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Log for #openttdcoop on 13th December 2014:
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15:09:14  <hase2> !password
15:09:14  <coopserver> hase2: scaler
15:32:59  <hase2> !password
15:32:59  <coopserver> hase2: studio
15:33:20  <coopserver> *** Game paused (connecting clients)
15:33:29  <coopserver> *** Player has joined
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18:59:47  <Hazzard> !version
18:59:48  <coopserver> Hazzard: The current (running) version of this Supybot is 0.83.4.1.  The newest version available online is 0.83.4.1.
18:59:55  <Hazzard> !download
18:59:55  <coopserver> Hazzard: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
18:59:56  <coopserver> Hazzard: http://www.openttd.org/en/download-trunk/r27018
19:19:57  <Hazzard> Okay V453000, how do we do this thing
19:21:51  <V453000> do you have dropbox?
19:22:06  <V453000> !save
19:22:07  <Hazzard> I've never really used it, but yess
19:22:07  <coopserver> Saving map...
19:22:08  <coopserver> Map successfully saved to game.sav
19:22:19  <V453000> put the save in the Public folder
19:22:26  <V453000> then right click on it and Get Public link
19:22:50  <V453000> !transfer 290 game.sav
19:22:50  <coopserver> V453000: Attempting to transfer game.sav
19:22:54  <coopserver> Transfer done. File now at http://www.openttdcoop.org/files/publicserver_archive/PublicServerGame_290_Final.sav
19:23:04  <V453000> !contentupdate
19:23:05  <coopserver> V453000: Performing content update
19:23:06  <coopserver> Content server connection established
19:23:09  <V453000> !content
19:23:13  <coopserver> Downloading 4 file(s) (636354 bytes)
19:24:15  <coopserver> Content server connection closed
19:24:22  <V453000> !rescan
19:24:22  <coopserver> V453000: Scanning content directories
19:24:58  <coopserver> V453000: Rescan completed
19:25:10  <Hazzard> https://www.dropbox.com/s/rz1m7uv6w924eoa/PSG_291.sav?dl=0 ?
19:25:12  <Webster> Title: Dropbox - PSG_291.sav (at www.dropbox.com)
19:25:15  <V453000> !contentupdate
19:25:15  <coopserver> V453000: Performing content update
19:25:16  <coopserver> Content server connection established
19:25:22  <V453000> hm no that isnt public link
19:25:32  <V453000> public link will end with .sav
19:25:38  <V453000> !content
19:25:39  <coopserver> Downloading 12 file(s) (86418112 bytes)
19:25:58  <V453000> https://dl.dropboxusercontent.com/u/20419525/V453000%20Transport%2C%20Mar%2022nd%2C%202135.png
19:26:00  <V453000> like that
19:26:22  <coopserver> Content server connection closed
19:26:36  <V453000> !rescan
19:26:36  <coopserver> V453000: Scanning content directories
19:26:45  <coopserver> V453000: Rescan completed
19:27:09  <V453000> k newgrfs are hopefully ready
19:27:34  <Hazzard> I can use my server: http://lugnuts.technology/download/PSG_291.sav
19:27:38  <Hazzard> but this dropbox thing...
19:28:03  <V453000> !getsave http://lugnuts.technology/download/PSG_291.sav
19:28:03  <coopserver> Starting download...
19:28:08  <coopserver> Savegame successfully downloaded
19:28:10  <V453000> blog.openttdcoop.org files work too btw
19:28:13  <V453000> in case :)
19:28:16  <V453000> !rcon ls
19:28:18  <coopserver> 0) .. (Parent directory)
19:28:19  <coopserver> 1) PSG_291.sav
19:28:20  <coopserver> 2) PSG290Start.sav
19:28:20  <V453000> !rcon load 1
19:28:21  <coopserver> 3) PSG289Restart3.sav
19:28:22  <V453000> lets try
19:28:23  <coopserver> 4) PSG289Restart2.sav
19:28:24  <coopserver> V453000: You have 51 more messages. Type !less to view them
19:28:25  <coopserver> Starting new game
19:28:26  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27018)
19:28:27  <coopserver> *** Game still paused (manual, number of players)
19:28:36  <V453000> !auto
19:28:37  <coopserver> *** Game still paused (number of players)
19:28:38  <V453000> !password
19:28:39  <coopserver> V453000: alikes
19:28:46  <coopserver> *** Game still paused (connecting clients, number of players)
19:28:51  <coopserver> *** Hazzard has joined
19:28:52  <coopserver> *** Game still paused (number of players)
19:29:07  <coopserver> *** Game still paused (connecting clients, number of players)
19:29:10  <coopserver> *** V453000 has joined
19:29:11  <coopserver> *** Game still paused (number of players)
19:29:26  <Hazzard> !info
19:29:26  <coopserver> Hazzard: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27018, date: Jan 01 2050, clients connected: 2, map size: 512x512, address: publicserver-new.openttdcoop.org:3983
19:29:28  <coopserver> <V453000> interesting map
19:29:30  <Hazzard> !info
19:29:30  <coopserver> Hazzard: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27018, date: Jan 01 2050, clients connected: 2, map size: 512x512, address: publicserver-new.openttdcoop.org:3983
19:29:48  <coopserver> <Hazzard> maybe too small?
19:29:56  <coopserver> <V453000> ogfx+ industries have everything on "depending on climate" ?
19:30:01  <coopserver> <V453000> nah size is great
19:30:06  <Hazzard> Yeah
19:30:11  <coopserver> <V453000> the only thing I personally dislike is the uber hills, but hm
19:30:26  <coopserver> <V453000> ogfx+ with everything "depending on climate" doesnt really do anything :(
19:30:36  <coopserver> <Hazzard> Ok, I can change that
19:30:50  <coopserver> <V453000> it is okay I think
19:31:01  <coopserver> <V453000> there dont need to necessarily be extra things
19:32:16  *** V453000 changes topic to "Cooperative OpenTTD | PSG291 (r27018) | STAGE: Planning | New players, use @quickstart and !help | www.openttdcoop.org | TS3: voice.openttdcoop.org"
19:37:33  <coopserver> <V453000> I think it would be interesting with some heavy settings for hills
19:37:40  <coopserver> <V453000> like 10% slope steepness
19:37:59  <V453000> !rcon set train_slope
19:38:00  <coopserver> 'train_slope' is an unknown setting.
19:38:05  <V453000> !rcon set train_slope_steepness
19:38:06  <coopserver> Current value for 'train_slope_steepness' is: '3' (min: 0, max: 10)
19:38:09  <V453000> !rcon set train_slope_steepness 10
19:38:15  <V453000> :D can change that in multiplayer
19:38:19  <V453000> !rcon set train_slope_steepness 3
19:39:11  <coopserver> <V453000> what do you think Hazzard? :) keep 10?
19:39:35  <Hazzard> Could be fun :P
19:39:47  <V453000> !rcon set train_slope_steepness 10
19:40:38  <coopserver> <V453000> I wonder how much could one get out of heightmaps with the extra height levels
19:41:02  <coopserver> <V453000> cause the generator just creates huge steep hills without much steppes
19:41:03  <Hazzard> what do you mean?
19:41:05  <coopserver> <V453000> somewhere
19:41:21  <coopserver> <V453000> making something more various
19:41:26  <coopserver> *** Hazzard has left the game (Leaving)
19:41:43  <coopserver> <V453000> most of the tallest mountains just look like a hill up until the sides meet
19:41:55  <coopserver> <V453000> surprisingly in this game the bottom left is nice
19:42:21  <coopserver> <V453000> on the right the hills just create a lot of useless land, because nothing can even exist on the hills
19:42:24  <coopserver> <V453000> +-
19:42:34  <Hazzard> I didn't use the generator
19:43:12  <Hazzard> !password
19:43:12  <coopserver> Hazzard: enough
19:43:20  <coopserver> *** Game still paused (connecting clients, number of players)
19:43:25  <coopserver> *** Hazzard has joined
19:43:26  <coopserver> *** Game still paused (number of players)
19:43:27  <coopserver> *** Game unpaused (number of players)
19:43:44  <V453000> o_o
19:43:47  <V453000> what then ? D
19:45:07  <Hazzard> A kind of fractal noise
19:45:38  <coopserver> <V453000> so thats why the left is so nice :) I figured I never seen the generator do anything like that
19:45:43  <coopserver> <V453000> pretty good I would say
19:46:09  <Hazzard> The exact method I used is hard to explain
19:47:19  <V453000> sure np
19:52:13  <coopserver> <V453000> yeah this is a TON nicer than what the generater outputs
19:53:51  <coopserver> <V453000> will need some money(maker) though :P
19:54:03  <Hazzard> oh
19:54:07  <Hazzard> oops
19:55:03  <coopserver> <V453000> btw 2050 is still rather early for NUTS :P
19:55:18  <Hazzard> shoot, I forgot about that too
19:55:26  <coopserver> <V453000> just little things
19:55:37  <coopserver> <V453000> make a MM and before planning is over, all trains are ready :)
19:55:51  <Hazzard> Or I could just regen the map
19:56:31  <V453000> up to you :)
19:56:53  <V453000> I will go sleep rather soon anyway so I wont do anything tonight
19:57:30  <coopserver> *** Hazzard has left the game (Leaving)
19:57:31  <coopserver> *** Game paused (number of players)
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20:00:46  <Hazzard> Here: http://lugnuts.technology/download/PSG_291_2.sav
20:03:00  <V453000> !getsave http://lugnuts.technology/download/PSG_291_2.sav
20:03:00  <coopserver> Starting download...
20:03:02  <coopserver> Savegame successfully downloaded
20:03:06  <V453000> !rcon load 1
20:03:07  <coopserver> Starting new game
20:03:08  <coopserver> *** V453000 has left the game (connection lost)
20:03:09  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27018)
20:03:10  <coopserver> *** Game still paused (manual, number of players)
20:03:38  <V453000> !password
20:03:38  <coopserver> V453000: broken
20:03:43  <V453000> hm
20:08:24  <V453000> hm!
20:08:31  <V453000> Taede: thing froze :(
20:08:44  <V453000> idk how to un-freeze soap :(
20:08:50  <V453000> planetmaker: ^ ? :(
20:09:53  <Hazzard> :|
20:10:51  <V453000> gtg, hope you guys solve it somehow :p
20:16:37  <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org)
20:16:39  <coopserver> Connecting...
20:16:47  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27018)
20:16:55  *** coopserver has quit IRC
20:17:03  <Hazzard> :|
20:17:37  <Taede> sec
20:18:00  *** coopserver has joined #openttdcoop
20:18:00  *** ChanServ sets mode: +o coopserver
20:18:10  <coopserver> Connected to #openttdcoop - Public Server (www.openttdcoop.org) (Version r27018)
20:18:35  <Taede> !ding
20:18:36  <coopserver> Dong! reply took 0:00:00.080228
20:18:50  <Hazzard> !INFO
20:18:50  <coopserver> Hazzard: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27018, date: Jan 01 2200, map size: 512x256, address: publicserver-new.openttdcoop.org:3983
20:18:52  <Taede> is it working?
20:19:09  <Hazzard> !password
20:19:09  <coopserver> Hazzard: always
20:19:14  <coopserver> *** Game still paused (manual, connecting clients, number of players)
20:19:18  <coopserver> *** Hazzard has joined
20:19:19  <coopserver> *** Game still paused (manual, number of players)
20:19:24  <Taede> :)
20:19:28  <coopserver> *** Hazzard has left the game (Leaving)
20:19:34  <Taede> !toggledebug
20:19:34  <coopserver> Taede: Debug logging for ps is now: ON
20:19:38  <Hazzard> :D
20:19:49  <Taede> just in case, there was no sign of why it froze
20:20:05  <Hazzard> Btw, the map size in !info seems to be stuck at 512*512, even though the map is 256*512
20:20:08  <Hazzard> not a big deal
20:20:26  <StarLite> new game I see :)
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