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Log for #openttd on 22nd June 2019:
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06:27:59  <andythenorth> o/
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07:26:39  <LordAro> o/
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09:37:58  <Eddi|zuHause> todays top news: "New Mac Pro doesn't actually work as a cheese grater"
09:38:14  <Eddi|zuHause> there must be nothing wrong left in the world
09:46:25  <andythenorth> trypophobia though
09:46:55  <Eddi|zuHause> should i ask what that is?
09:46:57  <andythenorth> no
09:47:15  <andythenorth> it's a possibly made up phobia
09:47:27  <andythenorth> and if you have it, googling won't be good for you
09:47:49  <andythenorth> anyway, /me is off the internet rest of today
09:47:50  <andythenorth> bye!
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11:54:58  <Eddi|zuHause> i have this bad habit of always falling down random holes that appear out of nowhere
11:58:15  <Eddi|zuHause> and i did it again
12:06:27  <Eddi|zuHause> now the weird part, i actually found a 3rd piece of scrap
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15:50:48  <snail_UES_> question for you guys… can I change the look of a depot for the same railtype, according to the year of built?
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16:16:47  <nielsm> snail_UES_: there is a variable for "depot construction date" in railtypes
16:17:01  <nielsm> so yeah you should be able to make the depot graphics a callback that checks variable 43
16:17:32  <snail_UES_> nice!
16:17:32  <nielsm> (and non-depot tiles always get the current date apparently)
16:18:29  <nielsm> there is also var 44 to check town zone, if you want to have pavement around the depot inside towns or whatever
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20:02:52  <Eddi|zuHause> ok, i think i'm done with astroneer for now... i keep falling into random holes, and digging out is broken :/
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