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00:00:00 <BiG_MEECH> yoyo 00:01:44 <happpy_> yo 00:03:19 *** happpy_ is now known as happpy 00:13:46 <Clockworker> pls 00:13:51 <Clockworker> I wanna change my town name 00:13:54 <Clockworker> why can't I 00:14:35 <coopserver> *** Clockworker has joined company #1 00:14:36 <coopserver> *** Game unpaused (number of players) 00:17:32 <BiG_MEECH> lol 00:17:40 <BiG_MEECH> fail 00:17:47 <BiG_MEECH> you can only do it when youre making it I think 00:18:26 <Clockworker> then why would the button exist in first place 00:18:29 <Clockworker> there must be a way 00:25:28 <BiG_MEECH> i think admin can unlock it 00:31:07 <happpy> yes 'i think so 00:31:25 <happpy> how things clockwork 00:31:38 <coopserver> <Clockworker> could be worse 00:31:42 <coopserver> <Clockworker> you? 00:32:34 <happpy> yer good but did not get eney sleep larsr night it was so windy 00:32:56 <Clockworker> why would that take your sleep away? 00:33:45 <happpy> will got nice home but not good Windows so but ther ok 00:34:12 <happpy> so u can her the wind if the wind is bad 00:34:27 <happpy> or will thas life 00:34:33 <Clockworker> like rattling and such 00:34:35 <BiG_MEECH> you should brick up your windows! :D 00:34:49 <Clockworker> got it 00:35:02 <Clockworker> I have issues when there's a thunderstorm 00:35:12 <happpy> its ok its not so bad tonight 00:35:13 <Clockworker> because they fall near enough that they're really loud 00:35:28 <Clockworker> loud enough to wake me up from my slumber 00:35:33 <Clockworker> in an alarmed state haha 00:35:40 <happpy> yer see that befor 00:35:56 <happpy> on YouTube. 00:36:07 <BiG_MEECH> happpy thunder 00:36:19 <happpy> he he i wish. 00:36:23 <Clockworker> lol 00:37:40 *** Ramsvs has joined #openttdcoop 00:37:40 <happpy> u see when i see a thunderstorm i call it happy thunder i like thunderstorm 00:37:53 <Ramsvs> !pw 00:37:53 <coopserver> Ramsvs: trucks 00:37:57 <Clockworker> god no 00:37:58 <Clockworker> hate them 00:37:59 <coopserver> *** Game paused (connecting clients) 00:38:05 <coopserver> *** Ramsvs has joined 00:38:06 <coopserver> *** Game unpaused (connecting clients) 00:38:09 <coopserver> <Ramsvs> hello there 00:38:13 <Clockworker> they fried two modems, a network port and a wireless router for me 00:38:13 <Clockworker> so far 00:38:18 <Clockworker> also hi ramsvs 00:38:36 <happpy> yer ther can be f up stuf but call to whoch it 00:39:10 <happpy> hi ramsvs. 00:39:20 <coopserver> <Ramsvs> hey 00:39:58 <coopserver> <Ramsvs> yay pax game 00:39:58 <happpy> will u shord swich it of if u her thunder 00:41:54 <happpy> my goal is to go to USA whive a storm chaser and see all the bad stuf ther get 00:42:25 <coopserver> <Ramsvs> like in Twister? 00:42:45 <happpy> yep. 00:42:52 <happpy> grate movie 00:43:28 <BiG_MEECH> cep't no cows floating in the sky 00:43:47 <happpy> will ther was in that movie 00:43:49 <coopserver> <Ramsvs> only craps and frogs :/ 00:43:56 <coopserver> <Ramsvs> crabs* 00:44:11 <happpy> did not see them . 00:46:02 <coopserver> <Ramsvs> There were cases, although rare, that some tornados on water dragged sea creatures, then on mainland would rain frogs or crabs. 00:46:03 <Clockworker> it was too fast 00:46:07 <Clockworker> I usually switch things off 00:46:24 <happpy> i like to see a big fat twister ans moving a lone i word filme it. 00:46:59 <happpy> yer true ramsvs. 00:49:15 <BiG_MEECH> lol 00:50:27 <coopserver> *** Clockworker has joined spectators 00:50:38 <BiG_MEECH> Happy you need to visit tornado alley in USA 00:50:45 <BiG_MEECH> and go tornado hunting 00:51:01 <happpy> yes thats my goal 00:51:21 <BiG_MEECH> nice 00:51:45 <Clockworker> not so fun if you live on the path of one of those 00:51:47 <Clockworker> haha 00:52:03 <Clockworker> friend of mine from maryland had one pass through her county last week 00:52:10 <happpy> yep true. 00:52:19 <Clockworker> she locked herself and her son inside the closet 00:52:36 <happpy> yeo safe place. 00:53:00 <coopserver> <Ramsvs> well, depends on the type of house 00:53:06 <Clockworker> yeah 00:53:14 <Clockworker> it was a basement of sorts afaik 00:53:20 <coopserver> <Ramsvs> I would prefer a bunker 00:53:22 <happpy> was ther eney won got hert. 00:53:32 <BiG_MEECH> I'd risk it and go outside 00:53:32 <Clockworker> I think so 00:53:45 <Clockworker> it was that bad storm in the east coast that happened last week 00:53:48 <happpy> yer storm won word help 00:54:28 <happpy> yer i see that on YouTube 00:54:40 <happpy> bad day 00:54:40 <BiG_MEECH> You should be a weather forecaster Happy 00:54:53 <BiG_MEECH> lol 00:55:02 <happpy> just a chaser 00:55:02 <Clockworker> lol 00:55:03 <BiG_MEECH> Happy, I can see you playing Simcity and sending a tornado every 5 minutes 00:55:10 <Clockworker> oh shit 00:55:12 <Clockworker> that reminds me 00:55:29 <Clockworker> http://maxelman.com/wp-content/uploads/2007/08/n.jpg 00:55:30 <BiG_MEECH> then totalling up the damage 00:55:34 <happpy> he he ep. 00:55:38 <BiG_MEECH> LMFAO 00:55:44 <BiG_MEECH> We need adequately funded grade schools 00:56:27 <BiG_MEECH> hated that guy 00:57:07 <happpy> i think u have to read up on all storms and twister 00:57:23 <Clockworker> http://www.somethingawful.com/news/simcity-advisors/ 00:57:24 <Webster> Title: The Simcity Board of Advisors (at www.somethingawful.com) 00:57:28 <Clockworker> old but gold 00:57:31 <happpy> be for be a storm chaser 00:57:46 <BiG_MEECH> i played that game till my disk was worn out 00:58:02 <BiG_MEECH> LOL Rape street is a good one 00:58:46 <Clockworker> yeah 00:58:47 <Clockworker> http://i.somethingawful.com/u/bobservo/simcity/y.jpg 00:58:54 <Clockworker> gets me every time 00:59:10 <happpy> yer 00:59:28 <BiG_MEECH> lmao 00:59:53 <BiG_MEECH> they need to patch that into the game somehow 01:00:04 <happpy> yep true 01:00:09 <Clockworker> simcity 2000 was pretty great 01:00:15 <Clockworker> SC4 was best though 01:00:48 <Clockworker> I'd spend hours making aesthetic cities 01:01:14 <happpy> eney way gn all 01:01:21 <coopserver> <Clockworker> night happy 01:01:22 <coopserver> <Ramsvs> gn 01:02:18 <BiG_MEECH> seeya 01:03:49 <BiG_MEECH> the people are asking for a pollution ordinance 01:04:13 <Clockworker> worst thing about SC2000 01:04:18 <Clockworker> was the fucking riots 01:04:28 <Clockworker> unstoppable stuff unless you abused the pause function haha 01:04:54 <BiG_MEECH> the trick to those was 01:05:09 <BiG_MEECH> is you had to bulldoze and remove the rubble on every square surrounding them, then add police 01:05:12 <Clockworker> bulldoze around fire and rioters 01:05:13 <Clockworker> yeah 01:05:45 <coopserver> <Ramsvs> Or call de alien. 01:05:45 <BiG_MEECH> i had one riot go so apeshit 01:05:46 <Clockworker> NY meltdown scenario was pretty crazy too 01:05:59 <BiG_MEECH> they burned the whole town down, then every other tile had a rioter 01:06:03 <coopserver> <Ramsvs> the alien was damn great 01:06:28 <Clockworker> haha 01:06:35 <Clockworker> that big robot thing? 01:06:40 <coopserver> <Ramsvs> yeap 01:06:52 <Clockworker> I remember praying to every god it wouldn't hit an arcology with the laser 01:07:02 <coopserver> <Ramsvs> yeap 01:07:19 <coopserver> <Ramsvs> there was that huge contruction with bazillion ppl in it 01:07:27 <Clockworker> yeah 01:07:30 <Clockworker> the arcologies 01:07:31 <BiG_MEECH> LMAO 01:07:46 <BiG_MEECH> i had a glitched alien once, he turned shit with his laser into windmills 01:07:57 <Clockworker> not a glitch 01:08:00 <Clockworker> happened sometimes to me too 01:08:08 <coopserver> <Ramsvs> a "feature" 01:08:14 <Clockworker> yup 01:08:34 <BiG_MEECH> ah 01:08:42 <coopserver> <Ramsvs> so the alien was like Ecological alien that turn things to windmills? 01:08:54 <BiG_MEECH> my version was one of the first ones so i never got to see the launch arcologies launch until the windows version 01:08:59 <Clockworker> it was a progressive UFO 01:09:10 <Clockworker> #feelthebern 01:09:24 <coopserver> <Ramsvs> that would do a good movie 01:09:37 <BiG_MEECH> lol 01:09:43 <BiG_MEECH> al gore aliens 01:09:54 <coopserver> <Ramsvs> I played SC2000 on Playstation... 01:09:59 <Clockworker> I'm okay with it 01:10:08 <Clockworker> put all liberals in the arcologies 01:10:12 <Clockworker> and launch them into the sun 01:10:14 <Clockworker> :^) 01:10:17 <BiG_MEECH> xD 01:10:29 <BiG_MEECH> a Trump project 01:10:31 <Clockworker> same 01:10:33 <BiG_MEECH> offered them free trip 01:10:40 <Clockworker> I played it on the PSX too 01:11:45 <Clockworker> so so so so many hours into that 01:13:48 <BiG_MEECH> s' good game 01:15:28 <coopserver> <Clockworker> first time with TT was fun too 01:15:40 <coopserver> <Clockworker> we had a demo of the original TT that started in 1950 01:15:45 <coopserver> <Clockworker> and closed after 2 years 01:15:59 <coopserver> <Clockworker> you could only build trains... maybe trucks too, not sure 01:16:30 <coopserver> <Clockworker> so me and my brother would compete as to who made more money in those two years 01:16:31 <coopserver> <Clockworker> haha 01:16:47 <BiG_MEECH> heh cool 01:17:02 <BiG_MEECH> I found the game " transportation tycoon ' in a bargain bin sofware at walmart andgot hooked 01:17:04 <coopserver> <Clockworker> it was fun to watch the AI go completely retarded with its rail building 01:17:19 <BiG_MEECH> yes, i used to block the AI in 01:17:29 <BiG_MEECH> it would get mega confused 01:17:29 <Clockworker> hahaha yeah 01:17:35 <Clockworker> they'd give up and delete it all 01:17:50 <BiG_MEECH> there was some things i wanted in that game that i couldn;'t get but then i found transportaion tycoon deluze with the better features 01:17:59 <BiG_MEECH> then found Ottd 01:18:11 <Clockworker> are you new to coop? 01:18:44 <BiG_MEECH> nah been haning out on and off for probably 5-6 years 01:18:54 <Clockworker> nice 01:19:21 <coopserver> <Clockworker> I lurked the wiki for about half a decade 01:19:32 <coopserver> <Clockworker> only joined in PSG308 though 01:19:36 <BiG_MEECH> lol 01:19:39 <BiG_MEECH> damn 01:19:49 <BiG_MEECH> its one of those things i learn from doing and not reading articles 01:19:50 <coopserver> <Clockworker> didn't want to join until I felt I was ready 01:20:05 <BiG_MEECH> takes all kinds :) 01:20:08 <coopserver> <Clockworker> true 01:22:11 <BiG_MEECH> when i joined i built like the computer 01:22:31 <BiG_MEECH> i would go station to station with no signals in between for left or right 01:22:59 <BiG_MEECH> was interesting b/.c i could only emulate what i saw done 01:26:33 <BiG_MEECH> got into it pretty quick though, nice chap named Dixon helped me out a ton 01:27:07 <BiG_MEECH> made me enjoy how simple my old layouts were and how bad in retrospect they were 01:27:08 <Clockworker> hahahaha 01:27:13 <Clockworker> yeah 01:27:19 <Clockworker> you learn a lot real quick 01:27:30 <Clockworker> and it doesn't take long 01:27:33 <Clockworker> one PSG or two later 01:27:44 <Clockworker> you're like 'man I was a fucking retard back then' 01:28:10 <BiG_MEECH> lol 01:28:17 <BiG_MEECH> totally esp here in psg 01:28:26 <BiG_MEECH> MIND BLOWN 01:28:47 <Clockworker> V called me into a prozone game to take a look 01:28:52 <Clockworker> I noped out of there real fast 01:28:53 <BiG_MEECH> hah 01:28:55 <BiG_MEECH> yeah 01:28:57 <Clockworker> way above my league 01:29:08 <BiG_MEECH> if you want your head fucked, should go look at their SML game 01:29:20 <Clockworker> I have 01:29:23 <BiG_MEECH> yeah 01:29:25 <BiG_MEECH> mindfuck 01:29:28 <Clockworker> it's hilarious 01:29:39 <BiG_MEECH> yay for no orders 01:29:57 <Clockworker> probably the most complex thing I've seen in TT, ever 01:30:38 <coopserver> *** Clockworker has joined company #1 01:31:44 <BiG_MEECH> yup, why i mentioned it :D 01:32:34 *** bootmii_ has joined #openttdcoop 01:35:41 *** bootmii has quit IRC 01:37:30 <coopserver> *** Clockworker has joined spectators 01:39:08 <coopserver> *** Clockworker has joined company #1 01:39:19 <coopserver> *** Clockworker has joined spectators 01:42:12 <BiG_MEECH> bootmii cracks me up 01:44:37 <coopserver> *** Clockworker has left the game (Leaving) 01:46:07 *** bootmii__ has joined #openttdcoop 01:47:42 <Clockworker> sometime I load up PSG309 and just watch the trains go 01:47:44 <Clockworker> it's so great 01:47:48 <Clockworker> I really loved that game 01:49:42 <Ramsvs> yeap, it was really nice to cover entire map with towns 01:50:19 <Ramsvs> and with some terrain you had to be really creative to fit the things. 01:50:20 <Clockworker> the intercity was what I liked the most 01:50:35 <Clockworker> the stations were nice, the flow, the trains were pretty 01:51:43 *** bootmii_ has quit IRC 02:04:16 <coopserver> *** Ramsvs has left the game (Leaving) 02:04:17 <coopserver> *** Game paused (number of players) 02:04:32 <Ramsvs> well, I am leaving. gn all 02:04:48 *** Ramsvs has quit IRC 02:05:22 <Clockworker> gn 02:06:31 <BiG_MEECH> later dude 02:40:39 *** bootmii__ has quit IRC 04:05:57 *** liq3 has joined #openttdcoop 05:21:36 *** Clockworker_ has joined #openttdcoop 05:21:36 *** Clockworker has quit IRC 08:20:32 *** ektor has joined #openttdcoop 09:31:31 *** happpy has quit IRC 10:49:06 *** StarLite has joined #openttdcoop 10:49:06 *** ChanServ sets mode: +o StarLite 10:56:15 *** happpy has joined #openttdcoop 11:20:31 *** ektor has quit IRC 11:29:56 *** happpy has quit IRC 11:50:12 *** happpy has joined #openttdcoop 11:51:04 <happpy> !players 11:51:04 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 12:50:03 *** Kalaidos has joined #openttdcoop 12:53:29 <Kalaidos> !pw 12:53:29 <coopserver> Kalaidos: fatter 12:53:34 <coopserver> *** Game still paused (connecting clients, number of players) 12:53:37 <coopserver> *** Kalaidos has joined 12:53:38 <coopserver> *** Game still paused (number of players) 12:53:39 <coopserver> *** Game unpaused (number of players) 13:49:05 *** Clockworker__ has joined #openttdcoop 13:49:06 *** Clockworker_ has quit IRC 13:50:21 <Clockworker__> !pw 13:50:21 <coopserver> Clockworker__: cleans 13:50:23 <coopserver> *** Game paused (connecting clients) 13:50:29 <coopserver> *** Clockworker has joined 13:50:30 <coopserver> *** Game unpaused (connecting clients) 13:52:02 <coopserver> *** Clockworker has joined company #1 13:56:10 *** BladeMF has joined #openttdcoop 13:56:49 <BladeMF> !download win64 13:56:49 <coopserver> BladeMF: http://binaries.openttd.org/nightlies/trunk/r27510/openttd-trunk-r27510-windows-win64.zip 14:10:12 <BladeMF> !password 14:10:12 <coopserver> BladeMF: rstype 14:10:30 <coopserver> *** Game paused (connecting clients) 14:10:36 <coopserver> *** Player has joined 14:10:37 <coopserver> *** Game unpaused (connecting clients) 14:11:34 <coopserver> <Player> !clients 14:11:42 <coopserver> <Player> !name BladeMF 14:11:43 <coopserver> *** Player has changed his/her name to BladeMF 14:13:06 <coopserver> <BladeMF> hellp 14:13:09 <coopserver> <BladeMF> hello* 14:13:37 *** BladeMF has quit IRC 14:14:17 <coopserver> *** BladeMF has left the game (general timeout) 14:15:17 *** BladeMF has joined #openttdcoop 14:15:22 <BladeMF> !password 14:15:22 <coopserver> BladeMF: limits 14:15:27 <happpy> hi BladeMF 14:15:29 <coopserver> *** Game paused (connecting clients) 14:15:34 <coopserver> *** Player has joined 14:15:35 <coopserver> *** Game unpaused (connecting clients) 14:16:23 <coopserver> <Player> !name BladeMF 14:16:24 <coopserver> *** Player has changed his/her name to BladeMF 14:17:12 <happpy> hey 14:17:16 <coopserver> <BladeMF> hey 14:17:22 <happpy> how ar u 14:17:30 <coopserver> <BladeMF> perfect, thanks 14:17:39 <coopserver> <BladeMF> finally decided to come and have a look for myself 14:17:39 <happpy> welome to the server 14:17:48 <coopserver> <BladeMF> thanks 14:17:55 <happpy> np 14:18:00 <Clockworker__> sup 14:18:12 <happpy> is this your ferst time 14:18:15 <happpy> hey Clockworker__ 14:18:15 <coopserver> <BladeMF> been watching the Xerys' videos and V's block posts 14:18:27 <happpy> coll 14:18:42 *** Clockworker__ is now known as Clockworker 14:20:21 <coopserver> <BladeMF> so, you playing, or watching like me? 14:20:22 *** Hiddenfunstuff has joined #openttdcoop 14:20:35 <coopserver> <Clockworker> who? 14:20:41 <coopserver> <BladeMF> you two 14:20:46 <coopserver> <Clockworker> playing 14:20:50 <coopserver> <Clockworker> I own the west corner 14:21:02 <happpy> i am playing a nuver game 14:22:14 <coopserver> <BladeMF> where's north here :) 14:22:46 <coopserver> <Clockworker> I dunno I think it's the upper corner 14:22:59 <coopserver> <Clockworker> I mean my shit is in fukuoka 14:23:08 <coopserver> <BladeMF> yea, i guessed as much 14:23:16 <coopserver> <BladeMF> so the point here is intercity? 14:23:22 <coopserver> <Clockworker> yup 14:25:26 <coopserver> <BladeMF> there's ever-so-slight lag 14:27:00 <coopserver> <BladeMF> so the point here is to feed the big station, right? 14:27:08 <coopserver> <BladeMF> (you mind me asking questions?) 14:28:20 <Clockworker> you build your own intracity system 14:28:24 <Clockworker> that covers your town 14:28:30 <Clockworker> and transfers all to the intercity station 14:28:40 <Clockworker> later on we link the intercity stations through MLs 14:28:46 <coopserver> <BladeMF> ah 14:28:59 <Clockworker> then the real fun begins 14:30:39 <coopserver> <BladeMF> when do you start building the ML? 14:31:07 *** solitaire has joined #openttdcoop 14:31:36 <Clockworker> *shrugs* 14:31:47 <coopserver> <BladeMF> I see 14:32:02 <coopserver> <BladeMF> is there any way I can see the chat history, except in external client? 14:32:08 <Clockworker> basically when someone with more experience lays out the probably route 14:32:18 <Clockworker> probable* 14:32:27 <Clockworker> then we start linking up bit by bit and building the hubs 14:32:41 <Clockworker> !logs 14:32:42 <Clockworker> @logs 14:32:42 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 14:32:53 <coopserver> <BladeMF> @logs 14:33:25 *** BladeMF_ has joined #openttdcoop 14:33:27 <Clockworker> try that in the irc channel 14:33:34 <BladeMF_> @logs 14:33:34 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 14:33:49 <coopserver> <BladeMF> yea, I opened the web client 14:35:22 <coopserver> <BladeMF> when do people usually gather here? 14:35:59 <Clockworker> there's more movement in the evenings and on the weekends 14:36:21 <Clockworker> but we just leave irc on permanently mostly 14:36:43 <coopserver> <BladeMF> I see 14:36:58 <coopserver> <BladeMF> here its holidays, so it's like a weekend to me 14:37:05 <Clockworker> it's enough enough to summon someone 14:37:06 <Clockworker> like 14:37:11 <Clockworker> V453000 is shit 14:37:17 <Clockworker> now you just wait 14:37:19 <Clockworker> :P 14:37:40 <coopserver> <BladeMF> "WTF?!" 14:37:52 <coopserver> <BladeMF> "I'm joking man, lets play..." 14:38:06 <Clockworker> he'll probably just call me shit back 14:38:17 <coopserver> <BladeMF> not if I call him shit 14:39:03 <coopserver> <BladeMF> where are you from? 14:39:10 <coopserver> <Clockworker> brazil 14:39:14 <coopserver> <BladeMF> ah 14:39:17 <coopserver> <BladeMF> bulgaria 14:39:24 <coopserver> <Clockworker> nice 14:39:31 <coopserver> <BladeMF> your president is half bulgarian 14:39:35 <coopserver> <BladeMF> i think 14:39:38 <coopserver> <Clockworker> she is 14:39:41 <coopserver> <BladeMF> :) 14:39:47 <coopserver> <BladeMF> not that it matters, anyway 14:39:48 <coopserver> <Clockworker> she's in deep shit too 14:39:54 <coopserver> <Clockworker> along with most of the govt 14:40:04 <coopserver> <BladeMF> isnt this the usual state? 14:40:23 <coopserver> <Clockworker> this is bigger than usual 14:40:27 <coopserver> <BladeMF> ah 14:40:33 <coopserver> <BladeMF> I dont bother much with politics 14:40:43 <coopserver> <Clockworker> I like it 14:40:47 <coopserver> <Clockworker> it's like soap opera 14:40:55 <coopserver> <BladeMF> kinda dont have the nerves anymore to listen the same shit 14:41:55 <coopserver> <BladeMF> in the channel, what are the nicknames with @ in front of them? 14:42:29 <Clockworker> operators 14:42:31 <Clockworker> aka admin 14:42:36 <coopserver> <BladeMF> ah, I see 14:43:21 <coopserver> <BladeMF> I would enjoy watching the ML being built 14:43:37 <coopserver> <BladeMF> probably gonna check on you toninght and the following days 14:43:44 <coopserver> <Clockworker> check our PSG309 14:43:50 <coopserver> <Clockworker> that was a great PAX game 14:43:51 <coopserver> <BladeMF> how do I do that? 14:44:03 <Clockworker> https://wiki.openttdcoop.org/PublicServer:Archive_-_Games_301_-_310 14:44:07 <Clockworker> you can dl the save 14:44:11 <coopserver> <BladeMF> ah 14:44:12 <coopserver> <BladeMF> I 14:44:22 <coopserver> <BladeMF> I downloaded the hall of fame games 14:45:54 <BladeMF> will check that out 14:46:01 <Clockworker> cool 14:46:11 <coopserver> <BladeMF> how does one join in the games here 14:46:24 <coopserver> <BladeMF> I'm guessing you don't just join and start building 14:46:29 <coopserver> <BladeMF> and then get crucified 14:46:38 <coopserver> <Clockworker> well you read up on the point of the game 14:46:47 <coopserver> <Clockworker> then you start building your thing 14:46:54 <coopserver> <Clockworker> you'll get corrected, we all do 14:46:56 <coopserver> <Clockworker> it's normal 14:47:06 <coopserver> <BladeMF> where do I read on the point? 14:47:33 <coopserver> <Clockworker> I told you earlier about it but there isn't much explanation on this game so far 14:47:48 <coopserver> <Clockworker> it's similar to PSG309 except we don't use trams 14:47:53 <coopserver> <BladeMF> ah 14:47:55 <coopserver> <BladeMF> okay 14:48:10 <coopserver> <BladeMF> im new to this style of playing 14:48:21 <coopserver> <BladeMF> been trying to do a big game solo first 14:49:32 <coopserver> *** BladeMF has left the game (Leaving) 14:49:46 <Clockworker> solo is nice but you won't learn much from it 14:49:46 <BladeMF> will check on the game tonight, EU time, that is :) 14:49:59 <BladeMF> I've been playing for at least 10 years 14:50:10 <coopserver> <Clockworker> so have I 14:50:18 <coopserver> <Clockworker> but trust me, you'll always learn somthing 14:50:19 <BladeMF> solo I can at least practice the concepts 14:50:20 <coopserver> <Clockworker> haha 14:50:28 <coopserver> <Clockworker> yeah 14:50:31 <BladeMF> I am pretty sure I am behind all of you 14:50:40 <BladeMF> but currently I am struggling with hub design 14:51:02 <BladeMF> stuck into evil mode 14:51:07 <BladeMF> so will try another style of hubs 14:51:11 <coopserver> <Clockworker> haha 14:51:17 <coopserver> <Clockworker> take screencaps 14:51:21 <coopserver> <Clockworker> so we cantell you what's up 14:51:36 <BladeMF> what do you mean? 14:51:46 <BladeMF> \ 14:51:53 <BladeMF> you know what I am doing wrong? 14:52:00 <BladeMF> I am pretty sure of it :) 14:52:22 <BladeMF> But the point is to get it on my own first :) That is how I like to learn things 14:52:26 <Clockworker> if you post a picture of it 14:52:29 <BladeMF> ah 14:52:30 <Clockworker> we can point things out 14:52:55 <BladeMF> Oh well, using the Lev4 engines with devastating acceleration doesn't help 14:52:57 <V453000> oh Clockworker you shit 14:52:58 <V453000> :> 14:52:59 <V453000> hi 14:53:06 <coopserver> <Clockworker> there we go 14:53:07 <V453000> !pw 14:53:07 <coopserver> V453000: making 14:53:09 <coopserver> <Clockworker> hi bb 14:53:12 <BladeMF> oh well, you tested it 14:53:14 <coopserver> <Kalaidos> Hi 14:53:18 <coopserver> <Clockworker> and lev4 sucks don't use it haha 14:53:29 <BladeMF> yea, got that 14:53:31 <V453000> !pw 14:53:31 <coopserver> V453000: macros 14:53:34 <BladeMF> which maglev engine do you use? 14:53:40 <coopserver> *** Game paused (connecting clients) 14:53:43 <coopserver> *** V453000 has joined 14:53:44 <coopserver> *** Game unpaused (connecting clients) 14:53:49 <Clockworker> better to use newgrf stuff 14:54:02 <coopserver> <Clockworker> but anything with decent acceleration 14:54:09 <coopserver> <V453000> try nuts if you like maglev 14:54:11 <BladeMF> its kinda annoying there isnt any 32bit engines 14:54:29 <coopserver> <Clockworker> 32bpp is overrated 14:54:46 <BladeMF> well, I like my FullHD screen :) 14:54:46 <coopserver> <V453000> it isn't but nobody did it properly yet 14:55:13 <coopserver> <Clockworker> classic graphic still looks great at 1920x1080 14:55:22 <BladeMF> not when you zoom :) 14:55:29 <BladeMF> i like my signals up close and personal ;) 14:55:34 <BladeMF> but yea, I know what you mean 14:55:51 <BladeMF> nuts, you say, V? 14:56:04 <V453000> yes 14:56:08 <V453000> btw https://dl.dropboxusercontent.com/u/20419525/BRIX/signals-wip-10.png ? :P 14:56:32 <BladeMF> are you still making a 32-bit set? 14:56:37 <BladeMF> I read about it somewhere? 14:56:42 <Clockworker> I like it 14:56:49 <V453000> more like again rather than still :) 14:56:54 <V453000> but yeah I am 14:56:59 <BladeMF> is it usable? 14:57:05 <BladeMF> or you're in the middle of it? 14:57:06 <Clockworker> the pbs's are kinda hard to discern at 0 zoom 14:57:07 <V453000> though at this moment I am working on a train set, too 14:57:15 <V453000> it will be released in a few months 14:58:11 <V453000> alongside with the train set 14:58:14 <happpy> hi v 14:58:15 <V453000> both 32bpp/extra zoom 14:58:17 <V453000> hi 14:59:04 <BladeMF> perfect, will be sure to try it 14:59:20 <BladeMF> hey, V, any chance of starting the ML on the current game soon? 14:59:42 <V453000> what stops anybody from starting it? :P 14:59:47 <BladeMF> I dunno 14:59:48 <coopserver> <Clockworker> being new 15:00:05 <V453000> Clockworker is old enough, just slap down LL_RR through the map 15:00:11 <V453000> add hubs as towns are added 15:00:13 <V453000> eazy 15:00:29 <coopserver> <Clockworker> >old enough 15:00:31 <coopserver> <Clockworker> I'm a babby 15:00:34 <BladeMF> V, can I ask one question, if you're not busy 15:00:43 <V453000> I am always busy so ask away :P 15:00:49 <BladeMF> ahaha 15:01:02 <BladeMF> I watched the review you did with Xeryus 15:01:13 <BladeMF> on the game with no tunnels on bridges on the ML 15:01:30 <V453000> yes, jeez I hate that video 15:01:35 <V453000> game was nice 15:01:40 <BladeMF> yea 15:02:00 <BladeMF> I kinda am not sure when DO you build bridges and tunnels and escape evil mode 15:02:08 <BladeMF> is it something to do with newGRFs? 15:02:20 <V453000> well, signalling on the bridges does help 15:02:25 <V453000> but in general I just avoid it if I can 15:02:35 <coopserver> <Clockworker> double bridges and all don't get you evil mode unless they're too long or you have too much flow 15:02:36 <V453000> it isn't just evil mode, but fluency in general 15:02:58 <BladeMF> so you build another line if evil mode'd? 15:02:59 <V453000> Clockworker they do whenever trains join by prios which aren't preventing slowdowns 100% 15:03:16 <V453000> I personally do avoid bridges on ML. 15:03:19 <V453000> @merging 15:03:21 <V453000> @merge 15:03:22 <Webster> Merging Tracks - #openttdcoop wiki - http://wiki.openttdcoop.org/Merging_Tracks 15:03:29 <coopserver> <Clockworker> then get better prios :^) 15:03:32 <V453000> this article mentions how to signal tunnels 15:03:33 <BladeMF> I read everything you wrote 15:03:44 <V453000> Clockworker, long prio = bad prio, too 15:03:47 <BladeMF> still doesn't help me :) 15:03:51 <V453000> as it prevents too many trains from joining the line 15:03:54 <BladeMF> I tried all kinds of prios 15:03:57 <V453000> nice BladeMF :D 15:04:27 <coopserver> <Clockworker> if you're getting slowdown from prios 15:04:34 <coopserver> <Clockworker> you'll get them with or without bridges, haha 15:04:35 <V453000> this signalling on bridges is able to get rid of evil mode http://wiki.openttdcoop.org/File:Mergers_bridges_basic.png 15:04:35 <BladeMF> I like the approach where the doubling doesn't join the same line 15:04:53 <V453000> yes Clockworker but with bridges it will cause evil mode, without them traffic will not be harmed almost at all 15:05:01 <V453000> yes BladeMF, that is necessary in BBHs 15:05:24 <BladeMF> I reached the same conclusion 15:05:45 <V453000> :) 15:06:11 <BladeMF> but still don't get your hubs tho 15:06:33 <V453000> too general question :P 15:06:56 <BladeMF> not a question, a lament 15:07:08 <V453000> I know :) 15:09:04 <BladeMF> well, I'm gonna try the "ML at 45 degrees" approach 15:09:19 <BladeMF> then bridge the SL 15:09:59 <BladeMF> that way no tunnels or bridges on the ML are needed 15:10:22 <BladeMF> and then try adding a third lane 15:10:55 <BladeMF> because currently I have 260 trains, LL_RR and a congestion 15:11:27 <V453000> :) congestion means progress :P 15:11:29 <coopserver> *** Clockworker has left the game (Leaving) 15:11:31 <V453000> moar trainz 15:11:53 <BladeMF> yea, this is with coal and wood only 15:12:00 <BladeMF> so third line is needed :) 15:12:07 <BladeMF> thanks for the attention, anyway 15:12:27 <V453000> you are very welcome 15:12:38 <BladeMF> didn't expect to get help on the first join :) 15:12:58 <V453000> :D btw idk if I mentioned, but NUTS does have 32bpp maglev 15:13:08 <BladeMF> yea, I remembered 15:13:11 <V453000> it isn't super nice, but it is 15:13:20 <BladeMF> with a decent acceleration I presume 15:13:35 <V453000> almost everything in NUTS has good acceleration because acceleration is important 15:13:48 <V453000> the Fast classes have less of it of course, but still 15:14:18 <BladeMF> yea, Lev4 stops for no reason. One train stops and the whole line is fucked 15:14:38 <BladeMF> after bridges reset, I get evil mode 60 seconds later 15:14:45 <V453000> yes 15:14:53 <V453000> Lev4 is extremely hard to play with 15:15:32 <V453000> it is kind of ridiculous if you think about it ... terribly accelerating trains are hard to play with, but since the density is so low, they don't teach you how to build properly 15:16:06 <BladeMF> I could argue that if you make them run properly, you can make anything run properly 15:16:07 <V453000> while with well accelerating trains, it is easier, AND you learn how to build properly - because high density of trains means every signalling/throughput/other error is noticable 15:16:27 <V453000> well the thing is, there isn't really any way to control terribly accelerating trains 15:16:57 <V453000> you could do some seriously weird shit like timing them, pre-accelerated priorities or whatever, but normal network will always have major issues with them 15:17:25 <V453000> the main real solution to terribly accelerating trains is simply more tracks 15:17:36 <V453000> which carries no quality of the tracks alone 15:18:00 <BladeMF> so your point is "pick the best accelerating train"? 15:18:02 <V453000> if you want to see how to play with Lev4 ideally, see @@pzg2013 15:18:02 <V453000> :P 15:18:02 <Webster> Connection refused. - http://blog.openttdcoop.org/2013/08/06/dont-try-this-at-home-prozone-game-2013 15:18:06 <V453000> yeah basically 15:18:19 <V453000> most trains in NUTS will work for you 15:18:45 <BladeMF> I watched the 5k trains game extensively 15:18:50 <V453000> yez 15:19:05 <BladeMF> I'm guessing that the lane switching scenario works just because of the timers, right? 15:19:15 <BladeMF> I tried it and failed miserably 15:19:15 <V453000> yes 15:19:20 <V453000> the timer is key 15:19:24 <BladeMF> that was the only logical conclusion 15:19:32 <V453000> and also the thing which causes shitload of other issues XD 15:19:33 <V453000> but yeah 15:19:35 <V453000> game was amazing 15:19:38 <BladeMF> the timers are way to weird for me, even tho i am a programmer 15:20:15 <V453000> there is only one timer, the rest are release conditions and other logic 15:20:30 <BladeMF> you are unexpectedly forthcoming, I must say 15:21:29 <BladeMF> after a station that you scolded in your articles, I wasn't expecting that 15:22:12 <V453000> :d 15:22:46 <V453000> well in fact most people who join do consider me an asshole :P 15:22:59 <V453000> later on they usually discover I am actually right and want to help them 15:23:34 <BladeMF> here it was https://blog.openttdcoop.org/2010/09/28/advanced-building-revue-07-stations/ 15:23:42 <V453000> yes I remember it 15:24:00 <BladeMF> I suppose that chap annoyed you previously 15:24:17 <V453000> actually one of the biggest idiots we ever had around 15:24:20 <V453000> I must admit :D 15:24:25 <BladeMF> :) 15:24:46 <BladeMF> if you don;t mind me saying, you do sould a bit like a "proper-building-nazi" in writing 15:24:56 <Clockworker> he is 15:24:59 <Clockworker> lmao 15:25:13 <V453000> well sort of yes but when you think about it, he is defending a design which literally has no point if he understands the fundamentals of that article 15:25:44 <BladeMF> V, I consider myself smart, but I read your articles 10 times each before I begun to understand 15:25:51 <BladeMF> :) 15:26:05 <BladeMF> I didn't get why the dude's station was not good 15:26:11 <V453000> and I don't blame you, first off they aren't perfectly written, secondly this kind of shit IS hard to describe, thirdly it is just complex. 15:26:16 <BladeMF> or your famous Stell pickup 15:26:29 <BladeMF> steel* 15:26:31 <V453000> well, he is using logic instead of using signals to do it for him 15:26:49 <BladeMF> let me see if I get it now 15:26:53 <V453000> meaning he is learning stupid tricks (which are cute and attactive, yes), instead of learning how to build it properly 15:27:06 <BladeMF> ah 15:27:08 <BladeMF> now I get it 15:27:22 <BladeMF> well, to be honest, one gets the impression that you use logic like all the time 15:27:44 <V453000> it is shown here http://blog.openttdcoop.org/files/blog/V453000/ABR07_logic_02.png 15:27:51 <V453000> this station works absolutely perfectly 15:27:53 <Clockworker> who 15:28:06 <BladeMF> who what? 15:28:10 <V453000> well, I use logic only when it is necessary and there is no other way to solve such a thing 15:28:12 <Clockworker> <BladeMF> let me see if I get it now 15:28:13 <Clockworker> <V453000> meaning he is learning stupid tricks (which are cute and attactive, yes), instead of learning how to build it properly 15:28:36 <BladeMF> the guy with the station here https://blog.openttdcoop.org/2010/09/28/advanced-building-revue-07-stations/ 15:28:39 <V453000> Clockworker: paltala/avdg, the guy in ABR06 comments 15:29:06 <BladeMF> V, just to recap, if I want to try things right, Nuts set will do the trick? 15:29:17 <Clockworker> ah 15:29:23 <Clockworker> never heard of him 15:29:28 <V453000> I made NUTS BladeMF :P 15:29:39 <BladeMF> that answers my question then :) 15:29:47 <Clockworker> hahaha 15:29:53 <BladeMF> no point in trying Lev4, right? 15:29:55 <Clockworker> yeah he made NUTS and RAWR and YETI 15:29:57 <Clockworker> pretty much 15:30:05 <Clockworker> if it has some weird fucking acronym to it 15:30:09 <Clockworker> it was probably V 15:30:34 <coopserver> <Kalaidos> also if snails are in it, that's a pretty good sign as well 15:30:39 <V453000> XD 15:30:43 <BladeMF> as i see it, V does OpenTTD the same way I do programming. 15:30:49 <V453000> brb soon 15:31:04 <Clockworker> I'm doing a pax game on sp too 15:31:08 <Clockworker> evoking PSG309 15:31:13 <Clockworker> it was just too comfy 15:31:18 <Clockworker> so I don't want to it end 15:31:18 <Clockworker> haha 15:31:51 <BladeMF> I like cargo games more currently 15:32:49 <Clockworker> cargo is... 15:32:59 <Clockworker> a couple drop/pickup stations, some raw stations 15:33:09 <Clockworker> I like the chaos, the sprawl of PAX 15:33:35 <BladeMF> yea, like the Russians say, there are no friends in color and taste 15:33:50 <Clockworker> да 15:33:54 <Clockworker> сука 15:33:56 <Clockworker> ))) 15:34:00 <BladeMF> weren't you brasilian?! 15:34:07 <Clockworker> yes 15:34:12 <Clockworker> sim 15:34:16 <BladeMF> sim? 15:34:24 <Clockworker> sim = yes in poetuguese 15:34:26 <Clockworker> por* 15:34:32 <BladeMF> didn't know that 15:34:40 <BladeMF> how come you have a cyrillic keyboard? 15:34:49 <BladeMF> or you just pasted the "да" 15:35:29 <Clockworker> бляль 15:35:36 <Clockworker> I installed cyrillic here 15:35:44 <Clockworker> ops 15:35:52 <BladeMF> ahahha 15:35:54 <Clockworker> блядь 15:36:04 <Clockworker> I only know a few curses and such 15:36:05 <BladeMF> I'm terrible at russian so :) 15:36:15 <BladeMF> I studied it at primary school 15:36:22 <BladeMF> it was obligatory then 15:36:33 <Clockworker> huh, how old are you now? 15:36:38 <BladeMF> 38 15:36:41 <Clockworker> ahhhh 15:36:43 <BladeMF> you? 15:36:47 <Clockworker> good old soviet times 15:36:48 <Clockworker> 27 15:36:55 <BladeMF> yea, it was communism back then 15:37:16 <BladeMF> I remember when I discovered the signals in TTD 15:37:30 <BladeMF> it was awsome!! 15:37:39 <Clockworker> yeah! 15:37:44 <BladeMF> I could run 2 trains on the same line, dude! 15:37:49 <BladeMF> ahahhaha 15:37:49 <Clockworker> I didn't know how to use them, after playing for years 15:37:56 <Clockworker> then I found the ttd wiki article 15:37:56 <BladeMF> yea, me too 15:38:02 <BladeMF> oh man, that wiki 15:38:09 <Clockworker> and in one week I was capable of 3000% more 15:38:10 <Clockworker> hah 15:38:16 <Clockworker> brb friend 15:38:35 <BladeMF> that's when i thought that i could make a HUGE station, with like... SIX tracks :) 15:43:00 <Clockworker> haha yeah 15:43:20 <Clockworker> when I did my first coop-mimic game 15:43:23 <Clockworker> it was lev4 too 15:43:31 <Clockworker> I guess we all make the dumb mistake 15:47:32 <coopserver> *** Kalaidos has left the game (Leaving) 15:54:56 *** Kalaidos has quit IRC 16:03:04 <BladeMF> well 16:03:15 <BladeMF> It is not obvous 16:03:21 <BladeMF> not to use Lev4 16:03:34 <Clockworker> yup 16:03:35 <BladeMF> but V is right, it takes a lot of effor to explain it right 16:04:01 <V453000> :) back 16:04:01 <BladeMF> videos are better, but it is even harder work 16:04:07 <BladeMF> downloading NUTS :) 16:04:19 <BladeMF> and starting a new game 16:04:29 <BladeMF> why is it unrealistic? 16:04:41 <V453000> well all other train sets are realistic so 16:05:01 <V453000> NUTS is aimed to provide the best gameplay, and many of the trains do look weird 16:05:39 <BladeMF> what with the YETI 16:05:43 <BladeMF> what is extended? 16:06:01 <Clockworker> B R A I N M E L T E R 16:06:19 <V453000> Industries mainly, but towns are in the name because they also matter a little bit. They don't matter as much as I would like them to, but those features might get finished in the future 16:06:46 <V453000> YETI basically creates industries which you have to approach completely differently than normal 16:06:47 <BladeMF> so new, or different industries? 16:07:06 <V453000> new 16:07:07 <BladeMF> so do I want to use it yet, or? :):) 16:07:14 <V453000> as you want really 16:07:20 <BladeMF> ah, okay 16:07:27 <V453000> it isn't super complex 16:07:27 <BladeMF> will try the trains first 16:07:48 <coopserver> *** V453000 has left the game (general timeout) 16:07:49 <coopserver> *** Game paused (number of players) 16:08:29 <V453000> https://dev.openttdcoop.org/projects/yeti 16:08:29 <V453000> but the mechanism makes it interesting in the long run 16:08:29 <V453000> @yeti 16:08:29 <V453000> hm 16:09:42 <BladeMF> im curious to try the trains frist 16:09:46 <BladeMF> first* 16:09:58 <BladeMF> and see where i'll be after 250 trains 16:11:42 <V453000> http://dev.openttdcoop.org/projects/nuts and http://dev.openttdcoop.org/projects/yeti 16:11:43 <V453000> :P 16:13:51 <BladeMF> thanks, creating a game already 16:13:55 <BladeMF> will drop the last one 16:14:00 <BladeMF> because of the Lev4's 16:14:11 <V453000> I dropped many games back in my day :) 16:14:13 <V453000> progress 16:15:07 <BladeMF> yep 16:15:15 <BladeMF> where you from? 16:15:23 <BladeMF> are* 16:15:34 <V453000> CZ 16:15:41 <BladeMF> ah 16:15:53 <BladeMF> my bet was "russian" 16:16:01 <V453000> duh :D 16:16:08 <BladeMF> but neghbour nonetheless 16:16:17 <V453000> ? 16:16:21 <BladeMF> bulgarian 16:16:43 <BladeMF> my bet was based on the video, so... :) 16:16:49 <V453000> well not exactly neighbour but :P 16:16:50 <BladeMF> you can't win them all 16:16:55 <V453000> yay 16:17:23 <BladeMF> well, CZ are ahead of us in many ways, but I do consider you neighbours 16:17:34 <V453000> fair enough :) 16:17:36 <BladeMF> same communism, close mentatlity 16:17:51 <V453000> indeed 16:18:00 <BladeMF> cheers then :) 16:18:13 <BladeMF> are you participating in the current game? 16:18:19 <V453000> I have a town there yes 16:18:28 <BladeMF> down right? 16:18:34 <V453000> but I am more focused on other things and mainly newgrf development when it comes to openttd 16:18:35 <V453000> yes 16:18:54 <BladeMF> wasn't hard go guess 16:18:59 <BladeMF> to* 16:19:04 <BladeMF> :) 16:19:10 <V453000> xd 16:19:14 <BladeMF> the busiest most rectangular town 16:19:26 <BladeMF> that how I wouldve built it 16:19:34 <BladeMF> if i could, that is 16:19:35 <BladeMF> :) 16:20:01 <Clockworker> you can just build something basic 16:20:06 <Clockworker> and grow it 16:20:17 <V453000> I generally prefer organic towns tbh 16:20:24 <BladeMF> I haven't built a town before, so I'd rather try at home first, then fail publicly 16:20:36 <V453000> but the thing is they takea LOT more time to build, and I don't want to invest that much time atm 16:20:48 <V453000> :) feel free to try, only one way to learn :P 16:21:05 <BladeMF> not before i get my MLs straight first 16:21:13 <BladeMF> and hubs and shit 16:21:29 <BladeMF> which i am going to do 16:21:34 <V453000> well towns are a completely different challenge, learning ML won't help much there :P 16:21:51 <BladeMF> I know, but I like ML better currently 16:22:07 <BladeMF> I always liked the cargo games 16:22:34 <V453000> sure 16:22:40 <BladeMF> I guess if I succeed in my cargo game with some nuts trains, I'll try towns next 16:22:40 <V453000> most people do I believe 16:23:13 <BladeMF> not so much effort to make it interesting 16:23:23 <BladeMF> V, thanks so much for your help 16:23:29 <BladeMF> I hope I see you arround guys 16:23:31 *** ODM has joined #openttdcoop 16:23:34 <BiG_MEECH> hm 16:23:38 <BladeMF> you've been very nice to a newcommer 16:24:02 <V453000> cya :) 16:24:03 <BladeMF> so thanks again, Clockworker, you too, dude 16:24:11 <BladeMF> cya 16:24:24 *** BladeMF has quit IRC 16:29:23 <BiG_MEECH> !players 16:29:23 <coopserver> BiG_MEECH: The server is empty, noone is connected. Feel free to remedy this situation 16:32:06 <V453000> sup meech 16:33:24 <BiG_MEECH> yo 16:33:42 <BiG_MEECH> wat ap 16:33:53 <V453000> serioze train set progress todayz 16:34:08 <BiG_MEECH> train set or brix ? 16:34:33 <V453000> train set 16:34:41 <BiG_MEECH> nuts? 16:35:05 <V453000> no nuts is done 16:35:28 <BiG_MEECH> oh, you're working on your set BARF ? 16:35:47 <V453000> not barf but yeah :D 16:35:56 <BiG_MEECH> PUKE then. ;) 16:36:29 <V453000> is PART 16:36:47 <BiG_MEECH> oh, puke could be the first word in the acronym 16:37:08 <Clockworker> how about 16:37:13 <Clockworker> totally wacky artsy trainset 16:37:15 <Clockworker> TWAT 16:37:23 <V453000> XD 16:37:26 <V453000> art as fuck 16:38:03 <BiG_MEECH> lol 16:40:04 <BiG_MEECH> would be disrespectable to all the ladies in COOP 16:40:57 <V453000> the crowds! 16:41:15 <V453000> regardless, set is hoping to be too good to apply tarded names :P 16:41:38 <BiG_MEECH> so, no trains named Big Meech ? 16:42:03 <BiG_MEECH> that haul freight only ? 16:42:42 <V453000> nope 16:42:49 <V453000> 100% serioze 16:43:18 <BiG_MEECH> dayum 16:43:26 <Clockworker> you're a tarded name 16:43:33 <Clockworker> TWAT is brilliant 16:43:46 <Clockworker> also "ladies in coop" 16:43:47 <Clockworker> lmao 16:43:53 <V453000> well in that case make such a newgrf :P 16:43:58 <Clockworker> literally no one 16:44:08 <V453000> there have been several actually 16:44:23 <Clockworker> really 16:44:28 <BiG_MEECH> yup 16:44:30 <Clockworker> a girl who plays coop 16:44:33 <BiG_MEECH> one parked over there ------------> 16:44:35 <Clockworker> that's a keeper 16:44:53 <BiG_MEECH> she might be available :P 16:44:58 <Clockworker> I'd be glad if she played sudoku 16:45:03 <Clockworker> let alone openttdcoop 16:45:18 *** Progman has joined #openttdcoop 16:45:20 <BiG_MEECH> with stats like that you'll be single forever ;) 16:45:32 <Clockworker> what? 16:45:39 <Clockworker> what stats? 16:45:54 <BiG_MEECH> must play openttdcoop and sudoku 16:46:00 <Clockworker> oh no 16:46:14 <Clockworker> I said I'd be glad with a girl that played something simple as sudoku 16:46:20 <Clockworker> imagine one who played coop 16:46:21 <Clockworker> haha 16:46:21 <BiG_MEECH> oh 16:46:50 <BiG_MEECH> :o) 16:47:08 <BiG_MEECH> !players 16:47:08 <coopserver> BiG_MEECH: The server is empty, noone is connected. Feel free to remedy this situation 16:47:13 <BiG_MEECH> all talk no players 16:47:22 <Clockworker> I was just on you silly sausage 16:49:20 <BiG_MEECH> I didnt see it = didn't happen 16:51:15 <Clockworker> look up the log 16:51:16 <Clockworker> lol 16:51:55 <Clockworker> saint thomas 16:54:56 <BiG_MEECH> lol? 16:55:33 <BiG_MEECH> doubting thomas 16:55:36 <BiG_MEECH> xD 17:01:58 <Clockworker> yes 17:02:00 <Clockworker> the apostle 17:04:35 <happpy> yo BiG_MEECH 17:04:40 <happpy> how ar u 17:04:59 <V453000> the fuck 17:05:04 <V453000> saint anus 17:07:35 <BiG_MEECH> yo ass 17:10:28 *** BladeMF_ has quit IRC 17:12:02 <Jam35> !pw 17:12:02 <coopserver> Jam35: filled 17:12:06 <coopserver> *** Game still paused (connecting clients, number of players) 17:12:09 <coopserver> *** Jam35 has joined 17:12:10 <coopserver> *** Game still paused (number of players) 17:14:05 <Jam35> I told you already: NUTS 2 should be (C)ompletely (UN)realistic (T)rain (S)et 17:14:19 <happpy> hi jam 17:14:24 <happpy> how things 17:14:56 <Jam35> hello ok thanks 17:15:01 <Jam35> how are yoyu 17:15:25 <happpy> good 17:15:27 <happpy> thanks 17:15:37 <V453000> XD 17:16:59 <Clockworker> lol Jam35 17:17:01 <Clockworker> best name 17:18:29 <BiG_MEECH> pfft 17:19:28 <V453000> btw it won't be NUTS2 at all, it won't replace NUTS, just be different 17:20:16 <Clockworker> it'll be 2NUTS then 17:20:20 <Clockworker> (rimshot) 17:20:51 <V453000> XD gg 17:21:38 *** Clockworker_ has joined #openttdcoop 17:21:38 *** Clockworker has quit IRC 17:27:04 <BiG_MEECH> lol 18:01:04 <Clockworker_> V, with NUTS, which train would you recommend for intercity that's at least moderately fast and doesn't suck dick with loading times? 18:01:13 <Clockworker_> because most intercity category trains have very slow loading 18:12:51 *** sbn has quit IRC 18:17:14 *** sbn has joined #openttdcoop 18:17:34 *** BladeMF has joined #openttdcoop 18:17:39 <BladeMF> !pw 18:17:39 <coopserver> BladeMF: unsafe 18:17:56 <Clockworker_> don't go in 18:17:57 <Clockworker_> it's unsafe 18:17:57 <coopserver> *** Game still paused (connecting clients, number of players) 18:18:01 <coopserver> *** Player has joined 18:18:02 <coopserver> *** Game still paused (number of players) 18:18:16 <coopserver> <Player> !name BladeMF 18:18:17 <coopserver> *** Player has changed his/her name to BladeMF 18:18:18 <Clockworker_> fuck 18:18:21 <Clockworker_> it's all over now 18:18:28 <Clockworker_> and it's all your fault 18:18:30 <coopserver> <BladeMF> what is over? 18:18:35 <Clockworker_> everything 18:18:36 <coopserver> <BladeMF> me? 18:18:43 <coopserver> <BladeMF> *pulls hair* 18:18:43 <Clockworker_> you went in when it was unsafe 18:18:54 <coopserver> <BladeMF> *slow motion* nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 18:19:12 <coopserver> <BladeMF> *slow motion with jump in the air* nooooooooooooooooooooooooooo 18:19:21 <coopserver> <BladeMF> that save game you gave me was very nice indeed 18:19:25 <coopserver> <BladeMF> a lot to learn from it 18:20:23 <coopserver> <BladeMF> still no building I see 18:21:15 <coopserver> *** BladeMF has left the game (Leaving) 18:24:26 <V453000> xd 18:31:02 <BiG_MEECH> yo 18:31:29 <BiG_MEECH> this place needs mor MF 18:31:47 *** BiG_MEECH is now known as BiG_MEECH_MF 18:34:43 <happpy> look for the won say test new grf 18:36:03 <Clockworker_> MF = motherfucker? 18:36:19 <Clockworker_> middle finger? 18:36:30 <Clockworker_> mezzo forte? 18:36:39 <Clockworker_> mother figure? mutual fund? 18:37:01 <Clockworker_> medium frequency? 18:37:10 <Clockworker_> massey ferguson? 18:38:16 <BiG_MEECH_MF> yes 18:38:26 <Clockworker_> yes to all? 18:38:32 <Clockworker_> magic find too? 18:38:34 <BiG_MEECH_MF> massey fergueson 18:38:46 <BiG_MEECH_MF> love the big tractor 18:38:46 <Clockworker_> I worked at massey ferguson once 18:38:51 <Clockworker_> so I'll adopt it 18:38:56 *** Clockworker_ is now known as Clockworker_MF 18:39:01 <BiG_MEECH_MF> lol 18:39:32 *** Ramsvs has joined #openttdcoop 18:39:34 <Clockworker_MF> the assembly line for tractors is pretty neat 18:39:34 <Ramsvs> !pw 18:39:34 <coopserver> Ramsvs: mutual 18:39:52 <coopserver> *** Game still paused (connecting clients, number of players) 18:39:57 <coopserver> *** Ramsvs has joined 18:39:58 <coopserver> *** Game still paused (number of players) 18:39:59 <coopserver> *** Game unpaused (number of players) 18:40:06 <coopserver> <Ramsvs> hello all 18:40:23 <BiG_MEECH_MF> yo MF 18:40:28 <Clockworker_MF> sup MF 18:41:11 <BladeMF> youi 18:41:16 <BladeMF> yo 18:41:19 <BladeMF> sorry, started the game 18:41:19 <Clockworker_MF> I propose we rename the channel to #FarmingSimulatorCoop 18:43:34 *** Clockworker_MF is now known as HammerMF 18:50:45 <BiG_MEECH_MF> lol 18:51:19 <BladeMF> lots and lots of MFs 18:58:39 <HammerMF> yeah 18:58:49 <HammerMF> we need AxeMF now 18:59:00 *** V453000 is now known as AssThunder 18:59:40 <HammerMF> is that a reference to your intestines? 19:01:08 <AssThunder> MYSTERY 19:01:33 <HammerMF> so, yes 19:02:05 <BiG_MEECH_MF> just his anus 19:02:37 <HammerMF> http://41.media.tumblr.com/da56022ff39a06b57d4e84ff1a91a5f3/tumblr_n3c850j7Yi1qh6gzao1_250.png 19:03:35 <BiG_MEECH_MF> wtf :) 19:04:45 <HammerMF> http://new1.fjcdn.com/comments/Here+you+go+_54304b247ff1d9bd7041d0314712365e.jpg 19:04:47 <HammerMF> it's pretty great 19:06:26 <hylje> no, you're drinking the gay agenda!1 19:06:45 <BiG_MEECH_MF> lmao ????? 19:08:57 <BladeMF> I see what you did there 19:10:17 <HammerMF> http://hilarity.chickennation.com/036_p-alexander_charlie_04.jpg slightly NSFW 19:10:23 <HammerMF> this fucking shit 19:10:24 <HammerMF> hahaha 19:11:24 <hylje> no rugrats tho 19:11:33 <hylje> pssh, nothing personnel kid 19:11:45 * HammerMF sharpens katana 19:15:49 <BiG_MEECH_MF> I dont get it 19:16:09 <BiG_MEECH_MF> maybe I'm not with ' it ' anymore xD 19:16:35 <HammerMF> it's one of those shitty sonic-based characters kids make 19:16:51 <HammerMF> http://i3.kym-cdn.com/photos/images/original/000/613/323/e2e.jpg 19:17:13 *** BladeMF has quit IRC 19:28:23 *** AssThunder is now known as V453000 19:41:45 <coopserver> *** Ramsvs has left the game (Leaving) 19:41:46 <coopserver> *** Game paused (number of players) 19:45:58 <Ramsvs> well, c ya. 19:46:04 *** Ramsvs has quit IRC 20:13:21 *** Guest6484 has quit IRC 21:27:26 *** solitaire has quit IRC 21:28:37 *** ODM has quit IRC 22:00:14 <coopserver> *** Jam35 has left the game (connection lost) 22:11:31 *** StarLite has quit IRC 22:17:47 *** Progman has quit IRC 23:40:06 *** liq3 has quit IRC