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10:42:56 *** Etua has quit IRC 10:59:01 *** Etua has joined #openttd 11:22:01 <FLHerne> I guess in some contexts you'd need to use actionD vars instead 11:31:26 *** andythenorth has joined #openttd 11:31:37 <andythenorth> so apparently the fastest way to patch log4j is to deliver an exploit payload with the patch 11:31:48 <andythenorth> this is both lolz, and beautiful 11:47:21 <Eddi|zuHause> that's the usual modus operandi for exploit payloads, once you entered, the first step is to fix the known exploits so you're not interrupted by anyone else also trying the exploit 11:49:14 <andythenorth> I hadn't come across it in the ethical hacking / fixing broken in prod. arena before 11:49:21 <andythenorth> although in retrospect it's completely obvious 11:52:51 <Eddi|zuHause> you just leave out the part where you install your own backdoor 11:53:14 *** Etua has quit IRC 11:57:24 <Eddi|zuHause> also, most things in life are completely obvious in retrospect 12:01:58 *** Etua has joined #openttd 12:17:46 *** Etua has quit IRC 12:22:31 <andythenorth> in retrospect, that's obvious 12:27:26 <Eddi|zuHause> that's why, when someone tells you a pattern, you start seeing it everywhere, even in places you're very familiar with 12:56:27 <SpComb> https://github.com/Cybereason/Logout4Shell 12:56:49 *** WormnestAndroid has joined #openttd 13:26:32 *** andythenorth has quit IRC 13:35:57 *** virtualrandomnumber has joined #openttd 13:36:33 *** virtualrandomnumber has quit IRC 13:38:02 *** glx has joined #openttd 13:38:02 *** ChanServ sets mode: +v glx 13:56:12 *** andythenorth has joined #openttd 14:34:03 *** nielsm has joined #openttd 14:46:40 *** Smedles has quit IRC 14:50:53 *** Smedles has joined #openttd 15:32:02 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg commented on pull request #9739: Copy server invite code to the clipboard automatically https://git.io/JD4uf 15:46:43 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg opened issue #9746: [Issue]: Finding the server with the invite code is tricky and requires knowledge of the "ritual" https://git.io/JD42v 15:51:46 <LordAro> well that's a fundamental misunderstanding of how it works 15:52:37 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg opened issue #9747: [Issue]: The visibility of the invitation code in the GAME INFO section is redundant and confusing. https://git.io/JD4aO 15:53:04 *** blathijs has joined #openttd 15:53:04 *** ChanServ sets mode: +o blathijs 15:55:00 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on issue #9746: [Issue]: Finding the server with the invite code is tricky and requires knowledge of the "ritual" https://git.io/JD42v 15:55:29 <LordAro> though i'm not saying the UI couldn't be improved 15:58:33 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg commented on issue #9746: [Issue]: Finding the server with the invite code is tricky and requires knowledge of the "ritual" https://git.io/JD42v 15:58:39 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on issue #9747: [Issue]: The visibility of the invitation code in the GAME INFO section is redundant and confusing. https://git.io/JD4aO 16:00:02 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on issue #9746: The function of the Add Server button is not clear https://git.io/JD42v 16:06:07 *** Wormnest has joined #openttd 16:07:26 *** blathijs has quit IRC 16:07:43 *** blathijs has joined #openttd 16:07:43 *** ChanServ sets mode: +o blathijs 16:24:09 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #9747: [Issue]: The visibility of the invitation code in the GAME INFO section is redundant and confusing. https://git.io/JD4aO 16:36:42 <dP> yeah, ui of network lobby is very confusing sometimes 16:36:49 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg commented on issue #9747: [Issue]: The visibility of the invitation code in the GAME INFO section is redundant and confusing. https://git.io/JD4aO 16:51:17 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg commented on issue #9746: The function of the Add Server button is not clear https://git.io/JD42v 16:56:07 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on issue #9746: The function of the Add Server button is not clear https://git.io/JD42v 17:03:00 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #9747: [Issue]: The visibility of the invitation code in the GAME INFO section is redundant and confusing. https://git.io/JD4aO 17:08:33 *** Flygon has quit IRC 18:04:58 <peter1138> Polish translation is wrong therefore... update the translation? 18:06:08 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9747: [Issue]: The visibility of the invitation code in the GAME INFO section is redundant and confusing. https://git.io/JD4aO 18:06:11 <DorpsGek> [OpenTTD/OpenTTD] LordAro closed issue #9747: [Issue]: The visibility of the invitation code in the GAME INFO section is redundant and confusing. https://git.io/JD4aO 19:22:43 *** Tirili has joined #openttd 19:30:45 <DorpsGek> [OpenTTD/OpenTTD] absay started discussion #9749: Clarification about a specific commit (lang strings related) https://git.io/JDBk9 19:34:20 <andythenorth> anyone use FIRS? 19:34:25 <andythenorth> seems to be broken 19:36:28 <andythenorth> hmm also S3 is not fully log4j patched yet 20:00:32 *** Wolf01 has joined #openttd 20:16:12 <andythenorth> so could we not just pay the person in Nebraska a bit of money? https://xkcd.com/2347/ 20:16:33 <andythenorth> this is like 3 person days so far here, and we don't even have any log4j 20:18:05 <peter1138> https://twitter.com/FiloSottile/status/1469441477642178561 20:18:22 <peter1138> Guys, just grow up and be paid! 20:21:15 <andythenorth> that tweet reads weird, I saw it earlier 20:21:32 <andythenorth> is the point actually that log4j is under the ASF umbrella? 20:26:26 <peter1138> The point is that people don't seem to realise that open source is generally not massively funded... 20:26:31 <peter1138> Or something. 20:29:00 <andythenorth> really not 20:29:20 <andythenorth> funny situation 20:35:36 *** Etua has joined #openttd 21:02:52 <DorpsGek> [OpenTTD/OpenTTD] codetwice commented on issue #9743: [Crash]: OpenTTD crashes on startup (MacBook Pro 2020, M1) https://git.io/JDCuI 21:16:03 <nielsm> https://github.com/OpenTTD/OpenTTD/blob/master/src/gfx.cpp#L1216-L1220 <-- why isn't this just a MemSetT call... 21:26:22 <glx> I guess MemSetT was unknown for touchbar implementator 21:27:36 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on issue #9743: [Crash]: OpenTTD crashes on startup (MacBook Pro 2020, M1) https://git.io/JDCuI 21:27:54 <nielsm> looks seriously weird to me 21:36:33 <andythenorth> hmm log4j is basically the SaaS industry equivalent of covid 21:36:38 <andythenorth> everyone is potentially owned 21:36:45 <andythenorth> such gr8 fun 21:39:45 <Rubidium> not quite I guess; it's quite easy to react and prevent problems (if/when) you got things in your own hands 21:40:53 <Rubidium> I've updated everything developed in-house to the latest log4j, which is essentially like our monthly python library update thing 21:42:19 <Rubidium> and for the few external tools I just removed JndiLookup.class from the jars. Done in a few hours. Ofcourse I rather did not have to do it, but everyone makes mistakes 21:43:32 <glx> nielsm: could it be a broken sprite ? 21:44:31 <nielsm