Config
Log for #openttdcoop on 20th April 2009:
Times are UTC Toggle Colours
00:00:11  *** Polygon has quit IRC
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00:18:55  <jonde> !password
00:18:55  <PublicServer> jonde: roughs
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01:16:14  <PublicServer> *** Peter has left the game (connection lost)
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01:21:31  <HiPeter> !password
01:21:31  <PublicServer> HiPeter: scalps
01:21:53  <HiPeter> !password
01:21:53  <PublicServer> HiPeter: scalps
01:21:57  <HiPeter> !password
01:21:57  <PublicServer> HiPeter: scalps
01:22:03  <HiPeter> !password
01:22:03  <PublicServer> HiPeter: scalps
01:22:43  <HiPeter> thanks
01:22:45  <PublicServer> *** Peter joined the game
01:22:51  <HiPeter> clients
01:22:56  <HiPeter> !clients
01:23:20  <HiPeter> console: kick 247
01:24:18  *** HiPeter has quit IRC
01:29:23  <PublicServer> <Peter> when is the chat going away
01:29:23  <PublicServer> <Peter> when is the chat going away
01:29:24  <PublicServer> <Peter> when is the chat going away
01:29:24  <PublicServer> <Peter> when is the chat going away
01:29:24  <PublicServer> <Peter> when is the chat going away
01:29:24  <PublicServer> <Peter> when is the chat going away
01:29:24  <PublicServer> <Peter> when is the chat going away
01:29:26  <PublicServer> <Peter> when is the chat going away
01:29:26  <PublicServer> <Peter> when is the chat going away
01:29:28  <PublicServer> <Peter> when is the chat going away
01:29:28  <PublicServer> <Peter> when is the chat going away
01:29:30  <PublicServer> <Peter> when is the chat going away
01:29:30  <PublicServer> <Peter> when is the chat going away
01:29:32  <PublicServer> <Peter> when is the chat going away
01:29:32  <PublicServer> <Peter> when is the chat going away
01:29:34  <PublicServer> <Peter> when is the chat going away
01:29:34  <PublicServer> <Peter> when is the chat going away
01:29:36  <PublicServer> <Peter> when is the chat going away
01:29:36  <PublicServer> <Peter> when is the chat going away
01:29:38  <PublicServer> <Peter> when is the chat going away
01:29:38  <PublicServer> <Peter> when is the chat going away
01:29:40  <PublicServer> <Peter> when is the chat going away
01:29:40  <PublicServer> <Peter> when is the chat going away
01:29:42  <PublicServer> <Peter> when is the chat going away
01:29:42  <PublicServer> <Peter> when is the chat going away
01:29:44  <PublicServer> <Peter> when is the chat going away
01:29:44  <PublicServer> <Peter> when is the chat going away
01:29:46  <PublicServer> <Peter> when is the chat going away
01:29:46  <PublicServer> <Peter> when is the chat going away
01:29:48  <PublicServer> <Peter> when is the chat going away
01:29:48  <PublicServer> <Peter> when is the chat going away
01:29:50  <PublicServer> <Peter> when is the chat going away
01:29:50  <PublicServer> <Peter> when is the chat going away
01:29:52  <PublicServer> *** Peter has left the game (leaving)
01:29:52  <PublicServer> *** Peter has left the game (connection lost)
01:33:52  *** PeterT has joined #openttdcoop
01:34:01  <PeterT> pasdf
01:34:06  <PeterT> !passwodr
01:34:09  <PeterT> !password
01:34:09  <PublicServer> PeterT: singly
01:34:14  <PeterT> !password
01:34:14  <PublicServer> PeterT: singly
01:34:21  <PeterT> !password
01:34:21  <PublicServer> PeterT: singly
01:34:24  <PeterT> !password
01:34:24  <PublicServer> PeterT: singly
01:34:26  <PeterT> !password
01:34:26  <PublicServer> PeterT: singly
01:34:29  <PeterT> !password
01:34:29  <PublicServer> PeterT: singly
01:35:15  <PublicServer> *** Peter joined the game
01:37:45  <PeterT> !password
01:37:45  <PublicServer> PeterT: singly
01:37:56  <PeterT> I do what i want
01:38:10  <PublicServer> *** Peter has left the game (leaving)
01:38:10  <PublicServer> *** Peter has left the game (connection lost)
01:53:21  <PeterT> !password
01:53:21  <PublicServer> PeterT: smocks
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02:28:58  <ZarenorDarkstalker> !players
02:29:00  <PublicServer> ZarenorDarkstalker: There are currently no clients connected to the server
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08:01:31  <mitooo> !playercount
08:01:31  <PublicServer> mitooo: Number of players: 0
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09:48:33  <ODM> eyey
10:13:49  <Xaroth> heya
10:14:09  <Xaroth> think you might want to have a look to the chatlog
10:14:14  <Xaroth> mainly from ~9h ago
10:17:20  <Sol2> wats the matter
10:17:25  <Sol2> heh?
10:20:16  <ODM> hm?
10:20:56  <Sol2> yeah
10:20:59  <Xaroth> some dude spamming and stuffs
10:21:19  <Sol2> peter said lots of same words repeatedly
10:21:20  <Sol2> : )
10:21:45  <Xaroth> yar
10:21:55  <ODM> what an idiot:p
10:22:02  <Sol2> lol
10:22:23  <Xaroth> at first i thought there were some issues
10:22:35  *** Booth has joined #openttdcoop
10:22:40  <Xaroth> but then i noticed it was just him.
10:22:47  <Sol2> rite
10:22:55  <Xaroth> so i left him be
10:23:04  <ODM> heh yeah
10:23:06  *** Booth has quit IRC
10:23:11  * Xaroth frowns
10:23:33  <Xaroth> [PeterT [~4c13d117@sarah.ppcis.org] quits
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10:23:45  <Sol2> lol
10:23:55  <ODM> hmmm
10:24:00  <Sol2> he's he?
10:24:03  <Sol2> (.. )?
10:24:07  <Xaroth> i hope not :P
10:24:13  <Sol2> lol
10:24:48  <Xaroth> I think it's a cgi::irc thing or something
10:25:04  <Xaroth> my logs show him getting online from a different host yesterday
10:25:08  <Sol2> yeap maybe
10:25:13  <ODM> yeah could be a webchat
10:25:32  <ODM> his name is peter though:p
10:25:54  <Xaroth> heh
10:25:59  <Sol2> lol?
10:26:46  <ODM> will keep an eye out
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10:41:44  <Tomas> hey guys, I have a question: is it possible to alter max speed of newgrf locos? I would like to see blue tigers of dbsetXL riding along with BR182 at same speed..
10:44:37  <Xaroth> if you can edit the newgrf, yes
10:45:28  <Ammler> just don't publish such changes.
10:46:38  <Tomas> of course, I'm just tired of all the BR182 :D anyways I can't edit newgrf so..
10:50:29  <Ammler> I would use grf2html
10:50:48  <Ammler> you can read nfos quite easy with if you don't have the source.
10:51:11  <Ammler> then you find the sprite to change
10:52:37  <Tomas> thanks for info, I will look into it
10:54:55  *** hylje has quit IRC
10:59:47  <Xaroth> heh, out of 25 grfs on the public server only 4 are on bananas :P
11:00:30  <ODM> bananas still lacks a bit
11:00:38  <Xaroth> a bit being an understatement in this case :P
11:00:42  <Xaroth> not even 20% coverage
11:00:52  <Ammler> well
11:01:05  <Ammler> !url
11:01:05  <PublicServer> Ammler: http://ps.openttdcoop.org/
11:01:26  <Ammler> almost all station grfs
11:01:35  <ODM> aw no grf spacers:(
11:01:57  <Ammler> I never use them, either ;-)
11:02:08  <Ammler> they just waste grf slots
11:04:10  <ODM> but its neater:p
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13:18:00  <Mark> goodday
13:21:52  <Xaroth> o/
13:32:30  <Thraxian|Work> indeed
13:47:17  <PublicServer> *** AmmIer has left the game (connection lost)
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14:10:12  <Mark> !password
14:10:12  <PublicServer> Mark: waddle
14:10:24  <PublicServer> *** Mark joined the game
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15:03:53  <Mark> @logs
15:03:54  <Cooper> http://openttd.dihedral.de/irc-logs/?ch=%23openttdcoop
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15:09:48  <Seppel> !password
15:09:48  <PublicServer> Seppel: beheld
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15:30:52  <ZarenorDarkstalker> !players
15:30:54  <PublicServer> ZarenorDarkstalker: There are currently no clients connected to the server
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16:44:39  <Thraxian|Work> what's the status on this game?  just about wrapped up?
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17:15:09  <ODM> its status is critical, with a good prognosis:O
17:15:28  * KenjiE20 np: Röyksopp - Tricky Tricky ::  "Junior"
17:15:38  <KenjiE20> can't.stop.playing.album.
17:15:47  <tneo_> do you spam your playlist here KenjiE20 ?
17:16:02  <KenjiE20> no, just that one
17:16:06  <KenjiE20> once*
17:16:12  <tneo_> heheheh
17:16:35  <KenjiE20> this is hydra not mIRC
17:16:36  <KenjiE20> :P
17:16:42  <ODM> tetris techno!:D
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17:17:53  <Ammler> Thraxian|Work: it is around 50% done, but the limits are already reached.
17:18:00  <ODM> limits of the server?
17:18:07  <Ammler> no, of the clients
17:18:18  <Ammler> servers limits are "unbreakable" :P
17:18:42  <ODM> i bet my limit beats the server:P
17:18:51  <Ammler> I would bet against :P
17:19:20  <ODM> hehe why?:P
17:19:28  <Ammler> the server has no X, so it needs a lot less cpu.
17:19:43  <ODM> hm
17:19:56  <Ammler> (around 20%)
17:21:42  <ODM> oh, i can be 20% faster i think:P
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17:30:21  <PublicServer> *** Game unpaused (enough players)
17:30:22  <PublicServer> *** Mark #1 has left the game (connection lost)
17:30:22  <PublicServer> *** Game paused (not enough players)
17:30:26  <Mark> !password
17:30:26  <PublicServer> Mark: lisped
17:30:38  <PublicServer> *** Mark joined the game
17:30:45  <Mark> !rcon unpause
17:30:45  <PublicServer> Mark: Game unpaused.
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17:33:48  <Mark> !rcon pause
17:33:48  <PublicServer> Mark: Game paused.
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19:03:57  <Razaekel> !password
19:03:57  <PublicServer> Razaekel: rotund
19:04:19  <PublicServer> *** Razaekel joined the game
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19:06:17  <PublicServer> *** Razaekel has left the game (connection lost)
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19:23:36  <tneo_> !players
19:23:38  <PublicServer> tneo_: There are currently no clients connected to the server
19:40:10  <Ammler> !server_status
19:40:10  <PublicServer> Ammler:  21:40:10 up 57 days,  6:01,  0 users,  load average: 1.20, 0.93, 0.95
19:40:11  <PublicServer> Ammler: Cpu(s): 15.4%us,  5.8%sy,  2.5%ni, 74.5%id,  1.7%wa,  0.0%hi,  0.1%si,  0.0%st
19:40:11  <PublicServer> Ammler: 16823 openttd   25  10 35024  19m 3688 S    0  1.0 139:03.31 ./openttd -c opentt
19:44:11  <Razaekel> O.o
19:44:15  <Razaekel> 8 core server?
19:44:36  <Ammler> he, how so?
19:44:43  <Razaekel>  Ammler: Cpu(s): 15.4%us,  5.8%sy,  2.5%ni, 74.5%id,  1.7%wa,  0.0%hi,  0.1%si,  0.0%st
19:44:45  <Razaekel> that's 8
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19:45:28  <Ammler> no, 2
19:45:44  <Ammler> that are 8 different states
19:46:15  <Ammler> user, system, ni, idle,....
19:48:24  <Razaekel> oh ok
19:48:32  <Razaekel> guess that makes sense
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19:59:26  <thx> !help
19:59:26  <PublicServer> thx: http://www.openttdcoop.org/wiki/IRC_Commands
19:59:37  <thx> !download
19:59:37  <PublicServer> thx: !download autostart|autoupdate|lin|lin64|osx|win32|win64|win9x
19:59:50  <thx> !download autoupdate
19:59:50  <PublicServer> thx: http://www.openttdcoop.org/winupdater
20:00:09  <thx> !download win64
20:00:09  <PublicServer> thx: http://binaries.openttd.org/nightlies/trunk/r16055/openttd-trunk-r16055-windows-win64.zip
20:00:58  <thx> !ip
20:00:58  <PublicServer> thx: ps.openttdcoop.org
20:01:02  <thx> !password
20:01:02  <PublicServer> thx: graced
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20:16:57  <thx> !password
20:16:57  <PublicServer> thx: trowel
20:17:05  <PublicServer> *** Player joined the game
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20:29:36  <Xaroth> Just tested the pre-release AutoTTD build, and it works with ottdc 100% :P
20:29:44  *** tneo_ has quit IRC
20:29:48  <Xaroth> minus the grfs, but that's a different issue
20:44:01  <Ammler> nice to hear :-)
20:44:13  <Ammler> Xaroth: I have another idea
20:44:23  <Ammler> about custom builds
20:48:40  <Xaroth> ruh oh
20:48:47  <Xaroth> shooot :P
20:49:30  <Ammler> IS2.0beta1
20:49:51  <Ammler> has its binary on tt-forums
20:49:55  <Xaroth> er
20:49:58  <Xaroth> i noticed that server
20:50:06  <Xaroth> the revision string it sends to the client is wacky
20:50:10  <Ammler> maybe you could also add a link to your fav list like to the grfs
20:50:13  <Xaroth> shows as a GIT repo :/
20:50:26  <Xaroth> and I can't differentiate between GIT repos :/
20:50:35  <Ammler> do you handle sources?
20:50:45  <Xaroth> as in? custom compiles?
20:50:51  <Ammler> yes?
20:50:55  <Xaroth> not at this point
20:51:04  <Xaroth> the client downloads a zip with the binaries
20:51:07  <Xaroth> and extracts those
20:51:37  <Ammler> so why do you care about git?
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20:52:07  <Xaroth> er
20:52:14  <Xaroth> the revision string the client sends
20:52:18  <Xaroth> is the revision identifier
20:52:40  <Xaroth> in a format like h3b244a8f
20:52:49  <Xaroth> or... h8da16b00
20:52:58  <Ammler> that is mercurial btw.
20:53:01  <Xaroth> .. downside is, that both H2H -AND- cargodest use that as well
20:53:20  <Xaroth> so the client has no fixed format to differentiate what it is
20:53:31  <Xaroth> so it won't know where to look for the binaries
20:53:34  <Ammler> is2 beta2 will have a different, like releases
20:54:01  <Xaroth> if the revision string it broadcasts is a set format, things are different
20:54:03  <Ammler> finger tells you
20:54:05  <Xaroth> and I can make something happen
20:54:14  <Ammler> http://finger.openttd.org/versions.txt
20:55:32  <Xaroth> I'm not using finger :P
20:55:43  <Xaroth> though that might work at some point
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21:06:13  <Tomas> !password
21:06:13  <PublicServer> Tomas: beaned
21:06:23  <PublicServer> *** Tomas joined the game
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21:10:37  <Xaroth> Ammler: http://www.tt-forums.net/viewtopic.php?f=29&t=43252
21:12:39  <Ammler> Xaroth: all nice, but I don not use windows :-9
21:12:55  <Xaroth> hah
21:13:09  <Xaroth> use the code and make me a mono version then ^^
21:13:31  <Ammler> why not C++?
21:13:41  <Xaroth> 1) i don't do C++
21:13:48  <Xaroth> 2) it's a PAIN to solo-develop in C++
21:14:08  <Xaroth> 3) I LOATHE solo-developing in a language that's a pain to solo-develop in :)
21:14:28  <Xaroth> I can make small apps in 10-20 minutes in C# that would take me an hour or two in C++ :/
21:18:21  <PublicServer> *** Tomas has left the game (leaving)
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21:57:00  <De_Ghosty> i can write a program in 1 second :o
21:57:01  <De_Ghosty> cout<<"hello world"
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21:58:16  *** ChanServ sets mode: +o [com]buster
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22:04:06  *** [com]buster is now known as Combuster
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22:36:09  <Booth> !password
22:36:09  <PublicServer> Booth: hanger
22:36:13  <PublicServer> *** Game unpaused (enough players)
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22:36:24  <macee> !password
22:36:24  <PublicServer> macee: hanger
22:36:27  <PublicServer> *** Game paused (not enough players)
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22:36:51  <PublicServer> *** Game unpaused (enough players)
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22:38:18  <PublicServer> *** Game paused (not enough players)
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