Log for #openttdcoop on 12th June 2012:
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00:03:11  *** Zeknurn has quit IRC
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00:16:37  <dwarf> anyone want  to play?
00:20:02  <dwarf> !players
00:20:05  <PublicServer> dwarf: There are currently no clients connected to the server
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08:52:20  <BiG_MeEcH> hi
08:52:43  <Vinnie_nl> hello
08:55:15  *** bassals has joined #openttdcoop
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09:25:08  <PublicServer> *** Game still paused (number of players)
09:25:09  <PublicServer> *** Bassals joined the game
09:25:48  <PublicServer> *** Bassals has joined company #1
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09:58:08  <Hazzard> !players
09:58:08  <Hazzard> !password
09:58:08  <PublicServer> Hazzard: cherry
09:58:09  <Hazzard> Hello
09:58:11  <PublicServer> Hazzard: Client 2701 (Orange) is Bassals, in company 1 (Nattery not included)
09:58:29  <PublicServer> <Bassals> hellow
10:00:09  <PublicServer> *** Hazzard has left the game (downloading map took too long)
10:00:09  <PublicServer> *** Hazzard has left the game (connection lost)
10:00:09  <PublicServer> *** Game still paused (number of players)
10:01:16  <PublicServer> *** Game still paused (number of players)
10:02:10  *** sla_ro|master has quit IRC
10:05:13  <PublicServer> *** Game still paused (number of players)
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10:41:26  <PublicServer> *** Bassals has left the game (general timeout)
10:41:26  <PublicServer> *** Bassals has left the game (connection lost)
10:41:48  <bassals> oh
10:42:33  <Hazzard> :(
11:00:26  *** LoPo has joined #openttdcoop
11:00:43  <LoPo> lo
11:01:58  <LoPo> !players
11:02:00  <PublicServer> LoPo: There are currently no clients connected to the server
11:03:42  <PublicServer> *** Bassals has left the game (processing map took too long)
11:03:42  <PublicServer> *** Bassals has left the game (connection lost)
11:03:44  <PublicServer> *** Game still paused (number of players)
11:04:21  <PublicServer> *** Bassals has left the game (processing map took too long)
11:04:21  <PublicServer> *** Bassals has left the game (connection lost)
11:04:21  <PublicServer> *** Game still paused (number of players)
11:21:07  <Vinnie_nl> !passwrod
11:21:12  <Vinnie_nl> !password
11:21:13  <PublicServer> Vinnie_nl: cherry
11:21:43  <PublicServer> *** Vinnie has left the game (processing map took too long)
11:21:43  <PublicServer> *** Vinnie has left the game (connection lost)
11:21:43  <PublicServer> *** Game still paused (number of players)
11:22:01  <PublicServer> *** Game still paused (number of players)
11:22:04  <PublicServer> *** Vinnie joined the game
11:22:19  <PublicServer> *** Vinnie has joined company #1
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11:46:43  <LoPo> !password
11:46:44  <PublicServer> LoPo: cherry
11:46:48  <PublicServer> *** LoPo has left the game (connection lost)
11:46:48  <PublicServer> *** Game still paused (number of players)
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11:47:10  <PublicServer> *** Game still paused (number of players)
11:47:21  <LoPo> wow
11:47:23  <LoPo> wtf
11:47:28  <LoPo> epic slowness...
11:47:32  <PublicServer> *** LoPo has left the game (connection lost)
11:47:32  <PublicServer> *** Game still paused (number of players)
11:47:54  <PublicServer> *** LoPo has left the game (processing map took too long)
11:47:54  <PublicServer> *** LoPo has left the game (connection lost)
11:47:54  <PublicServer> *** Game still paused (number of players)
11:48:15  <LoPo> uhhh
11:49:08  <PublicServer> *** LoPo has left the game (processing map took too long)
11:49:08  <PublicServer> *** LoPo has left the game (connection lost)
11:49:08  <PublicServer> *** Game still paused (number of players)
12:00:27  <Vinnie_nl> hey
12:00:42  <Vinnie_nl> yeah i got it to
12:00:54  <Vinnie_nl> my second attempt worked
12:01:19  <PublicServer> *** Vinnie has joined spectators
12:03:34  <LoPo> oky
12:03:44  <LoPo> ill try it again in a few min
12:04:16  <Vinnie_nl> back to watching bassie and adriaan :P
12:19:18  <LoPo> lol
12:19:22  <LoPo> !password
12:19:22  <PublicServer> LoPo: bladed
12:19:50  <PublicServer> *** Game still paused (number of players)
12:19:50  <PublicServer> *** LoPo joined the game
12:24:42  <PublicServer> *** Vinnie has joined company #1
12:24:42  <PublicServer> *** Game unpaused (number of players)
12:24:47  <PublicServer> <Vinnie> its a good show
12:26:59  <PublicServer> <LoPo> ey
12:27:02  <PublicServer> <LoPo> im in ^^
12:27:52  <PublicServer> <Vinnie> i see
12:28:53  *** Hazzard has quit IRC
12:31:54  <PublicServer> <Vinnie> flow looks ok
12:32:08  <PublicServer> <LoPo> yes
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12:32:14  <PublicServer> <LoPo> but we have waves
12:32:44  <PublicServer> <LoPo> sometimes mergers are packed and then later there is no train in 10 km
12:33:54  <PublicServer> <Vinnie> we can't fix that, can we
12:34:08  <PublicServer> <LoPo> beter merges :)
12:34:14  <PublicServer> <LoPo> will smooth thing out
12:34:20  <PublicServer> <LoPo> but mhe
12:34:55  <PublicServer> <LoPo> flow is indeed oky :)
12:35:37  <PublicServer> <LoPo> but what do you think about these 3 things
12:35:55  <PublicServer> <LoPo> look at !here (1t/m3)
12:36:27  <PublicServer> <LoPo> imo !here1 is JBS
12:36:49  <PublicServer> <Vinnie> in a way
12:36:59  <PublicServer> <Vinnie> used it to make the merger in BBH 01 easier
12:37:01  <PublicServer> <LoPo> but its the end of line 4 right?
12:37:04  <PublicServer> <Vinnie> yes
12:38:02  <PublicServer> <Vinnie> 4th to SLH 03?
12:38:41  <PublicServer> <LoPo> yeah i think that section will jam quickest when adding more trains
12:39:03  <PublicServer> <LoPo> maybe also "fix"fix the merger going to wood drop
12:39:13  <PublicServer> <LoPo> fix fix...
12:39:57  <PublicServer> <Vinnie> yeah i will be cleaning up the mess i made from BBH 01 first
12:40:17  <PublicServer> <LoPo> ill do SLH 03 :P
12:47:47  *** MDGrein2 is now known as MDGrein
12:59:39  *** Firestar has joined #openttdcoop
12:59:43  <Firestar> hi
13:00:03  <PublicServer> <LoPo> hello
13:00:11  <PublicServer> <Vinnie> hi
13:00:20  <Firestar> hwore things?
13:00:28  <PublicServer> <Vinnie> fine and with you?
13:00:32  <Firestar> *howre things?
13:00:47  <Firestar> fine too
13:00:54  <Firestar> !password
13:00:54  <PublicServer> Firestar: tilled
13:01:07  <PublicServer> <LoPo> im oky
13:01:11  <PublicServer> <LoPo> wanna help?
13:01:16  <PublicServer> *** Firestar joined the game
13:08:45  <PublicServer> <Firestar> max vehicles reached
13:09:19  <PublicServer> <Vinnie> i know, we need a member for that
13:09:54  <PublicServer> *** Firestar has left the game (leaving)
13:09:57  <PublicServer> <LoPo> lol
13:10:07  <PublicServer> <LoPo> you cant add vehicles and now you leave?
13:10:57  <Firestar> no i have other things to do too
13:11:08  *** Firestar has quit IRC
13:12:06  <PublicServer> <LoPo> k :)
13:15:00  <PublicServer> <Vinnie> nice
13:16:10  <PublicServer> <LoPo> pfff
13:16:32  <PublicServer> <LoPo> 1 bridge was not enough :P
13:16:47  <PublicServer> <Vinnie> where?
13:17:21  <PublicServer> <LoPo> new exit a slh 03
13:17:55  <PublicServer> <Vinnie> my pretty center of SLH 03 :P
13:19:21  <PublicServer> <LoPo> lol
13:19:31  <PublicServer> <LoPo> they added penalties to MSH 01
13:19:34  <PublicServer> <LoPo> entrence...
13:19:38  <PublicServer> <Vinnie> i did
13:19:44  <PublicServer> <Vinnie> some took a shortcut
13:19:46  <PublicServer> <LoPo> yeah
13:19:54  <PublicServer> <LoPo> no one beleved me :P
13:20:08  <PublicServer> <Vinnie> i blame the broken MSH exits
13:20:18  <PublicServer> <LoPo> believed*
13:20:33  <PublicServer> <LoPo> i blame the roro station :P
13:20:39  <PublicServer> <LoPo> but
13:20:46  <PublicServer> <LoPo> its oky
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13:46:43  <PublicServer> <LoPo> hmmm
13:47:09  <PublicServer> <Vinnie> fun isnt it
13:47:15  <PublicServer> <LoPo> :P
13:47:22  <PublicServer> <LoPo> that is not the problem :P
13:47:24  <PublicServer> <LoPo> brb
13:52:02  <PublicServer> <Vinnie> no :(
13:52:09  <PublicServer> <LoPo> no?
13:52:19  <PublicServer> <Vinnie> my merger misses one entrance
13:54:18  <PublicServer> <Vinnie> fail by me
13:54:37  <PublicServer> <LoPo> hmmm
13:54:47  <PublicServer> <LoPo> i think hes awsome :)
13:54:57  <PublicServer> <Vinnie> i wanted it to be better
13:56:22  <PublicServer> <Vinnie> MSH 01 looks good
13:56:32  <PublicServer> <LoPo> yeah
13:56:35  <PublicServer> <LoPo> it needed some magic
13:56:43  <PublicServer> <LoPo> but i think it will work
13:58:39  <PublicServer> <Vinnie> oke thats it for now, wait for more trains?
14:06:38  <PublicServer> <LoPo> :)
14:10:49  <PublicServer> <Vinnie> you want 4 exit lanes there?
14:11:54  <PublicServer> <LoPo> ofc
14:12:00  <PublicServer> <LoPo> we have 4 lines going in
14:14:08  <PublicServer> <Vinnie> you picked a tough one :(
14:15:30  <PublicServer> <LoPo> maybe its easier to wrap the line from the south part
14:15:48  <PublicServer> <LoPo> instead of going throug the center
14:16:48  <PublicServer> <Vinnie> i can do it
14:16:54  <PublicServer> <LoPo> k
14:18:05  <PublicServer> <Vinnie> its part of the challange :)
14:24:55  <PublicServer> <LoPo> lol
14:25:13  <PublicServer> <LoPo> we only need 1 road to be removed
14:25:18  <PublicServer> <LoPo> atleast i do :P
14:25:28  <PublicServer> <Vinnie> see the tower
14:25:38  <PublicServer> <Vinnie> your plan is busted
14:25:41  <PublicServer> <LoPo> no
14:25:53  <PublicServer> <LoPo> im gona move the x
14:26:03  <PublicServer> <Vinnie> i worked hard on syncing that
14:26:09  <PublicServer> <Vinnie> :P
14:27:29  <PublicServer> <LoPo> omg
14:27:29  <PublicServer> <LoPo> i good ;P
14:27:36  <PublicServer> <Vinnie> your pro
14:28:06  <PublicServer> <Vinnie> there i got 4 connections
14:28:25  <PublicServer> <Vinnie> now im also good
14:30:23  <PublicServer> <LoPo> k time for more coffe
14:30:25  <PublicServer> <LoPo> brb
14:31:19  *** bassals has quit IRC
14:32:15  <PublicServer> <Vinnie> that looks even better
14:33:06  <PublicServer> <Vinnie> 3 exits there
14:33:40  <PublicServer> <LoPo> ah
14:33:40  <PublicServer> <LoPo> hmm
14:33:49  <PublicServer> <Vinnie> not that it was properly balanced before
14:33:55  <PublicServer> <LoPo> yeah
14:33:57  <PublicServer> <Vinnie> someone made single bridges there
14:36:13  <PublicServer> <LoPo> :)
14:37:43  <PublicServer> <Vinnie> good enough
14:37:49  <PublicServer> <LoPo> yeah
14:37:49  <PublicServer> <Vinnie> low traffic anyway
14:41:11  <PublicServer> <Vinnie> it looks very good now
14:41:17  <PublicServer> <LoPo> yes :)
14:46:07  <PublicServer> <Vinnie> oh its to good now
14:46:17  <PublicServer> <LoPo> to good? :P
14:46:31  <PublicServer> <Vinnie> check your station entrance, it jams a little
14:46:54  <PublicServer> <LoPo> yes i already saw it
14:47:00  <PublicServer> <LoPo> but its the paper trains
14:47:36  <PublicServer> <Vinnie> to many?
14:47:46  <PublicServer> <LoPo> no
14:47:53  <PublicServer> <LoPo> they all take the esat station
14:48:31  <PublicServer> <Vinnie> connect them all to one side?
14:48:50  <PublicServer> <LoPo> well do you see the traindistubution?
14:49:04  <PublicServer> <LoPo> all paper trains are on the same track
14:50:12  <PublicServer> <LoPo> whats with the maglev tracks"?
14:50:42  <PublicServer> <Vinnie> you can connect the drops that way to one side
14:51:04  <PublicServer> <Vinnie> 4 lines 4 drops, no merge needed
14:51:19  <PublicServer> <LoPo> true
14:51:46  <PublicServer> <LoPo> but the pickup trains are also using those tracks :P
14:52:08  <PublicServer> <Vinnie> goods?
14:52:26  <PublicServer> <LoPo> goods and food
14:52:37  <PublicServer> <LoPo> there are 2 pickups
14:53:31  <PublicServer> <Vinnie> yeah dont do it then
14:53:47  <PublicServer> <LoPo> im gona try something else
14:56:27  <PublicServer> <LoPo> k
14:56:33  <PublicServer> <LoPo> now we wait :)
14:59:00  <PublicServer> <Vinnie> i cant find a PZ game where we did something you proposed. A TL.5 train would seperate cargotypes on a ML. Rest was all SRNW
14:59:24  <PublicServer> <LoPo> its hidden :P
14:59:30  <PublicServer> <Vinnie> really
14:59:33  <PublicServer> <LoPo> we never finnished it
14:59:39  <PublicServer> <Vinnie> thats to bad
14:59:42  <PublicServer> <LoPo> so we stopped with it
14:59:52  <PublicServer> <LoPo> im writing an article about it
15:00:02  <PublicServer> <LoPo> the save game will be in there
15:00:12  <PublicServer> <LoPo> but
15:00:47  <LoPo> try this one
15:00:50  <LoPo>
15:00:59  <LoPo> i think thats the one
15:02:57  <PublicServer> <LoPo> did you put the signes at BBH 02:
15:02:59  <PublicServer> <LoPo> ?
15:03:13  <PublicServer> <LoPo> about mixing and choice?
15:03:13  <PublicServer> <Vinnie> CB for chlorine
15:03:17  <PublicServer> <LoPo> ah
15:03:19  <PublicServer> <LoPo> ^^
15:03:51  <PublicServer> <Vinnie> he tried to learn about mergers but picked a difficult one to start with
15:03:53  <PublicServer> <Vinnie> imo
15:04:04  <PublicServer> <LoPo> ye :P
15:04:20  <PublicServer> <LoPo> they should start with 1+1->1 merges ;P
15:04:27  <PublicServer> <LoPo> those are hard enough
15:06:14  <PublicServer> <Vinnie> but that PZ game got pretty far
15:06:25  <PublicServer> <LoPo> well
15:06:27  <PublicServer> <LoPo> maybe
15:06:39  <PublicServer> <LoPo> we needed slaves to build allot
15:07:21  <PublicServer> <Vinnie> no not in a PZ game like that. you need ppl that know what they are doing
15:07:31  <PublicServer> <LoPo> true
15:08:14  <PublicServer> <LoPo> but the "hard" part of constructing and figuring out the timing was done
15:09:00  <PublicServer> <Vinnie> if done properly, the ml would never stop right?
15:11:30  <LoPo> yes
15:11:37  <LoPo> here check this one out :P
15:11:47  <LoPo> if you like SRNW without orders
15:11:49  <LoPo>
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15:14:11  <PublicServer> <LoPo> Vinnie: it seems to work
15:14:26  <PublicServer> <LoPo> far less jams at the entrance now
15:14:36  <PublicServer> <LoPo> time for more trains!
15:15:28  <PublicServer> <Vinnie> timing must have been hard
15:15:42  <PublicServer> <LoPo> at which game?
15:15:52  <PublicServer> <LoPo> the second one?
15:16:42  <Hazzard> Night guys
15:16:48  <PublicServer> <LoPo> hi
15:16:56  *** Hazzard has quit IRC
15:17:34  <PublicServer> <LoPo> there is a central timer
15:17:48  <PublicServer> <LoPo> the rest is just picking the right spot
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15:23:34  <Frank> !help
15:23:34  <PublicServer> Frank:
15:23:56  <Frank> !info
15:23:56  <PublicServer> Frank: #:1(Orange) Company Name: 'Nattery not included'  Year Founded: 1950  Money: 1422018264  Loan: 0  Value: 1424649655  (T:1000, R:0, P:0, S:0) unprotected
15:24:14  <PublicServer> <LoPo> Vinnie: you still there?
15:24:53  <Frank> !screen
15:24:53  <PublicServer> *** Frank liked to make screenshot of last action, but nobody was working since. (
15:25:33  <PublicServer> <LoPo> ill be afkish :|
15:25:58  <Frank> !rules
15:25:58  <PublicServer> Frank:
15:27:36  <LoPo> hi frank
15:31:06  <PublicServer> <Vinnie> im here
15:32:04  <Vinnie_nl> frank any questions?
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15:53:19  <PublicServer> *** Vinnie has left the game (leaving)
15:53:19  <PublicServer> *** Game paused (number of players)
15:53:27  <Vinnie_nl> ask me if i can come back
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16:03:53  <LoPo> hi im back
16:05:21  <Vinnie_nl> im still here, unpause it?
16:05:35  <PublicServer> <LoPo> bh
16:05:37  <PublicServer> <LoPo> nha*
16:05:41  <PublicServer> *** LoPo has joined spectators
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16:23:50  *** ChanServ sets mode: +o Mazur
16:24:11  <Mazur> It's alive....
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16:47:26  <Vinnie_nl> !password
16:47:26  <PublicServer> Vinnie_nl: dampen
16:47:31  <PublicServer> *** Vinnie has left the game (connection lost)
16:47:33  <PublicServer> *** Game still paused (number of players)
16:47:43  <PublicServer> *** Game still paused (number of players)
16:47:46  <PublicServer> *** Vinnie joined the game
16:48:35  <PublicServer> <Vinnie> cookies
16:50:30  <Mazur> !password
16:50:30  <PublicServer> Mazur: dampen
16:50:37  <PublicServer> *** Mazur has left the game (connection lost)
16:50:37  <PublicServer> *** Game still paused (number of players)
16:51:27  <PublicServer> *** Game still paused (number of players)
16:51:27  <PublicServer> *** Game unpaused (number of players)
16:51:27  <PublicServer> *** Mazur joined the game
16:51:44  <PublicServer> <Mazur> And now this one works again, as well.
16:52:01  <PublicServer> <Mazur> Bye.
16:52:05  <PublicServer> <Vinnie> ?
16:52:07  <PublicServer> *** Mazur has left the game (leaving)
16:52:07  <PublicServer> *** Game paused (number of players)
16:52:15  <PublicServer> <Vinnie> Hi and bye
16:52:59  <PublicServer> <Vinnie> Mazur still reading in chat?
16:55:06  <LoPo> lol :P
17:02:43  <Mazur> Yes.
17:02:50  <Vinnie_nl> can i ask you something
17:02:57  <Vinnie_nl> we hit the trainlimit of 1000
17:03:07  <Vinnie_nl> and fixed all jamming parts
17:03:15  <Vinnie_nl> can we perhaps raize the limit?
17:03:20  <Mazur> Well, not actively reading, installing about a million packages and configuring them, that are not in hte base install.
17:03:49  <Vinnie_nl> reinistalling PC?
17:04:34  <Mazur> Just the OS, after update børked in no uncertain way.
17:05:17  <Mazur> They swutched from using init to using systemd, so everything stopped when that failed to work, and I without a clkue about systemd.
17:06:46  <Mazur> !rcon set max_trains 1200
17:07:03  <Mazur> !rcon set max_trains
17:07:03  <PublicServer> Mazur: Current value for 'max_trains' is: '1200' (min: 0, max: 5000)
17:07:12  <Mazur> You could have said...
17:07:15  <Vinnie_nl> ty
17:07:27  <Mazur> np
17:08:04  <Mazur> Of course, sound not oiperational yet.
17:08:17  <Vinnie_nl> well good luck with all
17:08:21  * Mazur wondered why his script was silent about his name being metioned.
17:08:51  <Mazur> Oh, won't take too long, but I'm usingthe opportunity to avoid reinstalling things I do not use/need.
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17:22:25  *** ChanServ sets mode: +o Mazur
17:27:07  <PublicServer> *** Vinnie has left the game (general timeout)
17:27:07  <PublicServer> *** Vinnie has left the game (connection lost)
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17:35:23  <Vinnie_nl> !password
17:35:23  <PublicServer> Vinnie_nl: bussed
17:35:33  <PublicServer> *** Game still paused (number of players)
17:35:33  <PublicServer> *** Vinnie joined the game
17:54:31  <PublicServer> *** Game still paused (number of players)
17:54:32  <PublicServer> *** Mazth joined the game
17:54:44  <PublicServer> <Mazth> u need a +1?
17:59:24  <PublicServer> <Vinnie> hello
17:59:31  <PublicServer> <Vinnie> yes please
17:59:32  <PublicServer> <Mazth> hi :)
17:59:38  <PublicServer> *** Mazth has joined company #1
17:59:38  <PublicServer> *** Game unpaused (number of players)
18:00:40  <PublicServer> <Vinnie> oke lets build more trains
18:01:00  <PublicServer> <Mazth> that always is a good idea
18:03:15  <PublicServer> <Mazth> u guys just drop primaries in a cluster to generate more traffic?
18:03:38  <PublicServer> <Vinnie> no, i prefer 1 station for one industry
18:03:52  <PublicServer> <Mazth> or where there already so many forests/coalmines together
18:04:12  <PublicServer> <Vinnie> most times they are close together
18:04:12  <PublicServer> <Mazth> were*
18:04:40  <PublicServer> <Mazth> hmm interesting industry generation :P
18:04:50  <PublicServer> <Mazth> maybe it is the terrain
18:05:42  <PublicServer> <Vinnie> whats different?
18:06:02  <PublicServer> <Mazth> if the terrain is hilly there is less places for industries to spawn so they cluster in flat areas
18:06:20  <PublicServer> <Vinnie> yes they can terraform only 1 tile this game
18:07:06  <PublicServer> <Mazth> ah multiple industries per town are on too
18:07:20  <PublicServer> <Vinnie> always
18:07:24  <PublicServer> <Mazth> played a lot on stable lately
18:07:38  <PublicServer> <Vinnie> stable is fun to learn, but to mutch solo there
18:07:44  <PublicServer> <Vinnie> i cant finish a game solo
18:08:03  <PublicServer> <Mazth> indeed
18:08:27  <PublicServer> <Vinnie> but if you coop with 3 or 4 players on stable you can make amazing games in only 2-3 days
18:08:37  <PublicServer> <Mazth> there is starting to be some coop, but at the time the networks get fun it is time for a new game or the map is full
18:08:44  <PublicServer> <Vinnie> and they are harder than PSG because of cost and competition
18:09:00  <PublicServer> <Mazth> indeed
18:09:42  <PublicServer> <Mazth> am mostly looking here to learn
18:09:53  <PublicServer> <Vinnie> what do you want to learn?
18:11:24  <PublicServer> <Mazth> studying some pax atm but mainly larger junctions and stations
18:11:54  <PublicServer> <Vinnie> what kind of junctions can you make already?
18:13:01  <PublicServer> <Mazth> made some LLRR BBH
18:13:15  <PublicServer> <Vinnie> thats nice, good to start
18:13:29  <PublicServer> <Vinnie> LL_RR is still easy and not to complex
18:13:57  <PublicServer> <Mazth> indeed but they still take me ages to build and am not very flexible in the designs
18:15:03  <PublicServer> <Mazth> so I check out how ppl do things here to get idea's
18:15:21  <PublicServer> <Mazth> but things get complex here fast
18:15:23  <PublicServer> <Vinnie> i use the terrain for a design, makes a change
18:15:54  <PublicServer> <Vinnie> yes network is broken again
18:16:12  <PublicServer> <Mazth> if it does not jam you're doing it wrong :P
18:16:26  <PublicServer> <Mazth> well with the amount of trains that is
18:17:08  <PublicServer> <Vinnie> see sign !here22
18:17:31  <PublicServer> <Mazth> problem at stable is usually no planning of network just choas mode and then you don't get a lot of nice hubs
18:17:45  <PublicServer> <Vinnie> you can get that with chaos
18:17:52  <PublicServer> <Vinnie> do you have a company there?
18:18:18  <PublicServer> <Mazth> yh we cooped with meech/dixon and troy (dunno if u've seen them around)
18:18:28  <PublicServer> <Vinnie> i know them all\
18:18:43  <PublicServer> <Vinnie> they build good
18:18:50  <PublicServer> <Vinnie> so you should have some good junctions
18:19:20  <PublicServer> <Mazth> we're starting to coop together lately and we're getting some nice things done
18:19:26  <PublicServer> <Mazth> learning a lot :)
18:21:04  <PublicServer> <Mazth> we mostly just start building and adding connections as needed but not planned for future
18:21:18  <PublicServer> <Vinnie> yeah i usually get a long line then
18:21:22  <PublicServer> <Vinnie> no BBH's
18:21:40  <PublicServer> <Mazth> so in the end there are nice hubs, but a lot of rebuilding
18:21:46  <PublicServer> <Vinnie> same here
18:21:53  <PublicServer> <Vinnie> always rebuilding
18:22:51  <PublicServer> <Vinnie> if you want i can help you on stable with your network. Might be easier to expand
18:22:53  <PublicServer> <Mazth> and 5 exit/entries in a row to terminus industries :)
18:23:28  <PublicServer> <Vinnie> over here we have to add 100 trains to hit the limit or wait for a jam
18:23:50  <PublicServer> <Mazth> atm there's too much lagg for me to play
18:23:57  <PublicServer> <Mazth> will be a new game soon
18:24:03  <PublicServer> <Vinnie> nice
18:24:07  <PublicServer> <Vinnie> V on there?
18:24:29  <PublicServer> <Mazth> lately he's there
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18:25:10  <PublicServer> <Mazth> esp with the new nuts update he's showing off the new maglev art :)
18:25:20  <PublicServer> <Vinnie> nice
18:26:58  <BiG_MeEcH> hi
18:27:12  <PublicServer> <Vinnie> Hi Meech
18:27:26  <PublicServer> <Mazth> Meech! have u seen ur town here?
18:27:36  <PublicServer> <Mazth> Cake Lord town
18:29:37  *** daves has joined #openttdcoop
18:29:45  <daves> hey guys
18:29:49  <PublicServer> <Vinnie> hello
18:29:53  <daves> quick question
18:30:11  <PublicServer> <Mazth> off for a bit..shall I leave the client running?
18:30:18  <daves> any way to get inside d pro zone as an obseerver
18:30:21  <PublicServer> <Vinnie> no you may go
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18:31:03  <Vinnie_nl> daves: not possible, you cant ask for the game password because your blocked in the channel
18:31:06  <Vinnie_nl> invite only
18:31:18  <Vinnie_nl> so that way you cant get in the game
18:31:28  <PublicServer> *** Vinnie has joined spectators
18:31:28  <PublicServer> *** Game paused (number of players)
18:31:33  <daves> too bad
18:31:39  <PublicServer> *** Mazth has left the game (leaving)
18:31:49  <daves> I was expecting to learn something by watching
18:31:51  <daves> but ok
18:31:52  <Vinnie_nl> do you want to see some of our best stuff?
18:32:06  <Vinnie_nl> we have multiple servers all with good builds
18:32:19  <Vinnie_nl> you can access 2 out of 3 without problems
18:32:33  <daves> yeah
18:32:47  <daves> I'll peek in the public
18:32:57  <Vinnie_nl> nice
18:33:03  <daves> thanks vinnie
18:33:07  <Vinnie_nl> you need help on getting in?
18:33:36  <daves> I think nor
18:33:40  <daves> lets see
18:34:32  <BiG_MeEcH> Why am I not in the prozone ?
18:34:42  <Vinnie_nl> did a member invite you?
18:34:58  <BiG_MeEcH> you did
18:35:24  <Vinnie_nl> im a guest i can't do that
18:35:27  <BiG_MeEcH> they cqall me pro meech
18:35:46  <Vinnie_nl> also i think it was this server, the public server not the prozone
18:35:58  <BiG_MeEcH> nope, im a pro
18:36:04  <daves> well vinnie it seems that I just found out that the pub sever needs pass as well
18:36:16  <Vinnie_nl> there is a command to get the password
18:36:23  <Vinnie_nl> you need to type it in this channel
18:36:28  <Vinnie_nl> but i cant give it to you
18:36:35  <BiG_MeEcH> aww
18:36:37  <Vinnie_nl> you need to find it here @@ quickstart
18:36:46  <Vinnie_nl>  @@quickstart
18:36:47  <Webster> Quickstart - #openttdcoop Wiki -
18:37:39  <BiG_MeEcH> password is : big meech is prozone player
18:38:43  <daves> !password
18:38:43  <PublicServer> daves: belled
18:39:01  <PublicServer> *** Player has left the game (connection lost)
18:39:01  <PublicServer> *** Game still paused (number of players)
18:39:10  <PublicServer> *** Vinnie has joined company #1
18:39:19  <BiG_MeEcH> both answers are correct
18:39:22  <Vinnie_nl> try again, i also get an error
18:39:38  <PublicServer> *** Game still paused (number of players)
18:40:04  <PublicServer> <Vinnie> Hi
18:40:09  <BiG_MeEcH> hi
18:40:13  <PublicServer> <Player> just wana say hi
18:40:23  <PublicServer> <Player> I'm in
18:40:29  <PublicServer> <Player> :)
18:40:32  <BiG_MeEcH> you shouljd change your name
18:40:42  <BiG_MeEcH> with !name
18:41:02  <PublicServer> *** Player has changed his/her name to daves
18:41:54  <PublicServer> <Vinnie> welcome to the start of this game
18:44:24  <daves> so the game is stoped
18:44:40  <daves> or its my connection
18:44:45  <PublicServer> <Vinnie> its coop, you need atleast 2 people in the company to play
18:45:02  <daves> lol... so newbie
18:45:55  <PublicServer> <Vinnie> you can join to unpause it
18:46:33  <daves> I would vinnie
18:46:50  <daves> but I was just making some time
18:46:55  <daves> b4 the game
18:47:07  <daves> in eurocup
18:50:49  <PublicServer> *** Vinnie has joined spectators
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19:04:04  <PublicServer> *** daves has left the game (leaving)
19:04:33  <daves> hey guys thanks for the info
19:04:40  <daves> special you vinnies
19:05:06  *** daves has left #openttdcoop
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19:45:32  <PublicServer> *** Vinnie has left the game (leaving)
19:46:29  *** dwarf has joined #openttdcoop
19:46:35  <dwarf> !players
19:46:38  <PublicServer> dwarf: There are currently no clients connected to the server
19:46:42  <dwarf> hi
19:46:51  <dwarf> !password
19:46:51  <PublicServer> dwarf: gullet
19:47:18  <PublicServer> *** Game still paused (number of players)
19:47:19  <PublicServer> *** dwarf joined the game
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20:50:56  <PublicServer> *** dwarf has left the game (leaving)
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20:55:41  <daves> !password
20:55:41  <PublicServer> daves: gullet
20:55:49  <PublicServer> *** Player has left the game (connection lost)
20:55:51  <PublicServer> *** Game still paused (number of players)
20:56:08  <PublicServer> *** Game still paused (number of players)
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20:57:55  <PublicServer> *** Game still paused (number of players)
20:57:55  <PublicServer> *** Chris Booth joined the game
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20:58:33  <PublicServer> <Chris Booth> hi
21:00:57  <dwarf> hi
21:01:09  <dwarf> want to play?
21:01:16  <PublicServer> <Chris Booth> just lookin
21:01:24  <dwarf> is anything to be done now?
21:01:36  <PublicServer> <Chris Booth> add more
21:02:03  <PublicServer> *** Game still paused (number of players)
21:02:03  <PublicServer> *** dwarf joined the game
21:02:07  <PublicServer> *** Chris Booth has joined spectators
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21:02:41  <PublicServer> <Chris Booth> I know if this start my laptop will scream then go poof
21:06:19  <PublicServer> *** dwarf has left the game (leaving)
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21:16:08  <Vinnie_nl> !gap 5 11
21:16:08  <PublicServer> Vinnie_nl: You need 2 tunnels/bridges for trainlength 5 and gap 11.
21:16:33  <PublicServer> *** Player has left the game (leaving)
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21:24:10  <dwarf> !password
21:24:10  <PublicServer> dwarf: gullet
21:24:31  <PublicServer> *** Game still paused (number of players)
21:24:32  <PublicServer> *** dwarf joined the game
21:26:16  <KrunchyAl> !password
21:26:16  <PublicServer> KrunchyAl: gullet
21:26:30  <PublicServer> *** Game still paused (number of players)
21:26:31  <PublicServer> *** KrunchyAl joined the game
21:26:52  <PublicServer> *** dwarf has joined company #1
21:27:05  <PublicServer> <KrunchyAl> not here to play dude, just looking at junctions
21:27:15  <PublicServer> *** dwarf has joined spectators
21:27:20  <PublicServer> <dwarf> ok then
21:27:23  <PublicServer> <KrunchyAl> sorry!
21:28:17  <PublicServer> <KrunchyAl> i'd love some help with my map though if you want something to do?
21:28:47  <PublicServer> <dwarf> alright
21:29:01  <PublicServer> <dwarf> I don't have a lot of time though
21:29:12  <PublicServer> <dwarf> do you have a server up?
21:29:19  <PublicServer> <KrunchyAl> yeah, krunchyal i think
21:29:37  <PublicServer> *** dwarf has left the game (leaving)
21:31:14  <dwarf> I don't see it in the server list
21:32:34  <KrunchyAl> im on 1.2.1
21:32:49  <KrunchyAl> oh, port forwarding :P
21:32:54  <KrunchyAl> which port again? 3979?
21:33:36  <KrunchyAl> should be good now
21:34:39  <KrunchyAl> should be good now dwarf
21:36:00  <dwarf> what's your IP?
21:36:20  <PublicServer> <KrunchyAl>
21:36:37  <KrunchyAl> its a dynamic host
21:37:51  <KrunchyAl> nearly gotcha :p
21:38:46  <dwarf> can't connect, it's too slow
21:38:53  <KrunchyAl> my net?
21:38:59  <KrunchyAl> i have 10mb up! lol
21:39:03  <dwarf> got about half downloaded before I time out
21:39:14  <dwarf> probably, mine is very fast
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21:39:28  <KrunchyAl> i have 100mb down, 10 up. will reboot some things. brb
21:39:36  <dwarf> ok
21:40:17  <KrunchyAl> well speed test says 5mb up atm
21:40:42  <PublicServer> *** KrunchyAl has left the game (connection lost)
21:40:42  *** KrunchyAl has quit IRC
21:43:55  <PublicServer> *** Game still paused (number of players)
21:43:56  <PublicServer> *** Bassals joined the game
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21:45:35  <KrunchyAl> right am back
21:45:43  <KrunchyAl> same info as before
21:45:50  <dwarf> im afk for like 15 minutes
21:45:57  <dwarf> be back soon
21:46:13  <KrunchyAl> k
21:48:16  <PublicServer> *** Bassals has left the game (leaving)
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22:10:07  <dwarf> KrunchyAl: it's still too slow
22:10:26  <dwarf> I wonder if you can change the timeout interval somewhere
22:13:24  <dwarf> !players
22:13:26  <PublicServer> dwarf: There are currently no clients connected to the server
22:14:36  *** Hazzard has joined #openttdcoop
22:15:11  <dwarf> hi
22:16:14  <KrunchyAl> dwarf, i got V connected in the end - it took him 3 gos!
22:18:15  <KrunchyAl> dont worry about it :p
22:21:11  <dwarf> it won't work for me
22:23:47  <KrunchyAl> thanks for trying!
22:25:05  <dwarf> np
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22:42:14  <Hazzard> !password
22:42:14  <PublicServer> Hazzard: gullet
22:42:25  <Hazzard> !players
22:42:27  <PublicServer> Hazzard: There are currently no clients connected to the server
22:42:49  <Hazzard> !info
22:42:49  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Nattery not included'  Year Founded: 1950  Money: 1512672540  Loan: 0  Value: 1524988314  (T:1092, R:0, P:0, S:0) unprotected
22:43:27  <PublicServer> *** Game still paused (number of players)
22:43:27  <PublicServer> *** Hazzard joined the game
22:46:30  <dwarf> !password
22:46:30  <PublicServer> dwarf: gullet
22:47:13  <PublicServer> *** Game still paused (number of players)
22:47:13  <PublicServer> *** Game unpaused (number of players)
22:47:15  <PublicServer> *** dwarf joined the game
22:47:48  <BiG_MeEcH> hi
22:47:53  <PublicServer> <dwarf> hi
22:47:55  <PublicServer> <Hazzard> Hello
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23:08:26  <PublicServer> <Hazzard> ok
23:08:36  <PublicServer> <Hazzard> Thats the first time I have built anything with this many trains
23:08:44  <PublicServer> <Hazzard> I gtg now
23:09:10  <PublicServer> *** Hazzard has joined spectators
23:09:10  <PublicServer> *** Game paused (number of players)
23:09:58  <PublicServer> *** Hazzard has joined company #1
23:09:58  <PublicServer> *** Game unpaused (number of players)
23:10:31  <PublicServer> <Hazzard> Ok, areyou done?
23:10:53  <PublicServer> <dwarf> yes
23:10:59  <PublicServer> *** Hazzard has left the game (leaving)
23:10:59  <PublicServer> *** Game paused (number of players)
23:11:01  <PublicServer> <dwarf> thx
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23:23:34  <dwarf> !players
23:23:36  <PublicServer> dwarf: There are currently no clients connected to the server
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