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Log for #openttdcoop.devzone on 4th October 2013:
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06:18:08  *** zooks has joined #openttdcoop.devzone
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07:41:53  <juzza1> are there gimp users here? how can i precisely adjust the size of the pencil tool?
07:42:21  <juzza1> for example: i select the pencil, use "1. Pixel" brush for it, and set its size to 1.00. it creates a 1x1 square as expected
07:42:49  <juzza1> when i set the size to 2.00-4.00, size is suddenly 3x3
07:49:56  <V453000> lol
07:54:12  <planetmaker> eh? juzza1 you use the 'n' shortcut or 'p' shortcut tool?
07:54:29  <planetmaker> I suggest to use 'n'. Then in the tool settings you can exactly adjust it (if you chose square pencil)
07:57:15  <juzza1> well, i cannot. everything between size 1.00-2.00 results in a 1x1 pencil, and 2.00-4.00 results in a 3x3 pencil
07:57:21  <juzza1> makes no sense to me
07:58:24  <juzza1> when i say size, i mean the number in the "tool options" dialog, and "1x1" means the actual size what im seeing when drawing
08:05:26  <juzza1> like so https://dev.openttdcoop.org/attachments/download/5490/thef.png
08:05:52  <juzza1> i am hovering a size 2.00 pencil on top of some 1px lines
08:06:11  <juzza1> and it's 3x3 in size
08:06:59  <planetmaker> press 'n'
08:07:14  <planetmaker> then open the tool settings, for a window like http://imagebin.org/272703
08:07:15  <Webster> Title: Imagebin - A place to slap up your images. (at imagebin.org)
08:07:39  <planetmaker> sorry mine is in German. the numbers are opacity, size, aspect ratio and angle
08:07:44  <planetmaker> from top to bottom
08:08:08  <planetmaker> my size is set to 20. With a shape set to clipboard. Mind to NOT choose clipboard, but a square size
08:08:38  <juzza1> in that picture, the pencil is selected
08:08:43  <juzza1> shortcut n = pencil
08:09:19  <planetmaker> with the pencil tool you also cannot select sub-positions, it's always set to pixel borders, right?
08:13:26  <juzza1> what are sub-positions in this context?
08:16:45  <juzza1> if you set your pencil size to "2.00" and draw something with it, is it exactly 2x2 pixels?
08:26:29  <juzza1> well, turns out that brush was actually a 3x3 brush. it works now that i saved a 1x1 sized black image as a new brush
09:03:22  <dihedral> planetmaker:
09:03:24  <dihedral> # hg push
09:03:24  <dihedral> pushing to https://push.openttdcoop.org/joan
09:03:24  <dihedral> abort: HTTP Error 504: Gateway Time-out
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09:09:28  <DevZone> Project xussrset - Trains from Russia build #48-push: SUCCESS in 2 min 54 sec: https://jenkins.openttdcoop.org/job/xussrset/48/
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10:34:35  <George> Is TRIGGER_VEHICLE_SERVICE has sence in random_switch for wagons?
10:34:57  <George> do wagons trigger service?
10:48:20  <George> http://bugs.openttd.org/task/5777
10:56:02  <V453000> why should wagons randomize during service? :d shouldnt they still be the same wagon before as after service?
10:56:06  <V453000> realistically speaking
10:56:23  <George> yes, they should
10:56:37  <V453000> then why change something
10:57:14  <V453000> what does independent thing do?
10:57:21  <V453000> isnt random switch automatically independent?
10:58:37  <George> change should happen because of this http://bugs.openttd.org/task/5550
10:58:57  <George> see r25604
10:59:44  <V453000> hm :)
11:05:51  <dihedral> planetmaker, what is wrong with push.openttdcoop.org?
11:11:14  <planetmaker> dihedral, hgweb / gunicorn is acting up
11:12:03  <planetmaker> dihedral, it basically very quickly comes in a state that gunicorn is at its cpu limit. However many you assign to it
11:12:26  <planetmaker> there's some solution to it. As it worked before. But I don't know yet which :-)
11:22:03  <dihedral> meaning i cannot push to the server until fixed?
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11:24:00  <planetmaker> via http(s) you likely run into 504.
11:24:05  <planetmaker> need ssh?
11:24:30  <planetmaker> people can actually *pull* everything via rhodecode.o.o/projectname
11:29:52  <dihedral> push via rhodecode is not possible?
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11:31:34  <dihedral> "we forgot the crackers, grommit" :-P
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11:32:03  <planetmaker> push via rhodecode is at least currently not possible
11:32:29  <planetmaker> it probably could be tweaked somehow, but that would need investigation, too :-)
11:32:50  <planetmaker> (yes, I find this situation quite... sucky)
11:33:30  <dihedral> aye
11:33:46  <dihedral> rhodecode - is that run on 3rd party servers?
11:33:53  <planetmaker> no, same server
11:34:13  <planetmaker> even same VM
11:34:41  <dihedral> https://rhodecode.com/
11:34:42  <Webster> Title: RhodeCode Home (at rhodecode.com)
11:34:52  <dihedral> moving completely to rhodecode, away from redmine?
11:34:59  <planetmaker> no, I don't want that
11:35:29  <dihedral> why?
11:35:41  <planetmaker> well. why change away from redmine?
11:35:49  <planetmaker> it's not redmine which is the problem. It's hgweb
11:36:02  <planetmaker> browsing repos via redmine is also no issue
11:37:30  <planetmaker> and redmine a) integrates with jenkins b) with web translator c) has all our issues and users registered to currently, thus would need complete conversion of issues, users and user groups and enclosed documents and wikis
11:38:33  <planetmaker> it's a lot of work to migrate away from it for little gain
11:38:43  <planetmaker> if any gain at all
11:41:23  <dihedral> stability, and less fail prune is a very little gain, i agree with that :-P
11:41:28  <planetmaker> it's really not that I haven't considered it or rule it out. But it really has to be considered carefully
11:41:43  <planetmaker> dihedral, the current issue is NOT related to redmine at all
11:42:00  <planetmaker> the thing acting up, is not redmine. hgweb runs separately
11:42:06  <planetmaker> it's its own thing
11:42:59  <planetmaker> it could be totally different VMs
11:43:08  <planetmaker> (it isn't, but that isn't the point)
11:44:20  <planetmaker> hgweb only uses redmine's database to assess whether s/o is allowed to push
11:44:30  <planetmaker> via its redmine plugin
11:46:38  <planetmaker> dihedral, generally I'm not opposed to a change. But that will need very thorough preparation
11:46:56  <planetmaker> and lots of test beforehand
11:49:06  <planetmaker> jira might be an alternative. I might even try setup that at some stage... But this is more urgent... and not exactly solved by any other project management system quickly either
11:49:50  <planetmaker> rhodecode is actually also nice. At least in some aspects it's definitely superior to redmine
11:49:57  <planetmaker> especially wrt easily forking projects etc
11:50:27  <planetmaker> but for rhodecode, to get the latest version, we'd need to apply for a license similarily to bamboo/jira, too
11:50:40  <planetmaker> it's not exactly open source anymore
11:51:13  <planetmaker> and available connectors to other stuff are not that plentyful (yet)
12:00:55  <dihedral> planetmaker, how is hgweb running currently?
12:03:27  <dihedral> i.e. cgi or standalone?
12:05:23  <planetmaker> cgi iirc. ^Spike^ configured the details
12:07:08  <planetmaker> on an nginx
13:09:38  <dihedral> planetmaker, can you set me up with ssh then please?
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14:54:51  <planetmaker> done, dihedral
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16:47:35  <DevZone> Project OpenGFX build #51: STILL FAILING in 0.23 sec: https://jenkins.openttdcoop.org/job/opengfx/51/
16:50:26  <DevZone> Project xussrset - Trains from Russia build #49-push: SUCCESS in 3 min 4 sec: https://jenkins.openttdcoop.org/job/xussrset/49/
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17:19:11  <DevZone> Project NML - NewGRF Meta Language build #72-nightlies: SUCCESS in 1 min 9 sec: https://jenkins.openttdcoop.org/job/nml/72/
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17:35:17  <Alberth> o/
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18:05:20  <Alberth> \o
18:15:20  <frosch123> hello albert :)
18:56:39  <Alberth> hmm, someome added an empty translation file. Should eints do something special for such empty translations?
18:58:02  <DevZone> Project OpenGFX build #52: STILL FAILING in 0.12 sec: https://jenkins.openttdcoop.org/job/opengfx/52/
18:58:34  <Supercheese> :|
19:01:54  <DevZone> Project OpenGFX build #53: STILL FAILING in 0.26 sec: https://jenkins.openttdcoop.org/job/opengfx/53/
19:03:52  <planetmaker> hmpf
19:28:45  <frosch123> Alberth: what could it do?
19:28:58  <frosch123> i wondered about the same thing on download
19:29:17  <frosch123> currently if a translator starts a new translation, but does not actually translate anything
19:29:20  <frosch123> it commits an empty file
19:29:29  <frosch123> lang_sync could skip creating emtpy files
19:29:36  <frosch123> but, not exactly important either
19:35:22  <planetmaker> ^ yes, I think we should not worry about that
19:41:30  <Alberth> yeah, if skipping that, why not skip with 1 string translated, etc.
19:41:52  <Alberth> so it would then boil down to "omit translations less than X % or so"
19:42:10  <Alberth> but whether that is nice is another matter
19:44:52  <planetmaker> skipping to commit a single string would be annoying :-)
19:45:05  <planetmaker> If I'm translator, I'm looking forward to see how it looks ingame :-)
19:46:47  <Alberth> too bad you cannot push your changes :)
19:47:00  <planetmaker> as translator?
19:47:07  * Alberth nods
19:47:33  <planetmaker> ah, well, yes.... But only very minor issue :-)
19:48:42  <Supercheese> someone still needs to do the en_GB for Fake Subways
19:48:50  <Alberth> we could add that minimal % to the config, but most likely it will stay at 0% :)
19:48:57  <Supercheese> I could theorize what terms would be more British than American, but I'm hardly the guy for the job there...
19:49:18  <Supercheese> I should poke the translator fellow
19:50:17  <planetmaker> Alberth, what one *could* consider is something like:
19:51:00  <planetmaker> commit, if n_new_strings > 0 and time_lapsed_since_last_string_change > t_commit
19:51:12  <planetmaker> where t_commit is configurable and, maybe 15 minutes or so
19:51:46  <Alberth> sort of continuous build
19:51:55  <planetmaker> sort-of yes
19:52:25  <Supercheese> -___-
19:52:33  <Supercheese> 502 bad gateway ate my post
19:52:50  <planetmaker> which post?
19:52:55  <Supercheese> New Issue
19:53:03  <^Spike^> prob hgweb
19:53:04  <planetmaker> what, that's affected, too? :S
19:53:06  <Supercheese> well
19:53:10  <Supercheese> the entire issue tracker is down
19:53:16  <Supercheese> that'd do it
19:53:21  <^Spike^> hmmm
19:53:26  <Supercheese> oh
19:53:31  <^Spike^> oh i know alreayd
19:53:33  <Supercheese> the entire devzone is 502-ing now
19:53:36  <^Spike^> pm i'm working on it
19:53:43  <planetmaker> ^ :-)
19:53:46  <^Spike^> i needed to remount /home/hg which needed me to kill ngix etc etc
19:53:52  <^Spike^> you know 1 leads to another
19:54:17  <Taede> dominoes!
19:54:32  <planetmaker> sorry, Supercheese, truely sorry :-(
19:54:41  <Supercheese> eh, was only two sentences
19:55:11  <Supercheese> not the biggest loss, but odd that Firefox didn't save my text when hitting back...
19:55:28  <^Spike^> lazarus
19:55:29  <^Spike^> ;)
19:55:33  <^Spike^> good firefox plugin
19:55:39  <^Spike^> saved my life @ work several times :D
19:55:47  <Supercheese> vanilla fox has had an excellent track record thus far
19:56:01  <Supercheese> but it failed this time, not sure why
19:56:23  <^Spike^> :)
19:56:28  <^Spike^> maybe cause it's a field ;)
19:56:39  <planetmaker> yup, it usually doesn't fail with that neither ^
19:58:44  <^Spike^> can someone try to push/pull again?
19:59:53  * planetmaker tries
20:07:16  <planetmaker> Abbruch: HTTP Error 504: Gateway Time-out
20:20:35  <DevZone> Project xussrset - Trains from Russia build #50-push: SUCCESS in 13 min: https://jenkins.openttdcoop.org/job/xussrset/50/
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21:49:06  <DevZone> Yippie, build fixed!
21:49:06  <DevZone> Project Iron Horse build #271-push: FIXED in 40 sec: https://jenkins.openttdcoop.org/job/iron-horse/271/
21:54:48  <DevZone> Project Iron Horse build #272-push: SUCCESS in 41 sec: https://jenkins.openttdcoop.org/job/iron-horse/272/
21:58:57  <DevZone> Yippie, build fixed!
21:58:57  <DevZone> Project ISR Industrial Station Renewal build #35-push: FIXED in 19 sec: https://jenkins.openttdcoop.org/job/isr/35/
22:05:38  <DevZone> Yippie, build fixed!
22:05:38  <DevZone> Project OpenGFX build #54-nightlies: FIXED in 5 min 58 sec: https://jenkins.openttdcoop.org/job/opengfx/54/

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