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00:13:37 *** Chillosophy has quit IRC 00:13:57 *** ^Spike^ has quit IRC 00:30:53 *** Zuu has quit IRC 01:30:38 *** KenjiE20|LT has joined #openttdcoop 01:30:38 *** ChanServ sets mode: +o KenjiE20|LT 01:31:16 *** KenjiE20 has quit IRC 01:39:34 *** Chrill has joined #openttdcoop 01:39:36 <Chrill> stalk Born_Acorn 01:39:38 *** Chrill has left #openttdcoop 01:41:28 *** pugi has quit IRC 01:50:36 *** Dred_furst has quit IRC 01:53:50 *** mib_0qmzizra2eq9 has joined #openttdcoop 01:54:01 *** mib_0qmzizra2eq9 is now known as Kupuham 01:54:04 <Kupuham> !info 01:54:04 <PublicServer> Kupuham: #:1(Orange) Company Name: 'Tonbrücken Transport' Year Founded: 1996 Money: 30755554616 Loan: 0 Value: 31243472606 (T:1096, R:7, P:10, S:0) unprotected 01:54:31 <Kupuham> !password 01:54:31 <PublicServer> Kupuham: turban 01:56:13 <PublicServer> *** Kupuham joined the game 02:02:27 <PublicServer> *** Kupuham has left the game (leaving) 02:07:30 *** Kupuham has quit IRC 03:07:10 *** DarkED has quit IRC 03:21:32 *** PeterT has quit IRC 03:27:52 *** Fuco has quit IRC 03:30:01 <Dwarden> OTTD cargo limit is still 32 ? (even in the 1.0beta?) 03:35:11 *** KenjiE20|LT has quit IRC 06:05:15 *** yashkir has quit IRC 07:16:07 *** leila has joined #openttdcoop 07:21:42 <leila> Good morning 07:39:19 *** Grayson has joined #openttdcoop 07:40:34 <PublicServer> *** Grayson joined the game 07:46:01 *** ^Spike^ has joined #openttdcoop 07:46:02 *** ChanServ sets mode: +o ^Spike^ 07:52:04 *** maxbilh has joined #openttdcoop 07:52:07 <maxbilh> hi 07:52:16 <maxbilh> !players 07:52:17 <PublicServer> maxbilh: Client 288 (Orange) is Grayson, in company 1 (Tonbrücken Transport) 07:56:52 <leila> hmm.. gates without a logic train is not possible at present ? 08:05:14 *** ODM has joined #openttdcoop 08:05:14 *** ChanServ sets mode: +o ODM 08:39:05 <PublicServer> *** Grayson has joined spectators 08:39:48 <sparr> another idea for potentially "smarter" signals... allow signals to be assigned a color (an arbitrary label), and select which color they respond to 08:40:08 <sparr> "respond" in terms of passing signals for pre-signals 08:40:26 <hylje> Dwarden: cargo limit where? 08:40:28 <sparr> so you could have multiple sets of presignals sending information along the same stretch of track 08:40:37 <sparr> hylje: i THINK he was referring to the number of cargo types? 08:41:16 <leila> sparr that is an interesting idea, but is it not better if work is done at all to remove all those unused track segments 08:49:37 <sparr> i'd love to see any of a number of possible solutions to that problem 08:49:42 <sparr> up to and including completely programmable signals 08:50:02 <sparr> but I get the feeling that changes like that are Really Hard (TM) to get into trunk 08:50:06 <leila> I was thinking simple boolean signals. Like signalX and signalY 08:50:26 <sparr> elaborate 08:51:37 <leila> you could see signals as having a binairy state, red = 0 and green = 1. The logic signal would be able to follow a logically combined set of other signals 08:52:35 <leila> should be easy to implement, since presignals and pbs signals should have a lot of the same problems determining their state (as in which order to resolve the lights) 08:53:06 <leila> just needs to add a new type of signal, a simple gui, a way to select other signals, and persistence. 08:53:28 <sparr> "a way to select other signals" is the really hard part 08:53:35 <sparr> not to implement, but for players to keep track of 08:57:51 <leila> yup 08:59:31 <sparr> all of the ideas i have considered don't provide an interface for that, making signals still "only" look at signals ahead/behind them on the track 08:59:44 <sparr> but potentially passing more information, or for a longer distance than one signal 09:00:59 <leila> that might also work, for instance cascading a yellow signal in between a red and a green would be nice 09:02:03 <sparr> "if any 2 of the 4 signals ahead of this one are green..." 09:02:54 <leila> or X greens ahead / behind 09:03:41 <leila> (gap detection) 09:04:34 <leila> that would make prio's a whole lot easier I guess. 09:14:06 *** pugi has joined #openttdcoop 09:19:48 *** Ammler has quit IRC 09:19:48 *** Hirundo has quit IRC 09:20:32 *** Hirundo has joined #openttdcoop 09:21:08 *** Ammler has joined #openttdcoop 09:21:08 *** ChanServ sets mode: +o Ammler 09:26:13 *** pugi has quit IRC 09:28:03 *** Madis has joined #openttdcoop 09:29:26 *** pugi has joined #openttdcoop 09:31:28 *** Phazorx has joined #openttdcoop 09:33:59 <PublicServer> *** Grayson has left the game (leaving) 09:40:05 <Dwarden> [09:39:30] <@hylje> Dwarden: cargo limit where? 09:40:16 <Dwarden> well wasn't the problem of OpenTTD to have only 32 cargos limit 09:40:25 <Dwarden> or was that just some older issue already nonexistant ? 09:40:35 <hylje> different cargos 09:40:38 <Dwarden> yeah cargo types 09:40:40 <hylje> i think the limit is still there 09:40:46 <Dwarden> well that suck 09:40:57 <hylje> but stations can hold way more than 4096 of each cargo 09:40:58 <Dwarden> why not make it 32 categories with possible subIDs 09:41:01 <Dwarden> like 32x32 09:41:27 <leila> I think I would go crazy with more than 32 types anyway 09:41:29 *** Zuu has joined #openttdcoop 09:41:32 <Dwarden> naah 09:41:42 <Dwarden> i think my brain could handle 256 goods ;) 09:41:44 <Dwarden> lol 09:42:46 *** Madis has quit IRC 10:07:12 <sparr> ECS is hitting the limits on types 10:07:30 <sparr> maybe thats for industries instead of cargoes, but same sort of limit 10:12:26 <leila> ECS ? 10:14:55 <planetmaker> there can be 64 industry types... 10:19:27 <Phazorx> leila: http://wiki.openttd.org/ECS_Vectors 10:19:43 <Phazorx> and http://www.george.zernebok.net/newgrf/newcargos/img/Cargo%20vectors%2017b.png 10:23:55 *** Phazorx has left #openttdcoop 10:26:45 <leila> wow that is rather complete 10:31:15 <planetmaker> leila: you might want to look also at FIRS 10:31:26 <planetmaker> it's not yet complete, but is a full industry set, too 10:38:02 <leila> I see 10:50:03 *** Grayson has quit IRC 10:54:26 *** Progman has joined #openttdcoop 11:07:13 *** Lillefix has joined #openttdcoop 11:11:24 <Lillefix> !password 11:14:38 <PublicServer> *** Lillefix has left the game (connection lost) 11:14:38 <PublicServer> Lillefix: honked 11:15:01 <PublicServer> *** Lillefix joined the game 11:15:48 <PublicServer> *** Lillefix has left the game (leaving) 11:24:49 *** Polygon has joined #openttdcoop 11:38:56 *** Zuu has quit IRC 11:45:27 *** csuke has joined #openttdcoop 11:45:34 <csuke> !password 11:45:34 <PublicServer> csuke: tulips 11:45:52 <PublicServer> *** csuke joined the game 12:04:25 <Dwarden> well 12:04:34 <Dwarden> i think ECS got like 37 industry and 34 cargo 12:06:32 <Gleeb> ECS <3 12:06:37 *** DarkED has joined #openttdcoop 12:06:57 <Dwarden> erm i mean 32 cargo 12:07:48 <Lillefix> ECS? Care to elaborate for me? 12:15:34 *** KenjiE20 has joined #openttdcoop 12:15:34 *** ChanServ sets mode: +o KenjiE20 12:16:22 *** DarkED has quit IRC 12:20:38 *** Lillefix has left #openttdcoop 12:24:31 *** Hribek has joined #openttdcoop 12:25:33 <PublicServer> *** Hribek joined the game 12:25:35 <PublicServer> <Hribek> Hi 12:51:52 <csuke> hi 13:08:09 *** Grayson has joined #openttdcoop 13:08:58 <PublicServer> *** Grayson joined the game 13:18:55 <PublicServer> <Hribek> Dang. 13:19:06 <PublicServer> <csuke> hrms! 13:19:19 <PublicServer> <Hribek> Oh well, better luck next time. 13:29:19 *** Dred_furst has joined #openttdcoop 13:34:26 *** Fuco has joined #openttdcoop 13:40:45 <PublicServer> *** Hribek has left the game (connection lost) 13:40:45 <PublicServer> *** Game paused (not enough players) 13:43:48 *** Zulan has joined #openttdcoop 13:44:38 <PublicServer> *** Grayson has joined company #1 13:48:48 <maxbilh> do you know where I can find information concerning the improvements of the IS patch from openttdcoop ? 13:53:32 <maxbilh> found :) 13:53:32 <maxbilh> http://www.tt-forums.net/viewtopic.php?f=33&t=42254 13:53:34 <Webster> Title: Transport Tycoon Forums • View topic - Infrastructure sharing 2.1 (at www.tt-forums.net) 13:55:56 *** Polygon has quit IRC 13:58:52 *** Phazorx has joined #openttdcoop 14:04:22 *** persil has joined #openttdcoop 14:08:55 <PublicServer> *** hnrgrgr joined the game 14:12:33 <PublicServer> *** hnrgrgr has left the game (connection lost) 14:12:49 <PublicServer> *** Phazorx has left the game (connection lost) 14:13:32 <planetmaker> maxbilh: have a look at http://dev.openttdcoop.org/projects/is2 14:17:20 *** flukes1 has joined #openttdcoop 14:17:24 <flukes1> !password 14:17:24 <PublicServer> flukes1: rebuff 14:17:36 <PublicServer> *** flukes1 joined the game 14:24:05 *** Polygon has joined #openttdcoop 14:30:29 <PublicServer> *** flukes1 has left the game (leaving) 14:31:38 *** flukes1 has quit IRC 14:33:43 *** Polygon has quit IRC 14:40:41 *** Polygon has joined #openttdcoop 14:43:30 <maxbilh> thank you planetmaker 14:47:14 *** PeterT has joined #openttdcoop 14:49:16 <Mark> hello 14:59:23 <Phazorx> heh reading TTF about IS and InfraTRUCKture neing noticed only after a week of posting to the thread :o) 15:00:28 *** Progman has quit IRC 15:00:28 *** mr-retard_ has quit IRC 15:00:28 *** Cif has quit IRC 15:00:28 *** uliko has quit IRC 15:00:28 *** PublicServer has quit IRC 15:00:28 *** Osai has quit IRC 15:00:28 *** bartaway has quit IRC 15:00:28 *** ccfreak2k has quit IRC 15:00:28 *** murr4y has quit IRC 15:00:28 *** planetmaker has quit IRC 15:00:28 *** tneo has quit IRC 15:00:28 *** XeryusTC has quit IRC 15:00:28 *** SmatZ has quit IRC 15:00:43 *** Progman has joined #openttdcoop 15:00:43 *** mr-retard_ has joined #openttdcoop 15:00:43 *** Cif has joined #openttdcoop 15:00:43 *** uliko has joined #openttdcoop 15:00:43 *** PublicServer has joined #openttdcoop 15:00:43 *** planetmaker has joined #openttdcoop 15:00:43 *** XeryusTC has joined #openttdcoop 15:00:43 *** solenoid.oftc.net sets mode: +vovo PublicServer planetmaker planetmaker XeryusTC 15:00:43 *** SmatZ has joined #openttdcoop 15:00:43 *** Osai has joined #openttdcoop 15:00:43 *** solenoid.oftc.net sets mode: +voov XeryusTC SmatZ Osai Osai 15:00:43 *** tneo has joined #openttdcoop 15:00:43 *** bartaway has joined #openttdcoop 15:00:43 *** ccfreak2k has joined #openttdcoop 15:00:43 *** murr4y has joined #openttdcoop 15:00:43 *** solenoid.oftc.net sets mode: +ov tneo tneo 15:00:50 *** ChanServ sets mode: +v SmatZ 15:06:56 *** Polygon has quit IRC 15:09:11 *** leila has quit IRC 15:15:27 <Phazorx> hrm... wasnt there a patch option how soon trains reverse if they cant get where they want? 15:23:37 <PublicServer> *** Hribek joined the game 15:24:26 <PublicServer> *** Grayson has left the game (leaving) 15:24:28 *** Grayson has quit IRC 15:26:40 <planetmaker> Phazorx: there is 15:26:42 <planetmaker> !setdef 15:26:42 <PublicServer> *** planetmaker has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg and set path_backoff_interval to 1, train_acceleration_model to 1 15:26:52 <planetmaker> ^ that solves it usually all ;-) 15:27:34 <PeterT> What is extra_dynamite 15:27:56 <planetmaker> powerful explosives ;-) 15:28:19 <planetmaker> also called magic bulldozer 15:28:29 <PeterT> Magic bulldozer, huh? 15:28:41 <PeterT> Do you guys have the patch for that, to enable magic bulldozer in-game? 15:28:53 <planetmaker> It's not MP save 15:29:49 <PeterT> MP save? 15:29:54 <planetmaker> multiplayer 15:30:14 <planetmaker> changing that option kicks every player from the game 15:30:21 <PeterT> it does? 15:30:23 <PeterT> !playercount 15:30:24 <PublicServer> PeterT: Number of players: 2 15:31:13 <Mark> planetmaker: extra_dynamite is not the magid dozer 15:31:29 <PublicServer> *** Thraxian joined the game 15:32:33 <Mark> in the advanced settings menu it's called allow removal of more town owned stuff 15:32:55 <planetmaker> Mark: that's nothing else 15:32:56 <PeterT> Oh 15:33:13 <PublicServer> <csuke> how are we losing so much cash? 15:33:29 <PeterT> is this still PSG170? 15:33:45 <Mark> planetmaker: magic bulldozer allows removal of everything 15:33:53 <Mark> industries, lighthouses.. 15:33:56 <PublicServer> <csuke> yes 15:34:07 <Mark> PeterT: RTFT :) 15:34:22 <PeterT> lol 15:34:36 <PeterT> but it's so far up on the screen 15:35:46 <planetmaker> then grow up, gives better oversight :-P 15:38:59 <Phazorx> planetmaker: does PBS and YAPF have diff settings about waits? 15:39:07 <Phazorx> and are they available as advanced settings? 15:39:48 <Mark> yes and no 15:39:59 <Phazorx> hmm.. 15:40:09 <Phazorx> i need coop config then 15:40:17 <Phazorx> can one of you pastebi it plz? 15:41:37 <Phazorx> PeterT but it's so far up on the screen << re: /topic 15:41:56 <PeterT> yeah, i know 15:42:05 * PeterT looks around 15:43:09 <PublicServer> *** Phazorx has left the game (connection lost) 15:43:38 <PublicServer> *** Thraxian has joined company #1 15:49:56 <PublicServer> *** Thraxian has left the game (connection lost) 15:51:07 *** Techinica has joined #openttdcoop 15:51:13 <Techinica> !password 15:51:13 <PublicServer> Techinica: massed 15:51:26 <PublicServer> *** Techinica joined the game 15:51:38 *** gues_312 has joined #openttdcoop 15:54:48 <Mark> !password 15:54:48 <PublicServer> Mark: massed 15:54:58 <PublicServer> *** Mark joined the game 15:55:43 <PublicServer> <Mark> zomg.. of course someone had to mess with my injection concept without leaving a note 15:55:57 *** gues_312 has quit IRC 15:56:07 <PublicServer> <Techinica> seems to have been a bit of that lately... 15:56:12 *** Zulan has quit IRC 15:57:59 *** jondisti has joined #openttdcoop 15:58:32 * Phazorx agrees with Techinica 15:59:20 <Phazorx> there was some development of SRNW loaders and their rails as well as removing/ placing random signals 15:59:40 * PeterT agrees with Phazorx 15:59:59 <Phazorx> Mark: btw, i made a stagered station/exit with timer based pooling packer 16:00:01 <jondisti> !password 16:00:01 <PublicServer> jondisti: grower 16:00:08 <Phazorx> it is much better than one we have there 16:00:08 <PublicServer> <Mark> where? 16:00:13 <Phazorx> well sandbox game 16:00:14 <PublicServer> *** jondisti joined the game 16:00:19 <Phazorx> but i can copy it easy 16:00:30 <Phazorx> i'll blog it tho 16:00:32 <Phazorx> makes more sense 16:01:00 <Phazorx> it will work perfectly for loopy networks with dedicated empty lanes 16:01:14 <Phazorx> such as SRN or any E-F separated net 16:01:59 <Phazorx> i also made "bug save 90 degree" turn in it 16:02:20 <Phazorx> w/o it extending trains bug makes total mess of perfect stream 16:03:32 <PublicServer> <Hribek> Hi, I'm playing with the 4th ML 16:03:52 <PublicServer> <Hribek> sending some trains from 04 on it to check functionality 16:05:34 <Phazorx> i hope you made tunnels at bbh to exit towards 04 Hribek :) 16:05:59 <planetmaker> [16:39] <Phazorx> and are they available as advanced settings? <-- the only changes are those which !setdef changes 16:06:03 <planetmaker> all others use default 16:06:25 <Phazorx> planetmaker: pointbeing i needed them in my conf 16:06:37 <Phazorx> just edited conf and restarted as result 16:06:52 <planetmaker> you can always use rcon / console 16:06:56 <planetmaker> if you know their name 16:07:07 <planetmaker> set <settingname> <value> 16:07:11 <Phazorx> i assumed i was taken off admin list :) 16:07:19 <Phazorx> ahh you mean in y game 16:07:21 <Phazorx> well yeah 16:07:29 <planetmaker> uh? you are? you shouldn't. 16:07:34 <planetmaker> @op Phazorx 16:07:34 *** Webster sets mode: +o Phazorx 16:07:51 <Phazorx> well op status is different :) 16:07:57 <planetmaker> no 16:08:06 <planetmaker> !rcon set <settingname> <value> 16:08:06 <PublicServer> planetmaker: '<settingname>' is an unknown setting. 16:08:12 <planetmaker> !rcon set <settingname> <value> 16:08:13 <PublicServer> planetmaker: '<settingname>' is an unknown setting. 16:08:14 <Phazorx> for webster it isnt :) 16:08:18 <planetmaker> !rcon set <settingname> <value> 16:08:18 <PublicServer> planetmaker: '<settingname>' is an unknown setting. 16:08:22 <Phazorx> but i meant generay speaking 16:08:34 <planetmaker> for webster it is. It's too new, I guess 16:08:58 <planetmaker> rcon access has anyone who as ops here. 16:09:06 <Phazorx> !rcon getax_trains 16:09:06 <PublicServer> Phazorx: ERROR: command or variable not found 16:09:11 <Phazorx> !rcon get max_trains 16:09:11 <PublicServer> Phazorx: ERROR: command or variable not found 16:09:19 <Phazorx> hmm 16:09:20 <Mark> !rcon patch max_trains 16:09:20 <PublicServer> Mark: Current value for 'max_trains' is: '1100' (min: 0, max: 5000) 16:09:21 <planetmaker> there's no "get" 16:09:24 <Phazorx> oh 16:09:29 <Phazorx> how "standard" 16:09:32 <planetmaker> !max_trains 16:09:36 <planetmaker> !trains 16:09:36 <PublicServer> planetmaker: !trains <integer>: set value of max_trains 16:09:38 <PublicServer> <jondisti> 1 SRNW station doesn't have forest :( 16:09:47 <planetmaker> ^ handy shortcut 16:09:48 <PublicServer> <jondisti> 03 Freiberg Heights 16:09:58 <Phazorx> !trains 16:09:59 <PublicServer> Phazorx: !trains <integer>: set value of max_trains 16:10:07 <planetmaker> using "patch" instead of "set" is discouraged ;-) I guess it will be deprecated soon 16:10:16 <planetmaker> !rcon set max_trains 16:10:17 <PublicServer> planetmaker: Current value for 'max_trains' is: '1100' (min: 0, max: 5000) 16:10:19 <planetmaker> !info 16:10:19 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Tonbrücken Transport' Year Founded: 1996 Money: 31325349533 Loan: 0 Value: 31450836961 (T:1096, R:7, P:10, S:0) unprotected 16:10:27 <Phazorx> it sort of should be patch with or w/o value 16:10:29 <Phazorx> or get/set 16:10:36 <Phazorx> any other combination is confusing 16:11:03 <planetmaker> if you supply no (new) value you'll get the current setting 16:11:07 <planetmaker> what's wrong about it? 16:11:10 <Phazorx> with patch 16:11:16 <planetmaker> patch = set 16:11:16 <Phazorx> nothing wrong 16:11:24 <Phazorx> is it ? 16:11:27 <planetmaker> patch is the old name. Which is plain stupid 16:11:31 <Phazorx> !rcon set max_trains 16:11:32 <PublicServer> Phazorx: Current value for 'max_trains' is: '1100' (min: 0, max: 5000) 16:11:35 <planetmaker> there's nothing to patch here 16:11:40 <planetmaker> there's only settings 16:12:42 <planetmaker> !rcon set max_trains 1101 16:12:50 <Phazorx> mz.../ing 403s now :/ 16:13:00 <Phazorx> /img i mean 16:13:19 <planetmaker> yes. Happens. currently. If you speak of mz.openttdcoop.org 16:13:36 <planetmaker> hm, no. Server is up 16:13:59 <Phazorx> http://mz.openttdcoop.org/img 16:14:08 <Phazorx> gives 403 16:14:23 <planetmaker> I've never seen that link ;-) 16:14:24 <Phazorx> hence i use tinypic 16:14:28 <planetmaker> Anything which should be there? 16:14:34 <Phazorx> no idea 16:14:35 <Ammler> oh :-) 16:14:40 <Phazorx> i used to click it and it worked 16:14:49 *** Phoenix_the_II has joined #openttdcoop 16:14:54 <Phazorx> anyway - "safe turns" http://i50.tinypic.com/2yvm43o.jpg 16:15:00 <Phazorx> very ugly but is bug free 16:15:17 *** PhoenixII has quit IRC 16:16:31 <planetmaker> Phazorx: what kind of turns? Or what is safe(r) about them? 16:17:08 <Phazorx> planetmaker: are you familiar with concept of length of tracks and trains/cars when it comes to diagonals in TTD/OTTD ? 16:17:16 <planetmaker> yes 16:17:27 <Mark> for such short trains it hardly matters because trains become less than a tile longer 16:17:30 <planetmaker> is that a solution to it? 16:17:39 <Phazorx> planetmaker: yes 16:17:46 <Phazorx> Mark: it does if you pack them well 16:17:55 <PublicServer> *** Mark has left the game (connection lost) 16:18:02 <planetmaker> nice concept :-) 16:18:25 <PublicServer> <Hribek> Hey folks, I changed BH01 around a bit 16:18:30 <PublicServer> <Hribek> BBH01. 16:21:01 <Phazorx> cant login to FS, lol 16:21:54 <planetmaker> he... you need to merge your accounts with wiki 16:22:11 <Phazorx> apparently i do 16:22:16 <Phazorx> but they all have same username 16:22:21 <Phazorx> but dfferent password lengths 16:22:31 <Phazorx> and i need to figure out one by one which it is for each 16:22:46 <planetmaker> there's only one account 16:23:01 <Phazorx> i had more than one for sure 16:23:02 <planetmaker> the switched over to a unified login 16:23:04 <Phazorx> there is one now tho 16:23:09 <Phazorx> exactly 16:23:16 <Phazorx> but last time i used it they werent 16:23:20 <Phazorx> http://bugs.openttd.org/task/1063 16:23:26 <Phazorx> is the bug it deals with 16:23:38 <Phazorx> test case is a nice showcase on how ridiculous it is 16:25:52 <PublicServer> <csuke> jondisti 16:26:12 <PublicServer> <jondisti> ? 16:26:17 <PublicServer> <csuke> its a waiting area 16:26:31 <PublicServer> <csuke> /holding 16:27:26 <PublicServer> <jondisti> hmm ok 16:28:13 <Phazorx> interesting i cant get fraps to work with OTTD 16:28:34 <Phazorx> i know it worked for other SDL apps :/ 16:29:22 <Gleeb> fraps is designed to work with 3D accellerated progrms. 16:29:36 <Gleeb> OpenTTD is _not_ Acellerated. 16:30:58 <Phazorx> Gleeb: acceleration means nothing what maters if it creates OGL or DX surface that fraps sees 16:31:07 <Phazorx> but apparently it doesnt 16:36:22 *** tkjacobsen has joined #openttdcoop 16:36:28 <Gleeb> Nope. Making a single surface and writing to it is slower than writing to memory and fliping or blitting. 16:40:50 <PublicServer> <Hribek> Anyway, the area from MSH 02 to BBH 01 needs some further finalizing. 16:43:11 <murr4y> !password 16:43:11 <PublicServer> murr4y: ensued 16:43:22 <PublicServer> *** Ali joined the game 16:43:27 <PublicServer> *** Ali has changed his/her name to murray 16:48:13 <PublicServer> <Hribek> Hey 16:48:43 <PublicServer> <csuke> csuke 16:48:48 <PublicServer> <Hribek> Ok. 16:48:55 <PublicServer> <csuke> it's backing all the way upto 02 16:49:16 <PublicServer> <Hribek> Well might also be because I forgot a stopped train there from testing 16:49:39 <PublicServer> <Hribek> btw thanks for nuking the only place that didn't need it 16:49:40 <PublicServer> <csuke> lol 16:49:59 <PublicServer> <Hribek> could have asked first :( 16:50:30 <PublicServer> <Hribek> Well just make sure you make it better, then. 16:50:33 <PublicServer> <csuke> sorry 16:50:48 <PublicServer> <Hribek> If you could alter MSH01 so that it accepts traffic from 3 lines, not 2... 16:51:01 <PublicServer> <Hribek> we would have it 3 lines both ways, not just one. 16:51:04 <PublicServer> <csuke> i plan to 16:51:07 <PublicServer> <Hribek> Great! 16:52:39 <Phazorx> isnt MSH01 already LLL_RRR based 16:52:49 <PublicServer> <csuke> only issue is i dont have space for a diversion really 16:52:53 <Phazorx> well LLL_RR+R 16:53:52 <PublicServer> <Hribek> Actually MSH01 is LLLL_RR 16:54:07 <PublicServer> <Hribek> (in direction to goods drop) 16:54:15 <PublicServer> <csuke> LLLL_RRR 16:54:26 <PublicServer> <Hribek> Well, yes. 16:54:47 <PublicServer> <Hribek> IBut I think that's just an overflow R line anyway 16:55:02 <PublicServer> <Hribek> I did the reconnect at BBH01 but didn't touch MSH 16:56:02 <PublicServer> <Hribek> I'll temp divert all traffic from 01 to left line csuke 16:58:27 <PublicServer> <Hribek> tbh ... the ML from 01 isn't fully used 16:58:49 <PublicServer> <Hribek> so I think it could be 4-line from MSH to BBH with 01ML joining two least used tracks 17:00:09 <PublicServer> <Techinica> stupid trains... 17:00:16 *** PeterT has quit IRC 17:00:16 <PublicServer> <Hribek> where? I'll slap them 17:00:24 <PublicServer> <Techinica> there. 17:00:56 <PublicServer> <Hribek> not found. 17:01:02 <PublicServer> <Techinica> nvm.. 17:01:17 <PublicServer> <Techinica> was just fixing signals with your temporary diversion at MSH02 17:01:34 <PublicServer> <Techinica> they weren't going in both tunnels because of a stray signal 17:02:14 <PublicServer> <Techinica> just added a few extra signals to make things move a bit quicker 17:02:37 <PublicServer> <Hribek> I see it. 17:03:01 <PublicServer> <Hribek> I'll change the part before the tunnels to make them mix back better, 17:03:33 <PublicServer> <Techinica> yeah, it was only ever a hack job to add the second line in in the first place 17:06:07 *** Webster has joined #openttdcoop 17:06:07 *** ChanServ sets mode: +o Webster 17:06:15 <tkjacobsen> !password 17:06:15 <PublicServer> tkjacobsen: maybes 17:06:15 <PublicServer> <Techinica> 10000/month with the space there isn't so bad. 17:06:32 <PublicServer> *** tkjacobsen joined the game 17:07:14 *** PeterT has joined #openttdcoop 17:10:03 <PublicServer> <Hribek> csuke, can I send in more trains form 01 (the second line ready yet?) 17:10:07 <PublicServer> <csuke> nearly 17:10:18 <PublicServer> <Hribek> tell me when 17:11:18 *** Cif has quit IRC 17:12:24 <PublicServer> <csuke> send more trains 17:12:29 <PublicServer> <csuke> send em all! 17:12:36 <PublicServer> <Techinica> increase the cap :P 17:13:34 <PublicServer> <csuke> i am going to work on msh01 17:13:49 <PublicServer> <Techinica> ouch 17:13:55 <PublicServer> *** tkjacobsen has left the game (leaving) 17:14:07 <PublicServer> <Techinica> going to put a prio in there somewhere? 17:14:34 <PublicServer> <csuke> its only temporary 17:14:40 <PublicServer> <Techinica> okay 17:17:00 *** Cif has joined #openttdcoop 17:25:08 <PublicServer> <csuke> i think we will need 4th line from MSH01 to "BBH01" 17:27:40 <Mark> i think we need a new game 17:28:18 <^Spike^> what ^^^^ says 17:28:51 <Mark> you got a new game? 17:29:07 <^Spike^> eh.. not really.. 17:29:43 <PublicServer> *** jondisti has joined spectators 17:30:27 <Hribek> Yes but let's finalize this 17:30:48 <Phazorx> have we played new ECS yet? 17:30:52 <Mark> yuck 17:31:59 <^Spike^> a good pax game would be an idea? 17:32:13 <Phazorx> can PAX and good be used in same sentense? :) 17:32:23 <^Spike^> map that is good for pax 17:32:24 <^Spike^> then 17:32:25 <^Spike^> :) 17:32:50 <Phazorx> it's just quickly turns into "pimp my city" scenario 17:33:37 <Phazorx> and pax cartgo growth is quite a bit geometrical by nature 17:33:43 <Phazorx> meaning more pax - less room 17:38:19 <Phazorx> i'm just not having any luck with capturing OTTD as a video :/ 17:38:28 <PublicServer> <Hribek> fraps not working? 17:38:37 <Phazorx> it shouldnt even 17:38:49 <Phazorx> but many other tools dont work either 17:38:54 <Phazorx> well i guess codecs not tools 17:38:58 <PublicServer> <Hribek> Hmm. 17:39:14 <Phazorx> both 8bpp and 32bpp blitters are producing some confusing colorspace 17:46:25 <PublicServer> <Hribek> Er well 17:46:32 <PublicServer> <Hribek> I was gonna shift the entire line 17:46:37 <PublicServer> <Hribek> I know 17:46:42 <PublicServer> <csuke> ah, ok 17:46:55 <PublicServer> <Hribek> I'm slower than you. 17:48:07 <planetmaker> @quickstart 17:48:09 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 17:50:23 *** Madis has joined #openttdcoop 17:51:05 <PublicServer> *** jondisti has left the game (connection lost) 18:02:29 *** Zuu has joined #openttdcoop 18:03:21 *** koda has joined #openttdcoop 18:03:33 *** koda has left #openttdcoop 18:05:00 *** Zarenor has joined #openttdcoop 18:05:16 <Zarenor> !dl win64 18:05:16 <PublicServer> Zarenor: http://binaries.openttd.org/nightlies/trunk/r18594/openttd-trunk-r18594-windows-win64.zip 18:05:35 <Zarenor> !players 18:05:37 <PublicServer> Zarenor: Client 294 (Orange) is csuke, in company 1 (Tonbrücken Transport) 18:05:37 <PublicServer> Zarenor: Client 305 (Orange) is Hribek, in company 1 (Tonbrücken Transport) 18:05:37 <PublicServer> Zarenor: Client 310 (Orange) is Techinica, in company 1 (Tonbrücken Transport) 18:05:37 <PublicServer> Zarenor: Client 315 (Orange) is murray, in company 1 (Tonbrücken Transport) 18:06:20 <Zarenor> !passwird 18:06:31 <Zarenor> !password 18:06:31 <PublicServer> Zarenor: ninths 18:07:17 <PublicServer> *** ZarenorDarkstalker joined the game 18:07:40 <PublicServer> <Hribek> Hey zarenor 18:07:45 <PublicServer> <ZarenorDarkstalker> Hey guys 18:08:12 <PublicServer> <murray> hi 18:08:15 <PublicServer> <Hribek> What are you up to? 18:08:20 <PublicServer> <csuke> alright guys, i am outta here 18:08:28 <PublicServer> <ZarenorDarkstalker> Having a look at the moment 18:08:28 <PublicServer> <csuke> seems mainline no more jams 18:08:44 <PublicServer> <Hribek> I modded your balancer slightly 18:08:50 <PublicServer> <Hribek> Poor man's fix. 18:08:51 <PublicServer> <csuke> i would suggest starting a new game within 60ish years (when the cash will run out!) 18:09:19 <PublicServer> <ZarenorDarkstalker> We're running that hard negative? 18:09:24 <PublicServer> <Hribek> No it won't. 18:09:27 <PublicServer> <csuke> i wonder if openttdcoop has ever gone bankrupt this far into a game 18:09:28 <PublicServer> <csuke> we are 18:09:30 <PublicServer> <Hribek> Let's renew the trains. 18:09:35 <PublicServer> <ZarenorDarkstalker> don't renew 18:09:36 <PublicServer> <ZarenorDarkstalker> wait 18:09:39 <PublicServer> <csuke> 400mill last years deficit 18:09:49 <PublicServer> <ZarenorDarkstalker> for a year and see if it stabilizes 18:10:06 <PublicServer> <csuke> we haven't made money consistently for at least 100 years 18:10:07 <PublicServer> <Hribek> No, really, it's the old trains having insane running costs. 18:10:12 <PublicServer> <ZarenorDarkstalker> if not, I'm prretty sure profitability is a requirement on a final game. or was supposed to be 18:10:19 <PublicServer> <Hribek> Trains get old every 30 years :) 18:10:32 <PublicServer> <csuke> do old trains have higher running costs?!? 18:10:35 <PublicServer> <ZarenorDarkstalker> holy crap 18:10:45 <Mark> not by default afaik 18:10:46 <PublicServer> <ZarenorDarkstalker> yeah, do that then, if we have the cash to.. that's insane 18:10:52 <Mark> !password 18:10:52 <PublicServer> Mark: ninths 18:11:03 <PublicServer> <Hribek> It's a fact actually 18:11:05 <PublicServer> *** Mark joined the game 18:11:09 <PublicServer> <Hribek> I tested it on 02 wood trains 18:11:19 <Mark> Zarenor: keep in mind inflation has been running for pretty long 18:11:23 <PublicServer> *** Mark has left the game (connection lost) 18:11:29 <PublicServer> <ZarenorDarkstalker> ahhhh 18:11:36 <PublicServer> <Techinica> guess I'll build some sort of service station into 01... 18:11:39 <PublicServer> <ZarenorDarkstalker> so noone ever switched inflation off.. 18:11:40 <PublicServer> <csuke> can we not turn inflation off (if it isn't already) 18:11:42 <persil> !password 18:11:42 <PublicServer> persil: ninths 18:11:42 <PublicServer> *** Mark joined the game 18:11:47 <PublicServer> <ZarenorDarkstalker> I noticed we didn't ever fix the start point 18:11:59 <PublicServer> <Hribek> start point? 18:12:02 <PublicServer> <Mark> it is off 18:12:05 <PublicServer> *** Mark has left the game (connection lost) 18:12:09 <PublicServer> <ZarenorDarkstalker> hrm... 18:12:22 <PublicServer> <Hribek> Mark, connection issues? 18:12:25 *** Polygon has joined #openttdcoop 18:12:29 <Mark> yeah this sucks.. can't connect while downloading with the zoomed out starting state 18:12:45 <PublicServer> <ZarenorDarkstalker> start point is where, when you join the game, your view starts at 18:12:47 <PublicServer> <csuke> bug, or just internet issue? 18:12:57 <PublicServer> <Hribek> My laptop can't handle zoomed out very well either. 18:12:58 <PublicServer> <ZarenorDarkstalker> I should have added that to the message board 18:13:13 <PublicServer> <ZarenorDarkstalker> when I noticed previously 18:13:14 <Mark> starting point is the same point as the saving point 18:13:17 <PublicServer> *** hnrgrgr joined the game 18:13:21 <PublicServer> *** hnrgrgr has left the game (connection lost) 18:14:01 <PublicServer> <Hribek> trains are getting lost 18:14:06 <PublicServer> <csuke> where? 18:14:13 <PublicServer> <Hribek> MSH 01 18:14:15 <PublicServer> *** persil joined the game 18:14:19 <PublicServer> <csuke> train numbers? 18:14:26 <PublicServer> <Hribek> Just saw 02 goods train go to 03 pickup 18:14:51 <PublicServer> <Hribek> 410 18:15:00 <PublicServer> <Hribek> It's the 4th line 18:15:12 <PublicServer> <Hribek> 559 now 18:15:15 <PublicServer> *** persil has left the game (leaving) 18:15:22 <PublicServer> <ZarenorDarkstalker> seems we've a lot of issues to be fixing before finalization to me, but I haven't been working on it the last couple of days.. you guys tired of it? 18:15:28 <PublicServer> <csuke> was a bad signal 18:15:38 <PublicServer> <Techinica> Mark... can you lift the vehicle limit? 18:15:41 <PublicServer> <Hribek> What sort of bad signal? 18:16:16 <PublicServer> <csuke> wrong way for line 18:16:23 <PublicServer> <ZarenorDarkstalker> he could, but if we're highly negative, I'm not sure that's a good idea 18:16:23 <PublicServer> <Hribek> ok 18:16:24 <PublicServer> <csuke> was stopping 4th line going to 01/02 18:16:57 <Mark> !rcon patch max_trains 18:16:58 <PublicServer> Mark: Current value for 'max_trains' is: '1101' (min: 0, max: 5000) 18:17:01 <Mark> heh 18:17:03 <Mark> !trains 1102 18:17:03 <PublicServer> *** Mark has set max_trains to 1102 18:17:08 <PublicServer> <Techinica> hehe 18:17:13 <Mark> !trains 1201 18:17:13 <PublicServer> *** Mark has set max_trains to 1201 18:17:21 <PublicServer> <Hribek> Btw 18:17:39 <PublicServer> <Hribek> 3 reverse2 two-way pbs signals seem to be too much of a penalty 18:17:51 <PublicServer> <csuke> at where? 18:17:53 <PublicServer> <Hribek> line 4 at goods drop 18:17:56 <PublicServer> <Hribek> I removed them 18:18:06 <PublicServer> <Hribek> I'll add them back to show you 18:18:07 *** Seppel has joined #openttdcoop 18:18:38 <PublicServer> <Hribek> this is the previous config 18:18:48 <PublicServer> <Hribek> the trains are ignoring 1st two platforms 18:18:49 <PublicServer> <ZarenorDarkstalker> hmmm.. wave generator has a small glitch... 18:18:52 <PublicServer> <Hribek> most of the time 18:19:05 <PublicServer> <csuke> where zarenor? 18:19:35 <PublicServer> <ZarenorDarkstalker> sign'd it 18:19:40 <PublicServer> <ZarenorDarkstalker> on O3 18:20:04 <PublicServer> <ZarenorDarkstalker> I've seen it happen twice so far 18:20:30 <PublicServer> <ZarenorDarkstalker> that time the lane fired with one lane empty, and it still left the sign'd 18:20:34 <PublicServer> <csuke> sorted 18:20:43 <PublicServer> *** Spike joined the game 18:20:47 <PublicServer> <ZarenorDarkstalker> ah 18:21:14 <PublicServer> <Hribek> I think 1 line can't feed 7 platforms 18:21:21 <PublicServer> <ZarenorDarkstalker> 1>7? 18:21:23 <PublicServer> <csuke> where? 18:21:24 <PublicServer> <ZarenorDarkstalker> hmmm 18:21:27 <PublicServer> <Hribek> I'm gonna shift goods drop from 7-6-6-5 to 6-6-6-6 18:21:34 <PublicServer> <ZarenorDarkstalker> good idea 18:21:40 <PublicServer> <csuke> ho ahead 18:21:42 <PublicServer> <ZarenorDarkstalker> I think that was likely the intent 18:21:42 *** DarkED has joined #openttdcoop 18:21:43 <PublicServer> <csuke> go* 18:21:58 <PublicServer> <csuke> it was origingally 7-6-8 18:22:15 <PublicServer> <csuke> i expanded it to 7-6-6-5 because it required the least work 18:22:23 <PublicServer> <Hribek> Figured 18:22:24 <PublicServer> <ZarenorDarkstalker> ah 18:23:08 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 18:23:58 <Zarenor> Heh, I minimise, and I d/cin a flash 18:24:22 <PublicServer> <csuke> exits done 18:26:53 <PublicServer> <Hribek> I'd say it's smoother now 18:26:56 <PublicServer> <csuke> ok now i am *really off 18:27:18 <PublicServer> <Hribek> Bye 18:27:27 <PublicServer> *** csuke has left the game (leaving) 18:27:30 *** csuke has quit IRC 18:31:08 <PublicServer> <Hribek> Hm. 18:31:26 <PublicServer> <Hribek> that's 01? 18:31:49 <PublicServer> <murray> oO 18:32:14 <PublicServer> <murray> not me this time :p 18:32:23 <PublicServer> <Hribek> Who crashed those trains? 18:38:20 <PublicServer> *** persil joined the game 18:39:01 <PublicServer> *** Sepp joined the game 18:40:09 <PublicServer> *** Sepp has left the game (leaving) 18:43:40 <PublicServer> <Hribek> Technica, is that you? 18:43:42 <PublicServer> <Techinica> yeah 18:43:44 <PublicServer> <Techinica> that's me 18:43:53 <PublicServer> <Hribek> Ok. 18:44:08 <PublicServer> <Techinica> figure its probably the best solution 18:44:25 <PublicServer> <Hribek> Right, so I can DC the prio up there? 18:44:28 <PublicServer> <Techinica> yeah 18:46:49 <PublicServer> <Hribek> lol 18:46:56 <PublicServer> <Hribek> 2 trains stuck at end of line 18:47:00 <PublicServer> <Hribek> @01 18:47:01 <PublicServer> <Techinica> haha 18:47:23 <PublicServer> <Hribek> that's because your overflow depot didn't work 18:47:34 <PublicServer> <Techinica> yeah, I took the signals out... 18:47:35 <PublicServer> <Hribek> Sadly, neither does mine... 18:47:40 <PublicServer> <Techinica> well, changed them anyway 18:47:41 <PublicServer> <Hribek> I mean, csuke's does. 18:47:50 <PublicServer> <Techinica> mine worked fine before I changed the signals. 18:47:55 <PublicServer> <Hribek> 01 Flenshaven Heights 18:47:58 <PublicServer> <Techinica> yeah 18:48:22 <PublicServer> <Hribek> No, not really 18:48:26 <PublicServer> <Techinica> it'll work now 18:48:42 <PublicServer> <Hribek> the thing is one needs PBS to stop the overflowed trains from exiting depot before the queue clears 18:49:17 <PublicServer> <Hribek> I'm going to cause a jam on purpose and see if it works. 18:49:30 <PublicServer> *** Spike has joined company #1 18:49:49 <PublicServer> <Hribek> There 18:49:52 <PublicServer> <Hribek> stopped a train 18:49:53 *** Madis has quit IRC 18:49:53 <PublicServer> <Hribek> see? 18:50:14 <PublicServer> <Techinica> that situation is a little abnormal though 18:50:21 <PublicServer> <Techinica> stop a train on the exit instead 18:50:34 <PublicServer> <Techinica> like there 18:50:52 <PublicServer> <Techinica> bah 18:50:56 <PublicServer> <Techinica> forgot to remove that signal 18:50:57 <PublicServer> <Hribek> Told you 18:51:10 <PublicServer> <Hribek> Well I'll stay and watch 18:51:25 <PublicServer> <Techinica> hmm... 18:51:32 <PublicServer> <Techinica> I had this perfect a couple of days ago 18:51:39 <PublicServer> <Hribek> those two combos are uncool 18:51:44 <PublicServer> <Techinica> there 18:52:09 <PublicServer> <Hribek> Hmm. 18:52:43 <PublicServer> <Hribek> stuck again 18:52:45 <PublicServer> <Techinica> yeah 18:52:58 <PublicServer> <Techinica> could be built better... 18:53:02 <PublicServer> <Hribek> It works only sometimes, that is the problem 18:53:03 <PublicServer> <Techinica> ideally there'd be two depots 18:53:26 <PublicServer> <Hribek> It needs to be able to handle TL3 18:53:32 <PublicServer> <Techinica> I only put it there in the first place because the forests died and it was jamming the ML 18:54:04 <PublicServer> <Techinica> and it was better than 'nothing' 18:54:14 <PublicServer> <Hribek> check !overflow depot 18:54:49 <PublicServer> <murray> positive total now :) 18:55:17 <PublicServer> <Hribek> The block with the depot needs to be PBS 18:55:58 <Phazorx> how's 03 doing ther :) 18:56:25 <PublicServer> <Hribek> mediocre rating 18:57:38 <Phazorx> not enough trains? 18:57:49 <Phazorx> i mean the wood net, not the goods tho 18:57:57 <Phazorx> and what's the sawmill's production? 18:58:02 <PublicServer> <Hribek> centerline @ ML sees little traffic now, both ways. 18:58:29 <PublicServer> <Hribek> 9,295 18:58:58 <PublicServer> <Hribek> so almost 10k goods 18:59:55 <PublicServer> <murray> that srnw is crazy awesome 19:01:13 <PublicServer> *** persil has left the game (leaving) 19:01:31 *** persil has quit IRC 19:02:12 <PublicServer> <murray> good luck guys 19:02:16 <PublicServer> *** murray has left the game (leaving) 19:10:40 *** Polygon has quit IRC 19:21:38 <Phazorx> 10k is not too shabby 19:21:46 <Phazorx> with 2 lanes ;o) 19:23:37 <Razaekel> !password 19:23:37 <PublicServer> Razaekel: bipeds 19:23:47 <PublicServer> *** Razaekel joined the game 19:29:23 *** Dred_furst__ has joined #openttdcoop 19:30:13 <Mark> !password 19:30:13 <PublicServer> Mark: towels 19:30:35 <PublicServer> *** Mark joined the game 19:30:45 <PublicServer> <Mark> evening 19:31:03 <PublicServer> <Razaekel> this 4th line is halfassed 19:31:26 <PublicServer> <Razaekel> and mark, can you move or delete your injection concept? 19:31:58 <PublicServer> <Mark> you can kill it 19:32:01 <PublicServer> <Mark> took a screenie 19:32:02 <PublicServer> <Razaekel> kk 19:32:22 *** Dred_furst has quit IRC 19:32:26 <PublicServer> *** Techinica has left the game (leaving) 19:34:08 <PublicServer> *** Hribek has left the game (leaving) 19:34:21 *** Hribek has quit IRC 19:34:53 *** Vinni3 has joined #openttdcoop 19:35:00 *** Polygon has joined #openttdcoop 19:35:58 <Vinni3> !download 19:35:58 <PublicServer> Vinni3: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 19:36:28 <Vinni3> !download autostart|autottd|autoupdate|win32 19:36:28 <PublicServer> Vinni3: unknown option "autostart|autottd|autoupdate|win32" 19:37:04 <Vinni3> !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 19:37:04 <PublicServer> Vinni3: unknown option "autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x" 19:37:27 <PublicServer> <Mark> going to replace two or three of the SR station with a feeder loop 19:37:29 <Vinni3> !download win32 19:37:29 <PublicServer> Vinni3: http://binaries.openttd.org/nightlies/trunk/r18594/openttd-trunk-r18594-windows-win32.zip 19:37:41 <PublicServer> <Mark> so if something weird happens, it's probably my fault 19:37:48 <PublicServer> <Razaekel> heh 19:44:36 *** Polygon has quit IRC 19:53:29 <Vinni3> !passowrd 19:53:32 <Vinni3> !password 19:53:32 <PublicServer> Vinni3: medias 19:54:04 <PublicServer> *** Vinni3 joined the game 19:54:16 <planetmaker> ... 19:54:22 <PublicServer> <Mark> my thoughts 19:55:04 <PublicServer> <Vinni3> That's odd. OTTD is getting very laggy :( 19:55:18 <PublicServer> <Razaekel> there is over 1100 trains 19:55:31 <PublicServer> <Vinni3> yeah 19:56:27 <PublicServer> *** Vinni3 has left the game (connection lost) 19:56:41 *** Vinni3 has quit IRC 19:57:35 *** Luukland has joined #openttdcoop 19:57:37 <Luukland> !dl 19:57:37 <PublicServer> Luukland: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 19:57:46 <PublicServer> *** Vinni3 joined the game 19:57:50 <Luukland> !dl win32 19:57:50 <PublicServer> Luukland: http://binaries.openttd.org/nightlies/trunk/r18594/openttd-trunk-r18594-windows-win32.zip 19:58:27 <sietse> !password 19:58:28 <PublicServer> sietse: medias 19:58:49 <PublicServer> *** Vinni3 has left the game (leaving) 19:58:53 <sietse> !password 19:58:54 <PublicServer> sietse: dugout 19:59:07 <PublicServer> *** Sietse joined the game 19:59:23 <PublicServer> <Sietse> hey all 19:59:28 <PublicServer> <Mark> hello 20:01:26 *** Polygon has joined #openttdcoop 20:02:17 <PublicServer> *** Mark has left the game (connection lost) 20:02:22 <Mark> !password 20:02:22 <PublicServer> Mark: dugout 20:02:48 <PublicServer> *** Mark joined the game 20:05:05 <PublicServer> *** Mark has left the game (connection lost) 20:05:28 <PublicServer> *** Mark joined the game 20:06:17 <PublicServer> <Razaekel> mark, what are you working on? 20:06:37 <PublicServer> <Mark> selfregulating feeder loop 20:06:42 <PublicServer> <Razaekel> where? 20:06:45 <PublicServer> <Mark> see the blog 20:06:53 <PublicServer> <Mark> Oberfeld 20:06:53 <Razaekel> saw it 20:06:53 *** luk3Z has joined #openttdcoop 20:07:13 <PublicServer> <Razaekel> ah 20:08:02 *** luk3Z has quit IRC 20:08:36 *** Vinni3 has joined #openttdcoop 20:08:47 <Vinni3> !identify 20:08:54 <Vinni3> !password 20:08:54 <PublicServer> Vinni3: dugout 20:09:07 <PublicServer> *** Vinni3 joined the game 20:11:16 <PublicServer> <Vinni3> anyone still here? 20:11:25 <PublicServer> <Sietse> yep 20:11:37 *** maxbilh has quit IRC 20:11:38 <planetmaker> yes, still 20:15:04 <PublicServer> <Vinni3> how can you disable the annoying messages eg. train messages? 20:16:32 <planetmaker> news settings 20:19:22 <PublicServer> *** Sietse has joined company #1 20:20:38 <PublicServer> <Vinni3> news settings under? 20:21:16 *** SekiSelu has quit IRC 20:21:17 <PublicServer> *** Razaekel has left the game (leaving) 20:21:43 <PublicServer> <Sietse> news paper icon --> message settings is what you are looking for I think 20:22:24 <PublicServer> <Vinni3> thanks, still getting used to ottd again after a very,very long break 20:22:28 <PublicServer> <Mark> bah these not gates trigger twice 20:24:28 *** SekiSelu has joined #openttdcoop 20:24:58 *** SekiSelu is now known as Guest1020 20:25:46 <PublicServer> *** Spike has left the game (leaving) 20:26:08 <PublicServer> <Vinni3> need help anywhere? 20:26:32 <PublicServer> <Mark> Vinni3: you got a pm on IRC 20:26:57 <PublicServer> <Vinni3> seen 20:27:08 <PublicServer> <Mark> and you don't feel you should reply? 20:27:41 <PublicServer> <Mark> you just come back after being banned and pretend nothing happened? 20:28:02 <PublicServer> <Vinni3> banned? 20:28:33 <PublicServer> <Vinni3> i think i left on my own accord. anyway, i am not making any changes or fucking around 20:32:00 <PublicServer> *** Spike joined the game 20:33:56 *** jondisti has quit IRC 20:35:52 <PublicServer> <Mark> gnah 20:36:19 <KenjiE20> gnah? 20:36:20 <PublicServer> *** Spike has joined company #1 20:36:34 <PublicServer> <Mark> my station isn't working because of a full ML 20:36:52 <KenjiE20> ah 20:37:15 <PublicServer> <Vinni3> im doing eyecandy at goods drop 20:37:39 *** Luukland has left #openttdcoop 20:38:16 <PublicServer> <Vinni3> wtf massive jam on the ml 20:40:01 <PublicServer> <Vinni3> i think goods pickup needs more space 20:40:27 <PublicServer> <Mark> we have 4 goods pickups 20:40:35 <PublicServer> <Mark> please understand the network before making comments 20:40:38 <PublicServer> <Vinni3> pickup 01 20:41:32 <PublicServer> <Sietse> maybe wood production dropped 20:41:35 <PublicServer> <Vinni3> seen it? 20:41:54 <PublicServer> <Vinni3> causing the line to back up 20:41:57 <PublicServer> <Sietse> ye, there are just no goods to load 20:42:17 <PublicServer> <Vinni3> yeah 20:47:46 <PublicServer> <Vinni3> pickup 01 is starting to clear 20:47:51 <PublicServer> *** Spike has left the game (connection lost) 20:51:36 *** Yexo has joined #openttdcoop 20:53:46 <Techinica> wood production drops like that have been happening all throughout this game... 20:53:52 <Techinica> generally only lasts about 15 minutes. 20:54:05 *** Polygon has quit IRC 20:54:21 <PublicServer> <Vinni3> well, theres gonna be another jam then 20:55:49 <Phazorx> which is why for this scenario SRN does make a lot of sense 20:55:51 <Techinica> Yeah, well we'll just have to put in a waiting area then. 20:56:08 <Techinica> Like on network 2. 20:56:19 <Techinica> !password 20:56:19 <PublicServer> Techinica: ranger 20:56:36 <Phazorx> PublicServer Techinica: ranger 20:56:44 <PublicServer> *** Techinica joined the game 20:56:50 <Phazorx> somehow that makes me thing PS is a GM in some D&D game now 20:57:50 <PublicServer> *** Mark has left the game (leaving) 20:58:12 <Mark> !password 20:58:12 <PublicServer> Mark: ranger 20:58:28 <PublicServer> *** Mark joined the game 20:59:52 <PublicServer> <Sietse> Mark, what is that compressor doing? 20:59:59 <PublicServer> <Vinni3> mark left 21:00:11 <PublicServer> *** Spike joined the game 21:00:18 <PublicServer> <Sietse> he should be here :) 21:00:23 <PublicServer> <Mark> mine is just sitting there being cool 21:00:30 <PublicServer> <Sietse> ok :) 21:00:32 <PublicServer> <Mark> or do you mean the one at wood drop 03? 21:00:43 <PublicServer> *** planetm4ker joined the game 21:00:52 <PublicServer> <Sietse> no, the one east of GOODS DROP 21:01:11 <PublicServer> <Mark> yeah, demo 21:01:13 <PublicServer> <Sietse> it is some kind of experiment or so 21:01:20 <PublicServer> <Sietse> but what is it doing? 21:01:30 <PublicServer> <Mark> well it's obviously doing nothing atm 21:01:35 <PublicServer> <Mark> you could resume the trains to see 21:02:41 <PublicServer> <Mark> ... now it should work 21:03:03 <PublicServer> *** Spike has joined company #1 21:03:05 <PublicServer> <planetm4ker> hm... what was the command to go to a specific tile? 21:03:10 <PublicServer> <Mark> scrollto 21:03:17 <PublicServer> <planetm4ker> ty Mark 21:04:08 <PublicServer> *** Spike has left the game (leaving) 21:04:33 <PublicServer> <Sietse> what would be a possible use of that compressor? 21:05:14 <PublicServer> <Mark> compressing ML traffic to create gaps where trains from future joins can fit in 21:05:45 <PublicServer> <Sietse> ok, but at the cost of delaying incoming traffic 21:05:50 <PublicServer> <Sietse> sounds quite reasonable 21:06:03 <PublicServer> <Mark> there is a working one in game 131 21:06:10 <PublicServer> <Mark> it does the job pretty well 21:06:52 <PublicServer> <Sietse> ok, will take a look soon 21:07:23 <PublicServer> <Mark> use trees, anyone? 21:07:25 <PublicServer> <planetm4ker> don't use bribing 21:07:30 <PublicServer> <Mark> :D 21:08:12 <PublicServer> <Vinni3> nothing really needs work does it 21:08:21 <PublicServer> <Mark> Vinni3: did you bribe? 21:08:41 <PublicServer> <Vinni3> ok, i did 21:08:48 <PublicServer> <Mark> dont 21:08:51 <PublicServer> <Vinni3> *brace for flaming* 21:09:51 <PublicServer> <Mark> only use bribing if you need a rating higher than very good or there is no room for trees 21:09:55 <PublicServer> *** Vinni3 has left the game (leaving) 21:09:58 *** Vinni3 has quit IRC 21:10:35 <PublicServer> <Sietse> you scared him away :) 21:10:36 <planetmaker> he bribed like two dozen times or so 21:11:06 <planetmaker> sietse: he has all rights to be scared. Worst behaviour on the server by him two years ago I have ever seen in my life 21:11:29 <PublicServer> <Sietse> hehe, ok :) 21:11:31 <Mark> two years... i'm getting old 21:11:37 <planetmaker> let's say: we're still wary of that 21:11:47 <PublicServer> <Sietse> So he is still known :) 21:11:47 <planetmaker> maybe not quite, but I think so 21:13:07 <PublicServer> <Sietse> that packer stopped working somehow 21:13:12 <PublicServer> <Sietse> or is someone working on it 21:13:14 <PublicServer> <Sietse> ? 21:14:32 <PublicServer> <Mark> goodnight 21:14:32 <PublicServer> <planetm4ker> which packer, Sietse? 21:14:37 <PublicServer> <planetm4ker> night, Mark 21:14:42 <PublicServer> <Sietse> night 21:14:43 <PublicServer> *** Mark has left the game (leaving) 21:14:55 <PublicServer> <Sietse> at the exit of wood drop 3 21:15:40 <PublicServer> <planetm4ker> hm... 21:16:34 <Mark> what's the german word for hangover? 21:16:41 <PublicServer> <planetm4ker> Kater 21:16:49 <Mark> nice, never knew 21:16:52 <Mark> it's the same in dutch 21:16:58 <PublicServer> <planetm4ker> you mean the one from alcohol? 21:17:00 <Mark> yeah 21:17:03 <PublicServer> <planetm4ker> otherwise it's Überhang 21:17:10 <Mark> yeah i knew that one 21:17:29 <Mark> did some mountain climbing in the alps :P 21:17:36 <PublicServer> <planetm4ker> :-) 21:18:01 <PublicServer> <planetm4ker> indeed, the compressor compresses a bit wrt normal joining 21:23:00 <PublicServer> <planetm4ker> hm. Such compressor is impossible to get into sync again 21:23:05 <PublicServer> <planetm4ker> if the ML is loaded 21:23:53 <PublicServer> <Sietse> it should be used in an endpoint like a drop station imo 21:24:14 <PublicServer> <Sietse> then the trains start in compressed form 21:24:25 <PublicServer> <planetm4ker> well. That IS a drop station ;-) 21:24:28 <PublicServer> <Sietse> having gaps for trains to be inserted later 21:24:44 <PublicServer> <planetm4ker> but no trains will be inserted there. 21:24:56 <PublicServer> <planetm4ker> so it's at that place a bit pointless 21:25:03 <PublicServer> <Sietse> hmm, ok 21:25:28 <PublicServer> <planetm4ker> it would make more sense in an SML-style network or normal network 21:25:40 <PublicServer> <planetm4ker> SRNW is not the best place to show its potential 21:25:47 <PublicServer> <Sietse> or start all over again and let the SRNW depot lots of trains 21:26:53 <PublicServer> <planetm4ker> we could just disable entries... and let it sort out that way. Let's do that 21:27:51 <PublicServer> <Sietse> your responsability, I am a SRNW beginner 21:28:07 <PublicServer> <planetm4ker> well. I just create a big jam at station entry :-P 21:28:12 <PublicServer> <Sietse> heheheh 21:29:26 <PublicServer> <planetm4ker> let's de-jam it. 21:29:40 <PublicServer> <planetm4ker> and see how it works now 21:30:52 <PublicServer> *** Techinica has left the game (connection lost) 21:31:42 <PublicServer> <Sietse> it is probably caused by a jamming line 21:31:47 <PublicServer> <planetm4ker> yes 21:32:03 <PublicServer> <planetm4ker> I'd assume so, too 21:32:30 <PublicServer> <planetm4ker> nice... gettin summer here. And it's snowing in RL outsde.. 21:32:54 <PublicServer> <Sietse> hehehe 21:32:59 <PublicServer> <Sietse> raining over here 21:33:06 <PublicServer> <Sietse> sad weather.... 21:33:08 *** dont_panic has joined #openttdcoop 21:33:28 <PublicServer> <planetm4ker> hm... I should modify my "mod snowline" newgrf with the option of varying seasons :-) 21:34:22 <PublicServer> <Sietse> can you explain the "check if full" station in the SRNW? 21:34:24 <PublicServer> <planetm4ker> hm... half-snow tiles are green, if there are tracks :-( 21:34:27 *** LordAro has joined #openttdcoop 21:34:31 <LordAro> !dl 21:34:31 <PublicServer> LordAro: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 21:34:37 <PublicServer> <planetm4ker> give me a sign :-) 21:34:58 <PublicServer> <Sietse> see !hmmmm 21:36:09 <PublicServer> <planetm4ker> Sietse: look at the orders of the trains 21:36:47 <PublicServer> <Sietse> aah ok, orders are changed since last time I looked at the SRNW 21:38:45 <Techinica> !password 21:38:45 <PublicServer> Techinica: befits 21:39:03 <PublicServer> *** Techinica joined the game 21:42:13 *** Dred_furst__ has quit IRC 21:42:33 <PublicServer> <planetm4ker> hm... I'm pretty sure something doesn't work there as intended 21:42:42 <PublicServer> <Sietse> where? 21:42:43 <PublicServer> <planetm4ker> watch 1146 21:42:57 <PublicServer> <planetm4ker> and what it does 21:43:32 <PublicServer> <planetm4ker> or maybe I didn't yet quite understand :-) 21:44:25 <LordAro> !password 21:44:25 <PublicServer> LordAro: scolds 21:44:30 <PublicServer> <planetm4ker> Or is Obernfeld Woods a drop? 21:44:39 <PublicServer> <Sietse> it is a transfer station 21:44:39 <PublicServer> <planetm4ker> no... 21:44:46 <PublicServer> *** Lord Aro joined the game 21:44:53 <PublicServer> <planetm4ker> where does it transfer to and from where? 21:45:01 <PublicServer> *** Lord Aro has left the game (connection lost) 21:45:05 <PublicServer> <planetm4ker> ah... ok. nvm 21:45:21 <PublicServer> <Sietse> just to wood drop 03 21:45:41 <PublicServer> <planetm4ker> yeah. I totally disregarded the other network attached to that station 21:45:43 <PublicServer> <Sietse> it is a SRNW within the SRNW basically 21:46:01 <PublicServer> *** Lord Aro joined the game 21:46:16 <PublicServer> *** Lord Aro has left the game (connection lost) 21:46:51 <LordAro> damn i hate my computers :( 21:46:57 <LordAro> cya all 21:46:59 *** LordAro has quit IRC 21:47:50 <PublicServer> <planetm4ker> ok, I'm off for tonight. Have a good one 21:47:56 <PublicServer> *** planetm4ker has left the game (leaving) 21:51:48 <Ammler> is this annoying vinni guy already on the ban list again? 21:53:03 <planetmaker> not yet 21:54:43 <sparr> yay @ Finalizing 21:54:47 <sparr> may it die a quick death 21:54:54 <PublicServer> <Sietse> hehehe 21:55:02 <PublicServer> <Sietse> tired of this game? 21:56:22 <sparr> i was tired of it the FIRST time our income went negative and i had to depot half the trains 21:56:51 <PublicServer> <Sietse> crazy inflation 21:57:00 <PublicServer> <Sietse> 1M for a bridge for example 21:59:20 <Razaekel> !info 21:59:20 <PublicServer> Razaekel: #:1(Orange) Company Name: 'Tonbrücken Transport' Year Founded: 1996 Money: 29064510251 Loan: 0 Value: 29852850435 (T:1177, R:9, P:10, S:0) unprotected 21:59:33 <Razaekel> at least our income isnt going negative anytime soon 22:02:29 *** dont_panic has quit IRC 22:11:19 <sparr> no? 22:11:21 <sparr> what changed? 22:11:31 <sparr> i'm guessing someone built more planes 22:11:36 <sparr> or another cheater bus network 22:11:44 <PublicServer> <Sietse> not me 22:13:03 <PublicServer> <Techinica> I've got a small 'cheat' truck network... but its only making like 10mil 22:13:17 <PublicServer> <Techinica> certainly not enough to turn the deficit 22:16:49 <sparr> so what changed? 22:16:59 <PublicServer> <Techinica> I've added more goods trains... 22:17:09 <sparr> last i checked, network 3 was losing about 400M/year, and all the others were almost making it up 22:32:44 <PublicServer> <Sietse> brbr 22:49:13 <Phazorx> @psb 22:53:11 *** Polygon has joined #openttdcoop 22:55:44 *** Zarenor has quit IRC 23:03:28 <PublicServer> *** Techinica has left the game (leaving) 23:03:28 <PublicServer> *** Game paused (not enough players) 23:03:31 *** Techinica has quit IRC 23:03:38 <PublicServer> <Sietse> darn 23:03:49 <PublicServer> *** Sietse has left the game (leaving) 23:04:38 *** Guest1020 has quit IRC 23:15:33 <sparr> anyone around for a game mechanics trick-question? 23:18:20 <Paul2> I'm around. I won't help though :) 23:27:24 *** DarkED has quit IRC 23:30:40 *** ed__ has joined #openttdcoop 23:34:09 <Ammler> PeterT: you made the music replacement set banner with original graphics :'-( 23:41:50 *** ODM has quit IRC 23:55:35 *** Hribek has joined #openttdcoop