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02:13:09 <coopserver> *** Game still paused (connecting clients, number of players) 02:13:12 <coopserver> *** Mazur has joined 02:13:13 <coopserver> *** Game still paused (number of players) 02:14:37 <coopserver> *** Mazur has left the game (Leaving) 03:23:38 *** Evilord_Skeletor has joined #openttdcoop.stable 03:23:42 <Evilord_Skeletor> !ip 03:23:42 <coopserver> Evilord_Skeletor: stable.openttdcoop.org:3999 03:28:01 <coopserver> *** Game still paused (connecting clients, number of players) 03:28:07 <coopserver> *** Skeletor has joined 03:28:08 <coopserver> *** Skeletor has started a new company #6 03:28:09 <coopserver> *** Game still paused (number of players) 03:28:10 <coopserver> *** Game unpaused (number of players) 03:28:21 <coopserver> <Skeletor> !players 03:28:40 <Evilord_Skeletor> !help 03:28:40 <coopserver> Evilord_Skeletor: http://wiki.openttdcoop.org/Soap 03:28:54 <Evilord_Skeletor> !players 03:28:54 <coopserver> Evilord_Skeletor: There are currently 1 players and 0 spectators, making a total of 1 clients connected 03:32:44 <BiG_MEECH> hey :) 03:39:57 <Evilord_Skeletor> Sup 03:40:22 <coopserver> <Skeletor> Well durn 03:41:06 <coopserver> <Skeletor> Why does a plane that cost millions of dollars per minute can only make only k per flight? 03:41:37 <BiG_MEECH> planes are discouraged here 03:41:42 <BiG_MEECH> sometimes they're cheap 03:41:45 <BiG_MEECH> same with boats 03:42:01 <coopserver> <Skeletor> Huh - I heard that they're the best money maker - just read about that on the wiki 03:42:16 <BiG_MEECH> they're also pretty pointless and require no skill 03:42:45 <coopserver> <Skeletor> ..which is why theyu're normally demolished once the entire network is completed 03:43:16 <Mazur> They're not the best mneymaker here. 03:43:38 <coopserver> <Skeletor> Huh. How do I commit early bankruptcy? 03:43:58 <BiG_MEECH> plane :) 03:44:11 <coopserver> <Skeletor> har har 03:44:42 <BiG_MEECH> should be cheap 03:44:46 <coopserver> <Skeletor> Well, I'm 350mil in debt 03:44:54 <BiG_MEECH> you can leave the company 03:44:55 <coopserver> <Skeletor> Hasn't even been a month, I don't think 03:44:57 <BiG_MEECH> it should auto liquidate 03:45:03 <BiG_MEECH> but the game has to be running 03:45:06 <BiG_MEECH> !Players 03:45:06 <coopserver> BiG_MEECH: There are currently 1 players and 0 spectators, making a total of 1 clients connected 03:45:21 <BiG_MEECH> if you leave, when the game starts again the company should go kaput 03:45:34 <coopserver> <Skeletor> Wait, is the game paused? 03:45:41 <coopserver> *** Skeletor has left the game (Leaving) 03:45:42 <coopserver> *** Game paused (number of players) 03:46:00 <coopserver> *** Game still paused (connecting clients, number of players) 03:46:04 <Mazur> two, three months with no cash in the company gets removed. 03:46:06 <coopserver> *** Skeletor has joined 03:46:07 <coopserver> *** Skeletor has started a new company #5 03:46:08 <coopserver> *** Game still paused (number of players) 03:46:09 <coopserver> *** Game unpaused (number of players) 03:46:30 <coopserver> <Skeletor> Well, I guess I can't use Eternia as a company name until then 03:46:41 <BiG_MEECH> _Eternia_ 03:46:48 <Mazur> Oh, the Irony,. 03:47:16 <coopserver> <Skeletor> Owait 03:47:24 <coopserver> <Skeletor> Did I just emulate a He-Man episode, sans He-Man? 03:47:38 <coopserver> <Skeletor> *ahem* 03:48:01 <coopserver> <Skeletor> Blast it, He-Man! You pathetic, pitiful pinhead! 03:48:35 <BiG_MEECH> lol 03:57:17 <coopserver> *** Skeletor has left the game (Leaving) 03:57:18 <coopserver> *** Game paused (number of players) 03:59:21 *** Evilord_Skeletor has quit IRC 05:01:07 <coopserver> *** Game still paused (connecting clients, number of players) 05:01:12 <coopserver> *** lcd047 has joined 05:01:13 <coopserver> *** Game still paused (number of players) 05:01:22 <coopserver> *** lcd047 has left the game (Leaving) 05:37:25 <coopserver> *** Game still paused (connecting clients, number of players) 05:37:36 <coopserver> *** Player has joined 05:37:37 <coopserver> *** Game still paused (number of players) 05:43:35 <coopserver> *** Player has left the game (Leaving) 07:20:07 *** Clockworker_ has joined #openttdcoop.stable 07:20:07 *** Clockworker has quit IRC 08:32:59 *** happpy has quit IRC 09:46:38 <coopserver> *** Game still paused (connecting clients, number of players) 09:46:46 <coopserver> *** Yugi_D has joined 09:46:47 <coopserver> *** Game still paused (number of players) 09:46:58 <coopserver> *** Yugi_D has left the game (Leaving) 10:56:24 *** happpymoblic has joined #openttdcoop.stable 10:57:00 <happpymoblic> !players 10:57:00 <coopserver> happpymoblic: The server is empty, noone is connected. Feel free to remedy this situation 11:02:01 <happpymoblic> !date 11:02:01 <coopserver> May 28 1965 11:09:11 <coopserver> *** Game still paused (connecting clients, number of players) 11:09:43 <coopserver> *** Game still paused (number of players) 11:10:19 <coopserver> *** Game still paused (connecting clients, number of players) 11:10:24 <coopserver> *** happy train sport has joined 11:10:25 <coopserver> *** Game still paused (number of players) 11:10:59 <coopserver> *** happy train sport has joined company #4 11:11:00 <coopserver> *** Game unpaused (number of players) 11:13:01 <coopserver> *** happy train sport has joined spectators 11:13:02 <coopserver> *** Game paused (number of players) 12:59:57 <Sylf> 23 13:25:03 *** be8f07c4_ has joined #openttdcoop.stable 13:25:23 <Mazur> More ning, be8f07c4 . 13:31:59 *** be8f07c4 has quit IRC 16:08:05 <coopserver> *** Game still paused (connecting clients, number of players) 16:08:10 <coopserver> *** Jam35 has joined 16:08:11 <coopserver> *** Game still paused (number of players) 16:08:39 <happpymoblic> hi jam 16:08:59 <coopserver> <Jam35> hello 16:09:19 <happpymoblic> how things. 16:09:45 <coopserver> <Jam35> ok thanks 16:14:13 <coopserver> <Jam35> so... approx 15000 population total spread over 15 towns gives yeti yard 500 bags of mail to process and 129 yeti dudes produced last month? 16:14:25 <coopserver> <happy train sport> looks like it 16:14:33 <coopserver> *** happy train sport has joined company #4 16:14:34 <coopserver> *** Game unpaused (number of players) 16:16:32 <coopserver> <Jam35> seems like a lot of work for little reward 16:16:39 <coopserver> <happy train sport> yer 16:18:25 <coopserver> <happy train sport> i am going to doo food if i can 16:19:40 <coopserver> <happy train sport> but money is slow 16:19:44 <coopserver> <Jam35> hm 286 dudes now 16:20:16 <coopserver> <Jam35> better, closer to what I would imagine was right 16:20:50 <coopserver> <Jam35> "right" = good balance 16:25:19 <coopserver> <Jam35> the production fluctuates 150-350 with food 16:25:29 <coopserver> <happy train sport> yep 16:25:35 <coopserver> <Jam35> but the food gets used up way quicker than the mail 16:26:07 <coopserver> <Jam35> to get more food , need more yeti 16:26:40 <coopserver> <happy train sport> yer true u just got to grt it right 16:27:07 <coopserver> <Jam35> to get more yeti, need more food 16:28:47 <coopserver> <Jam35> looks like the mail/food is used at the same rate 16:29:07 <coopserver> <Jam35> so would need to deliver approx same amount of each to be optimal 16:29:21 <coopserver> <Jam35> any excess mail is a waste 16:29:28 <coopserver> <Jam35> could go to another yard 16:30:07 <coopserver> <happy train sport> and most town need food 16:30:25 <coopserver> <Jam35> oh really :) 16:30:42 <coopserver> <Jam35> some not most 16:31:04 <coopserver> <Jam35> but yes that it kind of weird here 16:31:09 <coopserver> <happy train sport> yer 16:31:25 <coopserver> <Jam35> is a drain on production for sure 16:31:44 <coopserver> <Jam35> but you only need 1 crate for towns I think 16:32:48 <coopserver> <happy train sport> ther no food plant wher i am so i pick the rone sport 16:33:50 <Jam35> !players 16:33:50 <coopserver> Jam35: Client 619 (Blue) is happy train sport, in company 4 (happy train sport Transport) 16:33:51 <coopserver> Jam35: Spectators: Client 621 (Jam35) 16:34:08 <Jam35> !rcon mpve 621 2 16:34:09 <coopserver> ERROR: command not found 16:34:15 <Jam35> !rcon move 621 2 16:34:16 <coopserver> *** Jam35 has joined company #2 16:34:38 <coopserver> <Jam35> where ? 16:35:16 <coopserver> <happy train sport> i got lots ov farm but no food plant thats werd 16:35:28 <coopserver> <Jam35> where do you want it? 16:35:50 <coopserver> <happy train sport> this 16:35:53 <coopserver> <happy train sport> sing this 16:35:57 <coopserver> <Jam35> done 16:36:02 <coopserver> <happy train sport> thanks 16:36:11 <coopserver> <Jam35> you can pay Sylf 800 000 later :) 16:36:20 <coopserver> *** Jam35 has joined spectators 16:36:31 <coopserver> <happy train sport> if i can get that money then yer 16:38:28 <coopserver> *** Game paused (connecting clients) 16:38:37 <coopserver> *** happy train sport #1 has joined 16:38:38 <coopserver> *** Game unpaused (connecting clients) 16:43:20 <coopserver> <happy train sport> is it me that ever time i play the new yeti i doo it rone he he 16:47:29 <coopserver> *** happy train sport #1 has left the game (Leaving) 16:47:33 <Jam35> !rcon move 621 2 16:47:34 <coopserver> *** Jam35 has joined company #2 16:47:43 <coopserver> *** happy train sport has joined spectators 16:47:50 <coopserver> *** Jam35 has joined spectators 16:47:51 <coopserver> *** Game paused (number of players) 16:48:09 <Jam35> it's not easy honestly 16:48:22 <coopserver> <happy train sport> if go bust i play sylf nexs game 16:48:26 <Jam35> you need to take a lot more mail to yeti 16:48:38 <coopserver> <happy train sport> yer 16:48:52 <Jam35> might be best to expand some towns with busses too 16:49:07 <Jam35> like, before starting the mail even 16:49:14 <coopserver> <happy train sport> ar ok 16:49:22 <coopserver> *** happy train sport has joined company #4 16:49:23 <coopserver> *** Game unpaused (number of players) 16:52:39 <coopserver> <happy train sport> mite be beter if i start a gen 16:53:10 <coopserver> *** happy train sport has joined spectators 16:53:11 <coopserver> *** Game paused (number of players) 16:58:42 <V453000> tuff gaem 17:05:39 <Jam35> it is kind of hard mode indeed :) 17:05:56 <Jam35> unless you have it figured I guess 17:10:19 <V453000> but what is actually the problem? 17:10:25 <V453000> you just deliver shit to some place and it produces stuff 17:10:33 <V453000> if you have overflows it can't really break 17:10:52 <Jam35> not really a problem as such 17:11:09 <Jam35> people are underextimating how much mail needs to be taken 17:11:30 <Jam35> so yeti production is too low all the time 17:11:42 <V453000> hm, well did people try to get food + bdmt? 17:11:59 <Jam35> and yoiu aren't earning enough to outgrow the running costs/interest 17:12:08 <Jam35> yes 17:12:11 <V453000> what? XD 17:12:17 <V453000> how is that even possible with nuts 17:12:30 <V453000> infrastructure running costs? 17:12:43 <V453000> I see cause you still don't have enough yetis 17:12:52 <Jam35> exactly 17:12:55 <V453000> well then that might be an issue with tweaking a couple numbers I guess 17:13:03 <Jam35> sylf has like 15 towns 17:13:13 <Jam35> with average 1000 population 17:13:17 <Jam35> for one yard 17:13:58 <V453000> how does mail production scale with larger buildings? 17:14:03 <V453000> that's what I wonder 17:15:11 <Jam35> it may help, he has one with 5000 population 17:15:20 <Jam35> but the mail output is 200 ish 17:15:40 <Jam35> well 193 max and he takes like 120 17:15:55 <Jam35> bu 17:16:05 <Jam35> but it seems too much 17:16:12 <Jam35> too much required imo 17:16:24 <Jam35> m 17:16:27 <Jam35> omg 17:16:36 <Jam35> maybe it isn't that far out 17:17:30 <V453000> what? 17:17:35 <Jam35> you can never get enough food to equal the mail consumption 17:17:41 <Jam35> obviously 17:17:44 <V453000> XD 17:17:45 <V453000> nice 17:17:54 <V453000> Sylf: interesting shit right there ^ 17:18:01 <Jam35> no but they are consumed at same rate 17:18:14 <Jam35> so production is never consistent 17:18:20 <Jam35> always fluctuating 17:21:19 <Jam35> because you run out of food, production ~halves 17:21:52 <V453000> well, does yeti yard without any mail produce 0? 17:22:05 <Jam35> no but is ultra low 17:22:11 <Jam35> I had 12 I thinl 17:22:25 <Jam35> yeah 18 17:22:26 <V453000> rte 17:22:31 <V453000> rite 17:22:38 <V453000> maybe increasing that is the way 17:23:47 <Jam35> hm 36 too, but I mean, any mail that is not used up before food could be called wastage 17:24:09 <Jam35> and could have been used to produce more yeti elsewhere 17:24:25 <Jam35> nobody has BM here 17:26:10 <Jam35> multiples of 6 up to 54 max? looks like :) 17:26:10 <V453000> foqn nubs! :P 17:26:40 <Jam35> ^^ 17:26:46 <coopserver> *** Jam35 has left the game (Leaving) 17:27:37 <V453000> idk. 17:27:45 <V453000> I am sure the base value is super low to motivate actually using the mail 17:28:18 <V453000> there are 2 options, either increasing the base value to motivate using more worker yards, OR raising the amount of yetis produced per unit of mail 17:28:28 <Jam35> yes option 2 17:28:48 <Jam35> I feel like that's whats needed 17:29:04 <Jam35> purely from observation of Sylfs network 17:29:18 <Jam35> I'll let him disagree/agree 17:29:40 <Jam35> like I say, have not seen BM input to this 17:29:56 <Jam35> but to get that far is, by usual standards, hard work 17:37:55 <V453000> I get what you mean :) thanks for the effort 17:38:03 <V453000> I believe Sylf will fix it in some way 18:00:40 <coopserver> *** happy train sport has left the game (Leaving) 18:03:34 *** happpymoblic has quit IRC 19:25:05 *** happpy has joined #openttdcoop.stable 19:25:49 <happpy> !players 19:25:49 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 19:25:53 <happpy> !date 19:25:53 <coopserver> Apr 13 1968 19:29:18 <BiG_MEECH> yoyo 19:29:36 <happpy> yppp 19:29:39 <happpy> yooo 19:37:33 <BiG_MEECH> yiiiiiiiiiii 19:58:38 <coopserver> *** Game still paused (connecting clients, number of players) 19:58:54 <coopserver> *** [FR]Syl59 has joined 19:58:55 <coopserver> *** Game still paused (number of players) 19:59:15 <happpy> hi 19:59:19 <coopserver> <[FR]Syl59> hey 19:59:33 <happpy> how things 19:59:40 <coopserver> <[FR]Syl59> not bad ! you ? 20:00:16 <happpy> good doing total annihilation and its f crazey 20:01:01 <coopserver> *** [FR]Syl59 has left the game (Leaving) 22:44:24 *** happpy has quit IRC