Config
Log for #openttdcoop on 28th July 2009:
Times are UTC Toggle Colours
00:02:04  <PublicServer> *** J_Darnley has joined spectators
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00:38:02  <satyap> http://www.thesatya.com/ottd/ottd200907.html whee
00:38:03  <Webster> Title: OpenTTD saved games: 200907 (at www.thesatya.com)
00:38:23  <satyap> !password
00:38:23  <PublicServer> satyap: nobler
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01:45:07  <HDIEagle> jesus how long we planning fer
01:45:57  <HDIEagle> !password
01:45:57  <PublicServer> HDIEagle: truest
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01:57:38  <Abenhor> !password
01:57:38  <PublicServer> Abenhor: truest
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02:04:54  <Abenhor> !password
02:04:54  <PublicServer> Abenhor: twines
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02:09:48  <HDIEagle> :3
02:10:48  <PublicServer> <Abenhor> eh, i'm not alone :)
02:10:58  <PublicServer> <Abenhor> i'm seing your network plans
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03:10:32  <Zuu> Oh, I have voice.. hmm... everyone have voice. Not so fun anymore. :p
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03:13:36  <Dragoon_Jett> I cant open the website...
03:14:21  <Zuu> Does www.openttdcoop.org works for you, or is it just the /wiki/ that is broken for you?
03:15:01  <Zuu> !players
03:15:02  <PublicServer> Zuu: Client 219 is J_Darnley, a spectator
03:15:10  <Dragoon_Jett> only the wiki
03:15:17  <Dragoon_Jett> Doesnt
03:17:45  <Zuu> Given that it is 5 o clock in the morning in centeral Europe right now, and that most coop-ers including admins are Eurpopean I would suggest to wait a few hours.
03:18:12  <Dragoon_Jett> The server is ran on a desktop?
03:18:44  <Zuu> Not as far as I know, but the persons that can fix it are probably asleep right now.
03:19:59  <Dragoon_Jett> Thats poor server maintenance
03:26:23  <Zuu> It all depends on how serious the project is, and given that this is a non-profit community I wouldn't be that fast to talk bad about the maintenance off the servers.
03:26:39  <Zuu> off => of
03:28:10  <Dragoon_Jett> If the server is on a rack of some sort or is being paid for then the person being paid to maintain it is doing a poor job
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04:18:11  <planetmaker> Dragoon_Jett: does the wiki still not work for you?
04:19:52  <planetmaker> as it works for me
04:19:53  <Zuu> I'm not Dragoon_Jett, but from here the wiki does still not work.
04:20:28  <planetmaker> hm... what does "not work" mean in detail? Time out?
04:20:45  <Zuu> Nope, it gives a blank page.
04:21:09  <Zuu> And veiwing source code gives an empty source code window.
04:21:10  <planetmaker> hm... strange. Any special browser?
04:22:36  <Zuu> Nope, firefox. And I just tested with IE 8, it says that it got a 500 internal server error.
04:23:12  <Zuu> I should add that I'm on a unknown connection at the other end of the atlantic right now.
04:23:20  <planetmaker> :-)
04:24:09  <planetmaker> well, we have from time to time issues with the webserver; it goes into complete processor overload from time to time for unknown reasons.
04:24:24  <planetmaker> which makes it unresponsive. But obviously that isn't the case...
04:28:29  * Zuu wants to hit his cheapish motorola phone for erasing his SMS when he tried to remove a word
04:28:44  <planetmaker> meh
04:35:05  <Dragoon_Jett> The wiki gives me a blank page too
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04:42:55  <planetmaker> it's hard to fix (or rather tell the server owner what might need adjustment), if I don't experience the problem...
04:50:48  <Zuu> I totaly understand that.
04:51:46  <Zuu> Dragoon_Jett, you could try using a web proxy and see if that solves the problem.
04:57:16  <Zuu> Using proxy.org I am able to access /blog/ but not /wiki/
04:59:40  <neofutur> planetmaker: have a look at the webserver logs
04:59:45  <neofutur> probably a bot attack
04:59:54  <neofutur> (comment spamming or other )
04:59:57  <planetmaker> http://www.ppcis.org/news.php <-- does that work?
04:59:58  <Webster> Title: Portable PHP/MySQL Corporate Intranet System (at www.ppcis.org)
05:00:40  <neofutur> planetmaker: yes works
05:00:50  <planetmaker> as that's the same server afaik
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07:16:52  <Webster> Latest update from blog: Coopetition ladder available <http://www.openttdcoop.org/blog/2009/07/21/coopetition-ladder-available/> || New URL for our signature on tt-forums.net <http://www.openttdcoop.org/blog/2009/07/21/new-url-for-our-signature-on-tt-forums-net/> || Self regulating orders (SRO) <http://www.openttdcoop.org/blog/2009/07/19/self-regulating-orders-sro/> || Asynchronous SRNW stations <http://www.openttdcoop.org/blog/2009/07/12/asynchronous-srnw-stations/> || (Re)-Introducing Main Station Hubs <http://www.openttdcoop.org/blog/2009/06/14/re-introducing-main-station-hubs/> || Big hubs in a nutshell – finding a universal hub design <http://www.openttdcoop.org/blog/2009/05/31/big-hubs-in-a-nutshell-finding-a-universal-hub-design/> || Various degrees of terraforming <http://www.openttdcoop.org/blog/2009/05/27/various-degrees-of-terraforming/> || About Curve Lengths <http://www.openttdcoop.org/blog/2009/05/13/about-curve-lengths/> || OSQC#01 (finally) finished <http://www.openttdcoop.org/blog/2009/05/07/osqc01-finally-finished/> || Now testing: infrastructure sharing patch beta2 <http://www.openttdcoop.org/blog/2009/04/25/now-testing-infrastructure-sharing-patch-beta2/>
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09:05:39  <Webster> Whatever it is, you're doing it wrong
09:05:44  *** openttdcoop sets mode: +v PeterT
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09:07:07  <PeterT> !password
09:07:07  <PublicServer> PeterT: surges
09:07:31  <PublicServer> *** Peter joined the game
09:08:15  <PublicServer> <Peter> oh sheesh, we haven't started building yet!
09:10:11  <PublicServer> *** Peter has left the game (leaving)
09:10:25  <PublicServer> *** Peter joined the game
09:12:01  <PublicServer> *** J_Darnley has joined company #1
09:12:01  <PublicServer> *** Game unpaused (enough players)
09:12:29  <PublicServer> <Peter> hello
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09:17:10  <PeterT> hey ODM, i voted for you
09:17:25  <PublicServer> *** Peter has left the game (leaving)
09:17:25  <PublicServer> *** Game paused (not enough players)
09:17:51  <PeterT> !password
09:17:51  <PublicServer> PeterT: waylay
09:18:20  <PublicServer> *** Game unpaused (enough players)
09:18:21  <PublicServer> *** Peter joined the game
09:22:59  <ODM> wut, still planning?:S
09:23:18  <PublicServer> <Peter> OwenS won
09:23:22  <PublicServer> <Peter> we are waiting for him
09:23:25  <PeterT> OwenS
09:23:29  <ODM> hm
09:23:34  <PeterT> he should be here
09:25:21  <OwenS> Im here
09:25:41  <OwenS> I'm sorry that I'm a little busy doing server admin
09:26:33  <ODM> when was the win declared?
09:26:57  <PublicServer> <Peter> not suer
09:27:02  <PublicServer> <Peter> look at the voting board
09:27:13  <PublicServer> <Peter> hey OwenS
09:27:41  <PeterT> i was never here when the winning plannner came, do we just start building?
09:29:25  <ODM> the winner of the vote places some building guidesigns
09:29:27  <ODM> and then building goes on
09:29:36  <PeterT> ok
09:29:39  <ODM> !password
09:29:39  <PublicServer> ODM: musing
09:29:43  <PeterT> do we start now?
09:29:47  <PublicServer> *** 0DM joined the game
09:30:14  <OwenS> Generally thats the case
09:30:16  <PublicServer> <0DM> why do we have another mm?
09:30:22  <PublicServer> <Peter> not sure
09:30:25  <PublicServer> <Peter> to mm
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09:31:25  <PublicServer> <0DM> thats just stupid
09:32:27  <PublicServer> <Peter> what the hell
09:32:34  <^Spike^> the wood MM?
09:32:37  <PublicServer> <0DM> yes
09:32:42  <PublicServer> <Peter> look at the top corner
09:32:43  <^Spike^> asked the same thing got no answer
09:33:16  <PublicServer> <0DM> feel free to delete the rail mm
09:33:53  <^Spike^> !password
09:33:53  <PublicServer> ^Spike^: musing
09:34:02  <PublicServer> <Peter> ODM, doing now
09:34:05  <PublicServer> *** Spike joined the game
09:34:15  <PublicServer> *** Spike has joined company #1
09:35:06  <PublicServer> <0DM> J darnley is a new player?
09:35:10  <PublicServer> <Peter> i guess
09:35:16  <PublicServer> <Peter> he doesnt talk very much
09:35:19  <PublicServer> <0DM> ey spike
09:35:23  <PublicServer> <J_Darnley> Yeah, I'm new
09:35:29  <PublicServer> <Peter> hi
09:35:32  <PublicServer> <Spike> :)
09:35:38  <Ammler> ODM, didn't you win?
09:35:42  <PublicServer> <J_Darnley> I like to watch you guys build these networks
09:35:47  <PublicServer> <0DM> id like to point out we dont build random pyramids
09:35:48  <PublicServer> <Spike> shall i also flatten the pyramid?
09:35:49  <PublicServer> <0DM> nop, owen
09:35:52  <PublicServer> <Peter> Ammler: Owen
09:36:07  <Ammler> in the meantime, then :-)
09:36:21  <PublicServer> <Spike> hey... who flattened it...
09:36:25  <PublicServer> <0DM> i did
09:36:26  <PublicServer> <Spike> i wanted to do that :)
09:36:27  <PublicServer> <0DM> :p
09:36:44  <PublicServer> <0DM> so, building owens plan?
09:36:52  <PublicServer> <0DM> wont be on much, but ill help start
09:37:26  <ODM> OwenS, can you come on and point out the stations?
09:37:47  <PublicServer> <Peter> rail MM deleted
09:37:50  <PublicServer> <0DM> ty
09:37:52  <Ammler> isn't that obvous?
09:38:02  <Ammler> i
09:38:08  <PublicServer> <0DM> id just like him to be here aswell^^
09:38:28  <PublicServer> <0DM> as his town drop isnt that much near a town:D
09:38:41  <PublicServer> <0DM> though maybe reggio emilia
09:38:52  <PublicServer> <Spike> some ppl were wasting money.. :/ also found an insane long tunnel :/
09:39:11  <PublicServer> <0DM> where?
09:39:22  <PublicServer> <0DM> ooh that thing
09:39:39  <PublicServer> <0DM> probably to get the town a water tower, i did it small scale in the west, but thats a bit overkill
09:39:55  <OwenS> Be right there for a bit
09:39:59  <PublicServer> <0DM> k:) good
09:40:06  <OwenS> !dl lin64
09:40:06  <PublicServer> OwenS: http://binaries.openttd.org/nightlies/trunk/r16903/openttd-trunk-r16903-linux-generic-amd64.tar.bz2
09:40:21  <PublicServer> <Spike> odm.. it wasn't even close to desert ground
09:40:27  * PeterT suggests OpenTTDAutoUpdate
09:40:35  <PublicServer> <0DM> wasnt saying it was right;)
09:40:35  <PublicServer> <Spike> still was 100% on the green
09:40:42  <PublicServer> <0DM> oh lol
09:40:54  <PeterT> Ammler, how near are you to Zurich?
09:40:57  <OwenS> !password
09:40:57  <PublicServer> OwenS: musing
09:41:05  <PublicServer> *** Owen joined the game
09:41:19  <PublicServer> <Peter> hey, lets get started
09:41:30  <PublicServer> <0DM> can i suggest a bit more space inbetween the ML than 9
09:41:34  <PublicServer> <Peter> btw, I love the idea of a PlayerList
09:41:39  <PublicServer> <Peter> for the wiki
09:41:41  <PublicServer> <0DM> and only T0hubs, no 4 ways
09:41:56  <PublicServer> <Owen> More space may be wise with 3TT actually :P
09:42:10  <PublicServer> <0DM> more than on LR SML, you expand on the inside
09:42:13  <PublicServer> <Owen> I was thinking Cittamaggiore for the town drop, though that doesn't cater for water
09:42:32  <PublicServer> <Spike> can we replace the playerlist with a Builders Board and atleast add ppl that really build on it in it? :)
09:42:43  <PublicServer> <Owen> I left 5 for hubs & such plus 4 for extra lanes
09:42:46  <PublicServer> <Peter>  NO!
09:42:57  <PublicServer> <0DM> 4 is only 2 extra lanes total;)
09:43:19  <PublicServer> <Owen> I'd probably enlarge that to 13 then ;-)
09:43:22  <PublicServer> <0DM> hehe
09:43:29  <PublicServer> <0DM> aight
09:43:30  <PublicServer> <Owen> Were probably gonna need it =P
09:43:33  <PublicServer> <0DM> place some signs for the stations:)
09:43:48  <PublicServer> <0DM> either citta or reggio i think
09:44:38  <PublicServer> <Owen> I'm not particularly bothered about where the factory station is... place that somewhere convinient
09:45:03  <PublicServer> <0DM> id guess !east station
09:45:27  <PublicServer> <Peter> ok
09:46:14  <PublicServer> <0DM> you have to decide on the other one
09:47:03  <PublicServer> <Peter> whats the trainlength?
09:47:11  <PublicServer> <Owen> 3
09:47:22  <PublicServer> <Peter> 6 cars?
09:47:25  <PublicServer> <Owen> Yes
09:47:26  <PublicServer> <0DM> yes
09:47:31  <PublicServer> <Peter> ok, thats small, but ok
09:47:47  <PublicServer> <Owen> Small train games are fun for the inevitable chaos
09:47:50  <PublicServer> <0DM> heh
09:47:57  <PublicServer> <Peter> :)
09:49:16  <PublicServer> <Owen> OMG I GOT IT TO COMPILE! W0000T!
09:49:31  <PublicServer> <0DM> grats
09:49:34  <PublicServer> <0DM> *slaps with a station*
09:49:54  <PublicServer> <Owen> lol
09:50:12  <PublicServer> <Peter> compile?
09:50:42  <PublicServer> <Owen> I'm building deluge on my home server
09:50:54  <PublicServer> <Owen> And I've spent *ages* trying to convince it to compile
09:51:08  <PublicServer> <0DM> with a hammer
09:51:27  <PublicServer> <Owen> Heck. I had to leave Boost compiling overnight for it
09:52:27  <PublicServer> <Peter> I changed the STAGE to Building
09:52:40  <ODM> @stage building
09:52:40  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16903) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
09:54:22  <PublicServer> <0DM> *pokes owen* we still need to know^^
09:54:29  <OwenS> Know what?
09:54:36  <PublicServer> <0DM> where the drop will be
09:54:55  <PublicServer> <Owen> As in, "somewhere 'round here'
09:55:03  <PublicServer> <0DM> aaah
09:55:04  <PublicServer> <Spike> what to do with the waterplant that's in the way? :)
09:55:07  <PeterT> lets try to beat the 24 client record
09:55:07  <PublicServer> <Spike> go around it? :)
09:55:16  <PublicServer> <0DM> small detour:p
09:55:32  <PublicServer> <0DM> have the others do a detour aswell:D
09:55:35  <PublicServer> <Owen> I'd say make it longer for speed, but were using 3tt trains... they're not gonna care =P
09:55:41  <PublicServer> *** Peter has left the game (leaving)
09:55:44  <PublicServer> <Owen> Psst: electrified rails
09:55:56  <PublicServer> <0DM> what he said
09:57:12  <OwenS> Perhaps the reason the patch won't apply is that it's a Trac HTML patch page? :p
09:57:32  <PublicServer> <Spike> plans in the way :(
09:57:41  <PeterT> !password
09:57:41  <PublicServer> PeterT: barman
09:57:49  <PublicServer> *** Peter joined the game
09:57:52  <PublicServer> <0DM> fits perfectly
09:58:36  <PublicServer> <0DM> lets see if i can make a crasy SML 4way then
09:58:37  <PublicServer> <Peter> can i delete all plans but owen's?
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09:58:51  <PublicServer> <0DM> uh yes i think you can
09:59:04  <PublicServer> <Peter> are you sure?
09:59:05  <PublicServer> <0DM> dont forget, SML lanes should have diagonal signals, not even
09:59:15  <PublicServer> <0DM> im as sure as i think i can be:p
09:59:33  <PublicServer> <Peter> not very definitive
09:59:40  <PublicServer> * Spike helps a hand
09:59:40  <OwenS> ODM: 4 way?
09:59:48  <PublicServer> <Spike> what plan
09:59:55  <PublicServer> <0DM> yeah, if we only do 3ways i dont think we have enough space on the ml
10:00:12  <PublicServer> <Spike> i'm gonna kill the person that put all the dots near that plan
10:00:13  <PublicServer> <Owen> You mean for SLHs? :p
10:00:15  <PublicServer> <0DM> yes
10:00:21  <PublicServer> <Owen> Aah
10:00:35  <PublicServer> <Owen> We should probably put in a line saying "NEW TRACKS WILL GO HERE" :p
10:00:42  *** el[cube] has joined #openttdcoop
10:00:44  <PublicServer> <0DM> heh
10:00:48  *** openttdcoop sets mode: +v el[cube]
10:00:53  <PublicServer> <Peter> ok, deleting all plans?
10:00:59  <PublicServer> <Peter> i love deleteing
10:01:01  <PublicServer> <0DM> you could ofcourse push to the outside and join from the inside
10:01:04  <PublicServer> <Spike> i deleted 1 that was in the way :)
10:01:05  <PublicServer> <0DM> not sure if thats better
10:01:22  <PublicServer> <Owen> I said to whoever put the plans here it was a silly spot =P
10:01:23  <PublicServer> <Peter> Low TF?
10:01:28  <PublicServer> <Peter> owen?
10:01:32  <PublicServer> <Peter> whats the TF
10:01:37  <PublicServer> <0DM> if you need TF you have an issue:p
10:01:38  <PublicServer> <Owen> I'd say medium. What you gonna need to TF for anyway? It's flat! :p
10:01:56  <PublicServer> <0DM> but owen, do we push to the inside or the outside?
10:02:05  <PublicServer> *** Peter has left the game (leaving)
10:02:06  <PublicServer> <Owen> Push to the inside
10:02:09  <PublicServer> <0DM> aight
10:03:21  <PublicServer> <Spike> shifters was like in the SRNW map?
10:03:29  *** eleusis has quit IRC
10:03:29  <PeterT> !password
10:03:29  <PublicServer> PeterT: attest
10:03:35  <ODM> @tunnels 3 7
10:03:38  <PublicServer> *** Peter joined the game
10:03:42  <PublicServer> <Spike> try with !
10:03:43  <PublicServer> <Spike> :)
10:03:45  <ODM> woops
10:03:47  <ODM> !tunnels 3 7
10:03:47  <PublicServer> ODM: You need 2 tunnels/bridges for trainlength 3 and gap 7.
10:03:51  <ODM> good
10:04:35  <PublicServer> <0DM> yes, standard sml shifters
10:04:42  <PublicServer> <0DM> ill build an example if you forgot
10:04:52  <PublicServer> <Spike> i know it roughly not completely :)
10:04:55  <PublicServer> <0DM> hehe
10:05:07  <PublicServer> <Owen> Eeh... I remember the first SML game
10:05:16  <PublicServer> <Spike> well other way around then :)
10:05:31  <PublicServer> <0DM> thisll do
10:05:41  <PublicServer> <Spike> that? :)
10:06:14  <PublicServer> <0DM> like that
10:06:46  <PublicServer> <0DM> and the joining prio is a tad longer
10:06:50  <PublicServer> <0DM> as they come from stand still
10:07:10  <PublicServer> <0DM> hm that might be a tad too much
10:07:13  <PublicServer> <Spike> :)
10:07:19  <PublicServer> <Spike> prio was like TL *2?
10:07:26  <PublicServer> <Spike> or me is wrong?
10:07:31  <PublicServer> <0DM> the joining one is i think
10:07:36  <PublicServer> <0DM> the side one is TL+2
10:07:43  <PublicServer> <0DM> so thisll be fine
10:07:55  <PublicServer> <0DM> if not, meh:D
10:08:04  <PublicServer> <Spike> and the penalty like that there
10:08:16  <PublicServer> <0DM> yup
10:08:25  <PublicServer> <0DM> luckily TL3 lets you have small joins
10:08:34  <PublicServer> <Spike> :)
10:08:45  <PublicServer> <0DM> peter, please go read SML on the wiki
10:08:54  <PublicServer> <0DM> or shift mainline
10:09:06  <PublicServer> * Spike read it only understood 50% and just tried it out in SRNW game :D
10:09:17  <PublicServer> <Owen> My and PhazorX' baby. Incidentally, WTF happened to PhazorX? :p
10:09:35  <PublicServer> <0DM> ooh, you worked on that aswell?
10:09:39  <PublicServer> <Owen> Yeah
10:09:46  <PublicServer> <0DM> then you should know what im building^^
10:10:05  <PublicServer> <Peter> whats a shift mainline shifter?
10:10:18  <PublicServer> <Owen> That so should be a command
10:10:25  <ODM> @wiki SML
10:10:26  <Webster> HTTP Error 500: Internal Server Error - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=SML
10:10:30  <ODM> ah wiki died
10:10:43  <PublicServer> <Peter> lol
10:10:53  <hylje> haha
10:11:01  <PublicServer> <0DM> yup
10:11:54  <PublicServer> <0DM> hmm, ill stick to 3 ways actually
10:11:56  <PublicServer> <0DM> theyre not that big:D
10:12:20  <PublicServer> <Owen> I always enjoyed cheating to make 4 ways
10:12:27  <PublicServer> <Owen> Build 3 way. Branch off. Tunnel back under ML :p
10:12:28  <PublicServer> <0DM> you cheat
10:12:31  <PublicServer> <0DM> haha
10:13:08  <PublicServer> <Peter> owen, what engine are we using?
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10:13:45  <PublicServer> <Owen> I suppose Class 20E... Even though it consumes 1/3 of our carriage space :p
10:13:55  <PublicServer> <Peter> :)
10:14:02  <PublicServer> <Peter> do we really need the 12k HP
10:14:16  <PublicServer> <Owen> No but it's 20kmh faster =P
10:14:22  <PublicServer> <Peter> i guess since its the fastest
10:14:28  <hylje> speeeeeeeed
10:14:53  <PublicServer> <0DM> id go for a single engine
10:14:59  <PublicServer> <0DM> there will be a better single one lateron
10:15:08  <PublicServer> <Spike> not synced bridges? ;)
10:15:20  <PublicServer> <0DM> hm someone finished it for me, please dont:)
10:15:31  <PublicServer> <Peter> yikes, sorry
10:15:38  <PublicServer> <Peter> ok i will watch now
10:16:42  <PublicServer> * Spike gets feeling that that player list atm contains mostly names of ppl that just joined the server to look for a moment
10:16:51  <PublicServer> <0DM> feel free to empty it:)
10:16:57  <PublicServer> <0DM> and start with builders
10:17:46  <PublicServer> <Spike> atleast added the 4 of us :)
10:17:47  <PublicServer> <0DM> now we need some stations to drop too, anyone up for it?:)
10:17:56  <PublicServer> <0DM> the west only need a drop, the east needs a pickup too
10:17:59  <PublicServer> <Peter> hehe thanks
10:18:09  <PublicServer> <Owen> Nah; all one station
10:18:15  <PublicServer> <Owen> Yes it's doable
10:18:23  <hylje> without deadlocks?
10:18:31  <PublicServer> <0DM> never share pickup and drop:)
10:18:32  <PublicServer> <Spike> roro or terminus?
10:18:51  <PublicServer> <0DM> hylje, why arent you inhere buildin:)
10:18:53  <PublicServer> <Owen> PSG#122 for reference - see north
10:18:56  <PublicServer> <0DM> id go roro
10:19:29  <PublicServer> <0DM> it might work most of the time, but it has a flaw in the theory
10:19:49  <PublicServer> <Spike> ?
10:19:50  <PublicServer> *** Peter has left the game (connection lost)
10:20:33  <PublicServer> <Owen> 0DM: The trains have special orders to depot them if they spend too long in the station
10:21:23  <PublicServer> <0DM> that just sounds really weird:p
10:21:46  <PublicServer> <Owen> It works. Heck, in that game, it was my side (The south) which needed rebuilding
10:21:52  <PublicServer> <Owen> I think planetmaker designed it?
10:22:16  *** PeterT has quit IRC
10:22:25  <PublicServer> <0DM> well its your plan:) but id advise against it
10:22:42  *** PeterT has joined #openttdcoop
10:22:42  <Webster> Whatever it is, you're doing it wrong
10:22:47  *** openttdcoop sets mode: +v PeterT
10:23:18  <PublicServer> <Spike> * waits for decision
10:23:53  <PublicServer> <Owen> As I said, one, with special orders for pickup trains
10:23:54  <PublicServer> <0DM> aight thats the first SLH
10:24:08  <PeterT> !password
10:24:08  <PublicServer> PeterT: truant
10:24:24  <PublicServer> *** Peter joined the game
10:24:29  <PublicServer> <Peter> oh hell that was intesne
10:24:32  <PublicServer> <Peter> *intense
10:24:39  <PublicServer> <Peter> i forgot to plug my laptop in
10:25:51  <PublicServer> <0DM> ill volunteer for the town drop unless someone wants it
10:26:00  <PublicServer> <Owen> Please do
10:26:02  <PublicServer> <Spike> i'll help as much as i can :)
10:26:07  <PublicServer> <Peter> so will i
10:26:18  <PublicServer> <Peter> can i help with town drop?
10:26:21  <PublicServer> <0DM> spike, you can do east im sure:D
10:26:33  <PublicServer> <Owen> I'll start on designingthe other station
10:26:36  <PublicServer> <Spike> i only build SL stations until now :D
10:26:37  <PublicServer> <0DM> hehe
10:26:46  <PublicServer> <0DM> you have to start somewhere, i think youll be fine
10:27:00  <PublicServer> <Peter> ok, i will be eating lunch
10:27:03  <PublicServer> <0DM> enjoy
10:27:10  <hylje> !password
10:27:10  <PublicServer> hylje: truant
10:27:12  <PublicServer> <Peter> thanks :)
10:27:15  <PublicServer> <0DM> good idea, brb in 4
10:27:17  <PublicServer> *** hylje joined the game
10:27:17  * hylje is loafing around!
10:27:27  <PublicServer> *** Peter has changed his/her name to Peter {[Away]}
10:29:23  <PublicServer> <hylje> err
10:29:29  <PublicServer> <hylje> with such a wide ML center
10:29:39  <PublicServer> <hylje> shouldnt we join SML stuff from the inside?
10:29:52  <PublicServer> <Owen> The center is for expansion to 5 tracks/dir if needed
10:30:08  <PublicServer> <Owen> If what we need is bigger than that the server will probably explode anyway =P
10:30:09  <PublicServer> <hylje> yeah but the outside has much more space to spare
10:30:24  <PublicServer> <hylje> and the inside need not be retooled ever then
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10:35:59  *** PeterT has quit IRC
10:36:02  <PublicServer> <0DM> not sure if it matters that much, but not my decision:)
10:36:30  *** PeterT has joined #openttdcoop
10:36:30  <Webster> Whatever it is, you're doing it wrong
10:36:31  <PublicServer> <0DM> back btw
10:36:35  *** openttdcoop sets mode: +v PeterT
10:36:58  <PublicServer> *** Peter {[Away]} has changed his/her name to Peter
10:37:35  <PublicServer> <0DM> think it should be changed hylje?
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10:37:54  <hylje> well it's my observation
10:38:13  <PublicServer> <0DM> ohno, a wildlife observer
10:38:23  <hylje> :O
10:38:33  <PublicServer> <0DM> *hides*
10:38:34  <PublicServer> <Peter> town drop is a roro? (im offering to make it)
10:39:14  <PublicServer> <Owen> Yeah, were gonna need the throughput
10:39:27  <PublicServer> <Peter> how long should it be?
10:40:17  <PublicServer> <Owen> 3 tiles; lots of platforms
10:40:32  <PublicServer> <Peter> ok, i am doing tests now
10:40:36  <PublicServer> <Peter> TESTS
10:40:41  <PublicServer> *** Owen has left the game (connection lost)
10:40:45  <OwenS> Wha? Game crashed!
10:41:02  <PublicServer> <Peter> happens to me with this version all the time
10:41:06  <OwenS> Error: String 0xA7F is invalid. Probably because an old version of the .lng file.
10:41:08  <OwenS> openttd: /usr/src/OpenTTD/compile/src/openttd.cpp:119: void error(const char*, ...): Assertion `0' failed.
10:41:20  <OwenS> !password
10:41:20  <PublicServer> OwenS: driers
10:41:21  <PublicServer> <0DM> owens, care to react on hyljes point? he might be on to something, for a change:p
10:41:27  <PublicServer> *** Owen joined the game
10:41:34  <PublicServer> <Owen> You mean putting extra lines on the outside
10:41:53  <PublicServer> <Owen> ?
10:41:55  <PublicServer> <0DM> yeah, pushing out instead of in, with hubs inbetween
10:42:18  <PublicServer> <Owen> Well it works, but I'll be very surprised if we push beyond 5 lanes
10:42:20  <planetmaker> OwenS, what's that?
10:42:33  <PublicServer> <Owen> planetmaker: You designed the common drop-pickup in game #122
10:42:39  <PublicServer> <0DM> hey pm, come help:)
10:42:40  <PublicServer> <Owen> IRIRC?
10:42:46  <planetmaker> I rather referred to the assertion :-)
10:42:47  <PublicServer> <0DM> IIRC*
10:42:58  <planetmaker> but I might have done so, yes. Dunno
10:44:20  <PublicServer> <0DM> hmm i think ill flip it anyway, will compact the hubs a bit too, if thats okey with you
10:44:25  <PublicServer> <Owen> OK
10:44:37  <PublicServer> <Owen> I'm not bothered. It wasn't specified on the plan =P
10:44:54  <PublicServer> <0DM> hehe
10:45:01  <PublicServer> <0DM> should be!:p
10:45:10  <PublicServer> <Peter> who destroyed slh?
10:45:22  <PublicServer> <0DM> are you paying attention peter?:p
10:45:28  <PublicServer> <Peter> nope
10:45:34  <PublicServer> <Owen> We guessed
10:45:42  <PublicServer> <Peter> i payed enough attention to see that SLH was destroyed
10:45:54  <PublicServer> <0DM> so proud of you!:P
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10:48:44  <PublicServer> <Spike> ah that station design...
10:48:49  <PublicServer> <Spike> used it list game for my sbahn :)
10:48:53  *** mixrin has joined #openttdcoop
10:48:57  <PublicServer> <Owen> Which?
10:48:58  *** openttdcoop sets mode: +v mixrin
10:49:01  <PublicServer> <Spike> town drop
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10:49:13  <PublicServer> <Spike> only mine was roro
10:49:21  <PublicServer> <Peter> this is roro
10:49:26  <PublicServer> <Peter> just not done
10:49:27  <PublicServer> <Spike> town drop?
10:49:29  <PublicServer> <Spike> ah :)
10:49:34  <PublicServer> <Peter> why, would terminus work better?
10:49:41  <PublicServer> <Spike> not that i know :)
10:49:46  <PublicServer> <Spike> my roro worked perfect :D
10:49:50  <PublicServer> <Peter> ok, then its terminus now
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10:50:06  <PublicServer> <Spike> i would go for roro if you want to
10:50:10  <PublicServer> <Spike> not stopping ya :)
10:50:16  <PublicServer> <0DM> and not merge the lines with SML:)
10:51:59  <PublicServer> <Spike> :)
10:52:02  <PublicServer> <Peter> hehe thanks
10:52:03  <PublicServer> <Owen> OK, 2/3rds done on the platforms
10:52:11  <PublicServer> <0DM> aah zin in campzone
10:52:17  <PublicServer> <0DM> wow thats alot of platforms
10:52:27  <PublicServer> <Owen> I'm building 36 :p
10:52:38  <PublicServer> <Owen> 3 lines heaving with traffic :p
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10:53:15  <PublicServer> <Peter> thanks for finishing whoever that was
10:55:04  <planetmaker> unless the plan says otherwise, all stations are roro by default
10:55:14  <planetmaker> exceptions may only be made by primary industries.
10:55:42  <PublicServer> <Peter> ok
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10:57:02  <PublicServer> <hylje> boom
10:57:52  <PublicServer> <0DM> something like that
10:58:02  <PublicServer> <Spike> may i suggest a change @ town drop?
10:58:06  <PublicServer> <Peter> sure
10:58:09  <PublicServer> <Spike> maybe do the platforms in groups of 3?
10:58:11  <PublicServer> <Peter> im just thinking
10:58:19  <PublicServer> <Peter> im doing that, just failing
10:58:22  <PublicServer> <0DM> please dont flatten everything at the town:p theres plenty of space
10:58:35  <planetmaker> !info
10:58:35  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 259691335  Loan: 0  Value: 260817472  (T:0, R:0, P:11, S:0) unprotected
10:58:36  <PublicServer> <Peter> always best to start over
10:58:39  <planetmaker> !revision
10:58:39  <PublicServer> planetmaker: Game version is r16903
10:58:42  <PublicServer> <Spike> so like that
10:58:46  <PublicServer> <Peter> oh i see
10:58:46  <planetmaker> hm... we should update, I think
10:58:54  <PublicServer> <Peter> then load banlance
10:58:55  <planetmaker> OwenS, was that assert in the current PSG?
10:59:05  <PublicServer> <Owen> Yes
10:59:12  <PublicServer> <Owen> I clicked the station button
10:59:29  <PublicServer> <Owen> It's a localization issue; doesn't affect the server fortunately
11:00:08  <planetmaker> http://bugs.openttd.org/task/3053?project=1&status[0]=&order=id&sort=desc <-- I just wonder whether this might have fixed it :-)
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11:04:35  <PublicServer> <0DM> slh 01 done again
11:04:38  *** openttdcoop sets mode: +v eleusis
11:04:43  <PublicServer> <Peter> keywoard: again
11:05:53  <PublicServer> <0DM> owen, sure you havent overdone the number of platforms for 3 lines?:p
11:06:01  <PublicServer> <Owen> Maybe I have =P
11:06:08  <PublicServer> <Owen> In which case, the station won't need rebuilding =P
11:06:22  <PublicServer> <0DM> it will if we need more lines and station spread kicks in!:P
11:06:30  <PublicServer> <Owen> lol
11:06:38  <PublicServer> <Spike> i forsee a problem with the crossings like that...
11:06:39  <PublicServer> <Owen> Anyone capable of building a good 9->3 mux here? =P
11:06:44  <PublicServer> <Spike> i just realized that peter :)
11:06:52  <PublicServer> <Peter> load balancers!
11:07:01  <PublicServer> <0DM> can i just ask, why are you merging the lines?
11:07:11  <PublicServer> <Owen> Merging them? Where?
11:07:12  <PublicServer> <0DM> the sml lines are quite balanced, atleast the outer ones
11:07:19  <PublicServer> <0DM> at town drop
11:07:23  <PublicServer> <Owen> Aah
11:07:35  <PublicServer> <Peter> better?
11:07:36  <PublicServer> <Spike> peter look a bit S
11:08:16  <PublicServer> <Peter> better?
11:08:37  <PublicServer> <Peter> actually, i will not seperate them
11:09:59  *** Yrol has joined #openttdcoop
11:10:05  *** openttdcoop sets mode: +v Yrol
11:10:32  <Yrol> hello :o) does anyone use OpenTTD Challenge Spinoff 2 (beta)?
11:10:45  <Yrol> ( yes, i know, its old )
11:10:47  <PeterT> if you give me a link, i will download it
11:11:02  <planetmaker> may I give a link to my virus-zoo?
11:11:23  <hylje> he said nothing about running it
11:11:46  <PeterT> planetmaker, please do
11:12:21  <PeterT> what the hell do i do with these files?!
11:12:43  <PublicServer> <0DM> whos building the other SLH?
11:12:46  <PublicServer> <hylje> ima
11:12:58  <PublicServer> <Owen> OK, anyone at all capable of building a 9->3 merger? =P
11:13:00  <PublicServer> <0DM> aight, bring on the chaos:D
11:13:06  <PublicServer> <0DM> no, mergers suck:D
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11:13:27  <PublicServer> <Owen> Because I have  9 lines that need... merging
11:13:30  *** openttdcoop sets mode: +v themroc
11:15:30  <PublicServer> <Peter> chaos theory
11:15:47  <PublicServer> <Peter> my station is based upon
11:15:52  <planetmaker> PeterT, you know that the word "chaos theory" is quite mis-placed there?
11:16:12  *** themroc has quit IRC
11:16:42  <PeterT> oh, i see :)
11:16:50  <PublicServer> <Owen> I expect Peter's station to explode a while before mine =P
11:16:52  <PeterT> In mathematics, chaos theory describes the behavior of certain dynamical systems  that is, systems whose states evolve with time  that may exhibit dynamics that are highly sensitive to initial conditions (popularly referred to as the butterfly effect). As a result of this sensitivity, which manifests itself as an exponential growth of perturbations in the initial conditions, the behavior of chaotic systems appears to be random.
11:16:54  <PeterT> sums it up
11:17:00  <PeterT> with the word random
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11:17:28  *** openttdcoop sets mode: +v el[cube]
11:17:32  <planetmaker> PeterT, no.
11:17:36  <planetmaker> :-)
11:17:44  <PeterT> sure
11:18:14  <planetmaker> the words "sensitive to starting conditions" describe it better. It's not random
11:18:24  <planetmaker> it's predicatable.
11:18:29  <PublicServer> * Owen signals... like crazy =P
11:18:30  <planetmaker> But you don't know the start well enough
11:18:30  <PublicServer> <Peter> chaos is?
11:19:27  <KenjiE20> chaos theorem is predictable if you know enough inputs
11:19:41  <KenjiE20> you also don't need to quote encyclopedia's at us
11:20:06  <PublicServer> <Peter> im guessing you just got here
11:20:09  *** eleusis has quit IRC
11:20:13  <KenjiE20> been here a while
11:20:34  <PublicServer> *** hylje has left the game (leaving)
11:20:57  <PublicServer> <0DM> that was quick:p
11:23:56  *** mixrin_ has joined #openttdcoop
11:23:57  *** mixrin has quit IRC
11:24:01  *** openttdcoop sets mode: +v mixrin_
11:24:16  *** eleusis has joined #openttdcoop
11:24:21  *** openttdcoop sets mode: +v eleusis
11:24:37  <PublicServer> <Owen> I'm gonna have to build a 9->3 merger myself aren't I? =(
11:24:41  <PublicServer> <Owen> Cause I know it's gonna suck
11:24:44  <PublicServer> <0DM> yes
11:24:47  <PublicServer> <0DM> or an easier station:p
11:26:01  *** el[cube] has quit IRC
11:27:40  <PublicServer> <Spike> peter may i give it a try?
11:27:49  <planetmaker> question: does our wiki work for you guys?
11:27:54  <PublicServer> <0DM> nop, dead
11:27:59  <planetmaker> :-(
11:28:07  <PublicServer> <Spike> works here
11:28:09  <PublicServer> <Peter> depends on how long you have been watching me (to Spike)
11:28:21  <PeterT> works here too
11:28:24  <PublicServer> <Spike> not too long been walking the dog :D
11:28:31  <PublicServer> <Peter> ok, go ahead
11:28:34  <planetmaker> Spike, I'm not talking about the blog, but the wiki itself
11:28:43  <PublicServer> <Peter> dont destroy my initial design
11:31:33  <OwenS> planetmaker: I guess I can't enlist you to build the afforementioned 9->3 merger then? :P
11:31:41  <PublicServer> <Peter> will this be a through station, or strictly roro?
11:31:51  <PublicServer> <Owen> Which?
11:31:53  <planetmaker> OwenS, sorry, not now and pro'ly not before the WE
11:32:01  <PublicServer> <Peter> town drop
11:32:03  <PublicServer> <Owen> Heh OK
11:32:07  <PublicServer> <Owen> End of line
11:32:12  <PublicServer> <Peter> if so, i will signal as so
11:32:20  <PublicServer> <Peter> *as such
11:32:36  *** mixrin_ has quit IRC
11:32:41  <PublicServer> <0DM> aw come on people, its just a drop:p
11:33:05  <PublicServer> <Spike> what? :)
11:33:18  <PublicServer> <Peter> hey spike, i would
11:33:19  <PublicServer> <0DM> it doesnt need that much work and discussion:D
11:33:23  <PublicServer> <Peter> have done that,
11:33:29  <PublicServer> <Peter> just the bridge is too long
11:33:31  <PublicServer> <Peter> isnt it?
11:34:55  <PublicServer> <Spike> peter look E? :)
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11:39:04  <planetmaker> !players
11:39:06  <PublicServer> planetmaker: Client 219 (Orange) is J_Darnley, in company 1 (Cooperative Transport)
11:39:06  <PublicServer> planetmaker: Client 265 (Orange) is Peter, in company 1 (Cooperative Transport)
11:39:06  <PublicServer> planetmaker: Client 254 (Orange) is 0DM, in company 1 (Cooperative Transport)
11:39:06  <PublicServer> planetmaker: Client 255 (Orange) is Spike, in company 1 (Cooperative Transport)
11:39:06  <PublicServer> planetmaker: Client 269 (Orange) is Owen, in company 1 (Cooperative Transport)
11:39:18  <planetmaker> Folks, I'll re-start the server with an updated version.
11:39:25  <PublicServer> <Owen> OK
11:39:26  <planetmaker> Owen's crash will then be gone
11:39:37  <PublicServer> <Peter> ok
11:39:44  <PublicServer> <Peter> i  got the same crash
11:39:44  <PublicServer> *** Owen has left the game (leaving)
11:39:59  <PublicServer> <Peter> ottd auto update will pick it up?
11:39:59  <planetmaker> !rcon save psg152
11:39:59  <PublicServer> planetmaker: Saving map...
11:39:59  <PublicServer> planetmaker: Map sucessfully saved to psg152.sav
11:40:10  <PublicServer> <0DM> no, you can never log on againz!!!!
11:40:14  <planetmaker> !exit
11:40:19  <PublicServer> <Peter> i thought sozzz!
11:40:20  <PublicServer> *** Spike has left the game (leaving)
11:40:24  <PublicServer> *** 0DM has left the game (leaving)
11:40:25  <PublicServer> *** Peter has left the game (leaving)
11:40:25  <PublicServer> *** Game paused (not enough players)
11:40:26  <planetmaker> !quit
11:40:29  <PeterT> !quit
11:40:33  <planetmaker> !rcon exit
11:40:35  <PublicServer> Server has exited
11:40:36  *** PublicServer has quit IRC
11:40:40  <Ammler> planetmaker: new commands? :P
11:40:40  <PeterT> !save
11:40:53  <planetmaker> Ammler, no, automatic rcon :-)
11:40:59  <KenjiE20> PeterT: wtf?
11:41:05  <PeterT> lol
11:41:23  *** PublicServer has joined #openttdcoop
11:41:23  *** ChanServ sets mode: +v PublicServer
11:41:28  <PublicServer> Autopilot engaged
11:41:28  <PublicServer> Loading default savegame
11:41:28  <PublicServer> @revision r16968
11:41:28  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
11:41:29  <planetmaker> !info
11:41:33  <KenjiE20> yes, lets eff about with server saves while someone manages the server
11:41:34  <PublicServer> planetmaker: server_pw coated
11:41:34  <PublicServer> planetmaker: alias ap_cmd "%+ ; echo donecapture"
11:41:34  <PublicServer> planetmaker: debug_level "0"
11:41:34  <PublicServer> planetmaker: server_info
11:41:36  <PublicServer> planetmaker: dbg: [net] [core] starting network...
11:41:36  <PublicServer> planetmaker: dbg: [net] [udp] initializing listeners
11:41:38  <PublicServer> planetmaker: dbg: [net] [core] network online, multiplayer available
11:41:38  <PublicServer> planetmaker: dbg: [net] Detected broadcast addresses:
11:41:40  <PublicServer> planetmaker: dbg: [net] 0) 91.198.87.255
11:41:40  <PublicServer> planetmaker: dbg: [net] 1) 10.0.0.255
11:41:41  <PeterT> !password
11:41:42  <PublicServer> planetmaker: say "<KenjiE20> yes, lets eff about with server saves while someone manages the server"
11:41:42  <PublicServer> planetmaker: dbg: [net] [udp] closed listeners
11:41:44  <PublicServer> planetmaker: dbg: [net] [udp] initializing listeners
11:41:44  <PublicServer> planetmaker: dbg: [net] [tcp] listening on IPv4 port 91.198.87.142:3979 (IPv4)
11:41:45  <KenjiE20> @devoice PublicServer
11:41:45  *** Webster sets mode: -v PublicServer
11:41:45  <planetmaker> eh?
11:41:52  <PeterT> !password
11:41:52  <^Spike^> debug info
11:41:55  <KenjiE20> eek
11:41:58  <PeterT> !PASSWORD
11:42:01  <KenjiE20> PeterT: shush
11:42:12  <PeterT> doesnt work
11:42:15  <OwenS> Id's devoiced :P
11:42:22  <planetmaker> @voice PublicServer
11:42:22  *** Webster sets mode: +v PublicServer
11:42:26  <planetmaker> !password
11:42:26  <PublicServer> planetmaker: coated
11:42:27  <ODM> !password
11:42:28  <PublicServer> ODM: coated
11:42:29  <planetmaker> there
11:42:30  <KenjiE20> PeterT: if you can't tell it's broken you're doing something wrong
11:42:39  <OwenS> !dl lin64
11:42:39  <PublicServer> OwenS: http://binaries.openttd.org/nightlies/trunk/r16968/openttd-trunk-r16968-linux-generic-amd64.tar.bz2
11:43:02  <ODM> need a new save loaded
11:43:13  <planetmaker> is it the old?
11:43:16  <ODM> also, ingame chat doesnt appear here
11:43:20  <planetmaker> ok
11:43:22  <ODM> its very very old
11:43:25  <planetmaker> !rcon quit
11:43:26  <PublicServer> planetmaker: you are not allowed to use !rcon
11:43:29  <^Spike^> prevote old
11:43:30  <^Spike^> :)
11:43:34  <planetmaker> eh...
11:43:40  <ODM> thats a new one
11:43:44  <Ammler> :-)
11:43:55  *** PublicServer has quit IRC
11:44:04  <PeterT> !password
11:44:05  *** PublicServer has joined #openttdcoop
11:44:05  *** ChanServ sets mode: +v PublicServer
11:44:10  <PublicServer> Autopilot engaged
11:44:10  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
11:44:10  <PublicServer> @revision r16968
11:44:11  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
11:44:16  <Ammler> you should wait a bit before triggering first command
11:44:16  <KenjiE20> @devoice PeterT
11:44:16  *** Webster sets mode: -v PeterT
11:44:27  <KenjiE20> clearly you aren't paying attention
11:44:32  <PublicServer> *** Peter joined the game
11:44:47  <PublicServer> <Peter> someone join so that it will unpause
11:44:52  <Ammler> until it shows the server_info
11:45:00  <planetmaker> !info
11:45:00  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 269429131  Loan: 0  Value: 270171749  (T:0, R:0, P:11, S:0) unprotected
11:45:01  <PublicServer> <Peter> click refresh server
11:45:30  <planetmaker> seriously, do you follow the discussion or just add random comments?
11:45:37  <PublicServer> *** Owen has left the game (connection lost)
11:45:45  <planetmaker> owen does it right, though :-)
11:45:49  <PublicServer> *** Game unpaused (enough players)
11:45:50  <PublicServer> *** Owen joined the game
11:45:51  <planetmaker> using PM to ask the server :-)
11:45:52  <KenjiE20> the latter obviously :)
11:46:03  <Ammler> planetmaker: that isn't right :P
11:46:09  <planetmaker> :-P
11:46:15  <planetmaker> also true :-)
11:46:15  <Ammler> we should disable that.
11:46:33  <planetmaker> :-x
11:46:43  <planetmaker> ok, but seems it works now
11:46:45  <Ammler> :-D
11:47:06  <ODM> !password
11:47:06  <PublicServer> ODM: tented
11:47:11  <KenjiE20> I don't see an issue with PM !password
11:47:12  <PublicServer> *** 0DM joined the game
11:47:15  <PublicServer> <0DM> test
11:47:19  <PublicServer> <Peter> working
11:47:21  <PublicServer> *** Spike joined the game
11:48:19  <PublicServer> <Peter> can someone please voice me
11:48:22  <PublicServer> <Peter> i need to use !cl
11:48:35  <PublicServer> <0DM> no:)
11:48:36  <PublicServer> <Owen> privmsg it
11:48:42  <PublicServer> <Peter> @help
11:48:50  <PublicServer> <Peter> no, then
11:49:03  <PublicServer> <Owen>  /msg PublicServer !cl ...
11:50:15  <PublicServer> *** Kenji joined the game
11:51:05  <PublicServer> <Peter> woah, check out the station selection in this version
11:51:09  *** eleusis has joined #openttdcoop
11:51:14  *** openttdcoop sets mode: +v eleusis
11:51:18  <PublicServer> <Owen> ?
11:51:19  <PublicServer> <Peter> who destroyed town drop!
11:51:22  <PublicServer> <Spike> me
11:51:25  <PublicServer> <Peter> why
11:51:29  <PublicServer> <Kenji> :)
11:51:34  <PublicServer> <Spike> we don't need it like that...
11:51:35  *** Zorn has joined #openttdcoop
11:51:40  *** openttdcoop sets mode: +v Zorn
11:51:43  <PublicServer> <Peter> ok then
11:51:57  <PublicServer> *** Kenji has left the game (leaving)
11:52:13  <PublicServer> <0DM> hmm station changed, not sure in what way though
11:52:26  <PublicServer> <Peter> no, when making a station, look at the window
11:52:29  <PublicServer> <Peter> its wider
11:52:36  <PublicServer> <0DM> aah thats it
11:52:49  <KenjiE20> most of the windows have done that now
11:52:53  <KenjiE20> it's not new
11:52:54  *** el[cube] has quit IRC
11:52:55  <PublicServer> <Peter> i like it
11:53:13  *** Polygon has joined #openttdcoop
11:53:18  *** openttdcoop sets mode: +v Polygon
11:53:21  <planetmaker> it's automatic re-sizing to the font size
11:53:35  <PublicServer> <Owen> And I have an X not a ... =)
11:53:48  <PublicServer> <Spike> sync
11:54:03  <PublicServer> <Peter> i see
11:54:46  <planetmaker> hehe @ OwenS :-)
11:55:51  *** PeterT has quit IRC
11:56:03  <PublicServer> <Owen> And the drop station's size is... silly =P
11:56:08  *** PeterT has joined #openttdcoop
11:56:08  <Webster> Whatever it is, you're doing it wrong
11:56:13  *** openttdcoop sets mode: +v PeterT
11:56:48  <PeterT> @seen yorick
11:56:48  <Webster> PeterT: I have not seen yorick.
11:57:25  <planetmaker> he's on holiday
11:57:50  <OwenS> Aaah tarbomb!
12:01:20  <PublicServer> openttd: src/station_cmd.cpp:1262: CommandCost RemoveRailroadStation(TileIndex, DoCommandFlag): Assertion `ta.w != 0 && ta.h != 0' failed.
12:01:21  <PublicServer> Server has exited
12:01:22  *** PublicServer has quit IRC
12:01:28  <^Spike^> hmmm
12:01:31  <^Spike^> tried a delete
12:01:32  <ODM> hmmm
12:01:34  <PeterT> ok, not just me
12:01:36  <ODM> thats not nice
12:01:39  <^Spike^> nope
12:01:41  <^Spike^> it was me
12:01:48  <^Spike^> it happend as soon as i let go of my mouse button
12:01:50  <planetmaker> :-O
12:02:18  <^Spike^> as it said: tried to remove a station
12:02:25  <ODM> somethings messed up:P
12:02:31  <^Spike^> blame the coder?
12:03:25  <PeterT> @logs
12:03:25  <Webster> WIP logs; http://hyru.ath.cx:60080/~kenji/ottdcoop/logs/ now updating on the hour
12:04:14  <planetmaker> hm... don't remove stations ;-)
12:04:34  <PeterT> did we save?
12:04:51  <^Spike^> i don't know... didn't expect deleting a station would crash the server... :D
12:05:08  <PeterT> what happens now? can it be fixed?
12:05:48  <^Spike^> and now..... we wait....
12:08:19  <ODM> guess so
12:08:48  <planetmaker> hm... I guess you cannot play without removal of stations?
12:08:56  <^Spike^> eh... nope? :)
12:08:57  <PeterT> is anyone doing anything to fix the problem?
12:09:06  <planetmaker> no. OpenTTD will die now.
12:09:07  <^Spike^> wel it was dynamite stations
12:09:11  <^Spike^> not normal remove
12:09:31  <OwenS> Presuming a save wasn't made... revert?
12:09:46  <planetmaker> well, there's a save every two minutes or so
12:09:52  <OwenS> aah
12:10:10  <planetmaker> http://ps.openttdcoop.org/public/save/autosave/
12:10:36  <planetmaker> I don't have time to do yet another update right now
12:11:09  *** PublicServer has joined #openttdcoop
12:11:09  *** ChanServ sets mode: +v PublicServer
12:11:13  <PublicServer> Autopilot engaged
12:11:13  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
12:11:14  <PublicServer> @revision r16968
12:11:14  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
12:11:16  <planetmaker> don't remove stations ;-)
12:11:54  <ODM> can i try?:P
12:11:58  <^Spike^> better: Do not dynamite then :D
12:12:01  <^Spike^> them*
12:12:03  <ODM> cuz, we kinda need to
12:12:17  <planetmaker> try it then
12:12:21  <ODM> omw
12:12:29  <ODM> !password
12:12:29  <PublicServer> ODM: founts
12:12:35  <PublicServer> *** 0DM joined the game
12:12:40  <PublicServer> <0DM> oldschool save ftw
12:12:42  <PublicServer> <0DM> btw:p
12:12:51  <PublicServer> <0DM> prebuilding
12:12:57  <planetmaker> hm?
12:13:05  <planetmaker> is that the correct game, btw?
12:13:07  <planetmaker> !info
12:13:07  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 154045308  Loan: 0  Value: 154524912  (T:5, R:0, P:11, S:0) unprotected
12:13:12  <planetmaker> seems like
12:13:22  <PublicServer> <0DM> the games correct, just not the time
12:13:42  <PeterT> !password
12:13:42  <PublicServer> PeterT: founts
12:13:47  <PublicServer> *** Game unpaused (enough players)
12:13:48  <planetmaker> eh. right
12:13:49  <PublicServer> *** Peter joined the game
12:14:02  <PublicServer> <Peter> nope, wrong save
12:14:23  <ODM> thats what i just said
12:14:33  <planetmaker> !rcon load autosave/autosave10.sav
12:14:33  <PublicServer> planetmaker: autosave/autosave10.sav: No such file or directory.
12:14:44  <planetmaker> !rcon load ./autosave/autosave10.sav
12:14:44  <PublicServer> planetmaker: ./autosave/autosave10.sav: No such file or directory.
12:14:47  <planetmaker> !rcon pwdc
12:14:47  <PublicServer> planetmaker: ERROR: command or variable not found
12:14:49  <planetmaker> !rcon pwd
12:14:49  <PublicServer> planetmaker: /home/openttd/svn-public/autopilot/save/
12:14:50  <PeterT> you said the game was correct, it isnt (unless you mean the map)
12:14:55  <planetmaker> !rcon cd autosave
12:15:06  <planetmaker> !rcon load autosave10.sav
12:15:06  <PublicServer> *** Game paused (not enough players)
12:15:12  <planetmaker> !date
12:15:12  <PublicServer> planetmaker:  1 Feb 2021
12:15:17  <PublicServer> *** Peter joined the game
12:15:23  <planetmaker> hm... did it load?
12:15:24  <PeterT> perfect
12:15:31  <PublicServer> *** 0DM joined the game
12:15:31  <PeterT> thanks planetmaker
12:15:37  <PublicServer> <0DM> and now lets try
12:15:39  <PeterT> btw, planetmaker, check #openttd
12:15:52  <PeterT> Yrol writes you
12:15:58  <PublicServer> *** Peter has joined company #1
12:16:07  <PublicServer> <Peter> ODM, join company 1 please
12:16:34  <planetmaker> I have highlight on my nickname, thank you
12:16:44  <PublicServer> *** 0DM has joined company #1
12:16:44  <PublicServer> *** Game unpaused (enough players)
12:16:52  <PublicServer> <0DM> and lets try remove
12:17:10  <PublicServer> openttd: src/tile_map.h:71: TileType GetTileType(TileIndex): Assertion `tile < MapSize()' failed.
12:17:12  <PublicServer> Server has exited
12:17:13  *** PublicServer has quit IRC
12:17:16  <ODM> aight, didnt like that:S
12:17:22  <planetmaker> and I have highlight on assertion...
12:17:34  *** PublicServer has joined #openttdcoop
12:17:34  *** ChanServ sets mode: +v PublicServer
12:17:39  <PublicServer> Autopilot engaged
12:17:39  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
12:17:39  <PublicServer> @revision r16968
12:17:39  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
12:18:09  <ODM> the grfs went all weird aswell, when i removed th first few station bits
12:18:15  <ODM> than about halfway it died
12:18:54  <PeterT> !password
12:18:55  <PublicServer> PeterT: ransom
12:19:03  <PublicServer> *** Peter joined the game
12:19:06  <ODM> is it me or is this nightly screwed up:P
12:19:12  <PublicServer> *** Peter has joined company #1
12:19:40  <planetmaker> it is. Let's hope there'll be a fix till 19h :-)
12:20:00  <PeterT> this is the newest nightly? or just a newer nightly?
12:20:12  <OwenS> newest
12:20:13  <ODM> we always use nightlies from 10 days ago
12:20:30  <PublicServer> <Peter> ok, then downgrade
12:20:33  <PublicServer> <Peter> or
12:20:37  <OwenS> It won't load the save? :P
12:20:41  <PublicServer> <Peter> right
12:20:51  <PublicServer> <Peter> it seems fine now, someone join
12:21:04  <PeterT> ^Spike^, you still here?
12:22:24  <PeterT> @whoami
12:22:24  <Webster> PeterT: Peter
12:25:23  * KenjiE20 wonders who PeterT was trying to kban
12:25:26  <^Spike^> ?
12:25:48  <^Spike^> !password
12:25:48  <PublicServer> ^Spike^: ransom
12:25:50  <PeterT> i was trying to use it
12:25:53  * KenjiE20 is quite happy do kban PeterT if that was who
12:25:55  <PublicServer> *** Spike joined the game
12:26:10  <PeterT> KenjiE20, kban me for 60 seconds
12:26:21  <PeterT> i wanna see how you made it work
12:26:34  <KenjiE20> you could try kbanme
12:26:52  <PeterT> @kban KenjiE20 60 i am kban you
12:27:01  <PeterT> i need op
12:27:09  <PeterT> who chooses ops?
12:27:16  <KenjiE20> I said 'kbanme' not 'kban me'
12:27:24  <PeterT> @kbanme
12:27:24  *** Webster sets mode: +b *!~Peter@217.20.134.23
12:27:25  *** PeterT was kicked by Webster (PeterT)
12:27:38  <PublicServer> <Peter> ok, great, now unban me
12:27:41  <KenjiE20> lol
12:27:44  <PublicServer> <Peter> please?
12:27:48  <KenjiE20> did you add a timer?
12:27:54  <PublicServer> <Peter> no
12:27:57  <ODM> he did not:p
12:28:02  <KenjiE20> hah, this is funnier then
12:28:38  <PublicServer> <Peter> can you just unban me? :)
12:28:49  <ODM> only the original banner can!
12:28:55  <PublicServer> <Peter> not true
12:29:07  <PublicServer> <Peter> or is it?
12:29:16  <ODM> try @unbanme
12:29:22  <PublicServer> <Peter> i just did
12:29:27  <PublicServer> <Peter> to webster
12:29:50  <ODM> maybe he's asleep
12:29:57  <KenjiE20> hehe
12:30:02  <PublicServer> <Peter> haha, now, kenji can you unban
12:30:23  <ODM> not till he wakes up again
12:30:36  <planetmaker> I shouldn't read here. My giggles might not go unnoticed and collegues would wonder
12:30:45  <OwenS> lol
12:30:47  <ODM> hello colleagues!
12:30:54  <KenjiE20> lol same
12:32:31  <PublicServer> <Peter> please
12:34:56  <PublicServer> <Peter> @unbanme
12:35:05  *** Webster sets mode: -b PeterT!~Peter@217.20.134.23
12:35:07  <PublicServer> <Peter> @kbanme 10
12:36:00  <planetmaker> ... you're a bit masochistic, are you?
12:36:12  <PublicServer> <Peter> Spike, can you at least join company 1 to unpaue
12:39:49  <OwenS> Wirth's law: "Software is getting slower more rapidly than hardware becomes faster."
12:39:50  <OwenS> haha
12:40:22  <PublicServer> <Peter> OwenS, join the game please
12:40:53  <PublicServer> *** Game unpaused (enough players)
12:40:53  <PublicServer> *** Owen joined the game
12:41:07  <J_Darnley> !svn
12:41:07  <PublicServer> J_Darnley: svn update -r16968 && make (fowled)
12:41:07  <PublicServer> J_Darnley: svn checkout -r16968 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
12:41:30  <PublicServer> <Peter> thanks
12:43:30  <PublicServer> <Peter> owen, what are you builidng?
12:44:21  <Dragoon_Jett> The wiki is still giving my a white page
12:44:34  <PublicServer> <Peter> refresh?
12:44:42  <PublicServer> <Peter> works for me
12:45:05  <Ammler> Dragoon_Jett: try http://openttdcoop.ammler.ch/wiki
12:45:13  <planetmaker> Dragoon_Jett, now it does here, too
12:45:15  <Dragoon_Jett> I am not computer illiterate
12:45:37  <Dragoon_Jett> That loaded
12:45:41  <Dragoon_Jett> A bit slow but loaded
12:45:54  <Ammler> no cache there, maybe.
12:46:33  <Dragoon_Jett> Ive never been to openttdcoop before last night
12:46:42  <Ammler>  hmm
12:46:50  <Ammler> we have some troubles with the web
12:46:57  <PublicServer> <Peter> who told you about openttd coop?
12:47:06  <Dragoon_Jett> bananas
12:47:24  <Dragoon_Jett> http://bananas.openttd.org/en/
12:47:40  <Ammler> but there was no report about server down time this night
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12:48:38  <planetmaker> Ammler, it was running.
12:48:42  <planetmaker> it's something different
12:48:47  <planetmaker> it's not an overload or so.
12:49:01  <planetmaker> it just seems to ... distribute blank content for *some* users. Not all obviously
12:50:24  <Dragoon_Jett> only the wiki.
12:51:00  <KenjiE20> @q 10
12:51:01  <Webster> #openttdcoop quotes: quote #10 - http://hyru.ath.cx:60080/~kenji/ottdcoop/quotes/?q=10
12:51:02  <KenjiE20> :D
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12:55:14  <PublicServer> <Peter> hey
12:55:27  <PublicServer> <Thraxian|Work> howdy
12:56:09  <Ammler> Dragoon_Jett: blog works, just the wiki doesn't?
12:56:11  <PublicServer> *** Spike has joined company #1
12:57:13  <PublicServer> Server has exited
12:57:13  *** PublicServer has quit IRC
12:57:18  <^Spike^> hmmm
12:57:23  <^Spike^> won't let me delete... or normally remove
12:57:31  <^Spike^> w t f
12:57:33  <Thraxian|Work> interesting.....
12:57:36  <Dragoon_Jett> Yes Ammler
12:58:08  <Ammler> and the wiki on ammler.ch works?
12:58:15  <Ammler> that is just a plain rsync
12:58:23  <Dragoon_Jett> Summary
12:58:23  <Dragoon_Jett> These orders are certainly nothing new and theyve been used here and there. But they clould
12:58:27  <Dragoon_Jett> clould
13:00:10  <planetmaker> Ammler, your wiki mirror seems to work
13:00:30  <Dragoon_Jett> Yes it does
13:00:35  <Dragoon_Jett> hey planetmaker
13:00:43  <Ammler> yeah, I have a script which would automatically update db and rsync the files
13:00:51  <Dragoon_Jett> Your blog article has spelling mistakes
13:01:08  *** planetmaker sets mode: -b *!PeterT*@*
13:01:11  <Ammler> maybe we could "rewrite" the wiki and blog to mz,.openttdcoop.org
13:01:28  <Ammler> and see, what happens with brians or mine server.
13:01:38  <planetmaker> Dragoon_Jett, does it?
13:01:47  <Ammler> :-o
13:02:04  <Dragoon_Jett> clould and extrem
13:02:09  <Dragoon_Jett> Could, extreme
13:02:52  *** KenjiE20 is now known as Guest686
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13:03:17  *** Ammler sets mode: -b [alt]buster!*@*
13:03:21  *** Ammler sets mode: -b [com2]buster!*@*
13:03:59  <Dragoon_Jett> Ok well I need to go, hopefully it will work when I get back.
13:04:29  <Ammler> else try the mirror :-)
13:04:38  <Dragoon_Jett> Yes :)
13:04:43  <Ammler> it does update tonight
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13:24:28  <KenjiE20> @stage Offline: Remove station Crash bug
13:24:28  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
13:25:00  <planetmaker> KenjiE20, you could update (or rather downdate) the server to something older...
13:25:39  <KenjiE20> a) busy b) I don't like touching stuff like that :)
13:36:51  <^Spike^> Reason for closing: Fixed
13:36:51  <^Spike^> Additional comments about closing: In r16972; the savegame is wrecked though
13:36:56  <^Spike^> hmmm..
13:37:01  <^Spike^> our save is bad.. :/
13:37:11  <^Spike^> so bug is fixed in new one
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13:40:07  *** ChanServ sets mode: +v PublicServer
13:40:12  <PublicServer> Autopilot engaged
13:40:12  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
13:40:12  <PublicServer> @revision r16968
13:40:12  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
13:40:37  <planetmaker> indeed :-(
13:41:07  <planetmaker> Spike: care to restart the map and copy the plan?
13:41:09  <^Spike^> maybe the save BEFORE we updated to the 16998 rev?
13:41:16  <planetmaker> uh...
13:41:21  <^Spike^> isn't there a save before we went to that rev?
13:41:25  <^Spike^> deleting stations there went fine
13:41:27  <planetmaker> I don't know which
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13:41:43  <KenjiE20> pm, didn't you rcon a named save?
13:41:47  <^Spike^> a save from before 13:41?
13:41:54  <^Spike^> as in save from before 2 hours ago?
13:41:58  <planetmaker> hm. true
13:41:59  <Ammler> http://ps.openttdcoop.org/public/save
13:42:05  <planetmaker> psg152.sav
13:42:15  <^Spike^> Ammler that a secret hint saying: search there which? :)
13:42:32  <^Spike^> autosave243.sav
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13:42:38  <Ammler> mäh
13:42:39  <^Spike^> :
13:42:47  <^Spike^> 13:39
13:42:57  <Ammler> my new konversation doesn't support highlight you anymore :-(
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13:43:41  <^Spike^> i respond to spike aswell :)
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13:44:28  <Maza> @slowstart
13:44:28  <Webster> Read everything on the wiki, and I mean everything
13:45:12  <planetmaker> :-)
13:46:01  <Ammler> spike, I typed sp<tab>
13:46:15  <^Spike^> :)
13:46:41  <Ammler> but I report that to #Konversation
13:46:49  <KenjiE20> heh, weechat ignores crazy characters for tab completion
13:46:50  <Ammler> I hope, it is just a missing config.
13:47:18  <Ammler> KenjiE20: yes, Konversation 1.1 for KDE3 did that either.
13:47:35  <Ammler> 1.2 doesn't :-(
13:47:41  <KenjiE20> ah
13:47:52  <Ammler> but 1.2 is alpha, so :-)
13:48:08  <KenjiE20> maybe a renamed config value
13:50:07  <Ammler> how would you call that function?
13:50:23  <^Spike^> auto completion? :)
13:50:44  <KenjiE20> weechat.completion.nick_ignore_chars = "[]-^" <-- for weechat
13:56:20  <PublicServer> *** Peter joined the game
13:56:35  <^Spike^> server not being updated to latest rev btw?
13:56:49  <PublicServer> <Peter> hey, can someone join to unpause please?
13:57:13  <Ammler> not "to unpause"
13:57:20  <PublicServer> <Peter> to play i mean :)
13:57:21  <Ammler> to cooperate :P
13:57:31  <PublicServer> <Peter> Spike, cooperate with me?
13:57:45  <^Spike^> can't do much with that bug in there
13:57:55  <PublicServer> <Peter> build tracks
13:58:04  <^Spike^> and then...
13:58:14  <PublicServer> <Peter> i need to cooperate some load balanceing and priorities
13:59:26  <PublicServer> <Peter> please
14:00:30  <Ammler> ^Spike^: yes, back :-)
14:00:39  <^Spike^> ...
14:00:43  <^Spike^> oh the highlight :)
14:01:21  <^Spike^> Ammler can you update server the server (or is it being done already)
14:02:18  <planetmaker> ^Spike^, to what version do you propose?
14:02:23  <^Spike^> eh..
14:02:23  <planetmaker> we can only downgrade
14:02:27  <^Spike^> the bug is fixed in trunk
14:02:29  <^Spike^> just pasted that
14:02:36  <planetmaker> yes. But we use nightlies
14:02:40  <^Spike^> oh
14:02:43  <Ammler> ^Spike^: or you provide us with all the bundles :P
14:02:48  <^Spike^> :)
14:02:54  <^Spike^> i can't help that.. :)
14:02:59  <PublicServer> <Peter> ^Spike^, just join please!
14:03:05  <Ammler> :-D
14:03:12  <ODM> peter, please leave the server
14:03:18  <ODM> save is corrupt and were waiting for a new version ok?
14:03:30  <Ammler> !unpause
14:03:30  <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.)
14:03:31  <PublicServer> *** Game unpaused (enough players)
14:03:33  <PublicServer> <Peter> nope, this is the only way i can talk to you guys
14:03:47  <^Spike^> just let him build...
14:03:51  <ODM> aight
14:03:54  <PublicServer> <Peter> thanks
14:03:55  <^Spike^> he'll see it's for nothign tomorrow or so
14:03:55  <Ammler> shht ;-)
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14:04:41  <PublicServer> <Peter> i guess you can consider this practice for when we upgrade
14:04:41  <planetmaker> true... we need another version. I already forgot again :-P
14:05:06  <Ammler> can he assert the server?
14:05:07  <planetmaker> ...
14:05:15  <planetmaker> alone: no
14:05:25  <planetmaker> if it runs: everyone
14:05:40  <Ammler> [16:03] <Ammler> !unpause
14:05:46  *** eleusis has quit IRC
14:05:47  <planetmaker> but the savegame is... mucked up
14:05:52  <planetmaker> we cannot re-use it.
14:06:04  <planetmaker> not even, if we update the server :S
14:06:10  <Ammler> that is why I unpaused, we trahs the save anyway
14:06:10  <^Spike^> the latest we can't use...
14:06:15  <^Spike^> but the ones before this rev?
14:06:22  <planetmaker> Hopefully
14:06:45  <ODM> need a copy of those then:p
14:06:52  <Ammler> hmm, such things usually got fixed with the AuthNightly
14:06:56  <^Spike^> there is an autosave and a normal one :)
14:06:57  <Ammler> Auto*
14:07:06  <^Spike^> http://ps.openttdcoop.org/public/save/psg152.sav :)
14:07:18  <Ammler> ^Spike^: you can try with trunk
14:07:44  <Ammler> if that save works with the bugfixed trunk, it will also work with today nightly.
14:12:39  <^Spike^> asking me to compile one? :)
14:13:17  <planetmaker> you may also go and type in the binary byte by byte - if you know what you do.
14:13:29  <^Spike^> nah... :)
14:13:35  <^Spike^> can be fun though
14:13:45  <^Spike^> or 00110001111010011011010101010001100110
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14:17:25  <Maza> hi ^^^^^^^^^^^^^^^^^^^Spike^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
14:17:32  <^Spike^> :)
14:18:36  <PublicServer> <Peter> can an op please unban me?
14:18:56  <ODM> didnt we already do that?
14:19:00  <PublicServer> <Peter> nope
14:19:22  <PublicServer> <Peter> check the banlist
14:19:23  <^Spike^> bad Webster
14:19:24  <KenjiE20> pm unbaned a different ident, according to the banlist
14:19:36  <KenjiE20> s/unbaned/unbanned/
14:19:52  <KenjiE20> ^Spike^: he banned himself, now Webster's fault :P
14:19:59  <KenjiE20> s/now/not/
14:20:01  <PublicServer> <Peter> please
14:20:06  <^Spike^> :)
14:20:23  <PublicServer> <Peter> btw, whats the difference between "ban" and "kban"
14:20:37  <PublicServer> <Peter> if you ban someone, should it (by default) kick the person out?
14:20:45  <^Spike^> nop
14:20:49  <KenjiE20> if you kban yes
14:20:54  <ODM> which failed it seems:P
14:20:55  <KenjiE20> that's what the k is
14:20:58  <^Spike^> kban yes.. normal ban nope
14:21:11  <^Spike^> normal ban can also be used to shut someone up :)
14:21:17  <PublicServer> <Peter> lol
14:21:22  <PublicServer> <Peter> or just @devoice
14:21:41  <^Spike^> in a channel were voice isn't used that's not an option
14:21:43  <PublicServer> <Peter> so, could someone unban me?
14:25:39  <^Spike^> try @unbanme in the channel?
14:25:55  <PublicServer> <Peter> i PMed webster "@unbanme
14:26:20  <PublicServer> <Peter> just did it again, doesnt work
14:26:41  <KenjiE20> suicide is painless, it brings on many changes
14:26:44  *** ODM sets mode: -b *!~Peter@217.20.134.23
14:26:52  <KenjiE20> :)
14:27:09  <PublicServer> <Peter> kenji, dont taunt me
14:27:19  <KenjiE20> you fail
14:27:40  <KenjiE20> :P
14:27:42  <KenjiE20> look at the ban list
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14:27:52  <Webster> <@pm> seriously, do you follow the discussion or just add random comments?
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14:42:16  <J_Darnley> !password
14:42:16  <PublicServer> J_Darnley: deluge
14:42:32  <PublicServer> *** J_Darnley joined the game
14:42:49  <PeterT> !auto
14:42:49  <PublicServer> *** PeterT has enabled autopause mode.
14:43:10  <PeterT> !unpause
14:43:10  <PublicServer> PeterT: you must be channel op to use !unpause
14:45:38  *** Wurzel49 has joined #openttdcoop
14:45:43  *** openttdcoop sets mode: +v Wurzel49
14:47:33  <PublicServer> *** Peter has left the game (leaving)
14:47:34  <PublicServer> *** Game paused (not enough players)
14:55:09  <PeterT> are we just waiting for an updated version?
14:56:55  * ^Spike^ starts AA3 while waiting
15:04:49  *** JaW has joined #openttdcoop
15:04:54  *** openttdcoop sets mode: +v JaW
15:05:12  <JaW> !password
15:05:12  <PublicServer> JaW: guzzle
15:06:01  <PeterT> !clients
15:09:31  <JaW> !password
15:09:31  <PublicServer> JaW: guzzle
15:09:40  <PublicServer> *** Game unpaused (enough players)
15:09:42  <PublicServer> *** JaW joined the game
15:11:34  <^Spike^> !players
15:11:35  <PublicServer> ^Spike^: Client 8 (Orange) is JaW, in company 1 (Cooperative Transport)
15:11:35  <PublicServer> ^Spike^: Client 5 (Orange) is J_Darnley, in company 1 (Cooperative Transport)
15:12:14  <PublicServer> *** JaW has left the game (leaving)
15:12:15  <PublicServer> *** Game paused (not enough players)
15:12:19  *** JaW has quit IRC
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15:16:39  *** openttdcoop sets mode: +v Glendening
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15:18:40  *** openttdcoop sets mode: +v Glendening_
15:19:15  *** Glendening_ is now known as Glendening
15:19:53  <PublicServer> *** Player has left the game (connection lost)
15:21:05  <Glendening> !password
15:21:05  <PublicServer> Glendening: rafted
15:21:20  <PublicServer> *** Game unpaused (enough players)
15:21:22  <PublicServer> *** Glendening joined the game
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15:22:33  *** openttdcoop sets mode: +v Venxir
15:24:43  <Glendening> its neat, i just noticed the ability to change aircraft speed in my own games. i guess they were at 1/4 speed to make them fair against other forms of transport?
15:25:58  <PeterT> yes
15:26:00  <Gleeb> I think it was to simulate the fact that the earth is round and th4e gameworld is flat.
15:26:04  <PeterT> were you on hard settings?
15:26:39  <Glendening> nono i was just playing with the advanced settings in my little single player game. tryed turning the plane speed from 1/4 to 1/1 and damn they zoom along lol
15:26:54  <PeterT> yes they do
15:29:17  <Glendening> bleh, every time i actually get time to log in we arn't doing anything ;-;
15:29:22  <Glendening> mind if i add some more money makers?
15:32:20  <ODM> were waiting for a new version, any work will be deleted on reload
15:32:29  <Glendening> oooh
15:33:36  <ODM> current revision is screwed up
15:37:35  *** PeterT has quit IRC
15:42:41  *** Nickman87 has joined #openttdcoop
15:42:46  *** openttdcoop sets mode: +v Nickman87
15:42:47  <Nickman87> !playercount
15:42:47  <PublicServer> Nickman87: Number of players: 2
15:42:50  <Nickman87> !players
15:42:51  <PublicServer> Nickman87: Client 11 (Orange) is Glendening, in company 1 (Cooperative Transport)
15:42:51  <PublicServer> Nickman87: Client 5 (Orange) is J_Darnley, in company 1 (Cooperative Transport)
15:42:52  <Nickman87> !password
15:42:52  <PublicServer> Nickman87: graven
15:44:24  <PublicServer> *** Nickman joined the game
15:45:08  <PublicServer> <Nickman> finally some building!
15:45:32  <Glendening> i'm just being silly at the  moment, they are wiping it when the new version comes out.
15:46:41  <Glendening> hmmm. highways....
15:51:54  <PublicServer> <Nickman> there are very little SLH's and also very basic SLH's?
15:52:33  <PublicServer> <Glendening> ya, they are wiping it once 7.2 comes out do no one really cares at this point.
15:55:35  <PublicServer> *** Glendening has left the game (connection lost)
15:55:42  <Glendening> CTD?
15:55:43  <^Spike^> Nickman87 there's a bug in this rev building is useless
15:56:59  <Nickman87> ah? which bug? :)
15:57:11  <Nickman87> I can't seem to find any changelogs of the SVN...
15:57:13  <^Spike^> deleting/removing station crashes server
15:57:41  <Nickman87> ouch :)
15:58:02  <Nickman87> you know where I can find a recent changelog?
15:58:23  <KenjiE20> try the vcs
15:58:24  <Nickman87> http://binaries.openttd.org/nightlies/trunk/r16968/changelog.txt this one is'tn working...
15:58:24  <^Spike^> http://vcs.openttd.org/svn/
15:58:38  <Nickman87> aha, thanks :
15:58:39  <Nickman87> :)
16:01:42  <Glendening> oh....
16:01:49  <Glendening> sorry for the crash then, my bad.
16:04:32  <ODM> no crash yet
16:06:28  <Glendening> oh.. i CTDed myself from removing a station
16:23:42  <PublicServer> *** Nickman has left the game (leaving)
16:23:42  <PublicServer> *** Game paused (not enough players)
16:26:12  *** jonde has joined #openttdcoop
16:26:17  *** openttdcoop sets mode: +v jonde
16:26:48  *** PeterT has joined #openttdcoop
16:26:48  <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments?
16:26:53  *** openttdcoop sets mode: +v PeterT
16:26:54  <PeterT> !password
16:26:54  <PublicServer> PeterT: maroon
16:27:10  <PublicServer> *** Peter has left the game (connection lost)
16:27:21  <PublicServer> *** jondisti has left the game (connection lost)
16:28:33  <PeterT> !password
16:28:33  <PublicServer> PeterT: maroon
16:28:49  <PublicServer> *** Peter has left the game (connection lost)
16:28:58  <PeterT> loading the save game causes me to crash
16:28:59  <PeterT> !save
16:28:59  <PublicServer> Saving game...
16:29:00  <PublicServer> Game saved
16:29:24  <PublicServer> *** jondisti has left the game (connection lost)
16:29:30  <PublicServer> *** jondisti has left the game (connection lost)
16:29:43  <planetmaker> I hope it's only your version of OpenTTD.
16:29:50  <planetmaker> otherwise you'll have my pity :-P
16:30:12  <KenjiE20> what pity?
16:30:16  <jonde> mine too
16:30:17  <KenjiE20> :D
16:33:39  <PeterT> i want a good update tommorow
16:34:12  <KenjiE20> I want sex and booze, but that won't happen
16:34:28  <PeterT> you can get that from the internet
16:34:52  <KenjiE20> the sex and booze on the internet isn't sex or booze
16:35:00  *** Barbaar has joined #openttdcoop
16:35:05  *** openttdcoop sets mode: +v Barbaar
16:35:33  <PeterT> KenjiE20: "If you need something, do it yourself or it will be never done." -Bilbo
16:35:37  <PeterT> :P
16:36:01  <KenjiE20> that's not sex, and I don't have a still
16:38:16  *** PeterT has quit IRC
16:38:48  <Nickman87> crazy people...
16:40:55  <jonde> !password
16:40:55  <PublicServer> jonde: fitter
16:41:22  <PublicServer> *** jondisti has left the game (connection lost)
16:43:19  *** Glendening_ has joined #openttdcoop
16:43:25  *** openttdcoop sets mode: +v Glendening_
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16:48:54  *** openttdcoop sets mode: +v Wolle
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17:06:29  *** satyap has joined #openttdcoop
17:06:34  *** openttdcoop sets mode: +v satyap
17:06:38  <satyap> !password
17:06:38  <PublicServer> satyap: tangos
17:06:43  <satyap> !dl lin64
17:06:43  <PublicServer> satyap: http://binaries.openttd.org/nightlies/trunk/r16968/openttd-trunk-r16968-linux-generic-amd64.tar.bz2
17:07:47  <PublicServer> *** satyap has left the game (connection lost)
17:07:54  <satyap> what the who
17:08:26  <satyap> !playercount
17:08:26  <PublicServer> satyap: Number of players: 1
17:08:30  <satyap> !players
17:08:31  <PublicServer> satyap: Client 5 (Orange) is J_Darnley, in company 1 (Cooperative Transport)
17:08:55  <satyap> !password
17:08:55  <PublicServer> satyap: tangos
17:09:03  <PublicServer> *** satyap has left the game (connection lost)
17:09:30  <satyap> openttd: /usr/src/OpenTTD/compile/src/saveload/../core/pool_type.hpp:36: Titem* Pool<Titem, Tindex, Tgrowth_step, Tmax_size>::Get(size_t) [with Titem = BaseStation, Tindex = short unsigned int, long unsigned int Tgrowth_step = 32ul, long unsigned int Tmax_size = 64000ul]: Assertion `index < this->first_unused' failed.
17:09:32  <satyap> is what i get
17:10:11  <ODM> the game is messed up, we're waiting for a new nightly
17:10:12  <ODM> check topic
17:16:38  <satyap> k
17:16:44  *** ZiZa has joined #openttdcoop
17:16:49  *** openttdcoop sets mode: +v ZiZa
17:16:53  <Maza> is there a reason for using the latest nightly?
17:16:55  <ZiZa> !password
17:16:55  <PublicServer> ZiZa: joyful
17:16:55  *** Glendening has joined #openttdcoop
17:17:01  *** openttdcoop sets mode: +v Glendening
17:17:07  <OwenS> Maza: Features; normally fixes bugs
17:17:13  <Glendening> !password
17:17:13  <PublicServer> Glendening: joyful
17:17:29  <OwenS> Glendening: Read the topic! The server is suffering issues!
17:17:33  <PublicServer> *** Glendening has left the game (connection lost)
17:17:41  <KenjiE20> no one ever reads the topic
17:17:45  <Glendening> bleh. i just wanted to connect so i could save the grf profile ;-;
17:17:55  <Maza> OwenS: but there is always a risk that the nightly doesn't work as it's supposed to
17:18:07  <PublicServer> *** ziza has left the game (connection lost)
17:18:18  <OwenS> Maza: Yes. But we don't know that until we try. And what would you suggest we do? Stay with the (ooold) stable releases?
17:18:24  <OwenS> Can we not have Webster blast the topic at people when they join? :P
17:18:32  <PublicServer> *** ziza has left the game (connection lost)
17:18:40  <KenjiE20> it's huge, that'd be bad
17:18:49  <Nickman87> OwenS: how many SLH's are supposed to go into your plan? :)
17:18:57  <Maza> Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client
17:18:59  <Maza>           record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a
17:19:00  <Maza> woops
17:19:02  <Maza>           userpage if you don't have one yet | Coopetition ladder:
17:19:05  <Maza>           http://mz.openttdcoop.org/ladder
17:19:09  <OwenS> Nickman87: It's not specified
17:19:10  <Nickman87> and should'nt they be in two directions?
17:19:29  <Nickman87> current ones are only in one direction :)
17:20:00  <PublicServer> *** J_Darnley has left the game (leaving)
17:20:53  <OwenS> Nickman87: My plan is minimalist. Hubs as you like them :P
17:21:00  <PublicServer> *** ziza has left the game (connection lost)
17:21:34  <satyap> !playercount
17:21:34  <PublicServer> satyap: Number of players: 0
17:21:39  <satyap> topic is huge
17:21:44  <satyap> and my client does spam it at me
17:21:52  <satyap> i ignore it because 99% it has no new information
17:22:01  <PublicServer> *** ziza has left the game (connection lost)
17:23:19  *** Wurzel49 has quit IRC
17:27:25  *** satyap has left #openttdcoop
17:34:56  <Ammler>  !fish
17:34:56  <PublicServer> Ammler: Today's fish is a sword fish, battered and fried.
17:35:28  <Ammler> [19:22] <satyap> i ignore it because 99% it has no new information <-- worth a ban :P
17:35:44  *** Nickman87 has quit IRC
17:36:27  <^Spike^> this topic contains no new information? :)
17:36:36  <^Spike^> it doesn't contain the offline and why it's offline? :)
17:36:59  <^Spike^> and 99% of it... that means only eh not even 1 char is usefull ;)
17:41:49  <Ammler> 1h left
17:42:36  <KenjiE20> doesn't the farm run on British local time?
17:43:12  <KenjiE20> yea, it does
17:43:18  <KenjiE20> so it's compiling as we speak
18:02:16  *** Yexo has joined #openttdcoop
18:02:21  *** openttdcoop sets mode: +v Yexo
18:05:23  <Ammler> it runs at 20 CEST, afaik
18:05:28  <Ammler> and needs 40 mins
18:07:52  *** StarLite has joined #openttdcoop
18:07:52  *** ChanServ sets mode: +o StarLite
18:07:57  *** openttdcoop sets mode: +v StarLite
18:13:03  *** AD__ is now known as AD
18:18:12  *** Glendening has quit IRC
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18:28:57  <KenjiE20> odd, last night's is 1800UTC and the WT3 update is HEAD
18:37:14  *** Guest717 is now known as Razaekel
18:39:45  *** fmauNeko has joined #openttdcoop
18:39:50  *** openttdcoop sets mode: +v fmauNeko
18:39:51  <fmauNeko> !playercount
18:39:51  <PublicServer> fmauNeko: Number of players: 0
18:40:11  *** Wurzel49 has joined #openttdcoop
18:40:16  *** openttdcoop sets mode: +v Wurzel49
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18:46:06  *** openttdcoop sets mode: +v Zulan
18:46:11  <^Spike^> seems the new nightly is there
18:51:11  <planetmaker> indeed
18:51:16  <PublicServer> *** Thraxian|Work has left the game (connection lost)
18:51:27  <planetmaker> meh.
18:51:49  <Ammler> but?
18:52:07  <planetmaker> The German state offers to report to police online.
18:52:21  <planetmaker> Having filled out everything, there's no "send" button.
18:52:27  <Ammler> :-)
18:52:36  <Ammler> did you report the openttd bug to police?
18:52:40  <planetmaker> yes
18:52:45  <planetmaker> :-P
18:52:54  <planetmaker> No. Abusive E-Mail
18:53:12  <planetmaker> Quite specifically tailored to my Astronomy club.
18:53:34  <planetmaker> And no, we don't do sex camps with children.
18:54:33  <Ammler> sex with aliens?
18:54:58  <planetmaker> that's ok :-)
18:55:48  <planetmaker> basically I have the feeling that it's one person who likes to discredit that club. That's why
18:55:58  <planetmaker> And it's not like usual spam. I wouldn't bother
18:56:49  <planetmaker> I really wonder whether they'll query the IP which is given with the exact time in the e-mail
18:56:59  <planetmaker> it's an IP hosted by Deutsche Telecom.
18:57:13  <planetmaker> Given the fact that they have to keep connection data for 6 months...
18:57:40  <PublicServer> Server closed down by admin
18:57:40  <PublicServer> Saving game...
18:57:41  <PublicServer> Game saved
18:57:43  <PublicServer> Server has exited
18:57:44  *** PublicServer has quit IRC
18:57:58  *** PublicServer has joined #openttdcoop
18:57:58  *** ChanServ sets mode: +v PublicServer
18:58:03  <PublicServer> Autopilot engaged
18:58:03  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
18:58:03  <PublicServer> @revision r16973
18:58:03  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16973) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
18:58:10  <planetmaker> !info
18:58:13  <PublicServer> planetmaker: server_pw figged
18:58:13  <PublicServer> planetmaker: alias ap_cmd "%+ ; echo donecapture"
18:58:13  <PublicServer> planetmaker: debug_level "0"
18:58:13  <PublicServer> planetmaker: server_info
18:58:13  <PublicServer> planetmaker: dbg: [net] [core] starting network...
18:58:13  <PublicServer> planetmaker: dbg: [net] [udp] initializing listeners
18:58:13  <PublicServer> planetmaker: dbg: [net] [core] network online, multiplayer available
18:58:15  <PublicServer> planetmaker: dbg: [net] Detected broadcast addresses:
18:58:15  <PublicServer> planetmaker: dbg: [net] 0) 91.198.87.255
18:58:17  <PublicServer> planetmaker: dbg: [net] 1) 10.0.0.255
18:58:17  <PublicServer> planetmaker: dbg: [net] [udp] closed listeners
18:58:18  <planetmaker> gggggrrrr!
18:58:19  <PublicServer> planetmaker: dbg: [net] [udp] initializing listeners
18:58:19  <PublicServer> planetmaker: dbg: [net] [tcp] listening on IPv4 port 91.198.87.142:3979 (IPv4)
18:58:21  <PublicServer> planetmaker: dbg: [net] [udp] listening on IPv4 port 91.198.87.142:3979 (IPv4)
18:58:21  <PublicServer> planetmaker: dbg: [net] [udp] advertising to master server
18:58:22  <Suisse[Dodo]`> mhouahah
18:58:23  <PublicServer> planetmaker: dbg: [net] [udp] listening on IPv4 port 91.198.87.142:0 (IPv4)
18:58:23  <PublicServer> planetmaker: dbg: [net] [udp] queried from 217.199.120.134
18:58:25  <PublicServer> planetmaker: dbg: [net] [udp] received new session key from master server (IPv4)
18:58:25  <PublicServer> planetmaker: *** Game paused (not enough players)
18:58:27  <PublicServer> planetmaker: Current/maximum clients:     0/255
18:58:27  <PublicServer> planetmaker: Current/maximum companies:   1/ 1
18:58:29  <PublicServer> planetmaker: Current/maximum spectators:  0/10
18:58:29  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 269429131  Loan: 0  Value: 270171749  (T:0, R:0, P:11, S:0) unprotected
18:58:32  <planetmaker> @devoice PublicServer
18:58:32  *** Webster sets mode: -v PublicServer
18:58:37  <KenjiE20> it's done
18:58:38  <Suisse[Dodo]`> lol
18:58:38  <planetmaker> @voice PublicServer
18:58:38  *** Webster sets mode: +v PublicServer
18:58:40  <KenjiE20> see your info line
18:59:20  <planetmaker> ok, now you can re-build everything :-)
18:59:51  <^Spike^> the is the save from before the update this morning?
19:00:08  <planetmaker> I hope so.
19:00:32  <^Spike^> !password
19:00:32  <PublicServer> ^Spike^: figged
19:00:53  <^Spike^> shall i test first? :)
19:01:06  <^Spike^> ah.. alone...
19:01:17  <planetmaker> !unpause
19:01:17  <PublicServer> *** planetmaker has unpaused the server. (Use !auto to set it back.)
19:01:21  <planetmaker> test it ^Spike^
19:01:23  <^Spike^> it works!
19:01:24  <^Spike^> :)
19:01:34  <Ammler> [20:58] <planetmaker> !info <-- patience!
19:01:44  <planetmaker> !auto
19:01:44  <PublicServer> *** planetmaker has enabled autopause mode.
19:01:55  <^Spike^> ... just wanted to start building... :)
19:01:57  <planetmaker> Ammler, it talked already...
19:02:03  <planetmaker> ^Spike^, coop :-)
19:02:17  <^Spike^> who wants to unvoluntary join and watch me build? ;)
19:02:54  <Ammler> [20:58] <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 269429131  Loan: 0  Value: 270171749  (T:0, R:0, P:11, S:0) unprotected <-- you should wait for this line before you trigger first command
19:03:32  <planetmaker> sorry, short re-start ^Spike^
19:03:42  <^Spike^> *sigh*... ok... :)
19:03:50  <planetmaker> !save
19:03:50  <PublicServer> Saving game...
19:04:07  *** PublicServer has quit IRC
19:04:17  *** PublicServer has joined #openttdcoop
19:04:17  *** ChanServ sets mode: +v PublicServer
19:04:22  <PublicServer> Autopilot engaged
19:04:22  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
19:04:22  <PublicServer> @revision r16973
19:04:23  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16973) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
19:05:03  <planetmaker> !info
19:05:03  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 269429131  Loan: 0  Value: 270171749  (T:0, R:0, P:11, S:0) unprotected
19:05:05  <ODM> so, nightly was ready?
19:05:08  <planetmaker> yup
19:05:08  <^Spike^> !password
19:05:08  <PublicServer> ^Spike^: adages
19:05:17  <ODM> and now loading the precrash version save?
19:05:23  <PublicServer> *** Spike joined the game
19:05:24  <^Spike^> eh.. don't know..
19:05:25  <planetmaker> yup
19:05:45  <Ammler> where is peter
19:05:50  <^Spike^> not here...
19:05:54  <Ammler> he would know how to build ;-)
19:05:58  <^Spike^> NO!!!
19:05:59  <ODM> lol
19:06:06  <^Spike^> i'm gonna do town drop :)
19:06:18  <planetmaker> sure. He runs around in the tt-forums with our banner in the sig ;-)
19:06:30  <^Spike^> only cause he saw the blog post? :D
19:06:33  <Ammler> yeah, hidden member :P
19:07:53  *** mixrin has joined #openttdcoop
19:07:58  *** openttdcoop sets mode: +v mixrin
19:12:51  <^Spike^> tumtidum
19:16:08  <Maza> tumdum
19:17:47  <ODM> so we can delet stations now?:P
19:17:51  <PublicServer> <Spike> ja
19:17:54  <PublicServer> <Spike> yes*
19:17:55  <PublicServer> <Spike> tested it
19:18:05  <ODM> yay its a miracle
19:18:37  <ODM> !password
19:18:37  <PublicServer> ODM: adages
19:18:43  <PublicServer> *** Game unpaused (enough players)
19:18:45  <PublicServer> *** 0DM joined the game
19:18:52  <PublicServer> <Spike> watch town drop! :)
19:18:57  <PublicServer> *** AmmIer joined the game
19:18:58  <PublicServer> <0DM> ima watch:p
19:19:01  <PublicServer> <Spike> now you see it
19:19:07  <PublicServer> <0DM> ohno a miracle
19:19:08  <PublicServer> <Spike> now you don't
19:19:37  <PublicServer> <AmmIer> I so miss the station gui :-(
19:22:16  *** Venxir has quit IRC
19:23:06  *** Venxir has joined #openttdcoop
19:23:11  *** openttdcoop sets mode: +v Venxir
19:24:30  <PublicServer> <Spike> ... as in?
19:24:35  <PublicServer> <Spike> needs more space?
19:24:41  <OwenS> !dl lin64
19:24:41  <PublicServer> OwenS: http://binaries.openttd.org/nightlies/trunk/r16973/openttd-trunk-r16973-linux-generic-amd64.tar.bz2
19:24:48  <PublicServer> <AmmIer> one train length
19:25:00  <PublicServer> <Spike> hmmm let me guess... i'm 1 tile short on all stations?
19:25:08  <PublicServer> <Spike> cause i did 3 tiles in between
19:25:23  <PublicServer> <AmmIer> didn't read the plan ;-)
19:25:34  <PublicServer> <Spike> so i am right? :)
19:25:37  <PublicServer> <AmmIer> it is generally too short
19:25:45  <PublicServer> <AmmIer> what is TL?
19:25:48  <OwenS> 3
19:25:48  <PublicServer> <Spike> TL3
19:26:13  <PublicServer> <AmmIer> test if the train is able to have full spead on the join
19:26:19  <PublicServer> <AmmIer> merge*
19:26:32  <PublicServer> *** Owen joined the game
19:26:44  <PublicServer> <Owen> Aww crap I lost some merger :P
19:27:34  <PublicServer> <Spike> oki?
19:27:53  <PublicServer> <Spike> no sigs.. :)
19:28:15  <PublicServer> <AmmIer> is that the final engine?
19:28:50  <PublicServer> <Spike> 20e right? owens?
19:29:11  <PublicServer> <Owen> Yeah, fastest
19:30:09  <PublicServer> <Spike> all ok ammler?
19:30:24  <PublicServer> <Owen> OK I thinj the stations done
19:30:35  <PublicServer> <Owen> Well, at least until explosion :p
19:30:49  <PublicServer> <Spike> drop still needs one more station
19:30:58  <PublicServer> <Spike> just waiting on verdict here... :)
19:31:09  <PublicServer> <Owen> Yeah but the network is ready for primary traffic =)
19:32:09  <J_Darnley> !password
19:32:09  <PublicServer> J_Darnley: buzzed
19:32:20  <PublicServer> *** J_Darnley joined the game
19:32:45  <PublicServer> <Spike> tumtidum...
19:33:03  <PublicServer> <0DM> hmm?
19:33:25  <PublicServer> <0DM> whats going on guys?
19:33:46  <PublicServer> <Spike> ammler asked something about the station if it all was ok...
19:34:19  <PublicServer> <0DM> hmm we dont have the best locs yet
19:35:01  <PublicServer> <Spike> also trying to figure out where to build the last set of stations E or W
19:35:29  <PublicServer> <0DM> S :p
19:35:35  <PublicServer> <Spike> ....
19:35:58  <PublicServer> <Spike> @ here?
19:36:40  <PublicServer> *** Owen has left the game (connection lost)
19:37:37  <PublicServer> <0DM> slh 01 is done.... for the third time:D
19:38:16  *** HDIEagle has joined #openttdcoop
19:38:21  *** openttdcoop sets mode: +v HDIEagle
19:38:23  <HDIEagle> !players
19:38:25  <PublicServer> HDIEagle: Client 3 (Orange) is Spike, in company 1 (Cooperative Transport)
19:38:25  <PublicServer> HDIEagle: Client 4 (Orange) is 0DM, in company 1 (Cooperative Transport)
19:38:25  <PublicServer> HDIEagle: Client 5 (Orange) is AmmIer, in company 1 (Cooperative Transport)
19:38:25  <PublicServer> HDIEagle: Client 9 (Orange) is J_Darnley, in company 1 (Cooperative Transport)
19:38:27  <HDIEagle> !password
19:38:27  <PublicServer> HDIEagle: bugled
19:38:40  <HDIEagle> yo
19:39:14  <OwenS> What caused rebuild#3?
19:39:25  <HDIEagle> !dl win32
19:39:25  <PublicServer> HDIEagle: http://binaries.openttd.org/nightlies/trunk/r16973/openttd-trunk-r16973-windows-win32.zip
19:39:38  <PublicServer> <Spike> town drop should be ready if i'm right
19:39:58  <PublicServer> <Spike> built alot faster...
19:40:24  <HDIEagle> someone change irc title :P
19:40:30  <PublicServer> *** Owen has left the game (connection lost)
19:40:37  <^Spike^> stage: building over and over again? :)
19:40:47  <HDIEagle> !password
19:40:47  <PublicServer> HDIEagle: bugled
19:40:49  <PublicServer> *** HD1Eagle has left the game (connection lost)
19:40:50  <OwenS> I love how I can leave more often than I can join :p
19:41:00  <HDIEagle> who is connecting?
19:41:04  <OwenS> Me
19:41:13  <HDIEagle> why so slow? :(
19:41:23  <OwenS> Because my connection is evil like that
19:41:23  <PublicServer> *** Owen #1 joined the game
19:41:23  <PublicServer> *** HD1Eagle joined the game
19:43:35  <PublicServer> <Spike> is factory drop and pickup?
19:43:40  <PublicServer> <HD1Eagle> yar whappen tl 3
19:44:14  <PublicServer> <Spike> bad owen... :)
19:44:41  <PublicServer> <Spike> solved :)
19:44:47  <PublicServer> <HD1Eagle> easy enough :3
19:44:57  <PublicServer> <Spike> slow sign wrong with TL3 :)
19:45:08  <PublicServer> <HD1Eagle> yeah, who thought it was slow?
19:45:21  <PublicServer> <Spike> not me..
19:45:24  <PublicServer> <HD1Eagle> we has train depot?
19:45:27  <PublicServer> <Spike> i just signed it as TL3 -> Nop
19:46:02  <PublicServer> <HD1Eagle> wait
19:46:15  <PublicServer> <HD1Eagle> nvm
19:46:17  <PublicServer> <Spike> ?
19:46:32  <PublicServer> *** Owen #1 has left the game (connection lost)
19:47:20  <PublicServer> *** jondisti joined the game
19:49:50  <PublicServer> <HD1Eagle> how would !3x3 mixer be usefuL? < sincere question?
19:50:27  <PublicServer> *** jondisti has left the game (leaving)
19:50:28  <PublicServer> *** AmmIer has left the game (leaving)
19:51:16  <PublicServer> <Spike> i guess he means to say would be nice if trains would be able to pick whatever station it wants
19:51:25  <PublicServer> <Spike> no matter on what line it is
19:51:38  <PublicServer> <HD1Eagle> but there are 12 plats per line anyway :\
19:51:56  <PublicServer> <Spike> would also be nice to make it 2 seperate stations..
19:52:04  <PublicServer> <Spike> 18 drop 18 pickup
19:52:13  <PublicServer> <HD1Eagle> we're doing pickup too? :3
19:52:20  <OwenS> ^Spike^: It will work as is with special orders =)
19:52:20  <PublicServer> <HD1Eagle> oh yeah
19:52:27  <OwenS> !password
19:52:27  <PublicServer> OwenS: snorts
19:52:32  <PublicServer> <Spike> what would the town drop be for? :D
19:52:36  <^Spike^> :)
19:52:45  <PublicServer> <Spike> special orders as in? :)
19:52:46  <PublicServer> <HD1Eagle> see prev statement
19:52:57  <PublicServer> <0DM> mixers never work:p
19:52:57  <OwenS> ^Spike^: For reference, see PSG122
19:53:02  <PublicServer> *** Owen has left the game (connection lost)
19:53:06  <PublicServer> <0DM> owens, please make an example train
19:53:13  <PublicServer> <HD1Eagle> yes plox
19:53:19  <OwenS> *loads savegame*
19:54:23  <PublicServer> *** Owen joined the game
19:55:32  <PublicServer> <HD1Eagle> slh02 missing a nb exit?
19:55:51  <PublicServer> <HD1Eagle> from e
19:56:02  <PublicServer> <0DM> tada
19:56:20  <PublicServer> <HD1Eagle> don't like that buffer from w
19:56:53  <PublicServer> <Spike> any comments on how town drop is connected atm? :)
19:56:56  <PublicServer> <HD1Eagle> ah well, we'll see later
19:57:09  <PublicServer> <0DM> it needs more pinguins.
19:57:13  <PublicServer> <HD1Eagle> too much tf < comment
19:57:22  <PublicServer> <HD1Eagle> needs ketchup
19:57:24  <PublicServer> <Spike> ?
19:57:31  <PublicServer> <HD1Eagle> and frankensence
19:57:34  <PublicServer> <HD1Eagle> and mur
19:57:56  <PublicServer> <0DM> and jesus
19:58:05  <PublicServer> <HD1Eagle> II
19:58:12  <PublicServer> <Spike> i take that as: it's ok
19:58:16  <PublicServer> <0DM> heh
19:58:32  <PublicServer> <HD1Eagle> ODM, SPIKE IS STEALING FROM OUR SERVARZ /yell
19:58:49  <PublicServer> <HD1Eagle> oh, that was an abstract take
19:58:50  <PublicServer> <0DM> i doubt it!
19:58:52  <PublicServer> <Spike> can reduce town to nothing.. or go around it...
19:59:06  <PublicServer> <HD1Eagle> yeah, don't need town
19:59:23  <PublicServer> <Spike> there's bank/watertower in it... :/
19:59:32  <PublicServer> <HD1Eagle> ...
19:59:37  <PublicServer> <HD1Eagle> what would we need money for?
19:59:44  <PublicServer> <HD1Eagle> all ya needs' water
20:00:00  <PublicServer> <0DM> grow citta till it wants water:p
20:00:20  <PublicServer> <Spike> what to do with bracalda? :)
20:00:32  <PublicServer> <0DM> eat it?:P
20:00:37  <PublicServer> <0DM> or be kind
20:00:46  <PublicServer> <HD1Eagle> go on wiktionary and revise definition with it
20:01:05  <PublicServer> <Spike> there's ya tunnel :)
20:01:27  <PublicServer> <HD1Eagle> your facade
20:01:55  <PublicServer> <Spike> now a good answer: What to do with bracalda :D
20:02:16  <PublicServer> <0DM> i thought the answer was alright:D
20:02:17  <PublicServer> <Spike> can also just cut off a part of the town :D
20:02:39  <PublicServer> <HD1Eagle> bare with me
20:02:40  <PublicServer> <HD1Eagle> bear?
20:02:42  <PublicServer> <HD1Eagle> bare
20:02:45  <PublicServer> <HD1Eagle> but i have an idea
20:02:47  <PublicServer> <HD1Eagle> lets....
20:02:51  <PublicServer> <HD1Eagle> ...go around bracalda
20:02:54  <PublicServer> *** Owen has left the game (connection lost)
20:03:02  <PublicServer> <HD1Eagle> uhm, no
20:03:06  <OwenS> oh flaaah
20:03:14  <PublicServer> <Spike> around
20:03:15  <PublicServer> <Spike> :D
20:03:20  <PublicServer> <Spike> wait
20:03:32  <PublicServer> <Spike> :D
20:03:35  <PublicServer> <Spike> around :D
20:04:19  <PublicServer> <HD1Eagle> b-b-b-b-b-b-bennie and the jets
20:04:47  <PublicServer> <Spike> happy? :)
20:04:58  <PublicServer> <0DM> nevah
20:05:17  <PublicServer> *** Owen joined the game
20:05:18  <PublicServer> <Spike> *ahum*
20:05:23  *** PeterT has joined #openttdcoop
20:05:23  <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments?
20:05:24  <PublicServer> <HD1Eagle> we're tl 12 ain't we?
20:05:27  <PublicServer> <Spike> no
20:05:28  *** openttdcoop sets mode: +v PeterT
20:05:28  <PublicServer> <Spike> 3
20:05:30  <PeterT> !password
20:05:30  <PublicServer> PeterT: tidbit
20:05:34  <PublicServer> <HD1Eagle> wheres mah example train?
20:05:41  <PublicServer> <Spike> ask owen :D
20:05:42  <PeterT> !dl 32
20:05:42  <PublicServer> PeterT: unknown option "32"
20:05:44  <PublicServer> <Spike> his master plan :D
20:05:46  <PeterT> !dl win32
20:05:46  <PublicServer> PeterT: http://binaries.openttd.org/nightlies/trunk/r16973/openttd-trunk-r16973-windows-win32.zip
20:05:52  <PeterT> sweet, new version
20:06:01  <PublicServer> *** Peter joined the game
20:06:17  <PublicServer> <HD1Eagle> y= (x+3-2)/(3+2)
20:06:20  <PublicServer> <HD1Eagle> solve for x
20:06:20  <PublicServer> <Peter> Spike, why did you redo my town drop?
20:06:41  <PublicServer> <Spike> because it was too complicated for what we needed
20:07:05  <PublicServer> <Peter> then i will load balance it
20:07:06  <HDIEagle> x=5y-1
20:07:07  <PublicServer> <0DM> x = 5y -1 ?
20:07:11  <PublicServer> <Spike> no need for that
20:07:13  <HDIEagle> i beat you
20:07:19  <PublicServer> <Spike> we got SML
20:07:35  <Fuco> some hardcore math's going on?
20:07:49  <^Spike^> there was a way to figure out x and y...
20:07:52  <HDIEagle> x=5*2-1
20:07:52  <^Spike^> too long ago...
20:07:53  <^Spike^> :D
20:07:56  <^Spike^> 9
20:07:57  <HDIEagle> gap length 9
20:08:23  <PublicServer> <Owen> There. The orders take a train out for a day if it has no cargo, and take it out permanently if it doesn't twice
20:08:27  <Fuco> its called Diophantine equation
20:08:49  <PublicServer> <HD1Eagle> done
20:09:00  <HDIEagle> its called algebra I
20:09:17  <^Spike^> it's called: Where's my calc! ffs!
20:09:18  <PublicServer> <HD1Eagle> :3
20:09:18  <^Spike^> :)
20:09:26  <PublicServer> <HD1Eagle> the hardest part of calculus:
20:09:28  <PublicServer> <HD1Eagle> algebra I
20:09:46  <PublicServer> <HD1Eagle> whats presigs for?
20:09:51  <Fuco> not really
20:09:52  <PublicServer> <HD1Eagle> thats what lookahead is for
20:10:03  <Fuco> hardes part of calculus is calculus I
20:10:05  <Fuco> :P
20:10:08  <PublicServer> <HD1Eagle> redundant redundancy is overredundantly redundant
20:10:42  <PublicServer> <HD1Eagle> ^ thats my second favorite sentence
20:10:57  <PublicServer> <Spike> get a feeling i should make the lines @ town drop 1 tile longer..
20:11:17  <PublicServer> <HD1Eagle> do you know why you get that feeling?
20:11:24  <PublicServer> <Owen> Why?
20:11:24  <PublicServer> <Spike> eh... not really.. :)
20:11:29  <PublicServer> <HD1Eagle> because you just might be right
20:11:32  <PublicServer> <Spike> :D
20:11:43  <PublicServer> <HD1Eagle> is he right?
20:11:43  <Fuco> now when you're repeating the word "redundancy", put the word "recursion" into google
20:11:45  <PublicServer> <Spike> get a feeling it's 1 too short on each side
20:11:47  <Fuco> pretty funny stuff ;D
20:11:55  <PublicServer> <HD1Eagle> LOL
20:11:57  <Fuco> dunno how i came to that from redundancy but well..
20:12:13  <PublicServer> <HD1Eagle> recursive recursion is over recursively recursive?
20:12:20  <PublicServer> <Spike> anyone else agree/disagree?
20:12:20  <Fuco> yea kinda like that
20:12:21  <Fuco> :D
20:12:21  <PublicServer> *** 0DM has left the game (leaving)
20:12:28  <PublicServer> *** Owen has left the game (connection lost)
20:13:06  <PublicServer> <Peter> i am changing town drop exit a bit for un needed turns
20:13:17  <PublicServer> <HD1Eagle> DOST IT MATTER?
20:13:23  <PublicServer> <Spike> you're changing nothing
20:13:28  <PublicServer> <Spike> cause all you do is delay a turn
20:13:38  <PublicServer> <Spike> in the end same distance
20:13:57  <PublicServer> <Spike> the turns don't cause any slowdowns or what so ever
20:13:57  <PublicServer> <HD1Eagle> idea: lets start over and play the game with no turns
20:14:09  <PublicServer> <HD1Eagle> no 45 deg turns
20:14:23  <PublicServer> <Spike> that's called point-to-point terminus?
20:14:24  <PublicServer> *** Owen joined the game
20:14:36  <ODM> you get the wam-12 at 225 kph in 2027, and the eh 40 @ 251 kph in 2040
20:14:57  <ODM> just do you know:p
20:15:28  <PublicServer> <Peter> ok, your right, i am wrong
20:15:35  <PublicServer> <Peter> doesnt this look better?
20:16:04  <PublicServer> <HD1Eagle> i don't like the same dir tracks so far spaced out
20:16:07  <PublicServer> <HD1Eagle> meh
20:16:15  *** JaW has joined #openttdcoop
20:16:19  <PublicServer> <Owen> I'm gonna draw off SLH01 and start our first drop trains
20:16:20  *** openttdcoop sets mode: +v JaW
20:16:23  <PublicServer> <HD1Eagle> speaking of spacing out
20:16:27  <JaW> !password
20:16:27  <PublicServer> JaW: tidbit
20:18:04  <PublicServer> <HD1Eagle> so...
20:18:10  <PublicServer> <HD1Eagle> 36 stations at drop
20:18:19  <PublicServer> <HD1Eagle> 36 stations at factory for pick and drop
20:18:25  *** Suisse[Dodo]` has quit IRC
20:18:32  <PublicServer> <HD1Eagle> ....wheres the bottleneck?
20:18:44  <PublicServer> *** 0DM joined the game
20:18:45  <PublicServer> <Owen> Probably the rail inbetween :p
20:18:52  <PublicServer> <HD1Eagle> yeah..
20:18:53  *** Suisse has joined #openttdcoop
20:18:55  <PublicServer> <HD1Eagle> ...methinksotoo
20:18:59  *** openttdcoop sets mode: +v Suisse
20:19:16  <PublicServer> <HD1Eagle> let's overenginner everything and make the game boring
20:20:13  <PublicServer> <Owen> It's 3TT.. I doubt it will be overengineered
20:20:14  <JaW> !password
20:20:14  <PublicServer> JaW: rubble
20:20:29  <PublicServer> *** JaW joined the game
20:20:37  <PublicServer> <HD1Eagle> LLLLLLLLLLLL RRRRRRRRRRRR is overenginnering
20:21:06  <PublicServer> <HD1Eagle> that was the progressive-sarcastic tone
20:21:15  <PublicServer> <HD1Eagle> :D
20:21:29  <PublicServer> <HD1Eagle> you thought i was being passive-sarcastic
20:21:36  <PublicServer> <HD1Eagle> that would be a misinterpretation :P
20:22:16  <PublicServer> <Owen> What does one have to do to fund a factory in this country?!
20:22:33  <PublicServer> <0DM> place it on a green bit:P heh
20:22:36  <PublicServer> <Peter> ok, i made it
20:22:46  <PublicServer> <0DM> there goes station spread:p
20:23:04  <PublicServer> <Peter> :P
20:23:05  <PublicServer> <0DM> maybe build an airport:P larger catchment
20:23:22  <PublicServer> <Owen> Someone should have warned whoever put that sign there that beforeband :p
20:23:33  <PublicServer> <0DM> tbh, i didnt know^^
20:23:37  <PublicServer> <Spike> *cough*odm*cough*
20:23:38  <PublicServer> <Owen> Can we grow the green with forrest? :p
20:23:39  <PublicServer> <Spike> :)
20:23:46  <PublicServer> <0DM> nop you cant
20:23:49  <PublicServer> <Spike> sound limit :/
20:23:56  <PublicServer> <Spike> can't build airport
20:23:56  <PublicServer> *** Owen has left the game (connection lost)
20:23:58  <PublicServer> <Spike> well large one
20:23:59  <PublicServer> <0DM> lool
20:24:14  <PublicServer> <Spike> only small one with catchment of a station :D
20:24:15  <OwenS> my connection = arse
20:24:28  <PublicServer> <HD1Eagle> what kind of plug do you use?
20:24:58  <PublicServer> <HD1Eagle> bbl really hungry
20:25:03  <PublicServer> *** HD1Eagle has left the game (leaving)
20:25:07  <PublicServer> <Peter> ok then
20:25:11  <HDIEagle> it should say (hungrY)
20:25:20  <PublicServer> *** Owen joined the game
20:25:27  <PublicServer> <Peter> can i destroy all the other plans now?
20:25:34  <PublicServer> *** 0DM has left the game (leaving)
20:25:35  <PublicServer> <Spike> are they in the way?
20:25:42  <PublicServer> <Peter> no
20:25:45  <PublicServer> <Peter> not yet
20:25:46  <PublicServer> <Spike> then leave them
20:25:54  <PublicServer> <Spike> if they are later we can destroy then
20:26:23  <PublicServer> *** JaW has left the game (leaving)
20:26:34  <PublicServer> <Owen> HELL
20:26:37  <PublicServer> <Owen> WRONG F.N BUTTON
20:26:40  <PublicServer> <Spike> eh...
20:26:42  <PublicServer> <Spike> ouch?
20:27:09  <PublicServer> <Peter> oh good job
20:27:15  <PublicServer> <Peter> :)
20:27:19  *** mixrin has quit IRC
20:28:18  <PublicServer> <Owen> OK, the station can't expand rightwards :p
20:28:19  <PublicServer> <Owen> At all
20:28:55  *** mixrin has joined #openttdcoop
20:29:00  *** openttdcoop sets mode: +v mixrin
20:29:03  <PublicServer> <Peter> wait, we dont need the walk that close, just in the cachment
20:29:10  <PublicServer> <Peter> there
20:29:26  *** mixrin has quit IRC
20:29:32  <PublicServer> <Spike> Owen now what did we learn today
20:29:32  <PublicServer> <Spike> :D
20:29:38  <PublicServer> <Peter> the station can expand right, 3 tiles
20:29:58  <PublicServer> <Owen> Keep a train in the station to make it undynamitable :p
20:30:05  <PublicServer> <Spike> xD
20:30:21  <PublicServer> <Spike> maybe we needs injector or service depots somewhere?
20:30:33  <PublicServer> <Owen> Injector at waypoint OVERFLOW
20:30:37  <PublicServer> <Spike> ah
20:30:48  <Fuco> !dl win32
20:30:48  <PublicServer> Fuco: http://binaries.openttd.org/nightlies/trunk/r16973/openttd-trunk-r16973-windows-win32.zip
20:31:32  <Fuco> !password
20:31:32  <PublicServer> Fuco: rubble
20:31:40  <PublicServer> *** Fucoo joined the game
20:33:17  <PeterT> can i mod please disable the limitation of noise?
20:33:53  <PublicServer> <Spike> walked town drop now
20:34:05  <PublicServer> <Spike> hmmm
20:34:07  *** Nickman87 has joined #openttdcoop
20:34:12  *** openttdcoop sets mode: +v Nickman87
20:34:19  <PublicServer> <Spike> town decides it delivers mail @ town drop
20:34:48  <PublicServer> <Owen> l
20:34:54  <PublicServer> <Owen> lol
20:35:14  <PublicServer> <Spike> just letting 1 plane fly with mail only :D
20:38:24  <PublicServer> Server closed down by admin
20:38:24  <PublicServer> Saving game...
20:38:25  <PublicServer> Game saved
20:38:27  <PublicServer> Server has exited
20:38:28  *** PublicServer has quit IRC
20:38:29  <OwenS> wha?
20:38:34  <^Spike^> 1 advantage
20:38:36  *** PublicServer has joined #openttdcoop
20:38:36  *** ChanServ sets mode: +v PublicServer
20:38:36  <^Spike^> game is saved
20:38:37  <^Spike^> :D
20:38:40  <PeterT> !password
20:38:41  <PublicServer> Autopilot engaged
20:38:41  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
20:38:41  <PublicServer> @revision r16973
20:38:41  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16973) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
20:38:44  <PublicServer> PeterT: rookie
20:38:55  <PublicServer> *** Peter joined the game
20:38:57  <^Spike^> what was the restart for btw?
20:39:00  <PublicServer> *** Game unpaused (enough players)
20:39:01  <PublicServer> *** Fucoo joined the game
20:39:11  <PublicServer> <Fucoo> hm its not saved ;D
20:39:14  <PublicServer> <Fucoo> or not loaded
20:39:20  <^Spike^> guess not loaded
20:39:23  <PublicServer> *** Owen has left the game (connection lost)
20:39:24  <PublicServer> Server closed down by admin
20:39:27  <PublicServer> Server has exited
20:39:28  *** PublicServer has quit IRC
20:39:38  *** PublicServer has joined #openttdcoop
20:39:38  *** ChanServ sets mode: +v PublicServer
20:39:43  <PublicServer> Autopilot engaged
20:39:43  <PublicServer> Loading default savegame
20:39:44  <PublicServer> @revision r16973
20:39:44  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16973) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
20:39:45  <PeterT> !password
20:39:46  <PublicServer> PeterT: lobbed
20:39:55  <PublicServer> *** Peter joined the game
20:39:58  <PublicServer> *** Peter has joined company #1
20:40:38  <HDIEagle> petert is almost as slow as owens :(
20:40:45  <PublicServer> *** Game unpaused (enough players)
20:40:46  <PublicServer> *** Owen joined the game
20:40:47  <HDIEagle> hi peter! ^_^
20:40:48  <PublicServer> *** HD1Eagle joined the game
20:40:49  <PublicServer> *** Fucoo joined the game
20:41:00  <PublicServer> <Peter> hi HDIEagle!
20:41:44  <PublicServer> *** Spike joined the game
20:41:44  <ODM> anyway im off, cyaz
20:41:53  <^Spike^> cya
20:42:02  *** ODM has quit IRC
20:44:55  <PublicServer> <HD1Eagle> zomg group trains plox
20:45:15  *** PeterT has quit IRC
20:45:17  <PublicServer> <Fucoo> how's that overflow at factory supposed to work
20:45:30  <PublicServer> <Spike> the trains will never go to overflow cause they always full load?
20:45:36  *** PeterT has joined #openttdcoop
20:45:36  <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments?
20:45:41  *** openttdcoop sets mode: +v PeterT
20:46:01  <PublicServer> <Owen> Spike: It's temp
20:46:01  <PublicServer> *** Owen has left the game (connection lost)
20:46:06  <^Spike^> ah...
20:46:25  <PublicServer> <Peter> still, how does it work?
20:46:37  <PublicServer> <Spike> just read the orders?
20:46:38  <PublicServer> <Fucoo> so it will be kinda SRNW station eh?
20:46:41  <JaW> !password
20:46:41  <PublicServer> JaW: lobbed
20:46:45  <PublicServer> <Fucoo> or better order regulated
20:46:55  <PublicServer> *** JaW joined the game
20:47:10  <PublicServer> <HD1Eagle> where should we move trainyard to
20:47:27  <PublicServer> <Spike> why are we even moving it
20:47:34  <PublicServer> <Spike> it was fine there
20:47:45  <PublicServer> <Spike> better yet: WHO is moving it
20:47:56  <PublicServer> <HD1Eagle> what if we want to expand?
20:47:57  <PublicServer> <HD1Eagle> jeez
20:48:05  <PublicServer> <Peter> i wonder, maybe the person ASKING :)
20:48:10  <PublicServer> <HD1Eagle> yeah pretty much
20:48:16  <PublicServer> <Spike> think we need expansion with 36 plats?
20:48:17  <PublicServer> <Spike> :)
20:48:48  <PublicServer> <Spike> can only expand with 4 plats there
20:48:56  <PublicServer> <Spike> was no need to move it that far
20:49:41  <PublicServer> <Fucoo> i must say the factory station is a bit ugly ;D
20:50:12  *** jonde has quit IRC
20:50:25  <PublicServer> <Spike> *wonders why ppl add load balancers on a SML*
20:50:42  <OwenS> lol where?
20:50:45  <PublicServer> <HD1Eagle> whare
20:50:45  <PublicServer> <Peter> someone asked for it
20:50:48  <PublicServer> <Spike> @ factory
20:50:52  <PublicServer> *** Owen joined the game
20:50:55  <PublicServer> <HD1Eagle> wtfzors
20:50:57  <PublicServer> <Fucoo> there was a deceiving sign
20:50:58  <PublicServer> <Peter> maybe i misunderstand?
20:51:05  <PublicServer> <HD1Eagle> 12 plats per line
20:51:07  <PublicServer> <Peter> 3x3 mixer = ?
20:51:10  <PublicServer> <HD1Eagle> no balancer neededzors
20:51:14  <PublicServer> <Spike> it's been asked nowhere
20:51:20  <PublicServer> <HD1Eagle> there was a sign
20:51:23  <PublicServer> <HD1Eagle> owen asked for it
20:51:24  <PublicServer> <Peter> i deleted the sign
20:51:37  <PublicServer> <Owen> The balancer is because otherwise the outer station will get tonnes more traffic :p
20:51:53  <PublicServer> <HD1Eagle> ...so?
20:51:59  <PublicServer> <HD1Eagle> will that jam up?
20:52:03  <Maza> yes sir
20:52:17  <PublicServer> <HD1Eagle> looks like decel space is 3 tiles
20:52:26  *** mixrin has joined #openttdcoop
20:52:31  *** openttdcoop sets mode: +v mixrin
20:54:03  <PublicServer> <Spike> btw owen wouldn't it be better to keep them looping until they have atleast 75% load?
20:54:13  <PublicServer> <Spike> else they maybe get 4 crates and go to drop
20:54:17  *** fmauNeko has quit IRC
20:54:35  <PublicServer> <Owen> Spike: If they have goods, I think sending them on their way is probably better than clogging the factory platforms
20:54:47  <PublicServer> <Owen> That can really only occur for one train anyway
20:55:02  <PublicServer> <Spike> if it can happen with 1 it can happen with more ;)
20:55:03  <PublicServer> <HD1Eagle> yepperooscotch
20:55:14  <PublicServer> <HD1Eagle> ...guard
20:55:33  <PublicServer> <Peter> bridge is viaduct concrete!
20:55:40  <PublicServer> <HD1Eagle> YES
20:55:47  <PublicServer> <HD1Eagle> YOU TELL HIM *spills scotch*
20:56:06  <PublicServer> <HD1Eagle> concrete salright
20:56:12  <PublicServer> <HD1Eagle> *hic*
20:56:41  <PublicServer> *** Fucoo has left the game (leaving)
20:57:02  <PublicServer> <HD1Eagle> whats slh02's catchment exactly
20:57:29  <PublicServer> <HD1Eagle> everything west of it?
20:57:29  <PublicServer> <Owen> "wherever isn't too far" =p
20:57:32  <PublicServer> <Owen> Yeah
20:57:47  *** Zulan has quit IRC
20:57:50  <PublicServer> <Peter> see my line? near factor?
20:58:02  <PublicServer> <Peter> should i connect each line to all there MLs?
20:58:26  <PublicServer> <HD1Eagle> you needamakea slh
20:58:27  <PublicServer> <Owen> Connect it according to how you connect SML
20:58:44  <PublicServer> <Peter> ok
20:58:50  <PublicServer> <Owen> As in: READ THE WIKI! :p
20:59:33  <PublicServer> *** Peter has left the game (leaving)
20:59:45  <PublicServer> <HD1Eagle> WHAT THE EF IS THAT MONSTROSITY!?
20:59:55  *** Zulan has joined #openttdcoop
21:00:00  <PublicServer> <Owen> What monstrosity?
21:00:00  *** openttdcoop sets mode: +v Zulan
21:00:05  <PublicServer> <HD1Eagle> 3C EX AC
21:00:17  <PublicServer> <Owen> whow
21:01:05  <PublicServer> <HD1Eagle> whats the coolest way to do this...
21:01:18  <PublicServer> <Spike> do what
21:01:46  <PublicServer> <HD1Eagle> slh02 t-branch
21:03:14  <PublicServer> <Spike> *doesn't see a problem like that*
21:03:19  <PublicServer> <HD1Eagle> eh?
21:03:23  <Barbaar> !password
21:03:24  <PublicServer> Barbaar: sadder
21:03:29  <PublicServer> *** Barbaar joined the game
21:03:30  <PublicServer> <HD1Eagle> thats why you're not cool like me
21:03:48  <PublicServer> <Barbaar> hi guys
21:03:56  <PublicServer> <Spike> atleast it isn't a ghetto style :D
21:04:05  <PublicServer> <HD1Eagle> you mean like
21:04:38  <PublicServer> <Spike> if you want to do it cool you'd use a tunnel
21:04:50  <PublicServer> <HD1Eagle> tunnels make it worse
21:05:04  <PeterT> !password
21:05:04  <PublicServer> PeterT: sadder
21:05:04  <PublicServer> <HD1Eagle> they bigger no diag adj plac
21:05:11  <PublicServer> *** Peter joined the game
21:05:36  <PublicServer> <Spike> well you didn't like my answer so gave a different one :D
21:06:08  <PublicServer> <HD1Eagle> that's not really different
21:06:15  <PublicServer> <HD1Eagle> thats like stealing the telephone patent by adjusting a screw
21:06:18  <PublicServer> <HD1Eagle> not cool, man
21:06:28  <PublicServer> <HD1Eagle> :P
21:06:31  <PublicServer> <Spike> :)
21:06:40  <PublicServer> <Spike> like i said looks fine by me
21:06:52  <PublicServer> <Peter> what are you guys talking bout?
21:07:03  <PublicServer> <HD1Eagle> sex
21:07:14  <PublicServer> <HD1Eagle> ...iness
21:08:25  <PeterT> @wiki SLH
21:08:27  <Webster> HTTP Error 500: Internal Server Error - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=SLH
21:09:09  <planetmaker> meh
21:09:45  <PeterT> ok, wiki not working for me anymore
21:09:47  <planetmaker> http://www.openttdcoop.ammler.ch/wiki/SLH <-- use that domain for now, PeterT
21:09:59  <PeterT> sweet!
21:10:08  <planetmaker> (sorry for the highlight)
21:10:13  <PeterT> no problem
21:10:14  <PublicServer> *** Owen has left the game (connection lost)
21:10:22  <PeterT> i like the highlight, that way i know a message came
21:10:27  <KenjiE20> not you
21:10:30  <planetmaker> I didn't mean you actually. But the domain name's owner :-P
21:10:34  <Maza> lol
21:11:51  <PublicServer> <Peter> on conditional orders
21:11:56  <PublicServer> <Peter> what is load percentage?
21:12:15  <PublicServer> <Peter> how much the train is loaded, or how much the train WILL be loaded if it goes to the loading station?
21:12:16  <KenjiE20> um, the load.. percentage?
21:12:48  <PublicServer> <Barbaar> i'm a bit new at this, but isn't the shifter at !center missing penalties?
21:13:24  <PublicServer> <Spike> yep
21:13:28  <PublicServer> <Spike> ty :)
21:13:40  <PublicServer> <Barbaar> no problem :)
21:14:43  *** StarLite has quit IRC
21:16:06  <OwenS> "lolled"  is in the dictionary now? lol
21:16:38  <PublicServer> *** Owen joined the game
21:16:49  *** Stranger is now known as Dragoon_Jett
21:17:41  <Dragoon_Jett> planetmaker :)
21:17:42  <Dragoon_Jett> :)
21:17:43  <Dragoon_Jett> :)
21:17:44  <PublicServer> <Peter> SML SL, stands for?
21:18:09  <PublicServer> <Peter> **** sideline
21:18:15  <PublicServer> <Barbaar> SML = Shifting Main Line
21:18:32  <PublicServer> <Owen> Shift Mainline. No ing in there ;-)
21:18:43  <PublicServer> <Barbaar> same thing :p
21:19:48  <planetmaker> hm?
21:19:55  <PublicServer> *** Owen has left the game (connection lost)
21:20:01  <^Spike^> ?
21:20:09  <PublicServer> <Peter> talking about SML
21:20:21  <Dragoon_Jett> You corrected your spelling mistakes :)
21:20:25  <PublicServer> <Spike> like sign says: See example
21:20:33  <planetmaker> indeed I did. Thanks for notifying.
21:20:48  <JaW> what is the advantage of the pbs signals at shl01?
21:20:57  <^Spike^> what pbs
21:21:03  <^Spike^> the backwards ones?
21:21:08  <PublicServer> <Peter> yeah
21:21:09  <PublicServer> <JaW> yes
21:21:13  <PublicServer> <Spike> they act as penalties
21:21:18  <PublicServer> <Spike> forcing a train to shift
21:21:27  <PublicServer> <Spike> if path is not taken
21:21:28  <PublicServer> <Peter> whats the point of a shift?
21:21:38  <PublicServer> <Spike> load balancing?
21:21:52  <JaW> ok i understand it:)
21:21:56  <PublicServer> <Spike> look @ SML on the wiki
21:23:41  <PublicServer> <Peter> like that?
21:23:52  <PublicServer> <Spike> *points to example*
21:23:58  <PublicServer> <Spike> it's completely build out..
21:24:12  <PublicServer> <Spike> twice even
21:24:18  <PublicServer> <Spike> slh01 and 02
21:24:44  <PublicServer> <Barbaar> seems to be something wrong with the example one, a train came in over the middle lane, but it didnt shift (no other trains anywhere near)
21:24:45  <PublicServer> <Peter> thats it, the room
21:28:04  <PublicServer> <HD1Eagle> no ungrouped trains :)
21:36:27  <Razaekel> !password
21:36:27  <PublicServer> Razaekel: picnic
21:36:35  <PublicServer> *** Razaekel joined the game
21:37:20  <PublicServer> *** JaW has left the game (leaving)
21:37:41  <Dragoon_Jett> Um we just saw that
21:38:22  <KenjiE20> ceilingserver is watching you?
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21:40:07  *** openttdcoop sets mode: +v Xaroth
21:40:11  <PublicServer> <Peter> what do you mean?
21:40:26  <PublicServer> <Razaekel> look at SLH 1 and 2
21:40:40  <PublicServer> <HD1Eagle> (look at every slh on the map)
21:41:47  <PublicServer> <Peter> oh shit, i can start over
21:41:53  <PublicServer> <Razaekel> good idea
21:41:57  <PublicServer> <Barbaar> Do we need more SLH's or we sticking with 3?
21:42:04  <PublicServer> <Razaekel> we'll need more
21:42:11  <PublicServer> <Spike> what he said
21:42:50  <PublicServer> <Barbaar> if you point where you want one i'll build it
21:42:55  <PublicServer> <Spike> those 3 will never be able to handle the load
21:44:10  <PublicServer> <Razaekel> add the shifters
21:45:23  <PublicServer> <Razaekel> those are backwards!
21:45:28  <PublicServer> <Razaekel> WRONG WAY
21:46:01  <PublicServer> <HD1Eagle> interJECTION!
21:46:43  <PublicServer> <Peter> caps lock off = better
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21:47:45  *** openttdcoop sets mode: +v mixrin
21:47:51  <PublicServer> *** Barbaar has left the game (leaving)
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21:50:27  <PublicServer> <Peter> where is the penalty?
21:50:34  <PublicServer> <Peter> the backwards signal i just added?
21:51:34  <PublicServer> <Peter> who helped with the SLH?
21:51:37  <PublicServer> <Peter> add your name
21:51:49  <PublicServer> <Spike> not done yet
21:52:59  <PublicServer> <HD1Eagle> what if we had diagonal sloped track?
21:53:07  <PublicServer> <Razaekel> ej
21:53:08  <PublicServer> <Razaekel> eh
21:53:15  <PublicServer> <Peter> well, if it existed, i would tell you
21:53:46  <PeterT> woohoo, the regular wiki works
21:54:01  <PublicServer> <HD1Eagle> how many years till thar be a 3d open ttd?
21:54:14  <PublicServer> <Razaekel> the end of the universe
21:54:27  <PublicServer> <HD1Eagle> i say 30
21:54:40  <PublicServer> <Spike> why using presigs on the sml?
21:56:13  <PublicServer> *** HD1Eagle has left the game (connection lost)
21:57:06  <PublicServer> <Peter> can someone let me do an SML?
21:57:19  <PublicServer> <Spike> finish that one
21:57:27  <PublicServer> <Peter> ok
21:57:29  <PublicServer> <Spike> i have you the start
21:57:52  <PublicServer> <Spike> gave*
21:58:12  <PublicServer> <Spike> the needs access from all 3 also needs to be solved on both sides in the end
21:58:21  <HDIEagle> !pw
21:58:25  <HDIEagle> !password
21:58:25  <PublicServer> HDIEagle: piking
21:58:44  <PublicServer> *** HD1Eagle joined the game
21:59:06  *** Levi has joined #openttdcoop
21:59:11  *** openttdcoop sets mode: +v Levi
22:00:26  <PublicServer> <Razaekel> put it closer
22:00:30  <PublicServer> <Spike> idd
22:00:59  <PublicServer> <Spike> you can connect the bypass to where the other prios starts
22:01:06  <PublicServer> <Peter> slow
22:01:07  <PublicServer> <Peter> slow
22:01:08  <PublicServer> <Peter> slow
22:01:13  <PublicServer> <Peter> im still thinking
22:01:20  <PublicServer> <Razaekel> think faster
22:01:27  <PublicServer> <Razaekel> go eat some sugar
22:01:35  *** Radicalimero has joined #openttdcoop
22:01:36  <PublicServer> <Spike> *sees like 4 examples nearby*
22:01:40  *** openttdcoop sets mode: +v Radicalimero
22:01:54  <PublicServer> <Peter> woah
22:01:55  <PublicServer> <Peter> stop
22:02:01  <PublicServer> <Razaekel> faster!
22:02:28  <PublicServer> <HD1Eagle> YIELD!
22:02:30  <PublicServer> <HD1Eagle> YIELD!
22:02:41  <PublicServer> <HD1Eagle> Caution: Deer crossing ahead!
22:03:06  <PublicServer> <HD1Eagle> when lights flashing prepare to stop
22:03:22  <PublicServer> <Razaekel> pedal to the metal, you gotta go faster!
22:03:27  <PublicServer> <Razaekel> zoom zoom!
22:03:46  <PublicServer> <Peter> what still needs to be done?
22:03:51  <PublicServer> <Razaekel> exits
22:04:39  <PublicServer> <Peter> where
22:05:09  <PublicServer> <Spike> who is putting signals on one line?
22:05:37  <PublicServer> <Spike> there were off center for a reason to make the SML alot easier...
22:05:53  *** Radicalimero has quit IRC
22:06:48  <J_Darnley> !pass
22:06:52  <J_Darnley> !password
22:06:52  <PublicServer> J_Darnley: piking
22:07:08  <PublicServer> *** J_Darnley joined the game
22:07:36  <PublicServer> <Peter> are depot centers allowed?
22:07:50  <PublicServer> <Peter> with prios
22:09:26  <PublicServer> <Spike> SLH not done
22:09:36  <PublicServer> <Peter> whats up?
22:09:46  <PublicServer> <Spike> how is it gonna enter from the most N line?
22:09:59  <PublicServer> <HD1Eagle> and most s line
22:10:00  <PublicServer> <Spike> just say Not to make it faster
22:10:19  <PublicServer> <Peter> show me
22:10:39  <PublicServer> <Spike> look more S the sign that says Needs access from all 3
22:10:40  <PublicServer> <HD1Eagle> does the fac drop really need a fancy merger?
22:10:53  <PublicServer> <Spike> it works for now :)
22:10:56  <PublicServer> <HD1Eagle> if it didn't, that hub wouldn't need all access from e
22:11:17  <PublicServer> <Spike> what if trains come from town drop?
22:11:24  <PublicServer> <HD1Eagle> i said from e
22:11:25  <PublicServer> <HD1Eagle> town drop is w
22:11:27  <PublicServer> <Peter> spike, so, what needs to be finished?
22:11:28  <PublicServer> <Spike> true
22:11:33  <PublicServer> <Spike> but still just in case
22:11:36  <PublicServer> <Spike> never know what changes
22:11:41  <PublicServer> <Peter> (signs) this time
22:11:53  <Nickman87> !password
22:11:53  <PublicServer> Nickman87: hatted
22:12:43  <PublicServer> <Spike> twice
22:13:00  <PublicServer> <Peter> got it
22:13:33  <PublicServer> <Spike> look @ SLH1/2
22:13:36  <PublicServer> <Spike> it's done there already
22:13:39  <PublicServer> <Spike> properly
22:14:12  <PublicServer> <J_Darnley> There are two trains waiting to the NW of SLH03
22:14:20  <PublicServer> <Spike> we know
22:14:21  <PublicServer> <J_Darnley> It looks like a signal problem
22:14:22  <PublicServer> <Spike> stopped them
22:14:24  <PublicServer> <Spike> nop
22:14:26  <PublicServer> <Spike> stopped
22:14:29  <PublicServer> <J_Darnley> LOL
22:14:33  <PublicServer> <J_Darnley> so they are
22:14:39  <PublicServer> <Spike> see no prob
22:15:02  <PublicServer> *** Nickman joined the game
22:16:20  <PublicServer> <Spike> double it btw
22:16:24  <PublicServer> <Spike> mine is just simple
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22:18:13  <PublicServer> <Peter> better? (a bit)
22:19:14  <PublicServer> <HD1Eagle> watch desync
22:19:54  <PublicServer> <Peter> no room for sync?
22:19:59  <PublicServer> <HD1Eagle> try
22:20:36  <PublicServer> <HD1Eagle> slower :P
22:20:49  <PublicServer> <HD1Eagle> might just have to
22:21:09  <PublicServer> <HD1Eagle> there you go
22:21:33  <PublicServer> <HD1Eagle> max gap length is 9
22:21:42  <PublicServer> <HD1Eagle> you're good for doubling with length 9
22:22:12  <PublicServer> <HD1Eagle> in fact, you could actually merge those two bridge sets into one and still be okay :3
22:22:28  <PublicServer> <HD1Eagle> wait
22:22:31  <PublicServer> <HD1Eagle> something must be wrong
22:22:34  <PublicServer> <HD1Eagle> that can't be right...
22:22:43  <PublicServer> <HD1Eagle> ....sure is
22:23:26  <PublicServer> <HD1Eagle> you have 2/3 connections thar :3
22:23:41  <PublicServer> <Peter> show me whats wrong?
22:23:48  <PublicServer> <Spike> 3
22:24:06  <PublicServer> <Peter> ok, there
22:24:12  <PublicServer> <HD1Eagle> signal and repeat :)
22:24:38  <PublicServer> <Peter> my first SLH (with help of course) :)
22:25:21  <PublicServer> <HD1Eagle> i kinda liked the old-style SLHs though
22:27:35  <PublicServer> <Peter> J Darnley, are you building anything?
22:27:43  <PublicServer> <Peter> Nickman?
22:27:48  <PublicServer> <Peter> Razaekel?
22:27:53  <PublicServer> <HD1Eagle> i'm
22:27:53  <PublicServer> <Nickman> I'm here :)
22:27:54  <PublicServer> <Nickman> not building
22:27:57  <PublicServer> <J_Darnley> No
22:27:57  <PublicServer> <Nickman> going to sleep
22:28:02  <PublicServer> <HD1Eagle> *building*
22:28:07  <PublicServer> <Peter> just asking, if so, add yourself to the list
22:28:19  <PublicServer> <Peter> Eagle: you are already there
22:28:44  <PublicServer> <Peter> holy crap, did that industry dis appear with the sign "DIE DIE DIE"?! :D
22:28:53  <PublicServer> <Nickman> so it seems
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22:32:01  <PublicServer> <Peter> what are "TT"
22:32:06  <PublicServer> <Peter> on network plan
22:32:18  <PublicServer> <Peter> "3 TT + SML = Fun"
22:32:31  <PublicServer> *** Spike has left the game (leaving)
22:33:06  <PublicServer> <Nickman> off to bed, cya!
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22:33:58  <Fuco> train tile length
22:34:04  <PublicServer> <Peter> ok
22:34:06  <PublicServer> <Peter> thanks
22:35:35  <PublicServer> <HD1Eagle> i want to do something different :P
22:35:51  <PublicServer> <Peter> I'm listening?
22:36:22  <PublicServer> <HD1Eagle> one of those hated loops
22:36:31  <PublicServer> <HD1Eagle> for shits and giggles
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22:39:20  <PublicServer> <Peter> are we transporting water?
22:39:22  <PublicServer> <Peter> brb
22:39:46  *** ^Spike^ is now known as ^spike^
22:40:00  <PeterT> big spike, little spike
22:41:24  <PublicServer> <HD1Eagle> i noes, i'm slowing down traffics
22:41:48  <PublicServer> <HD1Eagle> i'm not used to making such low capacity hubs
22:41:56  <PublicServer> <HD1Eagle> it's too...easy
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22:47:52  <PeterT> is thgergo around alot?
22:49:10  <PublicServer> <Peter> ok, good night today
22:49:15  <PublicServer> <Peter> i have to sleep to
22:49:24  <PublicServer> <HD1Eagle> buif
22:49:29  <PublicServer> <Peter> bye
22:49:34  <PublicServer> *** Peter has left the game (leaving)
22:49:35  <PublicServer> <HD1Eagle> bur
22:49:36  <PeterT> bye all
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23:25:29  <OwenS> Congratulations on being logical Microsoft!
23:25:34  <OwenS> OS version of Windows 7: Microsoft Windows [Version 6.1.7600]
23:31:36  <KenjiE20> old, it's also technically windows 9, but who's counting tbh
23:34:08  <PublicServer> *** HD1Eagle has left the game (leaving)
23:34:39  <HDIEagle> bai
23:34:45  <HDIEagle> bonsai bai
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