Log for #openttdcoop on 18th June 2009:
Times are UTC Toggle Colours
00:00:33  <PublicServer> <Phlegm> Ghost, I'm leaving. Something you want to finish?
00:05:56  <PublicServer> *** Phlegm has left the game (connection lost)
00:05:56  <PublicServer> *** Game paused (not enough players)
00:06:14  <Phlegm> good night!
00:06:49  *** Phlegm has quit IRC
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00:09:11  <kais58> !password
00:09:11  <PublicServer> kais58: tabbed
00:09:23  <PublicServer> *** Game unpaused (enough players)
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01:01:21  <dcritic> !password
01:01:21  <PublicServer> dcritic: craned
01:01:32  <PublicServer> *** Game unpaused (enough players)
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01:04:44  <PublicServer> <DCritic> hi
01:15:01  <PublicServer> <De_Ghost> OOOOOOOOOOOoooooooooooOOOOOOOOOOO
01:15:02  <PublicServer> <De_Ghost> brb
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01:28:29  <PublicServer> <DCritic> hey
01:28:46  <PublicServer> <DCritic> hello?
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01:55:19  <el[cube]> is anyone looking after what's wrong with the website? :(
01:59:16  <dcritic> i know what's wrong
01:59:24  <dcritic> but i'm not an admin so ya...
01:59:31  <dcritic> I program
02:00:43  <dcritic> is anyone planning on building?
02:04:07  <el[cube]> dcritic: what's wrong?
02:04:53  <el[cube]> at first i thought it might be a temporary overload, but when the site stayed down, i started thinking maybe there was some maintenance being done.. >_>
02:15:00  <PublicServer> *** DCritic has left the game (leaving)
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02:15:00  <PublicServer> *** Game paused (not enough players)
02:20:00  <KenjiE20|LT> dcritic, seriously, what the hell is that?
02:23:26  <KenjiE20|LT> pointless signs, I can live with, but the weird constructions, the ignoring of terraforming rules and mass demotions not tso much
02:28:33  <KenjiE20|LT> demolitions*
02:29:08  <PublicServer> *** Game unpaused (enough players)
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02:29:53  <KenjiE20|LT> thrax, the connection from your coal drop to the ML needs reworking
02:30:13  <PublicServer> <Thraxian> ok
02:30:13  <KenjiE20|LT> and if possible, land restoring
02:30:25  <PublicServer> <Thraxian> I really did very little tform there, to be honest
02:30:31  <KenjiE20|LT> not that
02:30:36  <KenjiE20|LT> the connection that's been built
02:30:47  <PublicServer> <Thraxian> oh - that
02:30:52  <PublicServer> <Thraxian> who did that?
02:30:52  <KenjiE20|LT> yea
02:30:55  <KenjiE20|LT> dcritic
02:31:01  <PublicServer> <Thraxian> ah - figures
02:31:19  <KenjiE20|LT> you can kill his center isle stuff too if you like, not too bothered about that
02:31:30  <PublicServer> <Thraxian> center isle?
02:31:42  <KenjiE20|LT> near the start screen
02:32:00  <PublicServer> <Thraxian> wow - that's wasteful
02:32:25  <KenjiE20|LT> there's a few pointless signs floating around too, but that's par for the course anyway
02:33:06  <PublicServer> <Thraxian> heading to bed, or something?  don't see you in-game
02:33:14  <PublicServer> <Thraxian> just me and a ghost
02:33:15  <KenjiE20|LT> was wanting to yes....
02:33:30  <PublicServer> <Thraxian> but I'm here now ... :)
02:33:31  <KenjiE20|LT> but I pulled an autosave to check up and well yea
02:33:57  <PublicServer> <Thraxian> ugh - need to put in a 6>2 merger at BBH01
02:33:59  <PublicServer> <Thraxian> I hate those
02:35:07  <PublicServer> <Thraxian> I don't know how much tform was done there
02:35:17  <KenjiE20|LT> thrax, jump in IRC would ya?
02:35:36  <KenjiE20|LT> see that mountain diagonal
02:35:41  <KenjiE20|LT> yea, that was a mountain
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07:34:34  <gleeb> Someone fix the site? :|
07:47:23  <Maza> :|
07:48:26  <planetmaker> !info
07:48:26  <PublicServer> planetmaker: #:1(Orange) Company Name: 'OpenTTDCoop'  Year Founded: 1970  Money: 126956815  Loan: 0  Value: 127019879  (T:1, R:0, P:10, S:0) unprotected
07:48:32  <planetmaker> what's wrong?
07:48:43  <gleeb> It doesn't work.
07:48:49  <gleeb> Too many DB connections.
07:48:55  <planetmaker> the website?
07:48:56  <gleeb> Some requests also hang.
07:49:00  <gleeb> Yes, the site.
07:49:07  <planetmaker> he, still?
07:50:37  <planetmaker> hm... bad. But you can still play :)
07:57:15  <gleeb> Yes, but I can't remember how to construct a junction.
08:04:21  <planetmaker> meh :S
08:04:26  <planetmaker> be inventive :)
08:04:43  <planetmaker> that teaches you most :)
08:05:58  <gleeb> Yeah, but this junction intreagues me, because I can't remember how it works ¬_¬
08:06:19  <planetmaker> :)
08:07:21  <ODM> hey guys
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08:14:36  <gleeb> I wonder why the OpenTTD blog is set up to be so secretive. The blog is not mirrored anywhere because of robots.txt, the blog RSS only gives out a little bit of the article.
08:14:40  <gleeb> Makes me cry :(
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08:17:23  <planetmaker> gleeb, it's got to do with server load. Brian says that it runs unstable, if there are constantly crawling robots on the site.
08:17:34  <planetmaker> It's his server and we're his guest there.
08:18:22  <planetmaker> And it's something with open database connections, afaik ;)
08:20:51  <ODM> yeah, we run on volunteers:)
08:26:18  <Booth> !players
08:26:19  <PublicServer> Booth: There are currently no clients connected to the server
08:27:03  <ODM> ey chris
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08:42:37  <Booth> hello
08:42:46  <Booth> !password
08:42:46  <PublicServer> Booth: weeing
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09:22:50  <LG^> !password
09:22:50  <PublicServer> LG^: chimes
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09:44:58  <^Spike^> !password
09:44:58  <PublicServer> ^Spike^: rinsed
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10:28:34  <el[cube]> :(
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10:35:35  <jonde> !password
10:35:35  <PublicServer> jonde: patter
10:35:55  <PublicServer> *** jondisti has left the game (connection lost)
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10:36:17  <jonde> !password
10:36:18  <PublicServer> jonde: rotund
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10:44:30  <el[cube]> bloody hell
10:44:41  <el[cube]> who's the sysadmin for the website?
10:44:48  <el[cube]> the blog & wiki are still down
10:45:02  <Mark> morning
10:45:07  <el[cube]> hi
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10:46:05  <Mark> Ammler are you aware of the website issues?
10:46:15  <Mark> !password
10:46:15  <PublicServer> Mark: rotund
10:46:18  <planetmaker> we are, Mark. But brian is not online...
10:46:20  <PublicServer> *** Game unpaused (enough players)
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10:46:32  <el[cube]> i see
10:46:41  <Mark> oh all right :)
10:46:48  <el[cube]> it makes me sad :(
10:47:11  <el[cube]> i was playing a random multiplayer game last night and a guy said i was building nice mainlines
10:47:26  <el[cube]> so i told him that the openttdcoop wiki is a great resource for learning about stuff like that
10:47:37  <el[cube]> he probably went there and the site was down :(
10:47:49  <Ammler> he :-)
10:48:05  <Ammler> I hope, we didn't lost a good player that way ;-)
10:48:07  <PublicServer> *** jondisti has left the game (leaving)
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10:48:08  <PublicServer> *** Game paused (not enough players)
10:48:10  <el[cube]> :)
10:48:38  <PublicServer> *** Mark has joined spectators
10:49:03  <Mark> gah why did work finish so early?
10:49:13  <Mark> now i have to sit and wait for my finals results
10:49:19  <Ammler> nobody interested in cargo distri game?
10:50:55  <Mark> i am
10:51:37  <Mark> but first going to shower and make myself am omelet :)
10:52:17  <el[cube]> Mark: exams?
10:52:28  <Mark> yes
10:52:36  <Mark> will know the results at 1700
10:52:37  <el[cube]> which subjects? :P
10:52:43  <Mark> high school :P
10:52:46  <el[cube]> :D
10:52:54  <el[cube]> i see
10:53:17  <Mark> economy geography history maths english dutch m&o
10:53:27  <el[cube]> m&o?
10:53:37  <Mark> management and orginisation
10:53:40  <el[cube]> ah
10:53:47  <Mark> most boring and useless sebject ever
10:53:58  <Mark> should have done french
10:53:59  <Mark> or german
10:54:00  <el[cube]> unless you're managing & organising trains? :P
10:54:08  <Mark> yes well, im not :P
10:54:32  <Mark> basically it's accountancy
10:54:45  <el[cube]> heh
10:55:08  <Mark> but if they advertise it as accountancy no-one would do it
10:55:22  <el[cube]> you got fooled
10:55:26  <el[cube]> ;)
10:55:26  <Mark> yeah :P
10:55:32  <Mark> more or less
10:55:38  <Mark> anyway, brb
10:56:23  <PublicServer> *** jondisti has left the game (connection lost)
10:57:17  <Ammler> !content
10:57:27  <PublicServer> *** Ammler has updated content from BaNaNaS.
10:57:32  <Ammler> FooBar_: +1 ;-)
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10:58:09  <Kangoo> !password
10:58:09  <PublicServer> Kangoo: hiving
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11:01:35  <mensi> !password
11:01:35  <PublicServer> mensi: hiving
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11:16:55  <Webster> Latest update from blog: (Re)-Introducing Main Station Hubs <> || Big hubs in a nutshell – finding a universal hub design <> || Various degrees of terraforming <> || About Curve Lengths <> || OSQC#01 (finally) finished <> || Now testing: infrastructure sharing patch beta2 <> || PSG 138 Review & new game <> || New member for #openttdcoop: KenjiE20 <> || #openttdcoop head-to-head championship – 2nd try <> || #openttdcoop prospective membership competition <>
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11:18:13  <PublicServer> *** Raph has left the game (connection lost)
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11:20:29  <Raph> !password
11:20:29  <PublicServer> Raph: leaked
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11:55:15  <PublicServer> <Mark> back
11:55:18  <PublicServer> *** Mark has joined company #1
11:55:18  <PublicServer> *** Game unpaused (enough players)
11:55:42  <PublicServer> <Kangoo> hi
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12:11:57  <PublicServer> <Mark> hmm
12:12:04  <PublicServer> <Mark> 6->3 merges are tricky
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12:46:17  <mensi> !password
12:46:17  <PublicServer> mensi: torsos
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12:51:48  <PublicServer> <Mark> ugh its huge
12:52:01  <PublicServer> <Kenji> 03?
12:52:07  <PublicServer> <Mark> yes
12:52:12  <PublicServer> <Kenji> wow, yes
12:52:18  <PublicServer> <Mark> BUT
12:52:25  <PublicServer> <Mark> it's fully all-to-all balanced :P
12:52:31  <PublicServer> <Kenji> there's a couple short curves I've seen
12:52:50  <PublicServer> <Kenji> I'll take a look around then sign them
12:52:52  <PublicServer> *** mensi has joined spectators
12:54:16  <el[cube]> excellent
12:54:24  <el[cube]> got the latest build running on my mac
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12:54:43  <planetmaker> compiled or downloaded?
12:54:48  <el[cube]> downloaded :)
12:55:10  <planetmaker> ok, that shouldn't be difficult then :)
12:55:12  <el[cube]> aw
12:55:15  <PublicServer> <Mark> what an achievement :P
12:55:21  <el[cube]> still got a version mismatch :(
12:55:31  <planetmaker> though compiling on a mac isn't difficult either really.
12:55:40  <el[cube]> nope
12:55:44  <planetmaker> !tell el[cube] about !download
12:55:44  <PublicServer> el[cube]: !download autostart|autoupdate|lin|lin64|osx|win32|win64|win9x
12:55:54  <PublicServer> <Kenji> lol
12:56:09  <PublicServer> <Kenji> fast as ever mark
12:56:20  <PublicServer> <Mark> spotted it at the moment you signed it :P
12:56:24  <planetmaker> we don't use 'latest' (what is that?), but the one mentioned there.
12:56:31  <el[cube]> ok
12:56:36  <el[cube]> !download osx
12:56:36  <PublicServer> el[cube]:
12:56:43  <el[cube]> most excellent
12:56:46  <PublicServer> <Mark> i keep making those crossing short
12:56:50  <planetmaker> :)
12:56:57  <PublicServer> <Kenji> yup, think you got em now though
12:57:19  <PublicServer> <Kenji> one left
12:58:27  <planetmaker> el[cube], and you try to connect also to the correct server, yes?
12:58:28  <planetmaker> !ip
12:58:29  <PublicServer> planetmaker:
12:58:34  <el[cube]> planetmaker: yes
12:59:02  <planetmaker> :) just telling. We had people trying to connect to our webserver. That works. But is a different OpenTTD server which is not even run by us ;)
12:59:21  <el[cube]> :D
12:59:30  <el[cube]> i did try to connect to the webserver
12:59:31  <PublicServer> <Kenji> looks good mark
12:59:32  <Mark> is in brians standard?
12:59:35  <Mark> it*
12:59:43  <el[cube]> so i could get to the wiki and find out how to get started :P
12:59:45  <PublicServer> <Mark> thank you Kenji :)
12:59:50  <PublicServer> <Mark> now the fun part
12:59:51  <PublicServer> <Mark> ...
12:59:51  <el[cube]> but everything's been down since yesterday
12:59:57  <planetmaker> Mark, yes, it is.
13:00:00  <De_Ghosty> !password
13:00:00  <PublicServer> De_Ghosty: guises
13:00:01  <PublicServer> <Kenji> only one signal gap in it
13:00:36  <planetmaker> well... you could get to the wiki, if the webserver was working :(
13:00:38  <PublicServer> <Mark> should be fine
13:00:41  <PublicServer> *** De_Ghost joined the game
13:00:45  <PublicServer> <Kenji> yea
13:00:48  <planetmaker> oh, it does :)
13:00:51  <De_Ghosty> you should delet osx and install a nix or windows :o
13:01:00  <planetmaker> @kick De_Ghosty
13:01:00  *** De_Ghosty was kicked by Webster (planetmaker)
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13:01:02  <el[cube]> planetmaker: the database server was down
13:01:11  <KenjiE20> lol
13:01:12  <planetmaker> flame elsewhere
13:01:34  <el[cube]> why delete one when i can run them all.. :P
13:01:38  <planetmaker> hehe. I just re-inforced prejudices :P
13:01:44  <PublicServer> <Kenji> btw, mark, I set colours to freightliner green/yellow :P
13:01:48  <planetmaker> el[cube], exactly :)
13:01:48  <De_Ghosty> why do you hate me? :o
13:01:59  <PublicServer> <Mark> k
13:02:01  <De_Ghosty> i am allow to voice my opinion
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13:02:29  <PublicServer> <Kenji> it's either that or BR Blue/Yellow or scotrail blue/yellow I think
13:02:29  <planetmaker> of course you are. But it's off topic here :)
13:02:41  <el[cube]> this is irc.. you're allowed to do what the op allows you to do :D
13:02:48  <PublicServer> <Kenji> freightliner probably its better though
13:02:49  <De_Ghosty> it was part of the current conversation
13:03:00  <De_Ghosty> i gave him a suggestion
13:03:10  <planetmaker> unasked and unneeded.
13:03:16  <De_Ghosty> i quote "you should"
13:03:23  <planetmaker> as he didn't even have a problem with his os.
13:03:35  <planetmaker> Which amounts to pointless flaming
13:03:42  <planetmaker> or bitching around.
13:03:46  <el[cube]> !help
13:03:46  <PublicServer> el[cube]:
13:03:53  <KenjiE20> on an entirely unrelated note
13:03:55  <el[cube]> oh, never mind.. wiki's back up
13:04:12  <KenjiE20> De_Ghosty, could you swap to spec whenever you go afk for an extended period
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13:04:21  <De_Ghosty> errr
13:04:24  <De_Ghosty> if i remember
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13:09:32  <el[cube]> woo
13:09:38  <el[cube]> !password
13:09:38  <PublicServer> el[cube]: junkie
13:10:36  <PublicServer> *** Player joined the game
13:11:06  <PublicServer> <Kenji> don't forget 'name NickName'
13:11:18  <PublicServer> *** Player has changed his/her name to eleusis
13:11:18  <PublicServer> *** De_Ghost has changed his/her name to player
13:11:27  <PublicServer> <eleusis> :)
13:11:30  <PublicServer> <player> :)
13:11:35  <el[cube]> interesting
13:11:42  <el[cube]> what i say in the game appears on irc first
13:12:06  <PublicServer> <player> does it
13:12:06  <planetmaker> of course :)
13:12:08  <PublicServer> <player> nope
13:12:15  <PublicServer> <Kenji> I see what I say, in three places, all at differing times :P
13:12:17  <planetmaker> But you could rename yourself
13:12:23  <planetmaker> ingame
13:12:28  <planetmaker> to your IRC name, please
13:12:39  *** el[cube] is now known as eleusis
13:12:49  <PublicServer> *** player has changed his/her name to OOOOOOOOOOOOOooooooooooo
13:12:51  <eleusis> sorry, el[cube] is the fallback
13:12:54  <PublicServer> <OOOOOOOOOOOOOooooooooooo> lol
13:12:56  <PublicServer> <OOOOOOOOOOOOOooooooooooo> damn
13:13:00  <PublicServer> <OOOOOOOOOOOOOooooooooooo> so short
13:13:09  <planetmaker> ...
13:13:10  <PublicServer> <OOOOOOOOOOOOOooooooooooo> wanted OOOOOOOOOOOOooooooooooOOOOOOOOOOOOOOOOOooooooooOOOOOO
13:13:23  *** De_Ghosty is now known as OOOOOOOOOOoooooooooooooooooO
13:13:34  <planetmaker> same for IRC and game, please...
13:13:37  <PublicServer> <Kenji> rcon kick
13:13:41  <PublicServer> <Kenji> :P
13:13:44  <PublicServer> <OOOOOOOOOOOOOooooooooooo> it is same :o
13:13:51  <planetmaker> !clients
13:14:00  *** OOOOOOOOOOoooooooooooooooooO is now known as OOOOOOOOOOOOOooooooooooo
13:14:04  <OOOOOOOOOOOOOooooooooooo> there
13:14:06  <PublicServer> <eleusis> bloody hell
13:14:08  <OOOOOOOOOOOOOooooooooooo> it's exactly the same
13:14:27  <planetmaker> ...
13:14:35  <planetmaker> I guess, I start to count...
13:14:37  <planetmaker> 3
13:15:09  <planetmaker> !info
13:15:09  <PublicServer> planetmaker: #:1(Orange) Company Name: 'OpenTTDCoop'  Year Founded: 1970  Money: 138681558  Loan: 0  Value: 138976006  (T:4, R:0, P:9, S:0) unprotected
13:15:13  <planetmaker> !players
13:15:14  <PublicServer> planetmaker: Client 542 is mensi, a spectator
13:15:14  <PublicServer> planetmaker: Client 535 (Orange) is Kangoo, in company 1 (OpenTTDCoop)
13:15:14  <PublicServer> planetmaker: Client 532 is Mark, a spectator
13:15:14  <PublicServer> planetmaker: Client 544 (Orange) is Kenji, in company 1 (OpenTTDCoop)
13:15:14  <PublicServer> planetmaker: Client 546 (Orange) is OOOOOOOOOOOOOooooooooooo, in company 1 (OpenTTDCoop)
13:15:16  <PublicServer> planetmaker: Client 548 (Orange) is eleusis, in company 1 (OpenTTDCoop)
13:15:18  <planetmaker> 2
13:15:30  *** ODM has joined #openttdcoop
13:15:30  *** ChanServ sets mode: +o ODM
13:15:35  <eleusis> hi
13:15:57  <planetmaker> 1
13:16:11  <ODM> !password
13:16:11  <PublicServer> ODM: junkie
13:16:25  <PublicServer> *** 0DM joined the game
13:16:26  <planetmaker> and another proof that some people are just bound to be trouble
13:17:10  <PublicServer> <OOOOOOOOOOOOOooooooooooo> o?
13:17:23  <PublicServer> <eleusis> who's building near Swivelton?
13:17:26  <planetmaker> !rcon kick 546
13:17:26  <PublicServer> planetmaker: *** OOOOOOOOOOOOOooooooooooo has left the game (kicked by server)
13:17:26  <PublicServer> planetmaker: *** OOOOOOOOOOOOOooooooooooo has left the game (connection lost)
13:17:30  <planetmaker> 0
13:17:31  <OOOOOOOOOOOOOooooooooooo> :o
13:17:35  <OOOOOOOOOOOOOooooooooooo> why u kick me?
13:17:38  <planetmaker> as requested
13:17:47  <OOOOOOOOOOOOOooooooooooo> where?
13:17:59  *** Thraxian|Work has joined #openttdcoop
13:17:59  *** ChanServ sets mode: +o Thraxian|Work
13:18:14  <OOOOOOOOOOOOOooooooooooo> stop hating because i'm pretty :o
13:18:26  <PublicServer> *** Thraxian|Work joined the game
13:18:27  <OOOOOOOOOOOOOooooooooooo> !password
13:18:27  <PublicServer> OOOOOOOOOOOOOooooooooooo: junkie
13:18:37  <PublicServer> *** OOOOOOOOOOOOOooooooooooo joined the game
13:18:44  <planetmaker> so... please use a sensible name which doesn't break my IRC layout. And not only mine
13:18:47  <planetmaker> and you know it.
13:18:57  <PublicServer> <Kenji> hmmm, that's not going to work
13:19:01  <OOOOOOOOOOOOOooooooooooo> lol what layout?
13:19:02  <PublicServer> *** eleusis has left the game (connection lost)
13:19:10  <eleusis> er, what
13:19:12  <planetmaker> being annoying for the sake of it is just that.
13:19:18  <eleusis> :(
13:19:19  <planetmaker> annoying and not well received.
13:19:31  <planetmaker> eleusis, just connect again. Wifi connection?
13:19:44  <eleusis> um, do old planes end up crashing, if they get too old?
13:19:48  <PublicServer> <OOOOOOOOOOOOOooooooooooo> no
13:19:52  <PublicServer> <OOOOOOOOOOOOOooooooooooo> they don't
13:19:56  <eleusis> no, not using wifi.. not sure what just went wrong
13:19:57  <planetmaker> eleusis, no
13:20:05  <planetmaker> eleusis, just happens sometimes
13:20:06  <eleusis> ok
13:20:10  <PublicServer> <Kenji> 0.07% of crash each land
13:20:19  <PublicServer> <Kenji> +chance
13:20:25  <planetmaker> 5%, if the landing strip is too short
13:20:34  <planetmaker> e.g. A380 on a commuter airport
13:20:36  <eleusis> i think the osx client is generally a bit slow with network stuff.. hmm
13:20:44  <eleusis> switching to linux..
13:20:54  <planetmaker> eleusis, from my experience there's no issue there ... but well :)
13:21:05  <eleusis> yeah, i'm not sure
13:21:16  <eleusis> i just noticed it going a bit slow when downloading GRFs in-game
13:21:27  <planetmaker> when I disconnect with my laptop it's my wifi breaking down due to some interferences.
13:21:40  <eleusis> heh
13:21:48  <PublicServer> *** Kenji has joined spectators
13:21:55  <eleusis> i'm all wired up with cat6 here.. so that's not the issue ;P
13:21:59  <planetmaker> !download
13:21:59  <PublicServer> planetmaker: !download autostart|autoupdate|lin|lin64|osx|win32|win64|win9x
13:22:19  <planetmaker> !download lin
13:22:19  <PublicServer> planetmaker:
13:22:32  <eleusis> thanks
13:23:42  <planetmaker> he. That was for me :P
13:23:51  <eleusis> ;D
13:24:00  <PublicServer> *** 0DM has left the game (leaving)
13:24:01  <PublicServer> *** 0DM has left the game (connection lost)
13:24:48  <eleusis> ah yes
13:24:54  <planetmaker> !password
13:24:54  <PublicServer> planetmaker: watter
13:25:03  <eleusis> i have an older build here..
13:25:06  <eleusis> /usr/local/src/openttd/OTTD-linux-i686-nightly-r6668
13:25:07  <eleusis> ;)
13:25:12  <PublicServer> <Ooo> can't fit a station anywhere :o
13:26:50  <planetmaker> eleusis, I can have any build here... it just needs compilation :)
13:27:11  <planetmaker> I think it was psg #100 where we played a retro game with 0.4.5 or so :)
13:27:18  <eleusis> the older builds are from 2006
13:27:21  <fonsinchen> !password
13:27:21  <PublicServer> fonsinchen: watter
13:27:31  <PublicServer> *** fonsinchen joined the game
13:27:32  <eleusis> last time i played with openttdcoop..
13:28:58  <planetmaker> a bit ago, eh? :) welcome back
13:29:05  <eleusis> hehe, thanks :D
13:29:06  <PublicServer> *** planetm4ker joined the game
13:29:29  <PublicServer> <planetm4ker> oh... nice map :)
13:30:04  *** phatmatt has joined #openttdcoop
13:30:18  <phatmatt> !password
13:30:19  <PublicServer> phatmatt: watter
13:30:44  <PublicServer> *** phatmatt joined the game
13:31:01  <eleusis> hmm
13:33:01  <PublicServer> *** phatmatt has left the game (leaving)
13:33:02  <PublicServer> *** phatmatt has left the game (connection lost)
13:33:02  <PublicServer> *** Kenji has joined company #1
13:33:24  <PublicServer> *** phatmatt joined the game
13:33:27  <PublicServer> *** phatmatt has joined spectators
13:34:02  <PublicServer> *** planetm4ker has joined spectators
13:34:07  <PublicServer> *** planetm4ker has left the game (leaving)
13:34:07  <PublicServer> *** planetm4ker has left the game (connection lost)
13:34:18  *** Blizi has joined #openttdcoop
13:34:47  <Blizi> !password
13:34:47  <PublicServer> Blizi: watter
13:35:00  <PublicServer> *** Blizi joined the game
13:35:21  <PublicServer> <Ooo> hmmmmmmmmm
13:35:25  <PublicServer> <Ooo> low tf bores me
13:35:30  <PublicServer> *** Ooo has left the game (leaving)
13:35:30  <PublicServer> *** Ooo has left the game (connection lost)
13:35:39  *** OOOOOOOOOOOOOooooooooooo is now known as DeGhost
13:38:14  <PublicServer> *** phatmatt has left the game (leaving)
13:38:14  <PublicServer> *** phatmatt has left the game (connection lost)
13:38:26  <PublicServer> *** phatmatt has left the game (connection lost)
13:38:30  <phatmatt> !password
13:38:30  <PublicServer> phatmatt: wovens
13:38:35  <PublicServer> *** phatmatt has left the game (connection lost)
13:38:39  <PublicServer> *** phatmatt has left the game (connection lost)
13:39:22  <PublicServer> *** phatmatt joined the game
13:41:02  *** mixrin has joined #openttdcoop
13:42:21  <PublicServer> <Kenji> at !left broken
13:42:29  <PublicServer> <Kenji> if you give up, at least re connect the stuff
13:42:52  <PublicServer> <Thraxian|Work> fixed the evil X?
13:42:59  <PublicServer> <Thraxian|Work> dpes tjat ;ppl dpan;e
13:43:00  <PublicServer> <Thraxian|Work> wow
13:43:03  <PublicServer> <Thraxian|Work> does that look doable
13:43:05  <PublicServer> <Thraxian|Work> stupid right hand :)
13:43:36  <PublicServer> <Mark> the signal gap has nothing to de with the actual x
13:43:39  <PublicServer> <Kenji> looks okay
13:43:44  <PublicServer> <Thraxian|Work> it has everything to do with the x
13:43:53  <PublicServer> *** Mark has joined company #1
13:45:19  <PublicServer> <Kenji> I brought the signals from the ML up to the junction edges and did the north most lines btw mark
13:45:34  <PublicServer> <Mark> thank you
13:47:44  *** Progman has quit IRC
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13:56:50  <Blizi> hi guys. in reference to your papermill drop and pickup location - is it usual to build the SL (LLRR) instead of (LR) ?
13:57:05  <PublicServer> <Mark> it's not a SL
13:57:08  <PublicServer> <Mark> read the blog
13:57:12  <PublicServer> <Mark> latest post
13:57:25  <PublicServer> <Mark> ...if it's online
13:57:38  <PublicServer> <Kenji> should be up again now
13:57:41  <PublicServer> <Mark> yeah it is
13:58:22  <Blizi> oh ok thanks :)
13:58:34  <PublicServer> <Kenji> btw mark, re train consists, take a look at the power test shed
13:58:45  <Blizi> just wondered if you only communicate via irc and signs ;)
13:59:20  <PublicServer> <Mark> Kenji: what? :P
13:59:40  *** Hafai has joined #openttdcoop
13:59:50  <Hafai> !password
13:59:50  <PublicServer> Hafai: legion
14:00:01  <PublicServer> *** Hafai joined the game
14:00:29  <PublicServer> <Kenji> I not entriely convinced that the 91s have enough TE to give smooth flow when loaded
14:00:38  <PublicServer> <Kenji> entirely*
14:01:05  <PublicServer> <Kenji> I could be wrong, but it seems low
14:01:12  <PublicServer> <Mark> you'd suggest the AL 10?
14:01:20  <PublicServer> <Kenji> yup
14:01:21  * eleusis shakes fist @ distcc
14:01:35  <PublicServer> <Mark> i'll load a train so we can do some tests
14:01:44  <PublicServer> <Mark> what's the heaviest, coal?
14:01:51  <PublicServer> <Kenji> there's two consists in the shed if you want to clone
14:02:16  <PublicServer> <Kenji> coal/ore/steel is heaviest afaik
14:03:10  <PublicServer> <Mark> see train 4
14:03:15  <PublicServer> <Kenji> yea looking now
14:03:37  <PublicServer> <Kenji> whoops
14:03:40  <PublicServer> <Kenji> lol
14:03:41  <PublicServer> <Mark> no comments please :P
14:04:49  <PublicServer> <Mark> i think my BBH is signalled now
14:05:12  <PublicServer> <Kenji> you missed one bridge set
14:05:22  <PublicServer> <Kenji> see !missed
14:05:35  <PublicServer> <Mark> oh right
14:05:38  <PublicServer> <Mark> that one :P
14:05:43  <PublicServer> <Mark> needs a prio over it
14:05:45  <PublicServer> <Kenji> i see a few gaps
14:05:50  <PublicServer> <Kenji> I'll kill them
14:05:54  <PublicServer> <Mark> some are intentional
14:06:06  <PublicServer> <Mark> i think all are atm
14:06:25  <PublicServer> <Kenji> at !here?
14:06:41  <PublicServer> <Mark> no :P
14:06:46  <PublicServer> <Kenji> also, that's pretty decent accel
14:06:52  <PublicServer> <Mark> yes
14:06:57  <PublicServer> <Mark> should do
14:07:04  <PublicServer> <Kenji> it does loose a little on steeps though
14:07:45  <PublicServer> <Mark> we should watch out for those, then
14:08:04  <PublicServer> <Mark> it is 85km/h faster than the AL10
14:08:37  <PublicServer> <Kenji> looks like even 4 stepped up slows it
14:08:37  <PublicServer> <Mark> theoretically that's a third higher track capacity
14:08:50  <eleusis> !password
14:08:50  <PublicServer> eleusis: spewed
14:09:19  <PublicServer> <Mark> we could tripple them
14:09:21  <PublicServer> <Mark> to be sure
14:09:29  <PublicServer> <Kenji> meh
14:09:34  <PublicServer> <Mark> more effective speed/capacty wise than the AL10
14:09:37  <PublicServer> <Kenji> it looses 1mph in fairness
14:09:52  <PublicServer> <Mark> adding a third also means faster accel
14:10:11  <PublicServer> <Kenji> two works
14:10:50  <PublicServer> <Mark> not that much better accel
14:10:53  <PublicServer> <Mark> let's do 2
14:10:55  <PublicServer> <Kenji> stick with 2
14:12:43  *** Progman has joined #openttdcoop
14:12:48  <PublicServer> <Kenji> noted tests and trashed the al10 consist
14:12:59  <PublicServer> <Mark> :)
14:13:04  <PublicServer> <Kenji> leaving signs and train one for reference
14:13:28  <eleusis> !password
14:13:28  <PublicServer> eleusis: spewed
14:13:46  <PublicServer> <Kenji> mark, spotted a gap
14:14:05  <PublicServer> *** eleusis joined the game
14:14:07  <PublicServer> <eleusis> SUCCESS
14:14:25  <PublicServer> <eleusis> using version built from svn <3
14:14:34  <PublicServer> <eleusis> ok, what's happening?
14:14:42  <PublicServer> <Kenji> debates
14:14:49  <PublicServer> <eleusis> about? :)
14:14:56  <PublicServer> <Kenji> nothing now
14:15:00  <PublicServer> <Mark> :D
14:15:04  <PublicServer> <Kenji> but that was happening
14:15:05  <PublicServer> <Kenji> :P
14:15:08  <PublicServer> <eleusis> :)
14:15:14  *** mixrin has quit IRC
14:15:47  <PublicServer> <eleusis> anything i can do to help?
14:15:55  <PublicServer> <Mark> make a BBH :P
14:16:00  <PublicServer> <Mark> or some mainlines
14:16:02  <PublicServer> <Kenji> lol
14:16:29  <PublicServer> <Mark> you can do pretty much anything at this stage
14:16:42  *** LG^ has quit IRC
14:16:45  <PublicServer> <eleusis> i think i'd like to start small >_>
14:17:22  <PublicServer> <Kenji> try linking up paper mill to the bbh05 area?
14:17:29  <PublicServer> <Mark> yeah
14:17:34  <PublicServer> <Mark> working on it
14:17:48  <PublicServer> <Kenji> few more possible hole btw mark
14:18:10  <PublicServer> <eleusis> hmm
14:18:35  <mensi> the wind sound effect is cool on mountains
14:18:45  <PublicServer> <Mark> ah yes
14:18:50  <PublicServer> * Mark turns on sound
14:19:12  <PublicServer> <eleusis> aha, i see it
14:19:15  <PublicServer> <eleusis> the network plan
14:19:30  <PublicServer> <Kenji> woo, a guy with brains
14:19:41  <PublicServer> <Kenji> :D
14:19:46  <PublicServer> <Mark> nice for a change
14:19:48  <PublicServer> <eleusis> sorry, i just haven't played for a while :/
14:19:55  <PublicServer> <Mark> he was serious :P
14:20:01  <PublicServer> <eleusis> :(
14:20:09  <PublicServer> <Kenji> heh, signed for non-re-signalling on your bbh mark
14:20:21  <PublicServer> <Mark> k
14:20:27  <PublicServer> <Kenji> I DO see a two way though
14:20:33  <PublicServer> <Mark> might be a good idea
14:22:30  <PublicServer> <Kenji> okay, those two signs are the last things I can spot with it
14:22:59  <PublicServer> <Mark> should be about time too :P
14:23:54  <PublicServer> <Kenji> elu, come give mee a hand over by the paper mill
14:24:25  <PublicServer> <Mark> i'm almost there from the printing works
14:24:42  <PublicServer> <Mark> the bridge may seem weird but it's needed to line up nicely for the BBH
14:25:54  <PublicServer> <eleusis> ok
14:26:46  <PublicServer> <Mark> Shiverbury must die
14:26:54  <PublicServer> <Kenji> lol
14:26:55  <PublicServer> <Mark> at least partly
14:26:57  <mensi> will the bank die?
14:27:02  <PublicServer> <Hafai> with a shiv?
14:27:12  <PublicServer> <Mark> hmm
14:27:20  <PublicServer> <Mark> i'd run into the bank head on
14:27:23  <PublicServer> <Mark> awesome planning
14:27:39  <PublicServer> <Kenji> marked a couple spots
14:27:43  <PublicServer> <Thraxian|Work> you could have just tunneled it
14:27:44  <PublicServer> <Mark> yeah yeah :P
14:27:50  <PublicServer> <Mark> i prefer straight lines
14:27:57  <PublicServer> *** mensi has joined company #1
14:27:59  <PublicServer> <Mark> i don't like tunneling towns
14:28:02  <PublicServer> <Kenji> meh, we'll just plow through the local hospital
14:28:05  <PublicServer> <eleusis> tunnels are straight ;)
14:28:09  <PublicServer> <Mark> not in cargo games at least
14:28:14  <PublicServer> <Hafai> tunneling isn't as fun as destroying parts of a small town, and tricking them into allowing it with trees
14:28:15  <PublicServer> <Blizi> cya
14:28:19  <PublicServer> <Mark> Kenji: can you plant?
14:28:20  <PublicServer> *** Blizi has left the game (leaving)
14:28:20  <PublicServer> *** Blizi has left the game (connection lost)
14:28:22  <PublicServer> <Mark> i'll blow up
14:28:30  <PublicServer> <Thraxian|Work> I always considered the towns as part of the terrain....
14:29:06  <PublicServer> <Mark> there
14:29:16  <PublicServer> <Kenji> that works
14:29:20  <PublicServer> <Mark> more than one tree per tile is pointless by the way
14:30:34  <PublicServer> *** Kangoo has left the game (leaving)
14:30:35  <PublicServer> *** Kangoo has left the game (connection lost)
14:30:47  <PublicServer> <Kenji> hah
14:30:50  <PublicServer> <Kenji> lol
14:30:55  <PublicServer> <Kenji> damn transmitter
14:31:05  <PublicServer> <Mark> let's put the mainlines there a bit closer
14:31:11  <PublicServer> <Mark> prevents SLs inbetween them
14:31:14  <PublicServer> <Mark> which is ugly
14:31:28  <PublicServer> <Kenji> two moutains kindof in the way though
14:31:35  <PublicServer> <Mark> yeah
14:31:38  <PublicServer> <Mark> fair enough
14:31:57  <PublicServer> <Hafai> What would someone put a SL in between them for, anyways?
14:32:24  <PublicServer> <Mark> future industries
14:32:24  <PublicServer> <Kenji> stuff
14:32:38  <PublicServer> <Thraxian|Work> you do realize you'll have to reverse the paper mill, right?
14:32:50  <PublicServer> <Kenji> ah s....
14:32:53  <PublicServer> <Mark> how ugly
14:33:10  <PublicServer> <Thraxian|Work> unless you let ML cross at Crumpleweed
14:33:11  *** Condac- has quit IRC
14:33:15  <PublicServer> <Kenji> lol
14:33:19  <PublicServer> <Thraxian|Work> so southbound goes straight, and northbound zigs
14:35:01  *** Yexo_ has joined #openttdcoop
14:35:10  *** Yexo is now known as Guest1125
14:35:10  *** Yexo_ is now known as Yexo
14:36:25  <PublicServer> <eleusis> hm, convert rail isn't working..
14:36:31  <PublicServer> <Thraxian|Work> wow - you're kidding there at Egghead, aren't you?
14:36:37  <PublicServer> <Mark> is for me
14:36:48  <PublicServer> *** Thraxian|Work has joined company #1
14:37:01  <PublicServer> <Mark> do it like i did at Crumpleweed
14:41:19  *** Guest1125 has quit IRC
14:41:33  <PublicServer> <Mark> everything breaks under enough load
14:41:42  <PublicServer> <Kenji> heh
14:43:49  <PublicServer> <eleusis> excellent
14:44:17  <PublicServer> <Mark> anyone wants to build BBH06?
14:44:40  <PublicServer> <Mark> it seems i also have to make BBH05 and i don't want to have all fun
14:47:17  *** [com]buster has joined #openttdcoop
14:47:17  *** ChanServ sets mode: +o [com]buster
14:51:34  <PublicServer> <eleusis> tied arch, hey
14:52:15  <PublicServer> <eleusis> i don't seem to have that option :/
14:52:32  <PublicServer> <Mark> you do for gap length 7
14:52:49  <PublicServer> <eleusis> hmm
14:54:02  <PublicServer> <eleusis> oh duh, there it is
14:54:09  <PublicServer> <eleusis> same icon as cantilver, etc
14:54:10  <PublicServer> <eleusis> my bad
14:54:45  <PublicServer> <Mark> they have an awesome tied arch in shanghai
14:54:57  <PublicServer> <eleusis> really
14:54:58  <PublicServer> <Mark> saw some documentary about it the other day
14:55:29  <PublicServer> <Mark> reason: they already had enough suspension bridges
14:55:34  <PublicServer> <Mark> weird chinese
14:55:55  <PublicServer> <eleusis> Lupu Arch Bridge?
14:56:04  <PublicServer> <eleusis> sweet
14:56:20  <PublicServer> <Mark> yeah
14:56:42  *** Kangoo_ has quit IRC
14:56:45  *** Kangoo has quit IRC
14:57:25  <PublicServer> <Mark> going to have a look at it when i'm in china next year :)
14:57:42  <PublicServer> <eleusis> :)
14:59:50  <PublicServer> <eleusis> gotta run..
14:59:57  <PublicServer> <Mark> k cya
15:00:08  <PublicServer> <eleusis> bbl, cya
15:00:14  <PublicServer> *** eleusis has left the game (leaving)
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15:00:26  <PublicServer> <Mark> Thraxian|Work: don't forget breaking space?
15:02:18  <Hafai> Um... shouldn't the track being built as a possible oil drop be electric?
15:02:26  <PublicServer> <Mark> no biggie
15:02:30  <PublicServer> <Mark> we can convert
15:02:36  <PublicServer> <Thraxian|Work> it should be electric...
15:02:45  <PublicServer> <Thraxian|Work> oh - the mainline to the drop isn't
15:02:54  <PublicServer> <Hafai> I'll convert it
15:03:07  <PublicServer> <Mark> beat you to it :P
15:03:16  <PublicServer> <Hafai> yea.
15:03:39  <PublicServer> <Mark> seems i've been building with normal rail all time
15:03:51  <PublicServer> <Mark> any reasons to not convert the entire map?
15:03:59  <PublicServer> <Mark> no scenic maglev routes?
15:04:22  <PublicServer> <Mark> converted
15:05:14  <PublicServer> <Thraxian|Work> wow - that oil station looks neat - wonder if it will work....
15:06:02  <PublicServer> <Thraxian|Work> once that coal mine dies, that will be some sick eyecandy
15:06:36  <PublicServer> <Kenji> nice
15:08:57  <PublicServer> <Thraxian|Work> think that whole station should shift back about two tiles to the west?
15:09:11  <PublicServer> <Thraxian|Work> and use that as braking space for goods pickup
15:12:59  <PublicServer> <Thraxian|Work> added braking space to goods pickup
15:13:21  <PublicServer> <Thraxian|Work> that's just sick looking
15:14:15  <Hafai> I want to see that station running at full speed now.
15:18:41  <PublicServer> <Mark> now im curious how you're going te make the turn around
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15:19:11  <PublicServer> <Mark> you could just level that hole and no one would notice
15:19:18  <PublicServer> <Mark> but you got eyewitneses now
15:19:47  <PublicServer> <Thraxian|Work> unless you want balancing....
15:23:06  <PublicServer> <Thraxian|Work> that southeast island looks like a bearskin run with a navajo design on it
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15:36:07  * Mark hands out champagne
15:36:22  <Mark> finally got that high school over with
15:36:36  <PublicServer> *** Mark has left the game (leaving)
15:36:36  <PublicServer> *** Mark has left the game (connection lost)
15:36:44  <Mark> off now
15:37:05  <SmatZ> congratulations, Mark :)
15:37:17  <SmatZ> I suppose university is on its way for you ;)
15:37:20  <ODM> grats Mark!
15:39:02  <SmatZ> he's gone :(
15:39:28  <Thraxian|Work> mean Mark is no longer with us?
15:39:40  <PublicServer> *** Kenji has left the game (leaving)
15:39:40  <PublicServer> *** Kenji has left the game (connection lost)
15:39:40  <Mark> here
15:39:42  <Mark> for a sec
15:39:43  <SmatZ> indeed :'-(
15:39:48  <SmatZ> oh hello, he's back!
15:39:51  <Thraxian|Work> He's ALIVE!
15:39:53  <Mark> i'll be with you until november :P
15:39:54  <SmatZ> brainzzzzz!
15:40:00  <Thraxian|Work> thought we lost you there for a minute
15:40:03  <SmatZ> and then?
15:40:09  <Mark> off traveling
15:40:12  <SmatZ> :)
15:40:22  <Mark> australia, new zealand, china, india..
15:40:31  <Mark> and everything inbetween
15:40:38  <Mark> but first, pizza
15:40:43  <SmatZ> enjoy
15:40:46  <Mark> thank you
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16:18:06  <Chris_Booth> hello
16:18:25  <Chris_Booth> !password
16:18:25  <PublicServer> Chris_Booth: crocks
16:19:10  <PublicServer> *** Chris Booth joined the game
16:19:28  <PublicServer> <Chris Booth> does no one say hi back anymore?
16:19:34  <PublicServer> <phatmatt> boo
16:23:02  <confound> ♥
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16:30:33  *** Chris_Booth_ is now known as Booth
16:30:36  <Booth> !password
16:30:36  <PublicServer> Booth: bobbed
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16:32:29  *** Nickman is now known as Guest1202
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17:03:58  *** Guest1202 is now known as nickman87
17:05:32  <nickman87> !help
17:05:32  <PublicServer> nickman87:
17:05:50  <nickman87> !download
17:05:51  <PublicServer> nickman87: !download autostart|autoupdate|lin|lin64|osx|win32|win64|win9x
17:06:06  <nickman87> !grf
17:06:06  <PublicServer> nickman87: (Version 7.3)
17:06:36  <Thraxian|Work> GRF really isn't used any more.  The OpenTTD Client has online content delivery now.
17:06:53  <nickman87> It's been a long time since I last played ;)
17:07:02  <Thraxian|Work> So you can start the program, click the NewGRF Settings on our server and download all the missing content.
17:07:12  <nickman87> Finally! :D
17:08:18  <Thraxian|Work> yeah, now we just need a launcher that will auto-update to the correct revision when we attempt to connect to a multiplayer game :)
17:08:31  <ODM> although still some grfs from the pack are used afaik
17:08:48  <Ammler> is that still the same nickman?
17:08:51  <Thraxian|Work> ODM: certainly, but are there any in the pack that are not available via BaNaNaS?
17:09:01  <nickman87> hmmmm, cant seem to find the nightlies archive anymore :s
17:09:12  <Thraxian|Work> what OS?
17:09:15  <nickman87> Win
17:09:18  <Thraxian|Work> !dl win32
17:09:19  <PublicServer> Thraxian|Work:
17:09:21  <ODM> havent compared, but thought there were
17:09:27  <nickman87> aaah, thx :D
17:09:28  <Thraxian|Work> you might also like the autoupdater
17:09:29  <nickman87> stupid me ;)
17:09:32  <Thraxian|Work> !dl autoupdate
17:09:33  <PublicServer> Thraxian|Work:
17:09:45  <Ammler> nickman87: you aren't the first time here?
17:10:05  <nickman87> nope :)
17:10:10  * Ammler thinks, we know each other :P
17:10:11  <nickman87> I still remember you
17:10:18  <Thraxian|Work> <nickman87> It's been a long time since I last played ;)
17:10:21  <nickman87> Don't know if you remember me
17:10:36  <Ammler> yeah, I do
17:10:42  <Ammler> around ps game 10
17:10:44  <nickman87> cool :)
17:10:47  <ODM> he is secretly an elephant
17:10:50  <ODM> he never forgets
17:11:00  <nickman87> I remeber you were from switserland?
17:11:01  <Thraxian|Work> ODM: was about to say the same thing :)
17:11:02  <Ammler> shht
17:11:12  <Ammler> you are a dutch b-man
17:11:20  <nickman87> yup :)
17:11:27  <Ammler> hehe
17:11:34  <nickman87> long time no see eh
17:11:53  <Ammler> indeed, you you know YAPF ;-)
17:12:07  <tneo> and Mark world tour?
17:12:30  <nickman87> I do know YAPF, it was already there when I played :p
17:12:46  <nickman87> don't really remember if we used it in coop though...
17:12:53  <ODM> well i guess welcome back nickman87:)
17:12:59  <ODM> thats all before my time
17:13:07  <nickman87> thanks ODM :)
17:13:21  <nickman87> cool, even the patches menu has changed alot :D
17:13:37  <Ammler> we began to use it around ps 10-20
17:15:27  <Thraxian|Work> according to the wiki, nickman came back for a short time around ps 43-44
17:15:46  <nickman87> yeah, I joined once or twice there, but didn't play much
17:15:56  <nickman87> might be sticking around for a while longer now ;)
17:16:02  <Thraxian|Work> cool - good to have you back :)
17:16:27  <Ammler> indeed :P
17:16:56  <Thraxian|Work> good timing too - just about done with MLs (a few BBHs left to build), and then we start connecting industries :)
17:17:25  <PublicServer> <Hafai> I want to see if Mark's new merge design acutally works.
17:17:54  <Thraxian|Work> I'm kinda interested to see if my BBH is going to utterly fail
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17:18:22  <PublicServer> <Hafai> what is so unorthdox about it?
17:18:27  <nickman87> !ip
17:18:27  <PublicServer> nickman87:
17:18:39  <ODM> !password
17:18:39  <PublicServer> ODM: sierra
17:18:40  <Thraxian|Work> the merge from the coal/gold drop back to the mainline is awkward
17:18:48  <Ammler> Hafai: traxs hubs tends to fail ;-)
17:18:57  <PublicServer> *** 0DM has left the game (connection lost)
17:19:12  <Thraxian|Work> that's why I usually stick to sidelines and industries - I excel at those
17:19:16  <PublicServer> *** 0DM joined the game
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17:19:43  <nickman87> hmmm, I cant download all the needed grf's from bananas?
17:19:46  <PublicServer> <AmmIer> is that the same map?
17:19:49  <Thraxian|Work> I can build a mean subnetwork, but then big stuff is still a little tricky for me
17:19:56  <Thraxian|Work> Ammler: same one we started 2 days ago, yes
17:20:16  <PublicServer> <AmmIer> it looks like the map before, just arctic
17:20:16  <Thraxian|Work> nickman: unsure.  did you click the Select All and then click Download?
17:20:17  <PublicServer> <Hafai> I got the GRF pack, but one GRF was missing last game. Got that from BaNaNaS.
17:20:29  <nickman87> yeah, but there are grf's in the list that can't be downloaded?
17:20:39  <PublicServer> <AmmIer> yes
17:20:47  <Ammler> !grf
17:20:47  <PublicServer> Ammler: (Version 7.3)
17:20:49  <Thraxian|Work> hmmm...then maybe we DO still need the grf pack
17:20:53  <nickman87> :D
17:20:55  <Thraxian|Work> I thought it was all available in bananas
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17:21:20  <Ammler> Thraxian|Work: that won't be the case in the next 2-100 years
17:21:23  <PublicServer> <Hafai> Doesn't the server host still need the pack to set everything up?
17:21:40  <Venom> !password
17:21:40  <PublicServer> Venom: glands
17:21:59  <PublicServer> <Hafai> Or can you set-up a server's GRF list directly from BaNaNaS
17:22:07  <PublicServer> <0DM> i like the oil thing thrax
17:22:36  <Ammler> Hafai: setup a server with bananas grfs is a torture
17:22:38  <Thraxian|Work> thanks, ODM.   I'm kinda fond of it myself
17:22:38  <nickman87> so, let me try again ;)
17:22:40  <PublicServer> *** Venom joined the game
17:22:42  <PublicServer> <Venom> hai
17:22:48  <Thraxian|Work> heya Venom
17:23:10  <Ammler> we prefer to setup a game locally and load it on the server
17:23:39  <Hafai> Ah.
17:23:42  <PublicServer> <0DM> once again im a sucker for its symmetry
17:23:57  <Thraxian|Work> yeah - I"m a huge symmetry fanatic
17:23:57  <PublicServer> <Hafai> I want to see that station under load.
17:24:04  <Thraxian|Work> seen some of my subpages on the wiki?
17:24:06  <PublicServer> <AmmIer> mäh
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17:24:10  <PublicServer> <0DM> i think atleast all IT people are
17:24:11  <Thraxian|Work> !wiki User:Thraxian
17:24:11  <PublicServer> Thraxian|Work:
17:24:18  <PublicServer> <0DM> not all of em
17:24:19  <Thraxian|Work> @wiki User:Thraxian
17:24:19  <PublicServer> <AmmIer> again a Mark plan :-)
17:24:21  <Thraxian|Work> hmm.
17:24:22  <Webster> User:Thraxian - #openttdcoop Wiki -
17:24:25  <nickman87> !password
17:24:25  <PublicServer> nickman87: glands
17:24:26  <Thraxian|Work> there it is
17:24:33  <PublicServer> *** Nickman joined the game
17:24:37  <PublicServer> <Nickman> yay, it works!
17:24:39  <PublicServer> <Nickman> :D
17:24:43  <Thraxian|Work> check out that Diverging Diamond thing
17:24:49  <Thraxian|Work> it's pretty cool looking
17:24:49  <PublicServer> *** 0DM has left the game (leaving)
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17:25:21  <ODM> isnt that a join before split?
17:25:35  <Thraxian|Work> yeah - listed under disadvantages
17:25:43  <Thraxian|Work> correctable, but would throw off symmetry a bit, I think
17:25:45  <nickman87> hmmm, the game seems to hang every now and then for a few seconds? :s
17:25:45  <PublicServer> *** Nickman has left the game (connection lost)
17:25:56  <Thraxian|Work> I posted it as a basic concept that can be developed further
17:26:09  <nickman87> even in the menu when trying to join :s
17:26:09  <ODM> hehe
17:26:49  <PublicServer> <AmmIer> BBH1 is nice
17:26:58  <PublicServer> <AmmIer> why do you think, it doesn't work?
17:27:11  <PublicServer> *** Thraxian|Work has joined company #1
17:27:38  <PublicServer> <Hafai> That's what I asked. They said it is because of the Gold/Coal drop.
17:27:44  <nickman87> !password
17:27:44  <PublicServer> nickman87: glands
17:27:51  <PublicServer> *** Nickman joined the game
17:28:16  <PublicServer> <AmmIer> Nickman, bad connection?
17:28:26  <nickman87> yeah, I'm having trouble with the game :s
17:28:27  <PublicServer> *** Nickman has left the game (connection lost)
17:28:38  <ODM> your tubes are cloged:O
17:28:49  <nickman87> it keeps freezing, so I guess there is something wrong with the connection :s
17:28:53  <Thraxian|Work> Thanks, Ammler
17:28:55  <nickman87> I have no idea what it can be
17:28:58  <Thraxian|Work> rather weird merge back to ML
17:29:12  <nickman87> but even in the title screen the game hangs every now and then :s
17:29:12  <Thraxian|Work> not extremely well balanced, but I'm hoping it will suffice
17:29:34  <nickman87> I have no CPU usage so...
17:30:07  <Hafai> try increasing the games priority. That might help.
17:30:16  <PublicServer> <AmmIer> indeed, that looks strange
17:30:38  <PublicServer> <Thraxian|Work> yeah - was more concerned about terrain
17:30:44  <Hafai> What the... Why is my computer on Pacific time. Stupid chaning time zones.
17:30:45  <PublicServer> <Thraxian|Work> and there WERE 3 industries there
17:30:51  <nickman87> I can ping the server without a problem
17:31:15  <nickman87> it's the game itself that's haging all the time :s
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17:31:26  <PublicServer> <Thraxian|Work> haha
17:31:33  <PublicServer> <AmmIer> :-)
17:31:34  <PublicServer> <Thraxian|Work> nice funding --- but I think it was a farm
17:31:43  <PublicServer> <Thraxian|Work> or possibly a coal mine
17:32:01  <PublicServer> <AmmIer> updated :P
17:32:19  <PublicServer> <AmmIer> every farm becomes a power plant sometime
17:32:32  <PublicServer> <Hafai> That is where a coal mine would be though. Where the power plant is...
17:33:03  <PublicServer> <Hafai> We should connect Fiddlewig. With only trains. And no terraforming.
17:33:15  <PublicServer> <Thraxian|Work> no, I don't think we should
17:33:22  <PublicServer> <Thraxian|Work> they prefer isolation
17:33:43  <PublicServer> <Venom> u could plant em some helipad at least or ferry
17:33:48  <PublicServer> <Thraxian|Work> what might be fun is to build some airports with a flight path that passes over it in both directions
17:33:50  <nickman87> !password
17:33:50  <PublicServer> nickman87: glands
17:33:59  <PublicServer> <Hafai> why?
17:33:59  <PublicServer> *** Nickman joined the game
17:34:07  <PublicServer> <Thraxian|Work> just to spite their reclusive efforts :)
17:34:30  <PublicServer> <Hafai> Or we can make a train go straight through the middle of their town...
17:34:35  <PublicServer> <Nickman> why koll fiddlewig? :D
17:34:36  <PublicServer> <Venom> lol
17:34:40  <PublicServer> <Nickman> kill
17:35:12  <PublicServer> <Thraxian|Work> not talking about killing it
17:35:17  <PublicServer> <Thraxian|Work> someone wanted to connect it
17:35:29  <PublicServer> <Thraxian|Work> I said just let them be hermits.  But send planes overhead every day or so
17:35:38  <PublicServer> <Nickman> :D
17:35:39  <PublicServer> <Hafai> more as a joke, but it would be an interesting challenge
17:36:07  <PublicServer> <Hafai> We can relocated them to !relocate.
17:38:00  <pinedours> !password
17:38:00  <PublicServer> pinedours: flints
17:38:06  <PublicServer> <Nickman> so, we use PBS now? Never used it so... :D
17:38:29  <PublicServer> <AmmIer> well, just as addition
17:38:37  <PublicServer> <Hafai> It isn't used exsclusively.
17:38:44  <PublicServer> *** ced joined the game
17:38:46  <uliko> !password
17:38:46  <PublicServer> uliko: flints
17:38:52  <PublicServer> <Hafai> pre-signals still have their uses... lucky them
17:38:55  <PublicServer> <Nickman> yeah, would loose alot of charm is only PBS were used :)
17:39:01  <PublicServer> *** uliko joined the game
17:39:11  <PublicServer> <AmmIer> PBS has no prio, i.e.
17:39:21  <PublicServer> <AmmIer> (yet)
17:39:27  <PublicServer> <Nickman> :D
17:39:32  <PublicServer> <Nickman> game seems stable now...
17:39:34  <PublicServer> <Hafai> But it is easier to make penalties with pbs.
17:39:47  <PublicServer> <Hafai> and with pbs stations are faster.
17:40:15  <PublicServer> <Nickman> so, are we building anything at the moment?
17:40:33  <PublicServer> <AmmIer> no, we all wair for your first stone to be placed
17:40:42  <PublicServer> <Nickman> :D
17:40:47  <PublicServer> <Nickman> where do you want me to place it? :)
17:40:57  <PublicServer> <AmmIer> BBH2?
17:41:18  <PublicServer> <Nickman> you dont want me to build it... :D
17:41:24  <PublicServer> <AmmIer> why not?
17:41:29  <PublicServer> <Nickman> way to long ago, gonna try some easy stuff first
17:41:36  <PublicServer> <AmmIer> :-)
17:41:38  <PublicServer> <Nickman> Just not into it at the moment :)
17:41:45  <PublicServer> <Nickman> need ot get back into the vibe
17:41:56  <fonsinchen> !password
17:41:56  <PublicServer> fonsinchen: flints
17:42:06  <PublicServer> *** fonsinchen joined the game
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17:43:02  <PublicServer> <AmmIer> Hello fonsinchen, I still need to fix the blog :-)
17:43:17  <PublicServer> <Nickman> openttdcoop site was down yesterday I think?
17:43:28  <PublicServer> <AmmIer> oh, that was you?
17:43:33  <PublicServer> <Nickman> :D
17:44:12  <PublicServer> *** Thraxian|Work has joined spectators
17:44:16  <fonsinchen> Hi
17:44:28  <Ammler> he, Thraxian|Work, just saw the game, as you played on experts
17:44:31  <Ammler> when was that?
17:44:37  <Ammler> with who?
17:44:52  <Thraxian|Work> I don't recall - may have been dih
17:44:56  <Thraxian|Work> might have been just me
17:44:57  <planetmaker> experts?
17:45:06  <planetmaker> the goal server?
17:45:11  <PublicServer> *** AmmIer has left the game (leaving)
17:45:11  <PublicServer> *** AmmIer has left the game (connection lost)
17:45:21  <Thraxian|Work> pm uploaded - might have been him
17:45:27  <planetmaker> :) I think so
17:45:32  <Ammler> there is only one company there?
17:45:34  <planetmaker> And one or two others.
17:45:38  <Thraxian|Work> 18:09, 19 October 2008 Pm (Talk | contribs) m (1,869 bytes) (added savegame from experts server)
17:45:56  <planetmaker> long long time ago :P
17:46:14  <Ammler> cool idea
17:46:48  <Thraxian|Work> yeah - that coal in the east  - I took that over after the company was removed
17:46:57  <Thraxian|Work> everything was all set, just needed to lay the rails down
17:47:03  <Thraxian|Work> the production was already high too
17:47:43  <Thraxian|Work> Osai was president of the company, he might have had a hand in it also
17:48:05  <Thraxian|Work> it was just neat how we built from the ground up and evolved the game as money became available
17:48:25  <Thraxian|Work> a makeshift mainline that we kept extending...well, more of a sideline really
17:49:04  <Ammler> but there is no other company in that save
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17:49:59  <Chris_Booth> !password
17:49:59  <PublicServer> Chris_Booth: flints
17:52:38  <PublicServer> *** Chris Booth joined the game
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17:52:39  <PublicServer> *** uliko has left the game (connection lost)
17:53:15  <PublicServer> <Nickman> so... not much going on eh?
17:53:40  <PublicServer> <Chris Booth> we are building lost
17:54:00  <PublicServer> *** Chris Booth has left the game (connection lost)
17:54:25  <Chris_Booth> !password
17:54:25  <PublicServer> Chris_Booth: zipper
17:54:42  <PublicServer> *** Chris Booth joined the game
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18:05:45  <Thraxian|Work> "building lost"?
18:09:07  <PublicServer> *** Razaekel has left the game (leaving)
18:09:07  <PublicServer> *** Razaekel has left the game (connection lost)
18:09:35  <ddfreyne> sweet :)
18:09:36  <Webster> Title: Maglev toy train (at
18:12:43  <PublicServer> *** ced has left the game (leaving)
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18:18:43  <Mark> 'lo
18:18:58  <Mark> if no one built BBH06 yet i'm going to
18:19:24  <Mark> !password
18:19:24  <PublicServer> Mark: quilts
18:19:32  <PublicServer> *** Mark joined the game
18:20:45  <SmatZ> ddfreyne: nice!
18:21:38  <Razaekel> what i would like to know is HOW THE HECK DID THEY DO THAT?
18:21:53  <PublicServer> *** SmatZ joined the game
18:22:52  <PublicServer> <SmatZ> good evening
18:23:50  <Xaroth> !password
18:23:51  <PublicServer> Xaroth: legals
18:23:57  <PublicServer> *** Xaroth joined the game
18:24:48  <PublicServer> <Xaroth> holy shit planes are fast O_O
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18:26:00  <PublicServer> *** Xaroth has joined company #1
18:26:20  <Wolfsherz> how long do coop games usually take to complete?
18:26:27  <PublicServer> <Xaroth> few days, few weeks, who knows
18:26:36  <Mark> a week is quite common
18:26:46  <Mark> i expect this one to last a week
18:27:30  <Wolfsherz> is there an online-tutorial for firsttime-coopers?
18:27:42  <Mark> @quickstart
18:27:49  <Mark> @wiki quickstart
18:27:52  <Mark> meh
18:27:52  <Webster> Quickstart - #openttdcoop Wiki -
18:27:54  <Mark> oh
18:27:58  <Mark> there ^
18:28:03  <Wolfsherz> thank you
18:28:15  <KenjiE20|SSH> I should probably bind that
18:28:19  <Mark> yes :P
18:28:26  <PublicServer> *** SmatZ has left the game (leaving)
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18:28:30  <Mark> what command triggered it?
18:28:39  <Mark> with @wiki or without?
18:28:47  <KenjiE20|SSH> the @wiki is a search trigger
18:29:22  <KenjiE20|SSH> @alias add quickstart "wiki quickstart"
18:29:30  <KenjiE20|SSH> oh right
18:29:36  <KenjiE20> @alias add quickstart "wiki quickstart"
18:29:36  <Webster> KenjiE20: The operation succeeded.
18:29:41  <KenjiE20> @quickstart
18:29:44  <Webster> Quickstart - #openttdcoop Wiki -
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18:38:07  <nickman87> Well, I'm of to go karting ;)
18:38:13  <nickman87> I'll see you guys later!
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18:40:07  <Xaroth> !archive
18:40:08  <PublicServer> Xaroth: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | |
18:40:39  <Xaroth> pff
18:40:45  <Xaroth> my name not even on 145 :P
18:41:22  <KenjiE20> that's what that little 'extend' button is for
18:41:37  <Thraxian|Work> I only populated the names on the BBH/SLH list
18:42:10  <Xaroth> heh
18:42:14  <Xaroth> well that explains
18:42:19  <Xaroth> my name's only on.. the map and the vote list ^^
18:42:29  <Thraxian|Work> at least it's in the archive
18:42:39  <Thraxian|Work> I don't count vote list - too many people vote but don't play
18:42:50  <PublicServer> *** Kenji joined the game
18:42:52  <Thraxian|Work> and just because you designed the map doesn't mean you're around to play it :)
18:43:29  <Xaroth> point
18:44:35  <Xaroth> there, name on maps i played
18:45:20  <Hafai> So what still needs to be build?
18:45:22  <PublicServer> *** AmmIer joined the game
18:45:27  <PublicServer> <AmmIer> ups
18:45:32  <PublicServer> *** AmmIer has left the game (leaving)
18:45:32  <PublicServer> *** AmmIer has left the game (connection lost)
18:45:42  <PublicServer> <Thraxian|Work> BBH05
18:45:51  <PublicServer> <Kenji> 02
18:45:54  <PublicServer> <Thraxian|Work> BBH06
18:45:59  <PublicServer> <Thraxian|Work> town drop
18:46:05  <PublicServer> <Thraxian|Work> food plant
18:46:31  <PublicServer> <Thraxian|Work> should we create a TODO list at entrance screen?
18:47:38  <PublicServer> <Kenji> lol @ fiddlewig
18:48:09  <PublicServer> <Hafai> We decided the best course of action for them is to fly plans over head.
18:48:24  <PublicServer> <Kenji> also, what's with the maglev smiles?
18:48:26  <PublicServer> <Hafai> Their whole population is hotel living tourists. O.o
18:48:59  <PublicServer> <Hafai> Something about those smiles look creepy.
18:49:13  <PublicServer> <Kenji> its the 4 in the nose
18:49:59  <PublicServer> <Hafai> I thought it was the eyballs. They look like the mouth too much.
18:50:00  <Thraxian|Work> that would be Xaroth's handiwork
18:50:16  <Thraxian|Work> december 2046
18:50:40  <PublicServer> <Kenji> hehe
18:50:47  <PublicServer> <Kenji> ty
18:51:04  <PublicServer> <Kenji> meh
18:51:09  <PublicServer> <Kenji> I'm blind
18:51:21  <PublicServer> <Kenji> PMs need to be more obvious
18:51:26  <PublicServer> <Hafai> Wait... The Town drop is Fallinbury?
18:51:36  <PublicServer> <Thraxian|Work> I always thought that [Private] was quite obvious
18:51:41  <PublicServer> <Thraxian|Work> as opposed to [All]
18:51:52  <PublicServer> <Kenji> not when the chat thing is over a town
18:51:55  <PublicServer> <Kenji> or snow
18:52:34  <PublicServer> <Kenji> or near signs
18:52:38  <PublicServer> <Hafai> Ok... I'll do the town drop. How many platforms?
18:52:47  <PublicServer> <Thraxian|Work> 6 per line, so 12
18:53:05  <PublicServer> <Hafai> Isn't there 3 lines?
18:53:21  <PublicServer> <Thraxian|Work> according to plan, LL5RR unless specified otherwise
18:53:24  <PublicServer> <Thraxian|Work> and it isn't specified otherwise
18:53:51  <PublicServer> <Hafai> Ah. And it needs to be accesible from both ways I'm assuming... Ok.
18:54:10  <PublicServer> <Thraxian|Work> it connects to BBH02, so yes
18:54:11  <PublicServer> <Kenji> hmmm, 3 incoming industries
18:54:15  <PublicServer> <Thraxian|Work> will use a 6>2 merger
18:54:20  <PublicServer> <Kenji> will 12 handle?
18:54:31  <PublicServer> <Kenji> then again, 133 never had much town traffic
18:54:32  <PublicServer> <Thraxian|Work> dunno - but that's Mark's plan
18:54:44  <PublicServer> <Thraxian|Work> and I'll be darned if I change his plan and screw things up :)
18:55:55  <PublicServer> <Kenji> that coal mine is slowly loosing coal now
18:56:50  <Thraxian|Work> which one?  oil drop?
18:56:54  <PublicServer> <Kenji> yea
18:56:58  <PublicServer> <Kenji> down to 81
18:57:03  <Thraxian|Work> was at 60 something when I started building
18:57:14  <PublicServer> <Hafai> I saw it at 63 once
18:57:18  <PublicServer> <Kenji> lol was 90 just now
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19:00:08  <PublicServer> <Hafai> ...Dam. Was going to extend the curent Fallingbury station and use it since it is already walked to the town... to spread out though. Should I make a new station, or should I remove the very North East part with the remove tool?
19:00:34  <PublicServer> <Kenji> I'd say leave it, it's boosting the MM
19:00:48  <PublicServer> <Kenji> and you'd want to reset the acceptance anyway
19:01:07  <PublicServer> <Hafai> To no passenger and mail?
19:01:21  <PublicServer> <Kenji> yea, otherwise it'll have pax and mail always there
19:01:35  <PublicServer> <Hafai> Ok. I'll build the station. It can be walked later.
19:03:39  <PublicServer> <Hafai> Wait, 2 lines in both dirrection (LL RR) or 2 lines total (L R)?
19:03:54  <PublicServer> <Thraxian|Work> rest is LL5RR unless specified otherwise
19:03:56  <PublicServer> <Kenji> LL5RR as in plan
19:04:14  <PublicServer> <Thraxian|Work> but all traffic is coming in from BBH02 on the LL and going back via the RR
19:04:21  <PublicServer> <Thraxian|Work> so you only have 2 lines of trains to worry about
19:04:28  <PublicServer> <Hafai> oh. Ok.
19:04:29  <PublicServer> <Thraxian|Work> no incoming goods on the RR
19:04:38  <PublicServer> <Thraxian|Work> or vice-versa, depending on if you drive on the left or right
19:09:35  <PublicServer> <Kenji> O.o T1 was moved?
19:09:36  <PublicServer> *** Hafai has left the game (connection lost)
19:09:50  <Thraxian|Work> T1?
19:09:55  <PublicServer> <Kenji> train
19:10:36  <PublicServer> <Kenji> and have strange orders
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19:20:43  <mensi> !password
19:20:43  <PublicServer> mensi: mutant
19:20:53  <damalix> !password
19:20:53  <PublicServer> damalix: mutant
19:20:56  <damalix> :o
19:21:04  <PublicServer> *** mensi joined the game
19:21:05  <PublicServer> *** Damalix has left the game (connection lost)
19:21:11  <PublicServer> *** Damalix has left the game (connection lost)
19:21:18  <damalix> !password
19:21:18  <PublicServer> damalix: vowing
19:21:34  <PublicServer> *** Damalix joined the game
19:22:26  <PublicServer> <Mark> so is anyone going to finish BBH04?
19:22:33  <PublicServer> <Mark> i'm not starting BBH05 before it is
19:23:32  <damalix> I was looking to the food plant, but I can have a look at BBH04 if you prefer
19:23:58  <PublicServer> <Mark> i'd prefer a bit more than just a look :P
19:24:19  <mensi> hmm
19:24:27  <mensi> shall we kill Googleville?
19:24:29  <PublicServer> <Damalix> I'll not stay long this evening, but whatever is done isn't anymore Todo :p
19:26:34  *** Farden has joined #openttdcoop
19:26:37  <Farden> !password
19:26:37  <PublicServer> Farden: vowing
19:26:50  <PublicServer> <Kenji> marked a possible food site
19:26:57  <PublicServer> *** Farden joined the game
19:27:02  <PublicServer> <Farden> hi there!
19:27:05  <PublicServer> <Mark> alo
19:30:13  <PublicServer> <Farden> that little network is looking good :)
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19:37:27  <PublicServer> <Kenji> aah! high score screen
19:37:34  <PublicServer> <Farden> IT'S TIME!
19:37:41  <PublicServer> <Mark> yep
19:37:46  <PublicServer> <Mark> next game please?
19:37:51  <PublicServer> <Farden> ^^
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19:37:55  <PublicServer> <Damalix> :p
19:38:31  <PublicServer> <Farden> I have a stupid idea again
19:38:36  <PublicServer> <Farden> a "speed coop" game
19:38:48  <PublicServer> <Farden> where everything must be done before 2050
19:39:05  <Thraxian|Work>
19:39:25  <Thraxian|Work> see numbers 8 and 13
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19:41:51  <PublicServer> <Thraxian|Work> at this point, should BBH04/BBH05 just be a single 4-way hub?
19:41:59  <PublicServer> <Mark> no
19:42:03  <PublicServer> <Mark> two threeways
19:42:06  <PublicServer> <Kenji> didn't we have this discussion?
19:42:12  <PublicServer> <Mark> yes we did
19:42:14  <PublicServer> <Thraxian|Work> If we did, I missed it
19:42:38  <Farden> linking BBH04 and BBH05 will be pretty hard
19:42:51  <PublicServer> <Mark> LLRR 3ways can be compact
19:43:06  <PublicServer> <Mark> besides we can move it to the end of the peninsula
19:43:16  <PublicServer> <Mark> i got a layout in mind already
19:43:22  <PublicServer> <Kenji> was thinking that
19:43:37  <PublicServer> <Kenji> those slopes could've been a tad too steep otherwise
19:43:53  <PublicServer> <Kenji> plus, transmitters
19:45:48  <mensi> btw who's building with me on BBH04 ?
19:45:58  <PublicServer> <Damalix> I am
19:46:07  <mensi> ah ok cool
19:46:09  *** Wolfsherz has quit IRC
19:46:10  <mensi> ehm
19:46:15  <mensi> what should we do there?
19:46:43  <PublicServer> <Damalix> I'm thinking of it... Don't see
19:46:55  <ddfreyne> !password
19:46:55  <PublicServer> ddfreyne: whiles
19:47:02  <PublicServer> *** ddfreyne joined the game
19:48:13  <mensi> the bridges wont work like that
19:48:31  <PublicServer> <Damalix> yep...
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19:50:26  <PublicServer> <Kenji> personally, I'd try putting that north to west line on top of the hill
19:50:31  <PublicServer> <Kenji> and avoid all the TF
19:51:10  <PublicServer> <Kenji> but.. what do I know?
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19:57:41  <mensi> looks much fancier like that
19:57:47  <mensi> and TF still looks natural
19:57:52  <mensi> so....
19:58:15  <PublicServer> <Kenji> meh
19:59:56  *** TinoM| has quit IRC
20:00:32  <PublicServer> *** ddfreyne has left the game (leaving)
20:00:32  <PublicServer> *** ddfreyne has left the game (connection lost)
20:01:25  *** jonde has quit IRC
20:02:38  <PublicServer> <Mark> there
20:02:41  <PublicServer> <Mark> BBH02 done
20:03:12  *** Levi has joined #openttdcoop
20:03:20  <PublicServer> <Mark> and 04 still isnt finished :P
20:03:31  <PublicServer> <Thraxian|Work> missed some signals on the east side, I think
20:04:23  <mensi> anybody got something against blowing up googleville?
20:04:31  <PublicServer> <Thraxian|Work> I do
20:04:40  <PublicServer> <Kenji> I'd prefer you didnt
20:04:52  <Xaroth> I'd rather have you get me a beer :P
20:04:59  <mensi> alright you both just volunteered to do the final bit ;)
20:05:14  <PublicServer> <Thraxian|Work> without googleville, we wouldn't know where to find a beer....
20:06:28  *** dr_gonzo has quit IRC
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20:11:30  <PublicServer> <Damalix> Hmmm ... I don't see how BBH04 and BBH05 will fit in...
20:13:49  <PublicServer> <Thraxian|Work> split done
20:14:06  <PublicServer> <Thraxian|Work> and signalled - unlike the rest of BBH04
20:15:09  <PublicServer> *** SmatZ joined the game
20:16:19  <PublicServer> *** SmatZ has left the game (leaving)
20:16:20  <PublicServer> *** SmatZ has left the game (connection lost)
20:20:28  <PublicServer> *** Kenji has joined spectators
20:22:03  <Thraxian|Work> grrr..coal's back up to 90
20:22:21  <Thraxian|Work> funny how the ones you want to die stick around forever, and the ones you want to live always die
20:22:37  <PublicServer> *** Thraxian|Work has joined spectators
20:27:35  <PublicServer> <Mark> we lost 6 aircraft :)
20:27:49  <PublicServer> <Mark> seems to be enough though
20:28:27  <damalix> Where they A330 ?
20:28:44  <PublicServer> <Mark> concordes
20:33:15  *** PeterT has joined #openttdcoop
20:34:21  <PublicServer> <Mark> off to bed
20:34:23  <PublicServer> <Mark> goodnight
20:34:30  <PublicServer> *** Mark has left the game (leaving)
20:34:30  <PublicServer> *** Mark has left the game (connection lost)
20:34:31  <PublicServer> <Damalix> gn mark
20:34:32  <PeterT> night
20:34:36  <PeterT> !playercount
20:34:36  <PublicServer> PeterT: Number of players: 12
20:34:40  <PeterT> !players
20:34:41  <PublicServer> PeterT: Client 605 is Kenji, a spectator
20:34:41  <PublicServer> PeterT: Client 608 (Orange) is mensi, in company 1 (OpenTTDCoop)
20:34:41  <PublicServer> PeterT: Client 614 (Orange) is Damalix, in company 1 (OpenTTDCoop)
20:34:41  <PublicServer> PeterT: Client 550 is Thraxian|Work, a spectator
20:34:42  <PublicServer> PeterT: Client 616 (Orange) is Farden, in company 1 (OpenTTDCoop)
20:34:42  <PublicServer> PeterT: Client 595 is fonsinchen, a spectator
20:37:07  <PublicServer> *** Thraxian|Work has joined company #1
20:46:41  <PublicServer> <Damalix> Isn't there a way to see who is building in OTTD ?
20:46:50  <PublicServer> *** Kenji has joined company #1
20:47:01  <SmatZ> nope
20:54:31  <PeterT> !password
20:54:32  <PublicServer> PeterT: scolds
20:54:42  <PublicServer> *** melon joined the game
20:54:58  <PublicServer> *** melon has changed his/her name to Peter
20:55:51  <PublicServer> <Damalix> Won't tied arch be fast enough ?
20:56:09  <PublicServer> <Kenji> yes
20:56:13  <PublicServer> <Kenji> it also looks better
20:56:17  <PublicServer> *** Peter has left the game (leaving)
20:56:17  <PublicServer> *** Peter has left the game (connection lost)
20:56:19  <PublicServer> <Kenji> who's changing?
20:56:26  <PublicServer> <Kenji> ... him I guess
20:56:32  <PeterT> sorry
20:56:45  <PeterT> dont you want faster?
20:56:46  <PublicServer> *** mensi has joined spectators
20:56:54  <PublicServer> <Kenji> how nice, just leave it to us to fix too
20:57:04  <PeterT> chill, i got it
20:57:17  <PublicServer> <Kenji> already on it
20:57:20  <PublicServer> *** Peter joined the game
20:57:56  <PublicServer> <Peter> which one is it?
20:58:04  <PublicServer> *** SmatZ joined the game
20:58:29  <PublicServer> <Peter> there you go. happy?
20:58:31  <PublicServer> *** Peter has left the game (leaving)
20:58:31  <PublicServer> *** Peter has left the game (connection lost)
20:58:33  <PublicServer> <Kenji> quite
20:58:36  *** PeterT has quit IRC
20:59:07  <LG^> !password
20:59:08  <PublicServer> LG^: scolds
20:59:19  <PublicServer> <Thraxian|Work> someone review TOWN DROP?
20:59:35  <PublicServer> <Kenji> should work
20:59:48  <PublicServer> <Kenji> I see a four
20:59:50  <PublicServer> *** LG joined the game
20:59:58  <PublicServer> <Damalix> me too
21:00:16  <PublicServer> <Damalix> ah disapeared :)
21:00:21  <PublicServer> <Thraxian|Work> not any more :
21:00:22  <PublicServer> <Thraxian|Work> )
21:00:37  <PublicServer> <Kenji> looks good
21:00:39  <PublicServer> <Thraxian|Work> reworked that part a few times to get it right
21:00:57  <PublicServer> <Kenji> why 1-1-1-0-0-0 and not 2-2-1-1-0-0?
21:02:09  <PublicServer> <Thraxian|Work> either will be fine
21:02:31  <PublicServer> <Thraxian|Work> originally 111000 because when I did oil, I didn't have enough space for 2
21:02:38  <PublicServer> <Thraxian|Work> but reworked entrance, so should probably change penalties there too
21:02:49  <planetmaker> uhm...
21:02:50  <planetmaker> !info
21:02:50  <PublicServer> planetmaker: #:1(Orange) Company Name: 'OpenTTDCoop'  Year Founded: 1970  Money: 206021422  Loan: 0  Value: 206095211  (T:4, R:0, P:9, S:0) unprotected
21:04:16  <PublicServer> <Thraxian|Work> I tried it the other way, and it's worse
21:04:22  <PublicServer> <Thraxian|Work> with the first fork going right instead of left
21:04:44  <PublicServer> <Thraxian|Work> could try something slightly different there, I suppose
21:04:49  <PublicServer> <Damalix> yeah it is even longer
21:05:00  *** ^Spike^ has quit IRC
21:05:08  <PublicServer> <Kenji> meh, whatever, was just curious if there was a specific reason
21:05:38  <PublicServer> <Thraxian|Work> something like that....
21:05:44  <PublicServer> *** tneo joined the game
21:05:58  <PublicServer> <Damalix> makes a larger turn, but fixes the desync
21:08:02  <PublicServer> <Thraxian|Work> hehe - just found out something stupid
21:08:18  <PublicServer> <tneo> and that is?
21:09:33  <PublicServer> <Thraxian|Work> I like that better
21:09:37  <PublicServer> <Damalix> yep
21:09:50  <PublicServer> <Damalix> you keep the nice original idea
21:10:01  <PublicServer> <Thraxian|Work> that's going to look neat when traffic gets in there
21:10:07  <PublicServer> <Thraxian|Work> like a toilet
21:10:12  <PublicServer> <tneo> heheh
21:10:12  <PublicServer> <Kenji> that or break horribly
21:10:19  <PublicServer> <Kenji> either way it'll be fun :P
21:10:24  <PublicServer> <Thraxian|Work> if that breaks, then oil and gold are doomed too
21:10:37  <PublicServer> <Thraxian|Work> I'm really starting to like this station design
21:10:47  <PublicServer> <Thraxian|Work> small footprint, and no balancing required - but only works on drops
21:10:54  <PublicServer> <Kenji> looks nice at any rate
21:11:24  <PublicServer> <Thraxian|Work> looks cool on the Map - Owners screen too
21:11:45  <PublicServer> <Kenji> heh
21:11:55  <PublicServer> <Kenji> the stripes look like a key
21:12:00  <PublicServer> <Thraxian|Work> yeah
21:12:07  <PublicServer> <Kenji> or a keyhole maybe
21:12:18  <PublicServer> <Thraxian|Work> lots of eyecandy space in that design too
21:12:30  <PublicServer> <Thraxian|Work> I wish that coal would hurry up and die though
21:12:33  <PublicServer> <tneo> yes
21:13:22  <PublicServer> <tneo> down side is that in this situation there isn't lot of room to expand
21:13:28  <PublicServer> <Thraxian|Work> not much left to do for infrastructure....
21:13:34  <PublicServer> <Thraxian|Work> true - expansion will be a beast
21:13:41  <PublicServer> <Thraxian|Work> unless we create another "overflow" platform set
21:13:44  <PublicServer> <Thraxian|Work> maybe in the middle there
21:14:13  <PublicServer> <Thraxian|Work> we could technically support 4 lines if we use that middle area
21:15:07  <PublicServer> <tneo> yes but cramp
21:15:20  <PublicServer> <Thraxian|Work> then just extend the exit loops to get more space
21:16:01  <PublicServer> <tneo> true, we'll wait and see
21:16:12  <PublicServer> <tneo> now i'm off to bed
21:16:20  <PublicServer> *** tneo has left the game (leaving)
21:16:20  <PublicServer> *** tneo has left the game (connection lost)
21:16:24  <PublicServer> <Thraxian|Work> we need to get a GRF designer to make a double-decker bridge, or a bridge that has both road and rail (on two levels)
21:16:27  <PublicServer> <Damalix> I'm off to bed too
21:16:31  <PublicServer> <Damalix> good night all
21:16:36  <PublicServer> <Thraxian|Work> g'nite you two
21:17:10  <PublicServer> *** Damalix has left the game (leaving)
21:17:10  <PublicServer> *** Damalix has left the game (connection lost)
21:17:12  <tneo> was thinking we need a patch that allows bridges over bridges
21:17:18  <tneo> SmatZ, ^^
21:17:21  <tneo> ;)
21:17:33  <hylje> hack over hack
21:17:35  *** damalix has quit IRC
21:17:51  <hylje> how about going all the way and enabling a 3-d map
21:18:01  <hylje> curvy bridges with signals
21:18:04  <PublicServer> <Thraxian|Work> isn't this map already 3d?
21:18:10  <PublicServer> <Thraxian|Work> we have x, y, and z (height)
21:18:15  <tneo> diagonal bridges
21:18:20  <PublicServer> <Kenji> technically it's isometric 3d
21:18:22  <SmatZ> [23:17:10] <tneo> was thinking we need a patch that allows bridges over bridges <=== me too
21:18:25  <hylje> heightmap
21:18:27  <SmatZ> [23:18:13] <tneo> diagonal bridges <== me too
21:18:31  <SmatZ> [23:17:58] <hylje> curvy bridges with signals <== me too
21:18:51  <tneo> :)
21:18:53  <hylje> heightmap is a 2-d plane with elevation
21:18:53  <SmatZ> first two are possible
21:18:59  <SmatZ> maybe even signals on bridges
21:19:01  <PublicServer> <Kenji> me too <== me too
21:19:15  <SmatZ> curvy bridges would need another work
21:19:20  <SmatZ> *further
21:19:27  <tneo> now really off night
21:19:36  <Thraxian|Work> s/to/d/
21:19:48  <hylje> yeah having the functions would be good
21:19:49  <SmatZ> good night, tneo, have nice dreams!
21:20:12  <Thraxian|Work> about squiggly signalled bridges over squiggly signalled bridges
21:20:22  <hylje> ooh
21:20:30  <hylje> also junctions on bridges
21:20:42  <Thraxian|Work> new game concept - build a network without touching the ground :)
21:21:00  <Thraxian|Work> requires stations on bridges
21:21:02  <mensi> stations on bridges ;)
21:21:08  <hylje> the only real problem with bridge magic removal is user interface
21:21:28  <hylje> how do you build on multiple levels without having a brainache?
21:22:00  <SmatZ> about signals on bridges, it would possibly work with "signal is every 4 tiles" or so
21:22:16  <SmatZ> eg. you wouldn't build the signal on a bridge, but it would be a "property" of the bridge head
21:22:17  <SmatZ> or so
21:22:22  <hylje> yeah assuming current bridgetunnelmagic is preserved
21:22:22  <PublicServer> <Thraxian|Work> haha at signs near town drop :)
21:22:46  <PublicServer> <Kenji> lulz
21:23:22  <PublicServer> <Thraxian|Work> haha
21:23:31  <PublicServer> *** SmatZ has left the game (leaving)
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21:25:18  <PublicServer> <Thraxian|Work> I've gotta run in about 10 minutes, so is there anything quick to do?
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21:25:54  <PublicServer> <Kenji> dunno, random slh?
21:26:07  <PublicServer> <Thraxian|Work> done - SLH01
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21:27:00  <hylje> care to enlighten me on the current arguments against a magic-removed 3d map?
21:27:06  <PublicServer> <Thraxian|Work> I hate making SLHs for LLLRRR
21:27:11  <PublicServer> <Thraxian|Work> I much prefer LLRR
21:27:12  <SmatZ> performance
21:27:19  <PublicServer> <Thraxian|Work> maybe I'll build one for Oil Island
21:27:21  <SmatZ> too much work for too little benefit
21:27:29  <hylje> STATIONS ON BRIDGES
21:27:32  <hylje> !!!!!
21:27:36  <PublicServer> <Thraxian|Work> aka Navajo Bearskin Rug Island
21:27:41  <hylje> cos(0)
21:27:47  <SmatZ> :)
21:28:00  <SmatZ> play locomotion :)
21:28:11  <hylje> no! :)
21:28:23  <SmatZ> also, what is the coverage area of elevated stations?
21:28:28  <SmatZ> as if they were on ground?
21:28:49  <SmatZ> flying 15 tiles above city and accepting pax? :-p
21:29:14  <hylje> perhaps catchment would need to be turned into a ball
21:29:24  <hylje> or a cube as it is now a square
21:29:58  <SmatZ> same applies to underground stations... that was one of issues I was thinking about
21:30:55  <hylje> more complexity ahoy
21:31:30  <hylje> ideally catchment would be lower when the station is far from surface
21:32:41  <hylje> so that ludicrously inaccessible stations wouldn't actually have any catchment
21:34:12  <PublicServer> *** LG has left the game (connection lost)
21:34:14  <hylje> so for 3d map to get any real leverage it would need to be largely in par with the heightmap in the usual case, perhaps bar bridges and tunnels
21:35:10  <hylje> some magic to do away with the largely empty space around the surface is required
21:37:17  <SmatZ> :)
21:37:35  <PublicServer> <Thraxian|Work> Kenji, working on anything?
21:37:38  <PublicServer> <Kenji> nope
21:37:46  <PublicServer> <Thraxian|Work> I'm about to head out
21:37:49  <PublicServer> <Thraxian|Work> so you'll be it
21:37:58  <PublicServer> <Kenji> np
21:38:03  <PublicServer> *** Thraxian|Work has left the game (leaving)
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21:38:21  <hylje> is the heightmap still a static array?
21:38:26  *** Thraxian|Work has left #openttdcoop
21:38:28  <SmatZ> yes
21:38:35  <SmatZ> well
21:38:37  <SmatZ> no
21:38:41  <SmatZ> it's dynamically allocated
21:38:57  <hylje> but indexed array?
21:38:59  <SmatZ> yes
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21:40:18  <mensi> why should a heightmap not be an array?
21:40:57  <hylje> i'm pondering
21:41:17  <hylje> because a non-heightmap map ought to be something else altogether
21:41:38  <hylje> with enough magic to not make it excrutiatingly slow
21:45:18  <hylje> magic in general means cheating by exploiting the known ways ottd and its components use the map
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21:59:35  <Chris_Booth> !password
21:59:35  <PublicServer> Chris_Booth: scalps
21:59:38  <Chris_Booth> !password
21:59:38  <PublicServer> Chris_Booth: scalps
21:59:49  <PublicServer> *** Chris Booth joined the game
22:04:55  <PublicServer> *** Game unpaused (enough players)
22:04:56  <PublicServer> *** Nickman joined the game
22:04:58  <PublicServer> <Nickman> hi
22:05:01  <PublicServer> <Chris Booth> hello
22:05:32  <PublicServer> <Nickman> some progress has been done I see :)
22:05:44  <PublicServer> <Chris Booth> it has indeed
22:06:11  <PublicServer> <Chris Booth> BBH 06 is almost finished
22:08:08  <PublicServer> <Nickman> I like making optimizations afterwards ;)
22:08:33  <PublicServer> <Chris Booth> yeah its more fun that way
22:12:54  <PublicServer> <Nickman> so, what are you doing?
22:12:59  <PublicServer> <Chris Booth> BBH06
22:13:17  <PublicServer> <Nickman> so I see ;)
22:13:46  <PublicServer> <Nickman> you take allot of space? :D
22:14:09  <PublicServer> <Chris Booth> not realy
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22:19:05  <PublicServer> <Chris Booth> BBH 06 is complete
22:20:08  <PublicServer> <Nickman> pretty :)
22:22:06  <PublicServer> <Chris Booth> BBH 04 and BBH 05 will need a complete rebuild IMO
22:24:54  <Ammler> Nickman, already made a nice hub?
22:25:21  <nickman87> I didn't make anything ;)
22:25:25  <nickman87> Just got back from karting :D
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22:25:47  <PublicServer> <Chris Booth> ammler these things take time
22:26:06  <nickman87> they look crazy BBH 4 and BBH 3
22:26:20  <PublicServer> <Chris Booth> BBH 04 is wrong
22:26:39  <Ammler> nickman, chris doesn't know you, you are lucky :P
22:26:44  <PublicServer> <Chris Booth> not sure about BBH 03 should work
22:26:54  <nickman87> so, why am I lucky? :D
22:27:20  <Ammler> well, he doesn't know, you are old pro :P
22:27:21  <PublicServer> <Chris Booth> ammler is just gelous as he is not as good as me
22:27:36  <PublicServer> <Nickman> why is BBH4 and 5 so close to each other? :s
22:27:40  <Ammler> and so you don't need to build perfect hubs like you did earlier :P
22:27:55  <nickman87> haha :D
22:28:21  <nickman87> yeah, I was a real pro in the good old days... :D
22:28:29  <PublicServer> <Chris Booth> i would say land space issue would be BBH 04 and 05
22:28:32  <Ammler> Chris_Booth: who won (almost) the last coopetition?
22:28:46  <PublicServer> <Chris Booth> personaly i would have BBH 04 and 05 i BBH but 4 wyas
22:28:50  <nickman87> I like messing around with small little optimizations, the big construction work I dont really like... :)
22:29:20  <PublicServer> <Chris Booth> i won last coop i play with you ammler
22:29:23  <PublicServer> <Chris Booth> but i lots to narc
22:29:44  <PublicServer> <Chris Booth> and ghosty got in a stress
22:30:10  <Ammler> I meant the last h2h match
22:30:20  <PublicServer> <Chris Booth> you wait until my team beats your in WWOTTDGD #3
22:30:27  <nickman87> shouldn't we just build one big BBH instead of 4 and 5?
22:30:34  <PublicServer> <Chris Booth> last h2h i screwed up big time
22:30:47  <PublicServer> <Chris Booth> thats what i just said
22:30:52  <Ammler> go on nickman87 :P
22:31:03  <PublicServer> <Chris Booth> but still a tight space
22:31:09  <Ammler> if it fits the plan, it should be possible
22:31:32  <nickman87> I thought you wanted to say something like that, but I could reallyunderstand the entire sentense... :D
22:31:42  <nickman87> you have lots of space? :)
22:31:52  <nickman87> I'm going to bed soon, otherwise I'd give it a go :)
22:32:00  <PublicServer> <Chris Booth> not on that grade though
22:32:01  <nickman87> Still have one exam coming up ;)
22:32:43  <PublicServer> <Chris Booth> ammler how is WWOTTDGD going?
22:33:04  <Ammler> it isn't
22:33:09  <Ammler> at least not by me
22:33:17  <Chris_Booth> why?
22:34:41  <PublicServer> <Chris Booth> i am off from server now
22:34:47  <PublicServer> *** Chris Booth has joined spectators
22:34:47  <PublicServer> *** Game paused (not enough players)
22:36:16  <Ammler> Chris_Booth: why should it?
22:36:41  <Chris_Booth> it shouldnt
22:36:45  <Ammler> maybe we take another attempt at august or so
22:36:58  <Chris_Booth> just thought you were part of organising it
22:37:08  <Chris_Booth> i personaly think the later the better
22:37:21  <Chris_Booth> as i am going to australia in 2 weeks time for 5 weeks
22:37:58  <Ammler> well, the event itself would be at the end of year oct-dec
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22:39:15  <Chris_Booth> i would love to be able to help ot in some way
22:39:23  <nickman87> sounds cool :)
22:42:05  <nickman87> I like to participate ;)
22:42:33  <Ammler> that is somehting I like to hear from both :P
22:42:41  <PublicServer> *** Nickman has left the game (leaving)
22:42:41  <PublicServer> *** Nickman has left the game (connection lost)
22:43:04  *** Phlegm has joined #openttdcoop
22:43:51  <Phlegm> Hello!
22:43:54  <Phlegm> !Password
22:43:57  <Phlegm> !password
22:43:57  <PublicServer> Phlegm: taxied
22:44:21  <Phlegm> !players
22:44:22  <PublicServer> Phlegm: Client 630 is Chris Booth, a spectator
22:44:22  <PublicServer> Phlegm: Client 608 is mensi, a spectator
22:44:41  <PublicServer> *** Phlegm joined the game
22:46:29  <nickman87> whois Nickman
22:46:34  <nickman87> oeps :)
22:46:37  <nickman87> \whois
22:47:40  <nickman87> how can I see when the person who registered the nickname Nickman last logged in on it?
22:48:36  <nickman87> hmmm, nickserv sais he has been on today...
22:48:44  <nickman87> 2 hours ago
22:50:02  <Ammler> yes, nickman is busy nick
22:50:13  <Ammler> you can't claim it.
22:50:16  <nickman87> :(
22:50:18  <nickman87> I want it!
22:50:31  <Ammler> mail to
22:50:51  <nickman87> don't think he's gonna give it up when he just used it today? :D
22:51:28  <SmatZ> $$$$$
22:51:32  <Ammler> hehe
22:52:09  <nickman87> :D
22:52:18  <nickman87> I'm not paying for my own nickname...
22:52:36  <Phlegm> It's not yours here! :-p
22:52:46  <nickman87> :(
22:52:57  <Phlegm> Hey, same with mine...
22:53:19  <nickman87> stupid windows network... can't find my computer downstairs and I need to print!
22:53:54  <SmatZ> \ip\ ?
22:53:57  <PublicServer> *** Chris Booth has left the game (leaving)
22:53:57  <PublicServer> *** Chris Booth has left the game (connection lost)
22:54:04  <Chris_Booth> bed time now
22:54:06  <Chris_Booth> nn all
22:54:10  <Phlegm> nn
22:54:13  <nickman87> night ;)
22:54:15  *** Chris_Booth has quit IRC
22:54:30  <nickman87> Even my router doesn't have the ip of the computer downstairs in it's table :s
22:55:03  <Phlegm> sniff arp packets
22:55:16  <nickman87> and I can access my laptop on 2 different IP's... that must be wrong :D
22:55:26  <Phlegm> or go downstairs, it's easier for sure
22:55:32  <SmatZ> :)
22:55:39  <nickman87> probably a remainder of my WIFI...
22:55:43  <nickman87> yeah... I know... :(
22:55:48  <nickman87> I'll get a USB stick then
22:55:55  *** Root49 has quit IRC
22:56:04  <Phlegm> be sure to check the ip when you're there :)
22:56:10  <nickman87> :D
22:56:14  <nickman87> stupid computers...
22:56:46  <nickman87> brb
22:57:18  <SmatZ> hmmm.... wifi...
22:57:41  <SmatZ> as in joining random network and putting random files in shared folders of other computers in the network
22:58:51  <SmatZ>
22:58:52  <Webster> Title: QDB: Quote #202477 (at
23:02:10  <nickman87> good quote ;)
23:02:17  <nickman87> so, I'm done for today, off to bed now!
23:02:44  <Phlegm> !define TE
23:02:47  <nickman87> the worst part is, I had to go down to boot the computer up, then could print and had to go down again to print it....
23:02:59  <nickman87> stupid pc's :D
23:03:07  <Phlegm> well, google "wake on lan"
23:03:08  <nickman87> Well, gnight!
23:03:13  <Phlegm> good night!
23:03:16  <nickman87> isn't enabled in the bios... :D
23:03:22  <nickman87> might be a good idea though...
23:03:29  <Phlegm> it is ;)
23:03:37  <nickman87> maybe t'ill tomorrow ;)
23:03:45  <Ammler> good night
23:03:50  <nickman87> yeah, and then my parents will freak out if the see the computer booting all by itself...
23:03:54  <nickman87> :D
23:04:07  <Phlegm> hehe
23:04:32  <nickman87> cya!
23:04:41  <nickman87> maybe I can do some constructing tomorrow ;)
23:04:48  <Phlegm> !help
23:04:48  <PublicServer> Phlegm:
23:05:35  *** nickman87 has quit IRC
23:25:05  <PublicServer> *** Phlegm has left the game (connection lost)
23:25:10  <Phlegm> bye!
23:25:53  *** Phlegm has quit IRC
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