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Log for #openttdcoop on 30th March 2013:
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00:05:47  *** MeneDell has joined #openttdcoop
00:05:57  <MeneDell> evening, gents
00:06:06  *** MeneDell is now known as Meneldour
00:07:09  <Meneldour> @quickstart
00:07:10  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
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04:06:17  <BiG_MeEcH> !players
04:06:19  <PublicServer> BiG_MeEcH: There are currently no clients connected to the server
04:27:41  <PublicServer> *** Game still paused (number of players)
04:27:41  <PublicServer> *** Sylf joined the game
04:27:46  <BiG_MeEcH> yo
04:27:50  <PublicServer> <Sylf> hmmm
04:27:56  <BiG_MeEcH> sup Boss
04:27:56  <PublicServer> <Sylf> no problem connecting to this one
04:28:26  <BiG_MeEcH> but probs on stable?
04:28:44  <PublicServer> <Sylf> yeah
04:28:46  <PublicServer> <Sylf> it's still slow
04:31:19  <BiG_MeEcH> sorry :(
04:31:36  <BiG_MeEcH> maybe you need to dunk that shit in water
04:32:30  <BiG_MeEcH> pour a bathtub of water
04:32:33  <BiG_MeEcH> plug in PC
04:32:36  <BiG_MeEcH> drop in water
04:32:47  <BiG_MeEcH> repeat if nessasarry
04:54:07  <PublicServer> *** Sylf has left the game (leaving)
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04:59:12  *** Webster sets mode: +o dwarf
05:41:33  <dwarf> !playercount
05:41:34  <PublicServer> dwarf: Number of players: 0 (0 spectators)
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15:59:14  <Vinnie_nl> !password
15:59:14  <PublicServer> Vinnie_nl: welled
15:59:24  <PublicServer> *** Game still paused (number of players)
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16:00:38  <PublicServer> *** Vinnie has left the game (leaving)
16:00:47  <Vinnie_nl> @logs
16:00:48  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
16:01:59  <Vinnie_nl> wake me up if anyone wants to play and reads this
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17:04:38  <Vinnie_nl> !ping
17:04:39  <PublicServer> Vinnie_nl: pong
17:20:06  <Vinnie_nl> !ping
17:20:06  <PublicServer> Vinnie_nl: pong
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18:09:00  <XziDesk> @quickstart
18:09:01  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
18:10:19  <XziDesk> i have a really noobish question
18:10:30  <XziDesk> looking at a roro dedicated platform station
18:10:42  <XziDesk> does thay all act as a single station?
18:10:46  <XziDesk> *do
18:11:04  <XziDesk> or are there 15 separate station each with their own cargo?
18:12:45  <Jam35> where?
18:13:16  <XziDesk> http://wiki.openttdcoop.org/images/a/a5/Roro_dedicated_plats.PNG
18:14:05  <uliko> In that example it is most likely a single station but that is not a requirement.
18:14:37  <uliko> Each platform could be its own station but that would be confusing and hard to build a proper entry/exit for.
18:15:06  <Jam35> hard to tell from that. what linked you there?
18:16:39  <Jam35> except for very low traffic hard to imagine that working as separate stations
18:17:15  <Jam35> more likely a confused link or title
18:18:05  <XziDesk> it's from the Main Station page
18:20:36  <Jam35> don't see that link on the Wiki
18:21:12  <XziDesk> so these main stations, are they supposed to be close to industries like food processing plants
18:21:22  <XziDesk> or do they simply act as storage
18:22:16  <uliko> Their position is determined by the network plan. An industry accepting the goods that should be left there is usually built if one does not exist nearby.
18:22:42  <Jam35> they can sometimes be a little way away so there is room to build + large station spread
18:22:44  <uliko> Sometimes they act as a storage if the plan designed the network that way.
18:24:29  <XziDesk> i see, in a typical network, do you have trains from forests go to drop their cargo at main stations?
18:24:42  <XziDesk> assuming your main stations are located on the ML
18:26:45  <Jam35> a typical cargo game will have a single (main) wood drop yes
18:27:55  <XziDesk> alright
18:28:07  <XziDesk> thanks for the help
18:28:30  <Jam35> main station connected to mainline via MSH (main station hub)
18:28:32  <Jam35> yw
19:04:39  <V453000> XziDesk: download some from @@archive :)
19:04:39  <Webster> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive
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19:32:33  <Meneldour> hey, is there a way to spectate your games? or a save available for download for review with advanced (or probably basic for you guys) train schemes? I kinda can't get the grip of it just from the wiki article
19:33:08  <uliko> @@archive help yourself
19:33:17  <uliko> bad bot
19:33:33  <uliko> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive
19:34:35  <Meneldour> thanks!
19:41:53  <PublicServer> *** Game still paused (number of players)
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