Config
Log for #openttdcoop.stable on 31st May 2019:
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00:40:57  <coopserver> *** Game still paused (connecting clients, number of players)
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01:25:08  <coopserver> *** Hazzard has left the game (Leaving)
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14:36:55  <happpy> !players
14:36:56  <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation
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15:43:11  <happpy> @logs
15:43:11  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
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16:00:29  <happpy> hi
16:19:10  <V453000> !rcon ls
16:19:11  <coopserver> 0) .. (Parent directory)
16:19:12  <coopserver> 1) autosave/ (Directory)
16:19:13  <coopserver> 2) uploads/ (Directory)
16:19:14  <coopserver> 3) WS-2019-05-31-a.sav
16:19:15  <coopserver> 4) WS-2019-05-24-a.sav
16:19:16  <coopserver> V453000: You have 14 more messages. Type !less to view them
16:19:24  <happpy> yo v
16:19:24  <coopserver> *** Game still paused (connecting clients, number of players)
16:19:29  <coopserver> *** V453000 has joined
16:19:30  <coopserver> *** Game still paused (number of players)
16:19:40  <coopserver> <V453000> just 2045 huh
16:19:45  <V453000> !hello
16:19:49  <V453000> !rcon load 3
16:19:49  <happpy> new game tonight
16:19:49  <coopserver> Starting new game
16:19:59  <coopserver> *** V453000 has left the game (connection lost)
16:20:00  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.9.1)
16:20:01  <coopserver> *** Game still paused (manual, number of players)
16:20:02  <coopserver> *** Game still paused (manual, connecting clients, number of players)
16:20:04  <coopserver> *** V453000 has joined
16:20:05  <coopserver> *** Game still paused (manual, number of players)
16:20:07  <V453000> !auto
16:20:08  <coopserver> *** Game still paused (number of players)
16:20:10  <V453000> !rcon reset_company 1
16:20:10  <happpy> !date
16:20:11  <coopserver> Company deleted.
16:20:12  <coopserver> Jan 01 1900
16:20:15  <V453000> !rcon set station_spread 16
16:20:16  <V453000> !auto
16:20:21  <V453000> !setdef
16:20:21  <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
16:20:27  <coopserver> *** V453000 has left the game (Leaving)
16:20:31  <V453000> enjoy :)
16:20:56  <coopserver> *** Game still paused (connecting clients, number of players)
16:21:03  <coopserver> *** happytrainsport has joined
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16:23:16  <coopserver> *** happytrainsport has started a new company #1
16:23:17  <coopserver> *** Game unpaused (number of players)
16:25:19  <happpy> !rcon reset_company 1
16:25:20  <coopserver> ERROR: Cannot remove company: a client is connected to that company.
16:25:21  <coopserver> - Remove an idle company from the game. Usage: 'reset_company <company-id>'
16:25:22  <coopserver> - For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.
16:25:30  <happpy> !rcon reset_company 2
16:25:31  <coopserver> Company does not exist. Company-id must be between 1 and 15.
16:25:42  <happpy> !rcon reset_company1
16:25:43  <coopserver> ERROR: command not found
16:25:50  <happpy> !rcon reset_company 1
16:25:51  <coopserver> ERROR: Cannot remove company: a client is connected to that company.
16:25:52  <coopserver> - Remove an idle company from the game. Usage: 'reset_company <company-id>'
16:25:53  <coopserver> - For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.
16:25:55  <coopserver> *** happytrainsport has joined spectators
16:25:56  <coopserver> *** Game paused (number of players)
16:26:03  <happpy> !rcon reset_company 1
16:26:04  <coopserver> Company deleted.
16:26:09  <coopserver> *** happytrainsport has started a new company #1
16:26:10  <coopserver> *** Game unpaused (number of players)
16:30:03  <happpy> !rcon reset_company 1
16:30:05  <coopserver> ERROR: Cannot remove company: a client is connected to that company.
16:30:06  <coopserver> - Remove an idle company from the game. Usage: 'reset_company <company-id>'
16:30:07  <coopserver> - For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.
16:30:08  <coopserver> *** happytrainsport has joined spectators
16:30:09  <coopserver> *** Game paused (number of players)
16:30:12  <happpy> !rcon reset_company 1
16:30:13  <coopserver> Company deleted.
16:30:19  <coopserver> *** happytrainsport has started a new company #1
16:30:20  <coopserver> *** Game unpaused (number of players)
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16:40:10  <coopserver> *** Game paused (connecting clients)
16:40:27  <coopserver> *** Hazzard has joined
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16:43:03  <coopserver> *** Game paused (connecting clients)
16:43:11  <coopserver> *** Zennon86 has joined
16:43:12  <coopserver> *** Zennon86 has started a new company #2
16:43:13  <coopserver> *** Game unpaused (connecting clients)
16:46:18  <coopserver> *** Game paused (connecting clients)
16:46:22  <coopserver> <happytrainsport> team  up  hazzard
16:46:30  <coopserver> *** virtualrandomnumber has joined
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16:47:00  <coopserver> *** Game paused (connecting clients)
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16:47:27  <coopserver> *** Game paused (connecting clients)
16:47:33  <coopserver> *** Muel has joined
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16:47:48  <coopserver> <happytrainsport> whont to team up  virtualrandomnumber  and  Hazzard  and Muel
16:47:56  <coopserver> <Muel> hey
16:49:12  <coopserver> *** virtualrandomnumber has left the game (Leaving)
17:05:42  <coopserver> *** Muel has left the game (Leaving)
17:07:10  <coopserver> *** Hazzard has joined company #1
17:15:30  <coopserver> *** Game paused (connecting clients)
17:15:33  <coopserver> *** Vinnie has joined
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17:15:39  <coopserver> <Vinnie> hello people
17:15:40  <coopserver> <happytrainsport> hi Vinnie
17:15:44  <coopserver> <Hazzard> y0
17:15:45  <coopserver> <happytrainsport> how things
17:15:53  <coopserver> <happytrainsport> whont to team up
17:15:55  <coopserver> <Vinnie> good and you?
17:15:57  <coopserver> <Vinnie> sure
17:16:00  <coopserver> <Vinnie> normal pw?
17:16:01  <coopserver> <happytrainsport> good thanks
17:16:16  <coopserver> *** Vinnie has joined company #1
17:17:29  <coopserver> <Vinnie> you do nothing with steel?
17:17:53  <coopserver> <Vinnie> tell me what i can build for you
17:18:08  <coopserver> <Hazzard> we should grab the ports at !here !and here
17:18:23  <coopserver> <Hazzard> ports op
17:18:34  <coopserver> <happytrainsport> yes
17:19:42  <coopserver> <Vinnie> oke ill boost guhattan valley with ES
17:19:57  <coopserver> <happytrainsport> swery]
17:20:01  <coopserver> <happytrainsport> sweet
17:21:57  <coopserver> <Hazzard> So where are the mainlines
17:22:05  <coopserver> <Hazzard> looks like a big loop right now
17:22:12  <V453000> yooo :)
17:22:25  <coopserver> *** Game paused (connecting clients)
17:22:31  <coopserver> *** V453000 has joined
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17:22:33  <coopserver> <Vinnie> hey sexy
17:22:44  <coopserver> <V453000> yo, how have you been :)
17:22:49  <coopserver> <happytrainsport> i have sign wher the ml  is
17:22:50  <coopserver> <Vinnie> good and you
17:23:18  <coopserver> <Hazzard> wait Vinnie thats a bulk terminal not a port
17:23:30  <coopserver> <Vinnie> i see now :P
17:23:39  <coopserver> <Vinnie> no worries
17:23:40  <coopserver> <V453000> eh kinda getting busy again lately
17:24:00  <coopserver> <happytrainsport> whont to team up v
17:24:03  <coopserver> <Vinnie> work?
17:24:11  <coopserver> <Vinnie> or small V's
17:24:20  <V453000> well both :D
17:26:43  <coopserver> <V453000> did like 5 relatively big nuts versions recently so can't complain :)
17:28:04  <coopserver> <happytrainsport> so   lest pick a good sport for the  new coal and iron  drop
17:32:44  <coopserver> <happytrainsport> ok  new coal  and iron  place has been sign
17:33:18  <coopserver> <happytrainsport> afk  for diner  we  need  a slh  or bbh   at my sign  bbh
17:33:34  <coopserver> <happytrainsport> i have  sign  wher the stell  drop be
17:34:00  <coopserver> <Vinnie> yes boss
17:34:38  <coopserver> <Vinnie> wow an update changed the popups when cloning trains
17:34:54  <coopserver> <Hazzard> Yeah you gotta spam click now instead of going to the popup
17:35:28  <coopserver> <Hazzard> what if I make a bbh with no bridges/tunnels
17:35:35  <coopserver> <Hazzard> do you think boss would be OK with that
17:35:47  <coopserver> <Vinnie> i dont think you can
17:35:55  <coopserver> <Vinnie> no bridges and no tunnels
17:36:01  <coopserver> <Hazzard> ghetto
17:36:04  <coopserver> <Hazzard> :D
17:36:55  <coopserver> <Vinnie> dom it
17:36:58  <coopserver> <Vinnie> do it
17:37:02  <coopserver> *** Game paused (connecting clients)
17:37:07  <coopserver> *** Dsmx has joined
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17:37:19  <coopserver> <Vinnie> good evening sir
17:37:23  <coopserver> <Dsmx> evening
17:37:40  <coopserver> <V453000> hello
17:37:44  <coopserver> <Dsmx> any special rules I should be aware of?
17:37:57  <coopserver> <V453000> Hazzard: there is a difference between questionning reversers and questionning bridges and tunnels :D
17:38:00  <coopserver> <V453000> one of them is heresy
17:38:01  <coopserver> <Vinnie> send my company an annual tribute of 1 dollar
17:38:18  <coopserver> <V453000> Dsmx: nah, just have fun and be friendly :) generally people here like to build far away fro meach other to not obstacle
17:38:22  <coopserver> <Dsmx> if you're going to ask for money why 1 dollar?
17:38:23  <coopserver> <V453000> but that's pretty much it
17:38:36  <coopserver> <Dsmx> why not all of the dollar?
17:38:50  <coopserver> <Vinnie> because i play in yen
17:39:00  <coopserver> <Vinnie> and the dollar will geve me loads of yen
17:39:09  <coopserver> <Hazzard> big brain
17:39:26  <V453000> LOL
17:40:10  <coopserver> <Dsmx> i don't like it when there are this many industries and towns
17:40:15  <coopserver> <Dsmx> makes it too easy
17:40:28  <coopserver> <Vinnie> terraform water and then tell me its easy
17:41:05  <coopserver> <Hazzard> Nice building logic already
17:41:30  <coopserver> *** Dsmx has started a new company #3
17:41:51  <coopserver> <Vinnie> it might not work with slow trains
17:42:33  <coopserver> <Hazzard> I think itll work
17:42:39  <coopserver> *** Game paused (connecting clients)
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17:46:37  <coopserver> <Vinnie> not played in too long
17:47:37  *** happpy has quit IRC
17:48:40  <coopserver> <Vinnie> pff
17:48:56  <coopserver> *** Game paused (connecting clients)
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17:49:04  <coopserver> *** Hazzard #1 has joined
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17:49:12  <Hazzard> hm
17:52:53  <coopserver> *** virtualrandomnumber has left the game (Leaving)
17:54:17  <coopserver> <Dsmx> that was easy enough
17:54:45  <coopserver> <Hazzard #1> Btw I believe town roads are turned off so you will need to build them yourself
17:55:01  <coopserver> <Vinnie> 1920 for logic engines :(
17:56:09  <coopserver> <Vinnie> you are going to need tunnels anmd bridges my friend
17:56:41  <coopserver> <Dsmx> i'm not your friend, guy
17:56:50  <coopserver> <Hazzard #1> I'm pretty sure with enough tracks
17:57:04  <coopserver> *** Hazzard #1 has changed his/her name to Hazzard
17:57:19  <coopserver> <Vinnie> trust me, it deserves a ban :P
17:57:45  <coopserver> <Hazzard> I think I probably need like 10 wide for the split
17:59:13  <coopserver> <Hazzard> well this might be good enough
18:00:19  <coopserver> <Vinnie> so long suckers
18:00:26  <coopserver> <Hazzard> Cya ?
18:00:31  <coopserver> <Vinnie> IM GOING ALCOHOL AND CO
18:04:59  <coopserver> <Dsmx> well this is nice and easy
18:05:18  <coopserver> <Vinnie> yes
18:05:21  <coopserver> <Vinnie> looks good
18:05:28  <coopserver> <Hazzard> You're still here
18:05:45  <coopserver> <Vinnie> ofcourse im producing alcohol
18:05:55  <coopserver> <Hazzard> Ah
18:07:57  <coopserver> <Hazzard> Are you not convinced by this split
18:08:31  <coopserver> <Vinnie> ít looks, like something i have never seen
18:08:40  <coopserver> <Hazzard> I made it up just now
18:10:47  <coopserver> <Vinnie> damnit
18:11:30  <coopserver> <Hazzard> wait how does lhd work
18:11:32  <coopserver> <Hazzard> hmm
18:11:43  <coopserver> <Dsmx> how does what work?
18:11:55  <coopserver> <Hazzard> Left hand drive, but rhetorical question
18:12:18  <coopserver> <Vinnie> are you also a tea consumer?
18:12:22  <coopserver> <Hazzard> nope
18:12:29  <coopserver> <Hazzard> if you were asking me
18:12:47  <coopserver> <Vinnie> then why the lhd heresy
18:12:52  <coopserver> <Hazzard> Happy is
18:13:03  <coopserver> <Vinnie> happy is also rocking signalgap 2
18:13:12  <coopserver> <Vinnie> it will bite him in the ass
18:14:42  <coopserver> <Dsmx> this will do for a nice little starter line
18:15:36  <coopserver> <Hazzard> hmm need more space
18:15:42  <coopserver> <Vinnie> for real
18:15:45  <coopserver> <Dsmx> go to the moon, loads there
18:15:51  <coopserver> <Vinnie> you gonna make a 128x128 bbh
18:16:21  <coopserver> <Hazzard> hmm
18:16:24  <coopserver> <Hazzard> 80x80 probably
18:18:15  <coopserver> <Hazzard> maybe I should start with a slh
18:20:01  <coopserver> <Vinnie> what happend?
18:20:07  <coopserver> <Vinnie> more space?
18:20:11  <coopserver> <Hazzard> Need more flat space
18:20:29  <coopserver> <Hazzard> the big thing was gonna be 50% bigger
18:20:36  <coopserver> <Vinnie> 'shall i flatten it for you?
18:20:45  <coopserver> <Hazzard> naw
18:21:20  <coopserver> <Vinnie> some part of me wants to see your creation finshed
18:21:32  <coopserver> <Hazzard> I also oriented it the wrong way
18:31:12  <coopserver> <Hazzard> Alright we need  million to fund the new steel mill
18:35:09  <coopserver> <Vinnie> good :D
18:35:42  <coopserver> <Hazzard> Nice gonna reach mill in no time with this
18:38:20  <coopserver> <Dsmx> feeeeel the speeed 46 mph
18:38:35  <coopserver> <Dsmx> i predict deaths from such high speeds
18:39:38  <coopserver> <Dsmx> not a bad earner this line
18:39:48  <coopserver> <Hazzard> Shit hes making more money than us
18:39:52  <coopserver> <Dsmx> lol
18:39:55  <coopserver> <Hazzard> Wheres boss
18:39:58  <coopserver> <Dsmx> i was trying to subtle
18:40:22  <coopserver> <Dsmx> lets gloss over the fact that I did it with 19 trains
18:40:37  <coopserver> <Hazzard> We have 181 trains
18:40:44  <coopserver> <Dsmx> you do
18:41:01  <coopserver> <Dsmx> it's not the size, it's what you do with them
18:41:14  <coopserver> <Hazzard> Boss always uses train length 3
18:41:22  <coopserver> *** Game paused (connecting clients)
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18:41:44  <coopserver> <Dsmx> train length depends on the power of the train
18:41:53  <coopserver> <Dsmx> early on 3-5 is normally all you can do
18:42:01  <coopserver> <Hazzard> Well, you can put on more engines :)
18:42:20  <coopserver> <Hazzard> I like my trains long ;)
18:42:31  <coopserver> <Dsmx> like my women
18:42:34  <coopserver> <Dsmx> wait....
18:42:37  <coopserver> <Hazzard> hm
18:43:24  <coopserver> <Dsmx> soon I shall make a line that will earn me some real money
18:43:30  <coopserver> <Dsmx> this one is just to start me off
18:45:51  <coopserver> <virtualrandomnumber> your flipflop is broke
18:48:00  <coopserver> <Hazzard> dame 25 trains waiting for the double coal pickup
18:48:55  <coopserver> <Dsmx> there we go, one line ready for the future
18:49:26  <coopserver> <Hazzard> What changed
18:50:28  <coopserver> <Hazzard> yike
18:50:51  <coopserver> <Hazzard> when pbs go bad
18:54:32  <coopserver> *** virtualrandomnumber has left the game (Leaving)
18:58:16  *** happpy has joined #openttdcoop.stable
18:58:16  *** ChanServ sets mode: +o happpy
18:59:53  <coopserver> <happytrainsport> ok i am back
19:00:00  <coopserver> <Hazzard> Boss
19:00:09  <coopserver> <Dsmx> thankgod for we couldn't wait a minute longer
19:00:21  <happpy> whats up
19:00:42  <coopserver> <Hazzard> CHange your signal gap to 2
19:00:46  <coopserver> <Hazzard> or signal spacing
19:01:09  <happpy> ok fixs
19:02:05  <coopserver> <happytrainsport> ok  i do the bbh
19:02:26  <coopserver> <Hazzard> i build the steel mill
19:02:37  <coopserver> <Hazzard> ,453,124
19:06:27  <coopserver> <Dsmx> time to make some steel
19:17:17  <coopserver> *** Game paused (connecting clients)
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19:18:23  <coopserver> *** Game paused (connecting clients)
19:18:40  <coopserver> *** Game unpaused (connecting clients)
19:18:43  <coopserver> <Hazzard> Unlucky
19:19:37  <coopserver> *** Game paused (connecting clients)
19:19:55  <coopserver> *** Game unpaused (connecting clients)
19:20:16  <happpy> rip
19:20:59  <coopserver> *** Game paused (connecting clients)
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19:22:46  <coopserver> *** Game paused (connecting clients)
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19:23:21  <coopserver> <happytrainsport> fuck
19:23:40  <coopserver> <Dsmx> whats wrong now?
19:23:50  <coopserver> <happytrainsport> dame fucking water
19:37:47  <coopserver> <happytrainsport> hmm
19:38:02  <coopserver> <Dsmx> ahh back from food
19:38:08  <coopserver> <Dsmx> anything interesting happen?
19:38:40  <coopserver> <happytrainsport> yeah doiing  bbh
19:49:43  <coopserver> <Dsmx> now for the real money increase
19:49:59  <coopserver> *** Game paused (connecting clients)
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20:00:02  <coopserver> <Dsmx> uh oh
20:00:29  <coopserver> <Dsmx> i've already hit the limits of my line
20:00:40  <coopserver> <Hazzard> add more signals
20:00:51  <coopserver> <Dsmx> that won't help in this case
20:00:51  <happpy> or more ml
20:00:58  <coopserver> <Dsmx> more trains will be needed soon
20:01:18  <coopserver> <Hazzard> more signals allows the gap between trains to be smaller, so the overall throughput of the line increases
20:01:42  <coopserver> <happytrainsport> wb  Hazzard
20:01:46  <coopserver> <Hazzard> thanks
20:01:49  <coopserver> <Dsmx> I'm going to need to more than double the number of trains on this line by the time I'm done
20:06:46  <coopserver> <happytrainsport> true
20:11:25  <coopserver> <happytrainsport> can  do  but join it up to the bbh
20:11:29  <coopserver> <happytrainsport> or not
20:12:54  <coopserver> <Dsmx> come on guys keep up my money pile needs some competition
20:13:29  <coopserver> <Hazzard> Don't make me start my own company :)
20:16:56  <coopserver> <Dsmx> aww i cna't rename towns
20:22:21  <happpy> yeah
20:22:32  <coopserver> *** Game paused (connecting clients)
20:22:37  <coopserver> *** V453000 has joined
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20:22:46  <happpy> wb v
20:22:48  <coopserver> <V453000> yoyo
20:23:09  <coopserver> <V453000> damn, the 3 nubs getting rekt
20:23:35  <coopserver> <V453000> :P
20:23:39  <coopserver> <Hazzard> D:
20:24:17  <coopserver> *** Vinnie has left the game (connection lost)
20:26:03  <coopserver> <V453000> well done Dsmx
20:30:35  <coopserver> *** V453000 has left the game (Leaving)
20:31:47  <coopserver> <Hazzard> Whys the logic engine use electric lines lol
20:32:04  <coopserver> <Dsmx> none really with this trains set
20:32:25  <coopserver> <Hazzard> V's the guy who made it ;)
20:32:51  <coopserver> <Dsmx> it does mean something if fiddle with newgrf settings though
20:34:58  <coopdiscord> <V453000> yeah the electrification is a bit wtf topic here
20:35:08  <coopserver> <Dsmx> you can make it mean something
20:35:10  <coopdiscord> <V453000> I think the first train that uses it is some strong class
20:35:28  <coopserver> *** Game paused (connecting clients)
20:35:30  <coopserver> <Hazzard> Well first train that uses it is logic train aparently
20:35:31  <coopserver> <Dsmx> unless you alter the newgrfg settings to make the different tracks have an effect, it doesn't matter i think
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20:35:36  <coopserver> <V453000> heh
20:35:56  <coopserver> <V453000> yeah it doesn't matter much
20:37:12  <coopserver> <V453000> I could change the logic engines I guess
20:37:18  <coopserver> <Dsmx> i get the feeling my freight area is a bit more complicated then it needs to be
20:37:31  <coopserver> <Dsmx> why are people so obsessed with the logic engines?
20:37:44  <coopserver> <V453000> the reason might be so that if you're using non-electrification at the start the list of engines you see is less wtf
20:37:59  <coopserver> <Hazzard> Ah
20:38:04  <coopserver> <Hazzard> Doesnt matter too much anywya
20:38:07  <coopserver> <V453000> the logic engines allow for some batshit stuff
20:39:27  <coopserver> <Hazzard> I'm sending trains your way whether you're ready or not
20:49:34  <coopserver> <Dsmx> there we go, suitably complicated freight line
20:49:48  <coopserver> <Dsmx> i wish good luck to the train drivers
20:56:21  <coopserver> <Hazzard> Nice graph
20:56:25  <coopserver> <Hazzard> it will drop next month though
20:58:04  <coopserver> *** V453000 has left the game (Leaving)
20:58:09  <coopdiscord> <V453000> good night
20:58:15  <coopserver> <happytrainsport> gn v
21:01:06  <coopserver> <happytrainsport> yeah
21:07:40  <coopserver> <happytrainsport> beter  train is out
21:11:56  <coopserver> <Dsmx> wow that is a srious differance in running costs
21:12:47  <coopserver> <Hazzard> Yup
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21:14:04  <coopserver> <happytrainsport> dus  the overflow  need to be 2  way
21:14:19  <coopserver> <Hazzard> Ill add another
21:26:33  <coopserver> <happytrainsport> hmm
21:26:45  <coopserver> <happytrainsport> i think we need to rethink ov this
21:27:03  <coopserver> <Dsmx> what's gone wrong then?
21:27:19  <coopserver> <Dsmx> aside from 3 times the running costs of my network and still makign less money/
21:27:34  <coopserver> <Hazzard> "less money"
21:30:08  <coopserver> <Hazzard> Thats fine
21:30:14  <coopserver> <Hazzard> oops team chat
21:30:39  <coopserver> <happytrainsport> train q going ther
21:30:53  <coopserver> <Hazzard> q?
21:32:53  <coopserver> <Hazzard> Shall we upgrade to TL6?
21:40:06  <coopserver> <Hazzard> Lunch time
21:40:09  <coopserver> *** Hazzard has joined spectators
21:40:44  <happpy> ok
21:41:28  <coopserver> *** Hazzard has joined company #1
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21:43:12  <coopserver> <Dsmx> what you think of my little network then?
21:45:45  <happpy> good job
21:48:18  <coopserver> <happytrainsport> werd  how  train  389  in the steel  ml
21:50:13  <coopserver> <Dsmx> i find it weird that you have over 450 trains
22:19:27  <happpy> !date
22:19:27  <coopserver> Dec 29 1925
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22:22:32  *** ChanServ sets mode: +o happpy
22:25:11  <happpy> hi hazzard  i have har
22:25:27  <happpy> i have all most dun the 3 ml
22:28:54  <coopserver> *** Hazzard has joined company #1
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22:44:56  <coopserver> <Hazzard> oof
22:45:00  <coopserver> <Dsmx> Ha haw
22:45:41  <coopserver> <Dsmx> you've got the wrong signal types at that station
22:45:56  <coopserver> <Hazzard> Naw its an overflow
22:46:05  <coopserver> <Dsmx> red guy
22:46:15  <coopserver> <Hazzard> Noooooo happpy
22:46:20  <coopserver> <Hazzard> yeah its an overflow
22:46:29  <coopserver> <Hazzard> Not the best design but one of the most compact
22:46:34  <coopserver> <Dsmx> need a yellow band on entrance
22:46:38  <coopserver> <Dsmx> from the main line
22:46:51  <coopserver> <Hazzard> when both platforms are full the extra trains go into the depot
22:46:59  <coopserver> <Dsmx> no, they won't
22:47:18  <Hazzard> https://wiki.openttdcoop.org/Overflow
22:47:41  <coopserver> <Dsmx> i'm at brennpool orchards
22:48:01  <Hazzard> @abr08
22:48:02  <Webster> Advanced Building Revue 08: Overflows II at #openttdcoop - http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/
22:48:05  <coopserver> <Dsmx> what' they've designed won't work
22:48:29  <coopserver> <Dsmx> that's a lot of work
22:48:37  <coopserver> <Dsmx> there's a much simpler way of making that station
22:48:44  <happpy> fuck my hed phones die
22:48:49  <coopserver> <Hazzard> D:
22:49:22  <coopserver> <Hazzard> There are more complicated overflows at each of our (blue) pickup stations
22:49:44  <coopserver> <Dsmx> PBS signals could make that same type of station with less track, take up less space and still ahve the same throughput
22:49:45  <coopserver> <Hazzard> very useful tool for multiplayer when you are away
22:50:05  <coopserver> <Hazzard> PBS would work and actually have higher throughput
22:50:09  <coopserver> <Hazzard> but wouldn't have an overflow
22:50:35  <coopserver> <Hazzard> prevents trains from blocking the main line
22:50:42  <coopserver> <Dsmx> why have an overflow when you could just use the depot for that?
22:51:11  <coopserver> <Hazzard> Oh yeah I think I swa you had some overflows as well
22:51:26  <coopserver> <Dsmx> there's a reason why my freight lines are the way they are
22:51:27  <coopserver> <happytrainsport> hmm
22:51:28  <coopserver> <Hazzard> yea
22:51:38  <coopserver> <Hazzard> that way works as well, but has the downside that the train has to always go in the depot
22:51:54  <coopserver> <Dsmx> trust me it really doesn't matter
22:52:35  <coopserver> <Dsmx> if I'm really desparate I'll add another platform to the station and it still manages just fine
22:54:15  <coopserver> <Dsmx> although I really don't need to justify my method, the fact that it works speaks for itself
22:54:25  <coopserver> <Hazzard> It does work
22:54:43  <coopserver> <Dsmx> it works, it's simple and it takes next to no eeffort to put implace
22:55:54  <coopserver> <Dsmx> i did use to fiddle about with the signalling method your using, I just found it not worth it
22:56:28  <coopserver> <happytrainsport> hmm
22:58:14  <coopserver> <Dsmx> just to be clear though, your method isn't wrong and does work. I just prefer simple, quick,small, effective and cheap methods
22:58:38  <coopserver> <Hazzard> Yup no problem
22:59:01  <coopserver> <Dsmx> it's also because I just find using PBS signals far easier overal
22:59:47  <coopserver> <Dsmx> there's only 2 to worry about and once you put on the route reserve it's very obvious what eash one does
23:00:19  <coopserver> <Hazzard> Yeah they are smarter and easier to use
23:00:32  <coopserver> <Hazzard> but block signals can be very powerful for certain things
23:00:35  <coopserver> <Hazzard> like the logic :P
23:00:49  <coopserver> <Dsmx> yeah...but you don't need to use logic trains with PBS signals
23:01:23  <coopserver> <Hazzard> You don't need to use logic trains ever really, but it makes some interesting possiblities
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23:07:10  <coopserver> <Dsmx> do the different track types infleuence vehicle peformance?
23:07:53  <coopserver> <Hazzard> Currently no
23:08:04  <coopserver> <Hazzard> later on there are some classes that are influenced by the different PURR colors
23:08:09  <coopserver> <Dsmx> ahh well that makes that engine that just appeared a bit useless
23:08:23  <coopserver> <Dsmx> so then they it does
23:08:25  <coopserver> <Hazzard> Did you snag one?
23:08:32  <coopserver> <Hazzard> Idk when they actually come out
23:08:33  <coopserver> <Dsmx> yep
23:10:36  <coopserver> <Dsmx> lovely
23:10:44  <coopserver> <Dsmx> 73 mph now
23:11:53  <coopserver> <Dsmx> you'll get it next year, the edgecrusher
23:12:05  <coopserver> <happytrainsport> dame
23:12:43  <coopserver> *** Hazzard has joined company #4
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23:19:15  <coopserver> *** Game paused (connecting clients)
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23:19:38  <coopserver> <Hazzard> hm
23:19:40  <coopserver> <Hazzard> wonder who that is
23:19:56  <coopserver> <Dsmx> there you go
23:20:02  <coopserver> <Dsmx> the anything you like version
23:23:51  <coopserver> <happytrainsport> dame i going have to do  some sharp train cerv  fot this fucking  split
23:36:38  <coopserver> <happytrainsport> right  i will finsh of the 3 ml  on sunday  night  going out saterday night
23:37:28  <coopserver> <Dsmx> i don't know why my freight line works, it just does
23:37:49  <coopserver> <Hazzard> Lmao
23:38:32  <coopserver> <Dsmx> I really should rebuild it, but it's a monument to the "just because you can, doesn't mean you should"
23:38:46  <coopserver> <Hazzard> wild doing LRLRLR
23:38:51  <coopserver> <Hazzard> rather than LL RR
23:39:01  <coopserver> <Dsmx> actually it's even more complicated than that
23:39:22  <coopserver> <Dsmx> l and r swap
23:42:29  <coopserver> <Dsmx> it's organised chaos
23:42:52  <coopserver> <Dsmx> that's all i can define it as
23:43:08  <coopserver> <Hazzard> I'm sneaking some lines by your eastmost branch btw :)
23:43:54  <coopserver> <happytrainsport> gn  see you on sunday night
23:44:06  <coopserver> *** happytrainsport has joined spectators
23:44:07  <coopserver> <Hazzard> Cya
23:44:29  <coopserver> <happytrainsport> if ther beter trains can you do them for me
23:44:37  <coopserver> <Hazzard> yup
23:44:55  <coopserver> <Hazzard> Maybe I'll give myself all your money
23:45:02  <coopserver> <Hazzard> JK
23:45:10  <coopserver> <Dsmx> ohhh nearly and 100 million pounds
23:45:20  <coopserver> <Dsmx> raises pinky to corner of mouth
23:45:49  <coopserver> <Dsmx> yay
23:45:58  <coopserver> <Dsmx> now that's walking around money
23:46:05  <coopserver> *** happytrainsport has joined company #1
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23:46:21  <coopserver> <happytrainsport> the 3 ml is all most dun jusst  the  station and  at my sign this   this
23:47:12  <coopserver> *** happytrainsport has left the game (Leaving)
23:47:16  <coopserver> <Hazzard> got the bbh done nice
23:47:37  <happpy> !date
23:47:37  <coopserver> Jun 23 1932
23:47:52  <happpy> year
23:48:13  <happpy> the 3 lot ov station is ready  to be dun
23:48:23  <coopserver> <Hazzard> Good work boss
23:48:37  <happpy> and just some smal bits to do
23:48:44  <happpy> thanks
23:50:00  <happpy> we mite need a good 3 way split going to the coal station
23:50:31  <happpy> or a slh not shor yet
23:51:33  <happpy> afk for 1 day and night
23:55:39  <coopserver> <Dsmx> well I'm bored
23:55:43  <coopserver> <Dsmx> see yah
23:55:46  <coopserver> <Hazzard> Cya
23:55:47  <coopserver> *** Dsmx has left the game (Leaving)
23:58:14  <coopserver> *** Zennon86 has left the game (Leaving)
23:59:20  <coopserver> <Hazzard> Guess thats my cue
23:59:46  <coopserver> <Hazzard> Eh one more port

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