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00:06:40 *** Chris_Booth has quit IRC 00:16:08 *** Jkrueger has joined #openttdcoop 00:16:16 <Jkrueger> !dl win64 00:16:16 <PublicServer> Jkrueger: http://binaries.openttd.org/nightlies/trunk/r23902/openttd-trunk-r23902-windows-win64.zip 00:17:27 <Jkrueger> !players 00:17:29 <PublicServer> Jkrueger: There are currently no clients connected to the server 00:17:40 <Jkrueger> !password 00:17:40 <PublicServer> Jkrueger: sicked 00:18:21 <PublicServer> *** Game still paused (number of players) 00:18:21 <PublicServer> *** Jkrueger joined the game 00:19:53 <PublicServer> *** Jkrueger has left the game (leaving) 00:24:50 *** theholyduck has quit IRC 00:25:02 *** Jkrueger has quit IRC 00:30:41 *** Mucht has quit IRC 00:32:17 *** theholyduck has joined #openttdcoop 00:34:22 *** pugi has quit IRC 00:34:44 *** valhallasw has quit IRC 00:52:06 *** Firartix has quit IRC 01:10:05 *** theholyduck has quit IRC 01:15:34 *** theholyduck has joined #openttdcoop 01:53:06 *** theholyduck has quit IRC 02:44:29 *** theholyduck has joined #openttdcoop 03:21:40 *** theholyduck has quit IRC 03:36:03 *** theholyduck has joined #openttdcoop 04:13:38 *** theholyduck has quit IRC 04:33:06 *** theholyduck has joined #openttdcoop 07:27:39 *** sla_ro|master has joined #openttdcoop 07:48:26 *** cornjuliox has quit IRC 07:48:39 *** cornjuliox has joined #openttdcoop 07:56:45 *** Firartix has joined #openttdcoop 08:18:38 *** Firartix has quit IRC 08:29:20 *** lmergen has joined #openttdcoop 08:42:44 *** LXSJason has left #openttdcoop 08:42:57 *** LXSJason has joined #openttdcoop 08:49:21 *** DayDreamer has joined #openttdcoop 08:49:26 *** DayDreamer has quit IRC 08:50:42 *** Guvnor has quit IRC 09:05:03 *** Firestar has joined #openttdcoop 09:05:17 *** Firestar has left #openttdcoop 09:05:26 *** Firestar has quit IRC 09:09:57 *** Chris_Booth has joined #openttdcoop 09:33:18 *** Progman has joined #openttdcoop 09:43:02 *** xav has joined #openttdcoop 09:43:03 <xav> !password 09:43:03 <PublicServer> xav: sicked 09:43:51 <PublicServer> *** Game still paused (number of players) 09:43:53 <PublicServer> *** Xav joined the game 09:48:28 *** Chris_Booth has quit IRC 09:53:21 <PublicServer> *** Xav has left the game (leaving) 10:00:12 *** cornjuliox_1 has joined #openttdcoop 10:05:27 *** cornjuliox has quit IRC 10:11:40 *** lmergen has quit IRC 10:11:59 *** lmergen has joined #openttdcoop 10:28:03 <Mark> goodmorning 10:28:23 <Mark> about time for a new game i'd say? 10:28:29 <Mark> i doubt anyone's going to expand this one 10:31:21 <Mark> !password 10:31:21 <PublicServer> Mark: sicked 10:32:12 <PublicServer> *** Game still paused (number of players) 10:32:12 <PublicServer> *** Mark joined the game 10:40:05 *** Chris_Booth has joined #openttdcoop 11:04:21 <PublicServer> *** V453000 has left the game (connection lost) 11:04:23 <PublicServer> *** Game still paused (number of players) 11:04:37 <PublicServer> *** Game still paused (number of players) 11:04:37 <PublicServer> *** Game unpaused (number of players) 11:04:37 <PublicServer> *** V453000 joined the game 11:04:43 <PublicServer> <V453000> hi 11:06:43 <PublicServer> <Mark> howdy v 11:07:01 <PublicServer> <Mark> my computer isnt really keeping up well enough to build anything 11:07:20 <PublicServer> <V453000> I have a new pc so I am ok :) 11:08:02 <PublicServer> <Mark> meh meh meh :P 11:09:08 <PublicServer> <V453000> hm 1680 isnt entirely small amount of trains :D 11:11:56 <xav> !password 11:11:56 <PublicServer> xav: igloos 11:12:08 <PublicServer> <Mark> my sl is full 11:12:14 <PublicServer> <Mark> well, the ml is 11:12:21 <PublicServer> <V453000> expanding stations 11:12:22 <PublicServer> *** Xav joined the game 11:12:25 <PublicServer> <V453000> rest looks complete 11:12:32 <PublicServer> <Mark> yeah 11:12:38 <PublicServer> <Mark> well 11:12:44 <PublicServer> <Mark> still need an exit at SLH03 11:12:50 <PublicServer> <Mark> going the other way 11:12:56 <PublicServer> <V453000> right 11:12:58 <PublicServer> <V453000> 04 too 11:13:05 <PublicServer> <Mark> thats going to be pretty tricky 11:13:13 <PublicServer> <Mark> it already has 3 levels in the center 11:20:01 <PublicServer> *** Xav has joined spectators 11:20:09 <PublicServer> *** Xav has left the game (leaving) 11:23:02 *** Maraxus has joined #openttdcoop 11:23:28 <Maraxus> !password 11:23:28 <PublicServer> Maraxus: igloos 11:23:44 <PublicServer> *** Maraxus joined the game 11:23:59 <PublicServer> *** Maraxus has joined company #1 11:24:04 <PublicServer> <Maraxus> hi 11:24:10 <PublicServer> <V453000> helllooo 11:25:42 <Rhamphoryncus> Hellooooo nurse! 11:33:16 *** bassals has joined #openttdcoop 11:38:30 <PublicServer> <V453000> omg, sec. 11:38:36 <PublicServer> <V453000> gonna reload 11:38:40 <PublicServer> *** V453000 has left the game (leaving) 11:39:05 <PublicServer> *** Maraxus has left the game (leaving) 11:39:05 <PublicServer> *** Game paused (number of players) 11:40:04 <V453000> !getsave http://dl.dropbox.com/u/20419525/psg225zzz.sav 11:40:06 <PublicServer> V453000: OK :-) 11:40:20 <PublicServer> *** Game paused (number of players) 11:40:24 <V453000> !rcon server_pw 11:40:24 <PublicServer> V453000: Current value for 'server_password' is: 'lambda' 11:40:28 <V453000> !auto 11:40:28 <PublicServer> *** V453000 has enabled autopause mode. 11:40:42 <PublicServer> *** Game still paused (number of players) 11:40:42 <PublicServer> *** V453000 joined the game 11:40:59 <PublicServer> *** Game still paused (number of players) 11:40:59 <PublicServer> *** Game unpaused (number of players) 11:40:59 <PublicServer> *** Maraxus joined the game 11:41:13 <PublicServer> *** bassals joined the game 11:41:25 <PublicServer> *** bassals has joined company #1 11:41:29 <PublicServer> <bassals> hello 11:41:43 <PublicServer> <Maraxus> hi 11:43:41 <PublicServer> <V453000> hi hi 11:49:45 <PublicServer> <V453000> there is something special about SLH04, who finds it? .) 11:57:05 <PublicServer> <V453000> right that would be it for 04 and 07 12:04:57 <Mark> do 03 aswell if you feel like it :P 12:05:07 <Mark> i cant be bother on my steam powered pc 12:05:33 <PublicServer> <V453000> mhm 12:09:52 *** bassals has quit IRC 12:15:51 <PublicServer> <V453000> :D 12:15:53 <PublicServer> <V453000> made it 12:20:13 <PublicServer> <V453000> north expanded 12:21:59 <PublicServer> <V453000> well lets jam 12:31:53 *** bassals has joined #openttdcoop 12:37:19 *** Thijs has joined #openttdcoop 12:37:20 <Thijs> !download win64 12:37:20 <PublicServer> Thijs: http://binaries.openttd.org/nightlies/trunk/r23902/openttd-trunk-r23902-windows-win64.zip 12:48:09 <Zaitzev> sup? 12:48:33 <Zaitzev> !password 12:48:33 <PublicServer> Zaitzev: dangle 12:48:42 <PublicServer> *** Zaitzev joined the game 12:48:59 <PublicServer> <bassals> everything is jamming because of the SOUTH station 12:49:06 <PublicServer> <Zaitzev> lawl 12:49:08 <PublicServer> <bassals> he is building it 12:49:22 <PublicServer> <Zaitzev> again? 12:49:29 <PublicServer> <Zaitzev> wasn't south fixed the other day? =p 12:49:39 <PublicServer> <bassals> but we wanted it even bigger 12:49:49 <PublicServer> <Zaitzev> why, it's not even up to capacity? 12:50:04 <theholyduck> because v is v 12:50:10 <PublicServer> <Zaitzev> xD 12:50:20 <PublicServer> <Zaitzev> I can't argue with that heh 12:50:22 <theholyduck> v for vultous brainmelting constructions 12:50:25 <theholyduck> or something 12:50:40 <Zaitzev> http://i.imgur.com/s8mug.jpg 12:50:52 <PublicServer> <V453000> fuck, it wasnt my fault that the network got flooded with trains again :p 12:50:54 <PublicServer> <V453000> ok maybe a bit 12:51:01 <PublicServer> <V453000> :p 12:51:07 <PublicServer> <Zaitzev> I thought it was procedure to blame you for everything? 12:51:11 <PublicServer> <Zaitzev> :P 12:51:30 <PublicServer> <V453000> guess that isnt entirely invalid 12:52:29 <Zaitzev> I ordered some hardware from US like 5 days ago 12:52:35 <Zaitzev> expecting it to take like 2-3 weeks to get here 12:52:45 <Zaitzev> and yesterday it cleared customs here. damn that's fast 12:52:49 <Zaitzev> <3 12:53:26 *** TWerkhoven has joined #openttdcoop 12:54:15 <PublicServer> <V453000> can someone clone the right side to the left? 12:58:23 <PublicServer> <V453000> hello? :) 12:58:37 <PublicServer> <bassals> the right side? 12:58:44 <PublicServer> <V453000> the thing I just built is done 12:58:54 <PublicServer> <V453000> the left wing has to be exactly the same 13:00:59 <Rhamphoryncus> !password 13:00:59 <PublicServer> Rhamphoryncus: rammed 13:01:09 <PublicServer> *** Rhamphoryncus joined the game 13:01:50 <PublicServer> <V453000> I just deleted the different 13:01:52 <PublicServer> <V453000> parts 13:01:56 <PublicServer> <V453000> now it is just copying 13:02:11 <PublicServer> <V453000> if you want to help, please mirror it 13:02:22 <PublicServer> <Rhamphoryncus> Right to left? 13:02:25 <PublicServer> <V453000> yes 13:02:35 <PublicServer> <Rhamphoryncus> (important question *g*) 13:03:45 <PublicServer> <Rhamphoryncus> There's still some gaps on the right? 13:04:11 <PublicServer> <V453000> few things are missing 13:04:57 <Ammler> People, seriously, nobody has a PSG224 end save game? 13:05:21 <PublicServer> <V453000> I dont 13:05:30 <Ammler> that we know :-P 13:05:43 <PublicServer> <V453000> no way? .) 13:05:55 <PublicServer> <Maraxus> what year should that one be from? 13:05:57 <Ammler> I guess, you need to mae a blog post about :-) 13:06:03 <PublicServer> <V453000> Mark did 13:06:05 *** theholyduck has quit IRC 13:06:06 <PublicServer> <V453000> I didnt screw up this time 13:06:10 <PublicServer> <V453000> duh! 13:06:10 <bassals> the one that is in the wiki right now is a late one 13:06:20 *** theholyduck has joined #openttdcoop 13:06:47 <PublicServer> <Rhamphoryncus> 7/4/12/13/13/13 13:07:05 <PublicServer> <V453000> bridges? :D 13:07:13 <Ammler> bassals: so you haven't a later one? 13:07:17 <PublicServer> <Rhamphoryncus> yup 13:07:22 <bassals> no 13:07:33 <PublicServer> <V453000> build the lines it will maek a lot more sense to you 13:07:55 <PublicServer> <Rhamphoryncus> yup 13:08:37 <PublicServer> <V453000> had them moved by a tile :p 13:08:37 <PublicServer> <Rhamphoryncus> oops, 12 isn't supposed to line up 13:08:59 <PublicServer> <Rhamphoryncus> 2 tiles actually 13:11:09 <PublicServer> <Rhamphoryncus> ran out of tracks :D 13:11:19 <PublicServer> <V453000> ? 13:11:29 <PublicServer> <Rhamphoryncus> to add bridges to 13:11:32 <PublicServer> <V453000> :D 13:11:42 <PublicServer> <V453000> well thats good isnt it :) 13:12:49 <PublicServer> *** TWerkhoven joined the game 13:13:09 <PublicServer> <V453000> hi 13:15:58 <PublicServer> <TWerkhoven> eya 13:16:20 <PublicServer> <TWerkhoven> quite an impressive railnetwork, considering theres no iron being made for the rails 13:16:26 <PublicServer> <V453000> :D 13:17:09 <PublicServer> <Rhamphoryncus> They're made from the tears of the children killed when we've blown up towns 13:17:33 <PublicServer> <TWerkhoven> lol 13:19:23 *** Progman has quit IRC 13:21:08 <PublicServer> <V453000> jesus christ 13:21:11 <PublicServer> <V453000> you dynamited the waypoint 13:21:21 <PublicServer> <Zaitzev> lolol 13:21:29 <PublicServer> <V453000> now we can reload an autosave unless you want to reset orders of all trains 13:21:40 <PublicServer> <Rhamphoryncus> That sounds fun. I'm glad I'm not fixing that 13:22:21 <PublicServer> <V453000> hm well they should all be in 7 or 8 shared orders groups 13:22:27 <PublicServer> <V453000> so should be easy to fix 13:22:33 <PublicServer> <V453000> who nuked the waypoint btw? 13:22:37 <PublicServer> <Rhamphoryncus> yeah, was just looking. I'll actually do it if you want 13:22:41 <TWerkhoven> give it a try, just keep an autosave handy in case 13:22:43 <Zaitzev> haha, imagine having to every single train 13:22:54 <Zaitzev> *change* 13:23:12 <PublicServer> <Rhamphoryncus> wait, I have no idea which is which :D 13:23:26 <PublicServer> <TWerkhoven> btw, why is the south inner wp in the middle of a platform at its sign anyway? 13:23:29 <PublicServer> <TWerkhoven> just a temp thing? 13:23:32 <PublicServer> <Rhamphoryncus> I was just going to create one WP, rename it to DAVE, and insert it every time I saw an invalid order 13:23:33 *** xav has quit IRC 13:23:48 <PublicServer> <V453000> ok there are 2 things to do. First remove the invalid order in the order list, then put there the waypoint 13:24:06 <PublicServer> <V453000> second, remove order 12 and make it to do "jump to order 20 when load percentage is equal to 0" 13:24:08 <PublicServer> <Rhamphoryncus> I'd do it the other way 13:24:31 <bassals> we have some recent autosaves with it 13:24:45 <PublicServer> <V453000> also create temporary groups like SL01 temp and put shared trains there 13:24:48 <PublicServer> <V453000> to make sure all are complete 13:25:35 <PublicServer> <V453000> meh 13:25:41 <PublicServer> <V453000> I finish the sation, I have just a few tiles lef 13:25:43 <PublicServer> <V453000> t 13:25:45 <PublicServer> <V453000> and then do the orders 13:25:51 <PublicServer> <V453000> but please dont delete it again 13:26:10 <PublicServer> <TWerkhoven> anti demolition trains? 13:26:21 <PublicServer> <V453000> possibly 13:26:36 <PublicServer> <TWerkhoven> could use one train to do both waypoints and the station 13:26:39 <PublicServer> <V453000> anyway I am going to nuke that forest, sec 13:26:49 <PublicServer> *** V453000 has left the game (leaving) 13:26:57 <PublicServer> <Rhamphoryncus> BURN IT! 13:28:00 <PublicServer> *** Game still paused (manual, number of players) 13:28:02 <V453000> !auto 13:28:02 <PublicServer> *** V453000 has enabled autopause mode. 13:28:04 <PublicServer> *** Game still paused (number of players) 13:28:05 <V453000> !rcon server_pw 13:28:05 <PublicServer> V453000: players 13:28:05 <PublicServer> V453000: server_info 13:28:05 <PublicServer> V453000: clients 13:28:05 <PublicServer> V453000: echo doneclientcount 13:28:06 <PublicServer> V453000: #:1(Orange) Company Name: 'Allan & Co.' Year Founded: 1970 Money: 5127257437 Loan: 0 Value: 5132066816 (T:1700, R:85, P:0, S:0) unprotected 13:28:06 <PublicServer> V453000: Current/maximum clients: 0/255 13:28:08 <PublicServer> V453000: Current/maximum companies: 1/ 1 13:28:08 <PublicServer> V453000: Current/maximum spectators: 3/10 13:28:10 <PublicServer> V453000: Client #1 name: 'PublicServer' company: 255 IP: server 13:28:10 <PublicServer> V453000: Client #1836 name: 'bassals' company: 255 IP: 79.151.52.164 13:28:10 <V453000> !rcon server_pw 13:28:12 <PublicServer> V453000: you have 4 more messages 13:28:12 <PublicServer> V453000: Current value for 'server_password' is: 'lambda' 13:28:21 <PublicServer> *** Game still paused (number of players) 13:28:24 <PublicServer> *** V453000 joined the game 13:28:27 <PublicServer> *** bassals has left the game (connection lost) 13:28:27 <PublicServer> *** Game still paused (number of players) 13:28:42 <PublicServer> *** Game still paused (number of players) 13:28:42 <PublicServer> *** Game unpaused (number of players) 13:28:45 <PublicServer> *** bassals joined the game 13:28:47 <PublicServer> *** Maraxus joined the game 13:28:59 <Rhamphoryncus> !password 13:28:59 <PublicServer> Rhamphoryncus: ceding 13:29:18 <PublicServer> <V453000> someone please clean Grenivík Transfer 13:29:42 <Rhamphoryncus> !password 13:29:42 <PublicServer> Rhamphoryncus: ceding 13:30:02 <Rhamphoryncus> Huh. Doesn't work 13:31:06 <TWerkhoven> [13:28:07] <+PublicServer> V453000: Current value for 'server_password' is: 'lambda' <-- try that for passwd 13:31:06 <bassals> lambda 13:31:25 <TWerkhoven> it takes a while to get back into normal operating mode passwd-wise after a restart 13:32:05 <PublicServer> *** Rhamphoryncus joined the game 13:32:21 <PublicServer> <Rhamphoryncus> I'm a programmer. My favourite language is python. Why did I have trouble spelling lambda? 13:32:40 <PublicServer> <V453000> bcuz lambda is magical evil 13:33:06 <PublicServer> <Rhamphoryncus> Oh noes, I lost 30 seconds of work in the restart! 13:33:32 <PublicServer> <Rhamphoryncus> there, all redone ;) 13:36:56 <PublicServer> <Rhamphoryncus> subtle troll: replace these 2 tile steel girder bridges with concrete 13:37:22 <PublicServer> <V453000> ? :) 13:37:56 <PublicServer> <Rhamphoryncus> I started jokingly using a random bridge, then found out the graphics are identical 13:38:03 <PublicServer> <V453000> ah right 13:38:32 <PublicServer> <Rhamphoryncus> other than wood of course, which is by far the coolest 13:38:35 <PublicServer> <V453000> right end complete 13:39:40 *** MrD2DG has joined #openttdcoop 13:39:41 <MrD2DG> !password 13:39:41 <PublicServer> MrD2DG: ceding 13:39:55 <MrD2DG> !password 13:39:55 <PublicServer> MrD2DG: ceding 13:40:17 <MrD2DG> wth says wrong password :/ 13:40:17 <V453000> lambda MrD2DG 13:40:20 <MrD2DG> oh 13:40:33 <MrD2DG> Thanks :) 13:40:43 <PublicServer> *** MrD2DG joined the game 13:40:43 <PublicServer> <MrD2DG> Woah 13:40:57 <PublicServer> <Rhamphoryncus> oh, rcon server_pw isn't getting the rcon password, it's using the rcon to get the normal password 13:41:19 <Ammler> why wrong pw? 13:41:31 <PublicServer> <Rhamphoryncus> Doesn't update properly after a restart 13:41:33 <PublicServer> <V453000> always does when the save is reloaded 13:41:39 <PublicServer> <V453000> fixes itself after the first one generated 13:43:04 <Ammler> so it could take up to 15mins 13:43:13 <V453000> yes 13:43:19 <V453000> can be fixed with !restart instantly 13:43:21 <PublicServer> <Rhamphoryncus> Fortunately we're all on IRC ;) 13:43:21 <V453000> but ... 13:44:12 <Ammler> well, we could also add a !fixpw something :-) 13:44:55 <Ammler> or is there a command you run anyway on reload? 13:45:02 <PublicServer> <V453000> people who dont share orders of trains should be shot 13:45:09 <PublicServer> <V453000> no Ammler, just loading save 13:46:37 *** Thijs has quit IRC 13:49:00 <Ammler> !password 13:49:00 <PublicServer> Ammler: remake 13:49:06 <Ammler> !rcon server_pw 13:49:06 <PublicServer> Ammler: Current value for 'server_password' is: 'remake' 13:49:13 <Ammler> !changepw 13:49:20 <Ammler> !password 13:49:20 <PublicServer> Ammler: jokers 13:49:24 <Ammler> !rcon server_pw 13:49:24 <PublicServer> Ammler: Current value for 'server_password' is: 'jokers' 13:49:36 <PublicServer> <Rhamphoryncus> oops damnit 13:49:47 <PublicServer> <Rhamphoryncus> ctrl instead of shift. Just nuked some track :P 13:49:57 <PublicServer> <Rhamphoryncus> but I know it was 4 tiles long :D 13:51:07 <Ammler> !changepw 13:51:10 <Ammler> hmm 13:52:07 <Ammler> btw. you should from time to time cleanup the save dir on the server 13:52:18 <PublicServer> <V453000> mhm :) 13:52:21 <Ammler> else you overload the console with !rcon ls 13:52:39 <PublicServer> <V453000> I see 13:52:39 <Ammler> there is a archive dir in there 13:52:49 <Rhamphoryncus> openttd should generate a uuid for each map to put saves in 13:53:17 <PublicServer> <bassals> do we need to dry the lake for the left wing? 13:53:18 <Ammler> and that helps how? 13:53:45 <PublicServer> <V453000> I dont think we do bassals 13:53:52 <PublicServer> <V453000> perhaps partially 13:53:57 <Rhamphoryncus> oh, that sentence is missing key parts. Let me retry 13:54:00 <PublicServer> <V453000> more of a concern will be SLH 02 13:54:04 <PublicServer> <V453000> I am not sure if it will be able to stay alive 13:54:23 <Rhamphoryncus> openttd should generate a uuid for each map *and create a subdir*, then put that game's saves in it 13:54:55 <Ammler> !changepw 13:55:08 <Ammler> I see no output, so I have no clue, what I do wrong :-P 13:55:10 <PublicServer> <V453000> perfect! SL06 trains without any shared orders 13:55:14 <Ammler> !password 13:55:14 <PublicServer> Ammler: vowing 13:55:18 <Ammler> !changepw 13:55:20 <Ammler> !password 13:55:20 <PublicServer> Ammler: gambit 13:55:31 <Ammler> !rcon server_pw 13:55:31 <PublicServer> Ammler: Current value for 'server_password' is: 'gambit' 13:55:42 <Ammler> anyway, !changepw could help next time 13:55:45 <PublicServer> <V453000> k 13:55:53 <Rhamphoryncus> !changepw 13:55:53 <PublicServer> Rhamphoryncus: you must be channel op to use !changepw 13:56:05 <Rhamphoryncus> alright, just wanted to check 13:56:41 <Ammler> well, the issue is if I make it public, someone could execute it all the time 13:56:58 <Ammler> and so make it very hard for someone to join :-) 13:57:02 <Rhamphoryncus> yup, seems fine to me 13:57:20 <Rhamphoryncus> There will be an op around when it's needed anyway 13:57:35 <Ammler> the one who loads a game should be one 13:59:04 <Ammler> !changepw 13:59:04 <PublicServer> Ammler: Password changed to asides 13:59:09 <Ammler> !password 13:59:09 <PublicServer> Ammler: asides 13:59:13 <Ammler> !rcon server_pw 13:59:13 <PublicServer> Ammler: Current value for 'server_password' is: 'asides' 13:59:47 <PublicServer> *** bassals has joined spectators 14:10:31 <PublicServer> <V453000> ok all trains should be back to proper orders with the southern waypoint 14:11:57 *** TWerkhoven has quit IRC 14:13:23 *** Guvnor has joined #openttdcoop 14:13:51 <PublicServer> <Rhamphoryncus> My brain will be melted by the time I'm done here 14:15:17 <PublicServer> <V453000> volunteers to expand the southbound end of SLH03? super easy stuff 14:15:59 <PublicServer> <Rhamphoryncus> Pass. For one thing there's too many damn trains ;) 14:16:09 <PublicServer> <MrD2DG> Back 14:16:16 <PublicServer> <MrD2DG> And that SLH06 mistake wasnt me :) 14:16:27 <PublicServer> <V453000> I guess 14:16:38 <PublicServer> <V453000> the lower ID trains were shared 14:16:44 <PublicServer> <V453000> the newly cloned ones werent 14:16:54 <PublicServer> <MrD2DG> Must have been sane 14:18:52 <PublicServer> <Rhamphoryncus> Think I hit the WP spread limit 14:19:15 <PublicServer> <V453000> wee 14:19:33 <PublicServer> <V453000> you also were placing it in a completely wrong spot :) 14:19:39 <PublicServer> <Rhamphoryncus> wr 14:19:41 <PublicServer> <V453000> a bit below 14:19:51 <PublicServer> <Rhamphoryncus> I'm copying what you had 14:20:05 <PublicServer> <V453000> I had this? where 14:20:08 <PublicServer> <MrD2DG> :P 14:20:14 <PublicServer> <V453000> the other side has it as I did now 14:20:20 <PublicServer> <V453000> the <-- here 14:21:23 <PublicServer> <V453000> that is different 14:21:33 <PublicServer> <V453000> see the right side 14:21:47 <PublicServer> <Rhamphoryncus> Ahh. The right side doesn't match at the top 14:22:21 <PublicServer> <Rhamphoryncus> So you're a deviant. Fine, I can live with that ;) 14:22:31 <PublicServer> <V453000> lol 14:22:58 <PublicServer> <Rhamphoryncus> Ahh, my bridges are gone. Wondered how long you'd take to crack :D 14:23:16 <PublicServer> <V453000> as long as I wouldnt be watching :p 14:23:34 <PublicServer> <Rhamphoryncus> You were working right beside when I put them in 14:24:00 *** theholyduck has quit IRC 14:24:04 <PublicServer> <V453000> well I have bridges hidden when building obviously :) 14:24:10 <PublicServer> <V453000> couldnt build much without that 14:24:44 <PublicServer> <Rhamphoryncus> details 14:26:30 <PublicServer> <Rhamphoryncus> heh, I did miss a bit of track at the edge 14:26:36 <PublicServer> <V453000> I just added it 14:26:44 <PublicServer> <Rhamphoryncus> oh. Well then. 14:26:54 <PublicServer> <V453000> so you didnt miss anything :p 14:27:41 <PublicServer> <Rhamphoryncus> Goddamn z key. I so need to delete that binding. 14:30:25 <PublicServer> <V453000> brb 14:30:28 <PublicServer> *** V453000 has joined spectators 14:30:58 <Zaitzev> !password 14:30:58 <PublicServer> Zaitzev: aptest 14:31:05 <PublicServer> *** Zaitzev joined the game 14:33:56 <PublicServer> <Zaitzev> 22 thousand tons of wood waiting at SL04 14:33:58 <PublicServer> <Zaitzev> that's something 14:34:04 <PublicServer> <MrD2DG> :P 14:36:34 <PublicServer> <Rhamphoryncus> With these kinds of quarterly figures how will the company ever recover?! 14:37:04 <PublicServer> <MrD2DG> With 4billion in the bank it will :P 14:40:19 <PublicServer> *** bassals has joined company #1 14:40:23 <PublicServer> <bassals> hello 14:40:29 <PublicServer> <MrD2DG> Hi 14:43:18 <PublicServer> <V453000> Rhamphoryncus: no signals? :D 14:43:24 <PublicServer> *** V453000 has joined company #1 14:43:28 <PublicServer> <Rhamphoryncus> My brain melted 14:44:18 <PublicServer> <Rhamphoryncus> ahh, you are awake lol 14:44:30 <PublicServer> <Rhamphoryncus> It's pretty iffy where to stop the pattern 14:46:04 <PublicServer> <V453000> there we go 14:48:19 <PublicServer> <V453000> :p 14:48:33 <PublicServer> <V453000> just drag those 14:48:40 <PublicServer> <bassals> hahaha 14:51:10 <PublicServer> <Rhamphoryncus> dragging? Cheater! 14:51:20 <PublicServer> <V453000> sorry :) 14:51:24 <PublicServer> <bassals> is there any way to have some windows automatically appear when you open openttd? 14:51:31 <PublicServer> <V453000> dont think so 14:51:42 <PublicServer> <bassals> I mean I open transparency options every time 14:51:46 <PublicServer> <V453000> or at least I dont know it 14:51:48 <PublicServer> <MrD2DG> Me too :s 14:51:50 <PublicServer> <V453000> brb again 14:51:52 <PublicServer> *** V453000 has joined spectators 14:52:00 <PublicServer> <Rhamphoryncus> x key, ctrl-x, ctrl-click to lock an option 14:52:22 <PublicServer> <Rhamphoryncus> I used to open and pin it every time. Not anymore. 14:53:59 <PublicServer> *** Maraxus has joined spectators 14:55:46 <PublicServer> *** Zaitzev has left the game (leaving) 14:57:52 <PublicServer> <Rhamphoryncus> Okay, I'm off. I'll shake my head at the "sacred tunnels" in my sleep :P 14:57:58 <PublicServer> *** Rhamphoryncus has left the game (leaving) 14:58:45 *** TWerkhoven has joined #openttdcoop 14:58:45 <Rhamphoryncus> Hmm. Quit the game and I still think I can hear the wind noise. Definitely enough for one day 14:58:52 <PublicServer> <MrD2DG> Lol 14:58:56 *** Rhamphoryncus has quit IRC 15:01:18 *** lmergen has quit IRC 15:09:24 *** theholyduck has joined #openttdcoop 15:30:59 *** Keyboard_Warrior has joined #openttdcoop 15:38:00 *** theholyduck has quit IRC 15:44:35 *** theholyduck has joined #openttdcoop 15:48:59 <PublicServer> <bassals> MrD2DG: I've got to leave for some time 15:49:23 *** holyduck has joined #openttdcoop 15:50:02 <bassals> goodbye 15:50:17 <PublicServer> *** bassals has joined spectators 15:50:17 <PublicServer> *** Game paused (number of players) 15:50:21 <PublicServer> <MrD2DG> back 15:50:38 *** Keyboard_Warrior has quit IRC 15:54:19 <PublicServer> <MrD2DG> Anyone playing? :P 15:56:11 *** theholyduck has quit IRC 15:59:23 *** Keyboard_Warrior has joined #openttdcoop 16:07:05 *** holyduck has quit IRC 16:17:51 <PublicServer> *** V453000 has joined company #1 16:17:51 <PublicServer> *** Game unpaused (number of players) 16:17:56 <PublicServer> <V453000> o/ 16:18:00 <PublicServer> <V453000> s 16:18:06 <PublicServer> <V453000> lets finish this 16:22:10 <PublicServer> *** Maraxus has joined company #1 16:24:31 <PublicServer> <MrD2DG> Yey! 16:24:41 <PublicServer> <V453000> we probably need to redo SLH 02 16:25:15 <PublicServer> <V453000> could you sort of merge it with SLH 06 MrD2DG? 16:25:21 <PublicServer> <V453000> like make the split at !split 16:25:31 <PublicServer> <MrD2DG> Sure 16:25:57 <PublicServer> <MrD2DG> Hmm might be a bit hard with all those trains in the way 16:26:53 <PublicServer> <V453000> they will clear soon 16:26:59 <PublicServer> <MrD2DG> Kool 16:27:13 <PublicServer> <V453000> oh 16:27:23 <PublicServer> <MrD2DG> :P 16:29:29 <PublicServer> <V453000> I think you may want to merge the tunnels first 16:29:31 <PublicServer> <V453000> then split the m again 16:29:38 <PublicServer> <MrD2DG> Yeah just realised 16:29:38 *** Firestar has joined #openttdcoop 16:29:44 <PublicServer> <V453000> this might work too 16:29:52 <PublicServer> <V453000> but the split is sure and doesnt cut that much space away 16:29:55 <Firestar> hi hows going? 16:30:19 <PublicServer> <MrD2DG> Wont that slow down? 16:30:27 *** theholyduck has joined #openttdcoop 16:30:29 <PublicServer> <V453000> surely not 16:30:39 <PublicServer> <MrD2DG> Of thought because of a double s 16:32:55 <PublicServer> *** TWerkhoven joined the game 16:33:00 <PublicServer> <V453000> the extra tile is on purpose? 16:33:14 <PublicServer> <MrD2DG> Oh 16:33:16 <PublicServer> <MrD2DG> Well it wasnt 16:33:20 <PublicServer> <V453000> doesnt help anything :) 16:33:23 <PublicServer> <MrD2DG> But does it matter too much 16:33:35 <PublicServer> <V453000> well it makes the tunnels longer 16:33:49 <PublicServer> <V453000> 7 isnt that bad but 6 is better :p 16:33:55 <PublicServer> <MrD2DG> :P 16:35:33 <PublicServer> <MrD2DG> Ah shit forgot the outer tracks 16:36:55 *** Keyboard_Warrior has quit IRC 16:37:11 <Mark> !password 16:37:11 <PublicServer> Mark: goofed 16:37:32 <PublicServer> *** Mark joined the game 16:37:33 <PublicServer> <Mark> hello 16:37:36 <PublicServer> <V453000> hi 16:37:38 <PublicServer> <Maraxus> hi 16:37:40 <PublicServer> <MrD2DG> Hi 16:38:02 <PublicServer> <Mark> jam. :P 16:38:08 <PublicServer> <V453000> where? 16:38:18 <PublicServer> <Mark> where not 16:38:24 <PublicServer> <V453000> :) 16:38:28 <PublicServer> *** TWerkhoven has joined company #1 16:39:46 <bassals> !screen 16:39:46 <PublicServer> *** bassals liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00005860.png) 16:40:02 <PublicServer> *** bassals has joined company #1 16:40:26 <Firestar> hi mark 16:40:31 *** sane has joined #openttdcoop 16:40:39 <PublicServer> <Mark> hi 16:40:41 <sane> !password 16:40:41 <PublicServer> sane: goofed 16:40:53 <sane> hi 16:41:33 <PublicServer> *** sane joined the game 16:41:47 <PublicServer> *** sane has joined spectators 16:42:37 <sane> oops the ML is messed 16:42:53 <PublicServer> <V453000> there is a little secret about SLH04, who finds it? :D 16:43:11 <PublicServer> <MrD2DG> The 1CL corner? 16:43:14 <PublicServer> <V453000> no 16:43:18 <PublicServer> <MrD2DG> Oh :P 16:43:29 <PublicServer> <bassals> the fact that one town is called BEER? 16:43:39 <PublicServer> <V453000> it is a real wtf but it isnt that easy to spot 16:44:06 <PublicServer> <Mark> theres 2 pointless bridges 16:44:16 <PublicServer> <V453000> not enough wtf 16:44:23 <PublicServer> <TWerkhoven> V using pathsignals? 16:44:28 <PublicServer> <MrD2DG> lol 16:44:39 <PublicServer> <V453000> nah that is old like 20 games already 16:44:41 <PublicServer> <V453000> something else :) 16:44:44 <PublicServer> <Mark> mainlines swapping over? 16:44:48 <PublicServer> <Mark> its ugly for sure :P 16:44:54 <PublicServer> <V453000> it isnt 16:45:00 <PublicServer> <V453000> but still not there :) 16:45:10 *** Firestar_ has joined #openttdcoop 16:45:26 <Firestar_> how are things doing? 16:45:35 <PublicServer> <Mark> ah that prio 16:45:38 <PublicServer> <Mark> long tunnel 16:45:44 <PublicServer> <V453000> :) bingo 16:45:54 <PublicServer> <Mark> yay 16:45:56 <PublicServer> <Mark> i want a cookie 16:46:06 <PublicServer> <V453000> got none ^^ 16:46:32 <PublicServer> <bassals> ah sacred tunnels 16:46:40 <PublicServer> <TWerkhoven> *gives mark a muffin* 16:47:18 <PublicServer> <MrD2DG> What about the merge V? 16:47:32 <PublicServer> <V453000> as close to 06 16:47:34 <PublicServer> <V453000> as you can 16:47:49 <PublicServer> <V453000> also needs the other direction split 16:48:00 <PublicServer> <MrD2DG> Oh 16:48:31 *** Firestar has quit IRC 16:49:14 <Firestar_> how can it be that the iirc says ive quit but im still here? 16:49:53 <PublicServer> <V453000> I understand seeing your own grave isnt too comfortable but I have on clue, sorry :) 16:50:20 <bassals> there's Firestar_ and Firestar 16:50:27 <bassals> differing in the underscore 16:50:55 <PublicServer> <Mark> V453000: get these trains moving, i cant connect my SLH because the ML is a parking lot 16:50:56 <TWerkhoven> server didnt notice your connection died 16:50:57 <Firestar_> well im already a bit in rage but thx for the advice 16:51:12 <PublicServer> <V453000> not my fault, station is done :D 16:51:15 <Firestar_> my pc broke down 16:52:21 <Firestar_> too much trains on ML? 16:52:47 <PublicServer> <V453000> just nuke the current SLH MrD2DG 16:52:58 <PublicServer> <V453000> will give you some good sight of how much space you have 16:53:10 <PublicServer> *** Chris Booth joined the game 16:53:25 <PublicServer> <Chris Booth> holy mother of jams 16:53:31 <PublicServer> <Chris Booth> anything I can do? 16:53:47 <Firestar_> hey CB how much vehicles a re in game already? 16:53:51 <PublicServer> <V453000> SLH near south station is being rebuilt 16:53:56 <Mark> !info 16:53:56 <PublicServer> Mark: #:1(Orange) Company Name: 'Allan & Co.' Year Founded: 1970 Money: 4601677060 Loan: 0 Value: 4605938330 (T:1700, R:85, P:0, S:0) unprotected 16:53:57 <V453000> !info 16:53:57 <PublicServer> V453000: #:1(Orange) Company Name: 'Allan & Co.' Year Founded: 1970 Money: 4601632584 Loan: 0 Value: 4605893844 (T:1700, R:85, P:0, S:0) unprotected 16:54:39 <Firestar_> thx for giving me same info twice XD 16:55:26 <Firestar_> ill relog in irc be back in a moment 16:55:31 *** Firestar_ has quit IRC 16:55:45 <PublicServer> <V453000> :D northern paper mill DEAD 16:55:47 *** Firestar has joined #openttdcoop 16:55:56 <PublicServer> <Mark> :) 16:55:58 <Firestar> backe 16:57:48 <PublicServer> *** sane has left the game (leaving) 16:57:57 <sane> gtg. 16:58:00 *** sane has left #openttdcoop 16:58:04 <PublicServer> <Chris Booth> bb 17:00:38 <PublicServer> *** TWerkhoven has joined spectators 17:00:41 <Firestar> Mark: still didnt got the PSG 224 Final Save? 17:01:00 <PublicServer> <Mark> yeah i did 17:01:11 <Mark> @op 17:01:11 *** Webster sets mode: +o Mark 17:01:17 *** Mark changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG225 (r23902) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 17:02:00 *** theholyduck has quit IRC 17:03:25 <PublicServer> <bassals> in old slh2 there was no merge towards the south station 17:03:41 <PublicServer> <MrD2DG> There isnt one now... 17:04:23 <PublicServer> <V453000> who is building at teh old spot of SLH02? 17:04:29 <PublicServer> <Chris Booth> me 17:04:33 <PublicServer> <V453000> look north 17:04:43 <PublicServer> <MrD2DG> Lol 17:04:53 <PublicServer> <Chris Booth> oops 17:04:57 <Firestar> what is there? 17:05:09 <PublicServer> <V453000> the same thing already built 17:05:21 <PublicServer> <Chris Booth> now in SLH 06 17:05:48 <Firestar> cya all later 17:05:52 *** Firestar has quit IRC 17:05:54 <PublicServer> <MrD2DG> This merge is disgusting 17:05:56 <PublicServer> <MrD2DG> BB 17:06:19 <PublicServer> <MrD2DG> Is it still a single line SLH? 17:06:25 <PublicServer> <V453000> I guess 17:06:33 <PublicServer> <V453000> it was before so it should be probably 17:07:11 <PublicServer> <MrD2DG> Erm is that bad 17:07:30 <PublicServer> <Chris Booth> its join befor split 17:07:40 <PublicServer> <V453000> what is 17:07:48 <PublicServer> <MrD2DG> HAd to create a seperate merge treat it as a different SLH 17:08:32 <PublicServer> <V453000> how is that a join before split 17:08:50 <PublicServer> <Chris Booth> like that 17:09:00 <PublicServer> <Chris Booth> only 2 tiles between the SLHs 17:09:02 <PublicServer> <V453000> like it is 2 different hubs? 17:09:04 <PublicServer> <Chris Booth> that is JB4S 17:09:20 <PublicServer> <Chris Booth> how does its 2 hubs make a difference? 17:09:28 <PublicServer> <MrD2DG> I was told as close as possible to SLH 06 17:09:36 <PublicServer> <V453000> "!this is too?" 17:09:46 <PublicServer> <Mark> of course it makes a difference 17:09:56 <PublicServer> <Mark> if it doesnt, everything is a jb4s... 17:09:58 <PublicServer> <Chris Booth> V453000: that is different 17:10:00 <PublicServer> <V453000> that isnt 17:10:06 <PublicServer> <V453000> that is exactly the same 17:10:10 <PublicServer> <Chris Booth> no it isn't 17:10:16 <PublicServer> <V453000> why not? 17:10:18 <PublicServer> <Chris Booth> that has loads of tiles between the hubs 17:10:24 <PublicServer> <V453000> what does that mean? 17:10:46 <PublicServer> <Chris Booth> what do you mean? 17:10:58 <PublicServer> <V453000> why is that a problem 17:11:23 <PublicServer> <V453000> (it isnt but I have to ask) 17:11:37 <PublicServer> <Chris Booth> you will have a big signal gap between thos 2 junctions 17:11:44 <PublicServer> <V453000> signal gap? 17:11:54 <PublicServer> <V453000> wtf? 17:11:54 <PublicServer> <Chris Booth> ' 17:12:05 <PublicServer> <V453000> how is signal gap related to join before split 17:13:07 <PublicServer> <MrD2DG> brb 1 min 17:13:25 <PublicServer> <MrD2DG> bk 17:14:20 <PublicServer> <V453000> hm 17:14:34 <PublicServer> <V453000> lets put it closer 17:14:36 <PublicServer> <V453000> MrD2DG: 17:14:42 <PublicServer> <MrD2DG> ... 17:14:49 <PublicServer> <V453000> space matters now 17:16:00 <PublicServer> <V453000> omg 17:16:13 <PublicServer> <MrD2DG> ? 17:16:16 <PublicServer> <V453000> forgot that one :) 17:16:19 <PublicServer> <MrD2DG> Lol 17:16:29 <PublicServer> <Mark> slh03 done 17:16:31 <PublicServer> <Chris Booth> why is that bad? 17:16:33 <PublicServer> <Mark> ugly but will do 17:16:35 <PublicServer> <Chris Booth> people forget things 17:16:37 <PublicServer> <MrD2DG> So shouldnt they merge so the branch line can be made 17:17:13 <PublicServer> <V453000> merge? 17:17:24 <PublicServer> <MrD2DG> As in the tunnel/bridge lines 17:17:30 <PublicServer> <MrD2DG> Like at the SLH 06 split 17:17:40 <PublicServer> <V453000> no? 17:17:42 <PublicServer> <V453000> it is on the other side 17:17:52 <PublicServer> <MrD2DG> Oh xD 17:19:24 <PublicServer> <MrD2DG> All to one line, jam fest? 17:19:34 <PublicServer> <V453000> shouldntj am 17:19:51 *** Firartix has joined #openttdcoop 17:19:57 <PublicServer> <MrD2DG> hmm 17:20:13 <PublicServer> <V453000> hm 17:20:15 <PublicServer> <V453000> wait a minute 17:20:50 <PublicServer> <V453000> this goes with that 17:21:01 <PublicServer> <V453000> the other 4 go with the end to the right 17:21:14 <PublicServer> <V453000> lets make that towarsd that direction 17:23:02 <PublicServer> <MrD2DG> erm 17:23:08 <PublicServer> <V453000> yes exactly 17:23:14 <PublicServer> <V453000> dont worry 17:23:24 *** valhallasw has joined #openttdcoop 17:24:48 <PublicServer> <MrD2DG> brb 17:32:17 <PublicServer> *** Chris Booth has left the game (leaving) 17:33:31 <PublicServer> <V453000> ready from my end 17:33:50 <PublicServer> <MrD2DG> What about THIS 17:34:05 <PublicServer> <V453000> well, do something about it :) 17:34:11 <PublicServer> <MrD2DG> :P 17:34:13 <PublicServer> <V453000> tunels bridges whatever 17:34:33 <PublicServer> <V453000> nah wait 17:34:59 <PublicServer> <V453000> that will work 17:35:22 <PublicServer> <V453000> wtf 17:35:28 <PublicServer> <V453000> we have 10 lines? 17:35:35 <PublicServer> <MrD2DG> No 8 17:36:09 <PublicServer> <V453000> ah right 17:36:09 <PublicServer> <TWerkhoven> look at the middle line V 17:37:35 <PublicServer> <V453000> I admit 8 lines isnt low count 17:41:26 <PublicServer> *** Maraxus has joined spectators 17:42:34 *** LoPo has joined #openttdcoop 17:42:58 <LoPo> hello :) 17:43:04 <PublicServer> <MrD2DG> Hi 17:43:06 <PublicServer> <V453000> hi there 17:43:12 <LoPo> !password 17:43:12 <PublicServer> LoPo: jinxes 17:44:33 <PublicServer> *** LoPo joined the game 17:44:38 <PublicServer> <MrD2DG> Do we have fully connected 7+8th lines now? 17:44:45 <PublicServer> <V453000> hopefully 17:45:03 <PublicServer> <MrD2DG> Ill connect the !connects then 17:45:13 <PublicServer> <LoPo> nice, epic jam fest :P 17:46:11 <PublicServer> <V453000> should soon be over 17:46:14 <PublicServer> <LoPo> ye :) 17:46:25 <PublicServer> <LoPo> 8L_8R now? 17:46:47 <PublicServer> <V453000> yes 17:49:45 <PublicServer> <bassals> the lake was only partially altered 17:50:07 <PublicServer> <V453000> "only" 17:50:15 <PublicServer> <MrD2DG> :P 17:51:38 <PublicServer> <MrD2DG> Hmm jam 17:51:44 <PublicServer> <LoPo> :D 17:52:02 <PublicServer> <MrD2DG> SLH 05 broken? 17:52:13 <PublicServer> <LoPo> no 17:52:23 <PublicServer> <V453000> whenever are paper trains in a SL you know it is just lost trains 17:52:23 <PublicServer> <LoPo> to much trains are turning there jet 17:52:29 <PublicServer> <MrD2DG> Ahh 17:53:12 <PublicServer> <bassals> would it be a good idea to build an U-turn for them? 17:53:26 <PublicServer> <V453000> the station is an U turn 17:54:00 <PublicServer> <V453000> omg SLH 05 has a northern joiner? :D 17:54:30 <PublicServer> <V453000> at !useless joiner 17:56:20 <PublicServer> <V453000> what will last for a while :D 17:56:30 <PublicServer> <V453000> hm 17:56:33 <PublicServer> <V453000> actually it is close to deadlocking 17:58:58 *** sla_ro|master has quit IRC 17:58:59 <PublicServer> <V453000> stopped train on ML 18:00:36 <Chris_Booth> can someone admin the .stable server, and sort out an issue with Dave / Company 7? 18:00:39 <PublicServer> <LoPo> argh :P 18:01:14 <PublicServer> <LoPo> can some1 increase the train cap by 4 need some logic trains for my flipflop :P 18:01:39 <PublicServer> <V453000> you dont need that flipflop .) 18:01:57 <PublicServer> <V453000> or at least ... it wont help anything 18:02:20 <PublicServer> <V453000> if you dont have enough trains for all stations then the flipflop will only distribute them differently but there will still not be enough 18:02:40 <PublicServer> <LoPo> true 18:03:34 <PublicServer> <MrD2DG> brb 18:03:36 *** sla_ro|master has joined #openttdcoop 18:03:48 <PublicServer> <V453000> SLH01 being traditionally keepingthe jam forever :D 18:03:50 <PublicServer> *** Maraxus has joined company #1 18:06:19 <PublicServer> <V453000> please stop stopping trains 18:06:21 <PublicServer> <V453000> whatever happens 18:06:39 <PublicServer> *** LoPo has joined spectators 18:06:51 <PublicServer> <V453000> aside from that I dont understand why is there a prio 18:10:51 <PublicServer> <V453000> its getting there 18:13:43 <PublicServer> <V453000> cool the southern drop almost fits in 1x zoom out 18:13:57 <PublicServer> *** MrD2DG has left the game (general timeout) 18:13:57 <PublicServer> *** MrD2DG has left the game (connection lost) 18:15:12 <MrD2DG> General timeout ¬_¬ 18:15:15 <MrD2DG> !password 18:15:15 <PublicServer> MrD2DG: droned 18:15:45 <PublicServer> *** MrD2DG joined the game 18:19:36 <PublicServer> <MrD2DG> Going out, BB 18:19:39 <PublicServer> *** MrD2DG has left the game (leaving) 18:20:11 <PublicServer> *** Mark has left the game (general timeout) 18:20:11 <PublicServer> *** Mark has left the game (connection lost) 18:23:19 <Mark> !password 18:23:19 <PublicServer> Mark: droned 18:23:37 <PublicServer> *** Mark joined the game 18:29:51 <PublicServer> <Mark> fuck 18:30:26 <PublicServer> <V453000> fuck fuck? 18:34:27 *** Chris_Booth has quit IRC 18:35:14 <PublicServer> <Mark> 8L_8R is a pretty serious ML 18:35:48 <PublicServer> <V453000> indeed 18:36:48 *** Chris_Booth has joined #openttdcoop 18:37:52 *** MrD2DG has quit IRC 18:40:02 <PublicServer> *** V453000 has joined spectators 18:42:28 <PublicServer> *** Maraxus has joined spectators 18:52:42 *** cornjuliox_1 is now known as cornjuliox 18:52:45 <cornjuliox> !players 18:52:47 <PublicServer> cornjuliox: Client 1843 (Orange) is bassals, in company 1 (Allan & Co.) 18:52:47 <PublicServer> cornjuliox: Client 1845 is Maraxus, a spectator 18:52:47 <PublicServer> cornjuliox: Client 1901 is TWerkhoven, a spectator 18:52:47 <PublicServer> cornjuliox: Client 1841 is V453000, a spectator 18:52:47 <PublicServer> cornjuliox: Client 1934 (Orange) is Mark, in company 1 (Allan & Co.) 18:52:48 <PublicServer> cornjuliox: Client 1922 is LoPo, a spectator 18:53:17 <cornjuliox> !password 18:53:17 <PublicServer> cornjuliox: malice 18:54:03 <PublicServer> *** cornjuliox has left the game (downloading map took too long) 18:54:03 <PublicServer> *** cornjuliox has left the game (connection lost) 18:54:22 <cornjuliox> i can never get in 18:58:57 <Chris_Booth> cornjuliox: do you have an unstable internet connection? 19:00:36 *** pugi has joined #openttdcoop 19:03:10 <cornjuliox> its not really unstable 19:03:17 <cornjuliox> its not unstable at all actually 19:03:31 <cornjuliox> its been up for 6 months now, and i've been connected to my router for days without interruption 19:03:47 <PublicServer> *** V453000 has left the game (leaving) 19:13:01 *** Joosta has joined #openttdcoop 19:19:41 *** Firartix has quit IRC 19:23:39 <PublicServer> <bassals> m 19:23:43 <PublicServer> <bassals> Mark: 19:23:50 <PublicServer> <bassals> I've got to go 19:25:58 <PublicServer> *** bassals has left the game (leaving) 19:25:58 <PublicServer> *** Game paused (number of players) 19:26:04 *** bassals has quit IRC 19:28:24 <PublicServer> *** Mark has left the game (leaving) 19:33:46 <PublicServer> *** LoPo has left the game (leaving) 19:36:01 <PublicServer> *** Maraxus has left the game (leaving) 19:37:56 *** andy|p has joined #openttdcoop 19:38:04 <andy|p> !password 19:38:04 <PublicServer> andy|p: swathe 19:38:15 <PublicServer> *** Game still paused (number of players) 19:38:18 <PublicServer> *** andyp joined the game 19:38:48 *** Joosta has quit IRC 19:38:57 <PublicServer> *** andyp has left the game (leaving) 19:39:01 *** andy|p has quit IRC 19:43:03 *** Firartix has joined #openttdcoop 20:21:14 <cornjuliox> !players 20:21:16 <PublicServer> cornjuliox: Client 1901 is TWerkhoven, a spectator 20:50:09 *** Progman has joined #openttdcoop 20:55:59 <Zaitzev> would be fun with a game on a 2048x2048 map with multiple large rail networks 20:56:03 <Zaitzev> durr 20:57:24 <V453000> why would you do that? 20:57:25 <V453000> !info 20:57:25 <PublicServer> V453000: #:1(Orange) Company Name: 'Allan & Co.' Year Founded: 1970 Money: 4626190155 Loan: 0 Value: 4630346808 (T:1696, R:85, P:0, S:0) unprotected 20:57:43 <V453000> 1700 trains on ... 32x smaller map is not enough? 20:58:08 <Zaitzev> no :D 20:58:15 <Zaitzev> 5k trains ftw! 20:58:23 <Zaitzev> not that anyone would ever be able to join that server 21:09:53 <TWerkhoven> @records 21:09:53 <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 21:11:13 *** pugi has quit IRC 21:14:27 <Chris_Booth> if you play map as big as 2048^2 you need something quirky to do on it 21:14:31 <Chris_Booth> like long trains 21:14:40 <hylje> or autism 21:14:40 <Zaitzev> yep 21:14:43 <Chris_Booth> or you are just wasting your time 21:14:45 <Zaitzev> megatrains 21:14:53 <Zaitzev> what's the longest possible anyway? 21:15:03 <Chris_Booth> 64 21:15:21 <Zaitzev> 64 length maglevs 21:15:25 <Zaitzev> nom 21:15:32 <V453000> isnt 50 max? 21:15:35 *** lmergen has joined #openttdcoop 21:15:47 <Chris_Booth> I thought it was 64, as you can have a 64^2 station 21:15:59 <Chris_Booth> didn't think the train itself have a max unless set 21:16:00 <V453000> that you can but I think you cant build longer train than 50 in the depot 21:17:04 <V453000> you can :) 21:17:10 <V453000> 64 is max 21:17:18 <V453000> I believe it was different before the setting came out though 21:17:37 <V453000> cause I know that in psg 173 we had dummies 50 tile long and we had 3 of em 21:18:07 <Chris_Booth> you can set the max length IIRC 21:18:17 <Chris_Booth> so you can have it set to 50 or 5 21:18:29 <V453000> yes 21:18:33 <V453000> but you couldnt set it before 21:19:20 *** pugi has joined #openttdcoop 21:19:21 <Chris_Booth> I remeber seeing a game where a noob had a 100 tile train 21:19:25 <Chris_Booth> that took days to load 21:21:21 *** ODM has joined #openttdcoop 21:21:21 *** ChanServ sets mode: +o ODM 21:31:28 *** mfb- has joined #openttdcoop 21:31:28 *** ChanServ sets mode: +o mfb- 21:31:32 <mfb-> hi 21:31:54 <PublicServer> *** Game still paused (number of players) 21:31:55 <PublicServer> *** mfb joined the game 21:32:09 <V453000> hi 21:32:21 <PublicServer> <mfb> oh, east station done :) 21:32:33 <V453000> !password 21:32:33 <PublicServer> V453000: swathe 21:32:45 <PublicServer> *** Game still paused (number of players) 21:32:45 <PublicServer> *** Game unpaused (number of players) 21:32:48 <PublicServer> *** V453000 joined the game 21:32:52 <PublicServer> <V453000> both done :) 21:33:02 <PublicServer> <mfb> full MLs? 21:33:14 <PublicServer> <mfb> very nice 21:33:31 <PublicServer> <V453000> very nice job at extending SLH04 btw I like it 21:33:35 <PublicServer> *** Chris Booth joined the game 21:33:47 <PublicServer> <V453000> I wanted to do it exactly the same way :) 21:34:01 <PublicServer> <mfb> :) 21:34:15 <PublicServer> <mfb> SLH02 died? 21:34:27 <PublicServer> <V453000> was reborn! 21:34:38 <PublicServer> <mfb> ah 21:34:41 <PublicServer> <mfb> two SLHs here 21:34:47 <PublicServer> <mfb> *there 21:34:58 <PublicServer> <V453000> yeah 21:35:04 <PublicServer> <V453000> the station kinda got in the way 21:35:23 <PublicServer> <mfb> lol sacred tunnels 21:35:34 <PublicServer> <V453000> from SLH04 21:35:40 <PublicServer> <mfb> spotted it 21:35:54 <PublicServer> <mfb> looks expensive :D 21:36:01 <PublicServer> <V453000> :D 21:36:04 <PublicServer> <V453000> yes 21:36:14 <PublicServer> <V453000> 34M pounds 21:36:28 <PublicServer> <V453000> considering we have 4.6 billisons in my currency now 21:36:38 <PublicServer> <mfb> *2 for me 21:36:45 <Maraxus> !password 21:36:45 <PublicServer> Maraxus: swathe 21:37:01 <PublicServer> *** Maraxus joined the game 21:37:12 <PublicServer> <Maraxus> hi 21:37:18 <PublicServer> <mfb> hi 21:37:28 <PublicServer> <V453000> forests in 07 reduced productions during the expansions so now one line is way enough :D 21:38:06 <PublicServer> <mfb> hmm.. fine 21:38:25 <PublicServer> <V453000> expanding it wont be too simple anyway 21:38:27 <PublicServer> <Chris Booth> this game proves you don't need BBHs or MSH to have a crazy network 21:38:33 <PublicServer> <V453000> will require some touch at teh cluster of station 21:38:49 <PublicServer> <V453000> it rather proves that if you dont have BBH or MSH you can expand forever 21:39:02 <PublicServer> <mfb> well, beer halt is a bit close to the SLH maybe 21:39:05 <PublicServer> <mfb> (for LL_RR) 21:39:16 <PublicServer> <V453000> that is ok that can be moved anywhere 21:39:30 <PublicServer> <V453000> but the left corner of stations would be a pain 21:39:41 <PublicServer> <mfb> ah, that 21:39:43 <PublicServer> <V453000> splits to both siders etc 21:39:49 <PublicServer> <V453000> it would be possible but would require some touches 21:39:51 <PublicServer> <mfb> well, merge to one line there 21:39:53 <PublicServer> <V453000> well actually 21:40:04 <PublicServer> <V453000> it wouldnt be that hard :) 21:40:07 <PublicServer> <mfb> or... hmm 21:40:11 <PublicServer> <mfb> that is not necessary at all 21:40:38 <PublicServer> <mfb> if train distribution is a problem, add shifts 21:40:48 <PublicServer> <V453000> yeah or that 21:40:58 <PublicServer> <V453000> hm the stations are getting ridiculous on platform counts :) 21:41:08 <PublicServer> <Chris Booth> 48 in the north 21:41:14 <PublicServer> <V453000> 96 on north 21:41:36 <PublicServer> <mfb> :D 21:41:38 <PublicServer> <Chris Booth> I guess the north is 96 aswell 21:41:44 <PublicServer> <V453000> 84 21:41:46 <PublicServer> <V453000> on south 21:42:07 <PublicServer> <Chris Booth> I only counted half 21:42:09 <PublicServer> <V453000> south is balanced it has a few less 21:42:28 <PublicServer> <V453000> that wouldnt work too well mfb 21:42:30 <PublicServer> <mfb> and south shows that it does not need all platforms 21:42:46 <PublicServer> <mfb> well 21:42:48 <PublicServer> <V453000> would need something like this so it doesnt block 21:42:59 <PublicServer> <mfb> ah, right 21:43:21 <PublicServer> <mfb> well, one-sided shifts might be enough 21:43:23 <PublicServer> <V453000> but I think more realizable way would be to have 2 lines, one as is now and the second with a bit less choices like not going to all stations 21:43:25 <PublicServer> <mfb> just in front of stations 21:43:28 <PublicServer> <V453000> and shift one to another 21:43:43 <PublicServer> <mfb> or that 21:44:05 <PublicServer> <V453000> if you shifted to the one with all choices then it should be effective 21:45:15 <PublicServer> <V453000> lol occupying all tiles at 04? 21:45:34 <PublicServer> <mfb> just filled that gap 21:46:01 <PublicServer> <V453000> I like how 04 turned out tbh, the PBS -> 2way entry makes really minimal amount of trains wait on prios 21:46:19 <PublicServer> <Chris Booth> its like those useless members of F1 teams used to hide the secret parts 21:47:56 <mfb-> !rcon set max_trains 1850 21:48:41 *** perk11 has joined #openttdcoop 21:49:22 <PublicServer> <mfb> SLH03 jams 21:49:44 <PublicServer> <Chris Booth> oh gravity how V453000 loves the 21:50:18 <PublicServer> <V453000> these Qt little steamy guis said they need some help 21:50:40 <PublicServer> <V453000> wondering if this will help enough though 21:51:02 <PublicServer> <mfb> ? 21:51:18 <PublicServer> <V453000> gave steamers a downhill for better accel 21:51:33 <PublicServer> <mfb> where? 21:51:43 <PublicServer> <V453000> SL 04 feeder 21:51:43 <PublicServer> <V453000> top 21:52:03 <PublicServer> <mfb> ah 21:52:25 <PublicServer> <V453000> might break the station :D 21:52:31 <PublicServer> <mfb> a second line would help 21:52:37 <PublicServer> <V453000> boring 21:52:55 <PublicServer> <mfb> well... 21:53:10 <PublicServer> <mfb> an injection timer would help, too :p 21:54:07 *** Firestar has joined #openttdcoop 21:54:20 <Firestar> hi hows going? 21:54:54 *** Firestar has quit IRC 22:04:16 <PublicServer> <mfb> :o 22:04:46 <PublicServer> <V453000> looks cute :) 22:05:04 <PublicServer> <V453000> with some errors but cute 22:05:04 <PublicServer> <Chris Booth> and its in sync 22:05:10 <PublicServer> <V453000> no it isnt 22:05:13 <PublicServer> <mfb> no 22:05:19 <PublicServer> <Chris Booth> oh no its not 22:05:41 <PublicServer> <V453000> what is a more funny thing is !useless joiner 22:05:53 <PublicServer> <V453000> which survived 6th and 8th adding 22:05:59 <PublicServer> <Chris Booth> yes 22:06:05 <PublicServer> <mfb> what joins? 22:06:11 <PublicServer> <mfb> ah, trains 22:06:14 <PublicServer> <mfb> well, no trains 22:06:38 *** lmergen has quit IRC 22:06:40 <PublicServer> <Maraxus> it was useful for one purpose 22:06:46 <PublicServer> <Chris Booth> ? 22:07:00 <PublicServer> <V453000> unjamming when whole network was clogged up when rebuilding 22:07:08 <PublicServer> <Maraxus> a large lost trains detector 22:08:26 <PublicServer> <mfb> who works at SL06 feeder drop? 22:08:48 <PublicServer> <V453000> certainly not me 22:08:58 <PublicServer> <mfb> a WIP sign popped up there 22:09:24 <PublicServer> <mfb> and it does need an expansion 22:09:24 <Webster> Latest update from dznews: BROS (Nysosis Version) - Coding Started Afresh <http://dev.openttdcoop.org/news/63> 22:09:52 <PublicServer> <V453000> BROS exists? :D 22:10:06 <PublicServer> <Chris Booth> lol 22:10:12 <PublicServer> <Chris Booth> was just thinking the same thing 22:10:16 <PublicServer> <Chris Booth> I thought it was a dead duck 22:10:58 <PublicServer> <Chris Booth> I need a cuppa-tea 22:11:14 <PublicServer> <mfb> I like how the trains are in sync at SL06 feeder drop :D 22:11:43 <PublicServer> <V453000> that is kinda interesting :D 22:12:54 <PublicServer> <mfb> :D 22:12:56 <PublicServer> <V453000> :) 22:13:38 <PublicServer> <V453000> I am rather looking at Tram town transfer 22:13:52 <PublicServer> <V453000> combo signal array my ass 22:14:50 <PublicServer> <mfb> ... right 22:15:16 <PublicServer> <V453000> although the platforms are probably insufficient mainly 22:15:18 <PublicServer> <mfb> and all trains have to take the depot 22:15:28 <PublicServer> <Chris Booth> mfb your PBS overflow has failed 22:15:30 <PublicServer> <V453000> they for sure do 22:15:42 <PublicServer> <mfb> where? 22:15:45 <PublicServer> <Chris Booth> train 1449 22:15:51 <PublicServer> <V453000> does that PF trap actually work? 22:15:53 <PublicServer> <mfb> wtf, a TL2-train 22:16:07 <PublicServer> <Chris Booth> got stuck in the PF trap 22:16:17 <PublicServer> <mfb> it is... TL2! 22:16:23 <PublicServer> <Chris Booth> yes 22:16:31 <PublicServer> <Chris Booth> Trays orders suck 22:16:34 <PublicServer> <mfb> it is at the wrong station 22:16:42 <PublicServer> <mfb> well 22:16:48 <PublicServer> <mfb> in that case, it is lost 22:17:02 <PublicServer> <mfb> don't expect wonders at lost trains 22:18:44 <PublicServer> <mfb> hmm 22:18:56 <PublicServer> <mfb> that is too late 22:19:19 *** perk11 has quit IRC 22:20:38 <PublicServer> <mfb> how do you like that, train 1445? 22:20:44 <PublicServer> <mfb> nice, works 22:20:44 <PublicServer> <Chris Booth> lol 22:27:05 <PublicServer> <V453000> the overflow release of SL07 is ridiculously simple but works quite fine 22:27:23 <PublicServer> <mfb> well... it is a prio 22:27:29 <PublicServer> <V453000> yes 22:27:39 <PublicServer> <V453000> usually it is some timer or on demand release 22:27:48 <PublicServer> <mfb> prio is fine 22:28:00 <PublicServer> <mfb> there is no train coming, so the overflow can let a train in 22:29:36 <PublicServer> <mfb> useless joiner is really useless 22:29:46 <PublicServer> <mfb> not a single train used it 22:30:16 <PublicServer> <V453000> well by plan no train shouldnt 22:30:23 <PublicServer> <V453000> all trains go drop to farther drop 22:35:13 <PublicServer> <V453000> well I will be going :) 22:35:13 <PublicServer> <V453000> cyas 22:35:17 <PublicServer> <Chris Booth> bb V453000 22:35:19 <PublicServer> <mfb> cu 22:35:22 <PublicServer> <Maraxus> cu 22:35:37 <PublicServer> *** V453000 has left the game (leaving) 22:38:02 <PublicServer> <Maraxus> gn 22:38:04 <PublicServer> <Chris Booth> gn Maraxus 22:38:04 <PublicServer> <mfb> gn 22:38:11 <PublicServer> *** Maraxus has left the game (leaving) 22:38:19 *** Maraxus has quit IRC 22:40:03 <Mark> !password 22:40:03 <PublicServer> Mark: torque 22:40:03 <PublicServer> <mfb> I wonder whether we should prepare ML9+10 22:40:17 <PublicServer> <Chris Booth> I would say no 22:40:23 <PublicServer> <mfb> no? 22:40:31 <PublicServer> *** Mark joined the game 22:40:34 <PublicServer> <Chris Booth> we need to draw a line somewhere 22:40:34 <PublicServer> <Mark> hello 22:40:44 <PublicServer> <mfb> hi mark 22:40:44 <PublicServer> <Chris Booth> hi mfb 22:40:46 <PublicServer> <Chris Booth> Mark: 22:40:57 <PublicServer> <mfb> 10 is a nice round number in the decimal system 22:41:07 <PublicServer> <Chris Booth> lol very true mfb 22:41:17 <PublicServer> <Chris Booth> so you want 10 to be the line int he snow? 22:41:39 <PublicServer> <mfb> well.. 22:41:44 <PublicServer> <mfb> 10 lines ~ 2k trains looks nice 22:43:12 <PublicServer> <mfb> and the network looks like two lines more are possible 22:43:26 <PublicServer> <mfb> but more would need too much rebuilding 22:44:58 <PublicServer> *** Mark has left the game (general timeout) 22:44:58 <PublicServer> *** Mark has left the game (connection lost) 22:46:30 <PublicServer> <mfb> actually I can see how to expand SLH04 22:49:25 <PublicServer> <Chris Booth> lets see if that fixed Marks HEQs stuff 22:49:35 <PublicServer> <mfb> ? 22:49:41 <PublicServer> <mfb> ah tram 22:50:03 <PublicServer> <mfb> I think the problem is the capacity of the very tile in front of the station 22:50:22 <PublicServer> <mfb> oh and the northern side jams in circles 22:50:52 <PublicServer> <mfb> yeah 22:50:54 <PublicServer> <mfb> circular jam 22:51:08 <PublicServer> <mfb> tram block :D 22:51:10 <PublicServer> <Chris Booth> yes 22:55:22 <PublicServer> <mfb> good idea 22:58:28 <PublicServer> <Chris Booth> you stop tram 53? 22:58:50 <PublicServer> <mfb> no 22:59:08 <PublicServer> <mfb> at least not that I know 23:00:08 <PublicServer> <mfb> I would love a good use for a tram over tram bridge :D 23:01:58 <PublicServer> <mfb> what is that? 23:02:04 <PublicServer> <Chris Booth> extra pen 23:02:11 <PublicServer> <mfb> :D 23:02:50 <PublicServer> <mfb> does not do anything 23:03:01 <PublicServer> <Chris Booth> nope 23:04:36 *** Joosta has joined #openttdcoop 23:05:05 <Joosta> !password 23:05:05 <PublicServer> Joosta: debunk 23:05:11 <PublicServer> <Chris Booth> that has helped 23:05:13 <PublicServer> *** Joosta has left the game (connection lost) 23:05:18 <PublicServer> <Chris Booth> now we can't have the block 23:05:25 <PublicServer> *** Joosta joined the game 23:05:30 <Joosta> Evening 23:05:34 <PublicServer> <Chris Booth> hi Joosta 23:05:38 <PublicServer> <mfb> hi 23:05:40 <PublicServer> <Joosta> how's the game coming along? 23:05:59 <PublicServer> <Chris Booth> good 23:06:46 <PublicServer> <Joosta> nice R8_L8 ML, impressive 23:08:46 *** ODM has quit IRC 23:11:00 <PublicServer> <Chris Booth> proper signals on tram track would help 23:11:06 <PublicServer> <mfb> :p 23:12:32 *** valhallasw has quit IRC 23:12:44 <PublicServer> <Chris Booth> would make the more useful 23:14:11 <PublicServer> <Joosta> the main stations are sick... 23:14:29 *** MrD2DG has joined #openttdcoop 23:14:58 <MrD2DG> !password 23:14:58 <PublicServer> MrD2DG: clacks 23:15:18 <PublicServer> *** MrD2DG joined the game 23:15:19 <PublicServer> <MrD2DG> Hi 23:15:29 <PublicServer> <mfb> hi 23:15:51 <PublicServer> <Joosta> hi 23:20:49 <PublicServer> <Chris Booth> Tram Town Transfer needs expanding 23:21:19 <PublicServer> <mfb> rail? 23:21:25 <PublicServer> <Chris Booth> yes 23:21:28 <PublicServer> <mfb> the trains can pickup all wood 23:21:50 <PublicServer> <Chris Booth> then there are tomany trains :P 23:22:05 <PublicServer> <mfb> or not enough wood 23:22:35 <PublicServer> *** Joosta has left the game (leaving) 23:22:38 *** Joosta has quit IRC 23:22:47 <PublicServer> <MrD2DG> mfb: How comes you only changed the station entrance of only 1 set of platforms at the SLH06 Drop not both? 23:23:09 <PublicServer> <mfb> I made it symmetric 23:23:23 <PublicServer> <mfb> both incoming lines have one outer line and one inner line as bypass now 23:23:46 <PublicServer> <MrD2DG> They did before? 23:23:57 <PublicServer> <mfb> no 23:24:03 <PublicServer> <MrD2DG> Or were supposed to, maybe i mis connected 23:24:17 <PublicServer> <mfb> good night 23:24:19 <PublicServer> <mfb> see signs 23:24:33 *** mfb- has quit IRC 23:24:33 <PublicServer> <MrD2DG> Ahh 23:24:41 <PublicServer> *** mfb has left the game (leaving) 23:24:46 <PublicServer> <MrD2DG> GN 23:27:42 *** Rhamphoryncus has joined #openttdcoop 23:31:21 *** sla_ro|master has quit IRC 23:32:57 <PublicServer> <Chris Booth> nn 23:32:59 <PublicServer> *** Chris Booth has left the game (leaving) 23:32:59 <PublicServer> *** Game paused (number of players) 23:33:03 <PublicServer> <MrD2DG> GN 23:33:29 <PublicServer> *** MrD2DG has left the game (leaving) 23:33:52 *** MrD2DG has quit IRC 23:33:56 *** Chris_Booth has quit IRC 23:50:03 <Rhamphoryncus> !password 23:50:03 <PublicServer> Rhamphoryncus: trouts 23:50:19 <PublicServer> *** Game still paused (number of players) 23:50:19 <PublicServer> *** Rhamphoryncus joined the game 23:55:45 *** LoPo has quit IRC