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Log for #openttdcoop.devzone on 22nd September 2013:
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00:43:23  *** oskari89 has quit IRC
00:44:50  <DevZone> Project Finnish Trainset build #46-push: SUCCESS in 2 min 16 sec: https://jenkins.openttdcoop.org/job/finnishtrainset/46/
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02:43:00  <SaraheBeth> Chat with me Sarahbeth in a Live Adult Video Chat Room Now - http://bit.ly/1aV6Bk4
02:43:00  *** SaraheBeth has left #openttdcoop.devzone
02:43:02  <Webster> Title: Chat with Sarahbeth in a Live Adult Video Chat Room Now (at bit.ly)
03:00:42  <planetmaker> @op
03:00:42  *** Webster sets mode: +o planetmaker
03:00:44  *** planetmaker sets mode: +b *!*@cpe-67-255-86-176.main.res.rr.com
03:00:48  <planetmaker> @deop
03:00:48  *** Webster sets mode: -o planetmaker
05:20:48  <phatmatt> planetmaker: main*e*.res.rr.com ;)
05:20:53  <phatmatt> fwiw.
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07:55:39  <DevZone> Project Iron Horse build #195-push: SUCCESS in 1 min 8 sec: https://jenkins.openttdcoop.org/job/iron-horse/195/
07:56:42  <DevZone> Project Iron Horse build #196-push: SUCCESS in 38 sec: https://jenkins.openttdcoop.org/job/iron-horse/196/
07:58:45  <DevZone> Project Iron Horse build #197-push: SUCCESS in 33 sec: https://jenkins.openttdcoop.org/job/iron-horse/197/
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08:09:10  <DevZone> Project Iron Horse build #198-push: SUCCESS in 36 sec: https://jenkins.openttdcoop.org/job/iron-horse/198/
08:23:06  <DevZone> Project Iron Horse build #199-push: SUCCESS in 35 sec: https://jenkins.openttdcoop.org/job/iron-horse/199/
08:45:33  <DevZone> Project Iron Horse build #200-push: SUCCESS in 34 sec: https://jenkins.openttdcoop.org/job/iron-horse/200/
08:57:12  <DevZone> Project Iron Horse build #201-push: SUCCESS in 35 sec: https://jenkins.openttdcoop.org/job/iron-horse/201/
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09:18:16  <DevZone> Project xussrset - Trains from Russia build #37-push: SUCCESS in 2 min 26 sec: https://jenkins.openttdcoop.org/job/xussrset/37/
09:34:31  <DevZone> Project xussrset - Trains from Russia build #38-push: SUCCESS in 2 min 24 sec: https://jenkins.openttdcoop.org/job/xussrset/38/
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11:38:27  <DevZone> Project Iron Horse build #202-push: SUCCESS in 38 sec: https://jenkins.openttdcoop.org/job/iron-horse/202/
11:40:26  <DevZone> Project Iron Horse build #203-push: SUCCESS in 37 sec: https://jenkins.openttdcoop.org/job/iron-horse/203/
11:49:51  <DevZone> Project Iron Horse build #204-push: SUCCESS in 36 sec: https://jenkins.openttdcoop.org/job/iron-horse/204/
12:10:08  <DevZone> Project Iron Horse build #205-push: SUCCESS in 41 sec: https://jenkins.openttdcoop.org/job/iron-horse/205/
12:24:23  <DevZone> Project Iron Horse build #206-push: SUCCESS in 35 sec: https://jenkins.openttdcoop.org/job/iron-horse/206/
12:31:47  <DevZone> Project Iron Horse build #207-push: SUCCESS in 48 sec: https://jenkins.openttdcoop.org/job/iron-horse/207/
12:32:36  <DevZone> Project Iron Horse build #208-push: SUCCESS in 35 sec: https://jenkins.openttdcoop.org/job/iron-horse/208/
14:07:12  <DevZone> Project Iron Horse build #209-push: FAILURE in 30 sec: https://jenkins.openttdcoop.org/job/iron-horse/209/
14:08:26  <DevZone> Yippie, build fixed!
14:08:26  <DevZone> Project Iron Horse build #210-push: FIXED in 1 min 0 sec: https://jenkins.openttdcoop.org/job/iron-horse/210/
14:14:43  <DevZone> Project Iron Horse build #211-push: SUCCESS in 1 min 3 sec: https://jenkins.openttdcoop.org/job/iron-horse/211/
14:17:46  <DevZone> Project Iron Horse build #212-push: SUCCESS in 49 sec: https://jenkins.openttdcoop.org/job/iron-horse/212/
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15:21:13  <DevZone> Project Finnish Rail Infrastructure - Rails build #70-push: SUCCESS in 47 sec: https://jenkins.openttdcoop.org/job/frissrails/70/
16:17:58  <DevZone> Project Iron Horse build #213-push: SUCCESS in 34 sec: https://jenkins.openttdcoop.org/job/iron-horse/213/
16:47:32  <DevZone> Project Dutch Tramset build #5-push: STILL FAILING in 5.6 sec: https://jenkins.openttdcoop.org/job/dutchtramset/5/
17:10:45  <DevZone> Project OpenGFX+ Landscape build #10-push: SUCCESS in 23 min: https://jenkins.openttdcoop.org/job/ogfx-landscape/10/
17:18:12  <DevZone> Project NML - NewGRF Meta Language build #60-nightlies: SUCCESS in 58 sec: https://jenkins.openttdcoop.org/job/nml/60/
18:08:46  <Alberth> it's a pity you don't get a nice commit-log from eints with all changes of today :)
18:16:58  <oskari89> Zuu: http://www.tt-forums.net/viewtopic.php?f=29&t=63119&start=20#p1097607
18:16:59  <Webster> Title: Transport Tycoon Forums View topic - Introducing: musa. The new BaNaNaS upload tool (at www.tt-forums.net)
18:18:11  <Zuu> oskari89: Thanks will take a look (though currently busy with simutrans for a change :-)  )
18:25:52  <DevZone> Project Finnish Rail Infrastructure - Rails build #71-nightlies: SUCCESS in 38 sec: https://jenkins.openttdcoop.org/job/frissrails/71/
18:29:42  <DevZone> Project Nutracks build #18-nightlies: SUCCESS in 29 sec: https://jenkins.openttdcoop.org/job/nutracks/18/
18:39:52  <frosch123> Alberth: https://dev.openttdcoop.org/users/2064
18:40:19  <Alberth> :O   nice!
18:40:51  <DevZone> Project OpenGFX+ Industries build #24-nightlies: SUCCESS in 38 sec: https://jenkins.openttdcoop.org/job/ogfx-industries/24/
18:41:57  <frosch123> i have been using that to validate the commits that eints does
18:44:05  <Alberth> it's the commits of the eints user?
18:44:12  <frosch123> yes
18:44:22  <frosch123> you can also click the "activity" to get them all
18:46:14  <juzza1> why doesn't newest ogfx trains have a parameter to use the old sprites? frankly, i don't like the 3d renders
18:46:33  <frosch123> just use the stable release
18:46:40  <frosch123> ogfx trains is kind of dead from my pov
18:46:54  <frosch123> and afaik the last release has no 32bpp yet
18:47:09  <DevZone> Project Iron Horse build #214-nightlies: SUCCESS in 55 sec: https://jenkins.openttdcoop.org/job/iron-horse/214/
18:47:32  <frosch123> anyway, it's ottd that would need that switch
18:47:38  <frosch123> nothing for a newgrf
18:49:25  <juzza1> if/else the item block? what ottd swich would it need?
18:49:45  <frosch123> you can start ottd with "-b 8bpp-optimized" to force 8bpp for all newgrfs
18:49:53  <frosch123> it needs a switch per newgrf in the newgrf settings
18:51:35  <oskari89> TTDWin gfx ftw ;)
18:52:13  *** Zuu is now known as Guest25
18:54:24  <juzza1> in this case, the newgrf parameter would be better imo, because they look totally different from the 32bpp ones at 1x zoom
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19:01:27  <Alberth> juzza1: "a switch per newgrf in the newgrf settings" means that that parameter should be built into openttd along with each newgrf
19:03:23  <DevZone> Project OpenGFX build #34-nightlies: SUCCESS in 6 min 10 sec: https://jenkins.openttdcoop.org/job/opengfx/34/
19:03:30  <planetmaker> yes, the last release of ogfx+trains has no 32bpp
19:03:39  <planetmaker> and... yes... somewhat it ran into a dead end
19:04:35  <planetmaker> juzza1, that 32bpp and 8bpp look "totally different" is a fault of the NewGRF. It's its task to show the same thing for all zoom levels and blitters
19:04:41  <planetmaker> if it fails there: fail ;-)
19:05:59  <planetmaker> and yes, if it's an openttd switch similar to 'palette' (was) then it's available for each newgrf.
19:06:30  <juzza1> they are built from a different source. in this case the palette doesn't have much to do with it
19:07:09  <juzza1> so a parameter for "alternate 8bpp sprites" could be included
19:08:11  <juzza1> (which was my case originally, but i guess it was poorly worded)
19:09:20  <planetmaker> yes, they are. And actually, that's a shortcoming IMHO of this newgrf
19:09:24  <planetmaker> they look totally different
19:09:43  <planetmaker> I think it should be split actually into two newgrf
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19:14:44  <oskari89> Epic thing, 8-year old sprites Purno-drawn sprites for Finnish Trainset found and taken to use :)
19:14:57  <oskari89> Old coach
19:16:49  <planetmaker> kinda stresses the importance of permissive licenses ;-)
19:42:59  <DevZone> Project Iron Horse build #215-push: SUCCESS in 50 sec: https://jenkins.openttdcoop.org/job/iron-horse/215/
19:43:21  <DevZone> Project Finnish Trainset build #47-push: SUCCESS in 2 min 31 sec: https://jenkins.openttdcoop.org/job/finnishtrainset/47/
19:45:41  <DevZone> Project Iron Horse build #216-push: SUCCESS in 41 sec: https://jenkins.openttdcoop.org/job/iron-horse/216/
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19:57:54  <Alberth>  http://bundles.openttdcoop.org/zbuild/push/LATEST/   has problems (also for me, I get a 403)  reported by a new user http://www.tt-forums.net/viewtopic.php?p=1097642#p1097642
19:57:55  <Webster> Title: Transport Tycoon Forums View topic - zBase (32bpp base set by Zephyris) (at www.tt-forums.net)
19:58:15  <Alberth> planetmaker:  ^
20:05:25  <Alberth> ^Spike^:  ^
20:05:59  <Alberth> that bundle address is in the first post of that topic
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20:19:41  <DevZone> Project Iron Horse build #217-push: SUCCESS in 50 sec: https://jenkins.openttdcoop.org/job/iron-horse/217/
20:21:16  <planetmaker> oh
20:21:50  *** Guest25 is now known as Zuu
20:26:05  <planetmaker> alberth: http://bundles.openttdcoop.org/zbuild/nightlies/LATEST/
20:26:28  <planetmaker> but I'll fix the push build(s)
20:26:32  <planetmaker> they were never really done
20:27:14  <andythenorth> I made IH eints compatible btw
20:27:59  <Supercheese> no strings to translate yet?
20:30:09  <Supercheese> Bovis salivit supra lunam
20:30:37  <Supercheese> err, bōs, rather
20:33:34  <DevZone> Project zBase - the 32bpp base set build #9-push: SUCCESS in 8 min 49 sec: https://jenkins.openttdcoop.org/job/zbuild/9/
20:41:25  <DevZone> Project Iron Horse build #218-push: SUCCESS in 39 sec: https://jenkins.openttdcoop.org/job/iron-horse/218/
20:54:17  <DevZone> Project Iron Horse build #219-push: SUCCESS in 37 sec: https://jenkins.openttdcoop.org/job/iron-horse/219/
20:55:45  <planetmaker> andythenorth, ^ I added devzone support for translations
20:55:57  <planetmaker> andythenorth, thus pull :-)
20:56:21  <andythenorth> thanks
20:56:26  <planetmaker> Supercheese,  https://translator.openttdcoop.org/project/iron-horse
20:56:57  <Supercheese> Well, not much to do there, hence my above comment ;)
20:57:17  <Supercheese> I should work on Latin translation for base OTTD
20:57:19  <planetmaker> before there was nothing there :-P
20:57:35  <planetmaker> still not done? :-P
20:59:35  <Supercheese> Haven't started, I did notice some issues with en_US base translation though, so I applied for it for ottd webtranslator
20:59:50  <Supercheese> wanted to fix those before delving into Latin :)
21:02:46  <DevZone> Project Iron Horse build #220-push: SUCCESS in 53 sec: https://jenkins.openttdcoop.org/job/iron-horse/220/
21:03:41  <V453000> btw andythenorth does IH all firs cargoes uniquely? :P
21:03:51  <V453000> does IH draw*
21:03:55  <andythenorth> not yet
21:03:57  <V453000> duh I am missing words all the time today
21:04:02  <andythenorth> currently it draws no cargos :)
21:04:06  <V453000> :D
21:04:07  <V453000> but it will
21:04:12  <andythenorth> so it's certainly making progress ;P
21:04:14  <planetmaker> Supercheese, do I need to write you an e-mail that you're assigned translator to en_US? :D
21:04:15  <andythenorth> it might
21:04:18  <andythenorth> if dan doesn't get bored
21:04:32  <planetmaker> you might need to re-login before assignment takes effect
21:04:36  <Supercheese> lemme check to make sure it works
21:04:51  <Supercheese> yeah, relog seems required
21:05:09  <V453000> if you wanted to consult something like a table of colours for e.g. hopper cargoes, I have them somewhere :P
21:05:36  <Supercheese> works, many thanks :)
21:05:49  <andythenorth> V453000: tell dan in main channel :D
21:06:56  <V453000> Nó
21:07:00  <V453000> DUH
21:07:02  <V453000> nö
21:07:06  <V453000> ok and with caps
21:07:07  <V453000> im done
21:07:23  <andythenorth> not enoug beer?
21:07:40  <Supercheese> NEVER enough beer
21:07:42  <DevZone> Project Iron Horse build #221-push: SUCCESS in 1 min 3 sec: https://jenkins.openttdcoop.org/job/iron-horse/221/
21:10:04  <DevZone> Project Iron Horse build #222-push: SUCCESS in 51 sec: https://jenkins.openttdcoop.org/job/iron-horse/222/
21:15:45  <oskari89> Andythenorth: http://www.tt-forums.net/viewtopic.php?t=20727 FIRS needs those ;)
21:15:46  <Webster> Title: Transport Tycoon Forums View topic - Nuclear Industries Set [Planning] (at www.tt-forums.net)
21:16:10  <andythenorth> I never saw the point of nuclear
21:18:30  <oskari89> Too small amounts of transportation?
21:19:49  <Supercheese> Deliveries of enriched fuel don't happen very often, I would expect
21:20:00  <Supercheese> especially with breeder reactors
21:20:13  <Supercheese> also: FIRS is out of cargo slots
21:20:32  <oskari89> Ok
21:21:02  <planetmaker> new cargo: spent fuel rods
21:21:08  <Supercheese> huh, a delivery straight from a uranium mine to a reactor seems silly
21:21:14  <planetmaker> vehicle: castor containers
21:21:15  <Supercheese> surely the ore needs to be processed first
21:21:30  <planetmaker> price 100M€ / piece. Lifetime: one journey = 1 year
21:21:38  <planetmaker> or something like that ;-)
21:22:00  <oskari89> Reprocessing plant could produce new fuel rods
21:22:08  <Supercheese> Tran Collision! Fallout from cargo irradiates local area!
21:22:18  <planetmaker> train collision: game over
21:22:21  <Supercheese> Train*
21:22:26  <oskari89> :D
21:28:51  <andythenorth> good night
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21:34:29  <planetmaker> good night here, too
21:45:21  <Supercheese> Huh, error in base en_GB translation
21:45:28  <Supercheese> STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES
21:45:58  <Supercheese> should be "Available Road Vehicles" but instead is just "Available Vehicles"
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