Log for #openttdcoop on 27th July 2010:
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01:22:10  <Ramsus08191> !password
01:22:10  <PublicServer> Ramsus08191: shaggy
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01:41:56  <PublicServer> ***  made screenshot at 00000000:
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06:03:47  <Yso> !password
06:03:47  <PublicServer> Yso: dimple
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06:47:20  <duckblaster> !download lin
06:47:20  <PublicServer> duckblaster:
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07:23:03  <PublicServer> *** V453000 joined the game
07:23:47  <PublicServer> <V453000> hi
07:24:40  <Mazur> Hi ho.
07:24:46  <V453000> ho hi
07:25:27  <PublicServer> *** V453000 has left the game (leaving)
07:26:38  <Mazur> As you could see I have no confidence in the building skills of the current players, or even their ability to stick to the plan.
07:26:50  <V453000> ?
07:27:02  <Mazur> I did not vote for your plan.
07:27:07  <V453000> oh that
07:27:19  <V453000> well I think that it is the other way around
07:27:31  <V453000> with expandable MLs, you have much more space for learning
07:27:46  <Mazur> There is some truth in that.
07:27:47  <V453000> the only thing you need for that is space
07:27:54  <V453000> if you keep hubs far away
07:28:00  <V453000> you can always rebuild them
07:28:16  <V453000> which means you can try from L_R up to ~LLL_RRR
07:28:40  <V453000> or just see how it forms in differences of lines etc.
07:28:49  <V453000> we practiced some hubs last game
07:28:54  <V453000> I think this would be successful
07:29:13  <V453000> or at least - average success but great educational value
07:29:29  <Yso> i think so too
07:29:31  <Mazur> You make aa powerful argument for your plan.
07:29:54  <PublicServer> *** Mazur joined the game
07:30:06  <V453000> and if you want some plan quality proof, see how the industries are split :p
07:30:23  <V453000> so it isnt "just some expandable thing"
07:32:14  <Yso> towndrop & eg Iron Ore Drop are the same station in your plan, are they not?
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07:32:19  <Mazur> I love the existence of "Lartminster".  If you know what a "LART" is.
07:32:28  <V453000> :)
07:33:24  <Mazur> For those that don't: Luser Attitude Rectification Tool.  Baseball bats are popular.
07:33:46  <V453000> @dict lart
07:33:47  <Webster> V453000: No definition for "lart" could be found in wn
07:33:48  <V453000> :p
07:33:50  <V453000> oh
07:34:10  <SmatZ> hello :)
07:34:21  <Yso> patchcablewhip is better
07:34:29  <PublicServer> *** Mazur has left the game (leaving)
07:34:36  <Mazur> True.
07:34:44  <V453000> hi SmatZ :)
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07:36:31  <SmatZ> hello V453000 :)
07:36:41  *** asnoehu is now known as tycoondemon
07:37:01  <tycoondemon> v our genious
07:38:49  <ODM> ellow
07:39:32  <V453000> wolle
07:39:49  <ODM> wolken!
07:39:54  <V453000> beer!
07:40:12  <ODM> this early?:O
07:40:48  <V453000> yarr
07:40:52  <V453000> good idea lets get some
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07:41:13  <ODM> taht cant be goood:P
07:41:22  <V453000> that cant do anything bad
07:42:47  <ODM> i prefer orange juice:P
07:43:09  <Mazur> This early, with no hangover to cure, I prefer coffee.
07:43:27  <ODM> no coffee!
07:44:19  <V453000> hops juice ftw
07:45:13  <tycoondemon> christopher walken
07:46:38  <SmatZ> hello ODM
07:46:55  <tycoondemon> ODM = overdose master?
07:46:57  <ODM> SmatZ!
07:47:04  <ODM> heh thats a new one
07:47:09  <ODM> i overdose on orange juice
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07:52:12  <Mazur> Put a shot of wodka in mine and and I'll join you.
07:52:43  <tycoondemon> i was thinking about an overdose on openttd :P
07:53:29  <ODM> im in rehab
07:53:50  <slaca> !help
07:53:50  <PublicServer> slaca:
07:54:09  <tycoondemon> must be tough on you
07:54:16  <tycoondemon> hang in there man....
07:54:18  <tycoondemon> :O
07:54:31  <slaca> !download
07:54:31  <PublicServer> slaca: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
07:54:53  <slaca> !download win64
07:54:53  <PublicServer> slaca:
07:55:25  <ODM> *hangs in*
07:56:15  <Mazur> OTTD rehab or alcohol rehab?
07:56:38  <ODM> fruit juice rehab!
07:56:44  <tycoondemon> !dl win6
07:56:44  <PublicServer> tycoondemon: unknown option "win6"
07:56:46  <tycoondemon> !dl win64
07:56:46  <PublicServer> tycoondemon:
07:57:07  <ODM> wow 6 bit:O
07:57:38  <slaca> :)
07:57:42  <slaca> !password
07:57:42  <PublicServer> slaca: pastas
07:57:53  <tycoondemon> yes 6 bit is da shit man
07:57:59  <tycoondemon> !password
07:57:59  <PublicServer> tycoondemon: pastas
07:58:00  <PublicServer> <Player> hi
07:58:33  <PublicServer> *** tycoondemon joined the game
07:58:39  <PublicServer> <tycoondemon> boooom
08:01:10  <tycoondemon> planes stil land with incredible speed :S
08:01:54  <ODM> braking is for noobs
08:02:27  <PublicServer> <V453000> rawr
08:03:28  <PublicServer> <tycoondemon> yes V indeed
08:03:31  <PublicServer> <tycoondemon> like
08:03:32  <PublicServer> <tycoondemon> 23213`132141234
08:03:39  <PublicServer> <V453000> yaa
08:03:39  <PublicServer> <tycoondemon> yaknow ;)
08:03:45  <PublicServer> <V453000> :p
08:04:16  <ODM> ya
08:05:34  <PublicServer> <tycoondemon> I can't find the best plan
08:05:39  <PublicServer> <tycoondemon> somebody do something1!!
08:06:02  <PublicServer> <V453000> need some convincing? :p
08:06:17  <ODM> something with a horse's head
08:06:45  <ODM> if you dont vote for V he'll drink all your beer
08:07:21  <PublicServer> <V453000> all your beer are belong to us? :D
08:07:24  <PublicServer> <tycoondemon> not very convincing
08:07:47  <PublicServer> <Player> if you play single player game, do you play same as here? moneymaking, planning, building?
08:07:57  <PublicServer> <V453000> I do
08:07:58  <PublicServer> <Player> sry, i am beginner
08:08:03  <PublicServer> <V453000> but I have plan in my head
08:08:30  <PublicServer> <tycoondemon> v is a genious, that said
08:08:34  <PublicServer> <V453000> it is up to you how do you play :) it is good to know, what About are you going to do ... but plans are mostly for coordinating people
08:08:40  <PublicServer> <Player> and do u use trains, when every line is finished?
08:08:51  <PublicServer> <V453000> depends
08:09:09  <PublicServer> <tycoondemon> I play for perfection, wich is unreachable
08:09:09  <PublicServer> <V453000> mostly I play just "connect first mine", etc. ... B2B/Chaos style
08:09:15  <ODM> same
08:09:22  <PublicServer> <V453000> sometimes (rare) I start with LL_RR
08:09:24  <^Spike^> !playerlist
08:09:25  <PublicServer> <V453000> coop style
08:09:31  <^Spike^> !players
08:09:33  <PublicServer> ^Spike^: Client 76 (Orange) is Yso, in company 1 (Closed Pool Transport)
08:09:33  <PublicServer> ^Spike^: Client 84 (Orange) is V453000, in company 1 (Closed Pool Transport)
08:09:33  <PublicServer> ^Spike^: Client 86 is Player, a spectator
08:09:33  <PublicServer> ^Spike^: Client 88 (Orange) is tycoondemon, in company 1 (Closed Pool Transport)
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08:09:38  <PublicServer> <V453000> I did that ~three times
08:09:45  <PublicServer> <V453000> once didnt finish :)
08:09:56  <PublicServer> <Player> :)
08:10:01  <PublicServer> <V453000> it can get too boring if you build network for 2 days and have nothing but 3 planes
08:10:24  <planetmaker> Player, please change your ingame nick
08:10:24  <PublicServer> <V453000> I just love it to see how L_R becomes 9x L_R
08:10:26  <PublicServer> <V453000> etc
08:11:01  <PublicServer> *** Yso has left the game (leaving)
08:11:29  <PublicServer> <Player> ok, and why is the braningville forest station so close, where nothing is
08:11:34  <PublicServer> <tycoondemon> liking groth is a natural tendency among humans
08:12:24  <PublicServer> <V453000> Player: type "name <your nickname>" in the console please
08:12:37  <PublicServer> <V453000> console is opened by the key to the left to 1
08:12:37  <PublicServer> *** Player has changed his/her name to slaca
08:12:41  <PublicServer> <V453000> oh :)
08:12:42  <PublicServer> <V453000> thx
08:13:07  <planetmaker> thx
08:13:14  <tycoondemon> tnx
08:13:26  <PublicServer> <slaca> wellcome
08:13:30  <PublicServer> <V453000> yarr
08:14:44  <PublicServer> <slaca> hey, something wrong with the bridge in Setchester :)
08:15:01  <PublicServer> <V453000> hehe
08:15:10  <PublicServer> <V453000> these two newgrfs dont go very well together
08:15:33  <PublicServer> <slaca> it s cool
08:15:38  <PublicServer> <slaca> now
08:16:23  <tycoondemon> i c bridges apearing1!!! :AS
08:16:37  <ODM> you need rehab
08:17:21  <PublicServer> <tycoondemon> maybe
08:18:54  <PublicServer> <V453000> demons dont rehab
08:18:58  <PublicServer> <slaca> i really don't understand why Braningville Forest so far from the airport :S
08:19:19  <PublicServer> <V453000> to get more cash
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08:19:42  <PublicServer> <V453000> when vehicles transport, it doesnt depend on the destinations in tiles of travel
08:19:53  <PublicServer> <V453000> but it depends on distances between station signs
08:19:58  <PublicServer> <V453000> that way we get more
08:20:09  <PublicServer> <V453000> while planes travel only ... like 70% distance
08:20:10  <PublicServer> <slaca> ok, i get it, thx
08:20:15  <PublicServer> <V453000> yw :)
08:20:42  <PublicServer> <slaca> but that's almost cheating :)
08:20:51  <PublicServer> <V453000> depends what you call cheating
08:21:12  <PublicServer> <V453000> if you take your main goal to make money in OpenTTD, then it is cheat indeed
08:21:33  <PublicServer> <V453000> if your goal is the building, then it is just supportive material :p
08:21:39  <PublicServer> <slaca> :)
08:22:23  <PublicServer> <slaca> I don't care about money, i just like watching the trains and eyecandy things
08:23:29  <PublicServer> <V453000> :)
08:23:53  <PublicServer> <V453000> I only cared about money when I played with double headed TL3 without goods and inflation :D
08:23:56  <PublicServer> <V453000> barely survived
08:24:08  <PublicServer> <V453000> *and with inflation
08:24:27  <PublicServer> <slaca> what is TL3? :S
08:24:35  <V453000> @tl
08:24:35  <Webster> tl: TrainLength. Indicating the amount of tiles a train occupies, see also:
08:25:03  <PublicServer> <slaca> ok
08:26:14  <PublicServer> <slaca> i don't get anything, like these: MLLLR, BH4, SL5 :), i dont understand any plans :)
08:26:59  <PublicServer> ***  made screenshot at 00008568:
08:27:27  <PublicServer> <slaca> how much money does the company now?
08:27:31  <tycoondemon> believe it: more is more!!!
08:27:37  <tycoondemon> !status
08:27:40  <tycoondemon> !company
08:27:42  <tycoondemon> !stats
08:27:42  <PublicServer> tycoondemon: use @coopstats
08:27:51  <tycoondemon> @coopstats
08:27:51  <Webster>
08:28:32  <Yso> @gap 3
08:28:32  <Webster> Yso: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
08:28:33  <V453000> slaca: everything is on our wiki
08:28:36  <V453000> @quickstart
08:28:38  <Webster> Quickstart - #openttdcoop Wiki -
08:29:01  <PublicServer> <slaca> i read it, but my english is not well
08:29:11  <V453000> yaaay I have reached over 35k lines written \o/
08:29:33  <tycoondemon> congrats V453000
08:29:39  <V453000> heh, tanks
08:29:40  <tycoondemon> you must have time on your side
08:29:40  <tycoondemon> :O
08:29:56  <tycoondemon> what kind of monitor he has?
08:30:00  <V453000> dunno ... I still manage to do many other things
08:30:13  <tycoondemon> amazing
08:30:19  <tycoondemon> you must be a genious then... :O
08:30:43  <V453000> -.-
08:30:45  <V453000> not rly
08:32:02  <PublicServer> <slaca> planes are better than coaltrains?
08:32:27  <PublicServer> <V453000> yes
08:32:35  <PublicServer> <V453000> they are 1. faster to build
08:32:42  <PublicServer> <V453000> 2. more profittable
08:32:46  <PublicServer> <V453000> 3. dont destroy the map
08:32:55  <PublicServer> <V453000> in terms of boosting coal productions sky high
08:32:58  <PublicServer> <slaca> and if their speed is 1/4?
08:33:03  <PublicServer> <V453000> we have 1/1 :)
08:33:09  <PublicServer> <slaca> i know
08:33:22  <PublicServer> <V453000> well everything depends on settings
08:33:55  <PublicServer> <V453000> also aircraft grf set differs
08:34:07  <tycoondemon> i like these planes
08:34:26  <PublicServer> *** slaca has joined company #1
08:35:20  <PublicServer> <V453000> well aviators are best for sure :)
08:36:55  <PublicServer> <slaca> i like colourfull planes :)
08:37:35  <PublicServer> <tycoondemon> i like rainbows
08:37:38  <PublicServer> <V453000> weee
08:37:55  <PublicServer> <slaca> omg, i can't follow the concorde, faster than my mouse
08:38:52  <PublicServer> <V453000> click on it
08:38:57  <PublicServer> <slaca> :)
08:38:58  <PublicServer> <V453000> and then ctrl click on the eye
08:39:39  <tycoondemon> its like not an eye
08:39:49  <tycoondemon> that is from old ttd
08:40:00  <tycoondemon> this is a like converging arrows or somethng
08:40:00  <PublicServer> <slaca> lol, i didn't know it, thx
08:40:29  <V453000> opengfx -.-
08:40:47  <tycoondemon> yeah well we should go forward
08:41:11  <tycoondemon> hmmm
08:41:14  <tycoondemon> work is calling
08:41:16  <tycoondemon> bye
08:41:19  <PublicServer> <V453000> seeya :)
08:41:23  <PublicServer> <slaca> bye
08:42:01  <PublicServer> ***  made screenshot at 00000000:
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08:54:44  <V453000> im off too, see you in the evening :p
08:55:37  <PublicServer> <slaca> see u
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09:44:29  <LukeusMaximus> !password
09:44:29  <PublicServer> LukeusMaximus: hovers
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10:41:11  <XeryusTC> !password
10:41:11  <PublicServer> XeryusTC: vinyls
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10:43:54  <sharpy> !password
10:43:54  <PublicServer> sharpy: pagans
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10:59:01  <slaca> !password
10:59:01  <PublicServer> slaca: shrill
10:59:15  <PublicServer> *** slaca joined the game
10:59:19  <PublicServer> <slaca> hi
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11:08:15  <Webster> Latest update from dznews: #openttdcoop NewGRF package - Release: #openttdcoop NewGRF package 8.0-beta1 <>
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11:12:03  <PublicServer> ***  made screenshot at 00038649:
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11:19:30  <slaca> !password
11:19:30  <PublicServer> slaca: befall
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11:42:05  <PublicServer> ***  made screenshot at 00000000:
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11:45:30  <kriokam> !password
11:45:30  <PublicServer> kriokam: grimes
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11:54:44  <kriokam> when game will start?
11:55:04  <planetmaker> when two players are active
11:55:10  <planetmaker> !playercount
11:55:10  <PublicServer> planetmaker: Number of players: 3
11:55:14  <planetmaker> !players
11:55:16  <PublicServer> planetmaker: Client 105 is kriokamera, a spectator
11:55:16  <PublicServer> planetmaker: Client 94 (Orange) is XeryusTC, in company 1 (Closed Pool Transport)
11:55:16  <PublicServer> planetmaker: Client 88 (Orange) is tycoondemon, in company 1 (Closed Pool Transport)
11:55:23  <kriokam> ok
11:55:29  <planetmaker> uhm... there are two players playing
11:55:40  <planetmaker> oh, you mean... like building?
11:55:42  <kriokam> when players start build network?
11:55:48  <planetmaker> When it's decidec, when voting has closed
11:55:55  <planetmaker> No more accuracy possible ;-)
11:56:00  <kriokam> =)
11:56:04  <kriokam> ok
11:57:20  <kriokam> i want watch the game
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12:00:48  <PublicServer> *** kriokamera has joined company #1
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12:07:12  <kriokam> one more question: when voting will close? =)
12:07:21  <PublicServer> *** kriokamera has joined spectators
12:07:25  <XeryusTC> when there's a clear winner
12:08:05  <perk11> !password
12:08:06  <PublicServer> perk11: whines
12:08:24  <PublicServer> <kriokamera> it seems to V453000 be a clear winner
12:08:29  <PublicServer> *** perk11 joined the game
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12:08:49  <PublicServer> <XeryusTC> only a few votes have been cast yet
12:09:13  <kriokam> perk11, hi!
12:09:17  <perk11> hi
12:10:24  <kriokam> i'm a kriokamera from =)
12:10:40  <perk11> kriokam: oh hi again
12:12:07  <PublicServer> ***  made screenshot at 0003AFC1:
12:12:20  <PublicServer> *** kriokamera has joined company #1
12:13:55  <VVG> Hello
12:14:03  <kriokam> hello
12:14:25  <VVG> !password
12:14:25  <PublicServer> VVG: hushed
12:14:35  <PublicServer> *** VVG joined the game
12:14:49  <PublicServer> <VVG> hoo, a new map
12:18:14  <PublicServer> <VVG> Looks like there is a clear winner already :)
12:21:17  <perk11> And how do you plan to build rails? Bridges with intemideate enbankments or just enbankments?
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12:21:20  <VVG> @gap 3
12:21:20  <Webster> VVG: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
12:21:49  <VVG> bridges
12:21:58  <VVG> there will be bridges, a lot of them, i guess
12:22:08  <VVG> @gap 2
12:22:08  <Webster> VVG: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
12:23:07  <kriokam> @gap 50
12:23:07  <Webster> kriokam: For Trainlength of 50: <= 56 needs 2, 57 - 108 needs 3, 109 - 160 needs 4.
12:23:16  <kriokam> %)
12:23:29  <kriokam> !help
12:23:29  <PublicServer> kriokam:
12:23:37  <VVG> It takes TL as an argument
12:23:46  <XeryusTC> 160 tile bridges :')
12:23:56  <XeryusTC> @gap 50 200
12:23:56  <Webster> XeryusTC: For Trainlength of 50: 10249 - 10300 needs 199, 10301 - 10352 needs 200, 10353 - 10404 needs 201.
12:24:07  <perk11> lol
12:24:19  <XeryusTC> !gap 50 200
12:24:20  <PublicServer> XeryusTC: You need 5 tunnels/bridges for trainlength 50 and gap 200.
12:24:30  <XeryusTC> that bot is somewhat more useful :P
12:24:34  <XeryusTC> !gap 50
12:24:35  <PublicServer> XeryusTC: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
12:25:01  <perk11> TL 50?
12:25:19  <PublicServer> <VVG> educational value, eh?
12:25:53  <PublicServer> <VVG> never played such watery maps before
12:26:21  <kriokam> !gap 10!
12:26:21  <PublicServer> kriokam: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
12:26:33  <kriokam> !gap 1000 1000
12:26:33  <PublicServer> kriokam: You need 2 tunnels/bridges for trainlength 1000 and gap 1000.
12:26:41  <kriokam> !gap 1000 10
12:26:41  <PublicServer> kriokam: You need 2 tunnels/bridges for trainlength 1000 and gap 10.
12:27:02  <kriokam> !gap 1000 1
12:27:02  <PublicServer> kriokam: You need 2 tunnels/bridges for trainlength 1000 and gap 1.
12:27:06  <kriokam> !gap 1000 100000
12:27:06  <PublicServer> kriokam: You need 101 tunnels/bridges for trainlength 1000 and gap 100000.
12:27:09  <PublicServer> ***  made screenshot at 0000F7E6:
12:27:25  <PublicServer> <VVG> V's plan is b2b style game?
12:27:42  <perk11> !gap 10 50
12:27:42  <PublicServer> perk11: You need 5 tunnels/bridges for trainlength 10 and gap 50.
12:27:51  <kriokam> @gap 100500
12:27:51  <Webster> kriokam: For Trainlength of 100500: <= 100506 needs 2, 100507 - 201008 needs 3, 201009 - 301510 needs 4.
12:29:43  <VVG> winner just got one more vote clearer :p
12:31:04  <Eoin> !password
12:31:04  <PublicServer> Eoin: chaste
12:31:20  <PublicServer> *** Eoin joined the game
12:31:37  <VVG> @psg 189
12:31:37  <Webster> VVG: (psg <no arguments>) -- Returns full name and reference url (if defined)
12:31:54  <PublicServer> <Eoin> voted
12:31:56  <VVG> @psg189
12:32:00  <VVG> @psg 189
12:32:00  <Webster> VVG: (psg <no arguments>) -- Returns full name and reference url (if defined)
12:32:10  <VVG> Webster url please?
12:32:19  <VVG> @psg 188
12:32:19  <Webster> VVG: (psg <no arguments>) -- Returns full name and reference url (if defined)
12:32:23  <perk11> Eoin: you voited on VVG's vote
12:32:23  <VVG> @psg
12:32:23  <Webster> psg: Public Server Game
12:32:27  <kriokam> @gap (calc 10*10)
12:32:29  <V453000> @psgsave 189
12:32:29  <Webster> PSG 189 Archive entry;
12:32:31  <PublicServer> <Eoin> i didnt
12:32:32  <V453000> ;)
12:32:35  <VVG> ty!
12:32:41  <VVG> wait
12:32:47  <VVG> what about direct link?
12:32:53  <VVG> to a save
12:32:57  <V453000> well get that at he archive entry?
12:33:03  <PublicServer> <Eoin> how many votes does 1 need to win?
12:33:10  <V453000>
12:33:13  <V453000> like that
12:33:18  <PublicServer> <Eoin> V435 has 9
12:33:26  <V453000> 9? O_O
12:33:31  <PublicServer> <Eoin> votes, yes
12:33:32  <VVG> that's one step more than needed :)
12:33:42  <V453000> hmm
12:33:49  <V453000> lets start in the evening when people gather :p
12:33:53  <VVG> I expected to get a direct link to a download like with !dl trigger
12:34:01  <V453000> nah
12:34:06  <V453000> you can get taht at the archive entry
12:34:15  <V453000> this only links to the archive :)
12:34:20  <VVG> :(
12:34:28  <PublicServer> *** VVG has left the game (leaving)
12:36:23  <kriokam> in the V435 plan: what is 'NE island'?
12:36:32  <V453000> north eastern
12:36:32  <PublicServer> *** V453000 joined the game
12:36:50  <kriokam> tnx
12:36:53  <PublicServer> <V453000> yw
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12:37:47  <V453000> ok im off ... I will come in the evening and lets get it rolling ;)
12:38:29  <PublicServer> *** Eoin has left the game (leaving)
12:38:29  <VVG> !password
12:38:29  <PublicServer> VVG: chaste
12:38:37  <PublicServer> *** VVG joined the game
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12:39:03  <VVG> it's pretty much early evening here already :p
12:39:06  <kriokam> 8ball UYJgdfg?
12:39:28  <kriokam> !8ball UYJgdfg?
12:39:32  <VVG> wut?
12:39:52  <kriokam> ball UYJgdfg?
12:39:59  <kriokam> it's bad.
12:40:13  <VVG> what's that supposed to be?
12:40:27  <kriokam> nothing.
12:40:32  <kriokam> =)
12:40:57  <Vitus> !password plox
12:40:57  <PublicServer> Vitus: chaste
12:41:14  <planetmaker> better don't play non-sense or channel-spamming games here
12:41:57  <PublicServer> *** Vitus joined the game
12:42:11  <PublicServer> ***  made screenshot at 00000000:
12:42:45  <kriokam> i try to test commands from wiki
12:42:51  <kriokam> @8ball
12:42:51  <Webster> kriokam: No clue.
12:42:58  <kriokam> @8ball 123
12:42:58  <Webster> kriokam: The answer is certainly yes.
12:43:03  <kriokam> yes!
12:43:17  <kriokam> okay, i'm satisfied
12:44:12  <V453000> wiki is evil :D
12:44:45  <PublicServer> *** Vitus has left the game (leaving)
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12:46:00  <VVG> One cannot acces avaible trains button from spectators :(
12:46:05  <VVG> @cl
12:46:06  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also:
12:46:14  <VVG> @cl 3 230
12:46:14  <Webster> VVG: (cl <no arguments>) -- Returns full name and reference url (if defined)
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12:50:12  <Vitus> VVG: Just learn the formulae from source code and you're OK :)
12:50:54  <VVG> i'll do it when the train will run at lower speed than 230
12:51:28  <VVG> atm it's enough to know that curve should tl or longer :p
12:53:03  <Vitus> Well, maximum curve speed for erail (considering TL>CL) is 232
12:53:15  <Vitus> And that corresponds to CL 6/7
12:54:50  <Vitus> Zig-zags are little bit tricky, though :)
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12:58:02  <XeryusTC> zig zags also follow CL rules
12:58:08  <XeryusTC> but than with 3 direction changes instead of 2
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12:58:49  <XeryusTC> Barbaar: Enschede? :o
12:58:59  <PublicServer> *** Barbaar joined the game
12:59:01  <Barbaar> yup
12:59:15  <VVG> it's kinda easy with zig-zags - train should fit only one zig-zag at a time
12:59:36  <XeryusTC> Barbaar: i go there quite often :o Atak \m/
12:59:59  <Barbaar> hehe yes, the atak can be nice
13:00:41  <PublicServer> <Barbaar> ow, i see V453 has pretty m uch won already :)
13:02:15  <PublicServer> *** Barbaar has left the game (leaving)
13:02:45  <XeryusTC> heh, i dont agree with his plan though :P
13:02:48  <XeryusTC> on one small part ;)
13:03:03  <PublicServer> <VVG> that would be?
13:03:48  <XeryusTC> the small ML :P
13:03:53  <XeryusTC> and that it needs to be expanded
13:04:37  <Vitus> Xeryus: What do you mean with the zig-zags?
13:05:32  <VVG> I quit my last sp game becuase i jsut couldn't expand two close hubs anymore. They were a bunch of hacks built on top of each other. And still couldn't cope with traffic properly :(
13:06:14  <XeryusTC> Vitus: the straight-diagonal-straight-diagonal-straight stuff
13:07:09  <Vitus> I know, but I'm not sure how you meant that they follow CL rules
13:11:27  <XeryusTC> you cannot have a train switch direction more than 3 times within CL on a zig-zag
13:11:44  <XeryusTC> just like it is with normal corners, but that is 2 direction changes
13:11:45  <kriokam> !help
13:11:45  <PublicServer> kriokam:
13:12:00  <VVG> 3 times?
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13:12:54  <kriokam> what CL means?
13:14:20  <VVG> curve length
13:14:48  <kriokam> tnx
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13:16:07  <Absolutis> !download win32
13:16:07  <PublicServer> Absolutis:
13:17:22  <Absolutis> !PASSWORD
13:17:30  <Absolutis> !password
13:17:30  <PublicServer> Absolutis: fruity
13:18:23  <PublicServer> *** Absolutis joined the game
13:18:48  <PublicServer> <Absolutis> i'm still going to do a plan, please wait
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13:21:33  <Vitus> Xeryus: Yes, then curve speed penalty applies. But the speed is ofter lower than you expected
13:23:35  <PublicServer> *** Vitus joined the game
13:26:13  <XeryusTC> Vitus: it takes the limit of the shortest piece of track IIRC
13:26:25  <Vitus> It does not
13:26:43  <Vitus> See train_cmd.cpp; starting at line 327
13:27:13  <PublicServer> ***  made screenshot at 0001F440:
13:27:37  <XeryusTC> hmm, dont have the source handy
13:27:45  <XeryusTC> but i could be wrong :o
13:27:58  <XeryusTC> zigzags are sometimes a mystery
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13:31:11  <perk11> !password
13:31:11  <PublicServer> perk11: fronds
13:31:26  <VVG> Mistery? I thought it was 3 turns - slowdown, 2 turns - full speed
13:31:33  <VVG> 3 or more
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13:31:39  <Vitus> That's not really mystery
13:31:45  <Vitus> But the actual speed limit is :)
13:31:48  <XeryusTC> yeah, but how much it slows down is :o
13:32:11  <perk11> XeryusTC: There is a formula
13:32:15  <PublicServer> <Vitus> We're just doing test
13:32:19  <VVG> Does it matter? Slowdown is evil, whatever it is :)
13:32:20  <PublicServer> <Vitus> Look at !CL test
13:33:30  <PublicServer> <Vitus> Hmmm
13:33:41  <PublicServer> <VVG> smal slowdown
13:33:46  <kriokam> to 207
13:33:58  <PublicServer> <XeryusTC> 1.5kk = 1.5 mil? :P
13:34:03  <kriokam> yes
13:34:12  <PublicServer> <Vitus> That is strange indeed
13:34:31  <VVG> what is?
13:34:38  <PublicServer> <Vitus> Add more engines
13:34:57  <PublicServer> <Vitus> Like four or something
13:35:37  <VVG> What was strange?
13:35:46  <PublicServer> <perk11> lol
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13:35:56  <PublicServer> <Vitus> 228 yay
13:36:01  <PublicServer> <kriokamera> yes
13:36:25  <PublicServer> <Vitus> Try the other ones
13:36:28  <PublicServer> <perk11> TL 32??
13:36:35  <PublicServer> <Vitus> TL 16
13:36:36  <PublicServer> <XeryusTC> 16
13:36:38  <PublicServer> <perk11> ok
13:36:55  <PublicServer> <kriokamera> other what?
13:37:03  <PublicServer> <Vitus> The other curves
13:37:10  <thgergo> !password
13:37:10  <PublicServer> thgergo: fronds
13:37:23  <PublicServer> *** thgergo joined the game
13:37:24  <PublicServer> <thgergo> hi
13:37:28  <PublicServer> <VVG> hi
13:37:41  <PublicServer> <kriokamera> snake
13:37:52  <PublicServer> <Vitus> 151
13:38:37  <Vitus> !screen
13:38:39  <PublicServer> *** Vitus made screenshot at 0001EE32:
13:39:04  <PublicServer> *** Mazur joined the game
13:39:08  <PublicServer> <kriokamera> 196
13:39:11  <PublicServer> <Vitus> Hmmm
13:39:21  <PublicServer> <Vitus> I know why
13:39:46  <PublicServer> <Vitus> I can't even count half-tiles >.>
13:41:17  <VVG> 2 halves - one full :p
13:41:43  <PublicServer> <Vitus> Well, it actually counts train parts (wagons and engines)
13:42:16  <PublicServer> ***  made screenshot at 0001EE2F:
13:42:23  <PublicServer> <Vitus> If you use smaller wagons, the curve speed will improve
13:42:55  <PublicServer> <kriokamera> i'll test
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13:43:45  <sharpy> !password
13:43:45  <PublicServer> sharpy: stupor
13:44:02  <PublicServer> *** sharpy joined the game
13:44:16  <PublicServer> <Absolutis> could someone check my plan
13:44:29  <PublicServer> <Absolutis> no voting for own plan?
13:44:34  <PublicServer> <Vitus> Yes
13:44:57  <PublicServer> <perk11> 230
13:45:00  <PublicServer> <Mazur> Where is it, Absolutis?
13:45:18  <PublicServer> <perk11> all the way
13:45:20  <PublicServer> <XeryusTC> Absolutis: you cant vote for yourself
13:45:42  <PublicServer> <Absolutis> brb
13:46:05  <Vitus> For anyone interested, check
13:46:11  <PublicServer> <Absolutis> back
13:46:17  <Vitus> Lines 327-390
13:48:11  <PublicServer> <Vitus> Going off
13:48:25  <PublicServer> <Vitus> Any CL calculations you'd like before I go off? :)
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13:49:26  <PublicServer> <Vitus> I take that as no
13:49:30  <PublicServer> *** Vitus has left the game (leaving)
13:49:36  <Vitus> See you later
13:49:44  <PublicServer> <perk11> bye
13:50:47  <PublicServer> <Absolutis> could someone check y plan and say their opinion
13:50:50  <PublicServer> <Absolutis> my*
13:51:25  <PublicServer> <Mazur> You might want to mention explicitly uours is a PAX game plan.
13:51:45  <PublicServer> <Mazur> Like that, yes.
13:51:55  <PublicServer> <XeryusTC> for some reason i feel like most people have voted for the most popular plan xD
13:52:10  <PublicServer> <sharpy> i would say it would be tricky, due to space constraints
13:52:20  <PublicServer> <Mazur> The largest problem I see is the planned rail does not take all the water areas into account.
13:52:24  <PublicServer> <sharpy> problem with democrecy :p
13:52:40  <planetmaker> Mazur, that's not a principle problem
13:53:14  <PublicServer> <perk11> I think V453000's plan is the most popular because of educational value sign
13:53:19  <Mazur> Thee problem with democracy os, that it gives people a vote.
13:53:19  <planetmaker> one can choose to ignore that and build some kind of bridges
13:53:59  <Mazur> Yes, pm, but that would mean a gross of bridges on this map.
13:54:10  <planetmaker> that can be traditional, it can be with many land "pylons" or it can be a simple track between water tiles
13:54:23  <PublicServer> <Absolutis> minor change to plan
13:54:27  <planetmaker> Mazur, build canals left and right and bulldoze where the track is supposed to go
13:54:44  <PublicServer> <Absolutis> yep, thats what i thought
13:54:56  <planetmaker> Also... building many bridges is not a problem either
13:55:12  <PublicServer> <XeryusTC> pm: building hubs in watery areas is though
13:55:26  * planetmaker likes most the games with much water, kinda island-ish, where a group of people tends one island, negotiating ML-handover places between those
13:55:31  <PublicServer> <Absolutis> i minimized the amount of the hubs
13:55:38  <planetmaker> XeryusTC, tough, yes. But then it's fun! :-)
13:56:04  <PublicServer> <sharpy> i think it should be a no terraforming game
13:56:17  <PublicServer> <sharpy> really stretch building skill
13:56:23  <PublicServer> <perk11> long-long bridges?
13:56:47  <PublicServer> <sharpy> another challenge
13:56:52  <PublicServer> <sharpy> mainly a planning one
13:57:18  <PublicServer> ***  made screenshot at 00020C18:
13:58:05  <Mazur> pm: Yes, thatkind of game is fun, but that is not this plan.
13:58:50  <PublicServer> <Absolutis> GTG
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14:14:01  <PublicServer> <XeryusTC> i think that V is the winner
14:15:10  <PublicServer> <XeryusTC> V453000 has been declared winner
14:15:43  <Mazur> It was inevitable by now.
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14:18:19  <PublicServer> <XeryusTC> indeed
14:18:34  <PublicServer> <XeryusTC> i think we need to start voting 1-5 on most preferred again :P
14:18:55  <PublicServer> <XeryusTC> at least you dont get people switching to the most popular plan as much as this
14:21:30  <perk11> !password
14:21:30  <PublicServer> perk11: pigpen
14:21:47  <PublicServer> <XeryusTC> @gap 3
14:21:53  <PublicServer> *** perk11 joined the game
14:21:53  <perk11> )
14:21:54  <XeryusTC> @gap 3
14:21:54  <Webster> XeryusTC: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
14:22:45  <PublicServer> *** perk11 has joined company #1
14:27:23  <PublicServer> ***  made screenshot at 00033620:
14:28:43  * XeryusTC highlights V453000 some more
14:29:11  <PublicServer> <XeryusTC> and why is no one else building ML?
14:29:50  <PublicServer> <perk11> TL16?
14:29:57  <PublicServer> <XeryusTC> 3
14:30:02  <PublicServer> <perk11> k
14:30:03  <PublicServer> <XeryusTC> 16 was just for that test
14:30:08  <PublicServer> <XeryusTC> look at the plan ;)
14:30:11  <PublicServer> <perk11> sry
14:30:37  <PublicServer> <XeryusTC> the plan is the first thing you should look at when joining a game ;)
14:31:43  <PublicServer> *** Barbaar joined the game
14:31:50  <PublicServer> <Barbaar> oh hey, started building?
14:31:50  <PublicServer> <kriokamera> startes building?
14:31:54  <PublicServer> <perk11> yes
14:32:00  <PublicServer> <kriokamera> okay
14:32:08  <PublicServer> <kriokamera> why not maglev?
14:32:09  <PublicServer> <Barbaar> irc topic needs updating then :)
14:32:44  <XeryusTC> @stage Building
14:32:44  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #190 (r20214) | STAGE: Building | | New players, use @quickstart and !help | Screenshots: | Coopetition ladder: | Welcome to the depths of insanity | create a wiki userpage"
14:33:48  <PublicServer> *** Mazur joined the game
14:34:16  <PublicServer> <kriokamera> terraforming allowed?
14:34:22  <PublicServer> <XeryusTC> ofcourse
14:34:27  <PublicServer> <XeryusTC> just dont flatten entire mountains
14:34:28  <PublicServer> <Mazur> As little as possible, please.
14:35:02  <PublicServer> <Mazur> And try to keep the feel of the landscape intact.
14:37:46  <PublicServer> *** Mazur has left the game (leaving)
14:39:35  <PublicServer> <XeryusTC> no one else is building ML :(
14:40:13  <PublicServer> <kriokamera> i gonna left you in 15 minutes
14:40:21  <ODM> votings over?
14:40:34  <PublicServer> <XeryusTC> yes
14:40:38  <ODM> v won?
14:41:03  <PublicServer> *** 0DM joined the game
14:41:19  <PublicServer> <0DM> wow dude, they loved V's plan
14:41:22  <PublicServer> <0DM> <3 xeryus
14:41:33  <PublicServer> *** Barbaar has left the game (leaving)
14:41:56  <PublicServer> *** kriokamera has left the game (leaving)
14:42:00  <PublicServer> <0DM> need a hand?
14:42:00  *** kriokam has quit IRC
14:42:06  <PublicServer> <XeryusTC> yes
14:42:24  <PublicServer> ***  made screenshot at 0003CD61:
14:42:36  <PublicServer> <0DM> hmm lets see
14:45:01  <PublicServer> *** perk11 has left the game (leaving)
14:46:01  <Progman> !password
14:46:01  <PublicServer> Progman: ciders
14:46:10  <PublicServer> *** Progman joined the game
14:47:51  <PublicServer> *** Progman has left the game (leaving)
14:50:01  *** devilsadvocate has quit IRC
14:52:05  <PublicServer> <0DM> hmm, do you think the nw goods drop line is meant to go over the island with setchester?
14:52:12  <PublicServer> <0DM> or just north from ysos plan:p
14:52:48  <PublicServer> <XeryusTC> i'd say Setchester
14:52:53  <PublicServer> <0DM> heh, massive detour:D
14:53:06  <PublicServer> <XeryusTC> or we make a artificial island
14:53:25  <PublicServer> <0DM> the goods has to be at standale city, so its a bit weird
14:53:55  <PublicServer> <XeryusTC> we could also use Nanness as drop
14:54:13  <PublicServer> <XeryusTC> and fit it between those two power stations and mitter :P
14:54:54  <PublicServer> <0DM> uh oh:P
14:55:02  <PublicServer> <0DM> wheres that czech guy who is supposed to plan this:p
14:57:11  <PublicServer> *** Yso has left the game (leaving)
14:57:26  <PublicServer> ***  made screenshot at 00013308:
14:57:32  <PublicServer> *** Player has joined company #1
14:57:49  <PublicServer> *** Player has changed his/her name to Spike
14:57:55  <PublicServer> <0DM> crap its spike
14:57:56  <PublicServer> <0DM> run
14:57:58  <^Spike^> :)
14:58:04  <^Spike^> needed to reset my ottd settings
14:58:08  <^Spike^> didn't notice my name :D
14:58:13  <PublicServer> <0DM> heh
14:58:44  <PublicServer> <XeryusTC> Spike: you n00b :P
15:03:47  <^Spike^> XeryusTC your uberb00n
15:03:49  <^Spike^> you*
15:03:54  <PublicServer> <0DM> i hate bridges.
15:04:16  <PublicServer> <XeryusTC> make a giant landbridge
15:04:23  <PublicServer> <XeryusTC> spike: oh, i see what you did there...
15:04:24  <PublicServer> <0DM> nah no fun in that:p
15:11:50  <PublicServer> <0DM> thats most of the basic rail i think
15:12:28  <PublicServer> ***  made screenshot at 0000C50B:
15:12:28  *** sharpy has joined #openttdcoop
15:12:31  <PublicServer> <0DM> except the north thingie:P
15:12:37  <sharpy> !password
15:12:37  <PublicServer> sharpy: lagged
15:12:43  *** avdg has joined #openttdcoop
15:13:08  <PublicServer> *** sharpy joined the game
15:13:16  <PublicServer> <XeryusTC> you didnt have to rejoin those tracks in those corners :P
15:13:27  <PublicServer> <XeryusTC> by your bridges near Nanness :P
15:13:55  <PublicServer> <0DM> heh i thought an easy way to keep them equal length:p
15:14:12  <PublicServer> <XeryusTC> who cares :P
15:14:13  *** avdg has quit IRC
15:14:24  <PublicServer> <0DM> them!
15:15:02  *** avdg has joined #openttdcoop
15:15:04  *** avdg1 has quit IRC
15:15:09  <PublicServer> <XeryusTC> i can see this turning out like a chaos game already :o
15:15:24  <PublicServer> <0DM> woo:D
15:17:49  <avdg> :) chaos
15:18:52  <PublicServer> <0DM> heh that BBH on the island will be fun
15:18:57  <PublicServer> <0DM> when it gets bigger
15:19:10  <PublicServer> <0DM> which goods go where anyway?
15:19:28  <PublicServer> <XeryusTC> that bbh on that island
15:19:51  <PublicServer> <XeryusTC> very clear indeed :P
15:19:58  <PublicServer> <0DM> hmmm sorry
15:20:03  <PublicServer> <0DM> the one in the north:p
15:20:30  <PublicServer> <sharpy> MSH you mean?
15:20:36  <PublicServer> <XeryusTC> oh that one :o
15:20:47  <PublicServer> <0DM> well MSH/BBH, kinda depends if we put an SLH there:p
15:21:03  <PublicServer> <0DM> considering track length id use BBH
15:21:24  <PublicServer> *** avdg joined the game
15:21:30  <PublicServer> <sharpy> isn't it MSH cause it connects a station?
15:21:46  <fmauneko> !password
15:21:46  <PublicServer> fmauneko: lagged
15:21:58  <PublicServer> *** fmauNeko joined the game
15:22:00  <PublicServer> <0DM> ill call it BBMSH
15:22:04  <PublicServer> <0DM> 01
15:22:35  <PublicServer> <XeryusTC> but that drop  needs to be in reach of a town :o
15:22:35  <PublicServer> <sharpy> should we destroy the other plans?
15:22:49  <PublicServer> <0DM> yeah standale city:D
15:22:52  <PublicServer> <XeryusTC> if they're in the way, yes :P
15:23:10  <PublicServer> <XeryusTC> oh yes, i see in the plan now :o
15:23:40  <PublicServer> <0DM> easy:p
15:23:47  <PublicServer> <sharpy> TL 3 is going to be fun
15:23:50  <PublicServer> <0DM> hehe
15:24:26  <PublicServer> <fmauNeko> Ohai :p
15:25:37  <PublicServer> <0DM> quite happy with that:p
15:26:04  <PublicServer> <0DM> should we mark some points for the stations?
15:27:30  <PublicServer> ***  made screenshot at 00002B07:
15:29:42  <PublicServer> <0DM> xeryus, did you notice where he wanted the SE goods?:P
15:29:54  <PublicServer> <XeryusTC> Liverchurch? :P
15:30:08  <PublicServer> <XeryusTC> oh, Lartminster :o
15:30:14  <PublicServer> <XeryusTC> can easily be done :P
15:30:19  <PublicServer> <0DM> SE goods
15:30:21  <PublicServer> <0DM> you boon
15:30:28  *** pugi has joined #openttdcoop
15:30:39  <PublicServer> <XeryusTC> that is SE :P
15:30:56  <PublicServer> <0DM> ooh i read it wrong
15:31:06  <PublicServer> <0DM> the station where SE goods are dropped
15:31:09  <PublicServer> <0DM> in the southwest:p
15:31:27  <PublicServer> <XeryusTC> that's where my plan is :(
15:31:32  <PublicServer> <0DM> yeah
15:32:23  <PublicServer> <XeryusTC> made a builders board
15:32:26  <PublicServer> <0DM> anyway i put down markers
15:32:47  <PublicServer> <sharpy> is V here?
15:32:53  <PublicServer> <0DM> nah he'd be back tonight?
15:33:04  <PublicServer> <0DM> wow theres alot of people on:O
15:33:18  <PublicServer> <sharpy> shouldn't he be the one to impliment his plan?
15:33:25  <PublicServer> <XeryusTC> and only we two are building apparently
15:33:29  <PublicServer> <avdg> not that many as in the previous game
15:33:37  <PublicServer> <0DM> nah thegergo is making a bbh:)
15:33:45  <PublicServer> <XeryusTC> oh gawd
15:33:48  <PublicServer> <0DM> lol
15:33:53  <PublicServer> <fmauNeko> I was going to give the oil station a shot :p
15:34:01  <PublicServer> <0DM> go do it:D
15:34:04  <PublicServer> <sharpy> BBH's should be made expandable i guess?
15:34:06  <PublicServer> <0DM> i call dibs on livestock/steel
15:34:16  <PublicServer> <0DM> just rebuild them later, BBH's rarely are
15:34:30  <PublicServer> <avdg> bbh should be build easily and extendable with tl 3
15:35:04  *** [alt]buster has joined #openttdcoop
15:35:28  <PublicServer> <sharpy> CL is 3 yus?
15:35:34  <PublicServer> <0DM> probably
15:35:44  <PublicServer> <XeryusTC> yes
15:35:51  <PublicServer> <avdg> yeah, except if you proof that 2tl works as well
15:36:29  <PublicServer> <sharpy> minimal terraforming?
15:36:37  <PublicServer> <avdg> try :p
15:36:47  <PublicServer> <0DM> be gentle on the environment
15:37:17  <PublicServer> <sharpy> don't want green peace on my back :p
15:37:34  <PublicServer> <XeryusTC> i do, because i'll run backwards into a wall alot then :P
15:38:02  <PublicServer> <0DM> can i just say
15:38:08  <PublicServer> <0DM> hub building cl3 with LR is...easy
15:38:17  <PublicServer> <0DM> and i made mine massive:D
15:39:12  <PublicServer> <0DM> uh
15:39:13  <PublicServer> <0DM> xeryus
15:39:19  <PublicServer> <0DM> why did you make BBh 01 2 times?:p
15:39:30  <PublicServer> <XeryusTC> because it is one big hub :P
15:39:39  <PublicServer> <0DM> split only by half the map:D
15:39:45  <PublicServer> <XeryusTC> fixed :P
15:39:57  <PublicServer> <0DM> did you jus steal 2?:P
15:39:57  <PublicServer> <XeryusTC> anyway, dinner time
15:39:57  <PublicServer> <thgergo> then mine is the 3rd:)
15:40:08  <PublicServer> <0DM> enjoy mate
15:40:43  *** damalix has joined #openttdcoop
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15:41:16  *** [alt]buster is now known as [com]buster
15:42:02  <PublicServer> *** Damalix joined the game
15:42:07  <PublicServer> <avdg> hey
15:42:10  <PublicServer> <Damalix> Hey !
15:42:19  <PublicServer> <0DM> ellow
15:42:21  <PublicServer> <Damalix> new game :)
15:42:32  <PublicServer> ***  made screenshot at 00016EC5:
15:44:31  <PublicServer> * avdg takes number 5
15:44:57  <PublicServer> <thgergo> I have took a 06th
15:45:25  <PublicServer> <sharpy> mine must be 7th then
15:45:37  <PublicServer> <0DM> hehe
15:45:53  <PublicServer> <avdg> busy with wich can be 8 :p
15:46:38  <avdg> @gap 3
15:46:38  <Webster> avdg: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
15:47:13  <PublicServer> <sharpy> i never understand that stat
15:47:45  <PublicServer> <0DM> if the gap you need to clear between signals is les than 9 tiles, you can build 2 bridges
15:47:57  <PublicServer> <sharpy> ah i see
15:51:18  <PublicServer> * avdg takes BBH 08
15:51:41  <PublicServer> <0DM> anyway dinnertime
15:51:42  <PublicServer> <0DM> bb
15:51:53  <PublicServer> <Damalix> cya later
15:51:54  <PublicServer> *** 0DM has left the game (leaving)
15:54:10  *** ChanServ sets mode: +v KenjiE20
15:54:10  *** ChanServ sets mode: +v ODM
15:54:10  *** ChanServ sets mode: +v ^Spike^
15:54:10  *** ChanServ sets mode: +v V453000
15:54:10  *** ChanServ sets mode: +v Ammler
15:54:10  *** ChanServ sets mode: +v Webster
15:54:10  *** ChanServ sets mode: +v Osai
15:54:10  *** ChanServ sets mode: +v planetmaker
15:54:10  *** ChanServ sets mode: +v SmatZ
15:54:10  *** ChanServ sets mode: +v XeryusTC
15:54:10  *** ChanServ sets mode: +v hylje
15:54:35  <avdg> … fast spam
15:55:25  <PublicServer> <Damalix> a forest in our plan -_-
15:57:34  <PublicServer> ***  made screenshot at 00005660:
15:57:40  <PublicServer> <sharpy> how many tracks would NW goods need?
15:57:46  <PublicServer> <thgergo> I go making the first SLH
15:58:28  <PublicServer> <avdg> hmm.. no 7?
15:58:53  <PublicServer> <avdg> space :)
15:59:21  <PublicServer> <sharpy> bloody local authoraty
15:59:28  <PublicServer> <avdg> kill them :p
16:02:29  <PublicServer> *** Damalix has left the game (leaving)
16:02:38  <damalix> I'l bbl to build something :)
16:03:03  <PublicServer> <XeryusTC> I'm black
16:04:01  <PublicServer> <sharpy> how do i get a local authoraty on my side appart from trees?
16:04:13  <PublicServer> <avdg> service
16:04:18  <PublicServer> <fmauNeko> bribing :p
16:04:34  <PublicServer> <sharpy> seriously bribing?
16:04:51  <PublicServer> <sharpy> don't want to do the wrong thing here
16:04:59  <PublicServer> <avdg> just do a few tries
16:05:10  <PublicServer> <avdg> its gambling anyway :p
16:05:18  <PublicServer> <XeryusTC> do trees always
16:05:27  <PublicServer> <XeryusTC> unless you're too low to get proper standing by it
16:05:40  <PublicServer> <sharpy> i'm sitting on an appalling rating
16:05:41  <PublicServer> <XeryusTC> or you need to delete something which requires a higher standing than trees can get you
16:06:02  <PublicServer> <sharpy> scandale city
16:06:30  <PublicServer> <avdg> just wait a bit
16:06:34  <PublicServer> <avdg> its served :p
16:07:34  <PublicServer> * XeryusTC goes to build wood/grain
16:07:54  *** devilsadvocate has joined #openttdcoop
16:07:56  <PublicServer> *** thgergo has left the game (connection lost)
16:08:16  <PublicServer> <fmauNeko> I have a doubt on how to signal the entrances atOil station
16:08:22  <PublicServer> <fmauNeko> Could someone help me ? :p
16:08:43  <PublicServer> <XeryusTC> should've made something more balanced :P
16:09:08  <thgergo> !password
16:09:08  <PublicServer> thgergo: swivel
16:09:19  <PublicServer> *** thgergo joined the game
16:09:22  <PublicServer> <thgergo> re
16:12:36  <PublicServer> ***  made screenshot at 0002972F:
16:13:50  <PublicServer> <fmauNeko> Back
16:14:04  <PublicServer> <XeryusTC> run! run!
16:14:08  <PublicServer> <fmauNeko> Hmm, I don't know how to make something more balanced :p
16:14:17  <PublicServer> <sharpy> rage
16:16:39  <PublicServer> <thgergo> im gonna make the oil-coal drop
16:18:36  <Eoin> !password
16:18:36  <PublicServer> Eoin: cranky
16:18:49  <PublicServer> *** Eoin joined the game
16:19:06  <PublicServer> <Eoin> you lot build fast
16:19:32  <PublicServer> <thgergo> many of us active:P
16:20:10  <PublicServer> <sharpy> argh come on scandale
16:22:42  *** absolutis has joined #openttdcoop
16:22:49  <absolutis> what plan won?
16:23:00  <avdg> v's
16:23:03  <PublicServer> <fmauNeko> V's
16:23:10  <PublicServer> <fmauNeko> :D
16:23:15  <absolutis> how many votes others got
16:23:22  <PublicServer> <XeryusTC> 3 to others
16:23:31  <PublicServer> <XeryusTC> of which over half were mine!
16:23:35  <PublicServer> *** 0DM joined the game
16:23:36  <PublicServer> <fmauNeko> ODM' got one, Xeryus' got two
16:23:42  *** absolutis has quit IRC
16:23:47  <Webster> Latest update from blog: OSQC the follow up … at last <>
16:24:25  <PublicServer> <0DM> boo
16:25:01  <PublicServer> <avdg> sharpy?
16:25:15  <PublicServer> *** avdg has joined spectators
16:25:19  <PublicServer> *** avdg has joined company #1
16:25:39  <PublicServer> <sharpy> hello
16:25:42  <PublicServer> <sharpy> ?
16:25:47  <PublicServer> <avdg> why shortcut it
16:25:56  <PublicServer> <avdg> it would desync
16:26:01  <PublicServer> <avdg> just saying :p
16:26:26  <PublicServer> <sharpy> where do you think i should join it?
16:26:27  *** Absolutis has joined #openttdcoop
16:26:33  <Absolutis> !password
16:26:33  <PublicServer> Absolutis: cranky
16:26:38  *** perk11 has quit IRC
16:26:41  <PublicServer> <sharpy> and do i need more platforms once this set is installed?
16:26:54  <PublicServer> *** Absolutis joined the game
16:27:03  <PublicServer> <Eoin> dosent seem enough for goods
16:27:34  <PublicServer> <sharpy> i know, but i'm thinking multiple goods drops
16:27:38  <PublicServer> ***  made screenshot at 00019D4D:
16:27:42  <PublicServer> <Absolutis> are all hubs built?
16:28:09  <PublicServer> <XeryusTC> except from SLHs, yes
16:28:12  <PublicServer> <avdg> 1 extra platform :)
16:28:17  <PublicServer> <sharpy> ah
16:28:17  <PublicServer> <XeryusTC> we need some traffic soon :o
16:28:18  <PublicServer> <avdg> damm city tile
16:28:33  <PublicServer> <0DM> xeryus, is that you at lartminster?
16:28:35  <PublicServer> <sharpy> damn city
16:29:28  <PublicServer> <sharpy> :D
16:30:09  <PublicServer> <sharpy> this city just refuses to like me
16:30:20  <PublicServer> <0DM> nice:p
16:30:22  <PublicServer> <0DM> which city?
16:30:27  <PublicServer> <avdg> scandal city
16:30:34  <PublicServer> <avdg> aka standale city
16:30:45  <PublicServer> <0DM> hmm
16:30:50  <PublicServer> <0DM> not enough land area around the town
16:30:53  <PublicServer> <Absolutis> is necessary terraforming allowed?
16:31:00  <PublicServer> <sharpy> yes
16:31:12  <PublicServer> <XeryusTC> ofcourse
16:31:17  <damalix> !password
16:31:17  <PublicServer> damalix: airier
16:31:19  <PublicServer> <XeryusTC> just regular coop tf
16:31:28  <PublicServer> <XeryusTC> tf if you must, but preserve the landscape
16:31:32  <PublicServer> *** Damalix joined the game
16:31:33  <PublicServer> <Damalix> re
16:31:39  <PublicServer> <0DM> the only trick i can think of is, make a temporary island near the town center
16:32:22  <PublicServer> <sharpy> and the delete after station construction?
16:32:30  <PublicServer> <0DM> yeah
16:32:32  <PublicServer> *** Mazur joined the game
16:32:35  <PublicServer> <sharpy> this i shall do that
16:32:37  <PublicServer> <0DM> tbh thats just as bad as bribing:p
16:32:41  <PublicServer> <sharpy> lol
16:32:45  <PublicServer> <Eoin> are you using boats or helis for oil?
16:32:54  <PublicServer> <XeryusTC> not ships
16:32:54  <PublicServer> <0DM> trains i think
16:33:05  <PublicServer> <Mazur> It's in hte plan.
16:33:06  <PublicServer> <XeryusTC> i think it is trains only
16:33:12  <PublicServer> <XeryusTC> yeah, trains only says plan
16:33:29  <PublicServer> <Eoin> so u TF a path to the oil rigs, or just leave them?
16:33:42  <Mazur> Depends on distance.
16:34:08  <PublicServer> <Mazur> Near shore we generally just walk the station.
16:35:00  <PublicServer> <Mazur> Like PlensideWest oil rig, mini island with a station tile and a station on shore.
16:35:17  <PublicServer> <Eoin> gotya
16:35:18  <planetmaker> <-- behold folks! :-)
16:35:19  <Webster> Title: Transport Tycoon Forums • View topic - Scenario Quest/Competition by #openttdcoop 2010 - 01 (at
16:35:27  <XeryusTC>
16:35:29  <XeryusTC> more important!
16:35:57  <PublicServer> <sharpy> win!
16:36:10  <PublicServer> <0DM> psst
16:36:18  <PublicServer> <0DM> when i said island, i didnt mean continent:p
16:36:25  <PublicServer> <sharpy> it workd"
16:36:57  <PublicServer> <sharpy> i feel dirty on the inside now :p
16:37:06  *** [com]buster has quit IRC
16:37:06  <PublicServer> <0DM> tbh you only needed like a 5x5 block
16:37:18  <PublicServer> <fmauNeko> Made an attempt to signal Oil entrance
16:37:22  <PublicServer> <sharpy> wanted to be sure :)
16:37:42  <PublicServer> <0DM> hmm not sure about the pickup:P
16:37:58  <PublicServer> <fmauNeko> That's what I thought :p
16:38:44  <PublicServer> <Absolutis> SLH02 done
16:38:54  <pugi> Ammler
16:38:59  <Webster> Latest update from blog: Building 101: double bridges and you <>
16:39:04  <pugi> why are you kicking me from bots channel? :(
16:39:35  <planetmaker> what do you want there?
16:40:11  <pugi> to be there :D
16:40:16  <pugi> wiki changes :P
16:40:21  <Ammler> pugi: you should disable autojoin
16:40:28  <Ammler> that is very annoying
16:40:42  <Ammler> anyway, it can be public now
16:41:05  <pugi> you mean autorejoin after kick?
16:41:07  <pugi> i like that
16:41:17  <PublicServer> <Eoin> normally you get kicked for a reason though
16:41:24  <pugi> well... no
16:41:37  <pugi> we often do it for fun :P
16:41:39  <XeryusTC> Eoin: not if you're in a channel with dutch people :P
16:41:44  <PublicServer> <Eoin> well
16:41:47  <PublicServer> <Eoin> you dutchies are a bit ma
16:41:48  <PublicServer> <Eoin> d
16:41:59  <XeryusTC> yes, yes we are
16:42:05  <PublicServer> <0DM> autorejoin always on!
16:42:08  <PublicServer> <0DM> its irc:P
16:42:08  <Mazur> Only a bit?  ONLY A BIT???  Kick the bastard!
16:42:27  <PublicServer> <Eoin> SORRY YOUR FUCKING NUTS INSANE
16:42:32  <PublicServer> <Eoin> :)
16:42:36  <Mazur> Caps.
16:42:40  <Ammler> !kick Eoin
16:42:40  <PublicServer> ***  made screenshot at 0001B335:
16:42:48  <PublicServer> <0DM> among others.
16:43:14  <PublicServer> <Eoin> should the other plans not be deleted now?
16:43:19  <planetmaker> nope
16:43:28  <pugi> Ammler, i can remove the bots channel from autojoin on start ;)
16:43:29  <planetmaker> for hysterical raisins :-P
16:43:41  <PublicServer> <Absolutis> he way
16:43:51  <PublicServer> <Absolutis> accidental *blush*
16:43:53  <Ammler> pugi: it is ok
16:44:00  <PublicServer> <0DM> i think xeryus is slowly going mad on his station
16:44:03  <pugi> now i've done it :(
16:44:17  <Ammler> I just dislike autorejoin
16:44:24  <PublicServer> <Absolutis> gtg
16:44:27  <PublicServer> *** Absolutis has left the game (leaving)
16:44:31  <Ammler> I don't want to ban people for that reason
16:44:40  *** Absolutis has quit IRC
16:45:21  * planetmaker has also auto-rejoin enabled :-P
16:45:27  <planetmaker> though... it's not necessary atm
16:45:28  <pugi> everyone should have :D
16:46:14  <PublicServer> <fmauNeko> Meow.
16:47:19  <Ammler> pugi: and what is kick for then?
16:47:34  <pugi> for new people that don't have :D
16:47:38  <PublicServer> <XeryusTC> ammler: fun duh :P
16:47:48  <Ammler> STUPID
16:47:52  <PublicServer> <XeryusTC> fun, duh even
16:47:56  <pugi> or to know that they should really stfu now :D
16:48:06  <pugi> kind of first warning
16:48:08  <pugi> or last
16:48:26  *** puk has joined #openttdcoop
16:48:28  <Ammler> well, the problem is people which you kick can rejoin
16:48:31  <puk> !password
16:48:31  <PublicServer> puk: frenzy
16:48:34  <Ammler> if you need to ban, they can't
16:48:39  <Ammler> so what is the fun about?
16:48:47  <PublicServer> *** Puk joined the game
16:48:49  <planetmaker> like @kban blubber 300
16:49:05  <Ammler> is it fun to ban someone just because he has autorejoin?
16:49:06  <planetmaker> then they have 5 minutes to think about ;-)
16:49:11  <planetmaker> nope
16:49:48  <Ammler> well, it is up to you, if you prefer bans :-)
16:50:14  <planetmaker> Ammler, I don't. I'm actually fully with you
16:50:32  <planetmaker> I only activated it once when there were many people who considered kicks being a fun entertainment
16:50:34  <planetmaker> I don't.
16:50:58  <Ammler> hmm, we could alias @kick with @kban  1000
16:51:10  <planetmaker> :-D
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16:51:27  <planetmaker> that's 16:40m!
16:51:51  <Ammler> or whatever :-P
16:52:25  <PublicServer> <XeryusTC> that's all not cl :o
16:52:40  <PublicServer> <XeryusTC> and even if it is, it doesnt matter because trains stop 4 tileslater anyway ;)
16:52:57  <PublicServer> *** sharpy has left the game (connection lost)
16:53:44  <sharpy> !password
16:53:44  <PublicServer> sharpy: frenzy
16:53:56  <PublicServer> *** sharpy joined the game
16:54:14  <PublicServer> <fmauNeko> Hmmm, what was SLH02 built for ?
16:54:19  <PublicServer> <0DM> someones been a bit optimistic with his slh
16:54:25  <PublicServer> <0DM> im assuming there was an oil rig:p
16:54:35  <PublicServer> <fmauNeko> :D
16:54:58  <PublicServer> <sharpy> whose building the huge bridges there anyhow?
16:55:09  <PublicServer> <Eoin> i was helping absolutis out
16:55:25  <PublicServer> <Damalix> Well I just point out what I see, then if you think it's not an issue, leave it as it is
16:55:48  <PublicServer> <Puk> this is going to be a live expansion game ? =p
16:55:58  <PublicServer> <fmauNeko> Yep :p
16:56:14  <PublicServer> <Eoin> im starting to think this bridge thing wasnt in the plan
16:57:42  <PublicServer> ***  made screenshot at 0003383E:
16:58:08  <PublicServer> *** sharpy has joined spectators
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16:59:28  <PublicServer> *** sharpy has left the game (connection lost)
17:00:46  <PublicServer> <Eoin> thgergo, connection inc
17:01:05  <PublicServer> <Eoin> im assuming thats why absolutis started that anyway
17:01:12  <PublicServer> <0DM> uh
17:01:13  <PublicServer> <0DM> no
17:01:16  <PublicServer> <0DM> its not for that
17:01:19  <PublicServer> <0DM> and it shouldnt be there:P
17:01:45  <PublicServer> <Eoin> why did absolutis do that then :( precious 10 mins of my life wasted building bridges lol
17:01:48  <PublicServer> <0DM> it was meant for an oil refinery
17:01:53  <PublicServer> <0DM> which wasnt there anymore
17:01:58  <PublicServer> <thgergo> its only double bridged?
17:01:58  <PublicServer> <Eoin> delete time then i guess
17:02:00  <PublicServer> <avdg> bck
17:02:03  <PublicServer> <0DM> and please check your own work, dont just finish others
17:02:04  <PublicServer> <thgergo> at !here
17:02:04  <PublicServer> <Damalix> On the Iron ore station, should we build separate stations for ore unload and goods unload ? or since it is all unloading we can build them together ?
17:02:13  <PublicServer> <0DM> all unloading can go together
17:02:20  <PublicServer> <0DM> as long as load/unload are seperate
17:02:44  <PublicServer> <0DM> keep in midn the drop station has to be on the east side, it ahs to be near town
17:03:46  <PublicServer> <0DM> thinking of a decent plan for it, needs to be compact
17:04:03  <PublicServer> <Eoin> se goods and iron looks like it will be hard to fit
17:04:35  <PublicServer> <0DM> lol trees
17:04:42  <PublicServer> <Eoin> had to :P
17:04:47  <PublicServer> <0DM> i guess^^
17:05:31  <PublicServer> <Eoin> so the... junction is beside church city
17:06:05  <PublicServer> *** Puk has left the game (leaving)
17:07:48  *** Paltala has joined #openttdcoop
17:07:55  <Paltala> hey guys
17:08:02  <PublicServer> <avdg> hey paltala
17:08:02  <PublicServer> <0DM> ellow
17:08:02  <Paltala> !password
17:08:02  <PublicServer> Paltala: dryers
17:08:08  <damalix> hey
17:08:11  <PublicServer> *** Paltala joined the game
17:08:14  <PublicServer> <fmauNeko> Someone could check OIL PICKUP entrance ? :p
17:08:17  <PublicServer> <fmauNeko> Hi, Pal
17:08:37  <PublicServer> <Paltala> D: my plan didnt get a single vote
17:10:06  <sharpy> !password
17:10:06  <PublicServer> sharpy: dryers
17:10:15  <PublicServer> *** sharpy joined the game
17:12:29  <PublicServer> *** sharpy has left the game (connection lost)
17:12:41  <sharpy> !password
17:12:41  <PublicServer> sharpy: dryers
17:12:44  <PublicServer> ***  made screenshot at 0003E7E4:
17:13:10  <sharpy> !password
17:13:10  <PublicServer> sharpy: keened
17:13:20  <PublicServer> *** sharpy joined the game
17:13:34  <PublicServer> <Paltala> is the TL 4?
17:13:40  <PublicServer> <Eoin> 3
17:13:42  <PublicServer> <0DM> no 3
17:13:46  <PublicServer> <Paltala> ta
17:14:25  <PublicServer> *** avdg has joined spectators
17:16:02  <fmauneko> !screen
17:16:05  <PublicServer> *** fmauneko made screenshot at 00003EAE:
17:16:53  <PublicServer> <0DM> if someone wants to start the MSH in the southwest, feel free to
17:17:04  <PublicServer> <Eoin> id fuck it up
17:17:05  <PublicServer> <Paltala> *cough* im doing one myself :D
17:17:13  <PublicServer> <Paltala> near BBH 08
17:17:26  <PublicServer> <0DM> you mean an SLH?
17:17:34  <PublicServer> <Eoin> thatsa slh
17:17:36  <PublicServer> <Eoin> indeed
17:19:18  <PublicServer> *** avdg has joined company #1
17:19:34  <PublicServer> <0DM> hmm i quite like my station, im afraid the waiting space is half a tile too short though
17:20:06  <PublicServer> <Eoin> half a tile
17:20:10  <PublicServer> <Eoin> that is brutal :(
17:20:18  <PublicServer> <0DM> hehe
17:21:48  <PublicServer> <0DM> damnit:P it just doesnt fit:D
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17:22:47  <PublicServer> <Paltala> Can someone help me with my prio at SLH 03
17:22:54  <PublicServer> <Paltala> i need someone to check if its right
17:22:59  <PublicServer> <0DM> yeah, its too big i think:p
17:23:20  <slaca> !password
17:23:20  <PublicServer> slaca: keened
17:23:33  <PublicServer> *** slaca joined the game
17:23:35  <PublicServer> <slaca> hi
17:23:50  <PublicServer> <fmauNeko> Hi, slaca
17:23:58  <PublicServer> *** XeryusTC joined the game
17:25:12  <PublicServer> <XeryusTC> hello again
17:25:15  <PublicServer> <thgergo> hi
17:25:17  <PublicServer> <Damalix> re
17:25:18  <PublicServer> <0DM> oi matey
17:25:23  <PublicServer> <fmauNeko> Welcome back
17:27:16  <PublicServer> <0DM> need an MSH:P
17:27:35  <PublicServer> <XeryusTC> go build it
17:27:36  <PublicServer> <0DM> which is strangely enough the same as a BBH
17:27:46  <PublicServer> ***  made screenshot at 0001AF50:
17:27:46  <PublicServer> <0DM> i was trying to enthousiasm othersLO
17:28:10  <PublicServer> <0DM> with my mad enthousiasm skills
17:28:11  <PublicServer> *** slaca has left the game (leaving)
17:29:17  <PublicServer> <XeryusTC> argh
17:29:25  <PublicServer> <XeryusTC> a farm just shut down while i was making a train for it xD
17:29:28  <PublicServer> <0DM> auch
17:29:39  <PublicServer> <avdg> add industry :p
17:29:47  <PublicServer> <XeryusTC> yeah ;)
17:29:52  <XeryusTC> !rcon patch raw_industry_construction
17:29:52  <PublicServer> XeryusTC: Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2)
17:30:01  <XeryusTC> !rcon patch raw_industry_construction 1
17:30:05  <XeryusTC> !rcon patch raw_industry_construction 2
17:31:18  <PublicServer> <Eoin> all stations have to be roro?
17:31:24  <PublicServer> <XeryusTC> yes
17:31:25  <PublicServer> <0DM> no
17:31:31  <PublicServer> <Eoin>
17:31:36  <PublicServer> <XeryusTC> they do by default coop rules ;)
17:31:36  <PublicServer> <sharpy> not small SL stations
17:31:47  <PublicServer> <XeryusTC> they also should
17:31:49  <PublicServer> <Eoin> how will i fit a roro in here?
17:31:49  <PublicServer> <0DM> weve always built plenty of terminus stations
17:31:54  <PublicServer> <XeryusTC> roro avoids some problems you get with terminus
17:32:01  <PublicServer> <sharpy> wiki on stations states less than 3 trains servicing can be terminus
17:32:09  <PublicServer> <0DM> unless the station goes mad terminus should be fine
17:32:10  <PublicServer> <avdg> I hope we don't need rules if it has to be roro or terminal...
17:32:27  <PublicServer> <XeryusTC> we need rules for everything!
17:32:33  <PublicServer> <XeryusTC> and forms
17:32:35  <PublicServer> <XeryusTC> forms are nice
17:32:38  <PublicServer> <0DM> and pandas
17:32:42  <PublicServer> <Spike> sharpy: coal drop can be shorter btw.. you just need TL to accelerate
17:32:52  <PublicServer> <Spike> but that's just an idea to keep in mind.. leave it for now :)
17:33:11  <PublicServer> <sharpy> its goods drop, and its so that a train getting held up at the end signals doesn't block the station
17:33:37  <PublicServer> <Spike> oh..
17:33:46  <PublicServer> <Spike> build @ power station.. :)
17:33:48  <PublicServer> *** V453000 joined the game
17:33:50  <PublicServer> <V453000> hi guys
17:33:51  <PublicServer> <Spike> and well.. still it's a drop :D
17:33:52  <PublicServer> <fmauNeko> Hi V
17:33:54  <PublicServer> <avdg> hey guy
17:33:56  <PublicServer> <XeryusTC> hey V
17:33:57  <PublicServer> <sharpy> yeah :p
17:33:58  <PublicServer> <V453000> ooh
17:33:59  <PublicServer> <XeryusTC> gratz ;)
17:34:02  <PublicServer> <V453000> building already \o/
17:34:16  <PublicServer> <sharpy> i did say it would be nice for him to impliment it
17:34:18  <PublicServer> <Paltala> your plan, V
17:34:28  <PublicServer> *** V453000 has left the game (connection lost)
17:34:37  <PublicServer> <0DM> he didnt like it
17:34:43  <PublicServer> <Spike> 0DM: you're gonna hate me. ;)
17:34:55  <PublicServer> <XeryusTC> V: you did realise that this plan is like chaos dont you?
17:35:10  <PublicServer> <Spike> 0DM:  see !cl ;)
17:35:23  <PublicServer> <0DM> heh nice spotted
17:35:28  <PublicServer> <0DM> that was fine untill i changed some things:D
17:35:31  <PublicServer> <0DM> will fix in a bit
17:35:38  <V453000> omfg
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17:35:48  <V453000> XeryusTC: dont say that :p
17:35:53  <PublicServer> <Paltala> like my fix 0DM?
17:35:55  <PublicServer> <Paltala> :P
17:36:00  <XeryusTC> V453000: it is though
17:36:05  <V453000> I admit
17:36:07  <PublicServer> <0DM> naah thats a boring fix:P
17:36:16  <XeryusTC> and it will terribly fail in this game with the little experience that is there :P
17:36:16  <PublicServer> <Paltala> its still a fix :P
17:36:20  <V453000> but as long as you dont admit to people, they dont mess up that bad like in chaos :P
17:36:26  <XeryusTC> V453000: posted the double bridges post btw
17:36:37  <V453000> XeryusTC: keep hubs far from each other and it will not fail :)
17:36:44  <V453000> nice :) will read later
17:36:49  <V453000> !password
17:36:49  <PublicServer> V453000: whaled
17:36:55  <PublicServer> *** Paltala has left the game (connection lost)
17:36:58  <PublicServer> *** V453000 joined the game
17:37:01  *** pugi has quit IRC
17:37:02  <Paltala> ill be back sometime or another
17:37:14  *** Paltala has quit IRC
17:38:25  <PublicServer> <Eoin> can someone check //eoin
17:38:37  <PublicServer> <Eoin> is that "sync"
17:38:53  <PublicServer> <XeryusTC> uhm
17:39:05  <PublicServer> <avdg> bad splitter
17:39:05  <PublicServer> <XeryusTC> use ! signs if you want to direct attention to somehwere
17:39:31  <PublicServer> <Eoin> big gap?
17:39:35  <PublicServer> <avdg> no way to use signals between the splits
17:39:49  <PublicServer> <avdg> better :p
17:39:59  <PublicServer> <Eoin> ooh
17:40:11  *** pugi has joined #openttdcoop
17:40:20  <PublicServer> <avdg> :)
17:40:34  <PublicServer> <XeryusTC> why have i gone mad btw?
17:41:05  <PublicServer> <avdg> check !needs 3 bridges :D
17:41:07  <PublicServer> <Eoin> if it needs 3 bridges
17:41:11  <PublicServer> <Eoin> im guessing one is bi directional?
17:41:18  <PublicServer> <Spike> no?
17:41:23  <PublicServer> <avdg> nope
17:41:32  <PublicServer> <Eoin> which way needs 2 then
17:41:35  <PublicServer> <V453000> lol
17:41:39  <PublicServer> <avdg> its too long for being bidirectional
17:41:39  <PublicServer> <V453000> just keep those 2
17:41:40  <PublicServer> <0DM> nice one
17:41:45  <PublicServer> <XeryusTC> it's a sl, it will not break down
17:41:52  <PublicServer> <avdg> just make the gap a bit smaller
17:41:53  <PublicServer> <XeryusTC> unless there are alot of trains going there
17:41:57  <PublicServer> <V453000> keep it
17:42:01  <PublicServer> <0DM> also, if it goes down, you can fix it later:)
17:42:06  <PublicServer> <V453000> who wrote that sign btw?
17:42:09  <fmauneko> @gap 3
17:42:09  <Webster> fmauneko: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
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17:42:33  <PublicServer> <avdg> me :p
17:42:33  <PublicServer> <Eoin> it needs 2 bridges, not 3, no?
17:42:40  <PublicServer> <Eoin> oh wait the gap is 11 not 9
17:42:41  <PublicServer> * V453000 slaps avdg
17:42:41  <PublicServer> <Eoin> doh
17:42:44  <PublicServer> <avdg> the calculater says 3
17:42:48  <PublicServer> ***  made screenshot at 0003EBEE:
17:42:58  <PublicServer> <V453000> ys
17:43:01  <PublicServer> <V453000> deep in SL
17:43:06  <Barbaar> expand when needed i guess
17:43:06  <PublicServer> <V453000> you need 3 bridges there and 3 back
17:43:17  <PublicServer> <Eoin> ugh im going to kill my mouse
17:43:25  <PublicServer> <avdg> :p
17:43:35  <PublicServer> <V453000> jesus
17:43:43  <PublicServer> <V453000> Why do people love to use PBS prios?
17:43:44  <PublicServer> <V453000> hate
17:43:51  <Barbaar> that's nasty
17:43:52  <PublicServer> <avdg> how the hell you get 6 bridges there :)
17:44:09  <PublicServer> <avdg> V: your not the only one
17:44:14  <damalix> add an island in the middle ?
17:44:23  <PublicServer> <avdg> I killed a lot pbs installations in the previous game
17:44:37  <PublicServer> <Eoin> i only really know how to signal PBS
17:44:39  <PublicServer> <avdg> pbs for a simple split...
17:44:48  <PublicServer> <Eoin> not used pre-entry etc since before PBS came out :D
17:44:54  <PublicServer> <0DM> relearn it:P
17:45:15  <PublicServer> <V453000> yes
17:45:20  <PublicServer> <XeryusTC> you should never use pbs
17:45:34  <PublicServer> <V453000> ^
17:45:51  <PublicServer> <0DM> unless ofcourse you should use it:P
17:46:07  <PublicServer> <V453000> that is rare
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17:46:28  <PublicServer> <0DM> should be thought about, thats it
17:46:38  <PublicServer> *** sharpy has left the game (leaving)
17:46:39  *** sharpy has quit IRC
17:46:47  <PublicServer> <Eoin> so have i used pre signals correctly?
17:46:53  <PublicServer> <Damalix> O_o  a train :)
17:47:08  <PublicServer> <V453000> use them this way please :p
17:47:16  <PublicServer> <Eoin> that makes no sense to me but ok :P
17:47:23  <PublicServer> <fmauNeko> Could someone make a SLH at !SLH please ? :p
17:47:34  <PublicServer> <0DM> yes you?:D
17:47:46  <PublicServer> <XeryusTC> you only need pbs when there is no room to properly place presignals
17:47:52  <PublicServer> <XeryusTC> and that is only on cramped double bridges
17:48:19  <PublicServer> <V453000> some station designs work wonders with PBS ... but really, presignal only is enough
17:49:23  <PublicServer> <0DM> btw V, was the curve in the north what you had in mind?
17:49:39  <PublicServer> <V453000> which curve?
17:49:40  <PublicServer> <0DM> the massiv detour:P
17:49:41  <PublicServer> <avdg> fmauNeko?
17:49:47  <PublicServer> <0DM> to the goods drop
17:49:57  <PublicServer> <V453000> yes sure
17:50:00  <PublicServer> <V453000> why would it be detour
17:50:06  <PublicServer> <V453000> there go goods from NW
17:50:09  <Vitus> !password please
17:50:09  <PublicServer> Vitus: sauces
17:50:14  <PublicServer> <0DM> oh yeah, youre right:p
17:50:17  <PublicServer> <thgergo> damn Oil refineries can only built 48 tiles from edge...
17:50:25  <PublicServer> *** Vitus joined the game
17:50:38  <PublicServer> <0DM> thegergo, its oil goods, not oil drop^^
17:51:16  <PublicServer> <thgergo> yeah:)
17:51:20  <PublicServer> <thgergo> then my problem solved
17:51:23  <PublicServer> <0DM> hehe
17:51:36  <PublicServer> <Vitus> ODM: Steel Pickup has one nasty CL problem
17:52:01  <PublicServer> <Eoin> my junction at stop treeing this spot pls is ok?
17:52:20  <PublicServer> <0DM> thanks mate
17:52:31  <PublicServer> <Eoin> 2 bridges? :|
17:52:36  <PublicServer> <Vitus> Good :)
17:52:45  <PublicServer> <Eoin> oh.. i get what u meant
17:53:04  <PublicServer> <V453000> there you go :p
17:53:18  <PublicServer> <avdg> prio
17:53:23  <PublicServer> <0DM> seems i a bit rusty
17:53:24  <PublicServer> <Eoin> i dont get how it works :P
17:53:31  <PublicServer> <V453000> presignals.
17:53:37  <PublicServer> <Eoin> mainline has prio, right?
17:53:44  <PublicServer> <Vitus> Any main hub that needs to be built?
17:53:47  <PublicServer> <Eoin> as it reserves the line from when it gets off the bridge?
17:54:51  <PublicServer> <Eoin> what do i call that then, SLH?
17:54:58  <PublicServer> <V453000> yes
17:55:12  <PublicServer> <V453000> it isnt a normal SLH, but for the system
17:55:30  <PublicServer> <0DM> its good enough, the other way is a dead end^^
17:55:32  <PublicServer> <V453000> and please use this convention
17:55:38  <PublicServer> <V453000> of signing
17:55:38  <Vitus> @gap 3
17:55:38  <Webster> Vitus: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
17:57:42  <PublicServer> <0DM> thisll be a weird game
17:57:50  <PublicServer> ***  made screenshot at 00001630:
17:57:58  <PublicServer> <V453000> for sure
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18:00:21  <PublicServer> <avdg> eoin: check !prio
18:00:32  <PublicServer> <Eoin> will do
18:00:37  <PublicServer> <Eoin> train 12 got correct orders?
18:00:58  <PublicServer> <V453000> now yes
18:01:06  <PublicServer> <Eoin> i was copying train 4 :D
18:01:39  <PublicServer> <Eoin> right, looking at pri
18:01:40  <PublicServer> <Eoin> o
18:02:07  <PublicServer> <avdg> its just the entry signal that has extra logics
18:02:24  <PublicServer> <Eoin> on the bottom loop
18:02:31  <PublicServer> <avdg> it looks at the exitsignals if there is at least 1 green
18:02:32  <PublicServer> <Eoin> when the top train triggers the signal, it has prio, right
18:02:53  <PublicServer> <avdg> yeah, if the train enters the trigger zone
18:03:06  <PublicServer> <Eoin> got it
18:03:29  <PublicServer> <0DM> thegergo still building?:O
18:03:29  <PublicServer> <avdg> its simply, there is only 1 exit signal
18:03:42  <PublicServer> <avdg> all exits red -> entry red
18:04:01  <PublicServer> <avdg> check the small demo above it
18:05:04  <PublicServer> <avdg> get it?
18:05:08  <PublicServer> <Eoin> im sure i do
18:05:25  <PublicServer> <Eoin> fmauneko, oil drop is complete, right?
18:05:27  <PublicServer> <avdg> there are just the combo signals
18:05:43  <PublicServer> <fmauNeko> Yep, I just have to resignal the exit
18:05:44  <PublicServer> <avdg> but these are just the entry and exit signal combined
18:05:49  <PublicServer> <Eoin> shall i stop my trains for now then?
18:05:50  <PublicServer> <fmauNeko> And there are no refinery : d
18:05:52  <PublicServer> <Eoin> ROFL
18:06:11  <PublicServer> <fmauNeko> Oooh, a train
18:06:17  <PublicServer> <Eoin> theres alot of them
18:06:20  <PublicServer> <Eoin> but ive tried to stop them :P
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18:09:01  <PublicServer> <fmauNeko> Ok, Oil pickups and drops are okay : d
18:09:20  <PublicServer> <Eoin> lets test :P
18:09:24  <PublicServer> *** 0DM has left the game (leaving)
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18:11:52  <PublicServer> <Damalix> :)
18:11:58  <PublicServer> <V453000> :)
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18:12:52  <PublicServer> ***  made screenshot at 0001A934:
18:15:01  <PublicServer> <fmauNeko> Hmm, Why the oil goods train is a flatbed and the other ones are boxcars ? :p
18:15:10  <PublicServer> <V453000> cause it is nice :p
18:15:20  <PublicServer> <Eoin> Oil drop ready for trains?
18:15:26  <PublicServer> <XeryusTC> flatbeds load quicker though
18:15:27  <PublicServer> <XeryusTC> or slower
18:15:28  <PublicServer> <Eoin> oil goods drop*
18:15:32  <PublicServer> <fmauNeko> Nope, it isn't
18:15:33  <PublicServer> <XeryusTC> there was a huge time difference though
18:15:47  <PublicServer> <V453000> lets see later
18:16:45  <PublicServer> <Eoin> hmmm
18:16:54  <PublicServer> <Eoin> how will we get plenside #46 and plenide oilfield
18:17:21  <PublicServer> <fmauNeko> We can't
18:17:31  <PublicServer> <fmauNeko> V said no boats
18:17:38  <PublicServer> <Eoin> who says it needs a boat :)
18:17:42  <PublicServer> <Eoin> walk it to there?
18:17:47  <PublicServer> <V453000> ignore it?
18:18:08  <PublicServer> <Eoin> i thought the aim of #openttdcoop games was to service every industry
18:18:17  <PublicServer> <Eoin> but then again its probably not now that ive said that :P
18:18:19  <PublicServer> <V453000> why woul t
18:18:27  <PublicServer> <XeryusTC> it is
18:18:33  <PublicServer> <XeryusTC> every primary should be serviced
18:18:45  <PublicServer> <XeryusTC> but it's more important to keep the network flowing :o
18:18:51  <PublicServer> <V453000> :)
18:23:13  <PublicServer> *** avdg has joined spectators
18:23:19  <PublicServer> <V453000> why do people connect only grain on farms? :D
18:23:41  <PublicServer> <avdg> there is already 1 mine connected
18:23:48  <PublicServer> <avdg> but not served I think
18:23:53  <PublicServer> <XeryusTC> V453000: because the grain drop was the first finished
18:24:00  <PublicServer> <V453000> :)
18:25:18  <PublicServer> *** avdg has joined company #1
18:25:23  <PublicServer> *** avdg has joined spectators
18:26:13  <PublicServer> <XeryusTC> fucking hell
18:26:20  <PublicServer> <XeryusTC> it just started pouring like hell
18:26:21  <PublicServer> <V453000> yes love?
18:27:26  <PublicServer> <fmauNeko> and nothing else mateeeeeers
18:27:54  <PublicServer> ***  made screenshot at 0003551F:
18:28:34  <PublicServer> <Eoin> lol
18:28:41  <PublicServer> <Eoin> i just finished listening to that
18:29:51  <XeryusTC> !rcon patch raw_industry_construction
18:29:51  <PublicServer> XeryusTC: CmdRemoveSingleSignal          V453000  date:2033-07-11  tile:00035523  p1:00000005 p2:00000000 text: price:28
18:29:51  <PublicServer> XeryusTC: Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2)
18:30:06  <V453000> what kind of borkness is this :o
18:30:15  <XeryusTC> :P
18:33:12  <PublicServer> <Eoin> uhm
18:33:20  <PublicServer> <Eoin> fmau
18:33:22  <PublicServer> <Eoin> bit of a problem
18:33:29  <PublicServer> <Spike> signals
18:33:32  <PublicServer> <Spike> Eoin:  you can fix that
18:33:35  <PublicServer> <Spike> easily
18:33:47  <PublicServer> <Eoin> i didnt want to interfere with his stuff :P
18:33:54  <PublicServer> <Spike> this is basic stuff
18:34:01  <PublicServer> <Spike> everyone can fix that
18:34:01  <PublicServer> <fmauNeko> WTF ?
18:34:23  <PublicServer> <fmauNeko> What was the problem ? :p
18:34:28  <PublicServer> <Eoin> u had no signals
18:34:34  <PublicServer> <fmauNeko> Oops :p
18:34:37  <PublicServer> <fmauNeko> Thanks
18:34:57  <PublicServer> <Eoin> i think thats right :|
18:35:09  <PublicServer> <XeryusTC> 3 trains for a 6/month industry?
18:35:17  <PublicServer> <V453000> :p
18:35:24  <PublicServer> <V453000> will increase
18:35:29  <PublicServer> <V453000> see?
18:35:31  <PublicServer> <V453000> 12 :P
18:35:36  <PublicServer> <XeryusTC> well, 12 still isnt enough :P
18:35:47  <PublicServer> <V453000> nah now we need double ... 6 trains!
18:35:48  <PublicServer> <V453000> :)
18:42:29  <PublicServer> <Vitus> fmauNeko, you can add trains to your oil station
18:42:56  <PublicServer> ***  made screenshot at 00039832:
18:42:56  <PublicServer> <fmauNeko> Okay :p
18:42:57  <PublicServer> <XeryusTC> fmauNeko: you can connect your coal station like that too :P
18:43:06  <PublicServer> <fmauNeko> Yep :p
18:43:10  <PublicServer> <V453000> XeryusTC: the red boxcars are a little bit slower in unloading
18:43:29  <PublicServer> <V453000> but still good
18:43:43  *** mixrin has joined #openttdcoop
18:43:48  <PublicServer> *** V453000 has joined spectators
18:43:48  <PublicServer> <Eoin> 5 oil rigs all on one station
18:43:50  <PublicServer> <V453000> f00d
18:43:51  <PublicServer> <Eoin> oil overload
18:48:10  <PublicServer> <XeryusTC> V453000: wood drop doesnt support wood yet
18:48:37  <PublicServer> *** avdg has joined company #1
18:48:55  <PublicServer> <XeryusTC> and that is also why unload orders arent a good idea :P
18:50:50  <PublicServer> <Eoin> 104 trains!
18:51:07  <PublicServer> <avdg> 20 trains at setchester oil field :o
18:51:20  <PublicServer> <Eoin> it was runnign fine with that many
18:51:26  <PublicServer> <Eoin> then they got a bit out of sync
18:51:27  <PublicServer> <Eoin> :(
18:51:51  <PublicServer> <avdg> production change
18:51:57  <PublicServer> *** tneo joined the game
18:51:58  <PublicServer> <avdg> happens a lot
18:52:01  <PublicServer> <tneo> hello
18:52:02  <PublicServer> <Eoin> production has went up
18:52:02  <PublicServer> <avdg> hey tneo
18:52:10  <PublicServer> <Vitus> Hey
18:52:34  <PublicServer> <fmauNeko> Ohai tneo
18:55:52  <fmauneko> It's nom nom time :p
18:57:59  <PublicServer> ***  made screenshot at 0001E03B:
19:00:04  <PublicServer> *** tneo has left the game (leaving)
19:03:34  <PublicServer> <V453000> XeryusTC: why wouldnt they be a good idea :) they only leave it there, network is unharmed
19:03:40  <PublicServer> *** V453000 has joined company #1
19:03:46  *** Seberoth has quit IRC
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19:05:04  <PublicServer> <V453000> oh .. and the container wagons fit better with coal hopper unloading times :p
19:05:56  <PublicServer> <XeryusTC> V: could've gained some money off it on the next trip :P
19:06:04  <PublicServer> <V453000> who cares about money :)
19:06:28  <PublicServer> <Vitus> If only you could say the same about real life :D
19:06:39  <PublicServer> <V453000> ...
19:08:41  <PublicServer> *** Spike has left the game (leaving)
19:13:01  <PublicServer> ***  made screenshot at 00030547:
19:13:14  <PublicServer> *** 0DM joined the game
19:13:17  <PublicServer> <avdg> hey wb
19:13:33  <planetmaker> tneo: nice scenario quest actually... playing already half the evening :-P
19:13:46  <tneo> :-D
19:13:58  <tneo> been downloaded 30 times already
19:14:02  <V453000> where?
19:14:19  <PublicServer> <avdg> :)
19:14:28  <PublicServer> <avdg> 2 downloads are know (I have one)
19:15:13  <PublicServer> *** avdg has left the game (leaving)
19:16:35  <avdg> hmm… it sure is not a train scenario :p
19:16:53  <tneo> where what V453000 ?
19:16:59  <V453000> nevermind :)
19:17:00  <V453000> I see now
19:18:49  <PublicServer> <0DM> woo trains
19:20:54  <avdg> hmm… is there an endyear in that scenario?
19:21:14  <PublicServer> <V453000> doubt that
19:21:18  <PublicServer> <V453000> would be stupid
19:21:29  <PublicServer> <V453000> but tbh I liked osqc 1 more :(
19:23:01  <tneo> no end year you can play for a month avdg though time will be an scorepoint :-)
19:23:29  <avdg> k
19:26:53  <PublicServer> <fmauNeko> I'm back. What have I missed ?
19:27:39  <avdg> hmm… I have already a bad start :p
19:27:57  <avdg> missing road pieces
19:28:03  <PublicServer> ***  made screenshot at 00007862:
19:30:12  <PublicServer> *** Combuster joined the game
19:30:52  <tneo> well V453000 if you have input for a scn you know where to report
19:31:17  <V453000> I had something very similar to yours a while ago :)
19:32:46  <PublicServer> <Combuster> "maximal educational value"
19:33:04  <PublicServer> <Combuster> Should I leave everything to someone else
19:33:05  <PublicServer> <V453000> dont you think? :)
19:33:14  <PublicServer> <V453000> no, come join :p
19:33:34  <PublicServer> <fmauNeko> Hmm, would a SLH at !SLH be worth it ? :p
19:34:05  <PublicServer> <V453000> why wouldnt it :)
19:34:06  <PublicServer> <Vitus> Maybe
19:34:32  <PublicServer> *** Spike joined the game
19:34:49  <PublicServer> <Vitus> Are you going to build it? :)
19:34:53  <PublicServer> <fmauNeko> There's a handful of oil rigs near the oil drop
19:35:00  <PublicServer> *** V453000 has left the game (leaving)
19:35:03  <PublicServer> <fmauNeko> I'll give it a shot :p
19:35:07  <PublicServer> <Vitus> ;)
19:35:20  <PublicServer> <XeryusTC> fmauNeko: ofcourse !slh is worth it
19:35:51  <PublicServer> <Vitus> There's no other SLH in the area (so far)
19:36:04  <PublicServer> *** XeryusTC has left the game (connection lost)
19:36:21  <PublicServer> *** Vitus has left the game (leaving)
19:43:05  <PublicServer> ***  made screenshot at 0001348D:
19:48:30  <PublicServer> *** Eoin has left the game (leaving)
19:48:52  *** kriokam has joined #openttdcoop
19:49:05  <kriokam> !password
19:49:05  <PublicServer> kriokam: snoops
19:49:49  <PublicServer> *** kriokamera joined the game
19:51:05  <PublicServer> <fmauNeko> Can someone check SLH09 and add prios ? :p
19:51:16  <PublicServer> <kriokamera> hi all
19:51:25  <PublicServer> <fmauNeko> Hi, kriokamera
19:51:50  <PublicServer> <kriokamera> i
19:52:02  <PublicServer> <fmauNeko> You ?
19:52:07  <PublicServer> <kriokamera> yes, i
19:52:29  <PublicServer> <fmauNeko> :)
19:52:30  <PublicServer> <kriokamera> i have seen Jeff Beck 2 hours ago!
19:52:47  <PublicServer> <kriokamera> where can i do something?
19:53:27  <PublicServer> <fmauNeko> SLH 09 is new, connect some primaries :p
19:53:34  <PublicServer> <kriokamera> build smth, or else
19:54:18  *** heffer has quit IRC
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19:58:07  <PublicServer> ***  made screenshot at 000126DB:
19:59:30  <PublicServer> <kriokamera> add prios to SLH 09?
19:59:57  <PublicServer> <fmauNeko> Feel free to do it :p
20:02:18  <PublicServer> <thgergo> lol tunshaw farm produces 6 item of livestock:P
20:03:19  <slaca> !proview
20:03:34  <slaca> !password
20:03:34  <PublicServer> slaca: hammed
20:03:49  <PublicServer> *** slaca joined the game
20:03:54  <PublicServer> <slaca> re
20:05:06  <PublicServer> *** 0DM has left the game (leaving)
20:07:56  <PublicServer> *** Spike has left the game (leaving)
20:08:36  *** Born_Acorn has quit IRC
20:12:40  *** Born_Acorn has joined #openttdcoop
20:13:09  <PublicServer> ***  made screenshot at 000112E8:
20:13:14  <PublicServer> <kriokamera> hey! where can i do smth?
20:13:31  <PublicServer> <thgergo> everywhere
20:13:46  <PublicServer> <thgergo> we got a lot of unconnected things
20:15:47  <VVG> evening
20:15:49  <VVG> !players
20:15:51  <PublicServer> VVG: Client 191 (Orange) is kriokamera, in company 1 (Closed Pool Transport)
20:15:51  <PublicServer> VVG: Client 188 (Orange) is Combuster, in company 1 (Closed Pool Transport)
20:15:51  <PublicServer> VVG: Client 88 (Orange) is tycoondemon, in company 1 (Closed Pool Transport)
20:15:51  <PublicServer> VVG: Client 151 (Orange) is thgergo, in company 1 (Closed Pool Transport)
20:15:51  <PublicServer> VVG: Client 147 (Orange) is fmauNeko, in company 1 (Closed Pool Transport)
20:15:52  <PublicServer> VVG: Client 193 is slaca, a spectator
20:15:52  <PublicServer> VVG: Client 159 (Orange) is Damalix, in company 1 (Closed Pool Transport)
20:15:54  <PublicServer> VVG: Client 160 (Orange) is Mazur, in company 1 (Closed Pool Transport)
20:15:54  <PublicServer> <thgergo> hi
20:15:57  <PublicServer> <kriokamera> where at example?
20:15:59  <VVG> !info
20:15:59  <PublicServer> VVG: #:1(Orange) Company Name: 'Closed Pool Transport'  Year Founded: 1950  Money: 135302830  Loan: 0  Value: 179589057  (T:156, R:0, P:10, S:0) unprotected
20:16:03  <PublicServer> <kriokamera> hi
20:16:03  <PublicServer> <fmauNeko> Hi VVG
20:16:09  <VVG> 156 already? 0_o
20:16:16  <VVG> !password
20:16:16  <PublicServer> VVG: morose
20:16:27  <PublicServer> *** VVG joined the game
20:17:36  <PublicServer> <VVG> why oh why there is no separate grf with signals from dbset? they so much better then defaults
20:18:29  <PublicServer> <VVG> anything major not built yet?
20:18:51  <PublicServer> <thgergo> we need more traffic
20:19:02  <PublicServer> <fmauNeko> Moar trains
20:19:37  <PublicServer> <fmauNeko> If you want, I have some primaries to connect at SL9
20:22:56  <PublicServer> <VVG> do we have a service center?
20:23:42  <PublicServer> <thgergo> not yt
20:23:43  <PublicServer> <thgergo> yet
20:25:33  <PublicServer> <kriokamera> some trains waiting a full load. is it planned?
20:25:48  <PublicServer> <VVG> yeah
20:26:05  <PublicServer> *** Damalix has joined spectators
20:26:08  <PublicServer> <VVG> you should wonder if they don't have a full load orders, that would be strange
20:26:24  <PublicServer> <kriokamera> and if they blocks station, they still would have to wait a full load?
20:26:34  <PublicServer> <VVG> yes
20:26:38  <PublicServer> <kriokamera> okay
20:27:05  <PublicServer> <VVG> station shouldn't have a lot of trains waiting to get into it, if it does - it means it has too many trains
20:28:11  <PublicServer> ***  made screenshot at 00031BEA:
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20:29:10  <avdg> hmm… I have a new concept of 'smart logics'
20:29:15  <avdg> gonna put a demo soon
20:31:16  <PublicServer> *** Combuster has left the game (leaving)
20:34:07  <avdg> yay, it works...
20:34:25  <PublicServer> <fmauNeko> Haha, I love V's monorail pipeline
20:34:37  <PublicServer> <kriokamera> where is it?
20:34:49  <PublicServer> <fmauNeko> Thewood Heights
20:35:31  <PublicServer> <VVG> that's a sign?
20:35:51  <PublicServer> <fmauNeko> Trewood Heights*
20:35:56  <PublicServer> <fmauNeko> Station
20:36:00  <PublicServer> <kriokamera> found
20:36:04  <avdg> hmm… more testing needed
20:36:22  <PublicServer> <kriokamera> what's that means?
20:36:30  <PublicServer> <fmauNeko> Eye candy :p
20:36:45  <PublicServer> <kriokamera> oh
20:37:40  <PublicServer> <VVG> what is that prio demo up north?
20:38:32  <PublicServer> <kriokamera> wanna ask
20:38:50  <PublicServer> <VVG> go ahead, don't be shy :p
20:43:13  <PublicServer> ***  made screenshot at 0002BDF1:
20:44:20  <PublicServer> <kriokamera> i did it myself. (water walls like around the steelmill nearby 'STEEL PICKUP')
20:44:51  <PublicServer> <fmauNeko> Oh, a poldair
20:45:14  <PublicServer> <fmauNeko> Hmm, I'm going now
20:45:16  <PublicServer> <fmauNeko> See ya ;)
20:45:21  <PublicServer> <kriokamera> bye!
20:45:24  <PublicServer> *** fmauNeko has left the game (leaving)
20:46:04  <PublicServer> *** Sepp joined the game
20:46:08  <PublicServer> <Sepp> hi
20:47:55  <Combuster> I'm off for tonight
20:48:07  <Combuster> cya
20:48:53  <PublicServer> <VVG> the fun of expansion will start tomorrow at best i guess
20:49:41  *** perk11 has quit IRC
20:50:35  <PublicServer> <kriokamera> i should connect as many as possible undistries to network. am i right?
20:50:44  *** perk11 has joined #openttdcoop
20:50:47  <fmauneko> Primaries only :p
20:50:48  <PublicServer> <thgergo> yes but only via SLH
20:50:58  <PublicServer> <kriokamera> okay
20:51:08  <VVG> only primaries and only via slhs :)
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20:58:15  <PublicServer> ***  made screenshot at 0001A3EB:
20:58:24  <avdg> hmm.. the new stuff needs some harder investigation :p
20:59:04  <VVG> more eyes and brains make further investigation easier
20:59:15  <avdg> yeah, I'll come soon
20:59:32  <avdg> its the bad results that holds me
21:00:04  <avdg> I'm now trying a simplified version that does work
21:01:22  <PublicServer> *** V453000 joined the game
21:01:23  <PublicServer> <V453000> o/
21:01:31  <PublicServer> <VVG> \o
21:01:31  *** damalix has quit IRC
21:01:33  <PublicServer> *** Damalix has left the game (connection lost)
21:01:35  <avdg> !password
21:01:35  <PublicServer> avdg: arenas
21:01:41  <PublicServer> *** avdg joined the game
21:01:43  <PublicServer> <avdg> hey
21:02:05  <PublicServer> *** avdg has joined company #1
21:02:17  <PublicServer> <kriokamera> oh fck
21:02:22  <PublicServer> <VVG> You the first one to use that kind of greeting outsite of eve i see
21:02:51  <PublicServer> <avdg> lol
21:03:05  <PublicServer> <kriokamera> i hate closing industrys
21:03:07  <XeryusTC> !password
21:03:07  <PublicServer> XeryusTC: arenas
21:03:12  <PublicServer> *** XeryusTC joined the game
21:03:36  <PublicServer> <thgergo> nice invention for oil pipes:D
21:04:00  <PublicServer> <XeryusTC> who made those depots at slh 7?
21:04:08  <PublicServer> <V453000> meee
21:04:16  <PublicServer> <XeryusTC> with eol turn around :(
21:04:27  <PublicServer> <XeryusTC> you're not giving a good example :o
21:04:43  <PublicServer> <V453000> its just a depot ...
21:04:54  <PublicServer> <XeryusTC> i know :P
21:04:57  <PublicServer> <V453000> :)
21:05:13  <PublicServer> <XeryusTC> but still, some people think that if it's right in one case it is always right :o
21:05:28  <PublicServer> <V453000> I know :)
21:05:34  <PublicServer> <V453000> them, sideways ;)
21:05:46  <XeryusTC> !rcon patch raw_industry_construction
21:05:46  <PublicServer> XeryusTC: you are not allowed to use !rcon
21:05:52  *** XeryusTC has left #openttdcoop
21:05:52  *** XeryusTC has joined #openttdcoop
21:05:52  *** ChanServ sets mode: +o XeryusTC
21:05:53  <Webster> The third coop bot
21:05:55  <XeryusTC> !rcon patch raw_industry_construction
21:05:56  <PublicServer> XeryusTC: Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2)
21:05:59  <PublicServer> <kriokamera> stop. pipes are really moves oil??
21:06:07  <PublicServer> <XeryusTC> no
21:06:14  <XeryusTC> !rcon patch raw_industry_construction 1
21:06:19  <XeryusTC> !rcon patch raw_industry_construction 2
21:06:19  <PublicServer> XeryusTC: CmdRemoveRailroadTrack             avdg  date:2044-12-21  tile:000342B8  p1:000342B7 p2:00000081 text: price:-106
21:06:35  <XeryusTC> :o
21:06:42  <PublicServer> <kriokamera> but why oil rigs have a 70%-80% of transorted?
21:06:51  <PublicServer> <XeryusTC> station walking
21:07:01  <PublicServer> <kriokamera> oh.
21:07:12  <PublicServer> <kriokamera> i am stupid.
21:07:22  <PublicServer> <XeryusTC> possibly
21:07:24  <PublicServer> <avdg> nah, you need practice
21:07:33  <PublicServer> <XeryusTC> VVG: refunded that forest
21:07:37  <PublicServer> <kriokamera> i play here first time =)
21:07:47  <PublicServer> <VVG> which one?
21:07:54  *** sharpy has joined #openttdcoop
21:07:57  <sharpy> !password
21:07:57  <PublicServer> sharpy: arenas
21:08:15  <PublicServer> <avdg> :/ 1hp trains
21:08:18  <PublicServer> *** sharpy joined the game
21:08:30  <PublicServer> <kriokamera> now i gonna go. bye!
21:08:31  <PublicServer> <VVG> Tillistoke common?
21:08:45  <PublicServer> <XeryusTC> yeah
21:08:57  <PublicServer> <VVG> didn't see it die :(
21:09:02  <PublicServer> *** kriokamera has left the game (leaving)
21:09:15  <PublicServer> <VVG> it was alive when i finished there, nasty forest
21:11:24  <PublicServer> <avdg> vvg: check !lab
21:11:51  <PublicServer> <VVG> sec
21:13:17  <PublicServer> ***  made screenshot at 00000000:
21:14:43  <PublicServer> <VVG> i don't get it
21:14:48  <PublicServer> <VVG> what's that supposed to do?
21:14:51  <PublicServer> <thgergo> neither do I
21:15:02  <PublicServer> <avdg> it knows the source of the train
21:15:04  <PublicServer> <V453000> train lenght splitter
21:15:14  <PublicServer> <avdg> and use it to determ the route on the next split
21:15:46  <PublicServer> *** Spike joined the game
21:16:12  <PublicServer> <VVG> never used lenght splitters or srnws
21:16:28  <PublicServer> <VVG> is this some kind of upgraded version of splitters mentioned on wiki?
21:17:19  <PublicServer> <avdg> donno, do you have the url?
21:17:28  <PublicServer> <VVG> no
21:17:55  <PublicServer> <thgergo> steel pickup and drop are one station?
21:18:05  <PublicServer> <avdg> i tried with some memories, but its tricky
21:18:08  <PublicServer> <V453000> click on the stations to see :p
21:18:28  <PublicServer> <thgergo> now I get it:D
21:19:35  <PublicServer> <avdg> but don't forget that there are multiple train travelling on it
21:19:50  <PublicServer> <VVG> on what?
21:19:59  <PublicServer> <avdg> on that shared track
21:20:10  <PublicServer> <V453000> I believe it is the same as Mark did
21:20:12  <PublicServer> <avdg> a new idea is to use a memory witha counter
21:20:20  <PublicServer> <avdg> v: possible
21:20:21  <PublicServer> <V453000> see his userpage for these train length splitters
21:20:31  <PublicServer> <avdg> no, its not a length splitter
21:20:36  <PublicServer> <V453000> then what is it
21:20:45  <PublicServer> <avdg> its a direction memory
21:20:52  <PublicServer> <avdg> and I want to use it on longer distance
21:20:59  <PublicServer> <V453000> ok, that tells me nothing
21:21:10  <PublicServer> <avdg> can be usefull if you have multiple cargo on a srnw
21:21:21  <PublicServer> <avdg> trains are dump, so you need to stear them by network
21:21:22  <PublicServer> *** Sepp has left the game (leaving)
21:21:35  <PublicServer> <V453000> ok, what does it do and how then
21:22:01  <PublicServer> *** slaca has left the game (connection lost)
21:22:07  <PublicServer> <avdg> lets say, we have coal trains and oil trains
21:22:28  <PublicServer> <avdg> since we don't want to wast space, we are using smart tracks
21:22:55  <PublicServer> <avdg> so we share 1 rail
21:23:09  <PublicServer> <avdg> but we don't want coal on the oil line at the next split
21:23:30  <PublicServer> <avdg> and multiple trains can share the track at the same moment
21:24:01  <PublicServer> <V453000> so
21:24:11  <PublicServer> <VVG> now, you wnat some kind of a smart counter that will do the splitting?
21:24:12  <PublicServer> <V453000> what is the element that recognizes trains
21:24:30  <PublicServer> <avdg> the signal logics
21:24:42  <PublicServer> <V453000> and how do signal logics differ for oil and coal trains
21:24:49  <PublicServer> *** sharpy has left the game (connection lost)
21:25:01  <sharpy> !password
21:25:01  <PublicServer> sharpy: lapped
21:25:10  <PublicServer> *** sharpy joined the game
21:25:29  <PublicServer> <avdg> well, the best idea now, is to use a 2 counters and a memory
21:25:35  <PublicServer> <avdg> 1 counter at the start and 1 at the end
21:25:44  <PublicServer> <thgergo> trains might use Wood-grain drop to take sortcut I think
21:25:52  <PublicServer> <sharpy> i think i am starting to get it...
21:25:55  <PublicServer> <avdg> the memory size depends on how many trains can enter on the line
21:26:02  <PublicServer> <thgergo> when the come from north to south
21:26:26  <PublicServer> <V453000> thgergo: dunno
21:26:27  <PublicServer> <V453000> might :)
21:26:42  <PublicServer> <V453000> did any go through yet?
21:26:47  <PublicServer> <thgergo> not yet
21:27:47  <PublicServer> <V453000> they dont  :)
21:27:57  <PublicServer> <avdg> check !challenge if you want to try :p
21:28:19  <PublicServer> ***  made screenshot at 00034AB6:
21:28:35  <PublicServer> <V453000> makes no sense to me yet
21:28:45  <PublicServer> <sharpy> no i thought i was getting somewhere, i am now lost again
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21:29:16  <PublicServer> <avdg> the challenge now is to get all coal train to the coal exit and oil trains to the oil
21:29:29  <PublicServer> <thgergo> it lets the splitter to know where the train came from?
21:29:38  <PublicServer> <avdg> yeah
21:29:45  <PublicServer> <V453000> oh so
21:30:03  <PublicServer> <thgergo> but then the idea is useless just dont connect tracks?
21:30:10  <Yso> !password
21:30:10  <PublicServer> Yso: unwind
21:30:18  <PublicServer> <VVG> i recall seeing a forum topic where someone, iirc mark, post a srnw save game. And there was guy replied later, with a multiple cargo srnw game. I never bothered to check savegames, but sisnce you got onto this, it might be helpful toyou
21:30:23  <PublicServer> *** Yso joined the game
21:31:30  <PublicServer> * avdg wishes more logic stuff in openttd :p
21:31:58  <PublicServer> <thgergo> maybe programmable signals?
21:32:08  <Osai> !playercount
21:32:08  <PublicServer> Osai: Number of players: 10
21:32:17  <V453000> heeyyy Osai
21:32:28  <PublicServer> <avdg> I'll check the forum
21:32:35  <Osai> wow... that was fast
21:32:39  <Osai> hi V453000
21:33:04  <V453000> hi hi :)
21:33:09  <Osai> just sniffing a little bit :P
21:33:22  <Osai> saw some nice blog posts and wiki edits
21:33:33  <V453000> you might want to check PZ ... not much to see yet but it is a concept coming from the failsafe joiners :p
21:33:35  <PublicServer> <avdg> I have tried with simple array of memories, but that failed yet
21:33:55  <Osai> hehe, cool
21:34:13  <V453000> and with all that hybrid etc. development I did a while ago :p
21:34:38  <Osai> so it also includes SML stuff
21:34:47  <V453000> it is based purely on SML
21:34:56  <VVG> interesting
21:35:01  <XeryusTC> yarr Osai
21:35:02  <Osai> yea, thats where we ended up
21:35:07  <VVG> are non-members allowed to spectate PZ games?
21:35:23  <XeryusTC> VVG: currently not
21:35:51  <VVG> such a pity
21:35:51  <Osai> maybe I'll have some time to fly in
21:35:59  <Osai> would be cool
21:36:07  <PublicServer> *** V453000 has left the game (leaving)
21:36:13  <V453000> im flying noaw :)
21:36:18  <Osai> hehe :P
21:37:13  <V453000> Osai: I just found 2 ways how to get rid of those gaps fullspeed SML makes ... a) making hybrid joiners and b) timing and synchronizing everything together ... this is b)
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21:41:12  <kriokam> !password
21:41:12  <PublicServer> kriokam: unwind
21:41:17  <PublicServer> <XeryusTC> removed MM
21:41:26  <PublicServer> *** kriokamera joined the game
21:41:41  <PublicServer> <avdg> my brain can't follo now
21:42:20  <PublicServer> <avdg> ?
21:42:21  <PublicServer> <thgergo> i think i try it without any counter just one train memory
21:42:49  <PublicServer> <avdg> yeah, building a memory isn't simple without a layout
21:43:17  <PublicServer> <avdg> each memory needs a train as setter :/
21:43:21  <PublicServer> ***  made screenshot at 00035AAE:
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21:46:01  <PublicServer> <VVG> use waypoints instead of fancy logic :p
21:46:24  <PublicServer> <avdg> yeah, but wp have only a range of max 64 (same as stations have)
21:46:42  <PublicServer> <VVG> use different waypoints
21:46:50  <PublicServer> <avdg> and if you to make them dump, you want to use 1 order
21:47:03  <PublicServer> <VVG> non non-stop orders and waypoints
21:50:34  <PublicServer> <VVG> the faster trains are accelerating the shorter prio needs to be, right?
21:50:45  <PublicServer> <avdg> yeah
21:51:07  <PublicServer> <avdg> just imagen you have trains with 1 hp and trains with 10000 hp :p
21:51:24  <PublicServer> <VVG> i guess i need to try maglev game sometimes
21:53:03  <PublicServer> <avdg> hmm
21:53:11  <PublicServer> <avdg> thats not a real memory :p
21:53:29  <PublicServer> <avdg> it can only remember  1 stage
21:53:52  <PublicServer> <avdg> reversed :)
21:54:19  <PublicServer> *** Yso has left the game (leaving)
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21:58:23  <PublicServer> ***  made screenshot at 00031ED0:
22:01:44  <PublicServer> <kriokamera> is it any way to find unconnected industries faster?
22:01:57  <PublicServer> <thgergo> open indrustries dialog
22:02:06  <PublicServer> <thgergo> and sort them by transported cargo
22:02:15  <PublicServer> <kriokamera> tnx
22:03:58  <Mazur> And reverse the sort, makes it easier.
22:09:25  <PublicServer> <avdg> thgergo: do you know how the current memory is constructed?
22:09:40  <PublicServer> <thgergo> ?
22:09:48  <PublicServer> <thgergo> im not expert is those
22:09:57  <PublicServer> <avdg> oh, nvm then
22:10:08  <PublicServer> <thgergo> but this just works:
22:10:09  <PublicServer> <thgergo> :P
22:10:15  <PublicServer> <thgergo>
22:10:16  *** ODM has quit IRC
22:10:29  <PublicServer> <avdg> ...
22:10:47  <PublicServer> <avdg> :)
22:10:57  <PublicServer> <thgergo> but the clock train can be bugged
22:11:27  <PublicServer> *** VVG has left the game (leaving)
22:11:33  <PublicServer> <avdg> well, its now a simple switcher I guess
22:11:41  <PublicServer> <avdg> but the traffic should go random
22:11:57  <PublicServer> <avdg> and possible multiple trains are using the same track
22:12:04  <PublicServer> <avdg> hard isn't it? :p
22:12:29  <PublicServer> <thgergo> the problem is it can be buggy
22:12:36  <PublicServer> <thgergo> and only one bit of memory
22:12:39  <PublicServer> <thgergo> it has
22:13:23  <PublicServer> <Mazur> What are you guys working on?
22:13:25  <PublicServer> ***  made screenshot at 00035AB1:
22:13:29  <PublicServer> <Mazur> Ah, I see it.
22:13:57  <PublicServer> <avdg> if we have a good memory, we could create a memory pool with 2 counters
22:14:32  <PublicServer> <avdg> 1 for the entrance, 1 for the exit
22:14:49  <PublicServer> <Mazur> What's hte goal?
22:15:04  <PublicServer> <avdg> thgergo: 1 combo is enough :p
22:15:32  <PublicServer> <avdg> to build a splitter wich is smart enough to remember the source of the train
22:15:58  <PublicServer> <thgergo> I want to let it store 2 trains
22:16:19  <PublicServer> <avdg> I am already thinking about a memory pool
22:16:30  <PublicServer> <thgergo> well go ahead do it:D
22:16:44  <PublicServer> <thgergo> i will stick with only two trains:D
22:16:45  <PublicServer> <avdg> I just forgot how to build 1 :p
22:18:07  *** Seberoth has quit IRC
22:18:08  <PublicServer> <avdg> check !memory
22:18:49  <avdg> I'm watching now
22:18:51  <Webster> Title: Transport Tycoon Forums • View topic - LED counter (at
22:19:01  <avdg> it can has usefull information
22:19:45  *** fonsinchen has joined #openttdcoop
22:20:15  <avdg> here: a memory pool :p
22:20:41  <PublicServer> *** kriokamera has left the game (leaving)
22:20:49  <kriokam> bye!
22:20:53  *** kriokam has quit IRC
22:22:25  <avdg> hmm.. the memory I found is kinda big
22:28:27  <PublicServer> ***  made screenshot at 000364B8:
22:29:02  <PublicServer> <avdg> whohoo?
22:30:20  <VVG> choochoo!
22:31:58  *** Progman has quit IRC
22:32:10  <VVG> any succes with your counter?
22:32:19  <PublicServer> <avdg> counter is easy :p
22:32:40  <PublicServer> <avdg> memory is a bit harder if we have to read our input
22:33:01  <Ammler> someone already tested GRFPack 8.0?
22:33:13  <PublicServer> <avdg> :o new grf pack?
22:33:17  <PublicServer> <XeryusTC> ammler: you? :P
22:33:24  <Ammler> not really :-P
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22:35:21  <PublicServer> <avdg> its a big memory :o
22:39:02  <PublicServer> <avdg> hmm... optimized memory?
22:43:29  <PublicServer> ***  made screenshot at 000370A9:
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22:49:07  <PublicServer> <avdg> ?
22:49:23  <PublicServer> <avdg> hmm
22:58:31  <PublicServer> ***  made screenshot at 00035CAB:
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22:58:46  <PublicServer> <avdg> thgergo: found any better memory then !memory?
22:59:25  *** ^Spike^ has quit IRC
22:59:54  <PublicServer> <thgergo> well not yet:P
23:00:14  <PublicServer> <thgergo> its better than my old one train approach
23:00:24  <PublicServer> <avdg> size and complexity is hard to beat
23:00:39  <duckblaster> !password
23:00:39  <PublicServer> duckblaster: whirls
23:00:48  <PublicServer> <thgergo> and this layout cant deadlocked
23:00:59  <PublicServer> <thgergo> due of late choices
23:01:17  <PublicServer> *** duckblaster joined the game
23:01:21  <PublicServer> <thgergo> now im doing a simple netagor
23:01:22  <PublicServer> <avdg> hey duck
23:01:44  <Mazur> @gap 3
23:01:44  <Webster> Mazur: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
23:04:49  <PublicServer> <thgergo> any better negator than "!negator"?
23:04:59  <PublicServer> <avdg> I have something, but it still need some thinking
23:05:27  <PublicServer> <avdg> it relies on the or princible
23:05:42  <PublicServer> <avdg> but it needs a fast not
23:07:33  <PublicServer> <avdg> but still needs an and and thats the buster in this one
23:08:06  <duckblaster>
23:08:07  <Webster> Title: NOR logic - Wikipedia, the free encyclopedia (at
23:08:10  <duckblaster> those help?
23:08:36  <avdg> nor isn't a simple gate to build small
23:08:42  <avdg> and I think nand neither
23:10:29  <PublicServer> <avdg> I have another gate, it uses 3 trains, but is stuck with a prio
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23:11:49  <PublicServer> <thgergo> at last my negator works perfect
23:12:03  <PublicServer> <avdg> a simple not? :p
23:12:09  <PublicServer> <thgergo> yes
23:12:16  <duckblaster>
23:12:16  <PublicServer> <thgergo> I have to start somewhere:D
23:12:16  <PublicServer> <avdg> whats new?
23:12:18  <duckblaster> try that
23:12:45  <avdg> nothing new
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23:13:33  <PublicServer> ***  made screenshot at 000350D9:
23:14:08  <PublicServer> <avdg> nah, it won't work
23:17:07  <PublicServer> <avdg> these memories won't work, since they need an 'active write'
23:18:56  <PublicServer> <avdg> @!memory, the part in the maglev track replaces the small memory
23:20:16  *** fonsinchen has quit IRC
23:22:44  <PublicServer> <avdg> that will still be a 1bit counter
23:27:51  <PublicServer> <XeryusTC> anything going on?
23:28:02  <PublicServer> <avdg> the !memory problem :p
23:28:35  <PublicServer> ***  made screenshot at 000340D5:
23:28:48  <PublicServer> <XeryusTC> what's the problem with memories?
23:29:23  <PublicServer> <avdg> its hard to make a small one that doens't require a 'hard write' (train driving over it)
23:30:49  <PublicServer> <avdg> hmm
23:30:58  <PublicServer> <avdg> nah
23:31:07  <PublicServer> <XeryusTC> created some steel and goods trains
23:34:28  <puk> !help
23:34:28  <PublicServer> puk:
23:34:31  <duckblaster> more logic gates:
23:34:32  <Webster> Title: Transport Tycoon Forums • View topic - LED counter (at
23:34:53  <avdg> already saw that
23:35:14  <duckblaster> seems like a lot of work
23:35:36  <puk> !tunnel 8 3
23:35:36  <PublicServer> puk: You need 2 tunnels/bridges for trainlength 8 and gap 3.
23:35:47  <puk> !tunnel 3 8
23:35:47  <PublicServer> puk: You need 2 tunnels/bridges for trainlength 3 and gap 8.
23:35:52  <puk> xD
23:39:15  <PublicServer> <avdg> hmm
23:39:23  <PublicServer> <avdg> will that work? :p
23:40:46  <PublicServer> <avdg> you don't always need 2 combos
23:40:55  <PublicServer> <avdg> even 1 1way combo is enough
23:42:27  <puk> !tunnel 3 9
23:42:27  <PublicServer> puk: You need 2 tunnels/bridges for trainlength 3 and gap 9.
23:42:30  <PublicServer> <avdg> hmm idea
23:42:37  <puk> awesome
23:42:41  <PublicServer> <avdg> the memory that wite itself
23:42:43  <puk> !tunnel 3 11
23:42:43  <PublicServer> puk: You need 3 tunnels/bridges for trainlength 3 and gap 11.
23:42:55  <puk> (sorry for the spam guys)
23:43:04  *** pugi has quit IRC
23:43:05  <puk> !tunnel 3 10
23:43:05  <PublicServer> puk: You need 3 tunnels/bridges for trainlength 3 and gap 10.
23:43:09  <PublicServer> <avdg> :p
23:43:19  <PublicServer> <avdg> I'm spamming too
23:43:38  <PublicServer> ***  made screenshot at 000364D7:
23:43:38  <PublicServer> <avdg> nah
23:43:45  <PublicServer> <avdg> lack of a write
23:47:33  <PublicServer> <thgergo> ive made the counter
23:47:43  <PublicServer> <avdg> ah
23:48:03  <PublicServer> <Mazur> Where?
23:48:32  <PublicServer> <avdg> but don't we need 2 counters?
23:49:16  <PublicServer> <thgergo> and they need
23:49:26  <PublicServer> <thgergo> more than 2 counters:P
23:49:43  <PublicServer> <avdg> ?
23:49:55  <PublicServer> <thgergo> if i want to make the challange
23:50:29  <PublicServer> <avdg> yeah, but now, the exit still doesn't know at wich memory it has to look at
23:53:25  <PublicServer> *** Mazur has left the game (leaving)
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23:58:40  <PublicServer> ***  made screenshot at 000374BD:

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