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08:18:45 *** ODM has joined #openttdcoop.devzone 08:52:19 *** Alberth has joined #openttdcoop.devzone 09:39:10 *** Zuu has joined #openttdcoop.devzone 09:52:35 <Brot6> NUTS Unrealistic Train Set - Revision 7:05a5609b26c7: Change: Chameleon introduction dates XV453000X @ http://dev.openttdcoop.org/projects/nuts/repository/revisions/05a5609b26c7 10:07:08 <Brot6> NUTS Unrealistic Train Set - EngineTable.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3500/EngineTable.png 10:09:41 <Brot6> NUTS Unrealistic Train Set - EngineTablesmall.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3503/EngineTablesmall.png 10:11:24 <Ammler> V453000: public :-) 10:11:35 <V453000> wa? 10:26:25 <Hirundo> hi there 10:27:26 <Hirundo> planetmaker: What OpenTTD version did you experience the ogfx-trains bug with? tip? 10:31:15 <Hirundo> Oh, and r632 is nowhere near ogfx-trains tip for me 10:39:47 <Ammler> tip is no version :-P 10:40:01 <Ammler> tip is like latest 10:40:54 <planetmaker> Hi Hirundo :-) 10:41:20 <planetmaker> Yes, I used both openttd tip and opengfx+trains tip. I might have erred on the rev of the latter... 699 rather, I guess 10:41:28 <Brot6> Canadian Railway Set - Revision 42:649ba579dc1a: Change: Add a small sprite template for the tenders... XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/649ba579dc1a 10:41:28 <Brot6> Canadian Railway Set - Revision 43:089bdb4daa5c: Change: Free wagons is a bit too cheap XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/089bdb4daa5c 10:41:28 <Brot6> Canadian Railway Set - Revision 44:49efb416b04c: Change: Use 98 sprite template for U4a class XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/49efb416b04c 10:41:30 <Brot6> Canadian Railway Set - Revision 45:ffc86c4f450e: Change: Convert 2-10-2 to use 88 sprite template XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/ffc86c4f450e 10:42:09 <Hirundo> hello planetmaker 10:42:22 <Hirundo> I'll see if I can reproduce the issue 10:42:51 <planetmaker> I checked with the previous revision of NML (and the one I had before, likely r2049, not sure) 10:44:58 <Hirundo> I did not expect any issues, since OpenTTD loads extended bytes since r-ancient 10:45:30 <planetmaker> but does it so for all features? 10:45:37 <Hirundo> yes 10:45:45 <Hirundo> In fact using a normal byte is a bug, that would trigger if anyone would use ID 255 10:45:47 <planetmaker> sorry, I didn't really investigate it much further yesterday 10:46:16 <planetmaker> I'm actually happy to see you return and hope you're doing fine :-) 10:46:25 <Hirundo> If ogfxtrains worked before and doesn't work now, then something is wrong 10:47:07 <Hirundo> Yes I'm fine, just busy with other stuff 10:47:22 <planetmaker> it was more an "accidential" find like "oh, updates, let's use it" while I got desperate to get the Polish translation into ogfx-trains, which was not utf-8 10:58:54 *** andythenorth has joined #openttdcoop.devzone 11:17:17 <planetmaker> Hirundo, did you manage to reproduce my problem? 11:27:05 *** frosch123 has joined #openttdcoop.devzone 11:27:17 <Hirundo> planetmaker: Yes 11:27:44 <Hirundo> Or rather, I compiled the NFO and examined the err-ing sprite 11:28:27 <Hirundo> It seems I forgot to update some action6 offsets 11:36:09 <Brot6> Dutch Trains 2 - Revision 664:d15d8c958fa8: Fix: Mat'36 ELD3 length callback (Transportman) (issue #... XfoobarX @ http://dev.openttdcoop.org/projects/dutchtrains/repository/revisions/d15d8c958fa8 11:38:17 <Brot6> NewGRF Meta Language - Bug #4787 (Closed): NML r2054 breaks OpenGFX+Trains XplanetmakerX @ http://dev.openttdcoop.org/issues/4787 11:38:17 <Brot6> NewGRF Meta Language - Revision 2055:4411ecc8b1d2: Fix #4787 (r2054): Rail type and snowline table a... XHirundoX @ http://dev.openttdcoop.org/projects/nml/repository/revisions/4411ecc8b1d2 11:38:17 <Brot6> NewGRF Meta Language - Bug #4787 (Closed): NML r2054 breaks OpenGFX+Trains XHirundoX @ http://dev.openttdcoop.org/issues/4787#change-12977 11:38:56 <Hirundo> planetmaker: Should be fixed now 11:40:31 <planetmaker> and btw, the xussr.tar is the set which george talks about in the other issue. He gave me the address and a login to that repo days ago. But I'm not 100% sure whether it's not a somewhat mis-understood way. Though... I wasn't quite able to do what he wanted to do, either 11:43:45 <Brot6> Dutch Trains 2 - Bug #4766 (Closed): Misalignment Mat'36 XfoobarX @ http://dev.openttdcoop.org/issues/4766#change-12980 11:48:47 <Brot6> FIRS Industry Replacement Set - Feature #4790 (New): Hungarian translation update XBrumiX @ http://dev.openttdcoop.org/issues/4790 11:50:17 <planetmaker> and thank you, Hirundo :-) 11:57:52 <Hirundo> planetmaker: I seem to be unable to compile the xussr tar 11:57:57 <Hirundo> missing a custom tags file 11:58:13 <planetmaker> oh. let me give it to you 11:58:39 <planetmaker> http://devs.openttd.org/~planetmaker/patches/custom_tags.txt 12:19:50 <Brot6> Canadian Railway Set - Revision 40:6fee101012d6: Fix: Offsets in 9/8 length sprite template XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/6fee101012d6 12:19:51 <Brot6> Canadian Railway Set - Revision 41:580d093bb9c3: Fix: New alignment for U2a class (CNR) XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/580d093bb9c3 12:19:59 *** andythenorth has quit IRC 12:21:28 <Brot6> NUTS Unrealistic Train Set - EngineTablesmall.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3512/EngineTablesmall.png 12:21:28 <Brot6> NUTS Unrealistic Train Set - EngineTable.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3509/EngineTable.png 12:32:20 *** andythenorth has joined #openttdcoop.devzone 12:38:36 <Hirundo> planetmaker: What is the issue exactly? The GRF compiles and runs fine for me 12:53:15 <Hirundo> though it is strange... the box cars have a different colour if I start a new game, but within the same game they all have the same colour and never rerandomize 12:53:53 <Ammler> randomize might happen during buying 12:54:42 <Ammler> would be silly, if the color changes, wouldn't? 12:54:42 <Hirundo> If I buy N cars they all get the same colour, while IIRC those cars should have different random bits 12:55:17 <Ammler> then I don't get your comment 12:56:11 <andythenorth> Ammler: hi hi, have you seen Vagrant? http://www.vagrantup.com It would be a nice tool to make nml distribution easier 12:56:12 <Webster> Title: Vagrant (at www.vagrantup.com) 12:56:24 <andythenorth> seems like you are best at some of this packaging stuff? 12:56:43 <Hirundo> Perhaps I should first update my ottd 12:58:00 <Ammler> andythenorth: it setups vbox 12:58:14 <andythenorth> yes 12:58:23 <planetmaker> Hirundo, exactly, the never-rerandomization is strange 12:58:24 <andythenorth> it's nothing that couldn't be done anyway 12:58:31 <andythenorth> but it wraps some tools around vbox 12:59:56 <Ammler> it would be available on suse at least 13:00:56 <Ammler> looks like it setup ubuntu 13:01:39 <planetmaker> it sounds tempting, andythenorth :-) 13:08:51 <Ammler> we could basically supply boxes for every project type and you just need to add a varantfile to your project 13:09:26 <Ammler> user then just needs to install vagrant and run that file 13:13:34 <Ammler> well, the box could be from vagrant, we would supply the recips 13:14:00 <planetmaker> yes, we could... Though I'd basically only try to supply one NML NewGRF box. And not really care about the rest 13:14:49 <Ammler> the box looks like a usual ubuntu, the receipe then has apt list etc 13:14:49 <planetmaker> And that box would feature newest NML. Newest grfcodec, catcodec. And that's it or so. 13:15:00 <andythenorth> yes 13:15:07 <Ammler> so you can have one receipe per project 13:15:12 <andythenorth> so I could adapt one with chameleon etc 13:15:19 <andythenorth> gimp for opengfx 13:15:26 <planetmaker> hm, yes. gimp :D 13:15:46 <planetmaker> but not sure it's worth to support a per-newgrf version. you think? 13:15:55 <Ammler> you don't 13:16:04 <Ammler> that should be done from the project 13:16:05 <andythenorth> I more think an 'all the tools' 13:16:17 <Ammler> like you build the newgrf, you build the receipe 13:16:34 <planetmaker> andythenorth, yes. One VM to fit them all would work 13:16:46 <Ammler> well, that is not vagrant then 13:16:57 <Ammler> that is just providing a vbox 13:17:05 <planetmaker> that's what vagrant is about? 13:17:18 <planetmaker> to give each one a ready-to-use dev environment for newgrfs 13:17:21 <Ammler> vagrant does setup a "custom" box for you 13:17:25 <planetmaker> with all what they could need 13:17:41 <andythenorth> we could just try and see o_O 13:17:44 <andythenorth> then argue it later :) 13:18:02 <Ammler> the user should not really notice you use vbox 13:19:15 <Ammler> andythenorth: well, then make us the vagrantfile for firs :-P 13:19:39 <andythenorth> we'd use a linux? 13:19:54 <Ammler> what else? 13:20:04 <andythenorth> freebsd :P 13:20:08 <andythenorth> dunno 13:20:39 <Ammler> well, I only experienced newgrf building on linux successful 13:20:43 <V453000> /random hate line towards linux 13:20:44 <V453000> :P 13:20:45 <andythenorth> which linux shall we use? 13:20:46 <Ammler> everything else you know better 13:21:15 <Ammler> andythenorth: it does not really matter, a distro well supported by vagrant 13:21:30 <Ammler> assuming they rahter support apt as rpm? 13:21:45 <Ammler> if they have rpm distro, of course I would use that :-) 13:22:39 <andythenorth> the main thing I think is which distro *we* want to work with 13:22:44 <andythenorth> I have no idea :P 13:22:51 <andythenorth> I have never used a linux flavour 13:23:10 <planetmaker> in the end it doesn't really matter, andythenorth 13:23:29 <Ammler> andythenorth: do you have a list of available boxes? 13:23:48 <planetmaker> I've meanwhile used suse and debian and tested ubuntu and centos. It's just details which ... don't really matter much 13:24:07 <Ammler> well, for suse we would have rpms already 13:24:10 <andythenorth> what does the CF run? 13:24:20 <Ammler> ^ 13:24:36 <andythenorth> so let's use suse? 13:24:57 <Ammler> so it does have suse boxes? 13:25:07 <Ammler> or do we need to build the box self anyway? 13:25:47 <Ammler> you donwload the box once, btw. 13:26:03 <andythenorth> suse box listed here http://www.vagrantbox.es 13:26:04 <Webster> Title: A list of base boxes for Vagrant - Vagrantbox.es (at www.vagrantbox.es) 13:29:18 <Ammler> maybe easiest to make our own box 13:29:43 <andythenorth> k 13:30:03 <Ammler> (but for test, just chose one) 13:30:30 <Ammler> we cuold make a very minimal box, basically no X 13:30:39 <Ammler> it shouldn't be much bigger as 200mb 13:30:46 <andythenorth> \o/ 13:31:39 <Ammler> what I wonder though, does it "clone" the box for every single project or reuse it 13:32:01 <andythenorth> test it empirically :) 13:32:07 <Ammler> the description sounds like you get one box per project 13:32:59 <planetmaker> it depends on how you use it, Ammler 13:33:10 <Ammler> you donwload the base box once, then you clone it for a project 13:33:12 <planetmaker> I'd not make one per project. That's too many 13:33:26 <Ammler> planetmaker: again, this is vagrant 13:33:36 <planetmaker> and too much overhead. Anyone using the box can clone his/her project using hg 13:33:44 <Ammler> not my opinion :-) 13:34:39 <andythenorth> hmm 13:34:42 <Ammler> well, of course you might also be able to use vagrant to setup a generic build env 13:34:47 <andythenorth> so there would be one vm per machine 13:34:48 <andythenorth> OR 13:34:54 <andythenorth> one nml + newgrf dev vm 13:35:01 <andythenorth> with multiple projects checked out on it 13:35:10 <andythenorth> machine / project /s ^^^ 13:35:18 <planetmaker> We could basically setup one type which allows everything: compiling openttd + newgrfs 13:35:51 <Ammler> but then you do not necessary need vagrant 13:35:59 <andythenorth> no 13:36:04 <andythenorth> we could just have a vm 13:36:06 <Ammler> you could simply provide a "openttd dev" appliance 13:36:45 <Brot6> NUTS Unrealistic Train Set - Revision 8:95a447a95c66: Doombringer speed reduced from 235 to 228 to f... XV453000X @ http://dev.openttdcoop.org/projects/nuts/repository/revisions/95a447a95c66 13:36:54 <Ammler> that I could do quite easy via susestudio.com 13:37:09 <planetmaker> so... the difference of valgrant to a "normal" VM is to also have a checkout of the project? well... 13:37:28 <Ammler> would support different vm format 13:37:40 <planetmaker> the main advantage to have a one-click install which allows getting started. And to have it pre-configured with all needed deps 13:37:52 <Ammler> the difference is with vagrant you don't need to bother with vbox 13:38:07 <planetmaker> yes... it includes it 13:38:45 <andythenorth> http://nefariousdesigns.co.uk/vagrant-virtualised-dev-environments.html 13:38:46 <Webster> Title: Vagrant Virtualised Dev Environments - Nefarious Designs (at nefariousdesigns.co.uk) 13:39:20 <Ammler> V453000: you do not build on the devzone? 13:39:27 <V453000> no why 13:39:44 <Ammler> because the project is windows only? 13:40:04 <V453000> wa? 13:40:13 <V453000> idk, but the way it works now looks perfect to me 13:40:22 <V453000> I didnt even fuck up pushing yet 13:40:24 <Ammler> nuts does not build on something else as windows, does it? 13:40:46 <planetmaker> it builds everyhwere. nmlc nuts.nml and you're done 13:40:49 <V453000> how should I know? :D 13:41:24 <V453000> I only tried on windows :) only problems I heard of is if I wanted to use the more complex system I would have to use linux 13:41:29 <V453000> makefile that is I assume 13:41:44 <V453000> but as nuts is in 1 file... 13:41:51 <V453000> one nml file that is obviously :) 13:41:52 <planetmaker> compile.bat builds only on windows7 users with the name 'Vasek' :D 13:42:07 <V453000> well yeah.. :) 13:42:08 <Ammler> planetmaker: did you try? 13:42:13 <planetmaker> Ammler, yes 13:42:19 <Ammler> ok :-o 13:42:32 <planetmaker> and if you look at compile.bat you'd know really 13:43:11 <Ammler> ah indeed 13:43:59 <planetmaker> hm. I might have fixed some capitalization issues 13:44:49 <planetmaker> hm 13:46:24 <Ammler> V453000: shall we add nightly build to it? 13:46:35 <V453000> I am happy with it as it is 13:46:44 <V453000> I dont reall need nightlies at all 13:47:26 <planetmaker> hm, V453000, you should use / instead of \ in file paths :-) 13:47:30 <Ammler> it it mostly a check, if you source builds and if nml updates work 13:47:32 <planetmaker> mind to change all instances? 13:47:54 <V453000> bloody linux :) 13:48:09 <Ammler> windows actually should work with / too 13:48:22 <V453000> Ammler: please leave it as it is now :) we can do something like that later, but for now please leave it calm :D 13:48:56 <planetmaker> V453000, \ is not linux. It's "everything else but windows" ;-) 13:48:59 <Ammler> It is your call..., that is why I asked 13:49:16 <planetmaker> Ammler, we had that question just two days ago, you know ;-) 13:49:29 <andythenorth> V453000: you want I quickly just python template all of nuts? o_O 13:49:32 <V453000> pm I know :D 13:49:47 <V453000> no no no andy :D that way I will be dead lost in it 13:49:53 <andythenorth> he 13:50:05 <V453000> Ammler: thanks for asking, I just want to settle it down a bit now :D 13:50:15 <V453000> all is okay now. :) 13:50:33 <Ammler> it's not ok for me, but for you :-P 13:50:42 <Ammler> that is enough, tough 13:50:47 <andythenorth> I don't trust templating anyway, I think it makes each vehicle less personally designed 13:50:53 <andythenorth> the vehicles have to fit how the templates are setup 13:51:26 <planetmaker> andythenorth, templating is fine. You just have to be flexible enough to not use one for non-standard vehicles 13:51:38 <planetmaker> it's not like "one template fits all" 13:51:55 <andythenorth> hrm :) 13:52:19 <V453000> andy a lot of my code is so messy that I think almost every vehicle is very "personally designed" :D 13:52:28 <andythenorth> my point exactly ;) 13:53:05 <V453000> I know :) 13:53:21 <Ammler> V453000: I just asked you because pm said, it worked, so it would have meant no additional work 13:53:36 <V453000> im happy with it as it is now, the 25k line long file takes some getting used to, but I can orientate quite quickly in it now 13:53:40 <V453000> just by searching for ids 13:53:53 <V453000> mäh Ammler :) 13:53:59 <Ammler> adding makefile framework was not what I meant 13:54:14 <andythenorth> so afaict, one vagrant env per project would be more elegant....BUT 13:54:19 <andythenorth> it doesn't solve the windows problem 13:54:26 <andythenorth> so one VM for newgrf dev might be better 13:56:04 <Ammler> the issue with debian distro is that packaging is upper complicated and I still have no clue how to do it. 13:56:33 <Ammler> once tried to package openttd which should have the files already, but even failed there 13:56:54 <Ammler> (basically no clue how to make .dsc file) 13:57:10 <Ammler> so I could offer rpm packages only 13:59:01 <planetmaker> s/upper complicated/uber complicated/ ;-) 13:59:01 <Brot6> planetmaker: You did something wrong... Try s/you/me/ or tell me "help sed" 14:01:22 <Ammler> someone really should disable brot sed 14:02:05 <andythenorth> bbl 14:02:09 *** andythenorth has quit IRC 14:02:56 <planetmaker> nmlc warning: "nuts.nml", line 1108: "gfx/PurchaseMenu.png" at [x: 380, y: 90]: 5 of 1316 pixels (0%) are pure white 14:02:56 <planetmaker> nmlc warning: "nuts.nml", line 1175: "gfx/PurchaseMenu.png" at [x: 380, y: 105]: 14 of 1316 pixels (1%) are pure white 14:02:56 <planetmaker> nmlc warning: "nuts.nml", line 1245: "gfx/PurchaseMenu.png" at [x: 380, y: 120]: 14 of 1316 pixels (1%) are pure white 14:04:22 <planetmaker> V453000, http://devs.openttd.org/~planetmaker/patches/nuts_compile_linux.diff ;-) 14:04:30 <planetmaker> some filenames and the \ --> / 14:05:12 <V453000> asdf :D 14:05:39 <V453000> will do 14:06:45 <planetmaker> if you like, V453000, I can commit it ;-) 14:07:28 <V453000> ok lets try that :) 14:07:49 <planetmaker> the spelling of your graphics files is anything but following a certain scheme wrt upper case or lower case or camel case :-) 14:09:13 <V453000> wa? :D 14:11:32 <Brot6> NUTS Unrealistic Train Set - Revision 9:753bf7565fbf: Fix: Compilation on case sensitive file system... XplanetmakerX @ http://dev.openttdcoop.org/projects/nuts/repository/revisions/753bf7565fbf 14:11:41 <planetmaker> RailCommuter_wtf.png, railfast_modern.png, RailICEsteam_wagons.png, railmedium_modern.png, railSuperStrong.png 14:11:44 <planetmaker> find the pattern :-) 14:12:18 <V453000> I didnt say there is a pattern :D 14:12:26 <planetmaker> that's what I said as well ;-) 14:12:35 <V453000> :) 14:12:43 <frosch123> maybe the naming is just nuts 14:12:51 <V453000> there originally usually was but some got updated/split up/stuff 14:12:51 <planetmaker> hehe 14:13:15 <planetmaker> I think, btw, V453000, that some of the graphics files should go, too. There are some _old or _new files there 14:13:36 <V453000> can be useful for someone 14:14:14 <V453000> usually contains different, or just old, sprites, I figured someone may want to use those 14:14:17 <V453000> cargo sprites, stuff 14:15:21 <Brot6> NewGRF Meta Language - Revision 2056:760041d6f300: Fix #4730: Incorrect action 6 offset in random ac... XHirundoX @ http://dev.openttdcoop.org/projects/nml/repository/revisions/760041d6f300 14:15:21 <Brot6> NewGRF Meta Language - Bug #4730 (Closed): Random value in CB 2D does not work XHirundoX @ http://dev.openttdcoop.org/issues/4730#change-12992 14:18:06 <Brot6> NewGRF Meta Language - Bug #4730: Random value in CB 2D does not work XHirundoX @ http://dev.openttdcoop.org/issues/4730#change-12995 14:18:38 <planetmaker> http://paste.openttdcoop.org/show/2047/ list of used and unused pngs (0 = unused) 14:19:05 <planetmaker> quite a lot of unused ones. Including stuff which you likely didn't draw (tropial_wills280.png?) 14:19:27 <V453000> indeed a lot 14:19:33 <V453000> lol :D what is that doing there 14:19:40 <V453000> thats from opengfx isnt it 14:19:48 <V453000> alright I will make some cleanup later 14:20:13 <planetmaker> I don't mind. But now that it came up I wondered :D 14:20:59 <Hirundo> planetmaker: Second action6 bug i fixed today :S There should be asserts for that 14:21:03 <V453000> when I started drawing I took a lot of examples from ttd graphics, guess I also looked to opengfx to compare :) 14:21:29 <planetmaker> for i in `ls gfx`; do echo `grep -o $i nuts.nml | sort | uniq | wc -l`: $i; done 14:21:32 <planetmaker> got me that list ;-) 14:21:43 <V453000> :) 14:21:46 <planetmaker> he, nice Hirundo :-) 14:22:56 <planetmaker> Hirundo, we should have unit tests for that... 14:29:27 <V453000> pm what do I do now to continue my commits? merge? 14:30:57 <planetmaker> did you pull already? 14:31:09 <planetmaker> and have my changes locally? 14:31:12 <V453000> yeah 14:31:17 <planetmaker> Then a merge is easiest, yes 14:31:18 <V453000> no no changes from me 14:31:25 <V453000> ok :) 14:31:47 <planetmaker> but... it needs be done such that you keep both changes. E.g. not undo my commit :-) 14:31:58 <planetmaker> and there it depends a bit which is your currently checked out version 14:32:10 <planetmaker> but usually it'll simply do the right thing [TM] automatically 14:32:42 <V453000> % hg --repository C:\Users\Vasek\NUTS merge --verbose --tool=internal:fail 9 abort: nothing to merge hint: use 'hg update' or check 'hg heads' [command returned code 255 Sat Jan 12 15:33:28 2013] 14:32:44 <V453000> wa :D 14:33:05 <planetmaker> well. Update :-) 14:34:09 <V453000> hm where is that? 14:34:31 <planetmaker> in the view on top, you could simply click on my version, I think 14:34:33 <planetmaker> in thg 14:35:36 <V453000> yeah, your rev9, and I have 8+ above it (no changes) which screams not a head revision 14:35:49 <V453000> oooh 14:35:52 <V453000> there is the update 14:35:58 <V453000> so many options that I totally missed the very first one :D 14:36:02 <V453000> thank you :) 14:36:04 <planetmaker> then you don't need to merge, if you didn't commit anything in between 14:36:22 <planetmaker> hehe. I actually wanted to give you this experience ;-) 14:36:34 <planetmaker> good that it worked easily 14:36:50 <V453000> :) 17:08:47 <Brot6> nml: update from r2053 to r2056 done - http://bundles.openttdcoop.org/nml/nightlies/r2056 17:18:06 <Brot6> dutchtrains: update from r663 to r664 done - http://bundles.openttdcoop.org/dutchtrains/nightlies/r664 17:18:24 <Brot6> canrail: update from r41 to r45 done (8 warnings) - http://bundles.openttdcoop.org/canrail/nightlies/r45 17:27:30 <Brot6> ogfx-trains: update from r695 to r699 done (4 warnings) - http://bundles.openttdcoop.org/ogfx-trains/nightlies/r699 17:30:26 <planetmaker> Hirundo, caching of warnings work. But it seems that... also new warnings are then indicated as cached: http://bundles.openttdcoop.org/ogfx-trains/nightlies/r699/log/ogfx-trains-r699-build.err.log I can't explain the result differently 17:31:39 <Brot6> ogfx-industries: rebuild of r133 done (Diffsize: 56361) (DiffDiffsize: 4233) - http://bundles.openttdcoop.org/ogfx-industries/nightlies/r133/log 17:32:20 <Brot6> bandit: rebuild of r553 done (1 warnings) (Diffsize: 8216) (DiffDiffsize: 31) - http://bundles.openttdcoop.org/bandit/nightlies/r553/log 17:32:33 <Brot6> metrotrackset: rebuild of r107 done (Diffsize: 5284) (DiffDiffsize: 1149) - http://bundles.openttdcoop.org/metrotrackset/nightlies/r107/log 17:32:53 <Brot6> swedishrails: rebuild of r249 done (Diffsize: 1452) (DiffDiffsize: 133) - http://bundles.openttdcoop.org/swedishrails/nightlies/r249/log 17:34:29 <Brot6> zbuild: compile of r74 still failed (#4784) - http://bundles.openttdcoop.org/zbuild/nightlies/ERROR/r74 17:35:05 <Brot6> uselesstracks: rebuild of r18 done (Diffsize: 760) (DiffDiffsize: 80) - http://bundles.openttdcoop.org/uselesstracks/nightlies/r18/log 17:56:17 <Brot6> britrains: rebuild of r45 done (10 warnings) (Diffsize: 133546) (DiffDiffsize: 95) - http://bundles.openttdcoop.org/britrains/nightlies/r45/log 17:59:09 <Brot6> dutchroadfurniture: rebuild of r145 done (Diffsize: 44228) (DiffDiffsize: 1228) - http://bundles.openttdcoop.org/dutchroadfurniture/nightlies/r145/log 18:00:23 <Brot6> airportsplus: rebuild of r171 done (Diffsize: 96793) (DiffDiffsize: 1458) - http://bundles.openttdcoop.org/airportsplus/nightlies/r171/log 18:03:45 <Brot6> Canadian Railway Set - Revision 46:0d832008d606: Fix: Tender for S1 class was referencing wrong file XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/0d832008d606 18:05:13 <Brot6> ogfx-rv: rebuild of r163 done (Diffsize: 2069) (DiffDiffsize: 69) - http://bundles.openttdcoop.org/ogfx-rv/nightlies/r163/log 18:06:09 <Brot6> ogfx-landscape: rebuild of r113 done (Diffsize: 8985) (DiffDiffsize: 443) - http://bundles.openttdcoop.org/ogfx-landscape/nightlies/r113/log 18:06:23 <Brot6> friss: rebuild of r43 done (Diffsize: 4685) (DiffDiffsize: 2546) - http://bundles.openttdcoop.org/friss/nightlies/r43/log 18:06:41 <Brot6> Following repos rebuilds successful without any difference to earlier nightlies builds: cets (9 warnings) (Diffsize: 76), manindu (Diffsize: 10), debugveh (Diffsize: 1000), german-townnames (Diffsize: 49), spanishtowns (Diffsize: 18), firs (Diffsize: 4404), make-nml (Diffsize: 9), opengfx (Diffsize: 26), dutchtracks (Diffsize: 327), belarusiantowns (Diffsize: 72), frenchtowns, fish (3 warnings) (Diffsize: 73), swisstowns (Diffsize: 18:06:41 <Brot6> 51), newgrf_makefile (Diffsize: 21), indonesiantowns (1 warnings) (Diffsize: 19) 20:21:51 *** andythenorth has joined #openttdcoop.devzone 20:31:30 <Brot6> zBase - Bug #4676: Some railway track errors XMinchinWebX @ http://dev.openttdcoop.org/issues/4676#change-12998 21:21:34 *** andythenorth has quit IRC 21:54:39 *** Alberth has left #openttdcoop.devzone 21:55:43 *** ODM has quit IRC 22:10:58 *** Zuu has quit IRC 22:31:25 *** frosch123 has quit IRC 22:48:34 <Brot6> NUTS Unrealistic Train Set - RM9.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3518/RM9.png 22:48:34 <Brot6> NUTS Unrealistic Train Set - MM4.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3515/MM4.png 22:48:34 <Brot6> NUTS Unrealistic Train Set - RS9.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3521/RS9.png 22:48:34 <Brot6> NUTS Unrealistic Train Set - RSS6.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3524/RSS6.png 22:50:40 <Brot6> NUTS Unrealistic Train Set - Revision 7:05a5609b26c7: Change: Chameleon introduction dates XV453000X @ http://dev.openttdcoop.org/projects/nuts/repository/revisions/05a5609b26c7 23:05:11 <Brot6> NUTS Unrealistic Train Set - MgI3.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3542/MgI3.png 23:05:11 <Brot6> NUTS Unrealistic Train Set - MgL1.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3551/MgL1.png 23:05:11 <Brot6> NUTS Unrealistic Train Set - MgI4.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3548/MgI4.png 23:05:11 <Brot6> NUTS Unrealistic Train Set - MgI4.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3545/MgI4.png 23:05:13 <Brot6> NUTS Unrealistic Train Set - MgM4.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3554/MgM4.png 23:05:16 <Brot6> NUTS Unrealistic Train Set - MF4.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3536/MF4.png 23:05:19 <Brot6> NUTS Unrealistic Train Set - MgF4.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3539/MgF4.png 23:05:22 <Brot6> NUTS Unrealistic Train Set - doom.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3530/doom.png 23:05:27 <Brot6> NUTS Unrealistic Train Set - DoW.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3533/DoW.png 23:05:30 <Brot6> NUTS Unrealistic Train Set - RSS5.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3527/RSS5.png 23:06:00 <V453000> sorry > 23:06:03 <V453000> :> 23:06:14 <Brot6> feed NewGRFs had 12 updates, showing the latest 10 23:06:14 <Brot6> NUTS Unrealistic Train Set - ML4.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3560/ML4.png 23:06:14 <Brot6> NUTS Unrealistic Train Set - RF9.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3566/RF9.png 23:06:14 <Brot6> NUTS Unrealistic Train Set - RI9.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3569/RI9.png 23:06:15 <Brot6> NUTS Unrealistic Train Set - RL7.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3572/RL7.png 23:06:18 <Brot6> NUTS Unrealistic Train Set - RS9.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3584/RS9.png 23:06:21 <Brot6> NUTS Unrealistic Train Set - RL9.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3578/RL9.png 23:06:24 <Brot6> NUTS Unrealistic Train Set - RM9.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3581/RM9.png 23:06:27 <Brot6> NUTS Unrealistic Train Set - RL8.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3575/RL8.png 23:06:30 <Brot6> NUTS Unrealistic Train Set - SLUG.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3587/SLUG.png 23:06:33 <Brot6> NUTS Unrealistic Train Set - WTF4.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3590/WTF4.png 23:09:49 <planetmaker> :-) 23:18:28 <V453000> had to happen :P 23:27:05 <planetmaker> !revision 23:27:13 <planetmaker> !brot 23:28:13 <V453000> uhmm 23:28:19 <V453000> did I bork him? :D 23:29:45 <planetmaker> !likely not 23:37:43 <Brot6> NUTS Unrealistic Train Set - EngineTablesmall.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3596/EngineTablesmall.png 23:37:43 <Brot6> NUTS Unrealistic Train Set - EngineTable.png XV453000X @ http://dev.openttdcoop.org/attachments/download/3593/EngineTable.png 23:41:25 <V453000> hm, can I anyhow overwrite a file? 23:41:48 <V453000> because I will probably need to update that engine table rather often, might be wiser to host that image on blog or even dropbox or something 23:42:06 <V453000> where the url doesnt change when updated