Config
Log for #openttdcoop on 28th July 2011:
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01:25:00  *** Sylf has quit IRC
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05:13:37  <Absolutis> !password
05:13:37  <PublicServer> Absolutis: snares
05:14:21  <PublicServer> *** Game still paused (number of players)
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07:50:35  <Ryton> hi
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08:23:51  <PublicServer> *** Game still paused (number of players)
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08:28:26  <PublicServer> ***  made screenshot at 0000B83C: http://ps.openttdcoop.org/publicserver/webcam/0000B83C.png
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08:40:07  <Kangoo> !password
08:40:07  <PublicServer> Kangoo: pulley
08:40:17  <PublicServer> *** Game still paused (number of players)
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08:41:25  <PublicServer> <Kangoo> howdy Ry
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08:48:39  <PublicServer> <Ryton> hi kangoo
08:48:52  <PublicServer> <Ryton> any stuff we can still do at this map?
08:49:02  <PublicServer> <Kangoo> so whats new herE?
08:49:28  <PublicServer> <Ryton> not much
08:49:38  <PublicServer> <Ryton> the tripple lines between BBH01 and 02
08:49:53  <PublicServer> <Ryton> but you saw that already, right?
08:50:45  <PublicServer> <Kangoo> BBH01-->BBH02?
08:50:51  <PublicServer> <Kangoo> LL_RR
08:51:37  <PublicServer> <Kangoo> cyclotron bypass :)
08:51:55  <PublicServer> <Ryton> ah, thats 3 days old too already ;-)
08:52:01  <PublicServer> <Ryton> but its nicely made , indeed
08:52:07  <PublicServer> <Kangoo> yeah, saw it the other day-.
08:52:13  *** Kangoo has quit IRC
08:52:18  <PublicServer> <Kangoo> but there was noone here, so couldnt see it in action
08:53:40  <PublicServer> <Kangoo> adding a few trains on stations where station rating is low...
08:58:26  <PublicServer> ***  made screenshot at 0001510C: http://ps.openttdcoop.org/publicserver/webcam/0001510C.png
09:00:01  <PublicServer> <Kangoo> food trains really seem to favor left rail towards FPP 02 Pickup
09:01:07  <PublicServer> <Kangoo> check !missing prior
09:01:21  <PublicServer> <Kangoo> is that intentional?
09:02:48  <PublicServer> <Kangoo> hm. prly is. prior given to other train than i expected..
09:04:25  <PublicServer> <Ryton> got to go, sorry
09:04:32  <PublicServer> *** Ryton has left the game (leaving)
09:04:32  <PublicServer> *** Game paused (number of players)
09:04:32  <PublicServer> <Kangoo> bb!
09:04:35  <PublicServer> *** Kangoo has left the game (leaving)
09:13:26  <PublicServer> ***  made screenshot at 00012E1D: http://ps.openttdcoop.org/publicserver/webcam/00012E1D.png
09:25:36  <Ryton> kangoo: you can always DL the savegame
09:25:39  <Ryton> and run it offline :-)
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12:34:17  <Sander> !help
12:34:17  <PublicServer> Sander: http://www.openttdcoop.org/wiki/IRC_Commands
12:35:50  <Ryton> hi sanderĀµ
12:37:15  <Sigma> :O
12:39:31  <Sigma> is there a reason why this game seems so popular in the netherlands/germany? lol
12:43:16  <davis> we happen to be 2 very bored countries
12:43:19  <Sander> hey!
12:43:33  <Sander> @quickstart
12:43:34  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
12:46:52  <Sander> !password
12:46:52  <PublicServer> Sander: deport
12:47:22  <PublicServer> *** Game still paused (number of players)
12:47:24  <PublicServer> *** Player has joined spectators
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12:54:07  <Sander> so is there going to be a new game started?
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12:58:46  <Sigma> eventually yes
12:58:48  <Sigma> :P
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14:27:31  <Ryton> !password
14:27:31  <PublicServer> Ryton: deport
14:27:49  <PublicServer> *** Game still paused (number of players)
14:27:51  <PublicServer> *** Ryton joined the game
14:28:02  <Ryton> Sander: if someone makes one :p
14:28:27  <PublicServer> ***  made screenshot at 00000B07: http://ps.openttdcoop.org/publicserver/webcam/00000B07.png
14:28:44  <Sigma> lol
14:28:56  <Sigma> who decides when "Finalizing" is over?
14:30:52  <MrD2DG> Ask an admin?
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15:05:54  <xav> !download
15:05:54  <PublicServer> xav: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
15:05:54  <PublicServer> xav: http://www.openttd.org/en/download-trunk/r22637
15:06:51  <xav> !password
15:06:52  <PublicServer> xav: sidled
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18:01:51  <Ryton> !playercount
18:01:51  <PublicServer> Ryton: Number of players: 2 (0 spectators)
18:02:08  <Ryton> !players
18:02:11  <PublicServer> Ryton: Client 486 (Orange) is Ryton, in company 1 (Trudstone Bay Transport)
18:02:18  <Ryton> he's not really consistent :p
18:03:43  <TWerkhoven> i think he counts himself in the first one
18:03:54  <TWerkhoven> but ignores himself in the second
18:06:58  <Ryton> could be, yes
18:07:10  <Ryton> but w/o an other player, he counts 0
18:07:14  <Ryton> so then he also ignores himself
18:07:22  <Ryton> but maybe he leaves if no-one is around ;-)
18:07:27  <TWerkhoven> lol
18:10:58  <PublicServer> *** Ryton has joined spectators
18:11:05  <Ryton> !playercount
18:11:05  <PublicServer> Ryton: Number of players: 1 (1 spectators)
18:11:16  <Ryton> strange :p
18:11:30  <PublicServer> *** Ryton has joined company #1
18:11:33  <Ryton> !playercount
18:11:33  <PublicServer> Ryton: Number of players: 1 (0 spectators)
18:11:39  <Ryton> more logical
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18:48:33  <Chris_Booth> Ryton: stop bullying PublicServer
19:02:05  <Ryton> hehe
19:02:09  <Ryton> will do, chris :-)
19:02:35  <Chris_Booth> you want to play?
19:05:44  <Ryton> depends
19:05:51  <Ryton> if you have a task in my skill range :p
19:06:06  <Ryton> else I'd like to copy/paste the cyclotron
19:06:13  <Ryton> at some other line
19:06:21  <Ryton> or make an accellerated (linear) join
19:06:26  <Ryton> somewhere, just for practice :-)
19:06:45  *** Chris_Booth_ has joined #openttdcoop
19:07:59  <PublicServer> *** Game still paused (number of players)
19:07:59  <PublicServer> *** Game unpaused (number of players)
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19:12:11  *** Chris_Booth_ is now known as Chris_Booth
19:13:27  <PublicServer> ***  made screenshot at 00009956: http://ps.openttdcoop.org/publicserver/webcam/00009956.png
19:24:25  <PublicServer> *** Chris Booth has joined spectators
19:24:25  <PublicServer> *** Game paused (number of players)
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19:26:44  <PublicServer> *** Ryton has left the game (leaving)
19:27:07  <Ryton> I'd better try it offline first :s sorry
19:28:28  <PublicServer> ***  made screenshot at 000142A0: http://ps.openttdcoop.org/publicserver/webcam/000142A0.png
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19:51:56  <Ryton> hmm
19:52:16  <Ryton> I cant find a suitable entry into the 2cond one
19:52:31  <Ryton> should just be removed probably
19:53:23  <Ryton> !password
19:53:23  <PublicServer> Ryton: tattle
19:53:59  <PublicServer> *** Game still paused (number of players)
19:54:02  <PublicServer> *** Ryton joined the game
19:55:30  <Ryton> could one join?
19:55:36  <Ryton> so I can undo the mess I created? :p
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19:57:33  <PublicServer> *** Game still paused (number of players)
19:57:33  <PublicServer> *** Game unpaused (number of players)
19:57:35  <PublicServer> <mfb> hi
19:57:36  <PublicServer> *** mfb joined the game
19:57:41  <PublicServer> <Ryton> hi, thx
19:58:28  <PublicServer> ***  made screenshot at 00013795: http://ps.openttdcoop.org/publicserver/webcam/00013795.png
19:58:47  <PublicServer> <Ryton> pfft
19:58:53  <PublicServer> <Ryton> crash :'((
19:58:56  <PublicServer> <Ryton> srry
19:59:50  <PublicServer> <mfb> no way
19:59:57  <PublicServer> <Ryton> around it :'(
20:01:25  <PublicServer> <mfb> :)
20:01:44  <PublicServer> <Ryton> ok, back to normal
20:02:02  <PublicServer> <Ryton> IF the block dissolves :s
20:02:10  <PublicServer> <mfb> it will
20:02:21  <PublicServer> <mfb> going back to FPP02 drop
20:02:23  <PublicServer> <Ryton> mainly paper trains
20:03:03  <PublicServer> <Ryton> oopz
20:04:07  <PublicServer> <Ryton> Id better practice somewhere safe from now on...
20:07:30  <PublicServer> <mfb> please remove signal gaps you create...
20:07:56  <PublicServer> <Ryton> srry, didnt notice that difference
20:08:31  <PublicServer> <Ryton> now I do... but dindt see it was missing, srry
20:08:48  <mfb-> <- afk
20:08:55  <PublicServer> *** Ryton has joined spectators
20:08:55  <PublicServer> *** Game paused (number of players)
20:08:59  <PublicServer> *** mfb has joined spectators
20:08:59  <PublicServer> <Ryton> thx again
20:09:07  <PublicServer> *** Ryton has left the game (leaving)
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20:13:28  <PublicServer> ***  made screenshot at 0001459A: http://ps.openttdcoop.org/publicserver/webcam/0001459A.png
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22:37:24  <Sylf> !password
22:37:24  <PublicServer> Sylf: tonics
22:37:49  <Sylf> !dl src
22:37:49  <PublicServer> Sylf: unknown option "src"
22:37:53  <Sylf> !dl source
22:37:53  <PublicServer> Sylf: http://binaries.openttd.org/nightlies/trunk/r22637/openttd-trunk-r22637-source.tar.xz
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22:48:37  <PublicServer> *** Game still paused (number of players)
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22:51:29  <PublicServer> *** Sylf has joined company #1
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22:51:58  <Chris_Booth> hi Sylf
22:52:04  <Sylf> hey
22:52:11  <Chris_Booth> you want to play?
22:52:21  <Sylf> not this one
22:52:31  <Chris_Booth> ok
22:52:43  <Sylf> It looks like done
22:52:48  <Chris_Booth> I will write the wiki for it tomorrow
22:52:58  <Chris_Booth> if you want to save it and archive it
22:53:00  <Sylf> I just don't remember the full archive commands
22:53:39  <Chris_Booth> ah then its best you don't do it
22:53:53  <Sylf> right -- I'm not
22:54:22  <Sylf> Also, I'm hoping that someone would generate the map for the next game
22:55:19  <Chris_Booth> you can hope away, but not many people will be willing to do that
22:55:34  <Sylf> I know
22:55:49  <Chris_Booth> I can make a map if it would help
22:56:32  <Sylf> yeah
22:57:18  <Chris_Booth> what might be interesting though is to pick a very old make from the wiki, and then use the restart command
22:57:28  <Chris_Booth> don't tel people which game it is and see what they come up with
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22:58:29  <PublicServer> ***  made screenshot at 00000E0A: http://ps.openttdcoop.org/publicserver/webcam/00000E0A.png
23:01:20  <Sylf> yeah, that'd be fun too
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