Config
Log for #openttdcoop on 4th May 2009:
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00:14:01  <ZarenorDarkstalker> !password
00:14:01  <PublicServer> ZarenorDarkstalker: drudge
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00:18:30  <ZarenorDarkstalker> !password
00:18:30  <PublicServer> ZarenorDarkstalker: drudge
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01:21:59  <Razaekel> !password
01:21:59  <PublicServer> Razaekel: mellow
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01:22:56  <ZarenorDarkstalker> hey Raz
01:22:58  <ZarenorDarkstalker> !password
01:22:58  <PublicServer> ZarenorDarkstalker: mellow
01:23:19  <PublicServer> <Razaekel> yo
01:23:28  <PublicServer> <Razaekel> back on my computer now
01:23:31  <PublicServer> *** Game unpaused (enough players)
01:23:37  <PublicServer> <Razaekel> should make light work of this game
01:23:40  <ZarenorDarkstalker> welcome back :P
01:23:45  <PublicServer> *** ZarenorDarkstalker joined the game
01:23:49  <ZarenorDarkstalker> eh? how good is it?
01:23:57  <ZarenorDarkstalker> I'm wondering what my bottleneck here is
01:24:05  <PublicServer> <Razaekel> quad core 2.4ghz
01:24:08  <PublicServer> <Razaekel> 4Gbs ram
01:24:28  <PublicServer> <Razaekel> video card is unnecessary, but 9800GTX+ in SLI
01:24:31  <PublicServer> <ZarenorDarkstalker> ah..
01:24:50  <PublicServer> <ZarenorDarkstalker> see, i'm single-core 2.3 IIRC
01:24:55  <PublicServer> <ZarenorDarkstalker> 64-bit, but still single
01:25:06  <PublicServer> <Razaekel> yea
01:25:20  <PublicServer> <Razaekel> intel 8600, iirc
01:25:35  <PublicServer> <ZarenorDarkstalker> ah.. mine is an AMD 4000+
01:25:51  <PublicServer> <Razaekel> lemme boulecheck
01:25:54  <PublicServer> <Razaekel> doublecheck
01:26:03  <PublicServer> <ZarenorDarkstalker> and running the 64-bit client helps, but i still have issues
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01:26:34  <PublicServer> <Razaekel> sorry
01:26:35  <PublicServer> <Razaekel> Q6600
01:26:40  <PublicServer> <Razaekel> at 2.4Ghz
01:26:56  <PublicServer> <ZarenorDarkstalker> very nice
01:27:05  <PublicServer> <ZarenorDarkstalker> need to get a new build..
01:27:24  <PublicServer> <ZarenorDarkstalker> wish i had the money to.. the lag is almost ridicluous
01:28:00  <PublicServer> <Razaekel> ahh, silky smooth here
01:28:14  <ZarenorDarkstalker> I'm going to look into the possible issues
01:29:15  <PublicServer> <ZarenorDarkstalker> fix'd by priority changing
01:29:43  <PublicServer> <ZarenorDarkstalker> nice being a bit savvy :P
01:30:20  <PublicServer> <ZarenorDarkstalker> anyway, need to convert my station back to PBS signals.. grr
01:32:47  <PublicServer> <ZarenorDarkstalker> so how's you tonight?
01:33:05  <PublicServer> <Razaekel> procrastinating
01:33:09  <PublicServer> <Razaekel> i need to make my bed
01:35:49  <PublicServer> <ZarenorDarkstalker> why do you need to make your bed at night? :P
01:42:33  <Razaekel> cause i just moved into the room
01:42:39  <PublicServer> <ZarenorDarkstalker> ah
01:43:20  <PublicServer> <ZarenorDarkstalker> ah, crap
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02:06:01  <PublicServer> <Razaekel> ZD, still building?
02:06:16  <PublicServer> <ZarenorDarkstalker> I am, but i can switch back to a private
02:06:31  <Razaekel> cause i'm gonna log
02:09:14  <PublicServer> *** Razaekel has left the game (leaving)
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02:09:15  <PublicServer> *** Game paused (not enough players)
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04:58:36  <iratsu> !password
04:58:36  <PublicServer> iratsu: nobler
05:00:35  <iratsu> what is the ip of the public server?
05:00:56  <iratsu> !server
05:02:20  <iratsu> !help
05:02:20  <PublicServer> iratsu: http://www.openttdcoop.org/wiki/IRC_Commands
05:02:39  <iratsu> !ip
05:02:39  <PublicServer> iratsu: ps.openttdcoop.org
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10:03:20  <Mark> !password
10:03:20  <PublicServer> Mark: rapids
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10:04:08  <PublicServer> <Mark> heh my town is shrinking
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10:23:19  <PublicServer> *** Game unpaused (enough players)
10:23:31  <PublicServer> *** SmatZ joined the game
10:24:08  <PublicServer> <SmatZ> hello Mark
10:24:14  <Mark> morning SmatZ
10:24:22  <PublicServer> <SmatZ> just having a look :)
10:25:12  <PublicServer> *** SmatZ has left the game (leaving)
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10:25:12  <PublicServer> *** Game paused (not enough players)
10:29:27  <Ammler> Hello good SmatZ
10:29:35  <Ammler> (and hello rest)
10:34:11  <SmatZ> hello mister Ammler :)
10:34:19  <Ammler> :-)
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10:35:34  <mitooo> !password
10:35:34  <PublicServer> mitooo: raffle
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11:11:28  <Ammler> > ./bin/openttd
11:11:30  <Ammler> Floating point exception
11:11:35  <Ammler> :-o
11:12:28  <SmatZ> haha
11:12:50  <SmatZ> it's likely division by zero
11:13:05  <Ammler> hmm, just applied cargodist to is2
11:13:23  <SmatZ> try make clean && make
11:13:31  <SmatZ> makedepend sometimes fails badly :-x
11:13:57  <Ammler> I have many more such isssues lately
11:14:03  <Ammler> mostly with language files
11:14:34  <Ammler> I had only 2 failed hooks with cargodist->is2
11:15:58  <Ammler> hmm, seems something else
11:16:25  <Ammler> would be suprisingly anyway, if that would be so easy.
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11:20:37  <Ammler> SmatZ: did something heavily change in the make, i am not able to apply patches anymore (without make clean)
11:20:54  <Ammler> since around 1-2 months
11:21:13  <Ammler> maybe my system is just too new?
11:21:28  <planetmaker> Ammler, you mean you start with a clean trunk and apply a simple patch and you need to make clean?
11:21:46  <SmatZ> makedepend fails
11:21:55  <SmatZ> maybe OTTD is too heavy?
11:22:10  <SmatZ> just use make clean before each make...
11:22:20  <Ammler> planetmaker: no
11:22:21  <SmatZ> patch for that is almost finished :)
11:22:32  <Ammler> I need to make clean after every small code change.
11:22:52  <SmatZ> or configure --without-makedepend
11:22:53  <Ammler> didn't need that before.
11:23:12  <SmatZ> Ammler, it's a known problem, all devs have the same problem
11:23:17  <planetmaker> somewhat I still fail to experience the problem...
11:23:26  <Ammler> but a new issue?
11:23:30  <SmatZ> maybe your makedepend is better :)
11:23:35  <SmatZ> yeah, it started ~month ago
11:23:49  <Ammler> planetmaker: you are lucky guy, like me until 2 months ago.
11:24:07  <SmatZ> as time goes by, more users are having problems :)
11:24:30  <planetmaker> he... why should "my" makedepend be better than that of most *nix?
11:24:33  <SmatZ> it started with solaris long time ago, recently cygwin (?), now many linux distros...
11:25:03  <Ammler> cygwin doesn't work anymore.
11:25:06  <SmatZ> probably because some #define MAX_FILES or #MAX_SEARCH_DEPTH is bigger in your makedepend build ;)
11:25:09  <planetmaker> I mean, if I start to edit e.g. rails_gui.cpp, make only re-compiles that very single file.
11:25:36  <SmatZ> planetmaker: the problem is when you change header files, some depending cpp files aren't recompiled
11:25:46  <SmatZ> resulting in link errors / random runtime failures
11:25:49  <Ammler> planetmaker: do you also use the suse for patching?
11:25:53  <Ammler> or only osx?
11:25:58  <planetmaker> Ammler, only OSX
11:26:04  <Ammler> that is our difference :-)
11:26:17  <planetmaker> yes, I know. But OSX is just another *nix in that respect.
11:26:31  <Ammler> well, what SmatZ saiid
11:27:00  <Ammler> I have the issues since I upgraded to 11.1 most likey, I assume.
11:27:06  <planetmaker> yeah... hm... dunno. Mostly when I change header files, I get a reconfigure which then results in recompiling everything
11:27:20  <SmatZ> that's even more strange :-P
11:27:56  <planetmaker> well. I didn't look very detailed. Depends, of course, on the header file :)
11:28:08  <planetmaker> I might / should watch it maybe closer.
11:28:32  <planetmaker> but something like settings.h is bound to change many .cpp files :)
11:29:16  <Ammler> doesn't mean, it needs to reconfigure
11:29:21  <SmatZ> planetmaker:
11:29:22  <SmatZ> make mrproper ; ./configure ; make lang ; make openttd.o ; ls objs/*/Makefile.de
11:29:25  <SmatZ> try this
11:29:30  <SmatZ> if there is Makefile.dep, it works
11:29:38  <SmatZ> if there isn't, it's broken for you too :)
11:30:06  * planetmaker will save this to a file and try at home :) Ty, SmatZ :)
11:30:23  <SmatZ> :o)
11:30:46  <SmatZ> shold be Makefile.dep of course ;)
11:30:53  <SmatZ> you are welcome, planetmaker :)
11:31:39  <Ammler> no here
11:32:01  <planetmaker> hm
11:33:10  <SmatZ> # ls objs/*/Makefile.dep
11:33:11  <SmatZ> objs/release/Makefile.dep
11:33:13  <SmatZ> for 0.7.0
11:33:21  <SmatZ> but for trunk, there isn't
11:34:00  <Ammler> I have Makefile and Makefile.dep.tmp.
11:34:18  <SmatZ> and that Makefile.dep.tmp is unfinished
11:34:22  <Ammler> is2-beta2 is release too
11:34:31  <SmatZ> because makedepend failed somewhere
11:34:39  <Ammler> unfixeable?
11:34:47  <Ammler> or just no prio?
11:34:55  <SmatZ> probably not possible
11:35:00  <SmatZ> it's makefile's bug
11:35:03  <SmatZ> or limitation
11:35:05  <SmatZ> or whatever :)
11:35:09  <Ammler> :-)
11:35:24  <SmatZ> makedepend replacement is almost finished
11:36:06  <planetmaker> SmatZ, an OpenTTD-specific thing or a general replacement?
11:36:20  <SmatZ> planetmaker: OpenTTD-specific
11:36:25  <planetmaker> aye :)
11:36:26  <SmatZ> well...
11:36:32  <SmatZ> can be used generally :)
11:40:23  <Ammler> but developed by openttd?
11:40:41  <Ammler> (by you?)
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11:44:37  <dihedral> restarting Cooper
11:44:41  <planetmaker> hm... wiki tells me that it might be advisable to use the compiler's dependency check...
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11:46:57  <dihedral> 23MB :-) that's more like it :-P
11:47:12  <dihedral> enjoy and thanks
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11:49:06  <Xaroth> mornin
11:53:29  <SmatZ> Ammler: by glx :) but other devs are of course testing / suggesting and so
11:53:33  <SmatZ> hello Xaroth
11:56:02  *** planetmaker sets mode: +o Cooper
12:03:37  <Ammler> isn't cooper on the access list?
12:03:40  <Ammler> planetmaker: ^
12:03:54  <planetmaker> dunno. I thought so.
12:04:14  <planetmaker> I thought I put him onto it... well. My memory is like a sieve... :S
12:04:40  <Ammler> Xaroth: can't start windows currently
12:04:57  <Ammler> something broke havily there, it crashes my whole pc.
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12:27:53  <Xaroth> Ammler: lol
12:28:01  <Xaroth> microsoft strikes back?
12:28:22  <Ammler> well, that was more a vbox issue.
12:28:51  <Ammler> I saved the maschine in a very unstable state.
12:29:22  <Ammler> it is just that vbox is able to crash my whole system, that reminds me indeed to windows.
12:59:05  <Xaroth> lol
12:59:14  <Xaroth> what OS you using normally then?
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13:00:35  <Strixer> !password
13:00:35  <PublicServer> Strixer: slumps
13:01:09  <Ammler> Xaroth: Suse
13:01:25  <PublicServer> *** Strix joined the game
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14:01:16  <Thijs> !password
14:01:16  <PublicServer> Thijs: domino
14:01:38  <PublicServer> *** Thijs joined the game
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14:07:17  <Thijs> Anyone want to play on th PS?
14:08:43  <PublicServer> *** Mark has joined company #1
14:08:43  <PublicServer> *** Game unpaused (enough players)
14:08:51  <PublicServer> <Thijs> Hi Mark
14:08:56  <PublicServer> <Mark> hello
14:09:21  <PublicServer> <Mark> hmm getting laggy
14:09:24  <PublicServer> <Thijs> jep
14:09:39  <PublicServer> <Thijs> the map is a tidbit ambitious
14:09:41  <PublicServer> <Mark> not that surprising i guess
14:10:15  <PublicServer> <Mark> we should do an 8*9 map next time we do sbahns
14:10:39  <PublicServer> <Thijs> or only one or two cities
14:10:50  <PublicServer> <Mark> yeah
14:11:12  <PublicServer> <Mark> i was thinking about putting 8 on an 8*9 map
14:11:25  <PublicServer> <Mark> so we can cover the map with towns
14:11:42  <PublicServer> <Thijs> what do you mean with 8*9 map?
14:11:55  <PublicServer> <Mark> 2^8 * 2^9
14:11:58  <PublicServer> <Mark> 256 * 512
14:12:13  <planetmaker> !info
14:12:13  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Metropolis'  Year Founded: 2050  Money: 23718639128  Loan: 0  Value: 23762024184  (T:1288, R:4, P:0, S:0) unprotected
14:12:18  <PublicServer> <Thijs> ah
14:12:23  <planetmaker> !rcon set map_x
14:12:23  <PublicServer> planetmaker: Current value for 'map_x' is: '8' (min: 6, max: 11)
14:12:27  <planetmaker> !rcon set map_y
14:12:27  <PublicServer> planetmaker: Current value for 'map_y' is: '8' (min: 6, max: 11)
14:12:27  <PublicServer> <Mark> the way to specify it in the cfg
14:12:28  <PublicServer> <Thijs> this one is 512^2?
14:12:35  <planetmaker> 256^2
14:12:36  <PublicServer> <Mark> yeah
14:12:45  <planetmaker> oh? oh well.
14:12:53  <PublicServer> <Mark> :P
14:13:01  <planetmaker> don't trust the cfg for loaded games ;)
14:13:28  <Mark> guess thats for the random generator
14:13:49  <Mark> when using !newgame
14:13:58  <planetmaker> yup
14:14:22  <Mark> hm, is the Q8300 processor any good?
14:16:04  <planetmaker> doesn't look to bad, does it?
14:16:30  <Mark> nope
14:17:56  <planetmaker> but it's "only" 2.5GHz per core. :)
14:18:10  <planetmaker> there are faster ones which might be better for OpenTTD :)
14:18:18  <planetmaker> And usually dual core is sufficient
14:20:36  <Mark> i dont only play ottd :P
14:20:48  <planetmaker> really? :P
14:21:03  <Mark> if so, i'd keep the 3.06 single i got now :P
14:21:08  <planetmaker> even then it's true
14:22:58  <planetmaker> but yeah, that might still - with only OpenTTD be faster than a 2.5GHz quad core :)
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14:25:40  <PublicServer> <Thijs> hmm, i'm messing up @ T north
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14:31:10  <Godde> !playercount
14:31:10  <PublicServer> Godde: Number of players: 3
14:31:14  <Godde> !password
14:31:14  <PublicServer> Godde: grisly
14:31:28  <PublicServer> *** Godde joined the game
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14:33:47  <PublicServer> *** Mark has left the game (connection lost)
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14:35:06  <PublicServer> <Thijs> okay, i finished T north, it just looks rubbish
14:39:25  <PublicServer> *** Thraxian|Work has left the game (connection lost)
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14:39:31  <PublicServer> *** Godde has left the game (connection lost)
14:39:32  <PublicServer> *** Game paused (not enough players)
14:39:44  <PublicServer> <Thijs> everyone leaving?
14:39:53  <Godde> i just stopped by to watch
14:44:43  <PublicServer> *** Thijs has left the game (leaving)
14:44:43  <PublicServer> *** Thijs has left the game (connection lost)
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14:49:09  *** ChanServ sets mode: +o Mark
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14:56:26  <Ammler> dbg: [net] getaddrinfo(, 0) failed: Name or service not known <-- how to solve that?
14:56:28  <jonde> !password
14:56:28  <PublicServer> jonde: tamely
14:56:40  <Ammler> doesn't happen with 0.7
14:56:50  <PublicServer> *** jondisti joined the game
14:56:54  <Godde> no idea
14:57:08  <Ammler> :-) thanks Godde
14:57:20  <Godde> you're welcome ;) at least i answered!
14:57:47  <Ammler> well, everybody else donsn't know it either, else they would know it ;-)
14:57:55  <Ammler> say*
14:58:02  <Godde> !playercount
14:58:02  <PublicServer> Godde: Number of players: 1
14:58:09  <PublicServer> <jondisti> is sliggleswell srnw working?
14:58:11  <Godde> everybody who? ^^
14:58:14  <planetmaker> hm... Ammler remind me this evening :)
14:58:25  <planetmaker> or which version?
14:58:34  <Ammler> planetmaker: that is why advertising on our server doesn't work
14:58:38  <Ammler> vanilla trunk
14:58:38  <planetmaker> and under which circumstances?
14:58:42  <planetmaker> oh...
14:58:55  <planetmaker> trunk = trunk as now? or some other version
14:58:57  <planetmaker> ?
14:59:07  <Ammler> today
14:59:18  <planetmaker> k
14:59:20  <Ammler> hmm, it is the nightlys
14:59:32  <planetmaker> nvm. Shouldn't make the difference, I guess.
14:59:36  <planetmaker> I could try here...
14:59:50  <Ammler> I disable the fw and try again.
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15:06:59  <Godde> !tunnels 6 10
15:06:59  <PublicServer> Godde: You need 2 tunnels/bridges for trainlength 6 and gap 10.
15:07:04  <Godde> !tunnels 5 10
15:07:04  <PublicServer> Godde: You need 2 tunnels/bridges for trainlength 5 and gap 10.
15:07:21  <Godde> how do you decide wether a game is finished?
15:07:36  <Mark> when it feels done
15:08:01  <planetmaker> Mark, you should give hard facts :)
15:08:12  <planetmaker> like "when I decide I want a new game :P " ;)
15:08:19  <Godde> :P
15:08:47  <planetmaker> basically when the network is fluent, no big "mistakes" wrt our building styles...
15:09:01  <Mark> :D
15:09:04  <planetmaker> and the network also stress tested wrt train count :)
15:09:14  <Godde> oke :)
15:09:27  <planetmaker> so... yeah :)
15:09:34  <Mark> or when the server cant handle it anymore
15:09:43  <Godde> meh xD
15:09:47  <planetmaker> hahaha :)
15:09:58  <planetmaker> Mark, that's never happend :)
15:10:30  <Mark> not with the current server no
15:10:31  <planetmaker> though definitely a criterion
15:10:32  <Godde> i really want you guys to start a new goods game with hills or something XD passangers on flat map bores me to death, no matter how advanced the sbahn is :P
15:10:50  <planetmaker> Godde, feel free to create a challanging scenario :)
15:11:04  <planetmaker> !guide
15:11:04  <PublicServer> planetmaker: http://www.openttdcoop.org/blog/2009/03/08/a-newbie-guide-to-openttdcoop/
15:11:26  <planetmaker> hm... there's some article or wiki which describes what makes (in our eyes) a good game map.
15:11:37  <KenjiE20> must admit planned pax does bore me a little too
15:12:01  <planetmaker> I wrote an article in the blog back in late autumn. But the GUI changed since
15:12:34  <planetmaker> ODM, I think, updated it to a wiki article.
15:12:57  <ZarenorDarkstalker> !wiki:Game Creation
15:13:12  <ZarenorDarkstalker> http://www.openttdcoop.org/wiki/Game_Creation
15:14:29  <tneo> planetmaker, Godde ZarenorDarkstalker http://www.openttdcoop.org/blog/2008/11/11/creating-a-good-new-game-call-for-scenarios-and-maps/
15:14:30  <tneo> ;-)
15:14:44  <planetmaker> :)
15:14:49  <planetmaker> ty, themroc
15:14:53  <planetmaker> err... tneo :)
15:15:09  <Mark> :D
15:15:33  <planetmaker> honestly, never seen that nick before :)
15:15:40  <Mark> me neither
15:15:52  <tneo> there's the kick command for ;-) :-P
15:16:02  <planetmaker> lol
15:16:09  * planetmaker sponsors an @
15:16:19  <Mark> i always type at least the first two chars before tabbing
15:16:59  <planetmaker> with "tneo" the tab completion then is completely worthless. :P It's faster to type in that case.
15:16:59  <tneo> depends on the length of the nick :)
15:17:03  <hylje> irssi doesn't go alphabetically, instead cycling through last activity
15:17:17  <tneo> irssi is for die-hard command liners :P
15:17:26  <hylje> irssi is a great client command line or not
15:17:40  <hylje> since irc as we know it is just text
15:17:56  <tneo> tried it once, when I first started with IRC, but got lost with it, so switched to X-chat :)
15:18:29  <Mark> [17:17] <@planetmaker> with "tneo" the tab completion then is completely worthless. :P It's faster to type in that case. - not if you just storted using dvorak
15:19:00  <planetmaker> haha :)
15:19:14  <tneo> lol
15:19:27  <tneo> Mark, http://learn.dvorak.nl/ :-)
15:20:06  <Mark> hm nice
15:20:19  <Mark> im at 250cpm already btw
15:20:35  <Mark> got used to it faster than expected
15:20:38  <tneo> with dvorak?
15:20:57  <tneo> I guess I'm too old then :-P
15:21:13  <tneo> still my fingers automatically go to their qwerty positions
15:21:39  <Mark> im having troubles with the L and W :P
15:21:46  <Mark> dunno why
15:21:47  <Godde> password
15:21:50  <Godde> !password
15:21:50  <PublicServer> Godde: seamen
15:22:05  <PublicServer> *** Game unpaused (enough players)
15:22:12  <PublicServer> *** Godde joined the game
15:22:39  <tneo> do you only use dvorak now then Mark ?
15:22:49  <Mark> yeah
15:23:02  <tneo> impressive so fast :)
15:23:16  <tneo> I just switch to practice and go back when I get to fed up with mistakes :P
15:23:36  <Godde> has anyone got time to help me build a simple junction? xD for my private game that is
15:24:02  <Mark> i did that too the first two days, but i now feel dvorak is much more natural
15:24:11  <tneo> what is simple?
15:24:26  <Godde> and wth is dvorak? :P
15:24:27  <tneo> yes, that is what I said two days ago as well :)
15:24:33  <tneo> keyboard lay-out
15:24:59  <Mark> qwerty is designed to slow typists down
15:25:07  <PublicServer> <Godde> and what is the point of it :P
15:25:09  <Mark> dvorak is to make them faster
15:25:54  <PublicServer> <Godde> isnt it a bit hard when the letters on ur keyboard arent the same as the ones that pop up on the screen?
15:25:59  <tneo> more efficient
15:26:09  <PublicServer> <Godde> xD how do i change? ;D
15:26:09  <tneo> touch typing :)
15:26:30  <Mark> i got blank keys :P
15:26:55  <Mark> most of them that is
15:27:08  <tneo> old keyboard ;-)
15:27:09  <Mark> they just worn off
15:27:11  <Mark> yeah
15:27:20  <Godde> xD when i was 12, i wrote faster than the teacher that tried to learn us "touch"
15:27:59  <Mark> my teacher was 65
15:28:10  <Mark> he did like 2 wpm
15:28:14  <tneo> I tutored myself
15:28:33  <Mark> i never did proper 10 finger typing
15:28:39  <tneo> so my keyboard handling isn't exacatly qwerty proof, and perhaps that explains the more difficulty to adjust to dvorak
15:28:40  <PublicServer> <Godde> me neither
15:28:44  <ZarenorDarkstalker> I'm pretty fast, but i usually watch my fingers...
15:28:49  <Mark> but with dvorak it feels more natural
15:28:52  <tneo> I never wathc my fingers
15:29:19  <ZarenorDarkstalker> and i might try dvorak, but i doon't have that old a kboard.. and i can't find a dvorak oone anywhere around
15:29:26  <Mark> lemme see if i already forgot qwerty
15:30:07  <Godde> how do i change to dvorak then, i'm curious now :P
15:30:31  <Mark> heh i did forget it
15:30:41  <Mark> might be annoying at school
15:30:54  <Mark> Godde: do you use windows?
15:30:58  <PublicServer> <Godde> ye
15:31:43  <Mark> do you know how to change your keyboard layout?
15:31:50  <Mark> dvorak is in the list
15:31:56  <PublicServer> <Godde> ye, i think so - but i cant find dvorak
15:32:06  <PublicServer> <Godde> i'll try again then
15:32:12  <Mark> United States - dvorak
15:32:40  <Mark> it'll be strange and slow at the start
15:32:44  <PublicServer> <Godde> is there any way to only change certain letters? im using a norwegian keyboard - would like to keep ÆØÅ
15:32:57  <Godde> 
15:33:33  <planetmaker> then use norwegian - dvorak? provided it exists.
15:33:54  <Godde> doesnt
15:33:57  <Godde> qwerty
15:34:04  <uliko> there's svorak for swedish and it should be doable to remap  to the norweigan ones
15:34:04  <Godde> its still the same.... *go fix*
15:34:41  <Thijs> !players
15:34:42  <PublicServer> Thijs: Client 436 (Orange) is jondisti, in company 1 (Metropolis)
15:34:42  <PublicServer> Thijs: Client 438 (Orange) is Godde, in company 1 (Metropolis)
15:35:15  <Thijs> !password
15:35:15  <PublicServer> Thijs: havens
15:35:26  <PublicServer> *** Thijs joined the game
15:36:50  <Godde> ydco co ecuu.p.by VL
15:37:10  <Godde> yep - it'll definately take some time to get used to :P
15:38:16  <uliko> i'd recommend uninstalling qwerty or it'll take ages to convert
15:39:36  <Godde> nah, i'll still have to use qwerty at school
15:41:14  <Godde> i'll have to remember to change back to qwerty before i turn off my computer, or it'll take ages to figure ouot my password
15:42:58  <Mark> hehe
15:43:08  <Mark> print out the layout
15:43:19  <PublicServer> <Godde> check out !bottleneck and !b
15:44:15  <PublicServer> <Thijs> are yoy going to fix it?
15:44:22  <PublicServer> <Thijs> or keep it as a bad pbs example
15:44:27  <PublicServer> <Godde> i have no idea how to tbh
15:44:28  <uliko> !password
15:44:28  <PublicServer> uliko: affirm
15:44:50  <PublicServer> *** uliko joined the game
15:45:24  <PublicServer> <Thijs> this should work
15:46:10  <PublicServer> <Thijs> hmm, just moved the bottle neck
15:46:21  <PublicServer> <Godde> ye
15:46:31  <PublicServer> <Godde> might just be a bad network alltogether
15:46:40  <PublicServer> <Thijs> or too many trains
15:46:43  <PublicServer> <Godde> true
15:47:57  <PublicServer> *** uliko has left the game (connection lost)
15:49:41  <tneo> always fix Thijs :P
15:50:35  <PublicServer> <Thijs> hmm, trottingbridge is not really growing that fast
15:51:26  <Godde> uh et uh et uh et uh et
15:51:35  <Godde> getting the hang of it! ^^
15:51:46  *** Levi has quit IRC
15:54:29  <Ammler> @wiki srnw
15:54:29  <Cooper> http://www.openttdcoop.org/wiki/srnw
15:54:45  <Mark> :)
15:55:31  <Godde> are there any scandinavian guides to drovak? found a website for english - but that wont learn me 
15:58:14  <Mark> how's swedish? http://learn.dvorak.nl/?lang=sv;lesson=1;input=dvorak
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15:58:41  *** ChanServ sets mode: +o StarLite
15:58:48  <Mark> speedtest: http://norwegian-speedtest.10-fast-fingers.com/
15:58:55  <Mark> also might help
15:59:02  <Godde> ye, i tried that one already :D although for qwerty
15:59:16  <Mark> i'll warn you though, its frustating at first
15:59:20  <Godde> yea
15:59:30  <Mark> dinner time
15:59:36  <Godde> but if i train 15 mins each day, i have to get better sometime
15:59:36  <Mark> good luck ;)
15:59:39  <Godde> ;D
15:59:42  <Mark> meh
15:59:58  <Mark> just do it cold-turkey :P
16:00:11  <Mark> dont use qwerty at all anymore
16:00:36  <Mark> after a week im doing 250cpm with dvorak
16:00:52  <Mark> back in a bit
16:02:59  <Ammler> Mark: does dvorak just change they keys or also change some combinations, like I have "." and ":" on the same button.
16:03:33  <Ammler> if I would use dvorak, can I just move the button, so I have still . and : on the same button?
16:04:19  <Godde> if you use it for your own language, they should still be the same
16:04:39  <Godde> if not, there might be some miraculous way to change it yourself, shouldnt be that hard
16:06:12  <Godde> not bad - 100  words per minute with qwerty
16:07:16  <PublicServer> <Thijs> oops
16:09:26  <Godde> gtg guys cya
16:09:42  <PublicServer> <Thijs> bye
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16:19:22  <phatmatt> !password
16:19:22  <PublicServer> phatmatt: scours
16:19:42  <PublicServer> *** phatmatt joined the game
16:24:49  <PublicServer> *** phatmatt has left the game (leaving)
16:24:49  <PublicServer> *** phatmatt has left the game (connection lost)
16:30:36  <PublicServer> *** Thijs has left the game (connection lost)
16:31:06  <Thijs> game is getting really laggy
16:31:19  <Thijs> !password
16:31:19  <PublicServer> Thijs: cartel
16:31:24  <planetmaker> !info
16:31:24  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Metropolis'  Year Founded: 2050  Money: 25522706669  Loan: 0  Value: 25942458086  (T:1367, R:4, P:0, S:0) unprotected
16:31:30  <planetmaker> o_O
16:31:35  <PublicServer> *** Thijs joined the game
16:31:42  <planetmaker> I'm not surprised about that, Thijs .
16:32:00  <Thijs> no, 1300 trains
16:32:07  <Thijs> and some really big cities
16:32:32  <Thijs> Think we have almost 2m inhabitants
16:33:24  <Thijs> 1.940.786 atm
16:35:04  <PublicServer> *** Thijs has left the game (leaving)
16:35:05  <PublicServer> *** Thijs has left the game (connection lost)
16:38:23  <mitooo> !info
16:38:24  <PublicServer> mitooo: #:1(Orange) Company Name: 'Metropolis'  Year Founded: 2050  Money: 25701035257  Loan: 0  Value: 26092571542  (T:1367, R:4, P:0, S:0) unprotected
16:38:49  <mitooo> wow 25 billion
16:39:59  <PublicServer> *** tneo has left the game (connection lost)
16:40:20  <planetmaker> money is no issue
16:40:26  <planetmaker> and never our goal
16:40:33  <PublicServer> *** tneo joined the game
16:41:54  <SmatZ> but it doesn't mean anyone should spend money for nothing... demolishing water, terraforming and such :-p
16:42:22  * planetmaker hugs SmatZ who's obviously quite right
16:44:26  <SmatZ> :-)
16:48:47  <PublicServer> *** tneo has left the game (leaving)
16:48:47  <PublicServer> *** tneo has left the game (connection lost)
16:58:26  <Ammler> SmatZ: we should transfer the excess money to our bank.
16:58:41  <SmatZ> :-D
16:58:48  <SmatZ> it would help the economy :)
17:00:29  <Xaroth> hm, 1 on 1 trade to my bank account, yes puhlease
17:00:56  <planetmaker> lool. 50% go to mine, please
17:01:03  <Xaroth> 50%?
17:01:08  <planetmaker> sure.
17:01:18  <Xaroth> pff
17:01:20  <Xaroth> greedy git :P
17:01:29  <Xaroth> you only need like.. 1% of that to never EVER have to work again :P
17:01:32  <planetmaker> on the contrary. modest :P
17:01:59  <planetmaker> I'm thinking in terms of utilitarism :)
17:02:21  <planetmaker> only a very minor part of that is for me ... like maybe 50k / year :)
17:02:28  <Xaroth> I'll take 5%, and live off of interest :)
17:02:34  <planetmaker> :)
17:04:13  <Xaroth> 5% off of .. 25b.. hmm
17:04:23  <Xaroth> that's like.. >1b O_O
17:04:40  <planetmaker> he :)
17:04:46  <Xaroth> means, 10m per % of interest rate
17:04:50  <Xaroth> per year..
17:05:00  <planetmaker> sufficient, I guess :)
17:05:04  <Xaroth> har har
17:05:14  <planetmaker> hm... do that with 10b... and it's 100M
17:05:21  <Xaroth> imagine the fun you can do with that
17:05:24  <planetmaker> quite alright, I say :)
17:05:37  <planetmaker> dunno, whether life would be more fun.
17:05:52  <Xaroth> I'd still work.. only not 45h/week :P
17:06:27  <planetmaker> hehe :)
17:06:44  <planetmaker> one could skip the boring parts and pay a person to do that.
17:06:51  <Xaroth> exactly
17:06:55  *** Wurzel49 has quit IRC
17:07:16  <Xaroth> well, technically, 5% would mean 1m per month of interest
17:07:24  <Xaroth> .. or 30k per day
17:08:06  <Xaroth> 20 per minute
17:08:24  <ZarenorDarkstalker> i could live off 20 pounda a minute
17:08:36  <planetmaker> haha :)
17:08:38  <Xaroth> you could feed a few 3rd world countries with that
17:08:54  <ZarenorDarkstalker> ahah... depends on the size of said countries
17:09:15  <Xaroth> that's, 1.25k per hour
17:09:16  <planetmaker> I can easily live of 1€ / minute
17:09:30  <ZarenorDarkstalker> 1 euro? I could too..
17:09:40  <ZarenorDarkstalker> in this pot econ in the US.. 2 dollars a minute?
17:09:52  <Xaroth> planetmaker: 30+k per month?
17:09:52  <ZarenorDarkstalker> I tend to spen hours at home not really spending much
17:10:03  <planetmaker> Xaroth, he, yes :)
17:10:09  <planetmaker> that's why.
17:10:20  <Xaroth> half a mil a year
17:10:22  <Xaroth> nice...
17:10:30  <Xaroth> i could live off of that :P
17:10:38  <planetmaker> Xaroth, I said, I *could* Not that I get.
17:10:46  <Xaroth> i know
17:10:51  * Xaroth is daydrooling
17:12:38  <ZarenorDarkstalker> I'd very much like that... go on spending like i do now (read: not much) until i buy myself a nice computer... and i cna easily spend.... a weeks-worth or so on a very nice computer or two
17:13:00  <planetmaker> ZarenorDarkstalker, that's about my plan, too :)
17:13:03  *** AntB has joined #openttdcoop
17:13:08  <ZarenorDarkstalker> THat's first...
17:13:29  <ZarenorDarkstalker> get a nice phenom II black with something like 12GB of DDR3...
17:13:54  <ZarenorDarkstalker> two GTX 295 4GB SLI'd...
17:14:03  * ZarenorDarkstalker is also nearly drooling
17:14:11  <AntB> (O_o)
17:14:43  <planetmaker> he... though I might get a new washing machine first :P
17:14:55  <planetmaker> (anti-climax, I know :P )
17:15:01  <AntB> lol
17:15:02  <ZarenorDarkstalker> lol..
17:15:13  <Xaroth> that's why i want the 5% deal :P
17:15:15  <ZarenorDarkstalker> I don't really need a nmnew one, we have a recent-enough HE one
17:15:46  <Xaroth> means i can buy my own crib asap, and still be able to afford a car.. a pc.. and furniture
17:16:20  <planetmaker> yep :)
17:16:41  <ZarenorDarkstalker> would be nice.. would sure get me through any college( or uni, depending on how you call them) quite nicely with more than a bit left over
17:17:09  <AntB> !ver
17:17:18  <AntB> !version
17:17:18  <PublicServer> AntB: Autopilot AP+ 3.0 Beta (r699M)
17:17:29  * AntB *facepalm*
17:17:37  <AntB> !revision
17:17:37  <PublicServer> AntB: Game version is r16189
17:24:22  <PublicServer> *** jondisti has left the game (leaving)
17:24:22  <PublicServer> *** jondisti has left the game (connection lost)
17:24:23  <PublicServer> *** Game paused (not enough players)
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17:56:39  <Ammler> !content
17:56:39  <PublicServer> *** Ammler has updated content from BaNaNaS.
17:56:56  <Ammler> !content
17:56:56  <PublicServer> *** Ammler has updated content from BaNaNaS.
17:57:17  <Ammler> hmm, needs a wait before :-)
18:04:37  <PublicServer> *** Godde has left the game (leaving)
18:04:37  <PublicServer> *** Godde has left the game (connection lost)
18:05:58  *** Godde has quit IRC
18:06:02  <Strixer> !players
18:06:04  <PublicServer> Strixer: There are currently no clients connected to the server
18:06:21  <Strixer> !password
18:06:21  <PublicServer> Strixer: cougar
18:06:54  <PublicServer> *** Strix joined the game
18:16:55  <PublicServer> *** Strix has left the game (leaving)
18:16:55  <PublicServer> *** Strix has left the game (connection lost)
18:20:15  *** Sol2 has joined #openttdcoop
18:20:18  <Sol2> hi everyone
18:20:20  <Sol2> !prior
18:20:24  <Sol2> `prior
18:20:24  <Webster> Bugger, I dunno!
18:20:28  <Sol2> prior
18:20:30  <Sol2> ~prior
18:20:31  <Sol2> ...
18:20:34  <Sol2> wt...
18:20:44  <Sol2> `wiki
18:20:44  <Webster> No idea!
18:20:47  <Sol2> - .-
18:20:50  <Sol2> !wiki
18:20:50  <PublicServer> Sol2: http://www.openttdcoop.org/wiki/Main_Page
18:21:38  *** mitooo has quit IRC
18:22:40  <Sol2> hey guys
18:22:57  <Sol2> i'm trying to build a huge and complex network on a new map
18:23:07  <Sol2> it contains over 160 trains now
18:23:22  <Sol2> 2 going lanes and 2 coming lanes
18:23:32  <Sol2> and have a few traffic until now : )
18:23:41  <Sol2> maybe i'm succeeding thistime
18:26:07  *** MooUK has left #openttdcoop
18:29:54  <Ammler> !content
18:30:05  <PublicServer> *** Ammler has updated content from BaNaNaS.
18:31:11  <KenjiE20> `prio
18:31:11  <Webster> A shortening of 'Priority', see: http://www.openttdcoop.org/wiki/Priorities
18:31:14  <KenjiE20> ^
18:32:36  <Sol2> lol
18:32:38  <Sol2> prio
18:32:39  <Sol2> hehe
18:32:42  <Sol2> thx anyway
18:32:56  <Sol2> found it by searching at wiki : )
18:33:17  <KenjiE20> 'glossary
18:33:22  <KenjiE20> `glossary
18:33:22  <Webster> bananas, bbh, cl, coop, ecs, ecsvectors, ice, is, lb, ll, ml, mm, nars, pax, pbs, pf, prio, prios, ps, setdef, sl, slh, sml, tf, tgv, tl, rr, rv, rvs, yapf, stationwalk, stationwalking, distantjoin, srnw
18:33:27  <KenjiE20> ^ the full list
18:33:28  *** Polygon has joined #openttdcoop
18:33:39  <Sol2> oh, thx
18:33:40  <Sol2> XD
18:34:05  <Sol2> omg
18:35:14  <Sol2> made a wrong prio
18:35:36  <Sol2> mistaken
18:36:17  *** UFO64 has quit IRC
18:42:04  <Sol2> i hav now 177 trains
18:42:06  <Sol2> lol
18:42:59  <Sol2> getting some prios on the rail seems nice XD
18:53:54  <Booth> 2cc train set has a bug in it
18:54:40  <SmatZ> Cooper, Webster, PublicServer... any other bots here?
18:55:42  <Ammler> SmatZ: brot
18:55:59  <Ammler> SmatZ: why do you ask?
18:56:11  <SmatZ> just wondering :)
18:56:14  <Ammler> :-)
18:56:24  <SmatZ> why aren't 2 bots enough
18:56:24  <Booth> as i said 2cc train set has a bug
18:56:32  <Ammler> we like to reduce them to 1+ap
18:56:52  <SmatZ> `help
18:56:52  <Webster> SmatZ: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
18:56:55  <SmatZ> !help
18:56:55  <PublicServer> SmatZ: http://www.openttdcoop.org/wiki/IRC_Commands
18:56:57  <SmatZ> @help
18:56:57  <Cooper> SmatZ: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
18:57:05  <Ammler> but our "hoster" isn't somehow available lately
18:57:09  <SmatZ> what's the escape character for Brot?
18:57:11  <Ammler> (Osai)
18:57:23  <Ammler> brot does just annouce
18:57:28  <SmatZ> ah ok :)
18:57:36  <Ammler> oh there is 5th
18:57:40  <Ammler> CIA-3:
18:57:42  <SmatZ> .... :-D
18:58:37  <Booth> i bet there are even more than that in teh list
18:58:41  <Ammler> Webster: and Cooper are supybots
18:58:42  <Webster> 10-4, Ammler.
18:58:47  <Ammler> brot is eggdrop
18:58:58  <Booth> eggdrop?
18:59:04  <Booth> `help
18:59:04  <Webster> Booth: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
18:59:26  <Booth> isnt webster going to replace cooper?
18:59:57  <Ammler> my fav solution, yes. :-)
19:00:55  <Ammler> would someone miss the IRC logs?
19:01:21  <Booth> well in 2cc the cpapcity of a px mu carrage combined with the TGV duplex is 75, but the window which you buy train declares it as 45 same as the TGV atlantiuqe and TGV thalys
19:01:25  <SmatZ> never used them...
19:01:39  <Booth> i keep my own logs
19:01:42  <KenjiE20> well the existing logs will stay up if/when cooper dies
19:01:43  <Booth> but they are useful
19:02:07  <Ammler> KenjiE20: you mean, since webster is here?
19:02:47  <KenjiE20> I mean the webpage will stay even when cooper's gone
19:05:38  <Ammler> well, I would ask for deleting then.
19:05:50  *** mitooo has joined #openttdcoop
19:06:11  <Ammler> or we don't care at all :-)
19:08:07  <mitooo> !playercount
19:08:07  <PublicServer> mitooo: Number of players: 0
19:21:43  <Sol2> learning everyday
19:22:22  *** WebIRC-56 has joined #openttdcoop
19:23:52  *** Zulan has joined #openttdcoop
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19:48:41  <Booth> !help
19:48:41  <PublicServer> Booth: http://www.openttdcoop.org/wiki/IRC_Commands
19:55:37  *** PeterT has joined #openttdcoop
19:56:02  <PeterT> !password
19:56:02  <PublicServer> PeterT: malted
19:58:52  <Sol2> `PBS
19:58:52  <Webster> Path Based Signalling, see: http://www.openttdcoop.org/wiki/PBS
19:59:16  <PeterT> !password
19:59:16  <PublicServer> PeterT: malted
19:59:26  <PeterT> anyone in the server?
19:59:32  <SmatZ> !players
19:59:33  <PublicServer> SmatZ: Client 451 (Orange) is Peter, in company 1 (Metropolis)
19:59:39  <PublicServer> *** Peter joined the game
19:59:43  *** Godde has joined #openttdcoop
19:59:57  <Godde> hey folks
20:00:04  <Godde> !playercount
20:00:04  <PublicServer> Godde: Number of players: 1
20:00:08  *** TinoM has quit IRC
20:00:08  <PeterT> hey
20:00:23  <PeterT> will you join the openttd coop game so that it unpause please?
20:00:32  <Godde> sure
20:00:34  <Godde> !password
20:00:34  <PublicServer> Godde: malted
20:00:36  <PublicServer> <Peter> thanks
20:00:55  <PublicServer> *** Game unpaused (enough players)
20:01:04  <Sol2> lol
20:01:08  <PublicServer> *** Godde joined the game
20:01:08  <PublicServer> <Peter> thanks
20:02:25  <PublicServer> <Peter> thank you
20:02:28  <PublicServer> <Peter> godde
20:02:40  <PublicServer> <Godde> np
20:03:01  <PublicServer> <Peter> i used to join twice but they told me that they would ban me
20:03:05  <Sol2> `glossary
20:03:06  <Webster> bananas, bbh, cl, coop, ecs, ecsvectors, ice, is, lb, ll, ml, mm, nars, pax, pbs, pf, prio, prios, ps, setdef, sl, slh, sml, tf, tgv, tl, rr, rv, rvs, yapf, stationwalk, stationwalking, distantjoin, srnw
20:03:14  <Sol2> lol
20:03:22  <Sol2> `stationwalk
20:03:22  <Webster> I don't have a clue.
20:03:25  <PublicServer> <Peter> i love stationwalking
20:03:31  <Sol2> `stationwalking
20:03:31  <Webster> The act of creating a station in two spots by adding and removing connecting sections, see: http://www.openttdcoop.org/wiki/Stationwalk
20:03:34  <Xaroth> `yapf
20:03:34  <Webster> Yet Another PathFinder, default PathFinder for rails, see http://wiki.openttd.org/Yet_Another_Pathfinder
20:03:43  <Xaroth> `autottd
20:03:43  <Webster> I have no idea.
20:03:48  <Xaroth> pff, useless :p
20:03:59  <Godde> how old is the regular ottd player_
20:04:02  <Godde> ?
20:04:05  <Xaroth> 42
20:04:16  <Godde> cool ^^
20:04:30  <Xaroth> .. you obviously missed the point... and pun :P
20:04:34  <PublicServer> <Godde> >P
20:04:34  <Sol2> `roro
20:04:34  <Webster> Wish I knew!
20:04:41  <Sol2> hmmm
20:04:57  <PublicServer> <Godde> ok, lets tart somewhere - how old are you?
20:05:10  <Xaroth> me?
20:05:15  <PublicServer> <Godde> why not?
20:05:23  <Xaroth> a year older than last year
20:05:28  <PeterT> !password
20:05:28  <PublicServer> PeterT: malted
20:05:42  <PublicServer> <Godde> what a scientificly correct answer ;)
20:05:42  <PeterT> PeterT:malted
20:06:06  * Xaroth eyes PeterT
20:06:23  <PeterT> what does that mean?
20:06:31  <PeterT> echo asdf
20:06:39  <Xaroth> what does what mean
20:07:13  <Sol2> tart is a "britain english" word?
20:07:18  <Xaroth> yes
20:07:18  <Sol2> as verb
20:07:18  *** PeterT has quit IRC
20:07:21  <Sol2> ' _')?
20:08:05  <KenjiE20> asdf!
20:08:08  <Godde> !password
20:08:09  <PublicServer> Godde: malted
20:08:12  <Godde> !playercount
20:08:12  <PublicServer> Godde: Number of players: 2
20:08:15  <Sol2> lol
20:08:21  <Mark> strange guy that peter
20:08:33  <Mark> !password
20:08:34  <PublicServer> Mark: malted
20:08:34  <Godde> mark! :P i was  gonna ask you earlier - how old art thou?
20:08:49  <Mark> give it a shot? :P
20:09:07  <Godde> between 25 and 35....?
20:09:09  <PublicServer> *** Mark joined the game
20:09:10  <Mark> heh
20:09:11  <Mark> 18
20:09:15  <Godde> hehe xD
20:09:15  *** mixrin has quit IRC
20:09:18  <PublicServer> <Peter> g2g
20:09:30  <Sol2> wiki says "Note no signal right at exit. Otherwise, trains can stop and jam whole junction" in PBS-Terminus station
20:09:59  <Godde> close guess, though :P
20:10:22  <SmatZ> !wiki
20:10:22  <PublicServer> SmatZ: http://www.openttdcoop.org/wiki/Main_Page
20:10:32  <PublicServer> <Godde> *question to everyone*
20:10:35  <PublicServer> <Godde> how long have you been playing?
20:10:50  <Booth> 12 years
20:10:56  <Booth> on and off
20:11:05  <Mark> since about '95
20:11:07  <Sol2> i'm not playing in public server, in case of openttd, about a month maybe
20:11:09  <PublicServer> <Godde> not bad
20:11:14  <Mark> with some years inbetween
20:11:29  <Booth> i got it free with my first familey pc in 95
20:11:30  <Mark> since openttd 0.3 something
20:11:33  <KenjiE20> ^ what mark said
20:11:35  <Sol2> lol
20:11:43  <Mark> ant ttd in the nineties
20:11:43  <Booth> but played openttd since 5.1
20:11:45  <Sol2> ottd 0.3 published in '95?
20:11:46  <SmatZ> Sol2: can you send me a link?
20:11:55  <SmatZ> Sol2: rather ~2004-5
20:11:55  <Sol2> http://www.openttdcoop.org/wiki/Image:Pbs-terminus.png
20:11:56  <KenjiE20> think tt
20:11:58  <Booth> no ttd came out in 95
20:12:00  <KenjiE20> not ottd
20:12:04  <Sol2> lol
20:12:05  <Sol2> yeap
20:12:13  <PublicServer> <Godde> not bad
20:12:15  <PublicServer> <Godde> ^^
20:12:43  <Sol2> in case of my tt/ttd history, it started around '95~'98 something
20:13:06  <SmatZ> Sol2: I see no reason for that... :(
20:13:21  <KenjiE20> yea, Sol2 that doesn't actually matter unless the entire line is jammed
20:13:28  <Sol2> lol
20:13:29  <KenjiE20> in which case you've got bigger problems anyway
20:13:38  <Sol2> hey
20:13:41  <PublicServer> <Godde> i started when i was around 6 years old - so about 9 years for me xD didnt have any idea how to build a network up until a year ago
20:13:48  <Sol2> KenjiE20, i'm rolling about 180 trains now : )
20:13:57  <KenjiE20> cool
20:14:08  <Sol2> lol
20:14:13  <Sol2> 190 trains in one network
20:14:35  <Mark> you might impress us with 2000
20:14:36  <KenjiE20> i still have some of my old saves and .scx screenies from TTDLX DOS days :)
20:14:39  <Mark> no offense
20:14:47  <SmatZ> impressive for TTD metrics, but ... a bit odd for coop metrics ;)
20:14:59  <Sol2> 70 trains stop at one stations and 75 trains at another
20:15:12  <Sol2> 1st one is power station and 2nd one is factory XD
20:15:14  <Mark> see pzg05
20:15:25  <Mark> 800 at one station
20:15:31  <Sol2> pzg05?
20:15:43  <SmatZ> http://www.openttdcoop.org/wiki/ProZone:Archive_-_Games_1_-_10#gameid_5
20:15:57  <Sol2> lol
20:16:03  <Sol2> i might learn form it XD
20:16:12  <PublicServer> *** Mark has left the game (leaving)
20:16:13  <PublicServer> *** Mark has left the game (connection lost)
20:16:47  <KenjiE20> speaking of archives, 139 still isn't up
20:17:05  <KenjiE20> and i don't even remember what it was anymore
20:17:27  <Sol2> lol
20:17:28  <Mark> wasnt it yours?
20:17:35  <KenjiE20> 138 was
20:17:36  <Mark> nvm
20:17:40  <Mark> yeah
20:18:13  <KenjiE20> hmm, we've had no usual suspects since... 134
20:18:34  <Mark> hehe
20:18:45  <Mark> thats not good actually
20:19:04  <Booth> i love PZG 05
20:19:47  <Mark> yeah
20:19:57  <Mark> really is a piece of art
20:20:09  <Sol2> lol 811 trains at one station!
20:20:09  <PublicServer> *** Godde has left the game (leaving)
20:20:09  <PublicServer> *** Godde has left the game (connection lost)
20:20:09  <PublicServer> *** Game paused (not enough players)
20:21:01  <Mark> yeah that station must be my biggest
20:21:34  <Godde> PZG5 is just..... jawdroppingly amazing
20:22:04  <Mark> at that point it got too heavy
20:22:17  <Mark> otherwise we'd have gone further
20:22:43  <Sol2> there's no "jawdroppingly" in my dictionary
20:23:32  <Sol2> but it seems as exclamation like 'f**ing amazing' or sth else
20:23:34  <Sol2> XD
20:23:57  <Godde> ^^
20:24:11  <Sol2> huge junction with prios
20:25:13  <Sol2> 8 mainline rite?
20:26:07  <Mark> the outer yes
20:27:41  <Sol2> where's Thraxian
20:27:42  <Sol2> ?!
20:27:53  <Sol2> i've never seen him recently
20:30:01  <Godde> what do you have to do to join the PZ gameS?
20:30:20  <hylje> a backflip
20:30:26  <Booth> you get invited to Pro Zone
20:30:32  <Booth> buy a member of the admin
20:30:40  <Booth> but at the moment they are not running
20:30:48  <Godde> shame
20:30:55  <Booth> there are only 16 people in the pro zone
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20:33:12  <Godde> i am truly amazed that someone managed to put 2,5k trains on that map xD
20:35:20  <Godde> when u start building a network like that, what part of the network is built first? im always having trouble getting started...
20:35:32  <Godde> seems im always having trouble with everything.... XD
20:35:34  <hylje> we build the big backbones first
20:35:47  <hylje> and then poke smaller leaf nets to fill it with stuff
20:36:26  <Godde> i gotta improve my bbh building skills xD
20:36:30  <DASPRiD> !seen narc
20:36:34  <DASPRiD> :x
20:36:46  <DASPRiD> Mark, seen narc?
20:36:51  <Mark> try @
20:36:56  <Xaroth> @seen narc
20:36:56  <Cooper> Xaroth: narc was last seen in #openttdcoop 1 week, 6 days, 2 hours, 22 minutes, and 11 seconds ago: <narc> Why would we?
20:37:14  <Sol2> pre signals are better at the entrance of station which process many trains at once than path based?
20:37:23  <Xaroth> depends on layout
20:37:27  <Xaroth> most likely, yes
20:37:33  <Sol2> oh
20:37:37  <Mark> you have more contral with pre-
20:37:44  <Mark> control
20:37:46  <Sol2> oh
20:37:51  <Sol2> good
20:37:52  <Sol2> so
20:38:15  <Sol2> it would be better to change up my PBSs to Pre-s?
20:38:17  <Xaroth> simple stations can easily be done by PBS, but large stations are more efficient with pre-sigs
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20:38:51  <Sol2> and need to split the main line into small lines before the station?
20:39:07  <Godde> and u use normal signals when u build bridges on the ml..?
20:39:37  <mitooo> !playercount
20:39:37  <PublicServer> mitooo: Number of players: 1
20:39:38  <Xaroth> I personally use pre-signals for bridges
20:40:23  <Godde> and how do you make trains _not_ stop at penalty stations?
20:40:41  <Mark> using non-stop orders
20:40:56  <Mark> default setting
20:41:04  <Godde> ah
20:41:08  <Godde> so thats what that means xD
20:41:11  <Godde> ...lol
20:41:32  <Godde> i always presumed non-stop was "not stopping" - like waypoints
20:41:44  <Sol2> The entrance before the station which manage more than 820 trains is splitted with presignals
20:41:47  <Sol2> yeah i got it
20:41:53  <Sol2> split and use presignals
20:43:34  <Sol2> non-stop is "go through w/o stoping other stations which trains hav to pass by"
20:43:50  <Sol2> in korean ""
20:44:01  <Sol2> and dictionary says "going direct [nonstop].  ϴ go straight [direct] to; run through  to. "
20:44:33  <Godde> anyone got a good random seed for me to use? ^^
20:44:47  <Xaroth> 42
20:44:54  <Sol2> lol
20:44:55  <Sol2> 42?!
20:44:55  <Godde> the answer to everything!
20:45:26  <Godde> what color do i use? :D
20:45:28  <KenjiE20> you need to read hitchhikers guide, son
20:45:31  <Sol2> BBH means "Back bone hub"?
20:45:40  <Godde> yre
20:45:42  <Godde> ye
20:46:29  <Godde> someone should add more junctions to the junctionary
20:46:56  <Sol2> i just prefer to build the rail lines attached to eachother but it's not good to make an extra junction or split/merge line
20:47:20  <mitooo> !password
20:47:20  <PublicServer> mitooo: fondly
20:47:44  <PublicServer> *** mitooo joined the game
20:48:07  <Sol2> 8->4 merge with just normal signal is also one of the most amazing to me XD
20:48:40  <Godde> 42 seemed to be a pretty good seed :)
20:48:47  <PublicServer> *** mitooo has left the game (leaving)
20:48:48  <PublicServer> *** mitooo has left the game (connection lost)
20:51:23  <Sol2> at the small terminus station, PBS is ok
20:51:25  <Sol2> yeah
20:51:30  <Sol2> i've learned so much
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21:03:57  <PublicServer> *** Game unpaused (enough players)
21:04:08  <PublicServer> *** AmmIer joined the game
21:07:00  *** Brianetta has joined #openttdcoop
21:07:00  *** ChanServ sets mode: +o Brianetta
21:08:29  <PublicServer> <AmmIer> LAG
21:09:25  <Xaroth> lag?
21:13:47  <Godde> irrexf.! V)
21:14:15  <Godde> dvorak ftw :P
21:14:24  <Godde> good night
21:14:24  <Ammler> yep, not able to run it proper anymore
21:14:38  *** Godde has quit IRC
21:15:24  <Ammler> !rcon set max_trains
21:15:24  <PublicServer> Ammler: Current value for 'max_trains' is: '2000' (min: 0, max: 5000)
21:15:29  <Ammler> !rcon set max_trains 1500
21:16:41  <Sol2> we cannot share the monorail with electric nornal rail
21:16:44  <Sol2> so...
21:16:59  <Sol2> how can i upgrade whole rail at once?
21:17:30  <Ammler> send all trains to depot and use the upgrade tool
21:18:24  <Sol2> and how to upgrade the trains?
21:18:37  <Ammler> you don't
21:18:48  <Ammler> you build new trains and clone the orders
21:18:51  <Sol2> i hav to buy new trains?
21:18:54  <Sol2> lol yeah
21:18:55  <Sol2> i c
21:18:58  <Sol2> and..
21:19:12  <Sol2> in case of monorail to maglev, i hav to do same job?
21:19:18  <Ammler> yep
21:19:36  <Sol2> then i'd rather to keep my trains TGV until i get maglev
21:19:37  <Sol2> XD
21:20:42  <Sol2> started with Ginzu 'A4' and now finally i got TGVs hehe
21:20:42  <PublicServer> <AmmIer> if you plan to use maglev, start the game right away at 2060
21:20:49  <Sol2> lol
21:20:57  <Sol2> i'll upgrade whole train after
21:21:16  <Sol2> i wanted to start with kinda "slow" trains at first
21:21:17  <Sol2> XD
21:22:35  <Sol2> who can imagine TGV with coals!
21:23:26  <PublicServer> <AmmIer> nobody plays openttd without newgrfs anymore.
21:23:38  <Sol2> hehe XD
21:24:07  <Sol2> yeah
21:24:14  <Sol2> i got some traffics around the deopt
21:24:16  <Sol2> depot*
21:25:26  <Booth> !password
21:25:26  <PublicServer> Booth: spouse
21:25:39  <PublicServer> *** Chris Booth joined the game
21:26:01  <Razaekel> !password
21:26:01  <PublicServer> Razaekel: spouse
21:26:23  <PublicServer> *** Razaekel joined the game
21:26:54  <PublicServer> <AmmIer> Chris Booth: the s-bahn works nicelsy
21:27:09  <PublicServer> <Chris Booth> it does?
21:27:15  <PublicServer> <Chris Booth> you fixed it
21:27:26  <PublicServer> <Chris Booth> wow
21:27:52  <PublicServer> <AmmIer> I changed a lot
21:28:12  <PublicServer> <Chris Booth> the loops
21:28:22  <PublicServer> <Chris Booth> and over flows
21:28:40  <PublicServer> <AmmIer> no overflow
21:28:41  <PublicServer> <Chris Booth> but still my station design
21:29:00  <PublicServer> <AmmIer> yes, check the last station on a row
21:29:18  <PublicServer> <Chris Booth> goes to the first of the next row
21:29:28  <PublicServer> <Chris Booth> or exits
21:29:42  <PublicServer> <AmmIer> I meant the eol signal
21:29:45  <PublicServer> <Chris Booth> how comes marks city has gorwn so much compared?
21:29:59  <PublicServer> <AmmIer> I can guess
21:30:19  <PublicServer> <AmmIer> town growing is spending over the whole map
21:30:30  <PublicServer> <AmmIer> and marks town was the only one at beginning
21:30:48  <Mark> is that true?
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21:30:54  <PublicServer> <Razaekel> yea
21:31:02  <PublicServer> <AmmIer> I said, "I guess"
21:31:03  <PublicServer> <Chris Booth> was the first to gorw?
21:31:10  <PublicServer> <AmmIer> don't know the code
21:31:14  <Mark> that'd be stupid
21:31:16  <PublicServer> <Razaekel> mark's was the first one with a finished network
21:31:25  <PublicServer> <Razaekel> so his city had more time to grow
21:31:38  <PublicServer> <AmmIer> but it looks like, since all towns could grow
21:31:40  <Mark> mine got to 800k in 30 years
21:31:44  <PublicServer> <AmmIer> they grow slowly
21:31:45  <PublicServer> <Chris Booth> but it has shurnk since yetserday
21:32:04  <PublicServer> <AmmIer> I disconnected the outher not serviced ring
21:32:07  <Mark> it has beem over 920k
21:32:16  <Mark> been
21:32:17  <PublicServer> <Chris Booth> its only 840k now
21:32:32  <PublicServer> <Chris Booth> why such a difference?
21:32:43  <PublicServer> <AmmIer> did you read?
21:32:56  <PublicServer> <Chris Booth> between 920k and 840 k?
21:33:01  <PublicServer> <Chris Booth> why is it shrinking?
21:33:12  <PublicServer> <AmmIer> pls, read again :P
21:33:55  <PublicServer> <Chris Booth> but other towns should makeit shrink should they?
21:34:18  <PublicServer> <Chris Booth> love the random houses at sliggles well east
21:35:02  <PublicServer> *** Razaekel has left the game (connection lost)
21:35:03  <PublicServer> <AmmIer> I had a tunnel from center to there
21:35:11  <PublicServer> <Chris Booth> i can see that
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21:37:03  <PublicServer> <AmmIer> I really like that feeding system
21:37:20  <PublicServer> <Chris Booth> what feeding system (the tunnels)?
21:37:26  <PublicServer> <Chris Booth> or we talking about trains now
21:37:36  <PublicServer> <AmmIer> no, those stations with the transfer to itself
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21:37:46  <PublicServer> <Chris Booth> ohh
21:37:55  <PublicServer> <Chris Booth> i think it was marks idea
21:38:00  <PublicServer> <Chris Booth> i just shrunk it
21:38:27  <PublicServer> <AmmIer> the stations do overlap
21:38:57  <PublicServer> <AmmIer> and the roads are placed wrong, imo
21:39:06  <PublicServer> <Chris Booth> why are teh road wrong?
21:39:15  <PublicServer> <Chris Booth> do yuo think they should be 3 x 3?
21:39:18  <PublicServer> <AmmIer> well, not wrong, just not optimal
21:39:27  *** AntB has joined #openttdcoop
21:39:39  <PublicServer> <Chris Booth> 3 x 3 would give to much overlap i think
21:39:45  <PublicServer> <AmmIer> no 1x3-2x3-1x3
21:40:30  <PublicServer> <AmmIer> not adjacent to the maglev tracks
21:40:50  <AntB> !password
21:40:50  <PublicServer> AntB: flirts
21:41:24  <PublicServer> <Chris Booth> yeah
21:41:25  <PublicServer> *** Ant joined the game
21:41:44  <PublicServer> *** Ant has left the game (connection lost)
21:42:25  <Thijs> !password
21:42:25  <PublicServer> Thijs: flirts
21:42:50  <PublicServer> *** Thijs joined the game
21:43:02  <PublicServer> *** Ant joined the game
21:43:04  <PublicServer> <Thijs> Hi
21:43:10  <PublicServer> <AmmIer> heya
21:43:23  <PublicServer> <Thijs> why did trottingbvridge stop growing
21:44:02  <PublicServer> <AmmIer> did it stop?
21:44:10  <PublicServer> <AmmIer> or just growing slower?
21:44:18  *** hylje has quit IRC
21:44:23  <PublicServer> <Thijs> well, it's hardly growing
21:44:27  <Xaroth> Ammler: you added Bria's server to the ottdc list?
21:44:44  *** hylje has joined #openttdcoop
21:44:51  <Ammler> yep, made some tests
21:44:52  <PublicServer> <Thijs> think this moring it was 630 k, now 656k
21:44:55  <Xaroth> k, cool
21:44:58  <Ammler> we have own server there
21:45:36  <Ammler> and brians server is one of the best non-coop server, so it would be worth to advertise ;-)
21:45:57  <Xaroth> ofc
21:46:02  <Ammler> ofc?
21:46:07  <Xaroth> ofcourse :)
21:46:09  <PublicServer> *** Ant has left the game (leaving)
21:46:09  <PublicServer> *** Ant has left the game (connection lost)
21:46:11  <Ammler> :-D
21:46:26  <Xaroth> I added a splash screen to AutoTTD, to at least have it showing it's loading stuffs
21:46:34  <Xaroth> then i noticed the list got a bit bigger since i last checked :P
21:46:46  <Xaroth> and I noticed the IS server is using a proper server version now :)
21:47:42  <PublicServer> <AmmIer> you grow the city to unconnected stations
21:47:43  <Xaroth> which basically means I have to start finishing that new downloader/updater thing :P
21:48:18  <PublicServer> <AmmIer> you should rather grow from east-west
21:48:31  <PublicServer> <AmmIer> than to south
21:48:38  <PublicServer> *** Chris Booth has left the game (connection lost)
21:48:43  <PublicServer> <Thijs> how do you mean?
21:48:55  <PublicServer> <AmmIer> well, I assume, it was booth
21:49:02  <PublicServer> <AmmIer> who made a tunnel
21:49:35  <Ammler> Xaroth: that is a "custom" string
21:50:10  <Ammler> I would still just add the possiblity to add a "baseurl" for the binaries
21:50:23  <Xaroth> Ammler: I know, but i need to build a system to allow for more 'different' versions
21:50:27  <Xaroth> from a secure location
21:50:34  <Xaroth> as remote lists can't be classed as 'secure'
21:51:00  <Ammler> $BUNDLES_BASE/$MAINPATH/$REV/openttd-$SUBPATH$REV-$OS.$BUNDLE_FORMAT
21:51:43  <Xaroth> well yeh, but some people don't use a compile farm :P
21:52:26  <Ammler> well, then you can add the direct link to the windows binary to the xml
21:52:38  <Xaroth> that's what i'm trying to build :P
21:53:03  <Ammler> (and use that as default)
21:53:17  <Xaroth> I'm trying to make the entire system work like that
21:53:25  <Booth> !passwrod
21:53:28  <Xaroth> a set list of defined server versions, with their binary paths
21:53:32  <Booth> !password
21:53:32  <PublicServer> Booth: flirts
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21:54:20  <Xaroth> only that list would be on a remote location (where the update list is as well), so that the client can re-load that without needing an update
21:54:59  <PublicServer> <Chris Booth> who moved my tunnel
21:55:07  <PublicServer> <AmmIer> me
21:55:11  <PublicServer> <Chris Booth> ooh ok
21:55:20  <PublicServer> <AmmIer> sorry ;-)
21:55:32  <PublicServer> <AmmIer> it is just, that row isn't serviced
21:55:48  <PublicServer> <Chris Booth> i will be soon
21:56:39  <PublicServer> *** Thijs has left the game (connection lost)
21:56:51  <Thijs> !password
21:56:51  <PublicServer> Thijs: videos
21:57:02  <PublicServer> *** Thijs joined the game
21:57:11  <PublicServer> <Chris Booth> i do like your EOL signal idea ammler
21:57:16  <PublicServer> <Chris Booth> at teh end of the rows
21:57:45  <PublicServer> <AmmIer> thx
21:57:49  <PublicServer> *** Xaroth joined the game
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21:57:59  <PublicServer> <AmmIer> it was quite obvious, as I had the idea
21:58:36  <PublicServer> <Chris Booth> you could have put a backwards 2 way PBS signal in there aswell
21:58:43  <PublicServer> <Chris Booth> (instead of)
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21:59:02  <PublicServer> <AmmIer> I guess, I tried
21:59:11  <PublicServer> <AmmIer> it needs a lot penalty
22:00:05  <PublicServer> <Thijs> wow, look at this
22:00:22  <PublicServer> <Thijs> i made a tunnel directly from trottingbridge center
22:00:34  <PublicServer> <Thijs> and immediately houses are being built
22:00:37  <PublicServer> <Xaroth> cloggage at BBH West
22:00:39  <PublicServer> <AmmIer> yeah
22:00:41  <PublicServer> <Thijs> on the outskirts
22:00:48  <PublicServer> <AmmIer> check Sliggleswellwest
22:02:00  <PublicServer> <Thijs> look at station TTBS W2-6
22:02:15  <PublicServer> <Thijs> already 30 houses built
22:02:19  <PublicServer> <Thijs> in two minutes
22:02:26  *** Polygon has quit IRC
22:02:29  <PublicServer> <AmmIer> I meant Sliggleswell east
22:02:36  <PublicServer> <Thijs> ah, yes
22:02:47  <PublicServer> <Thijs> that is also pretty strange
22:03:07  <PublicServer> <Thijs> becasue there is a direct road
22:03:12  <PublicServer> <Thijs> to the center
22:03:16  <XeryusTC> bah
22:03:22  <XeryusTC> my brand new amp might be semi fried :s
22:03:31  <XeryusTC> as the left channel doesnt generate any output :s
22:03:42  <PublicServer> <Chris Booth> what did you do to it?
22:03:44  <Xaroth> o_O
22:06:14  <PublicServer> <Chris Booth> more tunnels and bridge to get sliggleswell to grow
22:06:50  <PublicServer> <Xaroth> Windybridge 1.6 hor, cloggage
22:06:56  <PublicServer> *** Xaroth has joined company #1
22:07:23  <PublicServer> <Xaroth> forced train to skip as another was waiting anyhow, should fix clogging somewhat
22:07:32  <Ammler> windy has bad s-bahn
22:07:44  <Ammler> as you can see on the ICE stations, always empty
22:08:24  <PublicServer> <Chris Booth> my sbahn is a bad sbahn
22:08:39  <Ammler> I disagree
22:08:55  <PublicServer> <Chris Booth> well my primary design is good
22:08:56  <PublicServer> <Xaroth> hah spending 1.1 billion on new trains in 1 year, class
22:09:05  <PublicServer> <Chris Booth> but y moitivation wasnt good
22:09:09  *** Levi has joined #openttdcoop
22:11:48  <PublicServer> <Chris Booth> if i built sliggles well again i would build a sunken sbanh in the same style
22:12:11  *** Seppel has joined #openttdcoop
22:12:11  <PublicServer> <Chris Booth> but i would have a 2 x 2 grid pattern with bridge where ever possible
22:12:18  <PublicServer> <Thijs> sunken s-bahn apparently stops city growth though
22:12:19  *** ^Spike^ has quit IRC
22:12:28  <PublicServer> <Chris Booth> realy?
22:12:33  <PublicServer> <Thijs> look at trottingbridge
22:12:46  <PublicServer> <Thijs> all the bridges hinder city growth
22:12:47  <PublicServer> <Chris Booth> its the way your bridges are
22:12:49  <PublicServer> <Thijs> i think
22:13:16  <PublicServer> <Thijs> maybe a sunken s-bahn with tunnels would be better
22:13:33  <PublicServer> <Chris Booth> yes
22:13:47  <PublicServer> <Chris Booth> underground stations
22:13:54  <PublicServer> <Chris Booth> would slove everything
22:13:55  <PublicServer> <Thijs> but i just added some tunnels
22:14:04  <PublicServer> <Thijs> that really seems to help
22:14:17  <PublicServer> <Chris Booth> maybe a raised sbahn
22:14:23  <PublicServer> <Chris Booth> with tunnels through it
22:14:58  <PublicServer> <Thijs> we will need another game, to get the ideal solution
22:15:15  <PublicServer> <Thijs> i like my layout, especially on the minimap ;)
22:15:43  <PublicServer> <Chris Booth> i dont real like these sorta sbahns though
22:16:02  <PublicServer> <Chris Booth> i like ones where train goes one  RL kinda route
22:16:16  <PublicServer> <Thijs> RL?
22:16:35  <PublicServer> <AmmIer> real
22:16:35  <PublicServer> <Chris Booth> Real Life
22:16:42  <PublicServer> <Thijs> ah
22:16:55  <PublicServer> <Chris Booth> such as london underground map sorta thing
22:17:04  <PublicServer> <Thijs> openTTD =/ RL
22:17:05  *** StarLite has quit IRC
22:17:14  <PublicServer> <Chris Booth> also in RL terminuses are in city centers
22:17:29  <PublicServer> <Chris Booth> openttd ~ RL
22:17:36  <PublicServer> <Chris Booth> it is a representation
22:17:43  <PublicServer> <Thijs> you whish ;)
22:17:56  <PublicServer> <Chris Booth> ok signals are simplfied
22:18:06  <PublicServer> <Chris Booth> and stoping distances are removed
22:18:09  <KenjiE20> and scale
22:18:12  <KenjiE20> and finance
22:18:31  <PublicServer> <Chris Booth> well the finance part can be patched
22:18:43  <PublicServer> <Chris Booth> scale well that is debateable
22:18:51  <PublicServer> <Chris Booth> look at the french TGV network
22:19:02  <PublicServer> <Chris Booth> or japans high speed lines
22:19:11  <PublicServer> <Chris Booth> they cost triilion of £
22:19:13  <KenjiE20> ttd's scale is variable and in places flat out wrong
22:19:21  <KenjiE20> but who cares?
22:19:33  <PublicServer> <Chris Booth> i dont
22:19:39  <PublicServer> <Chris Booth> i just want underground stations
22:19:59  <PublicServer> <Chris Booth> maybe and underground rail option
22:20:05  <PublicServer> <Chris Booth> like in RCT
22:21:20  <PublicServer> *** Peter has left the game (leaving)
22:21:20  <PublicServer> *** Peter has left the game (connection lost)
22:21:39  <PublicServer> <AmmIer> no houses on double slop
22:21:42  <PublicServer> *** Xaroth has left the game (leaving)
22:21:42  <PublicServer> *** Xaroth has left the game (connection lost)
22:22:29  <PublicServer> <Thijs> what do you mean, double slope
22:23:04  <PublicServer> <AmmIer> check !double
22:23:11  <PublicServer> <AmmIer> dunno, how they are called
22:24:30  <PublicServer> <Chris Booth> whats going on at !double?
22:24:44  <PublicServer> <AmmIer> no house
22:25:15  <PublicServer> <Chris Booth> why no houses?
22:25:28  <Xaroth> because of they way they are sloped
22:25:36  <PublicServer> <AmmIer> ttd won't build a house there, thats all :-)
22:25:50  <Xaroth> houses can only be built on slopes of which one or two corners are sloped, not three
22:25:51  <PublicServer> <Chris Booth> what about offices?
22:25:55  <PublicServer> <AmmIer> so you should avoid them
22:26:15  <PublicServer> <AmmIer> nothing
22:26:26  <PublicServer> <AmmIer> no house, no tracks nothing
22:26:43  <PublicServer> <AmmIer> ah well
22:26:45  <PublicServer> <Chris Booth> tracks built on them
22:26:50  <PublicServer> <AmmIer> tracks are possible now
22:26:59  <PublicServer> <AmmIer> :P
22:27:07  <PublicServer> <Chris Booth> so do roads
22:27:25  <PublicServer> <Chris Booth> canals dont
22:27:30  <PublicServer> <AmmIer> but still no houses no stations
22:27:55  <PublicServer> <AmmIer> and no depots
22:28:00  <PublicServer> <Chris Booth> i see what you mean
22:28:07  <PublicServer> <Chris Booth> with the HQ
22:28:33  <PublicServer> <AmmIer> the hq is on a single slop
22:28:58  <PublicServer> <Chris Booth> try and lower any of th 4 corners
22:29:38  <PublicServer> <AmmIer> :-)
22:29:48  <PublicServer> <Chris Booth> same as the housing issue
22:29:51  <Xaroth> nn, off to bed
22:30:24  <PublicServer> <Chris Booth> look under trotting bridge airport
22:30:24  <PublicServer> <AmmIer> gn
22:30:27  <PublicServer> <Chris Booth> gn
22:31:04  <PublicServer> <AmmIer> what is there?
22:31:13  <PublicServer> <Chris Booth> ammler look under trottingbridge airport
22:31:41  <PublicServer> <Chris Booth> look at the ground you can build it on
22:31:51  <PublicServer> <AmmIer> don't see it
22:32:00  <PublicServer> <Chris Booth> next to the HQ
22:32:09  <PublicServer> <Chris Booth> delete the airport
22:32:10  <PublicServer> <AmmIer> yes
22:32:32  <PublicServer> <AmmIer> still single slops
22:32:37  <PublicServer> <Chris Booth> i know
22:32:50  <PublicServer> <Chris Booth> but you can build an airport on it
22:49:16  *** Webster has joined #openttdcoop
22:49:25  <mensi> I'm already deep in it
22:49:37  <mensi> we're programming an OS ontop of L4
22:49:43  <PublicServer> <Chris Booth> and API calls for OS'
22:50:53  <mensi> I already implemented: memory management, paging, swapping, process management, NFS driver, console over UDP
22:51:03  <mensi> next up for friday: clock driver
22:51:09  <mensi> and after that ELF loading
22:51:15  <PublicServer> <Chris Booth> sounds fun
22:51:18  <PublicServer> <Chris Booth> what year you in
22:51:31  <mensi> 4th as far as I can remember
22:51:44  <mensi> don't have may bachelor yet tough
22:51:44  <PublicServer> <Chris Booth> so you are doing some sort of masters
22:51:46  <PublicServer> <AmmIer> Chris Booth: seriously
22:51:56  <PublicServer> <Chris Booth> what?
22:51:57  <PublicServer> <AmmIer> you don't need to be online just for me.
22:52:10  <PublicServer> <Chris Booth> i just changed to my laptop its fine
22:52:59  <PublicServer> <Chris Booth> any one know where i can get a Nvidia 8800gts from for less than £100?
22:53:34  <mensi> swapping onto NFS was hairy
22:53:46  <Booth> or just a decent graphichs card from for 100?
22:54:38  *** Polygon has joined #openttdcoop
22:54:43  <Razaekel> get a 9800 GT for like 115
22:59:28  *** Polygon has quit IRC
23:05:29  <Booth> i found a nice card i think
23:05:30  <Booth> http://cgi.ebay.co.uk/INNO3D-NVIDIA-1GB-9800GT-GRAPHICS-CARD-1-GB-9800-GT_W0QQitemZ350195400950QQcmdZViewItemQQptZUK_Computing_Computer_Components_Graphics_Video_TV_Cards_TW?hash=item350195400950&_trksid=p3286.c0.m14&_trkparms=72%3A1699%7C66%3A2%7C65%3A12%7C39%3A1%7C240%3A1308%7C301%3A1%7C293%3A1%7C294%3A50
23:05:35  <Booth> any idea on this
23:06:03  <KenjiE20> the 9800's are nice
23:06:21  <KenjiE20> basically rebranded 8800gtx's iirc
23:06:33  <KenjiE20> with smaller dies
23:06:47  <Booth> then that is the card for me
23:08:23  <PublicServer> <Chris Booth> lots of build at sliggleswell
23:14:52  *** Booth is now known as Booth{Bad_Boy}
23:15:04  *** Booth{Bad_Boy} is now known as Booth
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23:22:14  <PublicServer> <Chris Booth> ammler you finished now?
23:22:23  <PublicServer> <AmmIer> oh
23:22:26  <PublicServer> <AmmIer> no
23:22:31  <PublicServer> <AmmIer> no
23:22:34  <PublicServer> <AmmIer> I am  :P
23:22:44  <PublicServer> <AmmIer> thanks for watching :-)
23:22:45  <PublicServer> <Chris Booth> doesnt matter if you are
23:22:54  <PublicServer> <Chris Booth> i will just continute to watch
23:23:09  <PublicServer> <Chris Booth> and call every one in #openttd idiot
23:23:16  <PublicServer> <AmmIer> well, I will leave now
23:23:35  <Ammler> what happens?
23:24:04  <Booth> nothing
23:24:12  <Booth> one of them said they would hack my computer
23:24:18  <Booth> and i said i bet they couldnt
23:24:48  <Ammler> well, Bjarni is ok.
23:25:10  <Booth> as in he can hack my pc?
23:25:16  <Booth> or isnt that way inclind
23:28:05  <SmatZ> Booth, you are a newbie :-p
23:28:28  <Ammler> not a noob?
23:28:39  <SmatZ> but calling "every one in #openttd idiot" could offend many people here
23:28:44  <SmatZ> whatever :)
23:28:49  <Ammler> :-)
23:29:00  <Ammler> well around 50% from here is in #openttd
23:29:04  <SmatZ> probably rather newbie :)
23:29:10  <SmatZ> hehe
23:30:02  <SmatZ> I am trying not to be offensive
23:30:07  <SmatZ> and to be realistic :)
23:30:57  <SmatZ> you just didn't have your "strongest" moment now ;)
23:32:46  <Booth> lol
23:32:56  <Booth> i dont have many strong moments
23:33:34  <mensi> then go to the fitness center ;)
23:34:03  *** Booth is now known as Booth{Official_Idiot}
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23:36:09  <Booth{Official_Idiot}> someone took funny pills this morning (mensi)
23:37:11  <mensi> hmm
23:37:16  <mensi> haven't had any pills lately
23:37:45  *** Brianetta has quit IRC
23:38:01  <SmatZ> maybe that's the reason :-/
23:39:00  <mensi> hehe ;)
23:39:01  <Ammler> Booth{Official_Idiot}: I hope, I am not quilty, you are awake because of me.
23:39:07  <mensi> hmm
23:39:15  <mensi> awake is the right keyword
23:39:23  <Ammler> well, he isn't :-)
23:39:30  <mensi> I should have went to bed 2 hours ago hrmpf
23:39:32  <Ammler> he is sleep-spaking
23:42:01  <mensi> "Handel mit und Reparaturen von Landmaschinen und anderen Motorfahrzeugen" interessant ;)
23:42:48  <Booth{Official_Idiot}> i am awake
23:42:50  *** Booth{Official_Idiot} is now known as booth
23:43:19  *** booth is now known as Booth
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23:45:41  *** Booth is now known as Booth{1d1ot}
23:45:59  *** frosch123 has joined #openttdcoop
23:46:11  <frosch123> @help
23:46:11  <Cooper> frosch123: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
23:46:23  <frosch123> hmm, thought that would kick me :/
23:46:28  *** frosch123 has left #openttdcoop
23:46:31  <PublicServer> <AmmIer> hehe
23:49:07  *** Booth{1d1ot} is now known as Booth
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23:50:11  <Ammler> !realism
23:50:11  <PublicServer> Ammler: Talk about realism belongs to #openttd, please.
23:50:39  <Booth> !realism
23:50:39  <PublicServer> Booth: Talk about realism belongs to #openttd, please.
23:50:42  <Booth> lol
23:50:49  <Booth> ok publicserver i will
23:57:06  <SmatZ> :-D

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