Config
Log for #openttdcoop on 8th July 2013:
Times are UTC Toggle Colours
00:17:39  <PublicServer> *** Anson has left the game (general timeout)
00:17:39  <PublicServer> *** Anson has left the game (connection lost)
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01:14:34  <PublicServer> *** Sylf has left the game (processing map took too long)
01:14:34  <PublicServer> *** Sylf has left the game (connection lost)
01:14:34  <PublicServer> *** Game still paused (number of players)
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05:39:13  *** Webster sets mode: +o evildwarf
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06:14:06  <Stevetrov> !password
06:14:07  <PublicServer> Stevetrov: pinion
06:14:31  <PublicServer> *** Game still paused (number of players)
06:14:32  <PublicServer> *** stevetrov joined the game
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06:57:11  <PublicServer> *** Game still paused (number of players)
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07:00:27  <PublicServer> *** stevetrov has joined company #1
07:03:27  <PublicServer> *** stevetrov has left the game (leaving)
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07:46:17  <Dom_> !password
07:46:17  <PublicServer> Dom_: pinion
07:46:25  <PublicServer> *** Game still paused (number of players)
07:46:25  <PublicServer> *** Dom joined the game
07:48:58  <PublicServer> *** Dom has left the game (leaving)
08:03:47  *** evildwarf has quit IRC
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08:21:13  *** Webster sets mode: +o evildwarf
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10:38:21  *** Webster sets mode: +o dwarf
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10:56:24  <Stevetrov> !password
10:56:24  <PublicServer> Stevetrov: pinion
10:56:34  <PublicServer> *** Game still paused (number of players)
10:56:35  <PublicServer> *** stevetrov joined the game
10:57:20  <PublicServer> *** stevetrov has left the game (leaving)
11:21:46  *** ZxBiohazardZx has joined #openttdcoop
11:23:43  <ZxBiohazardZx> !players
11:23:46  <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server
12:07:45  *** adit has left #openttdcoop
12:15:33  <ZxBiohazardZx> !password
12:15:33  <PublicServer> ZxBiohazardZx: pinion
12:15:45  <PublicServer> *** Game still paused (number of players)
12:15:45  <PublicServer> *** ZxBiohazardZx joined the game
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13:40:43  *** ChanServ sets mode: +o dwarf
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15:22:16  <Coaster> @quickstart
15:22:17  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
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16:09:24  *** ChanServ sets mode: +o ODM
16:23:57  <planetmaker> !playercount
16:23:57  <PublicServer> planetmaker: Number of players: 1 (0 spectators)
16:24:02  <planetmaker> !update
16:24:02  <PublicServer> planetmaker: Update starting...
16:24:18  <planetmaker> time for an update to yesterday's nightly
16:29:26  <PublicServer> Update done: OpenTTD r25575 (run !install)
16:29:47  <planetmaker> !install
16:29:52  <PublicServer> planetmaker: install done, please run !restart
16:29:58  <planetmaker> !restart
16:29:59  <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute!
16:30:18  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
16:30:18  <PublicServer> Thank you for playing r25549.
16:30:22  <PublicServer> Server has exited
16:30:22  *** PublicServer has quit IRC
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16:30:37  <PublicServer> Autopilot engaged
16:30:37  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
16:30:37  *** ChanServ sets mode: +v PublicServer
16:30:37  *** Webster changes topic to "Cooperative OpenTTD | PSG262 (r25575) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org"
16:30:38  *** PublicServer has quit IRC
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17:05:43  <planetmaker> hm, PS died? :-(
17:05:58  <Brumi> seems so
17:07:47  *** PublicServer has joined #openttdcoop
17:07:47  <PublicServer> Autopilot engaged
17:07:47  <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)'
17:07:47  *** ChanServ sets mode: +v PublicServer
17:07:47  *** Webster changes topic to "Cooperative OpenTTD | PSG262 (r25575) | STAGE: Building | New players, use @quickstart and !help | www.openttdcoop.org"
17:08:59  <planetmaker> seems to work better now :-)
17:09:53  <Brumi> I wonder if the lag will be any better
17:10:09  <planetmaker> !trains
17:10:14  <planetmaker> hm
17:12:03  <PublicServer> *** Game still paused (number of players)
17:12:03  <PublicServer> *** Brumi joined the game
17:12:19  <Brumi> 660 trains ;)
17:16:39  <Jam35> !dl
17:16:39  <PublicServer> Jam35: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
17:16:39  <PublicServer> Jam35: http://www.openttd.org/en/download-trunk/r25575
17:19:40  *** Jam35_ has joined #openttdcoop
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17:20:10  <Jam35_> !password
17:20:10  <PublicServer> Jam35_: bowels
17:20:25  <Jam35_> lovely
17:20:26  <PublicServer> *** Game still paused (number of players)
17:20:27  <PublicServer> *** Jam35 joined the game
17:24:42  <PublicServer> *** Jam35 has joined company #1
17:24:42  <PublicServer> *** Game unpaused (number of players)
17:24:44  *** Jam35 has quit IRC
17:25:14  <PublicServer> <Brumi> nah the lag is not better
17:25:25  <PublicServer> <Jam35> no I have some too
17:25:39  <PublicServer> <Jam35> but this pc is shit
17:28:34  *** HK has joined #openttdcoop
17:32:41  <PublicServer> <Brumi> any construction project going on?
17:32:59  <PublicServer> <Jam35> just tinkering at SLH05
17:33:21  <PublicServer> <Jam35> thinking about 3rd prep
17:40:43  <nicfer> !dl win64
17:40:43  <PublicServer> nicfer: http://binaries.openttd.org/nightlies/trunk/r25575/openttd-trunk-r25575-windows-win64.zip
17:42:06  <nicfer> !password
17:42:06  <PublicServer> nicfer: craned
17:42:22  <PublicServer> *** nicfer joined the game
17:42:43  <PublicServer> <nicfer> HOLY F, the trainyard is going NUTS
17:42:57  <PublicServer> *** nicfer has joined company #1
17:44:17  *** Maraxus has joined #openttdcoop
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17:47:28  <Maraxus> !password
17:47:28  <PublicServer> Maraxus: craned
17:47:48  <PublicServer> *** Maraxus joined the game
17:47:55  <PublicServer> <Maraxus> hi
17:48:02  <PublicServer> <Brumi> hello
17:48:46  <PublicServer> <Jam35> hi and bye :)
17:48:52  <PublicServer> *** Jam35 has left the game (leaving)
17:49:28  <Jam35_> frustrating to build w lag back later
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17:56:27  <Eurymachus> !curve
17:56:27  <PublicServer> Eurymachus: http://www.openttdcoop.org/wiki/Max_Curve_Speed
17:57:29  <Eurymachus> !download
17:57:29  <PublicServer> Eurymachus: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
17:57:29  <PublicServer> Eurymachus: http://www.openttd.org/en/download-trunk/r25575
18:01:31  <PublicServer> *** Brumi has joined spectators
18:02:04  <Eurymachus> !password
18:02:04  <PublicServer> Eurymachus: ravish
18:02:29  <PublicServer> *** Eurymachus joined the game
18:02:44  <PublicServer> <Eurymachus> Hi everyone
18:02:55  <PublicServer> <Maraxus> hi
18:03:25  <PublicServer> <Brumi> hello
18:04:59  <PublicServer> *** Eurymachus has left the game (leaving)
18:08:18  <PublicServer> *** Brumi has left the game (leaving)
18:14:17  *** Jam35 has joined #openttdcoop
18:15:23  <Jam35> !password
18:15:23  <PublicServer> Jam35: mowers
18:15:39  <PublicServer> *** Jam35 joined the game
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18:43:06  <PublicServer> *** nicfer has left the game (leaving)
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18:57:28  <ZxBiohazardZx> ohi
18:57:30  <ZxBiohazardZx> its jam!
18:57:44  <ZxBiohazardZx> !dl win64
18:57:44  <PublicServer> ZxBiohazardZx: http://binaries.openttd.org/nightlies/trunk/r25575/openttd-trunk-r25575-windows-win64.zip
18:57:45  <PublicServer> <Jam35> ello :D#
18:57:47  <PublicServer> <Jam35> #?
18:57:52  <ZxBiohazardZx> darn ninja updates
18:58:50  <ZxBiohazardZx> !password
18:58:51  <PublicServer> ZxBiohazardZx: rancid
18:59:00  <PublicServer> *** ZxBiohazardZx joined the game
18:59:02  <ZxBiohazardZx> time to rebuild stuff again :)
18:59:06  <PublicServer> <ZxBiohazardZx> kk lets do this!
18:59:17  <PublicServer> <ZxBiohazardZx> the hell of 06/07 :P
18:59:41  <PublicServer> <ZxBiohazardZx> and/or 3rd lane addtions
18:59:44  <PublicServer> <Jam35> not even looked outside of 05
18:59:55  <PublicServer> <ZxBiohazardZx> ?
18:59:57  <PublicServer> <Jam35> unnecessary mods ftw
19:00:15  <PublicServer> <ZxBiohazardZx> i just grab the map and check where its most full
19:00:17  <PublicServer> <Jam35> drink 2 secs
19:00:24  <PublicServer> <ZxBiohazardZx> 06/07 was deadlocking the whole network yesterday
19:00:34  <PublicServer> <ZxBiohazardZx> we had to depot 80 trains to get some movement again
19:03:02  *** pugi has joined #openttdcoop
19:06:28  <PublicServer> <Jam35> seems ok atm
19:06:40  <PublicServer> <Jam35> are the trains still stopped?
19:06:50  <PublicServer> <ZxBiohazardZx> no
19:06:56  <PublicServer> <ZxBiohazardZx> :)
19:06:59  <PublicServer> <ZxBiohazardZx> just ugly overflow is still there
19:07:05  <PublicServer> <ZxBiohazardZx> and stations are a bit messy
19:07:06  *** Eurymachus has quit IRC
19:07:08  <PublicServer> <ZxBiohazardZx> already way better htough
19:07:23  <PublicServer> <ZxBiohazardZx> the issue is that most traffic on the SLH is not going into SLH but instantly goes back out
19:07:42  <PublicServer> <ZxBiohazardZx> while old designs expected them to go into slh again
19:07:44  <PublicServer> <ZxBiohazardZx> hence jammed alot
19:07:54  <PublicServer> <ZxBiohazardZx> also removed alot of X-constructs to solve conflicts
19:09:56  <PublicServer> <Jam35> basically upgrading all slh to bbh then half msh/slh at the drops
19:10:03  <PublicServer> <Jam35> pretty much what we're doing
19:10:09  <PublicServer> <ZxBiohazardZx> yeah indeed :P
19:10:27  <PublicServer> <ZxBiohazardZx> its more like MSH  but yeah
19:10:51  <PublicServer> <ZxBiohazardZx> im adding 3rd on the coast atm
19:10:58  <PublicServer> <ZxBiohazardZx> BBH01 will get 3rd soon :P
19:11:06  <PublicServer> <ZxBiohazardZx> towards our semi-finished SLH01
19:11:16  <PublicServer> <ZxBiohazardZx> that still needs better mergers  :P
19:12:10  <PublicServer> <Jam35> yep merge then merge again isn't ideal
19:12:41  <PublicServer> <ZxBiohazardZx> that and 3rd will be added so yeah ill check when adding that semi properly
19:14:47  <PublicServer> <ZxBiohazardZx> dafuq is the thing at nordkampen
19:15:01  <PublicServer> <ZxBiohazardZx> nvm its a part of the bbh....
19:22:31  <PublicServer> <ZxBiohazardZx> hmmz ok dislike more then i expected :P
19:30:24  <PublicServer> <ZxBiohazardZx> hmmz so 15 ish
19:30:34  <PublicServer> <ZxBiohazardZx> 6-9 tunnels :p
19:30:36  <PublicServer> <ZxBiohazardZx> blegh
19:39:13  <Sylf> Did I hear lots of tunnels?  Like http://wiki.openttdcoop.org/images/7/76/PSG129.png :P
19:39:27  <PublicServer> <ZxBiohazardZx> you heard wrong
19:39:33  <PublicServer> <ZxBiohazardZx> im just playing in BBH01 ;)
19:40:11  <PublicServer> <ZxBiohazardZx> fine
19:46:49  <PublicServer> <ZxBiohazardZx> hehe
19:53:59  *** ODM has quit IRC
19:59:53  <PublicServer> <ZxBiohazardZx> ok thats part 1 :P
20:05:38  <PublicServer> <ZxBiohazardZx> lol jammed :P
20:05:48  <PublicServer> <ZxBiohazardZx> 2 prios :P
20:05:52  <PublicServer> <ZxBiohazardZx> block eachother :P
20:06:10  <PublicServer> <ZxBiohazardZx> fixed
20:06:24  <PublicServer> <ZxBiohazardZx> tempfix, but still
20:07:14  <PublicServer> *** Maraxus has left the game (general timeout)
20:07:14  <PublicServer> *** Maraxus has left the game (connection lost)
20:08:05  <PublicServer> <Jam35> was looking there. what do you have in mind?
20:08:32  <PublicServer> <ZxBiohazardZx> that connect allows me to shift the entries 1 so i can change them :P
20:09:34  <PublicServer> <Jam35> might have to go shortly...
20:09:41  <PublicServer> <ZxBiohazardZx> its ok :P
20:09:59  <PublicServer> <ZxBiohazardZx> so far i like coop building with you :P similar mindset and always fun to see how others help out :)
20:10:46  <PublicServer> <Jam35> that's cool yoo too :)
20:11:49  <PublicServer> <ZxBiohazardZx> minimum disrupt rebuilds are always most fun
20:12:12  <PublicServer> <Jam35> if possible :)
20:12:26  <PublicServer> <Jam35> nuking stuff is fun too tho ;)
20:12:36  <PublicServer> <ZxBiohazardZx> true :)
20:12:39  <PublicServer> <ZxBiohazardZx> boomstick it ;P
20:13:29  <PublicServer> <ZxBiohazardZx> now we have more room, it should be easy to do the merger near Nordkampen as all to all
20:13:43  <PublicServer> <ZxBiohazardZx> and then we just have to fiddle the splits near Veststua as biggest pain
20:14:01  <PublicServer> <Jam35> not sure I like the look of the merger @Mesnarud tbh
20:14:04  <PublicServer> <Jam35> in that space
20:14:15  <PublicServer> <ZxBiohazardZx> nah thats ugly and need major changes :P
20:14:25  <PublicServer> <ZxBiohazardZx> but its temp and traffic to that inner spoke is so insanely low...
20:14:29  <PublicServer> <ZxBiohazardZx> most of traffic is SLH-hopping
20:14:32  <PublicServer> <ZxBiohazardZx> but yeah needs work
20:14:39  <PublicServer> <ZxBiohazardZx> most likely 3+3 -> 2
20:15:02  <PublicServer> <ZxBiohazardZx> though 3+3 -> 3 can be easier and hten that end of 3rd will do the rest :P
20:15:41  <PublicServer> <Jam35> I was thinking all to all but...hm
20:15:59  <PublicServer> <ZxBiohazardZx> yeah all to all is fine
20:16:01  <PublicServer> <Jam35> output 2 yes 3 no
20:16:11  <PublicServer> <ZxBiohazardZx> but output can be 2 lanes, so 3+3 -> 2 is all to all :P
20:17:25  <PublicServer> <Jam35> yes that line is not busy
20:17:31  <PublicServer> <Jam35> 2 should be fine
20:17:33  <PublicServer> <ZxBiohazardZx> :)
20:18:23  <PublicServer> <Jam35> but will have to leave that to another day sorry
20:18:37  <PublicServer> <Jam35> tomorrow night if i can get on...
20:18:40  <PublicServer> <ZxBiohazardZx> fine for me
20:18:49  <PublicServer> <ZxBiohazardZx> im just adding 3rd on the line itself
20:18:52  <PublicServer> <ZxBiohazardZx> so maybe i wont do it either :P
20:19:06  <PublicServer> <Jam35> are you in a good state to pause?
20:19:24  <PublicServer> <ZxBiohazardZx> yeah fine :)
20:19:40  <PublicServer> <Jam35> k over & out ;)
20:19:46  <PublicServer> *** Jam35 has left the game (leaving)
20:19:46  <PublicServer> *** Game paused (number of players)
20:19:48  <PublicServer> <ZxBiohazardZx> :) cya later :)
20:19:58  <Jam35> cya
20:20:02  *** Jam35 has quit IRC
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20:53:04  <Stevetrov> !password
20:53:05  <PublicServer> Stevetrov: rifted
20:53:18  <PublicServer> *** Game still paused (number of players)
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23:10:58  <AnsonMobil> !password
23:10:58  <PublicServer> AnsonMobil: rifted
23:11:37  <PublicServer> *** Game still paused (number of players)
23:11:38  <PublicServer> *** Anson joined the game

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