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Just curious :o 07:45:35 <__ln__> never 07:45:43 <Alberth> Ha V, yes, that looks good, a bit too realistic to my taste, but fair enough. Nice that you work with them. 07:45:55 <__ln__> dunno if he even approves of OpenTTD 07:46:06 <Alberth> he may lurk :p but indeed, highly unlikely 07:46:14 <Alberth> nah, lomo is much better 07:46:16 <Jay[m]> Lolol :P 07:48:09 <Alberth> V, https://www.tt-forums.net/viewtopic.php?f=26&t=76780 exists too, not sure I like it, it's too bland, I think 07:51:37 <V453000> it's recurring the same bullshit that happens with opengfx 07:51:48 <V453000> people grab zbase as their visual base and derive the style from that 07:52:19 <V453000> I know this guy from openttdcoop :) 07:53:14 <V453000> but I guess there is a good reason for this all, the style is simple to do which lets more people make things 07:53:50 <Alberth> yeah, just give a thing the right shape, and you're done 07:53:58 <Alberth> never mind the overall impression :p 07:54:20 <Alberth> it's a learning path :) 07:54:51 <V453000> I have to say I kind of don't care anymore :) just minding my own 07:55:40 <Alberth> you've become wise, and try to improve yourself instead of others ;) 07:56:04 <V453000> strong words. :D 07:57:35 <Alberth> I did find I have lost some things in the process though. I used to be able to just start coding on a problem. Now I can't do that any more, as soon as I start I see all kinds of problems that must be addressed to handle future needs 07:57:49 <V453000> haha 07:58:04 <V453000> sounds stupidly familiar :P 07:58:13 *** supermop_home has joined #openttd 07:58:36 <Alberth> you raise your standards, and it becomes impossible to work below them :p 08:03:39 *** supermop has quit IRC 08:11:43 *** FLHerne has quit IRC 08:12:43 *** dark_pingus has joined #openttd 08:13:07 *** supermop has joined #openttd 08:15:16 *** FLHerne has joined #openttd 08:18:29 *** supermop_home has quit IRC 08:55:33 *** Biolunar has joined #openttd 08:59:49 *** supermop has quit IRC 09:00:01 *** supermop has joined #openttd 09:17:45 *** mescalito has joined #openttd 09:42:15 *** supermop has quit IRC 09:44:39 *** supermop has joined #openttd 10:05:27 *** Wolf01 has joined #openttd 10:05:58 <Wolf01> o/ 10:06:31 <Wolf01> Such headache, much pain 10:13:35 *** supermop_home has joined #openttd 10:14:40 *** supermop has quit IRC 10:21:03 <Alkel_U3> Wolf01: thanks for sending the rain clouds, it's no longer scorching hot around here :-) 10:21:29 <Wolf01> I hope I didn't send the wind too 10:21:54 <Wolf01> 150km/h bursts yesterday 10:22:00 <Alkel_U3> no, the branches remain affixed to their respective trees 10:22:42 <Wolf01> http://nuovavenezia.gelocal.it/venezia/cronaca/2017/08/10/news/il-maltempo-si-abbatte-sul-litorale-danni-ingenti-1.15718147 and http://messaggeroveneto.gelocal.it/udine/cronaca/2017/08/11/news/friuli-devastato-dal-maltempo-danni-per-milioni-di-euro-in-18-mila-ancora-senza-luce-1.15722015 sorry for the italian, but you can see the pictures :P 10:24:40 <Alkel_U3> that seems a bit inconvenient 10:25:57 <__ln__> Wolf01: https://s-media-cache-ak0.pinimg.com/originals/75/58/ce/7558cee0c465b26852bf5812c78ed6d6.jpg ? 10:26:29 <Wolf01> :D 10:27:16 <Alkel_U3> luckily Czech Republic is well surounded by mountain ranges so we're mostly spared of such extremities 10:28:43 <Wolf01> https://goo.gl/maps/rxWZkMnmR9n HA! That's how I build my junctions on TF waiting to connect them later :D 10:28:46 <Alkel_U3> I would definitely not want to be on a cable lift when that hit :P 10:29:39 <Alkel_U3> heh, I like google maps' message with javascript disabled :D 10:31:01 <Alberth> o/ 10:38:05 <__ln__> http://api.ning.com/files/u6XUeysIPpxe4TlGH5GVmVpEkOViOnsaYAawljVxnCaQTZ2BOj-hVh4z-5iw9TDNC34Wi8Qw*Y0RiZDFuR87pT8Ic9bcz-gn/001dfdf960b.jpg 10:38:51 <Wolf01> Yup, I read that story 10:41:31 <Wolf01> BTW, they are planning to go full Cussler's Sahara now, building a solar panel in the middle of the desert with a collector tower, maybe they will start to burn toxic wastes too 10:43:29 *** supermop_home_ has joined #openttd 10:46:14 *** supermop_home has quit IRC 10:53:10 <V453000> ass is grass, Friday. 10:53:48 <Wolf01> For me every day is like Monday 10:54:38 <V453000> not bad 10:57:32 <Alberth> Wolf doesn't sleep, he resets himself 10:59:40 *** supermop_home_ has quit IRC 10:59:56 *** tokai has joined #openttd 10:59:56 *** ChanServ sets mode: +v tokai 11:01:19 <V453000> haha 11:01:25 <V453000> repetitive 24hr memory loss 11:03:40 *** supermop has joined #openttd 11:03:45 <Wolf01> It's more that I live a full week every day... every day perceived as a full boring week 11:06:28 *** tokai|noir has quit IRC 11:07:07 <V453000> maybe time to change job? :D 11:07:12 <Wolf01> Yes 11:07:36 <Wolf01> That's what I really want 11:10:49 <V453000> JustDoIt? 11:11:01 <Wolf01> Like if it's easy 11:11:23 *** supermop has quit IRC 11:11:25 <V453000> I keep reading everywhere that companies have not enuf people 11:11:36 <V453000> doesn't mean it's easy but idk :) 11:11:47 <Wolf01> The line here is "it's plenty of jobs, but nobody wants you because they are too picky" 11:12:04 <V453000> hm 11:12:16 <Alberth> it probably means leave italy 11:12:30 <Alberth> still in europe, luckily :) 11:12:44 <Wolf01> Yes, that's I would like to do, but I don't want to do it alone 11:13:07 <Wolf01> *that's what 11:13:31 *** supermop_home has joined #openttd 11:14:07 <Alberth> non-trivial that, I am not sure I'd be prepared to do it, tbh 11:14:22 <Alberth> on the other hand, if the need arises, you start thinking otherwise, I guess 11:14:39 <V453000> circumstances are always unique for everybody :) 11:14:50 <V453000> I don't know what I would do if factorio was in say USA 11:14:51 <Alberth> bleh, 7 minutes initializing, then crash in 5 seconds in new code :p 11:14:58 <V453000> I probably wouldn't be able to move either 11:15:10 <V453000> even if it was in germany I would already have a problem 11:15:26 <Alberth> you'd likely never met factorio as artist 11:15:53 <Alberth> but some other graphics thing :) 11:16:12 <V453000> well it still wouldn't be impossible, but well 11:19:03 <Alberth> knowing about the job is already problematic :) 11:20:11 <V453000> well it's still openttd which brought me to it ;P 11:20:12 <Wolf01> The actual problem in Italy is that the govern created some years ago a type of contract to give bonuses to companies which hire people from 18 to 30 years, and after 3-5 years (depending on the bonus they want) they can leave them at home... and the bonus can be used once for each person on a particuar job, I mean that if I worked 5 years in IT, I can't be hired again in IT from another 11:20:12 <Wolf01> company with the bonus 11:21:13 <Alberth> solving a problem by creating a new one :( 11:21:14 <Wolf01> And this literally killed every possible job opportunity for a lot of people 11:22:16 <Wolf01> All the companies I proposed to told me I was the right figure they were searching, but they wouldn't hire me because uf this 11:22:26 <Wolf01> *of 11:22:58 <Wolf01> At least the ones which replied to my proposal 11:24:45 <V453000> so they just outright can't hire you? Or lose some bonus if they would? 11:24:57 <V453000> that sounds pretty retarded 11:25:50 *** orudge` has quit IRC 11:26:18 *** orudge` has joined #openttd 11:26:19 *** ChanServ sets mode: +o orudge` 11:28:19 <Alberth> it's not, it's perfectly normal comapny behavior 11:28:23 *** supermop_home_ has joined #openttd 11:28:54 <V453000> I'm rather asking about the system 11:29:42 <V453000> there are companies with bonuses and such company can hire you only once when you fall in 18-30y range? Or they can hire you multiple times but the bonus doesn't apply to you ? 11:30:25 <Alberth> bonus applies only one time, as far as I understood it 11:30:41 <Alberth> unless you change profession 11:31:08 <Alberth> every 3-5 years, until you're 30 :p 11:32:14 <Alberth> government is just stupidly thinking they can solve the youth emigration problem that way, imho 11:32:27 <V453000> wtf 11:33:28 <Alberth> easy, you're 18-ish, no work in your country, you live in europe, no ties, what do you do? 11:33:45 <Alberth> ie emigrate to germany, france, the netherlands, denmark, etc 11:33:49 *** supermop_home has quit IRC 11:34:17 <V453000> yeah I understand that part 11:34:26 <Alberth> so italy has no youth left basically :p 11:34:54 <Wolf01> <V453000> there are companies with bonuses and such company can hire you only once when you fall in 18-30y range? Or they can hire you multiple times but the bonus doesn't apply to you ? <- the latter 11:35:15 <V453000> ah ok 11:35:29 <V453000> now I understand 11:35:38 <Wolf01> And they won't hire you because they must pay more taxes 11:35:48 <V453000> right 11:36:10 <V453000> so they search for 31 year old specialists 11:36:16 <V453000> because at that point taxes are normal again? 11:37:03 <Wolf01> What do you chose from "18yr old, no knowledge, 40% less taxes, 80% wage" and "32yr old, good experience, full wage, full taxes" 11:37:59 <V453000> well I know what I would choose but yeah, most companies would do different 11:38:26 <V453000> mainly because the word quality is like prohibited nowadays 11:39:09 <Wolf01> Yes, there are some, but only when the first option is so low that it's not an option 11:39:39 <Wolf01> The others only consider the first option and then start crying out loud that they find nobody 11:40:07 <Alberth> you're talking about a country where the pipes of the water-supply are so leaky that >50% never arives at the destination 11:40:35 <Alberth> ^ V 11:41:28 <V453000> xd 11:44:34 *** supermop_home_ has quit IRC 11:48:26 *** supermop has joined #openttd 11:49:21 <V453000> still sounds weird 11:49:31 <V453000> if everyone had the same system then why would people leave countries 11:49:40 <V453000> the job availability should be relatively equal 11:49:48 <V453000> I guess richer countries will always pay more though 11:49:50 <Wolf01> Mainly because of other people :D 11:51:08 <Wolf01> I would like to leave my town for better job opportunities and to be closest to main events/infrastructures/services... but here is so a nice place 11:51:09 <__ln__> Wolf01: have you considered moving abroad? 11:51:20 <Alberth> yep, we get a lot of people from Poland doing jobs over here, because we pay much better 11:51:53 <Wolf01> __ln__: yes I did, but as I said, not alone 11:53:02 <Alberth> it's good for those people, but in the end, it's quite bad for a country if a large part of the workforce moves out 11:53:11 <Alberth> at least I think so 11:53:35 <Wolf01> It's bad for a country even when the biggest companies move out too 11:54:05 <Alberth> they do some shopping too :) 11:54:19 <Alberth> it's a result of one united europe, I guess 11:54:46 <Alberth> where things go a bit too fast to adapt 11:55:01 <Wolf01> Yes, but selling the company to X (where X is in another part of Europe) and they then decide to relocate... 11:55:49 <Wolf01> That's what happened with the biggest companies of my region alone, all of them 11:56:15 <Alberth> sure, why not, one time cost of moving, but if it's economically profitable... 11:56:40 <Alberth> wrt country taxes, work force, connectivity, etc 11:57:25 <Alberth> ie companies are moving out of Britain now, everybody in Europe hopes they come to their country 11:58:01 <Wolf01> Some of the emigrated companies were recreated by the old workers which purchased the non-profitable patents from the company and they are now doing almost well, they aren't excellency but they can stand up 11:58:31 <Alberth> nice 11:58:44 <Wolf01> But they weren't able to re-hire all the workers 11:58:51 <Alberth> but it's not how commericalism works :p 11:59:03 <Wolf01> And they produce almost obsolete products at low price 12:00:13 <Alberth> really, companies don't give a fuck about local workforce, in general, especially big international companies 12:00:36 <Alberth> they only care about money and stock-holders 12:01:42 <Wolf01> And that's bad, look at FIAT, they got a lot of government help with our money, and then now are one of the biggest companied in the world, relocating the production outside of Italy and we won't see any money back 12:02:19 <Alberth> yup :( 12:02:36 <Alberth> can someone please add static typing to Python? thank you 12:03:07 <Wolf01> And the government can't understand this, they continue to do always the same mistake: FIAT, Alitalia, banks in general 12:03:40 <Alberth> youth workers bonusses :) 12:05:18 <Wolf01> I really hope this will change soon, we can't survive another decade like this 12:05:53 <Alberth> I hope so too, but this are slow changes :( 12:07:57 <Wolf01> It won't change at all when this is all interest of people involved in our govern 12:12:19 *** supermop has quit IRC 12:18:27 *** supermop has joined #openttd 12:24:47 *** andythenorth has joined #openttd 12:24:58 <Alberth> hmm, it helps if you set a flag that it needs to save results :p 12:25:00 <Alberth> o/ andy 12:25:05 <Wolf01> o/ 12:25:23 <andythenorth> hi 12:28:32 *** supermop_home has joined #openttd 12:28:41 <V453000> yo South 12:28:47 *** Arveen2 has quit IRC 12:30:36 *** supermop has quit IRC 12:31:21 <Alkel_U3> Alberth: there are type hints at least...? 12:32:33 <Alkel_U3> not that I know how much helpful that is :P 12:35:31 <Wolf01> I should try python with VS2017 12:35:54 <Wolf01> Or with vs141, just to piss off Eddi 12:36:26 <Alberth> Python is a bit too dynamic to reliably derive type information from it, without executing it 12:37:02 <Alberth> but my startup time is 6-7 minutes, and it's silly if it then crashes due to some typo :( 12:38:55 <Alberth> yay, it's running and saving data :) 12:57:34 *** JacobD88 has joined #openttd 13:01:06 *** andythenorth is now known as Guest2030 13:01:06 *** andythenorth has joined #openttd 13:03:09 <Wolf01> Does anybody knows a free software/webapp to do collaborative software design (mockups, diagrams, drawing, text)? 13:03:26 *** Guest2030 has quit IRC 13:05:04 <andythenorth> google docs? 13:08:05 *** Alberth has left #openttd 13:10:01 *** JacobD89 has joined #openttd 13:11:07 *** JacobD88 has quit IRC 13:13:28 *** supermop_home_ has joined #openttd 13:14:39 *** supermop_home has quit IRC 13:14:54 *** andythenorth has quit IRC 13:19:44 <Wolf01> Ok, I think I'll continue to use onenote 13:21:36 *** JacobD89 has quit IRC 13:22:11 *** ToBeFree has joined #openttd 13:41:54 *** supermop_home_ has quit IRC 13:43:27 *** supermop_home has joined #openttd 13:46:55 *** orudge` has quit IRC 13:47:10 *** orudge` has joined #openttd 13:47:10 *** ChanServ sets mode: +o orudge` 13:48:16 *** eekee1 has joined #openttd 13:52:32 *** eekee has quit IRC 13:55:54 *** sim-al2 has quit IRC 13:58:00 *** synchris has joined #openttd 14:11:14 *** Flygon has quit IRC 14:13:29 *** supermop has joined #openttd 14:15:30 *** supermop_home has quit IRC 14:17:43 *** Cubey has joined #openttd 14:20:42 <supermop_> Wolf01: chrysler also got a lot of US government money, so there was some pressure to move at least some management jobs for Fiat-Chrysler to the US i recall 14:23:06 <Wolf01> I don't give a fuck about management jobs, they can do it even from home, the problem is that there they are closing some factories 14:26:51 *** Cubey has quit IRC 14:28:24 *** supermop_home has joined #openttd 14:34:49 *** supermop has quit IRC 14:39:45 <Wolf01> Mmmh, blackout 14:43:15 *** supermop_home_ has joined #openttd 14:44:04 *** Arveen has joined #openttd 14:44:17 <supermop_> closing car factories is nothing new 14:44:39 *** supermop_home has quit IRC 14:44:56 <supermop_> im kind of surprised there would even be that many left in italy 15:00:07 *** Cubey has joined #openttd 15:13:14 *** supermop_home has joined #openttd 15:14:10 *** supermop_home_ has quit IRC 15:23:02 <supermop_> actually i wonder if they will make a fiat minivan at the windsor ontario plant 15:26:58 *** Alberth has joined #openttd 15:26:58 *** ChanServ sets mode: +o Alberth 15:28:13 *** supermop_home_ has joined #openttd 15:29:29 *** supermop_home has quit IRC 15:40:13 *** HerzogDeXtEr has joined #openttd 15:40:17 *** ToBeFree has quit IRC 15:43:32 *** supermop_home has joined #openttd 15:44:26 *** supermop_home_ has quit IRC 15:45:03 *** tokai|noir has joined #openttd 15:45:04 *** ChanServ sets mode: +v tokai|noir 15:51:34 *** supermop_home has quit IRC 15:51:56 *** tokai has quit IRC 16:01:39 <Wolf01> https://xkcd.com/1875/ I think this will be the outcome of __ln__'s chatbots if he trains them 16:06:22 <V453000> kind of want to start a new factorio base 16:12:34 <Wolf01> Me too 16:25:11 *** Progman has joined #openttd 16:28:13 *** supermop has joined #openttd 16:29:03 *** Progman has quit IRC 16:30:03 *** Progman has joined #openttd 16:33:59 *** Webster` has joined #openttd 16:35:11 *** synchris_ has joined #openttd 16:35:35 *** Lamp-_ has joined #openttd 16:35:49 *** Sacro_ has joined #openttd 16:35:49 *** TheMask96- has joined #openttd 16:36:00 *** __ln___ has joined #openttd 16:36:03 *** funnel_ has joined #openttd 16:36:13 *** ProfFrink has joined #openttd 16:36:24 *** Biolunar_ has joined #openttd 16:37:31 *** HerzogDeXtEr has quit IRC 16:37:31 *** synchris has quit IRC 16:37:31 *** orudge` has quit IRC 16:37:31 *** Biolunar has quit IRC 16:37:31 *** TheMask96 has quit IRC 16:37:31 *** Rubidium has quit IRC 16:37:31 *** KenjiE20 has quit IRC 16:37:31 *** Mazur has quit IRC 16:37:31 *** Sheogorath has quit IRC 16:37:31 *** argoneus has 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joined #openttd 16:42:55 *** ChanServ sets mode: +o orudge` 16:42:55 *** ChanServ sets mode: +o Rubidium 16:43:04 *** Maraxus has joined #openttd 16:43:34 *** supermop_home has joined #openttd 16:44:25 *** supermop has quit IRC 16:45:08 *** TheMask96- has quit IRC 16:47:03 *** Mazur has joined #openttd 16:48:38 *** TheMask96 has joined #openttd 16:49:27 *** FLHerne has quit IRC 16:50:33 *** Stimrol has joined #openttd 17:04:23 <peter1138> just start in a new area of the map 17:13:27 *** supermop has joined #openttd 17:16:21 *** supermop_home has quit IRC 17:17:26 *** frosch123 has joined #openttd 17:18:09 *** Biolunar_ has quit IRC 17:28:10 *** supermop_home has joined #openttd 17:28:25 *** Progman has quit IRC 17:29:40 *** supermop has quit IRC 17:34:57 *** glx has joined #openttd 17:34:58 *** ChanServ sets mode: +v glx 17:39:09 *** milek7 has quit IRC 17:39:18 *** gelignite has joined #openttd 17:45:09 *** milek7 has joined #openttd 17:58:32 *** supermop_home_ has joined #openttd 17:59:56 *** Shoshonite has joined #openttd 18:00:01 *** supermop_home has quit IRC 18:00:03 *** smoke_fumus has joined #openttd 18:02:11 <Shoshonite> Hello 18:03:09 <Shoshonite> I am wondering if anyone has a copy of the NML compiler for notroadtypes already compiled they would be willing to share with me. 18:03:26 *** Defaultti has quit IRC 18:04:36 *** Defaultti has joined #openttd 18:08:57 <frosch123> it's linked in the forums 18:08:59 <frosch123> in first post 18:13:22 *** supermop_home has joined #openttd 18:14:45 *** supermop_home_ has quit IRC 18:19:09 <Shoshonite> cool, I was thinking that was just the sauce, I suppose it can be run as just the py code? 18:23:08 *** dustinm` has quit IRC 18:28:07 *** dustinm` has joined #openttd 18:35:18 *** Gja has joined #openttd 18:39:11 <frosch123> if you have python installed, you can just run it like that 18:39:16 <frosch123> the binary is only for windows users 18:44:39 *** andythenorth has joined #openttd 18:44:39 *** Gja has joined #openttd 18:49:22 <andythenorth> o/ 18:49:43 <Wolf01> o/ 18:53:05 <greeter> quick question. how does one figure out who the admin of a server is? 18:53:17 <V453000> yes 18:54:04 *** Wormnest has joined #openttd 18:56:05 *** johannes_2 has joined #openttd 18:56:58 <andythenorth> is it? 18:57:35 <Wolf01> You should know that 18:58:07 *** supermop_home_ has joined #openttd 18:58:37 <johannes_2> Hello, I keep forgetting it, but are there any cases where pre-signals are better than path-signals? 18:58:37 <Wolf01> Something is killing my bandwidth again 18:59:11 <johannes_2> E.g. if you have a station with n tracks, and 2-way rails from both sides, path signals always seem to do the job better or equally good... 18:59:19 *** supermop_home has quit IRC 18:59:24 <Wolf01> Ping 1616ms; 0.5Mbps/20Kbps 19:00:07 <frosch123> johannes_2: you use pre-signals for priority lines and stuff 19:00:07 <Shoshonite> also I am a windows user, Thx Frosch123. got it now 19:03:27 <johannes_2> frosch123: ok, I just found something about priority merging where they are used 19:05:31 <johannes_2> It looks like pre-signals are usually only being used to make checks in opposite directions 19:05:45 <frosch123> thing is: path signals always act the same, pre-signals allow asymetric stuff 19:08:34 <andythenorth> so eh 19:10:17 <andythenorth> restaurant coach, or post office coach? 19:10:17 <andythenorth> one gives bonus to pax, one gives bonus to mail 19:10:47 <Wolf01> MAke them distinct and let the user decide 19:11:56 <Wolf01> __ln___: in your infinite knowledge, does it happen that you know Euler angles? 19:13:27 *** supermop_home has joined #openttd 19:13:39 <frosch123> isn't a post office coach the same as a mail van? 19:13:44 <frosch123> or are there no mail vans? 19:14:21 *** supermop_home_ has quit IRC 19:14:42 *** andythenorth is now known as Guest2149 19:14:48 *** andythenorth has joined #openttd 19:16:15 <Eddi|zuHause> johannes_2: path signals are better in every "normal" use of signals 19:16:47 <andythenorth> IRL restaurant cars tended to long not short :P 19:16:59 <Eddi|zuHause> "normal" as in "trains actually go through them" 19:17:02 <andythenorth> maybe I should do articulated :P 19:18:01 <Eddi|zuHause> andythenorth: restaurant cars should be the same length as passenger cars 19:18:15 <andythenorth> for realisms yes 19:18:18 *** Guest2149 has quit IRC 19:18:23 <andythenorth> not for making integer lengths :P 19:19:15 <andythenorth> 22/8 is not helping much either :P 19:19:37 <Eddi|zuHause> that sounds a tiny bit on the long side :p 19:20:08 <andythenorth> 10/8 locomotive + 6/8-6/8 articulated coaches :P 19:20:08 <Eddi|zuHause> 12 is a good size for long wagons 19:20:45 <andythenorth> hey, this is probably 22/8 http://www.railwaywondersoftheworld.com/wpimages/wp2f4dbca8_05_06.jpg 19:20:55 <andythenorth> 10/8 + 22/8 works 19:21:14 <V453000> ._. 19:22:35 <johannes_2> Eddi|zuHause: that's a good explanation. probably presignals should only be used when you use the signals to "calculate" something. 19:22:38 <Eddi|zuHause> andythenorth: you want the dining car not a too large fraction of total train length 19:23:02 <andythenorth> I think 6/8 and realism can hang :) 19:23:09 <andythenorth> 10/8+6/8 19:23:15 <andythenorth> and coaches/mail coaches are all 8/8 19:23:59 <andythenorth> oh this is 6/8 http://www.tcawestern.org/images/exley3.jpg 19:24:03 <andythenorth> must be realism 19:24:03 <andythenorth> fine 19:28:12 <Wolf01> So you finally dropped integer lenghts? 19:29:13 <Eddi|zuHause> i don't think you were listening properly :p 19:29:30 <Wolf01> Meh, right 19:29:48 <andythenorth> just waiting for the depot patch :P 19:29:56 <Wolf01> You make it 19:30:33 <andythenorth> nah, we try and make it look interesting enough that someone else does it 19:30:37 <andythenorth> start a thread! 19:30:42 <andythenorth> that always works, right? 19:30:53 <Wolf01> It worked in the past 19:31:00 <andythenorth> for 150 years of play, is 15 types of coach / mail coach too many? 19:31:04 <Wolf01> Not sure about it now 19:31:07 <andythenorth> they all have purpose :P 19:31:14 <andythenorth> current IH has 7 types 19:31:15 <Eddi|zuHause> request a new subforum for your project, and make 15 threads for each part 19:31:22 <Wolf01> :D 19:31:31 <andythenorth> we could have a thread for each colour option on the gridlines 19:31:49 <Wolf01> Owen please, add "Andy's stuff" subforum :P 19:32:18 <andythenorth> nah, “Wolf’s stuff" 19:32:22 <Wolf01> Pfff 19:32:27 <andythenorth> also one for “things peter1138 has a patch for" 19:32:34 <Wolf01> I just do tech demos 19:32:44 <andythenorth> and “ideas eddi has explained comprehensively, but not quite coded” 19:33:16 <Wolf01> Why isn't there a subforum for just the devs? 19:34:01 <Wolf01> Maybe because devs use their own ottd dev profile 19:34:09 <andythenorth> call it ‘OpenTTD Development” ? 19:46:57 <Alberth> sounds good :) 19:47:39 *** johannes_2 has quit IRC 19:55:22 *** Maraxus has quit IRC 20:00:49 <Eddi|zuHause> uhm what? "concert" expansion for cities skylines? 20:01:20 <Wolf01> What? 20:01:34 <Eddi|zuHause> yeah, available 17.8. 20:02:36 <Wolf01> Sure they know how to monetize 20:03:14 *** Alberth has left #openttd 20:06:43 <peter1138> hi 20:06:57 <peter1138> what have i got patch for? 20:07:05 <andythenorth> whatever is mentioned 20:07:09 <peter1138> oh 20:08:04 <andythenorth> depot displays lines for train lengths? 20:08:05 <andythenorth> o_O 20:08:25 <andythenorth> this looks like nonsense https://bugs.openttd.org/task/6602 20:09:22 <Wolf01> Reply with "don't remove/change grfs from a savegame" 20:10:38 <andythenorth> is it that? 20:10:43 <andythenorth> or broken translations? 20:11:08 <Wolf01> Eh, ask him if he found that nasty topic in suggestions 20:12:13 <Wolf01> Maybe he just downloaded a broken grf for his language 20:12:35 <Wolf01> But we can't know it with just that little information 20:13:08 *** supermop_home_ has joined #openttd 20:17:30 *** sim-al2 has joined #openttd 20:18:46 *** supermop_home has quit IRC 20:25:57 *** Gja has quit IRC 20:26:36 *** orudge` has quit IRC 20:26:42 *** orudge` has joined #openttd 20:26:43 *** ChanServ sets mode: +o orudge` 20:28:32 *** supermop_home has joined #openttd 20:33:26 *** supermop_home_ has quit IRC 20:33:39 <andythenorth> 15 types of pax coach is fricking loads 20:33:46 * andythenorth thinks this might be a bad idea 20:34:52 <Wolf01> Could you use liveries for different type of the same rolling stock please? 20:34:57 <andythenorth> ? 20:35:45 <Wolf01> It's already a pain to look for a specific wagon with 2452 cargos, don't fill the list with 15 more pax coaches :P 20:40:16 <andythenorth> if you have ‘vehicles expire’ it would be fewer 20:40:27 * andythenorth never uses that 20:42:42 *** DDR has quit IRC 20:42:56 *** DDR has joined #openttd 20:43:24 *** supermop has joined #openttd 20:44:38 *** Progman has joined #openttd 20:48:43 *** FLHerne has joined #openttd 20:48:49 *** supermop_home has quit IRC 20:57:12 <LordAro> https://gist.github.com/LordAro/421dacee7b6911628849beaabc209f0c hmm. 20:58:18 *** supermop_home has joined #openttd 21:03:41 *** supermop has quit IRC 21:06:23 *** frosch123 has quit IRC 21:11:29 *** andythenorth has quit IRC 21:22:47 <Eddi|zuHause> somehow this bus lane is not working at all 21:38:37 *** Biolunar has joined #openttd 21:41:50 <__ln___> Wolf01: sorry, i don't know such angles. i'll pass the question to mr. zuHause. 21:43:04 *** supermop_home has quit IRC 21:43:48 <Eddi|zuHause> i know of an euler line, but not of an euler angle 21:46:04 <Wolf01> Yaw, pitch, roll 21:46:21 <Wolf01> If I understood them well 21:46:43 <Wolf01> And people always say to leave out yaw 21:48:00 <Eddi|zuHause> yeah, good pilots don't need yaw, you steer with roll 21:48:28 <Eddi|zuHause> i'm an expert. i spent lots of time flying planes in KSP. 21:49:14 *** supermop has joined #openttd 21:49:40 <Shoshonite> In KSP real pilots fly with thrust, leave out Pitch and Roll. Problem solved :) 21:49:58 <Wolf01> The problem is that I have a 3d camera which can look at custom pitch, should not roll (at least not by itself), but I need to rotate it 21:52:00 <Eddi|zuHause> i have no idea what you mean by that 21:52:22 <Wolf01> The same camera you are using in C:S 21:52:37 <Wolf01> Now I have a spaceship like camera 21:52:48 <Wolf01> (which doesn't even work well) 21:53:57 <Eddi|zuHause> i steer my camera in C:S with qe/wasd/rf 21:54:11 <Eddi|zuHause> which one of these is pitch/yaw/roll? 21:54:37 <Wolf01> You can't move the camera with the mouse? 21:54:43 <Eddi|zuHause> also, in games like this i occasionally need to flip q and e 21:55:28 <Eddi|zuHause> maybe i can, but other than mouse at screen border, i don't usually do that 21:55:55 <Wolf01> No right mouse button to rotate the view? 21:56:18 <Eddi|zuHause> some games have that 21:56:52 <Eddi|zuHause> sometimes it's right+left click 21:57:13 <Wolf01> Ok, I have problems with the camera rotation 21:57:28 <Wolf01> I can look up and down, but not left and right :) 21:58:17 <Wolf01> At least not the common neft and right, when I move the mouse sideways the view rotates like a donut around the point I'm looking at 21:58:23 <Wolf01> *left 21:58:34 <Eddi|zuHause> usually right click moves the camera parallel (like wasd), right+left rotates (qe/rf)... i don't know what of that C:S does 21:59:26 <Eddi|zuHause> yeah, most games do that 21:59:39 <Eddi|zuHause> rotate around the focus point, not the camera 22:00:19 <Wolf01> Yes, but I would like it more if it rotates along the plane, not perpendicular to the plane 22:01:36 *** dark_pingus has quit IRC 22:02:07 <Eddi|zuHause> that sentence does not make sense 22:02:59 <Eddi|zuHause> also, i'm not sure what kind of solution you're after 22:09:51 <Wolf01> http://imgur.com/a/heBMO 22:10:08 *** Progman has quit IRC 22:13:29 *** supermop_home has joined #openttd 22:15:00 *** supermop has quit IRC 22:19:12 *** synchris_ has quit IRC 22:23:45 <Eddi|zuHause> yes, but do you need an abstract solution, or a solution which you can implement, or within the scope of the existing program? 22:24:29 <Eddi|zuHause> the abstract solution is that you need to move the rotation axis from the point of focus to the location of the camera 22:24:31 <Wolf01> A solution I can implement would be cool, understanding how to solve this problem without just copy-pasting a solution would be cooler 22:25:19 <Wolf01> https://github.com/Wolfolo/Test3D/blob/master/Test3D/Objects/Camera.cs this is the actual camera code 22:27:16 <Eddi|zuHause> there's no way i will read through that at this hour 22:28:23 *** supermop_home_ has joined #openttd 22:28:30 <Wolf01> Just look at the FPCamera 22:29:40 *** supermop_home has quit IRC 22:30:34 <Eddi|zuHause> yeah, lots of vector/matrix operations 22:30:45 <Eddi|zuHause> you need to replace those 22:30:51 <Eddi|zuHause> or add new ones 22:32:07 <Eddi|zuHause> again, not the right hour for that 22:32:42 <Eddi|zuHause> you need a clear head and write this stuff down properly. 22:33:34 <Wolf01> Yeah, and some more knowledge than some cinematic lessons taken 12 years ago 22:34:12 <Eddi|zuHause> the matrix operations are fairly easy. you just have to chain them the right way 22:34:59 <Eddi|zuHause> pick the point/axis you want to rotate around, move that point into the origin, multiply with a rotation matrix, and move the point back to the original place 22:36:26 <Eddi|zuHause> a rotation matrix is like a unity matrix, except 4 values are replaced with sin(angle), cos(angle) or negatives thereof 22:38:02 <Eddi|zuHause> so translation, rotation, opposite translation 22:39:30 <Wolf01> I think that is already wat it does, but I mixed up things 22:39:46 *** Biolunar has quit IRC 22:40:25 <Eddi|zuHause> yes. you probably picked the wrong translation 22:43:25 *** supermop_home has joined #openttd 22:43:41 <Eddi|zuHause> you probably have the translation start at the point the camera is looking at, rather than the point where the camera is 22:44:24 <Eddi|zuHause> so the easy solution would be to add another translation from the point where the camera is to the point where it's looking at 22:44:37 <Eddi|zuHause> and the reverse at the other end 22:44:40 *** supermop_home_ has quit IRC 22:45:54 <Eddi|zuHause> mind you, both types of rotations might be useful in certain situations 22:48:12 <Wolf01> Understood 22:49:05 *** FLHerne has quit IRC 22:49:08 *** gpsoft has quit IRC 22:49:33 *** Wormnest has quit IRC 22:52:18 *** Stimrol has quit IRC 22:59:40 *** supermop_home has quit IRC 23:02:47 *** supermop has joined #openttd 23:09:45 <Laedek> Where do I need to move Goods to? 23:09:56 <Wolf01> Cities 23:10:23 <ST2> or Towns, since enough buildings to accept them :) 23:10:29 <Eddi|zuHause> usually city centers that have large buildings 23:10:39 <ST2> use the Land information tool to see each building info 23:10:43 <Eddi|zuHause> typically at least 3 23:11:52 <ST2> poor Laedek, a storm of info - he's gonna go mad xD 23:12:05 <Laedek> :) 23:12:26 <Eddi|zuHause> that is really unusual in this channel. or at this time. 23:12:37 <Laedek> They are moved with truck depots just like other materials? 23:13:09 <Eddi|zuHause> truck station, train station, dock, whatever 23:13:22 <Laedek> What is unusual? 23:13:37 <Eddi|zuHause> so many people answering 23:13:50 <ST2> just make sure to station cover the necessary buildings to accept Goods :) 23:14:27 <Wolf01> Eddi: they were all interested to your explanation :P 23:28:01 *** mescalito has quit IRC 23:28:35 *** supermop_home has joined #openttd 23:30:09 *** supermop has quit IRC 23:43:36 <Wolf01> 'night 23:43:39 *** Wolf01 has quit IRC 23:50:24 *** gelignite has quit IRC