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00:11:16 *** Sylf has quit IRC 00:13:27 *** Sylf has joined #openttdcoop 00:13:27 *** ChanServ sets mode: +o Sylf 01:12:48 *** cyph3r has quit IRC 01:18:16 *** mks has quit IRC 01:44:17 <phatmatt> !players 01:44:19 <PublicServer> phatmatt: There are currently no clients connected to the server 02:20:15 *** dwarf has joined #openttdcoop 02:20:15 *** Webster sets mode: +o dwarf 03:12:23 *** roboboy has joined #openttdcoop 06:20:45 *** dwarf has quit IRC 06:21:09 *** dwarf has joined #openttdcoop 06:21:09 *** Webster sets mode: +o dwarf 06:37:13 *** mks has joined #openttdcoop 06:54:16 *** Pupintor has joined #openttdcoop 07:17:06 *** dwarf has quit IRC 07:17:30 *** dwarf has joined #openttdcoop 07:17:30 *** Webster sets mode: +o dwarf 07:55:15 *** tycoondemon has quit IRC 07:58:22 <V453000> !coop 07:58:22 <PublicServer> V453000: We are coop! 08:08:08 <V453000> !! 08:08:34 <phatmatt> !_! 08:29:30 *** dwarf has quit IRC 08:29:33 *** tycoondemon has joined #openttdcoop 09:11:45 *** cyph3r has joined #openttdcoop 09:54:09 *** BenJTotterdell has joined #openttdcoop 09:55:01 <BenJTotterdell> Morning all 09:55:13 <BenJTotterdell> !dl win64 09:55:13 <PublicServer> BenJTotterdell: http://binaries.openttd.org/nightlies/trunk/r25734/openttd-trunk-r25734-windows-win64.zip 10:01:31 *** cyph3r has quit IRC 10:08:16 <V453000> elo 10:09:34 <BenJTotterdell> !dl win32 10:09:34 <PublicServer> BenJTotterdell: http://binaries.openttd.org/nightlies/trunk/r25734/openttd-trunk-r25734-windows-win32.zip 10:36:51 <BenJTotterdell> !password 10:36:51 <PublicServer> BenJTotterdell: irking 10:39:21 <PublicServer> *** Game still paused (number of players) 10:39:21 <PublicServer> *** BenTotterdell joined the game 10:42:59 <BenJTotterdell> V, i have been playing a game with a similar network plan to PZG 13, However with mixed cargo. I was trying to improve how effective the SML could be, but struggled as was mixed cargo and the different acceleration times made it very difficult (Due to weight difference). I don't think that timers would work due to this as well. 10:43:31 <BenJTotterdell> I don't really want to keep explanding the amount of lanes, when there is space on the SML 75% of the time 10:44:12 <phatmatt> explanding = expanding + exploding 10:44:26 <phatmatt> sorry. 10:44:28 <BenJTotterdell> hahaha 10:44:30 <phatmatt> carry on 10:44:54 <BenJTotterdell> stupid exploding ML, have to keep rebuilding that crap.... 10:45:16 <V453000> of course there is a reason why it was only oil to have it all synchronized :) 10:45:23 <V453000> (it is probably mentioned in the pzg13 article) 10:45:50 <V453000> it would probably be possible, but stupidly weird to make with differnt cargoes 10:46:02 <V453000> hm well, still not good 10:46:22 <V453000> differences in acceleration can be e.g. 0.25 tile ... and you couldnt do anything to adjust to that 10:46:34 <BenJTotterdell> ye, there is about a 5 TL differing in acceleration time from 0- MAX 10:46:36 <V453000> making timed acceleration stuff always needs unified weight :) 10:46:57 <BenJTotterdell> thus creating holes in traffic and an ineffectual ML 10:47:09 <V453000> yep 10:47:51 <V453000> either obey the fact that SML isnt terribly efficient in line effectiveness, or use normal mergers which have better merging -> better packing on each line 10:48:00 <V453000> or do it with only 1 cargo (OR cargoes which all have same weight) 10:48:04 <BenJTotterdell> I even tryed putting the acceleration line at the top of a hill, didn't work too well 10:48:13 <V453000> it will still be different 10:48:17 <V453000> no matter what you do 10:48:50 <BenJTotterdell> I think I will go back and do it with 1 cargo. but it is a bit of a shame 10:48:54 <V453000> and even if you "just reduce" the differences, on the 1000 lines of SML, it will show regardless 10:49:12 <V453000> mhm :) 10:49:29 <V453000> lets just say you didnt have the best idea :D 10:49:38 <V453000> :P 10:49:59 <BenJTotterdell> well i was just being ignorant of the different acceleration speeds 10:50:08 <BenJTotterdell> i didn't think it would make that much of a difference 10:50:13 <BenJTotterdell> wow I was wrong 10:51:01 <BenJTotterdell> I kept tweaking an experimental merger however then a different cargo would use it.... was like wtf 10:51:08 <V453000> :) 10:51:19 <BenJTotterdell> Making the trains stop, then go, so everything should have been fine 10:51:40 <V453000> I really think it is way too hard to make such a timing which would synchronize trains with different weights 10:51:49 <V453000> well, hard ... just a ton of testing ... but kinda pointless :) 10:52:28 <BenJTotterdell> you would need to make something that sorted the trains by acceleration time 10:52:48 <V453000> that still isnt the solution 10:52:56 <V453000> you can sort by anything, even by orders with waypoints 10:53:04 <V453000> the problem is making the different mechanisms 10:53:29 <BenJTotterdell> hmm, 10:54:23 <V453000> e.g. you have mechanism for COAL trains, and mechanism for LIVESTOCK ... you measured that the acceleration differs in 3.75 tiles 10:54:29 <V453000> but how do you make 3.75 10:54:41 <BenJTotterdell> in deed 10:54:54 <V453000> and worse, if the difference is e.g. 0.05, it will still show one hell of a lot on the long SML, but it is basically impossible to get right 10:55:58 <BenJTotterdell> I do like the idea of sml as it is quite an easy way to add joins onto a mainline, and garrentee maximum accomdation space at any given time 10:56:34 <BenJTotterdell> but there many flaws as well 10:56:37 <PublicServer> *** BenTotterdell has left the game (leaving) 10:57:11 <BenJTotterdell> anyways, brb. need to deliever old people to a luncheon club 10:57:12 <V453000> maximum accomodation space only with the timed one :) 10:57:23 <V453000> normal SML does not reach as high as normal mergers, with reasonably accelerating trains 11:47:49 <BiG_MeEcH> V4547825000000000000)))! 11:52:54 <V453000> ASDF? 11:53:06 <V453000> something just walked over your keyboard 11:57:47 <BiG_MeEcH> Yup 11:57:49 <BiG_MeEcH> Hi 12:08:31 *** SpComb has quit IRC 12:08:42 <phatmatt> V452999 12:13:08 <V453000> still over 9000 12:13:58 *** SpComb has joined #openttdcoop 12:14:45 <BiG_MeEcH> lol 12:15:34 <BiG_MeEcH> http://images4.wikia.nocookie.net/__cb20100429142417/unanything/images/4/47/Over9000.jpg 13:19:33 *** Mks_ has joined #openttdcoop 13:26:33 *** mks has quit IRC 13:39:14 *** aristo161 has joined #openttdcoop 13:39:50 <aristo161> !password 13:39:50 <PublicServer> aristo161: irking 13:41:14 <PublicServer> *** Game still paused (number of players) 13:41:14 <PublicServer> *** aristo161 joined the game 13:42:18 <PublicServer> *** aristo161 has joined spectators 13:42:28 <PublicServer> *** aristo161 has joined company #1 13:43:45 <aristo161> !help 13:43:45 <PublicServer> aristo161: http://www.openttdcoop.org/wiki/IRC_Commands 13:45:08 <aristo161> !rules 13:45:08 <PublicServer> aristo161: http://www.openttdcoop.org/wiki/Ruleset 13:45:17 <aristo161> !unpause 13:45:17 <PublicServer> aristo161: you must be channel op to use !unpause 13:45:24 <V453000> hello 13:45:29 <aristo161> Whatsup 13:45:46 <aristo161> noones playing right now? 13:46:46 <V453000> seemingly not 13:46:58 <V453000> most activity is during european evenings 13:47:06 <aristo161> ooh i see 13:47:12 <V453000> you can see that on @@coopstats 13:47:13 <Webster> #openttdcoop @ OFTC stats by Webster - http://webster.openttdcoop.org/stats.html 13:47:35 <V453000> day-based, most is saturday-sunday ... friday depends how many people are out for beer 13:49:28 <aristo161> Nice, I see the stats now 13:50:53 <aristo161> Where are you located? 13:51:11 <V453000> czech beerpublic 13:51:11 <PublicServer> *** aristo161 has left the game (leaving) 13:51:16 <aristo161> haha 13:51:40 <aristo161> How long have you been playing OpenTTD? 13:53:30 <V453000> idk some time 13:54:44 <V453000> could be 5 years 13:54:50 <aristo161> What's popular in Beer in the Czech Republic 13:54:56 <aristo161> wow nice 13:55:20 <V453000> depends, Pilsner Urquell is a bit expensive, but clearly best 13:55:38 <V453000> rest generally cheaper, but there is a large variety so everybody chooses some :) 13:55:51 <aristo161> hmm 13:56:21 <aristo161> Oh that's your brand 13:56:25 <aristo161> national brand 13:56:34 <aristo161> I have seen it, but I haven't tried it 13:56:54 <aristo161> I will try it next time 13:57:26 <V453000> it is hard to try without visiting really, bottled isnt as good :) I dont even buy bottles as they cost twice as much as other beer we have ... from tanks it is a bit expensive, but not that terribly, and the taste is completely different :) 14:00:55 *** BenJTotterdell has quit IRC 14:02:26 <BiG_MeEcH> Yay for beer! 14:03:29 <V453000> Meech you are American, you dont know what real beer is 14:03:33 <V453000> period. 14:04:22 <BiG_MeEcH> whatevz 14:04:28 <BiG_MeEcH> I'm loling at the stats page 14:04:38 <BiG_MeEcH> V453000 seems to be unliked too. He/She got beaten 16 times. 14:05:05 <V453000> :> 14:05:34 <BiG_MeEcH> I also made the random QOTD 14:05:46 <BiG_MeEcH> "BiG_MeEcH: There are currently no clients connected to the server" 14:07:30 <BiG_MeEcH> :D 14:12:05 <V453000> .. :) 14:14:26 <BiG_MeEcH> :D 14:14:30 <BiG_MeEcH> How's Mr. Snail? 14:14:34 <BiG_MeEcH> or Ms. Snail? 14:14:51 <V453000> dno @ work iz me 14:15:02 <BiG_MeEcH> eating cukes or no? 14:15:06 <V453000> we cant take dangerous animals with us 14:15:07 <BiG_MeEcH> or just bark still 14:19:15 <V453000> fuck this, I go home 14:19:15 <V453000> bai 14:31:14 <BiG_MeEcH> :D 14:32:15 *** murr4y has quit IRC 14:33:59 *** murr4y has joined #openttdcoop 14:35:36 *** Pupintor has quit IRC 15:22:02 *** perk11 has joined #openttdcoop 15:23:48 *** perk11 has quit IRC 15:24:05 *** perk11 has joined #openttdcoop 15:37:46 *** roboboy has quit IRC 15:49:26 *** Progman has joined #openttdcoop 15:55:15 *** nicfer has joined #openttdcoop 16:25:10 *** nicfer1 has joined #openttdcoop 16:30:20 *** nicfer has quit IRC 16:37:14 *** J has joined #openttdcoop 16:37:27 *** J is now known as Jam35 16:38:53 *** dwarf has joined #openttdcoop 16:38:53 *** Webster sets mode: +o dwarf 16:42:41 *** fair_ has joined #openttdcoop 16:42:48 <fair_> hi 16:44:32 <Jam35> hello 16:44:50 <Jam35> !password 16:44:50 <PublicServer> Jam35: irking 16:45:01 <PublicServer> *** Game still paused (number of players) 16:45:04 <PublicServer> *** Jam35 joined the game 16:47:39 <PublicServer> *** Jam35 has left the game (leaving) 16:57:28 *** ODM has joined #openttdcoop 16:57:28 *** ChanServ sets mode: +o ODM 17:08:47 <fair_> =) 17:09:48 <V453000> hy 17:10:00 <V453000> !password 17:10:00 <PublicServer> V453000: irking 17:10:09 <PublicServer> *** Game still paused (number of players) 17:10:12 <PublicServer> *** V453000 joined the game 17:11:38 *** valhallasw has joined #openttdcoop 17:12:07 <fair_> !password! 17:12:12 <fair_> !password 17:12:12 <PublicServer> fair_: irking 17:12:18 <fair_> !secret 17:12:22 <fair_> !makemehappy 17:12:56 <PublicServer> *** Game still paused (number of players) 17:12:56 <PublicServer> *** fair_ joined the game 17:13:00 <PublicServer> <V453000> mu 17:13:07 <PublicServer> <fair_> hey =) 17:13:22 <PublicServer> <fair_> dont worry, I wont touch anything :D 17:16:24 <PublicServer> <V453000> feel free to 17:16:30 <PublicServer> <fair_> lol.. no 17:16:30 <PublicServer> <V453000> how else do you want to learn it :) 17:16:52 <PublicServer> <fair_> by screwing things up elsewhere xD 17:27:06 *** Progman has quit IRC 17:44:44 <BiG_MeEcH> !yo 17:44:48 <BiG_MeEcH> yoyoyoyoy 18:02:36 <fair_> hihi ! 18:02:41 <fair_> Meeeeeech 18:20:43 *** mfb- has joined #openttdcoop 18:20:43 *** ChanServ sets mode: +o mfb- 18:20:49 <mfb-> hi 18:21:04 <fair_> hi mfb =) 18:21:24 <PublicServer> *** Game still paused (number of players) 18:21:25 <PublicServer> *** Game unpaused (number of players) 18:21:27 <PublicServer> *** mfb joined the game 18:24:05 *** Sylf has quit IRC 18:28:17 <PublicServer> <V453000> o/ 18:29:02 *** Max| has quit IRC 18:29:40 <BiG_MeEcH> Meeeeeeeeeeeeeeeeeech! 18:29:42 <BiG_MeEcH> WoooooooooooOOOOOOOOOOO! 18:30:29 *** Max| has joined #openttdcoop 18:31:44 <PublicServer> <fair_> hehe 18:33:06 <PublicServer> <fair_> what are you guys doin atm ? 18:33:20 <PublicServer> <mfb> thinking about SLH05 18:33:38 <PublicServer> <fair_> :D 18:33:58 <PublicServer> <fair_> what do you think about it ? 18:34:26 <PublicServer> <mfb> some sort of 2nd would be nice 18:34:51 *** aristo161 has quit IRC 18:34:56 <PublicServer> <fair_> =) 18:35:10 <PublicServer> <mfb> that should work 18:38:52 *** Liuk_Sk has joined #openttdcoop 18:39:02 <Liuk_Sk> !password 18:39:02 <PublicServer> Liuk_Sk: whiffs 18:39:29 <PublicServer> *** Liuk Sk joined the game 18:39:30 <PublicServer> <Liuk Sk> hi 18:39:32 <PublicServer> <mfb> hi 18:39:42 <BiG_MeEcH> Liuk! 18:39:44 <PublicServer> <fair_> hi 18:54:41 <PublicServer> *** Liuk Sk has left the game (leaving) 18:55:33 <Jam35> !password 18:55:33 <PublicServer> Jam35: tipped 18:55:47 <PublicServer> *** Jam35 joined the game 18:55:58 <PublicServer> <Jam35> wotcha 18:56:08 <PublicServer> <fair_> hey =) 18:59:06 <PublicServer> *** Jam35 has joined company #1 19:03:25 *** Liuk_Sk has quit IRC 19:03:46 <PublicServer> <mfb> wtf 19:04:08 <PublicServer> <fair_> whats up ? 19:04:30 <PublicServer> <mfb> my SLH is missing a line, and I am quite sure it was there before 19:04:48 <PublicServer> <fair_> :D 19:05:16 <PublicServer> <mfb> wow that was a lot of TF at BBH03 19:05:46 <PublicServer> <fair_> true 19:06:16 <PublicServer> <fair_> that pond looks kinda artificial xD 19:06:27 <PublicServer> <V453000> impossible 19:06:29 <PublicServer> <V453000> totally natural 19:06:35 <PublicServer> <fair_> :D 19:06:45 <PublicServer> <fair_> just the edgy side of nature 19:06:49 *** dwarf has quit IRC 19:07:15 <PublicServer> <fair_> lol 19:07:21 <PublicServer> <fair_> i suck at english 19:07:37 <PublicServer> <fair_> I dont think the word has the meaning I thought it had 19:10:23 *** Chris_Booth has joined #openttdcoop 19:11:01 <PublicServer> *** Chris Booth joined the game 19:12:01 <PublicServer> <V453000> makes perfect sense to me 19:12:11 <PublicServer> <V453000> also hy Chris Booth 19:14:42 *** Maraxus has joined #openttdcoop 19:14:42 *** ChanServ sets mode: +o Maraxus 19:16:14 <PublicServer> *** Maraxus joined the game 19:16:18 <PublicServer> <Maraxus> hi 19:16:24 <PublicServer> <fair_> hi 19:18:30 <PublicServer> *** Chris Booth has left the game (leaving) 19:20:55 <PublicServer> *** fair_ has left the game (general timeout) 19:20:55 <PublicServer> *** fair_ has left the game (connection lost) 19:21:48 <fair_> !password 19:21:48 <PublicServer> fair_: misted 19:22:01 <PublicServer> *** fair_ joined the game 19:22:05 <PublicServer> <fair_> lol .. that was unfortunate 19:22:36 <PublicServer> <fair_> the error message said my computer is too slow to keep up with the game 19:25:08 <PublicServer> <V453000> happens from time to time :P 19:25:10 <PublicServer> <fair_> =( 19:25:18 <PublicServer> <fair_> network gets kinda stuck it seems 19:25:32 <PublicServer> <V453000> where 19:25:38 <PublicServer> <fair_> at your server xD 19:25:44 <PublicServer> <V453000> hardly :) 19:25:55 <PublicServer> <fair_> well then somewhere between your server and my pc xD 19:26:09 <PublicServer> <V453000> or your pc cant keep up with the game :) 19:26:20 <PublicServer> <V453000> you would have gotten "connection lost" otherwise 19:26:26 <PublicServer> <fair_> hah ... I think my pc can easily keep up with the game 19:27:14 <PublicServer> <fair_> so thats not it :P 19:28:38 <V453000> openttd only takes 1 core 19:28:47 <PublicServer> <fair_> yeah i know 19:29:21 <PublicServer> <fair_> but any of my cores is fast easily fast enough to simulate ProZone2013 game at 40% load 19:29:57 <PublicServer> <fair_> and i can make it progress faster with tab too 19:31:10 <TWerkhoven> multiplayer sucks a lot of cpu too though 19:31:25 <PublicServer> <fair_> true 19:31:36 <PublicServer> <fair_> but if I have cpu issues .. you have too 19:31:43 <TWerkhoven> lets see 19:31:46 <TWerkhoven> about to join 19:32:04 <PublicServer> <Jam35> This pc sucks: it doesn't have issues 19:32:14 <PublicServer> <fair_> besides .. I turned youtube off .. seems to fix the network issues xD 19:32:29 <PublicServer> *** {TWerkhoven[L]} joined the game 19:32:34 <PublicServer> <fair_> I guess everytime it downloaded a new chunk of the youtube video 19:32:40 <PublicServer> <Jam35> usually starts ~1000 trains 19:32:42 <PublicServer> <fair_> the openttd packets got delayed 19:33:04 <PublicServer> <fair_> hehe .. 400 to go xD 19:33:28 <PublicServer> <Jam35> shouldn't take long :p 19:34:34 <PublicServer> <fair_> hmm .. it really seems to be the network .. sometimes .. data just stops getting through to me 19:36:12 <PublicServer> <fair_> =( 19:42:26 <PublicServer> <Jam35> what's with the slugs @ BBH03? 19:42:48 <PublicServer> *** TWerkhoven[L] has left the game (connection lost) 19:43:13 <PublicServer> <fair_> @TWerkhoven: xD 19:47:35 <PublicServer> <Jam35> some goods trains are returning to sawmill already loaded (turning round) 19:49:09 <PublicServer> <mfb> jam at BBH06 19:49:23 <PublicServer> <Jam35> see #289 19:49:43 <PublicServer> <mfb> ? 19:51:37 <PublicServer> <Jam35> oh I see, 19:51:59 <PublicServer> <Jam35> goods trains do not have unload orders 19:52:18 *** aristo161 has joined #openttdcoop 19:52:25 <aristo161> !password 19:52:25 <PublicServer> aristo161: botany 19:52:33 <PublicServer> <mfb> fixed 19:52:36 <PublicServer> <Jam35> so they fail to deliver then return 19:52:40 <PublicServer> <mfb> someone killed truningville 19:52:56 <PublicServer> <mfb> so goods acceptance got removed 19:53:20 <PublicServer> <Jam35> there may be more in that case 19:53:45 <aristo161> !password 19:53:45 <PublicServer> aristo161: skeins 19:53:47 <PublicServer> <fair_> hehe 19:53:59 <PublicServer> *** aristo161 joined the game 19:54:03 <mfb-> just check the station list 19:54:56 <PublicServer> <Jam35> Printown 19:55:54 <PublicServer> <mfb> fixed 19:56:00 <PublicServer> *** aristo161 has left the game (leaving) 19:56:06 *** aristo161 has quit IRC 19:56:09 <PublicServer> <Jam35> that's all (sawmill) 19:56:28 <PublicServer> <mfb> I count 18 stations 19:56:39 <PublicServer> <mfb> hmm oil has 19 19:56:49 <PublicServer> <Jam35> factory 19 also 19:56:56 <PublicServer> <mfb> okay 19:58:41 *** Pupintor has joined #openttdcoop 19:59:06 <Pupintor> !password 19:59:06 <PublicServer> Pupintor: skeins 19:59:12 <PublicServer> <Jam35> the die please died 19:59:14 <PublicServer> *** Pupintor joined the game 19:59:18 <PublicServer> <mfb> we have just 18 towns with proper labels 19:59:36 <PublicServer> <Jam35> ah 20:00:19 <PublicServer> <Pupintor> hi! 20:00:25 <PublicServer> <mfb> hi 20:00:27 <PublicServer> <Maraxus> hi 20:00:29 <PublicServer> <fair_> hey =) 20:01:03 <PublicServer> <mfb> ah 20:01:15 <PublicServer> <mfb> I didn't see windworth falls due to the dual-use as pickup 20:01:29 <PublicServer> <mfb> okay, 19 20:02:39 <PublicServer> <Jam35> the orders look ok 20:02:46 <PublicServer> <Jam35> 38 of them at least 20:03:56 <PublicServer> <Jam35> belated hi 20:05:06 <PublicServer> <Jam35> 3rd 06->03 ? 20:08:55 <PublicServer> <fair_> hmm gn9 guys 20:08:59 <PublicServer> <fair_> *8 20:09:02 <PublicServer> <fair_> :D 20:09:08 <PublicServer> <Jam35> k cya 20:09:19 <PublicServer> *** fair_ has left the game (leaving) 20:15:04 *** fair_ has quit IRC 20:21:46 *** ODM has quit IRC 20:27:51 <PublicServer> <Jam35> i know, just about to do something 20:27:57 <PublicServer> <Jam35> (something) 20:28:11 <PublicServer> <mfb> that fits 20:29:18 <PublicServer> <Jam35> yes was more worried about the choices getting rather long 20:30:17 <PublicServer> <Jam35> okay so we have a +1 line 20:30:35 <PublicServer> <Jam35> getting proper ML in is harder 20:31:17 <PublicServer> <mfb> ? 20:31:31 <PublicServer> <V453000> asdf gnight 20:31:33 <PublicServer> *** V453000 has left the game (leaving) 20:31:49 <PublicServer> <mfb> gn8 20:31:56 <PublicServer> <Maraxus> gn 20:31:59 <PublicServer> <Jam35> bye 20:32:41 <PublicServer> <Jam35> a proper 3rd from east 20:32:52 <PublicServer> <mfb> ah 20:32:59 <PublicServer> <Jam35> not just choices for the others 20:33:27 <PublicServer> <mfb> I think 2+2 exits are still fine 20:33:58 <PublicServer> <Jam35> yes it seems better atm 20:34:20 <PublicServer> <Jam35> just getting ahead of myself 20:37:24 <PublicServer> <Jam35> now that is a jam 20:38:01 <PublicServer> <Jam35> BBH 02 20:43:51 <PublicServer> *** Pupintor has left the game (leaving) 20:45:49 *** Progman has joined #openttdcoop 20:52:05 *** Pupintor has quit IRC 20:54:55 *** dwarf has joined #openttdcoop 20:54:55 *** Webster sets mode: +o dwarf 21:02:43 <PublicServer> *** Jam35 has left the game (leaving) 21:02:51 <Jam35> byee 21:02:54 *** Jam35 has quit IRC 21:09:15 <PublicServer> <Maraxus> gn 21:09:18 <PublicServer> <mfb> gn 21:09:25 <PublicServer> *** Maraxus has left the game (leaving) 21:09:27 <PublicServer> *** Game paused (number of players) 21:09:32 <mfb-> !unpause 21:09:32 <PublicServer> *** mfb- has unpaused the server. (Use !auto to set it back.) 21:09:34 <PublicServer> *** Game unpaused (number of players) 21:09:49 *** Maraxus has quit IRC 21:31:06 <PublicServer> <mfb> lol gridlock at sawmill goods pickup 21:33:42 <PublicServer> *** mfb has left the game (leaving) 21:33:42 <PublicServer> *** Game paused (number of players) 21:33:43 <mfb-> !auto 21:33:43 <PublicServer> *** mfb- has enabled autopause mode. 21:35:32 *** valhallasw has quit IRC 21:41:57 *** mfb- has quit IRC 22:34:15 *** Chris_Booth has quit IRC 23:01:58 *** Progman has quit IRC 23:39:14 *** dwarf has quit IRC