Log for #openttdcoop on 24th January 2010:
Times are UTC Toggle Colours
00:02:13  *** ^Spike^ has quit IRC
00:03:20  <dexter311> 1.5bil a year on trains... dayum
00:03:27  <dexter311> never seen a game this big before, this is awesome
00:05:38  <PublicServer> <Chris Booth> can anyone see how i can put in my mising link in BBH 07?
00:06:21  <Razaekel> !password
00:06:21  <PublicServer> Razaekel: martin
00:06:48  <PublicServer> *** Razaekel joined the game
00:07:22  <PublicServer> <Razaekel> which link, chris?
00:07:41  <PublicServer> <Chris Booth> the south east to north west link
00:08:02  <PublicServer> <Razaekel> basically, through the area you just demod?
00:08:14  <PublicServer> <Razaekel> or what?
00:08:15  <PublicServer> <Chris Booth> yer
00:08:22  <PublicServer> <Chris Booth> thats what i was thinking
00:08:44  <PublicServer> <Razaekel> you mean South to North, right?
00:09:11  <PublicServer> <Chris Booth> from 1 to 2
00:09:22  <PublicServer> <Razaekel> oh, South to West
00:09:54  <PublicServer> <Razaekel> you dont have a South to North either
00:10:08  <PublicServer> <Chris Booth> dont i?
00:10:17  <PublicServer> <Razaekel> not right now
00:10:22  <PublicServer> <Razaekel> oh
00:10:25  <PublicServer> <Razaekel> you demoed it
00:10:39  <PublicServer> <Chris Booth> i know
00:10:44  <PublicServer> <Chris Booth> its going back
00:12:25  <PublicServer> <Chris Booth> Razaekel: pleae stop
00:13:35  <PublicServer> <Razaekel> putting a bridge across would work
00:13:43  <PublicServer> <Razaekel> although there is that little speed limit
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00:17:34  <PublicServer> <Razaekel> you could switch which tracks are on top
00:17:44  <PublicServer> <Razaekel> so the EW tracks are on top
00:17:50  <PublicServer> <Razaekel> and the NS tracks are in a tunnel
00:18:20  <PublicServer> <Razaekel> then you wouldnt need the bridges
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00:50:43  <V453000> anyone? :)
00:50:47  <KenjiE20> try again :)
00:50:54  <V453000> !seen Osai
00:50:55  <Chris_Booth> @seen Osai
00:50:55  <Webster> Chris_Booth: Osai was last seen in #openttdcoop 2 days, 3 hours, 17 minutes, and 46 seconds ago: <Osai> !password
00:51:03  <V453000> I thought so :)
00:51:16  <Chris_Booth> why did you want to know?
00:51:30  <V453000> if he was here in the past two days
00:51:38  <V453000> just wondering about his center hub
00:52:13  <Chris_Booth> that isnt realy needed
00:52:20  <Chris_Booth> and will get finished one day
00:52:24  <PublicServer> <V453000> I know :)
00:52:51  <PublicServer> <V453000> I will mlultiply th tunnels at least
00:55:54  <PublicServer> <V453000> like a temporary solution it is fine
00:58:03  <PublicServer> <V453000> I want to see if the bridges will mess anything up or not under heavy traffic :) After all it is only 30 kmh which should be just around 5% of the max speed
01:00:46  <V453000> the factory complex in MZG04 looked much better imo :(
01:01:07  <PublicServer> <Razaekel> try tracing some of the tracks
01:01:18  <PublicServer> <Razaekel> some of them double back om themselves
01:01:35  <PublicServer> <Razaekel> specifically the ones with the MSH next to wrunwood
01:02:14  <PublicServer> <V453000> ?
01:03:05  <PublicServer> <Razaekel> i'll let you think about it a bit
01:03:36  <PublicServer> <Razaekel> pay attention to the signal directions
01:04:01  <PublicServer> <V453000> jesus fucking christ :D
01:04:05  <PublicServer> <Razaekel> :-P
01:04:16  <PublicServer> <V453000> mess
01:04:18  <PublicServer> <V453000> terrible mess
01:04:34  <PublicServer> <Razaekel> just goes in this big loop around the factory complex and then goes back to where it started
01:04:39  <PublicServer> <V453000> dont like :(
01:04:48  <PublicServer> <Razaekel> and finished off by joining in the wrong direction
01:04:55  <PublicServer> <V453000> yes
01:05:03  <PublicServer> <Razaekel> a number of trains got lost on that until i removed it
01:05:17  <PublicServer> <V453000> no wonders :)
01:05:29  <PublicServer> <V453000> who did that? csuke?
01:05:34  <PublicServer> <Razaekel> dunno
01:06:05  <PublicServer> <Razaekel> here's another
01:06:18  <PublicServer> <Razaekel> look at the joiner at little ruhattan
01:06:22  <PublicServer> <Razaekel> and follow the track north
01:07:31  <rait> !passwd
01:07:33  <PublicServer> <V453000> I fear I can not say anything about that without using many vulgarisms
01:07:34  <rait> !passowrd
01:07:36  <rait> asdf
01:07:43  <rait> !password
01:07:43  <PublicServer> rait: plumbs
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01:08:28  <PublicServer> <V453000> I just dont see any reason why to complicate the whole complex so much
01:08:46  <PublicServer> <V453000> if there were just two big stations, one drop, one pickup, it would be fine
01:09:03  <Razaekel> :-P
01:09:06  <PublicServer> <V453000> even the multiple pickup trains wouldnt be a prob
01:09:12  <PublicServer> <Razaekel> not enough room for that
01:09:14  <PublicServer> <V453000> I just completely dislike this :(
01:09:22  <PublicServer> <Razaekel> i like the distributed idea
01:09:28  <PublicServer> <Razaekel> but the tracks are completely nuts
01:09:33  <PublicServer> <V453000> yes
01:10:06  <PublicServer> <V453000> well ... if if works then I basically do not care about how it looks but the connections are really crazy ... just as you sau
01:10:10  <PublicServer> <V453000> say
01:10:32  <PublicServer> <Chris Booth> i am off to bed now
01:10:35  <PublicServer> <Chris Booth> night all
01:10:44  <PublicServer> *** Chris Booth has left the game (leaving)
01:10:44  <PublicServer> <Razaekel> the little ruhattan joiner needs to be turned into a splitter
01:10:50  <PublicServer> *** rait has left the game (connection lost)
01:10:52  <PublicServer> <Razaekel> then it'll be okay
01:10:55  <V453000> bye Chris
01:12:00  <PublicServer> <V453000> :< ... lets continue tomorrow, off to bed, cya
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01:27:00  <PublicServer> <MeisterMarkus> good night
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01:30:37  <dexter311> would you be able to join so I can finish this SLH?
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01:47:28  <PeterT> KenjiE20: Happy Birthday!
01:47:38  <KenjiE20> huh
01:47:41  <KenjiE20> you're a day late
01:47:51  <PeterT> It's still Saturday in the US
01:47:56  <PeterT> :-)
01:48:31  <Razaekal> what he said
01:48:53  <PeterT> well, happy one-day-late birthday
01:49:13  <KenjiE20> it's called belated, and thanks
01:49:31  <KenjiE20> I think
01:49:43  <KenjiE20> I have somehow no died for another year, so yea, go me
01:49:47  <KenjiE20> not*
01:50:05  <PeterT> @define belated
01:50:24  <PeterT> @dict belated
01:50:25  <Webster> PeterT: wn: belated adj : after the expected or usual time; delayed; "a belated birthday card"; "I'm late for the plane"; "the train is late"; "tardy children are sent to the principal"; "always tardy in making dental appointments" [syn: {late}, {tardy}]
01:50:41  <KenjiE20> hmm, I've not actually checked my mailing list email address today
01:51:34  <KenjiE20> hm, 6 b'day emails from lists
01:53:25  <KenjiE20> heh all 6 are vBulletin b/day mod emails
01:53:26  <PeterT> I'm probably the only person who only noticed that it was your b-day from the tt-forums birthdays
01:53:33  <KenjiE20> probably
01:54:02  <KenjiE20> Hello KenjiE20, We at {VBulletin Boardname} would like to wish you a happy birthday today!
01:54:29  <KenjiE20> oh wait, 7
01:54:35  <KenjiE20> one got spammified
01:58:08  <PeterT> KenjiE20: Do you like Sigur Ros?
01:58:31  <KenjiE20> whowhat? no
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01:58:42  <PeterT> no?
01:58:46  <PeterT> :-(
01:58:57  <PeterT> what about Kasabian?
01:59:01  <KenjiE20> can't like what I don't know
01:59:10  <KenjiE20> meh
01:59:18  <PeterT> Ozzy Osbourne?
01:59:36  <KenjiE20> Ozzy is mad, and we love him for it
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02:23:15  <persil> !password
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02:23:40  <persil> !password
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02:23:54  <PublicServer> persil: pliant
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07:48:32  <mib_jkayeo> !password
07:48:32  <PublicServer> mib_jkayeo: Please, read the rules!
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07:50:10  <Intexon> !password
07:50:10  <PublicServer> Intexon: epochs
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09:13:26  <mitooo> !password
09:13:26  <PublicServer> mitooo: crusts
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09:33:22  <PublicServer> <Mitooo> do you know if ther's something to do?
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09:54:41  <puny> !password
09:54:41  <PublicServer> puny: chatty
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10:26:02  <csuke> !password
10:26:02  <PublicServer> csuke: grouch
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10:26:51  <PublicServer> <csuke> hi
10:26:55  <PublicServer> <Intexon> hello
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11:11:19  <dexter311> !password
11:11:19  <PublicServer> dexter311: watery
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11:42:00  <XeryusTC> !password
11:42:00  <PublicServer> XeryusTC: spruce
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11:42:19  <PublicServer> <csuke> hey
11:42:25  <PublicServer> <XeryusTC> hello
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11:43:19  <PublicServer> <csuke> i hate hills
11:43:41  <PublicServer> <XeryusTC> hmm, which industry do the stations at Pluntown service?
11:44:05  <PublicServer> <csuke> lol
11:44:21  <PublicServer> <csuke> not sure ...
11:44:35  <PublicServer> <XeryusTC> seems like it should be a farm
11:44:55  <PublicServer> <XeryusTC> which is gone by now :P
11:45:24  <PublicServer> <csuke> seems so
11:45:39  <PublicServer> <csuke> dont take it back too far
11:45:43  <PublicServer> <csuke> im sure it will be reused
11:45:50  <PublicServer> <XeryusTC> i know
11:46:02  <PublicServer> <XeryusTC> but there should be more SLHs serving that square
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11:56:46  <StarLite> !trains
11:56:46  <PublicServer> StarLite: !trains <integer>: set value of max_trains
11:56:49  <StarLite> hmzz
11:57:02  <StarLite> can I see the number of trains currently in the game from here?
11:57:17  <PublicServer> <XeryusTC> nope
11:57:18  <Intexon> !info
11:57:18  <PublicServer> Intexon: #:1(Orange) Company Name: 'Pile Transport 2.0'  Year Founded: 1950  Money: 18768333855  Loan: 0  Value: 19271029772  (T:220, R:15, P:14, S:0) unprotected
11:57:24  <StarLite> ah tnx :
11:57:25  <StarLite> :D
11:57:25  <PublicServer> <XeryusTC> you can see it from the game lobby though
11:57:26  <Intexon> :)
11:57:34  <StarLite> 220 trains already
11:57:58  <StarLite> so the main hubs are all done then?
11:58:25  <StarLite> !password
11:58:25  <PublicServer> StarLite: funner
11:58:46  <PublicServer> *** StarLite joined the game
11:58:49  <PublicServer> <Intexon> all BBHs but one I think
11:59:17  <PublicServer> <StarLite> theres 2that need building as far as I see
11:59:31  <PublicServer> <StarLite> BBH11 and BBH 06
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11:59:58  <StarLite> gtg
11:59:59  <StarLite> :)
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12:09:26  <PublicServer> <XeryusTC> slh 08 done :o
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12:18:29  <mitooo> !players
12:18:31  <PublicServer> mitooo: Client 81 is Intexon, a spectator
12:18:31  <PublicServer> mitooo: Client 92 (Orange) is dexter311, in company 1 (Pile Transport 2.0)
12:18:31  <PublicServer> mitooo: Client 90 (Orange) is csuke, in company 1 (Pile Transport 2.0)
12:18:31  <PublicServer> mitooo: Client 94 (Orange) is XeryusTC, in company 1 (Pile Transport 2.0)
12:18:31  <PublicServer> mitooo: Client 64 is Sietse, a spectator
12:18:32  <PublicServer> mitooo: Client 98 (Orange) is Sepp, in company 1 (Pile Transport 2.0)
12:18:47  <mitooo> !password
12:18:47  <PublicServer> mitooo: hippie
12:19:19  <PublicServer> *** Mitooo joined the game
12:19:44  <PublicServer> *** Mitooo has joined company #1
12:20:58  <PublicServer> <Mitooo> do you know if there's something to do?
12:21:06  <PublicServer> <XeryusTC> finish the main stations
12:21:09  <PublicServer> <XeryusTC> finish the BBHs
12:21:12  <PublicServer> <XeryusTC> build SLHs
12:21:29  <PublicServer> <Mitooo> thanks :)
12:22:01  <PublicServer> <XeryusTC> there's always plenty to do in coop games ;)
12:23:15  <PublicServer> *** Sepp has left the game (leaving)
12:36:04  <PublicServer> <XeryusTC> hmm, i'm going to build the coal MS
12:36:09  <PublicServer> <XeryusTC> if no one objects
12:36:14  <PublicServer> <csuke> none here
12:36:24  <PublicServer> <XeryusTC> and i'll start by removing the MSHs :P
12:36:47  <PublicServer> <Mitooo> MSHs?
12:36:52  <PublicServer> *** Intexon has joined company #1
12:37:01  <PublicServer> <XeryusTC> main station hubs
12:56:04  <PublicServer> *** Intexon has joined spectators
12:59:23  <PublicServer> <XeryusTC> hehe, coal msh is done :)
12:59:27  <PublicServer> <XeryusTC> looks quite nice actually
12:59:36  <PublicServer> <Mitooo> good job :)
13:00:47  <PublicServer> <csuke> you missed a spot :P
13:01:00  <PublicServer> <XeryusTC> oh, quite possibly
13:03:12  *** dr_gonzo has joined #openttdcoop
13:03:56  <PublicServer> <csuke> can i ask you do it in monorail so i can see what you;re doing?
13:04:01  <PublicServer> <csuke> :)
13:04:07  <PublicServer> <XeryusTC> sure
13:04:16  <PublicServer> <csuke> ty
13:05:34  <PublicServer> <XeryusTC> csuke: could you possibly start building the exit?
13:05:43  <PublicServer> <csuke> how do you want it?
13:06:05  <PublicServer> <XeryusTC> whatever you want, as long as it ends up being only two lines
13:06:11  <PublicServer> <csuke> ok
13:12:39  *** MeisterMarkus has joined #openttdcoop
13:13:35  <MeisterMarkus> !password
13:13:35  <PublicServer> MeisterMarkus: defter
13:14:05  <PublicServer> *** MeisterMarkus joined the game
13:14:14  <PublicServer> <csuke> hi
13:14:19  <PublicServer> <MeisterMarkus> hi
13:17:47  <PublicServer> <XeryusTC> csuke: that exit is hardly balanced :o
13:18:09  <PublicServer> <csuke> i was always taught to balance an entrance or an exit, but never both
13:18:38  <PublicServer> <XeryusTC> oh, we always balance both
13:18:41  <PublicServer> <csuke> :S
13:19:08  <PublicServer> <csuke> probably a good think Mark is afk for awhile
13:19:18  <PublicServer> <csuke> i think he taught me :P
13:19:58  <PublicServer> <XeryusTC> hmm, i think he also always balances stuff
13:20:24  <PublicServer> <csuke> i think th reasoning is mainline balancing
13:20:32  <PublicServer> <XeryusTC> but especially exits should be balanced, as they must provide choice and alternatives ;)
13:20:58  <PublicServer> <csuke> you already provided choice and alternatives at the MSH :P
13:21:11  <PublicServer> <XeryusTC> yes, but that is for the ML
13:21:17  <PublicServer> <XeryusTC> not the line leading to the ML
13:21:30  <PublicServer> <XeryusTC> if you dont balance an exit you have quite a high chance of jamming
13:21:44  <PublicServer> <XeryusTC> especially on an entry as mine where trains can enter the station asynchronised
13:21:50  <PublicServer> <csuke> if you do balance an exit then trains will choose the shortest route
13:22:15  <PublicServer> <csuke> so ML becomes unbalanced
13:22:39  <PublicServer> <XeryusTC> well, the trains will balance themselves when there's enough traffic
13:25:21  <PublicServer> <csuke> done
13:25:56  <PublicServer> <XeryusTC> nice :)
13:27:46  <PublicServer> <XeryusTC> entry is done too :)
13:27:53  <PublicServer> <csuke> so i see
13:27:58  <PublicServer> <csuke> nice hill climbing
13:28:01  <PublicServer> <Mitooo> just need to put in maglew now :)
13:28:12  <PublicServer> <XeryusTC> done ;)
13:29:52  *** ODM has quit IRC
13:30:18  <PublicServer> <XeryusTC> first coal trains running too :D
13:30:25  <PublicServer> <Mitooo> yeah
13:33:58  <PublicServer> <csuke> XeryusTC:  you're quite good at hill building, wanna take a look a the MSH for WP FACT PICK NE?
13:34:07  <PublicServer> <csuke> hmm
13:34:12  <PublicServer> <csuke> hang on, someone did it lol
13:34:32  <PublicServer> <csuke> i meant @:    !needs a lot of work
13:44:44  *** rait has joined #openttdcoop
13:45:31  <rait> !password
13:45:31  <PublicServer> rait: cleave
13:45:48  <PublicServer> *** rait joined the game
13:50:47  <Phoenix_the_II> !password
13:50:47  <PublicServer> Phoenix_the_II: tinkle
13:51:07  <PublicServer> *** Phoenix_the_II joined the game
13:51:22  <PublicServer> <Phoenix_the_II> m00
13:51:27  <PublicServer> <csuke> m00000000000000000!
13:51:36  <PublicServer> <XeryusTC> hmm, f00d :D
13:51:37  <PublicServer> <Mitooo> hi :)
13:52:41  <PublicServer> <csuke> tx Markus
13:52:52  <PeterT> XeryusTC: Your avatar is sickening.
13:53:11  <PublicServer> <XeryusTC> isn't it awesome? :P
13:53:51  <PeterT> yes.
13:53:54  <PeterT> @coopstats
13:53:54  <Webster>
13:54:32  <PeterT> @seen Mark
13:54:32  <Webster> PeterT: Mark was last seen in #openttdcoop 3 days, 15 hours, 1 minute, and 46 seconds ago: <Mark> good night and goodbye :)
13:56:35  *** V453000 has joined #openttdcoop
13:56:44  <V453000> !players
13:56:46  <PublicServer> V453000: Client 81 is Intexon, a spectator
13:56:46  <PublicServer> V453000: Client 92 (Orange) is dexter311, in company 1 (Pile Transport 2.0)
13:56:46  <PublicServer> V453000: Client 90 (Orange) is csuke, in company 1 (Pile Transport 2.0)
13:56:46  <PublicServer> V453000: Client 94 (Orange) is XeryusTC, in company 1 (Pile Transport 2.0)
13:56:46  <PublicServer> V453000: Client 64 is Sietse, a spectator
13:56:48  <PublicServer> V453000: Client 101 (Orange) is MeisterMarkus, in company 1 (Pile Transport 2.0)
13:56:48  <PublicServer> V453000: Client 100 (Orange) is Mitooo, in company 1 (Pile Transport 2.0)
13:56:50  <PublicServer> V453000: Client 103 is rait, a spectator
13:56:50  <PublicServer> V453000: Client 107 (Orange) is Phoenix_the_II, in company 1 (Pile Transport 2.0)
13:56:52  <V453000> !password
13:56:52  <PublicServer> V453000: tinkle
13:56:57  <PeterT> teehee
13:57:04  <PeterT> ah, password jokes
13:57:18  <V453000> hm?
13:57:24  <csuke> ZiZa has quite a potty mouth. 94.7% words were foul language.
13:57:24  <csuke> tkjacobsen also makes sailors blush, 74.2% of the time.
13:57:35  <csuke> lol
13:57:38  <V453000> yeah
13:58:01  <PublicServer> *** V453000 joined the game
13:58:29  <PublicServer> <V453000> :( I am on touchpad :o my mouse signed its demise
14:02:14  <PublicServer> <V453000> nice coal drop entry XeryusTC :)
14:02:24  <PublicServer> <V453000> oldies :)
14:02:26  <PublicServer> <XeryusTC> thanks
14:04:02  <dexter311> I was just about to get to that merge at slh09...
14:04:21  <PublicServer> <csuke> oh
14:04:36  <PublicServer> <csuke> sorry
14:04:48  <PublicServer> <csuke> i didnt see the WIP sign
14:04:50  <dexter311> nah keep going... my style's different to yours
14:06:43  <PublicServer> <csuke> hmmm
14:06:45  <PublicServer> <V453000> I hope for at least 2000 trains in this game
14:06:51  <PublicServer> <csuke> now i confused myself lol
14:07:19  <PublicServer> <csuke> yeah might be a better idea
14:07:36  <PublicServer> <XeryusTC> V453000: we need some more SLHs and industries first then ;)
14:07:58  <PublicServer> <V453000> yeah I know :D
14:08:37  <V453000> lets do some
14:08:38  <PublicServer> <csuke> i'll let you carry on lol
14:08:47  <dexter311> heh... righto
14:09:12  <PublicServer> <csuke> i only started there because i thought the SLH was finished and someone had buillt the slip for the MSH but forgot about it :)
14:09:30  <dexter311> nah all good, no worries
14:09:50  <PublicServer> *** rait has left the game (leaving)
14:10:40  <PublicServer> <csuke> cant tunnel it
14:10:57  <PublicServer> <csuke> hmm
14:11:28  <PublicServer> <MeisterMarkus> should suffice for 2 tracks, factory out should not produce that muck traffic
14:11:30  <PublicServer> <csuke> still dont think there's room
14:11:55  <PublicServer> <MeisterMarkus> i'll just try it
14:12:01  <PublicServer> <csuke> ok
14:20:24  <PublicServer> *** Mitooo has left the game (leaving)
14:21:03  *** Phazorx has left #openttdcoop
14:21:19  <PublicServer> <csuke> hmmm
14:21:37  <PublicServer> <MeisterMarkus> now for the second track...
14:21:45  <PublicServer> <csuke> yeah...
14:22:01  <PublicServer> <csuke> just gonna fix a slow
14:22:31  <PublicServer> <MeisterMarkus> let's make some more room
14:26:25  <PublicServer> <XeryusTC> another SLH done :D
14:26:56  <PublicServer> <csuke> lol Markus you seem to be quite a fan of the reboots :P
14:27:09  <PublicServer> <MeisterMarkus> :)
14:27:19  <PublicServer> <csuke> why not just more tunnels?
14:28:12  <PublicServer> <csuke> :S
14:30:20  <PublicServer> <csuke> i am not sure about that X
14:31:37  <PublicServer> <MeisterMarkus> maybe bridge it and hope there's not too much traffic? :p
14:31:43  <PublicServer> <csuke> hang on
14:32:20  <PublicServer> <csuke> why not route the mainline at B through tunnels at B
14:32:34  <PublicServer> <csuke> and then send the line at A through the tunnels at A
14:32:47  <PublicServer> <MeisterMarkus> might work
14:33:29  <PublicServer> <dexter311> SLH09 finished
14:34:34  <PublicServer> <csuke> slight lack of waitng space :S
14:35:11  <PublicServer> <csuke> argh evil X again lol
14:38:12  <PublicServer> <csuke> ok
14:38:29  <PublicServer> <MeisterMarkus> we did it :)
14:38:43  <PublicServer> <csuke> :)
14:39:46  *** Phazorx has joined #openttdcoop
14:45:02  <PublicServer> *** Intexon has joined company #1
14:45:37  <PublicServer> <V453000> ok SLH 12 ready
14:50:43  <PublicServer> *** Intexon has joined spectators
14:52:21  <PublicServer> <V453000> SLH 11 looks insane :)
14:53:02  *** pryot has joined #openttdcoop
14:53:47  <PublicServer> <Phoenix_the_II> :o
14:53:51  <PublicServer> <Phoenix_the_II> finished BBH16
14:54:06  <pryot> !password
14:54:06  <PublicServer> pryot: clings
14:54:28  <PublicServer> <V453000> can I edit a little?
14:54:37  <PublicServer> <Phoenix_the_II> where and what?
14:54:42  <PublicServer> <csuke> you got a slow
14:54:43  <PublicServer> <V453000> left bridges
14:54:58  <PublicServer> <Phoenix_the_II> CL?
14:55:11  <PublicServer> <Phoenix_the_II> ah
14:55:11  <PublicServer> <V453000> yer
14:55:13  <PublicServer> *** pryot joined the game
14:55:15  <PublicServer> <csuke> lol
14:55:38  <PublicServer> <V453000> luckily in a easily correctible spot .)
14:56:21  <PublicServer> <Phoenix_the_II> dont touch the X's? :o
14:56:22  <PublicServer> <csuke> erm
14:56:29  <PublicServer> <MeisterMarkus> evil x on purpose? ok
14:56:30  <PublicServer> <Phoenix_the_II> chris told me to have these
14:56:31  <PublicServer> <Phoenix_the_II> :p
14:56:48  <PublicServer> <csuke> definately not synced
14:57:05  <PublicServer> <Phoenix_the_II> sign: chris made these for sync orso? :o
14:57:10  <PublicServer> <V453000> yes
14:57:19  <PublicServer> <csuke> remove A and B and it will be synced
14:57:26  <PublicServer> <csuke> at the moment it#s not
14:58:07  <PublicServer> <Phoenix_the_II> ok :)
14:58:10  <PublicServer> <csuke> if you are doing multiple split bridges
14:58:14  <PublicServer> <V453000> I synced the bottom bridges "here at"
14:58:23  <PublicServer> <Phoenix_the_II> ty :)
14:58:24  <PublicServer> <csuke> you just need so make sure the first gap is at least as long as the longest
14:58:48  *** heffer has joined #openttdcoop
14:58:52  <PublicServer> <Phoenix_the_II> so furthermore it looks ok? :)
14:59:01  <PublicServer> <csuke> not dont checking yet lol
14:59:08  <PublicServer> <csuke> done*
14:59:17  <PublicServer> <csuke> you got an evil X :(
14:59:20  <PublicServer> <csuke> in a bad place
14:59:27  <PublicServer> <Phoenix_the_II> where? :o
14:59:48  <PublicServer> <Phoenix_the_II> hmm?
15:00:00  <PublicServer> <csuke> that is a very bad place
15:00:17  <PublicServer> <Phoenix_the_II> under the bridges huh
15:00:20  <PublicServer> <csuke> yea
15:00:39  <PublicServer> <csuke> i can't see a way out yet lol
15:00:47  <PublicServer> <Phoenix_the_II> wait, it's good right?
15:00:53  <PublicServer> <Phoenix_the_II> no CL error? :o
15:00:56  <PublicServer> <csuke> nope, it breaks signal gao
15:01:00  <PublicServer> <csuke> gap*
15:01:11  <PublicServer> <V453000> hmmm
15:01:18  <PublicServer> <Phoenix_the_II> err, i have lots of signal gap errors here.. :(
15:01:23  <PublicServer> <csuke> lol
15:01:28  <PublicServer> <csuke> they'll be found in time :)
15:01:30  <PublicServer> <Phoenix_the_II> did my best though
15:01:58  <PublicServer> <V453000> Phoenix: you can not enter bridges such as !this
15:01:59  <PublicServer> <csuke> i can only see 2
15:02:30  <PublicServer> <csuke> *splits i think he means
15:03:06  <PublicServer> <Phoenix_the_II> it's not slow? !slow
15:03:12  <PublicServer> <csuke> it is
15:03:22  <PublicServer> <csuke> there's 2 left hadn curves within 1 TL
15:03:42  <PublicServer> <Phoenix_the_II> ye
15:04:32  <PublicServer> <Phoenix_the_II> :D
15:04:38  *** mitooo has quit IRC
15:04:47  <PublicServer> <csuke> i meant the signals under the x's lol!
15:04:47  <PublicServer> <Phoenix_the_II> removed the X signs lol
15:04:50  <PublicServer> *** XeryusTC has joined spectators
15:04:53  <PublicServer> <Phoenix_the_II> teehee :D
15:04:57  <PublicServer> <csuke> :P
15:06:27  <PublicServer> <csuke> can i remove one of your evil X's?
15:06:40  <PublicServer> <Phoenix_the_II> np
15:08:44  <PeterT> they are evil, aren't they?
15:09:03  <PublicServer> <csuke> indeed
15:09:08  <PublicServer> <csuke> done
15:09:21  <Ammler> not every X is evil
15:09:23  <PublicServer> <csuke> still no idea about the one under the bridges lol
15:10:14  <PeterT> like the "X" in sex
15:10:34  <PublicServer> <csuke> or the eX in eX wife
15:11:45  <PublicServer> <Phoenix_the_II> holy crap, whats the station spread in this game?
15:12:09  <PublicServer> <csuke> 64
15:12:30  <PublicServer> <csuke> makes things a little slow sometimes but allows for huuuuge drops :)
15:13:08  <PublicServer> <csuke> ok i gonna fix the other X
15:13:14  <PublicServer> <Phoenix_the_II> ye, i was so focused on my BBH i never saw the factory drop/pickup came to life O_o
15:14:41  <PublicServer> *** pryot has left the game (leaving)
15:14:43  <PublicServer> <csuke> X gone
15:14:43  *** pryot has quit IRC
15:14:55  <PublicServer> <Phoenix_the_II> you made a slow now :D
15:14:58  <PublicServer> <csuke> factory took awhile, and is nowhere done, but it works
15:15:04  <PublicServer> <csuke> where
15:15:05  <PublicServer> <csuke> ?
15:15:19  <PublicServer> <csuke> not slow, its a left right
15:15:19  <PublicServer> <Phoenix_the_II> 2 tiles..
15:15:30  <PublicServer> <csuke> left left or right right are slow
15:15:38  <PublicServer> <csuke> lr or rl are not :)
15:15:44  <PublicServer> <Phoenix_the_II> mm ok :P
15:15:47  <PublicServer> <Phoenix_the_II> you say so :)
15:15:48  <PublicServer> <csuke> :
15:16:32  <PublicServer> <Phoenix_the_II> ugh this thing grew pretty huge
15:16:52  <PublicServer> <csuke> lol
15:16:57  *** Chris_Booth has joined #openttdcoop
15:17:04  <PublicServer> <csuke> thats why we hate hills :)
15:17:36  <PublicServer> <Phoenix_the_II> it's fun though
15:17:42  <PublicServer> <Phoenix_the_II> only it takes so long to build :P
15:18:02  <PublicServer> <Phoenix_the_II> and these antennas >_<
15:19:55  <V453000> hate hills?
15:20:09  <V453000> hills are amazing but not the original generator ones :D
15:20:12  <PublicServer> <csuke> yeah, with a passion
15:20:35  <PublicServer> <csuke> they make nice scenary, but only when we create cuttings through them :P
15:20:49  <PublicServer> <V453000> :|
15:20:56  <PublicServer> <V453000> I like mountainous maps
15:20:57  <PublicServer> <Phoenix_the_II> hmmm
15:21:03  <PublicServer> <V453000> but with the terragenesis
15:21:04  <PublicServer> <csuke> so do i V
15:21:15  <PublicServer> <csuke> but without TF limits :P
15:21:18  <PublicServer> <V453000> this is not mountainous this is insane
15:21:27  <PublicServer> <Phoenix_the_II> how did you make these water bridges again in water
15:21:30  <PublicServer> *** Intexon has joined company #1
15:21:42  <PublicServer> <V453000> wut?
15:21:43  <PublicServer> <Phoenix_the_II> i knew there was something that water wouldnt flood over to
15:21:44  <PublicServer> <csuke> dock construction menu
15:21:49  <PublicServer> <csuke> ?
15:21:56  <PublicServer> <V453000> oh
15:21:57  <PublicServer> <csuke> oh
15:21:58  <PublicServer> <Phoenix_the_II> ah yes
15:22:01  <PublicServer> <Phoenix_the_II> these channels :D
15:22:02  <PublicServer> <csuke> use canals as borders
15:22:42  <PublicServer> *** MeisterMarkus has joined spectators
15:22:52  <PublicServer> <Phoenix_the_II> meh stop! :D
15:23:00  <PublicServer> <csuke> that cost quite a lot ...
15:23:17  <PublicServer> <Phoenix_the_II> great
15:23:23  <PublicServer> <csuke> dont build the whole station on the water!
15:23:28  <PublicServer> <csuke> just put 1 tile
15:23:29  <PublicServer> <Phoenix_the_II> nono :)
15:23:56  <PublicServer> <V453000> wtf
15:24:04  <PublicServer> <V453000> fu dont do that
15:24:10  <PublicServer> <V453000> man
15:24:11  <PublicServer> <Phoenix_the_II> what? :D
15:24:13  <PublicServer> <dexter311> someone's bored lol
15:24:14  <PublicServer> <V453000> that is stupid
15:24:25  <PublicServer> <V453000> dont place there the endless train
15:24:34  <PublicServer> <V453000> idiot, sorry, cant say anything else about that
15:25:24  <PublicServer> <V453000> yes really amazing
15:26:11  <PublicServer> <Phoenix_the_II> hmm
15:26:43  <PublicServer> <V453000> sucks
15:27:03  <PublicServer> <Phoenix_the_II> meh :<
15:27:34  <PublicServer> <Phoenix_the_II> oh doh
15:27:43  <PublicServer> <Phoenix_the_II> forgot a piece
15:28:23  <PublicServer> <V453000> anyways it is dull
15:28:43  <PublicServer> *** Intexon has joined spectators
15:29:32  <PublicServer> * csuke wonders how long till someone floods it
15:29:34  <PublicServer> <V453000> satisfied?
15:29:43  <PublicServer> <Phoenix_the_II> lol
15:29:48  <PublicServer> <V453000> omfg
15:30:08  <PublicServer> <csuke> V?
15:30:12  <PublicServer> <V453000> yes?
15:30:19  <PublicServer> <csuke> you were omfg?
15:30:24  <PublicServer> <V453000> wha?
15:30:28  <PublicServer> <csuke> at wha?
15:30:43  <PublicServer> <V453000> omfg at that utter bullshit built on water
15:31:37  <PublicServer> <V453000> flood! flood! flood!
15:31:48  <PublicServer> <csuke> i am confused
15:31:51  <PublicServer> <dexter311> yup... flood that shit
15:31:52  <PublicServer> <V453000> wy
15:31:57  <PublicServer> <csuke> why can i see 4 locos on that train :S
15:31:59  <PublicServer> <Phoenix_the_II> noooo :(
15:32:12  <PublicServer> <Phoenix_the_II> you can't train in the way :D
15:32:13  <PublicServer> <V453000> 4?
15:32:27  <PublicServer> <csuke> yeah it's weird
15:32:34  <PublicServer> <Phoenix_the_II> eh
15:32:37  <PublicServer> <V453000> die
15:32:40  <PublicServer> <Phoenix_the_II> zomg
15:32:42  <PublicServer> <dexter311> take that mofo
15:32:51  <PublicServer> <dexter311> lol
15:33:00  <PublicServer> <csuke> omg i love the error messgae
15:33:04  <PublicServer> <csuke> *news
15:33:18  <PublicServer> <V453000> news off :
15:33:22  *** LittleBoyRick has joined #openttdcoop
15:33:36  <LittleBoyRick> !password
15:33:36  <PublicServer> LittleBoyRick: croaks
15:33:45  <PublicServer> <V453000> presumed dead :D
15:33:54  <PublicServer> <V453000> they can swim
15:33:56  <PublicServer> <csuke> Floods! At least 4 missing, presumed dead after significant flooding!
15:34:01  <PublicServer> *** LittleBoyRick joined the game
15:34:07  <PublicServer> <Phoenix_the_II> lol
15:34:45  <PublicServer> <csuke> but anyway, considering it cost 350mill to do that probably not the wisest expenditure ever
15:34:47  <PublicServer> <Phoenix_the_II> nooo
15:35:08  <PublicServer> <V453000> I said from the beginning it is bullshit
15:35:31  <PublicServer> <dexter311> construction up to 0.9bil
15:35:46  <PublicServer> <dexter311> expensive little exercise that one
15:35:56  <PublicServer> <V453000> I just dont get the point
15:36:01  <PublicServer> <V453000> if it was new idea
15:36:11  <PublicServer> <V453000> but it is the same stupid thing as in the last game
15:36:16  <PublicServer> <V453000> equivavently dumb
15:36:33  <PublicServer> <Phoenix_the_II> it's called having fun V :)
15:36:39  <PublicServer> <V453000> not really
15:36:46  <PublicServer> <V453000> I cant see any fun there
15:36:57  <PublicServer> <Phoenix_the_II> well, i had fun.. :P
15:37:02  <PublicServer> <V453000> at least
15:38:21  <PublicServer> <dexter311> anyways i'm off
15:38:26  <PublicServer> <V453000> me too
15:38:28  <PublicServer> <V453000> cya
15:38:32  <PublicServer> <dexter311> catch everyone later
15:38:33  <PublicServer> <Phoenix_the_II> me4
15:38:38  <PublicServer> *** Phoenix_the_II has left the game (leaving)
15:38:42  <PublicServer> *** dexter311 has left the game (leaving)
15:38:44  <PublicServer> *** V453000 has left the game (leaving)
15:39:56  <PublicServer> <csuke> im outta here as well
15:40:01  <PublicServer> *** csuke has left the game (leaving)
15:40:02  <PublicServer> *** Game paused (not enough players)
15:40:14  <PublicServer> *** LittleBoyRick has left the game (leaving)
15:40:16  *** LittleBoyRick has quit IRC
15:43:02  <Razaekal> !password
15:43:02  <PublicServer> Razaekal: thefts
15:43:26  <PublicServer> *** Razaekel joined the game
15:44:00  <PublicServer> *** XeryusTC has joined company #1
15:44:00  <PublicServer> *** Game unpaused (not enough players)
15:44:39  <Chris_Booth> !password
15:44:39  <PublicServer> Chris_Booth: thefts
15:45:00  <Chris_Booth> i didnt steal anything :P
15:45:03  <PublicServer> *** Chris Booth joined the game
15:51:07  <PublicServer> <Chris Booth> ok mi am going to build an SLH
15:51:24  <PublicServer> <XeryusTC> good good
15:51:50  <PublicServer> <Razaekel> for some reason, i read that as good god
15:52:03  <PublicServer> <Razaekel> and i was like 'what?'
15:52:26  <PublicServer> <XeryusTC> well, that was my second option to say :P
15:52:32  <PublicServer> <Chris Booth> i hate transmitters
15:52:43  <csuke> we all do
15:52:57  <PublicServer> <XeryusTC> but without mitters we couldn't talk!
15:54:01  <PublicServer> <XeryusTC> bbh 11 still needs to be build :S
15:54:08  <csuke> we just use smoke signals
15:54:12  <csuke> we got enough hills :P
15:54:28  <PublicServer> <XeryusTC> just like bbh 10 :S
15:54:39  <PublicServer> <Chris Booth> BBH 10?
15:54:50  <PublicServer> <Razaekel> and BBH 06
15:55:04  <PublicServer> *** MeisterMarkus has joined company #1
15:55:05  <PublicServer> <Chris Booth> BBH 10 is almost built
15:55:11  <PublicServer> <Razaekel> BBH 10 just needs finishing
15:55:23  <PublicServer> <Chris Booth> i like BBH 01 and BBH 07
15:55:30  <PublicServer> *** Intexon has joined company #1
15:55:35  <PublicServer> <Chris Booth> and MSH 02
15:55:42  <PublicServer> <Chris Booth> but not sure why
15:55:51  <PublicServer> <XeryusTC> hmm, i might build another LRLR SLH
15:55:54  <PublicServer> <XeryusTC> 4 way :o
15:56:17  <PublicServer> <Razaekel> maybe cause you built those, chris?
15:57:57  <PublicServer> <Chris Booth> major cockup
16:01:00  <csuke> !password
16:01:00  <PublicServer> csuke: snarls
16:01:27  <PublicServer> *** csuke joined the game
16:01:30  <PublicServer> <Razaekel> wtf
16:01:41  <PublicServer> <Razaekel> look at train 268
16:01:58  <PublicServer> <XeryusTC> luls
16:02:05  <PublicServer> <Razaekel> wtf is it doing up there
16:02:17  <PublicServer> <csuke> lol
16:02:37  <PublicServer> <XeryusTC> fixed
16:02:42  <PublicServer> <Razaekel> ?
16:02:55  <PublicServer> <Razaekel> what was the problem?
16:03:11  <PublicServer> <XeryusTC> wrong order
16:03:17  <PublicServer> <csuke> lol
16:03:18  <PublicServer> <MeisterMarkus> lol
16:03:32  <PublicServer> <Razaekel> oh
16:03:35  <PublicServer> <Razaekel> power station >.>
16:05:42  *** Pirate87 has joined #openttdcoop
16:06:07  <Pirate87> @quickstart
16:06:10  <Webster> Quickstart - #openttdcoop Wiki -
16:06:19  <Pirate87> !players
16:06:20  <PublicServer> Pirate87: Client 81 (Orange) is Intexon, in company 1 (Pile Transport 2.0)
16:06:20  <PublicServer> Pirate87: Client 114 (Orange) is Razaekel, in company 1 (Pile Transport 2.0)
16:06:20  <PublicServer> Pirate87: Client 115 (Orange) is Chris Booth, in company 1 (Pile Transport 2.0)
16:06:20  <PublicServer> Pirate87: Client 94 (Orange) is XeryusTC, in company 1 (Pile Transport 2.0)
16:06:20  <PublicServer> Pirate87: Client 64 is Sietse, a spectator
16:06:22  <PublicServer> Pirate87: Client 101 (Orange) is MeisterMarkus, in company 1 (Pile Transport 2.0)
16:06:22  <PublicServer> Pirate87: Client 117 (Orange) is csuke, in company 1 (Pile Transport 2.0)
16:06:37  <Pirate87> !password
16:06:37  <PublicServer> Pirate87: madame
16:06:39  <PublicServer> <csuke> lol out lost train only made 344k when it got to coal drop, must have been lost quite awhile
16:06:44  <PublicServer> <csuke> our*
16:06:55  <PublicServer> <Razaekel> there were 4 lost trains
16:06:58  <PublicServer> <Razaekel> :-/
16:07:03  <Pirate87> coop
16:07:07  <PublicServer> <csuke> heh
16:07:07  <Pirate87> !download
16:07:07  <PublicServer> Pirate87: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
16:07:16  <Pirate87> !download win32
16:07:16  <PublicServer> Pirate87:
16:08:56  <PublicServer> *** Pirate87 joined the game
16:11:11  <PublicServer> <Pirate87> hi everybody, can i ask a question ?
16:11:19  <V453000> sure
16:11:25  <PublicServer> <csuke> maybe :P
16:11:28  <V453000> hi
16:11:40  <PublicServer> <Pirate87> how long does one game take ?
16:11:42  <PublicServer> <Chris Booth> we may not give a good answer
16:11:47  <PublicServer> <Chris Booth> depends
16:11:50  <V453000> that depends
16:11:50  <PublicServer> <csuke> that does not have a good answer
16:11:53  <PublicServer> <Chris Booth> but generaly 7 -14 days
16:11:53  <V453000> :D
16:11:58  <PublicServer> <Razaekel> as long as it takes
16:12:15  <V453000> counter question: why? :D
16:12:17  <PublicServer> <Pirate87> hope it doesn't go 24/7
16:12:18  <PublicServer> <csuke> as long as it takes the amount of people building to get it finished
16:12:26  <PublicServer> <Razaekel> csuke
16:12:37  <PublicServer> <Razaekel> correction: as long as it takes before people get bored
16:12:54  <PublicServer> <csuke> bored normally occurs because everything is done :P
16:12:55  <V453000> Raz: thats more like it :)
16:13:07  <PublicServer> <csuke> it doesn't often run 24/7
16:13:22  <V453000> OR things to be finished demand too much work - people are lazy and refuse to finish? :D
16:13:23  <PublicServer> <csuke> the game is paused when there aren't 2 people connected
16:13:27  <PublicServer> <Razaekel> but there are cases where people got bored before the game was finished
16:15:33  <PublicServer> <Chris Booth> lucky SLH 13 has now been built
16:17:12  <PublicServer> <Pirate87> where r u guys building right now ?
16:17:23  <PublicServer> <Razaekel> whereever something needs building
16:17:48  <PublicServer> <Pirate87> cause i'd like to watch for a while
16:17:50  <PublicServer> <Chris Booth> Razaekel: that isnt very helpful now is it
16:17:59  <PublicServer> <Chris Booth> i have just built SLH 13
16:18:00  <PublicServer> <Pirate87> nope :P
16:18:03  <PublicServer> <Razaekel> :-P
16:18:06  <PublicServer> <Chris Booth> if you can find that in the sign list
16:18:11  <PublicServer> <Pirate87> i see it
16:18:18  <PublicServer> <Chris Booth> and i am going to hook some industies to that
16:18:32  *** Bluelight has joined #openttdcoop
16:19:56  <PublicServer> <Pirate87> how many players u usually have ?
16:20:07  <PublicServer> <Razaekel> a dozen?
16:20:11  <PublicServer> <Chris Booth> now that does depend on the day and time
16:20:14  <PublicServer> <XeryusTC> HUNDREDS OF THOUSANDS!
16:20:23  <PublicServer> <Chris Booth> but we have had lots
16:20:45  <PublicServer> <Pirate87> cool
16:21:23  <PublicServer> <Pirate87> i'll propably try to play when i'll have more time
16:21:45  <PublicServer> <Pirate87> the idea is pretty awesome :)
16:24:37  <Razaekal> !players
16:24:39  <PublicServer> Razaekal: Client 81 (Orange) is Intexon, in company 1 (Pile Transport 2.0)
16:24:39  <PublicServer> Razaekal: Client 114 (Orange) is Razaekel, in company 1 (Pile Transport 2.0)
16:24:39  <PublicServer> Razaekal: Client 115 (Orange) is Chris Booth, in company 1 (Pile Transport 2.0)
16:24:39  <PublicServer> Razaekal: Client 94 (Orange) is XeryusTC, in company 1 (Pile Transport 2.0)
16:24:39  <PublicServer> Razaekal: Client 64 is Sietse, a spectator
16:24:40  <PublicServer> Razaekal: Client 101 (Orange) is MeisterMarkus, in company 1 (Pile Transport 2.0)
16:24:40  <PublicServer> Razaekal: Client 117 (Orange) is csuke, in company 1 (Pile Transport 2.0)
16:24:42  <PublicServer> Razaekal: Client 119 is Pirate87, a spectator
16:25:02  <KenjiE20> can't wait for avignon to clean that up
16:25:15  <PeterT> why would it clean that up?
16:25:16  <KenjiE20> also Pirate87, see the user list?
16:25:23  <KenjiE20> double that, that's a good number
16:25:31  <PublicServer> <Razaekel> the packer at TDSW is cool, but not that efficient, imo
16:25:32  <KenjiE20> PeterT: because it's messy
16:25:37  <PeterT> what would it do?
16:25:44  <PeterT> private message the output instead?
16:25:50  <KenjiE20> x player, x spectators
16:25:54  <PublicServer> <Chris Booth> KenjiE20 you will have to wait
16:25:59  <KenjiE20> then you have !players details
16:26:06  <KenjiE20> which goes players: {list}
16:26:09  <PeterT> ah
16:26:23  <KenjiE20> CB: I know, hopefully not too long though
16:26:56  <KenjiE20> on an entirely unrelated note, FireBug is brilliant for css tweaking
16:27:00  <PublicServer> <Chris Booth> i love the follow a train feature with these fast trains
16:28:20  <PublicServer> <Chris Booth> with 3 unbuilt BBHs the trains take some strange routes
16:28:30  <PublicServer> <csuke> no doubt
16:28:59  <PublicServer> <Chris Booth> i am not going to build any more BBHs in this game though
16:29:19  <PublicServer> <Chris Booth> i ahve built 2 BBHs 1 MSH 1 SLH and helped lots of people with there work
16:29:29  <PublicServer> <Chris Booth> and 1 main station
16:29:36  <PublicServer> <csuke> i'll only build one if i am allowed to make a roundabout, so i won't be building any lol
16:29:55  <PublicServer> <Chris Booth> csuke: you can build a roundabout
16:29:56  <PeterT> FireBug looks elegant
16:29:58  <PublicServer> <Chris Booth> if it works
16:30:04  <PublicServer> <csuke> lol
16:30:07  <V453000> csuke: I agree too :)
16:30:19  <V453000> lets make something more oldschool ¨:D
16:30:22  <PublicServer> <Razaekel> what was the production limit for a factory?
16:30:24  <PublicServer> <Razaekel> 32k?
16:30:32  <V453000> 27450
16:30:36  <PublicServer> <Razaekel> ah
16:30:40  <V453000> or 27540
16:30:40  <PublicServer> <Pirate87> whats this FireBug ?
16:30:54  <PublicServer> <Chris Booth> thanks V453000
16:30:58  <PublicServer> <Razaekel> currently the factory is only at 3k
16:31:03  <V453000> CB: for what?
16:31:23  <PublicServer> <Chris Booth> saying the factory thingy
16:31:31  <PublicServer> <Chris Booth> i dont think anyone could remember that
16:31:38  <PublicServer> <Chris Booth> with out looking at the wiki
16:31:45  <V453000> !password
16:31:45  <PublicServer> V453000: opaque
16:31:51  <V453000> CB: hehe :)
16:32:05  <PublicServer> *** V453000 joined the game
16:32:08  <PublicServer> <Chris Booth> it was a thanks for saving me the time for looking at it
16:32:14  <PublicServer> <V453000> :D
16:32:17  <PublicServer> <V453000> yes I got it
16:32:44  <PublicServer> <XeryusTC> and that would be another SLH done
16:32:47  <PublicServer> <Chris Booth> the big problem with BBH 06 and i feel sorry for who ever builds it
16:32:53  <PublicServer> <Chris Booth> is the MSH in the middle of it
16:33:27  <PublicServer> <Chris Booth> the factory area is so badly located
16:34:15  <Intexon> !tunnels 3 35
16:34:16  <PublicServer> Intexon: You need 8 tunnels/bridges for trainlength 3 and gap 35.
16:34:51  <PublicServer> <V453000> :)) I see there is some traffic at the wood drop already :)
16:35:00  <PublicServer> <V453000> factory too :)
16:35:47  <PublicServer> <Pirate87> so what's that FireBug ?
16:35:57  <PublicServer> <Chris Booth> i dont know
16:36:02  <PublicServer> <Chris Booth> its not a game bug
16:36:08  <PublicServer> <V453000> never heard that
16:36:26  <PublicServer> <V453000> maybe it is a joke bout FireFox?
16:36:35  <PublicServer> <Intexon> it's an add-on for firefox
16:36:50  <PublicServer> <V453000> what for?
16:36:50  <Chris_Booth> Pirate87:
16:36:51  <Webster> Title: Let me google that for you (at
16:36:52  <PublicServer> <Intexon> it helps web designers
16:37:10  <PublicServer> <Pirate87> i see
16:37:12  <PublicServer> <Pirate87> thx
16:37:26  <Chris_Booth> Pirate87: do you like my link?
16:38:21  <PublicServer> <Pirate87> yeah :P
16:38:31  <PublicServer> <Pirate87> sorry guys
16:38:58  <PublicServer> <V453000> no Oil yet?
16:39:15  <PublicServer> <XeryusTC> nope
16:39:17  <PublicServer> <XeryusTC> go build it :P
16:39:23  <PublicServer> <V453000> alright
16:39:30  <PublicServer> <V453000> :PP
16:39:33  <PublicServer> <Pirate87> one last question ?
16:39:52  <PublicServer> <Pirate87> do u use anything else than trains ?
16:39:54  <Chris_Booth> yes Pirate87
16:40:05  <Chris_Booth> we have used RVs
16:40:16  <PublicServer> <V453000> XeryusTC: is the thing Dudingstone Bay Wood WIPed by ZD supposed to be Oil drop?
16:40:18  <Chris_Booth> we used planes to make money at the beging of the get
16:40:28  <Chris_Booth> and sometimes use boats for oil rigs
16:40:30  <PublicServer> <XeryusTC> V453000: i guess so
16:40:46  <PublicServer> <V453000> hmmm
16:40:48  <PublicServer> <V453000> lets keep it
16:41:44  <Ammler> is such a ugly page
16:41:50  <PublicServer> <Razaekel> ...
16:41:58  <PublicServer> <Pirate87> thx for the answers guys
16:41:59  <PublicServer> *** XeryusTC has left the game (connection lost)
16:42:02  <PublicServer> <Pirate87> g2g
16:42:11  <PublicServer> <Pirate87> i'll come play another time
16:42:14  <PeterT> Ammler?
16:42:28  <PeterT> ammler...
16:42:30  <PeterT> you there
16:42:31  <PublicServer> *** Chris Booth has left the game (connection lost)
16:42:34  <PublicServer> *** Pirate87 has left the game (connection lost)
16:42:44  <Ammler> PeterT: check 5 lines above :-P
16:43:04  <PeterT> Ammler: "<Mega> WHAT? was Ammler here? wow!"
16:43:25  <Ammler> you can tell him, he didn't let me in :⁻(
16:43:40  <PeterT> huh?
16:43:43  <PeterT> he didn't let you in where?
16:44:04  <Chris_Booth> Ammler: what happened you your BBH?
16:44:16  *** Pirate87 has quit IRC
16:44:19  <Ammler> still undone?
16:44:25  <PublicServer> <V453000> yes
16:44:52  <PublicServer> <V453000> people fear you :p you should get it done :po
16:44:53  <Chris_Booth> Ammler: it now has bypass tunnels
16:45:22  <PublicServer> <Razaekel> imo we dont need the factory pickup waypoints
16:45:25  <Ammler> well, I added them because there were already trains on the network...
16:45:32  <PublicServer> <Razaekel> we should let the trains pick the best station
16:45:58  <PublicServer> <V453000> Raz: wouldnt that make even more mess?
16:46:05  <PublicServer> <Razaekel> dunno
16:46:20  <PublicServer> <V453000> I think they would all come to one or two
16:46:26  <PublicServer> <V453000> ok maybe not
16:46:37  <PublicServer> <V453000> but one would be probably more occupied than the rest
16:46:39  <Chris_Booth> Razaekal: that would work if and olny if there was only 1 station
16:47:37  *** jondisti has joined #openttdcoop
16:47:48  <Chris_Booth> i want to rebuild the factory area
16:48:02  <PublicServer> <V453000> CB: I vote YES!!!
16:48:03  <Chris_Booth> but dont want to upset all the people who built the orginal mess
16:48:25  <jondisti> was there more than one?
16:48:33  <Chris_Booth> i dont know
16:48:40  <PublicServer> <V453000> I think csuke is the most of it
16:48:42  <Chris_Booth> who built the orginal stations?
16:48:44  <PublicServer> *** jondisti joined the game
16:48:49  <Chris_Booth> there was no plan
16:48:59  <Chris_Booth> !pile
16:49:02  <Chris_Booth> @pile
16:49:16  <Chris_Booth> Webster you are rubish grrrr :'(
16:49:26  <Chris_Booth> @archive
16:49:26  <Webster> I think you meant '!archive' Chris_Booth but here: | |
16:49:27  <PublicServer> <jondisti> there seems to be a non-claimed BBH10
16:49:35  <PublicServer> <jondisti> which is built anyway
16:49:37  <PublicServer> <jondisti> :P
16:49:45  <Chris_Booth> BBH 10 isnt built
16:49:48  <Chris_Booth> its half built
16:49:57  <PublicServer> <jondisti> who did that?
16:50:00  <KenjiE20> @pilesave
16:50:00  <Webster>
16:50:08  <KenjiE20> helps if you use the right command
16:50:30  <Ammler> useless alias :-P
16:50:33  <Chris_Booth> why @pilesave and not @pile?
16:50:44  <Ammler> both are stupid
16:50:47  <Chris_Booth> its KenjiE20 fault then
16:50:50  <KenjiE20> it's the save for pile?
16:51:02  <KenjiE20> Ammler: it's only for this game
16:51:06  <KenjiE20> it'll go next game
16:51:16  <PublicServer> *** Chris Booth has left the game (connection lost)
16:51:20  <Ammler> ah ok :-)
16:51:30  <PeterT> Ammler; Try again now? Mega (admin) is there
16:51:39  <PeterT> "<Mega> i so would have loved to have ammler in the clan..."
16:51:46  <Ammler> lol
16:52:00  <Ammler> I _am_ in a clan
16:52:31  <Ammler> we could make a competition game, coop -> mega
16:53:34  <PublicServer> <V453000> slave request: could anyone please make the MSH for Oil drop? I am on touchpad and it sux ass :D
16:54:30  <PublicServer> <MeisterMarkus> sorry, cant help you; i'm currently working on the western factory msh
16:54:31  <PublicServer> <V453000> ok changed position, lets see
16:55:33  <KenjiE20> damnit why is all my hardware failing >_<
16:55:57  <PublicServer> <V453000> Kenji: if you count mouse in to hardware, my mouse is dead...
16:56:02  <PublicServer> *** Sepp joined the game
16:56:10  <PublicServer> <jondisti> wonder if Osai is going to finish his BBH
16:56:16  <PublicServer> <V453000> yes
16:56:16  <KenjiE20> heh
16:56:36  <PublicServer> <V453000> jondisti: I wonder as well
16:57:14  <Chris_Booth> Osai: probably doesnt have time to finish it
16:57:27  <Chris_Booth> Ammler: if there was a clan mega vs coop i would want to play
16:57:38  <Chris_Booth> to kick some mega butt
16:58:01  <Chris_Booth> also OMFG at how flat pile transport is compared to wour map
16:58:14  <PublicServer> <V453000> :D
16:58:34  <Chris_Booth> sorry about the explosion of stuff then
16:58:36  <PublicServer> <V453000> you mean OMFG at the TF used there
16:59:07  <Chris_Booth> yeah it has basicaly been TFed falt
16:59:09  <Chris_Booth> flat
16:59:12  <PublicServer> <V453000> :)
16:59:24  <Chris_Booth> and is still atleast a milliontimes worse than our unfinished network
16:59:25  <PublicServer> <V453000> oldschool ... :)
16:59:37  <Chris_Booth> !password
16:59:37  <PublicServer> Chris_Booth: repeal
16:59:51  <PublicServer> *** Chris Booth joined the game
17:05:07  <PeterT> @blog
17:05:10  <Webster> #openttdcoop -
17:05:29  <PublicServer> <Chris Booth> ooh anyone want any help?
17:05:35  <PublicServer> <Chris Booth> i am a free slave to hire
17:05:40  <PublicServer> <Chris Booth> but nothing to kinky
17:05:56  <PublicServer> <jondisti> help me double tunnels @ "ye olde style BBH"
17:05:58  <PublicServer> <jondisti> i hate it
17:07:02  <PublicServer> <jondisti> i already did few
17:13:08  <PublicServer> <jondisti> hmh
17:15:38  <Intexon> !tunnels 3 7
17:15:39  <PublicServer> Intexon: You need 2 tunnels/bridges for trainlength 3 and gap 7.
17:19:07  <PublicServer> <V453000> Oil Drop ready to be used
17:19:17  <PublicServer> <V453000> omg
17:19:22  <PublicServer> <V453000> missed two lines
17:19:52  <PublicServer> <V453000> ok
17:19:58  <PublicServer> <V453000> will let there a thingy to be done
17:20:01  <PublicServer> <V453000> but is is usable
17:26:26  <PublicServer> *** MeisterMarkus has joined spectators
17:39:13  <Hirundo> !players
17:39:14  <PublicServer> Hirundo: Client 81 (Orange) is Intexon, in company 1 (Pile Transport 2.0)
17:39:15  <PublicServer> Hirundo: Client 114 (Orange) is Razaekel, in company 1 (Pile Transport 2.0)
17:39:15  <PublicServer> Hirundo: Client 122 (Orange) is jondisti, in company 1 (Pile Transport 2.0)
17:39:15  <PublicServer> Hirundo: Client 125 (Orange) is Sepp, in company 1 (Pile Transport 2.0)
17:39:15  <PublicServer> Hirundo: Client 64 is Sietse, a spectator
17:39:16  <PublicServer> Hirundo: Client 101 is MeisterMarkus, a spectator
17:39:16  <PublicServer> Hirundo: Client 117 (Orange) is csuke, in company 1 (Pile Transport 2.0)
17:39:18  <PublicServer> Hirundo: Client 127 (Orange) is Chris Booth, in company 1 (Pile Transport 2.0)
17:39:18  <PublicServer> Hirundo: Client 121 (Orange) is V453000, in company 1 (Pile Transport 2.0)
17:39:31  <Hirundo> !password
17:39:31  <PublicServer> Hirundo: memoir
17:40:18  <PublicServer> *** Hirundo joined the game
17:43:39  <PublicServer> <Hirundo> gonna take a look at BBH10
17:44:22  <PublicServer> <V453000> on the first look it looks like there are only merges missing
17:46:04  *** gleeb has joined #openttdcoop
17:47:08  <PublicServer> *** Razaekel has left the game (connection lost)
17:47:26  <PublicServer> <Hirundo> just making sure now that everything else is in place and no connections are missing
17:49:19  <PublicServer> *** MeisterMarkus has joined company #1
17:51:18  <PublicServer> *** Amm1er joined the game
17:51:29  <PublicServer> <jondisti> phew
17:51:37  <PublicServer> <jondisti> no more ye olde style bbh
17:52:02  *** heffer has quit IRC
17:52:03  <dexter311> !password
17:52:04  <PublicServer> dexter311: measly
17:52:15  <PublicServer> <jondisti> wonder who built ye crappy MSH east of it
17:52:23  <PublicServer> <V453000> wha?
17:52:31  <PublicServer> <jondisti> east of bbh12
17:52:38  <PublicServer> *** dexter311 joined the game
17:53:17  <PublicServer> <V453000> csuke probably
17:53:20  <PublicServer> <V453000> but not sure
17:53:22  <PublicServer> *** Amm1er has left the game (connection lost)
17:53:28  <PublicServer> <jondisti> sould be redone
17:55:49  <PublicServer> <Hirundo> afk
17:55:53  <PublicServer> *** tkjacobsen joined the game
17:59:37  *** pugi has joined #openttdcoop
18:00:46  <PublicServer> <jondisti> Chris Booth: you're gonna rebuild factory?
18:02:15  *** heffer has joined #openttdcoop
18:02:47  <PublicServer> <V453000> whoever placed that signs : yes wtf :D
18:02:58  <PublicServer> <V453000> lets fix
18:03:05  <PublicServer> <V453000> omfg
18:03:10  <PublicServer> <V453000> nice mess
18:03:19  <PublicServer> <jondisti> msh08D is a total mess
18:03:35  <PublicServer> <V453000> got the solution
18:03:45  <PublicServer> <jondisti> slow curves, join before splits, desyncs, too short prios, weird prios
18:04:26  <PublicServer> <jondisti> it's still a join before split
18:04:48  <PublicServer> <V453000> omg
18:05:38  <PublicServer> <V453000> mh
18:06:20  <PublicServer> <V453000> wait
18:06:26  <PublicServer> <V453000> the join will be moved anyways
18:06:51  <PublicServer> <V453000> WTF
18:06:55  <PublicServer> <V453000> now I see
18:07:00  <PublicServer> <jondisti> just disconnect it from factory and rebuild whole thingie
18:07:12  <PublicServer> <V453000> lets jus merge those wo things
18:08:16  <PublicServer> <jondisti> gotta go
18:08:24  <PublicServer> <jondisti> i'll be back in about 2hrs
18:08:37  <PublicServer> *** jondisti has joined spectators
18:08:48  <PublicServer> <V453000> cya
18:09:31  *** mib_or0kt3 has joined #openttdcoop
18:10:16  <PublicServer> <MeisterMarkus> my poor msh :)
18:10:24  <PublicServer> <V453000> yes
18:10:30  <PublicServer> <MeisterMarkus> but you're right it is a mess
18:10:38  <PublicServer> <V453000> terrible mess
18:10:43  <PublicServer> <V453000> sorry :)
18:10:48  <PublicServer> <V453000> wanna try again?
18:10:57  <PublicServer> <MeisterMarkus> sure :)
18:11:14  <PublicServer> <V453000> then disconnect it from the factory (carefully) and try again :)
18:11:41  <PublicServer> <MeisterMarkus> i'll send the trains on some _minor_ detour
18:12:01  <PublicServer> <V453000> noo
18:12:43  <PublicServer> <MeisterMarkus> why not? the network isn't that full jet that it cant take some misguided trains
18:16:27  <PublicServer> <V453000> I will be back in an hour
18:16:28  <PublicServer> <V453000> cya
18:16:31  <PublicServer> *** V453000 has joined spectators
18:16:32  <PublicServer> <MeisterMarkus> cya
18:17:26  <PublicServer> <V453000> keep in mind one thing: the trains must leave each line first, only then some can join in
18:17:39  <PublicServer> <MeisterMarkus> jup
18:17:40  <PublicServer> <V453000> it is called split before join
18:20:14  <PublicServer> *** jondisti has joined company #1
18:21:45  <PublicServer> <Chris Booth> i am off now toodles to you all :)
18:21:47  <PublicServer> *** Chris Booth has left the game (leaving)
18:23:25  <PublicServer> *** Sietse has left the game (connection lost)
18:24:13  *** heffer has quit IRC
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18:30:06  <PublicServer> <jondisti> 1 mess cleaned
18:30:16  <PublicServer> <jondisti> 3 to go
18:31:13  *** sietse has quit IRC
18:31:19  <PublicServer> <Hirundo> which of the multiple messes are you referrring to?
18:31:41  <PublicServer> <jondisti> now MSH08C
18:31:44  <PublicServer> <jondisti> "msh"
18:32:38  *** Wammler has left #openttdcoop
18:35:06  <PublicServer> <jondisti> before i did anything it was 130 tiles wide
18:35:27  <PublicServer> <jondisti> and 2 joins before split
18:35:40  <PublicServer> <csuke> it was only put in as a temporary measure to get it connected
18:36:20  <Intexon> anyway why is the factory station split up to parts?
18:36:22  <PublicServer> <jondisti> it could be rebuilt properly then or at least put a sign that it's temporary
18:36:32  <Intexon> isn't just drop & pickup enough?
18:36:45  <PublicServer> <csuke> because that's how the plan says
18:36:57  <PublicServer> <csuke> and thats how Pile transport did it
18:38:38  *** AdTheRat has quit IRC
18:40:23  <PublicServer> <jondisti> still not good but a bit better
18:41:41  <PublicServer> <jondisti> then merge part of MSH 08 B could me moved north of SLH09 aswell
18:46:19  *** AdTheRat has joined #openttdcoop
18:55:05  <PublicServer> <jondisti> that's not a best place for SLH imo
18:55:08  <PublicServer> <jondisti> slh09
18:55:35  <PublicServer> <csuke> omg
19:00:42  <PublicServer> *** jondisti has joined spectators
19:07:35  <PublicServer> <csuke> im off for awhile
19:10:03  <PublicServer> *** csuke has left the game (leaving)
19:11:59  <PublicServer> *** Intexon has joined spectators
19:24:06  *** Polygon has joined #openttdcoop
19:27:33  *** Phazorx has left #openttdcoop
19:28:23  *** ODM has joined #openttdcoop
19:28:23  *** ChanServ sets mode: +o ODM
19:29:59  <PublicServer> <Sepp> me
19:43:16  <PublicServer> <Hirundo> acc. plan MSH/SLH prios need to be 14 tiles long... mkay *goes fixing*
19:44:00  *** Phazorx has joined #openttdcoop
19:45:09  <PublicServer> *** Intexon has joined company #1
19:48:50  <PublicServer> <Hirundo> where should SLHs be built?
19:49:03  <PublicServer> *** V453000 has left the game (connection lost)
19:50:54  <PublicServer> *** Sepp has left the game (leaving)
19:58:51  <PublicServer> *** Hirundo has left the game (leaving)
20:02:16  *** kratt has joined #openttdcoop
20:02:34  <kratt> !dl win32
20:02:34  <PublicServer> kratt:
20:03:04  <kratt> !password
20:03:04  <PublicServer> kratt: unsaid
20:04:09  <kratt> is the server down?
20:04:32  <PublicServer> <MeisterMarkus> it doesnt seem so
20:04:55  <kratt> i cant find server
20:05:28  <PublicServer> *** jondisti has joined company #1
20:05:49  <kratt> mhh
20:05:53  <kratt> version mismatch
20:05:56  <kratt> hows that
20:06:23  <jondisti> !dl autoupdate
20:06:23  <PublicServer> jondisti:
20:06:35  <jondisti> use that, makes it a lot easier
20:09:41  <kratt> !password
20:09:41  <PublicServer> kratt: curdle
20:10:07  <PublicServer> *** kratt joined the game
20:17:06  <PublicServer> <kratt> this system is very complex
20:36:56  <PublicServer> <Intexon> hey
20:37:07  <PublicServer> <MeisterMarkus> :p
20:37:09  <PublicServer> <Intexon> who's bribing :D
20:37:17  <PublicServer> <MeisterMarkus> not me :D
20:37:21  <PublicServer> <dexter311> lol I was busted...
20:37:22  <PublicServer> <Intexon> okay, good
20:37:27  <PublicServer> <Intexon> :D
20:37:48  <PublicServer> <jondisti> MeisterMarkus: you noticed my work @ your MSH?
20:38:03  <PublicServer> <MeisterMarkus> i'm watching you work
20:38:19  <PublicServer> <jondisti> i fixed a slow curve
20:38:56  <PublicServer> <MeisterMarkus> still slow
20:39:06  <PublicServer> <jondisti> not because of the curve
20:39:14  <PublicServer> <jondisti> can't figure out why trains don't want to use other tunnel
20:40:02  <PublicServer> <jondisti> that has to be a bug
20:40:40  <PublicServer> <jondisti> and check this
20:40:57  <PublicServer> <jondisti> you see the sign?
20:41:11  <PublicServer> <MeisterMarkus> jes
20:41:16  <PublicServer> <MeisterMarkus> yes
20:41:21  <PublicServer> <jondisti> watch
20:41:35  <PublicServer> <jondisti> now its a proper prio
20:41:59  <PublicServer> <jondisti> but tunnel is still odd
20:42:14  <PeterT> @coopstats
20:42:14  <Webster>
20:42:16  <PublicServer> <jondisti> i already did that :P
20:43:53  *** Pirate87 has joined #openttdcoop
20:44:05  <PublicServer> <MeisterMarkus> maybe they didn't like the 2 way signal at the exit
20:44:19  <PublicServer> <jondisti> its there again
20:44:21  <Pirate87> identify
20:44:28  <PublicServer> <kratt> how do you build those SLH and BBH s so complex
20:44:31  <PublicServer> <jondisti> and works
20:44:37  <Pirate87> !identify
20:44:52  <Intexon> type /msg nickserv identify <password>
20:45:02  <PublicServer> <MeisterMarkus> with patience and help from others kratt
20:45:12  <PublicServer> <jondisti> but prio is not long enough....
20:45:28  <PublicServer> <Intexon> a 3-way junction is generally very easy to build
20:45:45  <PublicServer> <Intexon> I wonder how do they build those 4-ways :p
20:45:46  <Pirate87> !password
20:45:46  <PublicServer> Pirate87: flasks
20:46:04  <PublicServer> <jondisti> mergers are the hard part
20:46:33  <PublicServer> <dexter311> can anyone have a quick check over SLH 15?
20:46:39  <PublicServer> <MeisterMarkus> only if you need a 14 tile prio
20:46:40  <PublicServer> *** Pirate87 joined the game
20:47:07  <PublicServer> <jondisti> MeisterMarkus: that's not a problem
20:47:40  <jondisti> MeisterMarkus: <- read that
20:48:18  <PublicServer> <MeisterMarkus> except for that double curve at slow it looks good dexter311
20:48:46  <PublicServer> *** kratt has left the game (leaving)
20:49:00  <PublicServer> <dexter311> I'm not following... why is that a slow?
20:49:23  <PublicServer> <jondisti> zigzag
20:49:40  <PublicServer> <jondisti> not anymore slow for TL3 :)
20:49:57  <PublicServer> <Intexon> train passes through two right-turning curver at one time
20:50:03  <PublicServer> <dexter311> righto... never read that anywhere before
20:50:04  <PublicServer> <dexter311> thanks
20:50:13  <PublicServer> <Intexon> or left- ofc
20:50:14  <KenjiE20> @wiki max curve speed
20:50:18  <Webster> Max Curve Speed - #openttdcoop Wiki -
20:50:20  <KenjiE20> ^ see
20:52:29  *** purple81 has joined #openttdcoop
20:52:58  <purple81> @quickstart
20:53:00  <Webster> Quickstart - #openttdcoop Wiki -
20:53:10  <purple81> !help
20:53:11  <PublicServer> purple81:
20:55:55  <purple81> !info
20:55:55  <PublicServer> purple81: #:1(Orange) Company Name: 'Pile Transport 2.0'  Year Founded: 1950  Money: 63862724329  Loan: 0  Value: 64214856809  (T:392, R:0, P:0, S:0) unprotected
20:58:20  <PublicServer> <Pirate87> how do u make catchment areas so big ?
20:58:32  <KenjiE20> @distantjoin
20:58:32  <Webster> distantjoin: Adding extra station tiles away from the main station by using CTRL+build, see also:
20:58:35  <PublicServer> <dexter311> Pirate87: station walking
20:58:44  <PublicServer> *** Pirate87 has left the game (connection lost)
20:59:10  <Pirate87> !password
20:59:10  <PublicServer> Pirate87: wigged
20:59:31  <PublicServer> *** MeisterMarkus has left the game (leaving)
20:59:31  <purple81> !password
20:59:31  <PublicServer> purple81: wigged
20:59:33  <PublicServer> *** Pirate87 joined the game
20:59:48  <PublicServer> *** purple joined the game
21:00:06  <PublicServer> <Pirate87> i see it now
21:01:10  <PublicServer> <dexter311> anyway I'm off
21:01:18  <PublicServer> <dexter311> seeya everyone
21:01:21  <PublicServer> <jondisti> byer
21:01:24  <PublicServer> <jondisti> -r
21:01:29  <PublicServer> *** dexter311 has left the game (leaving)
21:01:34  <Pirate87> !players
21:01:36  <PublicServer> Pirate87: Client 81 (Orange) is Intexon, in company 1 (Pile Transport 2.0)
21:01:36  <PublicServer> Pirate87: Client 135 (Orange) is tkjacobsen, in company 1 (Pile Transport 2.0)
21:01:36  <PublicServer> Pirate87: Client 122 (Orange) is jondisti, in company 1 (Pile Transport 2.0)
21:01:36  <PublicServer> Pirate87: Client 142 (Orange) is purple, in company 1 (Pile Transport 2.0)
21:01:36  <PublicServer> Pirate87: Client 144 is Pirate87, a spectator
21:04:47  <PublicServer> <jondisti> MSH 08 B is now rebuilt
21:07:52  <PublicServer> *** purple has left the game (leaving)
21:08:46  <PublicServer> <Pirate87> i've read the wiki and seem to have a pretty good idea of whats going on here
21:08:55  <PublicServer> <jondisti> good
21:09:00  <PublicServer> <Pirate87> can i join and start building something ?
21:09:23  <PublicServer> <jondisti> sure
21:09:28  <PublicServer> *** Pirate87 has joined company #1
21:09:41  <PublicServer> <jondisti> if you're sure you've read the rules :P
21:09:50  <PublicServer> <Pirate87> yeah
21:10:12  <PublicServer> <Pirate87> is there something rather easy i can start with ?
21:10:54  <PublicServer> <jondisti> hmm
21:11:10  <PublicServer> <jondisti> primary stations yes
21:11:29  <PublicServer> <Pirate87> ok
21:13:36  *** purple81 has quit IRC
21:14:26  <PublicServer> <jondisti> who built packer @ SW town drop?
21:17:19  <PublicServer> *** Sepp joined the game
21:22:36  <MeisterMarkus> the SW packer was me
21:22:36  *** Chris_Booth has quit IRC
21:22:47  <PublicServer> <jondisti> cool
21:23:18  <MeisterMarkus> !password
21:23:18  <PublicServer> MeisterMarkus: proton
21:23:24  *** Chris_Booth has joined #openttdcoop
21:23:48  <PublicServer> *** MeisterMarkus joined the game
21:24:41  <PublicServer> <MeisterMarkus> the packer is pretty useless though
21:24:43  <PublicServer> <jondisti> yep
21:24:55  <PublicServer> <MeisterMarkus> since there are no prios on the MLs
21:25:06  <PublicServer> <jondisti> the  whole network should be packed if we want to use them at all
21:25:34  <Chris_Booth> !password
21:25:34  <PublicServer> Chris_Booth: proton
21:25:43  <PublicServer> <MeisterMarkus> BBHs without prios destroy everey packing
21:25:59  <PublicServer> <jondisti> yep
21:26:10  <PublicServer> <jondisti> 2 slow curves in your MSH
21:26:12  <PublicServer> <MeisterMarkus> packers are only useful with SML
21:26:13  <PublicServer> <jondisti> 05
21:26:15  <Chris_Booth> well put the Priors in
21:27:01  <PublicServer> *** Chris Booth has left the game (connection lost)
21:27:56  <PublicServer> <MeisterMarkus> i can't see the slow curves in MSH05
21:28:08  <PublicServer> <MeisterMarkus> oh
21:28:25  <PublicServer> <jondisti> that one was easy :)
21:29:29  *** kratt has quit IRC
21:29:52  <PublicServer> <MeisterMarkus> gnah i don't want to shift the merger
21:30:07  <PublicServer> <MeisterMarkus> oh well
21:33:20  <PublicServer> <jondisti> i'm pretty tempted to build BBH 06
21:33:46  <PublicServer> *** Pirate87 has left the game (connection lost)
21:33:54  *** Pirate87 has quit IRC
21:33:57  <PublicServer> <MeisterMarkus> build a roundabout
21:34:01  *** PeterT_ has joined #openttdcoop
21:34:24  <PublicServer> <jondisti> bah i guess i wont build it at all
21:34:24  <PublicServer> <MeisterMarkus> or a pseudo-roundabout
21:34:26  <PeterT_> !password
21:34:26  <PublicServer> PeterT_: proton
21:34:38  <PeterT_> I'm on mibbit! why does it give me the password?
21:34:41  <PublicServer> <jondisti> maybe tomorrow if anyone else doesn't
21:35:27  <MeisterMarkus> the server doesn't care what irc-client you use
21:35:33  <PeterT_> yes it does
21:35:38  <Ammler> why should it?
21:35:38  <PeterT_> mibbit is a way to avoid a ban
21:35:44  <PeterT_> from #openttdcoop
21:35:49  <KenjiE20> no it's not
21:36:06  <PublicServer> *** jondisti has joined spectators
21:36:21  *** dontbanme has joined #openttdcoop
21:37:32  *** dontbanme has left #openttdcoop
21:37:36  <PublicServer> *** jondisti has left the game (connection lost)
21:37:40  <Chris_Booth> KenjiE20: it kinda is
21:37:43  <jondisti> good night
21:37:56  <Chris_Booth> if you can use mibbit after banned from IRC
21:38:00  *** jondisti has quit IRC
21:38:03  <Chris_Booth> as it is web based
21:38:04  <KenjiE20> no really, mibbit gives the users hostmask in it's real name field
21:38:27  <KenjiE20> not hard to check that, and apply an extra ban should the need arise
21:38:42  <PublicServer> *** MeisterMarkus has joined spectators
21:38:49  *** PeterT_ is now known as FakeMibbit
21:38:51  <FakeMibbit> who am I?
21:39:05  <KenjiE20>
21:39:13  <PublicServer> *** Sepp has left the game (leaving)
21:39:18  <KenjiE20> or
21:39:32  <KenjiE20> depending how annoying comcast feels like being
21:39:51  <FakeMibbit> why does it do that, anyway?
21:40:03  <KenjiE20> COMCASTIC
21:40:29  <KenjiE20> essentially your ISP is well know for being utterly weird
21:42:22  *** FakeMibbit is now known as Peter|MyISPSux
21:42:56  <XeryusTC> !password
21:42:56  <PublicServer> XeryusTC: drowsy
21:43:09  <PublicServer> *** XeryusTC joined the game
21:43:10  <Peter|MyISPSux> XeryusTC is drowsy.
21:43:17  <XeryusTC> yes
21:43:18  *** V453000 has quit IRC
21:43:20  <Chris_Booth> !password
21:43:20  <PublicServer> Chris_Booth: drowsy
21:43:31  <PublicServer> <XeryusTC> oh trains :D
21:43:37  <PublicServer> *** Chris Booth joined the game
21:44:01  <PublicServer> *** Chris Booth has left the game (leaving)
21:44:05  <PublicServer> <XeryusTC> Chris Booth: put a space between the hubtype and the number
21:44:10  <PublicServer> <XeryusTC> that way they get sorted properly :P
21:45:39  <PublicServer> *** planetm4ker joined the game
21:45:42  <PublicServer> <planetm4ker> hi
21:45:46  <PublicServer> <XeryusTC> ello
21:46:26  <Peter|MyISPSux> hi
21:46:59  *** Peter|MyISPSux was kicked by KenjiE20 (I don't care, and nor do our stats)
21:55:42  <PublicServer> <XeryusTC> added some 20 more factory pickup trains
21:56:45  <PeterT> KenjiE20: that's strange
21:56:50  <PeterT> I dis connected
21:56:53  <PeterT> before you kicked me
21:57:12  <PublicServer> *** tkjacobsen has left the game (leaving)
21:58:14  <Razaekal> !password
21:58:14  <PublicServer> Razaekal: burger
21:58:59  <PublicServer> *** Razaekel joined the game
21:59:06  <PublicServer> *** StarLite joined the game
22:08:07  <PublicServer> *** planetm4ker has left the game (leaving)
22:10:44  <PublicServer> <XeryusTC> oh, someone else is also making new trains :o
22:11:23  <PublicServer> <StarLite> wood goods pickup by any chance?
22:11:40  <PublicServer> <XeryusTC> mostly primaries
22:11:47  <PublicServer> * Razaekel waves hand
22:11:52  <PublicServer> <XeryusTC> oh
22:11:57  <PublicServer> <XeryusTC> might've done double work then :P
22:11:58  <PublicServer> <StarLite> I added some wood trains to the 1200+ tonnes/month industries
22:12:05  <PublicServer> <StarLite> also added some platforms here and there
22:12:11  <PublicServer> <Razaekel> why do people keep  beuilding 2 track primary stations?
22:12:13  <PublicServer> <Razaekel> >.<
22:12:14  <PublicServer> <XeryusTC> hehe, cool :)
22:12:23  <PublicServer> <XeryusTC> Razaekel: because it is usually all you need!
22:12:24  <PublicServer> <StarLite> 3 platforms for a 1500+ forest was a little too few :P
22:12:29  <PublicServer> <Razaekel> bull
22:12:41  <PublicServer> <Razaekel> 4 tracks isnt enough for a max primary with Tl3
22:12:45  <PublicServer> <Razaekel> :-/
22:12:52  <PublicServer> <XeryusTC> tr00
22:12:59  <PublicServer> <XeryusTC> but these trains just load too slow :o
22:13:12  <XeryusTC> !rcon patch gradual_loading
22:13:12  <PublicServer> XeryusTC: Current value for 'gradual_loading' is: 'on' (min: 0, max: 1)
22:13:14  <XeryusTC> !rcon patch gradual_loading 0
22:13:22  <PublicServer> <XeryusTC> maybe this is faster :P
22:13:23  <PublicServer> <StarLite> I noticed that yeh
22:13:51  <PublicServer> <XeryusTC> gradual loading is better on very long trains
22:14:09  <PublicServer> <Razaekel> sweet
22:14:12  <PublicServer> <Razaekel> instant loading
22:14:21  <PublicServer> <StarLite> btw, whats the shortcut key to build PBS signals?
22:14:28  <PublicServer> <XeryusTC> instant loading, 1 tick per amount of cargo
22:14:31  <PublicServer> <XeryusTC> + 1 day
22:14:59  <PublicServer> <Razaekel> 1 tick per individual unit?
22:15:00  <PublicServer> <StarLite> I hate to click the button every time
22:15:42  <PublicServer> <Razaekel> when was that added, xeyrus?
22:20:50  <PublicServer> *** Intexon has left the game (leaving)
22:22:06  <Razaekal> !players
22:22:08  <PublicServer> Razaekal: Client 154 (Orange) is Razaekel, in company 1 (Pile Transport 2.0)
22:22:08  <PublicServer> Razaekal: Client 151 (Orange) is XeryusTC, in company 1 (Pile Transport 2.0)
22:22:08  <PublicServer> Razaekal: Client 156 (Orange) is StarLite, in company 1 (Pile Transport 2.0)
22:22:08  <PublicServer> Razaekal: Client 149 is MeisterMarkus, a spectator
22:22:46  <PublicServer> <StarLite> meistermarkus, your SW town drop is not perfect
22:23:02  <PublicServer> <StarLite> trains that exit your wonderfull line filler contraption still slow down for eachother
22:23:21  <PublicServer> <StarLite> it's awesome to watch tho :D
22:23:37  <PublicServer> <XeryusTC> Razaekel: that is the old loading algoritm
22:24:04  *** Polygon has quit IRC
22:24:13  <PublicServer> <StarLite> it DOES work perfect *sometimes* tho
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22:24:59  <PublicServer> <StarLite> seems to work fine now
22:25:06  <PublicServer> <StarLite> not sure whats changed
22:25:12  <PublicServer> <Razaekel> signal gaps on verticals was the problem
22:25:30  <PublicServer> <StarLite> aha
22:25:30  <PublicServer> <Razaekel> on vertical and horizontal tracks, you need a spacing of 1 instead of 2
22:25:46  <PublicServer> <Razaekel> since the distance on those is slightly different than on diagonals
22:26:05  <PublicServer> <Razaekel> it's one of the problems in OTTD
22:26:08  <PublicServer> <StarLite> yeh, I know that
22:26:15  <PublicServer> <Razaekel> and fixing it is a very difficult proposition
22:27:15  <PublicServer> <StarLite> still trying to figure out how it works :D
22:27:16  <PublicServer> * Razaekel wants a full 3d variant of OTTD
22:27:29  <PublicServer> <Razaekel> adjustable camera
22:27:41  <PublicServer> <Razaekel> intelligent track design with terrain following
22:27:46  <PublicServer> <Razaekel> the works
22:28:07  <PublicServer> <Razaekel> by adjustable i meant rotatable, height adjustable camera
22:28:16  <hylje> intelligent design
22:28:29  <PublicServer> <StarLite> hmzz, the little circle trains @ town drop SW are NOT-gates
22:28:38  <PublicServer> <StarLite> and the little deadend train is like a timer?
22:29:00  <PublicServer> <Razaekel> yea
22:29:05  <PublicServer> <StarLite> I get the idea
22:29:23  <PublicServer> <StarLite> its brilliant :D
22:30:05  <PublicServer> <Razaekel> by intelligent design, hylje, i meant spline or Bezier curves
22:31:00  <Razaekal> and by terrain folowing, i meant something along the lines of following the sides of a hill or mountain
22:31:10  <Razaekal> to get a constant grade
22:32:31  <PublicServer> *** Spike joined the game
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22:36:15  <PublicServer> <StarLite> I think I understand the whole contraption @ town drop SW now :)
22:38:36  <PublicServer> *** Razaekel has left the game (leaving)
22:38:50  <PublicServer> *** XeryusTC has left the game (connection lost)
22:38:51  <PublicServer> *** Game paused (not enough players)
22:40:28  <PublicServer> *** StarLite has left the game (leaving)
22:51:44  <PublicServer> *** Spike has left the game (leaving)
22:56:22  <PublicServer> *** MeisterMarkus has left the game (leaving)
23:00:51  *** MeisterMarkus has quit IRC
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23:06:56  <sietse> !password
23:06:56  <PublicServer> sietse: skates
23:07:08  <PublicServer> *** Sietse joined the game
23:07:11  <PublicServer> <Sietse> hello
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