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00:00:17 <FlashFF> hello sexy developers 00:00:27 <orudge> Why hello. 00:00:31 *** Digitalfox [~digitalfo@bl8-40-179.dsl.telepac.pt] has joined #openttd 00:00:34 <FlashFF> who wants to answer a quick Q just to satisfy my curiosity? 00:01:14 <Digitalfox> Don't know what the question is or about, but go ahead!! :) 00:01:51 <FlashFF> The Q is this: Many games implement features to ensure executables and libraries on each client are the same, such as hashing. What type of system is in place in OpenTTD 00:02:33 <FlashFF> as in, What type of system stops someone alering the source then playing on a server with their dodgy copy? 00:02:51 <glx> usually the client desync 00:02:59 <FlashFF> and i hate my typing at this time of night 00:03:30 <FlashFF> usually? so its not that theres a system stopping it, but some changes would case the client to function incorrectly yeah? 00:03:46 <FlashFF> *cause 00:04:00 *** YogSothoth [~john@lns-bzn-23-82-248-96-40.adsl.proxad.net] has quit [Remote host closed the connection] 00:04:01 * FlashFF slaps hands for bad typing 00:04:12 <glx> a "hacked" client can work if the changes don't touch the game engine 00:04:28 <FlashFF> dodgy lol 00:05:02 <Rubidium> even more so, as it is an open source application, how can you trust any generated hash? 00:05:13 <Digitalfox> But doesn't the server game, see if the client is using a changed version? Like build version? 00:05:39 <FlashFF> good point rubidium 00:05:45 <FlashFF> lol 00:06:03 <Rubidium> the server doesn't know the version of the client 00:06:16 <glx> he just trust him 00:06:30 <glx> s/he/it 00:06:49 <Sacro> infinate number of library versions = infinate number of compiled versions 00:07:00 *** _42_ [truelight@openttd.org] has joined #openttd 00:07:06 <Digitalfox> Let me see is i got it.. I change the code of openttd to allow me to cheat and do whatever i want in a server game, and has long the build string is the one the server accepts, nothing stops me from doing this and cheating or crash a gserver game? 00:07:39 <ThePizzaKing> Digitalfox: You'll get desynced 00:07:48 <Rubidium> the server doesn't trust any incoming command and checks the command itself. If the check fails, the client is kicked (I think) (as the client should have tested it before sending). 00:07:51 <FlashFF> well i suppose to some extent cheating would be difficult, as you'd have to stay in sync with the server data, judging by what glx said 00:08:16 <Eddi|zuHause2> you cannot crash a server game, the server and all clients do the same calculations, and if they don't do exactly the same, the client is thrown out 00:08:41 <Rubidium> Eddi|zuHause2: the client kicks itself :) 00:08:47 *** Rens2Sea [~Rens2Sea@213.211.185.168] has quit [] 00:08:49 <DJGummikuh> Eddi|zuHause2: what does that mean? that the Scenario of Digitalfox doesn't work? 00:08:53 <glx> Eddi|zuHause2: you can crash the server if there's a bug in the server's code :) 00:09:17 <Eddi|zuHause2> i was assuming there are no bugs ;) 00:09:22 <DJGummikuh> Eddi|zuHause2: lol :) 00:09:26 <glx> as it was with autoreplace and refit with wagons of the same type already in depot 00:09:32 <Rubidium> and crashing the server by sending illegal commands/whatever means there is a bug :) 00:10:14 <Digitalfox> ok.. I don't play a lot of openttd multiplayer games, so i don't know 100% the way of working.. But i actually thought there was some kind of hash checking.. :| To match the same code of oficial build's code 00:10:32 <Digitalfox> But i undersand now :) 00:10:39 <Digitalfox> *understand 00:10:43 <Rubidium> what happens is: 00:10:44 <Eddi|zuHause2> no, there is only a check of version strings 00:10:58 <Eddi|zuHause2> and nobody prevents you from changing that in your source code 00:11:07 <Rubidium> - the server sends his version and (since a few days) it's GRF IDs 00:11:30 <Rubidium> - the server sends his seed once every X frames 00:11:57 <DJGummikuh> Digitalfox: what good is that hash checking.. if you can alter your client so far that you can enable cheats and stuff you can alter the routine that generates the hash and send the hahs the server expects instead.. 00:12:09 <Rubidium> the client _has_ to check whether the version matches his version, the GRFs match and whether the (random) seed is still the same 00:12:27 <DJGummikuh> grf? 00:12:39 <Rubidium> as in newgrf 00:13:43 *** Vikthor [~Vikthor@snat2.arachne.cz] has quit [Quit: Leaving.] 00:15:19 <DJGummikuh> Rubidium: ah 00:15:21 <Rubidium> though the client is 'allowed' to ignore any of those, it will just means that the game state of the client diverges from the game state of the server in case of mismatches; it does not affect the server nor the other players 00:15:57 <DJGummikuh> when did 0.5.0-RC1 come out? 00:16:04 <DJGummikuh> because gentoo's portage doesn't have it yet 00:16:06 <glx> yesterday 00:16:26 <DJGummikuh> glx: ah that might be a reason ^^ :) 00:16:31 <Prof_Frink> all my troubles seemed so far away 00:16:39 <DJGummikuh> latest version in gentoo is 0.8.4 00:16:42 <glx> Prof_Frink: lol 00:16:45 <DJGummikuh> err 0.4.8 00:16:50 <DJGummikuh> Prof_Frink: hehe 00:18:43 <Eddi|zuHause2> why is it that there is never anything interesting on TV over christmas? 00:18:56 <glx> same here :) 00:19:07 <Eddi|zuHause2> [well, technically, s/over christmas//] 00:19:47 <glx> the more channel, the less interesting things 00:20:27 <Rubidium> Eddi|zuHause2: because you are not interested in the garbage the 'plebs' is interested in... 00:21:19 <Digitalfox> Here in Portugal thers nothing to see in TV, only crishtmas shows with music "popular" 00:22:08 <Eddi|zuHause2> yeah, i have about 300 channels, and everything is garbage... 00:22:14 <Digitalfox> The only cool channels are AXN, Discovery and a little of MTV 00:23:00 <Eddi|zuHause2> you can't watch MTV here, cause for every minute of music, you get 5 minutes of ringtone commercials 00:23:06 * Rubidium has the feeling he only sees already seen programs on Discovery 00:23:52 <Digitalfox> I don't know if AXN is what other countrys call it.. But in Portugal AXN is a Sony channel, with CSI, A lot of cool movies, and a lot of cool made sony shows 00:23:53 <Eddi|zuHause2> what i usually like are series that have some kind of "red thread" 00:24:44 <Eddi|zuHause2> but they usually screw up the translation, and they are 1 year late here 00:25:52 <Rubidium> which means he has already seen them, due to the lack of interesting programs on the TV (see the vicious circle) 00:26:34 <Eddi|zuHause2> exactly ;) 00:28:21 <Digitalfox> My biggest problem is that most of the shows when arrive in portugal, i have already see them like 6 months or 1 year earlier.. So why do i need to see TV?? :| 00:42:07 <DJGummikuh> hehe I saw a funny bug in 0.4.8 with the AI 00:42:25 <blathijs> Darkvater: I've checked the .debs from sf, md5 is ok 00:42:26 <glx> you know 0.4.8 is old now 00:42:27 <DJGummikuh> it tried to somehow steal my route I payed quite much for by building the same route next to it 00:42:33 <Prof_Frink> DJGummikuh: The AI *is* a bug 00:42:56 <blathijs> Darkvater: We should probably add a news item for 0.5.0-rc1 at sf? 00:43:04 <DJGummikuh> then I simply blocked all exits of his target station and looked him spending money to build and destroy the same bridge over and over again :D 00:43:21 <DJGummikuh> glx: yeah but 0.5 is not in portage yet :( 00:43:49 <blathijs> Hmm, who does the gentoo port anyway? 00:43:59 <DJGummikuh> blathijs: not me for sure ^^ 00:44:24 <Sacro> blathijs: isnt it just a matter of updating the ebuild? 00:45:29 <DJGummikuh> hmm a question if i fusion with another company... does the ai stop doing stupid things then? 00:45:37 *** Tobin [~Tobin@c58-107-61-130.eburwd7.vic.optusnet.com.au] has quit [Quit: Tobin] 00:45:40 <DJGummikuh> because I have the hard feeling it still creates stuff allthough I bought it 00:45:50 <DJGummikuh> the railways I'm just looking at weren't there half an hour ago 00:50:21 <Rubidium> maybe it is another AI? 00:51:25 *** Digitalfox [~digitalfo@bl8-40-179.dsl.telepac.pt] has quit [] 00:52:36 <blathijs> Sacro: I've never seen gentoo from the inside, so I wouldn't know 00:52:43 <DJGummikuh> Rubidium: nah it's my color and I can control these trains 00:52:59 <blathijs> Darkvater: Will there be a windows64 build? The download page says there is, but it's not listed at SF 00:53:00 <Sacro> blathijs: im pretty sure it uses ebuilds to make packages using emerge 00:53:19 <Sacro> similar to Arch using PKGBUILDs to generate pkg.tar.gz, or RPM using spec files 00:53:34 <glx> blathijs: win64 builds will be available if michi_cc does them 00:54:42 <Sacro> glx: what do you need for doing win64 builds? 00:54:57 <glx> a win64 windows I guess 00:55:00 <Rubidium> my MSVC 2005 (32 bits edition) can compile x64 binaries, so I woudln't know why Darkvater cannot make them (unless he is using the free version of MSVC 2005) 00:55:16 <Sacro> yeah, i can create 64 bit binaries too 00:55:29 <blathijs> Sacro: I dunno, I've just spent the day setting up proper chroots for compiling both amd64 and i386 debian packages, which was quite some work (finding documentation, the setting up was easy) 00:55:32 <Rubidium> Sacro: you just need to install MSVC 2005 with support for x64 binaries 00:55:43 <Sacro> Rubidium: yeah... im pretty sure i have 00:56:16 <blathijs> I'll try crosscompiling for ppc and other debian archs in the future I guess 00:56:27 <blathijs> Just to see if I can get it to work :-) 00:56:27 <Sacro> ooh nice 00:56:37 <glx> my MSVC2005 skip openttd compilation when I select x64 00:56:45 <Sacro> i started doing an rpm 00:57:05 <Rubidium> you probably haven't installed the x64 stuff 00:57:22 <blathijs> Currently, I have a clean debian install in a tgz which gets extracted, all build dependencies automatically installed, then it compiles the package. 00:57:36 <Sacro> whats the svn for 0.5.0-RC1? 00:57:40 <blathijs> kinda nice 00:57:49 <Rubidium> svn://svn.openttd.org/tags/0.5.0-RC1 00:57:51 <blathijs> /tags/0.5.0-RC1 I think 00:58:14 <Sacro> checking out now 00:58:51 *** Ben_123 [~Ben@82.152.170.197] has joined #openttd 00:59:09 <Ben_123> some spam: >> http://www.tt-forums.net/viewtopic.php?t=29153 << 00:59:46 <Ben_123> Seems to be in 5 places 01:01:04 <Sacro> orudge: ping 01:01:15 <orudge> pong? 01:01:17 <Sacro> even though i told him in #tycoon 01:01:17 <orudge> yes 01:01:18 <orudge> Ah. 01:02:17 <Ben_123> I like the way the google ad along the top also says "Delete porn history files" also. This site has really changed! 01:02:41 <Sacro> hmm... compile of x64 failed 01:05:58 <blathijs> Darkvater: I've fixed the download page for the debs, you got _ instead of - in the filename. I've also added amd64, did you leave it out on purpose? 01:06:02 * blathijs is off to bed 01:06:04 <blathijs> gn! 01:07:23 <DJGummikuh> hey question in general is the chance for big planes to crash on small airports higher than on bigger airports? 01:07:53 <DJGummikuh> I had 5 jets the beginning of ther unning year and now it's may and 2 jets crashed at the same small airport 01:08:11 <Rubidium> yes, due to the shorter runway 01:08:19 <DJGummikuh> Rubidium: hmm.... ok... 01:08:23 <DJGummikuh> let them crash.. ^^ 01:09:24 <Born_Acorn> Small airports = plane crashes 01:09:36 <Born_Acorn> however, Bae 146s can land on small airports 01:10:03 <DJGummikuh> Bae 146s? 01:10:52 <Born_Acorn> Yes 01:10:57 <DJGummikuh> what is that? :) 01:11:04 <Born_Acorn> A plane? 01:11:05 <DJGummikuh> I just started playing again after 1 1/2 years 01:11:20 <DJGummikuh> don't remember much :) 01:11:23 <Born_Acorn> The TTD name is a bit different 01:11:25 <DJGummikuh> played mostly with trins 01:11:29 <Born_Acorn> http://wiki.openttd.org/index.php/Yate_Aerospace_YAe46 01:12:11 <DJGummikuh> ah ok 01:12:29 <DJGummikuh> well I am trying something bigger atm or so... 01:13:21 <DJGummikuh> anyways, I'm off to bed now :) cya guys thanx for the help 01:13:35 <Born_Acorn> http://wiki.openttd.org/index.php/Airtaxi_A34-1000 <-- Small airports too 01:18:08 *** Peakki [antti@cs181000195.pp.htv.fi] has quit [Quit: Lähdössä] 01:19:28 *** Ben_123 [~Ben@82.152.170.197] has left #openttd [Leaving] 01:22:18 <Rubidium> hmm, x64 builds in MSVC are broken (since r7299) 01:24:25 <CIA-1> rubidium * r7550 /trunk/openttd_vs80.vcproj: -Fix (r7299): compilation of x64 binaries with MSVC 2005, due to not telling that helpers.cpp should be compiled as C++ for x64. 01:27:14 *** BJH2_ [~chatzilla@e176111133.adsl.alicedsl.de] has joined #openttd 01:30:02 *** BJH2 [~chatzilla@e176096178.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 01:33:42 *** Loke15 [~Loke@ti221110a080-5700.bb.online.no] has quit [Ping timeout: 480 seconds] 01:34:15 <Sacro> Rubidium: that needs to be flagged for 0.5.0 01:35:36 *** _minime_ [~dan.masek@auh-as23321.alshamil.net.ae] has joined #openttd 01:36:37 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [] 01:44:26 *** BJH2_ [~chatzilla@e176111133.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]] 01:57:41 *** KritiK [~Maxim@ppp85-140-204-138.pppoe.mtu-net.ru] has quit [Ping timeout: 480 seconds] 02:02:06 *** Osai [~Osai@pD9EB6E16.dip.t-dialin.net] has quit [Quit: Osai] 02:07:07 *** Nigel_ [~Nigel@202-154-144-120.ubs-dynamic.connections.net.nz] has joined #openttd 02:13:42 *** Nigel [~Nigel@202-154-144-120.ubs-dynamic.connections.net.nz] has quit [Ping timeout: 480 seconds] 02:15:01 *** Nigel [~Nigel@202-154-144-120.ubs-dynamic.connections.net.nz] has joined #openttd 02:16:42 *** Nigel_ [~Nigel@202-154-144-120.ubs-dynamic.connections.net.nz] has quit [Ping timeout: 480 seconds] 02:31:13 *** Eddi|zuHause3 [~johekr@p54B75398.dip.t-dialin.net] has joined #openttd 02:37:41 *** Eddi|zuHause2 [~johekr@p54B7666B.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 03:03:40 *** orudge [~orudge@8afbfebe.resnet.st-andrews.ac.uk] has quit [Ping timeout: 480 seconds] 03:05:57 *** Belugas_Gone [~jfranc@ip-236.44.99.216.dsl-cust.ca.inter.net] has quit [Quit: How about sleeping? Yeaaa..] 03:06:16 *** orudge [~orudge@8afbfebe.resnet.st-andrews.ac.uk] has joined #openttd 03:06:19 *** mode/#openttd [+o orudge] by ChanServ 03:08:19 *** Belugas_Gone [~jfranc@ip-236.44.99.216.dsl-cust.ca.inter.net] has joined #openttd 03:21:38 <FlashFF> hello 03:22:29 <FlashFF> just playing a game of ottd online, and when i buy aircraft the cost comes out of aircraft running costs. Is that an already known bug? 03:25:25 <Sacro> FlashFF: which version? 03:25:39 <FlashFF> 0.4.8 03:25:45 <Sacro> hmm... 03:25:53 <Sacro> should be fixed in 0.5.0-RC1 03:26:02 <FlashFF> k cool 03:30:43 *** Sacro [~Ben@adsl-83-100-209-205.karoo.KCOM.COM] has quit [Read error: Connection reset by peer] 04:01:50 *** egladil [~egladil@h91n3fls301o1035.telia.com] has quit [Ping timeout: 480 seconds] 04:03:14 *** egladil [~egladil@h91n3fls301o1035.telia.com] has joined #openttd 04:17:13 *** tormentum [~adam@dsl-202-72-187-122.wa.westnet.com.au] has joined #openttd 04:19:59 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 06:32:45 *** tormentum [~adam@dsl-202-72-187-122.wa.westnet.com.au] has quit [Quit: Ex-Chat] 06:42:06 *** roboboy [~Leo@c211-30-116-5.carlnfd2.nsw.optusnet.com.au] has joined #openttd 06:42:06 *** roboman [~Leo@c211-30-116-5.carlnfd2.nsw.optusnet.com.au] has joined #openttd 06:42:12 *** roboman [~Leo@c211-30-116-5.carlnfd2.nsw.optusnet.com.au] has quit [] 07:10:56 *** Gonozal_VIII [~Gono@N740P025.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 07:11:32 *** Gonozal_VIII [~Gono@N811P028.adsl.highway.telekom.at] has joined #openttd 07:31:19 *** HMage [~HMage@85.21.179.41] has quit [Read error: Connection reset by peer] 07:36:01 *** Aloysha [~Aloysha@ppp0-126.lns1.syd7.internode.on.net] has joined #openttd 07:39:18 *** pecisk [~pecisk@purvc-44-54.maksinets.lv] has joined #openttd 07:59:12 *** DJGummikuh [~joey@p50854EFB.dip.t-dialin.net] has quit [Quit: leaving] 08:06:31 *** PandaMojo [~panda@c-67-183-223-161.hsd1.wa.comcast.net] has quit [Quit: PandaMojo] 08:07:46 *** HMage [~HMage@85.21.179.41] has joined #openttd 08:15:00 *** roboboy [~Leo@c211-30-116-5.carlnfd2.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 08:25:29 <Ailure> lovely 08:25:32 <Ailure> I join a random network game 08:25:40 <Ailure> first thing I see is a futuristic plane crsahing on a small airport 08:40:45 *** Aloysha [~Aloysha@ppp0-126.lns1.syd7.internode.on.net] has quit [Quit: Aloysha] 08:54:48 *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has joined #openttd 09:05:29 *** Osai [~Osai@pD9EB4E57.dip.t-dialin.net] has joined #openttd 09:06:51 <CIA-1> rubidium * r7551 /trunk/newgrf_config.c: -Fix (r7523): segmentation fault on showing NewGRF settings of a network game. 09:10:37 *** mikk36|lap [~mikk36@pc54.host1.starman.ee] has quit [Ping timeout: 480 seconds] 09:15:48 *** MeusH [~MeusH@host-ip18-138.crowley.pl] has joined #openttd 09:15:55 <MeusH> hello 09:16:01 <MeusH> Born_Acorn! 09:38:13 <MeusH> Darkvater, awake! 09:42:07 *** Rens2Sea [~Rens2Sea@213.211.185.168] has joined #openttd 10:01:19 *** Smoovious [~smoovious@c-71-205-140-67.hsd1.mi.comcast.net] has joined #openttd 10:17:25 *** Alltaken [~chatzilla@203-97-223-241.cable.telstraclear.net] has joined #openttd 10:27:49 *** roboboy [~Leo@c211-30-116-5.carlnfd2.nsw.optusnet.com.au] has joined #openttd 10:28:37 *** Purno [~Purno@5351CE08.cable.casema.nl] has joined #openttd 10:36:29 *** Progman [~progman@p57A1FD26.dip.t-dialin.net] has joined #openttd 10:42:17 *** Nigel_ [~Nigel@202-154-144-120.ubs-dynamic.connections.net.nz] has joined #openttd 10:42:56 <CIA-1> miham * r7552 /trunk/lang/ (10 files): (log message trimmed) 10:42:56 <CIA-1> WebTranslator2 update to 2006-12-23 11:41:58 10:42:56 <CIA-1> american - 1 fixed by WhiteRabbit (1) 10:42:56 <CIA-1> bulgarian - 1 changed by kokobongo (1) 10:42:56 <CIA-1> catalan - 2 fixed, 3 changed by arnaullv (5) 10:42:57 <CIA-1> dutch - 3 fixed by habell (3) 10:42:57 <CIA-1> french - 2 fixed by glx (2) 10:48:34 *** Sacro [~Ben@adsl-83-100-209-205.karoo.KCOM.COM] has joined #openttd 10:48:57 *** Nigel [~Nigel@202-154-144-120.ubs-dynamic.connections.net.nz] has quit [Ping timeout: 480 seconds] 10:57:29 <Alltaken> ok guys, files 200+ Mb 10:57:35 <Alltaken> http://ottd.mudpuddle.co.nz/sub-projects.7z 10:57:56 <Alltaken> feel free to download, this is all my work, which i am passing on 11:00:54 <Sacro> hey Alltaken, good luck 11:01:04 <Alltaken> thanks 11:01:31 <Sacro> ive always been in awe of the graphics devs 11:06:05 <Alltaken> why? 11:06:45 <roboboy> good luck aswell with your new job 11:06:52 <Sacro> such nice models... 11:09:34 <Alltaken> thanks roboboy 11:09:47 <Alltaken> Sacro: its not as hard as one would think, just like anything people want to do 11:10:02 <Alltaken> it just takes learning time and effort, which makes it unattainable by the masses 11:10:04 <Sacro> Alltaken: ive tried, just never got anyway 11:10:08 <Sacro> *anywhere 11:10:14 <Alltaken> like coding, or sewing, or knitting or anything 11:10:38 <Sacro> hmm 11:11:01 <Alltaken> Sacro: you code? 11:11:18 <Sacro> Alltaken: yep, sometimes 11:11:54 <Alltaken> well that is hard as hell :P 11:12:51 <Sacro> nah, its logical 11:12:56 <Sacro> graphics arent 11:13:35 *** Tobin [~Tobin@c58-107-61-130.eburwd7.vic.optusnet.com.au] has joined #openttd 11:13:55 <Alltaken> sure they are 11:14:06 <Alltaken> different type of logic 11:14:08 <Alltaken> :P 11:14:31 <Alltaken> fuzy logic 11:14:37 <Sacro> heh 11:15:12 <Gonozal_VIII> creativity is needed for both but it is a different kind 11:15:53 <blathijs> Alltaken: Passing on, as in, leaving? 11:16:27 <Alltaken> yep 11:17:24 <blathijs> Tired of openttd, or running out of time, or emigrating to a place without internet? 11:17:29 *** mikk36|lap [~mikk36@pc54.host1.starman.ee] has joined #openttd 11:21:04 <Alltaken> just got a job straight out of uni 11:21:13 <Sacro> nice 11:21:19 <Alltaken> so will have less than zero time 11:36:13 <blathijs> ah, nice and not-so-nice :-) 11:36:15 * blathijs is off 11:40:07 * Sacro can smell 11:43:55 *** BJH2 [~chatzilla@e176111133.adsl.alicedsl.de] has joined #openttd 12:01:49 *** ThePizzaKing [~jeff@c211-28-163-13.eburwd2.vic.optusnet.com.au] has quit [Quit: Ex-Chat] 12:24:25 *** Aloysha [~Aloysha@ppp0-126.lns1.syd7.internode.on.net] has joined #openttd 12:35:49 *** Smoovious [~smoovious@c-71-205-140-67.hsd1.mi.comcast.net] has quit [Read error: Connection reset by peer] 12:36:38 *** Smoovious [~smoovious@c-71-205-140-67.hsd1.mi.comcast.net] has joined #openttd 12:46:47 *** Bjarni [~Bjarni@0x50a46ac4.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 12:46:49 *** mode/#openttd [+o Bjarni] by ChanServ 12:51:40 *** Ben_123 [~Ben@82.152.170.197] has joined #openttd 12:52:05 <Ben_123> more spam: >> http://www.tt-forums.net/viewtopic.php?t=29180 << its getting kinda common.. 12:54:30 *** Aloysha [~Aloysha@ppp0-126.lns1.syd7.internode.on.net] has quit [Quit: Aloysha] 12:54:31 *** Wolf01 [~wolf01@87.2.235.90] has joined #openttd 12:54:31 <hylje> request: filter user's first 10 or so posts from urls 12:54:45 <Wolf01> ello 12:54:51 <Bjarni> tell that to orudge 12:55:43 <Ben_123> It appears in the Openttd Problems area also, wich is why I stuck it in here 12:56:27 <MeusH> did something happen to openttd.org? 12:56:28 <MeusH> The requested URL /latest/OTTD-win32-nightly-r7515.zip was not found on this server. 12:56:44 <Bjarni> it appears to be a forum problem, which is orudge's area 12:57:40 <MeusH> Ben_123, I saw that dude/bot posting the same link in other sections, too 12:57:50 <Sacro> Ben_123: you'd be better reporting it in #tycoon on irc.quakenet.org 12:57:50 <Ben_123> alright, well is he not in here? 12:57:57 <hylje> stupid ati 12:58:00 <hylje> still crashing wine 12:58:05 <Sacro> its not even a good site 12:58:34 <Bjarni> Sacro: did you expect something with incest in it's name to be good??? 12:58:43 <Bjarni> pervert 12:58:49 <Sacro> Bjarni: well... 12:59:07 <Ben_123> Am I the only one who is fasinated to know what it links to? 12:59:19 <Bjarni> no 12:59:25 <Bjarni> but there is little I can do about it 12:59:35 <Sacro> Ben_123: an exe with a worm in it 12:59:53 <Bjarni> you see, the forum you linked to... I got no more permissions in there than you do 13:00:07 <Ben_123> Sacro: Pah, nothing like I imagined 13:00:10 <Bjarni> I can only do stuff to forums with OpenTTD in the names 13:00:36 <Ben_123> Bjarni: ok, I thourght orudge was in here. I'm not super fussed, but just throught I would point out the spam 13:00:42 <Sacro> Bjarni: like that one? http://www.tt-forums.net/viewtopic.php?t=29106 13:00:52 <Ben_123> Bjarni: there is spam in the openttd section also 13:01:59 <Bjarni> hmm 13:02:22 <Bjarni> we got a policy not to delete stuff on the forums... however I think this calls for an exception 13:02:42 <Sacro> i think it might get moved to the spambin 13:03:13 <Bjarni> but it's part of a post... then I need to split it out of the post first before moving it (with the risk of doing it wrong) 13:03:29 <Sacro> Bjarni: Lakie says to move it to the spam bin 13:04:30 *** Aloysha [~Aloysha@ppp0-126.lns1.syd7.internode.on.net] has joined #openttd 13:07:13 <Bjarni> ok, it appeared that it worked well and nothing wrong were moved 13:08:28 <Sacro> lol 13:08:30 *** Zr40 [~Zirconium@zr40.xs4all.nl] has joined #openttd 13:08:45 <CIA-1> miham * r7553 /trunk/lang/ (american.txt hungarian.txt): 13:08:45 <CIA-1> WebTranslator2 update to 2006-12-23 14:07:59 13:08:45 <CIA-1> american - 3 fixed by WhiteRabbit (3) 13:08:45 <CIA-1> hungarian - 4 fixed by miham (4) 13:09:35 *** _minime_ [~dan.masek@auh-as23321.alshamil.net.ae] has left #openttd [] 13:12:22 *** KritiK [~Maxim@ppp83-237-101-179.pppoe.mtu-net.ru] has joined #openttd 13:15:15 *** Alltaken [~chatzilla@203-97-223-241.cable.telstraclear.net] has quit [Quit: Chatzilla 0.9.77 [Firefox 2.0.0.1/2006120418]] 13:20:15 *** [C20XE] [~moonlight@62.68.61.4] has joined #openttd 13:20:21 *** [C20XE] [~moonlight@62.68.61.4] has left #openttd [] 13:20:51 *** [C20XE] [~moonlight@62.68.61.4] has joined #openttd 13:20:54 *** [C20XE] [~moonlight@62.68.61.4] has left #openttd [] 13:26:20 *** Tobin [~Tobin@c58-107-61-130.eburwd7.vic.optusnet.com.au] has quit [Quit: Tobin] 13:33:12 *** mikk36|lap [~mikk36@pc54.host1.starman.ee] has quit [Ping timeout: 480 seconds] 13:40:34 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd 13:40:34 <Born_Acorn> !logs 13:41:46 *** tobyobi [~tobyobi@ppp13-138.lns2.syd7.internode.on.net] has quit [Quit: This computer has gone to sleep] 13:42:47 <michi_cc> Darkvater: bugging :) http://www.icosahedron.de/openttd/openttd-0.5.0-RC1-win64.zip MD5: 2cc4f39c65b0e07bd266e8bc396973b6 13:45:19 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 13:50:01 *** [gen2]niki [~niki@p5090AB8A.dip0.t-ipconnect.de] has joined #openttd 13:51:14 <[gen2]niki> thank you for rc1 54 13:51:21 <[gen2]niki> my server will be up in a minute 13:52:17 *** BobingAbout [~BobingAbo@83.100.188.86] has joined #openttd 13:52:17 *** BobingAbout [~BobingAbo@83.100.188.86] has quit [] 13:54:03 *** Digitalfox [~digi@bl8-40-179.dsl.telepac.pt] has joined #openttd 13:54:51 *** pecisk [~pecisk@purvc-44-54.maksinets.lv] has quit [Quit: J?iet prom] 13:55:03 *** Aloysha [~Aloysha@ppp0-126.lns1.syd7.internode.on.net] has quit [Quit: Aloysha] 13:57:37 <[gen2]niki> i found a first bug ^^ 13:58:22 <Bjarni> too late for that 13:58:40 <Bjarni> you may have found a bug, but it's not the first in 0.5.0-RC1 13:58:43 <[gen2]niki> is there a mantis or something for reports? 13:58:50 <Bjarni> bugs.openttd.org 14:00:26 <[gen2]niki> btw my 0.5rc1 server: 14:00:31 <[gen2]niki> [gen2]Openttd 14:00:35 <[gen2]niki> everyones invited ;p 14:01:36 <Bjarni> bbl 14:04:19 *** Aloysha [~Aloysha@ppp0-126.lns1.syd7.internode.on.net] has joined #openttd 14:04:27 *** Aloysha [~Aloysha@ppp0-126.lns1.syd7.internode.on.net] has left #openttd [] 14:07:37 *** Hadez_away [~chatzilla@151.244.broadband7.iol.cz] has joined #openttd 14:14:34 <[gen2]niki> Darkvater? Can you tell me whos responsible for bugtracker? my activation email is taking already 15 minutes to come now.. is the servers smtp so slow? 14:14:35 *** roboboy [~Leo@c211-30-116-5.carlnfd2.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 14:17:49 <Darkvater> Rubidium: I don't have the 64bit compiler installed for VS2005. It's another gigabyte of HD space I don't have 14:18:07 *** Zavior [~Zavior@d195-237-7-207.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 14:18:12 <Darkvater> blathijs: yes I left 64bit out on purpose as there are only a few on the download page, most of them are linked through to SF 14:18:27 <Darkvater> [gen2]niki: it's MiHaMiX 14:19:20 <Bjarni> back 14:19:42 <Bjarni> [gen2]niki: I can manually create an account for you if needed 14:20:02 *** Zavior [~Zavior@d195-237-7-207.elisa-laajakaista.fi] has joined #openttd 14:20:05 <[gen2]niki> http://niki.gentoo-clan.org/pictures/bank.png 14:20:16 <Darkvater> so morning 14:20:19 <[gen2]niki> http://niki.gentoo-clan.org/pictures/bug2.png 14:20:27 <[gen2]niki> first: bank doesnt seem to accept diamonds? 14:20:30 <Bjarni> Darkvater: RC1 appears to have a lib issue on OSX. I think I solved it, but I'm waiting for people to test it before I commit it 14:20:49 <[gen2]niki> second: waggons appear several times in the list, locomotives dont 14:21:00 *** Zavior [~Zavior@d195-237-7-207.elisa-laajakaista.fi] has left #openttd [] 14:21:04 <Darkvater> Bjarni: yes fontconfig is not standard on OSX is what people told me 14:21:31 <Darkvater> michi_cc: thank you, is it working? ;) 14:21:56 <michi_cc> for me, yes :) 14:22:15 <Darkvater> hehe 14:22:17 <[gen2]niki> Bjarni the account is NikiB maybe you can just activate it manually ;p 14:22:28 *** Zavior [~Zavior@d195-237-7-207.elisa-laajakaista.fi] has joined #openttd 14:22:49 <[gen2]niki> but in general: thanks for 0.5rc1, its a nice christmas gift :D 14:23:00 <[gen2]niki> my beta server is already up and running 14:23:02 <Bjarni> Darkvater: it appears to be present in my system and present by default in my SDKs, so I assumed that it was the way to go... Now I'm testing a quick hack for a static linking. If it works, I will commit it as the --static flag appears to be borked and we can't use the nice solution 14:23:55 <Darkvater> Bjarni: present with SDK is not-present usually ;) 14:24:17 <Darkvater> Bjarni: do make the hack a bit nice, will you? You don't have to hurry it that much 14:24:31 <Bjarni> [gen2]niki: NikiB is not present, not even in pending accounts... either your account is lost or it have yet to enter the system 14:25:37 <Darkvater> michi_cc: can you download the file and check if it is ok? 14:25:51 <Bjarni> Darkvater: currently the hack is that I hardcoded the path into the Makefile. Getting that path appears to be tricky if not impossible from the config script. I think I will move it to Makefile.config though if it's committed 14:27:38 <Darkvater> he Bjarni the mail I sent you? 14:27:45 <Darkvater> Delivery to the following recipient has been delayed: 14:27:45 <Darkvater> bjarni@openttd.org 14:27:45 <Darkvater> Message will be retried for 2 more day(s) 14:27:45 <Darkvater> Technical details of temporary failure: 14:27:47 <Darkvater> TEMP_FAILURE: SMTP Error (state 12): 451 Temporary local problem - please try later 14:28:00 <Bjarni> :P 14:28:03 <Darkvater> Bjarni: that is not a good thing to commit 14:28:12 <Darkvater> it will fail for everyone else who wants to compile 14:28:20 <Bjarni> no 14:28:36 <Darkvater> I'm fine with you makng local changes to compile fontconfig statically but don't commit *any* hardcoded paths 14:28:47 <Bjarni> because I will pick the default location if it's present and it's only activated for static OSX builds 14:29:28 <Darkvater> hmm even then..I'd rather you not 14:29:39 <[gen2]niki> well like you seen i post pictures of the bugs above 14:29:51 <Bjarni> if it's not present then the define flag should not be set at all 14:30:48 <Bjarni> I'm not going to modify the files in my system. Doing that tend to backfire when you least expect it 14:31:02 *** [gen2]niki [~niki@p5090AB8A.dip0.t-ipconnect.de] has quit [Quit: Verlassend] 14:31:03 <KUDr> [gen2]niki: what is wrong on http://niki.gentoo-clan.org/pictures/bank.png ? 14:31:09 <KUDr> shit 14:31:58 <Bjarni> hi KUDr 14:32:02 <Darkvater> why is the acceptance square not drawn for some tiles? 14:32:02 <KUDr> hi 14:32:07 <Bjarni> somebody on the forum asked for you 14:32:21 <KUDr> Bjarni: where? 14:32:42 <Darkvater> ah that's standard 14:32:53 <Darkvater> !openttd commit 7153 14:32:54 <michi_cc> Darkvater: you should change the sourceforge front page to show openttd supports 64-bit systems. only 32-bit is in the os list right now 14:33:00 <_42_> Commit by Darkvater :: r7153 /trunk/ (6 files in 2 dirs) (2006-11-15 19:35:52 UTC) 14:33:02 <_42_> -Fix [FS#279]: Some keyboard events possibly lost under high CPU load, handle 14:33:04 <michi_cc> Darkvater: file is good 14:33:04 <_42_> keyboard input in place instead of global variables magic. (KUDr) 14:33:15 <MeusH> Darkvater, when is 0.5 (RC2?) due to be released? 14:33:22 <Bjarni> KUDr: http://www.tt-forums.net/viewtopic.php?t=29011 14:33:59 <Darkvater> michi_cc: yea 14:34:18 <KUDr> Bjarni: thanks 14:34:30 <MeusH> I've got the polish lanugage ready but MiHaMiX seems to be gone 14:34:37 <MeusH> so it's ready for next release 14:34:43 <Darkvater> michi_cc: there is no x64 selection possible 14:35:33 <michi_cc> sf.net is a bit behind, it seems 14:36:44 <Darkvater> MeusH: RC1 is out for one day. Give it at least a week 14:37:18 <MeusH> okay. Could you commit polish.txt I prepared? 14:37:34 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [] 14:37:54 <Darkvater> I'd rather wait for MiHaMiX to do it 14:38:04 <Darkvater> but if he ain't back in a few days I"ll commit them 14:38:07 <Born_Acorn> Whenever we get a Chinese translation, lets put subtle anti Communist remarks into the game! 14:38:18 <Born_Acorn> We'll get some people in prison! 14:39:03 *** mikk36|lap [~mikk36@pc54.host1.starman.ee] has joined #openttd 14:39:10 <Bjarni> why would we want to send random Chinese people to jail? 14:39:13 <Bjarni> oh wait 14:39:16 <Bjarni> nevermind :) 14:39:24 <Bjarni> >:] 14:39:56 <Born_Acorn> I wonder if Chinese people can even get to openttd.org 14:40:04 <Born_Acorn> maybe they aren't allowed! 14:41:36 <MeusH> Beloved Mao patched OpenTTD so that he can control disasters on #openttdcoop server :] 14:51:35 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 15:03:43 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 15:06:25 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 15:08:52 *** Gonozal_VIII [~Gono@N811P028.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 15:12:23 *** Gonozal_VIII [~Gono@M3117P019.adsl.highway.telekom.at] has joined #openttd 15:20:38 *** ufoun [~opera@85.207.18.146] has quit [Read error: Connection reset by peer] 15:25:43 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [] 15:27:28 <Born_Acorn> Did the merging of the Bridge Branch take place, or is that yet to happen? 15:31:50 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 15:35:44 *** Vikthor [~Vikthor@snat2.arachne.cz] has joined #openttd 15:37:11 *** ufoun [~opera@85.207.18.146] has joined #openttd 15:38:27 *** scia [~scia@AveloN.xs4all.nl] has joined #openttd 15:41:36 *** Ben_123 [~Ben@82.152.170.197] has left #openttd [Leaving] 15:45:12 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 15:48:46 *** Digitalfox [~digi@bl8-40-179.dsl.telepac.pt] has quit [Ping timeout: 480 seconds] 16:00:15 *** Celestar_ [~Jadzia_Da@galadriel.td.mw.tum.de] has joined #openttd 16:00:25 *** Celestar [~Jadzia_Da@galadriel.td.mw.tum.de] has quit [Killed (NickServ (GHOST command used by Celestar_))] 16:00:34 *** Celestar_ is now known as Celestar 16:00:36 <Celestar> hi peops 16:00:47 <Celestar> anyone around? 16:06:01 <Born_Acorn> I'm around! 16:06:52 <Celestar> hi :) 16:07:00 <Born_Acorn> Hello Celestar! 16:07:26 <Celestar> hows stuff? 16:08:05 <Born_Acorn> Stuff is good. 16:11:24 <Celestar> where are Darkvater and peter1138 16:15:23 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 16:15:25 *** mode/#openttd [+v glx] by ChanServ 16:16:28 <Gonozal_VIII> bridges :-) 16:16:41 <scia> I like stuff 16:16:56 <Gonozal_VIII> stuff :-) 16:17:38 <Gonozal_VIII> will stuff be added to trunk? 16:17:46 *** PandaMojo [~panda@c-67-183-223-161.hsd1.wa.comcast.net] has joined #openttd 16:18:21 <Celestar> funny how Heathrow was initially planned with 9 runways 16:18:22 <Celestar> :) 16:18:51 <hylje> and now? 16:19:17 <Celestar> it has two 16:19:28 <Celestar> which are totally filled 16:19:56 <Gonozal_VIII> who would have guessed? 16:20:40 <Celestar> :) 16:21:17 <Born_Acorn> Celestar, they were here earlier, well, Darkvater was 16:21:28 <Born_Acorn> It's all in the !logs 16:21:40 <Bjarni> speaking about Heathrow, it appears to have the same weather as London 16:21:52 <Bjarni> closed due to sense fog for at least 4 days now 16:22:00 <Bjarni> poor timing :P 16:22:22 <Celestar> lol 16:22:38 <Gonozal_VIII> fog in london.. how unusual 16:22:39 <LadyHawk> it wasnt even foggy today 16:22:40 <LadyHawk> ! 16:22:52 *** HMage [~HMage@85.21.179.41] has quit [Quit: HMage] 16:22:55 <LadyHawk> was the past 2-3 days tho 16:23:00 <LadyHawk> and im not too far away from heathrow 16:23:46 <Celestar> Heathrow really needs that 3rd runway :S 16:23:55 <Celestar> but ok 16:23:58 * Celestar needs to go. 16:24:06 <Celestar> and /me wants to merge :S 16:24:06 <Bjarni> well, the news last night showed Heathrow and it was not really possible to see both end of the plane in the picture due to fog 16:24:08 <Celestar> cu later 16:24:17 <Born_Acorn> merge bridges? woo! 16:24:25 <Celestar> bbl 16:24:32 <Bjarni> c u 16:24:38 <LadyHawk> ya thats what it was like past 3 days 16:24:50 <Gonozal_VIII> yay bridges :D 16:24:50 <LadyHawk> was like that when i went to sleep too 16:24:51 *** Peakki [antti@cs181000195.pp.htv.fi] has joined #openttd 16:25:12 <LadyHawk> never seen that thick fog for such a long period of time 16:25:19 *** peter1138 [~peter@svn.bucks.net] has quit [Ping timeout: 480 seconds] 16:25:39 *** Progman [~progman@p57A1FD26.dip.t-dialin.net] has quit [Remote host closed the connection] 16:26:10 <hylje> lol, hearthrow REALLY has two runways? 16:26:22 <Gonozal_VIII> wouldn't it be cheaper to heat the air a bit around the runway than to close down everything? 16:26:24 <hylje> even the helsinki-vantaa airport has three 16:26:30 <Bjarni> when Celestar says so, I think so 16:26:42 <Bjarni> Keflavik got 3 AFAIK 16:27:25 <Bjarni> but no more than two can be used at the same time. The last is for when the wind is strong and in a bad angle 16:28:51 <hylje> yeah, the third runway for helsinki-vantaa is really to allow repairing of one other runway 16:28:56 *** Smoovious [~smoovious@c-71-205-140-67.hsd1.mi.comcast.net] has quit [Read error: Connection reset by peer] 16:29:14 *** tokai [~tokai@p54B8283A.dip0.t-ipconnect.de] has quit [Quit: icebears... take care of them!] 16:29:48 <Bjarni> if you place two runways like an X, then it sucks if the crossing itself breaks :P 16:30:01 <Bjarni> then there will be a display of a really quick repair job 16:30:15 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 16:30:39 <hylje> hehe 16:30:44 <hylje> the layout is liek //\ 16:30:52 <XeryusTC> o? 16:30:57 <XeryusTC> heya 16:34:18 *** [gen2]niki [~niki@p5090AB8A.dip0.t-ipconnect.de] has joined #openttd 16:36:28 <MeusH> hey XeryusTC 16:37:25 <XeryusTC> heh, reboot, again 16:37:30 <MeusH> bye :0 16:37:31 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [] 16:38:05 <Bjarni> is he using windows or something? 16:38:15 <hylje> it seems 16:38:20 <hylje> but at least its w2k 16:38:32 <hylje> and not the aids-laden versions 16:40:40 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 16:52:25 *** XeryusTC2 [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 16:52:31 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Killed (NickServ (GHOST command used by XeryusTC2))] 16:52:34 *** XeryusTC2 is now known as XeryusTC 17:00:00 *** Rens2Sea is now known as Rens2Eat 17:00:40 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 17:12:49 *** scia [~scia@AveloN.xs4all.nl] has quit [Read error: Connection reset by peer] 17:13:03 <Hadez_away> Hi, is some NewGRF-responsible dev here? :-) 17:13:26 <Born_Acorn> peter1138 timed out 17:14:47 <Hadez_away> Well, it's not a big NewGRF question, any other could answer. 17:15:01 <Born_Acorn> Ask away! 17:19:02 <Hadez_away> I found out that a cause of Unifont not working in the title screen (and probably in MP) is that it is blocked because it contains action 0E, for activating itself in there. 17:19:04 *** scia [~scia@AveloN.xs4all.nl] has joined #openttd 17:19:33 <Hadez_away> This is not a standard behavior. It was designed to work like this, in TTDPatch. 17:21:02 <Born_Acorn> hmm 17:21:13 <Born_Acorn> Youd best ask peter1138 then. :p 17:21:15 <Hadez_away> Then I ask, if it is possible to make an exception for action 0E to work (I mean this self-activating function). 17:24:21 *** Frostregen_ [~sucks@dslb-084-058-127-207.pools.arcor-ip.net] has joined #openttd 17:24:42 <Hadez_away> I was trying to re-open a bug (#440) regarding Unifont not working in title screen. I don't know how I argued, but it was Darkvater, who rejected re-opening, so he should know :-) 17:28:17 <Bjarni> I noticed the request to reopen it, but peter was away and then Darkvater took care of it and then I figured that it was ok 17:28:38 <Hadez_away> Well, now I only have to wait. This is a serious problem (Czech language isn't working correctly in the title screen) and I hope it gets some attention before 0.5.0 is released. 17:29:18 <Bjarni> some people talked about language issues, so I guess somebody got to look into it 17:29:22 <glx> Hadez_away: what if you set fonts in openttd.cfg ? 17:29:26 <Bjarni> not just Czech 17:30:27 *** Frostregen [~sucks@dslb-084-058-154-019.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 17:30:30 *** Frostregen_ is now known as Frostregen 17:30:59 *** Wolf01 [~wolf01@87.2.235.90] has quit [] 17:31:13 <Darkvater> 'ello 17:31:17 <Hadez_away> glx: Well, I didn't manage to compile with FreeType (too low experience with compiler). And well, I'd rather want to see original-looking bitmap fonts in my game. 17:31:31 <Darkvater> back for a moment, gotta run in a few :) 17:31:34 <Hadez_away> Darkvater: Hi. 17:31:53 <Darkvater> Hadez_away: yes use freetype. Font 'Tahoma Bold' is almost the same font used by TTD 17:32:03 <Darkvater> looks about the same, even better :) 17:32:20 <Darkvater> but we'll need to look into action 0x0E as it is not fully supported 17:32:27 <Hadez_away> Even in the small sizes? :-| 17:32:38 <Darkvater> no, not small sizes 17:32:47 <Darkvater> but! the title screen doesn't have small sizes ;) 17:32:59 <Darkvater> neither does it have big fonts 17:33:11 <Darkvater> so you can get away with only setting a font for medium_font 17:33:27 <Hadez_away> I know :-) But the thing I need then, is a better support for action 0E. 17:33:51 <Darkvater> well; where's the patch? :P 17:34:06 <Hadez_away> 'Cause I won't probably use rendered fonts. 17:34:22 <Darkvater> peter will need to look into this, he blacklisted action 0xE for a good reason I presume 17:34:46 <Hadez_away> Well, idea is there (don't block action 0E that activates the file). 17:35:01 <Darkvater> eh it's not that simple 17:35:13 <Darkvater> eg the check is: actionE? ban 17:35:23 <Hadez_away> I know, the "blocker" is quite dumb. 17:35:23 <Darkvater> not actionE? what type? ban or not ban 17:35:39 <Hadez_away> It needs a special case. 17:35:58 <Darkvater> it doesn't need a special case 17:36:17 <Darkvater> it need a rewrite of the blocker to process the whole grf to check for safe unsafe-actions 17:37:14 <Darkvater> see newgrf.c:3569 17:37:36 <Hadez_away> A work for a more experienced programmer, that me, I think. I can't call myself a programmer yet. 17:37:56 <Darkvater> I would recommend using rendered fonts though...then you'll see different characters from different languages as wlel when in MP 17:38:51 <Darkvater> Hadez_away: did you compile openttd yourself? 17:39:08 <Hadez_away> Yes, this is what I managed to do. 17:39:18 <Darkvater> so why can't you compile with freetype? 17:39:39 <Hadez_away> Linux platform, then using Makefile which I don't understand so well. 17:39:47 <Darkvater> go to your repository manager, download freetype-devel 17:39:53 <Darkvater> ./configure 17:39:55 <Darkvater> and 17:39:55 <Darkvater> make 17:39:56 <Belugas_Gone> bye guys. Merry Christmas to all (of coursde, those who celebrate it) 17:39:56 <Darkvater> done 17:40:02 <Darkvater> hehe 17:40:05 <Darkvater> by Belugas_Gone :) 17:40:09 <Darkvater> may your days be blessed! 17:40:12 *** _minime_ [~minime@auh-as23321.alshamil.net.ae] has joined #openttd 17:40:13 <Darkvater> eh 17:40:28 <Belugas_Gone> nice to say.. same to you and your beloved ones :D 17:40:29 <Hadez_away> Merry Xmas, Belugas :-) 17:40:30 <_minime_> hey guys (and gals if any) 17:40:45 *** Belugas_Gone [~jfranc@ip-236.44.99.216.dsl-cust.ca.inter.net] has quit [Quit: How about sleeping? Yeaaa..] 17:40:47 <Hadez_away> _minime_: Where you've been? 17:40:58 <Hadez_away> (I know.) 17:41:16 <_minime_> smoking and taking my sweet time... 17:41:41 <Hadez_away> Darkvater: I'll try it. But I'm not forgetting about that 0E thing. 17:42:59 <Darkvater> anyways, action 0xE is not understood properly by someone 17:43:10 <Darkvater> @ttdpatch wiki: If the given GRFID is identical to the GRFID of the file currently being processed, the current file is force-activated. 17:43:13 <Darkvater> openttd code: 17:43:18 <Darkvater> /* Skip processing if the GRF deactivated itself */ 17:43:18 <Darkvater> if (file == _cur_grfconfig) _skip_sprites = -1; 17:43:29 <_minime_> ah 17:43:43 <Darkvater> let's see whom to blame ;o 17:43:46 <Hadez_away> That could be! :-) 17:43:54 <_minime_> so it's just a matter of someone not reading the docs right :D 17:43:59 *** RichK67 [~RichK67@194.164.100.143] has joined #openttd 17:44:11 <Darkvater> that doesn't help though 17:44:18 <RichK67> ping Brianetta 17:44:23 <Darkvater> this is done waaaay after the actionE ban kicks in 17:44:25 <Darkvater> hiya RichK67 17:44:30 <RichK67> heya 17:44:48 <Hadez_away> Hmm, that's true. 17:45:16 <Darkvater> hmm, I'll blame peter on this 17:45:25 <Darkvater> !openttd commit 7496 17:45:26 *** peter1138 [~peter@dialup-84-246-153-25.bucksnet.co.uk] has joined #openttd 17:45:29 <_42_> Commit by peter1138 :: r7496 /trunk/newgrf.c (2006-12-14 19:10:46 UTC) 17:45:31 <_42_> -Codechange: [NewGRF] Skip processing a GRF if it deactivated itself. 17:45:34 <Darkvater> speak of the devil ;p 17:45:50 <peter1138> hmm? 17:45:55 <Darkvater> still on dialup I see peter1138 :) 17:45:57 <Darkvater> eh 17:45:59 <Darkvater> :( 17:46:23 <peter1138> # I'll be on dialup, for christmas... 17:46:51 <Darkvater> T_T 17:50:02 <Darkvater> so then I guess you don't want to download this: http://tt-forums.net/viewtopic.php?p=532779#532779 17:52:40 <peter1138> probably not 17:52:55 <Darkvater> hehe 17:53:03 <Darkvater> ok, guys gotta go runnin' 17:53:10 <Darkvater> bbl 17:53:37 <peter1138> "Good to see new revision, except tis' not so new after all, is it? " 17:53:46 <peter1138> heh 17:53:53 <peter1138> are we supposed to suddenly add lots of new things that aren't in trunk? heh 17:54:48 <Gonozal_VIII> bridges :-) 17:55:14 <RichK67> hi peter - can you help me on a .grf? 17:56:42 <Gonozal_VIII> miniin guy :-) 17:56:49 <Zavior> :-) 17:57:42 <RichK67> i want to play on brianetta's 0.5.0 server, and it says i need "The HOVS universal road vehicle set", MD5 of C860AE.... with grf ID 44440401. if i go to grfcrawler, the grf ID 44440401 isnt called that, but HOVS UK Bus Set, and MD5 is 6AAD... im confused? can you help? 17:57:56 <Zavior> Brianetta's hosting server again? =) 17:59:14 <Born_Acorn> RichK67, http://www.pikkarail.com/ttdp/secret/hovsplan.htm 18:00:15 <RichK67> ah... the secret plan ;) 18:03:03 <peter1138> beaten :/ 18:03:36 <RichK67> many thanks - ive not played a OTTD game since Brianetta's last server went offline 18:04:00 <Gonozal_VIII> you don't play miniin? 18:04:45 <RichK67> nope - i made it at first, but have never really played it 18:05:18 <Born_Acorn> I've just found the fatal flaw in Locomotions design. 18:05:22 <RichK67> its too much like "work" when i play miniin - i see things that need fixing, and it puts me off playing 18:05:27 <Born_Acorn> Chris Sawyer admits he never played it. 18:05:37 <Born_Acorn> He started it just to test things worked. :p 18:06:07 <RichK67> yup - like me with miniin - i never can relax into playing 18:06:27 <RichK67> but then, ive not done any work on OTTD or MiniIN for 2 months anyway 18:07:04 * peter1138 -> tesco 18:07:17 <Bjarni> yeah, why did you run away? 18:07:32 <Bjarni> you know, we could jail you for that 18:08:57 <RichK67> its a combination of RealLife, and the changes in OTTD got too rapid and radical for me to cope with... lots of restructurings 18:09:18 <RichK67> so i sort of lost heart, and then got busy with other stuff 18:09:18 <Gonozal_VIII> bridges :-) 18:09:39 <RichK67> nope - it was the GUI restructuring that wrecked me 18:09:43 *** peter1138 [~peter@dialup-84-246-153-25.bucksnet.co.uk] has quit [Quit: Ex-Chat] 18:09:58 <Gonozal_VIII> hmm 18:10:13 <RichK67> affected LOTS of MiniIN patches 18:10:56 <Eddi|zuHause3> i assume you ain't up to sync bridges to miniin then? 18:11:10 <RichK67> anyway - i may be suggesting that MiniIN is restarted against 0.5.0 when it comes out, and loses its link to the nightly 18:11:17 <Gonozal_VIII> bridges in miniin would be so cool 18:11:38 <RichK67> hi Eddi|zuHause3... ask glx and Rubidium - if they want it in, do it 18:12:02 <Born_Acorn> Can't you wait a bit? Celestar wants to merge it soon. 18:12:07 <Born_Acorn> :p 18:12:14 <Gonozal_VIII> to trunk 18:12:25 <Eddi|zuHause3> i said this before, merge to trunk != merge to miniin 18:12:43 <glx> RichK67: I just sync miniin, but bridge merge will probably kill pbs 18:13:14 <Born_Acorn> I don't really care much for the workings of miniin, but doesn't it sync with trunk every week or something? 18:13:30 <Eddi|zuHause3> if we think how often we thought that pbs was finally killed :p 18:13:37 <Eddi|zuHause3> (e.g. YAPF) 18:13:54 <Gonozal_VIII> pbs works with yapf on now? 18:13:59 <glx> no 18:14:04 <glx> pbs still needs npf 18:14:20 <Eddi|zuHause3> Born_Acorn: yes, it magically syncs and solves conflicts without human input :p 18:14:35 <Born_Acorn> I didn't mean that. ¬¬ 18:15:32 <Eddi|zuHause3> no, PBS does not work with YAPF, but YAPF did not entirely kill it (after a few adjustments) 18:17:31 <Eddi|zuHause3> the physics patch also conflicted with PBS 18:18:21 *** Sacro is now known as Sacro|AFK 18:18:42 <Gonozal_VIII> pbs has many problems, i think a few more wouldn't change much 18:19:19 <Eddi|zuHause3> well, you'd have to be very carefully about "a few" 18:19:47 <Eddi|zuHause3> at the very least, PBS completely fail around bridges... 18:21:15 <Gonozal_VIII> there is not much need for bridges inside a pbs junction or for pbs signals around a bridge... 18:21:51 <hylje> you think? 18:21:57 <hylje> meet hueg bridges 18:22:15 *** valhalla1w [~valhallas@a62-251-30-68.adsl.xs4all.nl] has joined #openttd 18:23:23 <Gonozal_VIII> hmmm? 18:24:15 *** FlashFF [~flashff@80-193-4-117.cable.ubr05.gill.blueyonder.co.uk] has quit [Ping timeout: 480 seconds] 18:24:18 <Gonozal_VIII> i don't see how the size of the bridge changes that... 18:24:27 <hylje> dont you want more than one train on such a bridge? 18:24:36 *** Wolf01 [~wolf01@82.56.162.114] has joined #openttd 18:24:52 <Eddi|zuHause3> that is a completely different topic ;) 18:24:55 <Gonozal_VIII> pbs does that? 18:25:06 <Eddi|zuHause3> no, it does not 18:25:13 <Gonozal_VIII> it reserved the whole path when i tested it... 18:25:17 <hylje> oh, right 18:25:17 <Eddi|zuHause3> but it should (in the PBS rewrite) 18:25:52 <Eddi|zuHause3> btw. i want doubletracked bridges ;) 18:26:04 <Gonozal_VIII> :-) 18:26:43 <Gonozal_VIII> a doubletracked railtype would be cool 18:27:04 <PandaMojo> Kinda like TTDPatch's trams? 18:27:05 <PandaMojo> :) 18:27:44 <Ailure> might be a bit more reaLISTIC TOO 18:27:48 <hylje> Eddi|zuHause3: i'd rather have automagically merging bridges 18:27:55 <Ailure> I mean 18:27:56 <hylje> so parallel bridges look like one hueg bridge 18:28:05 <Ailure> the thing is 18:28:29 <Ailure> hmm 18:28:32 <Gonozal_VIII> that should be possible as it is with stations 18:28:33 <Eddi|zuHause3> 2 tracks on one tile won't fit i'm afraid 18:28:42 <Ailure> well 18:28:48 <Ailure> but 3 tracks on 2 will 18:28:53 <Ailure> but don't ask me how to do that 18:28:53 <Ailure> heh 18:28:56 <hylje> ! 18:28:59 <Eddi|zuHause3> well, it is not so easy to check if 2 bridges are parallel 18:29:15 <hylje> that, liek, ruins teh concept of tiles 18:29:16 *** valhallasw [~valhallas@a62-251-30-68.adsl.xs4all.nl] has quit [Ping timeout: 480 seconds] 18:29:37 <PandaMojo> Eddi|zuHause3: It should be if you have the start and end tiles of both 18:29:38 <Eddi|zuHause3> because you need to a) check if there are 2 bridge tiles next to each other (easy), and b) check if they are the same height (more complicated) 18:29:43 <Ailure> Eddi: Checking the ends of the bridges? 18:29:54 <MeusH> yes 18:30:27 <Eddi|zuHause3> yes, but for each bridge middle tile you have to reference the end tiles 18:30:50 <MeusH> this way you have height of the bridge 18:30:58 <MeusH> it seems to be similiar to stations 18:31:06 <hylje> i think there should be a bridge object 18:31:28 <Eddi|zuHause3> and i believe that getting the bridge ramp tile takes linear time in the size of the bridge 18:31:30 <Ailure> newBridges olol 18:32:03 <Eddi|zuHause3> so this modifying look feature would take squared time 18:32:38 <Ailure> squared time? 18:32:38 *** FlashFF [~flashff@80-193-4-162.cable.ubr05.gill.blueyonder.co.uk] has joined #openttd 18:32:43 <Ailure> you mean like 18:32:49 <Ailure> O(N^2)? 18:32:52 <Eddi|zuHause3> yes 18:32:52 <Ailure> :o 18:33:35 <Gonozal_VIII> i read here the other day that IsBridgeTile() returns true if the tile is a bridge ramp 18:33:57 <Eddi|zuHause3> yes, that is, because there is no such thing as a bridge middle tile anymore 18:34:32 <Eddi|zuHause3> i believe there is some kind of HasBridge[XY]() function 18:34:57 <Gonozal_VIII> how does newstations handle the drawing of different sized graphics? 18:35:38 <Eddi|zuHause3> i have no knowledge about how newgrf features work 18:36:07 <Gonozal_VIII> i think it should be almost the same with bridges 18:36:38 <FlashFF> W000000000000T! 18:37:04 <FlashFF> my new router arrived and now i can actually host servers that can advertise 18:37:18 <Eddi|zuHause3> but like i said, for looks of stations, you can limit this to exactly neigbouring tiles, that does not work with bridges, as you will always need to check the bridge end tile for the height 18:38:02 <Gonozal_VIII> is a height check difficult? 18:38:24 *** egladil [~egladil@h91n3fls301o1035.telia.com] has quit [Ping timeout: 480 seconds] 18:38:53 <Eddi|zuHause3> to get the height of a bridge middle part, you have to traverse the map along the bridge direction, until you hit the bridge end 18:39:30 <Gonozal_VIII> and that is hard because? 18:39:47 *** egladil [~egladil@h91n3fls301o1035.telia.com] has joined #openttd 18:40:06 <Eddi|zuHause3> that is "hard", because you have to touch every single brige tile, and check its tile type 18:40:11 *** PandaMojo [~panda@c-67-183-223-161.hsd1.wa.comcast.net] has left #openttd [] 18:40:30 <Jango> bridges are short, on the whole 18:40:34 <Eddi|zuHause3> so instead of checking 1 tile, you have to check [length of bridge] tiles 18:40:54 <Gonozal_VIII> isn't that done anyways to draw the pylons? 18:41:18 <Eddi|zuHause3> hm... you may have a point there ;) 18:41:35 <Eddi|zuHause3> if you think it is possible, do a patch ;) 18:41:56 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 18:42:01 <Gonozal_VIII> ^^ first semester... java... no good^^ 18:42:56 <Eddi|zuHause3> it's not that problematic... stare a few hours at the code to figure out what it does 18:43:08 <Eddi|zuHause3> then modify some things, until it does what you want 18:43:22 <Gonozal_VIII> problem is the huge ammount of code.. 18:43:26 <Eddi|zuHause3> preferably with only few lines of code changes 18:43:32 <Jango> you can still focus on certain areas 18:43:52 <Jango> many changes are trivial 18:44:28 <Eddi|zuHause3> mainly, you'd have to look at the places that contain both the words "bridge" and "sprite" 18:44:35 <Eddi|zuHause3> that should narrow it down quite a bit ;) 18:45:55 <Gonozal_VIII> if i started something, diagonal bridges would be more important to me than changing the design 18:46:22 <Eddi|zuHause3> well, start with the easy things ;) 18:46:35 <Jango> lol, diagonals would be major 18:46:43 <Gonozal_VIII> hehe 18:46:44 <MeusH> someone would need to draw new graphics 18:46:45 <Gonozal_VIII> but cool 18:46:48 <Eddi|zuHause3> you don't learn to walk by walking, but by crawling and occasionaly standing up [and falling down] 18:46:52 <MeusH> for bridges that join together 18:47:05 <Jango> like locomotion? 18:47:13 <Eddi|zuHause3> new graphics are only the last step... 18:47:29 <Gonozal_VIII> if the code is there, i think graphics would follow quickly 18:47:30 <Jango> i like the concepts of viaducts etc in locomotion 18:47:34 <Eddi|zuHause3> it's as easy as going to the forum and shouting "i have feature, i need graphics" 18:47:45 <Jango> but, the AI utterly spoil the maps visually 18:48:10 *** Smoovious [~smoovious@c-71-205-140-67.hsd1.mi.comcast.net] has joined #openttd 18:48:11 <hylje> diagonal bridges would be quite ftw 18:48:26 <Wolf01> do you think this is possible? http://wolf01.game-host.org/OTTD_related/ottd_signs_extended.PNG 18:49:23 <Eddi|zuHause3> possible? sure. easy? less likely. 18:49:38 <Gonozal_VIII> cartello? 18:50:31 <Wolf01> ENG = sign ITA = cartello 18:50:54 <Gonozal_VIII> ah.. so you want signs with multiple lines? 18:50:58 <Wolf01> yeah 18:51:16 <Wolf01> and resizable 18:51:19 <Gonozal_VIII> hmm add \n?^^ 18:51:52 <Wolf01> but there is also a limit of chars you can put in it 18:52:26 <Wolf01> shhhh i can hear something... "neeeew maaap arraaaay" 18:53:09 <Gonozal_VIII> i know... i often placed a sign with "da" or something in a multiplayer game with a friend and then icqd him with the details.. 18:56:30 <Wolf01> 1024 chars limit should be enough 18:56:31 <Gonozal_VIII> i think bigger signs should be possible without new map array... store the text somewhere else 18:57:30 <Eddi|zuHause3> i don't think signs are stored in the map 18:57:45 <Gonozal_VIII> maybe a text document, each sign as a line or something with line number in the sign itself... 18:58:16 <Gonozal_VIII> <-- stupid newbie^^ 18:59:28 <Eddi|zuHause3> at least you are not italian (:p) 19:01:10 <Gonozal_VIII> anyways, a text document (or something like that) wouldn have a limitation of sign lengh or number 19:05:18 <Eddi|zuHause3> i think the bigger problem than storing the text somewhere is handling the input and the display 19:05:36 <Wolf01> ctrl+enter to make a new line 19:05:39 <Eddi|zuHause3> "Lag 8s" ... that does not look good ;) 19:05:52 <Gonozal_VIII> yep^^ 19:06:09 <Wolf01> like the multiline input box of mirc 19:06:48 <Eddi|zuHause3> Wolf01: now program an input box that dynamically resizes itself ;) 19:07:01 <Wolf01> ehm 19:07:42 <Eddi|zuHause3> [and we reached the critical point at 20:06 CET on 23.12.2006] 19:08:04 <Gonozal_VIII> hmmm input box doesn't have to dynamically resize... could start with a standard size and be manually resizable 19:08:23 <Wolf01> to scroll the lines is not a problem, the problem is to resize it horizontally 19:08:50 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [] 19:15:09 *** Purno [~Purno@5351CE08.cable.casema.nl] has quit [Ping timeout: 480 seconds] 19:16:37 <Gonozal_VIII> ping? 19:17:30 <Eddi|zuHause3> "Lag: 213ms" ;) 19:18:09 <Gonozal_VIII> some connection problems... thought i lost the channel 19:18:18 <MeusH> Wolf01: add a drag widget instead of pin (or put both) 19:18:26 <MeusH> by the way, what does the pin do there? 19:18:53 <Gonozal_VIII> signs are always open so... nothing 19:19:02 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 19:19:50 <MeusH> hmm how to call a rusty/wet mark on a plaster wall left by long-time leaking water? 19:19:53 <MeusH> in english :p 19:20:47 <Gonozal_VIII> gross? 19:22:53 <MeusH> google images show nothing like that... 19:23:13 <MeusH> I mean, no marks on walls 19:23:25 <Zavior> rotten wallpaper? :I 19:25:56 <MeusH> hmm 19:26:00 <MeusH> it's something like http://homepage.mac.com/txa1265/JAStuff/shot0002.jpg 19:26:06 <MeusH> but more intense 19:26:07 <MeusH> brb 19:28:05 <FlashFF> does anyone have any links to any decent info on how server side scripts work in openttd? 19:28:32 <Born_Acorn> Mould? 19:28:41 <Born_Acorn> and woo, Jk3 19:28:51 <Born_Acorn> (or JK:JA) 19:32:08 *** Hadez_away [~chatzilla@151.244.broadband7.iol.cz] has quit [Remote host closed the connection] 19:32:14 <Wolf01> [20:18:32] <MeusH> Wolf01: add a drag widget instead of pin (or put both) 19:32:14 <Wolf01> it should be full/compact like the finance window, i made it quickly and i forgot the resize finance window widget, but i had the sticky pin on the screenshot so i used it 19:32:50 *** Ailure [~Coming@h195n5c1o912.bredband.skanova.com] has quit [Read error: Connection reset by peer] 19:33:09 *** Hadez_away [~chatzilla@151.244.broadband7.iol.cz] has joined #openttd 19:34:52 *** Ailure [~Coming@h195n5c1o912.bredband.skanova.com] has joined #openttd 19:54:54 *** smithj [smithj@dyn-62-56-104-207.dslaccess.co.uk] has joined #openttd 19:58:13 *** smithj [smithj@dyn-62-56-104-207.dslaccess.co.uk] has quit [] 19:59:58 *** RichK67 [~RichK67@194.164.100.143] has quit [Quit: RichK67] 20:01:09 *** scia [~scia@AveloN.xs4all.nl] has quit [Quit: Lost terminal] 20:10:21 *** Progman [~progman@p57A1FD26.dip.t-dialin.net] has joined #openttd 20:10:31 *** Rens2Eat is now known as Rens2Sea 20:10:59 *** Hadez_away [~chatzilla@151.244.broadband7.iol.cz] has quit [Quit: Chatzilla 0.9.77 [Firefox 2.0/0000000000]] 20:13:57 *** PandaMojo [~panda@c-67-183-223-161.hsd1.wa.comcast.net] has joined #openttd 20:19:48 <MeusH> thanks Born_Acorn :) 20:19:59 <MeusH> by the way, is Arial your middle-size font in OpenTTD? 20:20:10 <MeusH> Wolf01, where are the sign texts stored? 20:22:43 *** Zr40 [~Zirconium@zr40.xs4all.nl] has quit [Read error: Connection reset by peer] 20:22:56 <Wolf01> don't know 20:24:25 <MeusH> okies :) 20:24:41 <MeusH> glx: what's the YAPF PBS progress? 20:25:00 <glx> don't know 20:25:08 <KUDr> sleeping 20:25:52 <glx> MeusH: and it won't be a YAPF PBS, but a PBS independant from pathfinder 20:26:27 <MeusH> ok 20:26:40 <MeusH> is it possible to view its branch/patch files? 20:26:57 <glx> nothing done yet afaik 20:27:31 <MeusH> oh 20:27:32 <MeusH> ok 20:27:35 <MeusH> thank you 20:38:11 <Ailure> D: 20:38:59 <Bjarni> cheer up Ailure 20:39:12 <Bjarni> I know you can't help being Swedish, but still... 20:39:22 <Ailure> lol 20:39:30 <Ailure> That's a just stupid rumour 20:39:38 <Ailure> or rather uhm 20:39:40 <Ailure> urban legend 20:39:45 <Ailure> about depression in scandinavia 20:40:05 <Bjarni> I didn't mean Scandinavia, just being Swedish 20:40:06 <Ailure> read about it 20:40:07 <Ailure> hehe 20:40:18 <Bjarni> all you guys got the blues 20:40:35 <Ailure> I should look through the Swedish translation for openTTD :D 20:40:43 <Ailure> there were some strings that needed fixing apparently 20:40:50 <Ailure> but i do recall some really wierd grammar 20:40:51 <Ailure> at places 20:41:00 <Ailure> think Yoda grammar 20:41:12 <Bjarni> thinking about it, you guys are permanently with the blues and we noticed during world war II, that you are also yellow 20:41:38 <Ailure> :o 20:41:54 <Ailure> I thought we would uhm 20:41:55 <Ailure> grey 20:41:57 <Ailure> for neutriality 20:42:00 <Ailure> or osmething lolz 20:42:01 <Bjarni> do you claim not to be blue and yellow? 20:42:07 <Ailure> I AM PURPLE 20:42:29 <Bjarni> that sounds serious. Did you go see a doctor? 20:42:38 *** Guest56 [~Gono@M3117P019.adsl.highway.telekom.at] has joined #openttd 20:42:43 <Ailure> .o 20:42:50 <Ailure> I like the way I am, so nope. :( 20:43:20 <Bjarni> I don't know anything serious that turns people purple 20:43:25 <Bjarni> well, except dying 20:43:33 <MeusH> :p 20:43:48 <MeusH> Bjarni, I saw in TV some nice rioting in Denmark 20:44:03 <MeusH> what was that about? Why did so many people riot just because of one man? 20:44:14 <Born_Acorn> MeusH, yes, Arial is. :p 20:44:22 <MeusH> thanks Born_Acorn 20:44:23 <Bjarni> yeah, a lot of Swedes attacked our beautiful city >_< 20:44:34 <MeusH> bad Swedes 20:44:35 <Ailure> wait wtf 20:44:42 <Bjarni> and Norwegians and Germans and stuff 20:44:57 <Guest56> <-- stuff 20:45:05 <Bjarni> you went there? 20:45:20 <Guest56> i was born in 1984 so... no^^ 20:45:42 <Bjarni> that didn't stop the other guys 20:46:03 <Ailure> well I have a reason for saying that i'm Purple 20:46:08 <Ailure> but people would be calling me names :( 20:46:21 <Ailure> *insert a even more emo smiley here* 20:46:32 *** Gonozal_VIII [~Gono@M3117P019.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 20:46:39 *** Guest56 is now known as Gonozal_VIII 20:47:33 <Bjarni> well, the thing is that some youngsters used a house and then their usage were terminated due to illegal activities (valid reason to terminate the permission). Then the building were sold and now after 6 years, all cases are done in court and the new owner of the building really is the new owner of the building 20:47:52 <Bjarni> and then the youngsters called in people from all over the world and started a riot 20:48:13 <Bjarni> most of them were 10-13 years when the building were sold 20:48:55 <Bjarni> they are still in the building and claims that people will die if the police will use force to remove them 20:49:03 <Gonozal_VIII> :S 20:49:20 <hylje> :o 20:49:42 <Gonozal_VIII> stupid.. 20:49:43 <Bjarni> so that's the full story. They stole a building and attacked the police and everybody and everything else when they were told that they are not allowed to do that 20:51:48 <Bjarni> those people will not even agree to use another building. It got to be that specific one 20:52:09 <Gonozal_VIII> just burn down the building... 20:52:45 <Gonozal_VIII> ok, wouldn't help the owner... 20:53:52 <Ailure> the building might be quite ruined 20:54:01 <Ailure> at the point that it's probably better to demolish it altogether 20:54:06 <Ailure> so I dunno if it really matters :P 20:54:19 <Ailure> I belive they're practing uhm 20:54:21 <Ailure> squatting 20:58:03 <MeusH> Thanks Bjarni 20:58:10 <MeusH> TV shows completly different version 20:58:13 <MeusH> but "TV lies" 20:58:31 <Bjarni> so what are you told? 20:59:31 <Bjarni> if it's completely different, it would be interesting to hear what the media invents about this 21:02:07 <MeusH> They say that _one_ "illegal tenant" was removed from place he lived in and suddenly many people went on the streets to defend the poor poor-man 21:02:25 <MeusH> they didn't tell the reason 21:02:38 <MeusH> and it was just one person removed from building 21:03:13 *** Eddi|zuHause3 [~johekr@p54B75398.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 21:03:18 *** Tobin [~Tobin@c58-107-61-130.eburwd7.vic.optusnet.com.au] has joined #openttd 21:05:27 <Bjarni> 84 people from other countries were arrested. They arrives from the whole world including USA, Canada and Australia, but mainly Europe and they started this "demonstration" without informing the police, wore masks to hide their identity (illegal) and motorbike helmets and got fireworks, rocks and other stuff to use to attack the police 21:05:34 <Bjarni> they didn't show up in peace 21:05:47 <hylje> wtf? 21:05:48 <hylje> omg? 21:05:57 <Ailure> while i' mall for demonstrations 21:06:07 <Ailure> I don't really like it when people demonstrate for... fighting 21:06:08 <Ailure> :/ 21:06:29 <Ailure> I mean, there's alot bigger issues 21:06:32 <Ailure> to fight over 21:06:33 <Ailure> than this house 21:06:56 <Bjarni> the police stopped them rather quickly because they broke the stuff the passed, like roadsigns, shops and so on and started fires 21:07:22 <Bjarni> oh yeah, they took the round roadsigns and used them as shields 21:07:22 <MeusH> yeah I saw one clever dude who wore roadsign as a shield 21:07:27 <MeusH> ;] 21:07:33 <Bjarni> one? 21:07:43 <[gen2]niki> one question 21:07:44 <MeusH> "no parking" 21:07:56 <Bjarni> it appears that they planned to do so, so they took signs from all over the place 21:08:03 <[gen2]niki> if my server uses newgrfs.. will the clients download them automaticilly? 21:08:03 *** KritiK [~Maxim@ppp83-237-101-179.pppoe.mtu-net.ru] has quit [Quit: Leaving] 21:08:04 <Ailure> I have the oddball picture of a huge army of partisans 21:08:04 <MeusH> only one :( It must have looked nice to see many people armed with roadsigns :D 21:08:11 <Ailure> armed with roadsigns and cones 21:08:16 <hylje> angry mob 21:08:34 <MeusH> Ailure: gimme :) 21:08:46 <Ailure> we had our violent demonstrations as well 21:08:51 <Ailure> such as the demonstrations in gothenbrug 21:08:52 <[gen2]niki> can anyone answer the question? 21:08:54 <[gen2]niki> o.o 21:09:21 <Gonozal_VIII> no 21:10:04 *** Eddi|zuHause [~johekr@p54B75AFB.dip.t-dialin.net] has joined #openttd 21:10:05 *** KritiK [~Maxim@ppp83-237-101-179.pppoe.mtu-net.ru] has joined #openttd 21:10:09 <[gen2]niki> ;p 21:10:09 <MeusH> Gonozal_VIII, we hope this was answer to the first question? :) 21:10:10 <Gonozal_VIII> i think there would be licence problems 21:11:15 <Ailure> gen2: nope 21:11:18 <Ailure> from what I know, it won't 21:11:24 <Ailure> at least for now 21:11:41 <Ailure> but it will use the right GRF's 21:11:44 <Ailure> if you have them automatically 21:11:47 <Ailure> but no downloading 21:12:01 <Ailure> unless there's a magical feature addition I missed... 21:12:35 <Bjarni> http://www.jp.dk/kbh/artikel:aid=4152542/ <-- finally found some pictures that actually shows something. In the right side just below the first image, click "Se billedserie" (show picture gallery) 21:12:36 <[gen2]niki> i think it would be a good addition :D 21:12:48 <Bjarni> it's some script thing so I can't link directly 21:13:20 <Bjarni> half of you will fail to find it after that description 21:13:25 <Bjarni> Ailure being one of them :P 21:14:07 <Ailure> why me? 21:14:09 <Ailure> I just found it lol 21:14:20 <Ailure> althouh I had to whitelist that site for noscript 21:14:33 <Bjarni> because you are the guy in here, who got the hardest time finding a link on a Danish page :P 21:14:35 <Ailure> haha 21:14:36 <Ailure> damn 21:14:40 <Ailure> some of thoose pictures 21:14:50 <Ailure> looks straight out from a typical cyberpunk movie 21:14:55 <Ailure> such as people using road signs as shields 21:16:14 <Ailure> meh but I wish thoose people would spend energy fighting agianst something that means something 21:16:17 <Ailure> not over some squatted house 21:17:28 <Ailure> hadn't appeared on Swedish news 21:17:31 <Ailure> but it probably will soon 21:17:54 <Bjarni> it was last Saturday 21:17:59 <Ailure> hmm 21:18:04 <Bjarni> so a week ago 21:18:05 <Ailure> then it's probably been mentioned 21:18:07 <Ailure> I just missed it 21:18:26 <Ailure> I don't watch TV much 21:18:32 <Ailure> and last saturdahy I was busy studying 21:18:41 <Ailure> so anything newsworthy flew over my hed 21:18:42 <Ailure> :/ 21:19:53 *** Progman [~progman@p57A1FD26.dip.t-dialin.net] has quit [Remote host closed the connection] 21:19:59 <Bjarni> here they talk about it every day. The newest part is that the major will talk about finding a new building for them if they agree to stop the violence and leave the building. They refused as they see it as unrealistic to do so.... or something 21:25:10 <Bjarni> ok, channel died 21:25:13 <hylje> :o 21:25:17 <Bjarni> did you all go rioting or something? 21:27:01 <Bjarni> hmm 21:27:21 <Rubidium> probably 21:27:30 <Bjarni> Some Norwegians attacked a Danish building in Norway because of this and got arrested 21:27:38 <Bjarni> now I noticed that Kjetil is missing 21:29:52 *** peter1138 [~peter@dialup-84-246-153-26.bucksnet.co.uk] has joined #openttd 21:31:28 <Rubidium> hi peter1138, must suck a _lot_ that DSL still isn't fixed 21:31:49 <Bjarni> what's wrong with it? 21:32:00 <Bjarni> don't just say "it broke" :p 21:32:11 <peter1138> it b... oh 21:33:07 <Jango> problem with ISP or telephone network? 21:33:33 <Bjarni> he got his phoneline, so it's not all bad 21:34:08 <Bjarni> my ISP once broke something and fixed it just like 2 minutes after all my connections timed out 21:34:47 <peter1138> MeusH: i think the 32bpp branch needs your explosion :D 21:34:57 <Jango> lol 21:34:58 * MeusH explodes 21:35:05 <MeusH> so what's up peter1138 ? 21:35:17 <Bjarni> nothing explodes, burns or riots in here 21:35:19 <peter1138> http://www.tt-forums.net/files/collision_102.png <-- this one 21:35:47 <peter1138> MeusH: nothing much, i thought i might svn up with loads of changes, but alas not 21:36:17 *** Tobin [~Tobin@c58-107-61-130.eburwd7.vic.optusnet.com.au] has quit [Quit: Tobin] 21:36:53 <Bjarni> I once saw a video like that on TV. A freight train hit an oil tank lorry. The lorry never drove again and the driver died.... nothing happened to the train, that just moved on so fast that it didn't even catch fire 21:37:41 <Bjarni> usually those lorries are rather big, but not when hit by freight trains 21:38:17 <hylje> scale 21:38:36 <MeusH> peter1138, that's a good topic... effects 21:38:38 <hylje> a train hitting something at full speed is a pretty cool sight 21:38:45 <MeusH> do you have any plans of effect system? 21:38:47 <MeusH> particles? 21:38:55 <peter1138> i have no plans for anything 21:38:58 <MeusH> maybye some other developer has plans? 21:38:59 <Ailure> heh 21:39:05 <Ailure> train versus lorries 21:39:08 <peter1138> feh 21:39:12 <peter1138> it's not like we talk to each other ;p 21:39:15 <Ailure> is one of thoose things tht transpo tycoon got right from the start 21:39:33 <Prof_Frink> Ailure: Not quite 21:39:35 <Ailure> although in reality, the train probably stops afterwards as a safety measure 21:39:39 <peter1138> might be nice if the train stopped... 21:39:49 <Ailure> yeah 21:39:54 <Prof_Frink> Trucks hitting stationary trains a 2mph still explode in ttd 21:40:00 <Ailure> true 21:40:01 <Ailure> heh 21:40:11 <Ailure> but most of the time it's the really fast trains 21:40:14 <Ailure> that tends to hit them 21:40:20 <hylje> and have something like 1/10 chance to blow the train up too 21:40:21 <Prof_Frink> Although persuading them to do so takes a bit of skill 21:40:38 <Gonozal_VIII> openttd water lets things explode 21:40:48 <Prof_Frink> Also, trains can drive through ships 21:40:48 <Bjarni> <MeusH> maybye some other developer has plans? <-- not me... well I got a lot of plans, but not regarding this issue 21:40:53 <Ailure> that was a change 21:41:00 <Ailure> since trains could be used as waterblocks before 21:41:02 <Ailure> which looked stupid 21:41:11 <Ailure> so now trains explode when water is next to the railway xD 21:41:12 <MeusH> I created some effects for quake engine 21:41:13 <MeusH> for a mod 21:41:26 <MeusH> OpenTTD doesn't have particles 21:41:33 <MeusH> but sprites could do the trick 21:41:52 <MeusH> it would be a matter to give a formula to a effect sprite 21:42:14 <MeusH> that would calculate new position, size, color change and transparency for a sprite 21:42:21 <Bjarni> we could also just make the whole game 3D, giving every single smoke, fire or cloud cool effects 21:42:29 <Bjarni> also, we could decide not to do so 21:42:33 * Prof_Frink deploys wget and watches the internets slow down 21:42:36 <hylje> 3d ottd would be quite ftw 21:42:50 <Bjarni> fun to watch? 21:42:59 <hylje> that too 21:43:04 <Bjarni> fuck the what? 21:43:16 <hylje> not rly 21:43:33 <Bjarni> what did you mean by "ftw"? 21:43:33 <MeusH> for the win 21:43:37 <MeusH> better 21:43:41 <MeusH> owning 21:43:43 <MeusH> pr0 21:43:47 <MeusH> elite 21:43:48 <MeusH> :D 21:44:04 <Prof_Frink> ftw ftl; acf acf. 21:44:07 <Ailure> There's a 3D port of TT 21:44:14 <Ailure> but it looks kinda funny 21:44:20 <Bjarni> if we do that, we should do it right 21:44:34 <Ailure> but thwen it was made for the orginal playstation I belive 21:45:04 <Ailure> well being able to actually ride a train is awesome 21:45:14 <Ailure> things looks quite diffrent from a ground level 21:45:22 <peter1138> yeah, map all vehicle sprites to cubes, hee 21:45:39 <MeusH> I played Codename Panzers Phase One recently 21:45:40 <Bjarni> thinking about it, a lot of the CPU time is spend on drawing stuff. Maybe moving the load to a GPU would actually increase overall speed 21:45:42 <MeusH> I discovered a train 21:45:43 <XeryusTC> a quick question: where are the speed multipliers for vehicles (particulary aircraft) stored? 21:45:49 <MeusH> I put my soldiers aboard 21:45:57 <MeusH> and went to nazi controled village 21:46:02 <MeusH> train was awesome 21:46:09 <MeusH> with all steam coming from under the loco 21:46:24 <Bjarni> XeryusTC: nowhere in particular... they are just what they are, so they are magic numbers used whenever a window is drawn 21:46:45 <Bjarni> MeusH: screenshots? 21:46:55 <MeusH> wait a minute or two :) 21:47:05 <Ailure> Bjarni, I belive that's what some people says about newer OS's who depends more on PPU for GUI than CPU 21:47:06 <Ailure> or something 21:47:15 <MeusH> or five.. whatever, you're here from eternity and you won't leave ever :) 21:47:23 <XeryusTC> Bjarni: i meant the thing for "move x pixels every tick at speed y" 21:47:48 <Bjarni> ahh, I thought you meant internal speed -> displayed km/h thing 21:48:15 <Bjarni> hmm 21:48:24 <XeryusTC> i seem to recall something about tables/ 21:48:33 <XeryusTC> but i cant recall which file it was exactly 21:48:39 <peter1138> PPU ? 21:49:09 <[gen2]niki> if i download the svn branch of 32bpp 21:49:18 <[gen2]niki> what will be different to current openttd? 21:49:23 <Bjarni> look in the vehicle loop, that runs for each tick. It calls a function for each vehicle type and those functions got to access that info somehow 21:49:48 <Bjarni> I think the actual functions are in (vehicle)_cmd.c 21:49:54 <Ailure> Picture processing unit? 21:49:56 <Ailure> D: 21:50:03 <Ailure> haha 21:50:04 <Ailure> wait wtf 21:50:10 <Ailure> nevermind me using that term 21:50:15 <Ailure> it's not used for modern PC's 21:50:22 <peter1138> Bjarni: "Maybe moving the load to a GPU would actually increase overall speed" <- that's kind of the principle behind windows vista's stuff... 21:50:28 <Ailure> It's used for stuff like 21:50:30 <Ailure> the NES 21:50:37 <Ailure> which i recently messed around with 21:50:41 <Ailure> by coding some assembly 21:51:15 <Born_Acorn> [21:46:30] <MeusH> I played Codename Panzers Phase One recently <-- I have that 21:51:29 <Born_Acorn> And one of the original Alpha versions 21:51:32 <Born_Acorn> of Phase2 21:51:45 <Bjarni> peter1138: I said "maybe", not something that we should rush to do, if we do it 21:52:00 <peter1138> XeryusTC: there are no speed multipliers 21:52:08 <XeryusTC> oh 21:52:28 <XeryusTC> so there is no way to make vehicles faster? 21:52:34 <XeryusTC> apart from editing grfs 21:52:35 <Ailure> I wish there were 21:52:43 <Ailure> various planesets 21:52:51 <Ailure> assumes that there's a speed multiplier patch option apparently 21:52:53 <Bjarni> it works rather well in OSX, except they rely on a certain function that the first generation of G3 lacks (ok, the GPU lacks it) and they do it in software, which renders them more or less useless in OSX 21:52:59 <Ailure> which makes some aircraft useless in thoose sets 21:53:06 <Ailure> or painfully slow 21:53:17 <XeryusTC> Ailure: that's just OTTD 21:53:36 <Gonozal_VIII> aircraft aree painfully slow 21:53:43 <Bjarni> using the GPU should not mean that we add a whole lot of stuff to overload the GPU, but just move the tasks away from the CPU 21:53:51 <Gonozal_VIII> 800km/h aircraft = 200km/h train 21:54:00 <Bjarni> no 21:54:16 <Bjarni> now you talk about the displayed multiplier 21:54:19 <Gonozal_VIII> yes, compared them on parallel routes :-) 21:54:41 <Bjarni> it's 8 for planes while it's 5/8 or some other weird number for trains 21:54:55 <Ailure> and for road vehicles and ships? 21:55:06 <Gonozal_VIII> why isn't it the same? 21:55:14 <Bjarni> road vehicles and ships got the same multiplier and they are twice as fast as trains 21:55:23 <Ailure> hmm 21:55:30 <Bjarni> road @ 64 km/h is the same speed as train @ 128 km/h 21:55:39 <Gonozal_VIII> makes no sense... 21:55:53 <Ailure> actually makes sense from when I compre from memory 21:56:03 <Bjarni> we should clear this and it's easy to do so, but it's not done yet due to balance issues 21:56:10 <Ailure> but road vehicles becomes much more expensive than trains in running costs 21:56:13 <XeryusTC> heh 21:56:20 <XeryusTC> but where can i edit those multipliers? 21:56:35 <Bjarni> they are magic numbers everywhere speed is displayed 21:56:39 <peter1138> ... 21:56:52 <hylje> magic numbers! 21:56:53 <Ailure> magic numbers are fun 21:56:55 <hylje> oh, bjarni is back? 21:56:57 <Bjarni> I didn't say this would be easy :P 21:56:57 <XeryusTC> hmm 21:57:03 <peter1138> they're not multipliers, as i already said 21:57:12 <peter1138> i've got a patch that makes the aircraft units match train units 21:57:25 <Gonozal_VIII> could be balanced in a different way... make the payment decrease faster or something... but it looks funny when a train with 250 km/h is faster than a plane at full speed 21:57:43 <XeryusTC> peter1138: cool, can i have it? 21:57:47 <Ailure> was this the case with orginal TT? 21:57:55 <Ailure> I swear that planes were really fast in orginal TT 21:57:58 <peter1138> no 21:58:05 <peter1138> there are some "issues" 21:58:15 <XeryusTC> such as? 21:58:51 <hylje> planes being so fucking fast that they keep missing airports? 21:58:54 <MeusH> Born_Acorn, I have both phase one and phase two 21:58:58 <peter1138> pretty much 21:59:11 <MeusH> I thought I could play with my dad on LAN, but he doesn't have graphical card with T&L 21:59:13 <peter1138> they don't stop properly 21:59:33 <[gen2]niki> is there already a binary using the 32bit graphics shown in the wiki? 21:59:45 <Bjarni> MeusH: screenshots.... :p 21:59:51 <MeusH> uploading 21:59:55 <MeusH> http://www.delart.pl/meusz/stuff/cppo1.jpg 21:59:57 <MeusH> http://www.delart.pl/meusz/stuff/cppo2.jpg 21:59:57 <Bjarni> nice 22:00:00 <MeusH> http://www.delart.pl/meusz/stuff/cppo3.jpg 22:00:37 <MeusH> [gen2]niki - yes, there is, but I don't know where. I just know it exists because some people show screenshots from it 22:01:05 <[gen2]niki> MeusH the socalled 32pbb svntrunk doesnt show them ;p 22:01:16 <Bjarni> Codename Panzer... might be worth checking out 22:01:27 <hylje> Bjarni: for the trains? 22:01:32 <peter1138> trunk doesn't have any 32bpp stuff, heh 22:01:35 <peter1138> but 22:01:42 <Bjarni> in general 22:01:47 <peter1138> chocolate "it's not orange it's mint" are nice 22:01:55 <Born_Acorn> MeusH, mine were for free as I adminned the CDV forums. :p 22:01:58 <Bjarni> it looks a whole lot different from what I imagined and I never saw screenshots from it before 22:02:03 <XeryusTC> hmm, ill continue working with slow aircraft then 22:02:20 <XeryusTC> but it really sucks to see that my 140km/h aircraft is outrun by an 72km/h train 22:02:33 <[gen2]niki> i mean the branch 22:02:34 <[gen2]niki> ;p 22:02:37 <peter1138> XeryusTC: do you want a quick fix? 22:02:43 <XeryusTC> yes 22:02:48 <peter1138> aircraft_cmd.c:2029 22:03:02 <peter1138> change the 6 to 24 22:03:13 <MeusH> I had a pirated version, but when I saw Phase One and Phase Two for 25 zl (6.55 EUR) I bought it 22:03:17 <XeryusTC> ok 22:03:25 <MeusH> and I'm happy with it 22:03:33 <[gen2]niki> afk 22:03:41 *** RichK67 [~RichK67@194.164.100.143] has joined #openttd 22:03:54 <XeryusTC> ty 22:04:25 <peter1138> beware of superspeedy taxiing though :) 22:04:34 <PandaMojo> TAXI MAN!!! 22:04:38 <peter1138> i think they load pretty quickly too... 22:04:47 <PandaMojo> Taxi man!!! Nobody taxis like taxi man! 22:04:59 <XeryusTC> hmm 22:05:03 <XeryusTC> they do taxi fast 22:05:04 <peter1138> (that's what ttdpatch's planespeed 4 does, btw) 22:05:19 <XeryusTC> but then, it gets to top speed while taxiing 22:05:46 <Bjarni> you mean they go even faster than 154 km/h while taxiing? 22:05:53 <Bjarni> now that sounds somewhat dangerous 22:06:00 <peter1138> yeah 22:06:07 <peter1138> well 22:06:12 <peter1138> that's why my did the units patch 22:06:17 <peter1138> so they still taxi at a proper speed 22:06:24 <peter1138> -my 22:06:28 <XeryusTC> hmm 22:06:36 <XeryusTC> i will look that one up when i get a decent IDE again 22:06:37 <peter1138> +I 22:06:48 <XeryusTC> i only have a UltraEdit 22:06:50 <hylje> gvim ought to be enough for anyone 22:06:57 <XeryusTC> which makes devving suck 22:07:09 <peter1138> well, now 0.5's out the way it might make more headway 22:07:15 <MeusH> MiHaMiX, ping 22:07:20 *** RichK67 [~RichK67@194.164.100.143] has quit [] 22:08:16 <Gonozal_VIII> where the payment is calculated there should be a variable for the time that the transport took... you could balance there and leave the displayed speed alone 22:08:53 <XeryusTC> http://img457.imageshack.us/my.php?image=screenshot02rt5.png 22:09:01 <MeusH> I'm not so sure about letting user decide about such a things... 22:09:20 <MeusH> but it would be their loss, it would be them who had no skill 22:09:38 <MeusH> wwhat's that XeryusTC? 22:09:42 <Bjarni> we should totally rebalance the game. Running costs for planes should be much greater when they are in the air and running costs should depend on activity of the vehicle 22:09:59 <XeryusTC> MeusH: a sepia OTTD screenshot... 22:10:32 <Bjarni> XeryusTC: you are so bad at photoshop that you had to remove the colours to hide your changes? 22:10:41 <Bjarni> :P 22:10:45 <XeryusTC> Bjarni: yes and no 22:11:03 <XeryusTC> there is no good way to do sepia with colours :( 22:11:21 <XeryusTC> it is just like someone overlaid a semi-transparent brown layer then :P 22:11:26 *** ThePizzaKing [~jeff@c211-28-164-191.eburwd2.vic.optusnet.com.au] has joined #openttd 22:11:59 <MeusH> Bjarni: Half a year ago Celestar was said to have been the one who was going to take care of rebalancing 22:12:08 <Gonozal_VIII> hmmm 22:12:22 <MeusH> is it abandoned, or waiting for ~0.7? 22:12:29 <Gonozal_VIII> basic cost + extracost * speed 22:12:31 <Bjarni> then he got busy 22:12:47 <XeryusTC> Celestar has a RL issue i guess 22:12:54 <Bjarni> yeah 22:13:10 <Bjarni> something about Ph.D. and uni research or something 22:13:50 <Eddi|zuHause> you guys spam too much ;) 22:14:11 <Bjarni> but I never eat spam 22:15:54 <peter1138> you should 22:16:35 *** michi_cc is now known as michi_cc-away 22:16:58 <Bjarni> btw what is spam? :) 22:17:08 <peter1138> meat 22:17:24 <Bjarni> can you be a bit more specific? 22:17:43 <Bjarni> McDonald's claims to serve meat as well, but that's not the same as I would eat it 22:17:53 <Eddi|zuHause> the 2nd worst train accident in the german history was a passenger train with hundreds of children on board hitting a fuel-truck 22:17:54 <MeusH> http://www.physics.upenn.edu/~pcn/spam.gif 22:18:06 <peter1138> no :) 22:18:06 <peter1138> actually it's spiced ham... 22:18:12 <peter1138> sp'am 22:18:23 <Bjarni> ahh 22:18:49 <MeusH> McDonald's meat is similiar to my footing (sole) 22:19:08 * Bjarni feels sorry for MeusH 22:19:18 <peter1138> mcdonalds sell meat? hmm 22:19:23 <MeusH> Thanks :) 22:19:28 <MeusH> good question peter1138 :D 22:20:00 <Eddi|zuHause> http://de.wikipedia.org/wiki/Zugunglück_von_Langenweddingen <- (doesn't appear to have an english version) 22:20:32 <MeusH> what's that Eddi|zuHause 22:20:33 <MeusH> ? 22:20:40 <Wolf01> 'night all 22:20:42 <Bjarni> a link in German 22:20:42 <MeusH> who's that* 22:20:45 <Eddi|zuHause> a train hitting a truck 22:20:45 *** Wolf01 [~wolf01@82.56.162.114] has quit [] 22:20:46 <MeusH> goodnight Wolf 22:21:08 <Eddi|zuHause> the truck exploded, and burnt down most of the train 22:21:19 <Eddi|zuHause> killing almost 100 people (mostly children) 22:21:46 <peter1138> here's a question 22:21:55 <peter1138> road vehicles are half the speed of trains, right? 22:22:09 <peter1138> so... do we double the speed of rvs or halve the speed of trains... 22:22:21 <Bjarni> reminds me of when two planes hit each other over Germany a few years ago. They were a cargo plane and a Russian plane full of gifted children, who should attend something special for children with special talents or something 22:22:24 <Bjarni> everybody died 22:22:28 <peter1138> (all being optional, heh) 22:22:47 <Eddi|zuHause> that was over switzerland, afaik 22:22:47 <XeryusTC> http://www.tt-forums.net/viewtopic.php?p=532901#532901 :) 22:23:17 <peter1138> argh, screenshots on 33k modem :( 22:23:20 <Eddi|zuHause> or they were under control of a swiss airport 22:23:25 <Bjarni> including the flight control guy on the ground. He was murdered by an angry dad even though there was little he could have done. He told one plane to go up and the other to go down to avoid hitting each other. They both went down 22:23:33 <peter1138> (did you reconvert those images to 8bpp?) 22:24:14 <MeusH> http://tt-forums.net/viewtopic.php?t=29195&highlight= he is "ofcause running linux" :P 22:24:54 <Gonozal_VIII> the anti collision system in the planes told the pilotes the opposite of the control guy 22:25:34 <Bjarni> Eddi|zuHause: they crashed in Southern Germany, but that's not the same as they crashed where the control guy were located 22:25:36 <hylje> XeryusTC: we should make a themed OpenTTDCoop game! 22:25:57 <MeusH> goodnight 22:26:00 <XeryusTC> hylje: shut up, im doing that from time to time with pax games 22:26:04 *** MeusH [~MeusH@host-ip18-138.crowley.pl] has quit [Quit: bye - quit] 22:26:13 <hylje> :-( 22:27:04 *** Vikthor [~Vikthor@snat2.arachne.cz] has quit [Remote host closed the connection] 22:27:24 *** Vikthor [~Vikthor@snat2.arachne.cz] has joined #openttd 22:27:24 <peter1138> oh no, pikka's down a rolling stock page... 22:28:14 <XeryusTC> ? 22:29:01 <peter1138> *done 22:29:08 <XeryusTC> oh 22:29:17 <Gonozal_VIII> don't tell, it's secret! 22:29:20 <peter1138> most stuff to read and try and be 'real' with, heh 22:29:20 <peter1138> *more 22:29:20 <peter1138> bloody keyboard 22:30:01 <Gonozal_VIII> your keyboard replaces words with different correct english words? 22:30:12 <hylje> :o 22:30:15 <peter1138> yes! 22:30:56 <Eddi|zuHause> strange, mine's only replacing perfectly valid stuff with a lot of garbage 22:31:22 <Gonozal_VIII> so does mine 22:32:37 <Gonozal_VIII> especially when i try to write foreign languages like english or german 22:33:12 <Eddi|zuHause> makes one wonder what you consider a native language ;) 22:33:54 <Gonozal_VIII> austrian of course^^ 22:34:03 <hylje> what do you meaggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg 22:34:11 <hylje> sorry, typo 22:34:14 <Eddi|zuHause> gesundheit! 22:34:15 <hylje> i mean hi 22:35:04 <Darkvater> . 22:35:17 <peter1138> do de do de dum 22:35:24 <peter1138> mr 'vater 22:35:37 <Prof_Frink> Eddi|zuHause: bless you 22:36:21 <Bjarni> hylje: you better get your keyboard checked for malfunctions 22:36:36 <Bjarni> like fingers, that keeps pressing certain keys 22:36:38 <Darkvater> he, it took me the better half on an hour to get wireless up and running again 22:36:52 <Prof_Frink> that all? 22:36:53 <Darkvater> just as I was about to give up and use the desktop instead of the laptop itmagically worked 22:36:53 <glx> hmm openttd -h gives empty message box (win32) with 0.5.0-RC1 downloaded from sf.net 22:36:59 <Bjarni> so you are connected wirelessly right now? 22:37:09 <Prof_Frink> You should try playing with ndiswrapper 22:37:14 <Eddi|zuHause> wäääh... something broke my "su" ... 'assertion "initgr_resp->ngrps > 0" failed' 22:37:29 <Gonozal_VIII> wlan works much better with a brand new wlan cable from ebay 22:37:35 <Gonozal_VIII> :-) 22:37:36 <hylje> wlan cable :-) 22:37:39 <Darkvater> peter1138: are you sure about action 0xE (GrfInhibit)? If the grfid to be deactivated is the same as the current file, the grf should be force-activated is what ttdp specs say 22:37:44 <Darkvater> eh I'm using winxp 22:38:10 <peter1138> oh 22:38:10 <Darkvater> glx: I get a box with text if I start with -h 22:38:17 <peter1138> well change it then 22:38:26 <Bjarni> Darkvater: before you time out, it's nice of you to drop by ;) 22:38:30 <Darkvater> but I don't know what force-activate is and how to do it :( 22:38:42 <Darkvater> eg it should also work in the title screen 22:38:42 <Bjarni> Darkvater: you can improve your stability with a 20 meter wifi cable 22:38:46 <Darkvater> which is what it is for 22:38:50 <hylje> its funny that people are already assuming others use linux now 22:38:57 <Bjarni> and use it as antenna 22:38:59 <Darkvater> Bjarni: it doesn't matter, it even bitches if i'[m 50 cm from the router 22:39:05 <Darkvater> and once it works, I can go anywhere 22:39:08 <Darkvater> fucking windows :( 22:39:17 <peter1138> Darkvater: no, neither do i 22:39:28 <peter1138> if it's running the action E, it's not deactivated... 22:39:44 <Darkvater> but it will be cause action E is unsafe 22:39:45 <peter1138> otoh 22:39:50 <Gonozal_VIII> i have no problems with wlan under xp on my laptop 22:39:51 <Darkvater> so it'll be deactivated in the title screen 22:40:11 <peter1138> huh? 22:40:14 <Darkvater> that's why czech users are bitching about their font-replacement, or the alpine set doesn't work fofr example 22:40:24 <peter1138> ahh 22:40:34 <peter1138> heh 22:41:17 <peter1138> font replacements have no need to use action E... tum te tum 22:41:33 <peter1138> but it is possible to check if it's safe 22:42:41 <Darkvater> well not at the moment. as soon as E is encountered grfunsafe is run and *bamm* 22:43:12 <Darkvater> unless you execute the action inside grfunsafe which can return true/false if indeed the detailed description of E is safe/unsafe 22:43:45 <Darkvater> peter1138: http://tt-forums.net/viewtopic.php?p=532860#532860 < love your reply there 22:44:28 <peter1138> yes 22:45:20 *** Eddi|zuHause [~johekr@p54B75AFB.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 22:46:31 <peter1138> that's the "it is possible" bit 22:46:51 <peter1138> same from action 0x0, feature 0x6, property 0xD is safe... 22:47:01 <peter1138> ... 22:47:03 <peter1138> from -> as 22:48:56 *** Progman [~progman@p57A1FD26.dip.t-dialin.net] has joined #openttd 22:52:43 <peter1138> nini 22:52:58 <peter1138> Darkvater: connection sucking, but... 22:53:09 <peter1138> /* Unset activation flag */ 22:53:14 <peter1138> - if (file != NULL) { 22:53:14 <peter1138> + if (file != NULL && file != _cur_grfconfig) { 22:53:20 <peter1138> - 22:53:20 <peter1138> - /* Skip processing if the GRF deactivated itself */ 22:53:20 <peter1138> - if (file == _cur_grfconfig) _skip_sprites = -1; 22:53:25 *** peter1138 [~peter@dialup-84-246-153-26.bucksnet.co.uk] has quit [Quit: modem :(] 22:53:31 <Born_Acorn> Hmm, what is the link for commit logs? 22:54:48 <Bjarni> typical forum users. They complain about an issue in the mac binary, I post a new one and ask them to test it and... nobody replies even though 6 people downloaded it so far, not even after I posted a request for those 6 people to reply 22:55:13 <Born_Acorn> It might be one Windows noob who downloaded it six times! 22:55:30 <Born_Acorn> Thinking it was pron! 22:55:43 <Darkvater> Born_Acorn: !openttd commit <rev> 22:55:43 <Bjarni> but then what about the mac guys, who requested it? 22:55:50 <Bjarni> they didn't reply 22:56:05 <Born_Acorn> Darkvater, isn't there a list that shows them all somewhere, though? 22:56:20 <Darkvater> ah, the list; the list is offline 22:56:23 <Born_Acorn> aww. 22:56:24 <Darkvater> you can do 'svn log' 22:56:28 <Darkvater> or use tortoisesvn 22:56:29 <Nigel_> Bjarni, it's human nature 22:56:37 <Nigel_> give no thanks when it works 22:56:39 *** Nigel_ is now known as Nigel 22:56:56 <Bjarni> actually I wrote that I needed a reply or the problem would still be in 0.5.0 22:57:06 <Bjarni> so it's in their own interest to get this solved 22:57:40 <Nigel> Poll: Do you read forum posts in full? (a) Yes, (b) No, (c) Donald Trump 22:57:41 <Nigel> :P 22:57:49 <Bjarni> failure to open the application should be severe enough to get them testing, specially because "can you start the game with this file?" should be fairly fast to test 22:58:00 <Bjarni> Nigel: c 22:58:04 <Bjarni> oops 22:58:07 <Bjarni> I meant d 22:58:14 <Nigel> haha :P 22:58:45 *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has quit [Quit: www.sexybiggetje.nl] 22:59:48 <Bjarni> what kind of domain is that??? 22:59:54 <Bjarni> sexy big getje 23:00:08 <Bjarni> sounds like porn 23:00:21 <Bjarni> damn Sacro is not here 23:00:35 <Bjarni> I'm not clicking on strange links, but he would 23:01:44 <Prof_Frink> Oh yeah, Sacro Would. 23:02:05 <Bjarni> just mention sex or boobs and any link and he will click it 23:02:30 <Bjarni> even if it's virusdownloads.com 23:03:24 <Born_Acorn> Its just a personal blog 23:03:30 <Bjarni> lol 23:03:46 <Born_Acorn> I had to click to advance the total knowledge of #openttd 23:03:48 * Bjarni notes that Sacro bait works on Born_Acorn as well 23:03:58 <Born_Acorn> It was a sacrifice, but it paid off 23:04:15 <[gen2]niki> hey ;o i have a problem: my cars brake down very often.. iam on normal out of order settings.. but the cars break down all 3-5 seconds 23:04:16 <Born_Acorn> Not virusdownloads.com 23:04:18 <Born_Acorn> the other one 23:04:19 <Born_Acorn> Hi there. By now you have read that my name is Martijn de Boer a.k.a. Sexybiggetje, and you probably guessed that i'm located in the Netherlands. I was born in April 1986, making me 20 years now. Currently i'm hired for a new job involving Actionscript at first, and overtime we'll see where the company and I are heading. My speciality is webdevelopmen 23:04:23 <Bjarni> hey, they got new pics of boobs on windows-update.com 23:04:44 <Born_Acorn> I don't need to go there, I get windows updates automatically! 23:04:49 <Prof_Frink> Mmm, boobies 23:05:11 <Prof_Frink> I don't need to go there, I don't get windows updates 23:05:43 <Bjarni> hey, naked people on goatse.cx 23:05:48 * Bjarni hides 23:06:34 * Bjarni wonders if he should kick everybody clicking that link as the channel should not contain mentally disturbed people 23:07:11 <Bjarni> btw what is that page? bash.org got a lot of references to it, but I never dared to go there 23:07:38 <[gen2]niki> some nasty guy sticks the finger in his anus and spreads it... usual link jokes... 23:08:07 <Prof_Frink> Bjarni: talk to dave2 on freenode. 23:08:16 <Prof_Frink> He's something of a goatse-fanatic 23:08:38 <Prof_Frink> but goatse.cx got taken down 23:10:10 <_minime_> [02:41] <peter1138> font replacements have no need to use action E... tum te tum -- why is that? afaik, just having an action 12 in a grf that is not active will not load those glyphs into the game. 23:10:34 <Bjarni> hey, my friend and fellow evil genius showed up 23:10:55 <Bjarni> http://www.bash.org/?7224 <-- speaking of bash.org 23:11:00 <Darkvater> good night all :) 23:11:10 <_minime_> at least when we're talking about TTDP, which could be considered a standard implementation of GRF ... 23:11:32 <Darkvater> _minime_: donnu if you have noticed but peter is not here 23:11:44 *** Eddi|zuHause [~johekr@p54B77242.dip.t-dialin.net] has joined #openttd 23:11:56 <_minime_> oopsie :D 23:12:18 <Darkvater> _minime_: he has problems with his connection so in on dial-up atm..you wont' see him too much 23:12:21 <Darkvater> < sleep 23:12:29 <Bjarni> well I'm here 23:12:31 *** Gonozal_VIII [~Gono@M3117P019.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 23:12:51 <Bjarni> and now that you are here as well, I will include you in my evil plan for world domination 23:12:54 *** [gen2]niki [~niki@p5090AB8A.dip0.t-ipconnect.de] has quit [Quit: Verlassend] 23:13:09 * Bjarni includes _minime_ in his plan for world domination 23:13:13 <_minime_> Darkvater: ok, thanks 23:13:35 * _minime_ is glad to be included in a world domination plan 23:13:54 <Bjarni> I needed some cannon fodder anyway 23:13:58 <_minime_> well, as long as my role doesn't involve being sacrificed for some reason.... 23:14:08 <_minime_> hmmm 23:14:21 * _minime_ will have to rethink that :D 23:14:38 <Bjarni> you mean you want to be on the space vehicle instead? 23:14:48 <Born_Acorn> Dial up still exists? 23:14:53 *** Belugas_Gone [~jfranc@ip-236.44.99.216.dsl-cust.ca.inter.net] has joined #openttd 23:14:56 <Born_Acorn> Wasn't is nuked or something? 23:14:56 <_minime_> i'd prefer to be in the vehicle, if possible 23:15:01 <Bjarni> that would be arranged 23:15:23 <Born_Acorn> _minime_, what about on the floor of the vehicle? 23:15:36 <Bjarni> _minime_: are you a good pilot? 23:16:14 *** Celestar [~Jadzia_Da@galadriel.td.mw.tum.de] has quit [Quit: Lost terminal] 23:16:24 <_minime_> that remains to be seen 23:16:32 <_minime_> but i don't take too much space... 23:16:52 <_minime_> i suppose that's an advantage? 23:17:15 *** Gonozal_VIII [~Gono@N850P029.adsl.highway.telekom.at] has joined #openttd 23:17:48 <Bjarni> yeah 23:17:55 <Bjarni> that leaves more room for the atomic bomb 23:18:01 <Born_Acorn> hmm. The bridge branch has changed a bit 23:18:08 <Born_Acorn> You can't build over flat stations. :( 23:18:49 <_minime_> lovely 23:19:00 <_minime_> i'll make sure to send a few of my clones your way 23:19:12 <Gonozal_VIII> would have been nice... but over diagonal tracks is a huge improvement 23:20:02 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd 23:20:02 <Gonozal_VIII> !logs 23:20:22 <Gonozal_VIII> i missed a few minutes^^ 23:20:25 <_minime_> I guarantee they will be at least as evil as I am 23:20:42 <Prof_Frink> Bjarni: damn you. Damn you to hell. 23:20:49 <Prof_Frink> http://www.bash.org/?89403 23:21:21 <Bjarni> I can't go to hell 23:21:30 <Bjarni> my evil plan will make me immortal 23:22:19 <Bjarni> <limited7> i have for(n = 1; n < 99; n = n /2) why is it loopin forever? <--- is that the next wouldbe patch writer showing up on the forum? 23:23:08 <_minime_> lol 23:25:27 <Gonozal_VIII> :-) 23:26:05 <Brianetta> Born_Acorn: (: 23:26:59 <Born_Acorn> Brianetta, have you seen Pikkas Christmas present to you? :p 23:27:29 <Brianetta> no? 23:27:38 * Brianetta is at his mujm's house in Wiltshire 23:27:45 <Born_Acorn> http://www.pikkarail.com/ttdp/ukrs/stock.htm 23:27:49 <Bjarni> http://www.bash.org/?84692 <--- well, I can imagine certain people ask that 23:28:12 <Bjarni> I mean people, who would not know what it is 23:28:25 * Brianetta looks 23:28:44 <Brianetta> Pikka came through! 23:28:52 <Born_Acorn> Brianetta, http://pikkabird.livejournal.com/ 23:28:54 <Bjarni> Brianetta or anybody in his (large) family would not be asking that though :P 23:28:57 <Born_Acorn> "Merry Christmas Brianetta" 23:28:58 <Born_Acorn> :p 23:29:02 <Gonozal_VIII> it burns out your eyes end makes your head explode! 23:29:42 * Brianetta hugs and shares the love 23:32:14 *** roboboy [~Leo@c211-30-116-5.carlnfd2.nsw.optusnet.com.au] has joined #openttd 23:34:32 <roboboy> gmorning 23:40:38 <Bjarni> merry Christmas roboboy 23:41:23 <Bjarni> odd thing to say since Christmas eve is still tomorrow here 23:46:51 <XeryusTC> wtf? 23:46:55 <XeryusTC> it's sunday already? 23:47:01 <XeryusTC> oh wait 23:47:06 <XeryusTC> its still 00:47 23:47:12 <XeryusTC> i thought i missed a complete day :s 23:47:14 *** Progman [~progman@p57A1FD26.dip.t-dialin.net] has quit [Remote host closed the connection] 23:47:56 <Bjarni> you thought you missed the 24th of December??? 23:48:29 <XeryusTC> no, the 23th 23:48:36 <Bjarni> or actually, it would be Saturday you missed and that would make it the 23rd 23:49:53 <Bjarni> this reminds me of when I was really young (before I started in school), in the morning on my birthday, my brother decided to tell me that my birthday was yesterday and that we slept for a whole day 23:50:50 <XeryusTC> lol 23:51:21 <Bjarni> be believed him due to the age thing :( 23:51:51 <Bjarni> at least until my mother told me otherwise 23:52:32 <glx> hey Bjarni some replied to your post :) 23:52:48 <Bjarni> yeah, I just noticed 23:52:56 <Bjarni> and now stdc++ screwed up o_O 23:53:09 <glx> looks even worse 23:53:16 <Bjarni> http://www.qdb.us/74757 <-- hey, awesome quote :D 23:53:53 <XeryusTC> heh 23:53:58 <XeryusTC> i saw that one comming :P 23:54:15 <Bjarni> glx: any ideas on how to solve the new issue? 23:54:30 <glx> no as I'm not a mac user 23:54:56 *** ufoun [~opera@85.207.18.146] has quit [Read error: Connection reset by peer] 23:55:34 <Bjarni> I'm not sure that it's mac specific... it's more like how I link to certain libs in unix style 23:55:55 <Bjarni> remember that it's a POSIX system using the makefile, just like other OSes 23:56:16 *** ufoun [~opera@85.207.18.146] has joined #openttd 23:56:28 <glx> and remember I'm on XP :) 23:57:38 <Rubidium> Bjarni: have you compiled the binary on the OSX 10.4? Maybe the libraries are not backward compatible with 10.3.7? 23:58:11 <Bjarni> Rubidium: already took care of that. I linked against my 10.3.x SDK 23:58:31 <Bjarni> iconv fails otherwise 23:58:56 <Bjarni> hmm, I do have that lib as a statically linked lib 23:59:14 <Bjarni> but how to access it without making this "fix" even more messy...