Log for #openttdcoop on 25th March 2010:
Times are UTC Toggle Colours
00:00:00  * KenjiE20 hasn't a clue about most of the inner works
00:00:04  <PublicServer> <jond1sti> problem is station exit i think
00:00:07  <PublicServer> <Giddorah> Yeah
00:00:10  <PublicServer> <Giddorah> I've found the error
00:00:19  <PublicServer> <jond1sti> ?
00:00:29  <PublicServer> <jond1sti> yes that one
00:00:52  <PublicServer> <Giddorah> Trains go to !Trains pick this
00:00:55  <PublicServer> <Giddorah> Then there's no way to go south
00:00:58  <PublicServer> <Giddorah> Err
00:00:59  <PublicServer> <Giddorah> West
00:01:04  <PublicServer> <Giddorah> Without going through wood drop
00:01:08  <PublicServer> <Owen> grr... we had a reinforcing jam...
00:01:35  <PublicServer> <Giddorah> You following me Jond?
00:01:51  <PublicServer> <Giddorah> Wow
00:01:53  <PublicServer> <Giddorah> Big jam
00:02:13  <PublicServer> <XeryusTC> i noticed
00:02:16  <PublicServer> <jond1sti> Giddorah: yes
00:02:23  <PublicServer> <Owen> Holy shi...
00:02:26  *** ^Spike^ has quit IRC
00:02:31  <PublicServer> <Giddorah> I might have fixed it
00:02:41  <PublicServer> <XeryusTC> caused by the unbalanced stuff
00:02:58  <PublicServer> <jond1sti> Giddorah: how did you do that?
00:03:06  <PublicServer> <XeryusTC> use the tunnels to split traffic :P
00:03:34  <PublicServer> <Giddorah> Aight
00:03:38  <PublicServer> <Giddorah> Jam's fixing itself
00:03:51  <PublicServer> <Giddorah> But we kind of need to fix it permanently
00:04:00  <PublicServer> <Giddorah> My fix will only do for a while until the other line jams instead
00:04:15  <PublicServer> <jond1sti> no one should build those lousy 'half balanced' mergers
00:04:42  <PublicServer> <Giddorah> Now paper's jamming...
00:05:06  <PublicServer> <Owen> Byyyww..whwa... GAAAAAH! :P
00:05:10  <PublicServer> <Giddorah> Hehe
00:05:16  <PublicServer> <Giddorah> Big time jam with 280+ trains...
00:05:17  <PublicServer> <Giddorah> YAHY!
00:05:18  <PublicServer> <XeryusTC> removing full load order temp
00:05:25  <PublicServer> <Owen> I'd send lots to depot, but that would kill the drop
00:05:38  <PublicServer> <Giddorah> Full load order is a good temp fix
00:05:53  <PublicServer> <XeryusTC> the exit's getting crowded though
00:06:01  <PublicServer> <Giddorah> It'll manage
00:06:13  <PublicServer> <Owen> XeryusTC: Well you just attacked it with 200 trains :p
00:06:19  <PublicServer> <XeryusTC> enabled full load again :P
00:06:27  <PublicServer> <Owen> Also ,should Sjaak not have a proper MSH number? :p
00:06:28  <PublicServer> <Giddorah> Yeah
00:06:53  <PublicServer> <XeryusTC> it was BBH1 :P
00:06:53  <PublicServer> <jond1sti> Sjaak was originally BBH
00:07:10  <PublicServer> <jond1sti> i'm still laughing at name Sjaak :P
00:07:26  <PublicServer> <Owen> Kicking them out again
00:07:30  <PublicServer> <XeryusTC> that was the idea :P
00:07:33  <KenjiE20> everytime I see "Sjaak", I think Skaarj
00:08:05  <PublicServer> <Giddorah> Kind of need to fix MSH 02 too
00:08:18  <PublicServer> <Giddorah> Trains can't go west from all exits on food drop
00:08:40  <PublicServer> <XeryusTC> Giddorah: they choose at the station
00:09:26  <PublicServer> <Giddorah> Well... It's the reason why we have food-trains at Wood-drop
00:09:33  <PublicServer> <jond1sti> PBS forces them to choose free path
00:09:40  <PublicServer> <jond1sti> which isn't the one they should use
00:09:43  <PublicServer> <Owen> under OpenTTD it doesnt'
00:10:03  <PublicServer> <XeryusTC> pbs picks the path that leads to the destination mostly
00:10:08  <PublicServer> <Owen> Under openTTD trains will sit around for months waiting for the path they want rather than taking the path you want them to
00:10:12  <PublicServer> <Giddorah> Mostly is not always :P
00:10:25  *** fonsinchen has quit IRC
00:10:34  <PublicServer> <Giddorah> Both me and jond has found the same conclusion
00:10:37  <PublicServer> <XeryusTC> it isnt actually very good at balancing
00:10:37  <PublicServer> <jond1sti> yes, that eastern route is alternative
00:10:46  <PublicServer> <Giddorah> If you don't take my word for it :P
00:10:47  <PublicServer> <jond1sti> but western we'd want
00:11:18  <PublicServer> <Giddorah> See Train 524
00:11:26  <PublicServer> <Owen> MSH01 is jammed now :p
00:11:51  <PublicServer> *** jond1sti has left the game (leaving)
00:12:21  *** jondisti has quit IRC
00:13:00  <PublicServer> <XeryusTC> giant jam at paper drop :(
00:13:16  <PublicServer> <XeryusTC> oh, it's the oil trains actually :P
00:13:19  <PublicServer> <Giddorah> MSH01 should run a lil bit smoother now
00:13:50  <PublicServer> ***  made screenshot at 00032A74:
00:15:12  <PublicServer> <XeryusTC> too few trains at paper pickup now :(
00:15:26  <PublicServer> <Giddorah> They come in waves
00:15:29  <PublicServer> <Giddorah> Or did we remove trains?
00:15:36  <PublicServer> <XeryusTC> we added more :P
00:15:41  <PublicServer> <XeryusTC> we identified the problem :P
00:15:50  <PublicServer> <Giddorah> What's the problem?
00:15:54  <PublicServer> <Owen> The problem was waves causing massive production changes causing waves
00:16:01  <PublicServer> <Owen> We now have waves causing massive production changes
00:16:06  <PublicServer> <Giddorah> Haha
00:16:11  <PublicServer> <Giddorah> Yay :P
00:16:28  <PublicServer> <Owen> I think we should perhapsj ust give in and insert depots to buffer things temporarily :p
00:17:13  <PublicServer> <Giddorah> Nevarrrr!
00:17:37  <PublicServer> <Giddorah> But we should balance somewhere between paper pickup and paper drop
00:17:42  <PublicServer> <Giddorah> Only two lines used
00:17:47  <PublicServer> <Giddorah> Causing quite a stirr
00:18:40  <PublicServer> <XeryusTC> possibly a new exit which balances traffic better?
00:18:52  <PublicServer> <Giddorah> That's an option too :)
00:19:53  <PublicServer> <Owen> Ratings have crashed
00:19:59  <PublicServer> <Giddorah> There's something weird with the SLH 02 exit west too
00:20:03  <PublicServer> <Giddorah> It keeps backing up
00:21:45  <PublicServer> <Giddorah> Can't anyone with some skills make a balancer around ! Balance Here ? :)
00:21:56  <PublicServer> <Giddorah> Watch that for a while and see if you notice anything bad :)
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00:25:11  <PublicServer> <XeryusTC> paper pickup jamming again, because of low rating ofcourse xD
00:25:27  <PeterT> [18:47:56] <XeryusTC> V453000: PeterT is being annoying in #tycoon  <-- This is true
00:25:34  <PeterT> *was
00:25:40  <PublicServer> <Owen> We have plenty of holding track, lets just let it jam :p
00:25:42  <PublicServer> <Giddorah> Damn it builds up quickly
00:26:13  <PublicServer> <XeryusTC> almost 300 trains :P
00:27:23  <PublicServer> <XeryusTC> now the rating should be enough again :P
00:27:34  <PublicServer> <Owen> :p
00:27:56  <PublicServer> <Owen> The jam no longer reaches the Ml
00:28:52  <PublicServer> ***  made screenshot at 00015E73:
00:29:13  <PublicServer> <Giddorah> We should balance the entrance too
00:29:19  <PublicServer> <Giddorah> Middle line isn't even being used :P
00:29:42  <PublicServer> <Giddorah> Much
00:30:02  <PublicServer> <XeryusTC> jam
00:30:12  <PublicServer> <Giddorah> Yeah
00:30:15  <PublicServer> <XeryusTC> slh7
00:30:18  <PublicServer> <Giddorah> I've seen it
00:30:52  <PublicServer> <XeryusTC> restore !temp fix to be fixed? :P
00:31:15  <PublicServer> <Giddorah> Wtf?
00:31:27  <PublicServer> <Giddorah> Wood trains at paper Food pickup?
00:31:45  <PublicServer> <XeryusTC> crap
00:31:49  <PublicServer> <XeryusTC> massive wood jam :s
00:31:54  <PublicServer> <Giddorah> Massive jam
00:31:55  <PublicServer> <Giddorah> Total jam
00:31:56  <PublicServer> <Giddorah> Haha
00:32:08  <PublicServer> <Giddorah> I'm not even sure what someone did
00:32:14  <PublicServer> <Giddorah> But... All wood trains went to Food pickup
00:32:30  <PublicServer> <XeryusTC> might've been that i accidentally hit the maintenance order :P
00:32:37  <PublicServer> <Owen> Servicing
00:32:38  <PublicServer> <Giddorah> Ouch! Haha
00:32:48  <PublicServer> <Owen> Oh fun
00:32:57  <PublicServer> <Owen> Everything is gonna crash soo badly :p
00:33:13  <PublicServer> <Giddorah> This aint good
00:33:16  <PublicServer> <XeryusTC> sending paper trains on their way again
00:33:25  <PublicServer> <XeryusTC> so they dont block the network when wood works again :P
00:33:26  <PublicServer> <Owen> Production last month : 480 tonnes of paper
00:34:58  <PublicServer> <Owen> Can we trash the depots for now?
00:35:18  *** KenjiE20 has quit IRC
00:35:20  <PublicServer> <Giddorah> I added some temp-balancing to the paper pickup-entrance
00:35:26  <PublicServer> <Giddorah> Removing it when the flow's restored
00:37:09  <PublicServer> *** sonic has left the game (connection lost)
00:37:23  <PublicServer> <XeryusTC> oh ffs
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00:37:32  <PublicServer> <XeryusTC> paper drob is jamming now too :s
00:37:32  <master-sonic> !password
00:37:32  <PublicServer> master-sonic: wreath
00:37:44  <PublicServer> *** sonic joined the game
00:38:06  <PublicServer> <Owen> OK all the FPP depots are gone
00:38:07  <PublicServer> <Giddorah> Added another temp-balancing thing :P
00:38:29  <PublicServer> <XeryusTC> please make them more useful than temp
00:38:31  <PublicServer> <Owen> Trains are having a panic attack it seems :p
00:38:32  <PublicServer> <XeryusTC> or we'll keep having jams :s
00:38:41  <PublicServer> <Giddorah> I know Xer
00:38:53  <PublicServer> <Giddorah> Just trying to get the network moving at a usable rate again
00:39:00  <PublicServer> <Giddorah> So we can work at better things
00:39:30  <PublicServer> <XeryusTC> well, that's currently not possible :P
00:39:36  <PublicServer> <Owen> Is it just me... or has that one accidental click on the service buttnon had disproportionate effects? :p
00:39:39  <PublicServer> <Giddorah> Is it just me or is the game really laggy?
00:39:48  <PublicServer> <Owen> Giddorah: Trains are pathfinding intensely
00:40:22  <PublicServer> <Giddorah> Poor server
00:40:27  <PublicServer> <Giddorah> I feel bad for it
00:40:37  <PublicServer> <Giddorah> Having to deal with our mess :P
00:42:06  <PublicServer> <sonic> there seems to be some problem with Vs station
00:42:16  <PublicServer> <Owen> Trains taking the wrong path
00:42:22  <PublicServer> <XeryusTC> yeah :s
00:42:36  <PublicServer> <sonic> maybe 2way signals at the junctions?
00:42:41  <PublicServer> <Owen> Both the station and trains are stubborn
00:42:58  <PublicServer> <Owen> Would break the station
00:43:54  <PublicServer> ***  made screenshot at 00032A75:
00:47:11  <PublicServer> <Giddorah> That station seriously needs more than two entrance-lines
00:47:41  <PublicServer> <Owen> No, it needs a functioning exit first
00:48:02  <PublicServer> <Giddorah> True
00:48:05  <PublicServer> <Giddorah> Exit's more important
00:49:12  <PublicServer> <Owen> Or rather it needs a merger that joins on to multiple lines
00:50:44  <XeryusTC> wow
00:50:46  <XeryusTC> now it has gone bad
00:51:09  <PublicServer> <XeryusTC> just stopped all trains :P
00:51:16  <PublicServer> <Giddorah> Ah
00:51:16  <OwenS>  00:51:03 up  8:24,  2 users,  load average: 1.63, 1.31, 0.83 he
00:51:18  <PublicServer> <Giddorah> Haha
00:51:19  <PublicServer> <XeryusTC> i think we might be looking at a gridlock
00:51:24  <PublicServer> <Giddorah> Yes
00:52:31  <PublicServer> <Giddorah> Pbs temp seems like a good idea
00:52:42  <PublicServer> <sonic> ok
00:52:48  <PublicServer> <XeryusTC> where is it coming from?
00:52:50  <PublicServer> <Giddorah> I mean... It's picking only one lane somehow
00:52:58  <PublicServer> <Giddorah> Paper Drop exit
00:53:04  <PublicServer> <XeryusTC> ay yes, i see
00:53:07  <PublicServer> <Giddorah> I think it's the culprit
00:56:16  <PublicServer> <Giddorah> Bah...
00:56:20  <PublicServer> <Giddorah> That's useless
00:56:31  <PublicServer> <Giddorah> I was thinking it would merge with the outer line... But it merges with itself
00:56:41  <PublicServer> <XeryusTC> keep it like this
00:56:44  <PublicServer> <Giddorah> Yeah
00:56:45  <PublicServer> <XeryusTC> have the lines split
00:56:48  <PublicServer> <Giddorah> Yep
00:56:54  <PublicServer> <Giddorah> That's what I was aiming for
00:56:58  <PublicServer> <XeryusTC> dont mix them, so they dont interfere with each other :P
00:56:59  <PublicServer> <Giddorah> But... It's weird
00:57:12  <PublicServer> <Giddorah> I didn't want them to mix :)
00:57:18  <PublicServer> <Giddorah> But I noticed they were from the start :P
00:58:25  <PublicServer> <Owen> aaaaaaahhhhhh unplayable lag :p
00:58:33  <PublicServer> <Giddorah> How's the server? :P
00:58:56  <PublicServer> ***  made screenshot at 00034847:
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01:02:07  <PublicServer> <XeryusTC> i feel like sending every train to depot now and reconstruct some of those hubs :o
01:02:14  <PublicServer> <XeryusTC> but i also feel like catching some Zs
01:02:29  <PublicServer> <Giddorah> I'd go for #1 :)
01:02:45  <PublicServer> <Giddorah> And I'll practice making mainline balancers :)
01:02:57  <PublicServer> <Giddorah> Wow
01:03:02  <PublicServer> <Owen> Coping
01:03:09  <PublicServer> <Owen> wha?
01:03:15  <PublicServer> <Giddorah> Oh wait... this 'thing' /Pirate87 is messing up
01:03:19  <PublicServer> <Owen> silly ottd
01:03:26  <PublicServer> <Giddorah> But... That's because of trains coming out of depot right?
01:03:41  <PublicServer> <Owen> what depot?
01:03:57  <PublicServer> <Giddorah> Well... We sent all trains servicing a while ago
01:04:04  <PublicServer> <Giddorah> Looks like we're not fully restored yet
01:06:08  <OwenS> I deleted those depots to stop the sevrvicing herd
01:06:20  <PublicServer> <Giddorah> Wont they just look for other depots?
01:06:44  <OwenS> No, they look for one when told to service and if its removed give up
01:06:51  <PublicServer> <Giddorah> Oooh
01:06:52  <PublicServer> <Giddorah> Excellent
01:09:05  <PublicServer> <sonic> hm all the wheat trains are heading for bondtown depot for service...
01:09:23  <PublicServer> <Giddorah> Delete it
01:09:24  <PublicServer> <Giddorah>  :P
01:09:42  <PublicServer> <sonic> the orders are go to nearest... i dont think they'll ignore deleting
01:09:53  <PublicServer> <Giddorah> Oh
01:09:57  <PublicServer> <Giddorah> Aren't that order to refit?
01:10:23  <PublicServer> <sonic> ah, yes
01:10:30  <PublicServer> <Giddorah> Don't delete that then ;)
01:11:18  <PublicServer> *** Owen has left the game (leaving)
01:11:30  <PublicServer> <Giddorah> I think the worst part is over
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01:12:08  <PublicServer> <sonic> all the wheat/food trains drive via paper/goods to refit
01:13:07  <PublicServer> <Giddorah> Rebuilt the depots at food-station
01:13:08  <OwenS> You need to re-add the depots at the food plant
01:13:58  <PublicServer> ***  made screenshot at 0000DB08:
01:14:23  <PublicServer> <Giddorah> Well... Now I did :P
01:15:00  <PublicServer> <Giddorah> Things will look better in a little while when all the food-trains get out of the paper-areas
01:15:04  <PublicServer> <Giddorah> And lag is gone :)
01:15:27  <PublicServer> <sonic> yeah, much better now
01:15:44  <PublicServer> <Giddorah> And look!
01:15:47  <PublicServer> <Giddorah> Jams are gone :D
01:15:59  <PublicServer> <Giddorah> Much more fluent exit from Paper Drop
01:16:46  <PublicServer> <Giddorah> Bah
01:16:51  <PublicServer> <Giddorah> Paper exit is jamming up again
01:19:02  <PublicServer> <sonic> ill try balancing the oil trains. they all pick the left lane
01:20:24  <PublicServer> <Giddorah> compact merge is messing up
01:24:23  <PublicServer> <Giddorah> Paper exit fixed... Again :P
01:29:00  <PublicServer> ***  made screenshot at 00006C41:
01:31:21  <PublicServer> <Giddorah> Anyone still around?
01:31:29  <PublicServer> <sonic> yup
01:31:35  <PublicServer> <Giddorah> Good :)
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01:33:09  <PublicServer> <Giddorah> Network is restored :)
01:33:25  <PublicServer> <Giddorah> Well... For the most part
01:33:34  <PublicServer> <Giddorah> Some stations dropped in ratings rather good
01:33:36  <PublicServer> <sonic> :)
01:33:41  <PublicServer> <Giddorah> So it's not as fluent as before
01:33:46  <PublicServer> <Giddorah> But they're fixing it :)
01:36:42  <PublicServer> <Giddorah> Cool... We went from 141k delivered cargo to 27k :P
01:36:59  <PublicServer> <sonic> nice drop :D
01:37:08  <PublicServer> <Giddorah> You seen the graph? :P
01:37:19  <PublicServer> <sonic> yeah, impressive ;)
01:37:23  <PublicServer> <Giddorah> Very :P
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01:40:10  <PublicServer> <Giddorah> Why that depot?
01:40:26  <PublicServer> <sonic> was thinking about some overflow depot
01:40:29  <PublicServer> <Giddorah> Haha
01:40:32  <PublicServer> <Giddorah> Nah... It'll do :)
01:40:52  <PublicServer> <Giddorah> Production's speeding up :)
01:41:53  <PublicServer> <Giddorah> I wanna make it a ro-ro though
01:42:55  <PublicServer> <sonic> yes, that would also improve things
01:44:02  <PublicServer> ***  made screenshot at 00008A21:
01:59:04  <PublicServer> ***  made screenshot at 00009824:
02:00:49  <PublicServer> <sonic> im going to get some sleep now
02:00:53  <PublicServer> <sonic> bye
02:00:54  <PublicServer> <Giddorah> Go ahead :)
02:01:01  <PublicServer> <Giddorah> Sleep tight
02:03:28  <PublicServer> <sonic> thanks :) cu
02:03:31  <PublicServer> *** sonic has left the game (leaving)
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02:07:15  <master-sonic> !password
02:07:16  <PublicServer> master-sonic: chills
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02:14:06  <PublicServer> ***  made screenshot at 0000A81D:
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10:28:46  <einKarl> !password
10:28:46  <PublicServer> einKarl: warmly
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10:59:26  <PublicServer> <einKarl> Hi Xeryus
11:04:47  <V453000> !password
11:04:47  <PublicServer> V453000: warier
11:04:58  <PublicServer> *** V453000 joined the game
11:04:59  <PublicServer> <V453000> hi
11:05:16  <PublicServer> <einKarl> hi
11:05:55  <PublicServer> *** XeryusTC has left the game (connection lost)
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11:14:10  <PublicServer> ***  made screenshot at 00036CFE:
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11:22:18  <PublicServer> <V453000> ok now we have all wood trains the same
11:22:41  <PublicServer> <einKarl> :)
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11:29:12  <PublicServer> ***  made screenshot at 00030147:
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11:35:29  <Ashik> !dl
11:35:29  <PublicServer> Ashik: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
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11:44:14  <PublicServer> ***  made screenshot at 00007150:
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11:59:16  <PublicServer> ***  made screenshot at 0001615C:
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12:14:18  <PublicServer> ***  made screenshot at 00036220:
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12:17:29  <Ryt0n> !fish
12:17:29  <PublicServer> Ryt0n: Today's fish is smoked eel on toast with horseradish cream.
12:19:32  <Ammler> he :-)
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13:03:56  <Pirate87> !password
13:03:56  <PublicServer> Pirate87: boosts
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14:01:21  <PublicServer> <Pirate87> XeryusTC: check out the 'what's this !?' sign
14:01:53  <PublicServer> <Pirate87> looks very wrong to me
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14:08:48  <PublicServer> <Intexon> good afternoon
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14:18:30  <Karl_> !password
14:18:30  <PublicServer> Karl_: tureen
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14:22:24  <PublicServer> <Pirate87> it sure is quiet around here today
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14:29:35  <PublicServer> ***  made screenshot at 0000881F:
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14:52:17  <PublicServer> <Pirate87> hi
14:58:54  <PublicServer> <Pirate87> am I playing alone here ?
14:59:39  <PublicServer> ***  made screenshot at 0001615C:
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15:46:13  <master-sonic> !password
15:46:13  <PublicServer> master-sonic: canons
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16:02:40  <Skol> !password
16:02:40  <PublicServer> Skol: brazen
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16:17:22  <thomashauk> !password
16:17:22  <PublicServer> thomashauk: gopher
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16:34:08  <Pirate87> !playercount
16:34:08  <PublicServer> Pirate87: Number of players: 2
16:34:48  <thomashauk> Games pretty much done IMO
16:35:06  <Pirate87> really ?
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16:36:11  <Pirate87> there are some unresolveld issues
16:36:23  <Pirate87> and one SLH isn't built yet
16:36:28  <Barbaar> hiya everyone
16:37:47  <Barbaar> !password
16:37:47  <PublicServer> Barbaar: yapped
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16:40:34  <thomashauk> But given there's a station at the opening going to a different sideline, will it ever be finished?
16:41:45  <Pirate87> that was supposed to be tempoary
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17:00:42  <OwenS> I presume its unjammed after Xeryus brke the place last night? :p
17:01:35  <XeryusTC> jup :P
17:02:55  <Pirate87> what happened ?
17:03:09  <OwenS> Pirate87: He accidentally sent all the wood trains for servicing
17:03:24  <Pirate87> heh :)
17:03:36  <Pirate87> that must have been a mess :P
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17:09:44  <Pirate87> !password
17:09:44  <PublicServer> Pirate87: exudes
17:09:55  <PublicServer> *** Game unpaused (not enough players)
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17:14:48  <PublicServer> ***  made screenshot at 00029EFC:
17:17:39  <PublicServer> <XeryusTC> jam
17:17:51  <PublicServer> <Pirate87> at ?
17:18:00  <PublicServer> <XeryusTC> oh, its the trains im deleting :P
17:18:20  <Razmir> OT: is out of order or there is some problem on my side?
17:18:31  <PublicServer> <Pirate87> why r you deleting trains ?
17:18:44  <PublicServer> <XeryusTC> because there was an unecessary coal station
17:27:26  <PublicServer> <XeryusTC> added 10 more paper trains :P
17:27:56  <PublicServer> <XeryusTC> still odd, "oh noes, we have too many paper trains waiting" "well, add some more then, the queue will dissapear then"
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17:28:11  <PublicServer> <Pirate87> lol :)
17:28:53  <PublicServer> <Pirate87> paper trains have some trouble at the double bridges on the ML
17:29:16  <PublicServer> <Pirate87> once they jam it takes ages to clear
17:29:23  <PublicServer> <XeryusTC> should've been the SLH which bridges there
17:29:41  <PublicServer> <XeryusTC> fixed :P
17:29:42  <PublicServer> <Pirate87> SLH 02 mostly
17:29:50  <PublicServer> ***  made screenshot at 00024C96:
17:29:52  <PublicServer> <XeryusTC> oh, it isnt
17:29:59  <PublicServer> <XeryusTC> must be abigger underlying problem then :P
17:30:02  <PublicServer> <Pirate87> and SLH 07
17:30:15  <PublicServer> <Pirate87> i've searched for like an hour
17:30:43  <PublicServer> <Pirate87> well this might help
17:32:18  <PublicServer> <Pirate87> wth ?
17:32:32  <PublicServer> <Pirate87> paper trains joining the ML at S jaak
17:32:37  <PublicServer> <Pirate87> but from the W !
17:32:41  <PublicServer> <XeryusTC> yes
17:32:48  <PublicServer> <XeryusTC> those are the new ones i added most likely :P
17:32:55  <PublicServer> <Pirate87> oh
17:33:32  <PublicServer> <Pirate87> i think i found the source of food trains error
17:34:11  <PublicServer> <Pirate87> or i didn't :/
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17:49:43  <jondisti> !password
17:49:43  <PublicServer> jondisti: funner
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17:54:43  <PublicServer> <Pirate87> do we build mixed stations ? wheat/gold for instance ?
17:55:44  <XeryusTC> i have :P
17:59:54  <PublicServer> ***  made screenshot at 0002061A:
18:14:56  <PublicServer> ***  made screenshot at 0002CE4C:
18:20:59  <V453000> Pirate87, this might help: XeryusTC, Rebellous doing-stuff-differently-from-convention type of guy
18:21:12  <V453000> :P
18:21:19  <Pirate87> hehe :)
18:21:58  <Pirate87> but seriously is that wrong ?
18:23:07  <V453000> until it works it is ok
18:23:12  <V453000> it is a SL
18:24:21  <V453000> as I often like to say ... people here tend to absolutely stick to rules and don't see any compromise ... the solution is to THINK and see what could work where ... as XeryusTC does
18:24:28  <V453000> if it answers your question...
18:28:22  <Ammler> or in other words, if you do it, it is wrong
18:28:28  <Ammler> if XeryusTC does it, it is right
18:28:51  <Ammler> simple, isn't? :-P
18:28:54  <ODM> heh
18:28:58  <PublicServer> <Pirate87> yeah :P
18:29:55  <Ammler> mixing cargo in the same station needs a bit well thought train mainagement
18:29:58  <PublicServer> ***  made screenshot at 00027E2E:
18:30:01  <KenjiE20> You must be level 99 to use "Think outside the box"
18:30:19  <KenjiE20> :P
18:30:25  <V453000> :D
18:31:54  <KenjiE20> you having fun there btw V? :P
18:32:46  <PublicServer> <Pirate87> hmm, a simple question and suddenly everybody's here :)
18:32:59  <PublicServer> <Pirate87> and 3 hours ago i was talking to a wall
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18:40:01  <OwenS> Its like people say you cant mix pickup and drop station... yes you can, it just takes a bit of inteligent ordering
18:42:41  <PublicServer> <Pirate87> ``
18:43:05  <PublicServer> <Pirate87> still can't figure out why some wheat trains go through wood drop
18:43:12  <KenjiE20> @dts
18:43:12  <Webster> Dumb Train Syndrome, for those times trains do inexplicable things (or a rather good sound system :)
18:43:20  <KenjiE20> ^ that's why
18:43:21  <KenjiE20> :P
18:43:40  <PublicServer> <Pirate87> :)
18:43:51  <PublicServer> <Pirate87> really no other explanation ?
18:44:10  <Ammler> what you mean with "some"?
18:44:15  <KenjiE20> there almost always is and explanation for DTS
18:44:23  <KenjiE20> an*
18:44:29  * OwenS seconds "or a rather good sound system"
18:45:00  <PublicServer> ***  made screenshot at 000252C1:
18:45:18  <KenjiE20> :D
18:45:49  <PublicServer> <Pirate87> Ammler, i don't understand the question
18:46:22  <KenjiE20> he means, why do you say 'some' and not 'the' or 'all'
18:46:57  <PublicServer> <Pirate87> cause it's just 'some' trains ?
18:47:39  <Ammler> which=
18:47:40  <Ammler> ?
18:48:00  <PublicServer> <Pirate87> they come from random farms
18:48:07  <Ammler> if you find out, which trains are "some", you might probably also know why...
18:48:32  <Ammler> if trains use a station they shouldn't
18:48:38  <Ammler> there is a serious bug somewhere
18:49:00  <PublicServer> <Pirate87> hard to explain which
18:49:11  <PublicServer> <Pirate87> you'd just have to see for yourself
18:49:38  <Ammler> for example, you have a 4 line ML
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18:49:50  <Ammler> one of those 4 lines miss a exit on the drop
18:50:02  <Ammler> so trains need to use another hub to "switch" line
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18:51:41  <Ammler> "miss a exit" could also be a single signal the wrong way
18:51:50  <Ammler> or non erail track or such
18:52:44  <Ammler> @monolog
18:52:48  <PublicServer> <Pirate87> i checked the signals
18:53:01  <PublicServer> <Pirate87> at least the ones close to the bug
18:53:18  <Ammler> well, I would guess, they are far away from teh bug
18:53:18  <PublicServer> <Pirate87> checked the electfification
18:53:19  <KenjiE20> Pirate87: it tends to be miles from the 'bug'
18:53:25  <Ammler> :-)
18:53:35  <KenjiE20> the bug area, is just the result of trains finding the other way
18:53:49  <PublicServer> <Pirate87> i know that
18:53:51  <Ammler> I mean, you search for the bug on the wrong place...
18:53:52  <KenjiE20> you need to trace to area between
18:53:55  <PublicServer> <Pirate87> just gonna keep looking
18:54:10  <KenjiE20> Troubelshooting: OpenTTD style
18:54:14  <Ammler> mostly the hub where trains enter or exit the ML
18:54:20  <KenjiE20> trouble*
18:54:28  <KenjiE20> wtf is up with my typing today?
18:55:30  <PublicServer> <Pirate87> trying to narrow down the farms that the trains come from
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18:59:00  <V453000> pew pew! blog updated
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18:59:35  <welshdragon> where can i find out about the GFX used in the grf pack?
19:00:03  <PublicServer> ***  made screenshot at 0002467C:
19:01:17  <V453000> welsch<
19:01:18  <V453000> ?
19:01:23  <Webster> Latest update from blog: Advanced Building Revue 02: Splits <>
19:01:54  <welshdragon> V453000: there is a Toll Booth GRF in there
19:02:05  <welshdragon> i want to know what it does
19:02:09  <V453000> ah
19:02:14  <V453000> it changes the transmitters
19:02:20  <V453000> into weirdo houses
19:02:25  <welshdragon> aah
19:02:28  <V453000> but Im not sure if it works in arctic
19:02:57  <welshdragon> thanks
19:02:59  <V453000> k
19:03:02  <V453000> np
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19:03:09  <V453000> its my dinned time =)
19:03:21  <Ammler> welshdragon: it doesn't allow to drive with beer trains
19:03:34  <V453000> ? :D
19:04:16  <V453000> Kenji: could you please read my crappy article and add it some touch of actual English? :P
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19:15:05  <PublicServer> ***  made screenshot at 0001B7D4:
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19:19:48  <PublicServer> <Pirate87> cześć
19:19:55  <PublicServer> *** Kolo has left the game (connection lost)
19:20:50  <V453000> !password
19:20:50  <PublicServer> V453000: laking
19:20:53  <Kolo> nowitam
19:20:57  <Kolo> no witam
19:21:23  <Kolo> ale chyba powinniśmy gadać po angielsku :)
19:21:30  <PublicServer> *** V453000 joined the game
19:21:31  <PublicServer> <Pirate87> ok
19:26:54  <PublicServer> *** Kolo joined the game
19:30:02  <PublicServer> <V453000> lol :) my huge merger has quite a fine bug
19:30:08  <PublicServer> ***  made screenshot at 0000CB04:
19:30:26  <PublicServer> <Pirate87> where ?
19:30:37  <PublicServer> <V453000> msh 03
19:31:04  <PublicServer> <Pirate87> what's wrong with it ?
19:31:18  <PublicServer> <V453000> it is wrong from the very idea :D
19:31:23  <PublicServer> <V453000> it cant be merged so
19:31:28  <PublicServer> <V453000> the bridges fail
19:32:23  <PublicServer> *** Kolo has left the game (connection lost)
19:32:27  <PublicServer> <Pirate87> at least it doesn't jam
19:32:41  <PublicServer> <V453000> it would jam if there would be higher traffic
19:32:44  <Pirate87> Kolo, shitty ISP ?
19:33:45  <PublicServer> <Pirate87> ok, i give up on this dts
19:33:53  <PublicServer> <Pirate87> at least for now
19:34:00  <PublicServer> <V453000> :)
19:34:03  <PublicServer> <V453000> dts is strong
19:34:08  <Kolo> nope - slow comp
19:34:43  <Kolo> cant handle so many trains :(
19:34:43  <PublicServer> <Pirate87> brb
19:34:50  <Kolo> !info
19:34:50  <PublicServer> Kolo: #:1(Orange) Company Name: 'Geborough Transport'  Year Founded: 1950  Money: 9564215655  Loan: 0  Value: 9569528670  (T:924, R:11, P:0, S:0) unprotected
19:39:30  <PublicServer> <V453000> I just electrificated the whole map
19:39:41  <PublicServer> <V453000> some piece(s) were unelectrified
19:40:21  <PublicServer> *** V453000 has left the game (connection lost)
19:42:55  <PublicServer> <Pirate87> as far as i know most of the dumb trains go through SLH 05
19:43:21  <OwenS> OK guys, a few fixes and... ProgSigs with arbitrary signal lookups
19:43:21  <PublicServer> <Pirate87> one was from SLH 04
19:43:50  <V453000> yaaay :D madness
19:44:20  <PublicServer> <Radicalimero> who changed the whole network to electrified raile
19:44:30  <V453000> me
19:44:32  <OwenS> What I need to do: 1) Close the signal window when a signal is deleted (Else even prodding that window causes a crash), 2) Check youre not depending upon another comapny's signals because OpenTTDdislikes that
19:44:33  <V453000> forgot :D
19:44:40  <PublicServer> <Radicalimero> lol
19:44:40  <V453000> !password
19:44:40  <PublicServer> V453000: vacate
19:44:45  <PublicServer> <Radicalimero> nice jam :P
19:44:57  <V453000> coming in
19:45:07  <PublicServer> *** V453000 joined the game
19:45:10  <PublicServer> ***  made screenshot at 00036E0D:
19:45:10  <PublicServer> <Pirate87> looks like u broke your hypnotizer V :P
19:45:34  <PublicServer> <V453000> heh
19:45:35  <PublicServer> <V453000> me dumb
19:46:00  <PublicServer> <Pirate87> epic jam :D
19:48:02  * V453000 slaps V453000 around a bit with a large fishbot
19:52:49  <V453000> !fish
19:52:49  <PublicServer> V453000: Today's fish is a dolphine from a tunafish can... yummy!
19:52:57  <V453000> ugh
19:53:15  <PublicServer> <Pirate87> V453000: so you know, you didn't fix the wheat train error :P
19:53:24  <PublicServer> <V453000> I know
19:54:22  <PublicServer> <Pirate87> i checked all the signals from MSH 02 to SLH 05
19:55:05  <PublicServer> <Pirate87> i think the problem is somwhere in the FFP exit
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20:00:12  <PublicServer> ***  made screenshot at 000134EE:
20:05:06  <V453000> 21 000 words in the last 30 days?
20:05:08  <V453000> insane number
20:07:15  <KenjiE20> @calc 21000/30
20:07:15  <Webster> KenjiE20: 700
20:07:17  <KenjiE20> meh
20:07:38  <V453000> hmmm
20:07:53  <V453000> I wonder how much has a book :D
20:08:33  <KenjiE20> that would depend on the book
20:08:47  <V453000> a "normal" book :P
20:09:00  <KenjiE20> define normal
20:09:15  <V453000> not too long or short :)
20:10:31  <KenjiE20> @google word length book
20:10:32  <Webster> KenjiE20: The Ideal Length for Your Book « Modern Matriarch: <>; Word count - Wikipedia, the free encyclopedia: <>; Writing Books: Word length for memoirs, girl scout leader, writers ...: <>; (1 more message)
20:12:44  <KenjiE20> 21k is just about short story then
20:12:48  <PublicServer> <Pirate87> gotta go eat something
20:12:50  <V453000> kk
20:12:56  <PublicServer> <Pirate87> cya guys
20:12:59  <PeterT> bye
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20:15:14  <PublicServer> ***  made screenshot at 000281CC:
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20:21:55  <PeterT> @define lickspittle
20:22:02  <PeterT> @dict lickspittle
20:22:04  <Webster> PeterT: No definition for "lickspittle" could be found in wn
20:23:51  <KenjiE20> yea, I see what's causing the lost wheat
20:24:16  <KenjiE20> there's no choice at fpp -> msh 02
20:24:51  <KenjiE20> well, there is choice
20:24:58  <KenjiE20> but it's rendered pointless by the refit
20:25:39  <KenjiE20> atm it's FPP -> choose -> refit -> out direction
20:25:58  <KenjiE20> it needs to change around to fpp -> refit -> choose -> out
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20:45:16  <PublicServer> ***  made screenshot at 0001EF06:
20:47:51  <V453000> !password
20:47:51  <PublicServer> V453000: attest
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20:48:43  <PublicServer> <V453000> omg
20:48:48  <PublicServer> <V453000> you are right Kenji
20:51:36  <OwenS> OK, the progsig station entry works wonders
20:51:44  <PublicServer> <V453000> :)
20:51:48  <OwenS> Kinda arsey to code, but scales well
20:52:06  <PublicServer> <V453000> that is expected
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21:00:18  <PublicServer> ***  made screenshot at 000092BE:
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21:07:23  <OwenS> Ammler: Someone needs to make the OpenGFX company faces less creepy
21:08:06  <planetmaker> define "creepy", OwenS
21:08:22  <planetmaker> if you mean the spice influence: yes
21:08:26  <OwenS> planetmaker: The eyes are just... wrong
21:08:53  <Radicalimero> just use sun glasses :P
21:09:08  <planetmaker> but the first attempt I received there still didn't extinguish spice residue.
21:09:18  <Ammler> hehe
21:09:22  <planetmaker> Radicalimero: that option is present.
21:09:34  <PublicServer> <Radicalimero> i know
21:09:56  <Ammler> OwenS: report in about...
21:10:15  <planetmaker> ^ yeah, that would give it the needed attention ;-)
21:10:20  <planetmaker> quite honestly
21:10:21  <OwenS> More important things to do. Like fixing crashes :p
21:10:27  <planetmaker> :-(
21:10:34  <Ammler> indeed :'-(
21:10:36  <planetmaker> That's also a kind of crash
21:10:41  <Ammler> :-D
21:10:47  <OwenS> Crashes in my patch take priority ;-)
21:11:06  <planetmaker> buh :`-( Not even a lousy posting
21:11:06  <Ammler> we need a perfect OpenGFX for openttd 1.0 :-P
21:11:23  <Ammler> your patch won't go to trunk that fast ;-)
21:11:29  <planetmaker> :-D
21:12:46  <planetmaker> OwenS: btw, the more remarkable then is that you found time to be the 3rd person to add useless postings to a simply mis-placed thread
21:13:11  <OwenS> planetmaker: compiling ;-)
21:13:29  <OwenS> (And don't make me look up the xkcd)
21:13:33  *** Razmir has left #openttdcoop
21:14:00  <planetmaker> I've read them all, but I don't have clue which you mean ;-)
21:14:04  <PublicServer> *** Radicalimero has left the game (connection lost)
21:14:23  <OwenS> You made me :-(
21:14:24  <OwenS>
21:14:25  <Webster> Title: xkcd: Compiling (at
21:14:51  <planetmaker> oh :-D
21:15:11  <V453000> :D :D
21:15:20  <PublicServer> ***  made screenshot at 000072E7:
21:15:46  <planetmaker> V453000: btw... damn, I knew I forgot to ask something :S
21:15:55  <V453000> ?
21:16:11  <V453000> about the comic thingies I guess
21:16:27  <OwenS> Uuuurgh... save load code broken
21:16:48  <planetmaker> V453000: no... about creators of nice food names.
21:16:58  <V453000> ah :D
21:17:05  <planetmaker> (swap word order, if appropriate)
21:17:18  <planetmaker> and he left today :-(
21:17:21  <V453000> not needed, main is that I understand
21:17:26  <V453000> you know his name already? :)
21:17:40  *** Radicalimero has quit IRC
21:17:41  <planetmaker> well... no!
21:17:47  <V453000> :D ok
21:17:51  <V453000> I asked my friedns
21:17:57  <V453000> and we are quite sure it is him :)
21:18:07  <V453000> David Herčík should be it :)
21:18:17  <planetmaker> He'll be back the weekend.
21:18:21  <V453000> :)
21:18:48  <planetmaker> the world is sooo small :-)
21:18:57  <V453000> well we are close :)
21:19:03  <V453000> but sure it is
21:20:43  <PublicServer> <V453000> ok the wheat dts problem is solved
21:21:24  <PublicServer> *** Thraxian joined the game
21:21:25  <PublicServer> <V453000> hi
21:21:36  <PublicServer> <Thraxian> howdy
21:21:42  <Pirate87> V453000, what was wrong ?
21:21:48  <PublicServer> <V453000> the refit depots
21:21:53  <PublicServer> <V453000> they were before the choice
21:21:53  <Pirate87> ?
21:22:01  <PublicServer> <V453000> vice versa
21:22:16  <PublicServer> <V453000> the trains first went to depots
21:22:20  *** pugi has joined #openttdcoop
21:22:22  <PublicServer> <V453000> but the depots already were chosen
21:22:31  <PublicServer> <V453000> so they couldnt return to the right choice
21:22:57  <PublicServer> <V453000> the ones going to the west also errored, but they were "just" going all around the whole map so we didnt notice
21:23:09  <Pirate87> ahhh :) told you it was somwhere in the FPP exit
21:23:24  <PublicServer> <V453000> now it is ok
21:24:12  <pugi> !password
21:24:12  <PublicServer> pugi: unpick
21:25:15  <PublicServer> *** pugi joined the game
21:25:16  <PublicServer> <V453000> hi
21:26:03  *** Razmir has joined #openttdcoop
21:27:45  <Giddorah> !password
21:27:45  <PublicServer> Giddorah: unpick
21:27:54  <PublicServer> *** Giddorah joined the game
21:28:13  <PublicServer> <Giddorah> V: You wanted more details on the food error?
21:28:20  <PublicServer> <V453000> ?
21:28:27  <PublicServer> <V453000> it is solved already
21:28:29  <PublicServer> <Giddorah> Someone flagged
21:28:31  <PublicServer> <Giddorah> Oh!
21:28:44  <PublicServer> <Giddorah> Good job :D
21:28:49  <PublicServer> <V453000> I solved it just a few minutes ago
21:29:10  <PublicServer> <Giddorah> Ah, I see someone posted more detailed flags :)
21:29:31  <PublicServer> <Giddorah> You should have been here last night V :)
21:29:41  <PublicServer> <Giddorah> We had alot of fun battling a complete gridlock ;)
21:30:10  <PublicServer> <V453000> hehe
21:30:22  <PublicServer> ***  made screenshot at 0002DA8B:
21:30:23  <PublicServer> <V453000> I wanted to check all places being electrified today
21:30:31  <PublicServer> <V453000> so I dragged over all over the map
21:30:38  <PublicServer> <Giddorah> Yeah
21:30:43  <PublicServer> <V453000> you should have seen what it made :D
21:30:52  <PublicServer> <V453000> (hypnotizer not gates are maglev)
21:30:59  <PublicServer> <Giddorah> Oooooh! Haha
21:31:02  *** Polygon has quit IRC
21:31:14  <PublicServer> <Giddorah> I guess that didn't go as planned? :P
21:31:21  <PublicServer> <V453000> well ... no
21:31:23  <PublicServer> <Giddorah> Haha
21:31:28  <PublicServer> <V453000> but we can be sure all things are erail
21:31:35  <PublicServer> <Giddorah> Well, that's important :)
21:31:42  <PublicServer> <V453000> yes
21:31:45  <PublicServer> <Giddorah> And it's not that hard to convert the maglevs back :)
21:31:54  <V453000> it isnt
21:31:57  <V453000> but it created a huge jam
21:32:00  <V453000> all over the network
21:32:08  <PublicServer> <Giddorah> I bet
21:32:10  <PublicServer> <V453000> trains were stopping everywhere
21:32:22  <PublicServer> <Giddorah> Yeah... We had a huge buildup in like 20-30 seconds
21:32:39  <PublicServer> <Giddorah> Didn't take long at all... Can't remember what we did either
21:32:52  <PublicServer> <Giddorah> I think paper exit jammed, and we accidentally sent all paper trains to depot or something :P
21:32:55  <PublicServer> <Giddorah> Boom
21:32:59  <PublicServer> <Giddorah> Complete gridlock :P
21:33:00  <PublicServer> <V453000> lol
21:33:21  <PublicServer> <Giddorah> Well :) It's running very fluently now :)
21:33:28  <PublicServer> <V453000> yes
21:33:33  <OwenS> Giddorah: Xeryus accidentally sent all the woods to service
21:33:44  <PublicServer> <Giddorah> Yeah :)
21:33:44  <PublicServer> <V453000> :)
21:33:56  <PublicServer> <Giddorah> It was a mistake... But it was fun solving it :)
21:34:07  <PublicServer> <Giddorah> And when we thought it was solved... Boom... Gridlock somewhere else :)
21:34:18  <PublicServer> <Giddorah> It's when you push the network a little that you notice the bottlenecks
21:34:27  <PublicServer> <Giddorah> So I think the network now is alot more stable thanks to X :)
21:41:34  <PublicServer> <V453000> anyways ... I guys recommend you to check some free servers on stable versions :D you will respect all this stuff much more afterwards :D
21:41:39  <PublicServer> <Giddorah> I really like that you can put refit orders... Can you do that in 0.7.5 too?
21:41:43  <PublicServer> <V453000> (I did) :D
21:41:52  <PublicServer> <V453000> dont know Giddo
21:41:54  <PublicServer> <V453000> oh
21:41:57  <PublicServer> <V453000> yes you can
21:41:58  <PublicServer> <V453000> I did it
21:42:03  <PublicServer> <Giddorah> That's awesome
21:42:14  <PublicServer> <V453000> I actually tried it just before this PSG :)
21:42:24  <PublicServer> <V453000> I always try things before I put them into plans
21:42:27  <PublicServer> <Giddorah> I just love the food and paper lines with them switching to goods
21:42:28  <PublicServer> <Giddorah> I love it
21:42:42  <PublicServer> <V453000> I like it too
21:42:57  <PublicServer> <Giddorah> I kind of want to make love to the one who figured that one out
21:43:02  <PublicServer> <V453000> I even mixed a special GRF settings to make every cargo refittable
21:43:23  <PublicServer> *** Intexon has left the game (connection lost)
21:43:24  <PublicServer> <V453000> in temperate
21:43:44  <PublicServer> <V453000> and with wagon ratios 1:1
21:43:55  <PublicServer> <V453000> results in awesome game
21:43:58  <PublicServer> <Giddorah> Yeah
21:43:59  <OwenS> New progsigs at
21:44:01  <Webster> Title: Transport Tycoon Forums • View topic - ProgSigs - Programmable Signals patch (at
21:44:06  <PublicServer> <V453000> HAHAHAHA LETS MAD
21:44:18  <V453000> Thx Owen
21:45:25  <PublicServer> ***  made screenshot at 00021A34:
21:46:11  <PublicServer> *** Thraxian has left the game (connection lost)
21:46:54  <pugi> it would be great to add some kind of tracer to a train, zoom out all the way and make a train trace their way from pickup to drop and back :D
21:48:34  <Ammler> pugi: there was once such a patch around
21:48:36  <V453000> what do you mean
21:48:49  <Ammler> well not exactly like you mean, but you were able to control a train
21:48:58  <V453000> o_O
21:49:00  <pugi> hm, that is not what i mean..
21:49:22  <pugi> i mean add something like a red dot to a train, and make it mark the way it goes on the map :D
21:49:36  <Ammler> pugi: ctrl-eye?
21:49:38  <pugi> i know it is very unlikely...
21:49:40  <V453000> ^
21:49:46  <pugi> hm?
21:49:47  <pugi> :O
21:49:54  <gleeb> A patch to trace the path of the train as it travels, so you can see what path it took.
21:50:18  <pugi> yeah
21:50:23  <Ammler> nice idea :-)
21:50:38  <Ammler> why shouldn't that be liked?
21:51:03  <pugi> something like... redraw the dot at the position of the train every 10ms but don't remove the old ones
21:51:12  *** Dred_furst has joined #openttdcoop
21:51:20  <Ammler> ah, only the way it drove?
21:51:30  <Ammler> not the way the pf says?
21:51:36  <pugi> i didn't say it shouldn't be liked... i only thought it would be hard to program in openttd
21:54:50  *** Dred_furst has quit IRC
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21:57:51  <Ammler> !content
21:58:46  <V453000> !fish
21:58:46  <PublicServer> V453000: Today's fish is a dolphine from a tunafish can... yummy!
21:58:48  <V453000> !cat
21:58:50  <V453000> !dot
21:58:52  <V453000> !dog
21:58:56  <V453000> !giraffe
21:58:59  <V453000> aww :(
21:59:04  <planetmaker> !fish
21:59:04  <PublicServer> planetmaker: Today's fish is sashimi with a trace of blowfish.
21:59:14  <planetmaker> :-) Mine is more tasty ;-)
21:59:21  <V453000> !rabbit
21:59:44  <V453000> it should say not just fish but any animal
21:59:49  <V453000> :P
21:59:59  <planetmaker> hm... then rather:
21:59:59  <KenjiE20> V453000: if you write the responses...
22:00:01  <planetmaker> !meat
22:00:07  <V453000> !meat
22:00:17  * KenjiE20 gives V453000 a hearty slap
22:00:25  * V453000 slaps V453000 around a bit with a large fishbot
22:00:27  <PublicServer> ***  made screenshot at 0002CE4C:
22:00:30  <V453000> fun! :D
22:00:34  <planetmaker> Actually KenjiE20 is right. it's quite easy to add. Just someone has to do the nonsense ;-)
22:00:38  * KenjiE20 slaps V453000 and starts getting carried away
22:00:42  <KenjiE20> ^ mine's better
22:00:46  <KenjiE20> :)
22:00:51  <V453000> haha so fun
22:00:53  <V453000> beat him
22:00:55  <OwenS> !fisj
22:00:58  <OwenS> !fish
22:00:58  <PublicServer> OwenS: Today's fish is smoked eel on toast with horseradish cream.
22:01:09  * planetmaker grabs a large, smelly trout. Who wants a beating?
22:01:15  <V453000> me
22:01:16  <OwenS> IIt sounded nice until the horseradish
22:01:16  <V453000> me
22:01:16  <V453000> me
22:01:17  * OwenS wonders
22:01:19  *** Polygon has joined #openttdcoop
22:01:24  <KenjiE20> horseradish rocks
22:01:27  <OwenS> !tell planetmaker about !fish
22:01:27  <PublicServer> planetmaker: Today's fish is sashimi with a trace of blowfish.
22:01:31  * planetmaker beats V453000 with a large smelly trout
22:01:33  <V453000> Kenji: about how many responses with how many kinds?
22:01:36  <OwenS> So it tells them about their fish :p
22:01:41  * V453000 enjoys the fishpain
22:01:45  <KenjiE20> V453000: that would be up to you now wouldn't it
22:01:52  <planetmaker> OwenS: sounds about useful, not? ;-)
22:01:53  <V453000> he
22:02:40  <planetmaker> V453000: if you got ssh access to the server you can start right now to add stuff ;-)
22:02:52  <V453000> :<
22:03:02  <planetmaker> if not... we could arrange for that :-)
22:03:26  <KenjiE20> he doesn't
22:03:32  <PublicServer> <Giddorah> V :) I've got a question about the hypnotizer ;)
22:03:38  <KenjiE20> pm; c'mon V running around on a server
22:03:39  <V453000> yes?
22:03:46  <PublicServer> <Giddorah> It's got 16 timers
22:03:47  <KenjiE20> utter chaos
22:03:48  <OwenS> Incidentally, unless I get any bug reports with this release of ProgSigs (Which, even if it crashed as soon as you started the damn game, would be unlikely...), this is the version I hope for us to run on the DevZone :-)
22:03:49  <planetmaker> lol
22:03:53  <pugi> is your question: what the hell?! :D
22:03:59  <PublicServer> <Giddorah> 12 tracks
22:04:00  <V453000> :D
22:04:07  <OwenS> Giddorah: They're NOT gates, not timers
22:04:14  <V453000> quite important ^^
22:04:22  <PublicServer> <Giddorah> pugi: Haha... Nah :) Just trying to understand it a bit more :)
22:04:22  <V453000> Giddorah: read the newest blog article
22:04:27  <PublicServer> <Giddorah> Not gates and not timers
22:04:30  <PublicServer> <Giddorah> Oh
22:04:36  <pugi> yeah, i know that these are not gates
22:04:44  <pugi> but i still don't know what the hell it does :D
22:04:49  <pugi> i guess some kind of balancing :P
22:04:55  <PublicServer> <Giddorah> Aaaah! I didn't even see that article
22:04:59  <V453000> read the newest blog article
22:05:02  <V453000> pugi ^
22:05:07  <pugi> i already read it
22:05:19  <pugi> as i got a new twitter announcement :P
22:05:24  <V453000> :)
22:06:49  <pugi> ah flipflops
22:06:57  <planetmaker> wow, that's even used :-)
22:07:14  <KenjiE20> pm, it's an auto thing
22:07:17  <pugi> i can only do flipflops with transistors...
22:07:18  <pugi> :D
22:07:36  * KenjiE20 needs his head to leave the fluff space, so coding can happen -_-
22:07:48  <OwenS> The flipflops were invented back in ~2006 IIRC
22:08:05  <OwenS> I know Wolf01 posted them in my original NAND topic
22:08:06  <V453000> Owen: but still not documented
22:08:15  <OwenS> V453000: They were kinda documented ;-)
22:08:26  <V453000> kk :)
22:08:32  <KenjiE20> V453000: then you have work to do :P
22:08:39  <V453000> I will tomorrow
22:09:12  <OwenS> Hopefully ProgSigs should mostly obsolete them. I say mostly as if you need to store state, ProgSigs cant do it alone
22:10:18  <PublicServer> <pugi> wow
22:10:21  <PublicServer> <Giddorah> Got to study that article hard
22:10:24  <PublicServer> <pugi> back lockup in the south
22:10:31  <PublicServer> <pugi> on briged
22:10:34  <PublicServer> <pugi> bridges <.<
22:10:37  <PublicServer> <Giddorah> I so want to learn using "not-gatesnottimers"
22:11:03  <PublicServer> <pugi> or is it east? :D
22:11:14  <PublicServer> <Giddorah> East is upper right corner of the screen
22:11:18  <PublicServer> <Giddorah> North is upper left
22:11:25  <PublicServer> <pugi> okay, it is south
22:11:34  <PublicServer> <V453000> that is northwest
22:11:41  <PublicServer> <Giddorah> Make a "! here" flag? :)
22:11:47  <PublicServer> <pugi> slh 01
22:11:51  <PublicServer> <Giddorah> Ah
22:11:52  <PublicServer> <Giddorah> Aight
22:12:33  <PublicServer> <Giddorah> How did that happen?
22:12:48  <PublicServer> <V453000> too many trains at farm
22:12:55  <PublicServer> <pugi> tadingsay bridge transfer seems to be broken
22:12:56  <PublicServer> <V453000> I deleted them
22:13:14  <PublicServer> <pugi> not enough wheat produced
22:13:45  <OwenS> !password
22:13:45  <PublicServer> OwenS: chalet
22:13:53  <PublicServer> *** Owen joined the game
22:14:07  <PublicServer> <Giddorah> Too many trains on that oil-place too
22:14:20  <PublicServer> <Giddorah> Gonna re-build a little I think
22:14:42  <PublicServer> <pugi> 24 trains on that oil...
22:14:49  <PublicServer> <Owen> Has Paperdrop been rebuilt a bit or have I just turned on bridge visibility?
22:15:29  <PublicServer> ***  made screenshot at 0000C9D5:
22:15:30  <Pirate87> !password
22:15:30  <PublicServer> Pirate87: smacks
22:15:52  <PublicServer> *** Pirate87 joined the game
22:16:12  <V453000> Owen: no rebuilds
22:16:19  <PublicServer> <Owen> OK, so just my settings
22:16:34  <PublicServer> <pugi> 24 trains for tennden valley oil wells? :O
22:16:37  <V453000> btw. the progsigs are überinsane
22:16:47  <PublicServer> <Giddorah> Yeah... It's quite high in production though
22:16:57  <PublicServer> <Giddorah> But it's... A lil jammy :P
22:16:57  <OwenS> V453000: Played with them?
22:17:06  <V453000> just trying atm
22:17:10  <OwenS> :-)
22:17:27  <V453000> the option to select any signal on the map, not even connected by any rails, is relly .
22:17:34  <V453000> mAAAd
22:17:52  <PublicServer> <Pirate87> i'd love to try them
22:17:55  <OwenS> By the way, I forgot to add a check that the signal you're selecting is an exit to the patch
22:18:03  <OwenS> Pirate87: If you can compile, go grab em off TT-Forums
22:18:23  <Pirate87> i tried compiling something once
22:18:30  <Pirate87> i think it was cargodist
22:18:31  <OwenS> Pirate87: Windows?
22:18:36  <Pirate87> but failed miserably
22:18:38  <Pirate87> yep
22:18:42  <OwenS> Ping Peter :P
22:18:56  <OwenS> He seems to make everyone else's windows builds :p
22:19:21  <Pirate87> well maybe i'll give it a try again on the weekend
22:19:50  <Pirate87> i already have some compiling stuff instaled
22:21:24  <PublicServer> <pugi> no, there is no space for signal..
22:21:42  <PublicServer> <Pirate87> where are you guys building ?
22:21:55  <PublicServer> <pugi> boring stuff :P
22:22:03  <PublicServer> <Giddorah> Rebuild an oil-station :)
22:22:10  <V453000> holy crap
22:22:13  <V453000> holy fucking crap :D
22:22:18  <PublicServer> <Giddorah> ?
22:22:23  <V453000> testing the signals
22:22:25  <V453000> oh my god
22:22:27  <PublicServer> <Giddorah> Which signals?
22:22:28  <OwenS> V453000: What you built?
22:22:34  <V453000> nothing yet
22:22:35  <PublicServer> <pugi> first time building something in openttd for months just now :D
22:22:41  <PublicServer> <Giddorah> Haha
22:22:44  <V453000> just imaginating the possibilities
22:22:56  <PublicServer> <Giddorah> Oh, those cool signals by Owen?
22:23:00  <OwenS> Correct
22:23:05  <pugi> do the new signals have counters?
22:23:17  <OwenS> pugi: No
22:23:21  <pugi> :(
22:23:35  <Pirate87> @ttf progsigs
22:23:35  <OwenS> Considering the way signals work, it would be rather unpredictable
22:23:36  <Webster> Transport Tycoon Forums • Search -
22:24:19  *** Progman has joined #openttdcoop
22:24:37  <pugi> :O
22:25:22  <PeterT> :O
22:25:37  <PeterT> @list ttf
22:25:40  <PeterT> @help ttf
22:25:40  <Webster> PeterT: (ttf <an alias, 0 arguments>) -- Alias for "phpbb3search @1".
22:26:15  <PublicServer> <Giddorah> We've got a retarded PBS-signal
22:26:32  <PublicServer> <pugi> all pbs signals are awesome!
22:27:09  <PublicServer> <Giddorah> Watch that for a while
22:27:09  <PublicServer> <pugi> why is that bad?
22:27:16  <PublicServer> <pugi> ok
22:27:19  <PublicServer> <pugi> uhm
22:27:24  <PublicServer> <Giddorah> See?
22:27:30  <PublicServer> <pugi> yeah
22:27:34  <PublicServer> <Owen> Where?
22:27:36  <Ammler> OwenS: uses a silly gui font
22:27:42  <PublicServer> <Giddorah> Sometimes it just doesn't let any trains go through
22:27:48  <OwenS> Ammler: I'm currently back at the default
22:27:49  <PublicServer> <Giddorah> Yes
22:27:53  <Ammler> :-)
22:28:05  <OwenS> Actually, it looks great in most apps. OpenTTD mauls it due to no subpixel hinting
22:28:06  <PublicServer> <pugi> i've seen that on pbs signals sometimes... and i don't know the cause :(
22:28:23  <PublicServer> <Owen> Giddorah: Where?
22:28:24  <pugi> comic sans ms... <.<
22:28:32  <OwenS> Actually it's Andika :p
22:28:39  <PublicServer> <Giddorah> Watch that for a while and you'll understand what I mean
22:28:52  <V453000> crash ´=(
22:29:06  <OwenS> They're rather different fonts. Comic Sans MS is silly. Andika is designed to be easy to read, which is valuable at TTD's small font sizes
22:29:17  <PublicServer> <Giddorah> Now
22:29:22  <PublicServer> <Giddorah> Why isn't it letting that train through?
22:29:36  <PublicServer> <Pirate87> where ?
22:29:42  <PublicServer> *** V453000 has left the game (connection lost)
22:29:47  <PublicServer> <pugi> still at sign ! Retard?
22:29:58  <OwenS> Ammler: Theres a picture of it here
22:30:09  <PublicServer> <Giddorah> Watch it for a while
22:30:11  <OwenS> (And seriously, what kind of URL is that SIL?
22:30:17  <PublicServer> <Giddorah> It'll deadlock soon
22:30:23  *** skol has joined #openttdcoop
22:30:23  <PublicServer> <Giddorah> Well... Not deadlock... But jam
22:30:24  <Ammler> yes, doesn't work :-(
22:30:28  <skol> !password
22:30:28  <PublicServer> skol: smacks
22:30:31  <PublicServer> ***  made screenshot at 00023483:
22:30:39  <Ammler> my client cuts the link at ..
22:30:40  <PublicServer> <Giddorah> Now
22:30:46  <OwenS> Ammler: Copy and paste :p
22:30:50  <PublicServer> *** Skol has left the game (connection lost)
22:30:55  <PublicServer> <Pirate87> looks like trains don't like some lanes
22:30:56  <skol> !password
22:30:56  <PublicServer> skol: frugal
22:31:09  <PublicServer> <Giddorah> Yeah...
22:31:12  <PublicServer> <Pirate87> combo would solve the issue
22:31:27  <Ammler> and gitourios gives 5.3
22:31:31  <PublicServer> *** Skol joined the game
22:31:31  <PublicServer> <Giddorah> Doesn't it mean we could have a problem on those two lanes somewhere?
22:31:32  <Ammler> 503*
22:31:37  <PublicServer> <pugi> adding penalty to lowest path would help?
22:31:45  <PublicServer> <Giddorah> Which makes them not able to get to their destination?
22:31:46  <PublicServer> <Pirate87> maybe
22:31:50  <OwenS> Ammler: Gitorious gives it for what?
22:31:51  <Ammler> gitorious*
22:32:06  <Ammler>
22:32:11  <PublicServer> <Pirate87> but i think it's something with the PF
22:32:17  <OwenS>
22:32:22  <OwenS> I forgot to remove the defunct branch
22:32:36  <PublicServer> <Giddorah> Some trains simply refuse to use any other lane than the most western
22:33:01  <PublicServer> <Pirate87> maybe other lanes don't have a certain exit ?
22:33:12  <PublicServer> <Giddorah> Yeah, which would be a bigger problem
22:33:32  <PublicServer> <Giddorah> Seems food-trains don't like the other exits
22:33:42  <PublicServer> <Pirate87> looks like they're mostly wheat trains
22:33:43  <PublicServer> <Giddorah> Yep... Only food  trains have a problem with it
22:33:48  *** Ryt0n has joined #openttdcoop
22:33:51  <PublicServer> <Giddorah> Oh... Wheat :) I meant wheat!
22:34:03  <PublicServer> *** Ryt0n liked to make screenshot of last action, but nobody was working since. (
22:34:20  <PublicServer> *** Ryton joined the game
22:34:30  <PublicServer> <Pirate87> but once they're past that signal they chose both lanes
22:34:31  <PublicServer> *** Ryton has left the game (connection lost)
22:34:51  <Ryt0n> crappy old computer
22:34:56  <Ryt0n> cant handle thenumber of trains
22:35:00  <Ryt0n> how many are there now?
22:35:06  <Ryt0n> !list
22:35:08  <KenjiE20> !info
22:35:08  <PublicServer> KenjiE20: #:1(Orange) Company Name: 'Geborough Transport'  Year Founded: 1950  Money: 10538712117  Loan: 0  Value: 10544192709  (T:944, R:11, P:0, S:0) unprotected
22:35:11  <Ryt0n> ty
22:35:12  <PublicServer> <Giddorah> You sure?
22:35:13  <PublicServer> <Pirate87> RytOn: !info
22:35:23  <Ryt0n> it has glitches
22:35:27  <PublicServer> <Pirate87> watch it
22:35:31  <Ryt0n> only loads every 0,5 to 1 second :p
22:35:39  <PublicServer> <Pirate87> 944 trains
22:35:40  <Ryt0n> I dont think thas normal :p
22:36:30  <PublicServer> <Pirate87> see
22:36:58  <PublicServer> *** Ryton joined the game
22:36:59  <PublicServer> <Giddorah> Well... Aight... Check the four lanes entering Wheat-drop
22:37:03  <PublicServer> <pugi> i am now
22:37:10  <PublicServer> *** Ryton has left the game (connection lost)
22:37:35  <Ryt0n> second try... failed :p
22:37:37  <PublicServer> <pugi> okay, the top 2 should work
22:37:44  <Ryt0n> laterz
22:37:48  *** Ryt0n has left #openttdcoop
22:37:48  <PublicServer> <pugi> they are connected
22:37:48  <PublicServer> <Giddorah> I guess it could have to do with the pathfinder
22:37:49  <PublicServer> <Pirate87> Giddorah: check !here sign
22:38:04  <PublicServer> <pugi> yeah, never used that path... but it is connected
22:38:31  <PublicServer> <pugi> there might be some signal errors or they are just too long, dunno
22:38:49  <PublicServer> <Giddorah> Lets check them just incase
22:39:05  <PublicServer> <Giddorah> Well... Oil-trains use them
22:39:08  <PublicServer> <Giddorah> So can't be signal errors
22:39:57  <PublicServer> <Giddorah> It must be because they're too long
22:40:06  <OwenS> Ammler: Git pulled successfully?
22:40:58  <PublicServer> <Pirate87> fixed :)
22:41:04  <PublicServer> <Pirate87> i hope
22:41:05  <PublicServer> <Giddorah> Oh?
22:41:06  <PublicServer> <pugi> wheat train on the top :D
22:41:09  <PublicServer> <Giddorah> Where? How?
22:41:21  <PublicServer> <pugi> train 653
22:41:26  <PublicServer> <Giddorah> Yeah, I saw
22:41:27  <PublicServer> <pugi> what was wrong?
22:41:31  <PublicServer> <Giddorah> But more interested in the fix ;)
22:41:40  <PublicServer> <Pirate87> it needed two way signals
22:41:43  <PublicServer> <pugi> i saw some money spent on signals...
22:41:50  <PublicServer> <Giddorah> That was it? :O
22:41:58  <PublicServer> <Giddorah> Yeah
22:42:03  <PublicServer> <Giddorah> I see where you added them :P
22:42:07  <PublicServer> <Giddorah> I'm freaky like that :P
22:42:26  <PublicServer> <Giddorah> Good :) Network will be much better balanced :)
22:42:31  <PublicServer> <pugi> and why did that fix it? :/
22:42:51  <PublicServer> <Giddorah> Pathfinder sometimes need a two-way :)
22:42:58  <PublicServer> <pugi> hm, okay
22:43:33  <PublicServer> <Pirate87> when it has a choice between a two way and a one way
22:43:36  <PublicServer> <Giddorah> They still prio the western lane... But they don't completely reject the othersr :)
22:43:41  <PublicServer> <Pirate87> it choses one way
22:43:52  <PublicServer> <Pirate87> and when it has two two ways
22:44:02  <PublicServer> <pugi> two way has some penalty, correct? :D
22:44:03  <PublicServer> <Pirate87> it choses green if possible
22:44:30  <PublicServer> <Pirate87> not exactly
22:44:42  <PublicServer> <pugi> hmm...
22:44:45  <PublicServer> <Giddorah> Might feel like a minor thing to fix... But... It's a bug and needed to be fixed :)
22:44:54  <Ammler> OwenS: I didn't clone/pull
22:45:08  <PublicServer> <pugi> okay, i might just never get this weird signal stuff :D
22:45:30  <V453000> OwenS: it crashers :(
22:45:33  <PublicServer> ***  made screenshot at 00023889:
22:45:33  <PublicServer> <Pirate87> pugi: it's like with SMLs
22:45:35  <V453000> crashes
22:45:58  <OwenS> V453000: What did you do?
22:46:22  <V453000> I dont know ... now I just opened the "New Vehicles" window, before I built a depot
22:46:50  <OwenS> Thats interesting as I haven't touched the vehicles code!
22:46:59  <PublicServer> *** Owen has left the game (leaving)
22:47:37  <V453000> yea
22:47:46  <V453000> thats the reason why I say idk
22:47:51  <V453000> because weird :
22:47:55  <OwenS> If you want to try to reproduce it, can you turn misc debugging up to to? pass -dmisc10 or "debug_level misc=10" in console
22:49:05  <PublicServer> <Pirate87> pugi: it works like this:
22:49:09  <V453000> wow
22:49:15  <OwenS> ?
22:49:20  <V453000> autosave uncompatible
22:49:21  <PublicServer> <Pirate87> if a PF has to chose between 2 2-way sighals
22:49:26  <OwenS> :s
22:49:50  <PublicServer> <Pirate87> and the shorter path is red
22:50:02  <OwenS> It should assert failure if its a problem with the progsigs data (I want to track that specifically for now)
22:50:06  <PublicServer> <Pirate87> it will chose the longer
22:50:29  <PublicServer> <Pirate87> with 1 way it'll way for the shorter path to clear
22:50:34  <PublicServer> <pugi> that should be expected... but it always prefers 1 way signals?
22:50:38  <PublicServer> <pugi> okay
22:51:20  <PublicServer> <pugi> so with only one way signals it always waits for the shortest path to be green?
22:51:23  <PublicServer> <Pirate87> it just tries to stop trains from waiting at red 2 way signal at all cost
22:51:40  <PublicServer> <Pirate87> yes, unless they're combo
22:51:45  <PublicServer> <Pirate87> i think
22:52:15  <PublicServer> <Pirate87> pugi: have you ever built a cyclotrone ?
22:52:20  <OwenS> V453000: I'm having no luck reproducing :-S
22:52:28  <PublicServer> <pugi> no and i don't want :D
22:52:30  <V453000> :|
22:53:03  <PublicServer> <pugi> too much messing with my head ;)
22:53:10  <PublicServer> <Pirate87> you could just grab a savegame of a wiki :)
22:53:22  <PublicServer> *** Skol has left the game (leaving)
22:53:35  <PublicServer> <pugi> well, i did grab a few savegames already... a few more months ago
22:53:36  <OwenS> Built 10 progsigs, opened trains window, closed it, built depot, deleted it, built another, built train, deleted both, nothing :-S
22:54:10  <OwenS> Any newgrfs loaded?
22:54:14  <V453000> before I didnt even have any progsig on the map
22:54:19  <V453000> many newgrfs
22:54:23  <OwenS> Hmm.
22:54:30  <PublicServer> <Giddorah> I made those lanes a little bit more attractive for food-trains
22:54:32  <OwenS> Did it print a backtrace in the console?
22:54:47  <PublicServer> <Pirate87> Giddorah: how ?
22:54:51  <V453000> something ... but then I overwrote it by a wrong crash save
22:54:55  <PublicServer> <Giddorah> I rebuilt the network
22:55:00  <PublicServer> <pugi> you put nude girls next to the lanes? :D
22:55:05  <OwenS> Heh
22:55:06  <V453000> I will try for some more
22:55:12  <PublicServer> <Giddorah> Check just before the entrance to wheat-drop
22:55:36  <PublicServer> <Giddorah> Was taking a long way around...
22:55:40  <PublicServer> <Giddorah> So I just... Rebuilt it :)
22:55:41  <OwenS> Thing that makes this difficult is that newgrfs can also cause crashes :S
22:55:52  <PublicServer> <pugi> ah this, now i see it
22:56:02  <V453000> kk
22:56:06  <V453000> I will try without em
22:56:08  <PublicServer> <Giddorah> Oh :) Good :P
22:56:23  <planetmaker> OwenS: but they don't for "usual" use
22:56:39  <OwenS> planetmaker: A bug in them could potentially
22:57:12  <planetmaker> well, it *could*. But using them on your patched version... unlikely. Anyway... good night :-)
22:57:20  <PublicServer> <Giddorah> I'm good at making changes that... Don't really matter :P
22:57:36  <OwenS> planetmaker: I'm not discounting my own code. Just i'd be surprised as I haven't touched vehicles at all!
22:57:45  <OwenS> (Well, except for a oneliner in yapf_costrail)
22:58:04  <planetmaker> well... what newgrfs do you use and why do you test with newgrfs?
22:58:35  <OwenS> I should probably enable some. My config tends to be pretty spartan as, well, most of my playing is done on an #ottdc server :p
22:58:55  <PublicServer> <Giddorah> Paper exit is starting to jam up
22:58:59  <PublicServer> <Giddorah> Dunno if it is because of a wave
22:59:01  <planetmaker> :-) Then... if testing with is fine, you're fine
22:59:03  <V453000> many newgrfs ... from 4 vehicle sets over much of terrain, infrastructure to av8 and TTRS
22:59:21  <V453000> but on unpatched versions it did no bad things
22:59:22  <PublicServer> <Giddorah> Well... Nvm
22:59:40  <PublicServer> <Giddorah> It's fixing itself...Must be just regular wave-trafficking :)
22:59:42  <planetmaker> The "default" newgrf should be pretty safe
22:59:52  <V453000> right
23:00:20  <V453000> I am one of the people who love AsiaStars anyways =)
23:00:25  <PublicServer> <pugi> yay, new mythbusters episode online finally :D
23:00:45  <PublicServer> ***  made screenshot at 0001BEA3:
23:00:45  <PublicServer> <Giddorah> I'm waiting for Destination Truth and Ghost Hunters :(
23:00:49  <PublicServer> <Giddorah> Guys
23:00:54  <PublicServer> <Giddorah> SLH02 is jamming up
23:01:06  <PublicServer> <pugi> and i am waiting for april 2nd... stargate universe continues :D
23:01:09  <PublicServer> <Giddorah> We need to do something to the wood-area tracks
23:02:35  <PublicServer> <Giddorah> Hmm... Is the pathfinder starting to eat the server again?
23:02:58  <PublicServer> <pugi> maybe he is hungry
23:03:47  <PublicServer> <Pirate87> a 1000 trains is not so much
23:03:53  <PublicServer> <Giddorah> Can't we depot some of those wood-trains and remake the entire wood-area?
23:03:58  <OwenS> Hmm... There have been a few NewGRF changes in trunk lately
23:03:59  <PublicServer> <Giddorah> It has almost no waiting areas
23:04:02  *** ODM has quit IRC
23:04:04  <V453000> !info
23:04:04  <PublicServer> V453000: #:1(Orange) Company Name: 'Geborough Transport'  Year Founded: 1950  Money: 10699006298  Loan: 0  Value: 10704036176  (T:944, R:11, P:0, S:0) unprotected
23:04:12  <PublicServer> <Giddorah> And the waiting areas are locking up eachothers
23:04:23  <PublicServer> <Pirate87> xx
23:04:31  <PublicServer> <Pirate87> waiting bays suck
23:04:36  <PublicServer> <Giddorah> Pirate: Weren't you here when X sent all paper-trains to servicing last night? :P
23:04:47  <PublicServer> <Pirate87> nope
23:05:14  <PublicServer> <Giddorah> Well... I can tell you that 400+ paper trains looking for the nearest depot bought some big load to the server :P
23:05:16  <PublicServer> <Giddorah> brought
23:05:50  <PublicServer> <pugi> maybe refitting is bad...
23:06:18  <PublicServer> <pugi> is it possible to make a nice network without any orders at all? :D
23:06:31  <PublicServer> <Giddorah> Added an overflow-depot at St. Dralow Woods
23:06:38  <PublicServer> <Giddorah> To get rid of some trains
23:07:00  <PublicServer> <Pirate87> this area has signal issues
23:07:11  <PublicServer> <Pirate87> s
23:07:18  <PublicServer> <Pirate87> lots of signal gaps
23:07:31  <PublicServer> <Giddorah> Wood area?
23:07:44  <PublicServer> <Pirate87> yeah
23:08:53  <PublicServer> <Pirate87> also lots of crossings
23:09:02  <PublicServer> <Giddorah> Yeah
23:09:07  <PublicServer> <Giddorah> Wanna clean it up with me?
23:09:34  <PublicServer> <Pirate87> i'm doing some right now
23:09:44  <PublicServer> <Pirate87> some stations have not enough platforms
23:10:20  <PublicServer> <Giddorah> Yeah
23:11:00  <PublicServer> <Pirate87> overflow depots should be double
23:11:20  *** fonsinchen has quit IRC
23:11:20  *** Phazorx has joined #openttdcoop
23:11:20  *** Webster sets mode: +o Phazorx
23:11:23  <PublicServer> <Giddorah> Oh, I wanted to make waiting-space available behind it
23:11:44  <PublicServer> <Pirate87> but the exiting train blocks entrance
23:11:45  <PublicServer> <Giddorah> And I wasn't thinking of it as a permanent sollution :)
23:12:03  <PublicServer> <Giddorah> 90 degree turn
23:12:13  <PublicServer> <Giddorah> Not anymore :P
23:12:15  <V453000> OwenS: now I doubleclicked Begin
23:12:19  <V453000> and boom
23:12:50  <V453000> not even a word in console
23:12:50  <OwenS> V453000: you mean the Start instruction line?
23:12:53  <V453000> yes
23:13:13  <OwenS> Thats something which may be easier to repro :p
23:13:23  <V453000> cant reproduce
23:13:28  <V453000> omg
23:13:32  <OwenS> Neither can I... irritatingly
23:14:27  <PublicServer> <Giddorah> Did you depot some trains?
23:14:39  <PublicServer> <Pirate87> no
23:14:40  <PublicServer> <pugi> the whole west wood area should be redone...
23:14:42  <PublicServer> <Giddorah> Weird
23:14:47  <PublicServer> <Giddorah> Yeah... I think so too
23:14:52  <PublicServer> <pugi> starting with the three incoming lines
23:15:48  <PublicServer> ***  made screenshot at 0002150A:
23:17:11  <OwenS> That it didn;t produce any kind of crash log is really disappointing :-(
23:17:19  <V453000> ye
23:17:35  <PublicServer> <Giddorah> Maybe we should walk St. Dralow Heights a bit further east?
23:17:35  <V453000> is it possible to make "if a selected signal is red" not green?
23:18:00  <OwenS> Not at present. Stick your code in the else branch :p
23:18:07  <V453000> kk
23:18:14  <V453000> just asking
23:18:27  <OwenS> Now thats interesting; I had a window open and it just randomly crashed
23:18:28  <PeterT> Since when are you on #tycoon, V453000?
23:18:31  <PeterT> You're not even on the forums
23:18:45  *** Kolbur has left #openttdcoop
23:19:09  <V453000> ah
23:19:17  <OwenS> Hmm... SaveLoad crash... Autosave
23:19:20  <V453000> just came to see what kind of mess you made there yesterday :D
23:19:28  <OwenS> That could account for a bit
23:19:30  <V453000> yea autosave fails
23:20:26  * PeterT messes up V453000 '
23:20:45  <OwenS> V453000: But not always
23:20:50  <V453000> what is the issue Peter?
23:20:51  <OwenS> Got it to crash in GDB though
23:21:00  <V453000> I tried just once
23:21:07  <V453000> GDB?
23:21:10  <OwenS> Debugger
23:21:13  <V453000> ah
23:22:07  <OwenS> Hmm... I think it's probably a bug in the If logic
23:22:18  <OwenS> I.e. an If isn't removing its children correctly
23:22:27  <V453000> ah
23:22:29  <V453000> hmm
23:22:51  <PublicServer> <Giddorah> That should be better
23:23:09  <OwenS> If its what I think it is... really stupid bug
23:23:10  <PublicServer> <Pirate87> propably
23:23:43  * OwenS administers cluebat to self
23:24:18  <PublicServer> <Giddorah> That should be even better :)
23:24:41  <OwenS> You'd delete an if, and the Endif and Else would get left in the internal instruction tables. When it came to time to save, they would try to find the ID of their parent If in said table... but it no longer existed. Boom! Assertion failure!
23:25:12  <V453000> hmph
23:25:20  <PublicServer> <pugi> uhm, is someone building something at Old Winstoke Woods?
23:25:33  <PublicServer> <Giddorah> Put a flag instead :)
23:25:34  <PublicServer> <pugi> there is a piece of rail missing
23:25:37  <PublicServer> <pugi> :P
23:25:47  <V453000> OMG fucking spring! I got room full of stupid insects
23:25:50  <PublicServer> <pugi> :D
23:26:07  <PublicServer> <Giddorah> Haha
23:26:08  <OwenS> V453000: Doing a long fastforward test now
23:26:09  <PublicServer> <Giddorah> Weird :D
23:26:14  <PublicServer> <Giddorah> Good find :)
23:26:22  <V453000> yeah
23:26:33  <PublicServer> <pugi> well, i thought someone might be working on it...
23:26:40  <PublicServer> <Giddorah> I don't care :P
23:26:44  <PublicServer> <pugi> okay :D
23:26:57  <PublicServer> <Giddorah> Shouldn't have to disconnect an entire station to do work on it :P
23:27:08  <PublicServer> <pugi> :D
23:27:24  <PublicServer> <Giddorah> But like I said :) Good find!
23:27:29  <V453000> OwenS: anyways ... I somehow can't think of some really awesome use for it ... besides all kinds of gates
23:27:41  <PublicServer> <Giddorah> Does the refit-cost fall under train running costs?
23:27:50  <V453000> OMG
23:27:55  <OwenS> V453000: Mmm. I'm having a bit of trouble too :-(
23:28:04  <V453000> yeah =(
23:28:08  <PublicServer> <pugi> no idea
23:28:10  <V453000> but lets not be pesimistic
23:28:19  <V453000> I believe in time we will think about something
23:28:32  *** thgergo has quit IRC
23:28:43  <OwenS> V453000: Update should get mirrored to Gitorious in 2 mins, or I should have the patch posted at the same time :p
23:28:59  <V453000> .)
23:29:05  <V453000> ^cyclops
23:29:15  <KenjiE20> yarrr
23:29:23  <KenjiE20> that be a pirate
23:29:29  <V453000> :D
23:29:35  <KenjiE20> o) be a cyclops
23:29:40  <V453000> right
23:29:44  <V453000> 0)
23:29:53  <KenjiE20> 0| more like
23:29:56  <V453000> O)
23:29:57  <KenjiE20> :P
23:30:10  <V453000> Q)
23:30:11  <KenjiE20> when was the last time ye saw a cyclops smile?
23:30:26  <PublicServer> *** pugi has left the game (leaving)
23:30:26  <V453000> true
23:30:35  <V453000> cyclops doesnt ever smile
23:30:48  <pugi> sorry Giddorah, have to watch mythbusters now :D
23:30:50  <PublicServer> ***  made screenshot at 0001D971:
23:30:52  <OwenS> V453000:
23:30:54  <V453000> >o(
23:30:54  <Webster> Title: Transport Tycoon Forums • View topic - ProgSigs - Programmable Signals patch (at
23:31:14  <V453000> kk :) I will test tomorrow
23:31:15  <KenjiE20> >OE
23:31:18  <V453000> :D
23:31:30  <V453000> that looks more like > "O" and "E" :P
23:32:28  <V453000> }OP
23:32:34  <V453000> ok
23:32:40  <V453000> enough cyclopses :D
23:32:47  * KenjiE20 np: 01. Hans Zimmer - Jack Sparrow :: Pirates Of The Caribbean: Dead Man's Chest
23:32:55  <KenjiE20> I blame you for making me all piratey
23:33:01  <OwenS> rofl
23:33:04  <V453000> :D
23:33:06  <V453000> !fish
23:33:06  <PublicServer> V453000: Sorry, only have fish from yesterday! come back tomorrow for today's fish!
23:33:11  <V453000> awww
23:33:16  <V453000> !tiger
23:33:18  <V453000> !lion
23:33:19  <V453000> !cat
23:33:21  <V453000> !dog
23:33:22  <V453000> !me
23:33:56  <PeterT> !tell V453000 !shatt up
23:33:56  <PublicServer> PeterT: unknown command "shatt"
23:34:00  <PeterT> hehe
23:34:10  <PeterT> PublicServer: You don't know anything, except for what you know.
23:34:20  *** PeterT was kicked by KenjiE20 (Take your rude words away)
23:34:20  *** PeterT has joined #openttdcoop
23:34:24  <V453000> :D
23:34:26  <V453000> lol
23:34:47  * PeterT throws his rude words #away
23:36:29  <V453000> I will have to think about the animals when I have some time to kill
23:36:42  * KenjiE20 stabs time
23:36:44  <KenjiE20> Yarr!
23:36:57  * V453000 passes Kenji another rum
23:37:02  <V453000> (a keg for sure)
23:37:10  * KenjiE20 tips it into the grog barrel and swigs that
23:37:19  *** skol has quit IRC
23:37:27  * V453000 goes for beer
23:38:36  <KenjiE20> /Beer Beer Beer, The Man who invented beer, beer, beer, tiddy, beer/
23:38:47  <KenjiE20> (points for reference)
23:38:48  <KenjiE20> :P
23:38:56  * V453000 points his finger at Kenji's empty rum laughing and opens his beer
23:39:15  <V453000> :PP
23:40:58  * V453000 is in a bad situation because his beer is empty too now =(
23:43:24  <V453000> !assword
23:43:26  <V453000> !password
23:43:26  <PublicServer> V453000: pliers
23:43:44  <PublicServer> *** V453000 joined the game
23:43:50  <PublicServer> <V453000> ih
23:45:52  <PublicServer> ***  made screenshot at 00029704:
23:47:45  <gr00vy> !password
23:47:45  <PublicServer> gr00vy: cactus
23:48:03  <PublicServer> *** gr00vaLisTic joined the game
23:48:04  <PublicServer> <V453000> hi
23:48:18  <PublicServer> <gr00vaLisTic> hi
23:50:03  *** Razmir has left #openttdcoop
23:50:12  <PublicServer> <V453000> we shouldnt add any wood trains anymore imo
23:50:21  <PublicServer> <V453000> only others
23:50:30  <PublicServer> <Giddorah> Tired of paper? ;)
23:50:39  <PublicServer> <V453000> look what it does to the network
23:50:44  <PublicServer> <Giddorah> Yeah
23:50:46  <PublicServer> <Giddorah> I know
23:50:56  <PublicServer> <Giddorah> We're just making improvements to existing sidelines
23:51:13  <PublicServer> <Giddorah> I even made an improvement to a temporary hookup :P
23:51:14  <PublicServer> <V453000> I dont like when our games end up with maniacal productions of one cargotype and the rest just sucks
23:51:22  <PublicServer> <V453000> kk
23:52:05  <PublicServer> <Giddorah> The wood area was causing gridlocks all the way out to mainline... So me and Pirate redid some of it
23:52:08  <PublicServer> <Giddorah> And it's looking alot better
23:52:23  <PublicServer> <V453000> yes
23:53:14  <PublicServer> <Giddorah> But it's like... 40% of our trains are paper/wood
23:53:22  <PublicServer> <V453000> yes
23:53:25  <PublicServer> <V453000> that is the issue
23:53:28  <PublicServer> <Giddorah> Yep
23:53:33  <PublicServer> <Giddorah> I can understand that :)
23:54:08  <PublicServer> <Giddorah> We did some minor adjustments to the wheat-drop entrance-lines too
23:54:20  <PublicServer> <Giddorah> So wheat trains pick all four lines a bit more often
23:54:26  <OwenS> !password
23:54:26  <PublicServer> OwenS: cactus
23:54:28  <PublicServer> <Giddorah> So that should be ready for alot more traffic
23:54:34  <PublicServer> *** Owen joined the game
23:54:41  <PublicServer> <V453000> hi
23:54:44  <PublicServer> <Owen> hi
23:54:53  <PublicServer> <V453000> yeah ... see how psg 169 looked
23:54:56  <PublicServer> <V453000> all just oil
23:54:57  <PublicServer> <V453000> :(
23:56:10  <PublicServer> <V453000> ... oil tends to be high in temperate when there are the oil derrics ... but we even started with oil and didnt have any other cargo for the first ... many years
23:56:28  <PublicServer> <V453000> that was sad :(
23:56:49  <PublicServer> <V453000> because the plan was focused on splitting traffic all over the network
23:58:11  <PublicServer> <Giddorah> Well.. It's easy to fall for that :)
23:58:25  <PublicServer> <Giddorah> This game for example... Well... We did have alot of wood... So why not transport it all? :P
23:58:28  <PublicServer> <Giddorah> And look what happened :P
23:58:44  <V453000> I could be handled
23:58:52  <V453000> but you have to start handling it soon enough
23:59:09  <PublicServer> <V453000> for example I tried to toy with that a lot in my last SP game
23:59:26  <PublicServer> <V453000> I built a road network and said "here will be 5000 RVs."
23:59:41  <PublicServer> <V453000> and then I added and added and tried to use every corner of the network
23:59:47  <PublicServer> <V453000> just by adding the right industries

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