Config
Log for #openttdcoop on 28th July 2014:
Times are UTC Toggle Colours
03:25:01  <Hazzard> !players
03:25:01  <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation
03:26:41  *** nicfer1 has quit IRC
03:49:20  *** Andrensn has joined #openttdcoop
03:49:30  <Andrensn> !playercount
03:49:30  <coopserver> Andrensn: The server is empty, noone is connected. Feel free to remedy this situation
03:49:58  <Sylf> anyone's gonna play tonoight?
03:50:12  <Andrensn> dunno
03:51:06  <Andrensn> !password
03:51:06  <coopserver> Andrensn: sizeof
03:51:28  <coopserver> *** Game still paused (connecting clients, number of players)
03:51:37  <coopserver> *** Player has joined
03:51:37  <coopserver> *** Game still paused (number of players)
03:52:03  <coopserver> <Player> !name Andrensn
03:52:03  <coopserver> *** Player has changed his/her name to Andrensn
03:52:27  <coopserver> <Andrensn> !unpause
03:52:35  <coopserver> *** Game still paused (connecting clients, number of players)
03:52:40  <coopserver> *** Sylf has joined
03:52:40  <coopserver> *** Game still paused (number of players)
03:52:45  <coopserver> *** Sylf has joined company #1
03:52:45  <coopserver> *** Game unpaused (number of players)
03:52:56  <coopserver> <Sylf> we  need 2 players to unpause the game
03:53:04  <coopserver> <Andrensn> ahh kk
04:21:49  <coopserver> *** Andrensn has left the game (Leaving)
04:21:49  <coopserver> *** Game paused (number of players)
04:23:03  *** Andrensn has quit IRC
04:25:04  *** nicfer has joined #openttdcoop
04:26:05  <coopserver> *** Sylf has left the game (Leaving)
04:44:55  *** Djanxy has joined #openttdcoop
05:08:11  *** Hazzard_ has joined #openttdcoop
05:14:47  *** Hazzard has quit IRC
05:16:57  *** Djanxy has quit IRC
05:39:32  *** Hazzard_ has quit IRC
06:10:48  *** kero has quit IRC
06:25:32  *** Djanxy has joined #openttdcoop
06:34:42  <V453000> @depots
06:34:43  <Webster> Train Servicing and Autoreplace at #openttdcoop - http://blog.openttdcoop.org/2012/11/18/train-servicing-settings/
08:19:54  *** jrambo has quit IRC
08:20:16  *** jrambo has joined #openttdcoop
08:30:51  *** Brumi has joined #openttdcoop
08:40:33  *** nicfer has quit IRC
09:02:22  *** chester_ has joined #openttdcoop
09:02:31  <chester_> !password
09:02:31  <coopserver> chester_: rotate
09:02:42  <coopserver> *** Game still paused (connecting clients, number of players)
09:02:49  <coopserver> *** chester has joined
09:02:49  <coopserver> *** Game still paused (number of players)
09:04:07  *** tycoondemon has quit IRC
09:04:25  *** tycoondemon has joined #openttdcoop
09:12:00  *** [FR]Syl59 has joined #openttdcoop
09:12:01  <coopserver> *** chester has joined company #1
09:12:06  <[FR]Syl59> !password
09:12:06  <coopserver> [FR]Syl59: static
09:12:18  <coopserver> *** Game still paused (connecting clients, number of players)
09:12:25  <coopserver> *** [FR]Syl59 has joined
09:12:25  <coopserver> *** Game still paused (number of players)
09:12:46  <coopserver> <[FR]Syl59> Hi chester
09:13:03  <coopserver> <chester> hi sylf
09:13:10  <coopserver> <[FR]Syl59> I'm not Sylf xD
09:13:19  <coopserver> <chester> ah, sry
09:13:38  <coopserver> <[FR]Syl59> never mind, it's not the first time somebody do that mistake :)
09:13:46  <coopserver> *** [FR]Syl59 has joined company #1
09:13:47  <coopserver> *** Game unpaused (number of players)
09:17:05  <coopserver> <chester> rly strange behavior @machinery pickup
09:17:38  <coopserver> <[FR]Syl59> Really strange ...
09:17:47  <coopserver> <chester> i've built statue in town, it gives +10% as expected
09:18:07  <coopserver> <chester> but rating is 42% max again
09:18:12  <coopserver> <[FR]Syl59> Yeah but only 42 % ... ?
09:18:20  <coopserver> <[FR]Syl59> 43 *
09:18:29  <coopserver> <chester> 42
09:18:45  <coopserver> <chester> ultimate persentage?
09:18:51  <coopserver> <[FR]Syl59> wait ...
09:19:18  <coopserver> <[FR]Syl59> Nop, really don't understand why
09:20:31  <coopserver> <chester> 32% is 1/3
09:20:58  <coopserver> <chester> maybe one can pick up only machinery from one raw material?
09:21:17  <coopserver> <chester> batteries or steel
09:21:33  <V453000> ._.
09:21:35  <V453000> strange
09:21:47  <coopserver> <[FR]Syl59> don't think so, 'cause all the raw material are consumed when machines are produced
10:00:11  <Jam35> !password
10:00:11  <coopserver> Jam35: buying
10:00:17  <coopserver> *** Game paused (connecting clients)
10:00:32  <coopserver> *** Jam35 has joined
10:00:32  <coopserver> *** Game unpaused (connecting clients)
10:00:41  <coopserver> <Jam35> hi
10:07:02  <V453000> hyhy
10:07:37  *** welterde has quit IRC
10:09:32  <coopserver> <Jam35> nearing capacity for 2L2R now
10:10:17  <coopserver> <Jam35> 650 trains probably 150 of which are non-ML
10:10:22  <coopserver> <Jam35> still surprising
10:13:26  *** zxbiohazardzx has joined #openttdcoop
10:13:45  <zxbiohazardzx> !info
10:13:45  <coopserver> zxbiohazardzx: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26650, date: Jun 18 2239, clients connected: 3, map size: 256x512, address: publicserver-new.openttdcoop.org:3983
10:13:47  <zxbiohazardzx> !players
10:13:47  <coopserver> zxbiohazardzx: There are currently 2 players and 1 spectators, making a total of 3 clients connected
10:13:50  <zxbiohazardzx> !password
10:13:50  <coopserver> zxbiohazardzx: twoway
10:13:58  <coopserver> *** Game paused (connecting clients)
10:14:03  <coopserver> *** ZxBiohazardZx has joined
10:14:03  <coopserver> *** Game unpaused (connecting clients)
10:14:15  <coopserver> <[FR]Syl59> o|
10:15:48  <V453000> Jam35: slugz rule!
10:15:51  <V453000> simple answor
10:18:05  <coopserver> <Jam35> indeed :P
10:18:17  <coopserver> *** Jam35 has joined company #1
10:18:36  <V453000> :(
10:18:41  <V453000> wanted to make a special exchange port
10:18:46  <V453000> food -> bricks
10:18:53  <V453000> huge yeti eating food, shitting brix
10:19:00  <V453000> but I need bricks -> food XD
10:19:11  <V453000> reverse it? :D
10:20:34  <coopserver> <Jam35> insert brick into ass?
10:20:46  <V453000> yeah?
10:20:53  <coopserver> <Jam35> fine
10:20:56  <coopserver> <[FR]Syl59> have to go, bye all :)
10:20:59  <coopserver> *** [FR]Syl59 has left the game (Leaving)
10:21:23  <V453000> OR I could be hideous and cut bricks/stone/wood into a fine meal
10:22:05  <V453000> OR I could make a port with a ship unloading food and loading BDMT ... that is probably most sane
10:22:06  <V453000> BUT :(
10:22:12  *** [FR]Syl59 has quit IRC
10:22:58  <coopserver> <Jam35> or some yet unseen creature: eats bricks, shits food
10:23:14  <V453000> yeah that is also an option XD
10:23:20  <V453000> yet unseen = yeti
10:23:30  <coopserver> <Jam35> sasquatch
10:23:36  <coopserver> <Jam35> or however you spell it
10:23:39  <LadyHawk> glad to see everybody's still got their sanity in check... .... o_O
10:23:46  <LadyHawk> funny
10:23:53  <V453000> wat
10:24:10  <LadyHawk> eating bricks and shiiting food
10:24:19  <V453000> sure easy
10:24:23  <LadyHawk> i dunno, you tell me..
10:24:25  <LadyHawk> lol
10:24:41  <LadyHawk> meatballs/
10:24:42  <LadyHawk> ?
10:24:55  <V453000> I will probably just end up with an unloading ship
10:24:59  <V453000> doesnt mean it cant be made nice
10:25:17  <Jam35> sane == boring
10:25:27  <LadyHawk> ^
10:25:29  <LadyHawk> very
10:25:33  <V453000> mhm
10:25:49  <V453000> well port is easy because you can think of 10000 things to put there so it looks nice
10:25:56  <V453000> downside is friendliness with water
10:26:06  <V453000> coding that would be hell and coast industries are wtf
10:26:28  <V453000> how about brick melter? :D marine industry which melts building materials into food
10:27:05  <V453000> OR
10:27:08  <V453000> fish home
10:27:24  <V453000> you build a house for fishes with building materials
10:27:27  <V453000> get fishes back
10:27:27  <LadyHawk> fire melts bricks
10:27:29  <LadyHawk> not water
10:27:39  <coopserver> <Jam35> build grocery shops
10:27:40  <V453000> DEPENDS :D
10:27:46  <V453000> shops are hax
10:27:54  <LadyHawk> ohyeah i forgot.. sane = boring
10:27:55  <LadyHawk> hehe
10:28:04  <coopserver> <Jam35> fish house isn't?
10:28:16  <coopserver> <Jam35> same thing
10:28:16  <V453000> hmf :P
10:28:59  <V453000> well you could simply throw the shit into the sea and make fish come up that way XD
10:29:04  <V453000> ecologists will love
10:29:08  <coopserver> <ZxBiohazardZx> damn " Site unsuitable"
10:29:13  <coopserver> <ZxBiohazardZx> how much omg space does it need
10:29:24  <V453000> site unsuitable is fixed in next version I believe :)
10:29:27  <coopserver> <ZxBiohazardZx> see !fund something here marker
10:29:42  <coopserver> <ZxBiohazardZx> thank god
10:29:45  <coopserver> <Jam35> yeah I had similar issues
10:30:56  <V453000> how about floating log boat loaded with stone/bricks, being eaten by a kraken whale, kraken whale hunted and turned into food
10:31:02  <V453000> sounds perfectly sane
10:31:29  <coopserver> <Jam35> draw it then I tell you if I like it :)
10:31:41  <V453000> especially wtf since you would have to get machinery/workers to the middle of the sea XD
10:31:57  <V453000> Jam35, making the model takes a long time so thinking what to do is kind of priority first :P
10:32:16  <coopserver> <ZxBiohazardZx> darn broken funding is a pain
10:32:20  <coopserver> <ZxBiohazardZx> how much space does it need omg
10:32:27  <V453000> yeah kraken farm will work
10:33:41  <V453000> now to model the kraken
10:33:44  <V453000> ._.
10:34:02  <coopserver> <ZxBiohazardZx> V is there a reason it gives site unsuitable?
10:34:14  <coopserver> <ZxBiohazardZx> does it take to much space, does it take somehting into acount so i can work around it?
10:34:14  <V453000> there is
10:34:23  <V453000> but I dont know why
10:34:52  <V453000> the industries did have a check if the place is suitable in a form of "is industry X nearby? yes-> disallow, no-> check for another industry"
10:35:02  <V453000> which is probably not even the right way to do it
10:35:05  <V453000> so, redone
10:35:12  <V453000> lets see if the problems persist after I fix this
10:35:17  <coopserver> <ZxBiohazardZx> ok
10:36:04  <V453000> if they remain, there are some wtf properties of the industry tiles that might carry some values from the default industries, like e.g. the industry you are trying could have been something like a refinery which required flat area
10:36:15  <V453000> idk if any of the orĂ¯ginal industries do anything like that
10:36:40  <coopserver> <Jam35> then a machinery factory appears?
10:36:44  <coopserver> <Jam35> useless :)
10:37:00  <V453000> ?
10:37:08  <coopserver> <ZxBiohazardZx> i tried ALL funding options and cant construct ANY of the primairies :P
10:37:13  <V453000> :D
10:37:14  <V453000> k
10:37:16  <V453000> nice
10:37:45  <Jam35> !rcon set raw_industry_construction
10:37:47  <coopserver> Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2)
10:37:50  <Jam35> !rcon set raw_industry_construction 1
10:38:49  <V453000> oh yeah and that should matter too from next version on :P
10:39:01  <V453000> primaries prospected, factories funded, worker yards are atm funded
10:39:08  <coopserver> <ZxBiohazardZx> ah ok
10:39:18  <coopserver> <ZxBiohazardZx> well we lacked primairies hence we fund m
10:39:23  <coopserver> <ZxBiohazardZx> but funding proves a pain
10:39:40  <coopserver> <ZxBiohazardZx> at SLH03 i could jam alot close to eachother at 06 i couldnt
10:40:48  <coopserver> <Jam35> you have some uranium
10:40:53  <coopserver> <ZxBiohazardZx> thx
10:40:53  <coopserver> <Jam35> or let it die :)
10:40:59  <coopserver> <Jam35> ugly i know
10:46:11  <coopserver> <ZxBiohazardZx> lol
10:46:14  <coopserver> <ZxBiohazardZx> crazy stuff
10:46:18  <coopserver> <ZxBiohazardZx> thx
10:46:18  <coopserver> <Jam35> yep
10:46:28  <coopserver> <Jam35> need more workers
10:46:37  <coopserver> <Jam35> can't get them in either :)
10:46:41  <coopserver> <ZxBiohazardZx> haha
10:47:00  <coopserver> <Jam35> 3 towns without worker yard
10:47:05  <coopserver> <ZxBiohazardZx> ill change station layout so the IM1 can acces that
10:47:06  <coopserver> <ZxBiohazardZx> haha
10:47:25  <coopserver> <ZxBiohazardZx> i see you are constructing alot on my SLH haha
10:47:46  <coopserver> <Jam35> I'll leave it now
10:47:51  <coopserver> <ZxBiohazardZx> :P
10:47:52  <coopserver> <ZxBiohazardZx> its ok
10:47:58  <coopserver> <Jam35> thought you wanted some stuff :)
10:49:28  *** Maraxus has joined #openttdcoop
10:49:28  *** ChanServ sets mode: +o Maraxus
10:50:03  <Maraxus> !password
10:50:03  <coopserver> Maraxus: gaelic
10:50:13  <coopserver> *** Game paused (connecting clients)
10:50:18  <coopserver> *** Maraxus has joined
10:50:18  <coopserver> *** Game unpaused (connecting clients)
10:50:23  <coopserver> <Maraxus> hi
11:06:47  <coopserver> *** Jam35 has joined spectators
11:10:21  *** kero has joined #openttdcoop
11:15:15  *** kero is now known as keoz
11:17:18  <coopserver> <chester> how had transported rate rise?
11:18:04  <coopserver> <chester> why did that happen?
11:20:49  <coopserver> <ZxBiohazardZx> Syl59
11:20:59  <coopserver> <ZxBiohazardZx> why the timer and the alot of trains in the loop
11:21:05  <coopserver> <ZxBiohazardZx> minimal production?
11:26:02  <coopserver> <chester> omfg iv messed up all the things
11:26:02  <coopserver> <ZxBiohazardZx> oeee we see main network jams (BBH03)
11:26:45  <coopserver> <chester> i was adding more trains to machines pickup, but as i can see now they re not the same
11:26:51  <coopserver> <ZxBiohazardZx> hehe
11:44:07  *** bdavenport has quit IRC
11:44:52  *** Max| has quit IRC
11:57:12  *** [FR]Syl59 has joined #openttdcoop
11:57:15  <[FR]Syl59> !password
11:57:15  <coopserver> [FR]Syl59: offset
11:57:27  <coopserver> *** Game paused (connecting clients)
11:57:35  <coopserver> *** [FR]Syl59 has joined
11:57:35  <coopserver> *** Game unpaused (connecting clients)
11:59:40  <coopserver> *** [FR]Syl59 has joined company #1
11:59:49  <coopserver> <ZxBiohazardZx> hmmz dem SLH barriers for me :P
11:59:54  <coopserver> <[FR]Syl59> Hi there :)
11:59:56  <coopserver> <ZxBiohazardZx> trying to add 3rd cause jams
11:59:58  <coopserver> <ZxBiohazardZx> heya
12:00:05  <coopserver> <chester> hi
12:00:12  <coopserver> <ZxBiohazardZx> Jam still here?
12:00:25  <coopserver> <ZxBiohazardZx> Jam can you finish up BBH03 connections for 3rd out north?
12:00:59  <coopserver> <chester> made prios shorter near SLH07 or trains from sideline just had no chance
12:03:10  <coopserver> <chester> Syl have you found out what was happening to machine pickup?
12:03:18  <coopserver> <[FR]Syl59> Nop ...
12:03:41  <coopserver> <[FR]Syl59> but now it's at 89%
12:03:59  <coopserver> <chester> yeah it had recovered somehow
12:04:39  <coopserver> <[FR]Syl59> Wierd ...
12:05:12  *** KWKdesign has quit IRC
12:05:35  <V453000> wasnt there some crash?
12:05:41  <V453000> cause crash does reduce station rating
12:05:42  <coopserver> <chester> no
12:05:51  *** KWKdesign has joined #openttdcoop
12:06:14  <coopserver> <chester> it was 32% for long time until i'd built statue
12:06:22  <coopserver> <chester> then 42% for long time
12:07:16  <coopserver> <chester> next time i looked @ it it has no trains in it but about 50-60% when i started adding trains
12:07:49  <coopserver> <chester> the key may be almost all platforms were occupied with trains, rarely releasing them
12:08:18  <coopserver> <chester> and when at some moment when there were no trains on any platform it somehow recovered
12:16:14  <V453000> hm
12:16:15  <V453000> :)
12:27:51  <coopserver> <Maraxus> gtg - cu later
12:27:59  <coopserver> *** Maraxus has left the game (Leaving)
12:28:13  *** Maraxus has quit IRC
12:38:00  <coopserver> *** [FR]Syl59 has left the game (general timeout)
12:38:22  <[FR]Syl59> !password
12:38:22  <coopserver> [FR]Syl59: create
12:38:37  <coopserver> *** Game paused (connecting clients)
12:38:43  <coopserver> *** [FR]Syl59 has joined
12:38:43  <coopserver> *** Game unpaused (connecting clients)
12:52:59  *** bdavenport has joined #openttdcoop
12:54:25  <coopserver> <[FR]Syl59> Need help at BBH01 :')
12:54:47  <coopserver> <ZxBiohazardZx> hmm
12:54:49  <coopserver> *** Jam35 has joined company #1
12:54:55  <coopserver> <ZxBiohazardZx> im still adding 3rd at SLH10
12:54:56  <coopserver> <Jam35> back
12:55:34  <coopserver> <ZxBiohazardZx> ah bbh01 is next on the journey :P
12:55:36  <coopserver> <ZxBiohazardZx> that explains
12:55:47  <coopserver> <[FR]Syl59> was trying to help you but ... x'D
12:55:55  <coopserver> <ZxBiohazardZx> nah its good
12:56:06  <coopserver> <ZxBiohazardZx> maybe Jam can fiddle his own a bit
12:58:21  <coopserver> <ZxBiohazardZx> whoops
12:58:22  <coopserver> <ZxBiohazardZx> meh
12:58:27  <coopserver> <[FR]Syl59> too fast :p
12:59:28  <coopserver> <Jam35> no
13:07:54  <coopserver> <ZxBiohazardZx> ffs
13:09:55  <coopserver> <[FR]Syl59> gtg, cya later
13:09:59  <coopserver> *** [FR]Syl59 has left the game (Leaving)
13:10:05  *** [FR]Syl59 has quit IRC
13:10:10  <coopserver> <Jam35> bye
13:39:18  <coopserver> <ZxBiohazardZx> man im unlucky today
13:39:20  <coopserver> <ZxBiohazardZx> too slow
13:39:41  <coopserver> <Jam35> oops :)
13:55:14  *** Intexon has joined #openttdcoop
13:55:19  <Intexon> hi
13:55:21  <Intexon> !password
13:55:21  <coopserver> Intexon: unlink
13:55:25  <coopserver> *** Game paused (connecting clients)
13:55:31  <coopserver> *** Vex has joined
13:55:31  <coopserver> *** Game unpaused (connecting clients)
13:55:35  <coopserver> <ZxBiohazardZx> eya
13:55:49  <coopserver> <Jam35> hii
13:57:05  <V453000> hyhyhy
14:05:17  <coopserver> <ZxBiohazardZx> damn i gotta go
14:05:23  <coopserver> <ZxBiohazardZx> BBH03 is  NOT fully finished
14:05:25  <coopserver> <ZxBiohazardZx> XD
14:05:26  <coopserver> <ZxBiohazardZx> cya
14:05:31  <coopserver> *** ZxBiohazardZx has left the game (Leaving)
14:05:35  *** zxbiohazardzx has quit IRC
14:10:49  <coopserver> *** Jam35 has joined spectators
14:10:49  <coopserver> *** Game paused (number of players)
14:10:58  <coopserver> *** Vex has left the game (Leaving)
14:31:25  *** Intexon has quit IRC
14:37:46  *** luaduck_zzz is now known as luaduck
15:17:21  *** Progman has joined #openttdcoop
15:53:12  *** Trangar has joined #openttdcoop
16:04:03  *** [FR]Syl59 has joined #openttdcoop
16:04:06  <[FR]Syl59> !password
16:04:06  <coopserver> [FR]Syl59: leaves
16:04:10  <[FR]Syl59> !password
16:04:10  <coopserver> [FR]Syl59: leaves
16:04:22  <coopserver> *** Game still paused (connecting clients, number of players)
16:04:29  <coopserver> *** [FR]Syl59 has joined
16:04:29  <coopserver> *** Game still paused (number of players)
16:16:04  *** Brumi has quit IRC
16:54:52  *** tycoondemon has quit IRC
16:55:06  *** tycoondemon has joined #openttdcoop
16:56:12  <coopserver> *** [FR]Syl59 has left the game (Leaving)
16:56:19  *** [FR]Syl59 has quit IRC
16:58:03  *** Brumi has joined #openttdcoop
17:04:30  *** Maraxus has joined #openttdcoop
17:04:30  *** ChanServ sets mode: +o Maraxus
17:07:26  <Maraxus> !password
17:07:26  <coopserver> Maraxus: fatter
17:07:35  <coopserver> *** Game still paused (connecting clients, number of players)
17:07:39  <coopserver> *** Maraxus has joined
17:07:39  <coopserver> *** Game still paused (number of players)
17:29:32  <coopserver> *** Maraxus has left the game (Leaving)
17:29:35  *** Maraxus has quit IRC
17:41:46  *** Trangar1 has joined #openttdcoop
17:48:38  *** Trangar has quit IRC
18:19:14  *** ODM has joined #openttdcoop
18:19:14  *** ChanServ sets mode: +o ODM
18:32:37  *** Djanxy has quit IRC
19:06:34  *** Maraxus has joined #openttdcoop
19:06:34  *** ChanServ sets mode: +o Maraxus
19:07:23  <coopserver> *** Jam35 has joined company #1
19:07:23  <coopserver> *** Game unpaused (number of players)
19:09:33  <Maraxus> !password
19:09:33  <coopserver> Maraxus: design
19:09:43  <coopserver> *** Game paused (connecting clients)
19:09:47  <coopserver> *** Maraxus has joined
19:09:47  <coopserver> *** Game unpaused (connecting clients)
19:10:01  <coopserver> <Jam35> hi
19:10:04  <coopserver> <Maraxus> hi
19:13:05  <coopserver> <Maraxus> looks as if some expansions are needed
19:13:18  <coopserver> <Jam35> yes
19:13:29  <coopserver> <Jam35> some are not all that easy
19:13:40  <coopserver> <Maraxus> I agree
19:15:21  *** Max| has joined #openttdcoop
19:35:37  *** keoz has quit IRC
19:45:08  *** nicfer has joined #openttdcoop
19:58:50  <Sylf> !password
19:58:50  <coopserver> Sylf: impact
19:58:54  <coopserver> *** Game paused (connecting clients)
19:58:59  <coopserver> *** Sylf has joined
19:58:59  <coopserver> *** Game unpaused (connecting clients)
19:59:09  <coopserver> <Sylf> hullo
19:59:19  <coopserver> <Maraxus> hi
19:59:26  <coopserver> <Jam35> hi
20:00:00  *** Brumi has quit IRC
20:05:13  <coopserver> *** Sylf has joined company #1
20:17:58  *** ODM has quit IRC
20:26:31  <coopserver> <Sylf> does anyone know what train 279 is doing?
20:27:19  <coopserver> <Sylf> lol
20:27:29  <coopserver> <Sylf> Iron ore drop is now accumulating grain
20:28:01  <coopserver> <Jam35> that is grain?
20:28:16  <coopserver> <Jam35> where is the iron?
20:28:23  <coopserver> <Sylf> I think the station was originally iron ore mine
20:28:39  <coopserver> <Sylf> the mine probably closed
20:28:43  <coopserver> <Jam35> ah right
20:28:51  <coopserver> <Jam35> and then grain opened right there
20:29:00  <coopserver> <Jam35> there was oil next to it earlier
20:30:03  <coopserver> <Jam35> the station blocked the ML cos nothing was loading
20:30:10  <coopserver> <Jam35> so I added overflow
20:30:26  <coopserver> <Jam35> then I noticed the drop only went to the oil that had opened
20:30:31  <coopserver> <Jam35> so I moved it
20:30:44  <coopserver> <Jam35> AND the industry closed :)
20:36:12  <coopserver> <Sylf> ....who built all the company owner statues...
20:36:29  <coopserver> <Sylf> I hate those damned things
20:36:32  <coopserver> <Jam35> not sure
20:36:37  <coopserver> <Jam35> maybe chester
20:53:50  *** Progman has quit IRC
20:59:04  *** keoz has joined #openttdcoop
21:08:22  *** Progman has joined #openttdcoop
21:09:32  <coopserver> *** chester has left the game (general timeout)
21:10:33  *** chester_ has quit IRC
21:10:45  *** Trangar1 has quit IRC
21:15:16  *** Progman has quit IRC
21:15:20  *** theholyduck has quit IRC
21:20:26  *** theholyduck has joined #openttdcoop
21:25:38  *** Hazzard has joined #openttdcoop
21:25:48  <Hazzard> Hello
21:25:52  <Hazzard> !players
21:25:52  <coopserver> Hazzard: There are currently 3 players and 0 spectators, making a total of 3 clients connected
21:26:02  <coopserver> <Jam35> hi
21:26:03  <Hazzard> !playercount
21:26:03  <coopserver> Hazzard: There are currently 3 players and 0 spectators, making a total of 3 clients connected
21:26:06  <Hazzard> !help
21:26:06  <coopserver> Hazzard: http://wiki.openttdcoop.org/Soap
21:26:27  <Hazzard> V, you there?
21:28:22  <coopserver> <Maraxus> gn
21:28:30  <coopserver> *** Maraxus has left the game (Leaving)
21:28:31  <coopserver> <Jam35> bb
21:28:37  *** Maraxus has quit IRC
21:38:18  *** Mucht has quit IRC
22:06:41  *** keoz has quit IRC
22:58:47  <coopserver> <Sylf> It looks pretty nice with 900 trains
22:59:32  <coopserver> <Jam35> yes busy
22:59:35  <coopserver> <Jam35> no jams :)
22:59:46  <coopserver> <Jam35> (mostly)
23:00:22  *** fair has joined #openttdcoop
23:00:38  <fair> !password
23:00:38  <coopserver> fair: reinit
23:00:44  <coopserver> *** Game paused (connecting clients)
23:00:49  <coopserver> *** fair has joined
23:00:49  <coopserver> *** Game unpaused (connecting clients)
23:00:55  <coopserver> <Sylf> hi
23:00:59  <coopserver> <fair> hey there :D
23:01:19  <coopserver> <Jam35> also
23:06:37  <fair> !password
23:06:37  <coopserver> fair: reinit
23:21:33  <Jam35> time for bed :)
23:21:35  <Jam35> bb
23:21:42  <coopserver> <Sylf> see ya
23:21:46  <coopserver> *** Jam35 has left the game (Leaving)
23:21:46  <coopserver> *** Game paused (number of players)
23:21:50  <Sylf> !unpause
23:21:51  <coopserver> *** Game unpaused (number of players)
23:22:52  *** fair has quit IRC
23:30:57  *** eLbot has quit IRC
23:31:35  *** eLbot has joined #openttdcoop
23:35:30  <Sylf> !auto
23:35:31  <coopserver> *** Game paused (number of players)
23:50:26  *** Hazzard has quit IRC

Powered by YARRSTE version: svn-trunk