Config
Log for #openttdcoop on 12th July 2013:
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00:30:52  *** EyeMWing has quit IRC
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01:47:23  <PublicServer> *** Game still paused (number of players)
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06:27:54  <Stevetrov> !gap
06:27:54  <PublicServer> Stevetrov: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
06:27:58  <Stevetrov> !gap 7 13
06:27:58  <PublicServer> Stevetrov: You need 2 tunnels/bridges for trainlength 7 and gap 13.
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13:06:13  <Stevetrov> !players
13:06:16  <PublicServer> Stevetrov: There are currently no clients connected to the server
13:06:32  <Stevetrov> !password
13:06:32  <PublicServer> Stevetrov: griped
13:06:43  <PublicServer> *** Game still paused (number of players)
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13:21:13  *** Webster sets mode: +o dwarf
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14:35:45  <PublicServer> *** Game still paused (number of players)
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16:06:02  <Stevetrov> !gap 3 7
16:06:02  <PublicServer> Stevetrov: You need 2 tunnels/bridges for trainlength 3 and gap 7.
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16:43:51  <PublicServer> *** Game still paused (number of players)
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16:47:21  <PublicServer> *** Brumi has left the game (general timeout)
16:47:21  <PublicServer> *** Brumi has left the game (connection lost)
16:47:31  <PublicServer> *** Game still paused (number of players)
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16:54:14  *** Webster sets mode: +o dwarf
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16:58:26  *** ChanServ sets mode: +o ODM
17:02:56  *** dwarf has quit IRC
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17:19:31  <PublicServer> *** Brumi has left the game (leaving)
17:22:14  *** mfb- has joined #openttdcoop
17:22:15  *** ChanServ sets mode: +o mfb-
17:22:19  <mfb-> hi
17:23:08  <mfb-> !password
17:23:08  <PublicServer> mfb-: griped
17:23:26  <PublicServer> *** Game still paused (number of players)
17:23:29  <PublicServer> *** mfb joined the game
17:24:49  <PublicServer> <mfb> wtf
17:25:04  <mfb-> !unpause
17:25:04  <PublicServer> *** mfb- has unpaused the server. (Use !auto to set it back.)
17:25:06  <PublicServer> *** Game unpaused (number of players)
17:27:50  <Jam35> Bio did it
17:28:24  <PublicServer> <mfb> :p sign says bio+you
17:28:36  <Jam35> he did the sign too
17:28:52  <PublicServer> <mfb> :D
17:29:55  <Jam35> I guess i can take resposibilty for the mergers to/from the drop station
17:30:00  <Jam35> the rest :Bio
17:30:38  <PublicServer> <mfb> you removed the direct line to the primary industries?
17:31:00  <PublicServer> <mfb> oh, orders changed
17:31:14  <Jam35> err... not that i'm aware
17:31:28  <PublicServer> <mfb> well there was a direct line, and now it is gone
17:31:40  <Jam35> was a few days ago now
17:34:43  <mfb-> !auto
17:34:43  <PublicServer> *** mfb- has enabled autopause mode.
17:34:44  <PublicServer> *** Game paused (number of players)
17:35:47  <Jam35> are we talking about the same place (SLH01) ?
17:36:01  <Jam35> cos I still see a line there
17:36:20  <Jam35> according to latest save game anyway
17:37:34  <PublicServer> <mfb> I don't see one
17:38:00  <PublicServer> <mfb> well they can go through drop
17:39:12  <Jam35> !password
17:39:12  <PublicServer> Jam35: griped
17:39:26  <PublicServer> <mfb> I don't see the point of the new line
17:39:31  <PublicServer> *** Jam35 joined the game
17:39:32  <PublicServer> *** Game still paused (number of players)
17:39:52  <Stevetrov> !password
17:39:52  <PublicServer> Stevetrov: griped
17:40:06  <PublicServer> *** Game still paused (number of players)
17:40:09  <PublicServer> *** stevetrov joined the game
17:40:10  <PublicServer> <Jam35> train 337 is on it now
17:40:56  <PublicServer> <stevetrov> Wow people online :)
17:41:07  <PublicServer> <mfb> oh that
17:41:13  <PublicServer> <mfb> okay
17:43:58  <PublicServer> *** Jam35 has left the game (leaving)
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18:04:39  <XeryusTC> test
18:04:45  <XeryusTC> \o/
18:05:12  <mfb-> success!
18:09:55  <^Spike^> /o\
18:11:42  <Sylf> /o/
18:12:09  <^Spike^> \o\
18:12:50  <Sylf> \o/
18:13:43  <^Spike^> ........
18:13:44  <^Spike^> ;)
18:39:01  <PublicServer> *** mfb has joined spectators
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18:40:34  *** ChanServ sets mode: +o Vinnie_nl
18:41:02  <Vinnie_nl> !dl osx
18:41:02  <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r25575/openttd-trunk-r25575-macosx-universal.zip
18:42:57  <Vinnie_nl> !password
18:42:57  <PublicServer> Vinnie_nl: berths
18:43:25  <PublicServer> *** Game still paused (number of players)
18:43:28  <PublicServer> *** Vinnie joined the game
18:43:44  <PublicServer> <Vinnie> hi
18:47:49  <Vinnie_nl> Stevetrov: did your forum question get a sufficient answer? Or do you need some more help?
18:51:56  <PublicServer> *** Vinnie has left the game (leaving)
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19:02:33  <Anson> hallo... who started the new map on the welcome server? did you also do the !setdef? ... breakdowns are set to reduced:-(
19:17:15  <PublicServer> *** mfb has left the game (leaving)
19:27:33  <scshunt> Vinnie_nl: can you setdef?
19:27:39  <scshunt> or mfb-
19:27:55  <scshunt> or can anyone?
19:27:56  <scshunt> !setdef
19:27:56  <PublicServer> scshunt: you must be channel op to use !setdef
19:27:58  <scshunt> kk
19:29:15  <^Spike^> !setdef
19:29:15  <PublicServer> *** ^Spike^ has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
19:29:19  <^Spike^> :)\
19:29:32  <^Spike^> as it performs rcon commands only ops can do it :)
19:39:33  <mfb-> does it help if you do it here?
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19:51:39  <ZxBiohazardZx> !players
19:51:42  <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server
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