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00:40:57 <coopserver> *** Game still paused (connecting clients, number of players) 00:41:04 <coopserver> *** Hazzard has joined 00:41:05 <coopserver> *** Game still paused (number of players) 00:41:17 <coopserver> *** Hazzard has joined company #5 00:41:18 <coopserver> *** Game unpaused (number of players) 01:25:08 <coopserver> *** Hazzard has left the game (Leaving) 01:25:09 <coopserver> *** Game paused (number of players) 04:25:43 *** happpy has quit IRC 08:42:42 <coopserver> *** Game still paused (connecting clients, number of players) 08:42:49 <coopserver> *** Nomotakat has joined 08:42:50 <coopserver> *** Game still paused (number of players) 08:44:03 <coopserver> *** Nomotakat has joined company #2 08:44:04 <coopserver> *** Game unpaused (number of players) 08:51:34 <coopserver> *** Nomotakat has left the game (Leaving) 08:51:35 <coopserver> *** Game paused (number of players) 12:21:49 *** t4 has joined #openttdcoop.stable 12:24:19 *** eirc has quit IRC 12:24:38 *** eirc has joined #openttdcoop.stable 12:28:37 *** tyteen4a03 has quit IRC 12:28:41 *** coopdiscord has quit IRC 12:28:41 *** coopdiscord has joined #openttdcoop.stable 13:16:43 *** virtualrandomnumber has joined #openttdcoop.stable 13:16:43 *** ChanServ sets mode: +v virtualrandomnumber 13:42:27 *** StarLite has joined #openttdcoop.stable 13:42:27 *** ChanServ sets mode: +o StarLite 14:08:38 *** t4 is now known as tyteen4a03 14:25:25 *** happpy has joined #openttdcoop.stable 14:25:25 *** ChanServ sets mode: +o happpy 14:36:55 <happpy> !players 14:36:56 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 15:20:39 *** virtualrandomnumber has quit IRC 15:43:11 <happpy> @logs 15:43:11 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 15:58:48 *** virtualrandomnumber has joined #openttdcoop.stable 15:58:48 *** ChanServ sets mode: +v virtualrandomnumber 16:00:29 <happpy> hi 16:19:10 <V453000> !rcon ls 16:19:11 <coopserver> 0) .. (Parent directory) 16:19:12 <coopserver> 1) autosave/ (Directory) 16:19:13 <coopserver> 2) uploads/ (Directory) 16:19:14 <coopserver> 3) WS-2019-05-31-a.sav 16:19:15 <coopserver> 4) WS-2019-05-24-a.sav 16:19:16 <coopserver> V453000: You have 14 more messages. Type !less to view them 16:19:24 <happpy> yo v 16:19:24 <coopserver> *** Game still paused (connecting clients, number of players) 16:19:29 <coopserver> *** V453000 has joined 16:19:30 <coopserver> *** Game still paused (number of players) 16:19:40 <coopserver> <V453000> just 2045 huh 16:19:45 <V453000> !hello 16:19:49 <V453000> !rcon load 3 16:19:49 <happpy> new game tonight 16:19:49 <coopserver> Starting new game 16:19:59 <coopserver> *** V453000 has left the game (connection lost) 16:20:00 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.9.1) 16:20:01 <coopserver> *** Game still paused (manual, number of players) 16:20:02 <coopserver> *** Game still paused (manual, connecting clients, number of players) 16:20:04 <coopserver> *** V453000 has joined 16:20:05 <coopserver> *** Game still paused (manual, number of players) 16:20:07 <V453000> !auto 16:20:08 <coopserver> *** Game still paused (number of players) 16:20:10 <V453000> !rcon reset_company 1 16:20:10 <happpy> !date 16:20:11 <coopserver> Company deleted. 16:20:12 <coopserver> Jan 01 1900 16:20:15 <V453000> !rcon set station_spread 16 16:20:16 <V453000> !auto 16:20:21 <V453000> !setdef 16:20:21 <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 16:20:27 <coopserver> *** V453000 has left the game (Leaving) 16:20:31 <V453000> enjoy :) 16:20:56 <coopserver> *** Game still paused (connecting clients, number of players) 16:21:03 <coopserver> *** happytrainsport has joined 16:21:04 <coopserver> *** Game still paused (number of players) 16:23:16 <coopserver> *** happytrainsport has started a new company #1 16:23:17 <coopserver> *** Game unpaused (number of players) 16:25:19 <happpy> !rcon reset_company 1 16:25:20 <coopserver> ERROR: Cannot remove company: a client is connected to that company. 16:25:21 <coopserver> - Remove an idle company from the game. Usage: 'reset_company <company-id>' 16:25:22 <coopserver> - For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc. 16:25:30 <happpy> !rcon reset_company 2 16:25:31 <coopserver> Company does not exist. Company-id must be between 1 and 15. 16:25:42 <happpy> !rcon reset_company1 16:25:43 <coopserver> ERROR: command not found 16:25:50 <happpy> !rcon reset_company 1 16:25:51 <coopserver> ERROR: Cannot remove company: a client is connected to that company. 16:25:52 <coopserver> - Remove an idle company from the game. Usage: 'reset_company <company-id>' 16:25:53 <coopserver> - For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc. 16:25:55 <coopserver> *** happytrainsport has joined spectators 16:25:56 <coopserver> *** Game paused (number of players) 16:26:03 <happpy> !rcon reset_company 1 16:26:04 <coopserver> Company deleted. 16:26:09 <coopserver> *** happytrainsport has started a new company #1 16:26:10 <coopserver> *** Game unpaused (number of players) 16:30:03 <happpy> !rcon reset_company 1 16:30:05 <coopserver> ERROR: Cannot remove company: a client is connected to that company. 16:30:06 <coopserver> - Remove an idle company from the game. Usage: 'reset_company <company-id>' 16:30:07 <coopserver> - For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc. 16:30:08 <coopserver> *** happytrainsport has joined spectators 16:30:09 <coopserver> *** Game paused (number of players) 16:30:12 <happpy> !rcon reset_company 1 16:30:13 <coopserver> Company deleted. 16:30:19 <coopserver> *** happytrainsport has started a new company #1 16:30:20 <coopserver> *** Game unpaused (number of players) 16:34:20 <coopserver> *** Game paused (connecting clients) 16:34:25 <coopserver> *** Schodemeiss has joined 16:34:26 <coopserver> *** Game unpaused (connecting clients) 16:34:37 <coopserver> *** Schodemeiss has left the game (Leaving) 16:40:10 <coopserver> *** Game paused (connecting clients) 16:40:27 <coopserver> *** Hazzard has joined 16:40:28 <coopserver> *** Game unpaused (connecting clients) 16:43:03 <coopserver> *** Game paused (connecting clients) 16:43:11 <coopserver> *** Zennon86 has joined 16:43:12 <coopserver> *** Zennon86 has started a new company #2 16:43:13 <coopserver> *** Game unpaused (connecting clients) 16:46:18 <coopserver> *** Game paused (connecting clients) 16:46:22 <coopserver> <happytrainsport> team up hazzard 16:46:30 <coopserver> *** virtualrandomnumber has joined 16:46:31 <coopserver> *** Game unpaused (connecting clients) 16:47:00 <coopserver> *** Game paused (connecting clients) 16:47:18 <coopserver> *** Game unpaused (connecting clients) 16:47:27 <coopserver> *** Game paused (connecting clients) 16:47:33 <coopserver> *** Muel has joined 16:47:34 <coopserver> *** Game unpaused (connecting clients) 16:47:48 <coopserver> <happytrainsport> whont to team up virtualrandomnumber and Hazzard and Muel 16:47:56 <coopserver> <Muel> hey 16:49:12 <coopserver> *** virtualrandomnumber has left the game (Leaving) 17:05:42 <coopserver> *** Muel has left the game (Leaving) 17:07:10 <coopserver> *** Hazzard has joined company #1 17:15:30 <coopserver> *** Game paused (connecting clients) 17:15:33 <coopserver> *** Vinnie has joined 17:15:34 <coopserver> *** Game unpaused (connecting clients) 17:15:39 <coopserver> <Vinnie> hello people 17:15:40 <coopserver> <happytrainsport> hi Vinnie 17:15:44 <coopserver> <Hazzard> y0 17:15:45 <coopserver> <happytrainsport> how things 17:15:53 <coopserver> <happytrainsport> whont to team up 17:15:55 <coopserver> <Vinnie> good and you? 17:15:57 <coopserver> <Vinnie> sure 17:16:00 <coopserver> <Vinnie> normal pw? 17:16:01 <coopserver> <happytrainsport> good thanks 17:16:16 <coopserver> *** Vinnie has joined company #1 17:17:29 <coopserver> <Vinnie> you do nothing with steel? 17:17:53 <coopserver> <Vinnie> tell me what i can build for you 17:18:08 <coopserver> <Hazzard> we should grab the ports at !here !and here 17:18:23 <coopserver> <Hazzard> ports op 17:18:34 <coopserver> <happytrainsport> yes 17:19:42 <coopserver> <Vinnie> oke ill boost guhattan valley with ES 17:19:57 <coopserver> <happytrainsport> swery] 17:20:01 <coopserver> <happytrainsport> sweet 17:21:57 <coopserver> <Hazzard> So where are the mainlines 17:22:05 <coopserver> <Hazzard> looks like a big loop right now 17:22:12 <V453000> yooo :) 17:22:25 <coopserver> *** Game paused (connecting clients) 17:22:31 <coopserver> *** V453000 has joined 17:22:32 <coopserver> *** Game unpaused (connecting clients) 17:22:33 <coopserver> <Vinnie> hey sexy 17:22:44 <coopserver> <V453000> yo, how have you been :) 17:22:49 <coopserver> <happytrainsport> i have sign wher the ml is 17:22:50 <coopserver> <Vinnie> good and you 17:23:18 <coopserver> <Hazzard> wait Vinnie thats a bulk terminal not a port 17:23:30 <coopserver> <Vinnie> i see now :P 17:23:39 <coopserver> <Vinnie> no worries 17:23:40 <coopserver> <V453000> eh kinda getting busy again lately 17:24:00 <coopserver> <happytrainsport> whont to team up v 17:24:03 <coopserver> <Vinnie> work? 17:24:11 <coopserver> <Vinnie> or small V's 17:24:20 <V453000> well both :D 17:26:43 <coopserver> <V453000> did like 5 relatively big nuts versions recently so can't complain :) 17:28:04 <coopserver> <happytrainsport> so lest pick a good sport for the new coal and iron drop 17:32:44 <coopserver> <happytrainsport> ok new coal and iron place has been sign 17:33:18 <coopserver> <happytrainsport> afk for diner we need a slh or bbh at my sign bbh 17:33:34 <coopserver> <happytrainsport> i have sign wher the stell drop be 17:34:00 <coopserver> <Vinnie> yes boss 17:34:38 <coopserver> <Vinnie> wow an update changed the popups when cloning trains 17:34:54 <coopserver> <Hazzard> Yeah you gotta spam click now instead of going to the popup 17:35:28 <coopserver> <Hazzard> what if I make a bbh with no bridges/tunnels 17:35:35 <coopserver> <Hazzard> do you think boss would be OK with that 17:35:47 <coopserver> <Vinnie> i dont think you can 17:35:55 <coopserver> <Vinnie> no bridges and no tunnels 17:36:01 <coopserver> <Hazzard> ghetto 17:36:04 <coopserver> <Hazzard> :D 17:36:55 <coopserver> <Vinnie> dom it 17:36:58 <coopserver> <Vinnie> do it 17:37:02 <coopserver> *** Game paused (connecting clients) 17:37:07 <coopserver> *** Dsmx has joined 17:37:08 <coopserver> *** Game unpaused (connecting clients) 17:37:19 <coopserver> <Vinnie> good evening sir 17:37:23 <coopserver> <Dsmx> evening 17:37:40 <coopserver> <V453000> hello 17:37:44 <coopserver> <Dsmx> any special rules I should be aware of? 17:37:57 <coopserver> <V453000> Hazzard: there is a difference between questionning reversers and questionning bridges and tunnels :D 17:38:00 <coopserver> <V453000> one of them is heresy 17:38:01 <coopserver> <Vinnie> send my company an annual tribute of 1 dollar 17:38:18 <coopserver> <V453000> Dsmx: nah, just have fun and be friendly :) generally people here like to build far away fro meach other to not obstacle 17:38:22 <coopserver> <Dsmx> if you're going to ask for money why 1 dollar? 17:38:23 <coopserver> <V453000> but that's pretty much it 17:38:36 <coopserver> <Dsmx> why not all of the dollar? 17:38:50 <coopserver> <Vinnie> because i play in yen 17:39:00 <coopserver> <Vinnie> and the dollar will geve me loads of yen 17:39:09 <coopserver> <Hazzard> big brain 17:39:26 <V453000> LOL 17:40:10 <coopserver> <Dsmx> i don't like it when there are this many industries and towns 17:40:15 <coopserver> <Dsmx> makes it too easy 17:40:28 <coopserver> <Vinnie> terraform water and then tell me its easy 17:41:05 <coopserver> <Hazzard> Nice building logic already 17:41:30 <coopserver> *** Dsmx has started a new company #3 17:41:51 <coopserver> <Vinnie> it might not work with slow trains 17:42:33 <coopserver> <Hazzard> I think itll work 17:42:39 <coopserver> *** Game paused (connecting clients) 17:42:52 <coopserver> *** virtualrandomnumber has joined 17:42:53 <coopserver> *** Game unpaused (connecting clients) 17:46:37 <coopserver> <Vinnie> not played in too long 17:47:37 *** happpy has quit IRC 17:48:40 <coopserver> <Vinnie> pff 17:48:56 <coopserver> *** Game paused (connecting clients) 17:48:57 <coopserver> *** V453000 has left the game (general timeout) 17:49:04 <coopserver> *** Hazzard #1 has joined 17:49:05 <coopserver> *** Game unpaused (connecting clients) 17:49:06 <coopserver> *** Hazzard has left the game (general timeout) 17:49:12 <Hazzard> hm 17:52:53 <coopserver> *** virtualrandomnumber has left the game (Leaving) 17:54:17 <coopserver> <Dsmx> that was easy enough 17:54:45 <coopserver> <Hazzard #1> Btw I believe town roads are turned off so you will need to build them yourself 17:55:01 <coopserver> <Vinnie> 1920 for logic engines :( 17:56:09 <coopserver> <Vinnie> you are going to need tunnels anmd bridges my friend 17:56:41 <coopserver> <Dsmx> i'm not your friend, guy 17:56:50 <coopserver> <Hazzard #1> I'm pretty sure with enough tracks 17:57:04 <coopserver> *** Hazzard #1 has changed his/her name to Hazzard 17:57:19 <coopserver> <Vinnie> trust me, it deserves a ban :P 17:57:45 <coopserver> <Hazzard> I think I probably need like 10 wide for the split 17:59:13 <coopserver> <Hazzard> well this might be good enough 18:00:19 <coopserver> <Vinnie> so long suckers 18:00:26 <coopserver> <Hazzard> Cya ? 18:00:31 <coopserver> <Vinnie> IM GOING ALCOHOL AND CO 18:04:59 <coopserver> <Dsmx> well this is nice and easy 18:05:18 <coopserver> <Vinnie> yes 18:05:21 <coopserver> <Vinnie> looks good 18:05:28 <coopserver> <Hazzard> You're still here 18:05:45 <coopserver> <Vinnie> ofcourse im producing alcohol 18:05:55 <coopserver> <Hazzard> Ah 18:07:57 <coopserver> <Hazzard> Are you not convinced by this split 18:08:31 <coopserver> <Vinnie> ít looks, like something i have never seen 18:08:40 <coopserver> <Hazzard> I made it up just now 18:10:47 <coopserver> <Vinnie> damnit 18:11:30 <coopserver> <Hazzard> wait how does lhd work 18:11:32 <coopserver> <Hazzard> hmm 18:11:43 <coopserver> <Dsmx> how does what work? 18:11:55 <coopserver> <Hazzard> Left hand drive, but rhetorical question 18:12:18 <coopserver> <Vinnie> are you also a tea consumer? 18:12:22 <coopserver> <Hazzard> nope 18:12:29 <coopserver> <Hazzard> if you were asking me 18:12:47 <coopserver> <Vinnie> then why the lhd heresy 18:12:52 <coopserver> <Hazzard> Happy is 18:13:03 <coopserver> <Vinnie> happy is also rocking signalgap 2 18:13:12 <coopserver> <Vinnie> it will bite him in the ass 18:14:42 <coopserver> <Dsmx> this will do for a nice little starter line 18:15:36 <coopserver> <Hazzard> hmm need more space 18:15:42 <coopserver> <Vinnie> for real 18:15:45 <coopserver> <Dsmx> go to the moon, loads there 18:15:51 <coopserver> <Vinnie> you gonna make a 128x128 bbh 18:16:21 <coopserver> <Hazzard> hmm 18:16:24 <coopserver> <Hazzard> 80x80 probably 18:18:15 <coopserver> <Hazzard> maybe I should start with a slh 18:20:01 <coopserver> <Vinnie> what happend? 18:20:07 <coopserver> <Vinnie> more space? 18:20:11 <coopserver> <Hazzard> Need more flat space 18:20:29 <coopserver> <Hazzard> the big thing was gonna be 50% bigger 18:20:36 <coopserver> <Vinnie> 'shall i flatten it for you? 18:20:45 <coopserver> <Hazzard> naw 18:21:20 <coopserver> <Vinnie> some part of me wants to see your creation finshed 18:21:32 <coopserver> <Hazzard> I also oriented it the wrong way 18:31:12 <coopserver> <Hazzard> Alright we need million to fund the new steel mill 18:35:09 <coopserver> <Vinnie> good :D 18:35:42 <coopserver> <Hazzard> Nice gonna reach mill in no time with this 18:38:20 <coopserver> <Dsmx> feeeeel the speeed 46 mph 18:38:35 <coopserver> <Dsmx> i predict deaths from such high speeds 18:39:38 <coopserver> <Dsmx> not a bad earner this line 18:39:48 <coopserver> <Hazzard> Shit hes making more money than us 18:39:52 <coopserver> <Dsmx> lol 18:39:55 <coopserver> <Hazzard> Wheres boss 18:39:58 <coopserver> <Dsmx> i was trying to subtle 18:40:22 <coopserver> <Dsmx> lets gloss over the fact that I did it with 19 trains 18:40:37 <coopserver> <Hazzard> We have 181 trains 18:40:44 <coopserver> <Dsmx> you do 18:41:01 <coopserver> <Dsmx> it's not the size, it's what you do with them 18:41:14 <coopserver> <Hazzard> Boss always uses train length 3 18:41:22 <coopserver> *** Game paused (connecting clients) 18:41:34 <coopserver> *** virtualrandomnumber has joined 18:41:35 <coopserver> *** Game unpaused (connecting clients) 18:41:44 <coopserver> <Dsmx> train length depends on the power of the train 18:41:53 <coopserver> <Dsmx> early on 3-5 is normally all you can do 18:42:01 <coopserver> <Hazzard> Well, you can put on more engines :) 18:42:20 <coopserver> <Hazzard> I like my trains long ;) 18:42:31 <coopserver> <Dsmx> like my women 18:42:34 <coopserver> <Dsmx> wait.... 18:42:37 <coopserver> <Hazzard> hm 18:43:24 <coopserver> <Dsmx> soon I shall make a line that will earn me some real money 18:43:30 <coopserver> <Dsmx> this one is just to start me off 18:45:51 <coopserver> <virtualrandomnumber> your flipflop is broke 18:48:00 <coopserver> <Hazzard> dame 25 trains waiting for the double coal pickup 18:48:55 <coopserver> <Dsmx> there we go, one line ready for the future 18:49:26 <coopserver> <Hazzard> What changed 18:50:28 <coopserver> <Hazzard> yike 18:50:51 <coopserver> <Hazzard> when pbs go bad 18:54:32 <coopserver> *** virtualrandomnumber has left the game (Leaving) 18:58:16 *** happpy has joined #openttdcoop.stable 18:58:16 *** ChanServ sets mode: +o happpy 18:59:53 <coopserver> <happytrainsport> ok i am back 19:00:00 <coopserver> <Hazzard> Boss 19:00:09 <coopserver> <Dsmx> thankgod for we couldn't wait a minute longer 19:00:21 <happpy> whats up 19:00:42 <coopserver> <Hazzard> CHange your signal gap to 2 19:00:46 <coopserver> <Hazzard> or signal spacing 19:01:09 <happpy> ok fixs 19:02:05 <coopserver> <happytrainsport> ok i do the bbh 19:02:26 <coopserver> <Hazzard> i build the steel mill 19:02:37 <coopserver> <Hazzard> ,453,124 19:06:27 <coopserver> <Dsmx> time to make some steel 19:17:17 <coopserver> *** Game paused (connecting clients) 19:17:34 <coopserver> *** Game unpaused (connecting clients) 19:18:23 <coopserver> *** Game paused (connecting clients) 19:18:40 <coopserver> *** Game unpaused (connecting clients) 19:18:43 <coopserver> <Hazzard> Unlucky 19:19:37 <coopserver> *** Game paused (connecting clients) 19:19:55 <coopserver> *** Game unpaused (connecting clients) 19:20:16 <happpy> rip 19:20:59 <coopserver> *** Game paused (connecting clients) 19:21:17 <coopserver> *** Game unpaused (connecting clients) 19:22:46 <coopserver> *** Game paused (connecting clients) 19:23:04 <coopserver> *** Game unpaused (connecting clients) 19:23:21 <coopserver> <happytrainsport> fuck 19:23:40 <coopserver> <Dsmx> whats wrong now? 19:23:50 <coopserver> <happytrainsport> dame fucking water 19:37:47 <coopserver> <happytrainsport> hmm 19:38:02 <coopserver> <Dsmx> ahh back from food 19:38:08 <coopserver> <Dsmx> anything interesting happen? 19:38:40 <coopserver> <happytrainsport> yeah doiing bbh 19:49:43 <coopserver> <Dsmx> now for the real money increase 19:49:59 <coopserver> *** Game paused (connecting clients) 19:50:07 <coopserver> *** Player has joined 19:50:08 <coopserver> *** Game unpaused (connecting clients) 19:52:09 <coopserver> *** Player has left the game (Leaving) 20:00:02 <coopserver> <Dsmx> uh oh 20:00:29 <coopserver> <Dsmx> i've already hit the limits of my line 20:00:40 <coopserver> <Hazzard> add more signals 20:00:51 <coopserver> <Dsmx> that won't help in this case 20:00:51 <happpy> or more ml 20:00:58 <coopserver> <Dsmx> more trains will be needed soon 20:01:18 <coopserver> <Hazzard> more signals allows the gap between trains to be smaller, so the overall throughput of the line increases 20:01:42 <coopserver> <happytrainsport> wb Hazzard 20:01:46 <coopserver> <Hazzard> thanks 20:01:49 <coopserver> <Dsmx> I'm going to need to more than double the number of trains on this line by the time I'm done 20:06:46 <coopserver> <happytrainsport> true 20:11:25 <coopserver> <happytrainsport> can do but join it up to the bbh 20:11:29 <coopserver> <happytrainsport> or not 20:12:54 <coopserver> <Dsmx> come on guys keep up my money pile needs some competition 20:13:29 <coopserver> <Hazzard> Don't make me start my own company :) 20:16:56 <coopserver> <Dsmx> aww i cna't rename towns 20:22:21 <happpy> yeah 20:22:32 <coopserver> *** Game paused (connecting clients) 20:22:37 <coopserver> *** V453000 has joined 20:22:38 <coopserver> *** Game unpaused (connecting clients) 20:22:46 <happpy> wb v 20:22:48 <coopserver> <V453000> yoyo 20:23:09 <coopserver> <V453000> damn, the 3 nubs getting rekt 20:23:35 <coopserver> <V453000> :P 20:23:39 <coopserver> <Hazzard> D: 20:24:17 <coopserver> *** Vinnie has left the game (connection lost) 20:26:03 <coopserver> <V453000> well done Dsmx 20:30:35 <coopserver> *** V453000 has left the game (Leaving) 20:31:47 <coopserver> <Hazzard> Whys the logic engine use electric lines lol 20:32:04 <coopserver> <Dsmx> none really with this trains set 20:32:25 <coopserver> <Hazzard> V's the guy who made it ;) 20:32:51 <coopserver> <Dsmx> it does mean something if fiddle with newgrf settings though 20:34:58 <coopdiscord> <V453000> yeah the electrification is a bit wtf topic here 20:35:08 <coopserver> <Dsmx> you can make it mean something 20:35:10 <coopdiscord> <V453000> I think the first train that uses it is some strong class 20:35:28 <coopserver> *** Game paused (connecting clients) 20:35:30 <coopserver> <Hazzard> Well first train that uses it is logic train aparently 20:35:31 <coopserver> <Dsmx> unless you alter the newgrfg settings to make the different tracks have an effect, it doesn't matter i think 20:35:34 <coopserver> *** V453000 has joined 20:35:35 <coopserver> *** Game unpaused (connecting clients) 20:35:36 <coopserver> <V453000> heh 20:35:56 <coopserver> <V453000> yeah it doesn't matter much 20:37:12 <coopserver> <V453000> I could change the logic engines I guess 20:37:18 <coopserver> <Dsmx> i get the feeling my freight area is a bit more complicated then it needs to be 20:37:31 <coopserver> <Dsmx> why are people so obsessed with the logic engines? 20:37:44 <coopserver> <V453000> the reason might be so that if you're using non-electrification at the start the list of engines you see is less wtf 20:37:59 <coopserver> <Hazzard> Ah 20:38:04 <coopserver> <Hazzard> Doesnt matter too much anywya 20:38:07 <coopserver> <V453000> the logic engines allow for some batshit stuff 20:39:27 <coopserver> <Hazzard> I'm sending trains your way whether you're ready or not 20:49:34 <coopserver> <Dsmx> there we go, suitably complicated freight line 20:49:48 <coopserver> <Dsmx> i wish good luck to the train drivers 20:56:21 <coopserver> <Hazzard> Nice graph 20:56:25 <coopserver> <Hazzard> it will drop next month though 20:58:04 <coopserver> *** V453000 has left the game (Leaving) 20:58:09 <coopdiscord> <V453000> good night 20:58:15 <coopserver> <happytrainsport> gn v 21:01:06 <coopserver> <happytrainsport> yeah 21:07:40 <coopserver> <happytrainsport> beter train is out 21:11:56 <coopserver> <Dsmx> wow that is a srious differance in running costs 21:12:47 <coopserver> <Hazzard> Yup 21:13:03 *** StarLite has quit IRC 21:14:04 <coopserver> <happytrainsport> dus the overflow need to be 2 way 21:14:19 <coopserver> <Hazzard> Ill add another 21:26:33 <coopserver> <happytrainsport> hmm 21:26:45 <coopserver> <happytrainsport> i think we need to rethink ov this 21:27:03 <coopserver> <Dsmx> what's gone wrong then? 21:27:19 <coopserver> <Dsmx> aside from 3 times the running costs of my network and still makign less money/ 21:27:34 <coopserver> <Hazzard> "less money" 21:30:08 <coopserver> <Hazzard> Thats fine 21:30:14 <coopserver> <Hazzard> oops team chat 21:30:39 <coopserver> <happytrainsport> train q going ther 21:30:53 <coopserver> <Hazzard> q? 21:32:53 <coopserver> <Hazzard> Shall we upgrade to TL6? 21:40:06 <coopserver> <Hazzard> Lunch time 21:40:09 <coopserver> *** Hazzard has joined spectators 21:40:44 <happpy> ok 21:41:28 <coopserver> *** Hazzard has joined company #1 21:42:06 <coopserver> *** Hazzard has joined spectators 21:43:12 <coopserver> <Dsmx> what you think of my little network then? 21:45:45 <happpy> good job 21:48:18 <coopserver> <happytrainsport> werd how train 389 in the steel ml 21:50:13 <coopserver> <Dsmx> i find it weird that you have over 450 trains 22:19:27 <happpy> !date 22:19:27 <coopserver> Dec 29 1925 22:21:50 *** happpy has quit IRC 22:22:32 *** happpy has joined #openttdcoop.stable 22:22:32 *** ChanServ sets mode: +o happpy 22:25:11 <happpy> hi hazzard i have har 22:25:27 <happpy> i have all most dun the 3 ml 22:28:54 <coopserver> *** Hazzard has joined company #1 22:34:56 <coopserver> *** Hazzard has joined spectators 22:34:57 <coopserver> *** Hazzard has started a new company #4 22:44:56 <coopserver> <Hazzard> oof 22:45:00 <coopserver> <Dsmx> Ha haw 22:45:41 <coopserver> <Dsmx> you've got the wrong signal types at that station 22:45:56 <coopserver> <Hazzard> Naw its an overflow 22:46:05 <coopserver> <Dsmx> red guy 22:46:15 <coopserver> <Hazzard> Noooooo happpy 22:46:20 <coopserver> <Hazzard> yeah its an overflow 22:46:29 <coopserver> <Hazzard> Not the best design but one of the most compact 22:46:34 <coopserver> <Dsmx> need a yellow band on entrance 22:46:38 <coopserver> <Dsmx> from the main line 22:46:51 <coopserver> <Hazzard> when both platforms are full the extra trains go into the depot 22:46:59 <coopserver> <Dsmx> no, they won't 22:47:18 <Hazzard> https://wiki.openttdcoop.org/Overflow 22:47:41 <coopserver> <Dsmx> i'm at brennpool orchards 22:48:01 <Hazzard> @abr08 22:48:02 <Webster> Advanced Building Revue 08: Overflows II at #openttdcoop - http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/ 22:48:05 <coopserver> <Dsmx> what' they've designed won't work 22:48:29 <coopserver> <Dsmx> that's a lot of work 22:48:37 <coopserver> <Dsmx> there's a much simpler way of making that station 22:48:44 <happpy> fuck my hed phones die 22:48:49 <coopserver> <Hazzard> D: 22:49:22 <coopserver> <Hazzard> There are more complicated overflows at each of our (blue) pickup stations 22:49:44 <coopserver> <Dsmx> PBS signals could make that same type of station with less track, take up less space and still ahve the same throughput 22:49:45 <coopserver> <Hazzard> very useful tool for multiplayer when you are away 22:50:05 <coopserver> <Hazzard> PBS would work and actually have higher throughput 22:50:09 <coopserver> <Hazzard> but wouldn't have an overflow 22:50:35 <coopserver> <Hazzard> prevents trains from blocking the main line 22:50:42 <coopserver> <Dsmx> why have an overflow when you could just use the depot for that? 22:51:11 <coopserver> <Hazzard> Oh yeah I think I swa you had some overflows as well 22:51:26 <coopserver> <Dsmx> there's a reason why my freight lines are the way they are 22:51:27 <coopserver> <happytrainsport> hmm 22:51:28 <coopserver> <Hazzard> yea 22:51:38 <coopserver> <Hazzard> that way works as well, but has the downside that the train has to always go in the depot 22:51:54 <coopserver> <Dsmx> trust me it really doesn't matter 22:52:35 <coopserver> <Dsmx> if I'm really desparate I'll add another platform to the station and it still manages just fine 22:54:15 <coopserver> <Dsmx> although I really don't need to justify my method, the fact that it works speaks for itself 22:54:25 <coopserver> <Hazzard> It does work 22:54:43 <coopserver> <Dsmx> it works, it's simple and it takes next to no eeffort to put implace 22:55:54 <coopserver> <Dsmx> i did use to fiddle about with the signalling method your using, I just found it not worth it 22:56:28 <coopserver> <happytrainsport> hmm 22:58:14 <coopserver> <Dsmx> just to be clear though, your method isn't wrong and does work. I just prefer simple, quick,small, effective and cheap methods 22:58:38 <coopserver> <Hazzard> Yup no problem 22:59:01 <coopserver> <Dsmx> it's also because I just find using PBS signals far easier overal 22:59:47 <coopserver> <Dsmx> there's only 2 to worry about and once you put on the route reserve it's very obvious what eash one does 23:00:19 <coopserver> <Hazzard> Yeah they are smarter and easier to use 23:00:32 <coopserver> <Hazzard> but block signals can be very powerful for certain things 23:00:35 <coopserver> <Hazzard> like the logic :P 23:00:49 <coopserver> <Dsmx> yeah...but you don't need to use logic trains with PBS signals 23:01:23 <coopserver> <Hazzard> You don't need to use logic trains ever really, but it makes some interesting possiblities 23:05:53 <coopserver> *** Hazzard has joined company #1 23:07:10 <coopserver> <Dsmx> do the different track types infleuence vehicle peformance? 23:07:53 <coopserver> <Hazzard> Currently no 23:08:04 <coopserver> <Hazzard> later on there are some classes that are influenced by the different PURR colors 23:08:09 <coopserver> <Dsmx> ahh well that makes that engine that just appeared a bit useless 23:08:23 <coopserver> <Dsmx> so then they it does 23:08:25 <coopserver> <Hazzard> Did you snag one? 23:08:32 <coopserver> <Hazzard> Idk when they actually come out 23:08:33 <coopserver> <Dsmx> yep 23:10:36 <coopserver> <Dsmx> lovely 23:10:44 <coopserver> <Dsmx> 73 mph now 23:11:53 <coopserver> <Dsmx> you'll get it next year, the edgecrusher 23:12:05 <coopserver> <happytrainsport> dame 23:12:43 <coopserver> *** Hazzard has joined company #4 23:17:08 *** virtualrandomnumber has quit IRC 23:19:15 <coopserver> *** Game paused (connecting clients) 23:19:33 <coopserver> *** Game unpaused (connecting clients) 23:19:38 <coopserver> <Hazzard> hm 23:19:40 <coopserver> <Hazzard> wonder who that is 23:19:56 <coopserver> <Dsmx> there you go 23:20:02 <coopserver> <Dsmx> the anything you like version 23:23:51 <coopserver> <happytrainsport> dame i going have to do some sharp train cerv fot this fucking split 23:36:38 <coopserver> <happytrainsport> right i will finsh of the 3 ml on sunday night going out saterday night 23:37:28 <coopserver> <Dsmx> i don't know why my freight line works, it just does 23:37:49 <coopserver> <Hazzard> Lmao 23:38:32 <coopserver> <Dsmx> I really should rebuild it, but it's a monument to the "just because you can, doesn't mean you should" 23:38:46 <coopserver> <Hazzard> wild doing LRLRLR 23:38:51 <coopserver> <Hazzard> rather than LL RR 23:39:01 <coopserver> <Dsmx> actually it's even more complicated than that 23:39:22 <coopserver> <Dsmx> l and r swap 23:42:29 <coopserver> <Dsmx> it's organised chaos 23:42:52 <coopserver> <Dsmx> that's all i can define it as 23:43:08 <coopserver> <Hazzard> I'm sneaking some lines by your eastmost branch btw :) 23:43:54 <coopserver> <happytrainsport> gn see you on sunday night 23:44:06 <coopserver> *** happytrainsport has joined spectators 23:44:07 <coopserver> <Hazzard> Cya 23:44:29 <coopserver> <happytrainsport> if ther beter trains can you do them for me 23:44:37 <coopserver> <Hazzard> yup 23:44:55 <coopserver> <Hazzard> Maybe I'll give myself all your money 23:45:02 <coopserver> <Hazzard> JK 23:45:10 <coopserver> <Dsmx> ohhh nearly and 100 million pounds 23:45:20 <coopserver> <Dsmx> raises pinky to corner of mouth 23:45:49 <coopserver> <Dsmx> yay 23:45:58 <coopserver> <Dsmx> now that's walking around money 23:46:05 <coopserver> *** happytrainsport has joined company #1 23:46:16 <coopserver> *** happytrainsport has joined spectators 23:46:21 <coopserver> <happytrainsport> the 3 ml is all most dun jusst the station and at my sign this this 23:47:12 <coopserver> *** happytrainsport has left the game (Leaving) 23:47:16 <coopserver> <Hazzard> got the bbh done nice 23:47:37 <happpy> !date 23:47:37 <coopserver> Jun 23 1932 23:47:52 <happpy> year 23:48:13 <happpy> the 3 lot ov station is ready to be dun 23:48:23 <coopserver> <Hazzard> Good work boss 23:48:37 <happpy> and just some smal bits to do 23:48:44 <happpy> thanks 23:50:00 <happpy> we mite need a good 3 way split going to the coal station 23:50:31 <happpy> or a slh not shor yet 23:51:33 <happpy> afk for 1 day and night 23:55:39 <coopserver> <Dsmx> well I'm bored 23:55:43 <coopserver> <Dsmx> see yah 23:55:46 <coopserver> <Hazzard> Cya 23:55:47 <coopserver> *** Dsmx has left the game (Leaving) 23:58:14 <coopserver> *** Zennon86 has left the game (Leaving) 23:59:20 <coopserver> <Hazzard> Guess thats my cue 23:59:46 <coopserver> <Hazzard> Eh one more port