Times are UTC Toggle Colours
2025-04-2025-04-03T13:06:59 <frosch123> Hmm, why are there no translations in emscripten deployments? I can only select English 20:54:38 <frosch123> Or check the stream vod 21:00:37 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1357822191101677649/image.png?ex=67f199f5&is=67f04875&hm=e7bb7ea67c01c7cccbb5bbd7d7b5534552ef283bf5fb44ec0a01a687703d773e& 21:00:37 <_zephyris> Is this a little layout bug? The "Platform:" string crashing into the line above? 21:04:01 <xarick> im out of ideas 21:04:17 <xarick> detecting a to-become level crossing tile is now more complicated 21:06:44 <xarick> <https://github.com/SamuXarick/LuDiAI-AfterFix/blob/master/RoadvehBuildManager.nut#L915> 21:15:17 <xarick> multiple AIs building the same road and not getting the already built error 21:15:29 <xarick> will it still work 21:16:53 <xarick> this feels so wrong 21:17:08 <xarick> not even a OWNED by competitor error 21:17:16 <xarick> it just passes 21:21:46 <_zephyris> _zephyris: https://github.com/OpenTTD/OpenTTD/blob/68fd949a52840f24e50dc32ab1338df7977fa953/src/settings_gui.cpp#L198 21:27:37 <DorpsGek> [OpenTTD/OpenGFX2] LC-Zorg opened issue #160: The chessboard pattern of the toyland is tiring for the eyes and can be a health hazard https://github.com/OpenTTD/OpenGFX2/issues/160 21:31:50 *** truebrain has joined #openttd 21:31:50 <truebrain> Lol 21:31:57 <truebrain> Okay, that title cracked me up 21:32:40 <DorpsGek> [OpenTTD/OpenGFX2] LC-Zorg opened issue #161: Smaller interface buttons https://github.com/OpenTTD/OpenGFX2/issues/161 21:36:07 <DorpsGek> [OpenTTD/OpenGFX2] PeterN closed issue #161: Smaller interface buttons https://github.com/OpenTTD/OpenGFX2/issues/161 21:36:10 <DorpsGek> [OpenTTD/OpenGFX2] PeterN commented on issue #161: Smaller interface buttons https://github.com/OpenTTD/OpenGFX2/issues/161 21:40:33 <DorpsGek> [OpenTTD/OpenGFX2] LC-Zorg opened issue #162: Weird road waypoint graphics https://github.com/OpenTTD/OpenGFX2/issues/162 21:43:07 <DorpsGek> [OpenTTD/OpenGFX2] PeterN commented on issue #162: Weird road waypoint graphics https://github.com/OpenTTD/OpenGFX2/issues/162 21:45:12 <peter1138> What should a list iterator return if it's reached the end? 21:45:30 *** reldred has joined #openttd 21:45:30 <reldred> get absolutely zorged on 21:46:13 <frosch123> _zephyris: Adjust the numbers in setpip 21:46:52 <frosch123> Though maybe that needs a window method to make it depend on fontsize 21:47:06 <_zephyris> But it's a `NWID_HORIZONTAL` widget, so doesn't `SetPIP` shift it horizontally? 21:47:10 <frosch123> Maybe check how the game options do it 21:47:12 <peter1138> What font is that? 21:47:31 <_zephyris> I tried it with original graphics sprite font and the truetype 21:47:37 <_zephyris> Looks like a genuine layout bug 21:47:50 <_zephyris> ie. not font-linked 21:48:06 <frosch123> I guess the frame can use setpip as well 21:48:07 <DorpsGek> [OpenTTD/OpenGFX2] LC-Zorg commented on issue #161: Smaller interface buttons https://github.com/OpenTTD/OpenGFX2/issues/161 21:48:15 <peter1138> There should be padding built-in to the frame widget, it shouldn't need anything extra. 21:49:30 <peter1138> I won 21:49:34 <peter1138> I wonder what I broke :) 21:49:49 <DorpsGek> [OpenTTD/OpenGFX2] WenSimEHRP commented on issue #161: Smaller interface buttons https://github.com/OpenTTD/OpenGFX2/issues/161 21:50:38 <DorpsGek> [OpenTTD/OpenGFX2] zephyris commented on issue #160: The chessboard pattern of the toyland is tiring for the eyes and can be a health hazard https://github.com/OpenTTD/OpenGFX2/issues/160 21:51:16 <peter1138> Adding PIP or padding here is wrong. 21:51:45 <_zephyris> Everywhere else I see the frame widget being used is framing non-text widgets...