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Log for #openttd on 30th June 2019:
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03:30:32  <DorpsGek_II> [OpenTTD/OpenTTD] James103 commented on issue #7631: Assert when opening industry directory  https://git.io/fjoNN
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06:21:24  <andythenorth> moin
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08:34:09  <michi_cc> nielsm: You have some open comments on #7620.
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08:37:09  <reldred> I wonder what other bad naughty things I can do with the C preprocessor
08:49:41  <andythenorth> oh dear
08:49:46  <andythenorth> I thought we'd stopped all that :)
08:49:55  <reldred> oh hell no
08:50:06  <andythenorth> if you write a parametric macro, then you have crossed a line
08:50:20  <reldred> patchman originally taught me how to do that and I must honor the OG's
08:51:07  <andythenorth> have you heard of something called 'python'?
08:53:00  <reldred> I'll worry about what other tools can do when the tools I'm currently using stop doing the job
08:53:03  <reldred> :P
08:53:20  <andythenorth> I have the zeal of the former addict
08:53:24  <andythenorth> FIRS used to be all CPP
08:53:39  <andythenorth> tool's a tool though
08:53:44  <reldred> but no in all seriousness I will look at other methods for the next project but I'm not refactoring this entire one
08:54:09  <reldred> I'll probably just go straight into nml or m4nfo for the next one
08:54:36  <reldred> I'm not really a programmer so I like a simple tool that does what I want it to do/
08:54:39  <andythenorth> nml is quite horrible without templating :)
08:54:52  * andythenorth misses CPP 
08:55:04  <andythenorth> defining and redefining constants
08:56:05  <reldred> yeah I've just started abusing #define's in the nabs codebase now
08:56:37  <reldred> just #define's and #include's, I haven't started completely cracking out
08:56:49  <nielsm> michi_cc yeah
08:56:56  <reldred> I'm not in hollowed out lightbulb territory yet
08:57:42  <andythenorth> LordAro: so the dev blog post can mention 7380 :)
08:57:53  <andythenorth> and the bugs and performance issues that are being investigated
08:58:02  <andythenorth> still June...
08:58:47  <reldred> June can fuck off already
08:59:31  <reldred> although to be honest I'm simultaneously dreading and waiting out for something in august so yeah mixed feelings.
09:01:14  <andythenorth> https://www.tt-forums.net/viewtopic.php?f=65&t=69986&start=80#p1223150 :)
09:02:26  <reldred> lol
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11:23:46  <reldred> hmmm why is the building protection flag not working
11:23:48  <reldred> oh well
11:24:03  <reldred> guess I'll just have to do it with callbacks
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12:37:30  <reldred> aaaaand it's on the fruitmarket
12:37:33  <reldred> so help me god
12:38:56  <reldred> fucking hell, half a million downloads on city stations? why?
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12:50:32  <andythenorth> why not :)
12:50:57  <reldred> I'm pleased with how nabs is behaving though
12:51:02  <reldred> plays nicely with other sets
12:51:08  <reldred> doesn't drown them out
12:51:48  <reldred> Building protection rules work nicely.
13:17:50  <andythenorth> :)
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14:38:05  <andythenorth> can someone merge? https://github.com/OpenTTD/OpenTTD/pull/7380
14:38:08  <andythenorth> it's approved
14:41:58  <reldred> oooh spiffy
14:46:36  <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh merged pull request #7380: Feature: Multi-tile docks. https://git.io/fjv8j
14:48:16  <andythenorth> thanks :)
14:49:17  <andythenorth> so what have we got for June post?
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14:49:32  <andythenorth> does anyone know how the dev posts are done?
14:49:51  <Eddi|zuHause> you just edit the file in github
14:51:49  <Eddi|zuHause> i mean this one: https://github.com/OpenTTD/website/blob/monthly-dev-post/_posts/2019-06-01-monthly-dev-post.md
15:03:13  <andythenorth> edit directly, or in my fork?
15:05:09  <Corns[m]> omg multi tile docs
15:05:43  <Corns[m]> q: with pointers, is the convention for NULL to still use NULL? or is it nullptr
15:06:49  <nielsm> in openttd code everything is switched to nullptr
15:07:13  <Corns[m]> whoops time to ctrl-h everything
15:08:52  <Corns[m]> are things like `if (x != nullptr)` still legal?
15:09:36  <nielsm> yes
15:09:41  <Corns[m]> sweet :)
15:10:47  <nielsm> iirc the code style prescribes to not use implicit conversion of ints/pointers to bool, always compare to 0 or nullptr
15:14:35  <reldred> wtf andythenorth I thought half a million downloads was a lot but for it to be the 2nd most highly downloaded grf on bananas? I'm going to bed.
15:15:14  <andythenorth> reldred out :)
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15:26:06  <Corns[m]> ship planner tool is almost complete :)
15:26:18  <Corns[m]> just need to redo the draw function so it updates the highlight properly
15:26:50  <Corns[m]> and also figure out how best to rewrite the DoCommand (as opposed to send a seperate command per tile)
15:27:14  <Corns[m]> oops i forgot to add aqueducts as an option
15:28:27  <Corns[m]> i feel that aqueducsts are disproportionately expensive
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15:29:27  <nielsm> are they? they seem like they should be ridiculously expensive
15:30:05  <nielsm> seeing you need a bridge construction that can carry a gigantic amount of water
15:30:23  <Corns[m]> i mean, yeah IRL they're pricey
15:30:50  <Corns[m]> but in game (not that money matters) they're more expensive than demolishing an ocean
15:32:20  <Corns[m]> i'll make it a last resort option with a high cost i guess :^)
15:33:15  <Corns[m]> i need to make a mini window to control options
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16:05:17  <michi_cc> andythenorth: Edit directly from that link and don't create a new branch to have the changes show up in the PR.
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17:58:12  <Eddi|zuHause> andythenorth: no need for fork, that just makes things needlessly complicated
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18:57:50  <DorpsGek_II> [OpenTTD/website] andythenorth updated pull request #88: Add: Monthly Dev Post of July 2019 https://git.io/fjZhM
18:58:02  <andythenorth> it's not shakespeare
18:58:08  <andythenorth> but it's the last day of June, let's ship oit
18:58:09  <andythenorth> it *
19:41:36  <andythenorth> [crickets]
19:43:13  <DorpsGek_II> [OpenTTD/OpenTTD] nikolas updated pull request #7086: Change #6173: Update SDL driver to use SDL 2.0 https://git.io/fhamZ
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19:56:14  <michi_cc> Didn't somebody started to prepare a 1.9.2 release? If we do it, everybody will assume we are diligently working (just don't tell anybody that the commits on the branch have already aged a bit :)
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19:57:18  <andythenorth> we are diligently working :)
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20:08:38  <andythenorth> LordAro: ship? :) https://github.com/OpenTTD/website/blob/monthly-dev-post/_posts/2019-06-01-monthly-dev-post.md
20:13:41  <DorpsGek_II> [OpenTTD/OpenTTD] michicc opened pull request #7632: Update: Changelog for 1.9.2 and prepare for release https://git.io/fjKU8
20:20:22  <michi_cc> Bah, we let it sit for too long.
20:21:16  <DorpsGek_II> [OpenTTD/OpenTTD] michicc updated pull request #7632: Update: Changelog for 1.9.2 and prepare for release https://git.io/fjKU8
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20:29:46  <andythenorth> quak :o
20:30:11  <michi_cc> glx: Any idea why #7632 is still failing on LZMA?
20:35:23  <LordAro> andythenorth: i don't know, i'm very tired https://i.imgur.com/YZA0kSc.png
20:37:45  <andythenorth> :o
20:39:37  <frosch123> hoi
20:39:47  <glx> michi_cc: maybe it's not WITH_LIBLZMA in 1.9 branch
20:39:57  <glx> let me check
20:40:48  <michi_cc> Ah, yes, WITH_LMZA. Was renamed to prepare for CMake, wasn't it?
20:40:58  <glx> yes
20:42:20  <DorpsGek_II> [OpenTTD/OpenTTD] michicc updated pull request #7632: Update: Changelog for 1.9.2 and prepare for release https://git.io/fjKU8
20:42:22  <michi_cc> Okay, let's see...
20:42:27  <LordAro> andythenorth: still needs renaming
20:42:39  <LordAro> text could do with a little work as well, i don't like the raw links
20:52:08  <frosch123> andythenorth: LordAro: https://paste.openttdcoop.org/pp4ndupuk <- i think one of you asked, those are the questions from that student from the other day
20:52:16  <frosch123> i don't know how to answer half of them :p
20:53:59  <LordAro> heh
20:54:45  <glx> michi_cc: that was it :)
20:56:26  <michi_cc> Approve it?
20:59:14  <glx> there are more "backport requested" labels
21:05:13  <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7632: Update: Changelog for 1.9.2 and prepare for release https://git.io/fjKTU
21:05:38  * andythenorth must to sleep
21:21:32  <DorpsGek_II> [OpenTTD/OpenTTD] michicc updated pull request #7632: Update: Changelog for 1.9.2 and prepare for release https://git.io/fjKU8
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21:28:00  <nielsm> really ought to also get a fix for this too: https://github.com/OpenTTD/OpenTTD/issues/7626
21:29:18  <michi_cc> There's a PR. Didn't test it though.
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