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01:26:55 <CW> !dl win64 01:26:55 <coopserver> CW: http://binaries.openttd.org/nightlies/trunk/r27892/openttd-trunk-r27892-windows-win64.zip 01:39:53 <CW> !pw 01:39:53 <coopserver> CW: sender 01:39:56 <coopserver> *** Game still paused (connecting clients, number of players) 01:39:59 <coopserver> *** Player has joined 01:40:00 <coopserver> *** Game still paused (number of players) 01:40:01 <coopserver> *** Game unpaused (number of players) 01:40:42 <coopserver> *** Player has joined spectators 01:40:43 <coopserver> *** Game paused (number of players) 01:42:02 <coopserver> *** Player has joined company #1 01:42:03 <coopserver> *** Game unpaused (number of players) 01:42:43 <coopserver> *** Player has left the game (Leaving) 01:42:44 <coopserver> *** Game paused (number of players) 01:56:37 *** efess has joined #openttdcoop 04:00:02 *** Arveen has joined #openttdcoop 04:00:22 *** Mazur has quit IRC 04:05:03 *** Arveen2 has quit IRC 04:09:24 *** Mazur has joined #openttdcoop 04:09:25 *** ChanServ sets mode: +o Mazur 05:29:28 *** orudge` has quit IRC 05:29:44 *** orudge` has joined #openttdcoop 06:27:27 *** orudge` has quit IRC 06:27:38 *** orudge` has joined #openttdcoop 07:46:16 *** Progman has joined #openttdcoop 08:03:02 <Arveen> good morning d00ds 08:03:06 <Arveen> new game hype ? 08:06:48 <V453000> fuck yeah m8 08:09:00 <Arveen> gr8 m8 i r8 8/8 08:20:31 *** connect has joined #openttdcoop 08:23:52 *** connect has quit IRC 08:28:26 <V453000> !pw 08:28:26 <coopserver> V453000: onelen 08:28:31 <coopserver> *** Game still paused (connecting clients, number of players) 08:28:32 <coopserver> *** V453000 has joined 08:28:33 <coopserver> *** Game still paused (number of players) 08:28:34 <coopserver> *** Game unpaused (number of players) 08:30:33 *** efess has quit IRC 08:47:27 <V453000> !rcon set towns_build_roads 08:47:28 <coopserver> 'towns_build_roads' is an unknown setting. 08:47:58 <V453000> !rcon set allow_town_roads 08:47:59 <coopserver> Current value for 'allow_town_roads' is: 'on' (min: 0, max: 1) 08:48:01 <V453000> !rcon set allow_town_roads 0 08:48:02 <coopserver> ERROR: This command/variable is not available during network games. 08:49:05 <coopserver> *** V453000 has left the game (Leaving) 08:49:06 <coopserver> *** Game paused (number of players) 08:51:37 <V453000> !getsave http://dev.openttdcoop.org/attachments/download/8725/PSG%20%23328,%20Aug%2013th,%202101.sav 08:51:37 <coopserver> Starting download... 08:51:39 <coopserver> Savegame successfully downloaded 08:55:45 <V453000> !getsave http://dev.openttdcoop.org/attachments/download/8726/PSG%20%23328,%20Aug%2013th,%202101.sav 08:55:45 <coopserver> Starting download... 08:55:46 <coopserver> Savegame successfully downloaded 08:55:48 <V453000> !rcon ls 08:55:51 <coopserver> 0) .. (Parent directory) 08:55:52 <coopserver> 1) PSG%20%23328,%20Aug%2013th,%202101.sav 08:55:53 <coopserver> 2) psg328start2.sav 08:55:54 <coopserver> 3) psg328start1.sav 08:55:54 <V453000> !rcon load 1 08:55:55 <coopserver> 4) haapy%20map.sav 08:55:56 <coopserver> V453000: You have 174 more messages. Type !less to view them 08:55:57 <coopserver> Starting new game 08:56:02 <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27892) 08:56:03 <coopserver> *** Game paused (number of players) 08:56:18 <V453000> !pw 08:56:18 <coopserver> V453000: addref 08:56:22 <coopserver> *** Game still paused (connecting clients, number of players) 08:56:23 <coopserver> *** V453000 has joined 08:56:24 <coopserver> *** Game still paused (number of players) 08:56:25 <coopserver> *** Game unpaused (number of players) 09:03:58 <coopserver> *** V453000 has left the game (Leaving) 09:03:59 <coopserver> *** Game paused (number of players) 09:32:54 *** efess has joined #openttdcoop 09:37:11 *** happpy has quit IRC 09:54:40 *** happpy has joined #openttdcoop 09:59:48 <happpy> !players 09:59:48 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 11:03:17 *** StarLite has joined #openttdcoop 11:03:17 *** ChanServ sets mode: +o StarLite 12:29:03 *** happpy_ has joined #openttdcoop 12:35:44 *** happpy has quit IRC 12:36:17 *** happpy_ is now known as happpy 13:07:30 *** happpy_ has joined #openttdcoop 13:12:57 *** happpy has quit IRC 13:14:26 *** happpy_ is now known as happpy 13:20:37 *** Maraxus has joined #openttdcoop 13:20:37 *** ChanServ sets mode: +o Maraxus 13:22:27 *** happpy has quit IRC 13:26:37 <Maraxus> !pw 13:26:37 <coopserver> Maraxus: debris 13:26:40 *** happpy has joined #openttdcoop 13:26:46 <coopserver> *** Game still paused (connecting clients, number of players) 13:26:48 <coopserver> *** Maraxus has joined 13:26:49 <coopserver> *** Game still paused (number of players) 13:27:05 <happpy> hi 13:27:14 <Maraxus> hi 13:27:18 <V453000> yo Maraxus :) 13:27:18 <happpy> how things 13:27:26 <Maraxus> fine atm 13:27:54 <V453000> !pw 13:27:54 <coopserver> V453000: ludvig 13:28:01 <coopserver> *** Game still paused (connecting clients, number of players) 13:28:02 <coopserver> *** V453000 has joined 13:28:03 <coopserver> *** Game still paused (number of players) 13:29:45 <coopserver> <V453000> what you think? :( 13:29:48 <coopserver> <V453000> :) 13:31:29 <coopserver> <Maraxus> it's different - has a better contrast between ground and signals so it's not all green-on-green - I like it :-) 13:32:02 <coopserver> <V453000> let's see how you like it after a while playing :P 13:32:15 <coopserver> <V453000> I've been using it for a while now and I got used to it quite a lot 14:44:07 *** Jerik has joined #openttdcoop 14:44:36 <coopserver> *** V453000 has left the game (Leaving) 14:49:43 *** Jerik_ has quit IRC 14:54:24 <coopserver> *** Maraxus has left the game (Leaving) 14:58:54 *** ExoFage has joined #openttdcoop 15:00:24 *** Maraxus has quit IRC 15:16:32 <ExoFage> !download win64 15:16:32 <coopserver> ExoFage: http://binaries.openttd.org/nightlies/trunk/r27892/openttd-trunk-r27892-windows-win64.zip 15:18:26 <CW> !pw 15:18:26 <coopserver> CW: served 15:18:29 <coopserver> *** Game still paused (connecting clients, number of players) 15:18:32 <coopserver> *** Player has joined 15:18:33 <coopserver> *** Game still paused (number of players) 15:19:30 <CW> wait what 15:19:34 <CW> what is the plan, even 15:20:20 <CW> what are these random rails 15:24:22 <ExoFage> !pw 15:24:22 <coopserver> ExoFage: effect 15:24:50 <coopserver> *** Game still paused (connecting clients, number of players) 15:24:53 <coopserver> *** Player #1 has joined 15:24:54 <coopserver> *** Game still paused (number of players) 15:24:55 <coopserver> *** Game unpaused (number of players) 15:25:43 <happpy> i think just make a plan 15:26:06 <coopserver> *** Player #1 has left the game (Leaving) 15:26:07 <coopserver> *** Game paused (number of players) 15:27:15 <happpy> how things going 15:32:09 <coopserver> *** Player has left the game (Leaving) 15:40:06 *** ExoFage has quit IRC 15:53:33 <Jam35> !pw 15:53:33 <coopserver> Jam35: ppppos 15:53:42 <coopserver> *** Game still paused (connecting clients, number of players) 15:53:44 <coopserver> *** Replay has joined 15:53:45 <coopserver> *** Game still paused (number of players) 15:55:28 <coopserver> <Replay> !name Jam35 15:55:29 <coopserver> *** Replay has changed his/her name to Jam35 15:56:00 <Jam35> apparently I was called replay 15:56:15 <Jam35> when player wasn't working on stable 15:56:27 <Jam35> anyway this looks really nice V 15:56:51 <happpy> the bot for the server is stuk 15:57:06 <Jam35> stuck? 15:57:09 <Jam35> how? 15:57:21 <CW> in the toilet 15:57:38 <Jam35> heh 15:57:41 <Jam35> poop-bot 15:57:59 <happpy> sume won try to join rhe server then the bot whent werd 15:58:39 <happpy> it say the server is up but in the server list is down 15:58:49 <happpy> how things jam. 15:59:15 <Jam35> good fanx 15:59:21 <Jam35> how's you? 15:59:27 <happpy> good 15:59:50 <CW> the server was good for me 15:59:59 <CW> it was in the list and all 16:01:01 <Jam35> stable server? 16:01:01 <Jam35> I see it as down in the list 16:01:56 <happpy> me to jam 16:02:16 <Jam35> maybe some progress... 16:02:22 <Jam35> (see that channel) 16:05:29 *** Gamerplayer has joined #openttdcoop 16:05:41 *** Gamerplayer has quit IRC 17:15:19 *** Clockworker has joined #openttdcoop 17:22:21 *** CW has quit IRC 17:50:30 <Arveen> !dl 17:50:30 <coopserver> Arveen: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 17:50:31 <coopserver> Arveen: http://www.openttd.org/en/download-trunk/r27892 17:52:09 <Arveen> !pw 17:52:09 <coopserver> Arveen: bottom 17:52:12 <coopserver> *** Game still paused (connecting clients, number of players) 17:52:13 <coopserver> *** Ar-to-the-veen has joined 17:52:14 <coopserver> *** Game still paused (number of players) 17:52:46 <Arveen> no plan'n'shit this game ? 17:55:58 <Clockworker> that's probably something happy built in singleplayer 17:56:03 <Clockworker> I don't think we're using it 18:03:19 <Jam35> I think it's V's map and he built that? 18:06:45 <Clockworker> !pw 18:06:45 <coopserver> Clockworker: faults 18:06:47 <coopserver> *** Game still paused (connecting clients, number of players) 18:06:51 <coopserver> *** Player has joined 18:06:52 <coopserver> *** Game still paused (number of players) 18:08:19 <Clockworker> pegasus trains with 0,5CL corners? what's the point if he did 18:08:29 <coopserver> <Player> we always plan first anyway 18:10:34 <happpy> then make a plne 18:10:55 <Clockworker> the point is not who makes a plan 18:11:11 <Clockworker> but rather, decide on one first before we get to building at all 18:11:45 <happpy> true 18:14:42 <coopserver> *** Player has left the game (Leaving) 18:46:27 <V453000> Jam35: <3 18:46:49 <V453000> what is plan problem? 18:46:52 <V453000> just build stuff and have fun :) 18:47:03 <V453000> CL problems are fine if they don't cause jams 18:47:19 <V453000> CL0.5 on a SL station exit definitely isn't a problem 18:52:39 <Jam35> hey V453000 nice stuff 18:52:58 <V453000> thanks :) hope you will like using it 18:53:09 <V453000> if you are brave enough to have used rawr and brix 0.0.1, this should be glorious 18:53:28 <Jam35> I hope so too 18:53:33 <V453000> and now I am going to make a train set that everyone will shit themselves when they see it 18:53:43 <V453000> NUTS^# 18:53:46 <V453000> ^3 18:53:50 <Jam35> perhaps this will get people involved again 18:54:10 <V453000> I don't exactly believe that, maybe a short term injection of activity 18:54:12 <V453000> but let's see 18:54:25 <Jam35> perhaps yes 18:54:25 <V453000> one can only hope :) it definitely is increasing my activity in the past months 18:54:32 <V453000> and now I am kind of hyped to start the new set 18:54:39 <V453000> finishing BRIX has been a lot of self-torture 18:55:03 <Jam35> it looks a hell of a lot of work :) 18:55:12 <Jam35> good result tho 18:55:34 <V453000> it's undescribable for me how much work it was 18:55:48 <V453000> I can't even really retrospectively imagine it 18:55:52 <Arveen> has any of your projects reached v1.0 ? :D 18:56:02 <V453000> I don't really call anything 1.0 18:56:07 <V453000> but NUTS basically is 1.0 18:56:18 <V453000> YETI is quite 1.0 too 18:56:24 <V453000> PURR as well 18:56:35 <V453000> could all of them use something to make them even better? yes 18:56:42 <V453000> are they fine as is? yes 18:56:47 <V453000> is what matters :) 18:56:50 <Arveen> (= 18:56:52 <V453000> BRIX is kind of 1.0 at this point too 18:56:55 <V453000> it's solid and stable 18:57:03 <V453000> it doesn't replace anything yet, but for now I will not be working on it 18:57:05 <V453000> really need a break 18:57:52 <Arveen> brix is only landscape right ? 18:58:03 <Arveen> well and rails 18:58:40 <V453000> landscape, rails, tunnels, bridges, signals 18:59:05 <V453000> of course eventually I would like to replace everything 18:59:06 <Arveen> iirc you linked some pictures some time ago with brix looking locomotives and wagons 18:59:11 <Jam35> I am looking at the parameters now 18:59:16 <Arveen> was that intended for brix or for something else ? 18:59:24 <Jam35> nice feature to be selectable 18:59:28 <V453000> yes I did Arveen but that's a lot of work to finish and original TTD base set is kind of fine with it 18:59:57 <V453000> of course the tracks in BRIX are kind of not reaching their potential when there aren't compatible vehicles, but you are probably going to be using NewGRF vehicles anyway 19:04:28 <V453000> Jam35: yeah, esp if I add variations like BRIX with green grass 19:04:40 <V453000> you could combine things between versions with different GRFIDs 19:09:29 <Arveen> damn that brix release post is huge 19:09:40 <Arveen> need to read that when i got time - like at work tomorrow :D 19:10:44 <V453000> :D 19:14:54 <Clockworker> it's not about the CL 19:15:07 <Clockworker> it's about skipping the entire planning thing 19:15:13 <Clockworker> it looks like the welcome server 19:15:28 <Clockworker> PSG is always more organized in stages 19:16:00 <V453000> not always m8 19:16:11 <V453000> sometimes we just wreck shit 19:16:30 <Clockworker> I haven't been around forever, for sure, but 100% of the games I've been in we had a planning stage with something of a goal in mind 19:17:25 <Clockworker> I mean it's what separates coop from joining a random pub and just building whatever 19:18:16 <V453000> well sure thing 19:18:19 <V453000> but is it really a problem? 19:18:27 <V453000> the planning isn't the only thing that separates us 19:18:34 <V453000> it is the sheer scale and knowledge 19:18:40 <V453000> you can easily build a big network from starting like this 19:19:29 <Clockworker> there's zero communication there 19:19:53 <Clockworker> whoever built that, envisioned something, independent on how chaotic or small scale it was 19:19:56 <V453000> well how much planning is there in communication 19:20:03 <Clockworker> but no one else can perfectly know what 19:20:05 <V453000> vice versa, you get it :D 19:20:14 <V453000> no it's just tracks which connect industries 19:20:22 <V453000> you can connect food plant/town/anything else as you like 19:20:35 <V453000> it's a part of it, not forced cooperation by plan but more chaotic cooperation 19:20:43 <V453000> you can argue it's even more cooperative :P 19:20:52 <V453000> if you want we can construct a plan together, sure 19:21:15 <Clockworker> the problem with saying we lack a plan, it's that someone will always go 'make one then' 19:21:40 <Clockworker> you don't necessarily have to have an idea in mind to like organization 19:22:16 <V453000> well what do you propose? 19:23:46 <Clockworker> see you're doing it too! 19:23:48 <Clockworker> hahaha 19:23:55 <Clockworker> I don't have a particular idea in mind 19:24:05 <Clockworker> I just wish whoever started conveyed what they wanted better 19:24:09 <Clockworker> through signs or w/e 19:24:25 <V453000> well perhaps they didn't think that far forward 19:24:34 <V453000> and/or didn't want to enforce their idea to others 19:24:45 <V453000> and were curious what will others improvise 19:26:27 <Clockworker> but by building something in that scale, which isn't large but isn't insignificant 19:26:35 <Clockworker> they're already sort of enforcing a concept 19:26:55 <Clockworker> :thinking: 19:27:27 <V453000> to some degree, absolutely 19:27:40 <V453000> I did set that it will be a TL5 maglev game without SRNW, refit or shit 19:28:00 <V453000> I did set that for now power plant and oil refinery are in their respective spots 19:28:06 <V453000> but you can always put sign "what about moving it" 19:28:07 <V453000> etc 19:29:29 <Clockworker> yes, and that could have been done through planning, without strings attached 19:29:33 <Clockworker> :^) 19:31:59 <V453000> well next time? :P 19:44:35 <Clockworker> there won't be one 19:44:40 <Clockworker> I'm hacking ur servers right now 19:44:46 <Clockworker> say goodbye to coop 19:57:03 <^Spike^> ... 19:57:46 <^Spike^> you really wanna go there.... 20:00:21 <Clockworker> did I have to add /s to it 20:01:45 <^Spike^> depends 20:03:25 <Clockworker> woosh 20:09:30 <coopserver> *** Ar-to-the-veen has left the game (Leaving) 20:09:57 <V453000> rekt 20:12:34 *** ExoFage has joined #openttdcoop 20:15:29 <ExoFage> !pw 20:15:29 <coopserver> ExoFage: loozit 20:15:35 <coopserver> *** Game still paused (connecting clients, number of players) 20:15:43 <coopserver> *** Player has joined 20:15:44 <coopserver> *** Game still paused (number of players) 20:15:45 <coopserver> *** Game unpaused (number of players) 20:25:20 <coopserver> *** Player has left the game (Leaving) 20:25:21 <coopserver> *** Game paused (number of players) 20:27:57 <coopserver> *** Jam35 has left the game (connection lost) 20:42:40 *** happpy_ has joined #openttdcoop 20:47:32 *** happpy has quit IRC 21:00:13 *** happpy_ is now known as happpy 21:51:01 *** StarLite has quit IRC 22:38:03 *** ExoFage has quit IRC 22:38:24 *** ExoFage has joined #openttdcoop 22:51:50 *** Progman has quit IRC 22:57:03 *** ExoFage has quit IRC 22:57:24 *** ExoFage has joined #openttdcoop 23:16:28 *** orudge` has quit IRC 23:17:04 *** orudge` has joined #openttdcoop