Config
Log for #openttdcoop on 4th March 2016:
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00:00:00  <BiG_MEECH> yoyo
00:01:44  <happpy_> yo
00:03:19  *** happpy_ is now known as happpy
00:13:46  <Clockworker> pls
00:13:51  <Clockworker> I wanna change my town name
00:13:54  <Clockworker> why can't I
00:14:35  <coopserver> *** Clockworker has joined company #1
00:14:36  <coopserver> *** Game unpaused (number of players)
00:17:32  <BiG_MEECH> lol
00:17:40  <BiG_MEECH> fail
00:17:47  <BiG_MEECH> you can only do it when youre making it I think
00:18:26  <Clockworker> then why would the button exist in first place
00:18:29  <Clockworker> there must be a way
00:25:28  <BiG_MEECH> i think admin can unlock it
00:31:07  <happpy> yes 'i think  so
00:31:25  <happpy> how things  clockwork
00:31:38  <coopserver> <Clockworker> could be worse
00:31:42  <coopserver> <Clockworker> you?
00:32:34  <happpy> yer good but did not get eney sleep  larsr night it was so windy
00:32:56  <Clockworker> why would that take your sleep away?
00:33:45  <happpy> will  got  nice home but not good Windows   so but ther ok
00:34:12  <happpy> so u can her the wind if the wind is bad
00:34:27  <happpy> or will thas life
00:34:33  <Clockworker> like rattling and such
00:34:35  <BiG_MEECH> you should brick up your windows! :D
00:34:49  <Clockworker> got it
00:35:02  <Clockworker> I have issues when there's a thunderstorm
00:35:12  <happpy> its ok  its not so bad tonight
00:35:13  <Clockworker> because they fall near enough that they're really loud
00:35:28  <Clockworker> loud enough to wake me up from my slumber
00:35:33  <Clockworker> in an alarmed state haha
00:35:40  <happpy> yer see that befor
00:35:56  <happpy> on YouTube.
00:36:07  <BiG_MEECH> happpy thunder
00:36:19  <happpy> he he i wish.
00:36:23  <Clockworker> lol
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00:37:40  <happpy> u see when i see a thunderstorm  i call it happy thunder  i like thunderstorm
00:37:53  <Ramsvs> !pw
00:37:53  <coopserver> Ramsvs: trucks
00:37:57  <Clockworker> god no
00:37:58  <Clockworker> hate them
00:37:59  <coopserver> *** Game paused (connecting clients)
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00:38:09  <coopserver> <Ramsvs> hello there
00:38:13  <Clockworker> they fried two modems, a network port and a wireless router for me
00:38:13  <Clockworker> so far
00:38:18  <Clockworker> also hi ramsvs
00:38:36  <happpy>  yer ther can be f up stuf but call to whoch it
00:39:10  <happpy> hi   ramsvs.
00:39:20  <coopserver> <Ramsvs> hey
00:39:58  <coopserver> <Ramsvs> yay pax game
00:39:58  <happpy> will u shord swich it  of  if u her thunder
00:41:54  <happpy> my goal is to go to USA  whive a storm chaser and see all the bad stuf ther get
00:42:25  <coopserver> <Ramsvs> like in Twister?
00:42:45  <happpy> yep.
00:42:52  <happpy> grate movie
00:43:28  <BiG_MEECH> cep't no cows floating in the sky
00:43:47  <happpy> will ther was in that movie
00:43:49  <coopserver> <Ramsvs> only craps and frogs :/
00:43:56  <coopserver> <Ramsvs> crabs*
00:44:11  <happpy> did not see them .
00:46:02  <coopserver> <Ramsvs> There were cases, although rare, that some tornados on water dragged sea creatures, then on mainland would rain frogs or crabs.
00:46:03  <Clockworker> it was too fast
00:46:07  <Clockworker> I usually switch things off
00:46:24  <happpy> i like to see a big fat twister   ans moving a lone i word filme it.
00:46:59  <happpy> yer true  ramsvs.
00:49:15  <BiG_MEECH> lol
00:50:27  <coopserver> *** Clockworker has joined spectators
00:50:38  <BiG_MEECH> Happy you need to visit tornado alley in USA
00:50:45  <BiG_MEECH> and go tornado hunting
00:51:01  <happpy> yes thats my goal
00:51:21  <BiG_MEECH> nice
00:51:45  <Clockworker> not so fun if you live on the path of one of those
00:51:47  <Clockworker> haha
00:52:03  <Clockworker> friend of mine from maryland had one pass through her county last week
00:52:10  <happpy> yep true.
00:52:19  <Clockworker> she locked herself and her son inside the closet
00:52:36  <happpy> yeo safe place.
00:53:00  <coopserver> <Ramsvs> well, depends on the type of house
00:53:06  <Clockworker> yeah
00:53:14  <Clockworker> it was a basement of sorts afaik
00:53:20  <coopserver> <Ramsvs> I would prefer a bunker
00:53:22  <happpy> was ther eney   won got hert.
00:53:32  <BiG_MEECH> I'd risk it and go outside
00:53:32  <Clockworker> I think so
00:53:45  <Clockworker> it was that bad storm in the east coast that happened last week
00:53:48  <happpy> yer storm won word help
00:54:28  <happpy> yer i see that on YouTube
00:54:40  <happpy> bad day
00:54:40  <BiG_MEECH> You should be a weather forecaster Happy
00:54:53  <BiG_MEECH> lol
00:55:02  <happpy>  just a chaser
00:55:02  <Clockworker> lol
00:55:03  <BiG_MEECH> Happy, I can see you playing Simcity and sending a tornado every 5 minutes
00:55:10  <Clockworker> oh shit
00:55:12  <Clockworker> that reminds me
00:55:29  <Clockworker> http://maxelman.com/wp-content/uploads/2007/08/n.jpg
00:55:30  <BiG_MEECH> then totalling up the damage
00:55:34  <happpy> he  he ep.
00:55:38  <BiG_MEECH> LMFAO
00:55:44  <BiG_MEECH> We need adequately funded grade schools
00:56:27  <BiG_MEECH> hated that guy
00:57:07  <happpy> i think u have to read up on all storms and twister
00:57:23  <Clockworker> http://www.somethingawful.com/news/simcity-advisors/
00:57:24  <Webster> Title: The Simcity Board of Advisors (at www.somethingawful.com)
00:57:28  <Clockworker> old but gold
00:57:31  <happpy> be for  be a storm chaser
00:57:46  <BiG_MEECH> i played that game till my disk was worn out
00:58:02  <BiG_MEECH> LOL Rape street is a good one
00:58:46  <Clockworker> yeah
00:58:47  <Clockworker> http://i.somethingawful.com/u/bobservo/simcity/y.jpg
00:58:54  <Clockworker> gets me every time
00:59:10  <happpy> yer
00:59:28  <BiG_MEECH> lmao
00:59:53  <BiG_MEECH> they need to patch that into the game somehow
01:00:04  <happpy> yep true
01:00:09  <Clockworker> simcity 2000 was pretty great
01:00:15  <Clockworker> SC4 was best though
01:00:48  <Clockworker> I'd spend hours making aesthetic cities
01:01:14  <happpy> eney way gn all
01:01:21  <coopserver> <Clockworker> night happy
01:01:22  <coopserver> <Ramsvs> gn
01:02:18  <BiG_MEECH> seeya
01:03:49  <BiG_MEECH> the people are asking for a pollution ordinance
01:04:13  <Clockworker> worst thing about SC2000
01:04:18  <Clockworker> was the fucking riots
01:04:28  <Clockworker> unstoppable stuff unless you abused the pause function haha
01:04:54  <BiG_MEECH> the trick to those was
01:05:09  <BiG_MEECH> is you had to bulldoze and remove the rubble on every square surrounding them, then add police
01:05:12  <Clockworker> bulldoze around fire and rioters
01:05:13  <Clockworker> yeah
01:05:45  <coopserver> <Ramsvs> Or call de alien.
01:05:45  <BiG_MEECH> i had one riot go so apeshit
01:05:46  <Clockworker> NY meltdown scenario was pretty crazy too
01:05:59  <BiG_MEECH> they burned the whole town down, then every other tile had a rioter
01:06:03  <coopserver> <Ramsvs> the alien was damn great
01:06:28  <Clockworker> haha
01:06:35  <Clockworker> that big robot thing?
01:06:40  <coopserver> <Ramsvs> yeap
01:06:52  <Clockworker> I remember praying to every god it wouldn't hit an arcology with the laser
01:07:02  <coopserver> <Ramsvs> yeap
01:07:19  <coopserver> <Ramsvs> there was that huge contruction with bazillion ppl in it
01:07:27  <Clockworker> yeah
01:07:30  <Clockworker> the arcologies
01:07:31  <BiG_MEECH> LMAO
01:07:46  <BiG_MEECH> i had a glitched alien once, he turned shit with his laser into windmills
01:07:57  <Clockworker> not a glitch
01:08:00  <Clockworker> happened sometimes to me too
01:08:08  <coopserver> <Ramsvs> a "feature"
01:08:14  <Clockworker> yup
01:08:34  <BiG_MEECH> ah
01:08:42  <coopserver> <Ramsvs> so the alien was like Ecological alien that turn things to windmills?
01:08:54  <BiG_MEECH> my version was one of the first ones so i never got to see the launch arcologies launch until the windows version
01:08:59  <Clockworker> it was a progressive UFO
01:09:10  <Clockworker> #feelthebern
01:09:24  <coopserver> <Ramsvs> that would do a good movie
01:09:37  <BiG_MEECH> lol
01:09:43  <BiG_MEECH> al gore aliens
01:09:54  <coopserver> <Ramsvs> I played SC2000 on Playstation...
01:09:59  <Clockworker> I'm okay with it
01:10:08  <Clockworker> put all liberals in the arcologies
01:10:12  <Clockworker> and launch them into the sun
01:10:14  <Clockworker> :^)
01:10:17  <BiG_MEECH> xD
01:10:29  <BiG_MEECH> a Trump project
01:10:31  <Clockworker> same
01:10:33  <BiG_MEECH> offered them free trip
01:10:40  <Clockworker> I played it on the PSX too
01:11:45  <Clockworker> so so so so many hours into that
01:13:48  <BiG_MEECH> s' good game
01:15:28  <coopserver> <Clockworker> first time with TT was fun too
01:15:40  <coopserver> <Clockworker> we had a demo of the original TT that started in 1950
01:15:45  <coopserver> <Clockworker> and closed after 2 years
01:15:59  <coopserver> <Clockworker> you could only build trains... maybe trucks too, not sure
01:16:30  <coopserver> <Clockworker> so me and my brother would compete as to who made more money in those two years
01:16:31  <coopserver> <Clockworker> haha
01:16:47  <BiG_MEECH> heh cool
01:17:02  <BiG_MEECH> I found the game " transportation tycoon ' in a bargain bin sofware at walmart andgot hooked
01:17:04  <coopserver> <Clockworker> it was fun to watch the AI go completely retarded with its rail building
01:17:19  <BiG_MEECH> yes, i used to block the AI in
01:17:29  <BiG_MEECH> it would get mega confused
01:17:29  <Clockworker> hahaha yeah
01:17:35  <Clockworker> they'd give up and delete it all
01:17:50  <BiG_MEECH> there was some things i wanted in that game that i couldn;'t get but then i found transportaion tycoon deluze with the better features
01:17:59  <BiG_MEECH> then found Ottd
01:18:11  <Clockworker> are you new to coop?
01:18:44  <BiG_MEECH> nah been haning out on and off for probably 5-6 years
01:18:54  <Clockworker> nice
01:19:21  <coopserver> <Clockworker> I lurked the wiki for about half a decade
01:19:32  <coopserver> <Clockworker> only joined in PSG308 though
01:19:36  <BiG_MEECH> lol
01:19:39  <BiG_MEECH> damn
01:19:49  <BiG_MEECH> its one of those things i learn from doing and not reading articles
01:19:50  <coopserver> <Clockworker> didn't want to join until I felt I was ready
01:20:05  <BiG_MEECH> takes all kinds :)
01:20:08  <coopserver> <Clockworker> true
01:22:11  <BiG_MEECH> when i joined i built like the computer
01:22:31  <BiG_MEECH> i would go station to station with no signals in between for left or right
01:22:59  <BiG_MEECH> was interesting b/.c i could only emulate what i saw done
01:26:33  <BiG_MEECH> got into it pretty quick though, nice chap named Dixon helped me out a ton
01:27:07  <BiG_MEECH> made me enjoy how simple my old layouts were and how bad in retrospect they were
01:27:08  <Clockworker> hahahaha
01:27:13  <Clockworker> yeah
01:27:19  <Clockworker> you learn a lot real quick
01:27:30  <Clockworker> and it doesn't take long
01:27:33  <Clockworker> one PSG or two later
01:27:44  <Clockworker> you're like 'man I was a fucking retard back then'
01:28:10  <BiG_MEECH> lol
01:28:17  <BiG_MEECH> totally esp here in psg
01:28:26  <BiG_MEECH> MIND BLOWN
01:28:47  <Clockworker> V called me into a prozone game to take a look
01:28:52  <Clockworker> I noped out of there real fast
01:28:53  <BiG_MEECH> hah
01:28:55  <BiG_MEECH> yeah
01:28:57  <Clockworker> way above my league
01:29:08  <BiG_MEECH> if you want your head fucked, should go look at their SML game
01:29:20  <Clockworker> I have
01:29:23  <BiG_MEECH> yeah
01:29:25  <BiG_MEECH> mindfuck
01:29:28  <Clockworker> it's hilarious
01:29:39  <BiG_MEECH> yay for no orders
01:29:57  <Clockworker> probably the most complex thing I've seen in TT, ever
01:30:38  <coopserver> *** Clockworker has joined company #1
01:31:44  <BiG_MEECH> yup, why i mentioned it :D
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01:42:12  <BiG_MEECH> bootmii cracks me up
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01:47:42  <Clockworker> sometime I load up PSG309 and just watch the trains go
01:47:44  <Clockworker> it's so great
01:47:48  <Clockworker> I really loved that game
01:49:42  <Ramsvs> yeap, it was really nice to cover entire map with towns
01:50:19  <Ramsvs> and with some terrain you had to be really creative to fit the things.
01:50:20  <Clockworker> the intercity was what I liked the most
01:50:35  <Clockworker> the stations were nice, the flow, the trains were pretty
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02:04:17  <coopserver> *** Game paused (number of players)
02:04:32  <Ramsvs> well, I am leaving. gn all
02:04:48  *** Ramsvs has quit IRC
02:05:22  <Clockworker> gn
02:06:31  <BiG_MEECH> later dude
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11:51:04  <happpy> !players
11:51:04  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
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12:53:29  <Kalaidos> !pw
12:53:29  <coopserver> Kalaidos: fatter
12:53:34  <coopserver> *** Game still paused (connecting clients, number of players)
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13:50:21  <Clockworker__> !pw
13:50:21  <coopserver> Clockworker__: cleans
13:50:23  <coopserver> *** Game paused (connecting clients)
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13:56:49  <BladeMF> !download win64
13:56:49  <coopserver> BladeMF: http://binaries.openttd.org/nightlies/trunk/r27510/openttd-trunk-r27510-windows-win64.zip
14:10:12  <BladeMF> !password
14:10:12  <coopserver> BladeMF: rstype
14:10:30  <coopserver> *** Game paused (connecting clients)
14:10:36  <coopserver> *** Player has joined
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14:11:34  <coopserver> <Player> !clients
14:11:42  <coopserver> <Player> !name BladeMF
14:11:43  <coopserver> *** Player has changed his/her name to BladeMF
14:13:06  <coopserver> <BladeMF> hellp
14:13:09  <coopserver> <BladeMF> hello*
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14:15:22  <BladeMF> !password
14:15:22  <coopserver> BladeMF: limits
14:15:27  <happpy> hi  BladeMF
14:15:29  <coopserver> *** Game paused (connecting clients)
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14:16:23  <coopserver> <Player> !name BladeMF
14:16:24  <coopserver> *** Player has changed his/her name to BladeMF
14:17:12  <happpy> hey
14:17:16  <coopserver> <BladeMF> hey
14:17:22  <happpy> how ar u
14:17:30  <coopserver> <BladeMF> perfect, thanks
14:17:39  <coopserver> <BladeMF> finally decided to come and have a look for myself
14:17:39  <happpy> welome  to the  server
14:17:48  <coopserver> <BladeMF> thanks
14:17:55  <happpy> np
14:18:00  <Clockworker__> sup
14:18:12  <happpy> is  this  your ferst  time
14:18:15  <happpy> hey Clockworker__
14:18:15  <coopserver> <BladeMF> been watching the Xerys' videos and V's block posts
14:18:27  <happpy> coll
14:18:42  *** Clockworker__ is now known as Clockworker
14:20:21  <coopserver> <BladeMF> so, you playing, or watching like me?
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14:20:35  <coopserver> <Clockworker> who?
14:20:41  <coopserver> <BladeMF> you two
14:20:46  <coopserver> <Clockworker> playing
14:20:50  <coopserver> <Clockworker> I own the west corner
14:21:02  <happpy> i  am  playing a nuver  game
14:22:14  <coopserver> <BladeMF> where's north here :)
14:22:46  <coopserver> <Clockworker> I dunno I think it's the upper corner
14:22:59  <coopserver> <Clockworker> I mean my shit is in fukuoka
14:23:08  <coopserver> <BladeMF> yea, i guessed as much
14:23:16  <coopserver> <BladeMF> so the point here is intercity?
14:23:22  <coopserver> <Clockworker> yup
14:25:26  <coopserver> <BladeMF> there's ever-so-slight lag
14:27:00  <coopserver> <BladeMF> so the point here is to feed the big station, right?
14:27:08  <coopserver> <BladeMF> (you mind me asking questions?)
14:28:20  <Clockworker> you build your own intracity system
14:28:24  <Clockworker> that covers your town
14:28:30  <Clockworker> and transfers all to the intercity station
14:28:40  <Clockworker> later on we link the intercity stations through MLs
14:28:46  <coopserver> <BladeMF> ah
14:28:59  <Clockworker> then the real fun begins
14:30:39  <coopserver> <BladeMF> when do you start building the ML?
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14:31:36  <Clockworker> *shrugs*
14:31:47  <coopserver> <BladeMF> I see
14:32:02  <coopserver> <BladeMF> is there any way I can see the chat history, except in external client?
14:32:08  <Clockworker> basically when someone with more experience lays out the probably route
14:32:18  <Clockworker> probable*
14:32:27  <Clockworker> then we start linking up bit by bit and building the hubs
14:32:41  <Clockworker> !logs
14:32:42  <Clockworker> @logs
14:32:42  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
14:32:53  <coopserver> <BladeMF> @logs
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14:33:27  <Clockworker> try that in the irc channel
14:33:34  <BladeMF_> @logs
14:33:34  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
14:33:49  <coopserver> <BladeMF> yea, I opened the web client
14:35:22  <coopserver> <BladeMF> when do people usually gather here?
14:35:59  <Clockworker> there's more movement in the evenings and on the weekends
14:36:21  <Clockworker> but we just leave irc on permanently mostly
14:36:43  <coopserver> <BladeMF> I see
14:36:58  <coopserver> <BladeMF> here its holidays, so it's like a weekend to me
14:37:05  <Clockworker> it's enough enough to summon someone
14:37:06  <Clockworker> like
14:37:11  <Clockworker> V453000 is shit
14:37:17  <Clockworker> now you just wait
14:37:19  <Clockworker> :P
14:37:40  <coopserver> <BladeMF> "WTF?!"
14:37:52  <coopserver> <BladeMF> "I'm joking man, lets play..."
14:38:06  <Clockworker> he'll probably just call me shit back
14:38:17  <coopserver> <BladeMF> not if I call him shit
14:39:03  <coopserver> <BladeMF> where are you from?
14:39:10  <coopserver> <Clockworker> brazil
14:39:14  <coopserver> <BladeMF> ah
14:39:17  <coopserver> <BladeMF> bulgaria
14:39:24  <coopserver> <Clockworker> nice
14:39:31  <coopserver> <BladeMF> your president is half bulgarian
14:39:35  <coopserver> <BladeMF> i think
14:39:38  <coopserver> <Clockworker> she is
14:39:41  <coopserver> <BladeMF> :)
14:39:47  <coopserver> <BladeMF> not that it matters, anyway
14:39:48  <coopserver> <Clockworker> she's in deep shit too
14:39:54  <coopserver> <Clockworker> along with most of the govt
14:40:04  <coopserver> <BladeMF> isnt this the usual state?
14:40:23  <coopserver> <Clockworker> this is bigger than usual
14:40:27  <coopserver> <BladeMF> ah
14:40:33  <coopserver> <BladeMF> I dont bother much with politics
14:40:43  <coopserver> <Clockworker> I like it
14:40:47  <coopserver> <Clockworker> it's like soap opera
14:40:55  <coopserver> <BladeMF> kinda dont have the nerves anymore to listen the same shit
14:41:55  <coopserver> <BladeMF> in the channel, what are the nicknames with @ in front of them?
14:42:29  <Clockworker> operators
14:42:31  <Clockworker> aka admin
14:42:36  <coopserver> <BladeMF> ah, I see
14:43:21  <coopserver> <BladeMF> I would enjoy watching the ML being built
14:43:37  <coopserver> <BladeMF> probably gonna check on you toninght and the following days
14:43:44  <coopserver> <Clockworker> check our PSG309
14:43:50  <coopserver> <Clockworker> that was a great PAX game
14:43:51  <coopserver> <BladeMF> how do I do that?
14:44:03  <Clockworker> https://wiki.openttdcoop.org/PublicServer:Archive_-_Games_301_-_310
14:44:07  <Clockworker> you can dl the save
14:44:11  <coopserver> <BladeMF> ah
14:44:12  <coopserver> <BladeMF> I
14:44:22  <coopserver> <BladeMF> I downloaded the hall of fame games
14:45:54  <BladeMF> will check that out
14:46:01  <Clockworker> cool
14:46:11  <coopserver> <BladeMF> how does one join in the games here
14:46:24  <coopserver> <BladeMF> I'm guessing you don't just join and start building
14:46:29  <coopserver> <BladeMF> and then get crucified
14:46:38  <coopserver> <Clockworker> well you read up on the point of the game
14:46:47  <coopserver> <Clockworker> then you start building your thing
14:46:54  <coopserver> <Clockworker> you'll get corrected, we all do
14:46:56  <coopserver> <Clockworker> it's normal
14:47:06  <coopserver> <BladeMF> where do I read on the point?
14:47:33  <coopserver> <Clockworker> I told  you earlier about it but there isn't much explanation on this game so far
14:47:48  <coopserver> <Clockworker> it's similar to PSG309 except we don't use trams
14:47:53  <coopserver> <BladeMF> ah
14:47:55  <coopserver> <BladeMF> okay
14:48:10  <coopserver> <BladeMF> im new to this style of playing
14:48:21  <coopserver> <BladeMF> been trying to do a big game solo first
14:49:32  <coopserver> *** BladeMF has left the game (Leaving)
14:49:46  <Clockworker> solo is nice but you won't learn much from it
14:49:46  <BladeMF> will check on the game tonight, EU time, that is :)
14:49:59  <BladeMF> I've been playing for at least 10 years
14:50:10  <coopserver> <Clockworker> so have I
14:50:18  <coopserver> <Clockworker> but trust me, you'll always learn somthing
14:50:19  <BladeMF> solo I can at least practice the concepts
14:50:20  <coopserver> <Clockworker> haha
14:50:28  <coopserver> <Clockworker> yeah
14:50:31  <BladeMF> I am pretty sure I am behind all of you
14:50:40  <BladeMF> but currently I am struggling with hub design
14:51:02  <BladeMF> stuck into evil mode
14:51:07  <BladeMF> so will try another style of hubs
14:51:11  <coopserver> <Clockworker> haha
14:51:17  <coopserver> <Clockworker> take screencaps
14:51:21  <coopserver> <Clockworker> so we cantell you what's up
14:51:36  <BladeMF> what do you mean?
14:51:46  <BladeMF> \
14:51:53  <BladeMF> you know what I am doing wrong?
14:52:00  <BladeMF> I am pretty sure of it :)
14:52:22  <BladeMF> But the point is to get it on my own first :) That is how I like to learn things
14:52:26  <Clockworker> if you post a picture of it
14:52:29  <BladeMF> ah
14:52:30  <Clockworker> we can point things out
14:52:55  <BladeMF> Oh well, using the Lev4 engines with devastating acceleration doesn't help
14:52:57  <V453000> oh Clockworker you shit
14:52:58  <V453000> :>
14:52:59  <V453000> hi
14:53:06  <coopserver> <Clockworker> there we go
14:53:07  <V453000> !pw
14:53:07  <coopserver> V453000: making
14:53:09  <coopserver> <Clockworker> hi bb
14:53:12  <BladeMF> oh well, you tested it
14:53:14  <coopserver> <Kalaidos> Hi
14:53:18  <coopserver> <Clockworker> and lev4 sucks don't use it haha
14:53:29  <BladeMF> yea, got that
14:53:31  <V453000> !pw
14:53:31  <coopserver> V453000: macros
14:53:34  <BladeMF> which maglev engine do you use?
14:53:40  <coopserver> *** Game paused (connecting clients)
14:53:43  <coopserver> *** V453000 has joined
14:53:44  <coopserver> *** Game unpaused (connecting clients)
14:53:49  <Clockworker> better to use newgrf stuff
14:54:02  <coopserver> <Clockworker> but anything with decent acceleration
14:54:09  <coopserver> <V453000> try nuts if you like maglev
14:54:11  <BladeMF> its kinda annoying there isnt any 32bit engines
14:54:29  <coopserver> <Clockworker> 32bpp is overrated
14:54:46  <BladeMF> well, I like my FullHD screen :)
14:54:46  <coopserver> <V453000> it isn't but nobody did it properly yet
14:55:13  <coopserver> <Clockworker> classic graphic still looks great at 1920x1080
14:55:22  <BladeMF> not when you zoom :)
14:55:29  <BladeMF> i like my signals up close and personal ;)
14:55:34  <BladeMF> but yea, I know what you mean
14:55:51  <BladeMF> nuts, you say, V?
14:56:04  <V453000> yes
14:56:08  <V453000> btw https://dl.dropboxusercontent.com/u/20419525/BRIX/signals-wip-10.png ? :P
14:56:32  <BladeMF> are you still making a 32-bit set?
14:56:37  <BladeMF> I read about it somewhere?
14:56:42  <Clockworker> I like it
14:56:49  <V453000> more like again rather than still :)
14:56:54  <V453000> but yeah I am
14:56:59  <BladeMF> is it usable?
14:57:05  <BladeMF> or you're in the middle of it?
14:57:06  <Clockworker> the pbs's are kinda hard to discern at 0 zoom
14:57:07  <V453000> though at this moment I am working on a train set, too
14:57:15  <V453000> it will be released in a few months
14:58:11  <V453000> alongside with the train set
14:58:14  <happpy> hi v
14:58:15  <V453000> both 32bpp/extra zoom
14:58:17  <V453000> hi
14:59:04  <BladeMF> perfect, will be sure to try it
14:59:20  <BladeMF> hey, V, any chance of starting the ML on the current game soon?
14:59:42  <V453000> what stops anybody from starting it? :P
14:59:47  <BladeMF> I dunno
14:59:48  <coopserver> <Clockworker> being new
15:00:05  <V453000> Clockworker is old enough, just slap down LL_RR through the map
15:00:11  <V453000> add hubs as towns are added
15:00:13  <V453000> eazy
15:00:29  <coopserver> <Clockworker> >old enough
15:00:31  <coopserver> <Clockworker> I'm a babby
15:00:34  <BladeMF> V, can I ask one question, if you're not busy
15:00:43  <V453000> I am always busy so ask away :P
15:00:49  <BladeMF> ahaha
15:01:02  <BladeMF> I watched the review you did with Xeryus
15:01:13  <BladeMF> on the game with no tunnels on bridges on the ML
15:01:30  <V453000> yes, jeez I hate that video
15:01:35  <V453000> game was nice
15:01:40  <BladeMF> yea
15:02:00  <BladeMF> I kinda am not sure when DO you build bridges and tunnels and escape evil mode
15:02:08  <BladeMF> is it something to do with newGRFs?
15:02:20  <V453000> well, signalling on the bridges does help
15:02:25  <V453000> but in general I just avoid it if I can
15:02:35  <coopserver> <Clockworker> double bridges and all don't get you evil mode unless they're too long or you have too much flow
15:02:36  <V453000> it isn't just evil mode, but fluency in general
15:02:58  <BladeMF> so you build another line if evil mode'd?
15:02:59  <V453000> Clockworker they do whenever trains join by prios which aren't preventing slowdowns 100%
15:03:16  <V453000> I personally do avoid bridges on ML.
15:03:19  <V453000> @merging
15:03:21  <V453000> @merge
15:03:22  <Webster> Merging Tracks - #openttdcoop wiki - http://wiki.openttdcoop.org/Merging_Tracks
15:03:29  <coopserver> <Clockworker> then get better prios :^)
15:03:32  <V453000> this article mentions how to signal tunnels
15:03:33  <BladeMF> I read everything you wrote
15:03:44  <V453000> Clockworker, long prio = bad prio, too
15:03:47  <BladeMF> still doesn't help me :)
15:03:51  <V453000> as it prevents too many trains from joining the line
15:03:54  <BladeMF> I tried all kinds of prios
15:03:57  <V453000> nice BladeMF :D
15:04:27  <coopserver> <Clockworker> if you're getting slowdown from prios
15:04:34  <coopserver> <Clockworker> you'll get them with or without bridges, haha
15:04:35  <V453000> this signalling on bridges is able to get rid of evil mode http://wiki.openttdcoop.org/File:Mergers_bridges_basic.png
15:04:35  <BladeMF> I like the approach where the doubling doesn't join the same line
15:04:53  <V453000> yes Clockworker but with bridges it will cause evil mode, without  them traffic will not be harmed almost at all
15:05:01  <V453000> yes BladeMF, that is necessary in BBHs
15:05:24  <BladeMF> I reached the same conclusion
15:05:45  <V453000> :)
15:06:11  <BladeMF> but still don't get your hubs tho
15:06:33  <V453000> too general question :P
15:06:56  <BladeMF> not a question, a lament
15:07:08  <V453000> I know :)
15:09:04  <BladeMF> well, I'm gonna try the "ML at 45 degrees" approach
15:09:19  <BladeMF> then bridge the SL
15:09:59  <BladeMF> that way no tunnels or bridges on the ML are needed
15:10:22  <BladeMF> and then try adding a third lane
15:10:55  <BladeMF> because currently I have 260 trains, LL_RR and a congestion
15:11:27  <V453000> :) congestion means progress :P
15:11:29  <coopserver> *** Clockworker has left the game (Leaving)
15:11:31  <V453000> moar trainz
15:11:53  <BladeMF> yea, this is with coal and wood only
15:12:00  <BladeMF> so third line is needed :)
15:12:07  <BladeMF> thanks for the attention, anyway
15:12:27  <V453000> you are very welcome
15:12:38  <BladeMF> didn't expect to get help on the first join :)
15:12:58  <V453000> :D btw idk if I mentioned, but NUTS does have 32bpp maglev
15:13:08  <BladeMF> yea, I remembered
15:13:11  <V453000> it isn't super nice, but it is
15:13:20  <BladeMF> with a decent acceleration I presume
15:13:35  <V453000> almost everything in NUTS has good acceleration because acceleration is important
15:13:48  <V453000> the Fast classes have less of it of course, but still
15:14:18  <BladeMF> yea, Lev4 stops for no reason. One train stops and the whole line is fucked
15:14:38  <BladeMF> after bridges reset, I get evil mode 60 seconds later
15:14:45  <V453000> yes
15:14:53  <V453000> Lev4 is extremely hard to play with
15:15:32  <V453000> it is kind of ridiculous if you think about it ... terribly accelerating trains are hard to play with, but since the density is so low, they don't teach you how to build properly
15:16:06  <BladeMF> I could argue that if you make them run properly, you can make anything run properly
15:16:07  <V453000> while with well accelerating trains, it is easier, AND you learn how to build properly - because high density of trains means every signalling/throughput/other error is noticable
15:16:27  <V453000> well the thing is, there isn't  really any way to control terribly accelerating trains
15:16:57  <V453000> you could do some seriously weird shit like timing them, pre-accelerated priorities or whatever, but normal network will always have major issues with them
15:17:25  <V453000> the main real solution to terribly accelerating trains is simply more tracks
15:17:36  <V453000> which carries no quality of the tracks alone
15:18:00  <BladeMF> so your point is "pick the best accelerating train"?
15:18:02  <V453000> if you want to see how to play with Lev4 ideally, see @@pzg2013
15:18:02  <V453000> :P
15:18:02  <Webster> Connection refused. - http://blog.openttdcoop.org/2013/08/06/dont-try-this-at-home-prozone-game-2013
15:18:06  <V453000> yeah basically
15:18:19  <V453000> most trains in NUTS will work for you
15:18:45  <BladeMF> I watched the 5k trains game extensively
15:18:50  <V453000> yez
15:19:05  <BladeMF> I'm guessing that the lane switching scenario works just because of the timers, right?
15:19:15  <BladeMF> I tried it and failed miserably
15:19:15  <V453000> yes
15:19:20  <V453000> the timer is key
15:19:24  <BladeMF> that was the only logical conclusion
15:19:32  <V453000> and also the thing which causes shitload of other issues XD
15:19:33  <V453000> but yeah
15:19:35  <V453000> game  was amazing
15:19:38  <BladeMF> the timers are way to weird for me, even tho i am a programmer
15:20:15  <V453000> there is only one timer, the rest are release conditions and other logic
15:20:30  <BladeMF> you are unexpectedly forthcoming, I must say
15:21:29  <BladeMF> after a station that you scolded in your articles, I wasn't expecting that
15:22:12  <V453000> :d
15:22:46  <V453000> well in fact most people who join do consider me an asshole :P
15:22:59  <V453000> later on they usually discover I am actually right and want to help them
15:23:34  <BladeMF> here it was https://blog.openttdcoop.org/2010/09/28/advanced-building-revue-07-stations/
15:23:42  <V453000> yes I remember it
15:24:00  <BladeMF> I suppose that chap annoyed you previously
15:24:17  <V453000> actually one of the biggest idiots we ever had around
15:24:20  <V453000> I must admit :D
15:24:25  <BladeMF> :)
15:24:46  <BladeMF> if you don;t mind me saying, you do sould a bit like a "proper-building-nazi" in writing
15:24:56  <Clockworker> he is
15:24:59  <Clockworker> lmao
15:25:13  <V453000> well sort of yes but when you think about it, he is defending a design which literally has no point if he understands  the fundamentals of that article
15:25:44  <BladeMF> V, I consider myself smart, but I read your articles 10 times each before I begun to understand
15:25:51  <BladeMF> :)
15:26:05  <BladeMF> I didn't get why the dude's station was not good
15:26:11  <V453000> and I don't blame you, first off they aren't perfectly written, secondly this kind of shit IS hard to describe, thirdly it is just complex.
15:26:16  <BladeMF> or your famous Stell pickup
15:26:29  <BladeMF> steel*
15:26:31  <V453000> well, he is using logic instead of using signals to do it for him
15:26:49  <BladeMF> let me see if I get it now
15:26:53  <V453000> meaning he is learning stupid tricks (which are cute and attactive, yes), instead of learning how to build it properly
15:27:06  <BladeMF> ah
15:27:08  <BladeMF> now I get it
15:27:22  <BladeMF> well, to be honest, one gets the impression that you use logic like all the time
15:27:44  <V453000> it is shown here http://blog.openttdcoop.org/files/blog/V453000/ABR07_logic_02.png
15:27:51  <V453000> this station works absolutely perfectly
15:27:53  <Clockworker> who
15:28:06  <BladeMF> who what?
15:28:10  <V453000> well, I use logic only when it is necessary and there is no other way to solve such a thing
15:28:12  <Clockworker> <BladeMF> let me see if I get it now
15:28:13  <Clockworker> <V453000> meaning he is learning stupid tricks (which are cute and attactive, yes), instead of learning how to build it properly
15:28:36  <BladeMF> the guy with the station here https://blog.openttdcoop.org/2010/09/28/advanced-building-revue-07-stations/
15:28:39  <V453000> Clockworker: paltala/avdg, the guy in ABR06 comments
15:29:06  <BladeMF> V, just to recap, if I want to try things right, Nuts set will do the trick?
15:29:17  <Clockworker> ah
15:29:23  <Clockworker> never heard of him
15:29:28  <V453000> I made NUTS BladeMF :P
15:29:39  <BladeMF> that answers my question then :)
15:29:47  <Clockworker> hahaha
15:29:53  <BladeMF> no point in trying Lev4, right?
15:29:55  <Clockworker> yeah he made NUTS and RAWR and YETI
15:29:57  <Clockworker> pretty much
15:30:05  <Clockworker> if it has some weird fucking acronym to it
15:30:09  <Clockworker> it was probably V
15:30:34  <coopserver> <Kalaidos> also if snails are in it, that's a pretty good sign as well
15:30:39  <V453000> XD
15:30:43  <BladeMF> as i see it, V does OpenTTD the same way I do programming.
15:30:49  <V453000> brb soon
15:31:04  <Clockworker> I'm doing a pax game on sp too
15:31:08  <Clockworker> evoking PSG309
15:31:13  <Clockworker> it was just too comfy
15:31:18  <Clockworker> so I don't want to it end
15:31:18  <Clockworker> haha
15:31:51  <BladeMF> I like cargo games more currently
15:32:49  <Clockworker> cargo is...
15:32:59  <Clockworker> a couple drop/pickup stations, some raw stations
15:33:09  <Clockworker> I like the chaos, the sprawl of PAX
15:33:35  <BladeMF> yea, like the Russians say, there are no friends in color and taste
15:33:50  <Clockworker> да
15:33:54  <Clockworker> сука
15:33:56  <Clockworker> )))
15:34:00  <BladeMF> weren't you brasilian?!
15:34:07  <Clockworker> yes
15:34:12  <Clockworker> sim
15:34:16  <BladeMF> sim?
15:34:24  <Clockworker> sim = yes in poetuguese
15:34:26  <Clockworker> por*
15:34:32  <BladeMF> didn't know that
15:34:40  <BladeMF> how come you have a cyrillic keyboard?
15:34:49  <BladeMF> or you just pasted the "да"
15:35:29  <Clockworker> бляль
15:35:36  <Clockworker> I installed cyrillic here
15:35:44  <Clockworker> ops
15:35:52  <BladeMF> ahahha
15:35:54  <Clockworker> блядь
15:36:04  <Clockworker> I only know a few curses and such
15:36:05  <BladeMF> I'm terrible at russian so :)
15:36:15  <BladeMF> I studied it at primary school
15:36:22  <BladeMF> it was obligatory then
15:36:33  <Clockworker> huh, how old are you now?
15:36:38  <BladeMF> 38
15:36:41  <Clockworker> ahhhh
15:36:43  <BladeMF> you?
15:36:47  <Clockworker> good old soviet times
15:36:48  <Clockworker> 27
15:36:55  <BladeMF> yea, it was communism back then
15:37:16  <BladeMF> I remember when I discovered the signals in TTD
15:37:30  <BladeMF> it was awsome!!
15:37:39  <Clockworker> yeah!
15:37:44  <BladeMF> I could run 2 trains on the same line, dude!
15:37:49  <BladeMF> ahahhaha
15:37:49  <Clockworker> I didn't know how to use them, after playing for years
15:37:56  <Clockworker> then I found the ttd wiki article
15:37:56  <BladeMF> yea, me too
15:38:02  <BladeMF> oh man, that wiki
15:38:09  <Clockworker> and in one week I was capable of 3000% more
15:38:10  <Clockworker> hah
15:38:16  <Clockworker> brb friend
15:38:35  <BladeMF> that's when i thought that i could make a HUGE station, with like... SIX tracks :)
15:43:00  <Clockworker> haha yeah
15:43:20  <Clockworker> when I did my first coop-mimic game
15:43:23  <Clockworker> it was lev4 too
15:43:31  <Clockworker> I guess we all make the dumb mistake
15:47:32  <coopserver> *** Kalaidos has left the game (Leaving)
15:54:56  *** Kalaidos has quit IRC
16:03:04  <BladeMF> well
16:03:15  <BladeMF> It is not obvous
16:03:21  <BladeMF> not to use Lev4
16:03:34  <Clockworker> yup
16:03:35  <BladeMF> but V is right, it takes a lot of effor to explain it right
16:04:01  <V453000> :) back
16:04:01  <BladeMF> videos are better, but it is even harder work
16:04:07  <BladeMF> downloading NUTS :)
16:04:19  <BladeMF> and starting a new game
16:04:29  <BladeMF> why is it unrealistic?
16:04:41  <V453000> well all other train sets are realistic so
16:05:01  <V453000> NUTS is aimed to provide the best gameplay, and many of the trains do look weird
16:05:39  <BladeMF> what with the YETI
16:05:43  <BladeMF> what is extended?
16:06:01  <Clockworker> B R A I N M E L T E R
16:06:19  <V453000> Industries mainly, but towns are in the name because they also matter a little bit. They don't matter as much as I would like them to, but those features might get finished in the future
16:06:46  <V453000> YETI basically creates industries which you have to approach completely differently than normal
16:06:47  <BladeMF> so new, or different industries?
16:07:06  <V453000> new
16:07:07  <BladeMF> so do I want to use it yet, or? :):)
16:07:14  <V453000> as you want really
16:07:20  <BladeMF> ah, okay
16:07:27  <V453000> it isn't super complex
16:07:27  <BladeMF> will try the trains first
16:07:48  <coopserver> *** V453000 has left the game (general timeout)
16:07:49  <coopserver> *** Game paused (number of players)
16:08:29  <V453000> https://dev.openttdcoop.org/projects/yeti
16:08:29  <V453000> but the mechanism makes it interesting in the long run
16:08:29  <V453000> @yeti
16:08:29  <V453000> hm
16:09:42  <BladeMF> im curious to try the trains frist
16:09:46  <BladeMF> first*
16:09:58  <BladeMF> and see where i'll be after 250 trains
16:11:42  <V453000> http://dev.openttdcoop.org/projects/nuts and http://dev.openttdcoop.org/projects/yeti
16:11:43  <V453000> :P
16:13:51  <BladeMF> thanks, creating a game already
16:13:55  <BladeMF> will drop the last one
16:14:00  <BladeMF> because of the Lev4's
16:14:11  <V453000> I dropped many games back in my day :)
16:14:13  <V453000> progress
16:15:07  <BladeMF> yep
16:15:15  <BladeMF> where you from?
16:15:23  <BladeMF> are*
16:15:34  <V453000> CZ
16:15:41  <BladeMF> ah
16:15:53  <BladeMF> my bet was "russian"
16:16:01  <V453000> duh :D
16:16:08  <BladeMF> but neghbour nonetheless
16:16:17  <V453000> ?
16:16:21  <BladeMF> bulgarian
16:16:43  <BladeMF> my bet was based on the video, so... :)
16:16:49  <V453000> well not exactly neighbour but :P
16:16:50  <BladeMF> you can't win them all
16:16:55  <V453000> yay
16:17:23  <BladeMF> well, CZ are ahead of us in many ways, but I do consider you neighbours
16:17:34  <V453000> fair enough :)
16:17:36  <BladeMF> same communism, close mentatlity
16:17:51  <V453000> indeed
16:18:00  <BladeMF> cheers then :)
16:18:13  <BladeMF> are you participating in the current game?
16:18:19  <V453000> I have a town there yes
16:18:28  <BladeMF> down right?
16:18:34  <V453000> but I am more focused on other things and mainly newgrf development when it comes to openttd
16:18:35  <V453000> yes
16:18:54  <BladeMF> wasn't hard go guess
16:18:59  <BladeMF> to*
16:19:04  <BladeMF> :)
16:19:10  <V453000> xd
16:19:14  <BladeMF> the busiest most rectangular town
16:19:26  <BladeMF> that how I wouldve built it
16:19:34  <BladeMF> if i could, that is
16:19:35  <BladeMF> :)
16:20:01  <Clockworker> you can just build something basic
16:20:06  <Clockworker> and grow it
16:20:17  <V453000> I generally prefer organic towns tbh
16:20:24  <BladeMF> I haven't built a town before, so I'd rather try at home first, then fail publicly
16:20:36  <V453000> but the thing is they takea LOT more time to build, and I don't want to invest that much time atm
16:20:48  <V453000> :) feel free to try, only one way to learn :P
16:21:05  <BladeMF> not before i get my MLs straight first
16:21:13  <BladeMF> and hubs and shit
16:21:29  <BladeMF> which i am going to do
16:21:34  <V453000> well towns are a completely different challenge, learning ML won't help much there :P
16:21:51  <BladeMF> I know, but I like ML better currently
16:22:07  <BladeMF> I always liked the cargo games
16:22:34  <V453000> sure
16:22:40  <BladeMF> I guess if I succeed in my cargo game with some nuts trains, I'll try towns next
16:22:40  <V453000> most people do I believe
16:23:13  <BladeMF> not so much effort to make it interesting
16:23:23  <BladeMF> V, thanks so much for your help
16:23:29  <BladeMF> I hope I see you arround guys
16:23:31  *** ODM has joined #openttdcoop
16:23:34  <BiG_MEECH> hm
16:23:38  <BladeMF> you've been very nice to a newcommer
16:24:02  <V453000> cya :)
16:24:03  <BladeMF> so thanks again, Clockworker, you too, dude
16:24:11  <BladeMF> cya
16:24:24  *** BladeMF has quit IRC
16:29:23  <BiG_MEECH> !players
16:29:23  <coopserver> BiG_MEECH: The server is empty, noone is connected. Feel free to remedy this situation
16:32:06  <V453000> sup meech
16:33:24  <BiG_MEECH> yo
16:33:42  <BiG_MEECH> wat ap
16:33:53  <V453000> serioze train set progress todayz
16:34:08  <BiG_MEECH> train set or brix ?
16:34:33  <V453000> train set
16:34:41  <BiG_MEECH> nuts?
16:35:05  <V453000> no nuts is done
16:35:28  <BiG_MEECH> oh, you're working on your set BARF ?
16:35:47  <V453000> not barf but yeah :D
16:35:56  <BiG_MEECH> PUKE then. ;)
16:36:29  <V453000> is PART
16:36:47  <BiG_MEECH> oh, puke could be the first word in the acronym
16:37:08  <Clockworker> how about
16:37:13  <Clockworker> totally wacky artsy trainset
16:37:15  <Clockworker> TWAT
16:37:23  <V453000> XD
16:37:26  <V453000> art as fuck
16:38:03  <BiG_MEECH> lol
16:40:04  <BiG_MEECH> would be disrespectable to all the ladies in COOP
16:40:57  <V453000> the crowds!
16:41:15  <V453000> regardless, set is hoping to be too good to apply tarded names :P
16:41:38  <BiG_MEECH> so, no trains named Big Meech ?
16:42:03  <BiG_MEECH> that haul freight only ?
16:42:42  <V453000> nope
16:42:49  <V453000> 100% serioze
16:43:18  <BiG_MEECH> dayum
16:43:26  <Clockworker> you're a tarded name
16:43:33  <Clockworker> TWAT is brilliant
16:43:46  <Clockworker> also "ladies in coop"
16:43:47  <Clockworker> lmao
16:43:53  <V453000> well in that case make such a newgrf :P
16:43:58  <Clockworker> literally no one
16:44:08  <V453000> there have been several actually
16:44:23  <Clockworker> really
16:44:28  <BiG_MEECH> yup
16:44:30  <Clockworker> a girl who plays coop
16:44:33  <BiG_MEECH> one parked over there ------------>
16:44:35  <Clockworker> that's a keeper
16:44:53  <BiG_MEECH> she might be available :P
16:44:58  <Clockworker> I'd be glad if she played sudoku
16:45:03  <Clockworker> let alone openttdcoop
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16:45:20  <BiG_MEECH> with stats like that you'll be single forever ;)
16:45:32  <Clockworker> what?
16:45:39  <Clockworker> what stats?
16:45:54  <BiG_MEECH> must play openttdcoop and sudoku
16:46:00  <Clockworker> oh no
16:46:14  <Clockworker> I said I'd be glad with a girl that played something simple as sudoku
16:46:20  <Clockworker> imagine one who played coop
16:46:21  <Clockworker> haha
16:46:21  <BiG_MEECH> oh
16:46:50  <BiG_MEECH> :o)
16:47:08  <BiG_MEECH> !players
16:47:08  <coopserver> BiG_MEECH: The server is empty, noone is connected. Feel free to remedy this situation
16:47:13  <BiG_MEECH> all talk no players
16:47:22  <Clockworker> I was just on you silly sausage
16:49:20  <BiG_MEECH> I didnt see it = didn't happen
16:51:15  <Clockworker> look up the log
16:51:16  <Clockworker> lol
16:51:55  <Clockworker> saint thomas
16:54:56  <BiG_MEECH> lol?
16:55:33  <BiG_MEECH> doubting thomas
16:55:36  <BiG_MEECH> xD
17:01:58  <Clockworker> yes
17:02:00  <Clockworker> the apostle
17:04:35  <happpy> yo BiG_MEECH
17:04:40  <happpy> how ar u
17:04:59  <V453000> the fuck
17:05:04  <V453000> saint anus
17:07:35  <BiG_MEECH> yo ass
17:10:28  *** BladeMF_ has quit IRC
17:12:02  <Jam35> !pw
17:12:02  <coopserver> Jam35: filled
17:12:06  <coopserver> *** Game still paused (connecting clients, number of players)
17:12:09  <coopserver> *** Jam35 has joined
17:12:10  <coopserver> *** Game still paused (number of players)
17:14:05  <Jam35> I told you already: NUTS 2 should be (C)ompletely (UN)realistic (T)rain (S)et
17:14:19  <happpy> hi jam
17:14:24  <happpy> how things
17:14:56  <Jam35> hello ok thanks
17:15:01  <Jam35> how are yoyu
17:15:25  <happpy> good
17:15:27  <happpy> thanks
17:15:37  <V453000> XD
17:16:59  <Clockworker> lol Jam35
17:17:01  <Clockworker> best name
17:18:29  <BiG_MEECH> pfft
17:19:28  <V453000> btw it won't be NUTS2 at all, it won't replace NUTS, just be different
17:20:16  <Clockworker> it'll be 2NUTS then
17:20:20  <Clockworker> (rimshot)
17:20:51  <V453000> XD gg
17:21:38  *** Clockworker_ has joined #openttdcoop
17:21:38  *** Clockworker has quit IRC
17:27:04  <BiG_MEECH> lol
18:01:04  <Clockworker_> V, with NUTS, which train would you recommend for intercity that's at least moderately fast and doesn't suck dick with loading times?
18:01:13  <Clockworker_> because most intercity category trains have very slow loading
18:12:51  *** sbn has quit IRC
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18:17:34  *** BladeMF has joined #openttdcoop
18:17:39  <BladeMF> !pw
18:17:39  <coopserver> BladeMF: unsafe
18:17:56  <Clockworker_> don't go in
18:17:57  <Clockworker_> it's unsafe
18:17:57  <coopserver> *** Game still paused (connecting clients, number of players)
18:18:01  <coopserver> *** Player has joined
18:18:02  <coopserver> *** Game still paused (number of players)
18:18:16  <coopserver> <Player> !name BladeMF
18:18:17  <coopserver> *** Player has changed his/her name to BladeMF
18:18:18  <Clockworker_> fuck
18:18:21  <Clockworker_> it's all over now
18:18:28  <Clockworker_> and it's all your fault
18:18:30  <coopserver> <BladeMF> what is over?
18:18:35  <Clockworker_> everything
18:18:36  <coopserver> <BladeMF> me?
18:18:43  <coopserver> <BladeMF> *pulls hair*
18:18:43  <Clockworker_> you went in when it was unsafe
18:18:54  <coopserver> <BladeMF> *slow motion* nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
18:19:12  <coopserver> <BladeMF> *slow motion with jump in the air* nooooooooooooooooooooooooooo
18:19:21  <coopserver> <BladeMF> that save game you gave me was very nice indeed
18:19:25  <coopserver> <BladeMF> a lot to learn from it
18:20:23  <coopserver> <BladeMF> still no building I see
18:21:15  <coopserver> *** BladeMF has left the game (Leaving)
18:24:26  <V453000> xd
18:31:02  <BiG_MEECH> yo
18:31:29  <BiG_MEECH> this place needs mor MF
18:31:47  *** BiG_MEECH is now known as BiG_MEECH_MF
18:34:43  <happpy> look  for  the won say  test new grf
18:36:03  <Clockworker_> MF = motherfucker?
18:36:19  <Clockworker_> middle finger?
18:36:30  <Clockworker_> mezzo forte?
18:36:39  <Clockworker_> mother figure? mutual fund?
18:37:01  <Clockworker_> medium frequency?
18:37:10  <Clockworker_> massey ferguson?
18:38:16  <BiG_MEECH_MF> yes
18:38:26  <Clockworker_> yes to all?
18:38:32  <Clockworker_> magic find too?
18:38:34  <BiG_MEECH_MF> massey fergueson
18:38:46  <BiG_MEECH_MF> love the big tractor
18:38:46  <Clockworker_> I worked at massey ferguson once
18:38:51  <Clockworker_> so I'll adopt it
18:38:56  *** Clockworker_ is now known as Clockworker_MF
18:39:01  <BiG_MEECH_MF> lol
18:39:32  *** Ramsvs has joined #openttdcoop
18:39:34  <Clockworker_MF> the assembly line for tractors is pretty neat
18:39:34  <Ramsvs> !pw
18:39:34  <coopserver> Ramsvs: mutual
18:39:52  <coopserver> *** Game still paused (connecting clients, number of players)
18:39:57  <coopserver> *** Ramsvs has joined
18:39:58  <coopserver> *** Game still paused (number of players)
18:39:59  <coopserver> *** Game unpaused (number of players)
18:40:06  <coopserver> <Ramsvs> hello all
18:40:23  <BiG_MEECH_MF> yo MF
18:40:28  <Clockworker_MF> sup MF
18:41:11  <BladeMF> youi
18:41:16  <BladeMF> yo
18:41:19  <BladeMF> sorry, started the game
18:41:19  <Clockworker_MF> I propose we rename the channel to #FarmingSimulatorCoop
18:43:34  *** Clockworker_MF is now known as HammerMF
18:50:45  <BiG_MEECH_MF> lol
18:51:19  <BladeMF> lots and lots of MFs
18:58:39  <HammerMF> yeah
18:58:49  <HammerMF> we need AxeMF now
18:59:00  *** V453000 is now known as AssThunder
18:59:40  <HammerMF> is that a reference to your intestines?
19:01:08  <AssThunder> MYSTERY
19:01:33  <HammerMF> so, yes
19:02:05  <BiG_MEECH_MF> just his anus
19:02:37  <HammerMF> http://41.media.tumblr.com/da56022ff39a06b57d4e84ff1a91a5f3/tumblr_n3c850j7Yi1qh6gzao1_250.png
19:03:35  <BiG_MEECH_MF> wtf :)
19:04:45  <HammerMF> http://new1.fjcdn.com/comments/Here+you+go+_54304b247ff1d9bd7041d0314712365e.jpg
19:04:47  <HammerMF> it's pretty great
19:06:26  <hylje> no, you're drinking the gay agenda!1
19:06:45  <BiG_MEECH_MF> lmao ?????
19:08:57  <BladeMF> I see what you did there
19:10:17  <HammerMF> http://hilarity.chickennation.com/036_p-alexander_charlie_04.jpg slightly NSFW
19:10:23  <HammerMF> this fucking shit
19:10:24  <HammerMF> hahaha
19:11:24  <hylje> no rugrats tho
19:11:33  <hylje> pssh, nothing personnel kid
19:11:45  * HammerMF sharpens katana
19:15:49  <BiG_MEECH_MF> I dont get it
19:16:09  <BiG_MEECH_MF> maybe I'm not with ' it ' anymore xD
19:16:35  <HammerMF> it's one of those shitty sonic-based characters kids make
19:16:51  <HammerMF> http://i3.kym-cdn.com/photos/images/original/000/613/323/e2e.jpg
19:17:13  *** BladeMF has quit IRC
19:28:23  *** AssThunder is now known as V453000
19:41:45  <coopserver> *** Ramsvs has left the game (Leaving)
19:41:46  <coopserver> *** Game paused (number of players)
19:45:58  <Ramsvs> well, c ya.
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22:00:14  <coopserver> *** Jam35 has left the game (connection lost)
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