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02:33:45 *** Ruudjah has left #openttdcoop.devzone 02:54:25 *** Lakie has quit IRC 07:35:45 *** andythenorth has joined #openttdcoop.devzone 08:42:23 *** frosch123 has joined #openttdcoop.devzone 08:45:21 *** andythenorth has quit IRC 08:47:34 *** andythenorth has joined #openttdcoop.devzone 09:17:54 <V453000> is it just me or does TTRS glitch so badly with the tall buildings? I think it always did but it seems to me like it increased 09:18:54 <Terkhen> it has always glitched to me, I have no idea if it glitched more or less in the past 09:20:05 <V453000> sucks :( I guess there is no way to prevent that 09:21:03 <Terkhen> IIRC the sprite size was greater than the supported size 09:21:29 <V453000> hm :( 09:30:33 <V453000> so openttd would need to support larger sprites to fix it? 09:32:29 <V453000> hm, I was trying it in scenario editor and there it seems to glitch a lot more :D in normal game it actually isnt _that_ bad 09:33:09 <Terkhen> I don't know what if needed, sorry 09:33:18 <Terkhen> I remember reading about this issue somewhere but I can't find it 09:57:36 <SmatZ> http://devs.openttd.org/~smatz/glitch.png I have only example here 09:57:53 <SmatZ> http://devs.openttd.org/~smatz/ttrs_ttdp_r1962.png it glitches in TTDP too 09:58:22 <Terkhen> yes, in big towns with enough skyscraper and a regular bus service you get glitches everywhere 09:58:36 <SmatZ> yeah 09:58:39 <planetmaker> iirc it's related to the sprite size and the area which is subject to a re-draw check 09:58:41 <Ammler> I guess, 180 is the max high without glitch 09:58:53 <SmatZ> yup, planetmaker 09:59:03 <planetmaker> increasing that area would fix it - but slow down the whole game in all cases 09:59:10 <Terkhen> maybe the sprite size is limited by the specs themselves, therefore you get problems in both OpenTTD and TTDP 09:59:21 <Terkhen> if that is the cost I prefer the glitches :P 09:59:48 <planetmaker> hm... it *could* certainly read the height of all sprites and make it a dynamic thing 10:00:46 <Terkhen> maybe the cost of checking the height and checking a variable area is greater than the cost of just scanning a greater area always 10:01:11 <planetmaker> I meant not per sprite, but per newgrf selection 10:01:35 <planetmaker> i.e. only have TTRS games slow down. All other games keeping the normal pace ;-) 10:01:58 <Terkhen> so... scan height = max(all sprite heights) 10:02:04 <planetmaker> like that, yes 10:03:06 <planetmaker> and ydistance = max_height / 16 + small_const 10:03:41 <planetmaker> ydistance in tiles, small_const, too. max_height in px 10:09:10 *** andythenorth has quit IRC 10:26:30 <SmatZ> I think TTDP allows changing the scan area size 10:29:10 <SmatZ> maybe not... I think there was something about that somewhere 10:29:19 <SmatZ> maybe in a discussion about the scan area size 10:29:35 <SmatZ> that TTDP would need just changing one constant somewhere in the code 10:30:08 <SmatZ> would it be possible to compute height of the highest building? 10:30:25 <SmatZ> including stations, industries, objects? 10:30:29 <SmatZ> *highest = tallest 10:31:06 *** KenjiE20 has joined #openttdcoop.devzone 10:33:09 <frosch123> ttdp supplies some variables for that, though they are said to only change one value where two values need changing 10:33:20 <planetmaker> yes. There's GetSpriteSize(sprite#) 10:33:30 <planetmaker> but it'd need iterating over all sprites, of course 10:33:45 <frosch123> planetmaker: you would also need to iterator over all spritelayouts to get the z position 10:33:58 <planetmaker> true 10:33:59 <frosch123> which won't work if they have some dynamic factor 10:34:19 <frosch123> only option is to check while drawing and remember the biggest height ever drawn 10:38:01 <planetmaker> sucks :S. Still, the sprite height might be a good indicator of what can be expected 10:42:49 <frosch123> i guess it is not too inviable to check the stuff while drawing 10:46:59 *** andythenorth has joined #openttdcoop.devzone 12:21:33 <Terkhen> heh, I managed to crash nml :P 12:21:57 * Terkhen prepares a test grf and a bug report 12:36:24 <Terkhen> given the assertion it triggers this is probably to be expected 12:38:17 <Terkhen> I was trying STORE_TEMP(..., 0x100) to store string parameters into register 0x100, but it seems it does not allow values > 0xFF 13:44:27 <Brot6> OpenGFX+ Road Vehicles - Revision 87:7aac8f5807e6: Feature #1880: Sprite support for Sand. (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/7aac8f5807e6 13:47:16 <Terkhen> hmm... 14:05:36 *** andythenorth has quit IRC 14:17:42 *** andythenorth has joined #openttdcoop.devzone 15:35:26 *** Doorslammer has joined #openttdcoop.devzone 15:46:24 *** Doorslammer has quit IRC 16:12:30 *** ODM has joined #openttdcoop.devzone 17:18:15 <Brot6> ogfx-industries: update from r95 to r96 done - http://bundles.openttdcoop.org/ogfx-industries/nightlies/r96 17:18:28 <Brot6> ogfx-rv: update from r85 to r87 done - http://bundles.openttdcoop.org/ogfx-rv/nightlies/r87 17:18:35 <Brot6> Following repos didn't need a nightlies update: 2cctrainset (r750), 32bpp-extra (r40), ai-admiralai (r75), ai-aroai (r39), ailib-common (r21), ailib-direction (r17), ailib-list (r32), ailib-string (r29), ailib-tile (r16), airportsplus (r73), basecosts (r25), belarusiantowns (r8), bros (r52), chips (r138), comic-houses (r71), firs (r1990), fish (r626), frenchtowns (r6), german-townnames (r33), grfcodec (r829), grfpack (r279), heqs 17:18:35 <Brot6> (r605), indonesiantowns (r41), manindu (r7), metrotrackset (r56), narvs (r37), newgrf_makefile (r285), nml (r1334), nutracks (r186), ogfx-landscape (r67), ogfx-trains (r241), ogfx-trees (r42), opengfx (r663), openmsx (r97), opensfx (r97), smts (r19), snowlinemod (r49), spanishtowns (r10), sub-landscape (ERROR r66), sub-opengfx (ERROR r666), swedishrails (r202), swisstowns (r22), transrapidtrackset (r15), ttdviewer (r34), ttrs (r36), 17:18:37 <Brot6> worldairlinersset (r671) 17:19:39 <Brot6> sub-opengfx: compile of r666 still failed (#2586) - http://bundles.openttdcoop.org/sub-opengfx/nightlies/ERROR/r666 17:26:50 *** Lakie has joined #openttdcoop.devzone 17:38:22 *** KenjiE20 has quit IRC 17:38:59 *** KenjiE20 has joined #openttdcoop.devzone 17:47:44 *** KenjiE20 has quit IRC 17:48:02 <Brot6> NewGRF Meta Language - Bug #2629 (New): Not possible to access registers > 0xFF (Terkhen) @ http://dev.openttdcoop.org/issues/2629 17:48:21 *** KenjiE20 has joined #openttdcoop.devzone 17:50:48 <Yexo> Terkhen: nmlc: "input", line 13: 'industry_town_count' is not defined as a function. 17:51:11 <Yexo> nvm, forgot to pull 17:53:47 <Brot6> NewGRF Meta Language - Bug #2629: Not possible to access registers > 0xFF (yexo) @ http://dev.openttdcoop.org/issues/2629#change-6704 17:55:41 <Brot6> NewGRF Meta Language - Bug #2629 (Closed): Not possible to access registers > 0xFF (Terkhen) @ http://dev.openttdcoop.org/issues/2629 17:55:41 <Brot6> NewGRF Meta Language - Revision 1335:e58a0870d613: Fix #2629: don't crash but give a descriptive ... (yexo) @ http://dev.openttdcoop.org/projects/nml/repository/revisions/e58a0870d613 17:55:41 <Brot6> NewGRF Meta Language - Bug #2629 (Closed): Not possible to access registers > 0xFF (yexo) @ http://dev.openttdcoop.org/issues/2629#change-6705 17:57:02 <Terkhen> Yexo: thanks for checking it, I'll check how to code around this problem :) 17:57:42 <andythenorth> planetmaker: Yexo any updates on FIRS -> nml ? 17:57:44 <Yexo> store in both register 0x100 and in 0xFF and load the latter 17:57:54 <Yexo> andythenorth: didn't have time to work on it the last few days 17:57:57 <andythenorth> np 17:57:59 * andythenorth is wondering whether to make some FIRS changes 17:58:02 <andythenorth> or wait 17:58:06 *** KenjiE20 has quit IRC 17:58:07 <Yexo> just go ahead 17:58:14 <Yexo> since I'm converting 0.6.4 anyway 17:58:25 <Yexo> so you can change trunk as much as you like without hindering the conversion 17:58:29 <andythenorth> ok 17:58:43 *** KenjiE20 has joined #openttdcoop.devzone 17:59:01 <andythenorth> some of them might be better left I guess, e.g. the 'economies' feature depends on some awk scripts and text files 17:59:19 * andythenorth does other stuff instead 18:00:44 <Terkhen> andythenorth: the changes to var 0x68 were backported, they will appear in the next stable 18:00:51 <andythenorth> how handy :) 18:01:05 <andythenorth> that's better than I expected 18:02:05 <Terkhen> I have a working template in opengfx+ industries for "single industry per town", but pm and I decided that for stuff like the water tower it would be better to do "one industry of this type for every x houses", to prevent having a water tower in the center of a huge town 18:04:39 <andythenorth> makes sense 18:16:24 *** andythenorth has quit IRC 18:29:23 *** andythenorth has joined #openttdcoop.devzone 18:41:20 <Brot6> 2cc train set - Bug #2174: Blinking flag (yag) @ http://dev.openttdcoop.org/issues/2174#change-6706 18:42:01 <Terkhen> heh, I already forgot about that report 18:52:26 <Brot6> FISH - Revision 627:27add8884d5e: Fix: running cost was wrong for small utility tug (andythenorth) @ http://dev.openttdcoop.org/projects/fish/repository/revisions/27add8884d5e 19:08:09 <Brot6> OpenGFX+ Road Vehicles - Revision 88:3a9e17ce464d: Add: xcf files for all bulk truck models. (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/3a9e17ce464d 19:08:09 <Brot6> OpenGFX+ Road Vehicles - Revision 89:7d85477db83b: Fix: Use better model sprites for the bulk tru... (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/7d85477db83b 19:10:20 <Terkhen> http://www.topnews.in/files/Oilseeds-Market.jpg <--- does this mean that I can give oil seeds whatever colour I want? 19:13:41 <V453000> blue! 19:13:55 <Terkhen> :D 19:14:10 <Terkhen> they are going to look suspiciously similar to coal for now :) 19:22:13 <Brot6> 2cc train set - Bug #2630 (New): Mamma mia! ETR 300? (yag) @ http://dev.openttdcoop.org/issues/2630 19:24:58 <Brot6> 2cc train set - Bug #2631 (New): Various graphics glitches (yag) @ http://dev.openttdcoop.org/issues/2631 19:26:28 <Terkhen> http://devs.openttd.org/~terkhen/screenshots/bulk_truck_1_fibre_crops.png <--- does this look like fibre crops? 19:38:11 <frosch123> white? 19:38:18 <frosch123> i would expect them to be green 19:38:57 <Terkhen> from checking in FIRS I was supposing that they are something like cotton 19:39:42 <frosch123> light yellow might also work 19:39:49 <frosch123> but white looks like paper :) 19:40:03 <frosch123> salt or suggar :) 19:41:43 <Terkhen> or a huge pillow 19:42:11 <Terkhen> andythenorth: what plant are "plant fibres" in FIRS? 19:44:02 <Terkhen> in ECS cargoset for standard TTD vehicles, Fibre crops are yellow 19:44:30 <Brot6> 2cc train set - Bug #2630: Mamma mia! ETR 300? (yag) @ http://dev.openttdcoop.org/issues/2630#change-6707 19:46:10 <Brot6> 2cc train set - Bug #2631: Various graphics glitches (yag) @ http://dev.openttdcoop.org/issues/2631#change-6708 19:54:44 <andythenorth> Terkhen: cotton, flax, jute, coir, hemp etc 19:56:43 <Terkhen> hmmm... what do you think, should I use white or light yellow? I think that light yellow might look better than the white example I pasted 19:56:47 <Terkhen> http://devs.openttd.org/~terkhen/screenshots/bulk_truck_1_fibre_crops.png 19:56:55 <andythenorth> they should travel in sacks or bags or bales 19:57:12 <andythenorth> I don't know why we set bulk on them :P 19:57:36 <Terkhen> and grain should travel covered too but it does not :P 19:58:03 <andythenorth> Terkhen: you can be the designer then in this case :) 19:58:23 <andythenorth> I don't mind 20:27:57 <Terkhen> I think I'm going to leave it white, because I can't set it to a light yellow combination that I like 20:30:49 <Brot6> OpenGFX+ Road Vehicles - Revision 90:b8baca76c28e: Feature #1880: Sprite support for Fibre Crops. (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/b8baca76c28e 20:47:48 <Brot6> OpenGFX+ Road Vehicles - Revision 91:32c8d1154cf9: Feature #1880: Sprite support for Sugar beet /... (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/32c8d1154cf9 21:02:14 <Brot6> FISH - Revision 628:3ba74ec01d1d: Change: refactor some string IDs; set some properties for small... (andythenorth) @ http://dev.openttdcoop.org/projects/fish/repository/revisions/3ba74ec01d1d 21:04:35 *** Lakie has quit IRC 21:10:17 *** andythenorth has quit IRC 21:11:23 <Brot6> OpenGFX+ Road Vehicles - Revision 92:8b2698db8167: Feature #1880: Sprite support for Cement. (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/8b2698db8167 21:31:27 <Brot6> 2cc train set - Bug #2630: Mamma mia! ETR 300? (yag) @ http://dev.openttdcoop.org/issues/2630#change-6709 21:36:44 <Brot6> OpenGFX+ Road Vehicles - Revision 93:c75a7c5411c6: Feature #1880: Sprite support for Limestone. (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/c75a7c5411c6 21:40:48 <Brot6> OpenGFX+ Trains - Bug #2632 (New): Limestone missing from cargo table (Terkhen) @ http://dev.openttdcoop.org/issues/2632 21:55:00 <Brot6> OpenGFX+ Road Vehicles - Revision 94:b1bece60013e: Add: xcf files for all flatbed truck models. (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/b1bece60013e 22:14:12 *** ODM has quit IRC 22:17:07 <Brot6> OpenGFX+ Road Vehicles - Revision 95:0be92a31a951: Feature #1880: Sprite support for Copper. (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/0be92a31a951 22:23:05 <Brot6> OpenGFX+ Road Vehicles - Revision 96:ae77a02cd701: Doc: Update credits. (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/ae77a02cd701 22:39:52 <Brot6> 2cc train set - Bug #2533: r750 missing engines (yag) @ http://dev.openttdcoop.org/issues/2533#change-6710 22:45:22 *** frosch123 has quit IRC 22:53:08 <Brot6> 2cc train set - Bug #2533: r750 missing engines (yag) @ http://dev.openttdcoop.org/issues/2533#change-6711 23:05:59 <Brot6> OpenGFX+ Road Vehicles - Revision 97:f5d1bf19ae6e: Fix (r95): Add missing copper sprites. (Terkhen) @ http://dev.openttdcoop.org/projects/ogfx-rv/repository/revisions/f5d1bf19ae6e 23:42:11 *** KenjiE20 has quit IRC