Times are UTC Toggle Colours
00:04:25 <dwarf> !password 00:04:25 <PublicServer> dwarf: jugged 00:04:40 <PublicServer> *** Game still paused (number of players) 00:04:40 <PublicServer> *** Game unpaused (number of players) 00:04:40 <PublicServer> *** dwarf joined the game 00:04:59 <PublicServer> <dwarf> hi 00:16:12 <PublicServer> <V453000> oh hi dwarf :) 00:16:18 <PublicServer> <dwarf> hi 00:16:24 <PublicServer> <V453000> was reading news, some seriously random shit happening :) 00:16:31 <PublicServer> <V453000> czech politicians goint batshit 00:16:45 <PublicServer> <dwarf> what ? :D 00:16:59 <PublicServer> <V453000> I dont even know what is happening really 00:17:21 <PublicServer> <V453000> idk if everybody lies, or everything is wrong, or what ... but I really have no clue what this chaos is all about :D 00:18:51 <PublicServer> <V453000> the current government is doing various weird things and it looks like almost surely the same unchanged communists who were here for 40 years of totalitarism, are going to win the next government election 00:19:01 <PublicServer> <V453000> but well .. :) 00:19:17 <PublicServer> <dwarf> happens :D 00:19:43 <PublicServer> <V453000> I wouldnt start the expansion that way 00:19:53 <PublicServer> <dwarf> why? 00:20:07 <PublicServer> <V453000> if you start from the part where you dont have space, you can move outwards where you do have space 00:20:41 <PublicServer> <V453000> also complete curves are probably going to be big 00:20:47 <PublicServer> <V453000> no, I would just start with the XX lines 00:20:50 <PublicServer> <V453000> from the left to the right 00:20:59 <PublicServer> <V453000> and see how it gets together 00:21:13 <PublicServer> <V453000> for example, XX probably wants to split into 3 00:21:16 <PublicServer> <dwarf> I was going to remove those 00:21:18 <PublicServer> <V453000> I would start with that 00:21:25 <PublicServer> <V453000> why would you do that 00:21:59 <PublicServer> <V453000> they should be able to save some space comparably to the other options 00:24:06 <PublicServer> <V453000> guess we can keep LL output? 00:24:13 <PublicServer> <dwarf> yup 00:25:38 <PublicServer> <V453000> hang on 00:26:26 <PublicServer> <V453000> hm 00:26:57 <PublicServer> <V453000> idk if that is ideal :D but ... 00:28:52 <PublicServer> <V453000> wonder if this helps somehow 00:29:06 <PublicServer> <V453000> yeah itcould 00:29:40 <PublicServer> <V453000> dam 00:29:52 <PublicServer> <V453000> hm 00:29:57 <PublicServer> <V453000> well that is an option 00:31:28 <PublicServer> <V453000> oh righttt 00:31:55 <PublicServer> <V453000> almost there 00:32:33 <PublicServer> <V453000> there we go 00:33:31 <PublicServer> <V453000> could be enlarged with PBS in case 00:35:05 <PublicServer> <V453000> right 00:35:15 <PublicServer> <V453000> I think we could do 4th there already 00:35:19 <PublicServer> <V453000> towards 02 00:35:38 <PublicServer> <V453000> I will do this forn ow 00:37:16 <PublicServer> <dwarf> are you doing 4th in 2? 00:37:22 <PublicServer> <V453000> yeah 00:37:35 *** pugi has quit IRC 00:37:35 <PublicServer> <V453000> the 3rd to 12 would make it necessary anyway 00:38:02 <PublicServer> <V453000> lets see what this does 00:38:10 <PublicServer> <V453000> rather lazy/dirty but ... 00:38:28 <PublicServer> <dwarf> I'll clean up the join then for 4 00:38:54 <PublicServer> <V453000> I wouldnt worry too much 00:39:25 <PublicServer> <dwarf> well, it's really complex and slow for 3+2->4 00:39:30 <PublicServer> <dwarf> could be much simpler 00:39:44 <PublicServer> <V453000> just give more choices :) 00:39:54 <PublicServer> <V453000> if we expand to 5 then it will be useful again 00:43:08 <PublicServer> <V453000> try to make choices short 00:43:08 <PublicServer> <V453000> always 00:47:42 <PublicServer> <V453000> oh 00:47:44 <PublicServer> <V453000> fucking PBS 00:47:54 <PublicServer> <V453000> how dumb can it get 00:52:28 <PublicServer> <V453000> might actually just nuke SLH 05 00:52:34 <PublicServer> <V453000> idk why was it built so close to the BBH 00:52:45 <PublicServer> <V453000> but lets see how it works 00:53:03 <PublicServer> <V453000> those changes to the 2bridges are pretty bad there dwarf 00:53:09 <PublicServer> <V453000> makes other CL and the PBS cant be there 00:55:06 <PublicServer> <V453000> just keep that part as it was I think 00:55:08 <PublicServer> <V453000> yeah 00:55:43 <PublicServer> <V453000> I think it should be okay, lets adjust eventually 00:58:37 <PublicServer> <V453000> lets see this way 01:03:59 <PublicServer> <V453000> oh holy shit what did I do 01:03:59 <PublicServer> <V453000> :D 01:08:17 <PublicServer> <V453000> k where are trains 01:08:17 <PublicServer> <V453000> oh 01:08:20 <PublicServer> <V453000> what 01:08:22 <PublicServer> <V453000> you destroyed the merger completely? 01:08:24 <PublicServer> <V453000> :( 01:08:26 <PublicServer> <V453000> thanks. 01:08:38 <PublicServer> <V453000> told you we will most likely need it in the future 01:08:48 <PublicServer> <dwarf> srry 01:09:12 <PublicServer> <V453000> hm 01:09:36 <PublicServer> <V453000> why did you do that anyway 01:09:54 <PublicServer> <dwarf> cause it was very slow 01:10:01 <PublicServer> <V453000> you could at least tell me ... 01:12:51 <PublicServer> <V453000> the idea was the that the already bridged lines are the ones which choose 01:12:59 <PublicServer> <V453000> not the ones which are unharmed by bridges yet 01:16:10 <PublicServer> <V453000> I will have to go 01:16:16 <PublicServer> <V453000> I can leave it unpaused for you if you want 01:16:26 <PublicServer> <V453000> just type !auto when you are done 01:16:30 <V453000> !unpause 01:16:31 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 01:16:38 <PublicServer> <dwarf> ok 01:16:40 <PublicServer> <dwarf> thx 01:16:56 <PublicServer> <V453000> if you get into some bad spot just leave the merger and I will help you with it or rebuild it tomorrow 01:17:22 <PublicServer> <V453000> gnight 01:17:22 <PublicServer> <dwarf> I'll get it, just need a little time 01:17:24 <PublicServer> <dwarf> bye 01:17:39 <PublicServer> <V453000> I could give you a hint, try to merge the inner parts of the merge 01:17:42 <PublicServer> <V453000> like all of them 01:17:49 <PublicServer> <V453000> without priorities into the inner 2 lines 01:17:55 <PublicServer> <V453000> and with prios to the outer 2 01:18:19 <PublicServer> <V453000> the lines which dont have bridges get prio, bridged lines choose from those + 2 escape paths without prios 01:18:25 <PublicServer> <V453000> +- 01:18:27 <PublicServer> <V453000> gn 01:18:29 <PublicServer> *** V453000 has left the game (leaving) 01:18:46 <V453000> 2:18 :z 01:32:52 *** dada_ has quit IRC 01:32:59 *** dada_ has joined #openttdcoop 01:33:02 <dwarf> !auto 01:33:02 <PublicServer> *** dwarf has enabled autopause mode. 01:33:04 <PublicServer> *** Game paused (number of players) 01:33:08 <PublicServer> *** dwarf has left the game (leaving) 01:41:03 *** dwarf has quit IRC 01:46:49 *** TNepr1 has quit IRC 01:53:37 *** Zues has joined #openttdcoop 01:53:43 <Zues> well then 01:53:59 <Zues> howdy everyone I guess 02:08:10 <Sylf> hi hi 02:08:24 <PublicServer> *** Game still paused (number of players) 02:08:25 <PublicServer> *** Sylf joined the game 02:18:10 *** Zues has quit IRC 02:20:41 *** Roadforeman has joined #openttdcoop 02:37:15 *** Dom_ has joined #openttdcoop 02:38:43 <Dom_> !playercpizmz 02:38:46 <Dom_> #2 02:38:55 <Dom_> #!plqa34recount 02:39:00 <Dom_> !plqa34doun5 02:39:06 <Dom_> !playercount 02:39:06 <PublicServer> Dom_: Number of players: 1 (1 spectators) 02:39:24 <Dom_> !pqww2o3w 02:39:34 <Dom_> !password 02:39:34 <PublicServer> Dom_: rectum 02:39:56 <PublicServer> *** Game still paused (number of players) 02:39:58 <PublicServer> *** Dom joined the game 02:39:59 <Dom_> dafuq 02:48:27 <PublicServer> <Sylf> hi 02:48:35 <Sylf> nice PW 02:48:48 <PublicServer> *** Sylf has joined company #1 02:48:48 <PublicServer> *** Game unpaused (number of players) 02:50:31 <Roadforeman> server it still restarting 02:51:05 <Sylf> this isn't the right channel for that. Go to #openttdcoop.stable 02:51:07 <Roadforeman> nvm 02:51:16 <Roadforeman> ok 03:08:12 <PublicServer> <Sylf> Dom, are you building anything? 03:09:19 <PublicServer> *** Sylf has joined spectators 03:09:19 <PublicServer> *** Game paused (number of players) 03:11:39 <PublicServer> *** Sylf has left the game (leaving) 03:22:43 *** atdt has quit IRC 03:22:43 *** XeryusTC has quit IRC 03:22:43 *** SmatZ has quit IRC 03:22:43 *** hbee has quit IRC 03:22:43 *** PublicServer has quit IRC 03:22:43 *** lkz has quit IRC 03:22:43 *** avdg has quit IRC 03:22:43 *** V453000 has quit IRC 03:22:43 *** ^Spike^ has quit IRC 03:22:43 *** CornishPasty has quit IRC 03:22:43 *** KenjiE20 has quit IRC 03:22:44 *** JamesGo_ has quit IRC 03:22:44 *** Born_Acorn has quit IRC 03:22:44 *** Sylf has quit IRC 03:22:44 *** tycoondemon has quit IRC 03:22:44 *** MDGrein2 has quit IRC 03:22:44 *** Osai^2 has quit IRC 03:22:44 *** seberoth has quit IRC 03:22:44 *** OwenS has quit IRC 03:22:44 *** TyrHeimdal has quit 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03:27:28 *** V453000 has joined #openttdcoop 03:27:28 *** reticulum.oftc.net sets mode: +oovo XeryusTC SmatZ SmatZ V453000 03:27:28 *** ^Spike^ has joined #openttdcoop 03:27:28 *** Osai^2 has joined #openttdcoop 03:27:28 *** avdg has joined #openttdcoop 03:27:28 *** tycoondemon has joined #openttdcoop 03:27:28 *** TyrHeimdal has joined #openttdcoop 03:27:28 *** Born_Acorn has joined #openttdcoop 03:27:28 *** JamesGo_ has joined #openttdcoop 03:27:28 *** MDGrein2 has joined #openttdcoop 03:27:28 *** orudge has joined #openttdcoop 03:27:28 *** OwenS has joined #openttdcoop 03:27:28 *** reticulum.oftc.net sets mode: +vov V453000 ^Spike^ OwenS 03:27:40 *** ChanServ sets mode: +v Webster 04:18:56 <PublicServer> *** Dom has left the game (general timeout) 04:18:56 <PublicServer> *** Dom has left the game (connection lost) 04:25:17 *** Dom_ has quit IRC 06:08:53 *** Tray has joined #openttdcoop 06:28:59 *** sla_ro|master has joined #openttdcoop 06:33:56 *** Jake has quit IRC 06:34:04 *** 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Dom_ has quit IRC 10:05:04 *** Dom__ is now known as Dom_ 10:17:29 *** Dom__ has joined #openttdcoop 10:17:29 *** Dom_ has quit IRC 10:17:29 *** Dom__ is now known as Dom_ 10:21:58 *** dr_gonzo_ has joined #openttdcoop 10:29:59 *** dada_ has joined #openttdcoop 10:34:03 *** Sturmi has joined #openttdcoop 10:34:25 <Sturmi> @quickstart 10:34:25 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 10:35:23 <V453000> hi :) 10:36:00 <Sturmi> hey V 10:36:10 <Sturmi> !password 10:36:10 <PublicServer> Sturmi: sicker 10:37:16 <Sturmi> !dl win64 10:37:16 <PublicServer> Sturmi: http://binaries.openttd.org/nightlies/trunk/r24636/openttd-trunk-r24636-windows-win64.zip 10:38:09 *** dada__ has joined #openttdcoop 10:38:30 <PublicServer> *** Game still paused (number of players) 10:38:32 <PublicServer> *** Player has joined spectators 10:39:41 <PublicServer> *** Game still paused (number of players) 10:39:42 <PublicServer> *** V453000 joined the game 10:40:25 <PublicServer> *** Game still paused (number of players) 10:40:25 <PublicServer> *** Game unpaused (number of players) 10:40:27 <PublicServer> *** Dom joined the game 10:40:29 <PublicServer> <Dom> hi 10:40:35 <PublicServer> <Player> hey 10:41:10 <PublicServer> * Player is too stupid to login correctly 10:41:21 <PublicServer> <Dom> lol 10:41:32 <PublicServer> *** Player has left the game (leaving) 10:41:34 <PublicServer> <Dom> well at first you need a name change 10:41:40 <PublicServer> <Dom> ... 10:41:46 <Sturmi> !password 10:41:46 <PublicServer> Sturmi: sicker 10:42:04 <PublicServer> *** sturmi joined the game 10:42:08 *** dada_ has quit IRC 10:42:11 <PublicServer> <Dom> hi 10:42:15 <PublicServer> <sturmi> well, thats better 10:42:25 *** dada_ has joined #openttdcoop 10:42:58 *** dada__ has quit IRC 10:45:06 <PublicServer> *** V453000 has left the game (leaving) 10:53:00 *** dada_ has quit IRC 10:53:32 <PublicServer> *** Dom has left the game (general timeout) 10:53:32 <PublicServer> *** Dom has left the game (connection lost) 10:53:32 *** Dom_ has quit IRC 10:53:34 <PublicServer> *** Game paused (number of players) 10:53:45 *** sla_ro|master has quit IRC 10:53:49 *** Dom_ has joined #openttdcoop 11:10:52 *** cyph3r has joined #openttdcoop 11:18:25 *** Dom__ has joined #openttdcoop 11:18:25 *** Dom_ has quit IRC 11:18:25 *** Dom__ is now known as Dom_ 11:27:42 *** cyph3r has quit IRC 11:30:58 <PublicServer> *** sturmi has joined spectators 11:41:01 *** dada_ has joined #openttdcoop 11:53:03 *** dada_ has quit IRC 11:53:12 *** dr_gonzo_ has quit IRC 11:54:46 <PublicServer> *** sturmi has joined company #1 12:06:39 *** bassals has quit IRC 13:27:02 *** TNepr has joined #openttdcoop 13:27:25 *** TNepr1 has joined #openttdcoop 13:35:06 *** TNepr has quit IRC 13:54:24 *** dada_ has joined #openttdcoop 14:09:21 *** dada__ has joined #openttdcoop 14:11:39 *** dada_ has quit IRC 14:16:40 *** bassals has joined #openttdcoop 14:39:35 *** TNepr1 has quit IRC 14:39:44 *** TNepr has joined #openttdcoop 14:41:41 *** Dom_ has quit IRC 14:47:49 *** TNepr has quit IRC 14:52:35 <PublicServer> *** sturmi has left the game (leaving) 14:57:51 *** Maraxus has joined #openttdcoop 15:20:22 *** BenJTotterdell has joined #openttdcoop 15:23:10 *** TNepr has joined #openttdcoop 15:31:42 *** Dom_ has joined #openttdcoop 15:32:47 *** Dom_ has quit IRC 15:33:01 *** Dom_ has joined #openttdcoop 15:35:59 *** Sturmi2 has joined #openttdcoop 15:39:08 *** Sturmi has quit IRC 15:47:07 *** andbo has quit IRC 15:52:20 *** Vinnie_nl has joined #openttdcoop 15:52:25 <Vinnie_nl> !dl osx 15:52:25 <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r24636/openttd-trunk-r24636-macosx-universal.zip 15:53:19 <PublicServer> *** Game still paused (number of players) 15:53:19 <V453000> hy 15:53:22 <PublicServer> *** Vinnie joined the game 15:53:32 <Vinnie_nl> hello 15:53:56 <V453000> !password 15:53:56 <PublicServer> V453000: quells 15:54:05 <PublicServer> *** Game still paused (number of players) 15:54:07 <PublicServer> <V453000> hy 15:54:08 <PublicServer> *** V453000 joined the game 15:54:35 <PublicServer> *** Vinnie has joined company #1 15:54:35 <PublicServer> *** Game unpaused (number of players) 15:55:43 <PublicServer> <Vinnie> a player is named Jam, thats could confuse 15:55:50 <PublicServer> *** Amm1er joined the game 15:55:55 <PublicServer> <Vinnie> but still funny 15:55:57 <PublicServer> <Amm1er> Hello :-) 15:56:01 <PublicServer> <V453000> yes :) 15:56:11 <PublicServer> <Vinnie> hi 15:56:13 <PublicServer> <V453000> he is actually James but he writes himself Jam35 15:56:44 <PublicServer> <V453000> also hi Ammler :P 15:57:10 <PublicServer> <Amm1er> bananas zbuild 15:57:16 <PublicServer> <V453000> o god 15:57:23 <PublicServer> <Amm1er> :-) 15:57:37 <PublicServer> <V453000> dont think im downloading another version of that again :) 16:09:03 *** TNepr has quit IRC 16:10:47 <PublicServer> <Vinnie> oh thats new, changing signals with train on track 16:12:05 <PublicServer> <V453000> yes 16:14:43 <PublicServer> <V453000> would be nice if it worked with stations as well 16:14:45 <PublicServer> <V453000> candy and stuff 16:16:46 <BenJTotterdell> !password 16:16:46 <PublicServer> BenJTotterdell: stench 16:16:55 <PublicServer> *** BenTotterdell joined the game 16:19:28 *** bassals has quit IRC 16:19:37 <PublicServer> <BenTotterdell> too many vehicles in game? 16:19:51 <PublicServer> <Amm1er> someone rebuild my nice pbs sl 16:20:05 <PublicServer> <Vinnie> which hub? 16:20:08 <PublicServer> <V453000> Xeryus did Ammler :p 16:20:34 <PublicServer> <V453000> or at least he was the one who talked about it, idk if he ended up rebuilding it 16:20:50 *** bassals has joined #openttdcoop 16:20:52 <PublicServer> <Amm1er> did it really fail or was it just not nice? 16:20:58 <PublicServer> <V453000> idk ask him 16:21:21 <PublicServer> <BenTotterdell> My favourite SLH is #11 16:21:21 <PublicServer> *** Bassals joined the game 16:21:53 <PublicServer> <V453000> hm :) 16:21:55 <PublicServer> <Bassals> hello 16:22:05 <PublicServer> <Vinnie> Hi 16:22:06 <Maraxus> !password 16:22:06 <PublicServer> Maraxus: stench 16:22:11 <PublicServer> <V453000> it got some pretty wtf adjustments though with the 3rd line BenTotterdell 16:22:22 <PublicServer> *** Maraxus joined the game 16:22:25 <PublicServer> <Maraxus> hi 16:22:44 <PublicServer> <Vinnie> hello 16:22:47 <PublicServer> <V453000> hy 16:23:23 <Ammler> !trains 16:23:37 <Ammler> !rcon get max_trains 16:23:37 <PublicServer> Ammler: ERROR: command not found 16:23:43 <Ammler> !rcon set max_trains 16:23:43 <PublicServer> Ammler: Current value for 'max_trains' is: '1050' (min: 0, max: 5000) 16:23:58 <Ammler> any reason to keep limit that low? 16:24:12 <PublicServer> <V453000> just in order to control the flow of the game 16:24:22 <PublicServer> <V453000> not nice if people suddenly spam 500 Trains 16:24:35 <Ammler> so I need to remove som trains elsewhere to get mine? 16:24:46 <PublicServer> <V453000> no? we can agree to raise it 16:25:10 <Ammler> well, I am not the first one asking about the low limit :-) 16:25:18 <PublicServer> <V453000> also I dont remember a game where we would service _all_ primaries well, so ... some always "need trains" 16:25:38 <PublicServer> <Bassals> what are you guys doing?รง 16:25:44 <PublicServer> <BenTotterdell> nothing atm 16:25:50 <PublicServer> <Vinnie> looking at CL1 on mainline 16:26:00 <PublicServer> <V453000> well there obviously are various states of the game, if we are expanding then the limitstays low, if we are done expanding it can be raised (if we intend to expand any further) 16:26:06 <PublicServer> <Amm1er> oh, how ugly 16:26:16 <PublicServer> <Amm1er> someone extended ml 16:26:58 <PublicServer> <V453000> what the ass 16:28:28 <PublicServer> <Bassals> I have a question, is there a way to change the openttd hotkeys? 16:28:34 <PublicServer> <V453000> hotkeys.ini 16:28:41 <PublicServer> <Bassals> thanks 16:28:46 <PublicServer> <V453000> or something like that 16:28:48 <Ammler> @man hotkeys 16:28:49 <Webster> Hotkeys - OpenTTD - http://wiki.openttd.org/wiki/Special:Search?go=Go&search=hotkeys 16:28:52 <PublicServer> <V453000> similar file to config 16:29:38 <PublicServer> <Amm1er> some mls are empty, some have 4 lines, very ugly, imo 16:29:52 <PublicServer> <V453000> that is because of the random shape of the network 16:29:58 <PublicServer> <V453000> nothing to do about it this game anymore 16:30:28 <PublicServer> <Amm1er> you mean network plan failed? 16:30:38 <PublicServer> <V453000> no it just has its specifics 16:30:52 <PublicServer> <Amm1er> I would say, it failed :-) 16:30:52 <PublicServer> <V453000> you have to expect weird path with this kind of network 16:31:18 <PublicServer> <V453000> if you declare L_R even-ness a requirement, then it failed :) 16:31:36 <PublicServer> <Amm1er> something like that should not happen to the 2 most experienced coopers 16:31:59 <PublicServer> <V453000> well admittedly I knew this will happen 16:32:13 <PublicServer> <Amm1er> :-D 16:32:27 <PublicServer> <V453000> just a different game, im fine with it 16:32:56 *** TNepr has joined #openttdcoop 16:33:09 <PublicServer> <BenTotterdell> is there owt left to build/do? 16:33:27 <PublicServer> <V453000> depends what we want to do with the game 16:33:35 <PublicServer> <V453000> a) expand like mad, b) get another game 16:34:01 <PublicServer> <BenTotterdell> well we can easily expand 16:34:12 <PublicServer> <BenTotterdell> however to what gain? 16:34:27 <PublicServer> <Vinnie> @@records 16:34:27 <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 16:34:29 <PublicServer> <V453000> the philosophy of MOAR shall not be questioned :p 16:35:11 <PublicServer> <V453000> just the matter of want/dont want. I personally am pretty done with this game from my point of view 16:35:22 <PublicServer> <V453000> perhaps you could try to increase the traffic on the other part of network than sawmill end 16:35:54 <PublicServer> <V453000> making more farms in the south part of the map could be a good step 16:36:28 <PublicServer> <Vinnie> @@archive 16:36:28 <Webster> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive 16:36:34 <bassals> btw ^Spike^ 16:36:46 <bassals> there's a wiki page to delete 16:36:46 <PublicServer> <BenTotterdell> well there are existing farms without enough trains as it is 16:36:47 <bassals> http://wiki.openttdcoop.org/Psychotherapist_London_-_A_Few_Ideas_5 16:36:51 <PublicServer> <V453000> check out the last game Vinnie 16:37:35 <V453000> thanks bassals 16:37:35 <V453000> done 16:37:57 <PublicServer> <BenTotterdell> I have anxiety tho 16:38:03 <PublicServer> <BenTotterdell> could have been useful 16:38:06 <V453000> Vinnie_nl: @@psgsave 245 16:38:06 <Webster> V453000: (psgsave <an alias, 1 argument>) -- Alias for "echo PSG Archive entry; [squish http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_ [math calc (floor((-1)/10)*10)+1]_-_[math calc ((floor((-1)/10)+1)*10)]#gameid_]". 16:38:09 <Vinnie_nl> lol last line of that game descripton 16:38:14 <V453000> zz 16:39:04 *** Dom_ has quit IRC 16:39:07 <PublicServer> *** BenTotterdell has left the game (leaving) 16:39:54 <PublicServer> *** Maraxus has joined spectators 16:40:39 <PublicServer> *** Vinnie has left the game (leaving) 16:40:59 <PublicServer> *** Bassals has joined spectators 16:41:06 *** Sturmi2 is now known as sturmi 16:41:52 <sturmi> !password 16:41:52 <PublicServer> sturmi: salads 16:42:06 <PublicServer> *** Sturmi joined the game 16:42:13 <PublicServer> <Sturmi> hey 16:42:25 *** ODM has joined #openttdcoop 16:42:25 *** ChanServ sets mode: +o ODM 16:42:45 <PublicServer> *** Vinnie joined the game 16:42:52 <PublicServer> <Vinnie> Nice V, good idea in last game 16:42:58 <PublicServer> *** Bassals has joined company #1 16:43:02 <PublicServer> <Vinnie> looked quite good 16:43:02 <PublicServer> <V453000> I agree :p 16:43:16 <PublicServer> <V453000> it worked flawless 16:43:30 <PublicServer> <Vinnie> you did have 5k in spare FS 16:43:58 <PublicServer> <V453000> the only questionable thing would be if the supplies is often enough for low production industries as train only arrives once when a primary train is full 16:44:28 <PublicServer> <V453000> yeah there was quite a lot of extra FS, but that can be changed jus by different industries, like adding more farms 16:44:34 <PublicServer> *** Bassals has left the game (general timeout) 16:44:34 <PublicServer> *** Bassals has left the game (connection lost) 16:45:30 <PublicServer> <Vinnie> Yes people its time 16:45:33 <PublicServer> <Vinnie> beer time 16:48:57 <PublicServer> <Vinnie> V or Amm!er could one of you updrade tre trainlimit so we can expand in this map, please? 16:48:59 <PublicServer> *** V453000 has left the game (general timeout) 16:48:59 <PublicServer> *** V453000 has left the game (connection lost) 16:49:11 <PublicServer> <Vinnie> *upgrade 16:49:22 <V453000> !rcon set max_trains 1333 16:49:41 <PublicServer> <Vinnie> Thank you 16:54:43 *** Jake has quit IRC 16:54:50 *** Jake_ has joined #openttdcoop 16:54:53 *** Jake_ is now known as Jake 16:55:00 <PublicServer> <Vinnie> wow 16:55:18 <PublicServer> <Vinnie> how is my screen tracking a train 16:55:34 <V453000> ctrl click on its position 16:55:37 <V453000> in the train window 16:55:38 <V453000> the eye 16:55:46 <PublicServer> <Vinnie> oh 16:55:48 <PublicServer> <Vinnie> nice 16:56:03 <V453000> works that way since forever :p 16:56:11 <BenJTotterdell> !password 16:56:12 <PublicServer> BenJTotterdell: choosy 16:56:17 <PublicServer> <Vinnie> never done it before :P 16:56:22 <PublicServer> *** BenTotterdell joined the game 17:00:35 <PublicServer> <Vinnie> there we go that should start creating work 17:01:49 <PublicServer> *** Sturmi has left the game (general timeout) 17:01:49 <PublicServer> *** Sturmi has left the game (connection lost) 17:02:11 <sturmi> wtf 17:02:18 <sturmi> my computer is too slow? 17:02:38 <PublicServer> <Vinnie> try joining again 17:02:43 <sturmi> !password 17:02:43 <PublicServer> sturmi: choosy 17:02:58 <PublicServer> <BenTotterdell> MSH 02 is already causing problems again 17:02:58 <PublicServer> *** Sturmi joined the game 17:03:02 <PublicServer> <Vinnie> SLH06 if someone wants to do something 17:03:21 *** sla_ro|master has joined #openttdcoop 17:03:27 <PublicServer> <Vinnie> and BBH04 17:03:37 <PublicServer> *** Amm1er has left the game (leaving) 17:03:39 <PublicServer> <Vinnie> nice 17:03:50 <PublicServer> *** Bassals has left the game (connection lost) 17:04:18 <PublicServer> <Sturmi> bbh4 is a mess. a huge one 17:04:30 <PublicServer> <Vinnie> no just a little wierd 17:04:40 <PublicServer> <Vinnie> inside its a 4 > 2 > 4 17:04:43 <PublicServer> <Sturmi> its the same to me^ 17:04:47 <PublicServer> *** Bassals has left the game (processing map took too long) 17:04:47 <PublicServer> *** Bassals has left the game (connection lost) 17:04:57 <bassals> oh 17:05:43 <V453000> !password 17:05:44 <PublicServer> V453000: choosy 17:05:49 <PublicServer> <Vinnie> whats wrong with MSH 02? 17:06:01 <PublicServer> *** V453000 joined the game 17:06:04 <PublicServer> <BenTotterdell> massive queue? 17:06:12 <PublicServer> <Vinnie> thats just the station exit 17:06:26 <PublicServer> <V453000> just a note, if you fuck BBH 04 up I will take revenge on your babies :p 17:06:33 <PublicServer> <Vinnie> got none yet 17:06:36 <PublicServer> <Sturmi> lol 17:06:51 <PublicServer> <V453000> doesnt matter 17:07:09 <PublicServer> <Sturmi> as long as you dont fuck with my beer supply^^ 17:07:23 <PublicServer> <V453000> :D take the kids, but never touch my beer 17:07:41 <PublicServer> <Vinnie> Is it storaged cold? 17:07:51 <PublicServer> <Sturmi> ofc 17:07:57 <PublicServer> <Vinnie> im comming for you now 17:08:31 <PublicServer> <Sturmi> you can come, but bring your own booze :p 17:08:41 <PublicServer> <Vinnie> :( 17:11:08 <PublicServer> <BenTotterdell> ok now say MSH is because of the station exit. 17:11:38 <PublicServer> <Vinnie> someone is building 17:11:52 <PublicServer> <BenTotterdell> I just finished moving the split 17:12:07 <PublicServer> <Vinnie> but i give you this 17:12:13 <PublicServer> *** V453000 has left the game (general timeout) 17:12:13 <PublicServer> *** V453000 has left the game (connection lost) 17:12:25 <PublicServer> <Vinnie> the join isnt connected to inner ML 17:12:32 *** TNepr has quit IRC 17:12:37 <V453000> WTF is happening here 17:12:42 <V453000> your computer is too slow 17:12:44 <V453000> what 17:12:46 <V453000> the shit 17:13:05 <PublicServer> <Vinnie> check the overflow fail :P 17:13:24 <PublicServer> <Sturmi> at oil goods pickup? 17:13:59 <PublicServer> <Sturmi> oh still msh2^^ 17:14:09 <PublicServer> <BenTotterdell> lol 17:15:47 <PublicServer> *** Sturmi has left the game (general timeout) 17:15:47 <PublicServer> *** Sturmi has left the game (connection lost) 17:15:55 <sturmi> da fuq 17:16:09 <PublicServer> <Vinnie> actually, what is that for a merge in MSH 02 17:16:20 <sturmi> !password 17:16:20 <PublicServer> sturmi: cashew 17:16:36 <PublicServer> *** Sturmi joined the game 17:17:12 <PublicServer> *** Bassals joined the game 17:17:42 <PublicServer> *** Bassals has left the game (general timeout) 17:17:42 <PublicServer> *** Bassals has left the game (connection lost) 17:17:50 <PublicServer> <BenTotterdell> well we could un balance the ml and force the trains onto the inner line 17:18:08 <PublicServer> <BenTotterdell> at MSH 02, creating more space on the outer tracks 17:18:46 <PublicServer> <Vinnie> i haven't played in a while, is that proper buildstyle these days? 17:18:56 *** valhallasw has quit IRC 17:19:54 <V453000> NO :D 17:19:54 <BenJTotterdell> no idea 17:19:56 <PublicServer> *** Sturmi has left the game (general timeout) 17:19:57 <PublicServer> *** Sturmi has left the game (connection lost) 17:20:03 <BenJTotterdell> Its the easier solution 17:20:03 <V453000> MSH02 definitely isnt proper 17:20:11 <V453000> its just what fit there 17:20:28 <PublicServer> *** Sturmi joined the game 17:20:52 <PublicServer> <Vinnie> doesnt work 17:20:55 <PublicServer> <Vinnie> 1 to short 17:21:23 <PublicServer> <BenTotterdell> hmm 17:21:40 <PublicServer> <Vinnie> its temp 17:21:43 <PublicServer> <Vinnie> doesnt matter 17:22:29 <PublicServer> <Vinnie> so we do the easy thing 17:22:30 <PublicServer> <Vinnie> fix MSH 02 17:22:49 <PublicServer> <BenTotterdell> fixing my lamp irl atm 17:25:48 *** bassals has quit IRC 17:26:14 <PublicServer> <BenTotterdell> can't be done 17:26:28 <PublicServer> <Vinnie> lol 17:26:30 <PublicServer> <BenTotterdell> its been glued together instead of screwed wtf 17:27:21 <PublicServer> <BenTotterdell> can we make a 2 laned slh? 17:27:51 <PublicServer> <BenTotterdell> well make a slh 2 laned instead of 1 17:28:25 <PublicServer> *** BenTotterdell has left the game (general timeout) 17:28:25 <PublicServer> *** BenTotterdell has left the game (connection lost) 17:28:58 <BenJTotterdell> !password 17:28:59 <PublicServer> BenJTotterdell: guiles 17:29:20 <PublicServer> *** BenTotterdell joined the game 17:38:38 *** valhallasw has joined #openttdcoop 17:40:42 *** Jam35 has joined #openttdcoop 17:41:27 <PublicServer> *** Sturmi has left the game (general timeout) 17:41:27 <PublicServer> *** Sturmi has left the game (connection lost) 17:41:57 <sturmi> !password 17:41:57 <PublicServer> sturmi: corals 17:42:26 <PublicServer> *** Sturmi joined the game 17:49:22 <PublicServer> <Vinnie> No CL S bend 17:49:23 <PublicServer> <BenTotterdell> hmm ok 17:52:51 <PublicServer> *** Jam35 joined the game 17:52:54 <PublicServer> <Vinnie> needs to be 3 lines anyway 17:52:58 <PublicServer> <Jam35> hihihi 17:53:04 <PublicServer> <BenTotterdell> does it 17:53:20 *** cyph3r has joined #openttdcoop 17:54:09 <PublicServer> <BenTotterdell> well i solved a little issue there 17:54:17 <PublicServer> <Vinnie> hi Jam35 17:54:19 <PublicServer> <BenTotterdell> part of it was no electrified 17:55:00 <PublicServer> <Vinnie> oke im gonna rebuild some parts again 18:04:00 *** Progman has joined #openttdcoop 18:05:15 <PublicServer> <Sturmi> RIP 18:05:22 <PublicServer> <Vinnie> Muhhahahaha 18:05:27 <PublicServer> <BenTotterdell> lol 18:06:25 <PublicServer> <Sturmi> whoever is on MSH02, what about this connection !here? 18:06:33 <PublicServer> <Vinnie> Alot 18:08:01 <PublicServer> <BenTotterdell> goods only go south right? 18:10:55 <PublicServer> <BenTotterdell> there is going to be a 3rd line exit isn't there? 18:11:12 <PublicServer> *** Maraxus has joined company #1 18:18:29 <PublicServer> <BenTotterdell> k i think that'll wokr 18:18:32 <PublicServer> <BenTotterdell> *work 18:22:14 <PublicServer> <BenTotterdell> removing slow down 18:23:13 <PublicServer> <BenTotterdell> we good to go? 18:23:18 <PublicServer> <Vinnie> yeah 18:25:27 <PublicServer> <Jam35> Forest has died @Denninstone 18:26:25 <PublicServer> <Sturmi> ah great... just connected it 18:30:03 *** TNepr has joined #openttdcoop 18:31:43 <PublicServer> <BenTotterdell> some would describe it as messy :P 18:32:07 <PublicServer> <Vinnie> some would get get an angry Vinnie 18:32:21 <PublicServer> <BenTotterdell> it is working alot better 18:32:51 <PublicServer> <BenTotterdell> I would like to think tunnelling the N bound track to be a momment of genius on my part 18:33:49 <PublicServer> <Vinnie> yeah thats a good solution 18:34:58 *** TNepr1 has joined #openttdcoop 18:35:03 <PublicServer> <Sturmi> nice work vinnie 18:35:06 <PublicServer> <Vinnie> ty 18:35:12 <PublicServer> <Sturmi> now you get your beer :) 18:35:21 *** BenJTotterdell has quit IRC 18:35:22 <PublicServer> *** BenTotterdell has left the game (leaving) 18:35:22 <PublicServer> <Vinnie> who said impossible 18:35:37 *** Mark has joined #openttdcoop 18:37:16 *** pugi has joined #openttdcoop 18:38:24 <PublicServer> *** Vinnie has joined spectators 18:39:36 *** TNepr has quit IRC 18:40:44 *** Ilmor has joined #openttdcoop 18:40:47 <Ilmor> !password 18:40:47 <PublicServer> Ilmor: grotto 18:40:58 <PublicServer> *** Gerben joined the game 18:46:18 <PublicServer> *** Maraxus has joined spectators 18:49:29 *** Ilmor has left #openttdcoop 18:49:50 <PublicServer> *** Maraxus has left the game (leaving) 18:54:02 *** Jake has quit IRC 18:54:09 *** Jake_ has joined #openttdcoop 18:54:11 *** Jake_ is now known as Jake 18:58:42 <PublicServer> *** Gerben has left the game (leaving) 18:58:42 <PublicServer> *** Game paused (number of players) 19:08:02 <PublicServer> *** Vinnie has joined company #1 19:08:02 <PublicServer> *** Game unpaused (number of players) 19:08:10 <PublicServer> <Vinnie> hi again 19:08:21 <PublicServer> <Sturmi> welcome back 19:15:47 <PublicServer> <Vinnie> all my ! signs are fixed :) 19:17:27 <PublicServer> <Vinnie> Are you doing anything Sturmi? 19:17:41 <PublicServer> <Jam35> bfn 19:17:43 <PublicServer> *** Jam35 has left the game (leaving) 19:17:52 <PublicServer> <Sturmi> just finished 19:18:02 <PublicServer> <Vinnie> wanna hit train cap again? 19:18:21 <PublicServer> <Sturmi> how much room is there= 19:18:22 <PublicServer> <Sturmi> ? 19:18:45 <PublicServer> <Vinnie> about 120 trains 19:19:03 <PublicServer> <Sturmi> 100 to be exact 19:19:13 <PublicServer> <Sturmi> i added some oilers 19:24:19 <PublicServer> <Vinnie> 9 19:27:53 <PublicServer> <Sturmi> bbh13 is slightly jammed 19:28:05 <PublicServer> <Vinnie> slightly 19:28:15 <PublicServer> <Vinnie> it goes back 3 BBH's 19:28:41 <PublicServer> <Sturmi> only 3? 19:29:19 <PublicServer> <Vinnie> BBH12 is 3R 19:29:29 <PublicServer> <Vinnie> so just need to extend that to BBH 12 19:29:39 <PublicServer> <Vinnie> 13* 19:36:26 <PublicServer> <Vinnie> will you do BBH13? 19:36:40 <PublicServer> <Sturmi> well i can try^ 19:50:06 <PublicServer> <Vinnie> you got it 19:50:13 <PublicServer> <Sturmi> was kinda confused 19:50:37 <PublicServer> <Sturmi> and still am^^ 19:51:27 <Mark> hello 19:55:25 <PublicServer> <Vinnie> sign it? 20:00:27 <PublicServer> <Vinnie> Hi Mark 20:05:29 *** Dom_ has joined #openttdcoop 20:07:02 *** Jake has quit IRC 20:07:36 *** Jake has joined #openttdcoop 20:10:30 *** Jake has quit IRC 20:11:03 *** Jake has joined #openttdcoop 20:14:59 *** Jake has quit IRC 20:15:21 *** Jake has joined #openttdcoop 20:19:01 *** TNepr1 has quit IRC 20:26:54 <PublicServer> <Vinnie> im done for today 20:26:57 <PublicServer> <Vinnie> goodnight 20:27:03 <PublicServer> <Sturmi> cu 20:27:11 *** Vinnie_nl has quit IRC 20:27:14 <PublicServer> *** Vinnie has left the game (leaving) 20:27:14 <PublicServer> *** Game paused (number of players) 20:39:39 <Dom_> !password 20:39:39 <PublicServer> Dom_: uppers 20:40:00 <PublicServer> *** Game still paused (number of players) 20:40:00 <PublicServer> *** Game unpaused (number of players) 20:40:02 <PublicServer> *** Dom joined the game 20:40:07 <PublicServer> <Dom> hi 20:43:40 *** Jake has quit IRC 20:44:19 *** Jake has joined #openttdcoop 20:53:25 *** Chris_Booth has joined #openttdcoop 20:58:43 <PublicServer> *** Dom has left the game (leaving) 20:58:43 <PublicServer> *** Game paused (number of players) 20:59:19 *** Dom_ has quit IRC 21:02:52 <PublicServer> *** Sturmi has joined spectators 21:03:57 *** Jake has quit IRC 21:04:22 *** ODM has quit IRC 21:04:22 *** Jake has joined #openttdcoop 21:06:36 <PublicServer> *** Sturmi has joined company #1 21:12:57 *** Dom_ has joined #openttdcoop 21:14:28 *** Dom_ has quit IRC 21:19:44 <PublicServer> *** Sturmi has joined spectators 21:21:37 *** andbo has joined #openttdcoop 21:22:03 *** Jake has quit IRC 21:22:33 *** Jake has joined #openttdcoop 21:32:53 *** Jam35 has quit IRC 21:42:18 *** Maraxus has quit IRC 21:52:36 *** [1]Mark has joined #openttdcoop 21:57:38 *** Mark has quit IRC 21:57:38 *** [1]Mark is now known as Mark 21:58:40 *** sla_ro|master has quit IRC 22:03:50 *** Dom_ has joined #openttdcoop 22:05:16 *** Dom_ has quit IRC 22:07:45 *** Tray has quit IRC 22:15:58 *** Mark has quit IRC 22:16:39 *** Mark has joined #openttdcoop 22:19:13 *** andbo has quit IRC 22:20:41 *** [1]Mark has joined #openttdcoop 22:26:43 *** Mark has quit IRC 22:26:43 *** [1]Mark is now known as Mark 22:29:38 *** TNepr has joined #openttdcoop 22:30:38 *** TNepr1 has joined #openttdcoop 22:35:01 *** Mark has quit IRC 22:35:43 *** Mark has joined #openttdcoop 22:37:48 *** TNepr has quit IRC 22:42:14 *** Chris_Booth has quit IRC 22:45:58 <PublicServer> *** Sturmi has joined company #1 22:46:44 <V453000> !password 22:46:44 <PublicServer> V453000: bredes 22:47:19 <PublicServer> *** Game still paused (number of players) 22:47:19 <PublicServer> *** Game unpaused (number of players) 22:47:20 <PublicServer> *** V453000 joined the game 22:47:21 <PublicServer> <V453000> hy 22:47:23 <PublicServer> <Sturmi> hey 22:47:34 <PublicServer> <Sturmi> you plan to stay some time? 22:47:45 <PublicServer> <V453000> yeah 22:48:03 <PublicServer> <V453000> just finished a film so im quite relaxed 22:48:06 <PublicServer> <Sturmi> i am about to start expansion of Oil drop exit 22:49:18 <PublicServer> <V453000> interesting 22:49:29 <PublicServer> <V453000> hm could have been the gaps 22:49:33 <PublicServer> <Sturmi> i already planned offline :p 22:49:50 <PublicServer> <V453000> just do whatever it will most likely be useful :) 22:49:56 <PublicServer> <Sturmi> hehe 22:53:12 <Sylf> !password 22:53:12 <PublicServer> Sylf: bredes 22:53:31 <PublicServer> *** Sylf joined the game 22:53:32 <PublicServer> <Sylf> hi 22:53:32 <PublicServer> <V453000> hi :) 22:53:36 <PublicServer> <Sturmi> hey 22:53:43 <PublicServer> <V453000> you have a glitch in the stable map ;) 22:53:51 <PublicServer> <Sylf> oh 22:53:53 <PublicServer> <V453000> new swedish rails change tunnels 22:54:11 <PublicServer> <V453000> so rail tunnels are with old landscape 22:54:23 <PublicServer> <V453000> not a big issue, just noting it 22:54:33 <PublicServer> <Sylf> yeah 22:54:43 *** Mark has quit IRC 22:54:57 <PublicServer> <V453000> oh and I think there is somehow too much water which percentage did you use? 22:54:59 *** Progman has quit IRC 22:55:11 <PublicServer> <Sylf> 60% 22:55:13 <PublicServer> <V453000> either way I think smooth maps are okay for island games 22:55:19 <PublicServer> <V453000> hm yeah that is a lot 22:55:31 <PublicServer> <V453000> 50-55% is good 22:55:45 <PublicServer> <V453000> every % does quite a lot 22:56:03 <PublicServer> <Sylf> I'm trying to find settings where it gives more number of islands 22:56:37 <PublicServer> <V453000> hm 22:56:56 <PublicServer> <V453000> idk, smooth with 50-55% worked for me ... also with all edges not-water 22:57:06 <PublicServer> <V453000> I noticed you made 2 edges water, 2 freeform 22:57:34 <PublicServer> <V453000> im not sure if the edge water counts into the % 22:57:58 <PublicServer> <Sylf> I'm not sure. I leave the edge at random normally 22:58:01 <PublicServer> <V453000> and grain station needs entrance refucking 22:58:04 <PublicServer> <V453000> oh 22:58:14 <PublicServer> <V453000> I think edges are really good to keep at freeform 22:58:44 <PublicServer> <V453000> try to generate a smaller map to see it better 22:59:03 <PublicServer> <Sylf> yeah, the large map is because of 60% water 22:59:37 <PublicServer> <V453000> well 512x1024 is fine with nuts 22:59:44 <PublicServer> <V453000> people usually build bigger with nuts so they make use of it 23:00:55 *** TNepr1 has quit IRC 23:02:10 <PublicServer> <V453000> I think I will just make a big boom 23:02:40 <PublicServer> <V453000> where is Ben I have to eat him alive 23:02:43 <PublicServer> <V453000> he did it again 23:03:05 <PublicServer> <V453000> boomtime 23:03:11 <PublicServer> <Sylf> ? 23:03:13 <PublicServer> <V453000> expect trains more stupid than usual 23:03:19 <PublicServer> <V453000> rebuilding grain 23:04:21 <PublicServer> <V453000> DESTRUCTION 23:04:27 <PublicServer> <Sylf> :D 23:04:29 <PublicServer> <Sturmi> ? 23:04:36 <PublicServer> <V453000> SO MUCH DESTRUCTION 23:05:14 <PublicServer> <V453000> hm I might actually 23:05:16 <PublicServer> <V453000> hmm 23:05:20 <PublicServer> <V453000> fuck yeah 23:05:38 <PublicServer> <V453000> Vinnie said expanding 23:05:40 <PublicServer> <Sylf> :o 23:05:40 <PublicServer> <V453000> bring it 23:05:50 <PublicServer> <Sylf> so much bigger 23:07:08 <PublicServer> <V453000> hm this could be fun 23:07:15 <PublicServer> <V453000> lets do the shitty entrance 23:07:50 *** Jake has quit IRC 23:07:57 <PublicServer> <V453000> hm na 23:08:03 <PublicServer> <V453000> decisions, decisions 23:08:18 *** Jake has joined #openttdcoop 23:08:51 <PublicServer> <V453000> oh of fucking course 23:08:58 <PublicServer> <V453000> what else would happen on flat land 23:10:15 <PublicServer> <Sturmi> Oil drop should work better now 23:12:37 <Sylf> this PC can't handle this game anymore 23:12:43 <PublicServer> <V453000> 1300 :d 23:12:49 <PublicServer> *** Sylf has left the game (leaving) 23:13:10 <Sylf> maybe lost trains cost more cpu time 23:13:25 <PublicServer> <Sturmi> server lag does 23:13:31 <PublicServer> <V453000> Sturmi please rejoin in a few minutes 23:13:37 <PublicServer> <V453000> I have to kill this ecological disaster 23:13:39 <PublicServer> <Sturmi> ok 23:13:45 <PublicServer> *** V453000 has left the game (leaving) 23:13:45 <PublicServer> *** Game paused (number of players) 23:13:48 <Sylf> lol, the forest? 23:14:04 <PublicServer> *** Sturmi has left the game (leaving) 23:14:41 <sturmi> it makes thingts just a little challenging :p 23:15:06 <V453000> !getsave https://dl.dropbox.com/u/20419525/Gatston%20Transport%2C%202322-01-19.sav 23:15:09 <V453000> yeah sure 23:15:09 <PublicServer> V453000: OK :-) 23:15:15 <V453000> !rcon ls 23:15:15 <PublicServer> V453000: 0) .. (Parent directory) 23:15:15 <PublicServer> V453000: 1) archive/ (Directory) 23:15:15 <PublicServer> V453000: 2) Gatston Transport, 2322-01-19.sav 23:15:15 <PublicServer> V453000: 3) Gatston Transport, 2268-12-18.sav 23:15:15 <PublicServer> V453000: 4) psg246start2.sav 23:15:16 <PublicServer> V453000: 5) psg246start1.sav 23:15:16 <PublicServer> V453000: 6) Nelson & Co., 2332-10-06.sav 23:15:18 <PublicServer> V453000: 7) Nelson & Co., 2293-08-02.sav 23:15:18 <PublicServer> V453000: 8) Nelson & Co., 2236-02-05.sav 23:15:20 <PublicServer> V453000: 9) psg245start3.sav 23:15:20 <PublicServer> V453000: you have 60 more messages 23:15:20 <V453000> !rcon load 2 23:15:30 <V453000> !changepw 23:15:30 <PublicServer> V453000: Password changed to demure 23:15:31 <PublicServer> *** Game still paused (manual, number of players) 23:15:35 <V453000> oh not yet 23:15:35 <sturmi> lol check your spambox 23:15:36 <V453000> bitch 23:15:45 <V453000> !changepw 23:15:45 <PublicServer> V453000: Password changed to stanks 23:15:47 <V453000> !auto 23:15:47 <PublicServer> *** V453000 has enabled autopause mode. 23:15:47 <PublicServer> *** Game still paused (number of players) 23:16:10 <PublicServer> *** Game still paused (number of players) 23:16:10 <PublicServer> *** V453000 joined the game 23:16:12 <PublicServer> <V453000> cool 23:16:23 <PublicServer> *** Game still paused (number of players) 23:16:23 <PublicServer> *** Game unpaused (number of players) 23:16:24 <PublicServer> *** Sturmi joined the game 23:17:28 *** valhallasw has quit IRC 23:18:15 <PublicServer> <Sturmi> omg you even removed the factory 23:18:23 <PublicServer> <V453000> I removed everything 23:18:34 *** Jake has quit IRC 23:19:04 *** Jake has joined #openttdcoop 23:20:39 <PublicServer> <Sturmi> server is running in slow motion :/ 23:20:53 <PublicServer> <V453000> actually yes 23:21:10 <PublicServer> <Sturmi> too many lost trains 23:21:25 <PublicServer> <V453000> how about this 23:37:22 *** Dom_ has joined #openttdcoop 23:43:48 <PublicServer> <V453000> that would be 3 lines for entrance 23:44:06 <PublicServer> <Sturmi> nice 23:44:40 <PublicServer> <V453000> could be nice but it is acceptable 23:44:42 <PublicServer> <V453000> nicer* 23:45:01 <PublicServer> <Sturmi> if it works, its good 23:45:47 <PublicServer> <V453000> of course I meant nicer functionally 23:46:01 <PublicServer> <V453000> hm actually it should be quite okay 23:46:24 <PublicServer> <V453000> getting to the final state seemed more confusing 23:46:42 <PublicServer> <Sturmi> oh didnt see you removed the pickup 23:46:48 <PublicServer> <V453000> :) 23:47:19 <PublicServer> <Sturmi> i see some merger chaos incoming 23:47:29 <PublicServer> <V453000> overflow chaos first 23:47:33 <PublicServer> <Sturmi> lol 23:48:00 <PublicServer> <V453000> it might be smarter to actually do it in the same direction 23:48:07 <PublicServer> <V453000> and use the space 23:48:09 <PublicServer> <Sturmi> and i work on a 3 lane merge... i feel so small^ 23:48:23 <PublicServer> <V453000> dont feel small you are doing nice :) 23:48:43 <PublicServer> <Sturmi> just a little sarcasm :) 23:49:09 <Sylf> !password 23:49:09 <PublicServer> Sylf: minnow 23:49:36 <PublicServer> *** Sylf joined the game 23:50:41 <PublicServer> <V453000> haha 23:50:43 <PublicServer> <V453000> idea 23:51:35 *** Dom_ has quit IRC 23:53:37 <PublicServer> <V453000> ^^ 23:53:51 <PublicServer> <V453000> hm 23:53:57 <PublicServer> <V453000> why did I actually do this 23:54:07 <PublicServer> <V453000> :d 23:54:59 <PublicServer> <Sturmi> funny signal logic again? 23:55:09 <PublicServer> <V453000> since when is logic funny: ) 23:55:20 <PublicServer> <V453000> ;) 23:56:50 <PublicServer> <V453000> if you follow the ABRs, this isnt too new in fact 23:57:10 <PublicServer> <Sturmi> didnt follow for a long time 23:57:21 <PublicServer> <V453000> 12 it is then if you are interested 23:57:25 <PublicServer> <Sturmi> actually no openttd at all since psg 200 23:57:31 <PublicServer> <V453000> oh 23:57:37 <PublicServer> <V453000> that was the time of abr 09 23:57:47 <PublicServer> <Sturmi> yep 23:58:06 <PublicServer> <Sturmi> and i just worked through abr09 yesterday 23:58:16 <PublicServer> <V453000> ah that is why you refer to funny logic 23:58:23 <PublicServer> <Sturmi> yep 23:58:37 <PublicServer> <V453000> I have made a lot simplier/more efficient solutions for transfers in some later games 23:59:01 <PublicServer> <Sturmi> when time comes 23:59:20 <V453000> http://wiki.openttdcoop.org/Junctionary_-_Stations_-_Special_Cases see srnw transfers 23:59:29 <V453000> idk if you know that I redid the junctionary ^ :p 23:59:30 <PublicServer> <Sturmi> thx 23:59:40 <PublicServer> <Sturmi> i've read that 23:59:46 <PublicServer> <V453000> :) 23:59:48 <PublicServer> <Sturmi> but i didnt have a look into it yet