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02:07:11 <Stablean> *** MadDoctorMilton joined the game 02:09:39 <Stablean> *** MadDoctorMilton has joined company #3 02:21:33 <Stablean> <Anson> doc, it will take ages to go bancrupt that way :-) 02:22:08 <Stablean> <MadDoctorMilton> i just want to change the company value graph from being roughly horizontal lines 02:23:10 <Stablean> <Anson> but now, yir value dropped below yellow 02:23:52 <Stablean> <Anson> btw: did you see that yellow is a strange company ? 02:24:35 <Stablean> <Anson> lowest performance rating, medium profit, but one of the two top deliveries for cargo 02:26:41 <Stablean> <MadDoctorMilton> guess he's not a fan of long haul 02:33:03 <Stablean> <Anson> LOL .... no, the graphs were partially hidden 02:33:13 <Stablean> <Anson> there are two yellow companies 02:35:09 <Stablean> *** Spectator joined the game 02:35:17 <Stablean> <Anson> below blue, white and pink 02:36:31 <Stablean> *** Spectator has left the game (leaving) 02:36:36 <Stablean> <Anson> speaking of ratings ... where do i get 50 more stations for a perfect score ? :-) 02:38:28 <Stablean> <Anson> hw do youi like oslo now ? ... sorry that i had to demolish a few houses next to oslo central, but i had to make the roro entrry two lanes 02:39:34 <Stablean> <Anson> and since my station barely touches tha bank, i couldn't move it 02:40:16 <Stablean> <MadDoctorMilton> i never cared much for oslo. Oslo was a money grab. 02:40:58 <Stablean> <MadDoctorMilton> you could covera deserted island with 1x1 stations 02:41:28 <Stablean> <Anson> i first used oslo only as drop for my goods ... only 4 platforms terminus 02:42:38 <Stablean> <Anson> then 6 terminus, then i started converting part to roro, then 8 platforms, and now 8 platforms, 1 terminus, 2 roro, 1+2+1 more roro from the other side and one more terminus :-) 02:44:01 <Stablean> <Anson> delivering now somethingh like 3k+ goods and 5k+ valuables 02:44:08 <Stablean> <MadDoctorMilton> thats some throughput 02:45:26 <Stablean> <Anson> i think, i have done some overkill with the size of my goods station :-) 02:45:40 <Stablean> <Anson> 8 platforms each for drop and pickup 02:46:43 <Stablean> <Anson> while my steelmill has only 4 platforms, and oslohas only less than 3 platforms for the goods drop 02:49:37 <Stablean> <MadDoctorMilton> Oslo looks worse than chicago 02:51:09 <Stablean> *** pinkpony joined the game 02:51:24 <Stablean> <MadDoctorMilton> My Little Pony in openttd? 02:52:52 <Stablean> <MadDoctorMilton> hasn't that fad gone a bit out of fashion pinkpony? 02:54:15 <Stablean> *** pinkpony has started a new company (#11) 02:55:57 <Stablean> <pinkpony> :]] 03:00:56 <Stablean> *** MadDoctorMilton has left the game (leaving) 03:01:29 <Stablean> *** pinkpony has left the game (leaving) 03:08:35 <Stablean> *** MadDoctorMilton joined the game 03:10:20 <Stablean> *** MadDoctorMilton has joined company #3 03:17:04 <Stablean> *** MadDoctorMilton has left the game (leaving) 04:26:18 <Stablean> *** MadDoctorMilton joined the game 04:34:06 <Stablean> *** MadDoctorMilton has left the game (leaving) 05:06:23 <Stablean> *** Chromati joined the game 05:32:04 <Stablean> *** Chromati has left the game (leaving) 06:08:09 <Stablean> *** Dnz-Ali joined the game 06:09:56 <Stablean> *** Dnz-Ali has left the game (leaving) 06:10:38 <Stablean> *** G joined the game 06:30:39 <Stablean> *** G has left the game (leaving) 06:40:04 <Stablean> *** GriffinOneTwo joined the game 06:46:59 <Stablean> *** GriffinOneTwo has left the game (leaving) 07:28:50 *** ODM has joined #openttdcoop.stable 07:28:50 *** ChanServ sets mode: +o ODM 07:36:37 *** Jam35 has joined #openttdcoop.stable 08:01:16 <Stablean> *** ruarai has left the game (processing map took too long) 08:01:17 <Stablean> *** ruarai has left the game (connection lost) 08:03:31 <Stablean> *** ruarai has left the game (processing map took too long) 08:03:31 <Stablean> *** ruarai has left the game (connection lost) 08:03:48 <Stablean> *** ACM joined the game 08:06:15 <Stablean> *** ACM has left the game (leaving) 09:08:52 <Stablean> *** cronux joined the game 09:15:18 <Stablean> *** MadDoctorMilton joined the game 09:15:45 <Stablean> *** MadDoctorMilton has joined company #3 09:17:06 <Stablean> <Anson> hallo, doc 09:17:28 <Stablean> <Anson> i had started delivering all the food i could make ... 09:17:46 <Stablean> <Anson> and just checked ... the food shop was gone :-( 09:18:36 <Stablean> <Anson> towns seem to rebuild themselves, and not take care of leaving a food shop in town 09:20:36 <Stablean> <Anson> now trains have an order to check for unloading and stop at a depot if the food was not accepted 09:24:31 <Stablean> <MadDoctorMilton> that's wonderfully pragmatic. 09:24:53 <Stablean> <Anson> what else could i do ? 09:25:36 <Stablean> <MadDoctorMilton> you could be nihlist about it and just accept it. 09:25:38 <Stablean> <Anson> if i see it happen, i can build a new food shop ... but while AFK, busy, or offline, i can at least save the running costs 09:25:45 <Stablean> <cronux> Hey all :-) 09:27:15 <Stablean> <Anson> in another game, i once had a bus line with 200+ buses to deliver valuables, and the bank moved every few years to a new location in town, out of range from my station 09:27:41 <Stablean> <Anson> hallo, cron ... and bye, all 09:28:11 <Stablean> <MadDoctorMilton> aight anson. 09:28:15 *** kuch3n has joined #openttdcoop.stable 09:28:31 <Stablean> *** MadDoctorMilton has left the game (leaving) 09:28:55 *** kuch3n is now known as Guest1607 09:35:10 *** Guest1531 has quit IRC 10:12:49 *** Maraxus has joined #openttdcoop.stable 12:20:58 <Stablean> *** thepower12n joined the game 12:21:13 <Stablean> *** thepower12n has left the game (general timeout) 12:21:13 <Stablean> *** thepower12n has left the game (connection lost) 12:22:34 <Stablean> *** thepower12n joined the game 12:23:00 <Stablean> *** thepower12n has left the game (general timeout) 12:23:00 <Stablean> *** thepower12n has left the game (connection lost) 12:49:12 <Stablean> *** Anson has joined spectators 13:25:33 <Stablean> *** Anson has joined company #6 13:35:00 <Stablean> <Anson> oh oh oh 13:35:26 <Stablean> <cronux> oh i love wrong buttons :P 13:44:13 <Stablean> <Anson> did you see Spanky Ham ? 13:44:39 <Stablean> <cronux> ??? 13:44:41 <Stablean> <Anson> big airports with 14 planes between your town Vardo and my town Oslo :-) 13:45:23 <Stablean> <cronux> thats a lot of loss... 13:45:42 <Stablean> <Anson> last year, he made 3 million profit total 13:46:12 <Stablean> <cronux> confused :P 13:46:35 <Stablean> <Anson> aircraft get him 8 millions, and 33 million running costs 13:47:17 <Stablean> <cronux> some one did note that I was losing $$$ due to my station not accepting goods 13:47:17 <Stablean> <Anson> but he has trains too for another 33 million income ... and total 2.4 billion cash 13:47:45 <Stablean> <Anson> that was yesterday ? 13:48:00 <Stablean> <cronux> yes I think 13:48:10 <Stablean> <cronux> I have not been on for a few days 13:48:20 <Stablean> <cronux> Weekend = party time :-) 13:48:23 <Stablean> <Anson> the towns often rebuild, and sometimes houses which accept goods are replaced with other houses ... thus the station no longer accepted goods 13:48:53 <Stablean> <Anson> i grew such a town a bit until the station accepted goods again 13:49:32 <Stablean> <cronux> I was not expecting town to change terribly much 13:49:42 <Stablean> <cronux> learn for the future 13:50:08 <Stablean> <Anson> i just had the same problem with food ... town rebuilt something and the food shop was gone 13:50:26 <Stablean> <Anson> and it can also happen with banks ... 13:50:38 <Stablean> <cronux> painfull 13:50:52 <Stablean> *** Scott Bruce joined the game 13:51:21 <Stablean> *** Scott Bruce has left the game (general timeout) 13:51:21 <Stablean> *** Scott Bruce has left the game (connection lost) 13:51:25 <Stablean> <Anson> i don't know whether they changed the program, but last year, i had to build a new bank every few years since the old was rebuilt at a different place, out of range of my station 13:51:27 <Stablean> <cronux> I do not think I am doing too bad playing by my self 13:52:07 <Stablean> <Anson> hehe, look at the profit graphs ... we are top, two more are medium, and then comes the rest .-) 13:52:09 <Stablean> <cronux> learnt a lot in this game 13:53:11 <Stablean> <Anson> what do you think ? should we grow Vardo a bit to make the planes more profitable ? 13:53:53 <Stablean> <cronux> If I had time, I could. 13:54:03 <Stablean> <cronux> Time for bed! Work in the morning 13:54:59 <Stablean> <Anson> i built a few roads at oslo ... and now the town grew from 1k pax to 12k+ ... and it grows by itself every 10 days (at first only 39 days) 13:58:09 <Stablean> <cronux> well im outta here ciao 13:59:01 <Stablean> *** cronux has left the game (leaving) 14:01:41 <Stablean> <Anson> just for reference ... Vardo uis 7138 now, and grows every 70 days 14:50:49 <Stablean> *** morphium joined the game 14:51:09 <Stablean> <morphium> Hi. Havent played this game in 6 months, feels great to be back! :) 14:51:35 <Stablean> <Anson> hallo & WB 14:51:49 <Stablean> *** morphium has left the game (leaving) 14:55:43 *** Sylf has joined #openttdcoop.stable 14:55:43 *** ChanServ sets mode: +o Sylf 15:14:46 <Stablean> *** Anson has joined spectators 15:14:47 <Stablean> *** Game paused (number of players) 15:14:57 <Stablean> *** Anson has left the game (leaving) 16:08:39 <Sylf> !update 16:08:39 <Stablean> Sylf: Update starting... 16:09:21 <Anson> hallo 16:09:27 <Sylf> hi 16:09:38 <Anson> what does update do? 16:09:58 <Sylf> It switches the server version to the latest available 16:10:07 <Sylf> latest stable/beta/rc 16:10:57 <Anson> do you also start a new map? or can the same map continue? 16:11:18 <Sylf> I don't care either way. 16:11:26 <Sylf> If there's a request to keep it, we'll keep it. 16:11:32 <Stablean> Update done: OpenTTD 1.3.2-RC1 16:11:37 <Sylf> !install 16:11:37 <Stablean> Sylf: install done, please run !restart 16:11:44 <Sylf> !save 16:11:44 <Stablean> Saving game... 16:11:48 <Anson> just a technical question... i think this map is almost done anyway 16:12:40 <Sylf> !restart 16:12:40 <Stablean> Restart scheduled, will be initiated in next minute! 16:13:01 <Stablean> Scheduled quit for automated maintenance... will be back shortely 16:13:01 <Stablean> Thank you for playing 1.3.1. 16:13:04 <Stablean> Server has exited 16:13:04 *** Stablean has quit IRC 16:13:16 *** Stablean has joined #openttdcoop.stable 16:13:16 <Stablean> Autopilot engaged 16:13:16 <Stablean> Loading savegame: '{#openttdcoop} Welcome Server (www.openttdcoop.org)' 16:13:16 *** ChanServ sets mode: +v Stablean 16:13:16 *** Webster changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.3.2-RC1 | Admin channel (ask for op) | IF you prepare map, read http://wiki.openttdcoop.org/Map_Preparation | run !setdef after loading a new game | http://dev.openttdcoop.org/projects/servers-stable" 16:13:37 <Stablean> V450000000000, now you can execute !-commands ;-) 16:13:49 <Sylf> !rcon load game.sav 16:13:51 <Stablean> *** Game paused (number of players) 16:14:01 <Sylf> !content 16:14:01 <Stablean> Sylf: [Content] Connection established 16:14:01 <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes) 16:14:01 <Stablean> Sylf: [Content] Nothing to download 16:14:04 <Sylf> !content 16:14:06 <Stablean> Sylf: [Content Update] Expect timeout triggered! 16:14:08 <Stablean> Sylf: [Content] All 0 downloaded 16:14:08 <Stablean> Sylf: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded) 16:14:11 <Sylf> !content 16:14:13 <Stablean> Sylf: [Content Update] Expect timeout triggered! 16:14:13 <Stablean> Sylf: [Content] Downloading 4 file(s) (1256494 bytes) 16:14:17 <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes) 16:14:17 <Stablean> Sylf: [Content] Nothing to download 16:22:02 <Anson> a question about planes and "full load any cargo" 16:22:38 <Anson> does that command also apply to pax and mail? 16:23:27 <Sylf> Yes. 16:23:49 <Sylf> It will wait at the airport until any of the two cargo are full 16:24:03 <Sylf> It applies to trains with mixed number of cargo too 16:24:47 <Anson> i continued last game offline and got the impression that both (load, and load any) do the same and wait for more pax even when mail is full 16:25:34 <Anson> currently still testing and observing... 16:30:39 <Sylf> If there are more passengers waiting at the station, the train/plane will wait until either they're completely full or the station is empty 16:33:55 <Anson> ok. here are the results.... plane with 400 pax and 80 mail 16:35:36 <Anson> one station with many pax and the other with many mail 16:37:08 <Anson> 80 bags mail and 200 pax loaded and the plane stays and keeps loading and waits.... 16:37:46 <Anson> until it is completely full with 80 and 400 16:39:52 <Anson> next plane 80 mail and 100 pax and keeps loading up to 400 16:40:51 <Sylf> provide save game 16:41:16 <Sylf> also, for questions like that, posting a question on tt-forums.net will get more feedbacks 16:50:27 <planetmaker> !revision 16:50:27 <Stablean> planetmaker: Game version is 1.3.2-RC1 16:50:36 <planetmaker> good :-) 17:00:24 <Sylf> !start publicserver 17:00:25 <Stablean> Sylf: autopilot seemed to have crashed trying to load last autosave... 17:08:29 <planetmaker> public server in stable? 17:11:38 <Sylf> I think the bots are sort of connected 17:11:54 <Sylf> so that command attempts to start publicserver on PS server 17:12:19 <Sylf> the game crashes immediately after it starts though 17:44:23 <planetmaker> they are not connected at all 17:45:04 <planetmaker> they run on physically different servers in physically different data centres in different countries 17:46:27 <planetmaker> the only thing they have in common is that the same wrapper programme is in stalled on both machines so that we can command its usual operation via IRC 17:48:49 <Sylf> right. and the wrapper script on this server runs the PS server's wrapper script via ssh 17:58:22 <Stablean> *** Game still paused (number of players) 17:58:23 <Stablean> *** Chromati joined the game 17:59:07 <Stablean> *** Chromati has left the game (leaving) 18:21:11 <Stablean> *** Game still paused (number of players) 18:23:07 <Stablean> *** Game still paused (number of players) 18:23:09 <Stablean> *** Sylf joined the game 18:25:09 <Stablean> *** Sylf has joined company #2 18:25:09 <Stablean> *** Game unpaused (number of players) 18:26:32 <Stablean> *** Sylf has left the game (leaving) 18:26:32 <Stablean> *** Game paused (number of players) 18:27:52 <Stablean> *** Game still paused (number of players) 18:27:52 <Stablean> *** Player has left the game (leaving) 18:27:52 <Stablean> *** Liuk Sk joined the game 18:28:12 <Stablean> *** Game paused (number of players) 18:28:20 <Stablean> *** Game still paused (number of players) 18:28:22 <Stablean> *** Liuk Sk joined the game 18:28:54 <Sylf> !rcon reset_company 1 18:28:54 <Stablean> Sylf: Company deleted. 18:28:56 <Sylf> !setdef 18:28:56 <Stablean> *** Sylf has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 18:28:58 <Sylf> !auto 18:28:58 <Stablean> *** Sylf has enabled autopause mode. 18:29:14 <Stablean> *** Game still paused (number of players) 18:29:15 <Stablean> *** Sylf joined the game 18:29:18 <Stablean> <Liuk Sk> hi 18:29:21 <Stablean> <Sylf> hello 18:31:15 <Stablean> *** Liuk Sk has left the game (leaving) 18:41:09 <Stablean> *** Sylf has started a new company (#1) 18:41:11 <Stablean> *** Game unpaused (number of players) 18:57:45 <Stablean> *** Speedy joined the game 18:58:01 <Stablean> <Sylf> hi 18:58:15 <Stablean> <Speedy> hello 19:01:31 <Stablean> *** happy tran {} sport joined the game 19:03:15 <Stablean> <Speedy> hi happy 19:03:21 <Stablean> <happy tran sport> hi alll 19:03:55 <Stablean> *** happy tran {} sport has started a new company (#2) 19:05:24 <Stablean> *** Speedy has started a new company (#3) 19:42:16 *** ODM has quit IRC 19:57:38 <Stablean> *** Anson joined the game 20:05:38 <Stablean> <happy tran sport> hi anson 20:19:31 *** Jam35 has quit IRC 20:20:06 <Stablean> *** Maraxus joined the game 20:24:10 <Stablean> *** Speedy has left the game (general timeout) 20:24:10 <Stablean> *** Speedy has left the game (connection lost) 20:26:22 <Stablean> *** Sylf has left the game (leaving) 20:27:47 <Stablean> *** Speedy joined the game 20:30:54 <Stablean> <Anson> hallo 20:32:00 <Stablean> <Anson> since someone "just" gave the setdef command, i took notes what is changed to also have the same settings in offline games :-) 20:32:18 <Stablean> <Anson> took a while to find where the cfg file is on my system 20:32:56 <Stablean> <happy tran sport> fill free to john anson if u whont to 20:33:46 <Stablean> *** Maraxus has left the game (leaving) 20:34:16 <Stablean> <Anson> before i start on this map, i think i may have found a bug ... tested offline with the map from last game 20:34:35 <Stablean> <happy tran sport> ok 20:34:52 <Stablean> <Anson> the "full load any cargo" for planes seems to be broken ... 20:35:25 *** Maraxus has quit IRC 20:35:46 <Stablean> <Anson> i tested that by having an airport and on one test removing all passengers with a train, and on second test removing all mail from that airport 20:36:37 <Stablean> <Anson> result : when a train dioes a "full load any cargo", it will take off as soon as it has max passengers, no matter how much mail it has ... that is ok 20:37:15 <Stablean> <Anson> BUT : when the plane is fully loaded with mail, it will still wait until sooner or much later it also has max passengers !!! 20:37:50 <V453000> most likely because more passengers are coming to the station at sufficient rate so it does not really stop loading 20:37:58 <Stablean> <Anson> tested with the fast plane (2300 kph) and with the biggest plane (400 pax, 80 mail) from the last map 20:37:58 <Stablean> *** Speedy has left the game (general timeout) 20:37:58 <Stablean> *** Speedy has left the game (connection lost) 20:38:47 <Stablean> *** Speedy joined the game 20:38:49 <Stablean> *** happy tran {} sport has joined spectators 20:39:05 <Stablean> <Anson> you mean that it checks maybe every second, and if every 0.5 seconds a single pax comes, it will wait many minutes until it is full ??? 20:39:24 <V453000> something like that, idk exactly how it happens 20:39:58 <V453000> try it with a station where no pax is coming (is transfered to only) 20:40:05 <Stablean> *** happy tran sport has left the game (leaving) 20:40:16 <V453000> then you can report a bug ... but reporting it here is not very useful, bugs.openttd.org rather 20:41:00 <Stablean> <Anson> the airport was very busy ... a train was standing there and doing a fulll oad too, to get all the pax ... the plane didn't get a single pax, but some were produced for the station at a very fast rate (at least 1-5 every second) 20:44:22 <Stablean> <Anson> thanks for giving a possible reason .... although it is nice to get frequent data (more often than each second), that may result in "full load any" being useless, eg when i load a train with 1000 cargo and every second a single item arrives, thus taking 15+ minutes even when another type of cargo is already full in the first few seconds 20:45:02 <Stablean> <Anson> i will watch that more closely on trains too, and in the next games ... and then report if i can't confirm your suggestion 20:45:04 <V453000> I have nothing more to say or do with it really 20:46:30 <Stablean> <Anson> hehe, the problem probably shouldn't happen to me often : i rarely use pax/mail, and neither do i use mixed trains with several types of cargo 20:46:57 <Stablean> <Anson> but when i see something strange, i just HAVE to know the details :-) 20:48:59 <Stablean> <Anson> my mouse is very laggy ... is it the server, is it the new version, or is it only the batteries of my mouse ? 20:49:37 <Stablean> <Speedy> low batt I guess 20:49:51 <Stablean> <Anson> it's not my mouse ... it happens only in the game window, when moving the yellow arrow 20:50:19 <Stablean> <Anson> and also response to keyboard when typing now is a bit sluggish 20:50:49 <Stablean> <Anson> restarting program .... 20:51:55 <Stablean> *** Anson has left the game (leaving) 20:52:23 <Stablean> *** Anson joined the game 20:52:52 <Stablean> <Anson> everything ok now 20:59:00 <Stablean> *** Speedy has left the game (general timeout) 20:59:00 <Stablean> *** Speedy has left the game (connection lost) 20:59:00 <Stablean> *** Game paused (number of players) 21:14:29 <Stablean> *** Game still paused (number of players) 21:14:32 <Stablean> *** Galan joined the game 21:15:45 <Stablean> *** Galan has left the game (leaving) 21:30:39 <Stablean> *** Game still paused (number of players) 21:30:42 <Stablean> *** MadDoctorMilton joined the game 21:31:07 <Stablean> *** MadDoctorMilton has left the game (leaving) 21:56:16 <Stablean> *** Anson has left the game (leaving) 22:04:38 *** Anson has quit IRC 22:05:24 <Stablean> *** Game still paused (number of players) 22:05:24 <Stablean> *** Game unpaused (number of players) 22:05:24 <Stablean> *** Sylf joined the game 22:15:07 *** Anson has joined #openttdcoop.stable 22:34:55 <Stablean> *** Speedy joined the game 23:01:18 <Stablean> *** Sylf has left the game (leaving) 23:05:10 <Stablean> *** Speedy has left the game (general timeout) 23:05:10 <Stablean> *** Speedy has left the game (connection lost) 23:05:10 <Stablean> *** Game paused (number of players) 23:16:01 <Stablean> *** Game still paused (number of players) 23:16:03 <Stablean> *** Speedy joined the game 23:37:33 <Stablean> *** Speedy has left the game (leaving)