Log for #openttdcoop on 21st November 2010:
Times are UTC Toggle Colours
00:03:05  <PublicServer> *** Game still paused (number of players)
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00:03:06  <PublicServer> *** Sylf joined the game
00:05:24  <PublicServer> <Sylf> what about gold?
00:05:34  <PublicServer> <Sylf> er, diamond
00:05:38  <PublicServer> <glevans2> DIAMONDS?
00:05:45  <PublicServer> <Sylf> Treat it like water?
00:05:47  <PublicServer> <glevans2> sure, why not
00:06:34  <PublicServer> <glevans2> or east diamonds to west side town, and long as there is a bank....
00:06:35  *** Intexon has quit IRC
00:07:07  <PublicServer> <Sylf> If we do diamond like this, we'll build banks
00:08:31  <PublicServer> <V453000> hi
00:08:32  <PublicServer> *** V453000 joined the game
00:08:43  <PublicServer> ***  made screenshot at 0003C5DD:
00:08:43  <PublicServer> <Sylf> hello V
00:10:50  <PublicServer> <V453000> why is the central transfer there?
00:11:27  <PublicServer> <Sylf> not much reason why
00:11:34  <PublicServer> <V453000> :D
00:11:51  <PublicServer> <Sylf> Just gather resource to 1 place with small trains,
00:11:59  <PublicServer> <Sylf> then take them to towns in bigger trains
00:12:05  <PublicServer> <Sylf> just for a variety
00:12:11  <PublicServer> <V453000> yes, but that only doubles the traffic
00:12:17  <PublicServer> <V453000> because the cargo is taken there, and back
00:12:23  <PublicServer> <V453000> by 2 different trains
00:12:26  <PublicServer> <Sylf> hmmm
00:12:52  <PublicServer> <V453000> just make load at A, drop at CITY1, load at A, drop at CITY2
00:12:54  <PublicServer> <V453000> if you want my advice
00:13:02  <PublicServer> <glevans2> SURE
00:13:32  <PublicServer> <V453000> the TL3 and TL6 are both on 1 network?
00:13:58  <PublicServer> <Sylf> yes
00:14:04  <PublicServer> <V453000> :/
00:14:05  *** malta has quit IRC
00:14:54  <PublicServer> <Sylf> hmm, those are all good points
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00:17:41  <PublicServer> <V453000> factories are at the FPPs?
00:17:49  <PublicServer> <Sylf> oh yeah
00:17:55  <PublicServer> <Sylf> forgot to change the station names
00:18:01  <PublicServer> <V453000> :)
00:18:21  <PublicServer> <Sylf> but if we do 2 drops...
00:18:32  <PublicServer> <Sylf> eek, it'll be some giant drop & pickup
00:18:58  <PublicServer> <Sylf> combined with mixed TL, it'll be... a mess
00:19:40  <PublicServer> <V453000> hmm
00:20:02  <PublicServer> <V453000> well, there is a way how to build stuff with different TLs
00:20:08  <PublicServer> <V453000> but I never tried it
00:20:15  <glevans2> how about transfers for raws, separating the ML network from the raw network. then use trains with staggered, conditional orders to transport from transfer to end plant, then pickup a local plant and haul back the other way...same priciple on food/goods so that they never travel too far empty...
00:20:32  <glevans2> kinda like V said
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00:21:29  <PublicServer> <V453000> conditional orders?
00:22:22  <glevans2> can trains check which station has the most cargo to load?
00:22:29  <PublicServer> <V453000> no
00:22:45  <glevans2> $%$$
00:23:05  <glevans2> that is not helpful
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00:23:43  <PublicServer> ***  made screenshot at 0003E1D2:
00:24:41  <PublicServer> <V453000> I just hate stretched out maps
00:24:43  <PublicServer> <V453000> this is exactly what you get
00:24:53  <PublicServer> <V453000> mostly a simple network structure
00:25:11  <PublicServer> <V453000> too limiting for planning imo
00:26:05  <PublicServer> <V453000> btw the mixed TLs might not make THAT much mess
00:26:15  <PublicServer> <Sylf> I like rectangle map in single player where I don't have a plan, since it gives some sense of direction
00:26:37  <PublicServer> <V453000> well, that too, but when you think what to plan on a stretched map, you almost always get a straight ML
00:26:43  <PublicServer> <V453000> which is ... boring imo
00:26:50  <PublicServer> <Sylf> right
00:27:01  <PublicServer> <V453000> look at this ... you have 2 stations, and between them ... 900 freaking tiles? D:
00:27:11  <PublicServer> <V453000> I dont say your plan is bad or boring
00:27:18  <PublicServer> <V453000> rather talking in general :)
00:28:04  <PublicServer> <V453000> whereas on a square, you can do basically anything
00:28:47  <PublicServer> <Sylf> which is sometimes scary to me, with your creative plans
00:28:57  <PublicServer> <V453000> ? :D
00:29:36  <PublicServer> <glevans2> you do have a 'creative' imagination V
00:29:59  <PublicServer> <V453000> well, I do not like making something again :p
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00:30:25  <PublicServer> <glevans2> so you never make the same mess twice...ever?
00:30:31  <PublicServer> <V453000> or at least, the latest "version" of that idea has to be better than the previous one
00:30:42  <PublicServer> <glevans2> :P
00:33:24  <PublicServer> <V453000> I think I might have an idea for you
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00:35:10  <PublicServer> <glevans2> ouch...a 4 way?
00:35:15  <PublicServer> <V453000> no
00:35:20  <PublicServer> <Sylf> not really a 4-way
00:35:24  <theholyduck> !dl win64
00:35:24  <PublicServer> theholyduck:
00:35:30  <PublicServer> <V453000> either way, reasonably spaced
00:35:49  <PublicServer> <V453000> the point is, that you have TL6 going on ALL of the ML where TL3 trains go
00:35:57  <theholyduck> hmm
00:36:01  <PublicServer> <V453000> and the joins where TL3 trains join are that the TL6 are already there
00:36:03  <theholyduck> i sort of want to submit a boost plan
00:36:06  <theholyduck> or whatever its called
00:36:16  <PublicServer> <V453000> therefore, you clearly know how to make the joiner/prio
00:36:21  * glevans2 waves to theholyduck
00:36:22  <PublicServer> <V453000> since at the given joiner, only TL3 joins
00:36:24  <PublicServer> <Sylf> \o/ boost
00:36:27  <theholyduck> trying to max production on a single type of industry
00:36:33  <PublicServer> <V453000> which completely removes the multiple TL problematic
00:36:51  <PublicServer> <V453000> boost is boring as fuck tbh :p
00:37:07  <theholyduck> never tried :P
00:37:14  <theholyduck> !password
00:37:14  <PublicServer> theholyduck: typist
00:37:14  <PublicServer> <V453000> thats obvious
00:37:31  <PublicServer> *** theholyduck joined the game
00:37:31  <theholyduck> heh
00:38:09  <PublicServer> <theholyduck> :O
00:38:19  <PublicServer> <theholyduck> is it just me or is abosulutises plan unpossible?
00:38:31  <PublicServer> <glevans2> Thank You very much V453000
00:38:37  <PublicServer> <theholyduck> no offense ment or anything
00:38:39  <PublicServer> <V453000> yw
00:38:41  <PublicServer> <Sylf> hehe, ducky
00:38:43  <PublicServer> <theholyduck> but with that tl, and that design
00:38:43  <PublicServer> ***  made screenshot at 0003E5F4:
00:38:45  <PublicServer> <V453000> theholyduck: yes, we know
00:38:48  <PublicServer> <theholyduck> how can it possibly work?
00:38:54  <PublicServer> <V453000> ask him
00:39:00  <PublicServer> <Sylf> did I count 13 hubs in that plan?
00:39:23  <PublicServer> <V453000> 13 hubs would be ok, not when 4 of them are on the shorter side of map next to each other :D
00:39:26  <PublicServer> <glevans2> Abolutis plan is absolute-ly not going to get my vote...
00:39:28  <PublicServer> <theholyduck> v, why do all your plans need so much explanations and examples?
00:39:38  <PublicServer> <V453000> because they are something new?
00:39:40  <PublicServer> <theholyduck> v, with tl7
00:39:46  <PublicServer> <theholyduck> V453000:  i guess :P
00:40:06  <PublicServer> <V453000> there are not many explanations this time imo
00:40:09  <PublicServer> <glevans2> he goes into great detail because no plan is completely idiot proof...
00:40:19  <PublicServer> <theholyduck> especially not v's
00:40:32  <XeryusTC> V453000: sideways, now, please
00:40:41  <V453000> what happened? :D
00:40:51  * V453000 does it to XeryusTC sideways
00:40:54  <XeryusTC> rebuilding a bbh on the PZ
00:40:58  <V453000> he
00:40:59  <XeryusTC> fucking space
00:41:00  <V453000> khaoz
00:41:05  <XeryusTC> and other stuff :P
00:41:16  <PublicServer> <glevans2> but in his defense they are building better idiots every day....
00:41:16  <XeryusTC> likesignals in wrong places
00:41:23  <XeryusTC> and lacking space so i cant fix
00:41:53  <PublicServer> <theholyduck> i'd join to poke the pz game, but i allready upgraded for this one
00:42:19  <PublicServer> <V453000> it takes .. 2 minutes to make a new rev? :D
00:42:45  <PublicServer> <theholyduck> not on windows it doesnt
00:43:10  <XeryusTC> use 2 installs
00:43:14  <PublicServer> <theholyduck> atleast not without a build env on windows it doesnt
00:43:26  <PublicServer> <theholyduck> well yeah, but then i'd have to find the url for the rev you guys still run
00:43:52  <theholyduck> hmm, i might not have purged the old rev dl actually
00:44:04  <V453000> yeea, !dl is an enemy :)
00:44:12  <PublicServer> <V453000> :p
00:44:56  <theholyduck> actually i did
00:45:06  <PublicServer> *** theholyduck has left the game (leaving)
00:45:36  <PublicServer> <V453000> btw I think that 2 engines for that situation for TL6 should be enough
00:47:55  <PublicServer> *** V453000 has left the game (leaving)
00:48:00  <V453000> me off, cya :p
00:48:05  <PublicServer> <Sylf> see ya
00:48:11  <PublicServer> <glevans2> bye
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00:51:03  <PublicServer> <Sylf> now the question is, stop here and let the town grow endlessly,
00:51:21  <PublicServer> <Sylf> or limit the town growth, and provide moderate amount of pax service
00:52:01  <PublicServer> <glevans2> maybe pax service within a town
00:53:10  <PublicServer> <Sylf> so, like that
00:53:40  <PublicServer> <glevans2> yeah
00:53:43  <PublicServer> ***  made screenshot at 0003D9E9:
00:53:45  <V453000> I think it fits well to make a TL6 intercity
00:53:48  <V453000> in there
00:54:04  <V453000> final town size is a question though
00:54:29  <V453000> that depends on how large do you plan the ML and how much of it do you want to sacrifice for pax
00:54:40  <PublicServer> <Sylf> even cities of 10k will provide pretty good passenger counts
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01:02:11  <PublicServer> <Sylf> so, there we go
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01:08:43  <PublicServer> ***  made screenshot at 0003EDF9:
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04:39:54  <Jkrueger> !players
04:39:57  <PublicServer> Jkrueger: Client 149 is dutchie, a spectator
04:40:11  <Jkrueger> !password
04:40:11  <PublicServer> Jkrueger: madman
04:40:28  <PublicServer> *** Game still paused (number of players)
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05:25:00  <Jkrueger> o/ Sylf
05:25:09  <Sylf> \o
05:25:12  <Jkrueger>
05:25:17  <Jkrueger> i can't seem to make this work
05:25:33  <Jkrueger> the prio 2 isn't working correctly
05:25:40  <Sylf> do you have a savegame or something that I can take a look at?
05:25:41  <Jkrueger> and i think i have the setup right
05:25:45  <Jkrueger> i can make one
05:25:52  <Jkrueger> r21226 build
05:26:15  <Sylf> any will do
05:26:33  <Sylf> actually, 21226 is perfect
05:26:50  <Jkrueger> where to upload?
05:27:10  <Sylf> sendspace, megaupload, etc
05:27:52  <Jkrueger> kk
05:27:59  <Jkrueger> putfile went out of business
05:28:03  <Jkrueger> didn't know that
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05:28:41  <Absolutis> !password
05:28:42  <PublicServer> Absolutis: madman
05:28:43  <Jkrueger>
05:28:44  <Webster> Title: Download JKtesting sml.sav from - send big files the easy way (at
05:28:53  <PublicServer> *** Game still paused (number of players)
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05:29:16  <Sylf> ok, downloading...
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05:32:59  <Sylf> you have one signal on prio line that's an entry signal
05:33:07  <Sylf> that's supposed to be a combo signal
05:33:21  <Jkrueger> i'll darned i do
05:33:29  <Jkrueger> whoops
05:34:33  <Jkrueger> hmm doesn't seem to make any diffence
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05:35:53  <Sylf> the shift lane should be combo signal too, not exit signal
05:36:31  <Jkrueger> oh that works
05:36:42  <Jkrueger> looks like an exit on the picture
05:37:14  <Sylf> it might be
05:38:43  <PublicServer> ***  made screenshot at 0003476A:
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05:48:17  <Jkrueger> SML seems pretty interesting
05:50:53  <Sylf> have you seen timed SML?
05:52:31  <Jkrueger> not seen it in action
05:52:40  <Jkrueger> but i read about the result
05:53:08  <Sylf> so, you haven't seen the save game for prozone #13?
05:53:14  <Sylf> @archive
05:53:14  <Webster> | |
05:53:36  <Sylf>
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05:57:23  <Jkrueger> o.0
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05:59:00  -Anjie^34- best script ever
05:59:00  <Anjie^34> try it
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06:01:26  <Sylf> that dude should be K-Lined
06:09:19  <Jkrueger> hes been here before?
06:09:29  <Jkrueger> that timed sml is insane
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06:16:23  <Absolutis> !players
06:16:25  <PublicServer> Absolutis: Client 149 is dutchie, a spectator
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06:19:45  <Jkrueger> well its night time for me
06:19:59  <Jkrueger> take care all
06:20:03  <Sylf> gn
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09:03:26  <Absolutis> !screen
09:03:26  <PublicServer> *** Absolutis liked to make screenshot of last action, but nobody was working since. (
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09:38:50  <V453000> !password
09:38:50  <PublicServer> V453000: madman
09:38:59  <V453000> :D
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10:16:07  <DayDreamer> !psawword
10:16:11  <DayDreamer> !password
10:16:11  <PublicServer> DayDreamer: barter
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10:23:44  <PublicServer> ***  made screenshot at 00034B6B:
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10:27:40  <PublicServer> <V453000> hy
10:27:58  <PublicServer> <Mazur> lo
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10:29:04  <PublicServer> <Mazur> Wow, a third plan, even.
10:29:48  <PublicServer> <V453000> second reasonable plan :p
10:30:17  <PublicServer> <Mazur> Dobn't you mean: FIRST reasonable plan?
10:30:24  <PublicServer> <Mazur> >;-)
10:32:43  <PublicServer> <Mazur> How come the Sadhattan East airport is such a big one, which we appear not allowed to build anymore?
10:33:09  <PublicServer> <Mazur> No comprendo.
10:33:17  <PublicServer> <V453000> no care about MM either :p
10:33:36  <PublicServer> <V453000> btw those 2 have quite a good plan ... at least it would work well
10:33:42  <PublicServer> <V453000> might be a bit boring, but .. :)
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10:38:44  <PublicServer> ***  made screenshot at 00035364:
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10:48:35  <Mazur> So you don't know either how come the one airport could be upgraded to a large field and we are now not able to upgrade the other, if we cared?
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10:53:36  <Mazur> You could still add a plan, tneo.
10:53:44  <PublicServer> ***  made screenshot at 00035F74:
10:54:41  <tneo> could, but won't ;-)
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12:24:18  <XeryusTC> oh, Ihmemies_ is also here :)
12:25:42  <V453000> sum old friend? :)
12:26:17  <XeryusTC> yeah
12:26:30  <XeryusTC> look at the old PS archives
12:26:34  <XeryusTC> his name is all over it
12:34:19  <planetmaker> XeryusTC: I looked surely at many games. But I never saw that name ;-)
12:34:24  <Ihmemies_> no i'm not
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12:34:44  <Ihmemies_> what does it matter if i participated in some old games 4 years ago :P
12:34:45  <planetmaker> but then I have an incredibly bad memory ;-)
12:34:58  <planetmaker> ask uliko ;-)
12:35:15  <XeryusTC> Ihmemies_: if only we could see you build then you could be fast tracked on your way to membership ;)
12:35:21  <XeryusTC> and disapear as most people do :P
12:35:36  <planetmaker> :-p :-(
12:36:04  * planetmaker now should disappear probably :-P
12:38:13  <XeryusTC> yeah, you're a dev, get back to implementing awesome features!
12:40:56  <planetmaker> pah. Right now I'm maintaining NewGRFs
12:42:16  <Ammler> Ihmemies_: !
12:42:37  <XeryusTC> see, Ammler remembers him :)
12:43:01  <planetmaker> Fossils among themselves ;-)
12:44:12  <Ammler> :-)
12:50:25  <Mazur> End Nuclear Testing Now!
12:51:19  <Mazur> (A little literary reference related to fossils, you might not know irt.)
13:04:28  *** theholyduck has joined #openttdcoop
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13:19:33  *** ChanServ sets mode: +v Fuco
13:27:32  <Ihmemies_> this is haaard
13:28:00  <planetmaker> this is coop. But you probably mean #openttdcoop.stable
13:28:30  <planetmaker> which is just a play-around server, not our main server :-)
13:29:04  <Ihmemies_> yes
13:29:20  <Ihmemies_> but it's still hard when you don't remember anything and you suck and terraforming costs a lot
13:30:21  <planetmaker> it's meant to guide you to 'proper' playing
13:30:43  <planetmaker> if we don't do that the map gets ugly very fast as people build level tracks, level for big stations.... VERY BORING ;-)
13:31:02  <planetmaker> and it keeps the grievers also away. They can only terraform 4 tiles
13:31:09  <planetmaker> or similar
13:31:37  <planetmaker> thus it's mostly maintenance-free except upgrading to new releases and providing a map from time to time
13:32:37  <Ihmemies_> I already dislike proper building :D
13:32:44  <V453000> :D
13:32:46  <planetmaker> besides it's actually not hard. Just don't terraform
13:32:57  <planetmaker> terraforming is way over-rated
13:33:12  <^Spike^> even the dutchies terraform less.... ;)
13:33:22  <^Spike^> or well.. they don't play... :D
13:33:23  <planetmaker> you may find that our terraform rules also on this server changed from
13:33:31  <planetmaker> 'use liberally' to 'use sparingly'
13:34:52  <Ihmemies_> on.... what server
13:34:55  <Ihmemies_> public? :D
13:38:46  <V453000> yes
13:38:47  <V453000> here
13:39:02  <V453000> irc channel for stable is #openttdcoop.stable
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13:50:39  <Ihmemies_> !helpo
13:50:40  <Ihmemies_> !help
13:50:41  <PublicServer> Ihmemies_:
13:51:10  <Ihmemies_> !ip
13:51:10  <PublicServer> Ihmemies_:
13:51:55  <Ihmemies_> offline?
13:52:10  <Ihmemies_> !players
13:52:13  <PublicServer> Ihmemies_: There are currently no clients connected to the server
13:52:54  <Ammler> planning and voting was never busy
13:54:12  <Ihmemies_> it says offline for that ps.
13:55:01  <V453000> !password
13:55:01  <PublicServer> V453000: boxers
13:55:08  <PublicServer> *** Game still paused (number of players)
13:55:11  <PublicServer> *** V453000 joined the game
13:55:13  <glevans2> boxers
13:55:13  <V453000> doesnt seem so :p
13:55:24  <Ihmemies_> :(
13:55:38  <PublicServer> *** Game still paused (number of players)
13:55:38  <PublicServer> *** Game unpaused (number of players)
13:55:38  <PublicServer> *** glevans2 joined the game
13:55:50  <PublicServer> <V453000> glevans2: I think that 4 engines for that Lev3 is a major overkill
13:55:56  <PublicServer> <glevans2> hey V453000
13:56:02  <PublicServer> <glevans2> 3?
13:56:04  <PublicServer> <V453000> I think that 2 would suffice, possibly even 1, but not sure about that
13:56:14  <PublicServer> <glevans2> ok
13:56:14  <PublicServer> <V453000> these trains totally do not need acceleration
13:56:25  <PublicServer> <V453000> they start at one end, and go to the other one
13:56:33  <PublicServer> <V453000> without any engagement through hubs
13:57:25  <PublicServer> <glevans2> changed...if plan wins and it needs more, then we add more...
13:57:40  <PublicServer> <V453000> I doubt more
13:57:47  <PublicServer> <V453000> and 1 might be too weak :)
13:58:18  <PublicServer> <V453000> the point is ... badly accelerating trains create gaps between them
13:58:25  <PublicServer> <V453000> and these gaps will be filled with the TL3 ones anyway
13:59:16  <Ihmemies_> what i could be doing wrong :P
14:00:34  <PublicServer> <V453000> even if it does not win, keep the idea, it is good
14:00:38  <planetmaker> it's not offline, it's another version
14:00:45  <planetmaker> !revision
14:00:45  <PublicServer> planetmaker: Game version is r21226
14:00:57  <Ihmemies_> does it need to be exactly that build.? :P
14:01:06  <planetmaker> sure
14:01:06  <V453000> ...
14:01:25  <planetmaker> @quickstart
14:01:27  <Ihmemies_> that's boring
14:01:31  <Webster> Quickstart - #openttdcoop Wiki -
14:01:32  <V453000> :D
14:01:32  <planetmaker> ^ go back to start and read that
14:01:56  <planetmaker> You can't imagine how boring it'd be, if we allowed multiple versions on the same server.
14:02:39  <PublicServer> <glevans2> thanks for the technical help V453000, we do appreciate it...
14:02:45  <Ihmemies_> shouldn't it at least say the server is online but i'm using a wrong version?
14:02:53  <PublicServer> <V453000> :) only welcome
14:03:13  <planetmaker> Ihmemies_: it DOES say it's online. Your GUI clearly gives it away.
14:03:23  <planetmaker> The red dot just tells you that it is ANOTHER version
14:03:34  <V453000> arr
14:03:37  <Ihmemies_> but the problem in the first place was my gui says it's offline
14:03:43  <V453000> its not
14:03:46  <V453000> just click on it
14:03:55  <V453000> the thing on the right is not linked to it I believe
14:04:28  <V453000> oh wait it doesnt show the server
14:04:39  <planetmaker> and you surely clicked on 'refresh server'?
14:04:40  <V453000> well, either way - first of all get a correct revision
14:05:23  <Ihmemies_> yes i got 21226, and refresh does not do anything, and join game is grayed out and it keeps saying it's offline. maybe it just doesn't like me today :D
14:06:10  <V453000> wtf. :)
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14:07:37  <Ihmemies_> weird
14:07:43  <Ihmemies_> i added the ip ( ) and now it works
14:07:45  <glevans2> are there any ip bans on the server?
14:08:03  <glevans2> nm, good for you Ihmemies_
14:08:04  <planetmaker> certainly. But that doesn't affect the master server
14:09:20  <planetmaker> !password
14:09:20  <PublicServer> planetmaker: nomads
14:09:30  <PublicServer> *** planetm4ker joined the game
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14:10:47  <PublicServer> <V453000> welcome
14:11:13  <PublicServer> <Ihmemies> do you these days use long maps instead of square ones? :P
14:11:19  <PublicServer> <V453000> totally not
14:11:31  <planetmaker> totally one or another
14:11:39  <PublicServer> <V453000> the last long one was ... phew, 187?
14:11:43  <planetmaker> from 128x2048 to 512^2 everything is there
14:11:56  <PublicServer> <V453000> 64*2048 too
14:12:02  <PublicServer> <V453000> psg 185
14:12:07  <planetmaker> he, did I? :-) Nice
14:13:47  <V453000> I think there are 2 at least actually
14:13:53  <PublicServer> <Ihmemies> funny
14:13:55  <V453000> one is 185 and one is an old one that I dont remember
14:13:59  <PublicServer> <Ihmemies> to use airplanes to get initial money :P
14:14:14  <V453000> plan by DJNekkid and trains being the EL13 from US set :D all I know
14:14:20  <PublicServer> <Ihmemies> moving coal with trains stopped to be interesting at some point?
14:14:26  <V453000> sure
14:14:30  <V453000> it makes coal mines not die
14:14:37  <V453000> therefore changing the map
14:15:11  <planetmaker> yeah... mostly it tripped the importance of the different industries. And towns can be set to not grow at all
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14:18:16  <PublicServer> <Ihmemies> what does lev3.. lev4 mean? D:
14:18:36  <PublicServer> <Ihmemies> number of tracks going to same direction?
14:19:44  <planetmaker> look at the vehicle names...
14:20:08  <PublicServer> <V453000> they arent available yet :p
14:20:14  <PublicServer> <V453000> these are maglev engines
14:20:24  <planetmaker> :-)
14:20:35  <PublicServer> <Ihmemies> right
14:20:49  <PublicServer> <Ihmemies> so vehicle 4's are too fast :P
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14:20:59  <PublicServer> <V453000> they accelerate terribly
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14:22:23  <PublicServer> <Ihmemies> cirless
14:22:58  <PublicServer> <V453000> yarrs
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14:31:01  <uliko> Wait, you can limit how much terraforming is allowed by playres on a server?
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14:31:16  <V453000> with some patches
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14:32:01  <uliko> Cool
14:33:59  <planetmaker> and then the users complain that their OpenTTD is borked :-(
14:34:31  <^Spike^> ...
14:34:38  <planetmaker> been there. Seen that
14:35:16  <Ihmemies_> i liked to level vast areas of land
14:35:20  <Ihmemies_> and build.. it was esay!
14:35:21  <Ihmemies_> *easy
14:35:28  <^Spike^> ...
14:35:59  <planetmaker> Use a flat map in the first place, if that's what you like, Ihmemies_
14:36:03  <PublicServer> <glevans2> OK, GOT TO GO, BACK LATER
14:36:08  <uliko> I find that way harder tbh
14:36:15  <PublicServer> <glevans2> sorry about caopas
14:36:21  <PublicServer> <glevans2> caps
14:36:31  <PublicServer> *** glevans2 has left the game (leaving)
14:36:31  <PublicServer> *** Game paused (number of players)
14:36:38  <uliko> With some terrain you can usually see that you want a double bridge there or some other piece of track that gets you started
14:37:02  <PublicServer> *** Ihmemies has left the game (leaving)
14:38:46  <PublicServer> ***  made screenshot at 0003DDCF:
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14:52:03  <Ihmemies_> how long the voting usually lasts?
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14:53:43  <^Spike^> as long as a member thinks is enough and declares a winner
15:00:55  <planetmaker> ^spike^ usually rules here with an iron fist ;-)
15:01:03  <planetmaker> we exchange opinions here
15:01:12  <planetmaker> you come in with yours. And leave with his :-P
15:01:45  * planetmaker whistles innocently
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15:05:53  <^Spike^> ... :)
15:07:09  <^Spike^> i'm not that bad.. i support democracy... ;)
15:07:14  <^Spike^> to a certain level ;)
15:07:28  <planetmaker> you mean as long as people vote for you? ;-)
15:07:44  <planetmaker> I'm a huge fan of that, too ;-)
15:07:54  <^Spike^> i rarely make plans :D
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15:24:41  <XeryusTC> !caving
15:24:44  <XeryusTC> !password
15:24:44  <PublicServer> XeryusTC: taunts
15:24:46  <XeryusTC> argh xD
15:24:59  <PublicServer> *** Game still paused (number of players)
15:25:02  <PublicServer> *** XeryusTC joined the game
15:25:03  <uliko> Haha
15:26:02  *** Keiya_ has quit IRC
15:27:30  <V453000> :D
15:27:41  <PublicServer> *** XeryusTC has left the game (connection lost)
15:29:41  <Sylf> !password
15:29:41  <PublicServer> Sylf: taunts
15:30:03  <PublicServer> *** Game still paused (number of players)
15:30:03  <PublicServer> *** Sylf joined the game
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15:30:49  <Absolutis> !players
15:30:52  <PublicServer> Absolutis: Client 193 is Sylf, a spectator
15:30:54  <Absolutis> !screen
15:30:55  <PublicServer> *** Absolutis made screenshot at 00034766:
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15:46:30  <PublicServer> *** Game still paused (number of players)
15:46:31  <PublicServer> *** Ihmemies joined the game
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15:53:46  <PublicServer> ***  made screenshot at 0003536D:
16:02:57  *** Absolutis has joined #openttdcoop
16:03:16  <Absolutis> !players
16:03:19  <PublicServer> Absolutis: Client 195 (Orange) is Ihmemies, in company 1 (PSG198: Tropicinal)
16:03:52  <Absolutis> !password
16:03:52  <PublicServer> Absolutis: taunts
16:04:01  <PublicServer> *** Game still paused (number of players)
16:04:02  <PublicServer> *** Game unpaused (number of players)
16:04:02  <PublicServer> *** Absolutis joined the game
16:05:25  <PublicServer> <Absolutis> hi
16:07:10  <PublicServer> *** Ihmemies has left the game (connection lost)
16:07:11  <PublicServer> *** Game paused (number of players)
16:07:39  <PublicServer> *** Absolutis has left the game (leaving)
16:08:47  <PublicServer> ***  made screenshot at 00036776:
16:14:41  *** Ihmemies_ has quit IRC
16:15:31  <Absolutis> @lastseen ihmemies
16:15:37  <Absolutis> !lastseen ihmemies
16:15:44  <Absolutis> !help
16:15:44  <PublicServer> Absolutis:
16:16:09  *** Ihmemies_ has joined #openttdcoop
16:16:13  <Absolutis> @seen Ihmemies
16:16:13  <Webster> Absolutis: I have not seen Ihmemies.
16:16:27  <Absolutis> @seen Ihmemies_
16:16:27  <Webster> Absolutis: Ihmemies_ was last seen in #openttdcoop 1 hour, 24 minutes, and 24 seconds ago: <Ihmemies_> how long the voting usually lasts?
16:20:18  <Absolutis> @logs
16:20:18  <Webster> Logs:
16:21:24  <Absolutis> @fight dog cat
16:21:26  <Webster> Absolutis: dog: 137000000, cat: 106000000
16:21:38  <Absolutis> @fight guinea pig
16:21:39  <Webster> Absolutis: guinea: 29000000, pig: 21700000
16:21:50  <Absolutis> @fight guineapig hamster
16:21:51  <Webster> Absolutis: hamster: 2860000, guineapig: 14700
16:22:16  <planetmaker> please play this crap in private
16:29:14  <Absolutis> okay
16:29:30  <Absolutis> priv messaing to webster?
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17:54:00  <PublicServer> *** Game still paused (number of players)
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18:28:02  <PublicServer> *** Game still paused (number of players)
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18:28:15  <PublicServer> *** glevans2 has joined company #1
18:28:15  <PublicServer> *** Game unpaused (number of players)
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18:37:40  <mrruben5> Hi guys
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18:41:08  <mrruben5> Looking for help from ammler :) It seems one of the patches in autostart is outdated. Yes I just checked out a new version with svn. see here:
18:50:55  <planetmaker> You can and (should) savely remove all patches
18:51:53  <mrruben5> planetmaker: I'm wondering which of the patches is giving the trouble however
18:52:32  <planetmaker> I don't know... I wasn't even aware that autostart comes with patches. It does not to my knowledge. It just allows to use some
18:53:16  <planetmaker> Do you know what the patches provide? Do you need anyone in particular? If 'no', just remove them
18:55:00  <PublicServer> *** Ihmemies has left the game (leaving)
18:55:00  <PublicServer> *** Game paused (number of players)
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18:58:42  <TheRisen> hi there
18:58:48  <TheRisen> !dl win 64
18:58:48  <PublicServer> TheRisen: unknown option "win"
18:58:54  <TheRisen> !dl
18:58:54  <PublicServer> TheRisen: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
18:58:54  <PublicServer> TheRisen:
18:59:02  <TheRisen> !dl win64
18:59:02  <PublicServer> TheRisen:
18:59:12  <Ammler> mrruben5: svn autopilot isn't supported anymore
18:59:19  <Ammler> please use the right source
18:59:36  <Ammler> and tell me where you found link to svn checkout
19:00:31  <TheRisen> !password
19:00:31  <PublicServer> TheRisen: cocoon
19:00:42  <PublicServer> *** Game still paused (number of players)
19:00:42  <PublicServer> *** Game unpaused (number of players)
19:00:42  <PublicServer> *** TheRisen joined the game
19:02:32  <mrruben5> ammler: boo :(
19:02:37  *** fonsinchen has quit IRC
19:03:03  <mrruben5> ammler:
19:03:53  <mrruben5> ammler: the link is at
19:04:13  <PublicServer> *** Mazur joined the game
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19:05:26  <mrruben5> !dl osx
19:05:26  <PublicServer> mrruben5: use !svn or ask avdg or planetm4ker
19:05:34  <mrruben5> :)
19:05:47  *** mrruben5 has left #openttdcoop
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19:07:17  <PublicServer> *** TheRisen has left the game (leaving)
19:07:17  <PublicServer> *** Game paused (number of players)
19:07:20  <mrruben5> planetmaker/ammler: so autostart is totally discontinued?
19:07:23  *** TheRisen has left #openttdcoop
19:07:40  <avdg> ? :p
19:08:10  <planetmaker> !dl autostart
19:08:10  <PublicServer> planetmaker:
19:08:16  <Ammler> mrruben5: use ap+
19:08:28  <Ammler> Autopilot is around 2 years outdated
19:08:33  <planetmaker> Ammler: autopilot != autostart
19:08:40  <planetmaker> it's our startup script at your PC
19:09:25  <Ammler> ah majoinaise
19:09:31  <Ammler> :-$
19:09:38  <mrruben5> heh, ok, will tinker with it
19:10:09  <Ammler> yes, autostart works as it is
19:10:47  <Ammler> you seriously like to blame autostart for compiling issues?
19:12:27  <mrruben5> ammler: nop, just wondering which of the patches no longer works
19:14:03  <planetmaker> mrruben5: dont'. use. any.
19:14:15  <planetmaker> if you're not willing to try that. No help here
19:14:54  <Ammler>
19:15:20  <Ammler>
19:15:32  <Ammler> but currently, most is disabled :-)
19:16:27  <Ammler> tell me, if you like to help keep it up2date :-)
19:17:12  <mrruben5> alright, so I renamed patches to _patches to see if I could compile without them and I still get the same error
19:17:51  <planetmaker> yes of course. They're still applied
19:17:53  <Ammler> well, you have a config file, if you don't enable it, there are no patches applied anyway
19:18:06  <Ammler> (per default)
19:20:08  <Ammler> hmm, svn doesn't allow writing anymore
19:20:16  <Ammler> else I would have deleted patches there
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19:28:27  <mrruben5> hmm, wait a minute, I'm seeing autostart under tools/ and under ottdbash/
19:28:36  *** Keiya has quit IRC
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19:29:10  <Ammler> :-)
19:29:22  <Ammler> the wiki url is right
19:29:37  <mrruben5> ok so I have the right version then
19:29:39  <V453000> !password
19:29:39  <PublicServer> V453000: preens
19:29:59  <PublicServer> *** Game still paused (number of players)
19:29:59  <PublicServer> *** Game unpaused (number of players)
19:30:01  <PublicServer> *** V453000 joined the game
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19:32:52  <mrruben5> lol, now I'm getting an error about fullscreensubdriver::setvideomode
19:33:33  <mrruben5> seems like a cocoa issue
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19:35:07  <mrruben5> ill try compiling 3979 without using autostart
19:36:04  <PublicServer> *** V453000 has left the game (leaving)
19:36:04  <PublicServer> *** Game paused (number of players)
19:36:29  <mrruben5> no wait, thats not the nightly version :P
19:36:44  <Ammler> autostart is not for people who don't know how to build openttd :-)
19:37:17  <Ammler> and it is also possible that it doesn't work on OSX anymore
19:37:32  <Ammler> I might be the only one using it
19:38:48  <mrruben5> ammler: I did actually delete the patches dir so it's only getting the source and compiling the nightly rev ottcoop is using on its PS right?
19:39:17  <Ammler> mrruben5: are you able to build openttd?
19:39:31  <Ammler> !svn
19:39:31  <PublicServer> Ammler: svn update -r21226 && make && ./bin/openttd -n -p lither
19:39:31  <PublicServer> Ammler: svn checkout -r21226 svn:// openttdcoop && cd openttdcoop && ./configure && make
19:39:38  <Ammler> does this work for you ^ ?
19:40:01  <mrruben5> drat, I forgot about the svn irc command ^^
19:42:37  <mrruben5> ammler: If compiling is the same as building it, then I am trying to. This is just of those moments I don't like running OS X :)
19:43:14  <Ammler> tell me, if you find something which is enjoyable with using OSX :-)
19:43:30  <Ammler> the only thing I can rember is as they used thier own cpu arch
19:43:51  <Ammler> now, OSX is just a incompatible PC
19:44:35  <hylje> ubuntu makes computing tolerable
19:44:44  <mrruben5> hmm, don't even think you can classify them as pc's :P
19:46:36  <hylje> they're not 1:1 to another brand name PC, but close enough
19:47:39  <mrruben5> aha, so I was right ammler, r21226 does indeed fail to build on osx
19:48:00  <mrruben5> same error when using autostart
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19:52:06  <Ammler> mrruben5: now, they are PCs, some might still have macs, but most have PCs :-)
19:52:44  <Ammler> does the newest OSX still work on PPC?
19:52:57  <hylje> no
19:57:55  <PublicServer> *** glevans2 has left the game (leaving)
19:59:08  <mrruben5> ammler: just posting log if you want, I'm sure head rev doesn't have this problem
19:59:42  <Ammler> mrruben5: how do you see relation to autostart?
19:59:53  <Ammler> else you shuold post to
20:00:45  <mrruben5> ammler: I'm getting the same error with autostart so yeah, there is no relation, but wasn't sure what to do with it
20:02:05  <mrruben5> But since you're using this rev I think I will just be unable to join coop atm. I'm sure this issue is fixed in latest svn version
20:02:26  <Ammler> you could use emulator :-)
20:02:34  <Ammler> or does osx also not have such things?
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20:19:17  <V453000> hi :)
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20:20:30  <Intexon> heya
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20:24:02  <PublicServer> <Intexon> it's been quite some time since I last played maglev and desert :)
20:24:16  <PublicServer> <Intexon> and ttd in general :P
20:24:22  <PublicServer> <Intexon> looking forward to this one
20:26:00  <PublicServer> <V453000> :)
20:26:09  <mrruben5> ammler: I can even run windows or linux on a mac using bootcamp, or use vmware fusion, but that would defeat the purpose of having a mac bundle. I guess I'm forced to use either of them if I really want to play :)
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20:26:52  <mrruben5> Just liking the educational purposes of trying to compile stuff myself heh
20:27:00  <hylje> macs are pretty nice hardware
20:27:07  <mrruben5> indeed ;)
20:27:15  <hylje> i wouldn't really hesistate removing OS X for something more functional
20:27:20  <hylje> i enjoy ubuntu a lot
20:28:12  <mrruben5> osx is just as functional, it's just somewhat harder to program for I think
20:28:42  <hylje> i do development so i'm kind of biased
20:29:05  <PublicServer> <V453000> im just wondering how long it is since the last original train set tropic game
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20:30:48  <PublicServer> <V453000> :D
20:31:01  <PublicServer> <V453000> psg 177 .. but that sucked... and the next one is psg 122 :D
20:32:48  <PublicServer> <Intexon> don't remeber 177... I guess I just stared at my screen and thought "wtf" :D
20:33:37  <PublicServer> <V453000> not rly
20:33:43  <PublicServer> <V453000> that one was bad :)
20:35:52  <V453000> psg 44 is the next one :D
20:35:59  <V453000> not much maglev in tropic indeed :D
20:37:07  <Ihmemies_> i'm not sure i can make even the simplest connections or stations anymore
20:37:08  <Ihmemies_> :/
20:40:22  <V453000> if not, you will learn quickly :p
20:40:53  <Ihmemies_> it was a lot easier to build on level ground
20:41:48  <V453000> ?
20:42:32  <PublicServer> *** Ihmemies joined the game
20:43:02  <Ihmemies_> nevermind :P
20:43:24  <Ihmemies_> seems terraforming costs are "normal" in this server :D
20:43:26  <PublicServer> <V453000> :)
20:43:40  <PublicServer> <V453000> dude, it is tropic, most of the map is flat already
20:43:40  <Ihmemies_> ... and the land is pretty even
20:43:58  <PublicServer> <V453000> and mountains ... should stay :D :P
20:44:20  <PublicServer> <Ihmemies> i can concentrate on even areas
20:45:31  <PublicServer> <Ihmemies> and circles can't be that hard compared
20:45:41  <PublicServer> <Ihmemies> to multiple-direction tracks :D
20:45:48  <PublicServer> <V453000> quite
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20:47:51  <mrruben5> !dl win32
20:47:51  <PublicServer> mrruben5:
20:50:56  <Ammler> mrruben5: does today nightly work?
20:54:20  <PublicServer> *** V453000 has left the game (leaving)
20:54:59  <mrruben5> ammler you mean the nightly on mac or?
20:55:12  <mrruben5> nightlies aren't compiled for osx
20:55:38  <Ammler> I meant, are you able to build today nightly
20:56:12  <mrruben5> ammler: no
20:56:32  <mrruben5> so setting up ottd on w32 atm
20:56:52  <mrruben5> link to grf pack (7z) is broken btw
20:57:01  <planetmaker> true
20:58:01  <mrruben5> !newgrf
20:58:01  <PublicServer> mrruben5: Please use /msg for the newgrf list (and use !grf)
20:58:05  <mrruben5> !grf
20:58:05  <PublicServer> mrruben5: (Version 8.0)
20:58:09  <mrruben5> grrr
20:58:26  <planetmaker> ^ indeed Ammler the grfpack 8 download links are broken
20:58:41  <planetmaker> They just re-direct to the wikipage they originate from
20:58:48  <planetmaker> any idea?
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21:01:20  <DayDreamer> !password
21:01:20  <PublicServer> DayDreamer: burgle
21:01:35  <PublicServer> *** DayDreamer joined the game
21:02:30  <Ammler> no idea, why it failed, changed those to bundles directly
21:02:44  <Ammler> mrruben5: try again, you need to refresh the wiki
21:03:49  <mrruben5> thanks
21:05:16  <mrruben5> zzz w32 + notepad + LF endings = fail
21:07:13  <PublicServer> *** Intexon has left the game (leaving)
21:07:13  <PublicServer> *** Game paused (number of players)
21:10:06  <mrruben5> the grf pack still contains duplicate files
21:10:18  <mrruben5> it used to about a year ago as well
21:11:00  *** Benom has quit IRC
21:13:46  <mrruben5> !password
21:13:46  <PublicServer> mrruben5: thighs
21:13:54  <PublicServer> *** Game still paused (number of players)
21:13:58  <PublicServer> <Player> name
21:14:07  <PublicServer> *** Player has changed his/her name to mrruben5
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21:19:11  <PublicServer> <Mazur> glevans/Sylf haven't specified the number of tracks initially.
21:23:16  <Ihmemies_> funny how fast things go tits up without planning
21:27:51  <PublicServer> *** Ihmemies has left the game (leaving)
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21:36:12  <PublicServer> <glevans2> thank you for noticing Mazur, it has been fixed...
21:36:18  <PublicServer> <Mazur> Thanks.
21:38:47  <PublicServer> ***  made screenshot at 0003DDE3:
21:39:16  <mrruben5> ehhh
21:39:26  <mrruben5> I'm not getting v's plan
21:39:33  <Ihmemies_> it's circley
21:39:48  <mrruben5> yeah but he says on the left that we start with LL_RR
21:40:16  <mrruben5> unless that means the lines to the primaries are LL_RR or something
21:40:17  <Ihmemies_> hopefully not
21:40:35  <Ihmemies_> fully one-way would be interesting :D
21:41:25  <mrruben5> v453000 you're planning on having LL_RR for sublines?
21:41:38  <V453000> sublines?
21:41:56  <glevans2> is that the lines submarines use?
21:42:08  <mrruben5> the circles you made are the ML I asume
21:42:28  <mrruben5> oh you know what I mean, I forgot the terminology used for them
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21:42:34  <V453000> no I dont unfortunately
21:42:53  <V453000> sec
21:42:54  <mrruben5> you have a sign with "start with LL_RR"
21:43:04  <V453000> yes
21:43:08  <V453000> which is ML of course
21:43:26  <V453000> the rest could be even L_R from the start
21:43:29  <mrruben5> but you also say that ML is 1 way
21:43:41  <V453000> although it should be more in the end of the game
21:43:48  <V453000> omg, it means 2 lines
21:44:00  <V453000> I make that mistake all over again :)
21:44:12  <PublicServer> *** glevans2 has left the game (leaving)
21:44:19  <V453000> !password
21:44:19  <PublicServer> V453000: ruckus
21:44:34  <PublicServer> *** V453000 joined the game
21:44:45  <PublicServer> <V453000> better? :)
21:44:51  <PublicServer> <mrruben5> heh yeah
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21:46:39  <Ihmemies_> 2 lines = both going to same direction or LR? :D
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21:46:53  <PublicServer> <V453000> :D
21:46:55  <PublicServer> <V453000> ...
21:46:58  <PublicServer> <mrruben5> hihi
21:47:08  <Ihmemies_> 2 lines feels ambiguous
21:47:12  <PublicServer> <V453000> see scheme :P
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21:47:48  <PublicServer> <mrruben5> everyone should use L_R or nL_nR where n is a number etc
21:47:58  <PublicServer> <mrruben5> not "2 lines"
21:48:06  <Ihmemies_> yes :D
21:48:12  <PublicServer> <V453000> so LL is better?
21:48:14  <PublicServer> <V453000> or 2L?
21:48:16  <PublicServer> <V453000> thats the same
21:48:18  <PublicServer> <V453000> ...
21:48:31  <Ihmemies_> or rr
21:48:42  <PublicServer> <V453000> 2 lines seems good to me
21:48:47  <Ihmemies_> :(
21:48:50  <PublicServer> <V453000> since they are 1way
21:49:02  <PublicServer> <mrruben5> thats what I meant, only use wordings that don't create confusion :)
21:49:32  <PublicServer> <mrruben5> but "2 lines"obviously does create confusion
21:49:34  <PublicServer> <mrruben5> meh
21:49:35  <PublicServer> <V453000> it is obvious from the scheme
21:49:37  <PublicServer> <V453000> god damn ...
21:50:01  <Ihmemies_> in that case we wouldn't have this discussion
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21:50:28  <PublicServer> <V453000> I understand that LL_RR was misleading since it was wrong
21:50:43  <PublicServer> <V453000> but 2 lines onf ML which has 1way circles is totally obvious after reading the plan, sorry
21:50:49  <Ihmemies_> and traffic lights in the plan go both ways
21:51:07  <PublicServer> <V453000> all lights are 1way
21:51:11  <PublicServer> <mrruben5> yeah we're complaining over a minor issue lol
21:51:20  <Ihmemies_> uh
21:51:23  <PublicServer> <V453000> that too
21:51:34  <PublicServer> <V453000> LL or RR ? ??? what is that?
21:51:41  <PublicServer> <V453000> it is 2 lines
21:51:44  <PublicServer> <V453000> not LL nor RR
21:51:46  <PublicServer> <V453000> ..
21:51:53  <PublicServer> <V453000> how do you recongize RR from LL
21:52:03  <Ihmemies_> direction the trains go
21:52:35  <PublicServer> <V453000> but which one that is
21:52:47  <PublicServer> <V453000> which one is right when you have only 1 direction
21:52:49  <PublicServer> <V453000> or is it left?
21:52:52  <PublicServer> <V453000> you cant decide
21:53:11  <PublicServer> *** V453000 has left the game (leaving)
21:53:13  <Ihmemies_> >_>
21:53:16  <V453000> will be back later
21:53:23  <Mazur> Seen you.
21:53:26  <PublicServer> <mrruben5> I totally overlooked that simplicity
21:53:47  <PublicServer> ***  made screenshot at 00034EE5:
21:54:08  <PublicServer> *** Mazur has left the game (leaving)
21:54:42  <V453000> :D
21:54:54  <PublicServer> <mrruben5> you could also write |2 or 2|2 but not 2|
21:55:09  <V453000> or just 2 lines ;)
21:55:22  <Ihmemies_> so ml is LR
21:55:24  <PublicServer> <mrruben5> or even 0|2 if you want to overcomplicate things ...
21:55:26  <Ihmemies_> =D
21:55:28  <V453000> ML is 2 lines.
21:55:34  <PublicServer> <mrruben5> haha
21:56:04  <V453000> Ihmemies: try to rotate the L R showcase
21:56:11  <V453000> and then sign the directions
21:56:32  <PublicServer> <mrruben5> ML = 2 SW lines (SW = same way)
21:56:38  <V453000> D:
21:56:44  <V453000> just 1way D:
21:56:58  <^Spike^> pm and then you complained i used an iron first... just read up on V :)
21:57:01  <^Spike^> then we'll talk :D
21:57:09  <PublicServer> <mrruben5> no, 2 ways, because you have 2 tracks/lanes
21:57:33  * planetmaker gets out the asbesthos. What's up?
21:57:35  <V453000> ^Spike^: wtf :D
21:57:49  <V453000> mrruben5: but going 1 way :)
21:58:46  <PublicServer> <mrruben5> It just has to do with different native languages I guess
21:59:00  <V453000> 2 lines, 1way
21:59:03  <V453000> makes total sense to me :D
21:59:46  <PublicServer> <mrruben5> no line is something you draw with a pencil, or mouse, not a railwaytrack
21:59:48  <PublicServer> <mrruben5> damnit
21:59:51  <PublicServer> <mrruben5> just used the word railway
22:00:01  <PublicServer> <mrruben5> :D
22:00:46  <V453000> :D
22:01:05  <Ihmemies_> V453000, rotate ...? what? :D
22:01:11  <Ihmemies_> game camera?
22:02:06  <V453000> I will show you later
22:02:22  <Ihmemies_> "a rail line with lighter-weight equipment and roadbed than a main-line railroad. " :0
22:05:46  <Mazur> We're not going to revisit 1way, 2way, 4way and 3way now, are we?  V and I hashed that one out last night.
22:06:24  *** Skasi1 has joined #openttdcoop
22:06:30  <PublicServer> <mrruben5> I say flufingwell needs a new airport :P
22:06:44  <Skasi1> !password NOW!! ROAR
22:06:44  <PublicServer> Skasi1: armies
22:06:54  <Ihmemies_> what's wrong with the current one
22:07:01  <Ihmemies_> it showcases the spiralling airplanes perfectly
22:07:15  * Skasi1 pets PublicServer
22:07:33  <PublicServer> <mrruben5> planes crash ;)
22:07:35  <PublicServer> *** Skasi joined the game
22:07:40  <PublicServer> <mrruben5> or is that turned off
22:07:59  <Ihmemies_> probably
22:08:09  <PublicServer> <Skasi> woah I have a brilliant idea for an epic plan..
22:08:19  <PublicServer> <Skasi> no wait, doesnt work... gzz
22:08:21  <Mazur> CRashes are off, they'z boring.
22:08:27  <PublicServer> <mrruben5> lame
22:08:33  <Ihmemies_> 8-rail non-electric steam network
22:08:43  <PublicServer> <mrruben5> you no say allah akbar?
22:08:47  <PublicServer> <Skasi> we could do a game without any signal, if stations didnt have any
22:08:47  <PublicServer> ***  made screenshot at 00033AFA:
22:12:24  <PublicServer> <mrruben5> You know you could also describe L_R as B_F.  which would be more semantical directionwise
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22:23:47  <PublicServer> ***  made screenshot at 000363BD:
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22:38:47  <PublicServer> ***  made screenshot at 00037F22:
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22:51:27  <PublicServer> <Ihmemies> oh god how the money rolls in
22:53:48  <PublicServer> ***  made screenshot at 00037815:
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23:03:10  <PublicServer> *** Game paused (number of players)
23:10:07  <XeryusTC> !password
23:10:07  <PublicServer> XeryusTC: droops
23:10:11  <PublicServer> *** Game still paused (number of players)
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