Config
Log for #openttdcoop on 28th July 2009:
Times are UTC Toggle Colours
00:02:04  <PublicServer> *** J_Darnley has joined spectators
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00:38:02  <satyap> http://www.thesatya.com/ottd/ottd200907.html whee
00:38:03  <Webster> Title: OpenTTD saved games: 200907 (at www.thesatya.com)
00:38:23  <satyap> !password
00:38:23  <PublicServer> satyap: nobler
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01:45:07  <HDIEagle> jesus how long we planning fer
01:45:57  <HDIEagle> !password
01:45:57  <PublicServer> HDIEagle: truest
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01:57:38  <Abenhor> !password
01:57:38  <PublicServer> Abenhor: truest
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02:04:54  <Abenhor> !password
02:04:54  <PublicServer> Abenhor: twines
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02:09:48  <HDIEagle> :3
02:10:48  <PublicServer> <Abenhor> eh, i'm not alone :)
02:10:58  <PublicServer> <Abenhor> i'm seing your network plans
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03:10:32  <Zuu> Oh, I have voice.. hmm... everyone have voice. Not so fun anymore. :p
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03:13:36  <Dragoon_Jett> I cant open the website...
03:14:21  <Zuu> Does www.openttdcoop.org works for you, or is it just the /wiki/ that is broken for you?
03:15:01  <Zuu> !players
03:15:02  <PublicServer> Zuu: Client 219 is J_Darnley, a spectator
03:15:10  <Dragoon_Jett> only the wiki
03:15:17  <Dragoon_Jett> Doesnt
03:17:45  <Zuu> Given that it is 5 o clock in the morning in centeral Europe right now, and that most coop-ers including admins are Eurpopean I would suggest to wait a few hours.
03:18:12  <Dragoon_Jett> The server is ran on a desktop?
03:18:44  <Zuu> Not as far as I know, but the persons that can fix it are probably asleep right now.
03:19:59  <Dragoon_Jett> Thats poor server maintenance
03:26:23  <Zuu> It all depends on how serious the project is, and given that this is a non-profit community I wouldn't be that fast to talk bad about the maintenance off the servers.
03:26:39  <Zuu> off => of
03:28:10  <Dragoon_Jett> If the server is on a rack of some sort or is being paid for then the person being paid to maintain it is doing a poor job
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04:18:11  <planetmaker> Dragoon_Jett: does the wiki still not work for you?
04:19:52  <planetmaker> as it works for me
04:19:53  <Zuu> I'm not Dragoon_Jett, but from here the wiki does still not work.
04:20:28  <planetmaker> hm... what does "not work" mean in detail? Time out?
04:20:45  <Zuu> Nope, it gives a blank page.
04:21:09  <Zuu> And veiwing source code gives an empty source code window.
04:21:10  <planetmaker> hm... strange. Any special browser?
04:22:36  <Zuu> Nope, firefox. And I just tested with IE 8, it says that it got a 500 internal server error.
04:23:12  <Zuu> I should add that I'm on a unknown connection at the other end of the atlantic right now.
04:23:20  <planetmaker> :-)
04:24:09  <planetmaker> well, we have from time to time issues with the webserver; it goes into complete processor overload from time to time for unknown reasons.
04:24:24  <planetmaker> which makes it unresponsive. But obviously that isn't the case...
04:28:29  * Zuu wants to hit his cheapish motorola phone for erasing his SMS when he tried to remove a word
04:28:44  <planetmaker> meh
04:35:05  <Dragoon_Jett> The wiki gives me a blank page too
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04:42:55  <planetmaker> it's hard to fix (or rather tell the server owner what might need adjustment), if I don't experience the problem...
04:50:48  <Zuu> I totaly understand that.
04:51:46  <Zuu> Dragoon_Jett, you could try using a web proxy and see if that solves the problem.
04:57:16  <Zuu> Using proxy.org I am able to access /blog/ but not /wiki/
04:59:40  <neofutur> planetmaker: have a look at the webserver logs
04:59:45  <neofutur> probably a bot attack
04:59:54  <neofutur> (comment spamming or other )
04:59:57  <planetmaker> http://www.ppcis.org/news.php <-- does that work?
04:59:58  <Webster> Title: Portable PHP/MySQL Corporate Intranet System (at www.ppcis.org)
05:00:40  <neofutur> planetmaker: yes works
05:00:50  <planetmaker> as that's the same server afaik
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07:16:52  <Webster> Latest update from blog: Coopetition ladder available <http://www.openttdcoop.org/blog/2009/07/21/coopetition-ladder-available/> || New URL for our signature on tt-forums.net <http://www.openttdcoop.org/blog/2009/07/21/new-url-for-our-signature-on-tt-forums-net/> || Self regulating orders (SRO) <http://www.openttdcoop.org/blog/2009/07/19/self-regulating-orders-sro/> || Asynchronous SRNW stations <http://www.openttdcoop.org/blog/2009/07/12/asynchronous-srnw-stations/> || (Re)-Introducing Main Station Hubs <http://www.openttdcoop.org/blog/2009/06/14/re-introducing-main-station-hubs/> || Big hubs in a nutshell – finding a universal hub design <http://www.openttdcoop.org/blog/2009/05/31/big-hubs-in-a-nutshell-finding-a-universal-hub-design/> || Various degrees of terraforming <http://www.openttdcoop.org/blog/2009/05/27/various-degrees-of-terraforming/> || About Curve Lengths <http://www.openttdcoop.org/blog/2009/05/13/about-curve-lengths/> || OSQC#01 (finally) finished <http://www.openttdcoop.org/blog/2009/05/07/osqc01-finally-finished/> || Now testing: infrastructure sharing patch beta2 <http://www.openttdcoop.org/blog/2009/04/25/now-testing-infrastructure-sharing-patch-beta2/>
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09:05:39  <Webster> Whatever it is, you're doing it wrong
09:05:44  *** openttdcoop sets mode: +v PeterT
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09:07:07  <PeterT> !password
09:07:07  <PublicServer> PeterT: surges
09:07:31  <PublicServer> *** Peter joined the game
09:08:15  <PublicServer> <Peter> oh sheesh, we haven't started building yet!
09:10:11  <PublicServer> *** Peter has left the game (leaving)
09:10:25  <PublicServer> *** Peter joined the game
09:12:01  <PublicServer> *** J_Darnley has joined company #1
09:12:01  <PublicServer> *** Game unpaused (enough players)
09:12:29  <PublicServer> <Peter> hello
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09:17:10  <PeterT> hey ODM, i voted for you
09:17:25  <PublicServer> *** Peter has left the game (leaving)
09:17:25  <PublicServer> *** Game paused (not enough players)
09:17:51  <PeterT> !password
09:17:51  <PublicServer> PeterT: waylay
09:18:20  <PublicServer> *** Game unpaused (enough players)
09:18:21  <PublicServer> *** Peter joined the game
09:22:59  <ODM> wut, still planning?:S
09:23:18  <PublicServer> <Peter> OwenS won
09:23:22  <PublicServer> <Peter> we are waiting for him
09:23:25  <PeterT> OwenS
09:23:29  <ODM> hm
09:23:34  <PeterT> he should be here
09:25:21  <OwenS> Im here
09:25:41  <OwenS> I'm sorry that I'm a little busy doing server admin
09:26:33  <ODM> when was the win declared?
09:26:57  <PublicServer> <Peter> not suer
09:27:02  <PublicServer> <Peter> look at the voting board
09:27:13  <PublicServer> <Peter> hey OwenS
09:27:41  <PeterT> i was never here when the winning plannner came, do we just start building?
09:29:25  <ODM> the winner of the vote places some building guidesigns
09:29:27  <ODM> and then building goes on
09:29:36  <PeterT> ok
09:29:39  <ODM> !password
09:29:39  <PublicServer> ODM: musing
09:29:43  <PeterT> do we start now?
09:29:47  <PublicServer> *** 0DM joined the game
09:30:14  <OwenS> Generally thats the case
09:30:16  <PublicServer> <0DM> why do we have another mm?
09:30:22  <PublicServer> <Peter> not sure
09:30:25  <PublicServer> <Peter> to mm
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09:31:25  <PublicServer> <0DM> thats just stupid
09:32:27  <PublicServer> <Peter> what the hell
09:32:34  <^Spike^> the wood MM?
09:32:37  <PublicServer> <0DM> yes
09:32:42  <PublicServer> <Peter> look at the top corner
09:32:43  <^Spike^> asked the same thing got no answer
09:33:16  <PublicServer> <0DM> feel free to delete the rail mm
09:33:53  <^Spike^> !password
09:33:53  <PublicServer> ^Spike^: musing
09:34:02  <PublicServer> <Peter> ODM, doing now
09:34:05  <PublicServer> *** Spike joined the game
09:34:15  <PublicServer> *** Spike has joined company #1
09:35:06  <PublicServer> <0DM> J darnley is a new player?
09:35:10  <PublicServer> <Peter> i guess
09:35:16  <PublicServer> <Peter> he doesnt talk very much
09:35:19  <PublicServer> <0DM> ey spike
09:35:23  <PublicServer> <J_Darnley> Yeah, I'm new
09:35:29  <PublicServer> <Peter> hi
09:35:32  <PublicServer> <Spike> :)
09:35:38  <Ammler> ODM, didn't you win?
09:35:42  <PublicServer> <J_Darnley> I like to watch you guys build these networks
09:35:47  <PublicServer> <0DM> id like to point out we dont build random pyramids
09:35:48  <PublicServer> <Spike> shall i also flatten the pyramid?
09:35:49  <PublicServer> <0DM> nop, owen
09:35:52  <PublicServer> <Peter> Ammler: Owen
09:36:07  <Ammler> in the meantime, then :-)
09:36:21  <PublicServer> <Spike> hey... who flattened it...
09:36:25  <PublicServer> <0DM> i did
09:36:26  <PublicServer> <Spike> i wanted to do that :)
09:36:27  <PublicServer> <0DM> :p
09:36:44  <PublicServer> <0DM> so, building owens plan?
09:36:52  <PublicServer> <0DM> wont be on much, but ill help start
09:37:26  <ODM> OwenS, can you come on and point out the stations?
09:37:47  <PublicServer> <Peter> rail MM deleted
09:37:50  <PublicServer> <0DM> ty
09:37:52  <Ammler> isn't that obvous?
09:38:02  <Ammler> i
09:38:08  <PublicServer> <0DM> id just like him to be here aswell^^
09:38:28  <PublicServer> <0DM> as his town drop isnt that much near a town:D
09:38:41  <PublicServer> <0DM> though maybe reggio emilia
09:38:52  <PublicServer> <Spike> some ppl were wasting money.. :/ also found an insane long tunnel :/
09:39:11  <PublicServer> <0DM> where?
09:39:22  <PublicServer> <0DM> ooh that thing
09:39:39  <PublicServer> <0DM> probably to get the town a water tower, i did it small scale in the west, but thats a bit overkill
09:39:55  <OwenS> Be right there for a bit
09:39:59  <PublicServer> <0DM> k:) good
09:40:06  <OwenS> !dl lin64
09:40:06  <PublicServer> OwenS: http://binaries.openttd.org/nightlies/trunk/r16903/openttd-trunk-r16903-linux-generic-amd64.tar.bz2
09:40:21  <PublicServer> <Spike> odm.. it wasn't even close to desert ground
09:40:27  * PeterT suggests OpenTTDAutoUpdate
09:40:35  <PublicServer> <0DM> wasnt saying it was right;)
09:40:35  <PublicServer> <Spike> still was 100% on the green
09:40:42  <PublicServer> <0DM> oh lol
09:40:54  <PeterT> Ammler, how near are you to Zurich?
09:40:57  <OwenS> !password
09:40:57  <PublicServer> OwenS: musing
09:41:05  <PublicServer> *** Owen joined the game
09:41:19  <PublicServer> <Peter> hey, lets get started
09:41:30  <PublicServer> <0DM> can i suggest a bit more space inbetween the ML than 9
09:41:34  <PublicServer> <Peter> btw, I love the idea of a PlayerList
09:41:39  <PublicServer> <Peter> for the wiki
09:41:41  <PublicServer> <0DM> and only T0hubs, no 4 ways
09:41:56  <PublicServer> <Owen> More space may be wise with 3TT actually :P
09:42:10  <PublicServer> <0DM> more than on LR SML, you expand on the inside
09:42:13  <PublicServer> <Owen> I was thinking Cittamaggiore for the town drop, though that doesn't cater for water
09:42:32  <PublicServer> <Spike> can we replace the playerlist with a Builders Board and atleast add ppl that really build on it in it? :)
09:42:43  <PublicServer> <Owen> I left 5 for hubs & such plus 4 for extra lanes
09:42:46  <PublicServer> <Peter>  NO!
09:42:57  <PublicServer> <0DM> 4 is only 2 extra lanes total;)
09:43:19  <PublicServer> <Owen> I'd probably enlarge that to 13 then ;-)
09:43:22  <PublicServer> <0DM> hehe
09:43:29  <PublicServer> <0DM> aight
09:43:30  <PublicServer> <Owen> Were probably gonna need it =P
09:43:33  <PublicServer> <0DM> place some signs for the stations:)
09:43:48  <PublicServer> <0DM> either citta or reggio i think
09:44:38  <PublicServer> <Owen> I'm not particularly bothered about where the factory station is... place that somewhere convinient
09:45:03  <PublicServer> <0DM> id guess !east station
09:45:27  <PublicServer> <Peter> ok
09:46:14  <PublicServer> <0DM> you have to decide on the other one
09:47:03  <PublicServer> <Peter> whats the trainlength?
09:47:11  <PublicServer> <Owen> 3
09:47:22  <PublicServer> <Peter> 6 cars?
09:47:25  <PublicServer> <Owen> Yes
09:47:26  <PublicServer> <0DM> yes
09:47:31  <PublicServer> <Peter> ok, thats small, but ok
09:47:47  <PublicServer> <Owen> Small train games are fun for the inevitable chaos
09:47:50  <PublicServer> <0DM> heh
09:47:57  <PublicServer> <Peter> :)
09:49:16  <PublicServer> <Owen> OMG I GOT IT TO COMPILE! W0000T!
09:49:31  <PublicServer> <0DM> grats
09:49:34  <PublicServer> <0DM> *slaps with a station*
09:49:54  <PublicServer> <Owen> lol
09:50:12  <PublicServer> <Peter> compile?
09:50:42  <PublicServer> <Owen> I'm building deluge on my home server
09:50:54  <PublicServer> <Owen> And I've spent *ages* trying to convince it to compile
09:51:08  <PublicServer> <0DM> with a hammer
09:51:27  <PublicServer> <Owen> Heck. I had to leave Boost compiling overnight for it
09:52:27  <PublicServer> <Peter> I changed the STAGE to Building
09:52:40  <ODM> @stage building
09:52:40  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16903) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
09:54:22  <PublicServer> <0DM> *pokes owen* we still need to know^^
09:54:29  <OwenS> Know what?
09:54:36  <PublicServer> <0DM> where the drop will be
09:54:55  <PublicServer> <Owen> As in, "somewhere 'round here'
09:55:03  <PublicServer> <0DM> aaah
09:55:04  <PublicServer> <Spike> what to do with the waterplant that's in the way? :)
09:55:07  <PeterT> lets try to beat the 24 client record
09:55:07  <PublicServer> <Spike> go around it? :)
09:55:16  <PublicServer> <0DM> small detour:p
09:55:32  <PublicServer> <0DM> have the others do a detour aswell:D
09:55:35  <PublicServer> <Owen> I'd say make it longer for speed, but were using 3tt trains... they're not gonna care =P
09:55:41  <PublicServer> *** Peter has left the game (leaving)
09:55:44  <PublicServer> <Owen> Psst: electrified rails
09:55:56  <PublicServer> <0DM> what he said
09:57:12  <OwenS> Perhaps the reason the patch won't apply is that it's a Trac HTML patch page? :p
09:57:32  <PublicServer> <Spike> plans in the way :(
09:57:41  <PeterT> !password
09:57:41  <PublicServer> PeterT: barman
09:57:49  <PublicServer> *** Peter joined the game
09:57:52  <PublicServer> <0DM> fits perfectly
09:58:36  <PublicServer> <0DM> lets see if i can make a crasy SML 4way then
09:58:37  <PublicServer> <Peter> can i delete all plans but owen's?
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09:58:51  <PublicServer> <0DM> uh yes i think you can
09:59:04  <PublicServer> <Peter> are you sure?
09:59:05  <PublicServer> <0DM> dont forget, SML lanes should have diagonal signals, not even
09:59:15  <PublicServer> <0DM> im as sure as i think i can be:p
09:59:33  <PublicServer> <Peter> not very definitive
09:59:40  <PublicServer> * Spike helps a hand
09:59:40  <OwenS> ODM: 4 way?
09:59:48  <PublicServer> <Spike> what plan
09:59:55  <PublicServer> <0DM> yeah, if we only do 3ways i dont think we have enough space on the ml
10:00:12  <PublicServer> <Spike> i'm gonna kill the person that put all the dots near that plan
10:00:13  <PublicServer> <Owen> You mean for SLHs? :p
10:00:15  <PublicServer> <0DM> yes
10:00:21  <PublicServer> <Owen> Aah
10:00:35  <PublicServer> <Owen> We should probably put in a line saying "NEW TRACKS WILL GO HERE" :p
10:00:42  *** el[cube] has joined #openttdcoop
10:00:44  <PublicServer> <0DM> heh
10:00:48  *** openttdcoop sets mode: +v el[cube]
10:00:53  <PublicServer> <Peter> ok, deleting all plans?
10:00:59  <PublicServer> <Peter> i love deleteing
10:01:01  <PublicServer> <0DM> you could ofcourse push to the outside and join from the inside
10:01:04  <PublicServer> <Spike> i deleted 1 that was in the way :)
10:01:05  <PublicServer> <0DM> not sure if thats better
10:01:22  <PublicServer> <Owen> I said to whoever put the plans here it was a silly spot =P
10:01:23  <PublicServer> <Peter> Low TF?
10:01:28  <PublicServer> <Peter> owen?
10:01:32  <PublicServer> <Peter> whats the TF
10:01:37  <PublicServer> <0DM> if you need TF you have an issue:p
10:01:38  <PublicServer> <Owen> I'd say medium. What you gonna need to TF for anyway? It's flat! :p
10:01:56  <PublicServer> <0DM> but owen, do we push to the inside or the outside?
10:02:05  <PublicServer> *** Peter has left the game (leaving)
10:02:06  <PublicServer> <Owen> Push to the inside
10:02:09  <PublicServer> <0DM> aight
10:03:21  <PublicServer> <Spike> shifters was like in the SRNW map?
10:03:29  *** eleusis has quit IRC
10:03:29  <PeterT> !password
10:03:29  <PublicServer> PeterT: attest
10:03:35  <ODM> @tunnels 3 7
10:03:38  <PublicServer> *** Peter joined the game
10:03:42  <PublicServer> <Spike> try with !
10:03:43  <PublicServer> <Spike> :)
10:03:45  <ODM> woops
10:03:47  <ODM> !tunnels 3 7
10:03:47  <PublicServer> ODM: You need 2 tunnels/bridges for trainlength 3 and gap 7.
10:03:51  <ODM> good
10:04:35  <PublicServer> <0DM> yes, standard sml shifters
10:04:42  <PublicServer> <0DM> ill build an example if you forgot
10:04:52  <PublicServer> <Spike> i know it roughly not completely :)
10:04:55  <PublicServer> <0DM> hehe
10:05:07  <PublicServer> <Owen> Eeh... I remember the first SML game
10:05:16  <PublicServer> <Spike> well other way around then :)
10:05:31  <PublicServer> <0DM> thisll do
10:05:41  <PublicServer> <Spike> that? :)
10:06:14  <PublicServer> <0DM> like that
10:06:46  <PublicServer> <0DM> and the joining prio is a tad longer
10:06:50  <PublicServer> <0DM> as they come from stand still
10:07:10  <PublicServer> <0DM> hm that might be a tad too much
10:07:13  <PublicServer> <Spike> :)
10:07:19  <PublicServer> <Spike> prio was like TL *2?
10:07:26  <PublicServer> <Spike> or me is wrong?
10:07:31  <PublicServer> <0DM> the joining one is i think
10:07:36  <PublicServer> <0DM> the side one is TL+2
10:07:43  <PublicServer> <0DM> so thisll be fine
10:07:55  <PublicServer> <0DM> if not, meh:D
10:08:04  <PublicServer> <Spike> and the penalty like that there
10:08:16  <PublicServer> <0DM> yup
10:08:25  <PublicServer> <0DM> luckily TL3 lets you have small joins
10:08:34  <PublicServer> <Spike> :)
10:08:45  <PublicServer> <0DM> peter, please go read SML on the wiki
10:08:54  <PublicServer> <0DM> or shift mainline
10:09:06  <PublicServer> * Spike read it only understood 50% and just tried it out in SRNW game :D
10:09:17  <PublicServer> <Owen> My and PhazorX' baby. Incidentally, WTF happened to PhazorX? :p
10:09:35  <PublicServer> <0DM> ooh, you worked on that aswell?
10:09:39  <PublicServer> <Owen> Yeah
10:09:46  <PublicServer> <0DM> then you should know what im building^^
10:10:05  <PublicServer> <Peter> whats a shift mainline shifter?
10:10:18  <PublicServer> <Owen> That so should be a command
10:10:25  <ODM> @wiki SML
10:10:26  <Webster> HTTP Error 500: Internal Server Error - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=SML
10:10:30  <ODM> ah wiki died
10:10:43  <PublicServer> <Peter> lol
10:10:53  <hylje> haha
10:11:01  <PublicServer> <0DM> yup
10:11:54  <PublicServer> <0DM> hmm, ill stick to 3 ways actually
10:11:56  <PublicServer> <0DM> theyre not that big:D
10:12:20  <PublicServer> <Owen> I always enjoyed cheating to make 4 ways
10:12:27  <PublicServer> <Owen> Build 3 way. Branch off. Tunnel back under ML :p
10:12:28  <PublicServer> <0DM> you cheat
10:12:31  <PublicServer> <0DM> haha
10:13:08  <PublicServer> <Peter> owen, what engine are we using?
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10:13:45  <PublicServer> <Owen> I suppose Class 20E... Even though it consumes 1/3 of our carriage space :p
10:13:55  <PublicServer> <Peter> :)
10:14:02  <PublicServer> <Peter> do we really need the 12k HP
10:14:16  <PublicServer> <Owen> No but it's 20kmh faster =P
10:14:22  <PublicServer> <Peter> i guess since its the fastest
10:14:28  <hylje> speeeeeeeed
10:14:53  <PublicServer> <0DM> id go for a single engine
10:14:59  <PublicServer> <0DM> there will be a better single one lateron
10:15:08  <PublicServer> <Spike> not synced bridges? ;)
10:15:20  <PublicServer> <0DM> hm someone finished it for me, please dont:)
10:15:31  <PublicServer> <Peter> yikes, sorry
10:15:38  <PublicServer> <Peter> ok i will watch now
10:16:42  <PublicServer> * Spike gets feeling that that player list atm contains mostly names of ppl that just joined the server to look for a moment
10:16:51  <PublicServer> <0DM> feel free to empty it:)
10:16:57  <PublicServer> <0DM> and start with builders
10:17:46  <PublicServer> <Spike> atleast added the 4 of us :)
10:17:47  <PublicServer> <0DM> now we need some stations to drop too, anyone up for it?:)
10:17:56  <PublicServer> <0DM> the west only need a drop, the east needs a pickup too
10:17:59  <PublicServer> <Peter> hehe thanks
10:18:09  <PublicServer> <Owen> Nah; all one station
10:18:15  <PublicServer> <Owen> Yes it's doable
10:18:23  <hylje> without deadlocks?
10:18:31  <PublicServer> <0DM> never share pickup and drop:)
10:18:32  <PublicServer> <Spike> roro or terminus?
10:18:51  <PublicServer> <0DM> hylje, why arent you inhere buildin:)
10:18:53  <PublicServer> <Owen> PSG#122 for reference - see north
10:18:56  <PublicServer> <0DM> id go roro
10:19:29  <PublicServer> <0DM> it might work most of the time, but it has a flaw in the theory
10:19:49  <PublicServer> <Spike> ?
10:19:50  <PublicServer> *** Peter has left the game (connection lost)
10:20:33  <PublicServer> <Owen> 0DM: The trains have special orders to depot them if they spend too long in the station
10:21:23  <PublicServer> <0DM> that just sounds really weird:p
10:21:46  <PublicServer> <Owen> It works. Heck, in that game, it was my side (The south) which needed rebuilding
10:21:52  <PublicServer> <Owen> I think planetmaker designed it?
10:22:16  *** PeterT has quit IRC
10:22:25  <PublicServer> <0DM> well its your plan:) but id advise against it
10:22:42  *** PeterT has joined #openttdcoop
10:22:42  <Webster> Whatever it is, you're doing it wrong
10:22:47  *** openttdcoop sets mode: +v PeterT
10:23:18  <PublicServer> <Spike> * waits for decision
10:23:53  <PublicServer> <Owen> As I said, one, with special orders for pickup trains
10:23:54  <PublicServer> <0DM> aight thats the first SLH
10:24:08  <PeterT> !password
10:24:08  <PublicServer> PeterT: truant
10:24:24  <PublicServer> *** Peter joined the game
10:24:29  <PublicServer> <Peter> oh hell that was intesne
10:24:32  <PublicServer> <Peter> *intense
10:24:39  <PublicServer> <Peter> i forgot to plug my laptop in
10:25:51  <PublicServer> <0DM> ill volunteer for the town drop unless someone wants it
10:26:00  <PublicServer> <Owen> Please do
10:26:02  <PublicServer> <Spike> i'll help as much as i can :)
10:26:07  <PublicServer> <Peter> so will i
10:26:18  <PublicServer> <Peter> can i help with town drop?
10:26:21  <PublicServer> <0DM> spike, you can do east im sure:D
10:26:33  <PublicServer> <Owen> I'll start on designingthe other station
10:26:36  <PublicServer> <Spike> i only build SL stations until now :D
10:26:37  <PublicServer> <0DM> hehe
10:26:46  <PublicServer> <0DM> you have to start somewhere, i think youll be fine
10:27:00  <PublicServer> <Peter> ok, i will be eating lunch
10:27:03  <PublicServer> <0DM> enjoy
10:27:10  <hylje> !password
10:27:10  <PublicServer> hylje: truant
10:27:12  <PublicServer> <Peter> thanks :)
10:27:15  <PublicServer> <0DM> good idea, brb in 4
10:27:17  <PublicServer> *** hylje joined the game
10:27:17  * hylje is loafing around!
10:27:27  <PublicServer> *** Peter has changed his/her name to Peter {[Away]}
10:29:23  <PublicServer> <hylje> err
10:29:29  <PublicServer> <hylje> with such a wide ML center
10:29:39  <PublicServer> <hylje> shouldnt we join SML stuff from the inside?
10:29:52  <PublicServer> <Owen> The center is for expansion to 5 tracks/dir if needed
10:30:08  <PublicServer> <Owen> If what we need is bigger than that the server will probably explode anyway =P
10:30:09  <PublicServer> <hylje> yeah but the outside has much more space to spare
10:30:24  <PublicServer> <hylje> and the inside need not be retooled ever then
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10:35:59  *** PeterT has quit IRC
10:36:02  <PublicServer> <0DM> not sure if it matters that much, but not my decision:)
10:36:30  *** PeterT has joined #openttdcoop
10:36:30  <Webster> Whatever it is, you're doing it wrong
10:36:31  <PublicServer> <0DM> back btw
10:36:35  *** openttdcoop sets mode: +v PeterT
10:36:58  <PublicServer> *** Peter {[Away]} has changed his/her name to Peter
10:37:35  <PublicServer> <0DM> think it should be changed hylje?
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10:37:54  <hylje> well it's my observation
10:38:13  <PublicServer> <0DM> ohno, a wildlife observer
10:38:23  <hylje> :O
10:38:33  <PublicServer> <0DM> *hides*
10:38:34  <PublicServer> <Peter> town drop is a roro? (im offering to make it)
10:39:14  <PublicServer> <Owen> Yeah, were gonna need the throughput
10:39:27  <PublicServer> <Peter> how long should it be?
10:40:17  <PublicServer> <Owen> 3 tiles; lots of platforms
10:40:32  <PublicServer> <Peter> ok, i am doing tests now
10:40:36  <PublicServer> <Peter> TESTS
10:40:41  <PublicServer> *** Owen has left the game (connection lost)
10:40:45  <OwenS> Wha? Game crashed!
10:41:02  <PublicServer> <Peter> happens to me with this version all the time
10:41:06  <OwenS> Error: String 0xA7F is invalid. Probably because an old version of the .lng file.
10:41:08  <OwenS> openttd: /usr/src/OpenTTD/compile/src/openttd.cpp:119: void error(const char*, ...): Assertion `0' failed.
10:41:20  <OwenS> !password
10:41:20  <PublicServer> OwenS: driers
10:41:21  <PublicServer> <0DM> owens, care to react on hyljes point? he might be on to something, for a change:p
10:41:27  <PublicServer> *** Owen joined the game
10:41:34  <PublicServer> <Owen> You mean putting extra lines on the outside
10:41:53  <PublicServer> <Owen> ?
10:41:55  <PublicServer> <0DM> yeah, pushing out instead of in, with hubs inbetween
10:42:18  <PublicServer> <Owen> Well it works, but I'll be very surprised if we push beyond 5 lanes
10:42:20  <planetmaker> OwenS, what's that?
10:42:33  <PublicServer> <Owen> planetmaker: You designed the common drop-pickup in game #122
10:42:39  <PublicServer> <0DM> hey pm, come help:)
10:42:40  <PublicServer> <Owen> IRIRC?
10:42:46  <planetmaker> I rather referred to the assertion :-)
10:42:47  <PublicServer> <0DM> IIRC*
10:42:58  <planetmaker> but I might have done so, yes. Dunno
10:44:20  <PublicServer> <0DM> hmm i think ill flip it anyway, will compact the hubs a bit too, if thats okey with you
10:44:25  <PublicServer> <Owen> OK
10:44:37  <PublicServer> <Owen> I'm not bothered. It wasn't specified on the plan =P
10:44:54  <PublicServer> <0DM> hehe
10:45:01  <PublicServer> <0DM> should be!:p
10:45:10  <PublicServer> <Peter> who destroyed slh?
10:45:22  <PublicServer> <0DM> are you paying attention peter?:p
10:45:28  <PublicServer> <Peter> nope
10:45:34  <PublicServer> <Owen> We guessed
10:45:42  <PublicServer> <Peter> i payed enough attention to see that SLH was destroyed
10:45:54  <PublicServer> <0DM> so proud of you!:P
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10:48:44  <PublicServer> <Spike> ah that station design...
10:48:49  <PublicServer> <Spike> used it list game for my sbahn :)
10:48:53  *** mixrin has joined #openttdcoop
10:48:57  <PublicServer> <Owen> Which?
10:48:58  *** openttdcoop sets mode: +v mixrin
10:49:01  <PublicServer> <Spike> town drop
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10:49:13  <PublicServer> <Spike> only mine was roro
10:49:21  <PublicServer> <Peter> this is roro
10:49:26  <PublicServer> <Peter> just not done
10:49:27  <PublicServer> <Spike> town drop?
10:49:29  <PublicServer> <Spike> ah :)
10:49:34  <PublicServer> <Peter> why, would terminus work better?
10:49:41  <PublicServer> <Spike> not that i know :)
10:49:46  <PublicServer> <Spike> my roro worked perfect :D
10:49:50  <PublicServer> <Peter> ok, then its terminus now
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10:50:06  <PublicServer> <Spike> i would go for roro if you want to
10:50:10  <PublicServer> <Spike> not stopping ya :)
10:50:16  <PublicServer> <0DM> and not merge the lines with SML:)
10:51:59  <PublicServer> <Spike> :)
10:52:02  <PublicServer> <Peter> hehe thanks
10:52:03  <PublicServer> <Owen> OK, 2/3rds done on the platforms
10:52:11  <PublicServer> <0DM> aah zin in campzone
10:52:17  <PublicServer> <0DM> wow thats alot of platforms
10:52:27  <PublicServer> <Owen> I'm building 36 :p
10:52:38  <PublicServer> <Owen> 3 lines heaving with traffic :p
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10:53:15  <PublicServer> <Peter> thanks for finishing whoever that was
10:55:04  <planetmaker> unless the plan says otherwise, all stations are roro by default
10:55:14  <planetmaker> exceptions may only be made by primary industries.
10:55:42  <PublicServer> <Peter> ok
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10:57:02  <PublicServer> <hylje> boom
10:57:52  <PublicServer> <0DM> something like that
10:58:02  <PublicServer> <Spike> may i suggest a change @ town drop?
10:58:06  <PublicServer> <Peter> sure
10:58:09  <PublicServer> <Spike> maybe do the platforms in groups of 3?
10:58:11  <PublicServer> <Peter> im just thinking
10:58:19  <PublicServer> <Peter> im doing that, just failing
10:58:22  <PublicServer> <0DM> please dont flatten everything at the town:p theres plenty of space
10:58:35  <planetmaker> !info
10:58:35  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 259691335  Loan: 0  Value: 260817472  (T:0, R:0, P:11, S:0) unprotected
10:58:36  <PublicServer> <Peter> always best to start over
10:58:39  <planetmaker> !revision
10:58:39  <PublicServer> planetmaker: Game version is r16903
10:58:42  <PublicServer> <Spike> so like that
10:58:46  <PublicServer> <Peter> oh i see
10:58:46  <planetmaker> hm... we should update, I think
10:58:54  <PublicServer> <Peter> then load banlance
10:58:55  <planetmaker> OwenS, was that assert in the current PSG?
10:59:05  <PublicServer> <Owen> Yes
10:59:12  <PublicServer> <Owen> I clicked the station button
10:59:29  <PublicServer> <Owen> It's a localization issue; doesn't affect the server fortunately
11:00:08  <planetmaker> http://bugs.openttd.org/task/3053?project=1&status[0]=&order=id&sort=desc <-- I just wonder whether this might have fixed it :-)
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11:04:35  <PublicServer> <0DM> slh 01 done again
11:04:38  *** openttdcoop sets mode: +v eleusis
11:04:43  <PublicServer> <Peter> keywoard: again
11:05:53  <PublicServer> <0DM> owen, sure you havent overdone the number of platforms for 3 lines?:p
11:06:01  <PublicServer> <Owen> Maybe I have =P
11:06:08  <PublicServer> <Owen> In which case, the station won't need rebuilding =P
11:06:22  <PublicServer> <0DM> it will if we need more lines and station spread kicks in!:P
11:06:30  <PublicServer> <Owen> lol
11:06:38  <PublicServer> <Spike> i forsee a problem with the crossings like that...
11:06:39  <PublicServer> <Owen> Anyone capable of building a good 9->3 mux here? =P
11:06:44  <PublicServer> <Spike> i just realized that peter :)
11:06:52  <PublicServer> <Peter> load balancers!
11:07:01  <PublicServer> <0DM> can i just ask, why are you merging the lines?
11:07:11  <PublicServer> <Owen> Merging them? Where?
11:07:12  <PublicServer> <0DM> the sml lines are quite balanced, atleast the outer ones
11:07:19  <PublicServer> <0DM> at town drop
11:07:23  <PublicServer> <Owen> Aah
11:07:35  <PublicServer> <Peter> better?
11:07:36  <PublicServer> <Spike> peter look a bit S
11:08:16  <PublicServer> <Peter> better?
11:08:37  <PublicServer> <Peter> actually, i will not seperate them
11:09:59  *** Yrol has joined #openttdcoop
11:10:05  *** openttdcoop sets mode: +v Yrol
11:10:32  <Yrol> hello :o) does anyone use OpenTTD Challenge Spinoff 2 (beta)?
11:10:45  <Yrol> ( yes, i know, its old )
11:10:47  <PeterT> if you give me a link, i will download it
11:11:02  <planetmaker> may I give a link to my virus-zoo?
11:11:23  <hylje> he said nothing about running it
11:11:46  <PeterT> planetmaker, please do
11:12:21  <PeterT> what the hell do i do with these files?!
11:12:43  <PublicServer> <0DM> whos building the other SLH?
11:12:46  <PublicServer> <hylje> ima
11:12:58  <PublicServer> <Owen> OK, anyone at all capable of building a 9->3 merger? =P
11:13:00  <PublicServer> <0DM> aight, bring on the chaos:D
11:13:06  <PublicServer> <0DM> no, mergers suck:D
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11:13:27  <PublicServer> <Owen> Because I have  9 lines that need... merging
11:13:30  *** openttdcoop sets mode: +v themroc
11:15:30  <PublicServer> <Peter> chaos theory
11:15:47  <PublicServer> <Peter> my station is based upon
11:15:52  <planetmaker> PeterT, you know that the word "chaos theory" is quite mis-placed there?
11:16:12  *** themroc has quit IRC
11:16:42  <PeterT> oh, i see :)
11:16:50  <PublicServer> <Owen> I expect Peter's station to explode a while before mine =P
11:16:52  <PeterT> In mathematics, chaos theory describes the behavior of certain dynamical systems – that is, systems whose states evolve with time – that may exhibit dynamics that are highly sensitive to initial conditions (popularly referred to as the butterfly effect). As a result of this sensitivity, which manifests itself as an exponential growth of perturbations in the initial conditions, the behavior of chaotic systems appears to be random.
11:16:54  <PeterT> sums it up
11:17:00  <PeterT> with the word random
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11:17:32  <planetmaker> PeterT, no.
11:17:36  <planetmaker> :-)
11:17:44  <PeterT> sure
11:18:14  <planetmaker> the words "sensitive to starting conditions" describe it better. It's not random
11:18:24  <planetmaker> it's predicatable.
11:18:29  <PublicServer> * Owen signals... like crazy =P
11:18:30  <planetmaker> But you don't know the start well enough
11:18:30  <PublicServer> <Peter> chaos is?
11:19:27  <KenjiE20> chaos theorem is predictable if you know enough inputs
11:19:41  <KenjiE20> you also don't need to quote encyclopedia's at us
11:20:06  <PublicServer> <Peter> im guessing you just got here
11:20:09  *** eleusis has quit IRC
11:20:13  <KenjiE20> been here a while
11:20:34  <PublicServer> *** hylje has left the game (leaving)
11:20:57  <PublicServer> <0DM> that was quick:p
11:23:56  *** mixrin_ has joined #openttdcoop
11:23:57  *** mixrin has quit IRC
11:24:01  *** openttdcoop sets mode: +v mixrin_
11:24:16  *** eleusis has joined #openttdcoop
11:24:21  *** openttdcoop sets mode: +v eleusis
11:24:37  <PublicServer> <Owen> I'm gonna have to build a 9->3 merger myself aren't I? =(
11:24:41  <PublicServer> <Owen> Cause I know it's gonna suck
11:24:44  <PublicServer> <0DM> yes
11:24:47  <PublicServer> <0DM> or an easier station:p
11:26:01  *** el[cube] has quit IRC
11:27:40  <PublicServer> <Spike> peter may i give it a try?
11:27:49  <planetmaker> question: does our wiki work for you guys?
11:27:54  <PublicServer> <0DM> nop, dead
11:27:59  <planetmaker> :-(
11:28:07  <PublicServer> <Spike> works here
11:28:09  <PublicServer> <Peter> depends on how long you have been watching me (to Spike)
11:28:21  <PeterT> works here too
11:28:24  <PublicServer> <Spike> not too long been walking the dog :D
11:28:31  <PublicServer> <Peter> ok, go ahead
11:28:34  <planetmaker> Spike, I'm not talking about the blog, but the wiki itself
11:28:43  <PublicServer> <Peter> dont destroy my initial design
11:31:33  <OwenS> planetmaker: I guess I can't enlist you to build the afforementioned 9->3 merger then? :P
11:31:41  <PublicServer> <Peter> will this be a through station, or strictly roro?
11:31:51  <PublicServer> <Owen> Which?
11:31:53  <planetmaker> OwenS, sorry, not now and pro'ly not before the WE
11:32:01  <PublicServer> <Peter> town drop
11:32:03  <PublicServer> <Owen> Heh OK
11:32:07  <PublicServer> <Owen> End of line
11:32:12  <PublicServer> <Peter> if so, i will signal as so
11:32:20  <PublicServer> <Peter> *as such
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11:32:41  <PublicServer> <0DM> aw come on people, its just a drop:p
11:33:05  <PublicServer> <Spike> what? :)
11:33:18  <PublicServer> <Peter> hey spike, i would
11:33:19  <PublicServer> <0DM> it doesnt need that much work and discussion:D
11:33:23  <PublicServer> <Peter> have done that,
11:33:29  <PublicServer> <Peter> just the bridge is too long
11:33:31  <PublicServer> <Peter> isnt it?
11:34:55  <PublicServer> <Spike> peter look E? :)
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11:39:04  <planetmaker> !players
11:39:06  <PublicServer> planetmaker: Client 219 (Orange) is J_Darnley, in company 1 (Cooperative Transport)
11:39:06  <PublicServer> planetmaker: Client 265 (Orange) is Peter, in company 1 (Cooperative Transport)
11:39:06  <PublicServer> planetmaker: Client 254 (Orange) is 0DM, in company 1 (Cooperative Transport)
11:39:06  <PublicServer> planetmaker: Client 255 (Orange) is Spike, in company 1 (Cooperative Transport)
11:39:06  <PublicServer> planetmaker: Client 269 (Orange) is Owen, in company 1 (Cooperative Transport)
11:39:18  <planetmaker> Folks, I'll re-start the server with an updated version.
11:39:25  <PublicServer> <Owen> OK
11:39:26  <planetmaker> Owen's crash will then be gone
11:39:37  <PublicServer> <Peter> ok
11:39:44  <PublicServer> <Peter> i  got the same crash
11:39:44  <PublicServer> *** Owen has left the game (leaving)
11:39:59  <PublicServer> <Peter> ottd auto update will pick it up?
11:39:59  <planetmaker> !rcon save psg152
11:39:59  <PublicServer> planetmaker: Saving map...
11:39:59  <PublicServer> planetmaker: Map sucessfully saved to psg152.sav
11:40:10  <PublicServer> <0DM> no, you can never log on againz!!!!
11:40:14  <planetmaker> !exit
11:40:19  <PublicServer> <Peter> i thought sozzz!
11:40:20  <PublicServer> *** Spike has left the game (leaving)
11:40:24  <PublicServer> *** 0DM has left the game (leaving)
11:40:25  <PublicServer> *** Peter has left the game (leaving)
11:40:25  <PublicServer> *** Game paused (not enough players)
11:40:26  <planetmaker> !quit
11:40:29  <PeterT> !quit
11:40:33  <planetmaker> !rcon exit
11:40:35  <PublicServer> Server has exited
11:40:36  *** PublicServer has quit IRC
11:40:40  <Ammler> planetmaker: new commands? :P
11:40:40  <PeterT> !save
11:40:53  <planetmaker> Ammler, no, automatic rcon :-)
11:40:59  <KenjiE20> PeterT: wtf?
11:41:05  <PeterT> lol
11:41:23  *** PublicServer has joined #openttdcoop
11:41:23  *** ChanServ sets mode: +v PublicServer
11:41:28  <PublicServer> Autopilot engaged
11:41:28  <PublicServer> Loading default savegame
11:41:28  <PublicServer> @revision r16968
11:41:28  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
11:41:29  <planetmaker> !info
11:41:33  <KenjiE20> yes, lets eff about with server saves while someone manages the server
11:41:34  <PublicServer> planetmaker: server_pw coated
11:41:34  <PublicServer> planetmaker: alias ap_cmd "%+ ; echo donecapture"
11:41:34  <PublicServer> planetmaker: debug_level "0"
11:41:34  <PublicServer> planetmaker: server_info
11:41:36  <PublicServer> planetmaker: dbg: [net] [core] starting network...
11:41:36  <PublicServer> planetmaker: dbg: [net] [udp] initializing listeners
11:41:38  <PublicServer> planetmaker: dbg: [net] [core] network online, multiplayer available
11:41:38  <PublicServer> planetmaker: dbg: [net] Detected broadcast addresses:
11:41:40  <PublicServer> planetmaker: dbg: [net] 0) 91.198.87.255
11:41:40  <PublicServer> planetmaker: dbg: [net] 1) 10.0.0.255
11:41:41  <PeterT> !password
11:41:42  <PublicServer> planetmaker: say "<KenjiE20> yes, lets eff about with server saves while someone manages the server"
11:41:42  <PublicServer> planetmaker: dbg: [net] [udp] closed listeners
11:41:44  <PublicServer> planetmaker: dbg: [net] [udp] initializing listeners
11:41:44  <PublicServer> planetmaker: dbg: [net] [tcp] listening on IPv4 port 91.198.87.142:3979 (IPv4)
11:41:45  <KenjiE20> @devoice PublicServer
11:41:45  *** Webster sets mode: -v PublicServer
11:41:45  <planetmaker> eh?
11:41:52  <PeterT> !password
11:41:52  <^Spike^> debug info
11:41:55  <KenjiE20> eek
11:41:58  <PeterT> !PASSWORD
11:42:01  <KenjiE20> PeterT: shush
11:42:12  <PeterT> doesnt work
11:42:15  <OwenS> Id's devoiced :P
11:42:22  <planetmaker> @voice PublicServer
11:42:22  *** Webster sets mode: +v PublicServer
11:42:26  <planetmaker> !password
11:42:26  <PublicServer> planetmaker: coated
11:42:27  <ODM> !password
11:42:28  <PublicServer> ODM: coated
11:42:29  <planetmaker> there
11:42:30  <KenjiE20> PeterT: if you can't tell it's broken you're doing something wrong
11:42:39  <OwenS> !dl lin64
11:42:39  <PublicServer> OwenS: http://binaries.openttd.org/nightlies/trunk/r16968/openttd-trunk-r16968-linux-generic-amd64.tar.bz2
11:43:02  <ODM> need a new save loaded
11:43:13  <planetmaker> is it the old?
11:43:16  <ODM> also, ingame chat doesnt appear here
11:43:20  <planetmaker> ok
11:43:22  <ODM> its very very old
11:43:25  <planetmaker> !rcon quit
11:43:26  <PublicServer> planetmaker: you are not allowed to use !rcon
11:43:29  <^Spike^> prevote old
11:43:30  <^Spike^> :)
11:43:34  <planetmaker> eh...
11:43:40  <ODM> thats a new one
11:43:44  <Ammler> :-)
11:43:55  *** PublicServer has quit IRC
11:44:04  <PeterT> !password
11:44:05  *** PublicServer has joined #openttdcoop
11:44:05  *** ChanServ sets mode: +v PublicServer
11:44:10  <PublicServer> Autopilot engaged
11:44:10  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
11:44:10  <PublicServer> @revision r16968
11:44:11  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
11:44:16  <Ammler> you should wait a bit before triggering first command
11:44:16  <KenjiE20> @devoice PeterT
11:44:16  *** Webster sets mode: -v PeterT
11:44:27  <KenjiE20> clearly you aren't paying attention
11:44:32  <PublicServer> *** Peter joined the game
11:44:47  <PublicServer> <Peter> someone join so that it will unpause
11:44:52  <Ammler> until it shows the server_info
11:45:00  <planetmaker> !info
11:45:00  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 269429131  Loan: 0  Value: 270171749  (T:0, R:0, P:11, S:0) unprotected
11:45:01  <PublicServer> <Peter> click refresh server
11:45:30  <planetmaker> seriously, do you follow the discussion or just add random comments?
11:45:37  <PublicServer> *** Owen has left the game (connection lost)
11:45:45  <planetmaker> owen does it right, though :-)
11:45:49  <PublicServer> *** Game unpaused (enough players)
11:45:50  <PublicServer> *** Owen joined the game
11:45:51  <planetmaker> using PM to ask the server :-)
11:45:52  <KenjiE20> the latter obviously :)
11:46:03  <Ammler> planetmaker: that isn't right :P
11:46:09  <planetmaker> :-P
11:46:15  <planetmaker> also true :-)
11:46:15  <Ammler> we should disable that.
11:46:33  <planetmaker> :-x
11:46:43  <planetmaker> ok, but seems it works now
11:46:45  <Ammler> :-D
11:47:06  <ODM> !password
11:47:06  <PublicServer> ODM: tented
11:47:11  <KenjiE20> I don't see an issue with PM !password
11:47:12  <PublicServer> *** 0DM joined the game
11:47:15  <PublicServer> <0DM> test
11:47:19  <PublicServer> <Peter> working
11:47:21  <PublicServer> *** Spike joined the game
11:48:19  <PublicServer> <Peter> can someone please voice me
11:48:22  <PublicServer> <Peter> i need to use !cl
11:48:35  <PublicServer> <0DM> no:)
11:48:36  <PublicServer> <Owen> privmsg it
11:48:42  <PublicServer> <Peter> @help
11:48:50  <PublicServer> <Peter> no, then
11:49:03  <PublicServer> <Owen>  /msg PublicServer !cl ...
11:50:15  <PublicServer> *** Kenji joined the game
11:51:05  <PublicServer> <Peter> woah, check out the station selection in this version
11:51:09  *** eleusis has joined #openttdcoop
11:51:14  *** openttdcoop sets mode: +v eleusis
11:51:18  <PublicServer> <Owen> ?
11:51:19  <PublicServer> <Peter> who destroyed town drop!
11:51:22  <PublicServer> <Spike> me
11:51:25  <PublicServer> <Peter> why
11:51:29  <PublicServer> <Kenji> :)
11:51:34  <PublicServer> <Spike> we don't need it like that...
11:51:35  *** Zorn has joined #openttdcoop
11:51:40  *** openttdcoop sets mode: +v Zorn
11:51:43  <PublicServer> <Peter> ok then
11:51:57  <PublicServer> *** Kenji has left the game (leaving)
11:52:13  <PublicServer> <0DM> hmm station changed, not sure in what way though
11:52:26  <PublicServer> <Peter> no, when making a station, look at the window
11:52:29  <PublicServer> <Peter> its wider
11:52:36  <PublicServer> <0DM> aah thats it
11:52:49  <KenjiE20> most of the windows have done that now
11:52:53  <KenjiE20> it's not new
11:52:54  *** el[cube] has quit IRC
11:52:55  <PublicServer> <Peter> i like it
11:53:13  *** Polygon has joined #openttdcoop
11:53:18  *** openttdcoop sets mode: +v Polygon
11:53:21  <planetmaker> it's automatic re-sizing to the font size
11:53:35  <PublicServer> <Owen> And I have an X not a ... =)
11:53:48  <PublicServer> <Spike> sync
11:54:03  <PublicServer> <Peter> i see
11:54:46  <planetmaker> hehe @ OwenS :-)
11:55:51  *** PeterT has quit IRC
11:56:03  <PublicServer> <Owen> And the drop station's size is... silly =P
11:56:08  *** PeterT has joined #openttdcoop
11:56:08  <Webster> Whatever it is, you're doing it wrong
11:56:13  *** openttdcoop sets mode: +v PeterT
11:56:48  <PeterT> @seen yorick
11:56:48  <Webster> PeterT: I have not seen yorick.
11:57:25  <planetmaker> he's on holiday
11:57:50  <OwenS> Aaah tarbomb!
12:01:20  <PublicServer> openttd: src/station_cmd.cpp:1262: CommandCost RemoveRailroadStation(TileIndex, DoCommandFlag): Assertion `ta.w != 0 && ta.h != 0' failed.
12:01:21  <PublicServer> Server has exited
12:01:22  *** PublicServer has quit IRC
12:01:28  <^Spike^> hmmm
12:01:31  <^Spike^> tried a delete
12:01:32  <ODM> hmmm
12:01:34  <PeterT> ok, not just me
12:01:36  <ODM> thats not nice
12:01:39  <^Spike^> nope
12:01:41  <^Spike^> it was me
12:01:48  <^Spike^> it happend as soon as i let go of my mouse button
12:01:50  <planetmaker> :-O
12:02:18  <^Spike^> as it said: tried to remove a station
12:02:25  <ODM> somethings messed up:P
12:02:31  <^Spike^> blame the coder?
12:03:25  <PeterT> @logs
12:03:25  <Webster> WIP logs; http://hyru.ath.cx:60080/~kenji/ottdcoop/logs/ now updating on the hour
12:04:14  <planetmaker> hm... don't remove stations ;-)
12:04:34  <PeterT> did we save?
12:04:51  <^Spike^> i don't know... didn't expect deleting a station would crash the server... :D
12:05:08  <PeterT> what happens now? can it be fixed?
12:05:48  <^Spike^> and now..... we wait....
12:08:19  <ODM> guess so
12:08:48  <planetmaker> hm... I guess you cannot play without removal of stations?
12:08:56  <^Spike^> eh... nope? :)
12:08:57  <PeterT> is anyone doing anything to fix the problem?
12:09:06  <planetmaker> no. OpenTTD will die now.
12:09:07  <^Spike^> wel it was dynamite stations
12:09:11  <^Spike^> not normal remove
12:09:31  <OwenS> Presuming a save wasn't made... revert?
12:09:46  <planetmaker> well, there's a save every two minutes or so
12:09:52  <OwenS> aah
12:10:10  <planetmaker> http://ps.openttdcoop.org/public/save/autosave/
12:10:36  <planetmaker> I don't have time to do yet another update right now
12:11:09  *** PublicServer has joined #openttdcoop
12:11:09  *** ChanServ sets mode: +v PublicServer
12:11:13  <PublicServer> Autopilot engaged
12:11:13  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
12:11:14  <PublicServer> @revision r16968
12:11:14  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
12:11:16  <planetmaker> don't remove stations ;-)
12:11:54  <ODM> can i try?:P
12:11:58  <^Spike^> better: Do not dynamite then :D
12:12:01  <^Spike^> them*
12:12:03  <ODM> cuz, we kinda need to
12:12:17  <planetmaker> try it then
12:12:21  <ODM> omw
12:12:29  <ODM> !password
12:12:29  <PublicServer> ODM: founts
12:12:35  <PublicServer> *** 0DM joined the game
12:12:40  <PublicServer> <0DM> oldschool save ftw
12:12:42  <PublicServer> <0DM> btw:p
12:12:51  <PublicServer> <0DM> prebuilding
12:12:57  <planetmaker> hm?
12:13:05  <planetmaker> is that the correct game, btw?
12:13:07  <planetmaker> !info
12:13:07  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 154045308  Loan: 0  Value: 154524912  (T:5, R:0, P:11, S:0) unprotected
12:13:12  <planetmaker> seems like
12:13:22  <PublicServer> <0DM> the games correct, just not the time
12:13:42  <PeterT> !password
12:13:42  <PublicServer> PeterT: founts
12:13:47  <PublicServer> *** Game unpaused (enough players)
12:13:48  <planetmaker> eh. right
12:13:49  <PublicServer> *** Peter joined the game
12:14:02  <PublicServer> <Peter> nope, wrong save
12:14:23  <ODM> thats what i just said
12:14:33  <planetmaker> !rcon load autosave/autosave10.sav
12:14:33  <PublicServer> planetmaker: autosave/autosave10.sav: No such file or directory.
12:14:44  <planetmaker> !rcon load ./autosave/autosave10.sav
12:14:44  <PublicServer> planetmaker: ./autosave/autosave10.sav: No such file or directory.
12:14:47  <planetmaker> !rcon pwdc
12:14:47  <PublicServer> planetmaker: ERROR: command or variable not found
12:14:49  <planetmaker> !rcon pwd
12:14:49  <PublicServer> planetmaker: /home/openttd/svn-public/autopilot/save/
12:14:50  <PeterT> you said the game was correct, it isnt (unless you mean the map)
12:14:55  <planetmaker> !rcon cd autosave
12:15:06  <planetmaker> !rcon load autosave10.sav
12:15:06  <PublicServer> *** Game paused (not enough players)
12:15:12  <planetmaker> !date
12:15:12  <PublicServer> planetmaker:  1 Feb 2021
12:15:17  <PublicServer> *** Peter joined the game
12:15:23  <planetmaker> hm... did it load?
12:15:24  <PeterT> perfect
12:15:31  <PublicServer> *** 0DM joined the game
12:15:31  <PeterT> thanks planetmaker
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