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00:00:49 *** KenjiE20 has quit IRC 00:01:35 <PublicServer> <avdg> krio: buillding something? 00:04:05 *** sylf has quit IRC 00:04:16 *** sylf has joined #openttdcoop 00:04:42 *** fmauNeko has quit IRC 00:06:00 *** Thomas has joined #openttdcoop 00:06:19 *** Thomas is now known as kuch3n 00:11:34 <kriokamera> no. 00:11:38 <kriokamera> gotta go 00:11:40 <kriokamera> bye 00:11:41 <PublicServer> <avdg> cya 00:11:44 *** kriokamera has left #openttdcoop 00:11:44 <PublicServer> *** avdg has left the game (leaving) 00:11:44 <PublicServer> *** Game paused (number of players) 00:12:02 <PublicServer> *** kriokamera has left the game (leaving) 00:13:23 *** [alt]buster has joined #openttdcoop 00:17:51 *** [com]buster has quit IRC 00:17:51 *** [alt]buster is now known as [com]buster 00:35:13 *** [alt]buster has joined #openttdcoop 00:40:25 *** [com]buster has quit IRC 00:40:25 *** [alt]buster is now known as [com]buster 00:41:20 *** Keyboard_Warrior has joined #openttdcoop 00:45:16 *** avdg has quit IRC 00:46:38 *** theholyduck has quit IRC 00:57:51 *** [alt]buster has joined #openttdcoop 00:58:58 *** [com]buster has quit IRC 00:58:58 *** [alt]buster is now known as [com]buster 01:01:37 *** Phazorx has quit IRC 01:02:50 *** sylf has quit IRC 01:19:35 *** sylf has joined #openttdcoop 01:19:35 *** [com]buster has quit IRC 01:19:38 *** [com]buster has joined #openttdcoop 01:19:38 *** ChanServ sets mode: +o [com]buster 01:28:39 *** thgergo has quit IRC 01:31:05 *** sharoy has joined #openttdcoop 01:31:15 *** sharpy has joined #openttdcoop 01:31:41 <sharpy> !dl win64 01:31:41 <PublicServer> sharpy: http://binaries.openttd.org/nightlies/trunk/r20565/openttd-trunk-r20565-windows-win64.zip 01:38:02 <sharpy> !PASSWORD 01:38:07 <sharpy> password 01:38:15 <sharpy> !password 01:38:15 <PublicServer> sharpy: boomed 01:38:33 <PublicServer> *** sharpy joined the game 01:42:15 *** [com]buster has quit IRC 01:42:16 *** [alt]buster has joined #openttdcoop 01:42:18 *** [alt]buster is now known as 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06:33:37 <HanziQ> hi 06:33:41 <HanziQ> !password 06:33:42 <PublicServer> HanziQ: ravish 06:34:11 <PublicServer> *** Game unpaused (number of players) 06:34:15 <PublicServer> *** HanziQ joined the game 06:38:12 *** ^Spike^ has joined #openttdcoop 06:38:12 *** ChanServ sets mode: +o ^Spike^ 06:39:10 <PublicServer> *** HanziQ has left the game (leaving) 06:39:10 <PublicServer> *** Game paused (number of players) 06:48:06 *** HanziQ has quit IRC 06:48:08 *** HanziQ42 has joined #openttdcoop 06:49:01 <HanziQ42> !name HanziQ 06:49:04 <HanziQ42> wut? 06:49:05 <HanziQ42> hm 06:49:11 * HanziQ42 slaps HanziQ42 around a bit with a large trout 06:49:33 *** HanziQ42 has quit IRC 06:49:33 <planetmaker> !fish 06:49:33 <PublicServer> planetmaker: Why dont you go outside, play hide and fish something yourself for a day! 06:49:33 *** HanziQ has joined #openttdcoop 06:49:53 <HanziQ> that's better 06:49:55 <planetmaker> !rcon clients 06:49:55 <PublicServer> planetmaker: Client #1 name: 'PublicServer' company: 255 IP: 0.0.0.0 06:49:55 <PublicServer> planetmaker: Client #54 name: 'Yso' company: 1 IP: 92.105.196.215 06:58:53 *** roboboy has joined #openttdcoop 07:13:35 *** Ho has joined #openttdcoop 07:14:36 <HanziQ> !players 07:14:40 <PublicServer> HanziQ: Client 54 (Orange) is Yso, in company 1 (Avonbourne Transport) 07:14:43 <HanziQ> !password 07:14:43 <PublicServer> HanziQ: sultry 07:21:31 *** benom has quit IRC 07:31:48 *** VictorOfSweden has joined #openttdcoop 07:33:46 *** Phazorx has joined #openttdcoop 07:33:46 *** Webster sets mode: +o Phazorx 07:45:48 <HanziQ> futurama! 07:46:31 <HanziQ> !players 07:46:35 <PublicServer> HanziQ: Client 54 (Orange) is Yso, in company 1 (Avonbourne Transport) 08:01:17 *** ODM has joined #openttdcoop 08:01:18 *** ChanServ sets mode: +o ODM 08:01:32 <V453000> !password 08:01:32 <PublicServer> V453000: clinks 08:01:42 <PublicServer> *** Game unpaused (number of players) 08:01:45 <PublicServer> <V453000> moooornin 08:01:45 <PublicServer> *** V453000 joined the game 08:02:51 *** Deamonhunter11 has joined #openttdcoop 08:08:42 <PublicServer> <Yso> Hi V 08:11:30 <Deamonhunter11> !password 08:11:30 <PublicServer> Deamonhunter11: bellow 08:11:43 <PublicServer> *** Deamonhunter11 joined the game 08:12:10 <PublicServer> *** HanziQ joined the game 08:12:15 <PublicServer> <HanziQ> any futurama-watcher here? 08:12:26 <PublicServer> <Deamonhunter11> yeah 08:12:31 <PublicServer> <HanziQ> :) 08:13:00 <PublicServer> <Deamonhunter11> what for? 08:13:13 <HanziQ> just ff 08:15:28 *** roboboy has quit IRC 08:16:45 <PublicServer> <V453000> Hey Yso, what did you dream of? :( 08:16:50 <PublicServer> <V453000> :p 08:17:29 <Yso> öhm, i can't remember, but i'm quite sure it wasn't a plan :( 08:17:35 <PublicServer> <V453000> :) 08:18:55 <V453000> !rcon set max_aircraft 08:18:56 <PublicServer> V453000: Current value for 'max_aircraft' is: '20' (min: 0, max: 5000) 08:18:59 <V453000> !rcon set max_aircraft 40 08:21:03 *** thgergo has joined #openttdcoop 08:21:40 <PublicServer> *** Deamonhunter11 has left the game (connection lost) 08:21:51 <PublicServer> *** HanziQ has left the game (leaving) 08:22:19 <PublicServer> *** Deamonhunter11 joined the game 08:25:25 <PublicServer> <V453000> Yso: nice copy 08:25:34 <PublicServer> <Yso> xD 08:25:43 <PublicServer> <Yso> i liked your plan 08:26:16 <PublicServer> <V453000> that is nice but this sucks totally :) 08:27:01 <PublicServer> <Yso> it's surely no "dream" plan 08:27:12 <PublicServer> <V453000> no it is a complete copy with modified orders 08:28:11 *** roboboy has joined #openttdcoop 08:28:35 <PublicServer> <V453000> I actually thought your planning skills werent that bad : 08:28:38 <PublicServer> <V453000> :( 08:28:48 *** Chris_Booth has joined #openttdcoop 08:29:53 <PublicServer> <Yso> :( sorry to disapoint you :( just forget it 08:30:15 <PublicServer> <V453000> :) 08:30:54 <PublicServer> <Yso> i have to admit, i can't think about anything acceptable this time 08:31:25 *** HanziQ has quit IRC 08:31:43 *** HanziQ has joined #openttdcoop 08:31:51 <PublicServer> <V453000> I could actually think about quite a few things, but I will store the rest for next times :p 08:32:29 <thgergo> !dl 08:32:29 <PublicServer> thgergo: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 08:32:34 <thgergo> !dl lin64 08:32:34 <PublicServer> thgergo: http://binaries.openttd.org/nightlies/trunk/r20565/openttd-trunk-r20565-linux-generic-amd64.tar.bz2 08:37:35 <thgergo> !password 08:37:35 <PublicServer> thgergo: demote 08:44:55 *** sharpy has joined #openttdcoop 08:44:57 <sharpy> !password 08:44:57 <PublicServer> sharpy: tiding 08:45:21 <PublicServer> *** sharpy joined the game 08:46:40 <thgergo> hello 08:46:49 <PublicServer> <sharpy> hiya 08:46:58 <thgergo> what newgrfs the current PS use? 08:47:19 <thgergo> since the latest what I get from v8.0 is not sufficent 08:47:24 <PublicServer> <sharpy> erm i'll have a look 08:48:03 <PublicServer> <sharpy> a lot lol, i would just check online content 08:48:34 <thgergo> I have checked that too 08:48:49 <PublicServer> <sharpy> then i'm not sure, can you not connect? 08:49:54 <Deamonhunter11> are you missing "transrapid trackset 0.9.0 beta" 08:50:07 <thgergo> yes 08:50:10 <thgergo> and two other 08:50:24 <thgergo> VAST station tiles 08:50:36 <thgergo> and climate dependent airports 08:50:56 <thgergo> is this intended? 08:56:14 <V453000> VAST should be on bananas 08:56:21 <V453000> airports ... not sure atm 08:56:38 <PublicServer> <Deamonhunter11> i got through so they should be 08:57:33 *** Chris_Booth has quit IRC 08:57:48 <PublicServer> *** Deamonhunter11 has joined company #1 08:58:03 <PublicServer> *** Deamonhunter11 has joined spectators 08:58:21 <thgergo> its on but somehow when I have tried to enter it didnt find it automtically 08:58:22 <thgergo> :S 08:58:31 <thgergo> !password 08:58:31 <PublicServer> thgergo: milker 08:58:39 <PublicServer> *** thgergo joined the game 09:03:16 *** Progman has joined #openttdcoop 09:07:19 <PublicServer> <V453000> :) 09:07:30 <PublicServer> *** V453000 has left the game (leaving) 09:09:51 <PublicServer> *** Yso has left the game (leaving) 09:10:34 <PublicServer> *** sharpy has left the game (leaving) 09:10:34 <PublicServer> *** Game paused (number of players) 09:10:44 *** sharpy has quit IRC 09:10:54 <PublicServer> *** thgergo has joined spectators 09:12:11 <HanziQ> !password 09:12:11 <PublicServer> HanziQ: gouges 09:12:21 <PublicServer> *** HanziQ joined the game 09:12:51 <PublicServer> *** HanziQ has left the game (leaving) 09:15:23 <PublicServer> *** thgergo has left the game (leaving) 09:21:33 *** perk11 has joined #openttdcoop 09:21:39 *** TheRisen has joined #openttdcoop 09:21:43 <TheRisen> hi there 09:21:48 <TheRisen> !password 09:21:48 <PublicServer> TheRisen: gouges 09:22:04 <PublicServer> *** TheRisen joined the game 09:24:21 <PublicServer> *** Deamonhunter11 has left the game (connection lost) 09:24:34 <PublicServer> *** TheRisen has left the game (leaving) 09:24:34 *** Deamonhunter11 has quit IRC 09:39:53 *** roboboy has quit IRC 09:45:13 *** Chris_Booth has joined #openttdcoop 09:51:54 *** roboboy has joined #openttdcoop 09:54:16 *** benom has joined #openttdcoop 09:56:01 *** kuch3n has quit IRC 09:58:34 *** perk11 has quit IRC 10:04:25 *** benom has quit IRC 10:07:33 *** fmauneko has joined #openttdcoop 10:12:48 *** kuch3n has joined #openttdcoop 10:14:29 <HanziQ> !players 10:14:33 <PublicServer> HanziQ: There are currently no clients connected to the server 10:22:47 *** Chris_Booth has quit IRC 10:28:38 *** roboboy has quit IRC 10:53:31 *** slaca has joined #openttdcoop 10:56:52 *** KenjiE20 has joined #openttdcoop 10:56:52 *** ChanServ sets mode: +o KenjiE20 10:59:25 *** Chris_Booth has joined #openttdcoop 10:59:38 *** kuch3n has quit IRC 11:19:10 *** roboboy has joined #openttdcoop 11:24:05 <HanziQ> !players 11:24:09 <PublicServer> HanziQ: There are currently no clients connected to the server 11:40:16 *** HanziQ has quit IRC 11:41:01 *** smatz_ has joined #openttdcoop 11:49:01 *** Chris_Booth has quit IRC 11:56:26 *** Chris_Booth has joined #openttdcoop 11:57:19 *** Yexo has quit IRC 12:05:15 *** avdg has joined #openttdcoop 12:15:02 *** Fuco has joined #openttdcoop 12:15:06 *** ChanServ sets mode: +v Fuco 12:20:42 *** perk11 has joined #openttdcoop 12:34:15 *** sylf has joined #openttdcoop 12:40:05 *** sylf__ has joined #openttdcoop 12:40:45 *** sylf_ has quit IRC 12:41:58 *** sharpy has joined #openttdcoop 12:42:20 <sharpy> !password 12:42:20 <PublicServer> sharpy: rapids 12:42:33 <PublicServer> *** sharpy joined the game 12:43:32 <PublicServer> *** Game unpaused (number of players) 12:43:33 <PublicServer> *** avdg joined the game 12:44:35 <PublicServer> <avdg> :p 12:44:38 <PublicServer> <sharpy> theres a very interesting selection of plans this time 12:44:42 <PublicServer> <avdg> a lot of aircrafts 12:44:47 <PublicServer> <avdg> yeah 12:44:58 <PublicServer> <sharpy> quite a few :) 12:45:13 <PublicServer> <avdg> its not the standard plans 12:45:34 <PublicServer> <sharpy> no, people have branched out which is nice to see 12:47:44 *** sylf has quit IRC 12:52:55 *** Macha has joined #openttdcoop 12:53:11 <Macha> !dl lin64 12:53:11 <PublicServer> Macha: http://binaries.openttd.org/nightlies/trunk/r20565/openttd-trunk-r20565-linux-generic-amd64.tar.bz2 12:53:25 <Macha> !players 12:53:28 <PublicServer> Macha: Client 79 (Orange) is sharpy, in company 1 (Avonbourne Transport) 12:53:28 <PublicServer> Macha: Client 80 (Orange) is avdg, in company 1 (Avonbourne Transport) 12:53:28 <PublicServer> Macha: Client 82 (Orange) is V453000, in company 1 (Avonbourne Transport) 12:53:41 <avdg> $ 12:53:48 <avdg> hey macha 12:53:49 <avdg> whoops 12:53:51 <PublicServer> *** V453000 joined the game 12:53:52 <Macha> Hi 12:53:57 <PublicServer> <V453000> lo 12:54:00 <PublicServer> <avdg> hey v 12:54:09 <PublicServer> <V453000> nothing new :( 12:54:10 *** slaca has quit IRC 12:55:15 <Macha> Haven't played openTTD in a while. Dwarf Fortress distracted me. 12:56:38 <Macha> !password 12:56:38 <PublicServer> Macha: stocky 12:56:48 <PublicServer> *** Macha joined the game 12:58:27 <Macha> L5LL - that means it's one way, right? 12:58:33 <PublicServer> <avdg> yeah 12:58:40 <sylf__> !password 12:58:40 <PublicServer> sylf__: stocky 12:58:50 <PublicServer> <avdg> check the layout on your right :) 12:59:21 <PublicServer> *** Sylf joined the game 13:00:08 <PublicServer> <avdg> it seems a bit complicated, but its just build 13:01:53 *** slaca has joined #openttdcoop 13:02:12 <PublicServer> *** V453000 has left the game (leaving) 13:03:02 <PublicServer> <Macha> Plans seem cool. Still don't feel up to making one though :( 13:03:30 <slaca> !password 13:03:30 <PublicServer> slaca: stocky 13:03:42 <PublicServer> <slaca> hi 13:03:42 <PublicServer> *** slaca joined the game 13:04:01 <PublicServer> <avdg> I think I know on what to vote :) 13:05:29 <PublicServer> *** Macha has left the game (leaving) 13:07:10 <PublicServer> *** Sylf has left the game (leaving) 13:08:03 *** Macha has quit IRC 13:09:47 <PublicServer> *** slaca has left the game (leaving) 13:09:52 *** slaca has quit IRC 13:11:41 *** sharpy has quit IRC 13:24:03 *** bothie has quit IRC 13:26:24 <PublicServer> *** sharpy has left the game (leaving) 13:26:24 <PublicServer> *** Game paused (number of players) 13:26:49 <PublicServer> *** avdg has joined spectators 13:35:25 *** bothie has joined #openttdcoop 13:51:13 *** Seberoth2 has joined #openttdcoop 13:58:28 *** Seberoth has quit IRC 14:08:46 *** Leg3nd^ has joined #openttdcoop 14:12:11 *** Leg3nd has quit IRC 14:25:45 *** Fuco has quit IRC 14:25:51 *** Chris_Booth has quit IRC 14:26:54 *** Chris_Booth has joined #openttdcoop 14:51:39 *** kriokamera has joined #openttdcoop 14:53:18 *** Seberoth2 is now known as Seberoth 14:55:05 *** Chris_Booth has quit IRC 14:55:31 *** sharpy has joined #openttdcoop 14:57:01 <kriokamera> hi 14:57:06 <kriokamera> how's the planning? 15:01:11 *** sharpy has quit IRC 15:09:15 *** kriokamera has quit IRC 15:11:34 *** sylf__ has quit IRC 15:13:03 *** slaca has joined #openttdcoop 15:13:49 <slaca> !password 15:13:49 <PublicServer> slaca: shiver 15:14:02 <PublicServer> *** slaca joined the game 15:15:18 *** fmauneko has quit IRC 15:15:33 *** fmauneko has joined #openttdcoop 15:17:07 <PublicServer> *** Game unpaused (number of players) 15:17:07 <PublicServer> *** avdg #1 joined the game 15:17:37 <PublicServer> *** avdg #1 has left the game (leaving) 15:17:37 <PublicServer> *** Game paused (number of players) 15:18:47 <PublicServer> *** avdg has joined company #1 15:18:47 <PublicServer> *** Game unpaused (number of players) 15:18:55 <PublicServer> <avdg> hmm 15:19:07 <PublicServer> <slaca> hi 15:19:10 <PublicServer> <avdg> did I had already a window open :p 15:19:14 <PublicServer> <avdg> lol 15:21:23 <PublicServer> *** slaca has left the game (leaving) 15:21:23 <PublicServer> *** Game paused (number of players) 15:21:26 <PublicServer> *** avdg has joined spectators 15:24:42 <PublicServer> *** avdg has left the game (leaving) 15:28:00 *** kriokamera has joined #openttdcoop 15:29:51 <kriokamera> !clients 15:31:00 <kriokamera> !players 15:31:04 <PublicServer> kriokamera: There are currently no clients connected to the server 15:31:12 <kriokamera> !password 15:31:12 <PublicServer> kriokamera: splint 15:32:03 <PublicServer> *** kriokamera joined the game 15:34:58 <PublicServer> *** Game unpaused (number of players) 15:34:59 <PublicServer> *** avdg joined the game 15:35:06 <PublicServer> <avdg> hi 15:39:26 *** Keyboard_Warrior has quit IRC 15:42:12 <kriokamera> hi 15:48:04 *** sharpy has joined #openttdcoop 15:48:09 <sharpy> !password 15:48:09 <PublicServer> sharpy: alases 15:48:16 <PublicServer> <kriokamera> polishing plan? =) 15:48:22 <PublicServer> <avdg> me? 15:48:26 <PublicServer> <avdg> already did :p 15:48:31 <PublicServer> <kriokamera> yes =) 15:48:40 <PublicServer> *** sharpy joined the game 15:48:42 <PublicServer> <avdg> the network isn't that much work 15:49:15 <PublicServer> <avdg> a LL ml is easy to upgrade 15:49:24 <PublicServer> <avdg> and local traffic gets his own drop 15:49:53 <PublicServer> <avdg> wich removes the hardest junctions from the ml 15:51:15 <PublicServer> <avdg> :p I can't resist the temptation to point at TheRisen 's idea (srr for that guy) 15:51:42 <PublicServer> <kriokamera> 'huge ML'? 15:51:51 <PublicServer> <avdg> connect ALL industries :p 15:52:02 <PublicServer> <kriokamera> it's nice too =)) 15:52:10 <PublicServer> <sharpy> optimistic plan :p 15:52:13 <PublicServer> <avdg> :) 15:52:46 <PublicServer> <kriokamera> love intexon's plan 15:53:20 <PublicServer> <avdg> me too actually :p 15:53:44 <PublicServer> <sharpy> what does he mean "don't worry about orders" 15:53:47 <PublicServer> <avdg> its my plan to vote too 15:53:51 <PublicServer> <kriokamera> but as he said this game already played in psg 157 15:53:54 <PublicServer> <avdg> dump orders :) 15:53:59 <PublicServer> <avdg> *dumb 15:54:09 <PublicServer> <kriokamera> sharpy, 'cause trains will don't need them 15:54:21 <PublicServer> <sharpy> i thought so just thought i'd check 15:54:26 <PublicServer> <sharpy> yeah that would be awesome 15:54:41 <PublicServer> <sharpy> not built in a SRN before 15:54:44 <PublicServer> <avdg> the only instruction is gogogo and stop if you see something red :p 15:54:59 <PublicServer> <sharpy> lol 15:55:00 *** sylf has joined #openttdcoop 15:55:21 <PublicServer> <sharpy> should be a "don't jam" order 15:55:23 <PublicServer> <kriokamera> if we'll play it, you'll se it 15:55:26 <PublicServer> <avdg> :d 15:55:41 <PublicServer> <avdg> well, a train won't know it if its stuck in a jam 15:56:02 <PublicServer> <sharpy> i was joking:) 15:56:06 <PublicServer> <avdg> :) 15:56:47 <PublicServer> <sharpy> that OSQC scnario is a bitch 15:56:51 <PublicServer> <avdg> V isn't not much optimistic :( 15:57:53 <PublicServer> <avdg> hmm if Intexon wins, maybe I can use mine flipflop :) 15:57:53 <fmauneko> !password 15:57:53 <PublicServer> fmauneko: purses 15:58:02 <PublicServer> <avdg> <3 to implement it 15:58:05 <PublicServer> <kriokamera> show it 15:58:05 <PublicServer> *** fmauNeko joined the game 15:58:17 <PublicServer> <fmauNeko> Someone talked about logic ? 15:58:20 <PublicServer> <avdg> its the same as previous game 15:58:20 <PublicServer> <sharpy> is that the one that was on demo in the last game? 15:58:23 <PublicServer> <avdg> yeah 15:58:34 <PublicServer> <sharpy> yeah build another here 15:58:37 <PublicServer> <avdg> I think its stable to use 15:58:40 <PublicServer> <kriokamera> ah, seen 15:58:43 <PublicServer> <kriokamera> hi, fmauNeko 15:58:47 <PublicServer> <fmauNeko> Hai :) 15:58:50 <PublicServer> <avdg> where? :pp 15:58:53 <PublicServer> <sharpy> i want to get stuck into a bit of logic 15:59:00 <thgergo> !password 15:59:00 <PublicServer> thgergo: purses 15:59:08 <PublicServer> <sharpy> erm, anywhere?:p 15:59:11 <PublicServer> *** thgergo joined the game 15:59:14 <PublicServer> <thgergo> hi 15:59:19 <PublicServer> <fmauNeko> Hai thgergo 15:59:22 <PublicServer> <sharpy> hiya 16:00:07 <PublicServer> <avdg> wow, created a huge bug already :p 16:00:22 <PublicServer> <sharpy> whats the bug? 16:00:31 <PublicServer> <avdg> presignal before split :p 16:00:36 <PublicServer> <sharpy> lol 16:00:46 <PublicServer> <kriokamera> how do you think, can i make two plans? 16:00:56 <PublicServer> <sharpy> yeah 16:00:59 <PublicServer> <avdg> ofcourse you can't :p 16:01:02 <PublicServer> <fmauNeko> Yep 16:01:02 <PublicServer> <avdg> read the wiki 16:01:06 <PublicServer> <avdg> just kidding :p 16:01:16 <PublicServer> <avdg> feel free to build 16:01:19 <PublicServer> <sharpy> rtfw 16:01:28 <PublicServer> <sharpy> :p 16:01:49 <PublicServer> <kriokamera> =) 16:02:37 <PublicServer> <avdg> memory 16:02:40 <PublicServer> <sharpy> ah 16:02:52 <PublicServer> <avdg> it doesn't matter how its faced or is 2way 16:03:01 <PublicServer> <sharpy> right 16:03:04 *** sylf has quit IRC 16:03:17 <PublicServer> <avdg> so long if they all are faced to the same way if they are 1way its fine 16:03:41 <PublicServer> <sharpy> okay :) 16:04:08 <PublicServer> <fmauNeko> Now, upgrade it for 4 exits :p 16:04:17 <PublicServer> <avdg> add 2 :) 16:04:33 <PublicServer> <avdg> the only flaw of the design is the lack of chaining 16:05:06 <PublicServer> <sharpy> i swear flip flops i've seen before needed 3 of the train pairs? 16:05:34 <PublicServer> <avdg> there are flipflops with 3 states, but not this one 16:05:52 <PublicServer> *** thgergo has left the game (connection lost) 16:05:55 <PublicServer> <sharpy> that one nearlly looks good :p 16:05:55 <PublicServer> <fmauNeko> We need a compact 2 bit counter 16:06:20 <PublicServer> <avdg> does someone knows a smaller one? :p 16:06:29 <PublicServer> <fmauNeko> Nope : 16:06:29 <PublicServer> <fmauNeko> :p 16:06:39 <PublicServer> <kriokamera> made second plan 16:06:57 <PublicServer> <avdg> uh, looks like a game :p 16:07:00 <PublicServer> <fmauNeko> This is total madness 16:07:15 <PublicServer> <avdg> no total chaos pls :) 16:07:18 <PublicServer> <sharpy> from previous comments, chaos is not a good idea apparently 16:07:33 <PublicServer> <avdg> but I can live with structured chaos 16:07:50 *** sharpy has quit IRC 16:08:01 <PublicServer> <avdg> hmm 1 track isn't accessable :p 16:08:08 <kriokamera> http://wiki.openttdcoop.org/Gametype:Chaos_Theory 16:09:48 <PublicServer> <kriokamera> what is 'pax'? 16:09:53 <PublicServer> <avdg> passengers 16:12:14 <PublicServer> <avdg> <3 plans with noticable eyecandy :p 16:12:56 <PublicServer> <avdg> lol 16:13:05 <PublicServer> <avdg> I've builded too close to the plan 16:13:38 <PublicServer> <avdg> :p 16:13:47 <PublicServer> <avdg> just a reminder 16:14:41 <PublicServer> <fmauNeko> Logic engine should be enabled for each game 16:14:50 <PublicServer> <avdg> indeed 16:15:11 <PublicServer> <avdg> maybe with own tracks :p 16:15:16 <PublicServer> <fmauNeko> :p 16:15:43 <PublicServer> <avdg> donno how the sprites will look at 16:15:59 <PublicServer> <fmauNeko> Logic gates symbols :p 16:16:02 <PublicServer> <avdg> use 3 trains :) 16:16:13 <PublicServer> <avdg> or 5 :p 16:16:34 <PublicServer> <avdg> hmm 16:16:34 <PublicServer> <fmauNeko> Woops 16:16:37 <PublicServer> <avdg> wait 16:16:58 <PublicServer> <avdg> nooo 16:17:01 <PublicServer> <avdg> :p 16:17:12 <PublicServer> <avdg> noo 16:17:24 <PublicServer> <avdg> k 16:17:27 <PublicServer> <sharpy> did it fail with the higher traffic? 16:17:36 <PublicServer> <avdg> yeah, construction error :) 16:17:39 <PublicServer> <avdg> fixed 16:17:45 <PublicServer> <sharpy> i see 16:20:06 <PublicServer> <avdg> hmm 16:20:15 <PublicServer> <avdg> the logic trains needs a speed up 16:20:24 <PublicServer> <avdg> same speed -> not good 16:22:39 *** sylf has joined #openttdcoop 16:22:59 <PublicServer> <avdg> now the eyes are dizzly :p 16:23:11 <PublicServer> <fmauNeko> :p 16:23:37 <PublicServer> <fmauNeko> MOAR Concorde 16:23:42 <PublicServer> <avdg> :) 16:24:00 <PublicServer> <avdg> wtf 16:24:09 <PublicServer> <sharpy> put in new logic trains 16:24:12 <PublicServer> <avdg> don't stop the logic trains :) 16:24:12 <PublicServer> <avdg> ah 16:25:57 <PublicServer> <avdg> lol 16:26:12 <PublicServer> <avdg> broken flipflop :d 16:26:22 <PublicServer> <avdg> uh slower? 16:26:31 <PublicServer> <fmauNeko> Yep, slower :p 16:26:34 <PublicServer> <sharpy> but acceleration 16:26:38 <PublicServer> <avdg> ah 16:27:04 *** sylf has quit IRC 16:28:25 <PublicServer> <avdg> mine flipflop looks now like a cross between a vampire and a butterfly person 16:28:40 <PublicServer> <avdg> a butterfly with eyes :p 16:30:02 <PublicServer> <avdg> I think we have already a winner :p 16:30:18 <thgergo> !password 16:30:18 <PublicServer> thgergo: tonics 16:30:26 <PublicServer> <avdg> for those who won't believe, have patient :) time will tell I'm right :p 16:30:29 <PublicServer> <sharpy> voting board anyone?:D 16:30:32 <PublicServer> *** thgergo joined the game 16:30:38 <PublicServer> <thgergo> hi 16:30:41 <PublicServer> <avdg> hey 16:30:44 <PublicServer> <sharpy> hiya 16:30:53 <PublicServer> <kriokamera> hi 16:30:59 <PublicServer> <kriokamera> make votingboard? 16:31:10 <PublicServer> <avdg> are we still in planningfase? 16:31:14 <PublicServer> <thgergo> openmsx`s first songs are very great 16:31:23 <PublicServer> <avdg> :p 16:31:26 <PublicServer> <avdg> what does it sing? :d 16:31:32 <PublicServer> <avdg> speed upgrade :) 16:31:36 <PublicServer> <kriokamera> yeah 16:31:58 <PublicServer> <avdg> speed and more hp 16:32:13 <planetmaker> yeah. The first songs were really specifically written by a person who does the regularily 16:32:33 <planetmaker> s/the/that/ 16:34:07 *** sylf has joined #openttdcoop 16:34:10 <PublicServer> *** fmauNeko has left the game (connection lost) 16:35:08 *** theholyduck has joined #openttdcoop 16:35:16 <PublicServer> <avdg> :d 16:35:25 <PublicServer> <kriokamera> =D 16:35:29 <PublicServer> <avdg> nuke the farm 16:36:44 <PublicServer> <avdg> moar plans? 16:36:59 <PublicServer> <kriokamera> maaa work!!! 16:37:08 <PublicServer> <sharpy> i couldn't make a decent one 16:37:35 <PublicServer> <avdg> I thought we would easily get 10 plans 16:37:50 <PublicServer> <avdg> with the speed how I get a plan and others have 16:38:47 <PublicServer> <kriokamera> made aircraft 16:39:24 *** theholyduck has quit IRC 16:40:54 <kriokamera> will play wormix a little. always hre 16:41:04 <PublicServer> <avdg> :p 16:41:25 <PublicServer> <avdg> why concorde? 16:41:34 <kriokamera> why not? 16:41:52 <PublicServer> <avdg> it depends on where you deploy them 16:42:03 <PublicServer> <avdg> we have mass, so I prefer mass transport 16:42:32 <PublicServer> <kriokamera> delete concordes, add umbos 16:42:37 <PublicServer> <avdg> hm 16:42:40 <PublicServer> <kriokamera> jumbos* 16:42:44 <PublicServer> <avdg> it can handle the load now 16:42:53 <PublicServer> <avdg> lets see if it still is in a year 16:43:39 <PublicServer> *** sharpy has left the game (connection lost) 16:44:39 <PublicServer> *** thgergo has left the game (leaving) 16:45:10 <PublicServer> <avdg> lol 16:45:13 <PublicServer> <avdg> zoom out 16:45:16 <PublicServer> <avdg> planespam 16:47:08 *** nycerine has joined #openttdcoop 16:47:57 <PublicServer> <avdg> krio? 16:48:24 <PublicServer> *** avdg has left the game (leaving) 16:48:24 <PublicServer> *** Game paused (number of players) 16:48:32 <kriokamera> m? 16:48:35 *** theholyduck has joined #openttdcoop 16:54:39 *** perk11 has quit IRC 16:54:45 *** ODM has quit IRC 16:58:31 *** sharpy has joined #openttdcoop 16:59:29 <nycerine> hi! 16:59:49 <kriokamera> HI 16:59:51 <nycerine> 10 minutes late, but oh well. 16:59:51 <kriokamera> hi* 17:00:12 <nycerine> thought I'd peak around a little bit 17:04:16 <nycerine> !password 17:04:16 <PublicServer> nycerine: doused 17:04:47 *** HanziQ has joined #openttdcoop 17:04:51 <HanziQ> heya 17:04:52 <HanziQ> !password 17:04:52 <PublicServer> HanziQ: doused 17:05:29 <PublicServer> <kriokamera> hi 17:06:14 <PublicServer> *** Game unpaused (number of players) 17:06:17 <PublicServer> *** HanziQ joined the game 17:08:14 <nycerine> hmm. 17:08:16 <nycerine> !dl win32 17:08:16 <PublicServer> nycerine: http://binaries.openttd.org/nightlies/trunk/r20565/openttd-trunk-r20565-windows-win32.zip 17:08:29 <PublicServer> *** HanziQ has left the game (leaving) 17:08:29 <PublicServer> *** Game paused (number of players) 17:12:41 *** sharpy has quit IRC 17:17:34 *** sylf has quit IRC 17:20:46 *** roboboy has quit IRC 17:38:54 *** sylf has joined #openttdcoop 17:49:46 *** Paltala has joined #openttdcoop 17:49:47 <Paltala> !Players 17:49:55 <Paltala> !players 17:49:59 <PublicServer> Paltala: Client 95 (Orange) is kriokamera, in company 1 (Avonbourne Transport) 17:50:03 <kriokamera> hi 17:50:08 <Paltala> !dl 17:50:08 <PublicServer> Paltala: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 17:50:14 <Paltala> !dl win64 17:50:14 <PublicServer> Paltala: http://binaries.openttd.org/nightlies/trunk/r20565/openttd-trunk-r20565-windows-win64.zip 17:51:17 <Paltala> hey krio 17:51:21 <fmauneko> !passsword 17:51:25 <fmauneko> !password 17:51:25 <PublicServer> fmauneko: sulked 17:51:33 <PublicServer> *** Game unpaused (number of players) 17:51:36 <Paltala> passsword? fail :D 17:51:37 <PublicServer> *** fmauNeko joined the game 17:51:59 <Paltala> !password 17:51:59 <PublicServer> Paltala: sulked 17:52:35 <Paltala> why am i getting 6 unknowns in the GRF list? 17:52:46 <PublicServer> <fmauNeko> Search them on BaNaNaS 17:53:00 <kriokamera> i found on online content 17:53:00 <Paltala> how? 17:53:01 <PublicServer> <fmauNeko> :p 17:53:08 <Paltala> they just say <Unknown> 17:53:26 <PublicServer> <fmauNeko> Click on the button "Find missing content online" 17:53:33 <Paltala> thats what ive done 17:53:35 <PublicServer> <fmauNeko> In newgrf settings 17:53:37 <Paltala> they just say <Unknown> 17:53:47 <PublicServer> <fmauNeko> Have you clicked "search" ? 17:53:53 <Paltala> yes 17:54:05 <PublicServer> <fmauNeko> Ow 17:54:08 <Paltala> i clicked download missing content 17:54:16 <Paltala> and its just showing 6 <Unknown> 17:54:20 <kriokamera> wait 17:54:32 <kriokamera> click 'download...' and wait 17:54:35 <PublicServer> <fmauNeko> Do oyu have the newgrf pack ? :p 17:54:51 <Paltala> yeh but not every file in the directory 17:54:54 <Paltala> it will take ages 17:55:37 *** sharpy has joined #openttdcoop 17:55:44 <sharpy> !password 17:55:44 <PublicServer> sharpy: sterns 17:55:45 <kriokamera> click 'find missing content online' and wait for 10-15 seconds. they will appear 17:56:10 <PublicServer> *** sharpy joined the game 17:56:31 <Paltala> they arent showing... 17:56:42 <kriokamera> strange 17:57:07 *** smatz_ has quit IRC 17:57:35 <Paltala> looks like I'll have to miss out on this PSG 17:57:40 <Paltala> or at least, part of it 17:57:51 <PublicServer> <sharpy> not gd man! 17:58:10 <Paltala> yeh... 17:58:18 <kriokamera> ask someone to send you these grfs 17:58:38 <kriokamera> i can't - very slow internet 17:58:54 <PublicServer> <sharpy> i would but i gotta go 17:59:03 <PublicServer> <sharpy> gl getting it to work! 17:59:12 <kriokamera> i can tell you full list of GRFs 17:59:12 <PublicServer> *** sharpy has left the game (leaving) 17:59:16 *** sharpy has quit IRC 18:00:37 <kriokamera> Paltala: wait a little 18:00:54 <Paltala> hang on, I have the Uk RTS, TTRS, eGRVTS, UK trams, Vast, Surburban stations, US SS, Can ss, City stations, ISR, Jap stations, New Stations, Rural stations, light rail/tramtracks, aviator, basic platforms, new ships, new depots, CDAT, test file, BK tunnels and transrapid 18:02:41 <kriokamera> http://img687.imageshack.us/img687/7438/grfs.jpg 18:02:46 <kriokamera> full list 18:03:47 <Paltala> wth are the PGS files in the grf pack? 18:06:26 <PublicServer> *** kriokamera has left the game (connection lost) 18:06:27 <PublicServer> *** Game paused (number of players) 18:10:43 <Paltala> where is the container freight station and harbour grf found in the grf pack? 18:11:22 <PublicServer> <fmauNeko> In ottdc_grfpack 18:11:30 <Paltala> where abouts? 18:11:40 <Paltala> last, obsolete, stations? 18:11:43 <PublicServer> <fmauNeko> in z_obsolete 18:11:55 <kriokamera> !password 18:11:55 <PublicServer> kriokamera: forums 18:12:18 <PublicServer> <fmauNeko> ottdc_grfpack/z_obsolete/harbour/harbourw_456.grf :p 18:12:25 <Paltala> wtf 18:12:31 <Paltala> i put harbourw_456 in 18:12:47 <Paltala> its still saying <Unknown> 18:13:01 <PublicServer> *** Game unpaused (number of players) 18:13:01 <PublicServer> *** kriokamera joined the game 18:13:06 <Paltala> because its not that which is missing -.- 18:13:29 <Paltala> i am a retard sometimes... 18:13:48 <PublicServer> *** kriokamera has left the game (connection lost) 18:13:51 <PublicServer> *** Game paused (number of players) 18:13:54 <PublicServer> *** Game unpaused (number of players) 18:13:58 <PublicServer> *** Paltala joined the game 18:14:09 <PublicServer> <Paltala> yaaay 18:14:12 <PublicServer> <fmauNeko> Welcome :p 18:14:12 <PublicServer> <Paltala> ooo, small map 18:14:19 <avdg> ? 18:14:39 <kriokamera> hi 18:14:48 <PublicServer> <Paltala> hey avdg 18:14:53 <avdg> hey paltala 18:15:05 <PublicServer> *** kriokamera joined the game 18:15:23 <PublicServer> <Paltala> why are people putting trains on their plans? 18:15:35 *** sylf has quit IRC 18:15:43 <PublicServer> *** avdg joined the game 18:16:07 <PublicServer> <avdg> aha 18:16:10 <PublicServer> <avdg> more plans 18:16:40 <PublicServer> <avdg> :p 18:16:59 *** sylf has joined #openttdcoop 18:17:07 <PublicServer> <kriokamera> lags. 18:17:12 <PublicServer> <avdg> already? 18:17:21 <PublicServer> *** avdg has joined company #1 18:18:37 <PublicServer> <kriokamera> yes. 4 kbytes/s is serious 18:19:11 <PublicServer> <avdg> 4/5kbps here 18:19:20 <PublicServer> <avdg> including all connections 18:23:47 *** Razaekel has quit IRC 18:24:58 *** TheRisen has quit IRC 18:27:11 <PublicServer> <Paltala> Krio 18:27:25 <PublicServer> <Paltala> your 2nd plan is the lazy mans plan isnt it? 18:28:10 <kriokamera> chaos is a concept too 18:28:11 <PublicServer> <avdg> :p 18:28:20 <PublicServer> <Paltala> the easy mans concept though :P 18:28:23 <PublicServer> <Paltala> lazy* 18:28:38 <PublicServer> <avdg> just say !plan Chaos 18:28:43 <PublicServer> <avdg> :p 18:28:52 <PublicServer> <avdg> there is no real name on that plan 18:29:26 <PublicServer> *** Paltala has left the game (connection lost) 18:29:41 <Paltala> i've done my plan, I'll be back for voting :D 18:29:52 *** Paltala has quit IRC 18:30:11 <PublicServer> <avdg> :p 18:31:32 <PublicServer> <avdg> hmm 18:31:36 <PublicServer> <kriokamera> modding my plan 18:31:45 <PublicServer> <avdg> didn't we had the same plan few games ago? 18:32:00 <PublicServer> <kriokamera> where? 18:32:00 <PublicServer> <avdg> besides, this map isn't squared :p 18:32:06 <PublicServer> *** Spike joined the game 18:32:09 <PublicServer> <avdg> Paltala's plan 18:33:00 <PublicServer> <avdg> hmm 18:33:12 <PublicServer> <avdg> chaos isn't actually taht bad for pax & mail 18:33:26 <PublicServer> *** Spike has joined company #1 18:33:40 <PublicServer> *** Spike has joined spectators 18:33:43 <PublicServer> <avdg> lol 18:33:52 <PublicServer> * avdg votes for chaos 18:34:06 * ^Spike^ votes for banning avdg till he read the wiki about chaos 18:34:46 <PublicServer> <avdg> I've read it ;-) 18:34:57 <PublicServer> *** Spike has left the game (leaving) 18:42:29 *** slaca has quit IRC 18:43:05 *** Sylf_mobile has joined #openttdcoop 18:43:09 <PublicServer> * fmauNeko is staring at avdg's flipflop 18:43:21 <PublicServer> <avdg> uh 18:43:21 <PublicServer> <avdg> :p 18:43:42 <PublicServer> <fmauNeko> Well, with my circles, it really looks as huge eyes :p 18:44:21 <PublicServer> <avdg> :d 18:44:56 <PublicServer> <fmauNeko> :D 18:45:06 <PublicServer> <fmauNeko> Kilroy was here :p 18:45:18 <PublicServer> <avdg> hmm 18:45:37 <PublicServer> *** Mazur joined the game 18:46:07 <PublicServer> <avdg> hmm 18:46:16 <PublicServer> <avdg> horns are hard to draw :p 18:46:36 <PublicServer> <avdg> it looks like someone drinked red redbull :p 18:46:41 <PublicServer> <avdg> *redbul 18:46:45 <PublicServer> <avdg> :d 18:48:07 <uliko> !playercount 18:48:07 <PublicServer> uliko: Number of players: 4 18:48:24 <uliko> !password 18:48:24 <PublicServer> uliko: spears 18:48:30 <PublicServer> <kriokamera> we need huge glasses for eyes 18:48:36 <uliko> !dl win64 18:48:36 <PublicServer> uliko: http://binaries.openttd.org/nightlies/trunk/r20565/openttd-trunk-r20565-windows-win64.zip 18:49:03 <PublicServer> *** HanziQ joined the game 18:49:14 <PublicServer> <avdg> like that? 18:49:18 <PublicServer> <kriokamera> no 18:49:23 <PublicServer> <kriokamera> eyes are big 18:49:27 <PublicServer> <avdg> :p 18:49:37 <PublicServer> <avdg> :p 18:49:41 <PublicServer> <avdg> *:o 18:49:44 <PublicServer> *** HanziQ has left the game (leaving) 18:50:22 <PublicServer> * avdg has feeling for intexon's plan :( 18:50:43 <PublicServer> <kriokamera> plan for plan 18:51:31 <PublicServer> <avdg> hey uliko 18:51:31 <PublicServer> *** uliko joined the game 18:51:44 <HanziQ> well, i find intexon's plan very cool, but too hard for me :D 18:51:49 <PublicServer> <kriokamera> hi 18:51:55 <PublicServer> <avdg> it is cool :p 18:52:04 <PublicServer> *** Mazur has left the game (leaving) 18:52:10 <PublicServer> <avdg> too bad I will loose again :) 18:53:26 <PublicServer> <kriokamera> V says that a copy of pasg157 18:53:35 <PublicServer> <avdg> ignore him :p 18:53:38 <PublicServer> <kriokamera> so it could be banned 18:53:55 <PublicServer> <avdg> concepts are there to build 18:53:58 <PublicServer> <avdg> not to ban 18:54:02 <HanziQ> well, it's a bit copy, but i think it's ok 18:54:31 <PublicServer> <avdg> we still can create a better version 18:55:10 <HanziQ> it's like PSG180 18:55:31 <PublicServer> <avdg> I think I'll take a save of this one before we are going to build 18:55:43 <PublicServer> <avdg> :p 18:55:59 <PublicServer> <kriokamera> when we got to create voting board? 18:56:20 <PublicServer> <avdg> when all plans are ready 18:56:20 <HanziQ> already saved :) 18:56:26 <PublicServer> <avdg> and there are enough to vote for 18:56:42 <HanziQ> i think V's si kinda good 18:56:57 <PublicServer> <avdg> I nicknamed it dna :p 18:57:42 <PublicServer> <avdg> thinking of a longer name through :p 18:58:57 <nycerine> !password 18:58:57 <PublicServer> nycerine: insure 18:59:14 <PublicServer> *** nycerine joined the game 18:59:20 <PublicServer> <kriokamera> hi nycerine 18:59:21 <Sylf_mobile> lol @ DNA 18:59:26 <PublicServer> <nycerine> hi hi there. 18:59:34 <Sylf_mobile> it does look like one 18:59:56 <PublicServer> <kriokamera> where? 19:00:05 <PublicServer> <avdg> !plan /V 19:00:16 <Sylf_mobile> west most plan 19:00:44 <PublicServer> <kriokamera> what is 0, 128 and 256? 19:00:49 <PublicServer> <kriokamera> (numbers, i know) 19:00:52 <PublicServer> <avdg> tiles 19:01:02 <Sylf_mobile> beat me to it 19:01:07 <PublicServer> <avdg> its actually a bit extreme :p 19:01:28 <PublicServer> <nycerine> ahhh, all these different plans. intoxicating in a good way. 19:01:38 <PublicServer> <avdg> simple plan aka destroy the sea 19:01:54 <PublicServer> <fmauNeko> MOAR 19:01:56 <Sylf_mobile> it'll probably be more like 50 and 200 19:01:57 <PublicServer> <avdg> fmauNeko: wtf... 19:02:06 <PublicServer> <fmauNeko> What ? 19:02:11 <PublicServer> <avdg> glases :p 19:02:17 <PublicServer> <fmauNeko> Wasn't me :p 19:02:26 <PublicServer> <fmauNeko> I promise 19:02:46 * Sylf_mobile cant wait to get home 19:03:14 <PublicServer> <kriokamera> glasses mine work 19:06:06 <PublicServer> <avdg> why are people so rude at chaos? :/ 19:06:33 <PublicServer> <nycerine> I'm completely freaking new to mulitplayer and the concept of hugely massive networks, but chaos seems the most fun 19:06:48 <PublicServer> <avdg> it isn't that fun :p 19:07:04 <Sylf_mobile> aww 19:07:09 <PublicServer> <avdg> building is fun, but improving it is less fun 19:07:27 <Sylf_mobile> i bet 19:07:39 <PublicServer> <kriokamera> conversely 19:07:39 <nycerine> well, I'd agree that improving it is a hell 19:07:40 <Sylf_mobile> i'm complety new here too 19:07:43 <nycerine> but that's also fun imho 19:07:43 <nycerine> :p 19:07:55 <PublicServer> <uliko> hello there avdg (fast responses \o/) 19:07:59 <PublicServer> <avdg> people just build lines very close together 19:08:14 <PublicServer> <avdg> thats what it make so hard 19:11:41 <PublicServer> <uliko> i always prefered improving things, just laying so much track at the start is the part i never manage to get past in solo games :P 19:11:48 <nycerine> yis 19:12:02 <nycerine> it reminds me of programming: it's boring to mess around with frameworks at the beginning 19:12:09 <nycerine> first you just want to make some stuff that works, prove the concept 19:12:25 <nycerine> then you stablize that and move it over to a more grounded foundation. 19:12:28 <PublicServer> <avdg> I don't like to write code now 19:12:42 <PublicServer> <avdg> I prefer to fix and overview code :p 19:12:56 <HanziQ> avdg: tell me about it... :D 19:12:57 <PublicServer> <avdg> and testing it 19:12:59 <nycerine> I'm a cut/paste & modify programmer. 19:13:02 <nycerine> :p 19:13:13 <HanziQ> i'm using Nette framework, if you know, it's very good 19:13:16 <PublicServer> <avdg> I'm not a copy paster :p 19:13:22 <PublicServer> <avdg> wich language? 19:13:35 <HanziQ> PHP 19:13:35 *** sylf has quit IRC 19:13:37 <PublicServer> <avdg> my language atm is php :p 19:13:40 <PublicServer> <avdg> ah :p 19:13:42 <HanziQ> :) 19:13:42 <nycerine> saem. 19:13:48 <PublicServer> <avdg> community? 19:13:50 <nycerine> C# is fun though. 19:13:57 <nycerine> the little I played with it at least. 19:14:03 <HanziQ> well, i love Brainfuck 19:14:08 <PublicServer> <avdg> nycerine: the frameworks looks clean, but never played with it 19:14:13 <PublicServer> <avdg> <3 bf 19:14:17 <HanziQ> ++++++++++[>+++++++>++++++++++>+++>+<<<< -]>++.>+.+++++++..+++.>++.<<++++++++++++ +++.>.+++.------.--------.>+.>. 19:14:22 <HanziQ> this is Hello World! 19:14:25 <HanziQ> :D 19:14:25 <PublicServer> <kriokamera> i don't write on brainf, but i love it 19:14:28 <PublicServer> <avdg> never played with it too 19:14:40 <PublicServer> <avdg> basic is also fun :p 19:14:55 <HanziQ> Ruby is cool 19:15:02 <PublicServer> <avdg> but it has no framework :( 19:15:09 <nycerine> meh, basic. :p 19:15:14 <PublicServer> <avdg> HanziQ: I'm trying it 19:15:24 <PublicServer> <avdg> also with python btw 19:15:39 <PublicServer> <avdg> trough it will take time 19:15:54 <PublicServer> <avdg> I'm too familiar with php now 19:16:26 <HanziQ> avdg: 5.times {puts "hello".capitalize} 19:16:32 <PublicServer> <avdg> I know 19:16:37 <HanziQ> it's like saying sentence :) 19:16:40 <PublicServer> <avdg> everything is an object ;-) 19:16:49 <HanziQ> but i don't use it :) 19:16:54 <HanziQ> yea, that's cool 19:17:21 <PublicServer> <avdg> I love also the threaths, but I couldn't get it to work 19:17:24 <PublicServer> <avdg> :( 19:17:50 <HanziQ> http:/nette.org 19:17:58 <HanziQ> but it has no english documentation atm 19:18:01 <HanziQ> only czech 19:18:18 <PublicServer> <avdg> :p fix it, then we talk again,k :D 19:18:26 <HanziQ> :D that's not mine FW 19:18:47 <HanziQ> version 1.0 is in development, it will come out with complete doc in english 19:19:00 <PublicServer> <avdg> aha 5.3 :) 19:19:27 <PublicServer> <avdg> but I'm now waiting on the solution of zf about namespaces :p 19:19:27 <PublicServer> <fmauNeko> Haha, brainfuck 19:19:30 <PublicServer> <fmauNeko> And Ook 19:19:33 <PublicServer> <avdg> big discussion :) 19:19:43 <PublicServer> <avdg> uh autoloaders 19:19:50 *** sylf has joined #openttdcoop 19:19:58 <PublicServer> <fmauNeko> My friend invented the Gwaaaaah, the brainfuck usable by rabbids :p 19:20:02 <HanziQ> hm, i dont like ZD too much.. 19:20:28 <HanziQ> *ZF 19:20:29 <PublicServer> <avdg> its much design patterns 19:20:44 <PublicServer> <avdg> a bit too much, even for me :p 19:20:47 <PublicServer> <nycerine> hm, I see there are some red planes 19:20:49 <HanziQ> i like Limonade too :) 19:20:55 <HanziQ> fully functional framework 19:20:57 <HanziQ> no objects 19:21:01 <PublicServer> <avdg> :( 19:21:12 <PublicServer> * avdg has passion for oop 19:21:21 * HanziQ too 19:21:30 <Sylf_mobile> rabbidds programming *shudders* 19:21:40 <PublicServer> <nycerine> oop is cool 19:21:55 <PublicServer> <nycerine> but just like with frameworks, I get too distracted from what I'd like to be doing and end up thinking too abstract :( 19:22:04 <PublicServer> <avdg> I'll try to teach one oop, he hates to use it :p 19:22:05 <HanziQ> do you know Whitespace? 19:22:07 <HanziQ> http://en.wikipedia.org/wiki/Whitespace_(programming_language) 19:22:12 <PublicServer> <avdg> *I'm trying 19:22:17 <PublicServer> <avdg> :p 19:22:20 <HanziQ> language written by space, tab and linefeed :D 19:22:23 <PublicServer> <avdg> whitespace 19:22:31 <nycerine> they're cool thing 19:22:34 <PublicServer> <avdg> xD 19:22:51 <PublicServer> <avdg> uh, aka 1, 0 and 10 's? 19:22:52 <nycerine> *things - albeit, they have no real value anywhere apart from obscrutity and coolness 19:23:08 <HanziQ> or http://en.wikipedia.org/wiki/LOLCODE :D 19:23:09 <Webster> Title: LOLCODE - Wikipedia, the free encyclopedia (at en.wikipedia.org) 19:23:16 <HanziQ> HAI CAN HAS STDIO? PLZ OPEN FILE "LOLCATS.TXT"? AWSUM THX VISIBLE FILE O NOES INVISIBLE "ERROR!" KTHXBYE 19:23:23 <PublicServer> <avdg> :/ 19:23:35 <PublicServer> <avdg> spam :p 19:23:36 <nycerine> again, fun but useless :D 19:23:50 <HanziQ> yea 19:24:02 <PublicServer> <avdg> wtf@ whitespace - checking wiki 19:25:04 <PublicServer> <nycerine> eek, for once openttd is lagging for me :| 19:25:13 <PublicServer> <avdg> its using a lot cpu ;-) 19:25:29 <PublicServer> <avdg> singlethreated 19:25:56 <PublicServer> <nycerine> I look forward to the day (if it ever comes) when they seperate the gui, render and game from each other. 19:26:16 <PublicServer> <avdg> visual ttd :p 19:26:37 <PublicServer> <nycerine> :p well, basically it'd be awesome because you could do whatever you wanted to render 19:26:46 <PublicServer> <nycerine> could even be.. (brace yourself..) in 3d! 19:26:56 <PublicServer> <avdg> spamming windows for example :p 19:27:04 <PublicServer> <avdg> hmm 19:27:08 <PublicServer> <avdg> 3d... 19:27:23 <PublicServer> <avdg> can it handle so many objects? 19:27:32 <PublicServer> <nycerine> and 32bpp could done without having to rouin the whole project and ideal :p 19:27:59 <PublicServer> <avdg> and what about "jumping" :p 19:28:08 <nycerine> would work rather fine 19:28:11 <PublicServer> <avdg> :/ !car 19:28:35 <nycerine> even when just splitting it up someone could actually be gpu accelerated! :D 19:28:46 <kriokamera> !car 19:29:50 <PublicServer> <avdg> hmm what about openCl (has no clue about it) 19:31:08 <nycerine> well, anything is possible 19:31:35 <PublicServer> <avdg> possible still doesn't mean usable :p 19:31:36 *** theholyduck has quit IRC 19:31:53 <PublicServer> <nycerine> well, if they just made the current interface hardware accelerated it'd be more than usable 19:32:09 <PublicServer> <nycerine> more usable than now either way 19:33:57 <PublicServer> <avdg> I think the votes will be spreaded now 19:34:07 <PublicServer> <avdg> there are quite a number of good plans 19:34:30 <PublicServer> <avdg> too bad that there are always people voting on who has the most votes 19:35:00 <PublicServer> <nycerine> what did TL stand for? 19:35:09 <PublicServer> <avdg> train length 19:36:24 <PublicServer> <nycerine> ah, thanks. 19:36:27 <PublicServer> <avdg> :p lolcode can be a real program language :p 19:36:44 <fmauneko> Ruby ftw. 19:37:17 <PublicServer> <avdg> I'll learn it, but still not use it, till someone force me to use ruby :p 19:37:54 <kriokamera> this channel now isn't programmer's channel? 19:38:05 <PublicServer> <avdg> kinda 19:38:10 <HanziQ> sorta 19:38:15 *** theholyduck has joined #openttdcoop 19:38:19 <kriokamera> ask 19:38:20 <PublicServer> <nycerine> I guess the logic in openttd is kind of liked by programmers? :p 19:38:23 <PublicServer> <avdg> many players are programmers :p 19:38:25 <HanziQ> sorta > kinda 19:38:33 <HanziQ> yea :D 19:38:36 <HanziQ> Intexon too 19:38:38 <PublicServer> <nycerine> also, anyone want to upgrade matville airport? 19:38:38 <PublicServer> <kriokamera> and kinda math logics 19:38:42 <HanziQ> he's my firend 19:38:46 <HanziQ> *friend 19:38:50 <PublicServer> <nycerine> it's pretty tiny and overloaded with passengers 19:39:06 <HanziQ> !password 19:39:06 <PublicServer> HanziQ: rubric 19:39:17 <PublicServer> <nycerine> (not _massively_ overloaded though) 19:39:20 <PublicServer> <avdg> hmm and I don't know who introduced the language "signals" :/ 19:39:27 <PublicServer> *** HanziQ joined the game 19:39:38 <PublicServer> <avdg> sad 19:40:06 <PublicServer> <nycerine> resley airport. :| 19:40:09 <PublicServer> <avdg> close the airport first :p 19:40:22 *** Chris_Booth has joined #openttdcoop 19:40:25 <PublicServer> <nycerine> why not just join the two airports? 19:40:29 <PublicServer> <avdg> or move the traffic 19:40:32 <PublicServer> <nycerine> hen close the other 19:41:01 <PublicServer> <avdg> just move :p 19:41:22 <PublicServer> <nycerine> you can just move it? :p 19:41:45 <PublicServer> <avdg> :d 19:41:55 <PublicServer> <nycerine> someone forgot to press ctrl? 19:41:58 <PublicServer> <nycerine> :p 19:42:19 <PublicServer> <HanziQ> wtfbbq? why is chaos banned? 19:42:45 <PublicServer> *** Chris Booth joined the game 19:42:48 <Chris_Booth> HanziQ: it is never a good idea on this server 19:42:58 <Chris_Booth> people think chaos is an excuse to build badly 19:43:20 <PublicServer> <Chris Booth> why such a huge MM? 19:45:05 <PublicServer> <kriokamera> updated two airports 19:45:20 <PublicServer> <Chris Booth> kriokamera: we dont need to its only a money maker 19:45:23 <PublicServer> <kriokamera> where is my glasses? O_o 19:45:26 <PublicServer> <avdg> lol 19:45:29 <PublicServer> <Chris Booth> gone 19:45:47 <PublicServer> <avdg> we are having too much fun :p 19:45:53 <PublicServer> <kriokamera> my car in the safe place 19:45:59 <PublicServer> <kriokamera> you cant find her 19:46:08 <PublicServer> <kriokamera> -_- 19:46:17 <PublicServer> <kriokamera> ... my precious... 19:46:20 <PublicServer> <Chris Booth> and I the fun police have come to put a stop to it 19:46:29 <PublicServer> <Chris Booth> the flip flop can stay 19:46:38 <PublicServer> <HanziQ> and wtf is 1/4th? 19:46:48 <PublicServer> <Chris Booth> a quater 19:46:57 <PublicServer> <avdg> that means there is 3 / 4 th left 19:47:00 <PublicServer> <fmauNeko> Hmm 19:47:09 <PublicServer> <HanziQ> i was wondering how to build flip-flop for a long time... 19:47:18 <PublicServer> <fmauNeko> What are those 3 trams in the middle of nowhere ? :p 19:47:45 <PublicServer> <avdg> someone interested to build the other flipflop type too (just build, not add trains :p) 19:48:02 <PublicServer> <avdg> just for comparing :p 19:48:47 <PublicServer> <kriokamera> NOOO 19:48:52 <PublicServer> <Chris Booth> yes 19:48:56 <PublicServer> <avdg> :p 19:49:05 <PublicServer> <Chris Booth> stop drawing on the map 19:49:08 <PublicServer> <avdg> :D 19:49:11 *** Thomas has joined #openttdcoop 19:49:23 <PublicServer> <kriokamera> =D 19:49:32 <PublicServer> <fmauNeko> :D 19:49:48 <PublicServer> <avdg> wtf... 19:49:58 <PublicServer> <fmauNeko> Wat ? 19:50:02 <PublicServer> <avdg> nvm 19:50:05 <PublicServer> <HanziQ> wo! 19:50:08 <PublicServer> <Chris Booth> kriokamera: stop is 19:50:31 <PublicServer> <kriokamera> who's planting trees? 19:50:36 <PublicServer> <Chris Booth> me 19:50:41 <PublicServer> <kriokamera> why? 19:50:50 <PublicServer> <Chris Booth> to cover the brown up 19:51:05 <PublicServer> <avdg> krio: let him do :/ 19:51:05 <PublicServer> <kriokamera> here never was trees 19:51:05 <PublicServer> <Chris Booth> this is temerate it will be covered in trees by the end of the game 19:51:53 <PublicServer> *** HanziQ has left the game (leaving) 19:51:53 <PublicServer> <Chris Booth> ohh i like the new sign list 19:52:01 <PublicServer> <avdg> :) 19:52:04 <PublicServer> <fmauNeko> That's awesome 19:53:07 <PublicServer> <avdg> ? 19:53:30 <PublicServer> *** uliko has left the game (leaving) 19:53:57 <HanziQ> hmm, i think i'll go play some H.A.W.X 19:54:21 <PublicServer> *** fmauNeko has left the game (leaving) 19:55:59 <HanziQ> bye 19:56:02 *** HanziQ has quit IRC 19:56:03 <PublicServer> <kriokamera> cya 19:59:27 <PublicServer> *** nycerine has left the game (leaving) 20:02:08 *** Seberoth has quit IRC 20:02:09 <PublicServer> <kriokamera> let do something 20:05:00 *** Sylf_mobile has quit IRC 20:05:21 <PublicServer> <avdg> hmm !screen totaly broken? 20:05:57 <PublicServer> <kriokamera> what? 20:07:01 <PublicServer> *** kriokamera has left the game (leaving) 20:11:14 *** Intexon has joined #openttdcoop 20:11:35 *** sylf has quit IRC 20:11:51 <PublicServer> *** Intexon joined the game 20:11:56 <PublicServer> <Intexon> hey 20:12:41 *** Sylf_mobile has joined #openttdcoop 20:15:53 <PublicServer> <avdg> ? 20:16:03 <PublicServer> <avdg> don't try my flipflop on 3 lines 20:16:05 <PublicServer> <avdg> :p 20:16:20 <PublicServer> <Chris Booth> me why not? 20:18:11 <PublicServer> <avdg> :p 20:18:20 <PublicServer> <avdg> so thats how you do it 20:18:31 <PublicServer> <Chris Booth> i am not 100% sure 20:18:41 <PublicServer> <avdg> the old one is better imo 20:18:45 <PublicServer> <avdg> for 3way 20:19:55 <PublicServer> <avdg> hmm 20:19:59 <PublicServer> <avdg> long rail prio? :p 20:20:03 <PublicServer> <avdg> then deadlock :d 20:21:20 <PublicServer> <avdg> :) 20:21:35 <PublicServer> <Chris Booth> lets see 20:21:38 <PublicServer> <avdg> no combo inside the not :) 20:21:47 <PublicServer> <Chris Booth> ooh my bad 20:21:56 <PublicServer> <avdg> :D 20:22:41 <PublicServer> <avdg> crash! 20:22:50 <PublicServer> <avdg> wtf :p 20:22:53 <PublicServer> <Chris Booth> yep 20:23:10 <PublicServer> <Chris Booth> I gtg flat laptop 20:23:12 *** Chris_Booth has quit IRC 20:23:13 <PublicServer> *** Chris Booth has left the game (connection lost) 20:24:17 <PublicServer> <avdg> :d 20:24:33 <PublicServer> <avdg> won't work 20:24:44 <PublicServer> <avdg> check your entry signal :p 20:25:31 *** sylf has joined #openttdcoop 20:26:17 <PublicServer> * avdg fixes the gates 20:27:08 <PublicServer> <avdg> :) 20:27:17 <PublicServer> <avdg> lets see 20:28:39 <kriokamera> !players 20:28:43 <PublicServer> kriokamera: Client 137 (Orange) is Intexon, in company 1 (Avonbourne Transport) 20:28:43 <PublicServer> kriokamera: Client 119 (Orange) is avdg, in company 1 (Avonbourne Transport) 20:33:16 <PublicServer> <avdg> lol, the construction doesn't deadlock at least 20:36:15 <fmauneko> !password 20:36:15 <PublicServer> fmauneko: prying 20:36:26 <PublicServer> *** fmauNeko joined the game 20:37:16 <PublicServer> *** Intexon has left the game (connection lost) 20:39:12 <PublicServer> <fmauNeko> Was thinking about something, avdg, what if the trains on your flip-flop were incoming for the two lines, and merging into one 20:39:23 <PublicServer> <fmauNeko> Would it work ? 20:39:34 <PublicServer> <avdg> donno 20:39:58 <PublicServer> <avdg> I think you should do it with some other techniques 20:40:13 <PublicServer> <avdg> more syncing 20:40:34 <PublicServer> <fmauNeko> The good point is if Intexon's plan win, it won't be needed :p 20:40:52 <PublicServer> <fmauNeko> I thought it would be at 1st :p 20:40:55 <PublicServer> <avdg> donno, my plan is too easy to build I guess 20:41:16 <PublicServer> <avdg> almost no hard junction 20:41:28 *** HanziQ has joined #openttdcoop 20:41:31 <HanziQ> !password 20:41:31 <PublicServer> HanziQ: bungle 20:41:41 <PublicServer> *** fmauNeko has left the game (connection lost) 20:41:41 <PublicServer> *** Game paused (number of players) 20:41:59 <PublicServer> *** Game unpaused (number of players) 20:42:02 <PublicServer> <avdg> lol 20:42:03 <PublicServer> *** HanziQ joined the game 20:42:07 <fmauneko> !password 20:42:07 <PublicServer> fmauneko: bungle 20:42:24 <PublicServer> *** fmauNeko joined the game 20:42:40 <PublicServer> *** fmauNeko has left the game (connection lost) 20:43:04 <PublicServer> <HanziQ> Popool: 20:43:06 <fmauneko> Damn freakin' laggy computer... 20:43:07 <PublicServer> <HanziQ> ? 20:43:10 <PublicServer> <HanziQ> o_O 20:43:13 *** slaca has joined #openttdcoop 20:43:25 <PublicServer> <HanziQ> i still don't get this flip flops.. 20:43:34 <PublicServer> <avdg> mines? 20:43:43 <PublicServer> <avdg> just 2 memory cells 20:43:56 <fmauneko> !password 20:43:56 <PublicServer> fmauneko: bungle 20:44:00 <PublicServer> <HanziQ> yea, i see 20:44:07 <PublicServer> *** fmauNeko joined the game 20:44:12 <PublicServer> <avdg> train enters the reset 20:44:15 <PublicServer> <avdg> prefers the green one 20:44:21 <PublicServer> <HanziQ> but i'm not quite sure how to build it :D 20:44:24 <kriokamera> voting started? 20:44:33 <PublicServer> <avdg> all signals red -> train set 1 red 20:44:36 <PublicServer> <avdg> nope 20:44:43 <kriokamera> okay 20:45:06 <slaca> !password 20:45:06 <PublicServer> slaca: bungle 20:45:18 <PublicServer> *** slaca joined the game 20:45:20 <PublicServer> <slaca> hi 20:45:26 <PublicServer> <fmauNeko> Ohai 20:46:09 <kriokamera> hi 20:47:06 <PublicServer> *** Intexon joined the game 20:47:17 <PublicServer> <HanziQ> i hope so 20:47:20 <PublicServer> <HanziQ> hoy, texon 20:47:29 <PublicServer> <HanziQ> 1n73x0n! 20:47:38 <PublicServer> <fmauNeko> Hmm 20:47:55 * Intexon slaps HanziQ 20:48:08 <Sylf_mobile> flip flops... i know what it does, i've copied one and it worked... but i still don't understand how it works..... 20:48:19 <Sylf_mobile> >_< 20:48:30 <PublicServer> <fmauNeko> Here, it's a good NOT gate :p 20:49:27 <PublicServer> <HanziQ> ok i think i know, how to build it, but i still don't know how exactly it works :D 20:49:42 <PublicServer> <Intexon> it's simple: watch 20:49:57 <PublicServer> <Intexon> when input is green 20:50:01 <PublicServer> <Intexon> the trains circle around 20:50:07 *** Alve has joined #openttdcoop 20:50:16 <PublicServer> <Intexon> leaving the output red all the time 20:50:20 *** Alve is now known as Mks 20:50:31 <PublicServer> <Intexon> when the input turns red 20:50:36 <PublicServer> <Intexon> trains stop !there 20:50:58 <PublicServer> <HanziQ> ah 20:51:01 <PublicServer> <Intexon> and fit between the signals 20:51:04 <PublicServer> <HanziQ> cool 20:51:13 <PublicServer> <Intexon> leaving output green :) 20:51:28 <PublicServer> <Intexon> don't forget to add 2 trains though 20:51:28 <Mks> !help 20:51:28 <PublicServer> Mks: http://www.openttdcoop.org/wiki/IRC_Commands 20:51:54 <Mks> !password 20:51:54 <PublicServer> Mks: bungle 20:52:06 <PublicServer> <HanziQ> thx 20:52:06 <PublicServer> *** Mks joined the game 20:52:09 <PublicServer> <Intexon> np 20:52:48 <PublicServer> <Mks> I see so no game up yet 20:53:11 <PublicServer> <HanziQ> that's so cool 20:53:14 <PublicServer> <HanziQ> :) 20:54:58 <PublicServer> *** Mks has left the game (leaving) 20:55:48 <kriokamera> !password 20:55:48 <PublicServer> kriokamera: otters 20:56:22 <PublicServer> *** kriokamera joined the game 20:57:34 <PublicServer> *** fmauNeko has left the game (connection lost) 20:58:09 *** Zuu has joined #openttdcoop 20:58:22 <Zuu> !password 20:58:22 <PublicServer> Zuu: otters 20:59:44 <HanziQ> well, i'll go to bed 20:59:49 <PublicServer> <kriokamera> cya 20:59:52 <HanziQ> have a nice day/night :) 20:59:54 <HanziQ> hoy 20:59:59 <PublicServer> *** HanziQ has left the game (leaving) 21:00:03 *** HanziQ has quit IRC 21:01:03 <PublicServer> <kriokamera> Intexon: can you please describe a mechanism of flip-flop again? =) 21:01:12 <PublicServer> <avdg> uh? 21:01:18 <Zuu> Hmm, my client crashed while trying to join the server :-/ 21:01:22 <PublicServer> <avdg> shouldn't you ask it to me? 21:01:26 <PublicServer> <kriokamera> ot you 21:01:29 <PublicServer> <kriokamera> or you* 21:01:32 <Zuu> Is that a known issue with the current server version? 21:01:32 <PublicServer> <avdg> :) 21:01:47 <PublicServer> <avdg> zuu restart 21:01:56 <PublicServer> <avdg> it only happens when you download the content 21:02:00 <PublicServer> <avdg> bug is already reported 21:02:06 <Zuu> Ok good to know 21:02:37 <PublicServer> <avdg> still, it can be a good idea to archive the crash files 21:02:38 <Zuu> !password 21:02:38 <PublicServer> Zuu: otters 21:02:49 <PublicServer> *** Zuuu joined the game 21:04:11 <PublicServer> <kriokamera> avdg! 21:04:20 <PublicServer> <kriokamera> where are you? 21:04:24 <PublicServer> <avdg> whats your question? :p 21:04:25 *** Giant has joined #openttdcoop 21:04:39 <PublicServer> <kriokamera> how flip-flop working? =) 21:04:40 <avdg> hey giant 21:04:45 <PublicServer> <avdg> simply 21:04:47 <Giant> het avdg 21:04:57 <PublicServer> <avdg> it resets when the train triggers the reset 21:04:59 <Giant> hey* 21:05:00 <PublicServer> <kriokamera> hi giant 21:05:03 <PublicServer> <avdg> all sets are green 21:05:11 *** Seberoth has joined #openttdcoop 21:05:12 <PublicServer> <avdg> if the train pass a "set" 21:05:16 <PublicServer> <avdg> it gets red 21:05:31 <avdg> @quickstart 21:05:32 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 21:05:37 <avdg> !dl 21:05:37 <PublicServer> avdg: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 21:05:38 <Zuu> hmm, perhaps only show "zoomed in screenshot" menu option when the game is not zoomed in? 21:05:45 <Zuu> sorry, wrong channel 21:06:06 <avdg> giant? 21:06:17 <PublicServer> <kriokamera> what does this small ring? 21:06:30 <Giant> avdg: ? 21:06:36 <PublicServer> <avdg> its called a not gate 21:06:36 <avdg> read above 21:06:40 <Giant> kk 21:07:05 <Giant> !dl 21:07:05 <PublicServer> Giant: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 21:07:15 <PublicServer> <avdg> so red gets green and green gest red :p 21:08:12 <PublicServer> <avdg> so your reset is your input 21:08:13 <Giant> !dl win64 21:08:13 <PublicServer> Giant: http://binaries.openttd.org/nightlies/trunk/r20565/openttd-trunk-r20565-windows-win64.zip 21:08:22 <PublicServer> <avdg> debug is your output 21:08:34 <avdg> !grf 21:08:34 <PublicServer> avdg: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 21:08:56 <PublicServer> * Zuuu likes the wwottdgd style game plan (avdg) 21:08:58 <avdg> giant: steek dat in je data map 21:08:59 <PublicServer> <kriokamera> i understood all except the ring 21:09:07 <Giant> kk 21:09:19 <avdg> ow srr, english only :( 21:09:23 <PublicServer> *** avdg has left the game (leaving) 21:09:36 *** sylf has quit IRC 21:09:39 <PublicServer> *** avdg joined the game 21:09:58 *** Chris_Booth has joined #openttdcoop 21:11:00 *** sylf has joined #openttdcoop 21:11:02 <PublicServer> <avdg> krio: are you at !here? 21:11:46 <PublicServer> *** kriokamera has left the game (connection lost) 21:12:10 <kriokamera> !password 21:12:11 <PublicServer> kriokamera: goalie 21:12:33 <kriokamera> sorry 21:12:49 <PublicServer> <avdg> check !here 21:12:53 <PublicServer> *** kriokamera joined the game 21:13:47 <Chris_Booth> !players 21:13:50 <PublicServer> Chris_Booth: Client 160 is Zuuu, a spectator 21:13:50 <PublicServer> Chris_Booth: Client 161 is avdg, a spectator 21:13:50 <PublicServer> Chris_Booth: Client 148 (Orange) is slaca, in company 1 (Avonbourne Transport) 21:13:50 <PublicServer> Chris_Booth: Client 163 (Orange) is kriokamera, in company 1 (Avonbourne Transport) 21:13:50 <PublicServer> Chris_Booth: Client 150 (Orange) is Intexon, in company 1 (Avonbourne Transport) 21:14:34 <PublicServer> <kriokamera> im here 21:14:50 <PublicServer> <avdg> you can play with the trains if you like :p 21:16:00 <Chris_Booth> is my broken flip flop still there? 21:16:04 <PublicServer> <avdg> the most interesting state is when the train triggers the not gate 21:16:07 <PublicServer> <avdg> yeah booth 21:16:19 <Chris_Booth> i will look at it later 21:16:24 <PublicServer> *** avdg has joined company #1 21:16:48 <PublicServer> <avdg> look how the not gates creates the green state 21:17:07 <Chris_Booth> it needs some sort of memory 21:17:09 <PublicServer> *** Chris Booth joined the game 21:17:14 <PublicServer> <avdg> krio: can you see it? 21:18:24 <PublicServer> <V453000> hi 21:18:24 <PublicServer> *** V453000 joined the game 21:19:01 <PublicServer> <Chris Booth> well its a fact it doesnt work atm 21:19:10 <Giant> !password 21:19:10 <PublicServer> Giant: goalie 21:19:22 <PublicServer> *** Player has joined spectators 21:19:41 <PublicServer> <avdg> player, pls identify yourself :) 21:20:01 <Giant> hmm 21:20:17 <PublicServer> <avdg> press the most left button on the top of the keyboard 21:20:21 <PublicServer> <avdg> and type "name <nick>" 21:20:30 <PublicServer> *** Player has changed his/her name to Giant 21:20:39 <PublicServer> <avdg> under the escape :p 21:20:54 <PublicServer> <avdg> :) 21:21:15 <PublicServer> <avdg> :) wrong signal 21:21:26 <PublicServer> <avdg> works now 21:21:41 <PublicServer> <kriokamera> ah 21:22:02 <PublicServer> <avdg> just remember to face your entry signal to the input :p 21:22:29 <PublicServer> <kriokamera> nice. 21:23:10 <PublicServer> <kriokamera> what function have these two trains? 21:23:20 <PublicServer> <Chris Booth> they are a not gatee 21:23:20 <PublicServer> <avdg> booth: your extreme construction doesn't deadlock :p 21:23:25 <PublicServer> <kriokamera> resets output? 21:23:41 <PublicServer> <avdg> it makes sure the signal keeps red 21:23:44 <PublicServer> <Chris Booth> avdg: if it dead locked it would atleast have a function 21:23:53 <PublicServer> <avdg> when the signal block is empty 21:24:04 <PublicServer> <Giant> so where's the building happening atm? 21:24:07 <PublicServer> <avdg> booth: lol 21:24:15 <Sylf_mobile> those trains are like electricity 21:24:20 <PublicServer> *** V453000 has left the game (leaving) 21:24:28 <PublicServer> <avdg> sylf: indeed 21:24:33 <Sylf_mobile> keeping the state of flip flop 21:24:54 <PublicServer> <avdg> sylf: you can even build complete cpu's 21:25:18 <Sylf_mobile> i saw those crazy posts 21:25:21 <PublicServer> <Giant> lol theb build 1 avdg 21:25:30 <PublicServer> <avdg> ? 21:25:34 <PublicServer> <Giant> then* 21:25:37 <PublicServer> <kriokamera> now i understood how the NOT gate working 21:25:48 <PublicServer> <avdg> krio: nice :) 21:25:51 <PublicServer> <Chris Booth> ok it works with 2 21:25:57 <Sylf_mobile> if we can build 16384x16384 maps 21:26:18 <PublicServer> <avdg> sylf: don't hang the fool :p 21:26:27 <PublicServer> <avdg> no1 can join such a map :p 21:27:00 <PublicServer> <avdg> giant: we are still in planning fase 21:27:10 <PublicServer> <Giant> ok 21:27:12 <PublicServer> <avdg> feel free to submit your plans :) 21:27:17 <PublicServer> <Giant> so just having fun then hmm? 21:27:23 <PublicServer> <avdg> yeah 21:27:28 <PublicServer> <avdg> collecting enough money 21:27:32 <PublicServer> <Giant> lol 21:27:35 <PublicServer> <avdg> so we can build it 21:27:35 <Sylf_mobile> 512x512 can already get crazy... i lnow 21:28:22 <PublicServer> <Giant> poor trains that run in cirkles all the time..... 21:28:25 <PublicServer> <avdg> :p 21:28:52 <Sylf_mobile> start naming them hamsters 21:28:56 <PublicServer> <avdg> check !here for a quick overview how it works :p 21:29:08 <PublicServer> <avdg> sign list :) 21:29:17 <PublicServer> <avdg> click on the world map icon and choose the last option 21:29:22 <PublicServer> <Giant> kk 21:29:32 <PublicServer> <avdg> just type ! to filter :) 21:29:50 <PublicServer> <Giant> found !here already 21:29:54 <PublicServer> <Zuuu> and hit enter :-) 21:29:57 <PublicServer> <Giant> kinda at the top haha 21:31:25 <PublicServer> <avdg> giant: I hope you know what these presignals do 21:31:46 <PublicServer> <Giant> they show state of oncoming signal? :P 21:31:49 <PublicServer> <kriokamera> talkin to me? 21:32:10 <PublicServer> <avdg> krio: donno 21:32:32 <PublicServer> <avdg> ah, I just say nice :p 21:34:07 <Sylf_mobile> maybe i can explain the flip flop in html with photoshopped images for other noons like me 21:36:22 <PublicServer> <Chris Booth> to get mine to work you would need 3 more not gates 21:36:33 <PublicServer> <avdg> 3 booth 21:36:37 <PublicServer> <Chris Booth> 3 21:36:46 <PublicServer> <Chris Booth> 1 for each track 21:37:01 <PublicServer> <Chris Booth> and then 2 ands on the resets 21:38:04 <PublicServer> <kriokamera> i built my first flipflop 21:39:07 <PublicServer> <kriokamera> did i marked !memory right? 21:39:34 <PublicServer> <avdg> krio? 21:39:49 <PublicServer> <kriokamera> yep 21:39:52 <PublicServer> <avdg> yeah 21:39:52 <PublicServer> <kriokamera> ? 21:39:55 <PublicServer> <avdg> its good 21:45:14 <PublicServer> <kriokamera> making triple flipflop 21:49:49 <PublicServer> <avdg> hmm 21:49:58 <PublicServer> <kriokamera> don't know what doing 21:50:01 <PublicServer> <avdg> can we go to votingstage? 21:50:11 <PublicServer> <Chris Booth> nor do i 21:50:15 <PublicServer> <kriokamera> hm. imo yes 21:50:32 <PublicServer> <avdg> any1 feels like building plans? 21:50:54 <Sylf_mobile> i do have a plan idea, expanding on V's plan 21:51:21 <PublicServer> <avdg> build :p 21:51:26 <Sylf_mobile> flip flop building excersize 21:51:53 <Sylf_mobile> flipflop based tree structure srnw 21:51:56 <Sylf_mobile> x2 21:52:07 <PublicServer> *** Zuuu has left the game (leaving) 21:52:08 <Sylf_mobile> connected in middle 21:52:29 <Sylf_mobile> i'll post it when i get home in an hour 21:56:16 <PublicServer> <kriokamera> hm 21:56:33 <PublicServer> <Giant> booth, you had a crash 21:56:38 <PublicServer> <Chris Booth> YEP 21:56:59 <PublicServer> <Giant> anyways, why they never pick the route going straight ahead? 21:57:14 <PublicServer> <Chris Booth> its the reset 21:57:23 <PublicServer> <avdg> giant: we are building network oriented 21:57:26 <PublicServer> <Chris Booth> should be nand on both sides 21:57:42 <PublicServer> <Giant> lol ok 21:57:44 <PublicServer> <avdg> booth: use a chain 21:57:59 <PublicServer> <Chris Booth> chain? 21:58:02 <PublicServer> <avdg> yeah 21:58:08 <PublicServer> <Chris Booth> how do you mean? 21:58:21 <PublicServer> <avdg> each not resets the next memory on the chain 21:58:48 <PublicServer> <Chris Booth> can you show me? 21:58:51 <PublicServer> <avdg> hmm 21:58:54 <PublicServer> <kriokamera> can someone please show me the triple flip-flop? 21:58:58 <PublicServer> <avdg> :p 21:59:01 <PublicServer> <kriokamera> oh 21:59:04 <PublicServer> <avdg> you guys are asking much 21:59:07 <PublicServer> <avdg> but anyway 21:59:10 <PublicServer> <avdg> I'll try 21:59:19 <PublicServer> <Giant> kaboom, gone was the track :P 22:01:00 *** theholyduck has quit IRC 22:01:16 <PublicServer> <avdg> so booth: thats 1/3th :) 22:01:24 *** theholyduck has joined #openttdcoop 22:01:38 <PublicServer> <avdg> if you create a circel of that construction 22:01:52 <PublicServer> <avdg> you have a "chain" 22:02:08 <PublicServer> <Chris Booth> then it is massive 22:02:59 <PublicServer> <kriokamera> mm 22:03:35 <PublicServer> <kriokamera> didn't understood 22:04:02 <PublicServer> <avdg> check !flipflop 22:04:06 <PublicServer> <kriokamera> on it 22:04:10 <PublicServer> <avdg> thats a chained flipflop 22:04:13 <PublicServer> <kriokamera> seen\ 22:04:22 <PublicServer> <kriokamera> chained. 22:04:26 <PublicServer> <kriokamera> and?.. 22:04:28 <PublicServer> <avdg> so if you place them in a cirkel 22:04:44 <PublicServer> <kriokamera> who 'them'? 22:04:46 <PublicServer> <avdg> you've got 1 that works with massive exits 22:05:17 <PublicServer> <kriokamera> im on !flipflop 22:05:28 <PublicServer> <avdg> so I builded 1 22:05:39 <PublicServer> <avdg> if you build such one on each exit 22:05:54 <PublicServer> <avdg> and place them in a circle 22:06:00 <PublicServer> <kriokamera> hm. will try, then you tell me wrong or right 22:06:03 <PublicServer> <avdg> you have a big switch 22:06:06 <PublicServer> <avdg> k 22:06:15 <PublicServer> *** slaca has left the game (leaving) 22:06:16 *** slaca has quit IRC 22:07:36 *** sylf has quit IRC 22:07:56 *** majestikone has joined #openttdcoop 22:08:30 <majestikone> @quickstart 22:08:32 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 22:09:16 <majestikone> !help 22:09:16 <PublicServer> majestikone: http://www.openttdcoop.org/wiki/IRC_Commands 22:09:43 <PublicServer> <avdg> connect the exit with the input :) 22:09:46 <PublicServer> <avdg> just a tip 22:10:07 <PublicServer> <avdg> oh nvm :p 22:10:23 <majestikone> !password 22:10:23 <PublicServer> majestikone: slicks 22:11:01 *** sylf has joined #openttdcoop 22:11:58 <PublicServer> <kriokamera> avdg: right on !flipflop? 22:12:05 *** thgergo has quit IRC 22:12:09 *** smatz_ has joined #openttdcoop 22:12:19 <PublicServer> <avdg> krio, test it :) 22:12:22 <PublicServer> <avdg> looks fine 22:14:36 *** sylf has quit IRC 22:15:23 *** sylf has joined #openttdcoop 22:16:40 <PublicServer> *** Giant has joined company #1 22:16:58 <PublicServer> <kriokamera> something wrong 22:17:07 <PublicServer> <avdg> hmm 22:17:10 <PublicServer> <avdg> train gone? 22:17:26 <PublicServer> <kriokamera> gone? all trains rolling 22:18:21 <PublicServer> <kriokamera> wait 22:19:43 <PublicServer> <kriokamera> working 22:20:05 <PublicServer> <kriokamera> hm. don't wotking 22:21:10 <PublicServer> <kriokamera> working 22:21:25 <PublicServer> <avdg> congratz, you builded a flipflop :) 22:21:34 <PublicServer> <kriokamera> flip-flop-flup 22:21:37 <PublicServer> <avdg> :p 22:21:58 <PublicServer> <kriokamera> hm 22:22:01 <PublicServer> <Chris Booth> avdg: gail 22:22:23 <PublicServer> <kriokamera> saved 22:22:26 <PublicServer> <Chris Booth> fail 22:22:29 <PublicServer> <kriokamera> cya 22:22:32 <PublicServer> *** kriokamera has left the game (leaving) 22:22:34 *** kriokamera has left #openttdcoop 22:22:46 <PublicServer> <avdg> hmm 22:23:54 *** Ramsus08191 has joined #openttdcoop 22:24:25 <Ramsus08191> !dl win32 22:24:25 <PublicServer> Ramsus08191: http://binaries.openttd.org/nightlies/trunk/r20565/openttd-trunk-r20565-windows-win32.zip 22:26:37 <majestikone> ^ kindly answered my prob too :) 22:26:40 <PublicServer> <avdg> ah 22:26:45 <PublicServer> <avdg> some problems with the signals 22:27:13 <PublicServer> <Chris Booth> you need to move the nots 22:27:34 <PublicServer> <avdg> now it works 22:27:46 <PublicServer> <Chris Booth> no it doesnt 22:27:55 <PublicServer> <Chris Booth> 2 gates are open not 1 22:28:16 <PublicServer> <avdg> oh yea 22:28:19 <PublicServer> <avdg> I see 22:28:34 <PublicServer> <avdg> lets check 22:30:10 <sylf> !password 22:30:10 <PublicServer> sylf: tossed 22:30:13 <PublicServer> <avdg> the not should only reset when its hit 22:30:31 <PublicServer> *** Sylf joined the game 22:30:34 <PublicServer> <avdg> thats how it should work 22:30:49 <PublicServer> <avdg> works now 22:30:58 <PublicServer> <avdg> if sometihng is wrong 22:31:07 <PublicServer> <avdg> then its due the detectors 22:31:21 *** Deamonhunter11 has joined #openttdcoop 22:31:57 *** Deamonhunter11 is now known as Guest300 22:32:39 *** Deamonhunter11_ has joined #openttdcoop 22:33:14 *** Deamonhunter11_ has joined #openttdcoop 22:33:21 <PublicServer> <avdg> hmm 22:33:25 <PublicServer> <avdg> 1 gate is broken 22:33:28 *** Deamonhunter11_ has quit IRC 22:37:13 <PublicServer> *** Chris Booth has left the game (leaving) 22:37:21 *** Chris_Booth has quit IRC 22:42:14 <Ramsus08191> !password 22:42:14 <PublicServer> Ramsus08191: clangs 22:42:27 <PublicServer> *** Ramsus08191 joined the game 22:42:39 <PublicServer> <Intexon> looking forward to voting stage :) 22:42:42 <PublicServer> <Ramsus08191> Hello everyone, long time no see : ) 22:42:47 <PublicServer> <Intexon> hey 22:42:50 <PublicServer> <avdg> hey 22:43:06 <PublicServer> <Ramsus08191> hmm Pax game? 22:43:10 *** Deamonhunter11_ has joined #openttdcoop 22:43:15 <PublicServer> <Intexon> hope so 22:43:15 <PublicServer> <avdg> maybe :) 22:43:18 <PublicServer> <avdg> maybe not 22:43:45 *** Deamonhunter11_ is now known as Deamonhunter11 22:44:38 <Deamonhunter11> !password 22:44:38 <PublicServer> Deamonhunter11: clangs 22:44:54 <PublicServer> *** Deamonhunter11 joined the game 22:44:57 <PublicServer> <Ramsus08191> does someone knows a problem that openttd crashes and missing language packs? 22:45:54 <PublicServer> <avdg> longer train will deadlock not so fast :) 22:48:04 <PublicServer> <avdg> ohno 22:48:09 <PublicServer> <avdg> not synced trains again :p 22:48:24 <PublicServer> <avdg> don't steel my ideas :p 22:48:28 <PublicServer> <avdg> ok go ahead :p 22:48:39 <PublicServer> <avdg> won't work :p 22:49:08 <sylf> kabooooooom 22:49:11 <PublicServer> <avdg> it was too long 22:49:11 <PublicServer> <Intexon> they're too long 22:49:14 <PublicServer> <Intexon> yep 22:49:20 <PublicServer> <Intexon> :'( 22:49:41 <PublicServer> <Giant> lol 22:49:50 <PublicServer> <Giant> cloverleaf :P 22:49:53 <PublicServer> <avdg> ,5 tl max, k :) 22:49:58 <PublicServer> <Intexon> :P 22:50:13 <PublicServer> <Giant> put 12 trains on it :D 22:51:01 <PublicServer> <Sylf> are we building a clover field? :p 22:51:10 <PublicServer> <Giant> seems so 22:51:40 <PublicServer> <avdg> :D 22:51:55 <PublicServer> <Intexon> ;) 22:52:04 <PublicServer> <Giant> now put in 4 more 22:52:04 <PublicServer> <Sylf> that's one scary sight 22:52:26 <PublicServer> <Giant> LOOL 22:52:48 <PublicServer> <Ramsus08191> omg, how did you do that? 22:52:53 <PublicServer> <Sylf> rotflmao 22:52:56 <PublicServer> <Intexon> FFS 22:52:59 <PublicServer> <Giant> keep a tile in between 22:52:59 <PublicServer> <Intexon> don't touch my work 22:52:59 <PublicServer> <avdg> magic 22:53:23 <PublicServer> <Intexon> STOP 22:53:32 <PublicServer> <avdg> i'm not touching 22:53:35 <PublicServer> <Intexon> :( 22:53:47 <PublicServer> <avdg> :/ 22:53:52 <PublicServer> <avdg> not synced 22:54:01 <PublicServer> <avdg> stop 22:54:04 <PublicServer> <avdg> won't work :p 22:54:15 <PublicServer> <Intexon> you think? 22:54:24 <PublicServer> <Intexon> haven't tried 8 before 22:54:34 <PublicServer> <Giant> it should start in a direct line 22:54:37 <PublicServer> <avdg> I've done it with 12 22:54:41 <PublicServer> <Giant> 1 to far now I think 22:54:50 <PublicServer> <avdg> and 16 22:54:53 <PublicServer> <Giant> lol 22:54:56 <PublicServer> <Intexon> go on :) 22:55:05 <PublicServer> <avdg> but it needs some changes 22:56:08 <PublicServer> <Intexon> crash coming :D 22:56:13 <PublicServer> <Giant> :D 22:56:17 <PublicServer> <Intexon> you liar! 22:56:20 <PublicServer> <Sylf> maaaaaaagic 22:56:23 <PublicServer> <Giant> or not 22:56:26 <PublicServer> <avdg> beh 22:56:29 <PublicServer> <Intexon> no magic 22:56:34 <PublicServer> <Giant> now another 4! :D 22:56:43 <PublicServer> <Intexon> okay then 22:56:48 <PublicServer> <Sylf> it's screaming "give me 4 more cars!" 22:56:51 <PublicServer> <Ramsus08191> MOAR 22:57:00 <PublicServer> <Intexon> sylf: the magic is in grouping the trains 22:57:05 <sylf> yah 22:57:15 <PublicServer> <Sylf> i see the tric 22:57:36 <PublicServer> <avdg> sylf: try :p 22:58:10 <PublicServer> <Intexon> now that won't work :P 22:58:23 <PublicServer> <avdg> Intexon: allow me, k? 22:58:40 <PublicServer> <Intexon> nope 22:58:43 <PublicServer> <Intexon> trying myself 22:58:48 <PublicServer> <avdg> lol 22:59:15 <PublicServer> <Intexon> have to learn somewhere :P 22:59:26 *** Progman has quit IRC 22:59:37 <PublicServer> <Giant> :P 22:59:46 <PublicServer> <Giant> so u finished yet?.... 22:59:55 <PublicServer> <Intexon> nay 23:00:10 <PublicServer> <Giant> seems to succeed 23:00:23 <majestikone> !password 23:00:23 <PublicServer> majestikone: danker 23:00:37 <PublicServer> <Giant> lets put in another 8 straight away? :D 23:00:56 <PublicServer> *** majestikone joined the game 23:01:04 *** ^Spike^ has quit IRC 23:01:33 <PublicServer> <avdg> hmm 23:01:42 <PublicServer> <avdg> its a hard guess if it would fit 23:01:45 <PublicServer> <Giant> crash? :D" 23:01:51 <PublicServer> <Intexon> save first :P 23:01:54 <PublicServer> <avdg> :) 23:01:57 <PublicServer> <Intexon> GO! 23:01:58 <PublicServer> <Giant> lol 23:02:03 <PublicServer> <Intexon> yeehaw 23:02:06 <PublicServer> <Giant> YAY 23:02:09 <PublicServer> <Giant> 4 more! :D 23:02:13 <PublicServer> <Sylf> XD 23:02:16 <PublicServer> <avdg> lol 23:02:26 <PublicServer> <avdg> its at his limit I guess 23:02:34 <PublicServer> <Giant> no 23:02:35 <PublicServer> <Intexon> 16 might be possible from scratch 23:02:40 <PublicServer> <avdg> yeah 23:02:43 <PublicServer> <Giant> can take 1 more I think 23:02:46 <PublicServer> <avdg> nope 23:02:49 <PublicServer> <Intexon> 1 more? 23:02:49 <PublicServer> <Intexon> no point 23:02:52 <PublicServer> <Giant> 1 group 23:02:52 <PublicServer> <avdg> they have to sync better 23:02:52 <PublicServer> <Intexon> only 4 more 23:02:52 <PublicServer> <Giant> lol 23:03:04 <PublicServer> <Giant> 1group = 4 ;) 23:03:34 <PublicServer> <Intexon> I remember your maze, avdg, in a deserty map 23:03:34 <PublicServer> <Ramsus08191> How do you guys put lots of trains with ou signals? 23:03:43 <PublicServer> <Intexon> easily 23:03:47 <PublicServer> <avdg> magic :) 23:03:50 <PublicServer> <Sylf> you start with signals 23:03:56 <PublicServer> <Intexon> you put them with signals, remove them, launch trains 23:04:03 <PublicServer> <avdg> :/ no magic 23:04:06 <PublicServer> <Sylf> put all trains, grouped together 23:04:09 <PublicServer> <Giant> And hope they won't crash 23:04:12 <PublicServer> <avdg> :( 23:04:16 <PublicServer> <Sylf> op em 23:04:19 <PublicServer> <Giant> that's where the magic starts 23:04:22 <PublicServer> <Sylf> take signals out 23:04:31 <PublicServer> <Ramsus08191> ah I see 23:04:40 <PublicServer> <avdg> lol? 23:04:49 <PublicServer> <Giant> so how's building the maze? 23:04:58 <PublicServer> <Giant> who's* 23:05:09 <PublicServer> <Intexon> no maze 23:05:12 <PublicServer> <Sylf> o_O 23:05:15 <PublicServer> *** Sylf has left the game (connection lost) 23:05:19 <sylf> o_O 23:05:28 <sylf> !password 23:05:29 <PublicServer> sylf: danker 23:05:33 *** Zuu has quit IRC 23:05:38 *** sylf has quit IRC 23:05:50 *** sylf has joined #openttdcoop 23:05:57 <PublicServer> <avdg> you know what works :p 23:06:07 <PublicServer> <Giant> pizza? :D 23:06:18 *** Zuu has joined #openttdcoop 23:06:28 <PublicServer> <avdg> no 23:06:28 <PublicServer> <avdg> :p 23:06:31 <PublicServer> *** Sylf joined the game 23:06:37 <PublicServer> <Giant> hmm avdg 23:06:40 <PublicServer> <Giant> you made the 6? 23:06:55 <PublicServer> <Giant> or is it a 9? :P 23:06:57 *** Zuu has quit IRC 23:07:10 <PublicServer> <avdg> wait :p 23:07:26 <PublicServer> <Giant> *waits* 23:07:37 <PublicServer> <avdg> moar space 23:08:04 <PublicServer> <Giant> lol more trains intexon 23:08:13 <PublicServer> <Intexon> more trains will only wait 23:08:22 <PublicServer> <Giant> :( 23:08:25 <PublicServer> <Giant> remove signals? :D 23:08:34 <PublicServer> <Intexon> just make yours as big as this map 23:09:04 <PublicServer> <Intexon> if you want to ofc 23:09:14 <PublicServer> <avdg> hmm 23:09:17 <PublicServer> <Ramsus08191> well, I will try with my experiment :) 23:09:22 <PublicServer> <avdg> how it works again :p 23:09:38 <PublicServer> <Intexon> avdg: go on, make your maze :) 23:09:42 <PublicServer> <avdg> no 23:09:47 <PublicServer> <avdg> I had a better thing 23:09:56 <PublicServer> <Intexon> :) 23:11:44 <PublicServer> <avdg> noooo 23:11:47 <PublicServer> <avdg> forgot it 23:12:12 <PublicServer> * avdg cries 23:12:17 <PublicServer> * Giant laughs 23:13:05 <PublicServer> <avdg> *checks archive 23:14:00 <fmauneko> moar 23:14:11 <PublicServer> <Intexon> maze! 23:14:11 <fmauneko> !password 23:14:11 <PublicServer> fmauneko: emails 23:14:15 <PublicServer> <avdg> aha 23:14:29 <PublicServer> *** fmauNeko joined the game 23:14:34 <PublicServer> <Intexon> avdg: now make your 6 a 0 :P 23:14:46 <PublicServer> <fmauNeko> Holy crap 23:14:50 <PublicServer> *** Sylf has left the game (connection lost) 23:14:56 <PublicServer> <fmauNeko> This is madness 23:15:02 <PublicServer> <Giant> what is? 23:15:08 *** sylf has quit IRC 23:15:19 *** sylf has joined #openttdcoop 23:16:08 *** sylf has quit IRC 23:16:14 <PublicServer> <fmauNeko> Intexon's four-leaf clover is awesome :p 23:17:08 *** sylf has joined #openttdcoop 23:18:36 <PublicServer> *** Deamonhunter11 has joined company #1 23:19:30 <PublicServer> *** majestikone has left the game (leaving) 23:20:43 *** majestikone has quit IRC 23:21:53 *** ODM has joined #openttdcoop 23:21:53 *** ChanServ sets mode: +o ODM 23:21:53 *** sharpy has joined #openttdcoop 23:21:59 <sharpy> !password 23:21:59 <PublicServer> sharpy: emails 23:22:22 <PublicServer> *** sharpy joined the game 23:22:28 <PublicServer> <avdg> hey 23:22:34 <PublicServer> <Giant> hi 23:22:43 <PublicServer> <sharpy> hiyas 23:24:58 <PublicServer> <avdg> whoops 23:25:07 <PublicServer> <fmauNeko> What ? :p 23:27:23 <PublicServer> <Intexon> I'm off, good night 23:27:28 <PublicServer> <fmauNeko> Gn8 23:27:37 <PublicServer> <Giant> night 23:27:40 <PublicServer> <Ramsus08191> gn 23:27:49 <PublicServer> *** Intexon has left the game (leaving) 23:28:28 <PublicServer> <avdg> done 23:29:07 <PublicServer> <avdg> check !crash 23:29:40 <PublicServer> <Ramsus08191> looks like they are dancing 23:29:50 <PublicServer> <avdg> yeah 23:30:05 <PublicServer> <avdg> add better programming algortme to have better dances 23:30:10 <PublicServer> <avdg> but don't touch mine :p 23:31:36 *** Mks has quit IRC 23:32:04 *** Intexon has quit IRC 23:32:39 <PublicServer> <avdg> wtf... 23:32:42 <PublicServer> <fmauNeko> I'm off for tonight 23:32:45 <PublicServer> <fmauNeko> Cya 23:32:45 <PublicServer> <Giant> where? 23:32:48 <PublicServer> <Ramsus08191> bye 23:32:48 <PublicServer> <Giant> bye 23:32:51 <PublicServer> <avdg> signspam :p 23:33:00 <PublicServer> <Giant> where?! O__o 23:33:04 <PublicServer> <Giant> no signspam here? 23:33:07 <PublicServer> <avdg> check it from space 23:33:11 <PublicServer> <Giant> sssh! 23:33:23 <PublicServer> <fmauNeko> Nuke it from orbit 23:33:26 <PublicServer> *** fmauNeko has left the game (leaving) 23:33:42 *** fmauneko has quit IRC 23:35:40 *** sylf has joined #openttdcoop 23:42:09 *** sylf has quit IRC 23:50:19 <PublicServer> *** sharpy has left the game (leaving) 23:50:43 *** ODM has quit IRC 23:50:44 *** Seberoth has quit IRC 23:51:15 <PublicServer> <Ramsus08191> c ya everybody 23:51:19 <PublicServer> <avdg> cya 23:51:22 <PublicServer> *** Ramsus08191 has left the game (leaving) 23:51:23 <PublicServer> <Giant> bye 23:51:31 *** Ramsus08191 has quit IRC 23:54:27 *** sylf has joined #openttdcoop 23:56:04 <PublicServer> *** Deamonhunter11 has left the game (leaving) 23:56:05 *** Deamonhunter11 has quit IRC 23:56:42 *** Guildhall has joined #openttdcoop 23:56:47 <Guildhall> Hey everyone 23:58:25 *** Guildhall is now known as Qanael 23:58:35 *** sylf has quit IRC 23:58:38 <Qanael> !dl win64 23:58:39 <PublicServer> Qanael: http://binaries.openttd.org/nightlies/trunk/r20565/openttd-trunk-r20565-windows-win64.zip 23:59:28 <avdg> !archive 23:59:28 <PublicServer> avdg: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive