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Log for #openttdcoop on 31st May 2009:
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00:00:01  <Xaroth> but i already made a concept map for next round, if people like it that is
00:00:04  <Benny> Where do I put my scenario for next game=
00:00:09  <KenjiE20> there was still major issues last time I looked, which was when it paused
00:00:10  <SmatZ> it's not nice to archive completely broken network :-x
00:00:11  <Benny> Noooes
00:00:30  <Ammler> SmatZ: you could patch it :P
00:00:32  <KenjiE20> also yea, Xaroth's map is a good one for next round
00:00:37  <Xaroth> \o/
00:00:41  <Ammler> patch the save!
00:00:45  <Benny> Xaroth: What kind of concept?
00:00:46  <SmatZ> hehe :)
00:00:54  <Xaroth> Benny: http://194.1.204.204/144.sav
00:01:05  <KenjiE20> note to self; never let your 'sort' folder reach 4300 images
00:01:07  <KenjiE20> >_<;;
00:01:21  <Xaroth> i
00:01:24  <Xaroth> am off to bed
00:01:25  <Xaroth> nn all
00:02:23  <Benny> Cya
00:02:28  <SmatZ> bye Xaroth
00:02:30  <Benny> G'night.
00:02:55  <KenjiE20> holy crap
00:03:06  <KenjiE20> 3281 images now moved to the trains folder
00:03:10  <Benny> Now, where do I put my scenario?!
00:03:21  <KenjiE20> damn >_> would've been easier to sort the non-trains
00:05:38  <KenjiE20> benny, jam it on your userpage or https://www.getdropbox.com/referrals/NTUwMTUwMjk
00:05:39  <Webster> Title: Dropbox - You're invited to join Dropbox! - Secure backup, sync and sharing made easy. (at www.getdropbox.com)
00:07:06  <mensi> !password
00:07:07  <PublicServer> mensi: drills
00:07:23  <PublicServer> *** mensi joined the game
00:10:11  <mensi> btw why are there like millions of new graphics for stations and stuff and nobody seems to work on a completly free set for everything?
00:10:34  <KenjiE20> erm, opengfx?
00:11:01  <mensi> yeah but whenever I look at that stuff again after months it's still nowhere
00:11:17  <KenjiE20> "if it ain't broken.."
00:11:52  <mensi> yeah but it wouldn't hurt to get new ppl hooked up
00:12:26  <mensi> I bought TTD + RCT + RT way back sometime
00:12:32  <mensi> haven't seen it lately
00:12:36  <KenjiE20> tbh I don't think the lack of base stops people now that opengfx and bananas plays nice
00:12:39  <mensi> (anywhere to buy)
00:13:14  <Benny> I downloaded TTD @ Abandonia. ^^
00:13:25  <KenjiE20> warezzzzzzz
00:13:29  <KenjiE20> :P
00:13:38  <Benny> You cant buy TTD in Norway.
00:13:43  <KenjiE20> to be fair my TTDLX for windows disc is a copy
00:13:48  <Benny> :O
00:13:58  <KenjiE20> I do have a full original box of TTDLX DOS though
00:14:12  <Benny> But DOS sux..
00:14:19  <KenjiE20> with it's megalomaina slogans and manual and everything
00:14:26  <KenjiE20> mania*
00:14:50  <mensi> TTD is one of the few games I own
00:14:57  <Benny> I don
00:15:00  <mensi> don't have the box though
00:15:06  <mensi> it kinda died
00:15:08  <Benny> I don't own any PC games. :O
00:15:13  <mensi> so I had to throw it away
00:15:17  <Benny> Nooes
00:15:19  <Benny> :(
00:15:43  <Benny> Poor TTD.  :(
00:16:01  <Benny> TTD box*
00:17:09  <Benny> Well, I am starting to get a headache now.. See ya guys another time.
00:17:32  <Benny> Good night.
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00:20:40  <mensi> gn8 as well
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02:45:30  <PeterT> !password
02:45:30  <PublicServer> PeterT: tights
02:45:34  <PeterT> !playercount
02:45:34  <PublicServer> PeterT: Number of players: 0
02:45:56  <PeterT> @wiki priorities
02:46:01  <Webster> Priorities - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=priorities
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03:22:32  <juancuca> !help
03:22:32  <PublicServer> juancuca: http://www.openttdcoop.org/wiki/IRC_Commands
03:23:10  <juancuca> !info
03:23:11  <PublicServer> juancuca: #:1(Orange) Company Name: 'OpenTTDCoop Ltd.'  Year Founded: 1935  Money: 6361411849  Loan: 0  Value: 6367468155  (T:600, R:61, P:0, S:55) unprotected
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08:09:05  <Benny> Heya, anyone on this early? ^^
08:09:17  <Benny> !players
08:09:18  <PublicServer> Benny: There are currently no clients connected to the server
08:09:23  <Benny> Aha..
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08:22:09  <Ammler> Benny: it isn't early :P
08:22:19  <Benny> WTF!?
08:22:42  <Benny> You are right! o_O
08:22:54  <Benny> It's 10:22 AM..
08:22:59  <Benny> (here)
08:23:19  <Ammler> same
08:23:58  <Benny> AM = After midnight?  PM = Pre midnight?
08:24:54  <gleeb> ...
08:25:03  <Ammler> well, it is after AND pre midnight here
08:25:06  <gleeb> Ante Meridian, Post Meridian
08:26:00  <Ammler> it is ante and post meridian, too. :-)
08:26:04  <gleeb> (Before Midday, After Midday)
08:26:21  <Benny> Okay.
08:41:47  <Benny> !players
08:41:49  <PublicServer> Benny: There are currently no clients connected to the server
08:42:00  <Benny> !boost player number
08:42:03  <Benny> CRAP"
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08:56:08  <Mark> morning
08:56:41  <Benny> Good morning. :)
08:58:27  <Ammler> Markning
09:01:18  <ODM> mornin
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09:07:25  <Xaroth> -10:22:14- [@Ammler]: Benny: it isn't early :P < for a sunday, 10am IS early..
09:09:08  <ODM> not really:P
09:10:38  <Xaroth> personaly preference, really :P
09:14:46  <Ammler> Xaroth: VERY, indeed ;-)
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09:31:25  <Boukev> !password
09:31:25  <PublicServer> Boukev: taints
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11:27:10  <Benny> Hi again.
11:27:12  <Benny> !players
11:27:14  <PublicServer> Benny: There are currently no clients connected to the server
11:27:18  <Benny> WTF!!?
11:28:11  <Benny> Just came back from my 19 kilometres bicycle trip. :D
11:30:46  <ODM> why?:D
11:38:51  <hylje> wat
11:40:23  <ODM> nvm:D
11:40:30  <ODM> hylje, did i see you in tf2 last night?
11:41:52  <hylje> you didn't
11:42:43  <ODM> ok:P
11:42:50  <ODM> then it was a ifferent hylje
11:42:59  <elmz> bicycle trip where? :)
11:45:51  <hylje> around your mom ;-)
11:46:21  <elmz> :P
11:51:16  <ODM> srsly:D
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11:56:34  <Benny> Hylje, you here?
11:56:54  <Benny> elmz: Around "frøylandsvanet"
11:57:47  <Benny> !players
11:57:49  <PublicServer> Benny: There are currently no clients connected to the server
11:57:55  <Benny> GODDAMMIT!!
11:59:50  <theolyduck> lol
12:00:19  <theolyduck> we dont need no water, let the benny fucker rage?
12:00:38  <Benny> What?
12:00:42  <theolyduck> Benny, nothin
12:00:43  <theolyduck> :D
12:00:51  <Benny> WHAT!?
12:01:21  <theolyduck> Benny, just because i got a train in my foot, doesnt make me a OGALEMOGALE!
12:01:26  <theolyduck> MOGALEEEE!
12:01:48  <Benny> Srsly, what the fuck?
12:01:50  <Benny> o:O
12:01:57  <Benny> o_O *
12:02:30  <theolyduck> Benny, the conspiracy  does not exist
12:02:32  <theolyduck> join up today!
12:02:42  <Benny> WHAAAATTT!!??
12:02:56  <theolyduck> Benny, i think you might be a little slow on the uptake
12:03:06  <Benny> Why?
12:03:18  <Mark> Benny: how old are you?
12:03:19  <theolyduck> well your FIRST what? was sorta pointless
12:03:34  <theolyduck> so i decided to mess with your head a bit instead
12:03:42  <Benny> ...
12:04:11  <theolyduck> Benny, "the roof, the roof, the roof is on fire, we dont need no water let the motherfucker burn, burn motherfucker burn"
12:04:17  <theolyduck> i just adapted that to RAGE
12:04:19  <theolyduck> and you
12:04:22  <theolyduck> its a song
12:04:23  <Benny> What?
12:04:52  <theolyduck> dont make ME rage
12:05:10  <Ammler> Benny: I like your new nick, you should register it.
12:05:21  <Ammler> @wiki irc
12:05:26  <Webster> IRC - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=irc
12:05:30  <theolyduck> reminds me
12:05:40  <Benny> Okay, Ammler.
12:05:41  <theolyduck> i never actually registered on ofrc
12:05:50  <theolyduck> because i didnt expect to be sitting here logn
12:05:56  <theolyduck> might have to add it to my bouncer aswell
12:05:57  <Ammler> hehe
12:05:59  <Webster> Latest update from blog: Big hubs in a nutshell – finding a universal hub design <http://www.openttdcoop.org/blog/2009/05/31/big-hubs-in-a-nutshell-finding-a-universal-hub-design/>
12:07:27  <theolyduck> ;O, this network doesnt need email validation?
12:07:40  <Benny> WTF?
12:07:53  <Benny> That register thingy dont work!
12:07:56  <theolyduck> Benny,
12:08:10  <theolyduck>  /msg nickserv register <password> email
12:08:13  <theolyduck> do eet
12:08:18  <Benny> Didnt work.
12:08:24  <KenjiE20> or /msg nickserv help
12:08:25  <theolyduck> just did for me
12:08:35  <theolyduck> wut
12:08:37  <theolyduck> why am i
12:08:37  <Benny> "no such nick/channeø!
12:08:39  <theolyduck> teolyduck?
12:08:44  <Benny> :D
12:08:47  <KenjiE20> NickServ ?
12:08:49  <theolyduck> time to group
12:08:59  *** theolyduck is now known as theholyduck
12:09:10  <theholyduck> hmm
12:09:24  <theholyduck> WUT?
12:09:30  <theholyduck> this nickserv doesnt have group?
12:09:31  <theholyduck> LAME
12:09:37  <ODM> ooh we have a new writer
12:09:39  <Ammler> it has link :P
12:09:56  <theholyduck> Ammler, help doesnt show link
12:10:09  <Ammler> theholyduck: just read the wiki page, I posted
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12:10:15  *** ChanServ sets mode: +o KenjiE20
12:10:31  <Benny> Did I just register my nick?
12:10:49  <Benny> *NickServ*	Nickname Benny is already registered. If this is your nickname you may try
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12:10:51  *** ChanServ sets mode: +o KenjiE20
12:10:51  <Benny> 	*NickServ*	IDENTIFY instead. If this is not your nickname then it may have been
12:10:53  <Benny> 	*NickServ*	registered by someone else first. Please choose another nickname and try
12:10:54  <Benny> 	*NickServ*	again, or if you believe this nickname to be unused, contact network
12:10:56  <Benny> 	*NickServ*	support.
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12:11:52  <KenjiE20> holy crap, note to self; don't /whois Benny
12:11:59  <Ammler> Benny: you need to ask at #oftc to release the nick, so you can register
12:12:35  <Ammler> it shouldn't be a problem as it is from 2004
12:12:56  <theholyduck> there we go
12:13:41  <Benny> Seems like noone is on #OFTC
12:14:32  <Mark> oftc
12:14:34  <Mark> not OFTC
12:14:59  <SmatZ> Mark: he's there, just nobody is responding (as usual ;)
12:15:08  <Mark> ah right
12:15:33  <Mark> quite a nice blog post by davil there
12:15:59  <KenjiE20> yup
12:16:27  <theholyduck> is it just me or does it end up absurdly huge for quite a low tl to pass through at high speed?
12:16:47  <theholyduck> the inner ring has relativly sharp corners
12:16:48  <theholyduck> etc
12:16:50  <Mark> it does
12:17:11  <theholyduck> tl of 5 or something
12:17:36  <Mark> its space use is quite ineffecient but it's a clean and easy to follow design that always applies
12:17:55  <KenjiE20> it also ends up massive if the ML is more the L_R, but the principle is rather nice
12:18:06  <KenjiE20> s/the/than/
12:18:07  <Mark> here's a 4way i desingen a while ago: http://www.openttdcoop.org/wiki/Image:4way.PNG
12:18:41  <Mark> it's compact but hard to understand
12:19:14  <theholyduck> Mark, what about seans 5 way in this game?
12:19:25  <theholyduck> its not exactly compact or easy to understand
12:19:34  <KenjiE20> hmm, Mark, no route straight over or am I reading it wrong?
12:19:54  <theholyduck> KenjiE20, they cross
12:19:54  <Benny> Reading it wrong.
12:20:06  <theholyduck> follow the arrows
12:20:06  <KenjiE20> oh yea
12:20:10  <KenjiE20> reading it wrong
12:20:13  <Benny> But it is impossible..
12:20:27  <Benny> OpenTTD does not have diagonal bridgesøø
12:20:33  <Benny> bridges..*
12:20:37  <ODM> its just a schematic:P
12:20:38  <KenjiE20> so?
12:20:40  <theholyduck> Benny, well thats just a SIMPLIFIED drawing
12:20:43  <KenjiE20> what ODM said
12:20:46  <theholyduck> its not how it would actually look
12:20:53  <Benny> Aha, okay-
12:21:02  <theholyduck> Benny, never tried reading a subway/train map?
12:21:07  <theholyduck> or electrical schematics?
12:21:10  <Benny> Yup-.
12:21:14  <ODM> the london tubes arent in those straight lines:D
12:21:17  <theholyduck> they are never drawn as they ARE, just as what they do
12:22:13  <KenjiE20> there used to be a pretty fun proportional tube map around
12:22:20  <KenjiE20> it's probably on google maps now
12:23:11  <Benny> YAY!
12:23:18  <KenjiE20> aha http://www.maptube.org/london/map.aspx?mapid=140
12:23:20  <Webster> Title: MapTube Map (at www.maptube.org)
12:23:28  <Benny> I've successfully registered the nick "Benny" :D
12:24:05  <Benny> !players
12:24:06  <PublicServer> Benny: There are currently no clients connected to the server
12:24:11  <Benny> Grr..
12:24:30  <KenjiE20> you DO know it tells IRC when a join happens right?
12:24:36  <theholyduck> KenjiE20, :D
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12:24:45  <theholyduck> HEY, HIER KOMMT ALEX!
12:26:03  <Benny> Uh, yea.. But I just have to check :D
12:26:17  <Benny> BTW: Same old game?
12:26:23  <theholyduck> should be
12:26:31  <Benny> Nooes. :(
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12:26:35  <Benny> Ammler? :D
12:26:40  <KenjiE20> seriously, why do we even HAVE a topic?
12:26:45  <theholyduck> KenjiE20, i wouldnt know
12:26:48  <theholyduck> nobody ever reads it
12:26:54  <Benny> I do.
12:27:06  <theholyduck>  STAGE: jam fixing late
12:27:12  <Benny> WRONG
12:27:15  <KenjiE20> it could read "kill small kittens for fun and profit" and no one would notice
12:27:18  <Benny> We fixed 'em
12:27:23  <theholyduck> Benny, well no
12:27:28  <theholyduck> it still jams all over the place
12:27:31  <theholyduck> just not as much
12:27:33  <Benny> WAT!?
12:27:39  <KenjiE20> it was also a quote of smatz I believe
12:27:43  <Benny> JOINJOINJOINFIXFIXFIX
12:28:01  <KenjiE20> "how late in the game is it?" "jam fixing late"
12:28:14  <Benny> !password
12:28:14  <PublicServer> Benny: badger
12:28:27  <KenjiE20> @stage [repr jam fixing late]
12:28:27  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #143 (r16381) | STAGE: "jam fixing late" | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | Screenshots: http://mz.openttdcoop.org/img/"
12:28:31  <PublicServer> *** Benny joined the game
12:28:33  <Benny> JOOIN!
12:28:37  <Benny> COME ON
12:28:51  <PublicServer> <Benny> We needa fix jams! :D
12:29:31  <PublicServer> <Benny> Uh, where are they...?
12:29:35  <PublicServer> <Benny> The jams?
12:29:42  <theholyduck> somewhere probally
12:29:44  <KenjiE20> 05 - 09 was still jamming
12:29:51  <PublicServer> <Benny> When?
12:30:07  <KenjiE20> last night when I pulled the paused autosave
12:30:28  <PublicServer> <Benny> 09 is fine.
12:31:01  <KenjiE20> 05 to 08 my bad
12:31:08  <KenjiE20> stupid re numbering
12:31:29  <KenjiE20> it needs an extra line south bound from 05 to 06
12:31:33  <PublicServer> <Benny> Yea, you are right.
12:32:06  <PublicServer> <Benny> JOOIN
12:32:09  <PublicServer> <Benny> I NEEDA FIX
12:32:15  <KenjiE20> luuunch
12:32:17  <KenjiE20> :P
12:32:24  <PublicServer> <Benny> Candy!
12:33:12  <PublicServer> <Benny> 05 has got a 5 ->2
12:33:14  <KenjiE20> also slh04 is full of errors
12:34:17  <KenjiE20> i see giant signal gaps and undoubled bridges
12:34:33  <PublicServer> <Benny> Where is SLH04?
12:34:55  <KenjiE20> V way from 05
12:35:01  <PublicServer> <Benny> Fpund it.
12:35:56  <PublicServer> <Benny> Doubled briges is only needed for ML.
12:36:17  <KenjiE20> that IS a ML
12:36:32  <KenjiE20> look at east to west
12:36:46  <PublicServer> <Benny> Wat?
12:36:53  <PublicServer> <Benny> Ow..
12:37:12  <PublicServer> <Benny> Well, it used to be one line.
12:37:35  <PublicServer> <Benny> So I upgradded to 2 lines and didn't dpuble the bridges due to low traffic.
12:38:42  <PublicServer> <Benny> please, JOIN!
12:38:47  <PublicServer> <Benny> I HAAVE TO FIIIX!!
12:40:06  <elmz> ^^
12:40:33  <Mark> does anyone know what davil used to draw those maps?
12:40:44  <Mark> it's a pain doing it in ms paint :P
12:40:50  <PublicServer> <Benny> Prolly Photoshop.
12:40:53  <PublicServer> <Benny> Or GIMP
12:40:54  <Ammler> Benny: you got it :-)
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12:41:26  <Mark> there must be way easier ways to make those than gimp or ps
12:41:36  <Mark> even ms paint is easier
12:41:38  <Ammler> gimp is easy.
12:41:44  <PublicServer> <Benny> PS is easy!
12:41:45  <KenjiE20> possibly a flow chat editor, but that could be just as clunky
12:41:50  <Ammler> :-)
12:41:54  <KenjiE20> chart*
12:42:04  <Mark> Ammler: but it's not designed for technical drawings
12:42:11  <Ammler> autocad
12:42:15  <PublicServer> <Benny> Nor is Paint
12:42:26  <elmz> I liked gimp when the interface was a straight PS ripoff ^^
12:42:38  <Ammler> or use openttd with different companyies :-)
12:42:40  *** Kangoo has joined #openttdcoop
12:42:45  <elmz> in the newest version I got I cant find anything ^^
12:42:48  <Kangoo> !password
12:42:48  <PublicServer> Kangoo: toucan
12:42:56  <PublicServer> <Benny> :D
12:42:58  *** ODM has quit IRC
12:43:19  <PublicServer> *** Kangoo joined the game
12:43:25  <Ammler> elmz: that is just, if you used ps before
12:43:59  <elmz> oh, they have messed up PS as well? ^^
12:44:04  <PublicServer> <Benny> No.
12:44:14  * KenjiE20 hasn't used PS for years, and now rather likes The GIMP's freedom to throw windows wherever
12:44:19  <elmz> oh, that way
12:44:31  <Ammler> that is why openoffice is way easier than ms office, as they didn't change the gui
12:44:52  <PublicServer> <Benny> Wordpad. 8-)
12:44:59  <PublicServer> <Benny> Or notepad.
12:45:00  <KenjiE20> it's also not 4billion Gb big
12:45:16  <Ammler> metapad
12:45:16  <KenjiE20> and nor does it have 5 gazillion toolbars
12:45:43  <KenjiE20> motepad
12:45:44  <KenjiE20> :P
12:45:49  <PublicServer> <Benny> (-)
12:45:54  <PublicServer> <Benny> 8-)  *
12:46:03  <PublicServer> <Benny> \o/
12:46:37  * KenjiE20 wanders off for food now
12:46:55  <PublicServer> <Benny> I am getting myself an ice cream. brb
12:47:27  <PublicServer> <Benny> yum
12:47:38  <elmz> hm, food, good idea ^^
12:48:24  <elmz> when you try to read for exams everything but reading sounds like a good idea ^^
12:49:03  <Benny> :D
12:49:25  <PublicServer> *** Benny has joined spectators
12:49:32  <PublicServer> *** Benny has joined company #1
12:50:13  <PublicServer> *** Kangoo has left the game (leaving)
12:50:13  <PublicServer> *** Kangoo has left the game (connection lost)
12:50:18  *** Kangoo has quit IRC
12:55:20  <PublicServer> <Benny> I WANTZ JOINERZ!!
12:55:22  <PublicServer> <Benny> JOIN!
12:55:28  <PublicServer> <Benny> Pleease... :(
12:57:41  *** seandasheep has joined #openttdcoop
12:57:50  <Benny> Sheep! :D
12:57:55  <Benny> joinjoinjoin
12:58:22  <seandasheep> is it a new game?
12:58:31  <Benny> No, but we needa fix jams
12:58:37  <KenjiE20> -_-
12:58:40  <Benny> Game is pasued.. :(
12:58:41  <seandasheep> I can't my cpu can't take it
12:58:47  <Benny> Okay.
12:58:47  <theholyduck> hehe
12:58:48  <seandasheep> oh, ok one min
12:59:03  <Benny> No, its okay.
12:59:05  <theholyduck> seandasheep, so you're saying i should make my hand crafted norway map smaller?
12:59:55  <Ammler> sizes above 1k doesn't work.
13:00:14  <Benny> 1k ?
13:00:17  <KenjiE20> well they do, but you gotta drop the other side accordingly
13:00:18  <KenjiE20> :P
13:00:29  <Benny> What you mean 1k?
13:00:41  <KenjiE20> 1024 map edge
13:00:45  <Benny> NOOES!
13:01:22  <Benny> Mine is 256x2048 or 128x2048 I think.. :(
13:01:43  <Benny>  -  "I think"
13:01:46  <KenjiE20> 256x2048 is max for 2k map edge iirc
13:01:55  <KenjiE20> @calc 256x2048
13:02:01  <KenjiE20> @calc 256*2048
13:02:01  <Webster> KenjiE20: 524288
13:02:05  <KenjiE20> yea
13:02:16  <Benny> So its okay? :D
13:02:55  <KenjiE20> @calc 512*2048
13:02:55  <Webster> KenjiE20: 1048576
13:03:17  <KenjiE20> that's on the edge, 256x2048 should be fine
13:03:26  <Benny> :D :D :D
13:04:03  <KenjiE20> stolentrees doesn't seem to help either
13:04:24  <Benny> Stolen trees is bad? Does it use CPU?
13:04:45  <KenjiE20> from what we can tell, it majorly up's filesize
13:05:24  <seandasheep> ok, back
13:05:26  <Benny> Well,128x2048 is very small, so it shouldn't be a problem.
13:05:58  <seandasheep> !password
13:05:58  <PublicServer> seandasheep: wright
13:06:03  <Benny> :D
13:06:05  <Benny> Yay
13:06:07  <PublicServer> *** Game unpaused (enough players)
13:06:14  <Benny> WOOT!!! :D:D:D:D:D:D:D:D
13:06:23  <PublicServer> *** seandasheep joined the game
13:06:25  * KenjiE20 plays some BF2
13:06:36  <PublicServer> <Benny> Thanx, Sheep. :D
13:07:14  <PublicServer> *** seandasheep has left the game (connection lost)
13:07:14  <PublicServer> *** Game paused (not enough players)
13:07:20  <seandasheep> :/
13:07:22  <KenjiE20> lol
13:07:26  <seandasheep> lol
13:07:30  <PublicServer> <Benny> Nooes.. :P
13:07:34  <seandasheep> I can't join
13:07:39  <seandasheep> Well, stay in
13:07:40  <PublicServer> <Benny> Its okay.
13:07:48  <KenjiE20> join as spec sheep
13:07:52  <KenjiE20> then switch
13:08:03  <KenjiE20> that way it stays paused
13:08:05  <seandasheep> ok
13:08:07  <PublicServer> *** seandasheep joined the game
13:08:23  <Benny> KENJI! WHY DONT YOU JOIN!!!???
13:08:36  <KenjiE20> cause I don't feel like OTTDing
13:08:45  <Benny> BUT I DO!! (
13:08:47  <Benny> :(  *
13:08:57  <PublicServer> <seandasheep> you don't HAVE to play, just join :)
13:09:02  <Benny> YEAH!
13:09:04  <Benny> JOOIN!
13:09:08  <Benny> :P
13:09:13  <KenjiE20> no
13:09:17  <Benny> :(
13:09:21  <Benny> Nooes
13:09:39  <PublicServer> <seandasheep> :(
13:09:47  <Benny> And you are supposed to help us newbies.. :(
13:09:57  <Benny> I didn't mean you, sheep.
13:10:21  <Benny> Ammler?
13:10:23  <Benny> You here?
13:10:28  <KenjiE20> learn by doing, then learn by redoin when someone points out you've done it worng :P
13:10:34  <PublicServer> *** seandasheep has joined company #1
13:10:34  <PublicServer> *** Game unpaused (enough players)
13:10:53  <Benny> Crap.. I needa ask Ammler a Q..
13:10:57  <seandasheep> ok, I'll just keep ttd minimised for you
13:11:07  <PublicServer> <Benny> w00t, game running. :D
13:11:07  <KenjiE20> what about?
13:11:26  <PublicServer> *** seandasheep has left the game (connection lost)
13:11:26  <PublicServer> *** Game paused (not enough players)
13:11:27  <PublicServer> <Benny> Why you became a member
13:11:32  <PublicServer> <Benny> :P
13:11:38  <KenjiE20> haha
13:11:44  <seandasheep> :D
13:11:51  <KenjiE20> I haven't the foggiest :P
13:11:56  <Benny> Sheep, are you member?
13:12:05  <Ammler> Why did I became one?
13:12:10  <KenjiE20> @wiki users
13:12:15  <Webster> Community:Members - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=users
13:12:21  <seandasheep> no, I'm not a member. This is my third coop game
13:12:26  <Benny> Ammler, why did Kenji become a member?
13:12:33  <Benny> Sheep deserves it more!
13:12:38  <Benny> He is nice. :D
13:12:44  <seandasheep> hardly
13:12:46  <Benny> And also good.
13:12:51  <Ammler> you should become one ;-)
13:13:01  <seandasheep> but it is my third game :)
13:13:08  <Benny> Nah, I dont wanna seem selish.
13:13:10  <theholyduck> and this is my first :)
13:13:34  <Benny> Sheep: In my third game I didnt dare to even TOUCH the network.
13:13:50  <PublicServer> <Benny> But oyuve built a BBH!!
13:13:57  <PublicServer> <Benny> you've^*
13:13:58  <seandasheep> several :)
13:14:02  <PublicServer> <Benny> INDEED!
13:14:31  <KenjiE20> in balance half have had to be partially rebuilt
13:14:34  <Ammler> I built maybe one BBH the whole time ;-)
13:14:34  <KenjiE20> :P
13:14:53  <seandasheep> :)
13:14:55  <Benny> Ammler, WHY DID KENJI BECOME A MEMBER!?
13:15:06  <seandasheep> there is an article about it i think
13:15:08  <Ammler> WHY DID I?
13:15:10  <Benny> Cool.
13:15:12  <KenjiE20> lol
13:15:15  <Xaroth> lol
13:15:19  <valhallasw> Benny: because he is cool.
13:15:30  <Benny> Kenji?
13:15:34  <Ammler> valhallasw: cooler ;-)
13:15:36  <Benny> Is Kenji colol?
13:15:38  <KenjiE20> "not a day goes by when I don't ask myself the same thing?"
13:15:42  <Xaroth> kenji's cool
13:15:45  <Benny> NO
13:15:46  <KenjiE20> -?
13:15:50  <Benny> He wont help me. :(
13:15:52  <valhallasw> KenjiE20 is coLOL: cooperative fun.
13:15:54  <seandasheep> KenjiE20 has been around for a bit on the Publicserver, offering a helping hand wherever he can
13:16:01  <Benny> NO!
13:16:08  <Benny> HE WONT HELP ME
13:16:13  <Benny> :(
13:16:18  <KenjiE20> I AM CONTROVERSIAL
13:16:28  <KenjiE20> :P
13:16:28  <Xaroth> kenji only helps nice people ;)
13:16:31  <Benny> You are UN-COOL
13:16:42  <Benny> I am annoying, so that makes sence. :D
13:16:47  <Ammler> yeah, if KenjiE20  doesn't help you, we might need to kick him out again.
13:16:53  <seandasheep> :)
13:16:56  <Benny> No..
13:16:58  <KenjiE20> lulz
13:17:08  <Benny> I need more keyboard-control..  :P
13:17:24  <Benny> And not use CAPS LOCk so much..
13:17:43  <Mark> get a dvorak keyboard
13:17:49  <Benny> Nooes.
13:17:55  <Mark> will make you type a lot less for a few weeks
13:18:01  <KenjiE20> lol
13:20:05  <theholyduck> ;O
13:20:10  <theholyduck> handcrafting mountains is alot of pain
13:20:11  <Benny> ?
13:20:15  <Benny> ^^
13:20:28  <Benny> Then dont
13:20:34  <seandasheep> can we have a coopetion or h2h game? as i can't join the public server
13:20:35  <theholyduck> but the generator is booring
13:20:36  <theholyduck> :P
13:20:47  <Benny> Yea
13:20:53  <Benny> But thats easy
13:21:16  <Benny> Coopetition smells..
13:21:21  <Benny> As I suck at it.
13:21:24  <Benny> H2H too
13:21:33  <seandasheep> hey blame your partner :)
13:21:59  <Benny> I suck at building stuff from scratch..
13:22:13  <seandasheep> That's the easy bit
13:22:23  <Benny> But I'm good at rebuilding and reworking.
13:22:25  <seandasheep> you don't have to stick to what you have
13:22:45  <Benny> Hey, we'd make a perfect team, Sheep. :D
13:23:01  <seandasheep> :D
13:23:19  <Benny> You build and I rework, complain and expand. ^^
13:23:29  <seandasheep> :)
13:23:45  <seandasheep> anyone want to play the newly founded as of yet unstoppable team
13:23:57  <Benny> xD
13:24:07  <seandasheep> :p
13:26:10  *** [com]buster has joined #openttdcoop
13:26:10  *** ChanServ sets mode: +o [com]buster
13:26:19  <seandasheep> I guess not, as of now we are unstoppable :p
13:26:45  <Benny> I can't believe that I've been here since game 116 and I'm not a member yet.. Kenji joined in game 131 and is already a member.. :(
13:27:05  <Benny> I guess that I am too unreliable. :D
13:27:16  <Benny> Sheep: you're right! :D
13:27:34  <Benny> Noone has EVER beaten u! :D
13:27:35  <KenjiE20> can we stop talking about me now?
13:27:42  <Benny> Yea
13:27:50  <Benny> us*
13:28:13  <seandasheep> yeh they have, mark always wins
13:28:20  <seandasheep> always
13:28:34  <Benny> He hasn't beaten us! :D
13:28:42  <seandasheep> true
13:28:51  <KenjiE20> anyway, back to what I was going to do before all that
13:28:58  * KenjiE20 finally starts BF2
13:29:28  <Benny> I need another ice cream..
13:29:35  <Benny> BBI10S
13:30:02  <Benny> NOOES!
13:30:07  <Ammler> we don't count ps gaems to invite someone.
13:30:08  <Benny> Or, well--
13:30:18  <Benny> YAAAY! We're going to BBQ!! :D
13:30:36  <Benny> Ammler: What you mean?
13:30:54  <Ammler> nvm :-)
13:30:57  <Benny> WHAT!?
13:31:19  <Benny> WHAAT!?
13:31:23  <seandasheep> i think he means, if you only play ps, you won't beomae a member
13:31:24  <Ammler> psst.
13:31:37  <Benny> PZ is Members-only..
13:31:37  <seandasheep> *OMG become
13:31:43  <PublicServer> *** Game unpaused (enough players)
13:31:51  <Ammler> !password
13:31:52  <PublicServer> Ammler: foster
13:32:02  <PublicServer> *** AmmIer joined the game
13:32:11  <Benny> Nooes.. Unpaused when we're going to have a BBQ.. :(
13:32:26  <Benny> Well, see ya.
13:32:30  <KenjiE20> not your day huh?
13:32:35  <Benny> It is. :D
13:32:37  <PublicServer> <AmmIer> :-)
13:32:38  <seandasheep> have a good time :)
13:32:46  *** Benny has quit IRC
13:32:55  <PublicServer> *** Benny has left the game (leaving)
13:32:55  <PublicServer> *** Benny has left the game (connection lost)
13:32:55  <PublicServer> *** Game paused (not enough players)
13:33:04  <PublicServer> <AmmIer> so my favor is useless :-(
13:33:18  <KenjiE20> aparantly so
13:33:20  <PublicServer> *** AmmIer has left the game (leaving)
13:33:21  <PublicServer> *** AmmIer has left the game (connection lost)
13:33:28  <seandasheep> were there any jams?
13:33:50  <KenjiE20> the 05-06 south bound needs an extra line
13:33:56  <Ammler> didn't see, but didn't look for
13:34:11  <KenjiE20> as that backs up right up to the steel mill
13:34:30  <KenjiE20> but that's about the only major thing I've seen, barring slh04 sillyness
13:34:36  <seandasheep> what's the problem in it?
13:34:45  <seandasheep> just too many trains
13:34:51  <KenjiE20> pretty much
13:34:59  <KenjiE20> it's 5 -> 2
13:35:08  <seandasheep> I'll join, then see what you mean
13:35:11  <seandasheep> woah
13:35:12  <KenjiE20> but a lot of it seems to be crossing traffic
13:35:26  <seandasheep> !password
13:35:26  <PublicServer> seandasheep: foster
13:35:33  <KenjiE20> they join at bbh05 go about 20 tiles and turn off on 06
13:35:41  <PublicServer> *** seandasheep joined the game
13:36:01  <KenjiE20> yay, finally signed onto ea's server
13:37:25  <PublicServer> <seandasheep> I think it could be because the prios are too long
13:37:48  <PublicServer> <seandasheep> actually, why is there a prio, it's a BBH
13:37:51  <KenjiE20> an extra and/or a crossing would probably allieviate it
13:38:10  <PublicServer> <seandasheep> yh
13:38:21  <KenjiE20> uch, damn server browser
13:38:36  <KenjiE20> one unresponsive server and hang
13:41:20  <PublicServer> *** seandasheep has left the game (leaving)
13:41:20  <PublicServer> *** seandasheep has left the game (connection lost)
13:44:03  <Ammler> !setdef
13:44:03  <PublicServer> *** Ammler has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, enabled no_servicing_if_no_breakdowns and set path_backoff_interval to 1
13:53:03  <[com]buster> !download win32
13:53:03  <PublicServer> [com]buster: http://binaries.openttd.org/nightlies/trunk/r16381/openttd-trunk-r16381-windows-win32.zip
13:54:27  <[com]buster> !password
13:54:28  <PublicServer> [com]buster: taunts
13:54:38  <PublicServer> *** Combuster joined the game
13:54:44  <Xaroth> oo lo mr buster
13:55:11  <[com]buster> Hi Xaroth
14:00:04  <PublicServer> <Combuster> nobody playing?
14:00:19  <seandasheep> I would, but my cpu can't ake it
14:00:41  *** Benny has joined #openttdcoop
14:00:50  <Benny> Back
14:00:57  <Benny> That was fun. :D
14:01:19  <Benny> !players
14:01:21  <PublicServer> Benny: Client 807 (Orange) is Combuster, in company 1 (OpenTTDCoop Ltd.)
14:01:30  <Benny> :D
14:01:42  *** mixrin has quit IRC
14:01:52  <PublicServer> *** Game unpaused (enough players)
14:02:00  <Benny> !password
14:02:00  <PublicServer> Benny: sallow
14:02:14  <PublicServer> *** Benny joined the game
14:02:27  *** mensi has joined #openttdcoop
14:02:41  <PublicServer> <Combuster> lol @ cpu usage
14:03:01  <PublicServer> <Combuster> time to fix the remaining issues
14:03:12  <PublicServer> <Benny> I'll do SLH04
14:03:15  *** Godde has joined #openttdcoop
14:03:23  <Godde> !players
14:03:25  <PublicServer> Godde: Client 807 (Orange) is Combuster, in company 1 (OpenTTDCoop Ltd.)
14:03:25  <PublicServer> Godde: Client 809 (Orange) is Benny, in company 1 (OpenTTDCoop Ltd.)
14:03:29  <Godde> heya
14:03:36  <PublicServer> <Benny> Hi
14:03:55  <PublicServer> <Combuster> I'm looking at the !slow
14:04:04  <PublicServer> <Combuster> don't see much else that needs to be done
14:04:16  <PublicServer> <Benny> Jam at BBH08
14:04:28  <PublicServer> <Combuster> found the end of it
14:04:46  <mensi> !password
14:04:46  <PublicServer> mensi: sallow
14:05:03  <PublicServer> *** mensi joined the game
14:05:10  <PublicServer> <Benny> mensi. :D
14:05:13  *** loknar has joined #openttdcoop
14:05:19  <mensi> joho ;)
14:06:23  <PublicServer> <Combuster> jam's solving
14:08:53  <PublicServer> <Benny> SLH04 fixd
14:09:24  <PublicServer> <Benny> Anything else needed?
14:09:53  <PublicServer> <Benny> NOOES!
14:09:56  <PublicServer> <Combuster> BBH05's still jammy
14:09:57  <PublicServer> <Benny> SLH04 JAMS!
14:10:03  <PublicServer> <Benny> :P
14:10:36  <PublicServer> <Benny> I mean BBH05 -> 06 jams..
14:12:01  <PublicServer> <Combuster> brb
14:15:44  <elmz> mmm jam
14:25:21  <Godde> lol
14:27:41  <mensi> Benny who do you think helped you ;)
14:27:51  <PublicServer> <Benny> You? :D
14:27:56  <mensi> sure ;)
14:30:51  <PublicServer> <Combuster> desync fixed
14:31:42  <PublicServer> <Combuster> ... !misaligned ?
14:32:12  <PublicServer> <Benny> What
14:32:23  <PublicServer> <Combuster> see !mis aligned
14:32:28  <PublicServer> <Combuster> don't see anything there
14:32:33  *** Wurzel49 has joined #openttdcoop
14:32:37  <PublicServer> <Benny> Me neither.
14:32:50  <PublicServer> <Benny> :S
14:33:28  <PublicServer> <Benny> Everything flows nicely now?
14:33:36  <PublicServer> <Benny> WHAT THE FUCK!?
14:33:49  <PublicServer> <Benny> LOTS OF TGVS ON FREIGHT TRACK!!!!!!!!!!
14:33:53  <PublicServer> <Benny> NOOO!!
14:34:45  <Xaroth> lol
14:34:49  <Xaroth> benny the trainhumper
14:34:52  <PublicServer> <Combuster> from what I gathered - aren't they supposed to be mixed?
14:35:05  <PublicServer> <Benny> They are supposed to have a separate netowrk..
14:35:13  <Xaroth> they do?
14:35:19  <PublicServer> <Benny> Yeah?
14:35:23  <Xaroth> last time i checked they all ran on the same network
14:35:26  <PublicServer> <Benny> Not?
14:35:31  <PublicServer> <Benny> No.
14:35:50  <PublicServer> <Combuster> no jams on the radar
14:35:51  <PublicServer> <Benny> West: A pax - only line.
14:36:18  <PublicServer> <Benny> Those stupid TGVs are jamming..
14:36:56  <PublicServer> <Combuster> location?
14:37:39  <PublicServer> <Benny> Well.. Not exactly jamming..
14:42:48  <PublicServer> *** Combuster has left the game (leaving)
14:42:48  <PublicServer> *** Combuster has left the game (connection lost)
14:43:13  <mensi> hah what do you think about the inject choose-o-matic at SLH04? ;)
14:48:10  *** seandasheep has quit IRC
14:50:09  *** [alt]buster has joined #openttdcoop
14:54:02  <theholyduck> Benny, the original design called for tgv's on the network
14:54:10  <theholyduck> the CURRENT design
14:54:17  <theholyduck> is half the tgv's are on their seperate track
14:54:21  <theholyduck> and half on the networks
14:54:29  <PublicServer> <Benny> Okay.
14:56:14  *** [com]buster has quit IRC
14:56:14  *** [alt]buster is now known as [com]buster
14:59:11  <PublicServer> <Benny> I'm making a exclusive TGV line.
14:59:26  <mensi> sorry I think that crash was my fault :(
14:59:38  <mensi> didn't do it on purpose though
14:59:41  <PublicServer> <Benny> No worries. :D
15:02:13  <PublicServer> <Benny> WAT!?
15:02:17  <mensi> wtf?
15:02:24  <mensi> that was definitly not my fault
15:02:28  <PublicServer> <Benny> New crash. :P
15:02:31  <PublicServer> <Benny> No
15:02:40  <mensi> somethings wrong with the signals there
15:02:51  <PublicServer> <Benny> Fixing now.
15:03:23  <mensi> but looks funny when they crash into eachother with 500 kmh
15:03:32  <PublicServer> <Benny> :D
15:04:20  <PublicServer> <Benny> TGV line done. :D
15:07:26  *** Suisse` has joined #openttdcoop
15:07:28  <Godde> !password
15:07:28  <PublicServer> Godde: siting
15:07:59  <PublicServer> *** Godde joined the game
15:11:04  <PublicServer> *** Godde has left the game (leaving)
15:11:05  <PublicServer> *** Godde has left the game (connection lost)
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15:28:55  <PublicServer> <Benny> Any jams?Everything runs smooth?
15:29:21  <mensi> I've been fiddling around the parts near where the exclusive tracks starts
15:29:26  <mensi> should work smoother now
15:29:53  <PublicServer> <Benny> Which of them?
15:30:03  <mensi> all of them ;)
15:30:05  <theholyduck> :O, i'm almost done with my scenario
15:30:10  <PublicServer> <Benny> :D
15:30:17  <mensi> added a lot of splits before joins
15:30:19  <theholyduck> just need to sculpt 3-4 more mountain ranges
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15:42:55  <mensi> this crazy ass mesh of entangled BBHs is funny ;)
15:43:05  <PublicServer> <Benny> Yeah. :D
15:43:34  <mensi> you don't even see where a BBH ends and anotherone starts sometimes
15:44:03  <PublicServer> <Benny> Gotta love it! :D
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16:08:14  <PublicServer> <Benny> I'll finish my !highwasy when I'm back. See ya in 20 minutes. :D
16:08:33  <PublicServer> <Benny> I'll stay connected so that you can play
16:09:04  <mensi> *%R&%"*
16:09:08  <mensi> fucking idiot trains
16:09:12  *** Godde has quit IRC
16:09:27  <mensi> why the hell can one run into another when the other reserved a path
16:10:17  <theholyduck> mark it?
16:10:19  <theholyduck> i'll take a look
16:10:23  * theholyduck joins up
16:10:24  <theholyduck> !password
16:10:24  <PublicServer> theholyduck: sliest
16:10:45  <PublicServer> *** theholyduck joined the game
16:10:45  <mensi> nah it kinda was my fault, would work normally
16:10:51  <PublicServer> <theholyduck> so, where is it?
16:11:00  <KenjiE20> probably because one was under PBS reserved control and the other was at a normal, and thus didn't know about the other path
16:11:01  <mensi> but I removed one signal and thought the train would respect the others reservation
16:11:04  <mensi> which apparently is not true
16:11:15  <PublicServer> <theholyduck> yeah
16:11:18  <PublicServer> <theholyduck> my thoughts
16:11:22  <PublicServer> <theholyduck> anyways
16:11:45  <PublicServer> <theholyduck> why is there a gigantic jam of pax trains trying to enter kinningly?
16:12:06  <PublicServer> * theholyduck thinks benny is responsible
16:13:02  <PublicServer> <theholyduck> might just be a overload i guess
16:13:43  <PublicServer> <theholyduck> so, mark it with a sign
16:13:48  <PublicServer> <theholyduck> and i'll take a look at why they are crashing
16:14:18  <mensi> already fixed it
16:14:25  <mensi> they're running as intended now
16:15:31  *** seandasheep has joined #openttdcoop
16:15:44  <seandasheep> !players
16:15:46  <PublicServer> seandasheep: Client 815 (Orange) is theholyduck, in company 1 (OpenTTDCoop Ltd.)
16:15:46  <PublicServer> seandasheep: Client 809 (Orange) is Benny, in company 1 (OpenTTDCoop Ltd.)
16:15:46  <PublicServer> seandasheep: Client 811 (Orange) is mensi, in company 1 (OpenTTDCoop Ltd.)
16:15:46  <PublicServer> seandasheep: Client 816 (Orange) is Razaekel``, in company 1 (OpenTTDCoop Ltd.)
16:15:47  <Razaekel> !password
16:15:48  <PublicServer> Razaekel: sliest
16:16:02  <PublicServer> *** Razaekel`` joined the game
16:16:16  <seandasheep> are you guys still jam fixing?
16:16:44  <PublicServer> <theholyduck> pretty much yeah
16:16:53  <seandasheep> how bad are they?
16:17:05  <PublicServer> <theholyduck> not so bad anymore
16:17:24  <seandasheep> just persistent
16:17:24  <PublicServer> <theholyduck> generally its running smoothly
16:17:58  <seandasheep> that's ok then
16:26:41  <theholyduck> and we cant have moar trains
16:26:51  <theholyduck> cause trainlimit is 600 atm
16:27:16  <seandasheep> can nobody change it?
16:27:54  <theholyduck> well SOMEBODY can
16:27:59  <theholyduck> but i'm not one of those
16:28:18  <seandasheep> is nobdy online who can change it?
16:28:28  <theholyduck> meh, i dont mind
16:28:32  <theholyduck> i'm boored of that map
16:28:38  <theholyduck> i'll get back to making my own
16:28:44  <PublicServer> *** theholyduck has left the game (connection lost)
16:29:38  <theholyduck> <Mark> does anyone know what davil used to draw those maps?
16:29:41  <theholyduck> try inkscape?
16:30:00  <theholyduck> a vector editor is exactly what you want when drawing charts
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16:35:11  <Razaekel> that is a beautiful hub
16:35:59  <seandasheep> the ones in the blog? or in the game?
16:36:05  <PublicServer> <Razaekel``> the blog
16:36:10  <PublicServer> <Razaekel``> the onesin the game are horrible
16:37:04  <theholyduck> " Bridges and tunnels must be doubled for flow" isnt entirelly accurate in terms of phrasing
16:37:08  *** Suisse` has joined #openttdcoop
16:37:18  <theholyduck> from the blog
16:37:29  <seandasheep> not perfect, but gets the point accross
16:38:15  <theholyduck> Razaekel, its pretty and all, but if you compare its size to the CL's you get, its gigaaaaantic
16:38:24  <theholyduck> or so it seems to me anyway
16:38:31  <seandasheep> yh, that's the only diasadvantage
16:38:42  <Razaekel> if we could get that signalled bridges and tunnels patch, we could do away with doubled bridges entirely
16:38:55  <theholyduck> that would be <3
16:38:58  <seandasheep> CL 12 would make it 36 tiles squared
16:39:20  <PublicServer> <Razaekel``> so we just need a bigger map
16:39:22  <seandasheep> no it wouldn't, it would be 60 tiles squared
16:40:02  <seandasheep> not htat the normal ones would be much smaller
16:40:51  <Razaekel> of course, the hub needs a 6->2 balancer
16:40:52  <Razaekel> er
16:40:55  <Razaekel> merger
16:41:17  <theholyduck> i dont think his cl is 8 on the innermost track,even if he says it is
16:44:16  <theholyduck> Razaekel, the only "downside" with signals in tunnels that, is that you could make a ll_rr through the entire map, without actually getting in the way of anything
16:44:22  <theholyduck> would make some things pathetically easy
16:44:27  <PublicServer> <Razaekel``> yea
16:44:34  <PublicServer> <Razaekel``> call it a subway
16:44:56  <PublicServer> <Razaekel``> actually
16:45:01  <PublicServer> <Razaekel``> that IS what it's called
16:45:06  <PublicServer> *** Razaekel`` has left the game (leaving)
16:45:06  <PublicServer> *** Razaekel`` has left the game (connection lost)
16:45:16  <seandasheep> how comes signals in tunnels isn't possible, as in what stops it?
16:45:31  <hylje> tunnels and bridges as they are are wormholes
16:45:31  <theholyduck> seandasheep, the logic wasnt made to do it
16:45:44  <hylje> train goes in, *magic*, train comes out
16:46:09  <theholyduck> well sure the whole placing them issues could be solved with just ctrl dragging
16:46:13  <seandasheep> so how comes it goes though as normal, and doesn't magically disappear?
16:46:27  <seandasheep> or just having one tile spacing
16:46:30  <hylje> it does magically disappear
16:46:37  <hylje> but it doesn't look likt it does so
16:46:38  <seandasheep> not on bridges
16:47:20  <seandasheep> well idk
16:47:23  <SmatZ> *magic*
16:48:51  <seandasheep> so how is it made to look like it stays on the bridge?
16:49:13  <hylje> with magic, obviously
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16:49:39  *** ChanServ sets mode: +v StarLite
16:49:47  <seandasheep> hmm, so why can't magic be used to put sigs in the tunnels?
16:50:40  <PublicServer> *** Benny has left the game (connection lost)
16:50:41  <PublicServer> *** Game paused (not enough players)
16:51:22  <hylje> because it'd be even uglier
16:51:32  * KenjiE20 suggests taking a look at tunnelbridge_cmd.cpp
16:51:58  <seandasheep> where do i find that?
16:52:15  <KenjiE20> in the source
16:52:52  <KenjiE20> vcs.openttd should be web viewable
16:55:19  <mensi> does anybody know if there have been attempts on building something like the presignals you have in real life?
16:55:49  <mensi> (green if everything is ok, orange if the blocks after this one is red, red if the block is in use)
16:56:01  <mensi> (orange being a pentalty for the pathfinder
16:56:03  <mensi> )
16:56:13  <PublicServer> *** Game unpaused (enough players)
16:56:14  <tneo> !password
16:56:14  <PublicServer> tneo: cacaos
16:56:28  <PublicServer> *** tneo joined the game
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16:57:10  <KenjiE20> there was a thing for extended PBS reservations on TT-F
16:57:20  <KenjiE20> but it hasn't been posted to in a while
16:58:20  <seandasheep> I've found this tunnel thingy, but can't get into it, not that i would understand it
16:58:34  <seandasheep> http://vcs.openttd.org/svn/browser/trunk/source.list?rev=16484#L454
16:59:24  <KenjiE20> source.list, is just that, a list of source file
16:59:26  <KenjiE20> +s
16:59:41  <seandasheep> is that what you wanted me to look at?
16:59:49  <KenjiE20> http://vcs.openttd.org/svn/browser/trunk/src/tunnelbridge_cmd.cpp <-- there
17:00:12  <seandasheep> ok
17:00:58  <seandasheep> anywhere in particular?
17:01:32  <KenjiE20> line 1376 probably
17:01:43  <KenjiE20> I'm not particularly well versed in that file
17:02:16  <PublicServer> <tneo> what's with the highway?
17:02:22  <PublicServer> <Benny> :D
17:02:26  <PublicServer> <Benny> Eyecandy
17:02:31  <PublicServer> <tneo> :((((
17:02:31  <PublicServer> <Benny> Sort of.
17:03:02  <PublicServer> <Benny> You don't like is? D:
17:03:05  <PublicServer> <Benny> it*
17:03:06  <PublicServer> <tneo> no
17:03:10  <seandasheep> is this just for trains?
17:03:11  <PublicServer> <Benny> NOOES! :D:
17:03:17  <PublicServer> <Benny> D:*
17:03:29  <seandasheep> ah, no
17:04:04  <PublicServer> <tneo> please stop Benny
17:06:06  <seandasheep> it means very little to me, i can only go by the comments, and there are very few comments comparitively
17:10:49  <PublicServer> <tneo> Benny: remove that highway please
17:10:57  <PublicServer> <Benny> No.
17:11:21  <PublicServer> <tneo> yes we don't need that bus service
17:11:36  <PublicServer> <Benny> I like it.
17:11:53  <PublicServer> <tneo> i don't and it is not planned
17:12:06  <PublicServer> <Benny> BUT I LIKE IT
17:12:25  <PublicServer> <tneo> then make one in a single player
17:12:29  <PublicServer> <tneo> not here
17:12:43  <KenjiE20> I like realistic networks and flat junctions but I don't do it here
17:12:53  <PublicServer> <Benny> Okay.
17:13:02  <PublicServer> <Benny> It's going down.
17:13:18  <tneo> we should do a game like that on ps KenjiE20
17:13:27  <tneo> thanks Benny
17:13:30  <KenjiE20> also sheep, that's about all I do, but it should be fairly obvious why its a problem to code
17:13:36  <KenjiE20> yes, tneo, we should
17:13:48  <KenjiE20> I also had another idea for PS
17:13:59  <seandasheep> is it? I still can't see why
17:14:08  <KenjiE20> start with a half built network, what needs fixing and expanding
17:14:21  <KenjiE20> sheep, look at how the code detects what the train is doing
17:14:32  <KenjiE20> it has about three or four checks
17:14:52  <seandasheep> so how does it know when you turn it round etc
17:14:55  <KenjiE20> am I entering a tunnel, am I entering a bridge, ami I exiting a tunnel/bridge
17:15:42  <KenjiE20> that's somewhere else in the code
17:15:45  <seandasheep> ok, so it counts it as one tile
17:16:17  <KenjiE20> two I think
17:17:10  <seandasheep> yh, one each end
17:17:52  *** microshit has joined #openttdcoop
17:19:42  <KenjiE20> and line 569 shows how their built
17:20:09  <PublicServer> <Benny> Highway gone. Recreating original landscape.
17:20:16  <PublicServer> <tneo> :)
17:20:23  <PublicServer> <Benny> :)
17:20:57  <KenjiE20> (362 for bridges, but there's next to no difference)
17:21:25  <seandasheep> so, why not treat trains as rv's intunnels, and just let them flow as normal then change them back to trains when they are finished
17:23:53  <KenjiE20> conflicts with just about everything
17:24:11  <seandasheep> just impossible
17:25:11  *** TinoM has joined #openttdcoop
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17:43:27  <microshit> Hello everyone, I would really like to play OTTD with you but which version of the client do I need and must it be modified?
17:43:42  <KenjiE20> @wiki quickstart
17:43:46  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=quickstart
17:43:54  <PublicServer> <Benny> Type !download win32  if youi use Windows 32 bit
17:43:58  <KenjiE20> ^ recommended reading
17:45:02  <microshit> Ah, okay, I'll read it (and I'm using a 32-bit Linux-distribution)
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17:49:51  <PublicServer> *** SmatZ joined the game
17:51:22  <PublicServer> <Benny> Are there l TGVs on freight tracks?
17:51:27  <PublicServer> <Benny> still*
17:52:00  <theholyduck> microshit, ubuntu?
17:52:12  <microshit> yes
17:52:24  <theholyduck> microshit, sudo apt-get build-dep openttd
17:52:27  <theholyduck> then
17:52:57  <microshit> I've got the latest nightly build installed now
17:53:05  <theholyduck> microshit, but you dont want the latest
17:53:10  <theholyduck> the latest wont work
17:53:11  * KenjiE20 points at the topic
17:53:15  <Xaroth> microshit: svn up -r <revision of server>
17:53:17  <Xaroth> then compile that
17:53:22  <theholyduck> Xaroth, well svn co
17:53:23  <theholyduck> rather
17:53:26  <KenjiE20> or just !dl lin32
17:53:36  <Xaroth> or co :P
17:53:38  <theholyduck> KenjiE20, svn is less pain :P
17:53:38  <microshit> !dl lin32
17:53:39  <PublicServer> microshit: unknown option "lin32"
17:53:40  <KenjiE20> since it's ubuntu
17:53:50  <KenjiE20> must be just lin them
17:53:51  <Suisse`> I've got the latest nightly build installed now  > well the server may use the lastest build, but that not true all the time
17:53:58  <Xaroth> svn co -r 16381; ./configure; make; make install
17:54:02  <PublicServer> *** SmatZ has left the game (leaving)
17:54:02  <PublicServer> *** SmatZ has left the game (connection lost)
17:54:08  <theholyduck> Xaroth, well you dont NEED make install
17:54:09  <Xaroth> something like that
17:54:16  <Xaroth> theholyduck: i know that
17:54:17  <theholyduck> if you want to keep your distro provided 0.7.0
17:54:21  <Xaroth> er
17:54:27  <Xaroth> ubuntu provides 0.6.3 :P
17:54:30  <theholyduck> ah yeah
17:54:34  <theholyduck> i'm used to debian sid
17:54:42  <theholyduck> ubuntu refuses to update anything for any reason
17:54:46  <theholyduck> because they are idiots
17:54:50  <Xaroth> yep
17:54:56  <KenjiE20> yay this arguement, for the third time
17:55:01  <theholyduck> KenjiE20, ;D
17:55:06  <theholyduck> well i wasnt going to complete it
17:55:07  <Xaroth> not really KenjiE20 :P
17:55:31  <theholyduck> microshit, anyways
17:55:36  <theholyduck> do that build dep command
17:55:42  <theholyduck> then apt-get install subversion
17:55:47  <theholyduck> svn is the saner way
17:56:09  <KenjiE20> the openttd binaries are basically compiled for deb/ubuntu anyway
17:56:10  <microshit> I'm doing the sudo apt-get build-dep openttd now..
17:56:17  <theholyduck> then svn co -r 16381 svn://svn.openttd.org/trunk openttd
17:56:35  <KenjiE20> !dl lin
17:56:36  <PublicServer> KenjiE20: http://binaries.openttd.org/nightlies/trunk/r16381/openttd-trunk-r16381-linux-generic-i686.tar.bz2
17:56:42  <theholyduck> or just grab that
17:56:46  <KenjiE20> ^ so that 'should just work'
17:56:52  <theholyduck> then all you need is the grf pac
17:56:53  <theholyduck> k
17:57:10  <PublicServer> <Benny> Google OpenTTD GRF Pack.
17:57:16  <theholyduck> why=
17:57:21  <microshit> well, I'll try to get that game installed
17:57:24  <KenjiE20> ..benny..
17:57:34  <microshit> however, I'm going to get some coffee now :p
17:57:38  <PublicServer> <Benny> Is there a apt-get fpr that too?
17:57:39  <KenjiE20> go read the QuickStart
17:57:45  <PublicServer> <Benny> Okay
17:57:46  <theholyduck> Benny, well why google?
17:57:50  <theholyduck> its all in the wiki
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17:57:58  <PublicServer> <Benny> Cuz we're lazy :D
17:58:01  <PublicServer> <Benny> Google is faster
17:58:05  <theholyduck> i got my grf pack of svn
17:58:06  *** microshit is now known as microshit|AFK
17:58:13  <theholyduck> because extracting things is so much effort
17:58:19  <PublicServer> <Benny> :D
17:59:22  <KenjiE20> I'm off for dinner, try not to break EVERYTHING
17:59:27  <PublicServer> <Benny> The TGV lines are done.
17:59:36  <PublicServer> <Benny> Okay, see ya.
17:59:48  <Mark> !password
17:59:48  <PublicServer> Mark: whores
18:00:07  <PublicServer> *** Mark joined the game
18:00:09  <PublicServer> <Mark> 'lo
18:00:11  <PublicServer> <Benny> Hey, Mark
18:00:18  <Godde> heya mark! :d
18:02:01  <PublicServer> <Mark> these TGVs are crazy
18:02:06  <PublicServer> <Benny> Why?
18:02:18  <PublicServer> <Mark> they're fast
18:02:25  <PublicServer> <Benny> Oh yeah. :D
18:02:34  <PublicServer> <Mark> hardly reach top speed though
18:02:41  <PublicServer> <Benny> Why?
18:03:03  <PublicServer> <Benny> Slow turns?
18:03:14  <PublicServer> <Mark> guess so
18:03:21  <PublicServer> <Benny> Found 2.
18:03:30  <PublicServer> <Mark> 560 is about the mak they reach
18:04:09  <PublicServer> <Benny> Ah, now I get it.
18:04:38  <PublicServer> <Benny> They used to hang down on 200 on the freight lines. :S
18:04:50  <PublicServer> <Benny> Horrible.
18:05:58  <PublicServer> <Benny> Soon 8 bill! :D
18:06:32  <PublicServer> <Benny> 8 billions! :D
18:06:36  <PublicServer> <Benny> w00t
18:06:37  <PublicServer> <Mark> yay.
18:07:08  <Godde> mark - could you plz upload some of your amazing scenarios? :D i need inspiration
18:07:21  <PublicServer> <Benny> I remember the SRNW where we had to cheat! xD
18:07:50  <PublicServer> <Mark> i dont
18:07:53  <PublicServer> <Mark> game 110?
18:07:58  <PublicServer> <Benny> Dunno.
18:08:04  <Mark> Godde: got nothing for you atm
18:08:30  <PublicServer> <Benny> Factory in the middle of the map, 4 SRNW's.
18:08:33  <PublicServer> <Mark> 121
18:08:38  <PublicServer> <Mark> we had to cheat?
18:08:45  <PublicServer> <Benny> I think so.
18:08:51  <PublicServer> <Mark> i doubt it
18:08:54  <PublicServer> <Benny> Someone dryed a lake.
18:09:00  <Godde> i was not talking about more pics :) what i meant to ask is: could you please upload the scenario file so i can have a look at it myselg
18:09:03  <Godde> myself*
18:09:08  <PublicServer> <Benny> Okay, but we were broke at least.
18:09:35  <Mark> Godde: i'll send you the one park i finished :P
18:09:41  <Godde> thanks! :D
18:10:38  <Mark> got it?
18:10:42  <Mark> DDCd it
18:10:49  *** microshit|AFK is now known as microshit
18:10:50  <Godde> how the hell do i accept? xD
18:10:54  <PublicServer> <Benny> DCC *
18:11:02  <Mark> dunno :P
18:11:08  <PublicServer> <Benny> Direct client to client
18:11:21  <Godde> oh, its already downloading
18:11:23  <Godde> ty :)
18:11:33  <Mark> yw :P
18:11:53  <Mark> that one is ancient though
18:12:19  <Mark> sent another
18:12:43  <PublicServer> *** Mark has left the game (connection lost)
18:13:03  <Mark> off now
18:13:07  <Godde> cya
18:13:16  <microshit> hi, I'm back and compiling OTTD now
18:13:16  <PublicServer> <Benny> See ya.
18:13:18  <Mark> you'll need jcat's steelworx btw
18:13:20  <Mark> for both
18:13:24  <Godde> k
18:13:37  <Ammler> still the same game?
18:13:38  <Mark> got those?
18:13:41  <Mark> Ammler: yes
18:13:41  <Godde> yep
18:13:42  <Godde> ty
18:13:44  <PublicServer> <Benny> Ammler, yes.
18:13:54  <PublicServer> <Benny> oo late.. :P
18:13:57  <PublicServer> <Benny> Too*
18:14:11  <PublicServer> <Benny> Still tweaking.
18:14:25  <PublicServer> <Benny> And not following the plan which pissed tneo off. ^^
18:14:28  <Mark> off for coffee
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18:14:39  <PublicServer> <Benny> Enjoy, Mark. :D
18:14:55  <theholyduck> microshit, ask any questions if you have problems
18:15:05  <theholyduck> i just did a compile the other day
18:15:21  <microshit> ok, thank you
18:15:22  <theholyduck> anyone wanna take a look at my scenario so far?
18:15:31  <PublicServer> <Benny> Sure.
18:15:40  <PublicServer> <Benny> You had a look at mine. ^^
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18:17:17  <theholyduck> http://dump.no/files/ffe80ec6cc43/norge.scn very wip
18:17:23  <theholyduck> take a look people
18:18:02  <PublicServer> *** Benny has left the game (leaving)
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18:18:02  <PublicServer> *** Game paused (not enough players)
18:18:43  <Benny> Very nice landscape! D
18:18:45  <Benny> :D*
18:18:48  <Benny> :D * *
18:18:52  <theholyduck> naw, its too flat
18:18:53  <theholyduck> currently
18:18:58  <theholyduck> loads of gigantic flat spaces
18:19:53  <Benny> Yeah.
18:20:14  <Benny> But one thing: Load it with "smooth snow transition".
18:20:29  <Benny> Looks WAY better! :D
18:20:42  <theholyduck> NEVER
18:20:48  <theholyduck> smooth transitions is for loosers
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18:21:39  <Benny> Test it at least.
18:21:48  <theholyduck> though yeah, it DOES look better
18:21:51  <Benny> The ugly snow on the flats are removed.
18:22:12  <Benny> And maybe also "test file (13 jan 2006)" ?
18:22:31  <ODM> ey guys
18:22:34  <Benny> Well, anyways. The landscape is very nice so far! :D
18:22:38  <Benny> Hey, ODM! :D
18:22:40  <theholyduck> well its full of cruft
18:22:45  <theholyduck> from when i crafted the mountains
18:22:47  <theholyduck> need to fix that
18:22:51  <theholyduck> then make it more varied
18:23:26  <Benny> !password
18:23:26  <PublicServer> Benny: lisped
18:23:29  <PublicServer> *** Game unpaused (enough players)
18:23:31  <PublicServer> *** Benny has left the game (connection lost)
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18:23:39  <PublicServer> *** Benny has left the game (connection lost)
18:23:39  <PublicServer> *** Game paused (not enough players)
18:23:50  <PublicServer> *** Game unpaused (enough players)
18:23:53  <theholyduck> !password
18:23:54  <PublicServer> theholyduck: lisped
18:23:55  <theholyduck> :D
18:23:58  <theholyduck> did you just failed?=
18:24:01  <PublicServer> *** Benny joined the game
18:24:04  <Benny> :P
18:24:17  <Benny> I wrote "lisbed" 2 times
18:25:22  <PublicServer> <Benny> Crap, I gotta take a 1-100.
18:27:19  <PublicServer> <Benny> And now I'll take a shower. :D
18:27:47  <PublicServer> *** Benny has left the game (leaving)
18:27:47  <PublicServer> *** Benny has left the game (connection lost)
18:27:48  <PublicServer> *** Game paused (not enough players)
18:28:29  <Benny> !seen Hylje
18:28:33  <Benny> ?
18:28:35  <Benny> Wat
18:28:47  <Benny> Watever. Shower now..
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18:50:04  <microshit> wow... is there a fast way to add all the GRF's in one time? Or do I just have to select them one by one/
18:52:04  <theholyduck> microshit, wut?
18:52:08  <theholyduck> microshit, there is a gigantic pack
18:52:09  <theholyduck> dl it
18:52:12  <theholyduck> then join the server
18:52:28  <theholyduck> no need for you to do anything but that
18:52:30  <microshit> shit...
18:52:41  <microshit> It's giving an error
18:53:01  <theholyduck> what error?
18:53:10  <microshit> version mismatch
18:53:52  <theholyduck> well ok, heres what you do
18:53:53  <theholyduck> http://www.openttdcoop.org/wiki/Quickstart
18:53:56  <theholyduck> follow this
18:54:13  <theholyduck> dl the binaries from !dl lin
18:54:17  <theholyduck> unpack that file
18:54:26  <microshit> !dl lin
18:54:26  <PublicServer> microshit: http://binaries.openttd.org/nightlies/trunk/r16381/openttd-trunk-r16381-linux-generic-i686.tar.bz2
18:54:37  <theholyduck> then dl the grf pack and the original ttd graphics and install those
18:54:40  <theholyduck> all in the quickstart
18:57:32  <microshit> I'm trying to.. third attempt XD
18:58:02  <microshit> !password
18:58:02  <PublicServer> microshit: fusses
18:58:32  <PublicServer> *** microshit joined the game
18:58:41  <microshit> whoooha :)
19:01:54  <theholyduck> :O
19:03:12  <PublicServer> <microshit> that map is huge
19:03:40  <theholyduck> not really
19:03:49  <theholyduck> it IS laggy though
19:03:53  <hylje> Micros~1
19:04:06  <PublicServer> *** Game unpaused (enough players)
19:04:10  <theholyduck> !password
19:04:10  <PublicServer> theholyduck: fusses
19:04:23  <PublicServer> *** theholyduck joined the game
19:04:30  <PublicServer> <theholyduck> my internet will die anyway
19:04:36  <PublicServer> <theholyduck> i'm torrenting and i dont wanna stop
19:04:44  <PublicServer> <theholyduck> but now you can see it in glorious movement
19:06:01  <PublicServer> <theholyduck> so, how do you likei t?
19:06:28  <PublicServer> <microshit> I 'm just spectating now
19:06:39  <PublicServer> <theholyduck> no reason not to join
19:06:44  <PublicServer> <theholyduck> make signs and what nto
19:07:25  <PublicServer> <microshit> but it's a hell lot of diffrent ... I 'm used to play against 2 AI's or so on a smaller map
19:07:44  <PublicServer> <theholyduck> take a look at bbh01
19:07:53  <PublicServer> *** microshit has left the game (connection lost)
19:07:57  <PublicServer> <theholyduck> :O
19:07:59  <microshit> doh
19:08:02  <microshit> game crash
19:08:21  <theholyduck> ah yeah
19:08:23  <theholyduck> bug in that version
19:08:27  <theholyduck> when you join,
19:08:34  <theholyduck> you need to set all news msgs off
19:08:38  <theholyduck> well not ALL
19:08:44  <theholyduck> but i forgots wich one specifically
19:08:49  <PublicServer> *** microshit joined the game
19:09:06  <PublicServer> <theholyduck> second to last button on the right
19:09:09  <PublicServer> <theholyduck> hold it and msg settings
19:09:11  <PublicServer> <theholyduck> then all off
19:09:20  <PublicServer> <theholyduck> that should help
19:09:59  <PublicServer> <microshit> are off now
19:10:17  <PublicServer> <theholyduck> so, take a look at bbh01 :P
19:10:26  <PublicServer> <theholyduck> its the gigantic thingy
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19:11:47  <PublicServer> <microshit> wow
19:11:58  <^Spike^> !password
19:11:58  <PublicServer> ^Spike^: pixies
19:12:08  <PublicServer> *** ^Sp1ke^ joined the game
19:12:17  <PublicServer> <theholyduck> even my new box is chugging a bit in the corners at this game
19:12:48  <PublicServer> <microshit> the entire game is lagging over here...
19:13:07  <PublicServer> <theholyduck> well we do have half a gazzilion trains
19:13:14  <PublicServer> <microshit> like my PC doesn't keep up :p
19:14:54  *** microshit has left #openttdcoop
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19:16:34  <PublicServer> *** Game paused (not enough players)
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19:17:51  <microshit> !password
19:17:51  <PublicServer> microshit: pixies
19:17:57  <PublicServer> *** Game unpaused (enough players)
19:18:08  <PublicServer> *** microshit joined the game
19:27:46  <PublicServer> <microshit> whe will a new game start?
19:27:55  <PublicServer> <microshit> *when
19:28:21  <KenjiE20> when this one is finished
19:29:11  <PublicServer> *** microshit has left the game (connection lost)
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19:29:19  <mensi> wargh
19:29:24  <mensi> I was just building something
19:29:35  <microshit> -_-" internet connection is horrible
19:29:43  <PublicServer> *** Game unpaused (enough players)
19:29:46  <PublicServer> *** microshit has left the game (connection lost)
19:29:47  <PublicServer> *** Game paused (not enough players)
19:29:50  <theholyduck> microshit, lol
19:29:58  <microshit> !password
19:29:58  <PublicServer> microshit: slated
19:30:07  <theholyduck> microshit, try shutting of torrents, etc,etc
19:30:08  <PublicServer> *** Game unpaused (enough players)
19:30:09  <theholyduck> it helps
19:30:21  <PublicServer> *** microshit joined the game
19:30:38  <microshit> only openttd and irc are active
19:30:45  <microshit> and firefox
19:32:43  <PublicServer> *** microshit has left the game (connection lost)
19:32:43  <PublicServer> *** Game paused (not enough players)
19:32:57  <PublicServer> *** Game unpaused (enough players)
19:33:11  <PublicServer> *** microshit joined the game
19:33:22  <mensi> WTF? I crashed 2 trains again
19:33:37  <mensi> that's like the 3rd crash for me today....
19:33:46  <mensi> apparently not may day
19:35:54  <microshit> lol
19:36:01  <microshit> which trains? (number)
19:36:04  <microshit> wanna see :p
19:36:13  <mensi> got cleaned up right now
19:37:04  <PublicServer> <microshit> I thought crashed trains mess the track up for about 6 months
19:40:21  <PublicServer> *** microshit has left the game (connection lost)
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19:40:47  <PublicServer> *** microshit has left the game (connection lost)
19:40:47  <PublicServer> *** Game paused (not enough players)
19:40:53  <microshit> !password
19:40:53  <PublicServer> microshit: grater
19:41:04  <PublicServer> *** Game unpaused (enough players)
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19:47:00  <PublicServer> *** Game paused (not enough players)
19:47:12  <PublicServer> *** Game unpaused (enough players)
19:47:23  <microshit> !password
19:47:23  <PublicServer> microshit: grater
19:47:38  <PublicServer> *** microshit joined the game
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19:48:10  <PublicServer> *** Game paused (not enough players)
19:49:05  <theholyduck> lol
19:49:25  <theholyduck> microshit, think before you signal
19:49:26  <theholyduck>  :D
19:49:27  <theholyduck> err
19:49:28  <microshit> I really, really hate my internet connection
19:49:30  <theholyduck> mensi,
19:49:30  <theholyduck> rather
19:49:40  <mensi> ?
19:49:44  <mensi> ah because of the crashes?
19:49:47  <theholyduck> mensi, yes
19:49:53  <mensi> yeah I tend to start at the wrong end with signals ;)
19:49:55  <PublicServer> *** Game unpaused (enough players)
19:49:57  <theholyduck> if trains are crashes you obviously did something wrong
19:50:04  <PublicServer> *** microshit joined the game
19:50:08  <theholyduck> i'm boored of this game though
19:50:13  <theholyduck> i want a new one
19:50:21  <mensi> Ammler, new game please! ;)
19:50:40  <theholyduck> i'm just some self rightous twat
19:50:58  <mensi> btw does the load balancer I built with 2 prios make any sense?
19:51:38  <mensi> (BBH01 and exclusive track near BBH05)
19:53:20  <PublicServer> *** microshit has left the game (connection lost)
19:53:21  <PublicServer> *** Game paused (not enough players)
19:53:58  <microshit> !password
19:53:58  <PublicServer> microshit: grater
19:54:06  <PublicServer> *** Game unpaused (enough players)
19:54:07  <PublicServer> *** Game paused (not enough players)
19:54:07  <PublicServer> *** Game unpaused (enough players)
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20:10:45  <loknar> anyone over here have Sword of the Stars?
20:10:55  <theholyduck> hmm
20:10:59  <theholyduck> actually i THINK i do
20:11:04  <theholyduck> i seem to remember buying it on gamersgate
20:11:05  <theholyduck> when it was new
20:11:07  <theholyduck> as a test
20:11:09  * theholyduck checks
20:11:39  <theholyduck> "Sword of the Stars"
20:11:40  <theholyduck> yeah i do
20:11:46  <theholyduck> but i've only played it like twice
20:12:05  <theholyduck> i dont have the ULTIMATE collection
20:12:07  <loknar> I bought it on GamersGate this weekend because it was 50 off.
20:12:16  <theholyduck> just the first original one
20:13:04  <loknar> yeah, I was looking to try my luck against real people.
20:13:46  <theholyduck> i've played it only a little bit :P
20:13:56  <theholyduck> as i said, i bought it to test gamersgate
20:14:13  <theholyduck> back when all they were selling was paradox interactive games
20:14:19  <theholyduck> and i had all those
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20:14:54  <loknar> yeah
20:15:01  <theholyduck> paradox entertainment/interactive prettymuch spearheaded gamersgate
20:15:29  <loknar> didn't know that
20:15:54  <theholyduck> well they are a small swedish company
20:15:59  <theholyduck> entertainment is the publishing part
20:16:05  <theholyduck> interactive the guys who make the games
20:16:06  <theholyduck> anyways
20:16:18  <theholyduck> they make ultra grand scale history games
20:16:28  <theholyduck> and publish various other companies games of simlar tyles
20:16:30  <theholyduck> *types
20:16:34  <loknar> cool.
20:16:49  <loknar> They made Europa Universalis, right?
20:16:54  <theholyduck> among other things yeah
20:16:54  <loknar> or however you spell it
20:17:02  <theholyduck> sure the original europa universalis was "shit"
20:17:09  <theholyduck> eu2 quickly followed and made up for it
20:17:33  <theholyduck> then they made victoria, hearts of iron 1 and 2, crusader kings and various expansions for em all
20:17:43  <loknar> mhm
20:17:55  <loknar> I have one of the hearts of iron demos on my PC somewhere
20:18:13  <theholyduck> http://www.eurogamer.net/articles/r_hoi2doomsday_pc
20:18:15  <theholyduck> read :P
20:18:15  <Webster> Title: Hearts of Iron II: Doomsday Review // PC /// Eurogamer - Games Reviews, News and More (at www.eurogamer.net)
20:18:18  <theholyduck> its a cool review
20:18:29  <theholyduck> one of the coolest reviews of any game ever
20:18:46  <loknar> there are lots of bots on this server...
20:18:55  <theholyduck> loknar, among other things yeah
20:19:10  <theholyduck> because not enough room to really stationwalk all the platforms
20:19:15  <theholyduck> lag, schmag
20:19:17  <theholyduck> who cares .p
20:19:18  <theholyduck> :D
20:19:37  <loknar> bots on the irc, I haven't seen this PSG yet :P
20:22:58  <loknar> that was an interesting review
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20:33:10  <Booth> evening
20:33:57  <PublicServer> *** Game unpaused (enough players)
20:34:04  <Booth> !password
20:34:05  <PublicServer> Booth: bobbed
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20:36:14  <PublicServer> *** Game paused (not enough players)
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20:40:35  <Razaekel> !password
20:40:36  <PublicServer> Razaekel: staple
20:40:49  <PublicServer> *** Razaekel`` joined the game
20:41:01  <PublicServer> *** Game unpaused (enough players)
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20:41:19  <PublicServer> <theholyduck> so, when do we give up?
20:41:28  <PublicServer> <Razaekel``> never
20:41:48  <PublicServer> <theholyduck> well the game allready is half umplayable for alot of people :P
20:41:53  <PublicServer> <theholyduck> and we've hit the trainlimi
20:41:56  <PublicServer> <theholyduck> *limit
20:42:01  <PublicServer> <theholyduck> what else is there to do?
20:42:08  <PublicServer> <theholyduck> up the limit and watch everyone lag to death?
20:42:09  <PublicServer> <Razaekel``> half unplayable with only 600 trains?
20:42:18  <PublicServer> <theholyduck> i guess the boats help
20:42:18  <PublicServer> <theholyduck> :P
20:42:21  <PublicServer> <theholyduck> in ruining everything
20:42:29  <PublicServer> <theholyduck> well loads of people are complaining about lagging
20:42:42  <PublicServer> <Razaekel``> im not seeing any
20:42:51  <PublicServer> <Razaekel``> even at max zoomout
20:42:58  <PublicServer> <theholyduck> i get a fair bit,
20:43:03  <PublicServer> <theholyduck> but not gamekillingly much
20:43:19  <Xaroth> too much junctions
20:43:22  <PublicServer> <Razaekel``> but then, my computer is overkill
20:43:34  <Xaroth> PF is the biggest factor in game slowing down
20:43:55  <PublicServer> <theholyduck> and boats hog a fair bit of pf resources aswell right?
20:44:02  <PublicServer> <Razaekel``> quad core laughs at your paltry junctions
20:44:08  <PublicServer> <theholyduck> i got a quad aswell
20:44:15  <Xaroth> only if you let them sail for long distances without bouys
20:44:15  <PublicServer> <Razaekel``> how much ram?
20:44:19  <PublicServer> <theholyduck> 4gb
20:44:22  <PublicServer> <Razaekel``> hmm
20:44:25  <PublicServer> <Razaekel``> same as me
20:44:26  <Xaroth> ram isn't the issue, it's cpu
20:44:35  <PublicServer> <theholyduck> i got weak 2ghz amd cores though
20:44:44  <PublicServer> <Razaekel``> yea, and i have another game going on that's hogging 2 cores
20:44:50  <Xaroth> and raz, keep in mind that 99.99999999% of all games won't be ablt to utilize more than2 cores
20:44:51  <PublicServer> <theholyduck> :P
20:44:56  <PublicServer> <theholyduck> well yeah
20:45:00  <PublicServer> <theholyduck> openttd is single threaded
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20:45:03  <PublicServer> <theholyduck> it can only use 1 core anyway
20:45:04  <PublicServer> <Razaekel``> that's true
20:45:11  <PublicServer> <Razaekel``> i should try overclocking this
20:45:20  <PublicServer> <theholyduck> so the better 1 of your cores is
20:45:32  <PublicServer> <theholyduck> the better you'll do at tis
20:45:35  <PublicServer> <theholyduck> *this
20:45:50  <Xaroth> my dual core will vastly outperform your quad core when it comes to single games.. only thing quad cores are good at is having a metric ton of stuff open at once
20:46:10  <Xaroth> like, watching a HD vid while browsing AND gaming AND compiling
20:46:13  <Xaroth> .. or something similar
20:46:28  <PublicServer> <theholyduck> linux helps for that aswell
20:46:37  <PublicServer> <theholyduck> i've done that on a simple dual core box with linux
20:46:44  <PublicServer> <theholyduck> linux has a pretty good scheduler
20:46:57  <Xaroth> it's not impossible for a dual core
20:47:05  <Xaroth> it's just that quad cores will notice an improvement
20:47:09  <Xaroth> regardless of OS
20:47:26  <PublicServer> <theholyduck> sure, but i still hold that linux has a better scheduler than windows does
20:47:39  * Xaroth shrugs
20:47:46  <Xaroth> depends on situation, really
20:48:24  <PublicServer> <theholyduck> :O kinningly has 6 banks :P
20:48:31  <PublicServer> <theholyduck> you could almost make some cash transmitting valuables
20:51:46  <Razaekel> man
20:51:51  <Razaekel> FE is such a CPU hog
20:51:56  <Razaekel> full utilization of 2 cores
20:52:01  <Xaroth> FE?
20:52:03  <Razaekel> and it looks worse than oblivion
20:52:11  <PublicServer> <theholyduck> you're in the fe beta aswell?
20:52:16  <Razaekel> yeh
20:52:25  <PublicServer> <theholyduck> you know, we're TECHINCALLY under nda's
20:52:37  <PublicServer> <theholyduck> but yeah, that game needs some optimizations
20:52:40  <Xaroth> since when have 'technical' NDA's held anybody back?
20:52:41  <Razaekel> i really have to read that NDA
20:52:46  <PublicServer> <theholyduck> i mean, i cant even use most of the startertowns :P
20:52:49  <Razaekel> sometime
20:52:58  <Xaroth> basically the beta NDAs all say this
20:52:58  <Razaekel> i've got it on max settings
20:53:01  <Xaroth> 'no screenshots'
20:53:05  <Xaroth> 'no telling'
20:53:10  <PublicServer> <theholyduck> well it says that you're not alloweed to tell anyone you're in the nda
20:53:19  <Razaekel> but then, i can throw 2 9800GTX+s at it
20:53:27  <Xaroth> theholyduck: technically, you can
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20:53:30  <PublicServer> <theholyduck> ESPECIALLY not on a forum
20:53:33  <PublicServer> <theholyduck> hats pretty much the wording
20:53:35  <Xaroth> you're allowed to say you cannot speak due to the limitations of a NDA
20:53:43  <Xaroth> you just can't say which NDA
20:53:54  <PublicServer> <theholyduck> well yeah, they refuse to lett you say you're in the beta
20:54:00  <PublicServer> <theholyduck> so we're breaking it atm
20:54:05  <Razaekel> oh well
20:54:27  <PublicServer> <theholyduck> i instantly crash to desktop on most of the starter towns, at any settings
20:54:31  <Xaroth> I don't think they would really care
20:54:33  <PublicServer> <theholyduck> but they seem to be working on it
20:54:36  <Razaekel> what card, holy?
20:54:43  <PublicServer> <theholyduck> hd 3650
20:54:52  <PublicServer> <theholyduck> i can play SOME cities just fine at up to medium
20:54:56  <Razaekel> i cant remember if that's old or new
20:54:57  <PublicServer> <theholyduck> but others instatnly crash me
20:55:01  <Razaekel> probably old
20:55:01  <PublicServer> <theholyduck> its half new
20:55:06  <PublicServer> <theholyduck> its about a year old
20:55:07  <PublicServer> <theholyduck> ish
20:55:15  <PublicServer> <theholyduck> a bit less
20:55:30  <PublicServer> <theholyduck> i'm going to try my dads 4770 or whatever sometime later
20:55:40  <PublicServer> <theholyduck> wich is very new
20:56:00  <Razaekel> i could use another monitor
20:56:06  <PublicServer> <theholyduck> also its not rendering  that seems to crash it :P
20:56:12  * Razaekel salivates over a native 2400x1600 res
20:56:14  <PublicServer> <theholyduck> more, loading all the objects
20:56:15  <mensi> FE?
20:56:23  <Razaekel> what's the vram on the card?
20:56:27  <PublicServer> <theholyduck> a gig
20:56:30  <Razaekel> huh
20:56:37  <PublicServer> <theholyduck> yeah, it SHOULD be able to handle it
20:56:48  <PublicServer> <theholyduck> wich is why i'm mailing back andforht with the devs
20:56:50  <Razaekel> especially since my 9800s have a gig each as well
20:56:58  <PublicServer> <theholyduck> sending and reciving stuff
20:57:07  <PublicServer> <theholyduck> dxdiags and other tests
20:57:09  <Xaroth> your gfx card's performance isn't bound to the amount of vram, Raz...
20:57:13  <Razaekel> at least yer being useful
20:57:20  <Razaekel> xaroth, it does
20:57:22  <Razaekel> somewhat
20:57:31  <PublicServer> <theholyduck> i've allready submitted like 8 full bug reports
20:57:35  <Razaekel> especially when it comes to textures and objects
20:57:37  <PublicServer> <theholyduck> the game has more bugs than a crack whore with the sniffles
20:57:44  <Xaroth> a 512mb card can easily outperform a gig card
20:57:45  <PublicServer> <theholyduck> though it IS in beta
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20:57:52  <Razaekel> on speed, sure
20:57:57  <Razaekel> but on detail
20:57:58  <Xaroth> on everything
20:57:58  <Razaekel> eh
20:58:33  <Xaroth> if the gig's card doesn't have the throughput to allow apps to use that storage it's pretty much useless
21:00:33  <Razaekel> i suppose
21:00:40  <Razaekel> but i havent had any problems yet
21:00:48  <Razaekel> it beat the pants off of crysis
21:01:04  <Razaekel> and wtf
21:01:09  <Xaroth> too much variables
21:01:11  <Razaekel> 1700 for a monitor
21:01:32  <Razaekel> USD
21:02:37  <Razaekel> http://www.newegg.com/Product/Product.aspx?Item=N82E16824136036
21:02:41  <Webster> Title: Newegg.com - EIZO CE240W-BK Black 24.1 OnOff Response Time 16msMidtone Response Time 8ms Widescreen LCD Monitor 450 cdm2 10001 - LCD Monitors (at www.newegg.com)
21:03:30  <Razaekel> oh, there's another one for 2k
21:03:38  <Razaekel> with apparently 1.06 Billion colors
21:04:08  <Razaekel> 30 bit color
21:06:34  <theholyduck> that didnt make much sense :P
21:06:41  <theholyduck> all display systems are 24bit
21:06:43  <theholyduck> as i remember
21:06:47  <theholyduck> well 24bit of color
21:06:49  <theholyduck> the rest is alpha
21:06:51  <theholyduck> etc
21:07:53  <Razaekel> 32 bit color RGBA
21:07:57  <Razaekel> is the default
21:08:04  <Razaekel> there is 38bit
21:08:09  <Razaekel> 10 bits per color 8 bit alpha
21:08:14  <Razaekel> or 40
21:09:01  <tyr_> !password
21:09:01  <PublicServer> tyr_: quiver
21:09:13  <PublicServer> *** tyr joined the game
21:09:46  <Razaekel> http://en.wikipedia.org/wiki/Deep_Color
21:09:47  <Webster> Title: Deep Color - Wikipedia, the free encyclopedia (at en.wikipedia.org)
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21:16:27  <PublicServer> *** Game paused (not enough players)
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22:56:54  <Spectre100> !help
22:56:54  <PublicServer> Spectre100: http://www.openttdcoop.org/wiki/IRC_Commands
22:57:46  <Spectre100> there we go, been a while...
22:57:48  <Spectre100> !ip
22:57:48  <PublicServer> Spectre100: ps.openttdcoop.org
23:02:50  <theholyduck> Spectre100, i'll join up so you can see it in motion then :P
23:03:04  <theholyduck> !password
23:03:05  <PublicServer> theholyduck: welter
23:03:15  <PublicServer> *** theholyduck joined the game
23:03:51  <Spectre100> i was on here before but i couldn't play past early midgame due to system limitations, i've updated my system since, but now i need to get the GRFs so i can join again
23:05:20  <PublicServer> *** theholyduck has left the game (connection lost)
23:05:40  <theholyduck> hehe
23:07:00  <KenjiE20> !players
23:07:02  <PublicServer> KenjiE20: There are currently no clients connected to the server
23:09:32  <Spectre100> and i donno wassup, it seems bananas doesn't recognize some of the aspects of the pack, is there somewhere i can download one whole pack for the newGRF?
23:09:43  <pinedours> !grf
23:09:43  <PublicServer> pinedours: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
23:10:52  <Spectre100> oh, i see i was looking past the pack links into the table
23:10:59  <Spectre100> trying to fnid the pack there  :D
23:11:16  <Spectre100> like i said, it's been a while
23:11:26  <KenjiE20> @wiki Quickstart
23:11:29  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=Quickstart
23:11:48  <KenjiE20> should be a good refresher
23:13:05  <Spectre100> thanks
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23:33:29  <Spectre100> !password
23:33:29  <PublicServer> Spectre100: kayaks
23:33:59  <PublicServer> *** Spectre100 joined the game
23:34:40  <Spectre100> hey, there we go, i'm in
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23:38:02  <theholyduck> :D
23:38:08  <PublicServer> <Spectre100> such complex systems i would have nver seen when i was here before...
23:39:50  <PublicServer> *** Spectre100 has left the game (leaving)
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23:57:45  <Spectre100> there's so much to that game, i couldn't begin to know where to consider looking to figure out what's happening where   coming in endgame is so much more confusing now

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