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00:05:19 *** Hiddenfunstuff has quit IRC 01:02:15 *** Jerik has joined #openttdcoop 01:28:21 *** Ruel1 has joined #openttdcoop 02:40:38 *** BiG_MEECH has joined #openttdcoop 02:40:43 <BiG_MEECH> HELLO GENTLEMEN 03:27:28 <BiG_MEECH> !!! 03:27:33 <BiG_MEECH> All your base are belong to us 03:50:59 <BiG_MEECH> !date 03:50:59 <coopserver> Aug 29 2161 05:24:42 *** Ruel1 has quit IRC 06:01:01 *** BiG_FISHBOT has joined #openttdcoop 06:27:03 *** Vediremulo has joined #openttdcoop 06:27:11 <Vediremulo> yoo. Me again :P 06:27:12 <Vediremulo> !pw 06:27:12 <coopserver> Vediremulo: memcpy 06:27:37 <coopserver> *** Game still paused (connecting clients, number of players) 06:27:38 <coopserver> *** Verdiremulo has joined 06:27:39 <coopserver> *** Game still paused (number of players) 06:27:40 <coopserver> *** Game unpaused (number of players) 06:28:20 <coopserver> *** Verdiremulo has joined spectators 06:28:21 <coopserver> *** Game paused (number of players) 06:28:44 <coopserver> <Verdiremulo> one more MSH to go! 06:29:19 <Vediremulo> thanks Jam35 for finishing the merger at oil drop/goods pickup 06:29:40 <coopserver> *** Verdiremulo has left the game (Leaving) 06:29:45 <Jam35> yw I did it very simply 06:31:38 <Hazzard> !date 06:31:38 <coopserver> Sep 17 2161 06:31:39 <Hazzard> yo 06:32:10 <Vediremulo> hey Hazz 06:38:26 *** Hyzzyrd has joined #openttdcoop 06:38:43 <Hyzzyrd> !dl win64 06:38:43 <coopserver> Hyzzyrd: http://binaries.openttd.org/nightlies/trunk/r27595/openttd-trunk-r27595-windows-win64.zip 06:40:54 <Hyzzyrd> !newgrfs 06:40:55 <Hyzzyrd> !help 06:40:55 <coopserver> Hyzzyrd: http://wiki.openttdcoop.org/Soap 06:41:28 <Jam35> !newgrf 06:41:36 <Jam35> :) 06:41:38 <Jam35> !grf 06:41:38 <coopserver> Jam35: http://wiki.openttdcoop.org/GRF 06:42:35 <Jam35> !pw 06:42:35 <coopserver> Jam35: feeder 06:42:42 <coopserver> *** Game still paused (connecting clients, number of players) 06:42:45 <coopserver> *** Jam35 has joined 06:42:46 <coopserver> *** Game still paused (number of players) 06:45:37 <coopserver> *** Jam35 has joined company #1 06:45:38 <coopserver> *** Game unpaused (number of players) 06:47:23 <Vediremulo> i'll join you in a jiffy 06:48:19 <Hyzzyrd> !ip 06:48:19 <coopserver> Hyzzyrd: ps.openttdcoop.org:3983 06:48:44 <Hyzzyrd> hmm, don't even need the grfpack 06:48:45 <Webster> Read the Quickstart - #openttdcoop wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 06:48:47 <Hyzzyrd> !pw 06:48:47 <coopserver> Hyzzyrd: splits 06:49:06 <coopserver> <Jam35> I don't remember what I added 06:49:12 <coopserver> <Jam35> most likely not these days 06:49:34 <Hyzzyrd> xd NUTS is 10x the size of openttd 06:50:17 <coopserver> <Jam35> those fat slugs... 06:55:51 <Hazzard> !pw 06:55:51 <coopserver> Hazzard: coding 06:56:00 <coopserver> *** Game paused (connecting clients) 06:56:07 <coopserver> *** Player has joined 06:56:08 <coopserver> *** Game unpaused (connecting clients) 06:56:15 <coopserver> <Jam35> yo Player 06:56:31 <coopserver> <Player> xd 06:56:45 <coopserver> *** Player has changed his/her name to Hazzard 06:59:29 <Vediremulo> of niet... 06:59:32 <Vediremulo> or not! 07:01:37 <coopserver> <Hazzard> I would love to jump in a see if I can still make stuff 07:01:40 <coopserver> <Hazzard> but I need to sleep 07:01:43 <coopserver> <Hazzard> cya guys later 07:01:46 <coopserver> *** Hazzard has left the game (Leaving) 07:01:50 *** Hyzzyrd has quit IRC 07:01:51 <coopserver> <Jam35> cya 07:06:24 <Vediremulo> \me out too 07:06:29 *** Vediremulo has quit IRC 07:11:06 *** BiG_FISHBOT has quit IRC 07:45:30 *** Maraxus has joined #openttdcoop 07:45:30 *** ChanServ sets mode: +o Maraxus 07:45:41 <Maraxus> !pw 07:45:41 <coopserver> Maraxus: closes 07:45:48 <coopserver> *** Game paused (connecting clients) 07:45:52 <coopserver> *** Maraxus has joined 07:45:53 <coopserver> *** Game unpaused (connecting clients) 07:46:49 <coopserver> <Jam35> hi 07:46:52 <coopserver> <Maraxus> hi 07:47:01 <coopserver> <Jam35> what was it you were asking yesterday? 07:47:34 <coopserver> <Maraxus> the snowline mod is problematic 07:48:00 <coopserver> <Jam35> oh yes 07:48:20 <coopserver> <Maraxus> forests need height 17 to be prospected 07:48:40 <coopserver> <Jam35> ok one sec I'll reload 07:48:50 <coopserver> *** Jam35 has left the game (Leaving) 07:48:51 <coopserver> *** Game paused (number of players) 07:49:00 <coopserver> *** Maraxus has left the game (Leaving) 07:58:04 <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/PSG%20%23316%2C%2014th%20Nov%202166.sav 07:58:04 <coopserver> Starting download... 07:58:08 <coopserver> Savegame successfully downloaded 07:58:12 <Jam35> !rcon ls 07:58:15 <coopserver> 0) .. (Parent directory) 07:58:15 <coopserver> 1) PSG%20%23316%2C%2014th%20Nov%202166.sav 07:58:16 <coopserver> 2) PSG316_Start.sav 07:58:17 <V453000> heyo 07:58:18 <coopserver> 3) PSG315_Start.sav 07:58:19 <coopserver> 4) psg314start.sav 07:58:20 <coopserver> Jam35: You have 137 more messages. Type !less to view them 07:58:21 <Jam35> !rcon load 1 07:58:22 <coopserver> Starting new game 07:58:28 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27595) 07:58:29 <coopserver> *** Game paused (number of players) 07:58:47 <Jam35> !pw 07:58:47 <coopserver> Jam35: checks 07:58:48 <V453000> noo gaym 07:59:03 <coopserver> *** Game still paused (connecting clients, number of players) 07:59:07 <coopserver> *** Jam35 has joined 07:59:08 <coopserver> *** Game still paused (number of players) 07:59:27 <Jam35> !rcon set raw_industry_production 07:59:28 <coopserver> 'raw_industry_production' is an unknown setting. 07:59:36 <Jam35> !rcon set raw_industry_construction 07:59:37 <coopserver> Current value for 'raw_industry_construction' is: '1' (min: 0, max: 2) 07:59:40 <Jam35> :) 07:59:43 <V453000> :) 07:59:47 <Jam35> !rcon set raw_industry_construction 2 08:01:01 <Jam35> we might have to create some spaces for forests manually 08:01:05 <Jam35> shame really 08:01:48 <V453000> shaymmmmm 08:01:52 <Maraxus> !pw 08:01:52 <coopserver> Maraxus: checks 08:01:53 <V453000> you don't have to :P 08:02:05 <coopserver> *** Game still paused (connecting clients, number of players) 08:02:08 <coopserver> *** Maraxus has joined 08:02:09 <coopserver> *** Game still paused (number of players) 08:02:10 <coopserver> *** Game unpaused (number of players) 08:03:34 <V453000> !pw 08:03:34 <coopserver> V453000: sparse 08:04:00 <Jam35> I had to remove the GRF 08:04:06 <V453000> !dl win64 08:04:06 <coopserver> V453000: http://binaries.openttd.org/nightlies/trunk/r27595/openttd-trunk-r27595-windows-win64.zip 08:04:32 <shenghi> HAX! 08:04:44 <V453000> !pw 08:04:44 <coopserver> V453000: sparse 08:04:58 <coopserver> *** Game paused (connecting clients) 08:05:00 <coopserver> *** V453000 has joined 08:05:01 <coopserver> *** Game unpaused (connecting clients) 08:05:02 <coopserver> <V453000> oh 08:05:04 <coopserver> <V453000> not noo gaym 08:05:11 <coopserver> <V453000> what happened? 08:05:47 <Jam35> we couldn't spawn any forests 08:06:06 <Jam35> snowline mod made it too high 08:06:08 <Jam35> well higher 08:06:12 <coopserver> <V453000> right 08:06:17 <coopserver> <V453000> well not you can't either :D 08:06:19 <coopserver> <V453000> flat areas nope 08:06:32 <Jam35> yes, even now is difficult 08:07:16 <Jam35> we'll have to place them by hand 08:07:19 <coopserver> <V453000> but eah it's gay 08:07:21 <coopserver> <V453000> ye 08:07:37 <coopserver> *** V453000 has left the game (Leaving) 08:07:49 <V453000> shenghi: disco trains should recolour with purr :P 8/10 08:08:27 <Jam35> lol YES 08:09:18 <coopserver> *** Jam35 has joined company #1 08:09:51 <Jam35> !rcon set raw_industry_construction 1 08:10:10 <shenghi> PURR needs to look better then. =[ 08:10:20 <V453000> OH 08:10:26 * V453000 is offend 08:10:39 <V453000> which base set are you using? 08:14:10 <V453000> shenghi: ? :) 08:14:33 <shenghi> Original TTD 08:14:35 <shenghi> I think? :p 08:14:46 <V453000> nice 08:14:56 <V453000> then you are allowed to say what looks nice 08:15:09 <V453000> don't dare speaking if you use opengfx or zbase :P 08:15:15 <shenghi> Hehe. 08:15:31 <shenghi> Well, I've owned the game since the year it came out. 08:15:50 <V453000> yeah, well PURR is simplistic, but it's a major improvement over maglev :P 08:16:19 <shenghi> Maybe. Nostalgia is a strong thing. 08:16:27 <shenghi> At the very least, PURR is very useful. 08:16:37 <shenghi> The coloring is great for building complex crossings. 08:16:46 <V453000> it isn't just that, it is also about quality. The original graphics are a work of art 08:17:06 <V453000> yeah sure, PURR certainly has many uses 08:18:19 <shenghi> I haven't compared the original graphics to opengfx yet. :p 08:18:26 <shenghi> But yeah, the original graphics are great. 08:18:34 <shenghi> Especially considering they're 20 years old! 08:18:54 <V453000> if you didn't, don't. :D 08:19:02 <V453000> and I don't even mention zbase 08:19:06 <V453000> that is whole new level of fucked up 08:19:41 <shenghi> :D 08:20:37 <V453000> the only advantage both of these sets have is "it's open source" 08:21:12 <V453000> which actually is hugely dangerous, too. Before OpenGFX was released, people drew NewGRFs to fit original graphics. Now people draw NewGRFs to fit shitty OpenGFX 08:21:40 <V453000> advantage is that even people with no eyes or brain can draw it 08:39:46 <shenghi> And that it matches for those who never played/owned the original. 08:40:03 <shenghi> Of course, the downside is that it looks horibad for those who do own the original. 08:40:51 <coopserver> <Maraxus> strange things happening at wheat food pick 08:41:48 <shenghi> Does that mean we have trains? 08:42:08 <coopserver> <Maraxus> yes 08:42:28 <shenghi> Hurray 08:43:06 <coopserver> <Jam35> fixed 08:43:14 <coopserver> <Jam35> weird PBS behaviour 08:45:54 <coopserver> <Jam35> Maraxus 08:45:58 <coopserver> <Maraxus> yes? 08:46:05 <coopserver> <Jam35> somethin at livestock too :) 08:46:38 <V453000> cows go moo when they poo 08:46:49 <shenghi> No no, you got that all wrong. 08:46:56 <shenghi> Cows go blub. 08:47:00 <shenghi> Fish go moo. 08:47:25 <V453000> https://www.youtube.com/watch?v=Jag7oTemldY 08:47:55 <coopserver> <Maraxus> fixed :) 08:48:35 <shenghi> Bah, now I want to play :p 09:00:29 *** Hiddenfunstuff has joined #openttdcoop 09:01:09 <coopserver> <Jam35> we have goods at paper drop for some reason 09:05:04 <coopserver> <Maraxus> seems to be gone - what did you do to fix it? 09:05:17 <coopserver> <Jam35> nothing 09:05:43 <coopserver> <Jam35> goods train must have visited there somehow 09:05:52 <coopserver> <Maraxus> probably 09:05:58 <coopserver> <Jam35> but it's been a while now 09:06:09 <coopserver> <Jam35> not sure how long the cargo takes to disappear 09:38:23 *** innocenat has quit IRC 09:38:47 *** innocenat has joined #openttdcoop 09:44:14 *** happpy has joined #openttdcoop 09:45:14 <happpy> !players 09:45:14 <coopserver> happpy: There are currently 2 players and 0 spectators, making a total of 2 clients connected 09:45:19 <happpy> hi 09:46:20 *** StarLite has joined #openttdcoop 09:46:20 *** ChanServ sets mode: +o StarLite 09:47:40 <coopserver> <Jam35> hi happy 09:52:34 <happpy> how things 09:53:06 <coopserver> <Jam35> ok thnaks 10:01:28 <coopserver> <Jam35> oh 10:01:39 <coopserver> <Jam35> I didn't remember buying that :) 10:02:11 <coopserver> <Maraxus> :) 10:46:24 <coopserver> *** Jam35 has joined spectators 10:46:29 <coopserver> <Jam35> afk a while 11:17:14 <coopserver> *** Maraxus has joined spectators 11:17:15 <coopserver> *** Game paused (number of players) 11:21:57 <coopserver> *** Jam35 has joined company #1 11:21:58 <coopserver> *** Game unpaused (number of players) 11:22:30 <coopserver> *** Jam35 has joined spectators 11:22:31 <coopserver> *** Game paused (number of players) 11:22:59 <coopserver> *** Jam35 has joined company #1 11:23:00 <coopserver> *** Game unpaused (number of players) 11:49:46 <coopserver> *** Jam35 has joined spectators 11:49:47 <coopserver> *** Game paused (number of players) 11:54:00 <coopserver> *** Maraxus has left the game (Leaving) 11:54:18 <coopserver> *** Jam35 has joined company #1 11:54:19 <coopserver> *** Game unpaused (number of players) 11:54:29 <coopserver> *** Jam35 has joined spectators 11:54:30 <coopserver> *** Game paused (number of players) 11:58:25 <coopserver> *** Jam35 has joined company #1 11:58:26 <coopserver> *** Game unpaused (number of players) 11:58:45 <coopserver> *** Jam35 has joined spectators 11:58:46 <coopserver> *** Game paused (number of players) 13:34:49 *** BiG_MEECH has quit IRC 14:06:37 <coopserver> *** Jam35 has joined company #1 14:06:38 <coopserver> *** Game unpaused (number of players) 14:35:16 *** happpy is now known as happpymoblic 14:35:24 <coopserver> *** Jam35 has joined spectators 14:35:25 <coopserver> *** Game paused (number of players) 14:35:38 *** happy_ has joined #openttdcoop 14:35:58 *** happy_ is now known as happpy 14:36:45 *** limelier has joined #openttdcoop 14:37:03 <coopserver> *** Jam35 has joined company #1 14:37:04 <coopserver> *** Game unpaused (number of players) 14:38:31 <coopserver> *** Jam35 has joined spectators 14:38:32 <coopserver> *** Game paused (number of players) 14:55:22 <coopserver> *** Jam35 has joined company #1 14:55:23 <coopserver> *** Game unpaused (number of players) 15:18:29 <coopserver> *** Jam35 has joined spectators 15:18:30 <coopserver> *** Game paused (number of players) 15:50:44 *** BiG_MEECH has joined #openttdcoop 15:52:32 *** ODM has joined #openttdcoop 16:14:38 *** aard has joined #openttdcoop 16:36:09 <shenghi> !pw 16:36:09 <coopserver> shenghi: drifts 16:36:13 <coopserver> *** Game still paused (connecting clients, number of players) 16:36:15 <coopserver> *** shenghi has joined 16:36:16 <coopserver> *** Game still paused (number of players) 16:36:23 <coopserver> <shenghi> Trains! 16:38:55 <BiG_MEECH> ROAD VEHICLES! 16:39:18 <coopserver> <Jam35> road_vehs 16:41:36 <coopserver> <shenghi> No, really. Trains! 16:43:11 <coopserver> <shenghi> So... 6 platform primary pickups... That's going to test my overflow skills :p 16:51:08 <coopserver> <Jam35> there are a few examples here already 16:51:42 <coopserver> <shenghi> Well, I've made two before, one with PBS and one without, but still, two is not much experience. =] 16:51:59 <coopserver> <Jam35> none of these are really what I would call basic 16:52:20 <coopserver> <Jam35> but should be fairly straightforward to follow 16:56:27 <coopserver> <shenghi> Yours are simpler than Maraxus' =] 16:57:34 <coopserver> *** shenghi has joined company #1 16:57:35 <coopserver> *** Game unpaused (number of players) 16:58:17 <coopserver> *** Jam35 has joined company #1 17:01:34 <coopserver> <Jam35> I have a few different designs 17:02:53 <coopserver> <Jam35> some with the release mechanism like Maraxus' 17:03:14 <coopserver> <Jam35> mostly overflown trains can get direct back to platforms 17:03:29 <coopserver> <Jam35> I like that with TL2 for some reason 17:03:37 <coopserver> <Jam35> works kinda nice 17:04:01 <Maraxus> !pw 17:04:01 <coopserver> Maraxus: banned 17:04:09 <coopserver> *** Game paused (connecting clients) 17:04:13 <coopserver> *** Maraxus has joined 17:04:14 <coopserver> *** Game unpaused (connecting clients) 17:08:13 <coopserver> <Jam35> I turned a signal at Eek-eek Beach South 17:08:29 <coopserver> <Jam35> but not after adding probably too many trains 17:08:33 <coopserver> <Jam35> for now 17:08:49 <coopserver> <Jam35> there was cargo waiting 17:08:54 <coopserver> <Jam35> and no trains so... 17:09:05 <coopserver> <Jam35> problem was elsewhere 17:11:04 <coopserver> <Jam35> gold mine died... 17:11:19 <coopserver> <Jam35> tada... 17:11:30 <coopserver> <Maraxus> just as you were about to build? 17:11:39 <coopserver> <Jam35> no an old one 17:11:43 <coopserver> <Jam35> the only one 17:12:13 <coopserver> <Jam35> luckily we are on funding where we like 17:12:20 <coopserver> <Jam35> for the forests sake 17:12:56 <coopserver> <Maraxus> yeah - would be a pain otherwise 17:14:43 <shenghi> @gap 2 17:14:43 <Webster> shenghi: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 17:22:54 <coopserver> *** Jam35 has joined spectators 17:26:00 <coopserver> <shenghi> That SLH was way harder than it should have been. 17:46:11 <coopserver> <shenghi> Messiest overflow ever, but this _should_ work 17:48:49 <coopserver> <Jam35> well... 17:49:10 <coopserver> <Jam35> you only detect the two leftmost platforms 17:49:38 <coopserver> <shenghi> The version I copied this from doesn't 17:50:07 <coopserver> <shenghi> Or maybe it does, but I never noticed =[ 17:50:50 <coopserver> *** Jam35 has joined company #1 17:51:39 <coopserver> <Jam35> that sees all platforms 17:51:49 <coopserver> <shenghi> Really? That's all? That's simpler than it was, too. 17:52:35 <BiG_MEECH> BOSS JAM MR. FIX IT 17:52:37 <coopserver> <shenghi> *fixes station in single player game* 17:52:41 <coopserver> <Jam35> A sees, in sequence 17:52:47 <coopserver> <Jam35> 123456 17:52:58 <coopserver> <shenghi> Yeah, it makes perfect sense. =] 17:53:05 <coopserver> <Jam35> which show platforms 17:53:08 <coopserver> <Jam35> ok 17:53:37 <coopserver> <shenghi> But now I'm wondering if it can be made easier by simply looking at the crossing. 17:54:07 <coopserver> <shenghi> Doesn't the entrance need to be two-way, for eol? 17:54:17 <coopserver> <Jam35> it's easier to see the state of the prio 17:54:22 <coopserver> <Jam35> yes 17:54:35 <coopserver> <Jam35> ...prio first 17:54:54 <coopserver> <Jam35> or you would have to chain that on the end 17:55:06 <coopserver> <Jam35> I can't see how because there are many platforms 17:55:26 <coopserver> <Jam35> unless you lose the prio but that has it's own problems 17:56:16 <coopserver> <Jam35> so you could do this 17:56:51 <coopserver> <Jam35> but it would release in front of approachin train 17:57:42 <coopserver> <shenghi> Hold on, I missed some of that. 17:57:58 <coopserver> <Jam35> might not be end of world but this keeps thing moving always 17:58:24 <coopserver> <shenghi> Right. 17:58:49 <coopserver> <Jam35> this is better I think 17:58:57 <coopserver> <Jam35> prio could be larger in fact 17:59:41 <coopserver> <Jam35> biab 17:59:44 <coopserver> *** Jam35 has joined spectators 17:59:48 <coopserver> <shenghi> kk, thanks =] 17:59:58 *** Verdiremulo has joined #openttdcoop 18:00:06 <Verdiremulo> eyo! 18:01:31 <coopserver> <shenghi> Aren't our livestock trains longer than network plan? 18:01:35 <coopserver> <shenghi> At least train 232. 18:03:54 <coopserver> <shenghi> Fixed a wrong-way signal between MSH 09 and coal drop that caused no coal trains to return, ever. 18:04:01 <coopserver> <shenghi> At least none taking the inner lane. 18:04:34 <Verdiremulo> thanks =-) 18:04:55 <coopserver> <shenghi> Someone else can fix the too long trains :p 18:05:05 <coopserver> <Maraxus> they are not too long 18:05:23 <coopserver> <Maraxus> just an illusion in the train list 18:05:37 <coopserver> <shenghi> I checked the details. 18:05:42 <coopserver> <shenghi> Trains are supposed to have one cargo wagon. 18:05:52 <coopserver> <shenghi> A bunch of them have two. 18:05:59 <coopserver> <shenghi> livestock, wheat, paper 18:06:01 <coopserver> <Maraxus> check any livestock station 18:06:43 <coopserver> <shenghi> Then example train 1 is too short =] 18:07:23 <coopserver> <shenghi> But either way a bunch of trains needs fixing. Your plan, your call =] 18:07:44 <coopserver> <Maraxus> no trains needs fixing 18:08:29 <coopserver> <Maraxus> it doesn't matter how it looks in the train list - if they fit their pickup station they're fine 18:09:22 <coopserver> <Jam35> I think the coal trains are 2.5 18:09:30 <coopserver> <Jam35> for one :) 18:09:38 <coopserver> <shenghi> Yeah, the coal trains are shorter, some others are too. 18:09:39 <coopserver> <Jam35> there are some more 18:09:54 <coopserver> <Jam35> gtg now :) 18:10:50 <coopserver> <Maraxus> placing some signs 18:12:05 <coopserver> <Maraxus> coal trains are TL 1.5 18:12:56 <coopserver> <shenghi> Gold, Oil, and oil goods, too 18:16:38 <coopserver> <Maraxus> signs placed where fixing is needed 18:16:43 *** Verdiremulo has quit IRC 18:26:42 <coopserver> *** shenghi has left the game (Leaving) 18:34:12 *** Verdiremulo has joined #openttdcoop 18:34:14 <Verdiremulo> !pw 18:34:15 <coopserver> Verdiremulo: maglev 18:34:15 <Verdiremulo> me again 18:34:28 <coopserver> *** Game paused (connecting clients) 18:34:30 <coopserver> *** Verdiremulo has joined 18:34:31 <coopserver> *** Game unpaused (connecting clients) 18:37:08 <coopserver> <Verdiremulo> SSs Beach wheat is cool 18:37:13 <coopserver> <Verdiremulo> CL0 rules :-)) 18:39:47 <coopserver> <Verdiremulo> nice overflow at Fort Fiddle-eye-eefield woods 18:48:03 *** Progman has joined #openttdcoop 18:52:32 <coopserver> <Maraxus> all trains fixed 18:56:12 <coopserver> <Verdiremulo> we have a loser (a lost train 18:56:18 <coopserver> <Verdiremulo> ah nvr mind 18:56:20 <coopserver> <Verdiremulo> overflowing 19:01:47 <coopserver> *** Jam35 has joined company #1 19:01:50 <coopserver> <Jam35> hi ag 19:02:17 <coopserver> <Jam35> what does shenghi mean? 19:02:20 <coopserver> <Jam35> red signal 19:02:28 <coopserver> <Jam35> at that overflow 19:02:33 <shenghi> I'm still here 19:02:51 <shenghi> When you made the overflow longer, the combo signal at the end, would turn red when the station was full 19:03:02 <shenghi> Correction 19:03:05 <shenghi> Prio longer 19:03:07 <coopserver> <Jam35> done 19:03:13 <coopserver> <Jam35> yes, too many connections 19:03:15 <shenghi> Preventing trains from entering the prio and therefore the overflow 19:03:16 <coopserver> <Jam35> simpler now 19:03:36 <shenghi> !pw 19:03:36 <coopserver> shenghi: killed 19:03:40 <coopserver> *** Game paused (connecting clients) 19:03:42 <coopserver> *** shenghi has joined 19:03:43 <coopserver> *** Game unpaused (connecting clients) 19:04:11 <coopserver> <Jam35> didn't need that 19:04:34 <shenghi> Because the left side sees the right side anyway, through combos 19:04:41 <coopserver> <Jam35> yes 19:04:42 <shenghi> Now that they're two-way 19:04:48 <shenghi> Thanks <3 19:05:05 <coopserver> <Jam35> np :) 19:05:18 <coopserver> <Jam35> first time someone understood it first time :P 19:05:32 <coopserver> <Jam35> at least, when I explained it... 19:05:36 <coopserver> <shenghi> :D 19:06:00 <coopserver> <Jam35> no harm in extra platform here? 19:06:06 <coopserver> <Jam35> or not? 19:06:16 <coopserver> <shenghi> I think not, but I wanted to go with 6 19:06:26 <coopserver> <Jam35> ko 19:06:34 <coopserver> <Jam35> candy space 19:06:36 <coopserver> <shenghi> The station I made, that this one is based off, is 5, without a split. 19:06:59 <coopserver> <shenghi> Can always add 7th if the mines start producing too much. 19:07:21 <coopserver> <Jam35> yes 19:07:32 <coopserver> <Jam35> are you the same shenghi on Twitch? 19:07:45 <coopserver> <shenghi> Yes. 19:07:55 <coopserver> <Jam35> I saw in an ox ... stream 19:07:57 <coopserver> <Jam35> terraria 19:08:02 <coopserver> <shenghi> =] 19:08:16 <coopserver> <shenghi> That's possible. 19:08:25 <coopserver> <Jam35> hmm small world :) 19:08:31 <coopserver> <shenghi> Apparently. 19:10:06 <BiG_MEECH> lol 19:10:31 <BiG_MEECH> openttdcoop = noob magnet 19:10:41 <coopserver> <shenghi> Time to go for me. I'll do gold and farm tomorrow. 19:11:00 <coopserver> <shenghi> See ya later. =] 19:11:04 <coopserver> *** shenghi has left the game (Leaving) 19:11:17 <shenghi> BiG_MEECH, good place to learn and stop being noob. :p 19:11:23 <coopserver> <Jam35> cyas 19:11:29 <BiG_MEECH> ;) 19:12:03 *** Arveen has joined #openttdcoop 19:20:18 <coopserver> <Jam35> that merger is cute :) 19:20:29 <coopserver> <Jam35> but that red part is short 19:23:48 <coopserver> <Jam35> signal fixs 19:48:46 <coopserver> *** Maraxus has joined spectators 19:50:34 <coopserver> *** Verdiremulo has joined spectators 19:50:46 <coopserver> <Verdiremulo> where ru building, Jam35? 19:51:45 <coopserver> <Jam35> not 19:51:48 <coopserver> *** Jam35 has joined spectators 19:51:49 <coopserver> *** Game paused (number of players) 19:52:02 <coopserver> <Verdiremulo> i'm finished at SLH10 19:52:10 <coopserver> <Verdiremulo> and will be off soonish 19:52:17 <coopserver> <Verdiremulo> have a nice eve/day/night/life :-) 19:52:22 <coopserver> <Jam35> 10?! 19:52:25 <coopserver> <Jam35> oh ok 19:52:29 <coopserver> <Jam35> er thanks 19:52:33 <coopserver> <Jam35> sounds final :) 19:52:45 <coopserver> <Verdiremulo> 05 sorry 19:52:49 <coopserver> <Verdiremulo> nah 19:52:54 <coopserver> <Verdiremulo> maybe, dont know 19:53:10 <coopserver> <Verdiremulo> week of holidays planned, don't know if there will be internet, and / or trains 19:54:01 <coopserver> <Jam35> ok, well the game will still be running after that I expect 19:54:09 <coopserver> <Verdiremulo> yes, it's a decent map 19:54:15 <coopserver> <Verdiremulo> and expanding might take a while 19:54:34 <coopserver> <Jam35> It will need willing players :) 19:55:10 <coopserver> <Verdiremulo> gold drop MSH is still my fav in this game 19:55:51 <coopserver> <Verdiremulo> ah cool 19:55:58 <coopserver> <Jam35> I'd like to see those tunnels under stress 19:55:59 <coopserver> <Verdiremulo> someone removed the industries at BBH03! 19:56:13 <coopserver> <Verdiremulo> thx 19:56:24 <coopserver> <Jam35> natural causes :) 19:57:07 <coopserver> <Jam35> I made some lumpy land there is all 19:57:17 <coopserver> <Verdiremulo> lumpy land? 19:57:28 <coopserver> <Jam35> de-flatted it 19:57:34 <coopserver> <Verdiremulo> ah ok, so no new ones will spawn 19:57:35 <coopserver> <Jam35> :) 19:57:40 <coopserver> <Jam35> yes 19:57:52 <coopserver> <Jam35> I think power stations will not die 19:57:59 <coopserver> <Jam35> maybe not in this climate idk 19:58:34 <coopserver> <Jam35> apart from that, industries will spawn/close if not used 19:58:48 <coopserver> <Verdiremulo> ok good! 19:58:57 <coopserver> <Verdiremulo> and forests need to be prospected? 19:59:19 <coopserver> <Jam35> oh yes because they can only spawn above snow line 19:59:36 <coopserver> <Jam35> but there are not really any flat spots for them to choose from 19:59:47 <coopserver> <Jam35> so we have to help them out... 20:00:37 <coopserver> <Verdiremulo> there is Bzzz Park Forest 20:00:40 <coopserver> <Verdiremulo> but not much else 20:01:03 <coopserver> <Verdiremulo> ah 2 others you connected already 20:01:06 <coopserver> <Verdiremulo> but anyway 20:01:09 <coopserver> <Verdiremulo> i'm off. Later 20:01:14 <coopserver> *** Verdiremulo has left the game (Leaving) 20:01:19 <coopserver> <Jam35> bb 20:03:48 <BiG_MEECH> yoyo no bb 20:07:00 <Jam35> mmmhmm 20:07:10 <BiG_MEECH> yo Mister Jam35 20:07:53 <Jam35> hello 20:08:00 <Jam35> how u doing? 20:08:02 <BiG_MEECH> how are you? 20:08:04 *** Verdiremulo has quit IRC 20:08:07 <BiG_MEECH> AH, sweating :) 20:08:13 <BiG_MEECH> I think the heat index is 40C today here 20:08:26 <BiG_MEECH> been hot all week 20:08:33 <Jam35> double what it is here 20:08:44 <Jam35> that sounds too much 20:09:30 <Jam35> I think we have had our summer 20:09:30 <Jam35> a 20:09:43 <Jam35> a few hot days then back to overcast 20:10:24 <Jam35> it's not cold or raining, just one fucking massive cloud everywhere 20:11:06 <Jam35> stereotypical uk weather 20:12:59 <BiG_MEECH> lol 20:13:07 <BiG_MEECH> happy always says its cloudy 20:14:01 <V453000> yolo 20:14:11 <Jam35> he's half of the country away, under the same cloud 20:17:35 *** ODM has quit IRC 20:17:47 <BiG_MEECH> heh 20:17:56 <BiG_MEECH> VYOLO 20:18:50 <V453000> sup 20:21:39 <BiG_MEECH> Dungeon MASTER 20:23:03 *** Arveen has quit IRC 20:26:16 <V453000> o wat 20:26:26 <V453000> ah you fegit now see what I am playing over steam :D 20:26:30 <V453000> gg 20:26:48 <hylje> oh no 20:26:59 <V453000> for the last 2 days I have been thinking about my new train set for openttd 20:27:03 <hylje> almost doxxed 20:27:07 <V453000> but I can't seem to decide on how it should look XD 20:27:23 <hylje> i dunno, i think it should have trains 20:27:36 <BiG_MEECH> lol 20:27:44 <hylje> choo choo 20:27:52 <BiG_MEECH> was thinking abotu how to add to the layout of the base 20:28:02 <V453000> well yeah but should the trains look like something else or trains :P 20:28:20 <BiG_MEECH> question, what is the difference beweeen a barrel and crude oil barrel? 20:28:30 <BiG_MEECH> crude no longer goes in regular barrel? 20:28:34 <V453000> making another train looking grf is boar 20:28:49 <hylje> crude oil barrel has crude oil in it 20:28:50 <V453000> BiG_MEECH: crude oil barrel is likely full one? 20:28:57 <hylje> barrel is just a barrel with nothing in it 20:28:59 <BiG_MEECH> interesting 20:29:03 <BiG_MEECH> oh rite 20:29:07 <BiG_MEECH> i was looking at combiners 20:29:09 <hylje> there's just no recipes to fill it with anything beside crude :^) 20:29:29 <BiG_MEECH> i thought you can put light / heavy in them? 20:29:31 <BiG_MEECH> or gas? 20:29:50 <hylje> nope, you have to mod those recipes in 20:30:10 <V453000> it fucking should be vanilla if you ask me 20:30:11 <V453000> but eh 20:31:07 <V453000> anyway, tranez soon 20:31:07 <V453000> bai 20:31:10 <hylje> trains 20:32:08 <BiG_MEECH> YAY TRANEZ 20:59:49 <coopserver> *** Maraxus has left the game (Leaving) 20:59:51 *** Maraxus has quit IRC 21:03:23 <coopserver> *** Jam35 has left the game (Leaving) 21:09:16 *** Progman has quit IRC 21:18:33 *** limelier has quit IRC 21:20:53 *** StarLite has quit IRC 21:31:28 *** berndj has quit IRC 21:33:14 *** berndj has joined #openttdcoop 21:39:00 *** aard has quit IRC 22:30:33 *** Hiddenfunstuff has quit IRC