Config
Log for #openttdcoop.stable on 14th May 2014:
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00:26:34  *** Brumi has quit IRC
02:59:08  <coopserver> *** Game still paused (connecting clients, number of players)
02:59:15  <coopserver> *** Yugi_D has joined
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02:59:51  <coopserver> <Yugi_D> hello?
03:00:03  <coopserver> <Yugi_D> is this game abandoned?
03:08:05  <coopserver> <Yugi_D> did the otttdcoop ws population of nuclear radiation?
03:08:28  <coopserver> <Yugi_D> *die of nuclear radiation?
03:10:58  <coopserver> *** Yugi_D has joined company #9
03:10:58  <coopserver> *** Game unpaused (number of players)
03:58:11  <coopserver> <Yugi_D> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
04:02:30  <coopserver> *** Yugi_D has left the game (Leaving)
04:02:31  <coopserver> *** Game paused (number of players)
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06:13:57  <V453000> apparently,yes :D
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10:08:58  <coopserver> *** Game still paused (connecting clients, number of players)
10:09:26  <coopserver> *** Player has joined
10:09:26  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
10:09:26  <coopserver> *** Player has started a new company #13
10:09:26  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
10:09:26  <coopserver> *** Player has joined spectators
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10:09:28  <coopserver> *** Player has left the game (wrong company in DoCommand)
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13:08:17  <coopserver> *** Game still paused (connecting clients, number of players)
13:08:28  <coopserver> *** dirace has joined
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14:07:16  <coopserver> *** Game still paused (connecting clients, number of players)
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15:30:10  <coopserver> *** Game still paused (connecting clients, number of players)
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15:32:47  <coopserver> *** Speedy has joined company #7
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15:46:25  *** ODM has joined #openttdcoop.stable
15:46:25  *** ChanServ sets mode: +o ODM
15:57:58  <coopserver> *** Speedy has joined spectators
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16:03:20  <coopserver> *** Speedy has joined company #7
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16:10:56  *** happy_ has joined #openttdcoop.stable
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16:25:54  <coopserver> *** Speedy has left the game (Leaving)
16:26:30  *** happy_ is now known as happy
16:26:37  *** happy has left #openttdcoop.stable
16:32:49  *** happy has joined #openttdcoop.stable
16:39:34  <Jam35> !date
16:39:34  <coopserver> Jun 17 2080
16:40:05  <happy> hey  jam
16:40:11  <happy> how  things
18:05:38  <V453000> 666
19:11:03  <happy> 666?  v
19:25:20  <coopserver> *** Game still paused (connecting clients, number of players)
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19:54:06  <coopserver> *** Game still paused (connecting clients, number of players)
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20:25:06  <coopserver> *** Game still paused (connecting clients, number of players)
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20:26:29  <coopserver> <happy tran sport> hey
20:31:41  <coopserver> <Speedy> y0
20:33:49  <happy> how things  speedey
20:37:30  *** Djanxy has quit IRC
20:43:23  <coopserver> *** happy tran sport has joined company #3
20:43:23  <coopserver> *** Game unpaused (number of players)
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20:51:55  <coopserver> *** Game paused (connecting clients)
20:51:59  <coopserver> *** Anson has joined
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21:01:20  <coopserver> *** happy tran sport has joined spectators
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21:04:25  <coopserver> *** Game paused (number of players)
21:05:16  <coopserver> *** happy tran sport has joined company #3
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21:06:05  <coopserver> *** Anson has joined company #3
21:06:55  <coopserver> <Anson> big problem in Fludworth Woods .... the station gets goods but doesn't really want them and so they pile up ...
21:08:31  <coopserver> <happy tran sport> yep  i see  it
21:08:53  <coopserver> <Anson> sometimes it looks easier at first to have a single station, but in the long run, it is always better to have one station each for every pickup
21:09:16  <coopserver> <happy tran sport> true
21:09:41  <coopserver> <Anson> for drops, an industry can have one station for all the different types of cargo
21:10:02  <coopserver> <happy tran sport> i see
21:24:01  <coopserver> *** Speedy has joined company #7
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21:48:59  <coopserver> <Anson> how many new trains did you add for iron/steel/goods ?
21:49:42  <coopserver> <Speedy> 3
21:49:54  <coopserver> <happy tran sport> ?
21:50:35  <coopserver> <Anson> speedy : a question to happy, not your iron/etc
21:50:59  <coopserver> <Speedy> use [ Team]
21:51:17  <coopserver> <happy tran sport> he  for   got  to doo  that
21:51:25  <coopserver> <Anson> i mostly do, but sometimes don't hit the ctrl ....
21:52:58  <coopserver> *** Speedy has joined company #7
22:18:18  <coopserver> *** AntLogiK has left the game (Leaving)
22:43:28  <coopserver> *** Speedy has left the game (Leaving)
22:47:51  <coopserver> <Anson> when doing it on the main level, you also can set the intervals as short as only 5 days ... during a game, you can reduce them only to 30 days
22:52:33  <coopserver> *** happy tran sport has left the game (Leaving)
22:54:08  <coopserver> *** Game paused (connecting clients)
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23:07:43  <coopserver> <happy tran sport> we try     that    but   ther got  lost
23:09:00  <coopserver> <Anson> how can they get lost ? ... oneway signal at station entry, then drop, oneway signals to depot, oneway signals to pickup ....
23:17:44  <coopserver> <Anson> as you built it now, there are waiting bays for the trains in front of the paper pickup ... they shouldn't be neccessary, and you could build it much more compactly: without bays and without waypoints, it would be 4 tiles shorter, or with a longer signal gap even 6 tiles shorter
23:18:25  <coopserver> <Anson> crap ... have to get used again to holding CTRL when chatting ...
23:19:11  <coopserver> <happy tran sport> thats  k    it   just us  on  the server
23:28:13  <coopserver> <Anson> look at !most compact
23:41:39  <coopserver> *** happy tran sport has joined spectators
23:41:41  <coopserver> <happy tran sport> bb
23:41:45  <coopserver> *** happy tran sport has left the game (Leaving)
23:41:47  <coopserver> <Anson> bye
23:49:31  *** happy has quit IRC

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