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00:00:58 <PublicServer> *** V453000 has left the game (connection lost) 00:01:00 <PublicServer> *** Game paused (number of players) 00:01:03 <V453000> asdf 00:01:06 <V453000> !password 00:01:06 <PublicServer> V453000: beaded 00:01:07 <PublicServer> <1ntexon> it's okay 00:01:13 <PublicServer> <1ntexon> this is freakishly addictive 00:01:24 <PublicServer> *** Game still paused (number of players) 00:01:24 <PublicServer> *** Game unpaused (number of players) 00:01:24 <PublicServer> *** V453000 joined the game 00:01:28 <V453000> I have half-dug merger :D 00:01:32 <PublicServer> <1ntexon> I've got some school work due tomorrow and haven't even started :/ 00:01:37 <PublicServer> <V453000> :D know that 00:03:33 <PublicServer> *** made screenshot at 0000D78C: http://ps.openttdcoop.org/publicserver/webcam/0000D78C.png 00:07:03 <PublicServer> <1ntexon> ^^ 00:07:05 <PublicServer> <V453000> that didnt solve it :D 00:07:16 <PublicServer> <1ntexon> what's the problem? 00:07:26 <PublicServer> <V453000> crashed two trains 00:07:44 <PublicServer> <1ntexon> can imagine how it didn't solve it :D 00:07:50 <PublicServer> <V453000> I didnt like them anyway 00:08:04 <PublicServer> <1ntexon> :D 00:09:50 *** Fuco has quit IRC 00:14:07 <PublicServer> *** V453000 has left the game (connection lost) 00:14:09 <PublicServer> *** Game paused (number of players) 00:14:16 <V453000> !password 00:14:16 <PublicServer> V453000: shoals 00:14:35 <PublicServer> *** Game still paused (number of players) 00:14:35 <PublicServer> *** Game unpaused (number of players) 00:14:37 <PublicServer> *** V453000 joined the game 00:15:01 <PublicServer> *** V453000 has left the game (connection lost) 00:15:01 <PublicServer> *** Game paused (number of players) 00:15:18 <PublicServer> *** Game still paused (number of players) 00:15:18 <PublicServer> *** Game unpaused (number of players) 00:15:19 <PublicServer> *** V453000 joined the game 00:15:25 <PublicServer> <V453000> good, done 00:15:58 <PublicServer> *** V453000 has left the game (connection lost) 00:15:58 <PublicServer> *** Game paused (number of players) 00:16:22 <V453000> hmf, guess my connection says good night ;) 00:16:24 <V453000> cya 00:16:37 <PublicServer> <1ntexon> need to build 2 pieces of track :( 00:18:35 <PublicServer> *** made screenshot at 00032593: http://ps.openttdcoop.org/publicserver/webcam/00032593.png 00:45:56 <PublicServer> *** 1ntexon has left the game (connection lost) 02:56:55 *** alarobric has quit IRC 03:08:24 *** Intexon has quit IRC 03:09:54 <Sylf> !password 03:09:54 <PublicServer> Sylf: arcing 03:10:17 <PublicServer> *** Game still paused (number of players) 03:10:18 <PublicServer> *** Sylf joined the game 03:18:36 <PublicServer> *** made screenshot at 00003E3D: http://ps.openttdcoop.org/publicserver/webcam/00003E3D.png 03:40:20 <PublicServer> *** Sylf has left the game (leaving) 03:48:36 <PublicServer> *** made screenshot at 000052DC: http://ps.openttdcoop.org/publicserver/webcam/000052DC.png 04:12:23 *** Rediz_ is now known as Rediz 05:35:53 *** sla_ro|master has joined #openttdcoop 06:07:45 *** DayDreamer has joined #openttdcoop 06:08:46 *** DayDreamer has quit IRC 06:16:54 *** Mucht has joined #openttdcoop 06:16:54 *** ChanServ sets mode: +o Mucht 06:43:22 *** ODM has joined #openttdcoop 06:43:22 *** ChanServ sets mode: +o ODM 06:45:05 *** BigDaveDev has joined #openttdcoop 06:45:24 <BigDaveDev> !password 06:45:24 <PublicServer> BigDaveDev: arcing 06:45:50 <PublicServer> *** Game still paused (number of players) 06:45:51 <PublicServer> *** Big Dave joined the game 06:50:31 *** roboboy has joined #openttdcoop 06:54:03 <PublicServer> *** Big Dave has left the game (leaving) 07:00:37 <V453000> !password 07:00:37 <PublicServer> V453000: arcing 07:01:00 <PublicServer> *** Game still paused (number of players) 07:01:03 <PublicServer> *** V453000 joined the game 07:01:16 <V453000> !unpause 07:01:16 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 07:01:18 <PublicServer> *** Game unpaused (number of players) 07:01:26 <V453000> !auto 07:01:26 <PublicServer> *** V453000 has enabled autopause mode. 07:01:28 <PublicServer> *** Game paused (number of players) 07:01:37 <PublicServer> *** V453000 has joined spectators 07:03:39 <PublicServer> *** made screenshot at 00032793: http://ps.openttdcoop.org/publicserver/webcam/00032793.png 07:06:47 <PublicServer> *** V453000 has joined company #1 07:09:19 <PublicServer> *** V453000 has left the game (connection lost) 07:12:12 *** Progman has joined #openttdcoop 07:14:49 *** BigDaveDev has quit IRC 07:18:39 <PublicServer> *** made screenshot at 000265AF: http://ps.openttdcoop.org/publicserver/webcam/000265AF.png 07:19:00 *** Mucht has quit IRC 07:27:30 *** pugi has joined #openttdcoop 07:43:55 <PublicServer> *** Game still paused (number of players) 07:43:58 <PublicServer> *** Mazur joined the game 07:48:40 <PublicServer> *** made screenshot at 00036792: http://ps.openttdcoop.org/publicserver/webcam/00036792.png 07:54:11 <PublicServer> *** Mazur has left the game (connection lost) 07:58:51 *** Mazur has quit IRC 08:03:01 *** Mazur has joined #openttdcoop 08:03:16 <Mazur> !password 08:03:16 <PublicServer> Mazur: metals 08:03:41 <PublicServer> *** Game still paused (number of players) 08:03:44 <PublicServer> *** Mazur joined the game 08:14:50 *** Chris_Booth has joined #openttdcoop 08:16:20 <Mazur> Moar ning. 08:18:41 <PublicServer> *** made screenshot at 00032958: http://ps.openttdcoop.org/publicserver/webcam/00032958.png 08:27:47 <PublicServer> *** Mazur has left the game (connection lost) 08:28:52 <Mazur> Merde! 08:28:52 <Mazur> !password 08:28:52 <PublicServer> Mazur: lunges 08:29:24 <PublicServer> *** Game still paused (number of players) 08:29:25 <PublicServer> *** Mazur joined the game 08:30:35 <PublicServer> *** Mazur has left the game (connection lost) 08:32:20 <PublicServer> *** Game still paused (number of players) 08:32:21 <PublicServer> *** Mazur joined the game 08:33:18 <PublicServer> *** Game still paused (number of players) 08:33:18 <PublicServer> *** Game unpaused (number of players) 08:33:21 <PublicServer> *** Chris Booth joined the game 08:33:34 <PublicServer> *** Chris Booth has left the game (connection lost) 08:33:34 <PublicServer> *** Game paused (number of players) 08:33:41 <PublicServer> *** made screenshot at 00036992: http://ps.openttdcoop.org/publicserver/webcam/00036992.png 08:33:50 <PublicServer> *** Game still paused (number of players) 08:33:50 <PublicServer> *** Game unpaused (number of players) 08:33:51 <PublicServer> *** Chris Booth joined the game 08:33:58 <PublicServer> <Chris Booth> 2nd time lucky 08:35:47 <PublicServer> <Chris Booth> lagggggg 08:38:52 <PublicServer> <Chris Booth> Mazur: you want any help? 08:39:23 <PublicServer> <Mazur> Not at the moment, I'm fixing a little problem at Grímsey. 08:39:36 <PublicServer> <Chris Booth> to many trains there 08:39:44 <PublicServer> <Chris Booth> I can't look at ML 08:39:56 <PublicServer> <Chris Booth> I start droping FPS 08:40:16 <PublicServer> <Mazur> Any problem on ML you noticed while trying? 08:41:16 <PublicServer> <Chris Booth> nope 08:41:20 <PublicServer> <Mazur> k 08:41:36 *** Stoffe has joined #openttdcoop 08:41:37 <PublicServer> *** Chris Booth has left the game (connection lost) 08:41:37 <PublicServer> *** Game paused (number of players) 08:41:53 <Mazur> You coming back in? 08:41:55 <PublicServer> *** Chris Booth has left the game (general error) 08:41:55 <PublicServer> *** Game still paused (number of players) 08:42:06 <PublicServer> *** Game still paused (number of players) 08:42:06 <PublicServer> *** Game unpaused (number of players) 08:42:09 <PublicServer> *** Chris Booth joined the game 08:42:13 <Mazur> Ah, good, nealry done, but not altogether. 08:42:17 <Stoffe> 'lo 08:42:27 <PublicServer> <Chris Booth> ooh found an issue 08:42:34 <PublicServer> <Chris Booth> MSH 06 08:42:44 <PublicServer> <Mazur> Hello, Stöffe. 08:43:26 <PublicServer> * Chris Booth slaps Mazur for maing a gap of 3 in SLH 03 08:43:43 <PublicServer> <Chris Booth> fixed 08:43:56 <PublicServer> <Mazur> kthnxbai 08:44:08 <PublicServer> <Chris Booth> are you off? 08:44:22 <PublicServer> <Mazur> No, just like the "word". 08:44:26 <PublicServer> <Chris Booth> lol 08:45:25 <PublicServer> <Mazur> LOLcats often use it not to actually say goodbye, either. 08:45:45 <PublicServer> <Mazur> Still love that one prio I build at SLH03. 08:46:42 <Stoffe> No, shouldn't tempt myself... I get to play tonight :) See you :) 08:46:52 <PublicServer> <Mazur> Ok, see you. 08:46:56 *** Stoffe has quit IRC 08:48:42 <PublicServer> *** made screenshot at 00025C5B: http://ps.openttdcoop.org/publicserver/webcam/00025C5B.png 08:51:39 <PublicServer> <Chris Booth> SLH 05 is not going to be easy 08:52:31 <PublicServer> <Mazur> Indeed. 08:54:14 <PublicServer> <Chris Booth> spacw 08:54:16 <PublicServer> <Chris Booth> space 08:54:52 <PublicServer> <Mazur> We did that last game. 08:54:58 <PublicServer> <Chris Booth> what? 08:55:04 <PublicServer> <Mazur> Space. 08:55:10 <PublicServer> <Chris Booth> lol 08:55:12 <PublicServer> <Mazur> The final frontier. 08:56:24 <PublicServer> <Chris Booth> WTF 08:59:15 <PublicServer> <Mazur> Hm, MSH 06 problem, DROP 06 filling up. 09:03:35 <PublicServer> <Mazur> That makes it too long again. 09:03:37 <PublicServer> <Chris Booth> ok 3rd line from MSH 06 - SLH 05 09:03:42 <PublicServer> *** made screenshot at 00023067: http://ps.openttdcoop.org/publicserver/webcam/00023067.png 09:03:51 <PublicServer> <Mazur> ALready htere. 09:03:57 <PublicServer> <Mazur> Ah. 09:04:19 <PublicServer> <Chris Booth> now MSH -3 09:06:34 <PublicServer> *** V453000 joined the game 09:06:35 <PublicServer> <V453000> hi 09:06:45 <PublicServer> <Mazur> lo 09:06:47 <PublicServer> <Chris Booth> hi 09:06:49 *** Progman has quit IRC 09:07:38 <PublicServer> <Chris Booth> MSH 03 I need help with V453000 09:08:25 <PublicServer> <V453000> ok 09:08:45 <PublicServer> *** V453000 has left the game (connection lost) 09:08:51 <V453000> omh 09:08:53 <V453000> !password 09:08:53 <PublicServer> V453000: totals 09:09:13 <PublicServer> <Mazur> You're assuming V's connection will hold up long enough for him to actually do anything. 09:09:51 <V453000> which seems quite unrealistic atm :| 09:09:59 <PublicServer> <Mazur> I knoqw. 09:10:19 <PublicServer> *** V453000 joined the game 09:10:53 <PublicServer> <Chris Booth> afk 09:10:57 <PublicServer> *** Chris Booth has joined spectators 09:11:16 <PublicServer> <Mazur> I can change the southmost bridge to PBS and allow for 2 bridges, or TF the bit just before that to allow for 2 tunnels. 09:11:37 <PublicServer> <V453000> ? 09:12:15 <PublicServer> <Mazur> Or don't we need to go that far. 09:12:24 *** `real has joined #openttdcoop 09:12:28 <PublicServer> <Mazur> *thinks* 09:14:00 <PublicServer> *** Chris Booth has left the game (connection lost) 09:18:42 <PublicServer> *** made screenshot at 00028264: http://ps.openttdcoop.org/publicserver/webcam/00028264.png 09:23:52 <PublicServer> *** V453000 has left the game (connection lost) 09:23:52 <PublicServer> *** Game paused (number of players) 09:24:02 <V453000> x 09:24:04 <V453000> !password 09:24:04 <PublicServer> V453000: airier 09:24:56 <PublicServer> *** Game still paused (number of players) 09:24:56 <PublicServer> *** Game unpaused (number of players) 09:24:59 <PublicServer> *** V453000 joined the game 09:25:14 <PublicServer> <V453000> look at drop 02 depot 09:25:16 <PublicServer> <V453000> s 09:25:33 <PublicServer> <Mazur> Yes, I did and was. 09:25:40 <PublicServer> *** V453000 has left the game (connection lost) 09:25:42 <PublicServer> *** Game paused (number of players) 09:26:02 <V453000> that will probably happen with every drop when it gets under heavy load 09:26:12 <PublicServer> <Mazur> THey're filling up a bit. Yes. 09:26:15 <V453000> not 03 though :) just saw it working very nicely 09:26:59 <PublicServer> <Mazur> Possibly less clogiging build style. 09:27:03 <PublicServer> *** Game still paused (number of players) 09:27:03 <PublicServer> *** Game unpaused (number of players) 09:27:04 <PublicServer> *** V453000 joined the game 09:27:24 <PublicServer> <Mazur> They can chose from 3 platforms instead of 2. 09:27:59 <PublicServer> *** V453000 has left the game (connection lost) 09:27:59 <PublicServer> *** Game paused (number of players) 09:28:02 <V453000> oh fuck 09:29:01 <V453000> !password 09:29:01 <PublicServer> V453000: airier 09:29:06 <V453000> how do you mean? 09:29:18 <PublicServer> *** Game still paused (number of players) 09:29:18 <PublicServer> *** Game unpaused (number of players) 09:29:21 <PublicServer> *** V453000 joined the game 09:29:48 <PublicServer> <V453000> 02 has 2 platforms per depot, 03 has 3 platforms per depot :) platform counts arent the difference 09:29:58 <PublicServer> <V453000> the difference is, that trains coming from the depot have prio 09:30:06 <PublicServer> <V453000> so they just cant pile up there 09:33:23 <PublicServer> <V453000> or did you mean this? 09:33:43 <PublicServer> *** made screenshot at 000059D4: http://ps.openttdcoop.org/publicserver/webcam/000059D4.png 09:34:55 <PublicServer> *** V453000 has left the game (connection lost) 09:34:57 <PublicServer> *** Game paused (number of players) 09:35:40 <V453000> guess I will have to try later :| 09:38:06 <Mazur> I did mean that. 09:38:30 <Mazur> But prios would work even better, of course. 09:38:48 <Mazur> But 02 has no room for that (yet). 09:48:43 <PublicServer> *** made screenshot at 0001F06D: http://ps.openttdcoop.org/publicserver/webcam/0001F06D.png 09:57:22 *** Chris_Booth has quit IRC 09:59:32 *** mfb- has joined #openttdcoop 09:59:35 <mfb-> hi 09:59:45 <PublicServer> *** Game still paused (number of players) 09:59:45 <PublicServer> *** Game unpaused (number of players) 09:59:47 <PublicServer> *** mfb joined the game 10:01:35 <PublicServer> *** Mazur has left the game (connection lost) 10:01:35 <PublicServer> *** Game paused (number of players) 10:03:43 <PublicServer> *** made screenshot at 0002B58F: http://ps.openttdcoop.org/publicserver/webcam/0002B58F.png 10:04:13 <Mazur> !password 10:04:13 <PublicServer> Mazur: cherub 10:04:31 <PublicServer> *** Game still paused (number of players) 10:04:31 <PublicServer> *** Game unpaused (number of players) 10:04:34 <PublicServer> *** Mazur joined the game 10:04:34 <Mazur> No I'm not. 10:04:59 <PublicServer> <Mazur> A cherub, trhat is. 10:06:59 *** Fuco has joined #openttdcoop 10:07:03 *** ChanServ sets mode: +v Fuco 10:08:15 <PublicServer> <mfb> just two SLHs and one MSH missing for a inner 3line-ring :) 10:08:41 <PublicServer> <Mazur> I'm wiorking on SLH 04. 10:08:44 <PublicServer> <mfb> jam there 10:08:46 <PublicServer> <mfb> ah ok 10:09:01 <PublicServer> <mfb> I have to go now :( 10:10:15 <PublicServer> <mfb> can I? 10:10:21 <PublicServer> <mfb> hmm ugly CL now 10:10:35 <PublicServer> <Mazur> oH YES. 10:10:49 <PublicServer> <mfb> just do it later 10:10:55 <PublicServer> *** mfb has left the game (connection lost) 10:10:55 <PublicServer> *** Game paused (number of players) 10:11:01 <mfb-> bye 10:11:07 <Mazur> KTHNXBAI 10:11:13 <Mazur> Damn CAPS> 10:11:18 *** mfb- has quit IRC 10:18:46 <PublicServer> *** made screenshot at 0001F06B: http://ps.openttdcoop.org/publicserver/webcam/0001F06B.png 10:23:30 <PublicServer> *** Game still paused (number of players) 10:23:30 <PublicServer> *** Game unpaused (number of players) 10:23:30 <PublicServer> *** SmatZ joined the game 10:23:32 <PublicServer> <SmatZ> hello 10:24:15 <PublicServer> <Mazur> Hello. 10:24:52 <V453000> !password 10:24:52 <PublicServer> V453000: clover 10:25:04 <PublicServer> <Mazur> Need a third line from !third line needed to the next hub. 10:25:08 <PublicServer> <V453000> hi :p 10:25:08 <PublicServer> *** V453000 joined the game 10:25:16 <PublicServer> <Mazur> lo 10:25:18 <PublicServer> <SmatZ> hi Vaclav :) 10:25:24 <PublicServer> <V453000> hi, Beer :p 10:26:37 <PublicServer> <SmatZ> what's up with those "!primary's gone"? 10:26:43 <PublicServer> <SmatZ> are coal mines disappearing? 10:26:51 <PublicServer> <SmatZ> because of some newgrf? 10:27:09 <PublicServer> <SmatZ> or were they just badly serviced :p 10:27:11 <PublicServer> <V453000> there isnt any newgrf influencing industries afaik 10:27:25 <PublicServer> <V453000> rather we just didnt manage to save them from dying :) 10:27:52 <PublicServer> <Mazur> I tink that was the case. 10:28:06 <PublicServer> <Mazur> My coalmine is having no difficulty in staying open. 10:29:55 *** Intexon has joined #openttdcoop 10:31:53 *** phatmatt has joined #openttdcoop 10:32:27 <phatmatt> !password 10:32:27 <PublicServer> phatmatt: timber 10:33:04 <PublicServer> *** phatmatt joined the game 10:33:12 <PublicServer> <V453000> hi 10:33:18 <PublicServer> <phatmatt> hey 10:33:20 <PublicServer> <SmatZ> hi 10:33:46 <PublicServer> *** made screenshot at 00004F58: http://ps.openttdcoop.org/publicserver/webcam/00004F58.png 10:33:49 <PublicServer> <Mazur> Hi, phatmatt. 10:37:37 <PublicServer> *** SmatZ has left the game (leaving) 10:39:36 *** Intexon has quit IRC 10:45:43 <PublicServer> <V453000> that wont cut it 10:45:53 <PublicServer> <Mazur> k 10:46:36 <PublicServer> <Mazur> Of course. 10:46:46 <PublicServer> <V453000> the slow sucks though 10:48:46 <PublicServer> *** made screenshot at 00036361: http://ps.openttdcoop.org/publicserver/webcam/00036361.png 10:48:47 <PublicServer> <V453000> wait 10:48:51 <PublicServer> <V453000> too long bridges 10:50:35 *** Intexon has joined #openttdcoop 10:52:26 <PublicServer> <V453000> k, that will work 10:54:02 <PublicServer> <Mazur> Thank you. 10:54:08 <PublicServer> <V453000> sure 10:55:16 <PublicServer> <Mazur> Have an oil field down the sideline that was reallty stacking up the oil. 10:56:46 *** KenjiE20 has joined #openttdcoop 10:56:46 *** ChanServ sets mode: +o KenjiE20 10:57:00 <PublicServer> *** phatmatt has left the game (connection lost) 11:01:44 *** Yoshi_ has joined #openttdcoop 11:03:46 <PublicServer> *** made screenshot at 0002C466: http://ps.openttdcoop.org/publicserver/webcam/0002C466.png 11:13:37 *** Chris_Booth has joined #openttdcoop 11:15:30 <PublicServer> *** V453000 has left the game (leaving) 11:15:30 <PublicServer> *** Game paused (number of players) 11:15:35 <V453000> later 11:17:52 *** tycoondemon has quit IRC 11:18:46 <PublicServer> *** made screenshot at 00032AD1: http://ps.openttdcoop.org/publicserver/webcam/00032AD1.png 11:21:06 <Mazur> Laters. 11:29:49 *** Intexon has quit IRC 11:43:24 *** Yoshi_ has quit IRC 11:47:23 <PublicServer> *** Game still paused (number of players) 11:47:23 <PublicServer> *** Game unpaused (number of players) 11:47:24 <PublicServer> *** Chris Booth joined the game 12:03:47 <PublicServer> *** made screenshot at 00015E6F: http://ps.openttdcoop.org/publicserver/webcam/00015E6F.png 12:08:19 <PublicServer> *** Chris Booth has joined spectators 12:08:19 <PublicServer> *** Game paused (number of players) 12:08:26 <Chris_Booth> laters 12:15:37 <PublicServer> *** Chris Booth has left the game (connection lost) 12:18:47 <PublicServer> *** made screenshot at 00014466: http://ps.openttdcoop.org/publicserver/webcam/00014466.png 12:21:59 <PublicServer> *** Mazur has left the game (connection lost) 12:33:55 *** Chris_Booth has quit IRC 12:42:38 *** Gegan has joined #openttdcoop 12:42:52 <Gegan> !password 12:42:52 <PublicServer> Gegan: fifths 12:43:05 <PublicServer> *** Game still paused (number of players) 12:43:06 <PublicServer> *** The Dude joined the game 12:43:17 *** Tray has joined #openttdcoop 12:48:26 <PublicServer> *** The Dude has left the game (leaving) 12:48:42 <PublicServer> *** Game still paused (number of players) 12:48:43 <PublicServer> *** The Dude joined the game 12:57:35 <Gegan> @qickstart 12:59:20 <planetmaker> hello Gegan 12:59:35 <Gegan> hello 13:05:14 <Gegan> Good bye 13:05:25 *** Gegan has quit IRC 13:05:28 <PublicServer> *** The Dude has left the game (leaving) 13:05:33 <planetmaker> lol 13:08:33 <V453000> hm 13:08:42 <V453000> :) 13:14:37 *** ppetak has joined #openttdcoop 13:18:28 *** Mazur has quit IRC 13:22:09 <ppetak> !password 13:22:09 <PublicServer> ppetak: fifths 13:22:17 <PublicServer> *** Game still paused (number of players) 13:22:19 <PublicServer> *** ppetak joined the game 13:26:53 <PublicServer> *** Game still paused (number of players) 13:26:53 <PublicServer> *** Game unpaused (number of players) 13:26:55 <PublicServer> <V453000> hi 13:26:56 <PublicServer> *** V453000 joined the game 13:26:57 <PublicServer> <ppetak> hi 13:27:19 <PublicServer> <ppetak> nice game you have here :) 13:33:47 <PublicServer> *** made screenshot at 00011272: http://ps.openttdcoop.org/publicserver/webcam/00011272.png 13:39:10 <PublicServer> *** V453000 has left the game (connection lost) 13:39:10 <PublicServer> *** Game paused (number of players) 13:39:18 <V453000> cza 13:39:20 <V453000> cya 13:40:54 <PublicServer> <ppetak> cao 13:41:22 <PublicServer> *** ppetak has left the game (connection lost) 13:41:49 *** ppetak has quit IRC 13:56:15 *** dr_gonzo_ has joined #openttdcoop 14:08:55 *** Lokimaros has joined #openttdcoop 14:08:55 *** Lokimaros is now known as Mazur 14:40:26 *** Mazur has quit IRC 14:42:34 *** Chris_Booth has joined #openttdcoop 14:46:05 *** Twerkhoven has joined #openttdcoop 14:56:32 *** pugi has quit IRC 14:56:44 *** Vinnie has joined #openttdcoop 14:58:57 *** pugi has joined #openttdcoop 15:04:08 <Twerkhoven> !password 15:04:08 <PublicServer> Twerkhoven: blotch 15:04:24 <PublicServer> *** Game still paused (number of players) 15:04:25 <PublicServer> *** T. Werkhoven joined the game 15:04:50 *** Tray has quit IRC 15:21:43 *** Progman has joined #openttdcoop 15:24:04 *** st-3107 has joined #openttdcoop 15:26:57 *** st-3107 has quit IRC 15:33:47 *** st-3307 has joined #openttdcoop 15:34:32 *** st-3326 has joined #openttdcoop 15:34:56 *** st-3326 has quit IRC 15:39:57 *** phatmatt has quit IRC 15:58:22 <PublicServer> *** Game still paused (number of players) 15:58:25 <PublicServer> *** SmatZ joined the game 15:58:29 <PublicServer> *** SmatZ has joined spectators 16:22:04 *** Mazur has joined #openttdcoop 16:24:18 *** pugi has quit IRC 16:24:24 *** MrD2DG has joined #openttdcoop 16:26:17 *** tycoondemon has joined #openttdcoop 16:27:16 *** DayDreamer has joined #openttdcoop 16:31:00 <MrD2DG> !password 16:31:00 <PublicServer> MrD2DG: navies 16:31:44 <PublicServer> *** Game still paused (number of players) 16:31:44 <PublicServer> *** MrD2DG joined the game 16:35:41 *** Mazur has quit IRC 16:36:55 *** dr_gonzo_ has quit IRC 16:40:28 *** Mazur has joined #openttdcoop 16:50:52 *** Mazur has quit IRC 16:57:43 *** Mazur has joined #openttdcoop 17:08:03 *** mfb- has joined #openttdcoop 17:08:37 <mfb-> hi 17:09:01 <PublicServer> *** Game still paused (number of players) 17:09:01 <PublicServer> *** Game unpaused (number of players) 17:09:02 <PublicServer> *** mfb joined the game 17:10:31 <PublicServer> <mfb> 3rd completed :) 17:10:37 <PublicServer> <MrD2DG> Oh hi 17:11:04 <PublicServer> <MrD2DG> Wondered why my CPU started making noise 17:11:10 <PublicServer> <mfb> :p 17:11:13 <PublicServer> <MrD2DG> well the fan 17:11:16 <PublicServer> <MrD2DG> :D 17:14:24 <PublicServer> *** SmatZ has joined company #1 17:14:54 <PublicServer> <mfb> something is wrong at MSH01 17:15:13 <PublicServer> <SmatZ> seems so 17:15:15 <PublicServer> <mfb> (well, that, too) 17:15:17 <PublicServer> <SmatZ> trains are crashing there 17:15:23 <PublicServer> <MrD2DG> crashing? 17:15:39 <PublicServer> <SmatZ> apparently :) 17:15:41 <PublicServer> <MrD2DG> Oh wow 17:16:00 <PublicServer> <mfb> but they do not use the 3rd line 17:18:30 <PublicServer> <MrD2DG> Arent some merge links missing? 17:18:49 <PublicServer> *** made screenshot at 0000EE72: http://ps.openttdcoop.org/publicserver/webcam/0000EE72.png 17:19:03 <PublicServer> <MrD2DG> Inner only goes to ML's 1&3 Outer only goes to 1&2 17:19:30 <PublicServer> <SmatZ> I don't think it's a serious problem 17:19:36 <PublicServer> <mfb> line 1 is really busy 17:20:02 <PublicServer> <MrD2DG> Yep 17:20:56 <PublicServer> *** SmatZ has left the game (connection lost) 17:21:26 <PublicServer> <mfb> better 17:21:57 <PublicServer> <MrD2DG> Yeah thats better not so much pressure on 1 17:23:35 <PublicServer> <mfb> hmmhmm 17:23:42 <PublicServer> <mfb> SLH03 sends jams back to the MSH 17:24:22 <PublicServer> <MrD2DG> yeah from that prio 17:28:30 <PublicServer> <mfb> mazur likes to add signal gaps in his SLHs :( 17:28:57 <PublicServer> <MrD2DG> :P 17:30:58 <PublicServer> <mfb> train limit ;( 17:31:08 <PublicServer> <MrD2DG> Just tried to clone too :/ 17:31:10 <PublicServer> *** Mazur has left the game (connection lost) 17:31:28 <PublicServer> *** Mazur joined the game 17:31:32 *** valhallasw has joined #openttdcoop 17:31:42 <PublicServer> <MrD2DG> Hihi 17:31:48 <PublicServer> <mfb> hi 17:33:49 <PublicServer> *** made screenshot at 0000E86E: http://ps.openttdcoop.org/publicserver/webcam/0000E86E.png 17:34:12 <PublicServer> <Mazur> You removec my special prio., 17:34:22 <PublicServer> <mfb> sended jams to the MSH 17:34:33 <PublicServer> <mfb> and what was special about it? ;) 17:35:06 <PublicServer> <Mazur> It was thought out on the spot. 17:35:14 <PublicServer> <MrD2DG> :P 17:37:03 <PublicServer> *** mfb has left the game (connection lost) 17:37:13 <mfb-> !password 17:37:13 <PublicServer> mfb-: dammed 17:37:24 <PublicServer> *** mfb joined the game 17:40:08 <PublicServer> <Mazur> Nice jam at SLH 05. 17:40:22 *** Chris_Booth has quit IRC 17:40:43 <PublicServer> <mfb> hmm 17:40:49 <PublicServer> <mfb> any obvious reason? 17:40:55 <PublicServer> <MrD2DG> Making buildingd completely transparent doesnt work for all city buildings :/ 17:40:57 <PublicServer> <Mazur> 3rd line needed. 17:41:20 <PublicServer> <mfb> but that is a long-term project 17:41:36 <PublicServer> <mfb> well ok, MSH06 is near 17:41:42 <PublicServer> <mfb> maybe it is better after that 17:41:44 <PublicServer> <Mazur> Short solution is removing the prio. 17:41:52 <PublicServer> <mfb> shortening it 17:44:53 <Vinnie> !password 17:44:53 <PublicServer> Vinnie: dammed 17:45:14 <PublicServer> <Vinnie> hello 17:45:14 <PublicServer> *** Vinnie joined the game 17:45:18 <PublicServer> <mfb> hi 17:45:20 <PublicServer> <Mazur> Hi, Vin. 17:47:17 <PublicServer> <MrD2DG> If you're going to connect to the other 2 ML then it will have to merge to MSH 06 and back to the other 2 ML's causing more jams 17:47:33 <PublicServer> <mfb> ? 17:47:50 <PublicServer> <MrD2DG> the !but what to do from here sign 17:47:57 <PublicServer> <mfb> maybe get the line there 17:48:07 <PublicServer> <mfb> add an exit for the MSH, of couse 17:48:13 <PublicServer> <mfb> +r. and an entry 17:48:41 <PublicServer> <MrD2DG> Yes but wont the merge back to 2 ML create more traffic 17:48:50 <PublicServer> *** made screenshot at 00025449: http://ps.openttdcoop.org/publicserver/webcam/00025449.png 17:49:04 <PublicServer> <mfb> it is after the MSH 17:49:10 <PublicServer> <mfb> can be a bit less traffic 17:49:16 <PublicServer> <MrD2DG> Oh true 17:49:20 <PublicServer> <Mazur> Lets hope there are enough trains for the DROP, then a merge _can_ be done. 17:50:34 <PublicServer> <mfb> well, better solution: expand SLH04 and 03, too 17:50:44 <PublicServer> <mfb> that is what I am preparing now 17:54:27 <PublicServer> *** Mazur has left the game (connection lost) 17:55:12 <PublicServer> *** MrD2DG has left the game (connection lost) 17:55:12 <PublicServer> *** Game paused (number of players) 17:55:42 <MrD2DG> Don't know why the amount of lag skyrocketed :/ 17:56:31 *** fonsinchen has joined #openttdcoop 18:03:50 <PublicServer> *** made screenshot at 00006C1A: http://ps.openttdcoop.org/publicserver/webcam/00006C1A.png 18:12:35 *** fonsinchen has quit IRC 18:18:50 <PublicServer> *** made screenshot at 00004CE4: http://ps.openttdcoop.org/publicserver/webcam/00004CE4.png 18:22:48 <PublicServer> *** Vinnie has left the game (leaving) 18:32:04 *** MrD2DG has quit IRC 18:33:50 <PublicServer> *** made screenshot at 0000D46A: http://ps.openttdcoop.org/publicserver/webcam/0000D46A.png 18:34:37 *** Intexon has joined #openttdcoop 18:37:53 <PublicServer> *** Game still paused (number of players) 18:37:53 <PublicServer> *** Game unpaused (number of players) 18:37:53 <PublicServer> *** Mazur joined the game 18:38:02 <PublicServer> <Mazur> AFK, but you can continue. 18:38:45 <PublicServer> <mfb> thanks 18:42:14 *** st-4157 has joined #openttdcoop 18:44:58 *** st-4157 has quit IRC 18:48:51 <PublicServer> *** made screenshot at 00016658: http://ps.openttdcoop.org/publicserver/webcam/00016658.png 18:55:14 <PublicServer> *** Mazur has left the game (connection lost) 18:55:14 <PublicServer> *** Game paused (number of players) 18:55:59 <PublicServer> *** Game still paused (number of players) 18:55:59 <PublicServer> *** Game unpaused (number of players) 18:56:02 <PublicServer> *** Mazur joined the game 18:57:57 *** Tray has joined #openttdcoop 19:03:51 <PublicServer> *** made screenshot at 0000C879: http://ps.openttdcoop.org/publicserver/webcam/0000C879.png 19:06:23 *** Chillosophy has joined #openttdcoop 19:18:51 <PublicServer> *** made screenshot at 00009CBD: http://ps.openttdcoop.org/publicserver/webcam/00009CBD.png 19:24:58 *** Twerkhoven[L] has joined #openttdcoop 19:25:39 *** pugi has joined #openttdcoop 19:33:51 <PublicServer> *** made screenshot at 000034E5: http://ps.openttdcoop.org/publicserver/webcam/000034E5.png 19:34:10 <PublicServer> <mfb> MSH 05 :/ 19:36:18 *** fonsinchen has joined #openttdcoop 19:48:52 <PublicServer> *** made screenshot at 00007507: http://ps.openttdcoop.org/publicserver/webcam/00007507.png 19:50:02 <Tray> !password 19:50:02 <PublicServer> Tray: greets 19:50:22 <PublicServer> *** Tray joined the game 19:50:33 <PublicServer> <mfb> hi 19:50:49 <PublicServer> <Tray> hi 19:51:03 *** Stoffe has joined #openttdcoop 19:51:12 <Stoffe> Evening :) 19:51:36 <Stoffe> !players 19:51:38 <PublicServer> Stoffe: Client 574 is T. Werkhoven, a spectator 19:51:38 <PublicServer> Stoffe: Client 596 (Orange) is Mazur, in company 1 (Campbell & Co.) 19:51:38 <PublicServer> Stoffe: Client 598 (Orange) is Tray, in company 1 (Campbell & Co.) 19:51:39 <PublicServer> Stoffe: Client 588 (Orange) is mfb, in company 1 (Campbell & Co.) 19:51:47 <Twerkhoven[L]> ello 19:52:20 <Stoffe> !password 19:52:20 <PublicServer> Stoffe: greets 19:52:34 <PublicServer> *** Stoffe joined the game 19:54:33 <PublicServer> <mfb> 50% LL RRR, 50% LLL RRR :) 19:54:55 <PublicServer> <Stoffe> Good job :) 19:55:55 <PublicServer> <Stoffe> things are looking smooth 19:57:00 <PublicServer> <mfb> limit=sky.. no, train count 19:57:44 <PublicServer> <Stoffe> Can you check the sign "!not connected?"... there's an odd hanging bridge without connection there 19:58:09 <PublicServer> <mfb> oh 19:58:23 <PublicServer> <mfb> was part of the preparation for the third line 19:58:29 <PublicServer> <Stoffe> :) 19:59:04 <PublicServer> <Stoffe> I assume it's part of an entry load balancer, right? 19:59:11 <PublicServer> <mfb> right 19:59:22 <PublicServer> <mfb> when I built that, the third line was not in use 19:59:46 <PublicServer> <mfb> we need an industry there :( 19:59:52 <PublicServer> <Stoffe> oh, new fancy path signals too, that explains why I didn't understand how it worked :) 20:00:02 <PublicServer> <mfb> :D 20:00:06 <PublicServer> <mfb> "new" 20:00:12 <PublicServer> <Stoffe> :) 20:00:16 <PublicServer> <Stoffe> <-- old 20:00:38 <PublicServer> <Stoffe> lol, you found the 33 wood forest :) 20:00:59 <PublicServer> <mfb> ? 20:01:19 <PublicServer> <Stoffe> aren't you the one hooking up an industry there? 20:01:25 <PublicServer> <mfb> right 20:01:32 <PublicServer> <mfb> I don't care about the current production 20:02:13 <PublicServer> <Stoffe> There's no bank drop, is there? 20:02:20 <PublicServer> <mfb> each town should be one 20:03:37 <PublicServer> *** Tray has left the game (leaving) 20:03:52 <PublicServer> *** made screenshot at 00036F2C: http://ps.openttdcoop.org/publicserver/webcam/00036F2C.png 20:04:18 *** DayDreamer has quit IRC 20:04:54 <PublicServer> <Stoffe> hm, right, let's see if I can remember how to build a proper station... let's start with something simple like this awesome triple-farm :P 20:05:12 <PublicServer> <mfb> oh nice 20:05:42 <PublicServer> <Stoffe> total production is 80/120 :P 20:06:53 <PublicServer> <Stoffe> *scratches head* :) 20:07:03 <mfb-> will go up with station+trains 20:07:26 <PublicServer> <mfb> my 33-wood is at 70 now :o 20:07:33 <PublicServer> <Stoffe> luck :P 20:07:45 <PublicServer> <mfb> train limit.. 20:07:49 <PublicServer> <mfb> got only one train there 20:07:59 <PublicServer> <mfb> so I can't use it anyway at the moment 20:08:17 <PublicServer> <mfb> just wanted to use the SLH 20:09:10 <PublicServer> <Stoffe> hm, how do I make a new station tile join the existing station? 20:09:21 <PublicServer> <mfb> ctrl+click 20:10:02 <PublicServer> <Stoffe> aha, thanks :) 20:10:26 <PublicServer> <mfb> same thing if you don't want to connect stations next to each other 20:10:34 <PublicServer> <mfb> like wheat and livestock 20:12:23 *** Turniphead has joined #openttdcoop 20:12:30 <Turniphead> !password 20:12:30 <PublicServer> Turniphead: mosque 20:13:03 <PublicServer> *** Turniphead joined the game 20:14:06 *** Progman has quit IRC 20:16:50 <PublicServer> <Stoffe> hm, how would you signal at the end of a Path block? Just a normal one-way? 20:18:54 <PublicServer> *** made screenshot at 0001B10F: http://ps.openttdcoop.org/publicserver/webcam/0001B10F.png 20:19:50 <mfb-> right 20:20:00 <mfb-> but sometimes it is useful to move that a few tiles 20:20:19 <PublicServer> <mfb> well not with these exits 20:20:27 <PublicServer> <mfb> as it is very unlikely that they jam 20:21:28 <PublicServer> <Stoffe> you found my little project? 20:21:54 <PublicServer> <mfb> 3 unserved farms are not hard to find 20:22:00 <PublicServer> <Stoffe> heh :) 20:22:10 <PublicServer> <Stoffe> Does it look right? 20:22:18 <mfb-> and http://ps.openttdcoop.org/publicserver/webcam/0001B10F.png :p 20:22:32 <PublicServer> <mfb> well, I don't see any reason to use PBS here 20:22:54 <PublicServer> <mfb> and the grain entry may be a bit short without overflow 20:22:54 <PublicServer> <Stoffe> oi, sneaky server invading my privacy! 20:23:52 <PublicServer> <Stoffe> won't PBS mean I don't have to put signals at the station tracks, thus saving one tile in length? 20:24:22 <PublicServer> <Stoffe> I seem to remember something about implied PBS signal on station exit or something :P 20:25:20 <PublicServer> *** Stoffe has left the game (connection lost) 20:25:27 *** Stoffe has quit IRC 20:26:31 *** Stoffe has joined #openttdcoop 20:26:36 <Stoffe> !password 20:26:36 <PublicServer> Stoffe: limped 20:26:49 <PublicServer> *** Stoffe joined the game 20:26:52 <PublicServer> <Stoffe> oi, no fair disconnecting me :) 20:30:33 *** Chillosophy has quit IRC 20:33:54 <PublicServer> *** made screenshot at 00027B95: http://ps.openttdcoop.org/publicserver/webcam/00027B95.png 20:36:36 <PublicServer> <Stoffe> hm, what's "TF"? 20:37:13 <Twerkhoven[L]> terraforming 20:37:32 <PublicServer> <Stoffe> Ah, ofc 20:40:51 *** sla_ro|master has quit IRC 20:41:54 <V453000> !password 20:41:54 <PublicServer> V453000: bleats 20:42:32 *** fonsinchen has quit IRC 20:42:34 <PublicServer> <V453000> hi 20:42:34 <PublicServer> *** V453000 joined the game 20:42:38 <PublicServer> <Stoffe> hey 20:42:58 <PublicServer> *** V453000 has left the game (connection lost) 20:43:10 <V453000> x.x. 20:43:21 <PublicServer> <Stoffe> I looked myself up on the archives... for some reason, it seems my early contributions were removed - found only one reference in the 140-160's, iirc 20:43:32 <V453000> :) 20:43:46 <V453000> then I remember you from actually meeting :D 20:43:50 <planetmaker> Stoffe: did you look ingame or only in the game descriptions :-) 20:43:52 <V453000> (probably) 20:43:53 <planetmaker> ? 20:44:09 <PublicServer> <Stoffe> planet: Just the descriptions, but I was sure I added myself to them at the time 20:44:18 <planetmaker> but indeed, welcome back :-) 20:44:27 <PublicServer> <Stoffe> heh, cheers :) 20:44:31 <planetmaker> Stoffe: you certainly were not removed from the game descriptions 20:45:03 <PublicServer> <Stoffe> Then my memory was :) 20:48:54 <PublicServer> *** made screenshot at 0002D796: http://ps.openttdcoop.org/publicserver/webcam/0002D796.png 20:49:23 *** ODM has quit IRC 20:51:03 <PublicServer> <Stoffe> yay, found and fixed a slowdown... it's coming back to me - slowly :) 20:51:39 <mfb-> where? 20:51:51 <PublicServer> <Stoffe> SLH10 20:51:57 <PublicServer> <Stoffe> I'll place a sign, hang on 20:52:14 <PublicServer> <Stoffe> "Slowdown" 20:52:20 <PublicServer> <mfb> ah 20:52:42 <PublicServer> <Stoffe> one of the bridges did a too early return 20:53:01 <PublicServer> <mfb> hehe 20:53:09 <PublicServer> <mfb> now it is getting interesting :p 20:53:47 <PublicServer> <mfb> pm, can you raise the train limit to 1100? :) 20:53:49 <PublicServer> <Stoffe> uh... signal gap? How/what/where/why? 20:54:31 <PublicServer> <Stoffe> ooh 20:54:41 <PublicServer> <Stoffe> now I see 20:54:49 <planetmaker> !trains 1100 20:55:00 <planetmaker> !rcon set max_trains 1100 20:55:05 <PublicServer> <mfb> thanks 20:55:05 <planetmaker> hm... 20:55:13 <planetmaker> you're welcome 20:55:29 <PublicServer> <Stoffe> okay, I've got the fix - yay :) 20:55:37 <PublicServer> <mfb> now you can add trains to the farms 20:56:33 <PublicServer> <mfb> :) 20:56:46 <PublicServer> <mfb> oh, and the bridges were not in sync before 20:57:00 <PublicServer> <Stoffe> yeah, was gonna fix that at the other end 20:57:04 <PublicServer> <mfb> combo signal 20:57:19 <PublicServer> <Stoffe> gah, ofc combo :) 20:58:00 <PublicServer> <mfb> there is a tile missing 20:58:18 <PublicServer> <Stoffe> well, now the signal spacing is out of sync... ah well :) 21:01:26 <Intexon> !password 21:01:26 <PublicServer> Intexon: daubed 21:01:38 <PublicServer> *** 1ntexon joined the game 21:01:43 <PublicServer> <1ntexon> hi 21:01:49 <PublicServer> <Stoffe> hey 21:01:56 *** Chris_Booth has joined #openttdcoop 21:02:07 <PublicServer> <Stoffe> oh, and adding farm trains? Scary :) 21:02:22 <PublicServer> <Stoffe> There's all these odd refit orders and stuff 21:03:00 *** perk11 has joined #openttdcoop 21:03:54 <PublicServer> *** made screenshot at 00031A4F: http://ps.openttdcoop.org/publicserver/webcam/00031A4F.png 21:06:54 <mfb-> wait 21:07:01 <mfb-> just copy trains from the train yarf 21:07:03 <mfb-> *yard 21:07:11 <PublicServer> <Stoffe> yeah, I cloned the train yard train 21:07:15 <mfb-> the only thing you have to change in the orders is the first one 21:07:19 <PublicServer> <Stoffe> yep 21:07:25 <PublicServer> <Stoffe> I think I have :P 21:08:10 <PublicServer> <Stoffe> well, here we go :) 21:08:20 <PublicServer> <Stoffe> 1003 is away 21:08:34 <PublicServer> <mfb> ;) 21:08:41 <PublicServer> <Mazur> You did not share the orders of hte new train with the trainyard, I hope? 21:08:50 <PublicServer> <Stoffe> ofc not, I can read 21:08:56 <PublicServer> <Stoffe> :) 21:09:11 <PublicServer> <Stoffe> just clone, no modifiers 21:09:25 <PublicServer> <Mazur> *shrug* CTRL-click becomes a habit quite easily. 21:09:28 <PublicServer> <Stoffe> the individual trains have shared orders though 21:09:36 <PublicServer> <Stoffe> <-- No habits left :) 21:09:38 <PublicServer> <mfb> :D 21:09:38 <PublicServer> <Mazur> That's as should be. 21:09:54 <PublicServer> <Mazur> And right? 21:10:34 <PublicServer> <Mazur> You said no habits left, but how's the right? 21:10:59 <PublicServer> <Stoffe> ah, but right-clicking seldom does anything, so those habits I keep 21:11:16 <PublicServer> <mfb> hmm 21:11:22 <PublicServer> <mfb> your station entry does not work 21:11:34 <PublicServer> <mfb> no exit signal at the exit ;) 21:11:36 <PublicServer> <Stoffe> apparently not :) 21:11:40 <PublicServer> <mfb> just a block signal 21:12:29 <PublicServer> <Stoffe> hang on.. 21:12:37 <PublicServer> <Stoffe> show me which one is right then :) 21:12:45 <PublicServer> <mfb> just a block signal 21:13:13 <Chris_Booth> dude 21:13:33 <PublicServer> <Mazur> Yes. 21:13:39 <PublicServer> <mfb> now the entry signal is only green if one platform is free 21:13:40 <Chris_Booth> hi 21:13:43 <PublicServer> <mfb> hi 21:13:46 <PublicServer> <Mazur> lo 21:13:49 <PublicServer> <Stoffe> hmm, yeah, I see it 21:13:55 <PublicServer> <Stoffe> hey 21:14:26 <PublicServer> <Stoffe> but how does... aaah, ofc, yeah 21:15:04 <PublicServer> <Stoffe> it's in there, somewhere 21:15:16 <PublicServer> <Stoffe> anyone got a flashlight? It's dark where this knowledge is stored 21:15:22 <PublicServer> <Mazur> The livestock side shows it well. 21:15:51 <PublicServer> <mfb> hmm 21:15:51 <PublicServer> <Stoffe> except that I put in combo signals 21:15:57 <PublicServer> <mfb> that is the next problem, right 21:16:16 <PublicServer> <Stoffe> should be regular exit signals 21:16:32 <PublicServer> <Mazur> Grain side is easily fixed, now, before a train arrives. 21:16:33 <PublicServer> *** Chris Booth joined the game 21:16:40 <PublicServer> <mfb> just change them 21:16:51 <PublicServer> <mfb> uff 21:16:55 <PublicServer> <mfb> change, not remove 21:17:01 <PublicServer> <Stoffe> gah :P 21:17:07 <PublicServer> <Stoffe> didn't see the trains :) 21:17:11 <PublicServer> <Stoffe> nicely caught 21:17:26 <PublicServer> <mfb> milliseconds.. 21:18:08 <PublicServer> <Mazur> Train entering LS side stopped, makes it easier to fix the other side, too. 21:18:12 <PublicServer> <mfb> there is a button where you can change them directly 21:18:20 <PublicServer> <mfb> ... 21:18:22 <PublicServer> <Stoffe> lol, *sigh* 21:18:24 <PublicServer> <Mazur> That, however, does not. 21:18:30 <PublicServer> <Stoffe> <-- stoopid 21:18:54 <PublicServer> *** made screenshot at 00032BA0: http://ps.openttdcoop.org/publicserver/webcam/00032BA0.png 21:18:56 <PublicServer> <Stoffe> I still play oldschool, and have lost the safety thinking 21:19:39 <PublicServer> <Mazur> It's easilt relearned, it'll just kill a few trains along te way, and machinsts. 21:19:49 <PublicServer> <Stoffe> yeah 21:19:57 <PublicServer> <mfb> you can clone them as well 21:20:03 <PublicServer> <Stoffe> and don't play tired for the first days :) 21:20:29 <PublicServer> <mfb> no idea how they appear in the depots 21:20:29 <PublicServer> <mfb> but it works 21:24:34 *** Tray has quit IRC 21:25:17 <PublicServer> <Stoffe> 100 trains go by so quickly :) 21:25:38 <PublicServer> <mfb> I can add some more trains at SLH14 21:25:44 <PublicServer> <mfb> 50.. no problem ;) 21:26:05 <PublicServer> <mfb> but I don't want to spam the whole ML with slh14-trains 21:26:21 <PublicServer> <Mazur> Nor do we like you to. 21:26:31 <PublicServer> <mfb> :p 21:26:41 <PublicServer> *** Chris Booth has left the game (leaving) 21:27:38 <PublicServer> <Stoffe> there's some mad wood waiting at SLH11 and 07 21:27:55 <PublicServer> <mfb> ? 21:28:11 <PublicServer> <Stoffe> Mosfellsbaer Valley 21:28:21 <PublicServer> <Stoffe> And Patreksfjordur Mines 21:28:43 <PublicServer> <mfb> good ratings 21:29:18 <PublicServer> <mfb> 85 trains :D 21:29:26 <PublicServer> <Stoffe> mhmm 21:29:52 <PublicServer> <mfb> got "only" 72 at olafsjörour woods 21:30:06 <PublicServer> <mfb> 60 at hvanneyri woods 21:30:43 <PublicServer> <Stoffe> Akranes Woods is Mediocre and only 29 trains :P 21:31:15 <PublicServer> <Stoffe> SLH10 is jammed 21:31:46 <PublicServer> <mfb> hmm 21:31:50 <PublicServer> <mfb> trains don't use the second line 21:31:56 <PublicServer> <Stoffe> yeah 21:32:43 <PublicServer> <mfb> unjammed 21:32:57 <PublicServer> <mfb> but the problem is still somewhere in the network 21:33:06 *** roboboy has quit IRC 21:33:21 <PublicServer> <Mazur> SLH 09 eastwards needs room. 21:33:33 <PublicServer> <mfb> for? 21:33:48 <PublicServer> <Mazur> SL exiting trains. 21:33:55 <PublicServer> *** made screenshot at 00031B93: http://ps.openttdcoop.org/publicserver/webcam/00031B93.png 21:34:15 <PublicServer> <Stoffe> ah, 3rd line ML 21:34:28 <PublicServer> <mfb> the big project 21:35:45 *** Progman has joined #openttdcoop 21:35:58 <PublicServer> <Stoffe> ouch, MSH04 is backing up into DROP04 21:36:12 <PublicServer> <Stoffe> same error here 21:36:19 <PublicServer> <Stoffe> not using the outer line 21:36:29 <PublicServer> <mfb> :( 21:36:43 <PublicServer> <1ntexon> it is probably a lost train caused by the rebuild 21:36:59 <PublicServer> <1ntexon> no need for twoways 21:37:23 <PublicServer> <mfb> let's see 21:37:38 *** perk11 has left #openttdcoop 21:38:09 <PublicServer> <1ntexon> what is that for 21:38:17 <PublicServer> <1ntexon> was fine as it was 21:38:31 <PublicServer> <mfb> trains slowed down after the bridges 21:38:37 <PublicServer> <1ntexon> CL? 21:38:47 <PublicServer> <mfb> no 21:39:09 <PublicServer> <mfb> see? 21:39:16 <PublicServer> <mfb> without twoways, we have the problem again 21:39:18 <PublicServer> <1ntexon> why did they slow down then? 21:39:28 <PublicServer> <mfb> high load 21:39:57 <PublicServer> <1ntexon> I will finish the merger later 21:40:09 <PublicServer> <1ntexon> now it works the way it did before 21:42:50 <PublicServer> <1ntexon> cya 21:42:54 <PublicServer> *** 1ntexon has left the game (connection lost) 21:42:56 <PublicServer> <mfb> cu 21:42:58 <PublicServer> <Stoffe> later 21:45:01 <PublicServer> <Stoffe> it's quite clear that the trains prefer the inner track, for some reason 21:45:25 <PublicServer> <Stoffe> there's always trains waiting to join the inner one, and always holes on the outer one 21:46:38 <PublicServer> <Stoffe> anyway, bedtime for me - nn 21:46:42 <Stoffe> !players 21:46:44 <PublicServer> <mfb> good night 21:46:45 <PublicServer> Stoffe: Client 574 is T. Werkhoven, a spectator 21:46:45 <PublicServer> Stoffe: Client 596 (Orange) is Mazur, in company 1 (Campbell & Co.) 21:46:45 <PublicServer> Stoffe: Client 602 is Turniphead, a spectator 21:46:45 <PublicServer> Stoffe: Client 588 (Orange) is mfb, in company 1 (Campbell & Co.) 21:46:45 <PublicServer> Stoffe: Client 604 (Orange) is Stoffe, in company 1 (Campbell & Co.) 21:46:54 <PublicServer> *** Stoffe has left the game (leaving) 21:47:02 *** Stoffe has quit IRC 21:48:55 <PublicServer> *** made screenshot at 00007B5F: http://ps.openttdcoop.org/publicserver/webcam/00007B5F.png 21:53:32 *** Twerkhoven[L] has quit IRC 22:00:35 *** valhallasw has quit IRC 22:02:30 <PublicServer> *** T. Werkhoven has left the game (connection lost) 22:03:56 <PublicServer> *** made screenshot at 0000A77E: http://ps.openttdcoop.org/publicserver/webcam/0000A77E.png 22:08:06 *** Twerkhoven has quit IRC 22:17:59 *** Chris_Booth has quit IRC 22:18:57 <PublicServer> *** made screenshot at 0003F790: http://ps.openttdcoop.org/publicserver/webcam/0003F790.png 22:19:36 <PublicServer> <mfb> street to selfoss? :D 22:19:51 <PublicServer> *** Turniphead has left the game (leaving) 22:19:55 *** Turniphead has quit IRC 22:29:53 <mfb-> anything which will break down when I leave now? 22:31:42 <PublicServer> <mfb> ok, nothing 22:31:44 <PublicServer> <mfb> good night 22:32:34 <PublicServer> *** mfb has left the game (connection lost) 22:32:34 <PublicServer> *** Game paused (number of players) 22:33:02 <Mazur> Sleep well. 22:33:31 *** Phoenix_the_II has quit IRC 22:33:57 <PublicServer> *** made screenshot at 00007C1A: http://ps.openttdcoop.org/publicserver/webcam/00007C1A.png 22:40:53 *** mfb- has quit IRC 22:45:51 <Sylf> !password 22:45:51 <PublicServer> Sylf: fibber 22:46:19 <PublicServer> *** Game still paused (number of players) 22:46:19 <PublicServer> *** Game unpaused (number of players) 22:46:21 <PublicServer> *** Sylf joined the game 22:46:32 <PublicServer> <Sylf> evening 22:46:58 <PublicServer> <Mazur> Evener, 22:47:20 <PublicServer> <Mazur> PLenty to play with. 22:48:49 <PublicServer> <Mazur> I'm guessing for instance a third line from MSH 06 eastwards. 22:48:57 <PublicServer> *** made screenshot at 0001B315: http://ps.openttdcoop.org/publicserver/webcam/0001B315.png 22:50:09 <PublicServer> <Sylf> drop 6 is in high demand? 22:50:41 <PublicServer> <Mazur> It was. 22:50:55 <PublicServer> <Mazur> Or is. 22:51:41 <PublicServer> <Mazur> Exit was so blocked last night, the station lines were backed-up to before te station. 22:51:56 <PublicServer> <Mazur> But since then, a lot of 3rd lines have been added. 22:52:58 <PublicServer> <Sylf> the way it looks now, I think the ML will need more expansion before 3rd line is needed for drop 6 22:53:40 <PublicServer> <Sylf> oh, excellent... there are 2 banks in middle of MSH 6 22:54:00 *** pugi has quit IRC 22:54:02 <PublicServer> <Sylf> and a church that'll be really hard to demolish 22:54:37 <PublicServer> <Sylf> I think SLH 9 needs more attention 22:54:47 <PublicServer> <Mazur> True 22:55:05 <PublicServer> <Sylf> that balancer is broken for some reason 22:55:23 <PublicServer> <Mazur> BUt I looked back and thought, perhaps better to start at the MSH right away. 22:56:26 <PublicServer> <Sylf> actually, SLH 9 was just a leftover mess from someone's upgrading work somewhere that made the trains make wrong turns 22:56:44 <PublicServer> <Sylf> We do need a 3rd line at !3rd 22:57:29 <PublicServer> <Mazur> I;'m going to drain the SL at SLH09. 23:03:58 <PublicServer> *** made screenshot at 0002AC49: http://ps.openttdcoop.org/publicserver/webcam/0002AC49.png 23:04:56 <PublicServer> <Sylf> We need a 3rd line from SLH 9 all the way to SLH 5 23:05:29 <PublicServer> <Sylf> and at SLH 5, there needs to be a connection from west to north, 3rd line 23:11:27 <PublicServer> <Mazur> Totrally wrong, not? 23:11:37 <PublicServer> <Sylf> ? 23:11:44 <PublicServer> <Mazur> SLH 09. 23:12:59 <PublicServer> <Sylf> I'm not sure where that's going 23:13:21 <PublicServer> <Sylf> personally, I was going to work from SLH 5 backwards 23:13:39 <PublicServer> <Sylf> I'm stomped from the very beginning 23:13:45 <PublicServer> <Mazur> That are two half lines from the incoming two lines to start the 3rd line. 23:14:28 <PublicServer> <Mazur> To relieve some pressure from the existing lines. 23:15:48 <PublicServer> <Mazur> Like that. 23:17:34 <PublicServer> <Mazur> And then there we have the start of the third line. 23:17:40 <PublicServer> <Mazur> Right? 23:17:43 <PublicServer> <Sylf> yup 23:18:26 <PublicServer> <Mazur> Hm, no prio. 23:18:36 <PublicServer> <Sylf> for some reason, those other SLH's along the way don't have the same problem 23:18:58 <PublicServer> *** made screenshot at 00033B52: http://ps.openttdcoop.org/publicserver/webcam/00033B52.png 23:20:25 <PublicServer> <Mazur> Two souls, one thought. 23:21:03 <PublicServer> <Mazur> Possibly just less traffic needing east. 23:25:22 <PublicServer> <Sylf> now, the question is , how far to go... 23:25:40 <PublicServer> <Mazur> All the way. 23:25:43 <PublicServer> <Mazur> :-D 23:25:46 <PublicServer> <Mazur> ? 23:26:00 <PublicServer> <Mazur> SLH 05, you said. 23:26:06 <PublicServer> <Sylf> yes 23:26:21 <PublicServer> <Sylf> we need to work on SLH 5 first 23:26:31 <PublicServer> <Sylf> and work backwards 23:26:49 <PublicServer> <Sylf> but SLH 5 is the impossible beast 23:33:24 <PublicServer> <Mazur> I don;t know, there is already a 3rd loine downstream from SLH 05, we should plug our ML into that. 23:33:54 <PublicServer> <Sylf> I'm trying to find a way to connect the SL from west at SLH5 to that 3rd line 23:33:58 <PublicServer> *** made screenshot at 0002109B: http://ps.openttdcoop.org/publicserver/webcam/0002109B.png 23:34:34 <PublicServer> <Sylf> there just may not be a way that's close to what we have 23:34:53 <PublicServer> <Sylf> Maybe we need to divert the entire line to the east side of the hub 23:37:08 <PublicServer> <Mazur> Only now there will not fit 2 bridges. 23:37:22 <PublicServer> <Sylf> ? 23:38:27 <PublicServer> <Mazur> We could fit 2 bridgwes on the west side into that line. 23:39:09 <PublicServer> <Mazur> Only the curve needs to be one mor north. 23:39:49 <PublicServer> <Sylf> something like that 23:40:16 <PublicServer> <Mazur> Beats me. 23:41:04 <PublicServer> <Sylf> oh, you're talking about the continuation of ML 23:41:10 <PublicServer> <Sylf> I'm not even there yet 23:41:10 <PublicServer> <Mazur> Yes. 23:41:13 <PublicServer> <Mazur> Ok. 23:41:35 *** Fuco has quit IRC 23:41:41 <PublicServer> <Mazur> Then I understand why I did not quite follow you. 23:45:02 <PublicServer> <Mazur> Ilke a glove. 23:48:58 <PublicServer> *** made screenshot at 0000C6C7: http://ps.openttdcoop.org/publicserver/webcam/0000C6C7.png 23:50:24 <PublicServer> <Sylf> why don't trans want to take the 3rd line... 23:53:35 <PublicServer> <Mazur> I've been looking, but I see no obvious missing lines, they want SDROP 02, though, that's a clue. 23:55:09 <PublicServer> <Sylf> the trains reached the destination without any problems 23:55:19 <PublicServer> <Sylf> after forcing one to the 3rd line 23:55:35 <PublicServer> <Mazur> Weird. 23:56:18 *** Benny has joined #openttdcoop 23:56:28 <Benny> !players 23:56:30 <PublicServer> Benny: Client 617 (Orange) is Sylf, in company 1 (Campbell & Co.) 23:56:30 <PublicServer> Benny: Client 596 (Orange) is Mazur, in company 1 (Campbell & Co.) 23:56:34 <Benny> !revision 23:56:34 <PublicServer> Benny: Game version is r22255 23:57:35 <PublicServer> <Mazur> Must be some route cost factor involved, then. 23:57:59 <PublicServer> <Sylf> I really have no idea 23:58:02 <Benny> !password 23:58:02 <PublicServer> Benny: salons 23:58:14 <PublicServer> *** Benny joined the game 23:58:25 <PublicServer> <Mazur> Bong. 23:58:30 <PublicServer> <Mazur> Big Ben. 23:58:36 <PublicServer> <Benny> >that railroad GRF 23:58:38 <PublicServer> <Benny> D: 23:58:40 <PublicServer> <Benny> also hello 23:59:00 <PublicServer> <Sylf> hi there 23:59:30 <PublicServer> <Sylf> OK, enough with SLH 5 23:59:36 <PublicServer> <Sylf> MSH 3