Config
Log for #openttdcoop on 10th September 2016:
Times are UTC Toggle Colours
01:42:53  * BiG_DOOD slaps Clockworker around a bit with a large fishbot
01:45:59  <Clockworker> hi friend
02:12:59  <BiG_DOOD> hola
02:19:06  <BiG_DOOD> Hola PACO
02:19:32  <Clockworker> hey
02:19:50  <BiG_DOOD> Hola PACO
02:19:52  <BiG_DOOD> :D
02:19:59  <BiG_DOOD> Senor PACO
02:20:08  <Clockworker> I'm not a mexican
02:21:12  <BiG_DOOD> ha
02:21:22  <BiG_DOOD> Puerto Rican ?
02:28:14  <BiG_DOOD> Roulettearican
02:28:16  <BiG_DOOD> @roulette
02:31:58  <Clockworker> brazilian
02:33:33  <BiG_DOOD> lol, I know that :D
02:34:04  <BiG_DOOD> I want to check out your brazilian wax job :P
02:34:57  <Clockworker> nah I'm a natural man
02:35:03  <Clockworker> big 70s bush
03:23:41  <BiG_DOOD> Barbara Bush
03:24:18  <BiG_DOOD> 1870's Bush
03:24:32  <BiG_DOOD> 1500 BC Burning Bush
03:25:29  <Clockworker> lmao
03:25:50  <Clockworker> It hink there was a photo online
03:26:08  <Clockworker> where one of the GWB daughters erm
03:26:12  <Clockworker> had her anatomy showing
03:26:17  <Clockworker> ironically, no bush
03:28:50  <BiG_DOOD> ooooh
03:28:55  <BiG_DOOD> giyf :D
03:29:32  <BiG_DOOD> #nolongerabushfamilymember
03:29:39  <BiG_DOOD> bush no bush
03:29:55  <BiG_DOOD> busch lite
03:30:45  <BiG_DOOD> Reverse Bush
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03:41:45  * BiG_DOOD slaps Clockworker around a bit with a large fishbot
04:05:44  <Clockworker> shaved bush
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11:15:28  <Jam35> !pw
11:15:28  <coopserver> Jam35: getkey
11:15:33  <coopserver> *** Game still paused (connecting clients, number of players)
11:15:38  <coopserver> *** Jam35 has joined
11:15:39  <coopserver> *** Game still paused (number of players)
11:15:49  <coopserver> *** Jam35 has joined company #1
11:15:50  <coopserver> *** Game unpaused (number of players)
11:20:07  <coopserver> *** Jam35 has joined spectators
11:20:08  <coopserver> *** Game paused (number of players)
11:20:44  <Jam35> !save
11:20:45  <coopserver> Saving map...
11:20:46  <coopserver> Map successfully saved to game.sav
11:20:51  <Jam35> !transfer
11:20:51  <coopserver> Jam35: (transfer <Game Number> <savegame> [Server ID or channel]) -- Transfers 'savegame'. Destination directory and name are configured in ofs-transfersave.py. Game number is used to uniquely name the destination file. Warning: this is the only command where the optional Server ID is the last argument
11:21:04  <Jam35> !transfer 317 game.sav
11:21:04  <coopserver> Jam35: Attempting to transfer game.sav
11:21:06  <coopserver> Transfer done. File now at http://www.openttdcoop.org/files/publicserver_archive/PublicServerGame_317_Final.sav
11:42:39  *** Mazur has quit IRC
11:59:59  <BiG_DOOD> JAM35
12:00:20  <Jam35> yoyo
12:07:12  <Jam35> !update
12:07:12  <coopserver> Starting update...
12:08:13  <coopserver> *** Jam35 has left the game (Leaving)
12:09:28  <Jam35> !update
12:09:28  <coopserver> Starting update...
12:10:55  <coopserver> Jam35: Something went wrong executing make or svn. Please run ofs-svnupdate.py manually and see what goes wrong
12:10:59  <coopserver> Game successfully updated
12:11:00  <coopserver> Game saved. Shutting down server to finish update. We'll be back shortly
12:11:01  <coopserver> Server Shutting down
12:11:02  <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org)
12:11:29  <coopserver> Server is starting
12:13:24  <Jam35> !apconnect
12:13:24  <coopserver> Connecting...
12:13:26  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27655)
12:14:05  <Jam35> @topic change s/2/595/655/
12:14:21  <Jam35> @topic change
12:14:21  <Webster> Jam35: (topic change [<channel>] <number> <regexp>) -- Changes the topic number <number> on <channel> according to the regular expression <regexp>. <number> is the one-based index into the topics; <regexp> is a regular expression of the form s/regexp/replacement/flags. <channel> is only necessary if the message isn't sent in the channel itself.
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12:15:09  <Jam35> @topic change 2/s/595/655/
12:15:19  <Jam35> @topic change 2 s/595/655/
12:15:19  *** Webster changes topic to "Cooperative OpenTTD | PSG#317 (r27655) | STAGE: Building | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!"
12:15:32  <Jam35> !dl
12:15:32  <coopserver> Jam35: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
12:15:33  <coopserver> Jam35: http://www.openttd.org/en/download-trunk/r27655
12:15:55  <Jack123610> Hello Jam
12:16:10  <Jack123610> Just noticed you people stored your game files :3
12:18:31  <Jam35> yes there are 350+ games there to look over :)
12:19:02  <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/PSG318_Start.sav
12:19:02  <coopserver> Starting download...
12:19:05  <coopserver> Savegame successfully downloaded
12:19:11  <Jam35> !rcon load 1
12:19:12  <coopserver> 1: Not a savegame.
12:19:17  <Jam35> !rcon ls
12:19:18  <coopserver> 0) .. (Parent directory)
12:19:19  <coopserver> 1) autosave/ (Directory)
12:19:20  <coopserver> 2) uploads/ (Directory)
12:19:21  <coopserver> 3) game.sav
12:19:22  <coopserver> 4) 20160226_pre_reboot.sav
12:19:23  <coopserver> Jam35: You have 10 more messages. Type !less to view them
12:19:25  <Jam35> !rcon cd 2
12:19:27  <Jam35> !rcon load 1
12:19:28  <coopserver> Starting new game
12:19:29  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27655)
12:19:30  <coopserver> *** Game still paused (manual, number of players)
12:19:46  <Jam35> !pw
12:19:46  <coopserver> Jam35: refiid
12:19:52  <coopserver> *** Game still paused (manual, connecting clients, number of players)
12:19:56  <coopserver> *** Jam35 has joined
12:19:57  <coopserver> *** Game still paused (manual, number of players)
12:20:23  <coopserver> *** Jam35 has joined company #1
12:20:24  <coopserver> *** Game still paused (manual)
12:20:49  <Jam35> !setdef
12:20:50  <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
12:20:52  <Jam35> !auto
12:20:53  <coopserver> *** Game unpaused (manual)
12:21:19  <coopserver> *** Jam35 has joined spectators
12:21:20  <coopserver> *** Game paused (number of players)
12:21:58  <BiG_DOOD> so much jam
12:22:16  <BiG_DOOD> can you fix roulette?
12:22:38  <Jam35> no sorry :)
12:22:42  <Jam35> not my bot
12:22:47  <BiG_DOOD> kenji ?
12:22:51  <Jam35> indeed
12:23:34  <BiG_DOOD> will have to slap soon :D
12:23:50  <Jack123610> This cat is just doing loops around the house... Came through the window twice in 5 minutes
12:24:11  <BiG_DOOD> close the window
12:24:32  <Jack123610> That just makes it meow until I open it
12:24:43  <BiG_DOOD> drown the cat
12:25:17  <Jack123610> That would definitely solve the problem
12:25:26  <BiG_DOOD> lol
12:25:33  <BiG_DOOD> Don't listen to my suggestions
12:27:10  <Jack123610> Got four versions of OTTD downloaded and windows doesn't care about any of them but r27655, thinks its a virus or something .-.
12:27:44  <Jam35> what AV do you use?
12:27:57  <Jam35> cos it's fine here?
12:28:18  <Jack123610> Its not the anti virus that's complaining, its windows
12:28:37  <Jam35> windows 10?
12:28:59  <Jam35> press run anyway :)
12:29:10  <Jam35> that might be in 'more info'
12:29:13  <BiG_DOOD> run Virus.exe as administrator
12:29:32  <Jack123610> Yeah windows 10
12:30:07  <Jack123610> !password
12:30:07  <coopserver> Jack123610: people
12:30:18  <coopserver> *** Game still paused (connecting clients, number of players)
12:30:25  <coopserver> *** Jack123610 has joined
12:30:26  <coopserver> *** Game still paused (number of players)
12:30:55  <Jam35> @stage planning
12:30:55  *** Webster changes topic to "Cooperative OpenTTD | PSG#317 (r27655) | STAGE: planning | www.openttdcoop.org | Help for newcomers: https://wiki.openttdcoop.org/Quickstart | Other game channels: #openttdcoop.stable , #openttdcoop.pro | TS3: voice.openttdcoop.org | Enjoy your stay!"
12:31:15  <Jack123610> Why are these servers always empty? :(
12:31:28  <coopserver> <Jam35> they aren't :)
12:31:37  <coopserver> <Jam35> just when you are here? :P
12:32:44  <coopserver> <Jack123610> Do you need to use the first company?
12:33:10  <coopserver> <Jam35> this is the cooperative server yes
12:33:17  <coopserver> <Jam35> so one company for all
12:33:25  <coopserver> <Jack123610> I thought that was just the pro server :P
12:33:35  <coopserver> <Jam35> this is it :P
12:34:07  <coopserver> <Jam35> there is another 'pro zone'
12:34:11  <coopserver> <Jam35> same applies
12:34:26  <coopserver> <Jack123610> Someone will probably end up removing everything I put and fixing it .-.
12:34:32  <coopserver> <Jam35> welcome server is the individual companies one
12:34:37  <coopserver> <Jam35> we are not building yet
12:34:44  <coopserver> <Jam35> this is a new game
12:34:55  <coopserver> <Jam35> literally 1/2 an hour old
12:34:57  <coopserver> <Jack123610> I see a nice coal mine spot :p
12:35:04  <coopserver> <Jam35> we make plans and vote first
12:35:27  <coopserver> <Jack123610> So I need to wait for everyone?
12:35:29  <coopserver> <Jam35> yes if you build before plan is decided it will be removed :)
12:36:00  <coopserver> <Jam35> if you want to build now got to welcome (stable) server
12:36:28  <coopserver> <Jam35> or make a plan and see if people vote over the next few days
12:36:49  <coopserver> <Jack123610> :o That's a long wait :p
12:37:04  <coopserver> <Jam35> sorry :)
12:37:13  <coopserver> <Jam35> we need to allow other people to play
12:37:23  <coopserver> <Jam35> things will get active later
12:37:40  <Jack123610> !password
12:37:40  <coopserver> Jack123610: mowing
12:38:05  <coopserver> <Jam35> not everyone can be here or are awake when you want :)
12:38:20  <coopserver> <Jack123610> Gonna spectate the pro server
12:42:23  <coopserver> <Jack123610> Pro server is too complicated for me :p
12:43:05  <coopserver> *** Jack123610 has left the game (Leaving)
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14:24:12  *** ChanServ sets mode: +o Maraxus
14:25:57  <Maraxus> !pw
14:25:57  <coopserver> Maraxus: longer
14:26:07  <coopserver> *** Game still paused (connecting clients, number of players)
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17:59:40  <Clockworker> neat
17:59:41  <Clockworker> new gaem
17:59:44  <Clockworker> !dl win64
17:59:44  <coopserver> Clockworker: http://binaries.openttd.org/nightlies/trunk/r27655/openttd-trunk-r27655-windows-win64.zip
17:59:54  <happpy> yep
18:00:02  <Clockworker> time to ruin it completely
18:02:00  <happpy> nice
18:03:31  <Clockworker> !pw
18:03:31  <coopserver> Clockworker: paying
18:03:34  <coopserver> *** Game still paused (connecting clients, number of players)
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18:03:40  <coopserver> *** Game unpaused (number of players)
18:03:42  <Clockworker> cute
18:04:36  <Clockworker> whoa
18:04:39  <Clockworker> seasons and shit
18:05:53  <coopserver> *** Clockworker has left the game (Leaving)
18:05:54  <coopserver> *** Game paused (number of players)
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19:25:31  *** happpy is now known as happpymoblic
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20:03:25  <Jack123610> !password
20:03:25  <coopserver> Jack123610: oneway
20:04:05  <coopserver> *** Game still paused (connecting clients, number of players)
20:04:12  <coopserver> *** Jack123610 has joined
20:04:13  <coopserver> *** Game still paused (number of players)
20:04:32  <coopserver> <Jack123610> You still here? :P
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20:17:20  <Clockworker> not there
20:17:23  <Clockworker> on IRC only
20:17:45  <Clockworker> waiting until the brighter minds come up with a good idea
20:21:50  <happpy> hey  Clockworker how  things  going
20:22:21  <Clockworker> going okay, how about you
20:22:31  <happpy> year  good thanks
20:22:41  <Clockworker> joining next PSG?
20:23:52  <happpy> if  got time
20:27:27  <coopserver> <Jack123610> I was meaning that Jam has sat here for hours .-.
20:27:38  <coopserver> <Jack123610> Waiting to see people work on the server
20:31:05  <happpy> i mite  ned  to tech  me  about bbh  stuf   not ver good at  it
20:33:54  <coopserver> *** Jack123610 has left the game (Leaving)
20:35:30  <happpy> !dl
20:35:30  <coopserver> happpy: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
20:35:31  <coopserver> happpy: http://www.openttd.org/en/download-trunk/r27655
20:37:54  <happpy> !pw
20:37:54  <coopserver> happpy: couple
20:38:12  <coopserver> *** Game still paused (connecting clients, number of players)
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20:40:23  <Clockworker> jack, a number of people need to be around to throw ideas until we decide on a network
20:40:26  <Clockworker> it'll happen eventually
20:40:31  <Jack123610> These game downloads are great :p
20:40:31  <Clockworker> can take a couple days
20:40:54  <Jack123610> Yeah I know, Jam mentioned that :p
20:42:47  <Jack123610> Wish I could build stuff as good as this .-.
20:43:29  <Clockworker> it just takes reading up the wiki
20:43:32  <Clockworker> then practicing
20:43:58  <Clockworker> even amongst the people who build, some can do more complex things than others
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20:49:26  <Jack123610> Looks like a lot of work went into figuring a lot of this stuff out :p
20:51:12  <happpy> yep  true
21:01:18  <Clockworker> haha yeah
21:01:26  <Clockworker> those take that extra creativity
21:01:46  <Clockworker> I'm okay at following the patterns and reproducing what already has been created
21:02:01  <Clockworker> but I really suffer with inventive thought
21:03:56  <Jack123610> Same :p
21:04:30  <Jack123610> Some of the saves I cant load :( The grfs appear to be long gone
21:05:59  <Clockworker> have you gotten the newgrf pack?
21:06:01  <Clockworker> from the wiki
21:06:05  <Jack123610> nope
21:06:09  <Clockworker> @newgrf
21:06:09  <Webster> newgrf: New Graphics Resource File, see also: http://wiki.openttd.org/Newgrf
21:06:19  <Clockworker> gotta get that
21:06:24  <happpy> or  this
21:06:36  <happpy> !grf
21:06:36  <coopserver> happpy: http://wiki.openttdcoop.org/GRF
21:06:42  <Clockworker> whoops
21:06:48  <Clockworker> happpy's link is right
21:06:49  <Clockworker> not mine
21:06:50  <Clockworker> :P
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21:13:45  <Jack123610> Fixed it :) Thanks
21:14:32  <happpy> np
21:14:36  <happpy> eney  thime
21:14:39  <happpy> time
21:15:54  <Clockworker> PSG 309 is my favorite
21:15:59  <Clockworker> that was so so fun
21:16:24  <happpy> nice
21:17:30  <Jack123610> Ill give it a look :p
21:26:54  <Jack123610> Looks good, got one of the best docks I've ever seen
21:27:13  <Jack123610> Any reason why them old boats were still being used? .-.
21:27:45  <Clockworker> where?
21:27:51  <Clockworker> some boats were just eyecandy
21:27:59  <Jack123610> On the save you mentioned
21:28:59  <Clockworker> large capacity
21:29:27  <Clockworker> well I didn't put the boats myself but people stick to certain things because they look good, or have good cargo
21:29:34  <Clockworker> or work good enough in numbers
21:29:58  <Clockworker> you could say it's the same reason some games use slow diesel/steam trains
21:30:01  <Clockworker> "why not"
21:30:33  <happpy> true
21:32:14  <Jack123610> Only problem with them kind of games is upgrading everything turns into a nightmare .-.
21:32:50  <happpy> true  but if u got  purr  train line  it shord  be  not so hard
21:35:08  <Clockworker> upgrade what, trains?
21:35:27  <Clockworker> they're agreed upon at the start and hardly changed afterwards
21:36:58  <Jack123610> Bridges was my main focus :P
21:37:35  <Clockworker> what's so hard about upgrading bridges?
21:38:02  <Clockworker> if you click at an existing bridgehead with the bridge tool, you can upgrade them
21:38:07  <Jack123610> because you use hundreds of them and I wouldn't want to go searching for them
21:38:10  <Clockworker> without destroying them
21:38:32  <Clockworker> that's the thing with coop
21:38:38  <Clockworker> you mostly take care of your part
21:39:08  <Clockworker> any bridge will do as long as they don't slow the train down
21:39:21  <Clockworker> you don't have to upgrade anything if you start with a good bridge
21:39:58  <Clockworker> notice we start at around 2100 already, all the bridges are sufficient
21:40:04  <Clockworker> we don't have to upgrade them
21:40:22  <Jack123610> ah, never mind then :p
21:47:05  <coopserver> *** Jam35 has left the game (connection lost)
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22:31:25  <Sylf> !pw
22:31:25  <coopserver> Sylf: cycled
22:31:49  <Sylf> !dl
22:31:49  <coopserver> Sylf: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
22:31:50  <coopserver> Sylf: http://www.openttd.org/en/download-trunk/r27655
22:33:03  <coopserver> *** Game still paused (connecting clients, number of players)
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22:33:24  <coopserver> <Sylf> bitchin landscape
22:34:08  <happpy> yep  true on that  Sylf
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