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00:08:24 *** sla_ro|master has quit IRC 00:26:28 *** nielsm has quit IRC 00:26:48 *** gelignite has quit IRC 01:07:14 *** Flygon has joined #openttd 01:28:46 *** Wormnest has quit IRC 01:49:45 *** m1cr0man has joined #openttd 01:56:47 *** Progman has quit IRC 03:10:55 *** Tirili has joined #openttd 03:45:54 *** tokai|noir has joined #openttd 03:45:54 *** ChanServ sets mode: +v tokai|noir 03:52:48 *** tokai has quit IRC 03:59:19 *** D-HUND has joined #openttd 04:02:38 *** debdog has quit IRC 04:14:55 *** glx has quit IRC 04:35:23 *** Gustavo6046 has quit IRC 04:39:48 *** Tirili has quit IRC 04:42:31 *** Gustavo6046 has joined #openttd 07:30:33 *** longtomjr has joined #openttd 07:37:28 *** andythenorth has joined #openttd 07:46:51 *** HerzogDeXtEr has joined #openttd 08:12:36 <andythenorth> o/ 08:58:38 <TrueBrain> \o 08:58:41 <TrueBrain> I didn't want to leave you hanging this long 09:01:05 <andythenorth> I was worried 09:01:15 <andythenorth> do I even exist? 09:02:11 <TrueBrain> we still have no confirmation of that 09:02:31 <TrueBrain> but no worries; if not, you are the worlds most advanced AI, so there is that 09:07:28 <andythenorth> I type therefore I am 09:20:31 *** nielsm has joined #openttd 09:22:07 <TrueBrain> wow .... I deployed my new DorpsGek code .. and ... it just works :o :o 09:22:09 <TrueBrain> I am kinda shocked 09:22:13 *** jottyfan has joined #openttd 09:27:12 <andythenorth> \o/ 09:29:40 *** jottyfan has quit IRC 09:29:49 *** jottyfan has joined #openttd 09:32:18 *** sla_ro|master has joined #openttd 09:39:04 *** Wolf01 has joined #openttd 09:52:33 *** Progman has joined #openttd 10:01:15 * andythenorth assumes there an adhoc way to filter stdout when running make? 10:02:35 <andythenorth> I have 2068 nml warnings every time I make 10:02:45 <andythenorth> they all contain the same string "returns a constant, optimising" 10:04:23 * andythenorth has tried google :P 10:05:24 <andythenorth> I thought maybe "grep -v 'foo'" but I can't make that work 10:06:35 <andythenorth> hmm, seems I need to learn how nmlc connects to stdout and stderr 10:06:44 *** tokai has joined #openttd 10:06:44 *** ChanServ sets mode: +v tokai 10:07:53 <TrueBrain> make 2>&1 | grep -v "returns a constant" 10:07:58 <TrueBrain> possibly that helps 10:08:11 <TrueBrain> as I assume these errors go to stderr, so you first have to pipe stderr to stdout before you can filter 10:13:38 *** tokai|noir has quit IRC 10:16:55 <andythenorth> hurrah 10:16:57 <andythenorth> works :D 10:17:47 <TrueBrain> MAGIC 10:18:26 <TrueBrain> okay, during deployment, DorpsGek can lose 60 minutes of Seen database .. not really a lot I can do about that honestly 10:19:25 <dwfreed> before it is replaced, force it to flush the database to disk? 10:19:52 <andythenorth> ha now I found an actual thing to fix 10:19:57 <andythenorth> which was hidden 10:20:29 <TrueBrain> dwfreed: order of execution doesn't allow that :) As it goes with modern services .. the new instance runs before the old one is shut down :) 10:20:34 <TrueBrain> andythenorth: gratz :) 10:20:52 <TrueBrain> okay, I guess I can change the flush interval to 60 seconds or something silly .. 10:21:13 <TrueBrain> it is 1MB of data 10:21:22 <dwfreed> eww, that's gross 10:21:30 <TrueBrain> what is gross? 10:21:46 <dwfreed> executing the new one before the old one is dead, in this instance 10:21:52 <TrueBrain> welcome to 2020 10:22:10 <TrueBrain> the problem here is running software from 2005 :P 10:23:03 <TrueBrain> it is funny to me, that ECS simply doesn't allow you a strategy where you are not aiming for 100% uptime :) 10:23:24 <TrueBrain> I wonder, does k8s still have a strategy where that is allowed .. 10:23:59 <TrueBrain> k8s still has the ability for that 10:24:03 <TrueBrain> "Recreate" 10:24:07 <TrueBrain> sounds as bad as it is :P 10:31:07 <TrueBrain> okay, I get 50 KB/s .. the data is 1MB .. so that would mean that ever 2 minutes would consume 1/6th of the throughput allocated 10:31:08 <TrueBrain> that sounds fine 10:34:04 *** supermop_Home_ has quit IRC 10:41:40 <andythenorth> now the Iron Horse release dance 10:41:53 <andythenorth> make, bananas, grf.farm, AWS, forums 10:47:43 <TrueBrain> okay, I think I found a way to migrate DorpsGek without lose of data .. always the challenge :) 10:47:50 <andythenorth> \o/ 10:47:57 *** jottyfan has quit IRC 10:48:54 <TrueBrain> AWS DataSync is pretty nice :) 10:50:44 <andythenorth> pls send me newsletter 10:51:01 <TrueBrain> you are receiving it .. live .... 10:51:09 <andythenorth> I am literally dragging-dropping files to AWS in browser right now 10:51:18 <andythenorth> and waiting for completion so I can invalidate cloudfront 10:51:24 <TrueBrain> AWS DataSync is to sync between AWS data storages 10:51:30 <TrueBrain> well, an on-prem, but you need to do shit for that 10:51:39 <TrueBrain> so it is not for you :) 10:52:06 <andythenorth> I could run the agent as a VM on my laptop? :P 10:52:07 <andythenorth> oof 10:52:59 <TrueBrain> could, dunno :P Still, that service is not for your goal :) 10:53:25 <andythenorth> I should probably get GH actions to build tags from my docs repo 10:53:37 <andythenorth> then push them and invalidate cloudfront 10:54:12 <andythenorth> hmm upload to S3 is very slow today 10:54:46 <TrueBrain> hmmmmmmm .. the seen data was not stored .... how to debug this in a sane way .. 10:56:56 <andythenorth> hmm docs repo tagged 10:57:00 <andythenorth> cloudfront invalidated 10:57:04 * andythenorth uploading banans 10:57:44 <andythenorth> now just need to convert the changelog from MD to BBCode 10:57:57 <andythenorth> bump first forum thread 10:58:01 <andythenorth> make some screenshots 10:58:07 <andythenorth> releasing is silly 11:05:08 <DorpsGek_III> [OpenTTD/DorpsGek] TrueBrain opened pull request #40: Flush more often and deploy on staging https://git.io/JkxIA 11:08:54 <TrueBrain> owh supybot .. you never stop surprising me ... "flush config" is also "flush everything else" ... but the documentation doesn't mention that ... 11:15:18 *** frosch123 has joined #openttd 11:19:37 <DorpsGek_III> [OpenTTD/DorpsGek] TrueBrain updated pull request #40: Flush more often and deploy on staging https://git.io/JkxIA 11:20:11 <TrueBrain> well, it is a good thing I was validating this .. otherwise it would have been a while before we noticed the seen-database wasn't being updated :P 11:20:12 <TrueBrain> ghehe 11:21:33 <frosch123> such magic 11:21:56 <frosch123> but i like "world.flush" 11:22:21 <DorpsGek_III> [OpenTTD/DorpsGek] frosch123 approved pull request #40: Flush more often and deploy on staging https://git.io/Jkxqw 11:22:54 <TrueBrain> grr @ black 11:22:56 <DorpsGek_III> [OpenTTD/DorpsGek] TrueBrain dismissed a review for pull request #40: Flush more often and deploy on staging https://git.io/Jkxqw 11:22:56 <DorpsGek_III> [OpenTTD/DorpsGek] TrueBrain updated pull request #40: Flush more often and deploy on staging https://git.io/JkxIA 11:23:02 <TrueBrain> he is not wrong :P 11:23:50 <DorpsGek_III> [OpenTTD/DorpsGek] frosch123 approved pull request #40: Flush more often and deploy on staging https://git.io/JkxqX 11:23:56 <frosch123> no idea what changed :) 11:24:34 <TrueBrain> "TrueBrain force-pushed the TrueBrain:supybot branch from 3742c32 to f7bac7e 1 minute ago" <- "forced-pushed" is a link, that shows you the diff 11:24:38 <TrueBrain> it is a bit hidden, but very useful 11:24:54 <DorpsGek_III> [OpenTTD/DorpsGek] TrueBrain merged pull request #40: Flush more often and deploy on staging https://git.io/JkxIA 11:25:47 <frosch123> wow, yeah, "bit hidden" 11:26:00 <TrueBrain> that happens if you don't color links :) 12:01:35 *** WormnestAndroid has quit IRC 12:01:48 *** WormnestAndroid has joined #openttd 12:14:59 <FLHerne> https://www.rmweb.co.uk/community/uploads/monthly_2019_11/88C18652-B8AF-40CA-B99B-E63F1F4A0FBF.jpeg.dc11577571572ba6e38657c47f67cf2d.jpeg 12:15:04 <FLHerne> is an interesting comparison 12:15:30 <FLHerne> Class 66 (which is pretty much a UK-gauge SD70) next to the full-size edition 12:25:00 <andythenorth> https://grf.farm/images/4-6-6-4-Challenger.png :P 12:28:30 <andythenorth> also https://grf.farm/images/nars_horse_tests.png (needs zoom though) 13:21:06 *** iSoSyS has joined #openttd 13:26:30 *** ket has joined #openttd 13:37:52 <andythenorth> when shipping docs for distribution... 13:37:56 <andythenorth> they're markdown source 13:38:08 <andythenorth> ship as markdown, or render to .txt? 13:38:55 * andythenorth has a high level of disinterest in this :D 13:44:06 <frosch123> didn't nielsm add some formatting for md? 13:44:07 *** Progman has quit IRC 13:44:35 <andythenorth> repo might know 13:44:48 <andythenorth> I'll just dump them to text 13:44:50 <andythenorth> life is short 13:44:52 *** Progman has joined #openttd 13:47:02 <andythenorth> oof wat, python markdown lib has no text output option 13:47:06 <andythenorth> what a mess this all is 13:47:30 * andythenorth resets everything, it's nonsense 13:47:45 * andythenorth starts a newsletter about format disasters 13:49:39 <frosch123> you can find the md->txt conversion in os.rename 13:50:14 <andythenorth> well played :D 13:50:28 <andythenorth> md is not text :( It's text with unreadable junk in it :( 13:50:31 <frosch123> ottd readme does the same 13:50:34 * andythenorth hates all these formats 13:52:17 <TrueBrain> you do know .txt is not a format at all, right? :) 13:52:49 <TrueBrain> as in that reasoning, no "text" format is without "unreadable" junk 13:52:56 <TrueBrain> take all these " I wrote in the last sentence 13:52:57 <TrueBrain> that is no text 13:52:59 <TrueBrain> that is junk 13:53:04 <TrueBrain> so .. yeah .. now what? 13:53:22 <TrueBrain> in other words: people who consider "cp README.md README.txt" silly, are silly, by definition ;) 13:54:26 <TrueBrain> rendering .md to .txt .. what a silly concept you invented there :) 13:55:07 <andythenorth> I don't know why it triggers my irrational response 13:55:09 <andythenorth> but it does 13:55:19 <andythenorth> makes me unspeakably angry, how silly 13:55:29 <andythenorth> I just yelled at my kids because I was cross about it :P 13:56:06 <TrueBrain> well, now you know what caused it, you can deal with it :) 13:56:20 <andythenorth> but there must be a filter to parse out the junk? 13:56:28 <TrueBrain> what "junk" are you on about 13:56:32 <TrueBrain> you are creating a problem where there is none 13:56:39 <andythenorth> stack overflow recommends rendering to html, then using beautiful soup to pick out the content 13:56:42 <andythenorth> that's mad 13:56:50 <TrueBrain> it is mad because it is pointless :) 13:57:00 <andythenorth> I just want to lose the control characters 13:57:13 <TrueBrain> mostly because really nobody reads a .txt file 13:57:16 <TrueBrain> like .. nobody .. 13:57:40 <TrueBrain> and those few that do, really survive the # and * 13:57:41 <andythenorth> I buy your idea for 1 dollar 13:57:59 <TrueBrain> people are amazing in creating problems .. really, they are. But this one is so pointless .. 13:58:32 <andythenorth> everything about this GPL compliance fucks me off :) 13:58:35 <TrueBrain> either you create a .html or .pdf, or you just leave the .md :) 13:58:45 <andythenorth> this all relates to needing to move license to repo root 13:58:54 <andythenorth> and have it not as a chameleon page template 13:58:56 <FLHerne> Markdown is text anyway :p 13:59:08 <TrueBrain> FLHerne: so is XML, not sure that carries a point ;) 13:59:34 <andythenorth> this is non-compliant currently https://github.com/andythenorth/iron-horse/blob/master/src/docs_templates/license.pt 13:59:41 <FLHerne> Unlike XML, Markdown doesn't look like an unreadable mess when read as plain text 13:59:44 <andythenorth> I can't be arsed with dealing with a future drama about it 13:59:48 <TrueBrain> FLHerne: I agree :) 13:59:58 <andythenorth> 'non-compliant' / hard to find /s 14:00:06 <TrueBrain> andythenorth: where in the license does it say the location the license has to have? 14:00:10 <andythenorth> and .pt isn't a recognised GPL file format 14:00:24 <TrueBrain> wtf is "GPL file format"? 14:00:30 <TrueBrain> did you just invent some drama? 14:00:34 <andythenorth> COPYING.text or LICENSE.txt 14:00:42 <andythenorth> text / txt /s 14:00:46 <TrueBrain> license.txt not found in that document 14:03:27 <andythenorth> nothing in the v2 FAQs about format 14:03:41 <TrueBrain> no shit :P 14:03:50 <TrueBrain> it would be very weird, if a license also defined the format of the license :D 14:03:58 <TrueBrain> "This license is only valid in Comic Sans" 14:04:16 <TrueBrain> "Any other font-rendering is explicit not allowed by a penalty of 100 dollar per day it is available" 14:05:50 <andythenorth> is this an acceptable way to read the license in GitHub? 14:05:51 <andythenorth> https://github.com/andythenorth/iron-horse/blob/master/src/docs_templates/license.pt 14:06:03 <andythenorth> I do need to move the location, someone said they couldn't find the licese 14:06:12 <andythenorth> but maybe the format is fine 14:06:48 <TrueBrain> I like line 280 and on 14:06:55 <TrueBrain> pretty sure you were not suppose to copy that :P 14:08:37 <andythenorth> I tried to find out the facts on that previously 14:08:46 <TrueBrain> and always remember: the way GitHub renders anything is completely irrelevant for if the license applies :) 14:08:46 <andythenorth> the implication is you have to copy the whole thing, including that 14:09:04 <andythenorth> but it seems weird copying that Ty Coon stuff 14:10:03 <TrueBrain> lol, never noticed it was part of the official license 14:10:05 <TrueBrain> that is hilarious 14:10:21 <TrueBrain> we distribute it with OpenTTD related projects too 14:10:28 <TrueBrain> shows how often I looked at the license file .... lolz 14:10:47 <andythenorth> you haven't read every clause, and asked advice from your attorney? :o 14:11:10 <TrueBrain> wait, you are my attorney, aren't you? 14:11:17 <andythenorth> I hope not 14:11:52 <andythenorth> https://www.youtube.com/watch?v=x1dtnBUzewU 14:12:16 <TrueBrain> so ... when am I going to deploy DorpsGek_iv to production .. mmm 14:13:27 <frosch123> do it before someone requests an attorney plugin 14:14:32 <FLHerne> @8ball 14:14:44 <FLHerne> ^ would resolve a lot of andythenorth's questions 14:16:24 <TrueBrain> 6037 names seen by DorpsGek over 13 years 14:16:45 <TrueBrain> well, people who spoke, ofc 14:16:58 <FLHerne> Might need adjustment for _ etc. 14:17:09 <TrueBrain> so many spambots :P 14:17:30 <FLHerne> Huh, I don't actually remember ever seeing spam in here 14:17:43 <TrueBrain> be happy :) Few years ago it was pretty common 14:17:48 <TrueBrain> but OFTC did good dealing with it, honestly 14:18:20 <TrueBrain> bots are easy to spot in the logs, as they write more than normal chars :P 14:19:20 <TrueBrain> for i in `seq 2007 2020`; do for j in `seq 01 12`; do g=$(printf "%d/%02d" $i $j); h=$(printf "%d%02d" $i $j); if [ -n "$(ls *.$h*.log 2>/dev/null)" ]; then mkdir -p $g; mv *.$h*.log $g/; fi; done; done 14:19:23 <TrueBrain> do I win a price now? 14:21:13 <andythenorth> this is so lolz, because Bananas will remove license.txt anyway 14:21:36 <andythenorth> this is slightly less fun than playing tanks on a bad RNG day :P 14:23:30 * andythenorth pushes 14:26:35 <TrueBrain> okay, what I need to do: deploy new DorpsGek (this kills DorpsGek_III), scale it to 0, copy all files onto the EFS, scale to 1, validate that everything is working as we expect, scale it to 0, copy the logs/seen database from DorpsGek, kill DorpSGek, scale to 1 ... that doesn't sound complicated at all! 14:27:38 <TrueBrain> guess I do that tomorrow, when it is nice and quiet in here :) 14:29:24 <Eddi|zuHause> is that a challenge? :p 14:30:55 <TrueBrain> yes! 14:31:19 <TrueBrain> (the fun part is, I most likely won't have time tomorrow :P) 14:31:30 *** glx has joined #openttd 14:31:30 *** ChanServ sets mode: +v glx 14:32:16 * andythenorth grinding out small to-do list items 14:32:25 <andythenorth> I have these huge to-do lists for each newgrf project :P 14:32:34 <andythenorth> it's a great tactic for actually focussing 14:32:37 <andythenorth> until they get too big :( 14:34:56 <frosch123> i use a jpeg todo list 14:35:09 <frosch123> sometimes it loses items in the compression 14:35:56 <andythenorth> oof :) 14:36:51 <TrueBrain> well, my big todolist is almost done :D 14:37:10 <DorpsGek_III> [OpenTTD/OpenTTD] Foxar commented on issue #6598: Possible for client to be in a nonexistent company on a server; but then the client crashes. https://git.io/fhn0d 14:37:22 * andythenorth needs some Horse feedback :P 14:37:23 <TrueBrain> haha, I changed the Docker Hub password, and now Azure is failing to build images .. no shit :P Let me fix that .. 14:37:30 <andythenorth> should I do a poll? 14:37:37 <andythenorth> is it done [yes] [no] 14:37:44 <dwfreed> why does azure need the password 14:37:52 <dwfreed> something something api keys? 14:38:10 <TrueBrain> you do know we are talking about Docker Hub here, right? :P 14:38:25 <TrueBrain> those who refused to do anything modern for .. well .. up to the beginning of this year or something? 14:38:55 <dwfreed> I have never used it, as I don't use docker 14:39:06 <TrueBrain> Docker is nice, Docker Hub ... is ................. 14:39:06 <TrueBrain> :P 14:41:34 <TrueBrain> but fear not! It is now a token! 14:42:01 <TrueBrain> if our lord hurries up with migrating to GitHub Actions, we can just simply remove this all, but okay :) 15:12:20 <andythenorth> frosch123 recolouring with composed sprites.... 15:12:50 <andythenorth> cb 2D will only work on layer 0? 15:13:01 <andythenorth> I store recolour sprites in register to recolour other layers? 15:16:09 * andythenorth has the answer nvm 15:24:23 *** iSoSyS has quit IRC 15:39:43 <andythenorth> hmm randomising both 1cc and 2cc, it's only 256 recolour sprites? o_O 16:07:15 <DorpsGek_III> [OpenTTD/OpenTTD] Foxar opened pull request #8346: Fix #6598: Added company id check for connect console command. https://git.io/JkpLU 16:24:25 *** sla_ro|master has quit IRC 16:32:57 *** Flygon has quit IRC 16:39:22 *** gelignite has joined #openttd 16:44:54 <nielsm> 14:44:04 - <frosch123> didn't nielsm add some formatting for md? <-- I think it's still in an open PR, something about a help and manuals window 16:45:44 <nielsm> iirc I did separate the extended text viewer formatting out into its own commits so you can skip the help and manuals window part if you want 16:46:16 <nielsm> (there's also some optimisations in the rendering of long files and with automatic linebreaking enabled) 16:46:42 *** Wormnest has joined #openttd 17:02:44 <_dp_> btw, last few lines in the story book sometimes disappear currently 17:03:07 <_dp_> couldn't quite get a repro though, seems to be happening at low resolutions 17:30:55 *** jinks has quit IRC 17:34:26 <DorpsGek_III> [OpenTTD/nml] javelinnl opened issue #172: sound_effect property doesn't seem to work with helicopters https://git.io/Jkpcn 18:00:07 *** jinks has joined #openttd 18:06:54 *** sla_ro|master has joined #openttd 18:10:19 <TrueBrain> frosch123: https://github.com/OpenTTD/wiki-data/commit/317aee2805974b58ef61658fe41b54fa65335587#commitcomment-44633448 18:10:22 <TrueBrain> there are more of those 18:11:13 <frosch123> so they found a talk page? :p 18:11:21 <TrueBrain> with himself? Sure! 18:24:27 <DorpsGek_III> [OpenTTD/nml] glx22 commented on issue #172: sound_effect property doesn't seem to work with helicopters https://git.io/Jkpcn 18:24:48 <DorpsGek_III> [OpenTTD/nml] frosch123 commented on issue #172: sound_effect property doesn't seem to work with helicopters https://git.io/Jkpcn 18:24:55 <frosch123> damn, few seconds too lsow 18:25:00 <glx> hehe 18:25:34 <LordAro> i wonder how difficult it would be to add a "commit message" to the wiki, that could then be added to the actual commit message 18:25:45 <frosch123> it's some ttdp bullshit again 18:26:05 <frosch123> there are separate code points for aircraft and helicopters, and ttdp only patched one 18:26:26 <TrueBrain> LordAro: very trivial; just what is the point? Given the ~15 years of history, it was not used in any sensible way for most of the commits :P 18:27:37 <DorpsGek_III> [OpenTTD/nml] TrueBrain commented on issue #172: sound_effect property doesn't seem to work with helicopters https://git.io/Jkpcn 18:29:41 <glx> silly TrueBrain :) 18:30:13 <DorpsGek_III> [OpenTTD/nml] frosch123 commented on issue #172: sound_effect property doesn't seem to work with helicopters https://git.io/Jkpcn 18:31:03 <TrueBrain> glx: I thought I try something new, making silly comments to provoke a more .. declarative answer :) Which I got, so I am happy :) 18:31:38 <TrueBrain> your comment was very .. "you are wrong"-vibe :) And frosch123's comment didn't really help me in understanding if this is a bug or not :P His latest comment makes sense :) 18:32:30 <glx> well it's a mix of not-a-bug, and incomplete nml doc 18:32:40 <TrueBrain> the user doesn't care :) 18:33:06 <TrueBrain> it would be awesome, if helicopters would make take-off sounds 18:33:12 <TrueBrain> that would put a smile on my face :) 18:33:20 <glx> they can, via callbacks 18:33:34 <TrueBrain> couldn't NML warn btw, if a user tries to set that property on helicopters? 18:34:18 <TrueBrain> or is there this endless stream of shit you would need to be warned about? :D 18:34:48 <frosch123> newgrf is a bit like mediawiki :) 18:34:55 <TrueBrain> I was afraid of that :P 18:35:05 <frosch123> it does stuff because it does it that way 18:35:15 <frosch123> changing things is hard, because everyone assumed the stupid behaviour 18:35:20 <TrueBrain> the wiki describes the implementation, gotcha :P 18:36:36 <TrueBrain> still amazed people can do so much with NewGRF :) 18:36:54 <frosch123> https://github.com/OpenTTD/OpenTTD/blob/master/src/aircraft_cmd.cpp#L579 https://github.com/OpenTTD/OpenTTD/blob/master/src/aircraft_cmd.cpp#L911 18:37:15 <frosch123> cs did some copy&paste, ttdp only patched the aircraft occasion 18:37:24 <frosch123> then people documented it does not work for helicopters 18:37:38 <TrueBrain> and now people depend on it being broken, I guess? 18:37:42 <frosch123> and when noone cared to patch the second location, that became the specified behavior 18:37:55 *** otetede has joined #openttd 18:38:03 <frosch123> yeah, you need some compatibility/versioning thing to enable the new behavior 18:38:30 <frosch123> but at the same time, there is already a more advanced/complicated newgrf feature that can do it 18:38:39 <frosch123> i..e. the callback 18:38:56 <frosch123> harder to use for a newbie, but does everything better than the property 18:39:11 <TrueBrain> and NML does not do such translations, I assume? 18:39:49 <frosch123> not in general, but i wouldn't be surprised if it does in some special cases :) 18:39:57 <andythenorth> glx could I help add an nml flag to suppress nml optimisation warnings? 18:40:03 <andythenorth> help / test /s 18:40:08 <TrueBrain> depending if someone took care of that specific case, I can understand :) 18:41:01 <frosch123> i do not follow aircraft sets in particular, this may be the first time in 15 years someone wants to provide a custom sound for a helicopter 18:41:34 <frosch123> even andy does not have an aircraft set 18:41:39 <andythenorth> nope 18:41:47 <andythenorth> pikka made AV9, aircraft are solved 18:41:52 <andythenorth> probably the most perfect grf 18:42:05 <TrueBrain> makes sense frosch123 :) 18:43:31 <glx> andythenorth: I didn't try to "rewrite" warnings to enable filters yet 18:44:50 <andythenorth> ok :) 18:45:39 <andythenorth> hmm, timber vs. wood. vs. logs 18:45:41 <andythenorth> strikes again 18:46:00 <TrueBrain> I rather have wood in my pants than logs .. honestly ... 18:46:33 <andythenorth> what about timber? 18:46:41 <TrueBrain> never tried, no opinion 18:46:46 <andythenorth> ok so it's a scale 18:46:56 <andythenorth> logs < wood 18:47:02 <glx> andythenorth: but you can comment them out, they are all in switch.py 18:47:02 <andythenorth> and timber is schrodinger 18:47:21 <andythenorth> TrueBrain this is great, but it doesn't help name a wagon for carrying wood 18:47:22 <andythenorth> :P 18:47:42 <TrueBrain> nobody ever accused me of being useful, so not sure what you expect here 18:47:51 <andythenorth> the translation is en-gb, so the wagon name should be 'timber wagons' 18:47:58 <andythenorth> but timber wagons carry logs 18:48:05 <andythenorth> but the openttd cargo is wood :P 18:48:12 <TrueBrain> to bring to the wood factory! 18:48:15 <andythenorth> english sense makes 18:48:22 <TrueBrain> sounds very sensible to me! 18:48:30 <TrueBrain> unlike the helicopter sound, btw 18:48:35 <TrueBrain> that makes no sound at all! 18:48:52 <andythenorth> omg 18:48:55 <andythenorth> do a PR 18:48:58 <andythenorth> must have sounds 18:49:20 <TrueBrain> of me making train noises? 18:49:27 <TrueBrain> pretty sure that keeps your kids up at night 18:49:34 <TrueBrain> scary as ... 18:49:35 <andythenorth> for helicopter, great noise 18:49:39 <andythenorth> 'choo choo' 18:51:12 <TrueBrain> well, as long as the sound is to scale, it should be fine 18:51:26 <TrueBrain> we can't have the 'choo choo' of a helicopter being in a different scale than the 'choo choo' of a train, ofc! 18:51:55 <andythenorth> do we have to change frequency when scaling sounds? 18:52:11 <andythenorth> hmm we have stereo mixer I think also? 18:52:26 <frosch123> does daylength affect the playback speed? 18:52:29 <andythenorth> trains on right of screen go 'choo' in right speaker? 18:52:43 <andythenorth> frosch123 it should 18:52:51 <andythenorth> but I was thinking of doppler also for travelling vehicles 19:24:34 <frosch123> https://github.com/OpenTTD/OpenTTD/blob/master/src/table/engines.h#L642 <- someone named the sound effect very subjective 19:27:37 <TrueBrain> lol 19:31:30 * andythenorth adds ANOTHER_TRAIN 19:32:25 * andythenorth continues to avoid drawing car transporting wagons 19:32:51 <frosch123> i checked, the "crashing" sound is only used in this place 19:33:02 <frosch123> so it definitely is no "crashing" sound, just a toyland plane 19:34:52 *** longtomjr has quit IRC 19:37:23 <TrueBrain> I feel a PR coming up :) 19:39:16 <andythenorth> you can probably get medicine for that 19:40:37 <DorpsGek_III> [OpenTTD/OpenTTD] frosch123 opened pull request #8347: Change: [NewGRF] Use aircraft property 12 also for helicopters. https://git.io/JkpVx 19:40:45 <frosch123> yes, but not the one you were hoping for 19:48:41 <TrueBrain> NO COW SOUNDS?! 19:48:44 <TrueBrain> declined! 19:51:27 <DorpsGek_III> [OpenTTD/OpenTTD] javelinnl opened issue #8348: sound_effect property doesn't seem to work with helicopters https://git.io/Jkpre 19:53:09 <frosch123> i don't feel like calling this a fix for the issue in the commit message 19:53:59 <DorpsGek_III> [OpenTTD/OpenTTD] frosch123 commented on issue #8348: sound_effect property doesn't seem to work with helicopters https://git.io/Jkpre 20:28:17 *** frosch123 has quit IRC 20:40:03 *** otetede has quit IRC 20:59:36 <andythenorth> trying to draw these https://images.squarespace-cdn.com/content/v1/52e1cb7be4b0f7b2060d1512/1407595404949-QQKIGE876EST8V732UB1/ke17ZwdGBToddI8pDm48kPeANW6jYmDo8MVyHPZYiPF7gQa3H78H3Y0txjaiv_0fDoOvxcdMmMKkDsyUqMSsMWxHk725yiiHCCLfrh8O1z4YTzHvnKhyp6Da-NYroOW3ZGjoBKy3azqku80C789l0jRb3i7UjwNNySrgFE_nWatS0hrdC8SOrYghL95ay0nCNordHGzdzX4J3cCyERZ83g/Alloy+ingot+car_credit.jpg?format=1000w 20:59:41 <andythenorth> nice CDN url eh :P 20:59:49 <andythenorth> quite hard to draw :P 21:10:27 *** iSoSyS has joined #openttd 21:38:51 <andythenorth> looks annoyingly phallic currently :P 22:08:52 *** sla_ro|master has quit IRC 22:10:47 *** Wolf01 has quit IRC 22:19:15 *** luaduck has quit IRC 22:42:07 *** luaduck has joined #openttd 22:43:02 *** Progman has quit IRC 22:59:41 *** andythenorth has quit IRC 23:04:44 *** gelignite has quit IRC 23:06:15 *** tokai|noir has joined #openttd 23:06:15 *** ChanServ sets mode: +v tokai|noir 23:09:58 *** iSoSyS has quit IRC 23:12:04 *** tokai has quit IRC 23:17:22 *** tokai has joined #openttd 23:17:23 *** ChanServ sets mode: +v tokai 23:19:03 *** tokai|noir has quit IRC 23:22:37 *** tokai|noir has joined #openttd 23:22:37 *** ChanServ sets mode: +v tokai|noir 23:28:27 *** Tirili has joined #openttd 23:28:44 *** tokai has quit IRC 23:32:19 *** tokai has joined #openttd 23:32:19 *** ChanServ sets mode: +v tokai 23:34:45 *** cHawk has joined #openttd 23:37:57 *** Tirili has quit IRC 23:38:01 *** tokai|noir has quit IRC 23:41:11 *** tokai has quit IRC 23:51:13 *** nielsm has quit IRC 23:53:44 *** tokai has joined #openttd 23:53:44 *** ChanServ sets mode: +v tokai 23:56:35 *** tokai|noir has joined #openttd 23:56:35 *** ChanServ sets mode: +v tokai|noir