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00:02:33 *** ^Spike^ has quit IRC 00:31:38 *** mixrin has quit IRC 00:42:25 *** jondisti has joined #openttdcoop 00:42:33 <jondisti> !password 00:42:33 <PublicServer> jondisti: adobes 00:42:46 <PublicServer> *** jondisti joined the game 00:46:00 <jondisti> anyone here? 00:46:43 <PeterT> yes jondisti 00:46:53 <jondisti> cool 00:47:03 <jondisti> wanna join? i could start building a bbh 00:47:11 <PeterT> not now, sorry 00:47:15 <PeterT> I don't have the correct version 00:47:22 <jondisti> k 00:47:27 <PeterT> also, I'm already running a server 00:47:58 *** pugi has quit IRC 00:48:38 *** dr_gonzo has quit IRC 00:51:05 <Chris_Booth> jondisti: i can join if you want 00:54:14 <jondisti> Chris_Booth: cool 00:54:22 <Chris_Booth> !passowrd 00:54:28 <Chris_Booth> !password 00:54:28 <PublicServer> Chris_Booth: stewed 00:54:41 <PublicServer> *** Game unpaused (not enough players) 00:54:42 <PublicServer> *** Chris Booth joined the game 00:54:43 <PublicServer> <Chris Booth> bang 00:55:08 <PublicServer> <Chris Booth> what you building? 00:55:17 <PublicServer> <jondisti> was thinking of bbh06 00:55:28 <PublicServer> <Chris Booth> are you mad? 00:55:34 <PublicServer> <jondisti> i think its ok to cut the traffic going through it? 00:55:43 <PublicServer> <jondisti> alternative routes we do have 00:56:08 <PublicServer> <Chris Booth> you have to leave access to all the MSHs arround it 00:56:42 <PublicServer> <jondisti> they are accessible from both directions 00:56:58 <PublicServer> <Chris Booth> no just need 1 direction left 00:57:27 <PeterT> calling all Chris_Booths 00:57:40 <PublicServer> * Chris Booth hides from PeterT 00:57:49 <PublicServer> * Chris Booth runs into the desk 00:58:03 * Chris_Booth must have been heard 00:58:07 <Chris_Booth> he PeterT 00:58:23 <PeterT> can you read this guide and tell me if its good or not? 00:58:33 <PeterT> * just adding final touches 00:58:36 <Chris_Booth> what guid? 00:58:45 <Chris_Booth> and yeah 00:58:45 <PeterT> hold on 00:58:48 <PeterT> ok 00:58:54 <Chris_Booth> put it in clan mega 00:59:00 <Chris_Booth> or pm 00:59:04 <Chris_Booth> not in here 01:01:21 <PeterT> Why not in here? 01:01:31 <Chris_Booth> as it isnt coop stuff 01:05:31 <PublicServer> <jondisti> ...cool 01:05:35 *** Progman has quit IRC 01:05:41 <PublicServer> <Chris Booth> its gone !!! 01:05:47 <PublicServer> <Chris Booth> you killed it 01:05:59 <PublicServer> <jondisti> how could i :( 01:06:18 <PublicServer> <Chris Booth> progress five 01:08:11 <PublicServer> <jondisti> fock 01:08:50 <PublicServer> <jondisti> yup 01:09:20 <PublicServer> <Chris Booth> now try 01:09:29 <PublicServer> <jondisti> and the antenna is still there 01:11:16 <PublicServer> <jondisti> i dont want to use bridges :( 01:11:53 <PublicServer> <Chris Booth> that will work 01:15:06 *** PeterT|Mib has quit IRC 01:17:28 <PublicServer> <jondisti> now wondering where N->E should split 01:17:49 <PublicServer> <Chris Booth> in the north 01:17:52 <PublicServer> <Chris Booth> heading to the east? 01:17:56 <PublicServer> <jondisti> yep 01:18:41 <PublicServer> <jondisti> they could split "here" 01:19:01 <PublicServer> <Chris Booth> that south side of the junstion 01:19:06 <PublicServer> <Chris Booth> *junction 01:19:09 <PublicServer> <jondisti> yep 01:19:19 <PublicServer> <Chris Booth> that W - > s 01:19:25 <PublicServer> <Chris Booth> not N - > E 01:19:37 <PublicServer> <Chris Booth> ook 01:21:49 <PublicServer> <jondisti> fock 01:25:43 *** Zarenor has quit IRC 01:25:49 <PublicServer> <jondisti> cool 01:26:56 <PublicServer> <jondisti> fock 01:36:21 <PublicServer> <jondisti> now i actually wonder wtf am i doing 01:38:28 *** KenjiE20|LT has joined #openttdcoop 01:38:28 *** ChanServ sets mode: +o KenjiE20|LT 01:40:23 *** KenjiE20 has quit IRC 01:40:50 <PublicServer> <Chris Booth> i am going with wow you have done way more than i thought you would have 01:41:27 <PeterT> @coopstats 01:41:27 <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html 01:41:56 <PublicServer> <jondisti> heh 01:42:13 <Chris_Booth> PeterT: i will have over take Ammler by the end of the week 01:42:34 <PeterT> sure you will 01:42:37 <PeterT> you can 01:42:37 <PublicServer> <jondisti> but i just started to accidentally build another split from N to E 01:42:38 <PeterT> start 01:42:39 <PeterT> now 01:42:51 <PeterT> Chris: How is the weather for you there? 01:42:54 <PeterT> it's night time for me 01:43:01 <PeterT> and there is snow on the ground 01:43:22 <Chris_Booth> suck my cock PeterT there is no snow here 01:43:29 <Chris_Booth> its night cold and very dry 01:43:39 <Chris_Booth> i want snow :'( 01:43:45 <PeterT> just like your mom 01:43:52 *** Chris_Booth was kicked by KenjiE20|LT (that wasn't nice) 01:43:52 *** Chris_Booth has joined #openttdcoop 01:43:53 <PublicServer> <jondisti> here in finland is snow :( 01:44:12 <PeterT> KenjiE20|LT watches chats? 01:44:14 <Chris_Booth> KenjiE20|LT: was that needed? 01:44:15 <PeterT> :-D 01:44:15 <PublicServer> <jondisti> and cold as hell 01:44:25 <Chris_Booth> fuck 01:44:40 <Chris_Booth> no it doesnt i dont think 01:44:47 <Chris_Booth> must be KenjiE20 him self 01:44:51 <Chris_Booth> sorry PeterT 01:44:55 <PeterT> I don't care 01:45:06 <PeterT> KenjiE20|LT was more offended than me 01:45:08 <PublicServer> <Chris Booth> you did earlyer when it was Cow 01:45:35 <Chris_Booth> you didnt like cow telling you stick it 01:46:06 <PeterT> whenever someone offends/flames me I just think. This is the INTERNET 01:46:31 <PeterT> @kickme 01:46:31 *** PeterT was kicked by Webster (PeterT) 01:46:31 *** PeterT has joined #openttdcoop 01:46:33 <Chris_Booth> we never get snow in enlgand(well i say never) 01:46:35 <PeterT> sweet! 01:46:36 <PeterT> it works 01:46:39 <Chris_Booth> never for more than a day 01:46:46 <PeterT> I found a feature to auto-rejoin when kicked 01:46:50 <Chris_Booth> lol you just test its still there 01:46:56 <Chris_Booth> @kick 01:47:00 <Chris_Booth> @kickme 01:47:00 *** Chris_Booth was kicked by Webster (Chris_Booth) 01:47:01 *** Chris_Booth has joined #openttdcoop 01:47:08 <KenjiE20|LT> Chris_Booth: most of the time I don't mind, but that was a little OTT and uncalled for 01:47:23 <Chris_Booth> i was only messing 01:47:27 <KenjiE20|LT> I know 01:47:41 <PeterT> so was KenjiE20|LT 01:48:07 <Chris_Booth> why LT? 01:48:10 <KenjiE20|LT> Laptop 01:48:11 <PeterT> Laptop 01:48:13 <PeterT> yes 01:48:28 <Chris_Booth> and we need to know that why? 01:48:38 <PeterT> more as a reminder for KenjiE20|LT 01:48:45 <PeterT> so he know's that he's on his laptop 01:48:48 <PeterT> in-case he forget 01:48:52 <Chris_Booth> and if your answer is why do we need to know i am bored 01:48:59 <KenjiE20|LT> It also states that I have limited abilities from here 01:49:02 <Chris_Booth> or i am an idiot then :P 01:49:16 <KenjiE20|LT> like less CPU so big coop games struggle 01:49:18 <PeterT> what limited abilities? 01:49:28 <Chris_Booth> battery 01:49:30 <Chris_Booth> cou 01:49:32 <Chris_Booth> cpu 01:49:34 <Chris_Booth> ram 01:49:37 <Chris_Booth> screen size 01:49:41 <KenjiE20|LT> and no access to some of my code stuf 01:49:43 <Chris_Booth> mouse pad 01:49:45 <KenjiE20|LT> +f 01:50:08 <KenjiE20|LT> I have a usb mouse, but yes, CPU/screen size are issues 01:50:24 <PeterT> those are all problems 01:50:25 <PeterT> ok 01:50:34 <PublicServer> <jondisti> Chris Booth: did you make a sign "2" 01:50:44 <PeterT> grr: * #openttd.notice :You may not change nickname while banned or moderated on a channel (+b/+q/+m) 01:50:55 <PublicServer> <Chris Booth> maybe 01:51:13 <KenjiE20|LT> stating a location from a nick is fine, using a nick as your status tag gets annoying 01:51:41 <Chris_Booth> then ban me for it 01:51:43 <Chris_Booth> actauly please dont 01:52:00 <KenjiE20|LT> heh, you don't do it all that often now 01:52:26 <PeterT> I saw you have 12 nicks on the stats page 01:52:33 <Chris_Booth> i am not in the channel as often as i used to be 01:52:39 <Chris_Booth> i had 11 01:52:42 <PeterT> like Christ_Booth {1d1ot} 01:52:51 <Chris_Booth> but need to beat ZD so i went for number 12 01:52:54 <KenjiE20|LT> try the last 30 days 01:53:05 <Chris_Booth> @stats 01:53:05 <Webster> Chris_Booth: I have 15 registered users with 17 registered hostmasks; 1 owner and 5 admins. 01:53:29 <Chris_Booth> @coopstats 01:53:29 <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html 01:53:57 <PeterT> Chris_Booth{Bored} 01:54:01 <Chris_Booth> PeterT: you used 5 of those 6 today 01:54:09 <PeterT> not true 01:54:29 <KenjiE20|LT> nah, he uesd 4 01:54:32 <Chris_Booth> ok 4 01:54:40 <PeterT> only 4 01:54:41 <Chris_Booth> just ubuntu and chatzilla 01:54:51 <Chris_Booth> today i have used 1 01:54:56 <PeterT> and wait 01:54:59 <PeterT> I didn't use PeteT 01:55:08 <Chris_Booth> ^ ^ ^ 01:55:39 <Chris_Booth> i am looking at the 30 days tab 01:55:53 <PeterT> oh 01:56:02 <Chris_Booth> i am now up into 8th 01:56:06 <Chris_Booth> i was 11th last night 01:56:08 <Chris_Booth> get in 01:56:45 <Chris_Booth> and only 400 line behind Ammler 01:56:54 <PeterT> http://hyru.ath.cx:60080/~kenji/ottdcoop/statsnicks.html 01:56:55 <Webster> Title: #openttdcoop @ OFTC stats by Webster (at hyru.ath.cx:60080) 01:57:17 <Chris_Booth> i am by far the highest none admin in IRC for this channel 01:57:56 <PeterT> my nick was referenced ~2000 times 01:58:44 <Chris_Booth> 1968 times where telling you off 01:59:25 <Chris_Booth> i was kick 4 times WTF 02:00:59 <PublicServer> <Chris Booth> jondisti: i have to go now 02:01:04 <PublicServer> <Chris Booth> i have to be up in 7 hours 02:01:08 <PublicServer> <jondisti> cool 02:01:15 <PublicServer> <jondisti> i was thinking about getting some sleep too 02:01:16 <PublicServer> *** Chris Booth has left the game (connection lost) 02:01:16 <PublicServer> *** Game paused (not enough players) 02:01:21 <Chris_Booth> night all 02:01:24 <PeterT> I was kicked 8 times 02:01:25 <PeterT> night Chris_Booth 02:01:28 <PeterT> not suprising 02:01:36 <PeterT> I thought it would be higher 02:01:36 * Chris_Booth goes to bed now 02:01:46 <PeterT> @kickme Like this 02:01:46 *** PeterT was kicked by Webster (Like this) 02:01:46 *** PeterT has joined #openttdcoop 02:04:10 <PeterT> ok, good night guys 02:06:05 *** Lapsus has quit IRC 02:06:31 *** PeterT has quit IRC 02:08:34 <PublicServer> *** jondisti has left the game (leaving) 02:08:37 <jondisti> night 02:08:54 *** jondisti has quit IRC 02:27:36 *** luckz has joined #openttdcoop 02:30:19 *** db48x has joined #openttdcoop 02:30:46 <db48x> !download lin64 02:30:46 <PublicServer> db48x: http://binaries.openttd.org/nightlies/trunk/r18867/openttd-trunk-r18867-linux-generic-amd64.tar.bz2 02:38:17 <db48x> !password 02:38:18 <PublicServer> db48x: hobbit 02:38:48 <PublicServer> *** db48x joined the game 02:44:02 *** Sasakura has joined #openttdcoop 02:45:20 <Sasakura> heya, any advice on getting the right nightly version to join the public server? 02:45:31 *** Petah has joined #openttdcoop 02:45:38 <Petah> !playercount 02:45:38 <PublicServer> Petah: Number of players: 2 02:45:38 <PublicServer> <db48x> just type !download <platform> 02:45:43 <Petah> @seen Chris_Booth 02:45:43 <Webster> Petah: Chris_Booth was last seen in #openttdcoop 44 minutes and 6 seconds ago: * Chris_Booth goes to bed now 02:45:49 *** Petah has left #openttdcoop 02:45:49 <Sasakura> !download win64 02:45:49 <PublicServer> Sasakura: http://binaries.openttd.org/nightlies/trunk/r18867/openttd-trunk-r18867-windows-win64.zip 02:48:41 <Sasakura> @quickstart 02:48:43 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 02:50:08 <Sasakura> !password 02:50:08 <PublicServer> Sasakura: fliers 02:50:21 <PublicServer> *** Sasakura joined the game 02:53:16 <PublicServer> *** db48x has left the game (leaving) 03:00:26 <PublicServer> *** Sasakura has left the game (connection lost) 03:27:45 *** Phazorx has left #openttdcoop 03:40:21 *** KenjiE20|LT has quit IRC 03:45:24 *** Zulan has quit IRC 04:04:42 *** Sasakura has quit IRC 04:40:09 *** CrashHD` has joined #openttdcoop 04:47:03 *** CrashHD has quit IRC 04:47:03 *** CrashHD` is now known as CrashHD 04:54:47 *** AdTheRat has quit IRC 06:05:18 *** mixrin has joined #openttdcoop 06:28:10 <PublicServer> *** Sietse has left the game (connection lost) 06:46:16 *** Polygon has joined #openttdcoop 07:00:25 *** pugi has joined #openttdcoop 07:11:18 *** CrashHD has quit IRC 07:14:00 *** highpinger has joined #openttdcoop 07:17:14 *** Polygon has quit IRC 07:19:57 *** mixrin has quit IRC 07:25:06 *** highpinger has quit IRC 07:46:02 *** ^Spike^ has joined #openttdcoop 07:46:02 *** ChanServ sets mode: +o ^Spike^ 08:11:15 *** Webster has joined #openttdcoop 08:11:15 *** ChanServ sets mode: +o Webster 08:29:07 *** dr_gonzo has joined #openttdcoop 08:45:42 *** pugi has quit IRC 08:51:45 *** Progman has joined #openttdcoop 09:03:57 *** ODM has joined #openttdcoop 09:03:57 *** ChanServ sets mode: +o ODM 09:19:27 <dexter311> !password 09:19:27 <PublicServer> dexter311: sliest 09:19:57 <PublicServer> *** dexter311 joined the game 09:21:28 <dexter311> hey Sietse 10:04:31 *** Phazorx has joined #openttdcoop 10:35:59 *** jondisti has joined #openttdcoop 10:38:20 <jondisti> !password 10:38:20 <PublicServer> jondisti: lounge 10:39:11 <PublicServer> *** Game unpaused (not enough players) 10:39:11 <PublicServer> *** jondisti joined the game 10:39:44 <PublicServer> <jondisti> hello 10:39:50 <PublicServer> <dexter311> hey jondisti 10:42:34 <PublicServer> <jondisti> stupid trains 10:42:50 <PublicServer> <jondisti> look !here 10:43:25 <PublicServer> <jondisti> they chose that path even it was never connected to anything 10:43:55 <PublicServer> <dexter311> hrm... 10:52:22 <PublicServer> *** dexter311 has left the game (connection lost) 10:52:22 <PublicServer> *** Game paused (not enough players) 10:52:28 <PublicServer> <jondisti> great 10:52:29 *** dexter311 is now known as Guest625 10:52:29 *** dexter311 has joined #openttdcoop 10:52:55 <dexter311> !password 10:52:55 <PublicServer> dexter311: grocer 10:53:13 <PublicServer> *** dexter311 joined the game 10:53:21 <PublicServer> <jondisti> join company :) 10:53:38 <PublicServer> *** dexter311 has joined company #1 10:53:39 <PublicServer> *** Game unpaused (not enough players) 10:54:23 <PublicServer> <dexter311> another train took that route 10:55:11 <PublicServer> <jondisti> this is kind of buggy 10:57:28 <PublicServer> <dexter311> gah... again! 10:57:54 <PublicServer> <jondisti> lets just not connect it 10:58:13 <PublicServer> <dexter311> yup it's discod now 10:58:38 *** Guest625 has quit IRC 11:09:02 <PublicServer> <jondisti> and now the funny part 11:09:21 <PublicServer> <jondisti> mergers 11:09:25 <PublicServer> <dexter311> heh 11:10:16 *** Sasakura has joined #openttdcoop 11:13:13 *** KenjiE20 has joined #openttdcoop 11:13:13 *** ChanServ sets mode: +o KenjiE20 11:21:18 <PublicServer> <jondisti> first merger opened for traffic 11:29:51 *** Yexo_ has joined #openttdcoop 11:36:18 *** Yexo has quit IRC 11:36:20 <PublicServer> <jondisti> another merger opened for traffic 11:38:26 <PublicServer> <dexter311> nice... the S->E merge is nice 11:38:44 <PublicServer> <jondisti> thanks 11:41:08 <PublicServer> <dexter311> should there be a prio on the southern track there? 11:41:15 <PublicServer> <dexter311> you have one on the northern 11:41:39 <PublicServer> <dexter311> even though being a BBH it probably doesn't need prios 11:42:14 <PublicServer> <dexter311> oh... wait I see... it prios back to the PBS signal 11:42:17 <PublicServer> <dexter311> hehe my bad 11:42:20 <PublicServer> <jondisti> heh 11:42:39 <PublicServer> <jondisti> i'm just making these short prios for ML 11:42:59 <PublicServer> <jondisti> i mean BBH 11:43:40 <PublicServer> <dexter311> so that other MSH 08 was moved north? 11:43:59 <PublicServer> <jondisti> 08 B? 11:44:09 <PublicServer> <jondisti> that one i moved 11:44:18 <PublicServer> <jondisti> don't like them being so spread up while they can be small 11:44:57 <PublicServer> <dexter311> that one was a bit of a pain being on that big hill too 11:45:34 <PublicServer> <jondisti> yep but the split part and merge part were like 100 tiles from each other 11:45:37 <Sasakura> !password 11:45:37 <PublicServer> Sasakura: amoeba 11:45:50 <PublicServer> *** Sasakura joined the game 11:45:52 <PublicServer> <jondisti> so it actually made a join-before-split 11:50:34 *** highpinger has joined #openttdcoop 11:54:19 <PublicServer> <jondisti> bleh 1 to go 11:57:27 <PublicServer> *** dexter311 has left the game (connection lost) 11:57:27 <PublicServer> *** Game paused (not enough players) 11:58:24 <dexter311> !password 11:58:24 <PublicServer> dexter311: knives 11:58:44 <PublicServer> *** dexter311 joined the game 11:58:46 <PublicServer> *** dexter311 has joined company #1 11:58:46 <PublicServer> *** Game unpaused (not enough players) 11:59:23 <PublicServer> <Sasakura> what area are you working on? 11:59:29 <PublicServer> <jondisti> BBH06 11:59:45 <PublicServer> <dexter311> nothing... just here so jondisti can work hehe 12:02:48 <Chris_Booth> hello all 12:02:53 <PublicServer> <jondisti> howdy 12:03:01 <PublicServer> <Sasakura> hi~ 12:03:08 <PublicServer> <dexter311> hi chris 12:09:01 <PublicServer> <jondisti> BBH ready 12:15:50 *** AdTheRat has joined #openttdcoop 12:18:52 <PublicServer> *** Sepp joined the game 12:19:02 <PublicServer> *** dexter311 has left the game (connection lost) 12:19:03 <PublicServer> *** jondisti has left the game (connection lost) 12:19:03 <PublicServer> *** Game paused (not enough players) 12:19:06 <jondisti> oh 12:19:11 <jondisti> good time to quit 12:19:14 <jondisti> bye 12:19:20 <PublicServer> <Sasakura> bye 12:19:23 <dexter311> !password 12:19:23 <PublicServer> dexter311: strung 12:19:44 <PublicServer> *** dexter311 joined the game 12:25:51 <PublicServer> *** Sepp has left the game (leaving) 12:33:49 <PublicServer> *** dexter311 has left the game (leaving) 12:39:38 *** highpinger has quit IRC 13:28:15 <PublicServer> *** Sasakura has left the game (connection lost) 13:31:16 <Ammler> hmm, does it need pause_on_join already? 13:34:21 *** mixrin has joined #openttdcoop 14:05:42 *** MeisterMarkus has joined #openttdcoop 14:30:28 *** marc-andre has joined #openttdcoop 14:40:16 <db48x> !players 14:40:18 <PublicServer> db48x: There are currently no clients connected to the server 14:40:33 <db48x> sadness 14:41:04 *** highpinger has joined #openttdcoop 14:41:37 <Ammler> :'-( 15:04:55 <sietse> !info 15:04:55 <PublicServer> sietse: #:1(Orange) Company Name: 'Pile Transport 2.0' Year Founded: 1950 Money: 109612480123 Loan: 0 Value: 110043643904 (T:605, R:0, P:0, S:0) unprotected 15:05:01 <sietse> 600 trains already :P 15:11:38 *** Chris_Booth has quit IRC 15:14:34 *** pugi has joined #openttdcoop 15:29:30 <Razaekal> !password 15:29:30 <PublicServer> Razaekal: rarity 15:29:54 <PublicServer> *** Razaekel joined the game 15:32:53 <PublicServer> *** Razaekel has left the game (leaving) 15:52:58 *** highpinger has quit IRC 15:57:43 <jondisti> !password 15:57:43 <PublicServer> jondisti: duress 15:57:54 <PublicServer> *** jondisti joined the game 15:58:37 <PublicServer> *** Game unpaused (not enough players) 15:58:37 <PublicServer> *** db48x joined the game 16:00:19 <Sasakura> !password 16:00:19 <PublicServer> Sasakura: duress 16:00:46 <PublicServer> *** Sasakura joined the game 16:01:59 *** Yexo has joined #openttdcoop 16:06:24 *** hylje has quit IRC 16:06:25 *** hylje has joined #openttdcoop 16:06:26 *** ChanServ sets mode: +o hylje 16:08:53 *** Yexo_ has quit IRC 16:10:35 <sietse> !players 16:10:36 <PublicServer> sietse: Client 180 (Orange) is jondisti, in company 1 (Pile Transport 2.0) 16:10:36 <PublicServer> sietse: Client 182 (Orange) is db48x, in company 1 (Pile Transport 2.0) 16:10:36 <PublicServer> sietse: Client 184 is Sasakura, a spectator 16:10:57 <sietse> !password 16:10:57 <PublicServer> sietse: posies 16:11:10 <PublicServer> *** Sietse joined the game 16:11:14 <PublicServer> <Sietse> hiya 16:11:17 <PublicServer> <jondisti> hello 16:11:20 <PublicServer> <db48x> hello 16:11:24 <PublicServer> <Sasakura> hi 16:11:46 <PublicServer> <Sietse> finally some activity in the network :) 16:11:55 <PublicServer> <jondisti> and only 1 BBH missing 16:12:02 <PublicServer> <Sietse> mainly connecting primaries atm? 16:12:07 <PublicServer> <Sietse> ok 16:12:12 <PublicServer> <Sietse> someone working on it? 16:12:21 <PublicServer> <Sietse> or claimed by someone? 16:12:34 <PublicServer> <jondisti> Osai started building it days ago 16:12:37 <PublicServer> <db48x> which is missing? 16:12:51 <PublicServer> <jondisti> center one, BBH 11 16:12:53 *** Bluelight has joined #openttdcoop 16:13:41 <PublicServer> <Sietse> he haven't been here since then? 16:13:46 <PublicServer> <Sietse> hasn 16:13:49 <PublicServer> <jondisti> yea 16:13:50 <PublicServer> <Sietse> hasn't* 16:14:07 <PublicServer> <jondisti> i guess he doesn't mind if someone else builds it 16:14:17 <PublicServer> <jondisti> i already have built 4 BBHs so i don't actually want to :P 16:14:34 <PublicServer> <Sietse> one problem, I probably lack the skills for a 4-way hub 16:15:09 <PublicServer> <jondisti> doesn't matter that much if you leave some space for the mergers 16:15:14 <PublicServer> <jondisti> so they can improved if needed 16:15:19 <PublicServer> <jondisti> can be 16:15:45 <PublicServer> <Sietse> the biggest problem is the space for all the connections 16:16:14 <PublicServer> <jondisti> check BBH06, it's my first 4-way but i succeeded :) 16:16:37 <PublicServer> <jondisti> BBH14 was my first BBH ever 16:17:04 *** Intexon has joined #openttdcoop 16:17:16 <Intexon> !password 16:17:17 <PublicServer> Intexon: posies 16:17:29 <PublicServer> <Sietse> looks very good 16:17:40 <PublicServer> *** Intexon joined the game 16:17:44 <PublicServer> <Intexon> hi 16:17:49 <PublicServer> <jondisti> hello 16:17:50 <PublicServer> <db48x> hello 16:17:50 <PublicServer> <Sietse> heya 16:21:51 <PublicServer> *** Sietse has joined company #1 16:23:29 <PublicServer> <Intexon> that instant loading is very unrealistic 16:24:19 *** Fuco has joined #openttdcoop 16:24:28 <PublicServer> <jondisti> where's that? 16:24:53 <PublicServer> <Intexon> look at the trains 16:25:01 <PublicServer> <Sietse> I started :) 16:25:02 <PublicServer> <Intexon> either 0% or 100% 16:25:13 <PublicServer> <jondisti> wtf 16:25:18 <PublicServer> <jondisti> never seen that 16:25:31 <PublicServer> <Intexon> it's a setting I think 16:25:47 <PublicServer> <jondisti> it wasn't earlier like that in this game 16:26:05 <PublicServer> <Intexon> they must've changed it yesterday 16:26:47 <PublicServer> <jondisti> well it can always be changed 16:32:00 <PublicServer> *** Sepp joined the game 16:46:46 <PublicServer> <db48x> Fenham Heights connected 16:47:26 *** ccfreak2k has quit IRC 16:47:39 *** ccfreak2k has joined #openttdcoop 16:48:30 <PublicServer> <db48x> where are the yards? 16:48:45 <PublicServer> <jondisti> sign list helps 16:48:56 <PublicServer> <Intexon> the top corner, or !! TRAIN YARD 16:50:17 <PublicServer> <db48x> sorry, where are the actual depots? 16:50:25 <PublicServer> <Intexon> at the SLH 16:50:39 <PublicServer> <Intexon> Injection - SLH 10 16:50:40 <PublicServer> <jondisti> or SCs 16:51:53 <PublicServer> <db48x> ah, thx 17:12:28 *** Pirate87 has joined #openttdcoop 17:13:22 <rait> !players 17:13:24 <PublicServer> rait: Client 180 (Orange) is jondisti, in company 1 (Pile Transport 2.0) 17:13:24 <PublicServer> rait: Client 182 (Orange) is db48x, in company 1 (Pile Transport 2.0) 17:13:24 <PublicServer> rait: Client 184 is Sasakura, a spectator 17:13:24 <PublicServer> rait: Client 186 (Orange) is Sietse, in company 1 (Pile Transport 2.0) 17:13:24 <PublicServer> rait: Client 188 (Orange) is Intexon, in company 1 (Pile Transport 2.0) 17:13:25 <PublicServer> rait: Client 190 (Orange) is Sepp, in company 1 (Pile Transport 2.0) 17:13:58 <rait> !password 17:13:58 <PublicServer> rait: qualms 17:14:04 <Pirate87> !players 17:14:06 <PublicServer> Pirate87: Client 180 (Orange) is jondisti, in company 1 (Pile Transport 2.0) 17:14:06 <PublicServer> Pirate87: Client 182 (Orange) is db48x, in company 1 (Pile Transport 2.0) 17:14:06 <PublicServer> Pirate87: Client 184 is Sasakura, a spectator 17:14:06 <PublicServer> Pirate87: Client 186 (Orange) is Sietse, in company 1 (Pile Transport 2.0) 17:14:06 <PublicServer> Pirate87: Client 188 (Orange) is Intexon, in company 1 (Pile Transport 2.0) 17:14:07 <PublicServer> Pirate87: Client 190 (Orange) is Sepp, in company 1 (Pile Transport 2.0) 17:14:07 <PublicServer> Pirate87: Client 192 is rait, a spectator 17:14:11 <PublicServer> *** rait joined the game 17:17:04 *** pugi has quit IRC 17:17:13 *** pugi has joined #openttdcoop 17:26:20 <PublicServer> *** Sietse has left the game (connection lost) 17:29:48 *** Chris_Booth has joined #openttdcoop 17:30:41 <PublicServer> *** jondisti has joined spectators 17:32:32 *** highpinger has joined #openttdcoop 17:34:03 *** sietse has quit IRC 17:38:21 <PublicServer> *** Sepp has left the game (leaving) 17:42:42 *** sietse has joined #openttdcoop 17:42:49 <sietse> !password 17:42:49 <PublicServer> sietse: camels 17:43:03 <PublicServer> *** Sietse joined the game 17:43:51 <PublicServer> *** Sietse has joined company #1 17:43:52 <PublicServer> *** rait has left the game (leaving) 17:49:10 <PublicServer> <Sietse> someone helping me? :) 17:50:02 <PublicServer> <db48x> urd 17:50:12 <PublicServer> <db48x> err 17:50:16 <PublicServer> <db48x> yes 17:58:02 *** Thorinbur has joined #openttdcoop 17:59:02 *** Phazorx has quit IRC 18:02:04 *** Phazorx has joined #openttdcoop 18:02:45 <PublicServer> *** jondisti has joined company #1 18:04:34 <Thorinbur> !password 18:04:34 <PublicServer> Thorinbur: malice 18:08:19 <Thorinbur> Hi. What is the Public Server's adress? When looking in wiki i got Fatal error: Call to undefined function OpenTTDLib_Page_Detail_Info() in 18:08:38 <Thorinbur> I'd like to join and spectate for a while. 18:08:48 <PublicServer> <db48x> it shows up in the server browser, or should 18:08:49 <PublicServer> <Sietse> go ahead Thorin 18:08:56 <PublicServer> <Sietse> @quickstart 18:09:02 <sietse> @quickstart 18:09:04 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 18:09:14 <sietse> check quickstart for more information 18:09:49 <Thorinbur> Ok thanks reading it right now 18:09:50 <jondisti> ps.openttdcoop.org 18:10:23 <PublicServer> <Sietse> you're right, I didn't answer his question :) 18:10:39 <PublicServer> <jondisti> :) 18:11:34 <PublicServer> <Sietse> have to go 18:11:43 <PublicServer> <Sietse> I try to finish it later on 18:11:50 <PublicServer> <jondisti> cool 18:11:51 <PublicServer> <jondisti> bye 18:11:56 <PublicServer> <db48x> bye 18:12:19 <PublicServer> *** Sietse has left the game (leaving) 18:12:31 *** sietse has quit IRC 18:19:06 *** Polygon has joined #openttdcoop 18:20:31 <Thorinbur> It's a lot of work to do. Well AutoUpdater is on and downloading update... Hopefully i will join soon. 18:20:46 <PublicServer> <Sasakura> these BBH make a lot more sense when you see them built from scratch 18:21:01 <PublicServer> <db48x> indeed 18:22:09 <PublicServer> <jondisti> if you're finishing BBH 11, you can cut traffic going through it if needed 18:22:16 <PublicServer> <jondisti> 1 direction at the time 18:22:23 <PublicServer> *** Intexon has joined spectators 18:22:24 <Thorinbur> !password 18:22:24 <PublicServer> Thorinbur: masked 18:23:19 <PublicServer> *** Thorinbur joined the game 18:23:28 <PublicServer> <db48x> the traffic's not too bad 18:23:41 <PublicServer> *** Thorinbur has left the game (connection lost) 18:25:17 <PublicServer> *** Thorinbur joined the game 18:25:31 <PublicServer> <jondisti> BBH8-MSH07-SLH15 is only part of network that does not have traffic 18:25:36 <PublicServer> *** Thorinbur has left the game (connection lost) 18:25:57 <jondisti> sync problems? 18:26:12 <Thorinbur> Don't know.. 18:26:19 <Thorinbur> It freezes... 18:26:35 <Thorinbur> Maybe my laptop is too weak... :P 18:26:37 <jondisti> Ammler: can you put pause_on_join on? 18:26:55 <jondisti> this game is a little heavy 18:26:59 <Ammler> every op can do that 18:27:09 <Ammler> !rcon set pause_on_join 1 18:27:15 <jondisti> i remember you talked about it earlier :) 18:27:37 <Ammler> :-) 18:28:39 <Ammler> now, I know, how our new webchat reacts on highlight 18:28:53 <PublicServer> *** Thorinbur joined the game 18:29:11 <PublicServer> <Thorinbur> It's laggy but works! 18:29:33 <PublicServer> <Thorinbur> Some NewGRF were making me crash 18:29:51 <Ammler> no grfs on this game :-P 18:30:19 <PublicServer> <Thorinbur> I know i turned off all of them and voila! I am here. 18:30:39 <Ammler> you used static grfs? 18:31:41 <Ammler> the usual newgrf config is in the save, so you don't need to configure your client to join a serer 18:32:12 <PublicServer> <Thorinbur> I know. Thats why i turned them off. 18:32:29 <Ammler> you don't get me, nvm. :-) 18:33:14 <PublicServer> <Thorinbur> If you ould use some GRF they would download and turn on automaticly when joining a server. 18:33:50 <PublicServer> <jondisti> you need to download them yourself 18:34:05 <PublicServer> <jondisti> which is only a few click with "check online content" tool 18:34:17 <Ammler> if you don't uise static newgrfs, you don't need to disable/enable something 18:34:35 <PublicServer> <Thorinbur> Ok never mind it works. 18:35:30 <PublicServer> <db48x> well, I think that's all the splits at bbh11 18:35:42 <PublicServer> <db48x> unless I've lost count 18:36:00 <PublicServer> <jondisti> looks like it 18:36:10 <PublicServer> <jondisti> nope 18:36:17 <PublicServer> <jondisti> E->N 18:36:24 <PublicServer> <jondisti> is missing 18:39:07 <StarLite> !password 18:39:07 <PublicServer> StarLite: haying 18:39:27 <PublicServer> *** StarLite joined the game 18:41:08 <PublicServer> <db48x> ah, you mean westbound to northbound 18:41:21 <PublicServer> <jondisti> yes 18:43:46 <PublicServer> <Thorinbur> Wow! Town Drop SW is CREAZY with those timers. 18:43:52 <PublicServer> <StarLite> yeh 18:43:58 <PublicServer> <StarLite> mesmerizing to watch ;:D 18:44:03 <PublicServer> <db48x> yea, the compressor there is nice 18:47:45 <PublicServer> *** Spike joined the game 18:47:56 <PublicServer> <jondisti> hello 18:48:24 <PublicServer> <Thorinbur> Damn your industries got great output. It rized or you set it this hight when creating map? 18:48:43 <planetmaker> they grow, if serviced well 18:48:47 <PublicServer> <db48x> it rises if you serve the industry well 18:50:08 <PublicServer> <Thorinbur> When you will start new map? I'd like to see it from begining. (Propably tomorow, but hattime? 18:50:41 <PublicServer> <StarLite> that will take some more time th 18:50:41 <PublicServer> <jondisti> i'd say propably in 4-5 days 18:50:51 <PublicServer> <StarLite> First this one must be finished 18:50:58 <PublicServer> <StarLite> and theres still a lot of work to do 18:51:11 <PublicServer> <Thorinbur> Ok thanks (I ask too many questions: :P) 18:51:38 <PublicServer> <StarLite> asking is good :) 18:51:46 <PublicServer> <StarLite> as long as you learn from them :) 18:51:46 <KenjiE20> no one actually reads QS :( 18:52:00 <PublicServer> <StarLite> betetr to ask and do things good, then to not ask and make mistakes 18:52:07 <PublicServer> <db48x> there. now that's all of them 18:52:15 <PublicServer> <StarLite> gtg 18:52:16 <PublicServer> <StarLite> o/ 18:52:19 <PublicServer> *** StarLite has left the game (connection lost) 18:52:28 <PublicServer> <db48x> I starve, so I welcome anyone else to do the rest 18:56:28 <PublicServer> <jondisti> someone added quite a lot of trains 18:57:00 <PublicServer> *** Thorinbur has joined spectators 18:58:57 <PublicServer> <Thorinbur> 791!? It was 90 when i was joining 18:59:24 <PublicServer> <db48x> unlikely 18:59:31 <PublicServer> <db48x> it was 600 when I joined this morning 18:59:45 <PublicServer> <db48x> and that was an hour earlier still :) 19:05:39 <PublicServer> *** jondisti has left the game (leaving) 19:05:39 <PublicServer> *** Game paused (not enough players) 19:05:58 <jondisti> !password 19:05:59 <PublicServer> jondisti: spotty 19:06:22 <PublicServer> *** Game unpaused (not enough players) 19:06:24 <PublicServer> *** jondisti joined the game 19:08:46 *** lomba has joined #openttdcoop 19:10:17 <PublicServer> *** lomba joined the game 19:10:33 <PublicServer> <db48x> hello Iomba 19:12:15 <PublicServer> <Thorinbur> Where is some building going on? Or nothing happens right now? 19:12:26 <PublicServer> <jondisti> i'm modifying MSH 01 A 19:12:31 *** Websai has joined #openttdcoop 19:13:46 *** Websai has left #openttdcoop 19:18:07 <PublicServer> *** tneo joined the game 19:18:13 <PublicServer> <jondisti> hello tneo 19:18:20 *** csuke has joined #openttdcoop 19:18:22 <csuke> !password 19:18:23 <PublicServer> csuke: spotty 19:19:12 <PublicServer> *** csuke joined the game 19:20:02 <PublicServer> *** jondisti has left the game (connection lost) 19:20:09 <PublicServer> <csuke> hi 19:20:33 <PublicServer> <db48x> howdy 19:20:57 <PublicServer> <tneo> hello 19:21:37 <PublicServer> *** Amm1er joined the game 19:22:08 <PublicServer> <Amm1er> woo, already some trains 19:22:58 <Ammler> jondisti: nice hub 19:23:25 <PublicServer> *** tneo has left the game (leaving) 19:25:03 *** kratt has joined #openttdcoop 19:25:36 <PublicServer> <Amm1er> JAM! 19:25:50 <PublicServer> <db48x> where? 19:25:58 <PublicServer> <Amm1er> Factory SW 19:25:58 <PublicServer> *** 0sai joined the game 19:26:17 <PublicServer> <csuke> ooh 19:26:45 <PublicServer> <csuke> me looking into 19:27:05 <PublicServer> <csuke> its these bloomin goods waves that make it worse 19:28:11 *** Fuco has quit IRC 19:28:46 <PublicServer> <csuke> fix applied, may need to tweak later 19:29:47 <PublicServer> <Thorinbur> There are no signa;s there. 19:30:07 <PublicServer> <csuke> where? 19:30:10 <PublicServer> *** Sepp joined the game 19:30:32 <PublicServer> *** Amm1er has left the game (connection lost) 19:30:34 <PublicServer> <Thorinbur> Near that factory drop, where there is (move drop here sign 19:30:42 *** StarLite has quit IRC 19:30:54 <PublicServer> <csuke> yeah my bad 19:30:59 *** StarLite has joined #openttdcoop 19:30:59 *** ChanServ sets mode: +o StarLite 19:31:02 <PublicServer> <csuke> stopped work on that to apply quick fix 19:32:41 <PublicServer> <Thorinbur> All that picups and drops there are so chaotic... So many small station. 19:32:59 <PublicServer> <Thorinbur> Will it be rebuilt? Or stays like that? 19:33:04 <PublicServer> <csuke> it will make sense later 19:33:15 <PublicServer> <csuke> lot of improvements in the works 19:34:10 <PublicServer> *** Sasakura has left the game (leaving) 19:34:23 <PublicServer> *** Thorinbur has joined company #1 19:36:40 <tkjacobsen> !password 19:36:40 <PublicServer> tkjacobsen: spared 19:36:51 *** jondisti has quit IRC 19:36:59 <PublicServer> *** tkjacobsen joined the game 19:39:37 <PublicServer> *** Spike has left the game (connection lost) 19:42:39 *** heffer has joined #openttdcoop 19:46:09 <dexter311> !password 19:46:09 <PublicServer> dexter311: spared 19:46:37 <PublicServer> *** dexter311 joined the game 19:47:08 <PublicServer> <0sai> fixed a jam cause by some missing signals 19:47:10 <kratt> can somebody help me with my saved game? or should i ask somewhere else 19:47:42 <PublicServer> <0sai> part of MSH 08D 19:48:41 <PublicServer> *** db48x has left the game (connection lost) 19:49:16 <Ammler> kratt: you get the answer, if you ask the question :-) 19:49:29 <KenjiE20> ^ 19:52:04 <PublicServer> *** dexter311 has left the game (connection lost) 19:53:21 *** totalwormage has quit IRC 19:53:33 *** totalwormage has joined #openttdcoop 19:54:12 <Pirate87> !players 19:54:13 <PublicServer> Pirate87: Client 218 is tkjacobsen, a spectator 19:54:13 <PublicServer> Pirate87: Client 200 (Orange) is Thorinbur, in company 1 (Pile Transport 2.0) 19:54:13 <PublicServer> Pirate87: Client 188 is Intexon, a spectator 19:54:14 <PublicServer> Pirate87: Client 208 (Orange) is lomba, in company 1 (Pile Transport 2.0) 19:54:14 <PublicServer> Pirate87: Client 214 (Orange) is 0sai, in company 1 (Pile Transport 2.0) 19:54:15 <PublicServer> Pirate87: Client 211 (Orange) is csuke, in company 1 (Pile Transport 2.0) 19:54:15 <PublicServer> Pirate87: Client 216 (Orange) is Sepp, in company 1 (Pile Transport 2.0) 19:59:57 *** Dred_furst has joined #openttdcoop 20:00:10 <PublicServer> *** tkjacobsen has left the game (leaving) 20:02:40 <PublicServer> <Thorinbur> Heh I connected Coal mine to the network. MY FIRST COMITMENT! 20:03:13 <db48x> :) 20:03:52 <PublicServer> <Thorinbur> Looking for another industry where there is side line nearby 20:04:45 <PublicServer> <Thorinbur> Shit 20:04:53 <PublicServer> <Thorinbur> Ok i forgot to delete it 20:05:13 <PublicServer> *** 0sai has left the game (leaving) 20:05:15 <PublicServer> <Thorinbur> Injection only 20:05:19 <PublicServer> <Thorinbur> First lesson 20:06:07 <PublicServer> <Thorinbur> Sorry for that 20:06:44 <db48x> forgot to delete what? 20:07:08 <PublicServer> <Thorinbur> service station? And suddenly trains started to go in 20:07:29 <PublicServer> <Thorinbur> Couldnt find any nearby so i built one to build some trains 20:07:40 <PublicServer> <Thorinbur> But i left entrance to it 20:07:55 *** Chillosophy has joined #openttdcoop 20:08:17 <PublicServer> <Thorinbur> So some trains started to gather. Someone sold them and i deleted service station 20:08:59 <PublicServer> <Thorinbur> It should only had an exit right? 20:09:11 <PublicServer> <Thorinbur> I am little confused right now... 20:10:44 <PublicServer> <csuke> where? 20:12:46 <PublicServer> <Thorinbur> I build small train station. And sudennly 5 trains entered it. Not mine trains. I realized we are playing without trains aging and there are no servicing stations, so i thought that all trains decided to service there... Someone sold that trains, and i deleted station. 20:14:29 <PublicServer> <csuke> im outta here for awhile 20:14:31 <PublicServer> <csuke> bbl 20:14:34 <PublicServer> *** csuke has left the game (connection lost) 20:14:46 *** csuke has quit IRC 20:17:22 *** heffer_ has joined #openttdcoop 20:20:44 *** Polygon has quit IRC 20:21:25 <PublicServer> *** Thraxian joined the game 20:21:49 <PublicServer> *** lomba has left the game (connection lost) 20:21:59 <kratt> im in trouble building 3 way SLHs 20:22:18 *** VictorOfSweden has joined #openttdcoop 20:24:08 *** heffer has quit IRC 20:24:21 <PublicServer> *** Thraxian has joined company #1 20:24:32 <PublicServer> <Thorinbur> There should be an option, tha when you click on someone you can see what he is looking at 20:24:43 <PublicServer> <Thorinbur> Be right back 20:33:15 *** lomba has quit IRC 20:34:38 *** V453000 has joined #openttdcoop 20:34:48 <V453000> hi everybody 20:35:13 <V453000> !players 20:35:14 <PublicServer> V453000: Client 222 (Orange) is Thraxian, in company 1 (Pile Transport 2.0) 20:35:14 <PublicServer> V453000: Client 200 (Orange) is Thorinbur, in company 1 (Pile Transport 2.0) 20:35:14 <PublicServer> V453000: Client 188 is Intexon, a spectator 20:35:14 <PublicServer> V453000: Client 216 (Orange) is Sepp, in company 1 (Pile Transport 2.0) 20:35:16 <PublicServer> <Intexon> hi 20:35:46 <V453000> !password 20:35:46 <PublicServer> V453000: marine 20:36:01 <PublicServer> *** V453000 joined the game 20:36:11 <PublicServer> <V453000> hows it doin? 20:36:22 <PublicServer> <Thraxian> looking pretty good, actually 20:36:33 <PublicServer> <V453000> thats nice to hear 20:36:52 <PublicServer> <V453000> wow 817 already 20:36:57 <PublicServer> <V453000> quite some progress 20:37:56 <PublicServer> <V453000> was faster ;) 20:38:20 <PublicServer> <V453000> that doesnt matter I think 20:38:29 <PublicServer> <V453000> would be a bit faster maybe 20:38:33 <PublicServer> <Thraxian> sorry :) 20:38:43 <PublicServer> <V453000> lol no problem :) 20:38:48 <PublicServer> <Thraxian> did you see !congestion? 20:38:54 <PublicServer> <V453000> no 20:38:56 <PublicServer> <V453000> there in a sec 20:39:24 <PublicServer> <V453000> interesting 20:39:38 <PublicServer> <V453000> though it would need one more thing 20:39:48 <PublicServer> <V453000> split sooner 20:39:58 <PublicServer> <V453000> so the trains would choose the right tunnel 20:40:24 <PublicServer> <V453000> should I modify? 20:40:35 <PublicServer> <V453000> this could jam in time 20:40:55 <PublicServer> <Thraxian> I'm not sure...it's just not a very clean split/prio 20:41:05 <PublicServer> <V453000> it could be 20:41:10 <PublicServer> <Thraxian> and it *should* be 20:41:13 <PublicServer> <V453000> well ... prio is fine 20:41:19 <PublicServer> <Thraxian> not really - not long enough 20:41:25 <PublicServer> <V453000> tru 20:41:34 <PublicServer> <Thraxian> and if you put a track there, you can't split 20:41:40 <PublicServer> <Thraxian> tunnel at bottom of hill gets in the way 20:41:53 <PublicServer> <V453000> look 20:42:51 <PublicServer> <Thraxian> actually, I liked the other way better 20:42:55 <PublicServer> <Thraxian> may I? 20:43:06 <PublicServer> <V453000> this ensures they choose the right tunnel 20:43:11 <PublicServer> <V453000> nothing is basically changed 20:43:15 <PublicServer> <Thraxian> ahh.... 20:43:23 <PublicServer> <V453000> you can even lenghten the prio 20:43:31 <PublicServer> <Thraxian> I was going to recommend shifting a bit more to clean the exit 20:43:56 <db48x> !password 20:43:56 <PublicServer> db48x: marine 20:44:04 <PublicServer> <V453000> I think this will work 20:44:12 <PublicServer> <Thraxian> it does look better than before 20:44:12 *** mitooo has joined #openttdcoop 20:44:12 <PublicServer> *** db48x joined the game 20:44:21 <mitooo> !password 20:44:21 <PublicServer> mitooo: marine 20:44:26 <mitooo> hello world :) 20:44:30 <PublicServer> <V453000> hi 20:44:33 <PublicServer> <db48x> hello 20:44:46 <PublicServer> <V453000> yes 20:44:47 <PublicServer> <V453000> thx 20:45:16 <PublicServer> <V453000> yes 20:45:23 <PublicServer> <Thraxian> ahh..lagmonkey 20:45:24 <PublicServer> *** Mitooo joined the game 20:45:38 <PublicServer> *** Mitooo has left the game (connection lost) 20:45:58 <mitooo> bye all :p 20:46:27 <PublicServer> <Thraxian> we'll have to modify the hill to make a long enough prio there 20:46:34 <PublicServer> <V453000> I will 20:46:38 <PublicServer> <V453000> just getting mouse 20:46:52 <PublicServer> <V453000> kinda better with it :p 20:47:00 <PublicServer> <Thraxian> yup - using an eraser before? 20:47:11 <PublicServer> <V453000> touchpad 20:47:13 <PublicServer> <V453000> :<< 20:47:16 <PublicServer> <Thraxian> ugh 20:48:22 <PublicServer> <Thorinbur> Ok i am back 20:48:36 <PublicServer> <Thraxian> hehe :) 20:48:58 <PublicServer> <V453000> :) 20:49:26 <PublicServer> <V453000> nice jam by me :D 20:49:27 <PublicServer> <Thraxian> holy backup, batman 20:50:24 <PublicServer> <db48x> what did you do? 20:50:30 <PublicServer> <Thraxian> fixing a prio 20:51:44 <PublicServer> <V453000> something fails even after that position 20:51:53 <PublicServer> <V453000> oh 20:51:58 <PublicServer> <V453000> tunnel gap 20:52:32 <PublicServer> <Thraxian> watch that zig-zag 20:53:23 <PublicServer> <V453000> lul :D 20:53:27 <PublicServer> <V453000> I did it because of sync :D 20:53:32 <PublicServer> <V453000> yes exactly 20:54:28 <PublicServer> <V453000> oh 20:54:31 <PublicServer> <V453000> the merger makes it 20:55:06 <PublicServer> <V453000> it will need balancing 20:55:13 <PublicServer> <Thraxian> what needs balancing? 20:55:16 <PublicServer> <Thraxian> the merge there? 20:55:20 <PublicServer> <Thraxian> yeah 20:56:03 <PublicServer> <Thraxian> to be honest, I'd almost consider extending sawmill entrance to avoid the merge before split 20:56:12 <PublicServer> <Thraxian> it's a big extension though 20:56:19 <PublicServer> <V453000> hmmm 20:56:20 <PublicServer> <V453000> wait 20:57:11 <PublicServer> <V453000> oh 20:57:13 <PublicServer> <V453000> not so long 20:57:34 <PublicServer> <Thraxian> at least make it pretty.... 20:57:52 <PublicServer> <V453000> wait what does this have to do wit hwood? 20:57:56 <PublicServer> <Thraxian> wait a sec 20:58:26 <PublicServer> <V453000> :) 20:59:38 *** mitooo has quit IRC 20:59:39 <PublicServer> <V453000> okay :) 21:00:05 <Pirate87> !password 21:00:06 <PublicServer> Pirate87: starks 21:00:17 *** Progman has quit IRC 21:00:32 <PublicServer> <V453000> damn 21:00:34 <PublicServer> <V453000> it cant be so 21:00:37 <PublicServer> <V453000> look at the merge 21:00:42 <PublicServer> *** Pirate87 joined the game 21:00:47 <PublicServer> <V453000> they cant choose it :D 21:00:49 <PublicServer> <Thraxian> can't remove that exit though 21:01:19 <PublicServer> <V453000> ? 21:01:24 <PublicServer> <V453000> yes 21:01:26 <PublicServer> <Thraxian> trains from BBH01 west 21:01:35 <PublicServer> <V453000> yes that is what I am talking abou t:) 21:02:08 <PublicServer> <V453000> hmmm 21:02:33 <PublicServer> <V453000> I will disconnect the thing for a sec 21:02:53 <PublicServer> <V453000> well 21:03:27 <PublicServer> <V453000> should we now connect all of the lines to the bypas or just letting the merger do bad things :| 21:04:15 <PublicServer> <Thraxian> that's just a lot of traffic for two lanes 21:04:22 <PublicServer> <V453000> yes 21:04:36 <PublicServer> <Thraxian> especially since there are two major stations up there - wood drop and goods pickup 21:05:01 <PublicServer> <V453000> lets connect the bypass to both things 21:05:06 <PublicServer> <db48x> make some trains go through a waypoint, so that they go the long way around? 21:05:08 <PublicServer> <Thraxian> need a 2-lane bypass 21:05:16 <PublicServer> <Thraxian> not too keen on a waypoint 21:05:17 <PublicServer> <V453000> yes 21:05:30 <PublicServer> <Thraxian> hard to balance how many use waypoint and how many don't 21:05:41 <PublicServer> <V453000> lets do this: 21:05:51 <PublicServer> <db48x> or maybe make the wood and goods trains go opposite directions around the loop? 21:06:13 <PublicServer> <Thraxian> you could force all wood through 2 lanes, and all goods trains through the other 2 21:06:24 <PublicServer> <Thraxian> not a very clean solution, though 21:06:35 <PublicServer> <V453000> we dont need it to be clean, do we? 21:06:36 <PublicServer> <V453000> it will work 21:06:44 *** Yexo has quit IRC 21:07:00 *** Yexo has joined #openttdcoop 21:09:01 <PublicServer> <Thraxian> why not just make it 4 lanes from BBH01 to MSH01? 21:09:13 <PublicServer> <Thraxian> then split after the MSH01 to the 2 for wood drop and 2 for goods pickup 21:09:14 <PublicServer> <V453000> well 21:09:21 <PublicServer> <Thraxian> get rid of the merge completely 21:09:29 <PublicServer> <V453000> interesting idea 21:09:38 <PublicServer> <Thraxian> it's a highly travelled stretch of track 21:10:41 *** Thraxian|Work has joined #openttdcoop 21:10:41 *** Webster sets mode: +o Thraxian|Work 21:10:52 <PublicServer> <V453000> what is that 21:11:29 <PublicServer> <db48x> the outer track there is the second lane of the bypass, right? 21:11:36 <PublicServer> <V453000> ye 21:11:41 <PublicServer> <db48x> oh, I guess that's one way to do it 21:11:53 <PublicServer> <V453000> the better one actually 21:12:04 <PublicServer> <Thorinbur> By pass jammed as well 21:12:07 <PublicServer> <V453000> yes 21:12:08 <PublicServer> <V453000> wait 21:13:29 <PublicServer> <Thraxian> you almost wrecked there 21:13:33 <PublicServer> <V453000> I know 21:13:42 <PublicServer> <V453000> what is that space for more tunnels? 21:13:43 <PublicServer> <Thraxian> you get the lucky dog award this lap :) 21:13:53 <PublicServer> <V453000> :D 21:14:12 <PublicServer> <V453000> what the ass 21:14:24 <PublicServer> <Thraxian> eh? 21:14:32 <PublicServer> <V453000> exactly going to see that 21:14:37 <PublicServer> <V453000> ... do that :D 21:14:54 <PublicServer> <V453000> cl 21:15:07 <PublicServer> <Thraxian> we could tunnel the other ML instead :) 21:15:16 <StarLite> !password 21:15:16 <PublicServer> StarLite: palled 21:15:31 <PublicServer> <V453000> I think this is fine 21:15:32 <PublicServer> <Thorinbur> woah.... 21:15:34 <PublicServer> *** StarLite joined the game 21:15:43 <PublicServer> <Thorinbur> That boucing train was scarry... 21:15:50 <PublicServer> <V453000> :D 21:15:55 <PublicServer> *** Pirate87 has left the game (connection lost) 21:16:00 *** Pirate87 has quit IRC 21:16:10 <PublicServer> <db48x> yea, they are a little odd at times 21:16:55 <PublicServer> <V453000> it just had a slow 21:17:01 <PublicServer> <V453000> that the trains slowed each other 21:17:04 <PublicServer> <V453000> in cycle... 21:17:10 <PublicServer> <Sepp> no access for the middle lanes ? :) 21:17:13 <PublicServer> <Thraxian> backup 21:17:17 *** Mitcian has joined #openttdcoop 21:17:17 <PublicServer> <Thraxian> west at BBH01 21:17:19 <PublicServer> <V453000> it is a bypass 21:17:27 <PublicServer> <Sepp> boring then 21:17:42 <PublicServer> <Thraxian> we just extended the MSH01 through BBH01 21:17:51 <PublicServer> <Thraxian> not as much a bypass as an earlier exit 21:17:56 <PublicServer> <Thraxian> to avoid merge before split 21:18:01 <PublicServer> <Thraxian> very heavily travelled section of track there 21:18:02 <PublicServer> <Sepp> and sloving nothing xD 21:18:07 <PublicServer> <Thraxian> yet.... 21:18:50 <kratt> !password 21:18:50 <PublicServer> kratt: palled 21:19:38 <PublicServer> *** kratt joined the game 21:20:02 *** csuke has joined #openttdcoop 21:20:08 <csuke> !password 21:20:08 <PublicServer> csuke: winces 21:20:20 <PublicServer> <Thorinbur> It looks much better now 21:20:25 <PublicServer> <V453000> yea 21:20:35 <PublicServer> <Thraxian> look at BBH02 now 21:20:43 <PublicServer> <Thraxian> backup through BBH06 (4-way) 21:20:44 <PublicServer> <Sepp> ignoring the jam from bbh06 to bbh02 ;) 21:20:46 <PublicServer> *** csuke joined the game 21:20:57 <PublicServer> <Thorinbur> Another bypass? :P 21:21:04 <PublicServer> <Thorinbur> Oh shit. 21:21:08 <PublicServer> <Thraxian> I blame "simple stupid merger /pm" 21:21:08 <PublicServer> <V453000> oh lol 21:21:10 <PublicServer> <V453000> simple 21:21:13 <PublicServer> <V453000> ye 21:21:16 <PublicServer> <V453000> just signsl 21:21:21 <PublicServer> <V453000> not 21:21:22 <PublicServer> <Thraxian> bypass since trains on the first exit block the second 21:21:25 <PublicServer> <V453000> let me fix 21:21:55 <PublicServer> <Thorinbur> Whole lane is blocked 21:22:02 <PublicServer> <V453000> I am fixing it 21:22:28 <PublicServer> <kratt> huge jam in BBH 02 21:22:51 <PublicServer> <Thraxian> working on it 21:22:54 <PublicServer> <Sepp> poor hill 21:22:54 <PublicServer> <kratt> kk 21:23:12 <PublicServer> <V453000> better 21:23:20 <PublicServer> <StarLite> BBH02 jamming up as well 21:23:22 <PublicServer> <V453000> but the tracks will not probably be able to make it 21:23:29 <PublicServer> <StarLite> to the west 21:23:42 <PublicServer> <db48x> that's what he's working on 21:23:45 <PublicServer> <StarLite> BBH 02 jams, and causes BBH 06 to jam 21:23:50 <PublicServer> <StarLite> and MSH08 21:23:51 <PublicServer> <StarLite> B 21:23:56 <PublicServer> <V453000> we 21:23:57 <PublicServer> <V453000> know 21:23:58 <PublicServer> <StarLite> ah ok :) 21:24:02 <PublicServer> <V453000> just trying to fix it 21:24:03 <PublicServer> <Thraxian> have we ever tried a dual compressor? 21:24:16 <PublicServer> <V453000> Thraxian: what do you mean? 21:24:21 <PublicServer> <V453000> to keep the traffic full? 21:24:35 <PublicServer> <Thraxian> the problem with compressors is that you get a burst of trains, then a big gap 21:24:41 <PublicServer> <V453000> ye 21:24:44 <PublicServer> <Thraxian> if we make two compressors, we can use one to fill the gap left by the other 21:24:50 <PublicServer> <V453000> I get your idea :) 21:24:57 <PublicServer> <V453000> I also thought about it 21:24:59 <PublicServer> <Thraxian> might be helpful for major merges like this 21:25:05 <PublicServer> <StarLite> the gaps are quite bit atm yeh 21:25:16 <PublicServer> <StarLite> problem with compressors is that they generally take up heaps of space 21:25:22 <PublicServer> <db48x> and need flat land 21:25:29 <PublicServer> <Thorinbur> Woah... I am afraid what it would look like... 21:25:30 *** Dred_furst has quit IRC 21:25:45 <PublicServer> <V453000> would be massive probably 21:25:46 <PublicServer> <Thraxian> I'll have to look into developing one... 21:25:54 <PublicServer> <Thraxian> and lots of land is not too much a problem. - two levels :) 21:25:59 <PublicServer> <Thraxian> one in tunnels, one above the tunnels 21:26:35 <PublicServer> <kratt> lol my lowskill terminus is still there 21:26:36 <PublicServer> <kratt> :D 21:26:37 <PublicServer> <Thraxian> just a matter of having a design that will use the compressor in high traffic, but not in low traffic situations 21:26:38 <PublicServer> <V453000> interesting idea 21:27:44 <PublicServer> <Thorinbur> WOW! our poor train moved! 21:27:47 <PublicServer> <Thorinbur> :P 21:27:52 <PublicServer> <V453000> ... 21:27:52 <PublicServer> <db48x> I changed the signal to one-way 21:28:02 <PublicServer> <V453000> the long prio is needed probably 21:28:16 <PublicServer> <db48x> that head train never moves otherwise 21:28:16 <PublicServer> <V453000> I did, didnt I? :D 21:29:04 <PublicServer> <V453000> omfg 21:29:13 <PublicServer> <V453000> are you going to sit at it forever and switch it? 21:29:16 <PublicServer> <V453000> that is not a solution 21:29:26 <PublicServer> *** VictorOfSweden joined the game 21:29:26 <PublicServer> <db48x> heh 21:29:48 <PublicServer> <V453000> and it will only make the second joining track jam 21:30:32 <PublicServer> <Thraxian> note the lack of prio under "simple stupid merger" 21:30:37 <PublicServer> <V453000> I see 21:30:39 <PublicServer> <Thraxian> that's why the track is always full 21:30:44 <PublicServer> <Thraxian> stop-and-go, stop-and-go 21:30:50 <PublicServer> <V453000> but it cant be done twice 21:30:57 <PublicServer> <Thraxian> and literally no prio on the other line 21:30:58 <PublicServer> <V453000> I would add a prio there 21:31:00 <PublicServer> <V453000> imo 21:31:15 <PublicServer> <csuke> agreed 21:31:30 <PublicServer> <Thorinbur> But a 21:32:26 <PublicServer> <Thorinbur> Maybe we should move this merge a little further, so do not merge where are those bridges? 21:32:39 <PublicServer> <V453000> omfg 21:32:42 <PublicServer> <V453000> that is no prob 21:32:53 <PublicServer> <Thraxian> note that line 2 gets to merge first onto both lines, causing line 1 to have major merging problems 21:33:07 <PublicServer> <V453000> strange 21:33:09 <PublicServer> <Thraxian> maybe let line 1 merge to the west line before line 2, and vice-versa 21:33:36 <PublicServer> <V453000> interesting idea 21:33:39 <PublicServer> <V453000> this works though 21:33:40 <PublicServer> <Thraxian> otherwise, line 2 will remain mostly empty, while line 1 will back up indefinitely 21:33:48 <PublicServer> <StarLite> tweaking will only temporarily work tho, as there will be more and more trains going throught there 21:33:56 <PublicServer> <V453000> there is a problem with the outer line 21:34:01 <PublicServer> <V453000> check line 2 21:34:02 <PublicServer> <StarLite> needs a good sound structural solution 21:34:11 <PublicServer> <V453000> they REALLY dont want to join the outer 21:34:14 <PublicServer> <V453000> better now 21:34:25 <PublicServer> <csuke> it was missing double signals 21:34:30 <PublicServer> <V453000> kk 21:34:33 <PublicServer> <V453000> thx 21:34:45 <PublicServer> <Thraxian> http://blog.openttdcoop.org/2009/10/05/joining-merging-balancing-chosing/ 21:34:47 <PublicServer> <StarLite> ehm 1 of these lines that goes into BBH 01 cannot reach the sawmill drop 21:35:24 *** sietse has joined #openttdcoop 21:35:29 <sietse> !info 21:35:29 <PublicServer> sietse: #:1(Orange) Company Name: 'Pile Transport 2.0' Year Founded: 1950 Money: 183003597154 Loan: 0 Value: 185334357221 (T:951, R:0, P:0, S:0) unprotected 21:35:47 <PublicServer> <Thraxian> which line? 21:36:04 <PublicServer> <V453000> it is ok now 21:36:05 <PublicServer> <Thraxian> nvm - I see it 21:36:05 <PublicServer> <StarLite> "THIS LINE" 21:36:06 <PublicServer> <db48x> westernmost 21:36:17 <PublicServer> <Thraxian> that's east :) 21:36:23 <PublicServer> <db48x> err, yea 21:36:30 <PublicServer> <StarLite> see "THIS LINE " sign ;) 21:36:34 <PublicServer> <StarLite> east yeh 21:36:41 <PublicServer> <db48x> top-right corner :P 21:36:41 <PublicServer> <csuke> is someone making trains skip signals? 21:36:49 <PublicServer> <StarLite> not that it's gonna solve a lot tho 21:36:52 <sietse> !password 21:36:52 <PublicServer> sietse: hulled 21:36:59 <PublicServer> <csuke> it makes it very hard to see if the junction actually works 21:37:01 <PublicServer> <StarLite> will still cause jams at the same place probably 21:37:01 <PublicServer> *** Sietse joined the game 21:37:03 <PublicServer> <Sietse> hello 21:37:36 <PublicServer> <db48x> howdy 21:37:48 <PublicServer> <Sietse> just travelled some 21:37:53 <PublicServer> <Sietse> freezing outside ;) 21:37:57 <PublicServer> <StarLite> the solution would be to pack the trains tighter, or place more track :P 21:38:08 <PublicServer> <Sietse> you finished the last splits! 21:38:12 <PublicServer> <Thorinbur> this This Line could be joined to bypass 21:38:26 <PublicServer> <csuke> or sml 21:38:27 <PublicServer> <V453000> oh 21:38:32 <PublicServer> <V453000> damn 21:38:39 <PublicServer> <V453000> it needs the wood access :) 21:39:00 <PublicServer> <db48x> we should make one of the train types use a different BB to access that station 21:39:08 *** Mitcian_ has joined #openttdcoop 21:39:16 *** Mitcian has quit IRC 21:39:24 <PublicServer> <StarLite> that would be the boting solution ;) ;) 21:39:24 <PublicServer> <Sietse> lol 21:39:33 <PublicServer> <StarLite> *borin 21:40:21 <PublicServer> <Thorinbur> borin? we got major problem solving going here:P 21:40:27 <PublicServer> <Sietse> SLH08 issue known already? 21:40:29 <PublicServer> <db48x> either that, or we should turn on ECN 21:40:35 <PublicServer> <Thraxian> ugh - bad idea 21:40:44 <PublicServer> <Thraxian> referring to new construction 21:40:58 <PublicServer> <Thraxian> see those 2 arrows 21:40:58 <PublicServer> <V453000> oh fuck :D 21:41:03 <PublicServer> <V453000> ok not good 21:41:18 <PublicServer> <Thraxian> do that instead? 21:41:21 <PublicServer> <Thorinbur> sorry... ECN? (I should propably go check wiki, but...) 21:41:26 <PublicServer> <V453000> that doesnt change anything 21:41:40 <PublicServer> <V453000> we dont need other position of the thing 21:41:49 <PublicServer> <Thraxian> it puts that split before the other line merges in 21:41:55 <PublicServer> <db48x> explicit congestion notification. that way the hubs don't route as much traffic over the congested links 21:41:57 <PublicServer> <Thraxian> now trains can't get from first arrow to second arrow 21:42:04 <PublicServer> <V453000> oh so 21:42:05 <PublicServer> <V453000> yes 21:42:22 <PublicServer> *** V453000 has left the game (connection lost) 21:42:33 <PublicServer> <db48x> good time to lose connection 21:42:34 <V453000> !password 21:42:34 <PublicServer> V453000: hulled 21:42:41 <PublicServer> <csuke> and how do we turn on ECN? 21:42:45 <V453000> grrr 21:42:45 <PublicServer> *** V453000 joined the game 21:43:28 <PublicServer> <V453000> the problem is the same 21:43:35 <PublicServer> <Thraxian> nope 21:43:41 <PublicServer> <Thraxian> now THIS LINE can get to sawmil 21:43:42 <PublicServer> <V453000> what about to move the two bypasses together 21:43:44 <PublicServer> <Thraxian> now we need to solve congestion 21:43:57 <PublicServer> *** V453000 has left the game (connection lost) 21:44:04 <V453000> wtf !! 21:44:19 <PublicServer> <StarLite> slow cpu V453? 21:44:21 <V453000> what about to move the two bypasses together, then balance them 21:44:27 <V453000> StarLite: probably 21:44:33 <PublicServer> <StarLite> what cpu you have? 21:44:39 <PublicServer> <Thraxian> what about expanding the entrance of wood drop/goods pickup to 4, then split into 2+2? 21:44:42 <V453000> I got some bad laptop ... mine is in the repairers 21:44:48 <PublicServer> <StarLite> ah ok :) 21:45:07 <V453000> Thraxian: that would probably be the best solution 21:45:24 <V453000> !password 21:45:24 <PublicServer> V453000: hulled 21:45:42 <PublicServer> *** V453000 joined the game 21:45:56 *** LittleBoyRick has joined #openttdcoop 21:46:13 <Paul2> oh right new location 21:46:14 <Paul2> i see 21:46:22 <LittleBoyRick> !password 21:46:22 <PublicServer> LittleBoyRick: hulled 21:46:33 <PublicServer> *** LittleBoyRick joined the game 21:46:51 *** Chillosophy has quit IRC 21:49:07 <PublicServer> <V453000> this fixes it for a while 21:50:11 <PublicServer> <V453000> lets just wait and see how it makes it in "normal traffic" 21:50:25 <PublicServer> <csuke> how long till we get normal traffic though lol? 21:50:32 <PublicServer> <V453000> will see 21:50:33 <PublicServer> <csuke> its backed up a fair old way .... 21:50:34 <PublicServer> <V453000> hope soon 21:50:52 <PublicServer> <csuke> slh09 is completely backed up lol 21:51:25 <PublicServer> <V453000> no choices no fun 21:52:00 <PublicServer> <V453000> what are you doing 21:52:07 <PublicServer> <StarLite> making it longer 21:52:12 <PublicServer> <V453000> WHY??? 21:52:16 <PublicServer> <db48x> it had one and a half trains in it 21:52:18 <PublicServer> <V453000> this is the exact size 21:52:29 <PublicServer> <V453000> oh its not 21:52:31 <PublicServer> <StarLite> if a train is still at 1 21:52:31 <PublicServer> <V453000> :D 21:52:32 *** ostannard has joined #openttdcoop 21:52:38 <PublicServer> <StarLite> a train cannot bypass i now 21:52:53 <PublicServer> <StarLite> it's 1 too short now 21:53:02 <PublicServer> <StarLite> better :) 21:53:17 <PublicServer> <V453000> learnt to count V. :D 21:53:22 <PublicServer> <V453000> learn 21:53:58 <PublicServer> <StarLite> NOW it fits yeh ;) 21:54:00 <PublicServer> <V453000> WTF 21:54:13 <PublicServer> <csuke> ? 21:54:13 <PublicServer> <db48x> lol 21:54:20 <PublicServer> <V453000> damn maglev 21:54:23 <PublicServer> <StarLite> yeh 21:54:25 <PublicServer> <StarLite> very hard to read 21:54:27 <PublicServer> <V453000> didnt see it 21:55:21 *** pugi has quit IRC 21:55:50 <PublicServer> <Thorinbur> We need more signals on that bend 21:56:15 <PublicServer> <Thraxian> path signals with exit signals...interesting combination :) 21:56:19 <PublicServer> <Thorinbur> Or not? 21:56:22 <PublicServer> <StarLite> BBH02 still jamming 21:56:35 <PublicServer> <V453000> now wtf was this sombination 21:56:39 <PublicServer> <Thraxian> working on sawmill - the root of all evil...er...congestion :) 21:56:42 <PublicServer> <V453000> /solution 21:57:52 <PublicServer> <V453000> cl 21:57:54 <PublicServer> <V453000> y 21:58:20 <PublicServer> <db48x> part of a second train was stuck in your merge again 21:58:42 <PublicServer> <V453000> couldnt 21:58:50 <PublicServer> <db48x> twas 21:59:07 <PublicServer> <V453000> maybe just because of a slow on joining 21:59:10 <PublicServer> <V453000> np 21:59:14 <PublicServer> <csuke> i've added a traffic penalty at BBH06 to send some wood trains a different route 21:59:33 <PublicServer> <V453000> lol 21:59:33 <PublicServer> <csuke> ie if the line gets backed up it wont add to it as much :) 21:59:36 <PublicServer> <V453000> ok 22:00:11 <PublicServer> <csuke> yapf is quite wonderful sometimes :) 22:00:11 <ostannard> !password 22:00:11 <PublicServer> ostannard: gulped 22:00:25 <PublicServer> <V453000> oh yes 22:00:28 <PublicServer> *** ostannard joined the game 22:00:32 <PublicServer> <db48x> hmm. still need bbh11 22:00:35 <PublicServer> <StarLite> I never expected wood to become such a prob 22:00:42 <PublicServer> <StarLite> prolly cus of some insane forests 22:00:48 <PublicServer> <V453000> lol 22:00:52 <PublicServer> <V453000> how could you expect anything 22:01:13 <PublicServer> <StarLite> normally the factory is the biggest jam causer 22:01:19 <PublicServer> <V453000> not true 22:01:23 <PublicServer> <StarLite> well, in y'olde days 22:01:39 <PublicServer> <csuke> /csuke declares: my factory will never jam! 22:01:43 <PublicServer> <csuke> :) 22:02:12 <PublicServer> <Thraxian> my life's mission has now been determined 22:02:16 <PublicServer> <kratt> same i said to my shotgun before it exploded :D 22:02:20 <PublicServer> <Thraxian> here farm, farm, farm.... 22:02:23 <PublicServer> <V453000> mhM 22:02:26 <PublicServer> <V453000> ? 22:02:44 <PublicServer> <csuke> :P 22:02:51 <PublicServer> <Thraxian> keep in mind - 223+294 trains for sawmill, 137+49+41 for factory right now 22:02:54 <PublicServer> <Thraxian> sawmill wins :) 22:03:06 <PublicServer> <V453000> of course 22:03:12 <PublicServer> <V453000> <- pwnzor 22:03:20 <PublicServer> <Thraxian> I like farms anyways....get ready to be destroyed!!! 22:03:21 <PublicServer> <V453000> :D 22:03:26 <PublicServer> <V453000> yeah 22:03:30 <PublicServer> <csuke> thats just down to people connecting more forests :P 22:03:36 <PublicServer> <V453000> yep 22:03:46 <PublicServer> * db48x connected a forest 22:03:49 <PublicServer> <csuke> *said declaration does not count if csuke does not witness it :P 22:03:50 <PublicServer> <Sepp> sry for destroyinf the sawmill merger ;) 22:03:55 <PublicServer> <V453000> what the hell 22:03:58 <PublicServer> *** LittleBoyRick has joined company #1 22:04:02 <PublicServer> <V453000> who modified that tunnels 22:04:14 <PublicServer> <V453000> sign !??? 22:04:18 <PublicServer> *** Spike joined the game 22:04:35 <PublicServer> <csuke> thats weird ... 22:04:41 <PublicServer> <V453000> already undone 22:04:49 <PublicServer> <Sepp> i just added the third line 22:04:59 <PublicServer> *** ostannard has left the game (connection lost) 22:05:01 <PublicServer> <V453000> there were exit signals and before them PBS ... 22:05:10 <PublicServer> <Sepp> xD 22:05:16 <PublicServer> <V453000> expecting to work as a entrance signal I guess 22:05:26 <PublicServer> *** Spike has joined company #1 22:05:51 <PublicServer> <csuke> if u got a slow cpu why u using pbs instead of psb anyway? :P 22:05:54 <PublicServer> <V453000> jam anywhere? 22:06:00 <PublicServer> <Spike> hmmm.. 22:06:02 <PublicServer> <Thorinbur> Wowo sawmill finally fixed 22:06:04 <PublicServer> <Spike> town drop sw? 22:06:22 <PublicServer> <Spike> because of prioritizing to 1 line it's getting trains for 2 lines on 1 line 22:06:25 <PublicServer> <V453000> whats wrong with it 22:06:31 <PublicServer> <Spike> chekc bbh18 22:06:34 <PublicServer> <Spike> and ask again 22:06:44 <PublicServer> <csuke> BBH13 is causing it 22:07:07 <PublicServer> <db48x> heh, lost trains at bbh11 22:07:25 <PublicServer> <V453000> wt... 22:08:35 <PublicServer> <csuke> BBH13 better 22:08:43 *** ChoHag has quit IRC 22:09:34 <PublicServer> <Spike> shall we just unreverse that 1 signal? 22:09:35 <PublicServer> <V453000> mfg 22:09:38 <PublicServer> <V453000> they dumb 22:10:12 <PublicServer> <V453000> oh 22:10:16 <PublicServer> <V453000> whhyyy??? 22:10:20 <PublicServer> <V453000> is it reversed 22:10:20 <PublicServer> <csuke> yeah, reverse it 22:10:34 <PublicServer> <Spike> prob cause someone just wanted the "timer" station to be used 22:10:45 <PublicServer> <Spike> don't know who build it 22:10:59 <PublicServer> <V453000> now that is a dumb solution lol :D 22:11:14 <PublicServer> <V453000> way better if he would make it joinable from both lines 22:11:15 <PublicServer> <csuke> alright im outta here 22:11:20 <PublicServer> <V453000> cya 22:11:27 <PublicServer> <csuke> i expect to see a bit more factory traffic 2moro :P 22:11:28 <PublicServer> <Thraxian> someone just built a dozen more wood trains at SC01 22:11:41 <PublicServer> *** csuke has left the game (leaving) 22:11:44 *** csuke has quit IRC 22:12:16 <PublicServer> <V453000> wtf 22:12:18 <PublicServer> <Spike> shall we just disable the timer station? 22:12:22 <PublicServer> <Spike> or disagree? 22:12:27 <PublicServer> <V453000> why disabling it 22:12:33 <PublicServer> <Spike> trains are not gonna leave that often 22:12:39 <PublicServer> <Spike> since it will take longer to fill up 22:12:40 <PublicServer> <StarLite> just leave it there 22:12:44 <PublicServer> <StarLite> it's cool :) 22:12:48 <PublicServer> <V453000> keep it 22:12:57 <PublicServer> <Spike> well i meant just removing 1 piece of rail 22:13:08 <PublicServer> <Spike> not bomb it to the ground.. 22:13:24 <PublicServer> <db48x> now there's a good use for airports 22:13:38 <PublicServer> <Spike> oh 22:17:51 <PublicServer> *** LittleBoyRick has left the game (leaving) 22:17:56 *** LittleBoyRick has quit IRC 22:18:19 *** ostannard has quit IRC 22:20:08 <PublicServer> <StarLite> wow, theres still a shitload of industries not connected yet 22:20:20 <PublicServer> <V453000> prospected 22:20:34 <PublicServer> <V453000> mby not :) 22:20:58 <PublicServer> <StarLite> just by scrolling the map, I can see about 20 forests.. 22:20:59 <PublicServer> <db48x> need to connect up oil 22:21:15 <PublicServer> <StarLite> wood station is gonna die badly ;) ;) 22:21:18 <PublicServer> <StarLite> gtg to bed 22:21:20 <PublicServer> <StarLite> nn peeps! 22:21:20 <PublicServer> <V453000> hm? 22:21:33 <PublicServer> *** StarLite has left the game (connection lost) 22:21:34 <PublicServer> <db48x> good night 22:21:41 <PublicServer> <V453000> cya 22:22:29 <PublicServer> <Spike> ok.. who is building near my crying signs? 22:22:50 <PublicServer> <kratt> i am 22:23:24 <PublicServer> <Spike> do i really have to explain it? 22:23:27 *** xat has joined #openttdcoop 22:23:29 <PublicServer> <db48x> curve length 22:23:37 <PublicServer> <V453000> where? 22:23:41 <PublicServer> <Spike> and the imaginary cookie goes to... db48x 22:26:35 <PublicServer> *** VictorOfSweden has left the game (leaving) 22:26:51 <PublicServer> <kratt> who is doing thath 22:27:04 <PublicServer> <Spike> not me.. wasn't even watching :) 22:27:25 <PublicServer> <V453000> the terrble TF? 22:27:27 <PublicServer> <V453000> dont know 22:29:14 <PublicServer> <V453000> Factory drop SW works quite weird 22:29:26 <PublicServer> <Spike> what part 22:29:31 <PublicServer> <V453000> SW 22:29:39 <PublicServer> <Spike> what part of that station.. 22:29:46 <PublicServer> <V453000> the entrance 22:29:56 <PublicServer> <Spike> of.. the big thing.. of the timed thing 22:30:05 <PublicServer> <db48x> the compressor? 22:30:20 <PublicServer> <Spike> V453000 ? 22:30:22 <PublicServer> <V453000> factory drop not town drop 22:30:26 <PublicServer> <Spike> oh.. 22:30:27 <PublicServer> <Spike> :) 22:30:30 <PublicServer> <V453000> :) 22:30:47 <PublicServer> <Spike> not that weird either.. 22:31:03 <PublicServer> <V453000> under heavier traffic it slows wodn 22:31:06 <PublicServer> <V453000> down 22:32:18 *** Progman has joined #openttdcoop 22:32:56 <PublicServer> <Spike> it could've been designed different i agree with that.. but with the space.. it's a nice compact entrance with buffers 22:33:11 <PublicServer> <V453000> I dont say it is bad 22:33:19 <PublicServer> <V453000> it could just be improved :p 22:33:26 <PublicServer> <V453000> maybe just with adding some plats 22:33:34 <PublicServer> <V453000> but lets do that when it fails 22:33:49 <PublicServer> <db48x> well, I must sleep 22:33:53 <V453000> hf 22:33:53 <PublicServer> <db48x> see you guys around 22:33:58 <PublicServer> <Spike> atleast here rebuilds my style are hard... 22:33:59 <PublicServer> *** db48x has left the game (connection lost) 22:34:01 <V453000> !coopstats 22:34:04 <PublicServer> <Spike> bomb the place down and build.. ;) 22:34:17 <V453000> hm? 22:35:14 <^Spike^> do we need stats? ;) 22:35:27 <V453000> it is with @ I guess 22:35:37 <^Spike^> try it 22:35:43 <PublicServer> <kratt> wat is CL because there is non descibed in coop wiki 22:35:46 <V453000> @coopstats 22:35:46 <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html 22:35:50 <^Spike^> @cl 22:35:50 <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed 22:36:20 <PublicServer> <kratt> that explains everything 22:36:35 <^Spike^> sure? :) 22:38:31 <PublicServer> <Spike> Terraforming isn't really using... :) 22:38:36 <PublicServer> <Spike> that's adjusting to your needs.. :) 22:38:46 <PublicServer> <Spike> i don't know who placed the first sign though.. :) 22:38:46 <PublicServer> <kratt> that was like that before 22:38:56 <PublicServer> <V453000> lol? 22:38:57 <PublicServer> <Sepp> << 22:39:02 <PublicServer> <V453000> oh 22:39:54 <PublicServer> *** V453000 has left the game (connection lost) 22:40:02 <V453000> well thats it for me today, cya 22:40:05 <^Spike^> cya 22:40:07 <PublicServer> <Sepp> cl 22:40:11 <PublicServer> <Sietse> gnight 22:41:54 <PublicServer> <Sepp> im just saying ur cuves are too narrow ;) 22:42:00 <PublicServer> <kratt> they not 22:42:10 <PublicServer> <kratt> they are 2 tiles 22:42:15 <PublicServer> <kratt> 2*45 22:42:19 <PublicServer> <Spike> ... 22:42:23 <PublicServer> <Spike> TL is 3 22:42:31 <PublicServer> <Spike> so you need ATLEAST CL3 22:43:30 <PublicServer> <kratt> im going to make prioritys also 22:43:52 <PublicServer> <kratt> mhh 22:44:05 <PublicServer> <Spike> doesn't matter with or without.. if the prio isn't stopping it.. the curves slow down the train.. 22:44:10 <PublicServer> <Sepp> too bad the cl demo train crashed long ago xD 22:44:17 <PublicServer> <Spike> :) 22:44:54 <PublicServer> <Thorinbur> boom! 22:48:34 <Thraxian|Work> !trains 1200 22:48:34 <PublicServer> *** Thraxian|Work has set max_trains to 1200 22:48:55 <KenjiE20> @ottdcoop seturl cl http://wiki.openttdcoop.org/Max_Curve_Speed 22:48:56 <Webster> KenjiE20: The operation succeeded. 22:51:44 *** persil has joined #openttdcoop 22:52:03 <Razaekal> !password 22:52:03 <PublicServer> Razaekal: attics 22:52:31 <PublicServer> *** Razaekel joined the game 22:52:35 <PublicServer> *** persil joined the game 22:52:51 <PublicServer> <Razaekel> watching the sawmill station is so fun 22:53:09 <PublicServer> <Sepp> yeah all the little ants xD 22:53:18 <PublicServer> <Thraxian> 3 new farms connected :) 22:53:18 <PublicServer> <Sietse> it is huge 22:53:28 <PublicServer> <Thraxian> let factory overload commence! 22:53:31 <PublicServer> <Thraxian> j/k 22:53:38 <PublicServer> *** Spike has left the game (connection lost) 22:53:54 <PublicServer> <Sepp> if u want overload u just need to connect some more forests 22:54:02 <PublicServer> <Thraxian> that won't overload the FACTORY 22:54:05 <PublicServer> <Razaekel> wouldnt take much for the sawmill to overload :-/ 22:54:10 <PublicServer> <Sepp> but the sawmill xD 22:54:21 <PublicServer> <Thraxian> but csuke wasn't bragging about how his sawmill station will never jam 22:54:24 <PublicServer> <Razaekel> the exit to S is getting slowed down 22:54:33 <PublicServer> <Sepp> there is a limit for everything 22:54:53 <PublicServer> <Razaekel> V453 made the sawmill station 22:54:57 <PublicServer> <Razaekel> csuke did the factory 22:55:27 <PublicServer> <Thraxian> I know that, Raz 22:57:13 *** mixrin has quit IRC 22:58:27 <PublicServer> *** kratt has left the game (connection lost) 23:00:29 *** mixrin has joined #openttdcoop 23:00:41 <PublicServer> <persil> train 999 seems to have strange orders 23:01:23 <rait> !password 23:01:23 <PublicServer> rait: attics 23:01:25 *** kratt_ has joined #openttdcoop 23:01:31 <kratt_> !password 23:01:31 <PublicServer> kratt_: attics 23:01:51 <PublicServer> *** rait joined the game 23:01:55 <PublicServer> *** kratt joined the game 23:02:04 <PublicServer> <kratt> power surge 23:02:42 <PublicServer> <kratt> wtf 23:02:46 <PublicServer> <kratt> there is coal mine here 23:02:52 <PublicServer> <kratt> infront of my railway 23:03:29 <PublicServer> <Thorinbur> Haha 23:03:40 <PublicServer> <Thorinbur> happy building 23:04:10 *** highpinger has quit IRC 23:04:19 <PublicServer> <Thorinbur> This is just wrong... 23:04:42 <PublicServer> <Thorinbur> You should bought up the terrain :P 23:04:53 *** kratt has quit IRC 23:05:01 <PublicServer> <kratt> im nab, ineed lot of space 23:05:04 *** PeterT has joined #openttdcoop 23:06:56 <PublicServer> *** Intexon has left the game (connection lost) 23:07:56 *** xat has quit IRC 23:07:56 <PublicServer> *** persil has left the game (connection lost) 23:08:08 *** XaTriX has joined #openttdcoop 23:09:12 *** ODM has quit IRC 23:10:26 <XaTriX> hi 23:10:32 <PublicServer> <kratt> hi 23:11:01 <XaTriX> where i can dl the version to play on public server ? :) 23:11:11 <KenjiE20> @quickstart 23:11:13 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 23:11:56 <XaTriX> thx 23:12:31 *** Intexon has quit IRC 23:12:34 <XaTriX> !dl win32 23:12:34 <PublicServer> XaTriX: http://binaries.openttd.org/nightlies/trunk/r18867/openttd-trunk-r18867-windows-win32.zip 23:13:01 <PublicServer> *** rait has left the game (connection lost) 23:14:09 <PublicServer> *** Thraxian has left the game (leaving) 23:14:09 *** Thraxian|Work has quit IRC 23:15:01 <PublicServer> *** Razaekel has left the game (leaving) 23:15:40 *** persil has quit IRC 23:21:08 <PublicServer> <kratt> my first trains is going 23:21:12 <PublicServer> <kratt> train nr 1010 23:21:39 <sparr> what is (Pile Trans. Replay)? 23:22:11 <PublicServer> <Thorinbur> Hehe i got 6 trains here. All of them with coal. Two stations... I am just starting. Most of the time looking at others at work 23:22:15 <PublicServer> <Sietse> same plan, new execution of PSG04 23:22:18 <PublicServer> <Sietse> or another game 23:23:53 <KenjiE20> @pilesave 23:23:53 <Webster> http://wiki.openttdcoop.org/MemberZone:Archive#gameid_04 23:24:13 <PublicServer> <kratt> tim is 0124 23:27:32 <PublicServer> <Sietse> need more iron ore 23:29:41 <XaTriX> !password 23:29:41 <PublicServer> XaTriX: fracas 23:30:00 <PublicServer> *** XaT joined the game 23:30:08 <PublicServer> <XaT> hi 23:30:35 <PublicServer> <Thorinbur> there is iron Ore left NW 23:30:35 <PublicServer> <kratt> ill be afk for 9 hours 23:30:40 <PublicServer> *** kratt has left the game (connection lost) 23:30:52 <PublicServer> <Sietse> to many steel trains atm 23:35:18 <PublicServer> <Thorinbur> Town drop? 23:35:59 <PublicServer> <Thorinbur> Why are you conecting Senfingley (whoever you are:P) 23:36:09 <PublicServer> <XaT> town drop ? :p 23:37:22 <PublicServer> <Thorinbur> But there is town drop NW 23:38:18 *** heffer_ has quit IRC 23:42:03 *** dr_gonzo has quit IRC 23:43:38 <db48x> !password 23:43:38 <PublicServer> db48x: radish 23:43:57 <PublicServer> *** db48x joined the game 23:54:18 <PublicServer> *** Thorinbur has left the game (connection lost) 23:56:45 *** Progman has quit IRC