Config
Log for #openttdcoop.stable on 14th January 2014:
Times are UTC Toggle Colours
00:00:16  <coopserver> *** Game still paused (connecting clients, number of players)
00:00:21  <coopserver> *** happy tran  sport has joined
00:00:21  <coopserver> *** Game still paused (number of players)
00:15:58  <coopserver> *** happy tran  sport has joined company #4
00:15:58  <coopserver> *** Game unpaused (number of players)
00:18:06  *** GriffinOneTwo has joined #openttdcoop.stable
00:19:07  <coopserver> *** Game paused (connecting clients)
00:19:37  <coopserver> *** GriffinOneTwo has joined
00:19:38  <coopserver> *** Game unpaused (connecting clients)
00:20:27  <coopserver> *** GriffinOneTwo has left the game (general timeout)
00:20:41  <GriffinOneTwo> wow, too much lag
00:21:01  <coopserver> *** happy tran  sport has joined spectators
00:21:01  <coopserver> *** Game paused (number of players)
00:21:07  <coopserver> <happy tran  sport> lol
00:21:21  <coopserver> <happy tran  sport> try a gen
00:21:48  *** happy_ has joined #openttdcoop.stable
00:22:10  *** happy_ has joined #openttdcoop.stable
00:24:05  <coopserver> *** Game still paused (connecting clients, number of players)
00:24:11  <coopserver> *** sim-al2 has joined
00:24:11  <coopserver> *** Game still paused (number of players)
00:24:23  <coopserver> <happy tran  sport> wb sim
00:24:29  <coopserver> <sim-al2> hey
00:24:51  <happy_> whonts  up
00:25:06  <coopserver> <sim-al2> First day back at university
00:26:21  <GriffinOneTwo> gen?
00:27:47  <coopserver> <happy tran  sport> nice net  werk  sim
00:27:52  <coopserver> <sim-al2> Thanks
00:27:57  <happy_> np
00:28:03  <coopserver> <sim-al2> Kinda messy with the tight curves
00:28:24  <coopserver> <sim-al2> Not much room to work with but I'm happy
00:28:36  <happy_> nice
00:28:59  <happy_> yer the  map  is ver  fall  up   now
00:29:47  <coopserver> <sim-al2> I see a few towns for little companies but there's no good starting industries left
00:30:09  <happy_> true
00:30:16  <coopserver> <sim-al2> Really amazing how many people built here
00:30:24  <happy_> yep
00:31:50  <coopserver> *** Game still paused (connecting clients, number of players)
00:31:51  <happy_> thars  y  u have  to    get  the  stuf  ferst  be for players  dus
00:31:58  <coopserver> *** Cameron has joined
00:31:58  <coopserver> *** Game still paused (number of players)
00:32:04  <coopserver> <sim-al2> Lol so true
00:32:08  <happy_> wb  cameron
00:32:12  <coopserver> <Cameron> ty
00:32:34  <happy_> how  things  cameron
00:32:55  <coopserver> <Cameron> usual, ppl decide to skip a diploma
00:33:13  <coopserver> <Cameron> I just so bored tho
00:33:22  <happy_> yer  me  to
00:34:37  <coopserver> <Cameron> hopefully the school ain't doing anything for the rest of the week
00:37:25  <happy_> yer the  best  thin at  the  schol  was to  see  frends
00:40:51  <coopserver> *** Cameron has left the game (Leaving)
00:44:48  <coopserver> *** Game still paused (connecting clients, number of players)
00:44:59  <coopserver> *** GriffinOneTwo has joined
00:44:59  <coopserver> *** Game still paused (number of players)
00:44:59  <coopserver> *** Game unpaused (number of players)
00:49:50  <coopserver> *** sim-al2 has joined company #10
00:55:14  <coopserver> *** GriffinOneTwo has left the game (general timeout)
00:55:36  <coopserver> *** Game paused (connecting clients)
00:55:49  <coopserver> *** GriffinOneTwo has joined
00:55:49  <coopserver> *** Game unpaused (connecting clients)
00:56:28  <coopserver> *** GriffinOneTwo has left the game (general timeout)
00:59:30  <coopserver> <sim-al2> Trying to understand why three different industries appeared right on my rubber plantation...
01:07:48  <GriffinOneTwo> happened all over the map
01:08:14  <GriffinOneTwo> seems like industry stuff goes sillt when the dates get late
01:10:32  <coopserver> <happy tran  sport> gn all
01:10:39  <coopserver> <sim-al2> Night
01:10:41  <coopserver> *** happy tran  sport has left the game (Leaving)
01:11:53  <happy_> got   to go to a place  that  no won has  been  be for  in my dreem
01:12:35  <happy_> so  i dont no  when i be back   onthe  server   have fun
01:16:08  <coopserver> *** Game paused (connecting clients)
01:16:27  <coopserver> *** BiG MeeCh has joined
01:16:28  <coopserver> *** Game unpaused (connecting clients)
01:16:34  <coopserver> <BiG MeeCh> woooooooooooooo!
01:18:07  <coopserver> *** BiG MeeCh has joined company #4
01:20:35  *** happy_ has quit IRC
01:20:59  <coopserver> *** BiG MeeCh has joined spectators
01:27:37  <coopserver> *** Game paused (connecting clients)
01:27:42  <coopserver> *** Cameron has joined
01:27:42  <coopserver> *** Game unpaused (connecting clients)
01:28:29  <coopserver> *** Cameron has joined company #9
01:32:25  <coopserver> <BiG MeeCh> yooooooooooooo
01:35:00  <GriffinOneTwo> ~
01:35:18  <coopserver> *** Game paused (connecting clients)
01:35:42  <coopserver> *** GriffinOneTwo has joined
01:35:42  <coopserver> *** Game unpaused (connecting clients)
01:35:56  <coopserver> *** Cameron has joined spectators
01:36:23  <coopserver> <GriffinOneTwo> llllllllllllllllllllllaaaaaaaaaaaaaaaaaaaaggggggggggg
01:36:32  <coopserver> <Cameron> lolol
01:36:51  <coopserver> <sim-al2> Had lag like crazy yesterdau, but none today...
01:37:38  <coopserver> <BiG MeeCh> yolaggggggggggggggggg YOU ONLY LAG
01:37:50  <coopserver> <GriffinOneTwo> bummer for me
01:38:01  <coopserver> <Cameron> tell me about it
01:38:28  <coopserver> <GriffinOneTwo> my laptop graphics needs a crank?
01:38:37  <coopserver> <GriffinOneTwo> or is it a net issue?
01:38:47  <coopserver> *** BiG MeeCh has joined company #4
01:38:48  <coopserver> <Cameron> idk
01:38:53  <coopserver> <BiG MeeCh> maybe CPU
01:39:51  <coopserver> <GriffinOneTwo> maybe one core is at 100%, not much else going on
01:40:18  <coopserver> <GriffinOneTwo> I'm guessing openttd isn't multi-threaded then?
01:41:07  <coopserver> <BiG MeeCh> it isnt
01:41:29  <coopserver> <BiG MeeCh> if 1 core is 100% that might be the issue
01:41:31  <coopserver> <BiG MeeCh> maybe
01:41:45  <GriffinOneTwo> well, atleadt I know then
01:41:47  <coopserver> <BiG MeeCh> the smaller you make the screen the less cpu it uses
01:42:15  <GriffinOneTwo> err atleast I know then
01:44:35  <GriffinOneTwo> well, taskmanager has openttd @ 25%, and even after making the window small, one core is still at 100%, thnx for the tips
01:44:36  <coopserver> *** Cameron has left the game (Leaving)
01:45:07  <coopserver> <sim-al2> Pathfinder is the real killer, and keeps going no matter window size
01:45:54  <GriffinOneTwo> well, that makes even more sense, if it scales with the # of trains, as there was no lag till late in the game
01:47:23  <coopserver> *** GriffinOneTwo has left the game (general timeout)
01:47:53  <GriffinOneTwo> well, a lost cause at any rate
01:48:30  <coopserver> *** BiG MeeCh has joined spectators
01:48:52  <coopserver> <BiG MeeCh> timeout is uaully cause by internet connection I believe
01:50:55  <GriffinOneTwo> cpu core unloaded when openttd closed the map
01:54:40  <coopserver> <BiG MeeCh> looks like I'm lagging a little bit but I hae a bad connection anyhow
01:54:56  <coopserver> <BiG MeeCh> when games get huge like it is now, I consider 1.2mb pretty big, strange things happen
02:09:18  <coopserver> *** BiG MeeCh has left the game (general timeout)
02:21:25  <phatmatt> !dl
02:21:25  <coopserver> phatmatt: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
02:21:26  <coopserver> phatmatt: http://www.openttd.org/en/download-stable/1.4.0-beta2
02:21:29  <phatmatt> !dl lin
02:21:29  <coopserver> phatmatt: http://binaries.openttd.org/releases/1.4.0-beta2/openttd-1.4.0-beta2-linux-generic-i686.tar.xz
02:34:35  <coopserver> *** sim-al2 has joined spectators
02:34:35  <coopserver> *** Game paused (number of players)
02:35:17  <coopserver> *** sim-al2 has left the game (Leaving)
02:43:50  <coopserver> *** Game still paused (connecting clients, number of players)
02:44:00  <coopserver> *** phatmatt has joined
02:44:01  <coopserver> *** Game still paused (number of players)
02:54:40  *** BiG_MEECH has joined #openttdcoop.stable
02:54:48  <BiG_MEECH> WOOOOOOOOYOYO!
03:55:49  *** GriffinOneTwo has quit IRC
04:19:49  <coopserver> *** phatmatt has left the game (Leaving)
04:33:53  <coopserver> *** Game still paused (connecting clients, number of players)
04:34:00  <coopserver> *** Koto has joined
04:34:00  <coopserver> *** Game still paused (number of players)
04:37:38  <coopserver> *** Koto has left the game (Leaving)
04:51:44  <coopserver> *** Game still paused (connecting clients, number of players)
04:51:52  <coopserver> *** Cameron has joined
04:51:52  <coopserver> *** Game still paused (number of players)
04:59:00  *** Sylf has joined #openttdcoop.stable
04:59:00  *** ChanServ sets mode: +o Sylf
06:19:37  *** happy_ has joined #openttdcoop.stable
06:20:01  <happy_> moring  all
06:23:45  <BiG_MEECH> yo
06:28:05  *** happy_ has quit IRC
06:29:34  *** Djanxy has joined #openttdcoop.stable
06:31:08  <BiG_MEECH> yo
07:14:02  <coopserver> *** Game still paused (connecting clients, number of players)
07:14:05  <coopserver> *** skyem123 has joined
07:14:05  <coopserver> *** Game still paused (number of players)
07:15:16  <coopserver> *** skyem123 has left the game (Leaving)
08:03:43  <coopserver> *** Anson has joined company #8
08:03:43  <coopserver> *** Game unpaused (number of players)
08:43:21  <coopserver> *** Cameron has left the game (general timeout)
09:12:10  <coopserver> *** Game paused (connecting clients)
09:12:17  <coopserver> *** V453000 has joined
09:12:18  <coopserver> *** Game unpaused (connecting clients)
09:12:55  <coopserver> *** V453000 has left the game (Leaving)
09:13:01  <V453000> not at this work pc :D
09:25:08  <coopserver> *** Game paused (connecting clients)
09:25:18  <coopserver> *** Benny has joined
09:25:18  <coopserver> *** Game unpaused (connecting clients)
09:31:04  <coopserver> <Anson> hallo, benny
09:31:06  <coopserver> <Benny> hi
09:31:31  <coopserver> <Anson> on this map, i wanted to try feder systems
09:32:04  <coopserver> <Anson> but as often happens, i first built tracks to make some money and then it is difficult to build something else in the same place
09:32:18  <coopserver> <Benny> oh :o
09:32:38  <coopserver> <Anson> thus i took it as a challenge to squeeze in that feeder in the small space that was left
09:33:18  <coopserver> <Anson> optically, and watching the trains, it is really nice ... but concerning cargo delivery and throughput, it is crap
09:34:11  <coopserver> <Anson> besides long bridges, single tracks, etc, the PBS in the stations creates long signal gaps which reduce throughput a lot
09:34:55  <coopserver> <Anson> and the drop of that feeder would need to be synced, but instead leads all trains back and thus they stop each other all the time
09:35:27  <coopserver> <Benny> question
09:35:30  <coopserver> <Benny> what's a feeder
09:36:14  <coopserver> <Benny> problem with your exit is 2 lines in, 1 line out
09:36:44  <coopserver> <Anson> when you don't deliver cargo directly, but have a connection between a "reloading station" and the destination
09:37:03  <coopserver> <Anson> then you add another line that feeds that reloader
09:37:23  <coopserver> <Benny> oh wait a sec, i mistook your company for another one
09:37:52  <coopserver> <Anson> same for pax networks : Sbahn is the feeder, they transfer pax to a main station, and intercity does the long distance transport
09:38:02  <coopserver> <Benny> oooh
09:38:14  <coopserver> <Anson> lol ... same error i just did :-)
09:38:33  <coopserver> <Anson> i only remembered a comment from someone named Be...
09:38:44  <coopserver> <Anson> look at sign //Berkel
09:38:49  <coopserver> <Anson> :-)
09:38:52  <coopserver> <Benny> oh
09:38:56  <coopserver> <Benny> interesting nonetheless
09:40:43  <coopserver> <Anson> of course, i could have done a feeder with longer trains, at least TL3 ... 5x more cargo per train but not using 5x more network space, and maybe 3 platforms with direct access ... but itr wouldn't be interesting
09:42:19  <coopserver> *** Game paused (connecting clients)
09:42:33  <coopserver> *** phatmat has joined
09:42:34  <coopserver> *** Game unpaused (connecting clients)
09:52:43  <coopserver> <Anson> hallo, phat
09:52:59  <coopserver> <Anson> new exit from the feeder drop now ... should be a lot faster
09:53:57  <coopserver> <phatmat> hi anson
09:56:23  <V453000> bend over!
09:56:35  <coopserver> <phatmat> :O
09:56:40  <V453000> :D
09:56:45  <coopserver> <Benny> ello
09:57:21  <V453000> hy
09:57:30  <coopserver> <Benny> how's it hanging at work
09:58:28  <V453000> pretty good actually
10:44:13  <coopserver> *** Game paused (connecting clients)
10:44:17  <coopserver> *** Dnz-Ali has joined
10:44:17  <coopserver> *** Game unpaused (connecting clients)
10:44:23  <coopserver> <Dnz-Ali> hi
10:45:49  <coopserver> *** Dnz-Ali has left the game (Leaving)
10:51:55  <coopserver> *** phatmat has left the game (Leaving)
11:02:20  <coopserver> *** Benny has left the game (Leaving)
12:23:17  <coopserver> *** Game paused (connecting clients)
12:23:20  <coopserver> *** Djanxy has joined
12:23:21  <coopserver> *** Game unpaused (connecting clients)
12:31:16  <coopserver> *** Djanxy has left the game (Leaving)
12:48:30  *** Djanxy has quit IRC
13:51:39  *** happy_ has joined #openttdcoop.stable
13:51:51  <coopserver> *** Game paused (connecting clients)
13:51:57  <coopserver> *** happy tran  sport has joined
13:51:57  <coopserver> *** Game unpaused (connecting clients)
13:52:36  <coopserver> <happy tran  sport> hi  Anson
13:56:08  <coopserver> *** Game paused (connecting clients)
13:56:12  <coopserver> *** sim-al2 has joined
13:56:12  <coopserver> *** Game unpaused (connecting clients)
13:56:15  <coopserver> <happy tran  sport> h
13:56:19  <coopserver> <sim-al2> hi
13:56:20  <coopserver> <happy tran  sport> hi
13:59:16  <coopserver> <Anson> hallo, happy
13:59:19  <coopserver> <Anson> hallo, sim
13:59:25  <coopserver> <sim-al2> Pretty serious food drop you have Anson
13:59:27  <coopserver> <sim-al2> hi
14:00:09  <coopserver> <sim-al2> And the one car feeder network is very cool
14:00:19  <coopserver> <Anson> just matching the food pickup
14:00:50  <coopserver> <Anson> cool, yes ... i like how it looks and works, but it id very bottlenecked :-(
14:01:40  <coopserver> <Anson> limit is around 500 each of grain and pigs per month
14:03:33  <coopserver> <Anson> happy, you can still see the old station for the food pickup, and the food resource delivery was almost turned in place by 90 segrees
14:03:48  <coopserver> <Anson> thanks again for the factory ... you see that it is working nicely :-)
14:04:48  <coopserver> <happy tran  sport> np       u  have  help  me   a lot  in  the   larst   15   gams  so
14:05:06  <coopserver> <Anson> after just adding a few more trains to transport everything, i think all stations are now at their limit, as well as the tracks
14:05:31  <coopserver> <Anson> and all that is achieved with only 4 farms
14:05:53  <coopserver> <happy tran  sport> true
14:06:03  <coopserver> <Anson> almost couldn't trust my eyes when i saw the graphs of this network :-)
14:06:09  <coopserver> *** sim-al2 has joined company #10
14:06:17  <coopserver> <Anson> BRB ... dinnerbreak
14:06:50  <coopserver> <sim-al2> Lol Dinner. Timezones are so fun... I just woke up
14:24:37  <coopserver> *** happy tran  sport has joined company #4
14:25:40  <coopserver> *** Game paused (connecting clients)
14:25:56  <coopserver> *** Player has joined
14:25:56  <coopserver> *** Game unpaused (connecting clients)
14:26:43  <coopserver> *** Player has left the game (general timeout)
14:29:01  <coopserver> *** happy tran  sport has joined spectators
14:33:01  <coopserver> *** Game paused (connecting clients)
14:33:17  <coopserver> *** Player has joined
14:33:18  <coopserver> *** Game unpaused (connecting clients)
14:34:09  <coopserver> *** Player has left the game (general timeout)
14:39:40  <coopserver> *** sim-al2 has joined spectators
14:46:27  <coopserver> <Anson> back
14:46:31  <coopserver> <happy tran  sport> wb
14:46:59  <coopserver> <Anson> hehe, sim, you shouldn't take my activities as indicator for the timezone :-)
14:48:47  <coopserver> <Anson> dinner is when i eat a warm meal ... no matter whether at noon or midnight :-)
14:51:35  <coopserver> <Anson> thus dinner is mostly when  i order something from restaurants nearby ... 12-15 weekdays, 20-22 weekend saturday, random time sunday :-) LOL
14:51:57  <coopserver> <happy tran  sport> nice
14:52:54  <coopserver> <Anson> do you want to order there too ? :-)
14:52:56  <coopserver> <Anson> http://www.restaurant-ciao-italia-berlin.de/mittagskarte.html
14:52:57  <Webster> Title: Restaurant - Partyservice Ciao Italia Berlin - gepflegte Gastronomie seit ├╝ber 20 Jahren - Mittagskarte (02) (at www.restaurant-ciao-italia-berlin.de)
14:53:57  <coopserver> <happy tran  sport> i am   ok     thanks
14:54:21  <coopserver> <happy tran  sport> but i will  have  a look
14:56:04  <coopserver> <happy tran  sport> nice  place
15:02:02  <coopserver> *** happy tran  sport has joined company #4
15:06:54  <coopserver> *** sim-al2 has left the game (Leaving)
15:10:45  <coopserver> *** Game paused (connecting clients)
15:11:11  <coopserver> *** RTM has joined
15:11:11  <coopserver> *** Game unpaused (connecting clients)
15:11:30  <coopserver> *** RTM has left the game (general timeout)
15:12:57  <coopserver> <Anson> happy, do you also want to order my chinese food ?
15:13:00  <coopserver> <Anson> https://www.bringbutler.de/shopstart_ChinaSnack_0
15:15:42  <happy_> i word  but  i am in  uk
15:16:17  <coopserver> <Anson> they deliver by motorcycle, not by shop :-)
15:16:27  <coopserver> <Anson> * not by ship
15:17:01  <coopserver> <happy tran  sport> true
15:17:31  <coopserver> <Anson> really good service ... usually takes only 10-20 minutes from phone order to delivery
15:18:10  <coopserver> <happy tran  sport> nice   but  thats  going  to  take  a lone  time  to get to   uk
15:18:40  <coopserver> <happy tran  sport> but  my  dad  is a  ver good  chef
15:19:27  <coopserver> <Anson> german chef = english boss :-)
15:29:17  <coopserver> *** happy tran  sport has joined spectators
15:55:38  <coopserver> <happy tran  sport> Anson:    u  got  a tran q  at the  food  plant
15:58:45  <coopserver> *** happy tran  sport has joined company #4
16:00:05  <coopserver> <Anson> working at the food plant ... had to extend the pickup station to 8 platforms since the refit+fullload orders take more time than the drop at the 6 unload platforms
16:04:56  <coopserver> *** happy tran  sport has joined spectators
16:17:00  <coopserver> <happy tran  sport> be  back  later
16:17:09  <coopserver> *** happy tran  sport has left the game (Leaving)
16:19:03  *** happy__ has joined #openttdcoop.stable
16:24:58  *** happy_ has quit IRC
16:52:25  <coopserver> *** Game paused (connecting clients)
16:52:29  <coopserver> *** Yianni has joined
16:52:29  <coopserver> *** Game unpaused (connecting clients)
16:57:27  <happy__> hi
16:57:32  <coopserver> <Yianni> Hello
17:01:46  <coopserver> *** Yianni has left the game (Leaving)
17:36:51  <coopserver> *** Game paused (connecting clients)
17:36:59  <coopserver> *** [FR]Syl59 has joined
17:36:59  <coopserver> *** Game unpaused (connecting clients)
17:37:12  <happy__> hi
17:37:38  <coopserver> *** [FR]Syl59 has left the game (general timeout)
17:37:53  <coopserver> *** Game paused (connecting clients)
17:38:02  <coopserver> *** [FR]Syl59 has joined
17:38:02  <coopserver> *** Game unpaused (connecting clients)
17:38:46  <coopserver> *** [FR]Syl59 has left the game (general timeout)
17:58:17  *** skyem123 has joined #openttdcoop.stable
18:00:02  *** Jam35 has joined #openttdcoop.stable
18:00:02  *** ChanServ sets mode: +o Jam35
18:00:08  <happy__> hi  skyem123
18:00:17  <happy__> hi jam
18:00:22  <coopserver> *** Game paused (connecting clients)
18:00:24  <coopserver> *** skyem123 has joined
18:00:24  <coopserver> *** Game unpaused (connecting clients)
18:00:36  <coopserver> *** skyem123 has left the game (Leaving)
18:00:41  <coopserver> *** Game paused (connecting clients)
18:00:44  <coopserver> *** skyem123 has joined
18:00:44  <coopserver> *** Game unpaused (connecting clients)
18:00:48  <Jam35> hi happy
18:00:55  <Jam35> how are the other dwarves?
18:01:21  <happy__> how things  jam
18:01:30  <coopserver> <Anson> !name sleepy
18:01:31  <coopserver> *** Anson has changed his/her name to sleepy
18:01:40  <Jam35> grumpy
18:02:36  <happy__> y
18:02:58  <coopserver> *** skyem123 has joined company #5
18:07:25  <coopserver> *** Game paused (connecting clients)
18:07:33  <coopserver> *** MarcoCZ has joined
18:07:33  <coopserver> *** Game unpaused (connecting clients)
18:07:58  <coopserver> *** MarcoCZ has left the game (general timeout)
18:08:14  <coopserver> *** Game paused (connecting clients)
18:08:25  <coopserver> *** MarcoCZ has joined
18:08:26  <coopserver> *** MarcoCZ has started a new company #12
18:08:27  <coopserver> *** Game unpaused (connecting clients)
18:08:37  <coopserver> *** MarcoCZ has left the game (Leaving)
18:14:04  <coopserver> *** Game paused (connecting clients)
18:14:13  <coopserver> *** Player has joined
18:14:14  <coopserver> *** Game unpaused (connecting clients)
18:14:59  <coopserver> *** Player has left the game (general timeout)
18:15:45  <coopserver> *** Game paused (connecting clients)
18:16:06  <coopserver> *** 123456 has joined
18:16:06  <coopserver> *** Game unpaused (connecting clients)
18:16:25  <coopserver> *** 123456 has left the game (general timeout)
18:17:27  <coopserver> *** Game paused (connecting clients)
18:17:46  <coopserver> <skyem123> Your internet connection cannot handle the map!
18:18:00  <coopserver> *** Game unpaused (connecting clients)
18:22:55  *** happy__ has quit IRC
18:24:17  <coopserver> *** Game paused (connecting clients)
18:24:32  <coopserver> *** Player has joined
18:24:33  <coopserver> *** Game unpaused (connecting clients)
18:25:04  <coopserver> <Player> player? thats the name they gave me?
18:25:10  <coopserver> <Player> god
18:25:13  *** happy_ has joined #openttdcoop.stable
18:25:29  <coopserver> <skyem123> use !name
18:25:48  <coopserver> <Player> thx, this is all very new to me
18:26:00  <coopserver> <Player> !name OMEN
18:26:00  <coopserver> *** Player has changed his/her name to OMEN
18:26:27  <coopserver> <OMEN> holy crap, im gonna be studying this train network
18:27:05  <coopserver> *** Game paused (connecting clients)
18:27:15  <coopserver> <sleepy> Omen, you can set a default username at the top right of the window where you select a server for multiplayer
18:27:20  <happy_> hi omen
18:27:30  <coopserver> <OMEN> cool thx sleepy
18:27:36  <coopserver> *** Jam35 has joined
18:27:37  <coopserver> *** Game unpaused (connecting clients)
18:27:37  <coopserver> <OMEN> hi happy... love the names
18:27:41  <coopserver> <sleepy> !name Anson
18:27:42  <coopserver> *** sleepy has changed his/her name to Anson
18:28:22  <happy_> hi jam35
18:28:38  <coopserver> <Anson> happy asked how we feel, ine answered grumpy and i chnged my name :-)
18:29:40  <coopserver> <OMEN> You guys still developing this map or it mostly done?
18:30:12  <Jam35> Lagging for me so imo it's sone
18:30:18  <Jam35> *done
18:30:30  <coopserver> <Anson> most games are done between 2100 and 2200
18:31:19  <coopserver> *** Jam35 has joined company #4
18:31:30  <coopserver> <Anson> but since the map is never reset and only replaced by a new map, you never know exactly when that is ...
18:32:17  <coopserver> <Anson> someone needs to make a new map, map should be "exhausted", and an admin needs to be there to load it
18:32:26  <coopserver> *** Jam35 has left the game (general timeout)
18:32:49  <skyem123> I had a map but thr newgrfs don't like it
18:33:00  <skyem123> or the server doesn't like the newgrfs
18:33:03  <coopserver> <OMEN> you guys play on this map? i thought it only for demonstration purposes for openttdcoop,
18:33:25  <coopserver> <OMEN> obviously significant work has been done here
18:33:53  <skyem123> This is a server where you can play without mutch restrictions
18:33:58  <coopserver> <OMEN> not much oceanic freight though
18:34:00  <coopserver> <OMEN> ah
18:35:56  <skyem123> There are newgrfs to make it expensive
18:36:12  <skyem123> to keep people on the islands
18:36:35  <coopserver> <OMEN> ah god, you even list the ".!name" in the middle of the screen and i didnt see it
18:37:07  <coopserver> <OMEN> really? i would imagine rail would (or should) be more expenive
18:37:34  <coopserver> <OMEN> boats if anything, would be slow
18:37:59  <skyem123> to keep people on the islands
18:38:11  <skyem123> or one company takes everthing
18:38:24  <coopserver> <OMEN> ah, so gamebreaking then
18:38:47  <skyem123> yup
18:38:47  <coopserver> <Anson> this is mostly about bin and good train networks
18:39:00  <Jam35> Load new map: Y/N
18:39:01  <coopserver> <Anson> thus no planes, no ships, and few RVs
18:39:06  <skyem123> it happend on my map. people abused canals
18:39:38  <Jam35> silence == yes
18:39:41  <coopserver> <OMEN> ah i see
18:39:44  <coopserver> <Anson> in some maps, they are simply set to max 0 allowed, in most games, they are expensive and only serve to delete companies by buying a ship and going bankrupt
18:39:56  <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable140114.sav
18:39:56  <coopserver> Starting download...
18:40:03  <coopserver> Savegame successfully downloaded
18:40:04  <skyem123> ach!
18:40:09  <Jam35> !rcon ls
18:40:10  <coopserver> 0) .. (Parent directory)
18:40:11  <coopserver> 1) autosave/ (Directory)
18:40:11  <skyem123> can you pause the map?
18:40:13  <coopserver> 2) uploads/ (Directory)
18:40:14  <coopserver> 3) desync_start.sav
18:40:20  <skyem123> so i can save it?
18:40:23  <Jam35> !rcon cd 2
18:40:24  * skyem123 hides
18:40:25  <coopserver> <OMEN> thats too bad though. a few boats might look cool
18:40:26  <Jam35> !rcon ls
18:40:29  <coopserver> 0) .. (Parent directory)
18:40:30  <coopserver> 1) JStable140114.sav
18:40:31  <coopserver> 2) StableNUTS100.sav
18:40:32  <coopserver> 3) StableNUTS99.sav
18:40:33  <coopserver> 4) JStable040114.sav
18:40:34  <coopserver> Jam35: You have 20 more messages. Type !less to view them
18:40:39  <Jam35> !rcon load 1
18:40:40  <coopserver> Starting new game
18:40:43  <coopserver> *** skyem123 has left the game (connection lost)
18:40:43  <coopserver> *** OMEN has left the game (connection lost)
18:40:43  <coopserver> *** Anson has left the game (connection lost)
18:40:45  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.0-beta2)
18:40:46  <coopserver> *** Game paused (number of players)
18:40:47  <coopserver> *** Game still paused (connecting clients, number of players)
18:40:49  <coopserver> *** Anson has joined
18:40:49  <coopserver> *** Game still paused (number of players)
18:40:53  <coopserver> *** Game still paused (connecting clients, number of players)
18:41:02  <skyem123> EEEW!
18:41:04  <coopserver> *** Jam35 has joined
18:41:04  <coopserver> *** Game still paused (number of players)
18:41:12  <Jam35> !setdef
18:41:12  <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
18:41:14  <skyem123> Boats and planes?
18:41:16  <Jam35> !auto
18:41:21  <skyem123> ...
18:41:26  <skyem123> no trains
18:41:31  <Jam35> !rcon reset_company 1
18:41:32  <coopserver> Company deleted.
18:42:34  <happy_> anson doo u whont to be a team
18:42:50  <skyem123> THIS MAP HAS NO TRAIN SETS?
18:43:16  <coopserver> <Anson> teams are always nice ... yiou don't have to take care of eberything yourself
18:43:17  <coopserver> <Jam35> IT HAS NUTS VERSION 0.6.3
18:43:33  <skyem123> ...
18:43:33  <coopserver> *** Jam35 has started a new company #1
18:43:34  <coopserver> *** Game unpaused (number of players)
18:43:39  * skyem123 smacks self
18:43:59  * Jam35 smacks skyem123
18:44:27  *** ODM has joined #openttdcoop.stable
18:44:27  *** ChanServ sets mode: +o ODM
18:44:32  <skyem123> ow
18:45:34  <coopserver> *** Jam35 has joined spectators
18:45:35  <coopserver> *** Game paused (number of players)
18:45:39  <Jam35> !rcon reset_company 1
18:45:40  <coopserver> Company deleted.
18:47:09  <coopserver> <Anson> i always am wondering why there are plane grfs included when planes are set to 0 max allowed, or to insane prices
18:47:23  <coopserver> <Anson> same for FISH
18:48:01  <happy_> whonts the map like
18:48:10  <coopserver> *** Game still paused (connecting clients, number of players)
18:48:12  <coopserver> *** skyem123 has joined
18:48:13  <coopserver> *** Game still paused (number of players)
18:50:21  <skyem123> Can i join with someone?
18:52:06  <coopserver> <Anson> do you know why OMEN didn't join the new map ?
18:52:15  <skyem123> no
18:52:24  <coopserver> <Anson> probably because the map includes grfs from the grfpack ...
18:52:30  <skyem123> ...
18:52:48  <coopserver> <Anson> to be specific: one grf, just to have funny norwegian names
18:53:06  <skyem123> This isn't my map
18:53:33  <coopserver> <Anson> whose map is it ? jam ?
18:54:18  <coopserver> *** skyem123 has left the game (general timeout)
18:54:20  <happy_> yes jam did the new map
18:54:26  <coopserver> *** Game still paused (connecting clients, number of players)
18:54:28  <coopserver> *** skyem123 has joined
18:54:28  <coopserver> *** Game still paused (number of players)
18:54:39  <coopserver> <skyem123> My internet went funny
18:54:57  *** skyem123_ has joined #openttdcoop.stable
18:55:25  *** skyem123 is now known as Guest3804
18:55:25  *** skyem123_ is now known as skyem123
18:57:27  <coopserver> *** skyem123 has left the game (Leaving)
19:01:36  *** Guest3804 has quit IRC
19:08:28  <coopserver> *** Game still paused (connecting clients, number of players)
19:08:33  <coopserver> *** happy tran  sport has joined
19:08:33  <coopserver> *** Game still paused (number of players)
19:08:34  <coopserver> *** Game still paused (connecting clients, number of players)
19:08:35  <coopserver> *** skyem123 has joined
19:08:35  <coopserver> *** Game still paused (number of players)
19:09:07  <coopserver> <happy tran  sport> nice  map  jam
19:09:48  <skyem123> Anson isn't very happy with the choise on a newgrf
19:11:08  <coopserver> *** happy tran  sport has started a new company #1
19:11:09  <coopserver> *** Game unpaused (number of players)
19:11:18  <skyem123> can i join?
19:11:28  <coopserver> <happy tran  sport> yep
19:11:36  <Jam35> I thought all of the town name grf's were on bananas tbh
19:11:41  <coopserver> *** Game paused (connecting clients)
19:11:44  <coopserver> *** Niko has joined
19:11:44  <coopserver> *** Game unpaused (connecting clients)
19:11:46  <Jam35> not that one it seems
19:12:09  <skyem123> can i join you happy? you have a password.
19:12:29  <coopserver> *** skyem123 has joined company #1
19:12:37  <Jam35> As for FISH et al, it teaches attention to detail
19:12:40  <skyem123> right...
19:12:46  <Jam35> and is funny when noob players burn
19:12:50  <skyem123> where are we building?
19:13:32  <coopserver> *** Anson has joined company #1
19:13:40  <skyem123> We supply the factory
19:14:10  <coopserver> <skyem123> how do i do team chat>
19:14:30  <coopserver> <Niko> Kongedalen town would be like King's Valley
19:14:46  <skyem123> awww...
19:14:50  <skyem123> cargodist is off
19:15:11  * skyem123 gets puppydog eyes
19:15:21  <coopserver> *** Game paused (connecting clients)
19:15:22  * skyem123 faces Jam
19:15:26  <coopserver> *** Liuk Sk has joined
19:15:26  <coopserver> *** Game unpaused (connecting clients)
19:15:31  <coopserver> <Liuk Sk> hi hi
19:15:42  <coopserver> <Niko> hi
19:15:42  <skyem123> can we have cargodist for passagers and mail?
19:16:18  <skyem123> please?
19:16:41  <coopserver> *** Niko has started a new company #2
19:17:24  <Jam35> not sure I can change that setting without map reset
19:17:30  <skyem123> you can
19:17:37  <skyem123> use rcon
19:17:44  <Jam35> rcon what?
19:17:56  <Jam35> setting name(s)
19:18:14  <Jam35> can't see it in my .config
19:18:35  <Jam35> maybe it's old
19:19:05  <skyem123> distribution_pax = 0
19:19:05  <skyem123> distribution_mail = 0
19:19:05  <skyem123> distribution_armoured = 0
19:19:05  <skyem123> distribution_default = 0
19:19:07  <skyem123> in mine
19:19:37  <coopserver> *** skyem123 has left the game (Leaving)
19:20:05  <skyem123> 1 is asymmetric
19:20:24  <skyem123> 2 is symmetric
19:20:55  <coopserver> *** Game paused (connecting clients)
19:20:58  <coopserver> *** skyem123 has joined
19:20:58  <coopserver> *** Game unpaused (connecting clients)
19:21:01  <Jam35> whaddaya want?
19:21:05  <Jam35> 1 or 2?
19:21:14  <Jam35> (if I must :p)
19:21:18  <skyem123> use distribution_pax = 2
19:21:28  <skyem123> distribution_mail = 2
19:21:36  <Jam35> !rcon set distribution_pax 2
19:21:38  <Jam35> !rcon set distribution_mail 2
19:21:40  <coopserver> *** Game paused (connecting clients)
19:21:45  <coopserver> *** Yugi_D has joined
19:21:46  <coopserver> *** Game unpaused (connecting clients)
19:21:57  <coopserver> <Anson> i think best is pax symmetric, mail and gold asymmetric, and all other normal
19:22:05  <coopserver> <Jam35> idc
19:22:40  <coopserver> <Jam35> rephrasing: idc about what setting as long as it is zero
19:22:46  <coopserver> *** Liuk Sk has left the game (general timeout)
19:22:54  <coopserver> *** Yugi_D has started a new company #3
19:24:04  <Jam35> anything else before I go afk?
19:24:21  <Jam35> good
19:24:24  <Jam35> afk
19:29:43  <coopserver> *** Game paused (connecting clients)
19:29:48  <coopserver> *** Liuk Sk has joined
19:29:48  <coopserver> *** Game unpaused (connecting clients)
19:32:02  <coopserver> *** Liuk Sk has left the game (Leaving)
19:37:12  <coopserver> <Anson> best, ti be sure, have only one ottd running at the same time, set those parameters in the main screen, and then quit ottd ... that should save the values
19:40:33  <coopserver> *** Game paused (connecting clients)
19:40:36  <coopserver> *** sim-al2 has joined
19:40:36  <coopserver> *** Game unpaused (connecting clients)
19:41:04  <coopserver> <happy tran  sport> hi   sim
19:41:09  <coopserver> <sim-al2> hi
19:42:06  <coopserver> <skyem123> !name skyem123|afk
19:42:06  <coopserver> *** skyem123 has changed his/her name to skyem123|afk
19:42:14  <coopserver> *** skyem123|afk has joined spectators
19:43:18  <coopserver> <sim-al2> Tropical industries but everything's temperate?
19:44:01  <coopserver> *** sim-al2 has started a new company #4
19:50:42  <coopserver> *** Niko has left the game (Leaving)
19:51:20  *** happy_ has quit IRC
19:52:14  <coopserver> *** happy tran  sport has left the game (Leaving)
19:57:34  <coopserver> *** Game paused (connecting clients)
19:57:37  <coopserver> *** Cameron has joined
19:57:37  <coopserver> *** Game unpaused (connecting clients)
19:57:46  <coopserver> *** skyem123|afk has joined company #1
19:57:57  <coopserver> <skyem123|afk> !name skyem123
19:57:57  <coopserver> *** skyem123|afk has changed his/her name to skyem123
19:58:07  <coopserver> *** Cameron has started a new company #5
20:02:21  <coopserver> *** Game paused (connecting clients)
20:02:27  <coopserver> *** happy tran  sport has joined
20:02:27  <coopserver> *** Game unpaused (connecting clients)
20:04:30  <coopserver> <skyem123> Ok.
20:08:00  <coopserver> *** Cameron has left the game (Leaving)
20:10:40  <coopserver> *** Yugi_D has left the game (Leaving)
20:15:06  <coopserver> <Anson> sky ????
20:17:29  <coopserver> <skyem123> Perfect!
20:17:45  <coopserver> <skyem123> oh
20:18:07  <coopserver> <skyem123> That better?
20:19:28  <coopserver> <skyem123> Light blue and red?
20:26:27  <coopserver> <skyem123> With cargodist they get packed and make a comfortable income
20:30:53  <coopserver> <skyem123> !name skyem123|brb
20:30:53  <coopserver> *** skyem123 has changed his/her name to skyem123|brb
20:46:34  <coopserver> *** Game paused (connecting clients)
20:46:36  <coopserver> *** Dnz-Ali has joined
20:46:37  <coopserver> *** Game unpaused (connecting clients)
20:47:47  <coopserver> <Dnz-Ali> hi
20:47:50  <coopserver> <happy tran  sport> hi
20:47:58  <coopserver> <sim-al2> hi
20:49:29  <coopserver> <skyem123|brb> !name skyem123
20:49:30  <coopserver> *** skyem123|brb has changed his/her name to skyem123
20:50:04  <coopserver> *** Dnz-Ali has left the game (Leaving)
20:50:14  *** ODM has quit IRC
20:51:54  <coopserver> <happy tran  sport> yes  at  the town  yes
20:53:30  <coopserver> <skyem123> oops.
20:54:08  <coopserver> *** Game paused (connecting clients)
20:54:11  <coopserver> *** Niko has joined
20:54:12  <coopserver> *** Game unpaused (connecting clients)
20:55:00  *** Djanxy has joined #openttdcoop.stable
20:55:43  <coopserver> *** Niko has left the game (Leaving)
20:58:03  <coopserver> *** Jam35 has left the game (Leaving)
21:01:27  <coopserver> <Anson> the real distance that is payed for is only a quarter of the distance that the drain has to go
21:04:17  *** Jam35 has quit IRC
21:05:49  <coopserver> <Anson> !name AFKnson
21:05:49  <coopserver> *** Anson has changed his/her name to AFKnson
21:11:39  <coopserver> *** Game paused (connecting clients)
21:11:45  <coopserver> *** Yugi_D has joined
21:11:45  <coopserver> *** Game unpaused (connecting clients)
21:16:47  <BiG_MEECH> woooooooooooooooooooooooooooooooooooO~
21:16:49  <BiG_MEECH> !date
21:16:49  <coopserver> May 17 1929
21:17:04  <coopserver> <happy tran  sport> yo
21:17:12  <coopserver> *** Game paused (connecting clients)
21:17:19  <coopserver> *** BiG MeeCh has joined
21:17:20  <coopserver> *** Game unpaused (connecting clients)
21:17:35  <coopserver> <BiG MeeCh> meow
21:17:59  <coopserver> <BiG MeeCh> Mother fuck
21:17:59  <coopserver> <sim-al2> ???
21:18:08  <coopserver> <happy tran  sport> how  things  big  meech
21:18:18  <coopserver> <BiG MeeCh> fuck this map
21:18:22  <coopserver> *** BiG MeeCh has left the game (Leaving)
21:18:34  <BiG_MEECH> game been going on for 5 years and you guys just take up all of it
21:19:15  <coopserver> <happy tran  sport> will  true
21:19:24  * BiG_MEECH end drama
21:19:28  <BiG_MEECH> xD
21:19:33  <coopserver> <happy tran  sport> u can  join  me  if u whont
21:23:09  <skyem123> !gap
21:23:20  *** happy_ has joined #openttdcoop.stable
21:23:32  *** happy_ has joined #openttdcoop.stable
21:49:43  *** Djanxy has quit IRC
21:52:00  *** BiG_MEECH has quit IRC
21:56:29  <skyem123> ByW
21:56:33  <skyem123> *Bye!
21:56:38  <coopserver> <happy tran  sport> bb
21:56:39  <coopserver> <sim-al2> bye
21:57:02  <coopserver> *** skyem123 has left the game (Leaving)
21:57:25  *** skyem123 has quit IRC
22:00:03  <coopserver> *** Game paused (connecting clients)
22:00:06  <coopserver> *** V453000 has joined
22:00:06  <coopserver> *** Game unpaused (connecting clients)
22:00:13  <coopserver> <happy tran  sport> hi  v
22:00:18  <coopserver> <V453000> hi
22:00:24  <coopserver> <happy tran  sport> how  things
22:00:30  <coopserver> <V453000> okay I guess
22:00:59  <coopserver> *** V453000 has left the game (Leaving)
22:01:06  <V453000> bye
22:01:10  <coopserver> <happy tran  sport> bb
22:03:13  <coopserver> <AFKnson> !name Anson
22:03:14  <coopserver> *** AFKnson has changed his/her name to Anson
22:03:26  <coopserver> <Anson> back
22:07:47  *** happy_ has quit IRC
22:09:16  <coopserver> <happy tran  sport> yep
22:11:12  <coopserver> <happy tran  sport> bb  all
22:11:15  <coopserver> <sim-al2> bb
22:11:16  <coopserver> *** happy tran  sport has left the game (Leaving)
22:31:58  <coopserver> *** Yugi_D has left the game (Leaving)
22:43:56  <phatmatt> !date
22:43:56  <coopserver> Oct 15 1935
22:57:28  <coopserver> *** sim-al2 has left the game (Leaving)
23:02:19  <coopserver> *** Game paused (connecting clients)
23:02:31  <coopserver> *** phatmatt has joined
23:02:32  <coopserver> *** Game unpaused (connecting clients)
23:13:30  *** SmatZ has quit IRC
23:13:31  *** Sylf has quit IRC
23:13:31  *** tyteen4a03 has quit IRC
23:13:31  *** Speedy has quit IRC
23:16:38  *** Speedy` has joined #openttdcoop.stable
23:16:53  *** Speedy` is now known as Speedy
23:17:09  *** Sylf has joined #openttdcoop.stable
23:17:09  *** ChanServ sets mode: +o Sylf
23:17:30  *** SmatZ has joined #openttdcoop.stable
23:18:18  *** tyteen4a03 has joined #openttdcoop.stable
23:59:41  <coopserver> *** Game paused (connecting clients)
23:59:46  <coopserver> *** happy tran  sport has joined
23:59:46  <coopserver> *** Game unpaused (connecting clients)

Powered by YARRSTE version: svn-trunk