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00:00:16 <coopserver> *** Game still paused (connecting clients, number of players) 00:00:21 <coopserver> *** happy tran sport has joined 00:00:21 <coopserver> *** Game still paused (number of players) 00:15:58 <coopserver> *** happy tran sport has joined company #4 00:15:58 <coopserver> *** Game unpaused (number of players) 00:18:06 *** GriffinOneTwo has joined #openttdcoop.stable 00:19:07 <coopserver> *** Game paused (connecting clients) 00:19:37 <coopserver> *** GriffinOneTwo has joined 00:19:38 <coopserver> *** Game unpaused (connecting clients) 00:20:27 <coopserver> *** GriffinOneTwo has left the game (general timeout) 00:20:41 <GriffinOneTwo> wow, too much lag 00:21:01 <coopserver> *** happy tran sport has joined spectators 00:21:01 <coopserver> *** Game paused (number of players) 00:21:07 <coopserver> <happy tran sport> lol 00:21:21 <coopserver> <happy tran sport> try a gen 00:21:48 *** happy_ has joined #openttdcoop.stable 00:22:10 *** happy_ has joined #openttdcoop.stable 00:24:05 <coopserver> *** Game still paused (connecting clients, number of players) 00:24:11 <coopserver> *** sim-al2 has joined 00:24:11 <coopserver> *** Game still paused (number of players) 00:24:23 <coopserver> <happy tran sport> wb sim 00:24:29 <coopserver> <sim-al2> hey 00:24:51 <happy_> whonts up 00:25:06 <coopserver> <sim-al2> First day back at university 00:26:21 <GriffinOneTwo> gen? 00:27:47 <coopserver> <happy tran sport> nice net werk sim 00:27:52 <coopserver> <sim-al2> Thanks 00:27:57 <happy_> np 00:28:03 <coopserver> <sim-al2> Kinda messy with the tight curves 00:28:24 <coopserver> <sim-al2> Not much room to work with but I'm happy 00:28:36 <happy_> nice 00:28:59 <happy_> yer the map is ver fall up now 00:29:47 <coopserver> <sim-al2> I see a few towns for little companies but there's no good starting industries left 00:30:09 <happy_> true 00:30:16 <coopserver> <sim-al2> Really amazing how many people built here 00:30:24 <happy_> yep 00:31:50 <coopserver> *** Game still paused (connecting clients, number of players) 00:31:51 <happy_> thars y u have to get the stuf ferst be for players dus 00:31:58 <coopserver> *** Cameron has joined 00:31:58 <coopserver> *** Game still paused (number of players) 00:32:04 <coopserver> <sim-al2> Lol so true 00:32:08 <happy_> wb cameron 00:32:12 <coopserver> <Cameron> ty 00:32:34 <happy_> how things cameron 00:32:55 <coopserver> <Cameron> usual, ppl decide to skip a diploma 00:33:13 <coopserver> <Cameron> I just so bored tho 00:33:22 <happy_> yer me to 00:34:37 <coopserver> <Cameron> hopefully the school ain't doing anything for the rest of the week 00:37:25 <happy_> yer the best thin at the schol was to see frends 00:40:51 <coopserver> *** Cameron has left the game (Leaving) 00:44:48 <coopserver> *** Game still paused (connecting clients, number of players) 00:44:59 <coopserver> *** GriffinOneTwo has joined 00:44:59 <coopserver> *** Game still paused (number of players) 00:44:59 <coopserver> *** Game unpaused (number of players) 00:49:50 <coopserver> *** sim-al2 has joined company #10 00:55:14 <coopserver> *** GriffinOneTwo has left the game (general timeout) 00:55:36 <coopserver> *** Game paused (connecting clients) 00:55:49 <coopserver> *** GriffinOneTwo has joined 00:55:49 <coopserver> *** Game unpaused (connecting clients) 00:56:28 <coopserver> *** GriffinOneTwo has left the game (general timeout) 00:59:30 <coopserver> <sim-al2> Trying to understand why three different industries appeared right on my rubber plantation... 01:07:48 <GriffinOneTwo> happened all over the map 01:08:14 <GriffinOneTwo> seems like industry stuff goes sillt when the dates get late 01:10:32 <coopserver> <happy tran sport> gn all 01:10:39 <coopserver> <sim-al2> Night 01:10:41 <coopserver> *** happy tran sport has left the game (Leaving) 01:11:53 <happy_> got to go to a place that no won has been be for in my dreem 01:12:35 <happy_> so i dont no when i be back onthe server have fun 01:16:08 <coopserver> *** Game paused (connecting clients) 01:16:27 <coopserver> *** BiG MeeCh has joined 01:16:28 <coopserver> *** Game unpaused (connecting clients) 01:16:34 <coopserver> <BiG MeeCh> woooooooooooooo! 01:18:07 <coopserver> *** BiG MeeCh has joined company #4 01:20:35 *** happy_ has quit IRC 01:20:59 <coopserver> *** BiG MeeCh has joined spectators 01:27:37 <coopserver> *** Game paused (connecting clients) 01:27:42 <coopserver> *** Cameron has joined 01:27:42 <coopserver> *** Game unpaused (connecting clients) 01:28:29 <coopserver> *** Cameron has joined company #9 01:32:25 <coopserver> <BiG MeeCh> yooooooooooooo 01:35:00 <GriffinOneTwo> ~ 01:35:18 <coopserver> *** Game paused (connecting clients) 01:35:42 <coopserver> *** GriffinOneTwo has joined 01:35:42 <coopserver> *** Game unpaused (connecting clients) 01:35:56 <coopserver> *** Cameron has joined spectators 01:36:23 <coopserver> <GriffinOneTwo> llllllllllllllllllllllaaaaaaaaaaaaaaaaaaaaggggggggggg 01:36:32 <coopserver> <Cameron> lolol 01:36:51 <coopserver> <sim-al2> Had lag like crazy yesterdau, but none today... 01:37:38 <coopserver> <BiG MeeCh> yolaggggggggggggggggg YOU ONLY LAG 01:37:50 <coopserver> <GriffinOneTwo> bummer for me 01:38:01 <coopserver> <Cameron> tell me about it 01:38:28 <coopserver> <GriffinOneTwo> my laptop graphics needs a crank? 01:38:37 <coopserver> <GriffinOneTwo> or is it a net issue? 01:38:47 <coopserver> *** BiG MeeCh has joined company #4 01:38:48 <coopserver> <Cameron> idk 01:38:53 <coopserver> <BiG MeeCh> maybe CPU 01:39:51 <coopserver> <GriffinOneTwo> maybe one core is at 100%, not much else going on 01:40:18 <coopserver> <GriffinOneTwo> I'm guessing openttd isn't multi-threaded then? 01:41:07 <coopserver> <BiG MeeCh> it isnt 01:41:29 <coopserver> <BiG MeeCh> if 1 core is 100% that might be the issue 01:41:31 <coopserver> <BiG MeeCh> maybe 01:41:45 <GriffinOneTwo> well, atleadt I know then 01:41:47 <coopserver> <BiG MeeCh> the smaller you make the screen the less cpu it uses 01:42:15 <GriffinOneTwo> err atleast I know then 01:44:35 <GriffinOneTwo> well, taskmanager has openttd @ 25%, and even after making the window small, one core is still at 100%, thnx for the tips 01:44:36 <coopserver> *** Cameron has left the game (Leaving) 01:45:07 <coopserver> <sim-al2> Pathfinder is the real killer, and keeps going no matter window size 01:45:54 <GriffinOneTwo> well, that makes even more sense, if it scales with the # of trains, as there was no lag till late in the game 01:47:23 <coopserver> *** GriffinOneTwo has left the game (general timeout) 01:47:53 <GriffinOneTwo> well, a lost cause at any rate 01:48:30 <coopserver> *** BiG MeeCh has joined spectators 01:48:52 <coopserver> <BiG MeeCh> timeout is uaully cause by internet connection I believe 01:50:55 <GriffinOneTwo> cpu core unloaded when openttd closed the map 01:54:40 <coopserver> <BiG MeeCh> looks like I'm lagging a little bit but I hae a bad connection anyhow 01:54:56 <coopserver> <BiG MeeCh> when games get huge like it is now, I consider 1.2mb pretty big, strange things happen 02:09:18 <coopserver> *** BiG MeeCh has left the game (general timeout) 02:21:25 <phatmatt> !dl 02:21:25 <coopserver> phatmatt: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 02:21:26 <coopserver> phatmatt: http://www.openttd.org/en/download-stable/1.4.0-beta2 02:21:29 <phatmatt> !dl lin 02:21:29 <coopserver> phatmatt: http://binaries.openttd.org/releases/1.4.0-beta2/openttd-1.4.0-beta2-linux-generic-i686.tar.xz 02:34:35 <coopserver> *** sim-al2 has joined spectators 02:34:35 <coopserver> *** Game paused (number of players) 02:35:17 <coopserver> *** sim-al2 has left the game (Leaving) 02:43:50 <coopserver> *** Game still paused (connecting clients, number of players) 02:44:00 <coopserver> *** phatmatt has joined 02:44:01 <coopserver> *** Game still paused (number of players) 02:54:40 *** BiG_MEECH has joined #openttdcoop.stable 02:54:48 <BiG_MEECH> WOOOOOOOOYOYO! 03:55:49 *** GriffinOneTwo has quit IRC 04:19:49 <coopserver> *** phatmatt has left the game (Leaving) 04:33:53 <coopserver> *** Game still paused (connecting clients, number of players) 04:34:00 <coopserver> *** Koto has joined 04:34:00 <coopserver> *** Game still paused (number of players) 04:37:38 <coopserver> *** Koto has left the game (Leaving) 04:51:44 <coopserver> *** Game still paused (connecting clients, number of players) 04:51:52 <coopserver> *** Cameron has joined 04:51:52 <coopserver> *** Game still paused (number of players) 04:59:00 *** Sylf has joined #openttdcoop.stable 04:59:00 *** ChanServ sets mode: +o Sylf 06:19:37 *** happy_ has joined #openttdcoop.stable 06:20:01 <happy_> moring all 06:23:45 <BiG_MEECH> yo 06:28:05 *** happy_ has quit IRC 06:29:34 *** Djanxy has joined #openttdcoop.stable 06:31:08 <BiG_MEECH> yo 07:14:02 <coopserver> *** Game still paused (connecting clients, number of players) 07:14:05 <coopserver> *** skyem123 has joined 07:14:05 <coopserver> *** Game still paused (number of players) 07:15:16 <coopserver> *** skyem123 has left the game (Leaving) 08:03:43 <coopserver> *** Anson has joined company #8 08:03:43 <coopserver> *** Game unpaused (number of players) 08:43:21 <coopserver> *** Cameron has left the game (general timeout) 09:12:10 <coopserver> *** Game paused (connecting clients) 09:12:17 <coopserver> *** V453000 has joined 09:12:18 <coopserver> *** Game unpaused (connecting clients) 09:12:55 <coopserver> *** V453000 has left the game (Leaving) 09:13:01 <V453000> not at this work pc :D 09:25:08 <coopserver> *** Game paused (connecting clients) 09:25:18 <coopserver> *** Benny has joined 09:25:18 <coopserver> *** Game unpaused (connecting clients) 09:31:04 <coopserver> <Anson> hallo, benny 09:31:06 <coopserver> <Benny> hi 09:31:31 <coopserver> <Anson> on this map, i wanted to try feder systems 09:32:04 <coopserver> <Anson> but as often happens, i first built tracks to make some money and then it is difficult to build something else in the same place 09:32:18 <coopserver> <Benny> oh :o 09:32:38 <coopserver> <Anson> thus i took it as a challenge to squeeze in that feeder in the small space that was left 09:33:18 <coopserver> <Anson> optically, and watching the trains, it is really nice ... but concerning cargo delivery and throughput, it is crap 09:34:11 <coopserver> <Anson> besides long bridges, single tracks, etc, the PBS in the stations creates long signal gaps which reduce throughput a lot 09:34:55 <coopserver> <Anson> and the drop of that feeder would need to be synced, but instead leads all trains back and thus they stop each other all the time 09:35:27 <coopserver> <Benny> question 09:35:30 <coopserver> <Benny> what's a feeder 09:36:14 <coopserver> <Benny> problem with your exit is 2 lines in, 1 line out 09:36:44 <coopserver> <Anson> when you don't deliver cargo directly, but have a connection between a "reloading station" and the destination 09:37:03 <coopserver> <Anson> then you add another line that feeds that reloader 09:37:23 <coopserver> <Benny> oh wait a sec, i mistook your company for another one 09:37:52 <coopserver> <Anson> same for pax networks : Sbahn is the feeder, they transfer pax to a main station, and intercity does the long distance transport 09:38:02 <coopserver> <Benny> oooh 09:38:14 <coopserver> <Anson> lol ... same error i just did :-) 09:38:33 <coopserver> <Anson> i only remembered a comment from someone named Be... 09:38:44 <coopserver> <Anson> look at sign //Berkel 09:38:49 <coopserver> <Anson> :-) 09:38:52 <coopserver> <Benny> oh 09:38:56 <coopserver> <Benny> interesting nonetheless 09:40:43 <coopserver> <Anson> of course, i could have done a feeder with longer trains, at least TL3 ... 5x more cargo per train but not using 5x more network space, and maybe 3 platforms with direct access ... but itr wouldn't be interesting 09:42:19 <coopserver> *** Game paused (connecting clients) 09:42:33 <coopserver> *** phatmat has joined 09:42:34 <coopserver> *** Game unpaused (connecting clients) 09:52:43 <coopserver> <Anson> hallo, phat 09:52:59 <coopserver> <Anson> new exit from the feeder drop now ... should be a lot faster 09:53:57 <coopserver> <phatmat> hi anson 09:56:23 <V453000> bend over! 09:56:35 <coopserver> <phatmat> :O 09:56:40 <V453000> :D 09:56:45 <coopserver> <Benny> ello 09:57:21 <V453000> hy 09:57:30 <coopserver> <Benny> how's it hanging at work 09:58:28 <V453000> pretty good actually 10:44:13 <coopserver> *** Game paused (connecting clients) 10:44:17 <coopserver> *** Dnz-Ali has joined 10:44:17 <coopserver> *** Game unpaused (connecting clients) 10:44:23 <coopserver> <Dnz-Ali> hi 10:45:49 <coopserver> *** Dnz-Ali has left the game (Leaving) 10:51:55 <coopserver> *** phatmat has left the game (Leaving) 11:02:20 <coopserver> *** Benny has left the game (Leaving) 12:23:17 <coopserver> *** Game paused (connecting clients) 12:23:20 <coopserver> *** Djanxy has joined 12:23:21 <coopserver> *** Game unpaused (connecting clients) 12:31:16 <coopserver> *** Djanxy has left the game (Leaving) 12:48:30 *** Djanxy has quit IRC 13:51:39 *** happy_ has joined #openttdcoop.stable 13:51:51 <coopserver> *** Game paused (connecting clients) 13:51:57 <coopserver> *** happy tran sport has joined 13:51:57 <coopserver> *** Game unpaused (connecting clients) 13:52:36 <coopserver> <happy tran sport> hi Anson 13:56:08 <coopserver> *** Game paused (connecting clients) 13:56:12 <coopserver> *** sim-al2 has joined 13:56:12 <coopserver> *** Game unpaused (connecting clients) 13:56:15 <coopserver> <happy tran sport> h 13:56:19 <coopserver> <sim-al2> hi 13:56:20 <coopserver> <happy tran sport> hi 13:59:16 <coopserver> <Anson> hallo, happy 13:59:19 <coopserver> <Anson> hallo, sim 13:59:25 <coopserver> <sim-al2> Pretty serious food drop you have Anson 13:59:27 <coopserver> <sim-al2> hi 14:00:09 <coopserver> <sim-al2> And the one car feeder network is very cool 14:00:19 <coopserver> <Anson> just matching the food pickup 14:00:50 <coopserver> <Anson> cool, yes ... i like how it looks and works, but it id very bottlenecked :-( 14:01:40 <coopserver> <Anson> limit is around 500 each of grain and pigs per month 14:03:33 <coopserver> <Anson> happy, you can still see the old station for the food pickup, and the food resource delivery was almost turned in place by 90 segrees 14:03:48 <coopserver> <Anson> thanks again for the factory ... you see that it is working nicely :-) 14:04:48 <coopserver> <happy tran sport> np u have help me a lot in the larst 15 gams so 14:05:06 <coopserver> <Anson> after just adding a few more trains to transport everything, i think all stations are now at their limit, as well as the tracks 14:05:31 <coopserver> <Anson> and all that is achieved with only 4 farms 14:05:53 <coopserver> <happy tran sport> true 14:06:03 <coopserver> <Anson> almost couldn't trust my eyes when i saw the graphs of this network :-) 14:06:09 <coopserver> *** sim-al2 has joined company #10 14:06:17 <coopserver> <Anson> BRB ... dinnerbreak 14:06:50 <coopserver> <sim-al2> Lol Dinner. Timezones are so fun... I just woke up 14:24:37 <coopserver> *** happy tran sport has joined company #4 14:25:40 <coopserver> *** Game paused (connecting clients) 14:25:56 <coopserver> *** Player has joined 14:25:56 <coopserver> *** Game unpaused (connecting clients) 14:26:43 <coopserver> *** Player has left the game (general timeout) 14:29:01 <coopserver> *** happy tran sport has joined spectators 14:33:01 <coopserver> *** Game paused (connecting clients) 14:33:17 <coopserver> *** Player has joined 14:33:18 <coopserver> *** Game unpaused (connecting clients) 14:34:09 <coopserver> *** Player has left the game (general timeout) 14:39:40 <coopserver> *** sim-al2 has joined spectators 14:46:27 <coopserver> <Anson> back 14:46:31 <coopserver> <happy tran sport> wb 14:46:59 <coopserver> <Anson> hehe, sim, you shouldn't take my activities as indicator for the timezone :-) 14:48:47 <coopserver> <Anson> dinner is when i eat a warm meal ... no matter whether at noon or midnight :-) 14:51:35 <coopserver> <Anson> thus dinner is mostly when i order something from restaurants nearby ... 12-15 weekdays, 20-22 weekend saturday, random time sunday :-) LOL 14:51:57 <coopserver> <happy tran sport> nice 14:52:54 <coopserver> <Anson> do you want to order there too ? :-) 14:52:56 <coopserver> <Anson> http://www.restaurant-ciao-italia-berlin.de/mittagskarte.html 14:52:57 <Webster> Title: Restaurant - Partyservice Ciao Italia Berlin - gepflegte Gastronomie seit über 20 Jahren - Mittagskarte (02) (at www.restaurant-ciao-italia-berlin.de) 14:53:57 <coopserver> <happy tran sport> i am ok thanks 14:54:21 <coopserver> <happy tran sport> but i will have a look 14:56:04 <coopserver> <happy tran sport> nice place 15:02:02 <coopserver> *** happy tran sport has joined company #4 15:06:54 <coopserver> *** sim-al2 has left the game (Leaving) 15:10:45 <coopserver> *** Game paused (connecting clients) 15:11:11 <coopserver> *** RTM has joined 15:11:11 <coopserver> *** Game unpaused (connecting clients) 15:11:30 <coopserver> *** RTM has left the game (general timeout) 15:12:57 <coopserver> <Anson> happy, do you also want to order my chinese food ? 15:13:00 <coopserver> <Anson> https://www.bringbutler.de/shopstart_ChinaSnack_0 15:15:42 <happy_> i word but i am in uk 15:16:17 <coopserver> <Anson> they deliver by motorcycle, not by shop :-) 15:16:27 <coopserver> <Anson> * not by ship 15:17:01 <coopserver> <happy tran sport> true 15:17:31 <coopserver> <Anson> really good service ... usually takes only 10-20 minutes from phone order to delivery 15:18:10 <coopserver> <happy tran sport> nice but thats going to take a lone time to get to uk 15:18:40 <coopserver> <happy tran sport> but my dad is a ver good chef 15:19:27 <coopserver> <Anson> german chef = english boss :-) 15:29:17 <coopserver> *** happy tran sport has joined spectators 15:55:38 <coopserver> <happy tran sport> Anson: u got a tran q at the food plant 15:58:45 <coopserver> *** happy tran sport has joined company #4 16:00:05 <coopserver> <Anson> working at the food plant ... had to extend the pickup station to 8 platforms since the refit+fullload orders take more time than the drop at the 6 unload platforms 16:04:56 <coopserver> *** happy tran sport has joined spectators 16:17:00 <coopserver> <happy tran sport> be back later 16:17:09 <coopserver> *** happy tran sport has left the game (Leaving) 16:19:03 *** happy__ has joined #openttdcoop.stable 16:24:58 *** happy_ has quit IRC 16:52:25 <coopserver> *** Game paused (connecting clients) 16:52:29 <coopserver> *** Yianni has joined 16:52:29 <coopserver> *** Game unpaused (connecting clients) 16:57:27 <happy__> hi 16:57:32 <coopserver> <Yianni> Hello 17:01:46 <coopserver> *** Yianni has left the game (Leaving) 17:36:51 <coopserver> *** Game paused (connecting clients) 17:36:59 <coopserver> *** [FR]Syl59 has joined 17:36:59 <coopserver> *** Game unpaused (connecting clients) 17:37:12 <happy__> hi 17:37:38 <coopserver> *** [FR]Syl59 has left the game (general timeout) 17:37:53 <coopserver> *** Game paused (connecting clients) 17:38:02 <coopserver> *** [FR]Syl59 has joined 17:38:02 <coopserver> *** Game unpaused (connecting clients) 17:38:46 <coopserver> *** [FR]Syl59 has left the game (general timeout) 17:58:17 *** skyem123 has joined #openttdcoop.stable 18:00:02 *** Jam35 has joined #openttdcoop.stable 18:00:02 *** ChanServ sets mode: +o Jam35 18:00:08 <happy__> hi skyem123 18:00:17 <happy__> hi jam 18:00:22 <coopserver> *** Game paused (connecting clients) 18:00:24 <coopserver> *** skyem123 has joined 18:00:24 <coopserver> *** Game unpaused (connecting clients) 18:00:36 <coopserver> *** skyem123 has left the game (Leaving) 18:00:41 <coopserver> *** Game paused (connecting clients) 18:00:44 <coopserver> *** skyem123 has joined 18:00:44 <coopserver> *** Game unpaused (connecting clients) 18:00:48 <Jam35> hi happy 18:00:55 <Jam35> how are the other dwarves? 18:01:21 <happy__> how things jam 18:01:30 <coopserver> <Anson> !name sleepy 18:01:31 <coopserver> *** Anson has changed his/her name to sleepy 18:01:40 <Jam35> grumpy 18:02:36 <happy__> y 18:02:58 <coopserver> *** skyem123 has joined company #5 18:07:25 <coopserver> *** Game paused (connecting clients) 18:07:33 <coopserver> *** MarcoCZ has joined 18:07:33 <coopserver> *** Game unpaused (connecting clients) 18:07:58 <coopserver> *** MarcoCZ has left the game (general timeout) 18:08:14 <coopserver> *** Game paused (connecting clients) 18:08:25 <coopserver> *** MarcoCZ has joined 18:08:26 <coopserver> *** MarcoCZ has started a new company #12 18:08:27 <coopserver> *** Game unpaused (connecting clients) 18:08:37 <coopserver> *** MarcoCZ has left the game (Leaving) 18:14:04 <coopserver> *** Game paused (connecting clients) 18:14:13 <coopserver> *** Player has joined 18:14:14 <coopserver> *** Game unpaused (connecting clients) 18:14:59 <coopserver> *** Player has left the game (general timeout) 18:15:45 <coopserver> *** Game paused (connecting clients) 18:16:06 <coopserver> *** 123456 has joined 18:16:06 <coopserver> *** Game unpaused (connecting clients) 18:16:25 <coopserver> *** 123456 has left the game (general timeout) 18:17:27 <coopserver> *** Game paused (connecting clients) 18:17:46 <coopserver> <skyem123> Your internet connection cannot handle the map! 18:18:00 <coopserver> *** Game unpaused (connecting clients) 18:22:55 *** happy__ has quit IRC 18:24:17 <coopserver> *** Game paused (connecting clients) 18:24:32 <coopserver> *** Player has joined 18:24:33 <coopserver> *** Game unpaused (connecting clients) 18:25:04 <coopserver> <Player> player? thats the name they gave me? 18:25:10 <coopserver> <Player> god 18:25:13 *** happy_ has joined #openttdcoop.stable 18:25:29 <coopserver> <skyem123> use !name 18:25:48 <coopserver> <Player> thx, this is all very new to me 18:26:00 <coopserver> <Player> !name OMEN 18:26:00 <coopserver> *** Player has changed his/her name to OMEN 18:26:27 <coopserver> <OMEN> holy crap, im gonna be studying this train network 18:27:05 <coopserver> *** Game paused (connecting clients) 18:27:15 <coopserver> <sleepy> Omen, you can set a default username at the top right of the window where you select a server for multiplayer 18:27:20 <happy_> hi omen 18:27:30 <coopserver> <OMEN> cool thx sleepy 18:27:36 <coopserver> *** Jam35 has joined 18:27:37 <coopserver> *** Game unpaused (connecting clients) 18:27:37 <coopserver> <OMEN> hi happy... love the names 18:27:41 <coopserver> <sleepy> !name Anson 18:27:42 <coopserver> *** sleepy has changed his/her name to Anson 18:28:22 <happy_> hi jam35 18:28:38 <coopserver> <Anson> happy asked how we feel, ine answered grumpy and i chnged my name :-) 18:29:40 <coopserver> <OMEN> You guys still developing this map or it mostly done? 18:30:12 <Jam35> Lagging for me so imo it's sone 18:30:18 <Jam35> *done 18:30:30 <coopserver> <Anson> most games are done between 2100 and 2200 18:31:19 <coopserver> *** Jam35 has joined company #4 18:31:30 <coopserver> <Anson> but since the map is never reset and only replaced by a new map, you never know exactly when that is ... 18:32:17 <coopserver> <Anson> someone needs to make a new map, map should be "exhausted", and an admin needs to be there to load it 18:32:26 <coopserver> *** Jam35 has left the game (general timeout) 18:32:49 <skyem123> I had a map but thr newgrfs don't like it 18:33:00 <skyem123> or the server doesn't like the newgrfs 18:33:03 <coopserver> <OMEN> you guys play on this map? i thought it only for demonstration purposes for openttdcoop, 18:33:25 <coopserver> <OMEN> obviously significant work has been done here 18:33:53 <skyem123> This is a server where you can play without mutch restrictions 18:33:58 <coopserver> <OMEN> not much oceanic freight though 18:34:00 <coopserver> <OMEN> ah 18:35:56 <skyem123> There are newgrfs to make it expensive 18:36:12 <skyem123> to keep people on the islands 18:36:35 <coopserver> <OMEN> ah god, you even list the ".!name" in the middle of the screen and i didnt see it 18:37:07 <coopserver> <OMEN> really? i would imagine rail would (or should) be more expenive 18:37:34 <coopserver> <OMEN> boats if anything, would be slow 18:37:59 <skyem123> to keep people on the islands 18:38:11 <skyem123> or one company takes everthing 18:38:24 <coopserver> <OMEN> ah, so gamebreaking then 18:38:47 <skyem123> yup 18:38:47 <coopserver> <Anson> this is mostly about bin and good train networks 18:39:00 <Jam35> Load new map: Y/N 18:39:01 <coopserver> <Anson> thus no planes, no ships, and few RVs 18:39:06 <skyem123> it happend on my map. people abused canals 18:39:38 <Jam35> silence == yes 18:39:41 <coopserver> <OMEN> ah i see 18:39:44 <coopserver> <Anson> in some maps, they are simply set to max 0 allowed, in most games, they are expensive and only serve to delete companies by buying a ship and going bankrupt 18:39:56 <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable140114.sav 18:39:56 <coopserver> Starting download... 18:40:03 <coopserver> Savegame successfully downloaded 18:40:04 <skyem123> ach! 18:40:09 <Jam35> !rcon ls 18:40:10 <coopserver> 0) .. (Parent directory) 18:40:11 <coopserver> 1) autosave/ (Directory) 18:40:11 <skyem123> can you pause the map? 18:40:13 <coopserver> 2) uploads/ (Directory) 18:40:14 <coopserver> 3) desync_start.sav 18:40:20 <skyem123> so i can save it? 18:40:23 <Jam35> !rcon cd 2 18:40:24 * skyem123 hides 18:40:25 <coopserver> <OMEN> thats too bad though. a few boats might look cool 18:40:26 <Jam35> !rcon ls 18:40:29 <coopserver> 0) .. (Parent directory) 18:40:30 <coopserver> 1) JStable140114.sav 18:40:31 <coopserver> 2) StableNUTS100.sav 18:40:32 <coopserver> 3) StableNUTS99.sav 18:40:33 <coopserver> 4) JStable040114.sav 18:40:34 <coopserver> Jam35: You have 20 more messages. Type !less to view them 18:40:39 <Jam35> !rcon load 1 18:40:40 <coopserver> Starting new game 18:40:43 <coopserver> *** skyem123 has left the game (connection lost) 18:40:43 <coopserver> *** OMEN has left the game (connection lost) 18:40:43 <coopserver> *** Anson has left the game (connection lost) 18:40:45 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.0-beta2) 18:40:46 <coopserver> *** Game paused (number of players) 18:40:47 <coopserver> *** Game still paused (connecting clients, number of players) 18:40:49 <coopserver> *** Anson has joined 18:40:49 <coopserver> *** Game still paused (number of players) 18:40:53 <coopserver> *** Game still paused (connecting clients, number of players) 18:41:02 <skyem123> EEEW! 18:41:04 <coopserver> *** Jam35 has joined 18:41:04 <coopserver> *** Game still paused (number of players) 18:41:12 <Jam35> !setdef 18:41:12 <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 18:41:14 <skyem123> Boats and planes? 18:41:16 <Jam35> !auto 18:41:21 <skyem123> ... 18:41:26 <skyem123> no trains 18:41:31 <Jam35> !rcon reset_company 1 18:41:32 <coopserver> Company deleted. 18:42:34 <happy_> anson doo u whont to be a team 18:42:50 <skyem123> THIS MAP HAS NO TRAIN SETS? 18:43:16 <coopserver> <Anson> teams are always nice ... yiou don't have to take care of eberything yourself 18:43:17 <coopserver> <Jam35> IT HAS NUTS VERSION 0.6.3 18:43:33 <skyem123> ... 18:43:33 <coopserver> *** Jam35 has started a new company #1 18:43:34 <coopserver> *** Game unpaused (number of players) 18:43:39 * skyem123 smacks self 18:43:59 * Jam35 smacks skyem123 18:44:27 *** ODM has joined #openttdcoop.stable 18:44:27 *** ChanServ sets mode: +o ODM 18:44:32 <skyem123> ow 18:45:34 <coopserver> *** Jam35 has joined spectators 18:45:35 <coopserver> *** Game paused (number of players) 18:45:39 <Jam35> !rcon reset_company 1 18:45:40 <coopserver> Company deleted. 18:47:09 <coopserver> <Anson> i always am wondering why there are plane grfs included when planes are set to 0 max allowed, or to insane prices 18:47:23 <coopserver> <Anson> same for FISH 18:48:01 <happy_> whonts the map like 18:48:10 <coopserver> *** Game still paused (connecting clients, number of players) 18:48:12 <coopserver> *** skyem123 has joined 18:48:13 <coopserver> *** Game still paused (number of players) 18:50:21 <skyem123> Can i join with someone? 18:52:06 <coopserver> <Anson> do you know why OMEN didn't join the new map ? 18:52:15 <skyem123> no 18:52:24 <coopserver> <Anson> probably because the map includes grfs from the grfpack ... 18:52:30 <skyem123> ... 18:52:48 <coopserver> <Anson> to be specific: one grf, just to have funny norwegian names 18:53:06 <skyem123> This isn't my map 18:53:33 <coopserver> <Anson> whose map is it ? jam ? 18:54:18 <coopserver> *** skyem123 has left the game (general timeout) 18:54:20 <happy_> yes jam did the new map 18:54:26 <coopserver> *** Game still paused (connecting clients, number of players) 18:54:28 <coopserver> *** skyem123 has joined 18:54:28 <coopserver> *** Game still paused (number of players) 18:54:39 <coopserver> <skyem123> My internet went funny 18:54:57 *** skyem123_ has joined #openttdcoop.stable 18:55:25 *** skyem123 is now known as Guest3804 18:55:25 *** skyem123_ is now known as skyem123 18:57:27 <coopserver> *** skyem123 has left the game (Leaving) 19:01:36 *** Guest3804 has quit IRC 19:08:28 <coopserver> *** Game still paused (connecting clients, number of players) 19:08:33 <coopserver> *** happy tran sport has joined 19:08:33 <coopserver> *** Game still paused (number of players) 19:08:34 <coopserver> *** Game still paused (connecting clients, number of players) 19:08:35 <coopserver> *** skyem123 has joined 19:08:35 <coopserver> *** Game still paused (number of players) 19:09:07 <coopserver> <happy tran sport> nice map jam 19:09:48 <skyem123> Anson isn't very happy with the choise on a newgrf 19:11:08 <coopserver> *** happy tran sport has started a new company #1 19:11:09 <coopserver> *** Game unpaused (number of players) 19:11:18 <skyem123> can i join? 19:11:28 <coopserver> <happy tran sport> yep 19:11:36 <Jam35> I thought all of the town name grf's were on bananas tbh 19:11:41 <coopserver> *** Game paused (connecting clients) 19:11:44 <coopserver> *** Niko has joined 19:11:44 <coopserver> *** Game unpaused (connecting clients) 19:11:46 <Jam35> not that one it seems 19:12:09 <skyem123> can i join you happy? you have a password. 19:12:29 <coopserver> *** skyem123 has joined company #1 19:12:37 <Jam35> As for FISH et al, it teaches attention to detail 19:12:40 <skyem123> right... 19:12:46 <Jam35> and is funny when noob players burn 19:12:50 <skyem123> where are we building? 19:13:32 <coopserver> *** Anson has joined company #1 19:13:40 <skyem123> We supply the factory 19:14:10 <coopserver> <skyem123> how do i do team chat> 19:14:30 <coopserver> <Niko> Kongedalen town would be like King's Valley 19:14:46 <skyem123> awww... 19:14:50 <skyem123> cargodist is off 19:15:11 * skyem123 gets puppydog eyes 19:15:21 <coopserver> *** Game paused (connecting clients) 19:15:22 * skyem123 faces Jam 19:15:26 <coopserver> *** Liuk Sk has joined 19:15:26 <coopserver> *** Game unpaused (connecting clients) 19:15:31 <coopserver> <Liuk Sk> hi hi 19:15:42 <coopserver> <Niko> hi 19:15:42 <skyem123> can we have cargodist for passagers and mail? 19:16:18 <skyem123> please? 19:16:41 <coopserver> *** Niko has started a new company #2 19:17:24 <Jam35> not sure I can change that setting without map reset 19:17:30 <skyem123> you can 19:17:37 <skyem123> use rcon 19:17:44 <Jam35> rcon what? 19:17:56 <Jam35> setting name(s) 19:18:14 <Jam35> can't see it in my .config 19:18:35 <Jam35> maybe it's old 19:19:05 <skyem123> distribution_pax = 0 19:19:05 <skyem123> distribution_mail = 0 19:19:05 <skyem123> distribution_armoured = 0 19:19:05 <skyem123> distribution_default = 0 19:19:07 <skyem123> in mine 19:19:37 <coopserver> *** skyem123 has left the game (Leaving) 19:20:05 <skyem123> 1 is asymmetric 19:20:24 <skyem123> 2 is symmetric 19:20:55 <coopserver> *** Game paused (connecting clients) 19:20:58 <coopserver> *** skyem123 has joined 19:20:58 <coopserver> *** Game unpaused (connecting clients) 19:21:01 <Jam35> whaddaya want? 19:21:05 <Jam35> 1 or 2? 19:21:14 <Jam35> (if I must :p) 19:21:18 <skyem123> use distribution_pax = 2 19:21:28 <skyem123> distribution_mail = 2 19:21:36 <Jam35> !rcon set distribution_pax 2 19:21:38 <Jam35> !rcon set distribution_mail 2 19:21:40 <coopserver> *** Game paused (connecting clients) 19:21:45 <coopserver> *** Yugi_D has joined 19:21:46 <coopserver> *** Game unpaused (connecting clients) 19:21:57 <coopserver> <Anson> i think best is pax symmetric, mail and gold asymmetric, and all other normal 19:22:05 <coopserver> <Jam35> idc 19:22:40 <coopserver> <Jam35> rephrasing: idc about what setting as long as it is zero 19:22:46 <coopserver> *** Liuk Sk has left the game (general timeout) 19:22:54 <coopserver> *** Yugi_D has started a new company #3 19:24:04 <Jam35> anything else before I go afk? 19:24:21 <Jam35> good 19:24:24 <Jam35> afk 19:29:43 <coopserver> *** Game paused (connecting clients) 19:29:48 <coopserver> *** Liuk Sk has joined 19:29:48 <coopserver> *** Game unpaused (connecting clients) 19:32:02 <coopserver> *** Liuk Sk has left the game (Leaving) 19:37:12 <coopserver> <Anson> best, ti be sure, have only one ottd running at the same time, set those parameters in the main screen, and then quit ottd ... that should save the values 19:40:33 <coopserver> *** Game paused (connecting clients) 19:40:36 <coopserver> *** sim-al2 has joined 19:40:36 <coopserver> *** Game unpaused (connecting clients) 19:41:04 <coopserver> <happy tran sport> hi sim 19:41:09 <coopserver> <sim-al2> hi 19:42:06 <coopserver> <skyem123> !name skyem123|afk 19:42:06 <coopserver> *** skyem123 has changed his/her name to skyem123|afk 19:42:14 <coopserver> *** skyem123|afk has joined spectators 19:43:18 <coopserver> <sim-al2> Tropical industries but everything's temperate? 19:44:01 <coopserver> *** sim-al2 has started a new company #4 19:50:42 <coopserver> *** Niko has left the game (Leaving) 19:51:20 *** happy_ has quit IRC 19:52:14 <coopserver> *** happy tran sport has left the game (Leaving) 19:57:34 <coopserver> *** Game paused (connecting clients) 19:57:37 <coopserver> *** Cameron has joined 19:57:37 <coopserver> *** Game unpaused (connecting clients) 19:57:46 <coopserver> *** skyem123|afk has joined company #1 19:57:57 <coopserver> <skyem123|afk> !name skyem123 19:57:57 <coopserver> *** skyem123|afk has changed his/her name to skyem123 19:58:07 <coopserver> *** Cameron has started a new company #5 20:02:21 <coopserver> *** Game paused (connecting clients) 20:02:27 <coopserver> *** happy tran sport has joined 20:02:27 <coopserver> *** Game unpaused (connecting clients) 20:04:30 <coopserver> <skyem123> Ok. 20:08:00 <coopserver> *** Cameron has left the game (Leaving) 20:10:40 <coopserver> *** Yugi_D has left the game (Leaving) 20:15:06 <coopserver> <Anson> sky ???? 20:17:29 <coopserver> <skyem123> Perfect! 20:17:45 <coopserver> <skyem123> oh 20:18:07 <coopserver> <skyem123> That better? 20:19:28 <coopserver> <skyem123> Light blue and red? 20:26:27 <coopserver> <skyem123> With cargodist they get packed and make a comfortable income 20:30:53 <coopserver> <skyem123> !name skyem123|brb 20:30:53 <coopserver> *** skyem123 has changed his/her name to skyem123|brb 20:46:34 <coopserver> *** Game paused (connecting clients) 20:46:36 <coopserver> *** Dnz-Ali has joined 20:46:37 <coopserver> *** Game unpaused (connecting clients) 20:47:47 <coopserver> <Dnz-Ali> hi 20:47:50 <coopserver> <happy tran sport> hi 20:47:58 <coopserver> <sim-al2> hi 20:49:29 <coopserver> <skyem123|brb> !name skyem123 20:49:30 <coopserver> *** skyem123|brb has changed his/her name to skyem123 20:50:04 <coopserver> *** Dnz-Ali has left the game (Leaving) 20:50:14 *** ODM has quit IRC 20:51:54 <coopserver> <happy tran sport> yes at the town yes 20:53:30 <coopserver> <skyem123> oops. 20:54:08 <coopserver> *** Game paused (connecting clients) 20:54:11 <coopserver> *** Niko has joined 20:54:12 <coopserver> *** Game unpaused (connecting clients) 20:55:00 *** Djanxy has joined #openttdcoop.stable 20:55:43 <coopserver> *** Niko has left the game (Leaving) 20:58:03 <coopserver> *** Jam35 has left the game (Leaving) 21:01:27 <coopserver> <Anson> the real distance that is payed for is only a quarter of the distance that the drain has to go 21:04:17 *** Jam35 has quit IRC 21:05:49 <coopserver> <Anson> !name AFKnson 21:05:49 <coopserver> *** Anson has changed his/her name to AFKnson 21:11:39 <coopserver> *** Game paused (connecting clients) 21:11:45 <coopserver> *** Yugi_D has joined 21:11:45 <coopserver> *** Game unpaused (connecting clients) 21:16:47 <BiG_MEECH> woooooooooooooooooooooooooooooooooooO~ 21:16:49 <BiG_MEECH> !date 21:16:49 <coopserver> May 17 1929 21:17:04 <coopserver> <happy tran sport> yo 21:17:12 <coopserver> *** Game paused (connecting clients) 21:17:19 <coopserver> *** BiG MeeCh has joined 21:17:20 <coopserver> *** Game unpaused (connecting clients) 21:17:35 <coopserver> <BiG MeeCh> meow 21:17:59 <coopserver> <BiG MeeCh> Mother fuck 21:17:59 <coopserver> <sim-al2> ??? 21:18:08 <coopserver> <happy tran sport> how things big meech 21:18:18 <coopserver> <BiG MeeCh> fuck this map 21:18:22 <coopserver> *** BiG MeeCh has left the game (Leaving) 21:18:34 <BiG_MEECH> game been going on for 5 years and you guys just take up all of it 21:19:15 <coopserver> <happy tran sport> will true 21:19:24 * BiG_MEECH end drama 21:19:28 <BiG_MEECH> xD 21:19:33 <coopserver> <happy tran sport> u can join me if u whont 21:23:09 <skyem123> !gap 21:23:20 *** happy_ has joined #openttdcoop.stable 21:23:32 *** happy_ has joined #openttdcoop.stable 21:49:43 *** Djanxy has quit IRC 21:52:00 *** BiG_MEECH has quit IRC 21:56:29 <skyem123> ByW 21:56:33 <skyem123> *Bye! 21:56:38 <coopserver> <happy tran sport> bb 21:56:39 <coopserver> <sim-al2> bye 21:57:02 <coopserver> *** skyem123 has left the game (Leaving) 21:57:25 *** skyem123 has quit IRC 22:00:03 <coopserver> *** Game paused (connecting clients) 22:00:06 <coopserver> *** V453000 has joined 22:00:06 <coopserver> *** Game unpaused (connecting clients) 22:00:13 <coopserver> <happy tran sport> hi v 22:00:18 <coopserver> <V453000> hi 22:00:24 <coopserver> <happy tran sport> how things 22:00:30 <coopserver> <V453000> okay I guess 22:00:59 <coopserver> *** V453000 has left the game (Leaving) 22:01:06 <V453000> bye 22:01:10 <coopserver> <happy tran sport> bb 22:03:13 <coopserver> <AFKnson> !name Anson 22:03:14 <coopserver> *** AFKnson has changed his/her name to Anson 22:03:26 <coopserver> <Anson> back 22:07:47 *** happy_ has quit IRC 22:09:16 <coopserver> <happy tran sport> yep 22:11:12 <coopserver> <happy tran sport> bb all 22:11:15 <coopserver> <sim-al2> bb 22:11:16 <coopserver> *** happy tran sport has left the game (Leaving) 22:31:58 <coopserver> *** Yugi_D has left the game (Leaving) 22:43:56 <phatmatt> !date 22:43:56 <coopserver> Oct 15 1935 22:57:28 <coopserver> *** sim-al2 has left the game (Leaving) 23:02:19 <coopserver> *** Game paused (connecting clients) 23:02:31 <coopserver> *** phatmatt has joined 23:02:32 <coopserver> *** Game unpaused (connecting clients) 23:13:30 *** SmatZ has quit IRC 23:13:31 *** Sylf has quit IRC 23:13:31 *** tyteen4a03 has quit IRC 23:13:31 *** Speedy has quit IRC 23:16:38 *** Speedy` has joined #openttdcoop.stable 23:16:53 *** Speedy` is now known as Speedy 23:17:09 *** Sylf has joined #openttdcoop.stable 23:17:09 *** ChanServ sets mode: +o Sylf 23:17:30 *** SmatZ has joined #openttdcoop.stable 23:18:18 *** tyteen4a03 has joined #openttdcoop.stable 23:59:41 <coopserver> *** Game paused (connecting clients) 23:59:46 <coopserver> *** happy tran sport has joined 23:59:46 <coopserver> *** Game unpaused (connecting clients)