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00:01:00 <Bjarni> ln-: I wonder if this can explain the crash on Intel Core 2 Duo (OSX port) that I can't reproduce and that makes no sense 00:01:20 <Bjarni> it breaks when switching resolution or something 00:01:39 <Sacro> ye[ 00:01:41 <Sacro> *yep 00:01:47 <Sacro> the opening screen shows 2 bugs 00:01:52 <Sacro> 1 in nightly 1 in RC1 00:02:53 *** mode/#openttd [-b Sacro!*@*] by Bjarni 00:02:58 <Sacro> wtf? 00:03:01 <Sacro> when was that placed? 00:03:19 <Bjarni> we wondered if you left or something 00:03:28 <Sacro> :( 00:03:30 * Sacro gives up 00:03:52 <Bjarni> gives up what? 00:03:58 <Sacro> with everything 00:04:00 <ln-> Sacro: do you think one needs to place a ban before removing it? 00:04:22 <Eddi|zuHause3> do i hear suicidal tendencies? 00:04:34 <Sacro> Eddi|zuHause3: had them for ages 00:09:14 <Bjarni> now he stopped talking 00:09:29 <Bjarni> maybe he is following his tendencies 00:09:40 <strstrep> I love the new loading indicators, by the way. 00:09:44 <Bjarni> that would be bad 00:09:45 <eekee> ohnoes! 00:09:54 <eekee> strstrep: yeah, me too ^_^ 00:10:07 <strstrep> Hearty thanks from me. 00:10:41 * Sacro dies 00:10:57 * eekee attempts a resurection... botches it :/ 00:11:22 * Smoovious sets mode: +b Sacro!*@* 00:12:40 <Bjarni> Smoovious: he just died 00:12:40 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has left #openttd [fine] 00:12:48 <eekee> awww 00:12:53 *** setrodox [~setrodox@85-124-40-100.dynamic.xdsl-line.inode.at] has quit [Quit: Hapiness ;D] 00:12:53 <Bjarni> isn't it too early to bury him? 00:12:53 <Smoovious> he won't complain then 00:13:04 <Smoovious> too late, I'd say 00:13:38 <Bjarni> maybe we played a bit too much with him tonight 00:13:51 <Smoovious> nah, he'll be back 00:14:02 <Bjarni> I wonder if he ever figures out when he was banned and why 00:14:22 <Smoovious> or if he was banned. :) 00:14:33 <eekee> :D 00:15:03 *** mode/#openttd [-b D!*@*] by Bjarni 00:15:04 <Jerub> wow 00:15:12 <Jerub> your banlist is empty 00:15:21 <Bjarni> yeah 00:15:23 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 00:15:30 <Jerub> I've run out of space on the banlist in #python before. 00:15:42 <eekee> Hallo stranger 00:15:47 <Bjarni> Sacro has returned from the grave 00:15:49 <Jerub> I've literally had to prune the list first before being able to ban an annoying person. 00:15:49 <strstrep> Python is a slightly larger project. ;-) 00:16:07 <Bjarni> no it's not 00:16:08 <Bjarni> well 00:16:14 <Bjarni> it's not as important as this one 00:16:21 <Jerub> that's certaintly true. 00:16:29 <strstrep> I didn't say anything about importance ;-) 00:16:29 <Jerub> this project is far more important. 00:16:38 <Sacro> i know i wasn't baned 00:16:42 <Bjarni> at one time we banned Diablo-D3 and forgot about it for months 00:16:48 <Bjarni> so much for a temp ban 00:16:48 <Sacro> i grokked the logs for +b 00:16:51 <strstrep> I use this a whole lot more than Python. 00:17:37 <glx> <@Bjarni> at one time we banned Diablo-D3 and forgot about it for months <-- each time he comes here, he does everything to get banned :) 00:17:40 * Smoovious grins. 00:18:02 <Bjarni> glx: yeah... it's much faster just to keep the ban 00:18:12 <eekee> hehe 00:18:17 <Smoovious> I extremely rarely put on a perma-ban... 97% of the time I add an expire time 00:18:23 *** Osai [~Osai@pD9EB414B.dip.t-dialin.net] has quit [Quit: Osai] 00:18:53 <strstrep> Ahh... the politics of IRC. 00:18:59 <Bjarni> I never bothered to figure out how to set time limits on the bans. I ban people so rarely that it's not a hard task to unban them manually 00:19:12 <Jerub> Smoovious: how do you add an expire time? 00:19:29 <Bjarni> that is what I was about to ask 00:20:21 <orudge> tis a client-side feature 00:20:24 <Smoovious> well, I don't know if IRC allows expire times, although services should... but the /ban command in mIRC has a switch for # of seconds 00:20:35 <Jerub> interesting. 00:20:58 *** Nukebuster [~wouter@a62-251-21-79.adsl.xs4all.nl] has left #openttd [] 00:21:07 <Jerub> I used to op on austnet, where an op could jus tdo `ban foo -expires never 00:21:08 <Jerub> or something 00:21:21 <Jerub> it's been a fair few years since then. 00:21:46 <Smoovious> that would probably be services handling the ban 00:22:05 <Jerub> oh, yes, it was the services that actually did the ban. 00:22:13 *** ThePizzaKing [~jeff@c211-28-166-77.eburwd2.vic.optusnet.com.au] has joined #openttd 00:22:21 <Jerub> kinda neat because you just had to be identified, not wearing your @ 00:26:32 <CIA-1> OpenTTD: glx * r10383 /branches/0.5/train_cmd.c: [0.5] -Fix (r10373, FS#958): v->z_pos was wrong for trains on bridge 00:27:28 <Sacro> glx: does that sort out the opening screen? 00:27:37 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 00:28:03 <glx> what is the problem in intro? 00:28:22 <Sacro> glx: watch the train coming out the tunnel at the top right 00:29:13 <NukeBuster> broken down? 00:30:03 <Sacro> NukeBuster: keep watching... :p 00:30:24 <benc_> it lost its head :( 00:30:51 <Sacro> benc_: indeed :( 00:30:53 <Sacro> its quite sad... 00:32:10 <glx> which train exactly? 00:32:15 <glx> the food train? 00:32:30 <NukeBuster> hmm... i don't see it... 00:32:53 <Sacro> glx: yes 00:32:58 <Sacro> NukeBuster: 0.5.3-RC1? 00:33:21 <benc_> http://img524.imageshack.us/img524/853/ohnoesyw0.png 00:33:21 <NukeBuster> hmm... watching trunk... 00:33:25 <benc_> train is going "under" the bridge 00:33:38 <Smoovious> load up the opening screen as a saved game... and look at the newgrf list... on my end, it looks like it had a grf loaded... 00:33:39 <glx> yes I just fixed that 00:34:03 <benc_> cool. 00:34:09 <glx> Smoovious: color of icon? 00:36:12 <SmatZ> glx: i fixed that too :D but in a different way :) 00:36:17 <Smoovious> it may have been my fault too, now that I think about it... ruling that out 00:36:36 <Bjarni> goodnight 00:36:40 <Smoovious> yeah, nvm... it seems to have been my own fault 00:36:46 *** Bjarni [~Bjarni@0x50c79adc.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 00:37:03 <glx> SmatZ: your fix was similar :) (but the comment style is wrong) 00:37:34 <Eddi|zuHause3> the title screen is like savegame version 4 or something, it cannot have been saved with newgrfs 00:37:38 <Smoovious> ok... hang o n 00:37:57 <SmatZ> glx: yes, it is wrong, I just reverted what was removed :) 00:38:01 <Eddi|zuHause3> more likely is that the game automatically loaded the grfs from the .cfg 00:38:29 <Smoovious> I ran trunk, and loaded it, no grf's... then I ran 0.5.2, and loaded the opening screen that came with it, and it shows US Train Set with a green icon 00:38:42 <strstrep> It needs to have one of the savegames from #openttdcoop --- bring the game to its knees on the title screen. 00:38:54 <Smoovious> it shouldn't automatically add newgrf's with a saved game, should it? 00:39:39 <Eddi|zuHause3> yes, with savegames from before the newgrf information it should load the grfs from the default config 00:39:49 <Smoovious> icky 01:04:30 *** Netsplit synthon.oftc.net <-> larich.oftc.net quits: Phazorx, lolman 01:12:46 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Remote host closed the connection] 01:13:03 *** Tobin [~Tobin@c58-107-50-36.eburwd7.vic.optusnet.com.au] has joined #openttd 01:14:56 *** Digitalfox [~Digitalfo@bl7-181-84.dsl.telepac.pt] has quit [Quit: Bye] 01:20:28 *** Hendikins [~wolfox@CPE-121-209-210-229.nsw.bigpond.net.au] has quit [Read error: Connection timed out] 01:27:07 *** Elvis_Cooper [Client@41.84.199.85.ediscom.de] has joined #openttd 01:27:23 <Elvis_Cooper> hi there 01:28:12 *** Hendikins [~wolfox@121.209.210.229] has joined #openttd 01:28:53 *** Elvis_Cooper [Client@41.84.199.85.ediscom.de] has quit [] 01:30:41 *** Eddi|zuHause2 [~johekr@p54B74EE6.dip.t-dialin.net] has joined #openttd 01:37:08 *** Eddi|zuHause3 [~johekr@p54B7783A.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:50:35 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Read error: Connection reset by peer] 01:52:44 *** elmz [elmz@ti300710a080-3479.bb.online.no] has joined #openttd 01:53:40 <elmz> what exactly does Giant screenshot do? :P 02:02:44 <Tobin> It takes a giant screenshot. 02:02:55 <Tobin> :) 02:03:25 <Tobin> The image you'll get using the giant screenshot command covers the entire map. 02:03:43 <elmz> hehe 02:04:22 <elmz> 541 MB 02:04:42 <elmz> and the game froze for god knows how long :P 02:05:13 <elmz> 2048x2048 map ^^ 02:06:39 <elmz> 4 am.....maybe I should stop playing ottd and get to bed? 02:09:46 *** gerrh [~idkfa@static229-147.adsl.no] has quit [Ping timeout: 480 seconds] 02:11:55 *** elmz [elmz@ti300710a080-3479.bb.online.no] has quit [] 02:21:41 *** gerrh [~idkfa@static229-147.adsl.no] has joined #openttd 02:21:58 <gerrh> hi, i got disconnected, so i'll dare repeat what i said in case i timed out before it got transmitted 02:22:00 <gerrh> lads, another question. i've been toying around with the [news_display] section in openttd.cfg, trying to set some values to "none" without any luck. they simply get set back to full when the i end the server 02:22:03 <gerrh> anyone know what the correct value would be in order to turn off the news spam? 02:25:55 <NukeBuster> see: http://paste.openttd.org/134 02:27:12 <gerrh> haha 02:27:15 <gerrh> off! 02:27:32 <gerrh> probably the only variation of the term "turn this off" i havent tried 02:27:34 <NukeBuster> what did you put there? 02:27:40 <gerrh> none, false 02:27:41 <NukeBuster> gehehe 02:27:42 <gerrh> low 02:27:42 <gerrh> etc 02:27:50 <gerrh> :D 02:33:33 *** gerrh [~idkfa@static229-147.adsl.no] has quit [] 02:40:21 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 03:03:02 *** elmex [~elmex@e180065102.adsl.alicedsl.de] has joined #openttd 03:07:46 *** elmex_ [~elmex@e180065149.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 03:07:51 *** glx [~glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 03:10:07 *** Phazorx [PACO@CPE0011d8690c25-CM001225db7ae8.cpe.net.cable.rogers.com] has joined #openttd 03:24:41 *** Chris82 [~chris@p579E1E0C.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 03:28:35 *** Ammller [~Ammler@adsl-89-217-18-64.adslplus.ch] has joined #openttd 03:32:48 *** Ammler [~Ammler@84.227.144.255] has quit [Ping timeout: 480 seconds] 03:39:36 *** strstrep [~brigad@ip68-9-207-179.ri.ri.cox.net] has quit [Quit: Lost terminal] 04:02:22 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has left #openttd [] 05:09:56 *** benc_ [~benc_@va-71-53-204-176.dhcp.embarqhsd.net] has left #openttd [] 05:17:39 *** Osai [~Osai@pD9EB55B3.dip.t-dialin.net] has joined #openttd 05:42:09 *** Osai [~Osai@pD9EB55B3.dip.t-dialin.net] has quit [Quit: Osai] 05:45:29 *** Tobin [~Tobin@c58-107-50-36.eburwd7.vic.optusnet.com.au] has quit [Quit: Tobin] 05:47:59 *** HMage [~HMage@89-178-48-170.broadband.corbina.ru] has joined #openttd 06:13:35 *** setrodox [setrodox@85-125-223-50.dynamic.xdsl-line.inode.at] has joined #openttd 06:16:00 *** Alanin is now known as alanin 06:58:36 *** HMage [~HMage@89-178-48-170.broadband.corbina.ru] has quit [Ping timeout: 480 seconds] 07:01:11 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Remote host closed the connection] 07:03:29 *** TinoM|Mobil [~tino@i5387D2A0.versanet.de] has joined #openttd 07:26:39 <Smoovious> do I need a newgrf to have trams in trunk, or are there some that are default? 07:27:47 *** TinoM|Mobil [~tino@i5387D2A0.versanet.de] has quit [Remote host closed the connection] 07:28:11 <Rubidium> yes, no 07:28:14 <hylje> thou need a newgrf 07:31:18 * Smoovious nod. 07:31:21 <Smoovious> thany 07:32:35 *** dihedral [~nathanael@joshua.dihedral.de] has joined #openttd 07:32:41 <dihedral> morning ladies :-) 07:45:51 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 08:18:15 *** Luukland [~Luukland@s559031d6.adsl.wanadoo.nl] has joined #openttd 08:18:34 <Luukland> Heya, Is there a max. number of industries set in OTTD? 08:18:49 <Luukland> or can i add as many i like in my scenario? 08:19:41 <peter1138> no. yes. 08:19:49 <Luukland> :) 08:20:12 <Luukland> also no max. number of towns? ^^ 08:20:26 <Rubidium> peter1138: lies... there is a maximum number of towns and industries 08:20:34 <Luukland> Whahaha :P 08:20:38 <Rubidium> for example towns can't be closer than 10 tiles or so from eachother 08:20:53 <Rubidium> on a map of 2048x2048 this limits the number of towns to 4096 ;) 08:21:15 <Luukland> :P 08:21:23 <Rubidium> and for industries 08:21:27 <Luukland> yeah? 08:22:06 <Rubidium> if you've got the multiple industries per town not enabled it's something like 44000 (11 industries per town) 08:22:18 <Luukland> ok 08:22:27 <Rubidium> or 65535 because the variable that holds the index doesn't hold more 08:22:42 <Rubidium> so yes, there is a maximum 08:22:42 *** Chris82 [~chris@p579E1E1B.dip.t-dialin.net] has joined #openttd 08:22:46 <Luukland> well that should be enough to add a lot into my scenario 08:22:57 <Rubidium> but I guess you won't reach that maximum 08:23:02 <Luukland> hmmm 08:23:05 <Luukland> maybe :) 08:23:31 <Luukland> Working on 2056 x 2056 -> UK + Ireland + Calais :) 08:23:34 *** Smoky555 [~Miranda@80.69.148.14] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 08:23:49 *** Smoky555 [~Miranda@80.69.148.14] has joined #openttd 08:24:22 <Rubidium> odd map size ;) 08:24:50 <Luukland> i know it is sick :) 08:25:06 <Luukland> But you can build everything from your dreams in England :P 08:25:26 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 08:25:39 <Luukland> Gigantic Railwaynetworks, from Thurso to Calais (north-south) 08:26:15 * Rubidium thinks Luukland didn't get it ;) 08:26:17 <Phazorx> gigantic wont be realistic probably 08:26:44 <Luukland> Phazorx maybe 08:26:44 <Phazorx> Rubidium: only programmers know at least 16 powers of 2 by heart :) 08:26:48 <Rubidium> ofcourse, as long as you flood large parts of it ;) 08:27:12 <Luukland> Rubidium i guess 50% is flooded (not very usefull) 08:27:25 <Rubidium> Phazorx: but everyone playing large maps should now it is 2048x2048 08:27:44 <Smoovious> well, I suppose you could hit t he max industries, with multiple-per-town enabled, and the theorhetical maxiimum of 4096 towns... 08:28:41 <Smoovious> laying track would be a problem after a whilie tho 08:28:45 <Phazorx> Rubidium: does map size itself directly defines server load? 08:29:06 <Phazorx> ot it is indureies, towns and result of player activity only? 08:29:42 <Smoovious> yes, yes, yes, and yes 08:30:07 <Phazorx> that was "or" question 08:31:04 <Luukland> :P 08:31:26 <Smoovious> oh... in that case... 08:31:37 <Smoovious> ERR: Invalid Input 08:31:53 *** tokai|ni [~tokai@p54B819B5.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 08:32:03 * Phazorx thinks Smoovious is being femaleish 08:33:02 *** TinoM [~Tino@i5387D2A0.versanet.de] has joined #openttd 08:33:20 <peter1138> Phazorx: "is it hot or cold?" "yes" 08:33:26 <peter1138> perfectly valid answer 08:33:46 * Smoovious thinks Phazorx incorrectly assumes that is actually insulting to Smoovious 08:33:53 *** tokai|ni [~tokai@p54B819DC.dip0.t-ipconnect.de] has joined #openttd 08:34:22 <Phazorx> in human conversation answer is something that provides information rather than validates the input peter1138 :) 08:34:41 <Phazorx> Smoovious: that was just statement based on behavioral similarities :) 08:34:44 <Smoovious> it did provide information 08:35:04 <Chris82> peter, or any other dev, do you have some suggestions for me what I can change with daypatch to get it eventually in trunk :D ? 08:35:21 <Smoovious> the question itself was invalid... it assumes XOR which didn't apply. 08:35:26 <Chris82> I've rewritten the whole patch to make it work with an inline function already which should've have helped at least a little 08:36:04 <Smoovious> er... logical OR... not XOR 08:36:11 <Phazorx> it assumed or 08:36:55 <Phazorx> however that's all spemantics... i wonder what exactly does server do with the map then 08:36:58 <Luukland> ......... >_< 08:37:07 <Luukland> Who started this silly discussion?! 08:37:24 <Luukland> Pfff... Don't you have better things to do :P 08:37:26 * Smoovious points to Phazorx 08:37:42 <peter1138> bitwise operators are great; 1 or 2 equals 3. 1 and 2 equals 0. 08:38:08 <peter1138> Phazorx: grow trees, change farm fields, flood water... 08:38:32 <dihedral> Chris82: how did it work out yesterday - you got my email? 08:38:57 <peter1138> every tile is periodically updated. more tiles, more updates. 08:39:19 <Phazorx> trees and flood does apply... i was kinda hoping that animation is client side only 08:39:46 <Smoovious> everything calculated on one side, is identically calculated everywhere else 08:39:54 <Phazorx> peter1138: so in order to grow trees - all map is analyzed rather than something added randomly? 08:39:56 <peter1138> nope, everything has to be synchronised 08:39:59 <Smoovious> or... DESYNC 08:40:12 <Smoovious> it is added randomly 08:40:29 <Smoovious> all computers would add it randomly together 08:40:44 <Phazorx> peter1138: i dont see muhc point in sinchronizing tidal tiles or state of any particular field, or lights sequence of thaetre animation 08:41:08 <peter1138> well palette animation isn't synchroized 08:41:15 <peter1138> even with an n 08:41:57 <Phazorx> but farms tiles actuly have differen type? 08:42:08 <peter1138> yes, of course. 08:42:09 <Smoovious> yes 08:42:15 <Phazorx> i had hoped that it is jst client animatioon... sound very useless for server 08:42:34 <Phazorx> kinda representational matter only 08:42:38 <Smoovious> but then again, you have no idea how i t works 08:42:45 <Smoovious> no, it isn't 08:42:52 *** Luukland [~Luukland@s559031d6.adsl.wanadoo.nl] has quit [Quit: Ik wacht, en ik wacht, al sinds februari wacht ik. Ik vraag mijn zelf af: hoelang moet ik nog wachten, want er lijkt geen einde aan te komen...] 08:42:56 <Phazorx> what difference does it make for the server? 08:43:28 <Phazorx> peter1138: how does tree growing works? 08:43:31 <Smoovious> the different stages of farmland are different sprites... different type of land... 08:44:07 <Phazorx> Smoovious: that is representation which is only visualy visible as different element rendederd on client side, has no influence on game logic of the server 08:44:22 <Smoovious> if it isn't identical on the server and client, the map desyncs because they're different... they need to be i denticaal as different swatches of farmland are periodically placed around the farm... and farmland costs more to clear 08:44:30 <Smoovious> no, it isn't 08:44:53 <Smoovious> Phazorx... you know what a random seed is, right? 08:45:06 <Phazorx> is the cost of clearing farm tile type 1 is different from farm tile 2 ? 08:45:20 <Phazorx> Smoovious: i know how randomization works within ottd 08:45:37 <Phazorx> my point is - in this particular case it is not necesasry to cunch that information 08:45:38 <Smoovious> sure about that? 08:45:46 <Smoovious> yes, it is 08:45:47 <Phazorx> whether it does it now or not that is different 08:46:18 <Phazorx> Smoovious: please, explain why server should care if it is grteen field or brown? 08:46:20 <Smoovious> as I just said... they're d ifferent sprites, with different land identifications... that isn't palette animation... it is changing one kind of tile, to another... 08:46:26 <peter1138> trees are important :) 08:46:29 <Smoovious> I did... twice 08:46:38 <peter1138> they have to be synchronised 08:46:52 <Phazorx> Smoovious: you are only stating how it is now, not explaining why is it needed 08:46:59 <Phazorx> peter1138: trees are, indeed 08:47:01 <Phazorx> but not farms 08:47:02 <Smoovious> everything the client does, the server and other clients also have to do, at t he same moment 08:47:05 <Smoovious> yes, we are 08:47:14 <Smoovious> you're just not listening 08:47:23 <peter1138> and how much processing time would you save by skipping field updates? 08:47:29 <peter1138> i'd say none 08:47:36 <Phazorx> Smoovious: why does server not syncronizing screen sizes of all client, or which windows are opened 08:47:45 <peter1138> well, not none, but negligable 08:47:45 <Phazorx> or location of map view point? 08:47:47 <Smoovious> quite a bit, s ince the clients would desync quite often 08:48:01 <Smoovious> cuz the screen sizes have nothing to do with game play or the state of the map 08:48:04 <Phazorx> peter1138: on 4096x4096 it could be quite a bit 08:48:14 <peter1138> 4096x4096 isn't possible 08:48:38 <Phazorx> peter1138: that wasnt my point 08:48:42 * dihedral slaps Chris82 08:48:42 <Phazorx> read big map 08:49:00 <peter1138> you should profile it. 08:49:11 <peter1138> updating a farm field is a tiny amount of work 08:49:16 <Phazorx> Smoovious: type of particular farm tile has nothign to do with gameplay either 08:49:37 <Rubidium> no, but whether a tile is "brown" or "green" or a "farm" tile does 08:49:39 <Phazorx> peter1138: it is nothign compared to yapf, indeed but perhaps there are other things liek that 08:49:42 <Smoovious> the different farm tiles, are different sprites... as I already said now, three times... 08:50:02 <Phazorx> sprites matter only for rendedr Smoovious, which server lacks 08:50:09 <Smoovious> they have different tile #'s... when h ashed, the map hashes, would be different from client to server... 08:50:14 <Smoovious> which desync's... 08:50:17 <Rubidium> oh, the state of the farm tiles matters too 08:50:20 <Smoovious> no, they don't 08:50:24 <blathijs> Smoovious: What would be the gain of not synchronizing farm land types? 08:50:31 <Phazorx> Smoovious: you seem to miss my poiont.. i know how it is now... but it makes very little sense to me 08:50:39 <Smoovious> blathijs pardon?! 08:50:44 <Phazorx> Rubidium: how 08:50:47 <Rubidium> because they get removed when the farm stops producing, but only after it is "fully" grown 08:51:03 <blathijs> Smoovious: Why would we want to not synchronize it? 08:51:04 <Smoovious> I get your point, Phazorx... you just won't listen to why peter1138 and I are telling you, your point is flawed 08:51:13 <Rubidium> and *if* the server didn't do it, it would get different cost for destroying the tile -> boom 08:51:13 <Phazorx> Rubidium: really ? 08:51:16 <Smoovious> blathijs... pardon? 08:51:22 <Phazorx> and rest just keeps fruiting till then? 08:51:30 <Smoovious> blathijs... please scroll back and catch up with the convo 08:51:41 <Phazorx> Smoovious: untill Rubidium meantying this peter1138 was in agreemenet with me 08:51:57 <Phazorx> *mentioned 08:52:03 <Smoovious> Phazorx... you and I must have very different i deas of 'in agreement' 08:52:47 <Phazorx> perhaps you are still stuck at synchronization matter rather than moved on to question why is it necesary to do it in this partiular case :) 08:52:52 <stillunknown> uint8 cached_veh_length; // length of this vehicle in units of 1/8 of normal length, cached because this can be set by a callback 08:53:06 <blathijs> Smoovious: So, only to reduce the load on a dedicated server? 08:53:12 <stillunknown> Is this actually correct, it's more like normal units. 08:53:12 <Phazorx> Rubidium: i guess it adds to eyecandy 08:53:14 <Smoovious> and we've told you 3 times now why it i s necessary 08:53:14 <Rubidium> and the whole palette animation is done client side *if* enabled, all other animation isn't 08:53:29 <peter1138> stillunknown: 1/8th of a train length happens to be 1 normal unit 08:53:42 <Smoovious> but farm tiles, are not done by palette animation 08:53:48 <Smoovious> they're different sprites 08:54:03 <Phazorx> Rubidium: i was just thinking of clear separatio between gamelogic relevant and rendeder relevant parts 08:54:22 <Rubidium> the farm fields are part of the game logic 08:54:44 * Smoovious nods. 08:54:48 <Rubidium> because they cost more to destroy 08:55:00 <Smoovious> which I already mentioned 08:55:04 <Phazorx> Rubidium: i see that now, i didnt know that there are conditional removal of particular type only at farm death 08:55:23 <stillunknown> peter1138: Is it possible that cached_veh_length is not always correct? 08:55:24 <Phazorx> Rubidium: that wasnt my point, difference between farm tile types was 08:55:46 <Smoovious> they're different sprites... different land ID's... 08:55:48 <peter1138> stillunknown: under what circumstances? 08:56:08 <Smoovious> if t hey aren't i dentical between server and all clients, they desync 08:56:08 <Rubidium> Smoovious: the fact that they are different sprites has *NOTHING* to do with the fact that it affects the game logic 08:56:37 <Smoovious> and has nothing to do witht hashing the map? 08:56:39 <Phazorx> back to trees... i was wondering how tree growing wroks... as peter said it is proportional to map size... is it analysing every tile or picks them randomly? 08:56:41 <stillunknown> peter1138: always 08:56:50 <stillunknown> peter1138: when a train is moving 08:56:56 <peter1138> stillunknown: you're saying it's not always correct always? 08:57:13 <peter1138> what value have you got, and what did you expect? 08:57:35 <Rubidium> Phazorx: it's done in the tile loop stuff; clear tiles randomly place trees, whereas tree tiles randomly upgrade/downgrade trees 08:57:42 <peter1138> Smoovious: what is this "hashing the map" you talk of? 08:58:08 <stillunknown> Let me put this way, all the cars align perfectly(various size cars), except the tender is sticking half way in the train, which suggests a newgrf error (hopefully). 08:58:31 <Smoovious> peter1138... like... for the hashes that are compared to check for desync's? I seem to remember that was an issue in 0.4.8 08:58:35 <peter1138> most likely 08:58:57 <Phazorx> Rubidium: i mean is it based on analyzyz of all tiles or engine randonmly picks some to update? 08:58:59 <Rubidium> hashes used for desync? that's new for me 08:58:59 <peter1138> Smoovious: random seeds are checked, there is no hash checking 08:59:22 <Rubidium> Phazorx: it iterates over all tiles and then randomly places a tree 08:59:32 <Phazorx> Rubidium: ocuh :) 08:59:42 <Smoovious> then I misunderstood the convo about it back then... and stand corrected 09:00:03 <peter1138> Phazorx: you need to understand how the tileloop process works :) 09:00:37 <Phazorx> peter1138: perhaps... but in grame scale of things that can be omitted 09:00:41 <peter1138> iterates over all tiles does not mean every tile every tick 09:00:53 <Phazorx> peter1138: what does it mean then ? 09:01:10 <peter1138> it means what it say 09:01:12 <peter1138> +s 09:01:17 <Rubidium> that every tile gets a tileloop tick every X game ticks 09:01:31 <Rubidium> and not all tiles get that tick at the same time 09:01:33 <stillunknown> I wonder how anyone ever programmed ttd. 09:01:33 <blathijs> We could probably refrain from synchronizing different farm types and other presentation-only aspects, but since we're only comparing random seeds it won't cost anything to do it, and it would require some way to clearly distinguish between things that are and are not synchronized 09:02:13 <Rubidium> blathijs: farm types aren't presentation only 09:02:26 <blathijs> then we couldn't :-) 09:02:50 <peter1138> stillunknown: chris sawyer clearly has armies of gnomes 09:02:57 <blathijs> Rubidium: Or we could make them presentation only :-p 09:02:58 <Rubidium> when you delete a farm, all farm tiles continue to grow except the one that "restarts" the farm growth (that one removes the farm tile) 09:05:22 <peter1138> anyway 09:05:32 <peter1138> handlelocomotivesmokecloud ;) 09:06:16 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 09:08:06 *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has joined #openttd 09:08:47 * dihedral slaps Chris82 with a fish 09:08:54 <dihedral> this is fun :-P 09:10:18 <stillunknown> I know understand what bitch custom bridge heads must have been. 09:10:21 <stillunknown> *I now 09:10:29 <stillunknown> *what a bitch 09:10:57 * Chris82 slaps dihedral around a bit with a large trout 09:10:59 <Chris82> :p 09:11:19 <Chris82> hmmm inflation seems a bit insane in long games 09:11:24 * dihedral dunks Chris82 in fish&chip batter 09:11:30 <Chris82> I have a test game running which is at 2113 right now 09:11:38 <Chris82> and a Lev 4 Chimera costs 209 million :D lol 09:11:45 <dihedral> lol 09:11:56 <peter1138> cool 09:12:03 <Chris82> whoa :o 09:12:09 <Chris82> building a coal mine costs 9,2 billion lmfao 09:12:12 <peter1138> inflation works then 09:12:21 <peter1138> although i thought it was supposed to stop 09:12:46 <Chris82> well I can't say I have too much money :D I only have 2,2 billion but I also only have like 40 road vehicles 09:12:53 <Chris82> the game is very unstable though 09:13:05 <dihedral> lol 09:13:09 <Chris82> world population is 6,7 million and there are around 3000 vehicles in the game (waggons not counted) 09:13:18 <Chris82> the game crashes every few minutes 09:13:20 <dihedral> Chris82: how did you get along yesterday evening? 09:13:32 <Chris82> I just unpacked your stuff and try it now :) 09:13:43 <dihedral> ah 09:13:48 * dihedral is curious :-) 09:13:54 <Chris82> hehe 09:14:09 * dihedral slaps Chris82 just for the fun of it 09:14:12 <Chris82> I was actually testing longtime stability of the game with this ultra long game 09:14:23 <dihedral> nice idea :-) 09:14:35 <Chris82> the largest city is almost 100k :D lol 09:14:48 <Chris82> but I said the game has become pretty unstable since around 2110 09:14:55 <Chris82> but as* 09:16:19 *** lolman_ [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 09:16:32 <peter1138> Chris82: got a save? :p 09:16:35 <Chris82> but inflation is really crazy, is it a hard coded percentage? 09:16:40 <Chris82> yeah but you need my ChrisIN to load it 09:16:46 <peter1138> ahh 09:16:55 <peter1138> no wonder ;) 09:17:11 <Chris82> http://openttd.sandra-bullock.co.uk/public/ChrisIN/save/r10383-ChrisIN.sav 09:17:24 <Chris82> http://openttd.sandra-bullock.co.uk/public/ChrisIN/diff/r10383-ChrisIN.diff 09:17:53 <Chris82> 26th Mar 2113, I can't get any further 09:18:07 <Chris82> time to start a game with r10383-trunk and see how far it goes :D 09:18:22 <dihedral> Chris82: can you actually get .htaccess files to work with the windows webserver? 09:18:40 <Chris82> there is a tool that enables .htaccess files on IIS yes 09:18:41 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Ping timeout: 480 seconds] 09:18:58 <dihedral> another question: why do you use IIS and not apache2? :-D 09:19:22 <Chris82> ewwww Apache sucks 09:19:27 <dihedral> lol 09:19:31 <Chris82> :p 09:19:38 * dihedral likes apache2! 09:19:47 <Chris82> I am using 64-bit IIS6 and I am pretty happy with it 09:19:53 <dihedral> ah 09:19:55 <dihedral> well then 09:19:59 <Chris82> I am alos already testing IIS7 which has superior performance to Apache2 09:20:08 <hylje> iis6 is nice but unfortunately it locks you in to windows 09:20:30 <hylje> kernel mode webserver, heh 09:22:05 <Chris82> dihedral: htscanner will support htaccess on IIS but that's not the tool I meant actually 09:22:12 <Chris82> I have too many favorites to find it right now :p 09:22:23 <dihedral> nvm 09:22:27 <dihedral> was just being curious 09:22:41 <dihedral> because you can set the include path in .htaccess files 09:23:13 <dihedral> with a php_val include_path ".:pear" instead of what i did, setting it at the top of php files 09:23:45 <Chris82> I don't like such behaviour on websites though 09:23:50 <dihedral> hehe 09:24:00 <Chris82> I don't feel save when a site I host has access to a folder not available to the public 09:24:05 * dihedral thinks that's worth a slap :-D 09:24:10 <Chris82> lol 09:24:32 <dihedral> j/k 09:24:59 <Chris82> just started a r10383 unpatched game on fw :D let's see if it beats my IN in long time stability *ggg* 09:25:01 <dihedral> i have setup apache2 in a way that i never have to revonfigure/restart apache even if i start hosting another domain 09:25:13 <hylje> Chris82: might you have thought of private space? like settings files.. 09:25:34 <Chris82> what do you mean by private space? 09:25:37 <dihedral> hehe, hylje: what about virtual machines :-) 09:25:46 <hylje> things a site may use that is not public 09:26:19 <Chris82> well one security hole in there and you never know what happens 09:26:29 <Chris82> I don't tend to use features that I don't really need 09:26:37 *** lolman_ [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Remote host closed the connection] 09:26:43 <Chris82> bad enough that PHP is enabled *g* :p 09:26:52 <dihedral> lol 09:27:15 <Chris82> a few other people have their sites on my server and one guy made a pretty flawed PHP contact script which I had to take off 09:27:19 <dihedral> once you start hosting a lot of other peoples stuff you tend to have a bunch of stuff 09:27:26 <Chris82> because it could be misused to send mail to foreign domains 09:27:54 <Chris82> and since the mails were not going through my ASSP proxy I couldn't block it 09:28:30 <dihedral> Chris82: i tend not to continue hosting such people's stuff 09:28:48 <hylje> why do you assert having a non-public part of a site being a security hole moreso than the public part? 09:32:02 *** DNazarov [~Miranda@80.69.148.14] has joined #openttd 09:32:38 <Chris82> because PHP apps often have security issues 09:32:50 <Chris82> and therefore I don't want a PHP script to access anything on C: 09:32:56 <Chris82> all websites are on a different hd 09:33:28 <hylje> why would a non-public script access /C when a public doesnt? 09:34:18 *** Smoky555 [~Miranda@80.69.148.14] has quit [Ping timeout: 480 seconds] 09:35:02 <Chris82> dunno you just sometimes read stuff like a php script had includes lying on c and because the script was badly coded through a security hole in php you could access to the drive where the includes were residing 09:35:52 <hylje> so actually your settings or php itself just suck 09:36:26 <Chris82> yeah thus I don't allow much to php scripts 09:38:05 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 09:38:52 <dihedral> chroot the webserver :-) 09:40:18 <dihedral> personally i think that works great :-) 09:40:30 <dihedral> + chroot of ssh logins :-) 09:40:45 <Chris82> I obviously don't use SSH tho :p 09:40:50 <dihedral> well 09:40:53 <dihedral> ftp then 09:41:05 <dihedral> you can though install an ssh server on windows :-D 09:41:10 <Chris82> you mean rdp? 09:41:11 <Chris82> not ftp? 09:41:28 <dihedral> you allow others to rdp to your server? 09:41:56 <Chris82> nooo lol 09:42:08 <dihedral> phew 09:42:10 <Chris82> sorry didn't get what you mean lol 09:42:43 <dihedral> has the zip worked yet? 09:42:54 <Chris82> just upload it 09:48:29 <stillunknown> When did this stop being the openttd channel? 09:48:51 <dihedral> oh - am i in an openttd channel? 09:49:24 *** elmz [elmz@ti300710a080-3479.bb.online.no] has joined #openttd 09:49:33 <dihedral> hello elmz 09:49:39 <elmz> hello 09:55:15 <Chris82> WHAT THE :O 09:55:18 <Chris82> AI cheats lmao 09:55:33 <Chris82> they just demolished a road field from my own highway 09:55:44 <dihedral> LOL 09:56:15 <dihedral> it it were possible the other way around that should be fine 09:57:02 <elmz> haha 09:57:54 <Chris82> hmmm isn't the autorenew not working when servicing disabled fixed? 09:58:05 <elmz> I just realized why my junctions werent all that efficient....never even thought of the speed limit om girder steel bridges ^^ 09:58:38 <dihedral> lol 09:59:04 <elmz> kinda sux that you cant build tubular bridges of 3 squares in length... 09:59:11 <hylje> elmz: :o 09:59:20 <dihedral> true 09:59:23 <Chris82> hmmmm 6 fountains next to each other aren't very smart either 09:59:26 <dihedral> would be a nice addition 09:59:37 <dihedral> LOL Chris82 10:00:45 <hylje> fountains? 10:01:50 <elmz> guessing hes speakin of a town :P 10:02:10 <Chris82> yeah, I was on fw 10:02:19 <Chris82> and they just build 6 fountains right next to each other 10:02:26 <Chris82> and there were 5 statues nearby as well 10:02:55 <Chris82> I am just running ChrisIN and r10383 on FW on one CPU each and see which game crashes earlier :D *g* 10:02:59 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 10:05:59 <stillunknown> Chris82: It's more interesting to test trunk for potentional problems. 10:05:59 <Chris82> I also test performance if ChrisIN is slower, but so far they both show roughly the same day and year 10:06:13 <Chris82> r10383 is trunk? 10:07:52 <stillunknown> svn://svn.openttd.org/trunk 10:08:43 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 10:10:09 <stillunknown> Chris82: You don't know what trunk is? 10:10:16 <hylje> how does Chris82 know what a trunk is 10:11:30 <Chris82> ?_? 10:11:41 <Chris82> r10383 is the latest version in trunk 10:11:53 <Brianetta> It's the latest revision in trunk 10:12:02 <Brianetta> revision and version are not necessarily the same thing 10:12:08 <Chris82> or revision ok :) 10:12:18 <elmz> ...but we all got the point :P 10:12:25 <stillunknown> I just got the strangest error, floating point exception :-| 10:12:42 <Chris82> and if you mean if I know what the word trunk means, yes I do, it's the main stem of a tree :p 10:12:52 <peter1138> stillunknown: usually division by zero 10:13:10 <peter1138> i have no idea what FP has to do with it... 10:13:39 <SmatZ> Chris82: isn't "trunk" the well known part of elephant's body, too? 10:13:58 <elmz> and the trunk of a car? :P 10:13:59 <Chris82> well overflow, underflow, inexact calculation can all be a fp exception 10:14:14 <Chris82> haha I don't know about that elmz 10:14:30 <SmatZ> I am glad I can learn new English words here :) 10:14:43 <Brianetta> Comparing nought with zero is a fraught process in floating point 10:14:44 <Chris82> stillunknown: Where did you get the fp exception? 10:14:57 <Brianetta> Plus or minus zero times ten to the power of plus or minus anything 10:15:06 <stillunknown> Nothing that isn't my fault ;-) 10:15:15 <Chris82> lol 10:15:50 <Chris82> hmmm it seems that some of the IN patches have quite some performance impact 10:16:03 <Chris82> trunk is almost a year ahead after 20 minutes 10:16:13 <peter1138> elmz: no, cars have boots, not trunks 10:16:28 <Chris82> boots? what part of a car is called boot? 10:16:49 <Chris82> aren't boots "strong" shoes 10:16:53 <peter1138> Brianetta: correct. i'm assuming stillunknown was refering to an error from openttd, and there's not a lot of floating point there... 10:17:04 <Chris82> like my Crusader in Ragnarok is wearing boots *g* 10:17:11 <peter1138> it's the bit that isn't the bonnet 10:17:56 <Chris82> a car trunk is a compartment in an automobile that carries luggage or shopping or tools btw 10:18:04 <Chris82> ;) 10:18:32 <stillunknown> Remember there are different kinds of english, with subtle or less than subtle differences. 10:19:05 <Chris82> well British English is usually considered the "correct" English while all others are derivates from it 10:19:13 <elmz> yes, we have british, international and stupid english ;) 10:19:14 <Brianetta> peter1138: I got a floating point exception last night. 10:19:15 <Chris82> just like Bavarian is not "Hochdeutsch" (High German) 10:19:30 <Brianetta> I copied my whole openttd checkout from my workstation to my laptop. 10:19:34 <Brianetta> FC6 to FC5 10:19:48 <Brianetta> Ran ./openttd, and it bombed out with an FP exception immediately. 10:19:54 <Brianetta> make mrproper 10:20:00 <Brianetta> ./configure 10:20:01 <Brianetta> mkae 10:20:03 <Brianetta> all fixed. 10:20:56 <peter1138> heh 10:21:37 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Quit: Ex-Chat] 10:22:31 <stillunknown> Sometimes i wonder why i pick the hard challenges, i can't just do a small feature, no i have to rewrite a core part of openttd. 10:22:50 <stillunknown> With all the fun that comes with it. 10:23:42 <stillunknown> I just hope that in the end it performs better, otherwise i'll be sad. 10:24:58 <dihedral> Brianetta: -bash: mkae: command not found 10:25:18 <Brianetta> dihedral: You need to install Gnu mkaetools (: 10:26:24 <dihedral> lol 10:26:44 <dihedral> though there is no Mkaefile 10:27:03 *** Ammller [~Ammler@adsl-89-217-18-64.adslplus.ch] has quit [Ping timeout: 480 seconds] 10:27:13 * Chris82 slaps dihedral around a bit with a large trout 10:27:23 <Chris82> your php all in once package doesn't work :D 10:27:56 <Chris82> also when I try to open your php file instead of seeing a blank page or something the php code is parsed 10:28:04 <Chris82> do you use non default php tags? 10:28:14 <dihedral> <? ?> 10:28:27 <dihedral> ftp or rdp for good old dihedral ? 10:28:38 <Chris82> just a sec I make an ftp account 10:28:51 <dihedral> and perhaps a web address :-P 10:30:28 <Chris82> see query :) 10:31:14 <Chris82> vBulletin uses <?php I think <? is not enabled in the php config file 10:31:44 * dihedral slaps Chris82 with a small trout just to experience the difference 10:32:53 * Chris82 is not even being tickled by this really really little trout 10:33:47 <dihedral> am i supposed to get an email from you? 10:34:00 <Chris82> no? 10:34:05 <Chris82> didn't you get my query? 10:34:30 <dihedral> nope - using irssi - command line tool 10:34:37 <Chris82> ahhh lol :D 10:34:42 <Chris82> k I send a mail 10:34:47 * dihedral slaps the trout with Chris82 10:35:10 * Chris82 is too heavy for being used as slapper 10:35:48 <Chris82> mail sent 10:36:04 * dihedral does not even work up a sweat slapping Chris82 around - he weights nothing at all!! 10:37:46 <Chris82> hmmmm I mention it again... 10:38:00 <Chris82> auto renew does NOT work when servicing is disabled 10:38:16 <Chris82> although trunk log tells me otherwise (i.e. it's supposed to be a fixed bug) 10:39:08 *** Ammller [~Ammler@adsl-89-217-18-64.adslplus.ch] has joined #openttd 10:39:36 <stillunknown> Ah, i almost forgot the existence of ignore. 10:41:00 <hylje> well.. ignore's existence's point is that it makes stuff not exist 10:48:18 <dihedral> Chris82: what happend to your server? 10:48:29 <dihedral> cannot reach the page... 10:49:31 <dihedral> chris? 10:49:49 * dihedral slaps Chris82 with a mid-sized trout 10:50:55 <Chris82> huh? 10:50:59 <Chris82> my server is fine why? 10:51:00 *** Gekkko` [kvirc@CPE-58-168-99-207.nsw.bigpond.net.au] has joined #openttd 10:51:02 <dihedral> getting Service Unavailable 10:51:53 <Chris82> your PHP had multiple failures so the App Pool was disabled :p 10:52:02 <dihedral> !! 10:52:05 <dihedral> lol 10:52:05 <Gekkko`> hi 10:52:11 <dihedral> uh 10:52:14 <dihedral> hmmm 10:52:15 <Chris82> it's back 10:52:16 <dihedral> yeah - ok 10:52:18 <dihedral> hi 10:52:33 <dihedral> Chris82: The connection to the server was reset while the page was loading. 10:52:36 <stillunknown> \ignore nathaneal@* 10:52:50 <dihedral> thanks stillunknown 10:53:02 <dihedral> but it's nathanael 10:53:06 <stillunknown> spelled wrong 10:53:23 <dihedral> and you may want a forward slash 10:53:50 <Chris82> diheadral: I added the URL to its own AppPool now so it doesn't crash the other pages in the pool ;) 10:53:54 <dihedral> and well done for looking up the whois :-) 10:54:18 <dihedral> Chris82: still get a "connection reset by peer" 10:54:27 <dihedral> sorry 10:54:36 <Chris82> which URI do you try to open? 10:54:58 <dihedral> <host>/example.sb.php 10:55:28 <stillunknown> It's not working :-( 10:55:48 <dihedral> stillunknown: perhaps because my name aint known here!! 10:55:55 <dihedral> you would have to use my nick! 10:56:05 <stillunknown> tried that too 10:56:17 <dihedral> that just is tough luck :-) 10:56:20 <Chris82> I dunno what's wrong with your php site but it crashes the AppPool :p 10:57:34 <dihedral> is sais "page not found" when i access example.sb.php 10:58:11 <dihedral> lol 10:58:14 <dihedral> iis sucks 10:58:16 *** Gekkko` [kvirc@CPE-58-168-99-207.nsw.bigpond.net.au] has quit [Quit: http://bbqsrc.org - Now less gay.] 10:58:55 <Chris82> http://www.sandra-bullock.co.uk/images/openttd/crash.jpg < dihedral makes my clean event log dirty :D 11:00:35 <dihedral> what does the error one say? 11:01:13 <Chris82> well your script just keeps terminating unexpectingly and that shuts down the app pool after too many crashes 11:01:18 <Chris82> it's some php or pear problem 11:01:53 <Chris82> I disabled rapid fail protection for now 11:02:27 <Chris82> try example.php those php code isn't parsed properly 11:02:30 <Chris82> that* 11:02:53 <dihedral> because of the <? tag 11:03:45 <Chris82> set_include_path( '.;pear' ); < this won't work 11:03:53 <Chris82> you must use 'pear' or '/pear' 11:04:05 <Chris82> and '\pear' should work as well 11:04:26 <dihedral> hmmm.... 11:05:11 <Chris82> and require_once( 'HTML/Template/Sigma.php' ); doesn't exist, how does the script know this dir is in the pear directory? 11:05:42 <dihedral> yes 11:05:48 <dihedral> which has to be in the include path :-) 11:06:42 <dihedral> i set include path to the full path of this thing... 11:06:45 <dihedral> still no luck 11:07:30 <Chris82> I am just checking what could be wrong 11:11:04 <Chris82> ok the example.sb.php file is fine now but Sigma.php doesn't find PEAR.php hmmm 11:11:05 <dihedral> the include path setting is fine 11:11:24 <dihedral> i know a dirty hack :-P 11:11:49 <dihedral> na - will not work! 11:12:41 <dihedral> na - take out the ../../ again 11:12:51 <dihedral> does not work that way :-P 11:13:59 *** Gekkko [kvirc@58.168.99.207] has joined #openttd 11:14:05 <Gekkko> hey 11:14:23 *** elmex [~elmex@e180065102.adsl.alicedsl.de] has quit [Remote host closed the connection] 11:15:07 <Chris82> bugger :( 11:15:08 <dihedral> i would need to see those error messages Chris82 11:15:15 <Chris82> I gotta go now unfortunately 11:15:20 <Chris82> we need to continue on this matter later on 11:15:28 <dihedral> sure 11:16:05 <Chris82> require_once 'PEAR.php'; < this line isn't working as it should in Sigma.php 11:16:10 <Chris82> well I'll check it later 11:16:13 <Chris82> see ya 11:16:57 <dihedral> cu 11:19:57 <dihedral> Chris82: the require_once statements do work 11:20:01 <dihedral> just tried it from info.php 11:20:03 <Phazorx> was there some grf for lighter canopy trams tracks? 11:21:18 <Chris82> the easiest solution would be to make it work without PEAR :D cuz PHP itself works fine on the server 11:21:32 <Chris82> anyway gotta hurry my girlfriend is waiting :p 11:24:24 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 11:25:32 <Gekkko> Chris82: did you fix your ChrisIN? 11:49:05 *** Sacro [~ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 11:49:11 <stillunknown> Is there existing routine for reversing all the next pointers of a vehicle? 11:49:54 *** Luukland [~Luukland@s559031d6.adsl.wanadoo.nl] has joined #openttd 11:50:16 <blathijs> stillunknown: There should be something like that for dualhead trains, I'd say 11:50:28 <Sacro> :o it speaks 11:54:23 <dihedral> Chris82: problem lies in openttd.class.php 11:54:47 <dihedral> the function call stream_select() seems to be causing issues!! 11:54:55 <dihedral> line 438 11:55:12 <dihedral> has nothing to do with pear! 11:58:52 *** thgergo [~th_gergo@dsl51B65D4A.pool.t-online.hu] has joined #openttd 12:00:13 *** Progman [~progman@p57A1CF14.dip.t-dialin.net] has joined #openttd 12:02:03 <Luukland> How do English people call: Antwerpen? (near Bruxelles) 12:02:15 <Gekkko> Antwerp? 12:02:22 <Luukland> Just Antwerp? :) 12:02:23 <dihedral> twerp :-) 12:02:30 <Gekkko> Antwerp 12:02:33 <Gekkko> and Brussels 12:02:39 <Gekkko> Belgium? 12:02:43 <Luukland> Yeah :P 12:02:49 <Gekkko> Antwerp 12:02:52 <Luukland> Making an English scenario :) 12:03:00 <Luukland> So i need those town names :) 12:03:25 <Luukland> thx 12:03:53 <Gekkko> no worries :P 12:04:20 * dihedral slaps Chris82 just for the fun of it 12:04:31 <Luukland> >_< 12:05:04 <CIA-1> OpenTTD: miham * r10384 /trunk/src/lang/ (5 files in 2 dirs): 12:05:04 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2007-06-29 14:03:32 12:05:04 <CIA-1> OpenTTD: croatian - 261 fixed, 9 changed by tperic (270) 12:05:04 <CIA-1> OpenTTD: finnish - 2 changed by habazi (2) 12:05:04 <CIA-1> OpenTTD: hungarian - 1 fixed by miham (1) 12:05:05 <CIA-1> OpenTTD: romanian - 1 fixed, 38 changed by CrystyB (39) 12:05:05 <CIA-1> OpenTTD: ukrainian - 1 fixed by mad (1) 12:05:24 <Sacro> !seen Bjarni 12:05:25 *** th_gergo [~th_gergo@dsl51B65D4A.pool.t-online.hu] has joined #openttd 12:05:26 <_42_> Sacro, Bjarni (~Bjarni@0x50c79adc.virnxx14.adsl-dhcp.tele.dk) was last seen quitting #openttd.wt2 11 hours 28 minutes ago (29.06. 00:36) stating "Quit: Leaving" after spending 5 hours 43 minutes there. 12:05:44 <Luukland> !seen Jupix 12:05:47 <_42_> Luukland, Jupix? hmm... I'm trying to remember... maybe... I'm not sure... no. I don't remember Jupix. 12:05:52 <Luukland> Grmbl 12:05:58 <Sacro> @seen Jupiz 12:05:59 <DorpsGek> Sacro: I have not seen Jupiz. 12:06:00 <Sacro> err 12:06:02 <Sacro> @seen Jupix 12:06:03 <DorpsGek> Sacro: I have not seen Jupix. 12:06:47 <Luukland> So Finally my England Scenario is done!! 12:09:04 <peter1138> 12:59 < Luukland> How do English people call: Antwerpen? (near Bruxelles) 12:09:06 <peter1138> heh 12:09:13 *** thgergo [~th_gergo@dsl51B65D4A.pool.t-online.hu] has quit [Ping timeout: 480 seconds] 12:09:35 <Luukland> It is Northwestern Europe :P 12:09:36 <peter1138> it always amuses me that countries' city names have different names in other languages... 12:14:09 *** Osai [~Osai@pD9EB5544.dip.t-dialin.net] has joined #openttd 12:14:33 <stillunknown> KUDr_wrk: Is there a distance_to function in yapf that accepts x and y coordinates? 12:14:55 <stillunknown> for rail 12:15:04 <peter1138> or tileindex ? 12:15:24 <stillunknown> It exists for tileindex i think. 12:15:36 <stillunknown> But i need specific coordinates. 12:15:46 <peter1138> why? 12:16:28 <stillunknown> I need the proper distance between vehicles when reversing, and no this is not trunk. 12:17:15 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has joined #openttd 12:18:14 *** Luukland [~Luukland@s559031d6.adsl.wanadoo.nl] has quit [Quit: Ik wacht, en ik wacht, al sinds februari wacht ik. Ik vraag mijn zelf af: hoelang moet ik nog wachten, want er lijkt geen einde aan te komen...] 12:18:34 <stillunknown> When leaving depots i can make all sorts of assumptions which work great, but outside a lot more comes into play. 12:19:26 <stillunknown> peter1138: So if you have secret ideas, don't hesitate to share them ;-) 12:19:48 <peter1138> none 12:20:07 *** Noldo [vheino@jumi.lut.fi] has quit [Ping timeout: 480 seconds] 12:21:53 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 12:24:24 <dihedral> does anybody have any ideas as to why stream_select() on windows php5 64bit iis causes iis to crash? 12:27:26 <CIA-1> OpenTTD: miham * r10385 /trunk/ (4 files in 3 dirs): -Change: [Translations] Croatian is an accepted language 12:29:00 <peter1138> because php is buggy shit 12:29:11 <peter1138> there's quite a few hits on google for that 12:29:26 <KUDr_wrk> [14:16:17] <stillunknown> KUDr_wrk: Is there a distance_to function in yapf that accepts x and y coordinates? << distance to WHAT it should count? 12:29:59 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 12:31:59 <KUDr_wrk> stillunknown: yapf uses distance between target tile (center) and tile edge (tile/exitdir) when it calculates estimates 12:38:36 *** Sacro [~ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 12:40:00 <stillunknown> KUDr_wrk: Distance between two points on the center of rail 12:41:47 <peter1138> as the crow flies? 12:42:21 <stillunknown> Follow the rail, but with x and y coordinate precision. 12:44:47 <KUDr_wrk> stillunknown: virtual coords (16/tile) or tile coords (1/tile)? Some general distance functions exist but not in yapf 12:48:14 <peter1138> virtual coords i think 12:48:27 <peter1138> sounds to me like the wrong solution to a problem 12:48:30 *** ThePizzaKing [~jeff@c211-28-166-77.eburwd2.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 12:50:03 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:50:05 *** mode/#openttd [+v glx] by ChanServ 12:55:45 <Brianetta> It's a solution desperately in need of a problem 12:56:56 *** Sacro [~ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 12:57:03 <Brianetta> Sacracro 12:57:03 <Sacro> mmm, not good 12:57:08 <Brianetta> Not good? 12:57:12 <Brianetta> Hotdog sausages 12:57:18 <Brianetta> with mustard 12:57:19 <Sacro> Brianetta: i tried to type a message and peer reset me :( 12:57:27 <Brianetta> Erection reset by beer 12:57:31 <Sacro> ooh yes... with mustard, ketchup and onions... 12:57:35 <Sacro> quite fancy that now 12:59:03 <Brianetta> Ready for an early start? 12:59:23 <Sacro> no i'm not :( 12:59:32 <Sacro> i don't even know my route 12:59:37 <Brianetta> Have you rung Virgin? 12:59:52 <Brianetta> My advice is to ring them today 13:01:01 <Sacro> well Northern Rail are running buses from Doncaster to Sheffield 13:01:34 <Sacro> but personally, i'd rather divert via leeds 13:01:50 <Brianetta> Your ticket isn't with Northern (: 13:02:03 <Brianetta> well, not the important bit 13:02:03 <Sacro> isn't it? 13:02:07 <Sacro> well... no 13:02:14 <Sacro> but if Northern won't let me connect at Leeds 13:02:30 <Brianetta> This is why I said to ring up 13:02:43 <Sacro> i'm trying to find anumber 13:02:50 <Brianetta> Fact is, they sold you a ticket and they have to work together to honour it if possible 13:03:20 <Sacro> mmm 13:03:28 <Sacro> do i ring Virgin, or National Rail? 13:05:54 * Sacro uses saynoto0870 13:07:22 <Sacro> Brianetta: do i want customer relations? 13:07:49 <peter1138> no 13:07:50 <Brianetta> erm 13:07:51 <Brianetta> no 13:07:58 <peter1138> that's complaints,heh 13:08:03 <Sacro> they don't put any numbers on their website 13:08:07 <Sacro> i thought by law they had to 13:08:11 <Brianetta> nope 13:08:18 <peter1138> who don't? 13:08:21 <Sacro> we have to have a page with company info... 13:08:40 <Brianetta> Only the postal address is a legal requirement 13:08:53 <Sacro> i don't see that either 13:09:11 <Brianetta> Whose site are you on? 13:09:20 <Sacro> www.virgintrains.co.uk 13:09:26 *** |Jeroen| [~jeroen@dD576B7C2.access.telenet.be] has joined #openttd 13:10:17 <Brianetta> 08457 222 333 13:10:30 <Sacro> the national rail line? 13:10:42 <Brianetta> no, that's 08457 48 49 50 13:11:08 <Sacro> oh yeah 13:11:37 * Sacro grabs the non 0845 number 13:11:41 <dihedral> lol 13:11:55 <dihedral> that is just sick Brianetta 13:12:08 <dihedral> how often do you have to call them to know those numbers off by heart? 13:12:11 <Sacro> 0845 numbers are expensive when calling off a mobile 13:12:14 <Brianetta> Virgin Trains 85 Smallbrook Queensway Birmingham B5 4HA 13:12:28 <Brianetta> You can go and see them in person (: 13:12:38 <Sacro> Brianetta: only if they let me change at leeds 13:12:40 <dihedral> Brianetta: does your girl know about this? 13:12:48 <Brianetta> know about what? 13:13:04 <dihedral> the shocking fact that you know these details off by heart 13:13:12 <Brianetta> She works for a travel agency 13:13:40 * dihedral bangs his head on the table 13:13:48 <Brianetta> http://www.virgintrainscareers.co.uk/SubCat.aspx?cm=2&cs=8 13:14:07 *** setrodox [setrodox@85-125-223-50.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 13:14:16 <Sacro> wtf 13:14:30 <Sacro> first they read the number i read as 08457 484 950 13:14:39 <Sacro> and then its a voice activated switchboard 13:14:48 <dihedral> LOL 13:14:59 <Sacro> can they not just say it as 48 49 50 13:15:06 <dihedral> you probably also got redirected to a call centre in india :-P_ 13:15:13 <Brianetta> I learned it first as 484 950 13:15:17 <Sacro> dihedral: could be worse, could be brummies 13:15:24 <dihedral> i do work 13:15:25 <Brianetta> back when it was 0845 484 950 13:15:35 <Sacro> I DON'T CARE ABOUT AUTOMATED CRAP 13:15:38 <Sacro> IT COSTS ME CREDIT 13:15:51 * dihedral slaps Sacro in the hope he stops shouting around 13:15:58 <dihedral> :-) 13:16:02 <Sacro> i hate call centres 13:16:08 <Sacro> ever since i used to work in one 13:16:09 <dihedral> it worked :-) 13:16:17 <Sacro> >< 13:16:21 <dihedral> must have been a shock 13:16:22 <Sacro> I DONT WANT TO PRESS 1 13:16:28 <Sacro> i just want to talk to a real person D: 13:16:35 * dihedral slaps Sacro over and over again 13:16:53 <dihedral> :-P 13:16:56 <dihedral> this is fun 13:17:06 <Sacro> yes,,, its an indian 13:17:14 <dihedral> lol 13:17:20 * Sacro tries to slow down his talking and tone down his accent 13:17:40 <dihedral> was his first sentance: "what i can do for you?" 13:17:49 <Sacro> her... and yes :p 13:18:02 <dihedral> i miss the uk 13:18:06 <dihedral> :-D 13:18:09 <dihedral> rofl 13:18:34 <Sacro> ooh 13:18:58 <dihedral> che? 13:19:05 <Brianetta> Sacro comes from near Ull 13:19:16 <dihedral> Ull? 13:19:22 <Sacro> Brianetta: in 'Ull 13:19:24 <Brianetta> That's how he'd say Hull 13:19:36 <dihedral> LOL 13:19:58 <dihedral> they dont say bu''er instead of butter and stuff like that do they? 13:20:05 <Brianetta> Yes indeed 13:20:06 <Sacro> ... yes 13:20:14 <Brianetta> only it's boo''ah 13:20:19 <dihedral> good job you dont have a t in Sacro 13:20:20 <Sacro> its a Yorkshire accent with no t's or h's 13:20:45 *** Dikuj [~you.dont@p5482C585.dip.t-dialin.net] has joined #openttd 13:20:52 <Brianetta> You can' ge''a be''a bi''a bu''a on yer knife 13:20:57 <Dikuj> hiya 13:21:07 <Brianetta> Actual butter advert for Golden Churn 13:21:17 * dihedral slaps Sacro wi'' a 'ou' 13:21:20 <Sacro> Brianetta: thats actually how i sound D: 13:21:40 <dihedral> missin an r there i know 13:21:44 <Brianetta> I ave a selection of accents that come naturally 13:22:04 <Sacro> yes, i can do west yorkshiree when i'm with someone from there 13:22:11 <Brianetta> I have a UK armed forces accent, from my upbringing 13:22:19 <Sacro> she's check 13:22:21 <Sacro> ing 13:22:23 <Brianetta> A west country accent from ten years in Wiltshire 13:22:42 <Brianetta> and a bit of a Geordie sound from living up here for the last 13 years 13:22:54 <Sacro> i just heard a dixie horn... 13:23:02 <Brianetta> and I can switch between them, depending on who I'm talking to 13:23:50 <Brianetta> Bah, wasn't Golden Churn 13:23:53 <Brianetta> THat's fake butter 13:24:52 <Sacro> bah 13:24:55 <Sacro> now need to call 08707891234 13:25:09 *** Fuchsi| [~you.dont@p5482C585.dip.t-dialin.net] has joined #openttd 13:25:09 <elmz> hehe, only thing I can switch between is british and american english ^^ 13:25:24 <Gekkko> British 13:25:27 <Gekkko> the real English. 13:25:35 <Sacro> Proper British 13:25:38 <Brianetta> English is English 13:25:39 *** Dikuj [~you.dont@p5482C585.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 13:25:41 <elmz> and my accents most likely dont resemble anything in either place 13:25:45 <Sacro> Received Pronounciation... 13:25:45 <Gekkko> Brianetta: not true. 13:25:53 *** Fuchsi| is now known as Dikuj 13:25:56 <Gekkko> US English has so many weird phrases 13:26:01 <Brianetta> Gekkko: Don't start lumping the Scottish in with us 13:26:03 <Gekkko> and lacks the letter "u" in many cases 13:26:07 <Gekkko> Canceling doesnt look right 13:26:10 <Gekkko> it's Cancelling damn it 13:26:16 <Brianetta> And that tosh the Yanks speak isn't English 13:26:20 <Brianetta> It's American 13:26:23 <Gekkko> lol 13:26:26 <Gekkko> US English == American 13:26:27 <elmz> agreed 13:26:51 <Gekkko> unlike French where each country that speaks french doesnt speak Guinea French 13:26:59 <Gekkko> or France French 13:27:01 <Gekkko> just French. 13:27:08 <Gekkko> America had to go screw it up. 13:27:09 <Gekkko> >_> 13:27:39 <Sacro> well national rail say to do Hull Donny on train 13:27:43 <Sacro> then donny sheff on bus 13:27:58 <peter1138> fun journey :o 13:28:38 <Sacro> peter1138: its cos i have a seat reservation 13:28:47 <Sacro> what? i wasn't listening to the options >< 13:29:01 * Sacro will act like he doesn't have DTMF and just sit here 13:32:24 <Sacro> 2nd in the queue... 13:32:38 <Brianetta> Gekkko: Don't try telling a Frenchman that the Canadians speak his language 13:32:56 <CIA-1> OpenTTD: miham * r10386 /trunk/src/lang/croatian.txt: -Fix: [translations] croatian translators made a few type which prevented croatian langfile to be compiled. reported by boekabart 13:33:07 <Gekkko> Brianetta: anything on the North American continent should be ashamed 13:33:22 <Belugas> Gekkko : why? 13:33:43 <Gekkko> Abuse of existance. 13:33:50 <dihedral> lol - Belugas 13:33:54 <Gekkko> Canada to a lesser extent, mainly north-east. 13:34:21 <dihedral> Gekkko: i have no idea where you are from, but there is one thing i know for sure 13:34:31 <dihedral> idiots are born in every country :-D 13:34:37 * dihedral grins 13:34:38 <Gekkko> especially yours 13:34:42 <Gekkko> :-D 13:34:45 <Gekkko> >_> 13:34:48 <elmz> Canadians are actually very sane people.....compared to americans :P 13:34:52 *** Peakki [antti@cs181000195.pp.htv.fi] has joined #openttd 13:34:55 <dihedral> na - that was not a could return 13:35:00 <Gekkko> elmz: tell that to me after the one i spoke to today 13:35:09 <Gekkko> "You can't install linux from australia on a canadian computer" 13:35:12 <Gekkko> 'yes you can' 13:35:13 <Belugas> somehow, i still don't get it, Gekkko. I'm in Canada, Quebec. I speak french and english... 13:35:16 <Brianetta> Gekkko's from that great antipodean "English" speaking country 13:35:18 <elmz> haha, immigrant, no doubt :P 13:35:18 <Gekkko> "no you cant, like PS2 games." 13:35:26 <Gekkko> nope, pure canadian 13:35:36 <elmz> hehe 13:35:37 <elmz> ^^ 13:35:38 <Gekkko> and he things a TB is a Trilobyte 13:35:41 <Gekkko> its a damn terabyte 13:35:42 <Belugas> pure canadian does not exists... 13:35:51 <Brianetta> Belugas: It does. Innuit/ 13:35:53 <Gekkko> Pure Australian doesnt either 13:35:54 <elmz> every country has weirdos though ^^ 13:36:00 <Gekkko> but for the sake of stfu, i shall continue 13:36:11 <Gekkko> he says to me "I know, I'm good at math." 13:36:16 <Sacro> BUNCH OF FECKING RETARDS 13:36:21 <Belugas> inuits are alomost in their own country ;) 13:36:24 <Gekkko> I reply, 'I know, I'm ont a rock cross bred with a sponge.' 13:36:25 <Sacro> i wonder if they'll chase me 13:36:27 <Gekkko> not* 13:36:28 * dihedral slaps Gekkko 13:36:44 * dihedral slaps Gekkko again 13:36:46 <Gekkko> i wonder what rock on sponge sex would look like 13:36:50 <Brianetta> Sacro: If there's a replacement bus on your route, you'll have to take it 13:36:51 <Sacro> Brianetta: well that was a fun call 13:36:56 <Sacro> Brianetta: no i don't 13:36:58 <Gekkko> o\ something like that 13:37:00 <Brianetta> Really? 13:37:03 <Brianetta> wow 13:37:03 <Sacro> well... 13:37:16 <Sacro> well, going there... 13:37:21 <Sacro> she said i can go to leeds 13:37:23 <Sacro> and connect 13:37:33 <Sacro> they want me to go on the replacement bus 13:37:34 <Sacro> or 13:37:41 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Remote host closed the connection] 13:37:43 <Sacro> Hull - Doncaster - York - Birmingham 13:37:50 <dihedral> LOL 13:37:58 <Sacro> on a GNER, which my ticket says "NO GNER" 13:38:11 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 13:38:19 <Sacro> and on the way back 13:38:36 * dihedral laughs his head off 13:38:44 <Sacro> either do Birmingham - York - Doncaster *stuck cos i missed the last connection to Hull* 13:38:45 <dihedral> rail always sucked in the uk 13:39:06 <Sacro> on the way back, she said i can either get off at Doncaster or York 13:39:07 <Brianetta> No, it was fine until the 60s 13:39:12 <dihedral> lol 13:39:17 <Brianetta> Look up Dr. Richard Beeching 13:39:22 <Sacro> would anyone stop me if i just got of at Leeds WHICH IS IN BETWEEN >< 13:39:28 <Brianetta> He was director general of British Rail 13:39:35 <Brianetta> and he was a complete f***tard 13:39:36 <Sacro> Brianetta: would that help my situation? 13:39:44 <Brianetta> Sacro: I was addressing dihedral 13:39:50 <Sacro> Brianetta: true... sorry 13:40:03 <dihedral> Sacro: why dont you just go by coatch 13:40:11 <Sacro> dihedral: i've bought my tickets 13:40:19 <dihedral> there must be some X something 13:40:19 <Sacro> oh... here's the best bit 13:40:29 <Sacro> to get off at leeds, i need to pay £7.50 13:40:29 <Brianetta> Sacro: The BTP will be waiting for you at Leeds, and will arrest you as you step off the train. 13:40:41 <dihedral> lol 13:40:43 <Sacro> but i can get off at the stop before, or after, for free 13:40:54 <dihedral> LOL 13:41:01 <Brianetta> Leeds has exit barriers 13:41:12 <Sacro> Brianetta: i won't be leaving the station 13:41:13 <Gekkko> Australia has no subway 13:41:16 <Gekkko> and 3 hour train delays 13:41:19 <Gekkko> go Australia. 13:41:20 <dihedral> how is the floods over there btw? 13:41:27 <Brianetta> Sacro: If you're just changing, I can't see anybody checking your ticket 13:41:30 <Gekkko> and the toxins in Sydney are 4 times the safe level at peak hour 13:41:34 <Brianetta> dihedral: Causing this fuss 13:41:40 <Sacro> Brianetta: the problem is if Northern Rail have issues 13:41:43 <dihedral> oh crap 13:41:55 <dihedral> rent a car 13:42:20 <dihedral> no one will stop you if you even go 90 on the motorways 13:42:26 <Brianetta> Sacro: Is your bike still broken since you did that head-first somersault thing? 13:42:35 <Sacro> the Virgin way seems to be a 4 hour journey there... and 4 hours back only to get stuck at Doncaster 13:42:36 <dihedral> lol 13:42:42 <Brianetta> dihedral: THey won't stop you, but you get a fine in the post for every camera you pass 13:42:54 <Sacro> Brianetta: yes, plus it's stand is broken, plus it kinda got under 3 foot of water 13:43:03 <dihedral> Brianetta: if you know where thos cameras are :-) 13:43:05 <Gekkko> lol Sacro 13:43:10 <Gekkko> the flood owned your bike? 13:43:19 <Sacro> Gekkko: i dunno yet, not tried to start it 13:43:24 <Gekkko> Engulfed and stolen by the one thing that we NEED to keep us alive 13:43:25 <Brianetta> dihedral: There's a constitutional defence. You can't be tried and punished for the same crime more than once. 13:43:31 <dihedral> i drove between oxford and cam for 2 years and never got anything 13:43:37 <Gekkko> Brianetta: hahaha 13:43:45 <Brianetta> If you speed for 40 miles, that's a single crime, no matter how many cameras see you do it. 13:44:16 <dihedral> never got a single ticket 13:44:26 <dihedral> and i also went the long way round 13:44:38 <dihedral> ie. M40 M25 M11 13:45:32 <dihedral> and not once did i have to slow down 13:45:45 <dihedral> appart from oxford - london road and cambridge 13:45:51 <dihedral> whatever the name of that road is 13:46:05 <dihedral> but appart from that it was a constant 90 ;-P 13:46:21 * Gekkko notes this to get dihedral a fine. 13:46:27 <Gekkko> fine(s) 13:46:33 <dihedral> Gekkko: will not :-) 13:46:44 <Gekkko> So... how many times would you say you would have sped past? 13:46:48 <Gekkko> 10 times a week? 13:46:51 <Gekkko> for 10 years? 13:47:01 <Gekkko> 5200 times you say? 13:47:05 <dihedral> nearly every weekend for 2 years :-) 13:47:22 <dihedral> 2.5 years 13:47:31 <Gekkko> 416 times 13:47:32 <Gekkko> bah 13:47:33 <Gekkko> you tard. 13:47:36 <Gekkko> ruin my calculations 13:47:46 <Gekkko> 520 13:47:49 <Gekkko> 520 times. 13:49:40 <dihedral> so - and what do you intend to do with that number? 13:49:49 <dihedral> cuddle it at night so you dont feel so scared in the dark? 13:50:01 <Gekkko> The dark fears me buddy. 13:50:15 <dihedral> right 13:50:47 <dihedral> and that is where your goose bumps come from....? the dark fearing you? 13:51:15 <dihedral> :-) 13:51:39 <Gekkko> I have a genetic trait where I have to poison people with cyanide. 13:51:40 <Gekkko> >_> 13:51:47 <Gekkko> wanna come to my house dihedral? 13:51:53 <Gekkko> we can have a cyanide party. 13:52:27 <dihedral> Gekkko: nothing in the world would get me even close to your house 13:52:49 <dihedral> not even if 'close' meant 100 miles distance 13:53:02 <Gekkko> excellent 13:53:08 <Gekkko> but the thing is, I'm coming to you 13:53:15 <Gekkko> you have 3 years to leave Germany. 13:53:21 <Gekkko> and the vercinity of Germany 13:53:37 <Sacro> Brianetta: what would you do? 13:54:04 <dihedral> Sacro: do you mean: what would he do to Gekkko ? 13:54:23 <dihedral> how about sticking a soldering ion up his ***... 13:54:26 <dihedral> sideways 13:54:33 <Gekkko> iron son 13:54:34 <Gekkko> iron. 13:54:37 <Gekkko> I have two of them. 13:54:48 <dihedral> now that explains a lot 13:54:50 <dihedral> :-D 13:54:53 <Brianetta> Sacro: Is it the same pair of trains? 13:55:09 <Sacro> Brianetta: what do you mean? 13:55:22 <Brianetta> I mean I'm not clear what your options are 13:55:32 <dihedral> Sacro: if there was a bus you *could* take 13:55:41 <dihedral> i would check if i could not take the tickets back 13:55:46 <Sacro> Brianetta: Hull - Doncaster - bus to Sheffield - Birmingham 13:55:50 *** Gekkko [kvirc@58.168.99.207] has quit [Quit: http://bbqsrc.org - Now less gay.] 13:56:02 <Sacro> or Hull - Doncaster - GNER to York, Birmingham 13:56:04 <Brianetta> Will you make your connecting train? 13:56:13 <Sacro> bus, i dunno 13:56:27 <dihedral> whats the faster option? 13:56:28 <Brianetta> I'd pay for Donny - York 13:56:32 <Sacro> gner, yes, but i have to leave at 0650 13:57:00 <Sacro> or Hull - Leeds/York - Bham 13:58:48 <dihedral> ryanair :-P 14:02:52 <peter1138> i'd just go by car :p 14:03:21 <Brianetta> Sacro has a motorcycle, but it's been flood damaged 14:04:54 <peter1138> silly floods 14:05:03 <peter1138> it's supposed to be summer :) 14:05:04 <Brianetta> indeed 14:05:17 <Brianetta> without which, we'd not be discussing alternative train routes 14:10:22 *** lion12 [~lion12@pD95EE6D1.dip.t-dialin.net] has joined #openttd 14:11:06 *** Gekkko [~root@S010600e09103b7cd.ed.shawcable.net] has joined #openttd 14:11:18 *** Gekkko is now known as Gekko[PDA] 14:15:01 <dihedral> uk under water is a very bad thing 14:15:10 <dihedral> half of england is blow sea level :-P 14:15:56 <Gekko[PDA]> blow you say 14:16:04 <stillunknown> Is there a single function that will reset all signals on a map? 14:16:25 <dihedral> newgame :-P 14:16:27 <Gekko[PDA]> reset as in? 14:18:06 <stillunknown> Ignore me, i'm being stupid again. 14:18:25 <Gekko[PDA]> lol 14:19:25 *** NW|Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has joined #openttd 14:19:29 <Brianetta> http://news.bbc.co.uk/1/hi/england/6311527.stm 14:24:26 *** setrodox [~setrodox@83-65-235-65.dynamic.xdsl-line.inode.at] has joined #openttd 14:26:41 *** Sedontane [~sedontane@89.241.166.148] has joined #openttd 14:27:20 <dihedral> Chris82 ?? 14:33:23 *** Ammller [~Ammler@adsl-89-217-18-64.adslplus.ch] has quit [Ping timeout: 480 seconds] 14:33:58 *** Gekko[PDA] [~root@S010600e09103b7cd.ed.shawcable.net] has quit [Ping timeout: 480 seconds] 14:34:43 <dihedral> Brianetta: stream_select is causing a crash on windows, php5.2.1 14:34:48 <dihedral> do you know of a way to avoid it? 14:35:01 <dihedral> i mean avoid using that function :-) 14:35:31 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 14:35:53 *** Purno_ [~Purno@5357D37C.cable.casema.nl] has joined #openttd 14:35:53 <CIA-1> OpenTTD: glx * r10387 /trunk/src/lang/ (5 files in 2 dirs): -Fix (r10326, r10330): update unfinished langs 14:37:49 *** Gekkko [~root@S010600e09103b7cd.ed.shawcable.net] has joined #openttd 14:38:02 *** Gekkko is now known as Gekko[PDA] 14:38:33 <dihedral> hmm... fstat() bring the same behavirou as stream_select() 14:38:51 *** lion12 [~lion12@pD95EE6D1.dip.t-dialin.net] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.4/2007051502]] 14:39:20 *** scia [~scia@85.149.96.102] has joined #openttd 14:39:20 <Gekko[PDA]> iis is gay. 14:39:31 *** Osai [~Osai@pD9EB5544.dip.t-dialin.net] has quit [Quit: Osai] 14:40:28 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Ping timeout: 480 seconds] 14:42:00 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 14:43:03 *** Ammler [~Ammler@adsl-193-46-fixip.tiscali.ch] has joined #openttd 14:43:32 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Ping timeout: 480 seconds] 14:50:15 <dihedral> Gekko[PDA]: iis is not causing the problem 14:52:19 <peter1138> it's php/64bit/ness 14:53:42 <dihedral> i believe it's just php on windows 14:53:46 <hylje> all of the above 14:53:56 <dihedral> 32 or 64 bit 14:54:25 <dihedral> but i though it was just an issue with stream_select9) 14:54:59 <dihedral> but seing as fstat() has the same behaviour as stream_select() 14:55:35 <dihedral> my hope is that the fixes for the stream bugs in 5.2.2 and 5.2.3 solve the issue 14:56:14 <hylje> you think php people fix bugs? 14:56:29 <dihedral> if you have a look at their changelog :-) 14:56:32 <hylje> theyll say, "no, it might break backwards compability!" and shrug it off 14:56:42 <dihedral> and appart from the change log - i know that bugs have been fixed, yes 14:58:14 <Brianetta> hylje: DOesn't stop them breaking backwards compatibility by deprecating functions where the "replacement" only replaces most of the task... 14:58:30 <dihedral> lol 14:58:31 <dihedral> word 15:00:42 * Chris82 jumps in the room and scares everybody of :D 15:01:08 <Prof_Frink> Aargh! 15:01:18 <Chris82> still trying to solve the PHP issue dihedral? 15:01:21 * dihedral has a heart attack 15:01:28 <Chris82> oh sorry :p 15:01:33 <dihedral> Chris82: check your email 15:01:40 <dihedral> i'ts a php bug 15:01:56 <dihedral> and there is a slight chance an upgrade will fix the issue :-) 15:01:57 <Chris82> lol really? never found any php bugs yet :D I'll check 15:02:14 <Chris82> uhm well an upgrade is difficult, because as I said I use self-compiled 64-bit PHP 15:02:20 <Chris82> nothing that would be available on php.net 15:02:26 <Chris82> but I'll see what I can do :) 15:02:27 <dihedral> :-) 15:02:47 <Chris82> it's just that I don't want to use IIS in 32-bit compatibility mode, that's why I don't use the php.net public version 15:02:55 <eekee> oh aye, yer a software masochist like me then 15:03:02 <dihedral> i dont think it's a 64bit issue 15:03:55 <Chris82> hmmm you sent me an e-mail? 15:03:59 <dihedral> are you good at processing xml files? 15:04:02 <dihedral> yes i did 15:05:20 *** Tobin [~Tobin@c58-107-50-36.eburwd7.vic.optusnet.com.au] has joined #openttd 15:05:48 <Chris82> me? no not really 15:06:02 <Chris82> I have some fundamental understanding, but it's not like I am a guru :p 15:06:23 <Chris82> didn't get your mail 15:06:29 <Gekko[PDA]> Chris82: how goes ChrisIN 15:06:32 <Chris82> are you using an ISP Mail Server or do you have your own? 15:06:39 <Chris82> Gekko: Fine, Found a town is included already 15:06:45 <Gekko[PDA]> yay! 15:06:51 <Gekko[PDA]> link to thread? 15:07:09 <Chris82> http://www.tt-forums.net/viewtopic.php?t=32698 15:07:29 <Gekko[PDA]> thx now gtg sleep 15:07:32 <Gekko[PDA]> ttyl! 15:08:25 <Chris82> night :) 15:10:21 <|Jeroen|> is there an svn for chisIN ? or just patches 15:10:35 <Chris82> a windows binary including language file and a .diff file no svn 15:10:56 <Chris82> feel free to modify anything and upload a .diff to the thread if you want :) 15:11:29 <|Jeroen|> pftt im kinda lazzy :-) 15:11:34 <Chris82> hmmm that's weird I have two games running FW right now since 1950 and they are at 2024, 2021 right now 15:11:46 <Chris82> yesterday I had a game running which first crashed in 1980 already 15:11:52 <Chris82> with permanent FW 15:12:00 <eekee> FW? 15:12:08 <glx> fast forward 15:12:17 <glx> ? 15:12:26 <eekee> O! ok 15:12:52 <Chris82> yeah fast forward 15:13:14 <Chris82> takes around 4-5 hours to pass 100 years in fw 15:13:37 <Chris82> I intended to test how long a game can take, the last test ended in 2113 always crashes in March 15:13:43 <eekee> ah! 15:14:42 <dihedral> Chris82: do you have another machine you could test it on for me? 15:15:23 <Chris82> the script? 15:15:32 <dihedral> aye :-) 15:15:39 <Chris82> well just another Win 2003 server and PHP is not installed on it 15:15:43 <Chris82> that won't help a lot I fear 15:16:06 <Chris82> and I have a 64-bit Win 2008 Server but PHP doesn't run on it yet at all :p 15:16:16 <dihedral> shooooot 15:16:48 <Chris82> what is the bug in PHP that is causing it? 15:17:49 <Chris82> waaa how often did you refresh the page lol 100 warnings in the event log :p 15:18:05 <dihedral> i was trying to find what was causing the error 15:18:13 <dihedral> commenting out parts of code 15:18:16 <Chris82> right now I get page cannot be displayed 15:18:37 <dihedral> until i reached the function call stream_select() 15:19:15 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 15:19:36 <dihedral> http://bugs.php.net/bug.php?id=39396 15:19:47 <dihedral> http://bugs.php.net/bug.php?id=41421 15:20:06 <dihedral> i could be mistaken though 15:20:43 <eekee> Chris82: where can I get your diff from? I'd like to try compiling ChrisIN in Linux 15:22:13 <Chris82> http://www.tt-forums.net/viewtopic.php?t=32698 15:22:20 <Chris82> thanks :) I can't test it on linux myself 15:22:21 <eekee> k! 15:22:46 <Chris82> source.list is updated as well as the VC project files (required by copy & paste) so I hope it works properly 15:23:16 *** Sedontane [~sedontane@89.241.166.148] has quit [] 15:24:45 <eekee> uh, all the diff files seem to be 404 not found. Looking in this dir: http://openttd.sandra-bullock.co.uk/public/ChrisIN/diff/ 15:24:49 *** |Jeroen| [~jeroen@dD576B7C2.access.telenet.be] has quit [Quit: oO] 15:24:56 <Chris82> erm 15:25:18 *** KUDr [KUDr@mazanec1.netbox.cz] has joined #openttd 15:25:44 * dihedral is innocent 15:25:56 *** alanin is now known as Alanin 15:26:50 <eekee> *ggl* 15:27:33 <dihedral> Chris82: whats the plan? 15:32:08 *** Chris1982 [~chris@p579E1E1B.dip.t-dialin.net] has joined #openttd 15:32:16 <Chris1982> sorry works now :) 15:32:23 <Chris1982> I didn't have a MIME Type for diff specified 15:32:29 <Chris1982> so only right click -> save as worked 15:32:37 <Chris1982> should work with a left click as well now :) 15:32:46 <eekee> ah ok, ty! 15:32:57 *** Chris82 [~chris@p579E1E1B.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 15:33:02 *** Chris1982 is now known as Chris82 15:35:17 <Chris82> dihedral: I just compile a new 5.2.3 x64 php the bug should be fixed in this version 15:39:14 *** |Jeroen| [~jeroen@dD576B7C2.access.telenet.be] has joined #openttd 15:39:45 <dihedral> let me know :-) 15:43:11 <dihedral> last 15 mins :-) ohhh 15:43:18 * dihedral is happy 15:49:48 <Chris82> still page cannot be displayed 15:49:53 <Chris82> or do I have to change back some stuff first? 15:50:39 <dihedral> na 15:50:45 <dihedral> looks pretty bad!! 15:51:50 <Chris82> according to the links you sent me the bugs are fixed in the version I just installed 15:53:55 <dihedral> yes - that is what i was hoping for 15:57:24 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Read error: Connection reset by peer] 15:57:52 *** Mucht_ [~Mucht@p57A0E297.dip.t-dialin.net] has joined #openttd 15:59:01 <dihedral> Chris82: i have an offer i can make 15:59:07 <dihedral> i can either host it for you 15:59:27 <Chris82> or you install Linux on my server ;) ? *jk* 15:59:28 <dihedral> or build a webservice that will return an xml file with the details for you to process 15:59:43 <dihedral> well, i could also to that :-D 15:59:45 <Chris82> oh that would be very cool indeed 15:59:52 <Chris82> then I can play with xml parsing 15:59:56 <Chris82> I wanted to learn that anyway 16:00:02 <Chris82> maybe I can make a nice xslt style sheet then 16:00:09 <dihedral> :-P 16:00:17 <dihedral> i'll get something to work for you then 16:00:59 <dihedral> on my way home now - i'll join you guys in a bit :-) 16:01:08 * dihedral is afk 16:01:18 <Chris82> kk I play around with the script in the meantime 16:01:34 <Chris82> I have the site in its own app pool now so it can crash happily without affecting the other sites :D 16:01:37 *** MUcht [~Mucht@p57A0E016.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 16:04:05 <eekee> Chris82: r10383 railed to build in linux. Something about _cur_railtype being declared extern & later static 16:07:01 <eekee> *failed 16:07:06 <Chris82> hmm it worked fine with Visual Studio but I'll see what might cause it 16:07:20 <eekee> ok. Want the full error? 16:07:27 <Chris82> yeah that would help :) 16:07:46 <eekee> /home/ethan/ottd/trunk/src/rail_gui.cpp:36: error: '_cur_railtype' was declared 'extern' and later 'static' 16:07:46 <eekee> /home/ethan/ottd/trunk/src/gui.h:46: error: previous declaration of '_cur_railtype' 16:12:05 <Chris82> ah it's VARDEF RailType _cur_railtype; once and static RailType _cur_railtype; in the other file 16:12:09 <Chris82> I assume that's the problem 16:12:27 <Chris82> did you use gcc? 16:14:15 *** Frostregen__ [SADDAM@dslb-084-058-114-106.pools.arcor-ip.net] has joined #openttd 16:15:15 <Chris82> that VARDEF is added by copy & paste I'll see if I can fix that 16:15:52 *** Frostregen93 [~sucks@dslb-084-058-151-078.pools.arcor-ip.net] has joined #openttd 16:16:11 *** Frostregen93 is now known as Frostregen_ 16:19:34 *** Frostregen [SADDAM@dslb-084-058-179-025.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 16:19:56 *** |Jeroen| [~jeroen@dD576B7C2.access.telenet.be] has quit [Remote host closed the connection] 16:20:01 *** Frostregen_ is now known as Frostregen 16:21:59 <peter1138> VARDEF == bad 16:22:03 *** Alanin is now known as alanin 16:22:24 <Chris82> eekee: http://openttd.sandra-bullock.co.uk/public/ChrisIN/diff/r10387-ChrisIN.diff should compile now on Linux :) 16:22:29 *** Frostregen__ [SADDAM@dslb-084-058-114-106.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 16:22:43 <Chris82> I removed the VARDEF and declared the static only in the header file since it's included by rail_gui.cpp anyway 16:23:18 *** BobingAbout [~BobingAbo@83.100.229.207] has joined #openttd 16:24:39 *** BobingAbout [~BobingAbo@83.100.229.207] has left #openttd [] 16:26:53 <Chris82> http://www.flickr.com/photo_zoom.gne?id=464584209&size=o *hrhr* 16:27:43 <Chris82> and this is even better http://www.flickr.com/photos/jkenning/464845773/in/set-72157600078099414 :D 16:29:18 * eekee gets 16:29:50 *** |Jeroen| [~jeroen@dD576B7C2.access.telenet.be] has joined #openttd 16:31:36 <Chris82> narf I hate MS SQL Server, can't they write a nice uninstall routine 16:31:45 <Chris82> there are about 300 registry entries you have to clean manually 16:32:08 *** glx is now known as glx|away 16:32:10 <peter1138> Chris82: if it's only in rail_gui.cpp then there's no need for it in a header... 16:32:24 <Chris82> copy_paste.cpp needs it as well 16:32:28 <Chris82> and I don't know which other whiles 16:32:41 *** boekabart [~bdb@e215192.upc-e.chello.nl] has joined #openttd 16:35:14 *** Tobin [~Tobin@c58-107-50-36.eburwd7.vic.optusnet.com.au] has quit [Quit: Tobin] 16:38:25 <dihedral> hello 16:38:25 <michi_cc> Rubidium: c413d0a2745e6be0b2576eab8612b6ff http://www.icosahedron.de/openttd/openttd-0.5.3-RC1-win64.zip (also on sf.net/incoming) 16:39:35 * dihedral slaps Chris82 16:40:22 * Chris82 is bleeding 16:40:58 * dihedral puts Chris82 in a bandage 16:41:13 * Chris82 wishes it had been a sexy nurse 16:41:27 <hylje> its the internet 16:41:30 <hylje> it might very well be 16:41:40 <hylje> otherwise you rather redefine your sexy 16:42:04 * dihedral sure is happy he aint some kind of sexy nurse 16:42:42 *** Barry [~chatzilla@84-245-3-240.dsl.cambrium.nl] has joined #openttd 16:43:51 <Chris82> just wasted half an hour uninstalling SQL Server grrrr 16:44:09 <Chris82> it's really one of the crappiest products MS released :D 16:44:22 <Chris82> at least if it comes to uninstall routines 16:46:13 <dihedral> yes it is one of the crapiest producst, next to windows, office, active directory, onenote, virtual pc, windows media player 16:46:36 <Chris82> Virtual PC? it's awesome :D 16:46:43 <dihedral> well... 16:46:45 <Chris82> you can run Linux on Vista with great performance using Virtual PC 16:46:48 <dihedral> vmware is better 16:46:53 <Chris82> tell me one tool with which I can do it the other way round 16:47:15 <dihedral> vmware 16:47:22 <Chris82> crappy performance 16:47:37 <dihedral> tis not 16:47:57 <Chris82> I tried to install XP on Debian with Vmware but it was soooo slow 16:48:05 <Chris82> and Virtualization wasn't working 16:48:13 <dihedral> well 16:48:19 <dihedral> if you have virtual pc running 16:48:33 <dihedral> you could get php to work fine in there :-D 16:48:43 <Chris82> :p I have it on my local PC 16:48:45 <Chris82> not on the webserver 16:48:49 <dihedral> :-P 16:48:56 * dihedral bitchslaps Chris82 16:49:01 <dihedral> http://www.flickr.com/photos/zacksoto/230116964/ 16:49:36 <Chris82> you would dare to hit such a nice lady =O 16:49:55 <dihedral> you aint a lady 16:49:56 <hylje> u? 16:50:13 <Chris82> who knows :p *jk* 16:50:14 <dihedral> just look like one - rofl 16:50:19 <eekee> lol 16:50:31 *** prakti [~prakti@pD9575C0F.dip.t-dialin.net] has joined #openttd 16:50:41 <dihedral> stop trying to hide the truth with your *jk* 16:50:43 <dihedral> :-P 16:50:56 <hylje> how meta 16:51:52 *** alanin is now known as Alanin 16:59:36 *** Digitalfox [~Digitalfo@bl7-181-84.dsl.telepac.pt] has joined #openttd 17:02:55 *** Wolf01 [~wolf01@host97-237-dynamic.2-87-r.retail.telecomitalia.it] has joined #openttd 17:03:33 <Wolf01> hello 17:03:38 <Chris82> hi 17:04:20 <Brianetta> Courtesy of Sacro: http://www.youtube.com/watch?v=LZTwfaHYW60 17:05:37 <Brianetta> Sacro, dihedral: http://www.youtube.com/watch?v=CDrqzne2WxY 17:06:14 <Sacro> Brianetta: they are west country 17:06:20 <Brianetta> Yeah 17:06:37 <Brianetta> It's been about 25 years since I saw it, in my defence 17:09:26 <dihedral> LOL Brianetta 17:09:39 <dihedral> ROFL 17:09:40 *** prakti [~prakti@pD9575C0F.dip.t-dialin.net] has quit [Quit: Quitting .... Hackedi...hackedi...weg.] 17:12:45 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: Tschüß] 17:13:36 <peter1138> bu''er! 17:14:27 *** freepenguin [~andrea@host3-129-dynamic.6-87-r.retail.telecomitalia.it] has joined #openttd 17:18:23 <stillunknown> peter1138: do you know (precisely) _tunnel_fractcoord_3 contains? 17:18:36 <stillunknown> *what 17:18:49 <peter1138> tile coordinates 17:19:06 <stillunknown> But what coordinates? 17:19:41 <Sacro> http://www.albinoblacksheep.com/games/bloxorz 17:23:58 <peter1138> coordinates for entering a tunnel 17:24:36 <peter1138> hmm, i have a new volume thing. 17:25:26 <peter1138> waa, i fell off :( 17:26:28 *** |Jeroen| [~jeroen@dD576B7C2.access.telenet.be] has quit [Remote host closed the connection] 17:26:31 <Eddi|zuHause2> hm, it does not let me start a game... 17:27:06 <Sacro> peter1138: i'm guessing your playing too now :p 17:27:13 *** Bjarni [~Bjarni@0x50c79adc.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 17:27:15 *** mode/#openttd [+o Bjarni] by ChanServ 17:27:34 <peter1138> yeah 17:27:39 <peter1138> level... whatever 17:27:43 * Bjarni doesn't slap Sacro 17:27:51 <Bjarni> he would just enjoy it or something 17:27:59 <Sacro> Bjarni: Cries of super, great, smashing can be heard all over south Yorkshire as people from Sheffield and Rotherham can finally use that fucking speedboat they won on Bullseye 17:28:00 <Sacro> err 17:28:03 <Sacro> thats not the link >< 17:28:05 * Sacro fails it 17:28:12 <Sacro> http://www.albinoblacksheep.com/games/bloxorz 17:28:19 <peter1138> ah. orrange is... interesting 17:28:42 <peter1138> stage 5 17:29:17 <Sacro> peter1138: i'm stuck on 6 17:29:57 *** freepenguin [~andrea@host3-129-dynamic.6-87-r.retail.telecomitalia.it] has left #openttd [Leaving] 17:30:15 <Bjarni> Sacro: isn't that kind of old and square for you to spend time on? 17:30:33 <Sacro> oh fine... http://www.youtube.com/watch?v=LZTwfaHYW60 17:31:52 <Eddi|zuHause2> this game does not work!?!oneeleven 17:33:56 <peter1138> yay, did 6 17:33:58 <peter1138> no 17:34:00 <peter1138> did 5 :/ 17:34:03 <peter1138> whoops 17:34:07 * dihedral fell off 17:36:33 *** Nickman [~nn@d54C1C327.access.telenet.be] has joined #openttd 17:37:14 *** Alanin is now known as alanin 17:38:35 <Bjarni> reached level 7 17:38:43 <Bjarni> this isn't that hard after all 17:40:10 <Bjarni> ok, level 7 needs some thinking 17:40:42 <Sacro> 6 took me ages 17:40:45 <Sacro> now i'm stuck on 7 17:40:50 <Sacro> @seen lolman# 17:40:50 <DorpsGek> Sacro: I have not seen lolman#. 17:40:52 <Sacro> @seen lolman 17:40:53 <DorpsGek> Sacro: lolman was last seen in #openttd 1 week, 1 day, 22 hours, 20 minutes, and 5 seconds ago: <lolman> I was in the middle of compiling when that update went up...damnit >_< 17:41:06 <Sacro> lolman is up to 13 17:41:11 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 17:41:14 <lolman> Sacro: yes I am ;) 17:41:16 <peter1138> damn 17:41:34 *** ufoun [~ty@85.207.18.146] has joined #openttd 17:41:42 * Chris82 Chris|SupCom 17:41:46 <Chris82> err 17:41:49 <Sacro> 8 :D 17:41:57 *** Chris82 is now known as Chris|SupCom 17:42:08 *** Chris|SupCom is now known as ChrisSupCom 17:42:18 *** ChrisSupCom is now known as Chris|SupCom 17:42:23 *** Chris|SupCom is now known as ChrisSupCom 17:42:31 <Sacro> stop flooding the channel 17:42:51 <ChrisSupCom> lol wtf 17:43:01 <ChrisSupCom> sorry Azureus seems to have caused quite some latency :D 17:43:02 <hylje> lol, wut? 17:43:08 <lolman> Sacro: 16 17:43:53 <Sacro> 10 17:44:19 <lolman> 17 17:44:49 <Sacro> 11 17:45:42 <ChrisSupCom> hey this game is fun :D 17:46:00 <Sacro> supcom? 17:46:44 <ChrisSupCom> no the 10 17 11 game :p 17:46:57 <ChrisSupCom> not enough people in the lobby yet SupCom is great too of course :D 17:47:50 <Sacro> ARGHHH 17:47:57 * Sacro dives over the edge 17:48:25 *** skidd13 [~skidd13@p548A5E44.dip.t-dialin.net] has joined #openttd 17:48:48 <lolman> 18 17:49:09 <Sacro> xD 17:49:12 <Sacro> i just fell off again 17:49:16 <peter1138> 8 is nice 'n easy ;) 17:49:18 <ChrisSupCom> hmmm I am only at 5 yet 17:49:35 <Bjarni> 11 so far 17:50:03 <Sacro> yeah, think i'm on 11 17:50:20 * lolman has just got to 19 17:50:39 <Sacro> whooo 12 17:50:54 *** HMage [hmage@89-178-56-220.broadband.corbina.ru] has joined #openttd 17:51:39 <lolman> 20 :D 17:52:13 <hylje> this is madness 17:52:45 <Sacro> is everyone on it? 17:53:04 <hylje> no 17:53:15 <eekee> whut? 17:53:56 <ChrisSupCom> 30 :D 17:53:59 <ChrisSupCom> that looks though 17:54:31 <Sacro> yay 13 17:55:06 <lolman> 21 17:55:11 <skidd13> WTF is going on here? 17:55:43 <Sacro> skidd13: http://www.albinoblacksheep.com/games/bloxorz 17:56:47 <Eddi|zuHause2> hm, this is kind of old... -rwxr-xr-x 1 root root 2154768 Dec 9 2005 /usr/lib/browser-plugins/libflashplayer.so 17:57:49 <ChrisSupCom> http://www.sandra-bullock.co.uk/images/openttd/bloxorz.jpg heeelp 17:57:56 <ChrisSupCom> I don't know how to solve this level 17:58:08 <ChrisSupCom> the right bottom x opens the right bottom corner but I can't stand up there 17:58:11 <Sacro> hehe 17:58:25 <Sacro> that looks ahead of me 17:58:31 <lolman> Sacro: 22 ;) 17:58:45 <ChrisSupCom> that's level 30 17:59:10 <Sacro> ChrisSupCom: you cheat 17:59:17 <ChrisSupCom> why? 17:59:24 <Sacro> 59 moves 17:59:26 <Sacro> looks suspect 17:59:33 <ChrisSupCom> I loaded that level :p 18:00:20 <lolman> From a code you found online :) 18:00:43 <Eddi|zuHause2> now where did that damn thing put the new flash player binary to?!? 18:00:48 <Sacro> 15! 18:00:56 <ChrisSupCom> no I asked my brother lol 18:01:04 <lolman> You cheat 18:01:07 <ChrisSupCom> I knew that he played that this game before :D 18:03:13 <Sacro> 16! 18:03:34 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 18:04:36 *** HMage [hmage@89-178-56-220.broadband.corbina.ru] has quit [Quit: HMage] 18:05:17 <ChrisSupCom> ok now I am back to 11 where I've really been 18:05:24 <ChrisSupCom> that's easier :D 18:05:27 <lolman> 23! 18:05:59 *** Digitalfox [~Digitalfo@bl7-181-84.dsl.telepac.pt] has quit [Quit: Bye] 18:13:38 <Bjarni> 18 18:13:48 <Bjarni> and now it's starting to get old :s 18:15:16 <Eddi|zuHause2> i'm in stage 10 now 18:15:42 <Sacro> 19 :D 18:17:12 <Eddi|zuHause2> well, you started way earlier :p 18:17:49 <ChrisSupCom> can some dev give me suggestions where performance improvements could be done best in OpenTTD? 18:17:51 <Sacro> i'm just cleverer 18:17:53 *** alanin is now known as Alanin 18:18:07 <ChrisSupCom> when I am running fw for 80 years with 7 AIs the game is getting sooooo much slower :D 18:18:18 <hylje> O RLY? 18:18:51 <ChrisSupCom> well when playing normally you don't notice it 18:19:02 <ChrisSupCom> but with fw it's like from 50 days per second to 5 days per second 18:20:06 <hylje> you are still above normal speed 18:20:14 <ChrisSupCom> yup a little 18:20:25 *** thgergo [~th_gergo@dsl51B65D4A.pool.t-online.hu] has joined #openttd 18:21:37 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 18:22:46 *** th_gergo [~th_gergo@dsl51B65D4A.pool.t-online.hu] has quit [Ping timeout: 480 seconds] 18:23:56 <Bjarni> <Sacro> i'm just cleverer <-- can you prove this? 18:24:08 <Sacro> Bjarni: what level are you on? 18:24:19 <Bjarni> I stopped at 18... then it became boring 18:24:36 <Eddi|zuHause2> wow, 11 was quite tricky indeed :) 18:24:37 <Bjarni> I didn't even try to finish that level... didn't even start on it in fact 18:25:02 <ChrisSupCom> http://www.sandra-bullock.co.uk/images/openttd/citymania.jpg *ggg* :D 18:25:02 <Bjarni> also I was interrupted twice by the phone :/ 18:25:05 <Sacro> grrr 18:25:09 <ChrisSupCom> I think I need the limit town growth patch 18:25:16 <Bjarni> jpg.... 18:25:39 <Bjarni> there is a perfectly good buildin png screenshot feature and the result is much better than jpg 18:26:03 <Sacro> Bjarni: why not disable jpg and bmp 18:26:49 <Bjarni> it was never able to make jpg screenshots. People make screendumps using the OS and we can't prevent that 18:27:01 <Thomas[NL]> ChrisSupCom, it looks like you don't use diagonal rail :/ 18:27:11 <ChrisSupCom> 7 AIs in that game 18:27:23 <ChrisSupCom> I am only testing long time performance/stability of the game :p 18:27:35 <ChrisSupCom> and I intended to test the results of the patches I added late in the game 18:29:43 <Caemyr> yay, someone watching volleyball? world league? 18:30:21 <ChrisSupCom> hmmm I also don't understand why AI uses steam engines in 2030 =O 18:31:19 *** scia [~scia@85.149.96.102] has quit [Quit: Lost terminal] 18:32:59 <Belugas> AI does not mean Awesome Intelligence... 18:33:03 <Belugas> far from it ;) 18:33:30 <ChrisSupCom> hehe :) 18:39:06 <hylje> AI = A stupid intelligence 18:42:28 <Belugas> Abherant Intelligence 18:43:33 <hylje> Ambiguous Intelligence 18:45:10 <Belugas> ambiguous is not really repesentative, if you ask me. It means that it's between two states. 18:45:14 <Belugas> which is not the case here... 18:45:23 <Belugas> it is ALWAYS stupid :D 18:45:30 <Prof_Frink> Apresent Intelligence. 18:45:50 *** ChrisSupCom [~chris@p579E1E1B.dip.t-dialin.net] has quit [] 18:46:19 <Prof_Frink> Or is it American Intelligence? 18:47:49 <peter1138> 19:15 < ChrisSupCom> can some dev give me suggestions where performance improvements could be done best in OpenTTD? 18:47:58 <peter1138> oh, he left :o 18:49:38 <skidd13> how far is the work on the opengl stuff for ottd? 18:50:50 <peter1138> http://fuzzle.org/o/opengl10.png 18:51:09 <hylje> i was expecting art 18:51:41 <skidd13> big performance improvement? 18:51:58 <peter1138> er, depends 18:52:40 <skidd13> depends on what? 18:52:48 <hylje> on stuff on screen 18:56:22 <peter1138> well 18:56:28 <peter1138> large screen is fast 18:56:31 <peter1138> but zoomed out is slow 19:01:35 <dihedral> how's the house coming along Belugas 19:02:53 <hylje> newhouse! 19:03:06 <dihedral> lol - no - did not mean that 19:03:28 *** TinoM [~Tino@i5387D2A0.versanet.de] has quit [Quit: Verlassend] 19:13:17 *** skidd13 [~skidd13@p548A5E44.dip.t-dialin.net] has left #openttd [] 19:14:59 <Belugas> dihedral : still in renovation, but getting near completion 19:15:00 <Belugas> at last 19:15:07 <Belugas> thanks for asking 19:19:06 *** Digitalfox [~Digitalfo@bl7-181-84.dsl.telepac.pt] has joined #openttd 19:23:00 *** Peakki [antti@cs181000195.pp.htv.fi] has quit [Quit: Lähdössä] 19:25:31 <dihedral> i am actually quite curious as to what you are building :-P 19:28:26 <Belugas> replaced a door with a wall, remove wooden floor with ceramic, placing a big picture on the new wall and putting some collumns around that picture 19:28:31 <Belugas> nothng fancy :P 19:29:18 <hylje> columns, rows 19:29:44 *** Purno__ [~Purno@5357D37C.cable.casema.nl] has joined #openttd 19:29:44 *** Purno_ [~Purno@5357D37C.cable.casema.nl] has quit [Read error: Connection reset by peer] 19:30:20 *** ChrisSupCom [~chris@p579E1E1B.dip.t-dialin.net] has joined #openttd 19:32:07 <ChrisSupCom> hmmm the default railtype patch doesn't work for me 19:32:16 *** KritiK [Maxim@ppp83-237-103-200.pppoe.mtu-net.ru] has joined #openttd 19:32:52 *** ChrisSupCom is now known as Chris82 19:33:15 <Chris82> I have selected erail but it still opens the normal rail by default on a new game as long as I haven't selected erail myself at least once 19:34:29 <Chris82> ahhh I have to restart the game to make it work 19:34:40 <Chris82> it doesn't work when I am in the game and just load new games 19:36:22 <dihedral> Belugas: you doing all that on your own? 19:37:30 <Belugas> almost, yes 19:38:21 <Eddi|zuHause2> hey, i'm now to that level that Chris82 linked to ;) 19:38:33 <Sacro> Eddi|zuHause2: are you *still* playing? 19:38:43 <Eddi|zuHause2> yeah ;) 19:38:48 <Eddi|zuHause2> is there an end to this? 19:39:16 <Sacro> level 33 19:39:57 <Belugas> dihedral, mostly, after kid and wife are to sleep, before starting to do some OTTD work 19:40:03 <Belugas> fun life :S 19:41:15 <dihedral> Belugas: that is quite some impressive going 19:41:33 <Belugas> thanks. I wish it was already done 19:41:41 <Belugas> i'm getting good with my hands :) 19:41:41 <dihedral> hope family life is not suffering all too much under that pressure 19:41:42 <dihedral> and any possible bad moods 19:42:09 <Belugas> naaaa... bad mood is for work@work and some stupid users on the forums ^_^ 19:42:22 <dihedral> LOL 19:42:27 <dihedral> define stupid :-) 19:43:06 <hylje> dumb but not silly 19:43:14 <dihedral> lol 19:43:35 <Chris82> oh no signal auto complete has the same no money still subtracting bug as diagonal levelling had :D 19:43:39 <dihedral> besids that i was not ratteling on your cage... 19:43:43 <dihedral> :-P 19:43:59 <Belugas> :) 19:44:06 <dihedral> Chris82: by now you should know how to fix it :-P 19:45:01 <Chris82> lol yeah I know the fix but I gotta do it later because I just play :p 19:45:55 <dihedral> lol 19:46:05 * dihedral slaps Chris82 for playing too much 19:46:31 <dihedral> although i nearly prefer bitchslapping :-P 19:46:33 *** Haclet [~haclet@77-97-206-88.cable.ubr11.edin.blueyonder.co.uk] has joined #openttd 19:47:09 <Sacro> http://www.tt-forums.net/viewtopic.php?p=602565#602565 19:47:10 <Sacro> how fun 19:49:09 <dihedral> Sacro: which post is it (last or one before last) 19:49:15 <Chris82> lol 19:49:25 <dihedral> :-) 19:50:07 <Sacro> dihedral: that one :p 19:50:09 <Sacro> one before last 19:50:35 <dihedral> yeah - figured 19:51:02 <dihedral> i should get a status for my post though 19:51:04 <peter1138> well, at least dihedral gets it ;) 19:51:08 <dihedral> "defendant of the devs" 19:51:22 <peter1138> i've seen some people call nightlies a release... 19:51:39 <dihedral> or "anti-dev-deamon hunter" 19:51:53 <dihedral> na - like the first one better 19:51:58 <hylje> daemon hunter 19:52:11 <hylje> is this warhammer on rails? 19:52:21 <dihedral> peter1138: i think it would be funny to compile a nightly and change the version number to 0.6.0 or something 19:52:47 <dihedral> just seeing all the posts that arise when this shows in the ms 19:53:01 <peter1138> hmm 19:53:04 <hylje> 0.99.0 19:53:07 <dihedral> that would be sooo amusing 19:53:16 <dihedral> no hylje too obvious 19:53:22 <hylje> you can do that yourself dihedral 19:53:31 <peter1138> 1.0.0 19:53:36 <hylje> if you truly want to screw with the people on tt-forums 19:53:36 <dihedral> people are so waiting for any reference to 0.6 to appear anywhere 19:54:15 <dihedral> even if it were 0.6-RC1 or something 19:54:16 <hylje> just take the latest trunk and call that "Unofficial 0.6.0" and leak it 19:54:20 <elmz> do a java, go directly to v 6.0 or something :P 19:54:32 <hylje> elmz: 1.5 -> 5.0 19:54:36 <Prof_Frink> dihedral: It's a shame it's June 19:54:37 <elmz> I know 19:54:48 <dihedral> Prof_Frink: why is that 19:54:58 <Prof_Frink> It's a long time till April, fool 19:55:36 <elmz> but still, its just called 5.0, all code, files, API and everything stil says 1.5 (or 1.6 now...) 19:55:36 * dihedral gives Prof_Frink a pinch and a punch for the first of the month 19:55:45 <Prof_Frink> elmz: Or, do a 'buntu and have the first release as 4.10 19:55:50 <elmz> haha 19:56:40 <dihedral> why dont you release a 0.6-Preview version :-P 19:56:45 <dihedral> just to bump it up a nodge 19:57:03 <dihedral> basically a nightly build announced in the forums 19:57:26 <Prof_Frink> Do a ..0.05microgallons release! 19:58:16 <Chris82> I will simply compile my next in as UltraTTD-1.0 :D 19:58:20 <dihedral> as if that just made a lot of sense 19:58:34 <dihedral> a "O"ltraTTD 20:00:14 <dihedral> Prof_Frink: it would not have to go down as an aprils fool joke 20:00:22 <dihedral> it couls simple be a RTFF (forum) 20:00:30 <dihedral> *could 20:01:16 <dihedral> talking of RTFM 20:01:29 <dihedral> best practical have a Request Tracker system 20:01:41 <dihedral> with a plugin: http://bestpractical.com/rtfm/ 20:01:52 <Prof_Frink> A better april fools would be (fake) google ads on the newspapers 20:02:22 <dihedral> google adds in the end of game new papper screen :-D 20:02:35 <dihedral> and then get google to sponsor the project :-D 20:02:57 <Prof_Frink> Well, I was thinking on all the newspaper messages 20:03:06 <Prof_Frink> but "targetted" at evens in-game 20:03:15 <dihedral> hehe 20:03:35 <dihedral> but that is a little more work than changing the version number the game announces itself as 20:03:42 <Prof_Frink> "Buy coal wagons on eBay now!" 20:04:00 <dihedral> LOL 20:04:13 <dihedral> 1 $ - delivery cost 10.000$ 20:04:38 <dihedral> haha scam - you dont get anything and i get to keep all your money 20:05:06 <Chris82> speaking of ebay 20:05:07 <Chris82> http://cgi.ebay.de/Transport-Tycoon-Deluxe-fuer-PC_W0QQitemZ250136031015QQihZ015QQcategoryZ21943QQssPageNameZWDVWQQrdZ1QQcmdZViewItem 20:05:07 <Eddi|zuHause2> yay, i'm done :) 20:05:13 <Chris82> TTDLX is worth a lot of money :D 20:05:27 <Prof_Frink> Well, to do it properly would be hard, but mocking up some screenshots and getting the devs to make an official-looking announcement wouldn't be 20:05:39 <Chris82> 7,89 EUR + shipping, you don't get that much for most games that are just 2 years old 20:05:43 <dihedral> i used to have that 20:05:59 <peter1138> i got it for £2.50, along with RCT1 & RRT2 20:06:22 <dihedral> who says it's 2 years old? 20:06:56 <dihedral> i downloaded the themesong and put it on my mobile as ringtone 20:07:00 <Chris82> not TTDLX 20:07:02 <Sacro> http://cgi.ebay.co.uk/Transport-Tycoon-Deluxe-Railroad-Tycoon-Simutrans_W0QQitemZ120134166900QQihZ002QQcategoryZ11051QQcmdZViewItem HAHAHAHA 20:07:05 <Sacro> THATS DAMNED AWESEOME 20:07:15 <Sacro> "I am only selling you the PDF that links you to these games. These games are all free ware, and legal to download from thier proper websites. " 20:07:18 <Chris82> but when I sell games on eBay I usually don't get more than 5 EUR and those games are usually newer than TTDLX :p 20:07:23 <Sacro> shall i report him 20:07:28 <Sacro> cos OpenTTD isn't freeware 20:07:33 <Prof_Frink> Sacro: *boggle* 20:07:45 <Sacro> oh and he states TTD works on XP 20:07:59 *** unyer [~unyer@ip-89-103-160-233.karneval.cz] has joined #openttd 20:08:05 <Chris82> Moneyback Garuntee if the games don't work! 20:08:06 <Chris82> lol 20:08:07 <boekabart> comes with "Moneyback Garuntee" 20:08:32 <Chris82> well report him but those guys at ebay are so slow, when they reply to my reports the auctions are usually long over 20:08:47 <Prof_Frink> Sacro: Those screenshots ain't TTD 20:09:05 <boekabart> canals button! 20:09:12 <Sacro> Prof_Frink: OTTD PPC 20:09:21 <boekabart> I think so too 20:09:31 <Sacro> only ones to have the hacked low res 20:10:00 <Sacro> http://cgi.ebay.co.uk/Transport-Tycoon-And-Transport-Tycoon-Deluxe-Collection_W0QQitemZ190125515712QQihZ009QQcategoryZ11051QQcmdZViewItem 20:10:16 <Sacro> "...ITEM IS DESIGNED TO WORK ON ALL VERSIONS OF WINDOWS INCLUDING XP." 20:10:16 <Sacro> err... no 20:10:18 <Prof_Frink> But still, it's wallet darwinism, surely 20:10:24 <Sacro> item was designed to run on 9x 20:10:30 <Eddi|zuHause2> <Prof_Frink> It's a long time till April, fool <- the weather is acting like it's april :) 20:10:46 * Chris82 nods 20:10:52 <Chris82> rain, sun, rain, sun the last few days 20:10:53 <Prof_Frink> Eddi|zuHause2: No, the weather is acting like it's wimbledon week 20:11:11 <unyer> Hallo all, can you help me? I'm new to OpenTTD a I would like to ask you if it's possible to renew all old road vehicles in few steps not one by one send to depo, sold and buy new. 20:11:49 <Smoovious> unyer... there is the autoreplace function... settings are in the patches menu, under vehicles 20:11:50 <Prof_Frink> unyer: yes, enable auto renewal 20:12:25 <Smoovious> enable auto-replace... set how many months before or after the 'old' date to start replacing 20:12:35 <Smoovious> and the minimum amount of money to keep on-hand 20:13:02 <Eddi|zuHause2> unyer: open the vehicle list, there's a "manage list" dropdown, choose autoreplace 20:13:18 <dihedral> Sacro: look at the ttd images names of that ebay auction 20:13:24 <unyer> thank you, that was very fast, so cu, I go to play 20:13:28 <dihedral> they are called 1openttd.gif and 2openttd.gif 20:14:38 <Sacro> dihedral: .gif? ... fool 20:15:25 <dihedral> http://gp2x-emulation.dcemu.co.uk/files/4openttd.gif 20:15:31 <dihedral> http://gp2x-emulation.dcemu.co.uk/files/1openttd.gif 20:15:55 <Chris82> well gif is as outdated as the games are :D 20:16:02 <Chris82> he's just sticking to the theme :D 20:17:48 *** unyer [~unyer@ip-89-103-160-233.karneval.cz] has left #openttd [] 20:17:53 <Sacro> :o 20:18:03 <Sacro> HE'S THE BSTARD WHO HASN'T RELEASED HIS SOURCE 20:18:35 <boekabart> ev? 20:18:54 <Caemyr> who? 20:20:38 <dihedral> http://lonely-george.de/screenshots/transport_tycoon_1_screen1.jpg 20:21:22 <Caemyr> Sacro: wtf are you talking about? 20:21:37 <Sacro> Caemyr: the gp2x guy doesn't release source 20:21:41 <Caemyr> ah 20:21:45 <Sacro> grrr 20:21:50 <Sacro> why does XP not have awk 20:23:01 <peter1138> it's XP 20:23:13 <Bjarni> it's an MS product 20:23:18 <Sacro> but i want to use awk D: 20:23:23 <Bjarni> stop asking why it can't do common stuff :P 20:23:42 <Sacro> actually, dir /b works 20:23:47 <dihedral> Sacro: http://gnuwin32.sourceforge.net/packages/gawk.htm 20:23:58 <Bjarni> <Sacro> but i want to use awk D: <-- easy solution: get an OS that can do common stuff 20:24:10 <Sacro> Bjarni: i have linux and OSX on here 20:24:31 <Bjarni> then you just need to reboot or start VMware 20:24:51 <dihedral> there are enough tools to make windows half way descent 20:25:10 <dihedral> wget vim ls gawk 20:25:30 <dihedral> there is even a linux service one could install :-D 20:25:45 <dihedral> very amusing - have it at work 20:26:06 <dihedral> got debian to work in that strange service 20:27:25 <peter1138> grrrrr, my firefox keeps crashing on downloads :( 20:28:33 <Chris82> install downThemAll :) 20:28:36 <Chris82> works pretty good 20:29:30 <boekabart> peter1138: wget ? 20:29:44 <peter1138> if i could see the actual url... 20:31:18 <boekabart> what would help yes 20:31:21 <boekabart> *that 20:33:46 <stillunknown> Am i correct in assuming that MP_STATION, MP_RAILWAY and MP_TUNNELBRIDGE have trackbits? 20:34:37 <peter1138> no 20:35:03 <stillunknown> MP_STATION does not? 20:35:13 *** Haclet [~haclet@77-97-206-88.cable.ubr11.edin.blueyonder.co.uk] has quit [Quit: using sirc version 2.211+KSIRC/1.3.12] 20:35:31 <stillunknown> @peter1138 20:35:35 <boekabart> neither does MP_TUNNELBRIDGE 20:35:50 <boekabart> it has direction only 20:36:00 <boekabart> iirc, and i was looking at it today :) 20:36:53 <stillunknown> I thought MP_TUNNELBRIDGE had TRACK_BIT_WORMHOLE? 20:37:19 <boekabart> ah, dunno about that 20:38:16 <stillunknown> peter1138: Do you know that? 20:39:37 <peter1138> it doesn't 20:39:46 <peter1138> that's a flag on a vehicle 20:39:50 <peter1138> not on a tile 20:42:36 <dihedral> have we actually tried calling chris sawyer's agency to find out who currently hold the copyright? 20:42:55 <Chris82> Chris Sawyer holds the copyright of course 20:43:02 <Prof_Frink> dihedral: eis_os had a look at it 20:43:04 <dihedral> net nessesarily 20:43:15 <Chris82> even when somebody else publishes the game, the original author always holds the copyright 20:43:16 <Prof_Frink> I think it got traced to Atari 20:43:27 <dihedral> Chris82: this is not nessesarily the case 20:43:28 <Chris82> like Britney Spears has the copyright for all her songs and not EMI or whoever publishes her stuff 20:43:39 <Chris82> in German copyright law it is 20:43:41 <Prof_Frink> But I may be mistaken 20:43:45 <dihedral> no it is not 20:43:59 <dihedral> Chris82: if you are contracted to a company to develop something 20:44:04 <dihedral> i.e. IBM 20:44:25 <dihedral> it is most likely that the copyright is owned by the company 20:44:25 <Prof_Frink> s/i\.e\./e\.g\./ 20:44:53 <dihedral> esp. in germany that is the case 20:44:57 <Chris82> iirc they can only have a trademark or something, but the original author always has the last word on it 20:45:21 <Chris82> like Bill Gates could leave Microsoft and make another company that publishes DOS 20:45:26 <dihedral> the "origianl author" is in many cases the company 20:45:33 <Chris82> he may just not call it Microsoft DOS because Microsoft is a trademark 20:45:42 <Chris82> yeah that's true 20:45:57 <dihedral> MSDOS is a hack of something that used to be called QDOS 20:46:05 <Chris82> I know, but he bought it 20:46:12 <dihedral> exactly 20:46:18 <dihedral> depending on the contract 20:46:25 *** Fuchsi| [~you.dont@p5482C90F.dip.t-dialin.net] has joined #openttd 20:46:34 <dihedral> Chris Sawyer may not nessesarily be the one holding the copyright 20:47:13 <peter1138> 21:43 < dihedral> the "origianl author" is in many cases the company 20:47:17 <peter1138> err 20:47:24 <peter1138> yeah 20:47:30 <dihedral> badly put - i'll agree with that one 20:47:32 <peter1138> if the original author sold the rights, he... has no rights 20:48:01 <Chris82> yeah but many authors, especially photographers don't sell their rights on the pictures 20:48:09 <dihedral> if you are contracted to a company as a developer and are asked to develop something or are even only employed for a certain contrackt 20:48:11 <Chris82> they just licence them to companies like the companies licence them to the users 20:48:40 <Chris82> it's the same way of business as with computers, Intels builds the CPUs, the OEMs buy them or B2B Resellers and then the shops get them where we can buy them 20:48:45 <Chris82> still the copyright is by Intel 20:48:48 <dihedral> then you can be sure that you will not end up with the copyright :-) 20:49:01 <Chris82> yeah I agree with that 20:49:24 <Chris82> ok so I was misunderstandable, what I was saying is that the original author is usually the copyright holder 20:49:36 <Chris82> and in seldom cases where he completely sells his rights he looses the copyright of course 20:49:48 <Chris82> but licencing a software or whatever to a company doesn't mean selling the copyright 20:50:08 <dihedral> i have no copyright whatsoever of stuff i develop at work 20:50:51 *** Dikuj [~you.dont@p5482C585.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 20:50:54 <Chris82> well don't think so, according to Wiki e.g. the employee of an original authro (which can also be a company) can very well have the copyright to something 20:51:27 <Chris82> so when you leave the company you can take source code you have created yourself without the help of others to do your own business, unless in your working contract you state that all your work is owned by the company 20:51:35 <Prof_Frink> Chris82: I'd rank terms of employment above wikipedia for such research 20:51:35 <Chris82> which is in most contracts of course, but not in al 20:51:37 <Chris82> all* 20:51:58 <Belugas> don't know about you, but here, if i'm paid to developp something, what i do is owned by the one who pays me for that work 20:52:03 <dihedral> i have been developing for various web appliactions for 4 different companies/organizations 20:52:23 <Chris82> well I am paid for making websites and website designs, I still own the copyright to the design 20:52:29 <dihedral> during the past 4 years 20:52:48 <Chris82> but that's because I do it as a "freelancer" 20:52:58 <Belugas> if you specify it on your contract, maybe. otherwise, it is contestable 20:53:02 <dihedral> that is something slithly different 20:53:03 <Belugas> contestable? 20:53:14 <Chris82> when you're contracted your contract usually has clauses like you may not take the work created at the company outside etc. 20:53:39 <Chris82> I get what you mean 20:53:48 <Chris82> well I always write (c) by me on my website designs 20:53:49 <dihedral> it is enough to state: the company owns all developt blah blupp 20:53:59 <Chris82> actually design (c) by me 20:54:15 <Chris82> yup that's right dihedral 20:54:22 <Chris82> but not all contracts have such terms 20:54:39 <dihedral> hgehe - sofare it's always been on my contract :-( 20:54:43 <Chris82> otherwise there would be no individuals who hold copyrights anymore or at least not many 20:55:01 <dihedral> anyhow - getting back to the main point 20:55:05 <Chris82> like with Civilization for example 20:55:09 <Chris82> the copyright holder is Sid Meyer 20:55:23 <dihedral> it is not clear if chris holds the copyright 20:55:26 <Chris82> and not Microprose, Firaxis Games, Take 2 Interactive or whoever publishes or programs the game 20:55:42 <dihedral> and i just though that contacting his agency might be a nice way to go abou this thing 20:56:08 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has left #openttd [] 20:56:22 <Chris82> http://www.chrissawyer.com/info.htm just look on his page 20:56:30 <dihedral> well - the step would be to find out who could make that flipping thing open source :-) 20:56:31 <Chris82> I am 99,9% sure that he holds the copyrights 20:56:38 <Chris82> Microprose is only the publisher of his game 20:57:42 <dihedral> Belugas: what do you think - i give the agency a call? 20:58:09 <Chris82> which agency? 20:58:26 <Chris82> Microprose doesn't exist anymore and Chris Sawyer is an individual programmer not working for a company 20:58:47 <Chris82> ah you mean Marjacq? 20:58:47 <dihedral> http://www.chrissawyer.com/contacts.htm 20:58:54 <dihedral> aye 20:58:57 <dihedral> them 20:59:01 <dihedral> his agency :-) 20:59:05 <boekabart> heh, 3 of four sites he lists... don't work 20:59:14 <dihedral> aye 20:59:23 <dihedral> last update was 2005 20:59:34 <Chris82> whoa Roller Coaster Tycoon is written in Assembler code =O hs 20:59:54 <Chris82> no wonder that game is so damn fast 21:00:26 <Chris82> at least he registered his domain until 2012 :D 21:00:40 <dihedral> lol 21:00:46 <Belugas> dihedral : yeah good idea. That may answer why Atari does not give any signs of life... 21:01:10 <Chris82> didn't Atari just release some heavy loaded gaming PCs ? 21:02:06 <dihedral> i only know that atari does not respond to our emails 21:02:13 <dihedral> does not matter who you contact 21:02:24 *** Nickman [~nn@d54C1C327.access.telenet.be] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )] 21:02:45 <Sionide> hehe 21:02:47 <Sionide> "for example the station limit cannot be increased without extensive work on other parts of the game to handle larger station pointers. Doing any of this would require a lot of work, and would make saved games completely incompatible with existing versions." 21:02:50 <dihedral> kirk prindle, senior director of Atari, slow coatch 21:02:54 <dihedral> that was for google :-) 21:02:56 <Sionide> from chris sawyer's FAQ 21:03:00 <Sionide> open source wins :) 21:04:10 <dihedral> even nicer: 21:04:15 <dihedral> No, neither the DOS version nor the Win95 version will run under Windows 2000 or XP. The changes required for Transport Tycoon Deluxe Win95 to run under Windows 2000/XP are probably minimal, but it's unlikely it will ever be updated unless the time and costs can be justified by potential sales and the willingness of the publisher to market an updated version. 21:04:23 <Sionide> indeed 21:04:42 <Sionide> i can't believe he's so willing to just let the game die 21:04:45 <Sionide> i wonder if he's ever tried ottd 21:04:50 <boekabart> welll, but what he writes basically implies that's it's ok to try to :) 21:05:06 <boekabart> (to change stuff by recompiling) 21:05:32 <dihedral> No! All versions of Transport Tycoon are protected by copyright, and are the subject of a publication agreement with Microprose, which means the only legal way to obtain the game (and support the developer) is to purchase the full boxed product 21:06:03 <SpComb> there's one online store selling a version of TTD that works on XP, it shows up often in the tt-forums.net google ads 21:06:04 <dihedral> this is quite cute though http://www.chrissawyer.com/feature1.htm 21:07:02 <Sionide> http://www.chrissawyer.com/feature1a.htm 21:07:05 <Sionide> even better 21:08:17 <mikk36> uhm 21:08:29 <mikk36> i can't send patch max_trains command over rcon 21:08:44 <mikk36> rcon password patch max_trains 1000 gives me just instructions 21:09:06 <Chris82> rcon password "patch max_trains 1000" 21:09:11 <mikk36> oh 21:09:11 <Chris82> don't forget the " " 21:09:13 <mikk36> ok 21:09:17 <mikk36> damn :P 21:09:22 <Chris82> with pause and unpause it works without " " 21:09:22 <dihedral> lol 21:09:29 <Chris82> but everything that has more than one operand you need the " 21:09:36 <dihedral> it also works without the second " 21:09:36 <boekabart> night 21:09:39 *** boekabart [~bdb@e215192.upc-e.chello.nl] has left #openttd [] 21:09:47 <Chris82> ah true 21:09:48 <dihedral> i.e. rcon <pass> "patch foo 100 21:09:52 <Chris82> just noticed that before too :p 21:10:15 <Chris82> I dunno if that is intended behaviour tho 21:11:34 *** HMage [hmage@89-178-1-71.broadband.corbina.ru] has joined #openttd 21:12:48 <Belugas> going home 21:12:59 <Belugas> have a nice evening/weekend 21:13:48 <Chris82> bye :) u 2 21:14:26 *** Purno__ [~Purno@5357D37C.cable.casema.nl] has quit [Quit: Life is a game of pick-up-sticks, played by fucking lunatics.] 21:15:30 <Sacro> "Use patch in any way except including in original/modified form into official ottd. That was all that i wanted. Thank you. Good bye." 21:15:43 <Sacro> isn't that like saying 1||0 ? 21:16:35 <dihedral> enjoy Belugas 21:17:45 <dihedral> Sacro: who and what are you refering to? 21:18:09 *** HMage [hmage@89-178-1-71.broadband.corbina.ru] has quit [Read error: Connection reset by peer] 21:18:18 <Sacro> dihedral: ev 21:19:12 <XeryusTC> ev is a whiny biatch 21:19:31 <XeryusTC> he is like "hey, they dont include my patch, macros rule" 21:20:05 <XeryusTC> like "functions have the tendency to be type save" 21:20:29 <XeryusTC> he considers type saveness to be a bad thing :s 21:20:50 *** HMage [Queneex@89-178-11-74.broadband.corbina.ru] has joined #openttd 21:26:37 <dihedral> XeryusTC: why not bitch about ev when ev is here? 21:26:47 <dihedral> perhaps you guys can get your own room too :-D 21:26:49 <XeryusTC> because he isnt :P 21:26:58 <dihedral> aww - get a room :-P 21:27:05 <Chris82> does vehicle order sharing also work for timetables? 21:27:06 <XeryusTC> and it seems like he is never comming back :P 21:27:10 <XeryusTC> Chris82: yes 21:27:17 <XeryusTC> shared vehicles also share timetables 21:27:18 <dihedral> !seen ev 21:27:20 <_42_> dihedral, Ev (~chatzilla@213.141.137.47) was last seen quitting #openttd 2 days 9 hours 35 minutes ago (27.06. 11:51) stating "Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.3/2007031001]" after spending 1 hour 1 minute there. 21:32:33 <Chris82> clicking reset late counter should be shared too imho 21:35:17 <dihedral> once the autofill button is clicked you cannnot stop it :-) 21:36:15 <Chris82> hmmm ok I think timetables isn't really working as I want it to 21:36:31 <Chris82> when they run early they just run early and they go as they wouldn't have timetables 21:36:53 <Chris82> what I wanted tho is that I intentionally set a longer time than they need and then they stay loading at a station until they are on time again 21:36:59 <Chris82> but that doesn't seem to work 21:37:14 <dihedral> i shall go do bed ladies 21:37:18 * dihedral waves 21:37:29 <Chris82> nighty 21:37:34 * dihedral slaps Chris82 before going to bed :-) 21:37:41 <dihedral> lol 21:37:48 <dihedral> nighty 21:38:04 <dihedral> i shall get something to work for you Chris82 but i will probably not be around all day tomorrow 21:38:43 <Chris82> no problem I have to learn for exams anyway 21:38:52 <dihedral> hehe :-P 21:39:02 <dihedral> good luck 21:39:10 * dihedral quits 21:39:11 *** dihedral [~nathanael@joshua.dihedral.de] has quit [Quit: leaving] 21:45:43 *** Progman [~progman@p57A1CF14.dip.t-dialin.net] has quit [Remote host closed the connection] 21:50:19 *** Osai [~Osai@pD9EB5544.dip.t-dialin.net] has joined #openttd 21:52:19 *** raimar3 [~hawk@p5489BDFA.dip.t-dialin.net] has joined #openttd 21:54:59 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Quit: Konversation terminated!] 21:59:47 *** raimar2 [~hawk@p5489C9E2.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 22:04:38 *** Progman [~progman@p57A1CF14.dip.t-dialin.net] has joined #openttd 22:05:58 *** Ammller [~Ammler@adsl-89-217-18-64.adslplus.ch] has joined #openttd 22:08:23 *** Ammler [~Ammler@adsl-193-46-fixip.tiscali.ch] has quit [Ping timeout: 480 seconds] 22:08:25 *** Progman [~progman@p57A1CF14.dip.t-dialin.net] has quit [Remote host closed the connection] 22:10:28 *** elmz [elmz@ti300710a080-3479.bb.online.no] has quit [Ping timeout: 480 seconds] 22:12:47 *** Johnmit [~John@213-162-104-104.neilmi097.adsl.metronet.co.uk] has joined #openttd 22:16:38 <CIA-1> OpenTTD: KUDr * r10388 /trunk/src/misc/blob.hpp: -Cleanup: coding style (CBlobT & CBlobBaseSimple), removed CStrA 22:16:42 *** benc_ [~benc_@va-71-53-204-176.dhcp.embarqhsd.net] has joined #openttd 22:17:35 *** Touqen [~Touqen@host217-36-225-149.in-addr.btopenworld.com] has joined #openttd 22:17:40 <Touqen> Rawr! 22:17:56 * Touqen has been in england for the past week. 22:18:59 <Wolf01> 'night 22:19:04 <Touqen> nite 22:19:10 *** Wolf01 [~wolf01@host97-237-dynamic.2-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 22:19:17 * Touqen is actually still in england 22:19:34 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has quit [Remote host closed the connection] 22:28:24 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: Tschüß] 22:30:26 *** Progman [~progman@p57A1CF14.dip.t-dialin.net] has joined #openttd 22:33:10 <Eddi|zuHause2> my condolences :p 22:33:39 <Touqen> it hasn't been that bad 22:33:53 <Touqen> the people that i've been interacting with have been quite nice 22:34:15 <CIA-1> OpenTTD: KUDr * r10389 /trunk/ (5 files in 3 dirs): -Add: CStrA, CStrCiA, CStrW, CStrCiW - case sensitive/insensitive ANSI/UNICODE string classes that support formatted (sprintf like) output. 22:34:33 <Touqen> I'm hanging out in Cheshire near manchester. 22:36:19 <Eddi|zuHause2> err... what kind of string has to be case sensitive? 22:37:11 *** Osai is now known as Osai^zZz 22:37:28 <Touqen> It makes defining comparision operators easier to define. 22:38:10 <Eddi|zuHause2> yes. anything that is case sensitive means the programmer was too lazy... 22:38:25 <Eddi|zuHause2> but i mean ottd-related 22:39:08 * Touqen shrugs 22:40:03 <CIA-1> OpenTTD: KUDr * r10390 /trunk/src/misc/array.hpp: -Fix: constness 22:41:41 <KUDr> [00:36:18] <Eddi|zuHause2> err... what kind of string has to be case sensitive? << i.e. linux file names are case sensitive 22:42:30 <Eddi|zuHause2> hm, ok... but that is a prime example for my last statement :) 22:44:48 <KUDr> programing languages are also case sensitive 22:45:04 <Eddi|zuHause2> i know, and i hate it 22:45:08 <KUDr> you can find many other examples 22:45:37 <KUDr> yoes but we need to follow what is already made by others 22:45:47 <eekee> urls for apache web servers (& maybe others) on linux file systems 22:46:07 <Eddi|zuHause2> there are no URLs in OTTD, though :p 22:46:20 <KUDr> we can add some :) 22:47:01 <Sionide> ohh.. url handling ? 22:47:34 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 22:47:45 <Eddi|zuHause2> funny, just yesterday it was discussed that opening a browser from ottd creates too many unnecessary dependencies ;) 22:48:04 <eekee> heh... 22:48:15 <Sionide> Eddi|zuHause2, just right-click -> copy link, would be good enough for me 22:48:27 <Sionide> then it's just focus->firefox, ctrl+t, ctrl+v, enter 22:48:57 <Eddi|zuHause2> i believe linking to some kind of clipboard is even worse :p 22:49:38 <eekee> oh ah, yeah 22:50:16 <KUDr> we already handle clipboards 22:50:30 <Eddi|zuHause2> yes? how? 22:50:46 <KUDr> you can paste to the game console 22:50:52 <KUDr> or edit boxes 22:51:18 *** Touqen [~Touqen@host217-36-225-149.in-addr.btopenworld.com] has quit [Ping timeout: 480 seconds] 22:51:50 <Eddi|zuHause2> how? 22:52:11 <Eddi|zuHause2> (linux/kde) 22:52:30 <KUDr> i dunno how on linux 22:52:36 <KUDr> try it on windows 22:52:39 <eekee> we do now? We didn't seem to a few revisions ago (linux) 22:52:43 *** setrodox [~setrodox@83-65-235-65.dynamic.xdsl-line.inode.at] has quit [Quit: Hapiness ;D] 22:52:53 <KUDr> maybe linux not 22:52:53 <Eddi|zuHause2> that is exactly what i mean... 22:53:16 <KUDr> but if done on one os, it can be easily supported on others 22:53:25 <eekee> Plain-text-only clipboard shouldn't be hard, I think. 22:53:41 <KUDr> yes it is simple on all systems 22:53:47 <Eddi|zuHause2> well, the windows clipboard is a pretty deep kernel feature 22:53:51 <KUDr> only you must know HOW 22:54:05 <Eddi|zuHause2> you cannot expect such a standardised behaviour on linux 22:54:05 <eekee> KUDr: only if you want to impose the Windows keybindings on everyone :D 22:54:23 <eekee> Eddi|zuHause2: It's pretty standardised. Works via X properties 22:54:33 <KUDr> keybinding? 22:54:38 <KUDr> s 22:54:45 <KUDr> what it does mean? 22:54:45 *** NW|Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has quit [Quit: - nbs-irc 2.3 - www.nbs-irc.net -] 22:56:07 <eekee> ctrl-c... it's cmd-c on a Mac, and most linux programs simply let you selct with the left button & paste the sellection with the middle 22:56:09 <Eddi|zuHause2> personally, i hate how unstandardised things in linux are... e.g. copy-pasting, some apps allow Ctrl/Shift-Ins only, others allow Ctrl-C/V only, rarely any support both... 22:56:16 <valhallasw> hurray \o/ 22:56:28 <valhallasw> I've stucked a tram into a position it cannot be removed from 22:56:41 <valhallasw> tram rails to transmitter 22:56:52 <eekee> trams need turn-around 22:57:10 <Eddi|zuHause2> lmao :p 22:57:23 <Eddi|zuHause2> need magic bulldozer 22:57:47 <eekee> Eddi|zuHause2: I hate how the attempts at standardisation mostly force you into an immitation-Windows way of working that I've never got on with 22:57:48 <Eddi|zuHause2> but you can probably do the same at the edge of the map 22:58:01 <eekee> nah, can't raise land to the edge of the map 22:58:45 <Eddi|zuHause2> no, but you can build trams to the edge (except the last pseudo-water tile) 22:59:02 <eekee> oh like that, yeah 22:59:05 *** Bjarni [~Bjarni@0x50c79adc.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 22:59:52 <eekee> I will continue to maintain that trams need a turn-around button, and that it wouldn't be any more unrealistic than the turnaround button on trains 23:01:47 <Eddi|zuHause2> yes, stuck trams should be able to be force-reversed 23:06:19 <Chris82> hmmm my game is again not on the master server although we are playing for hours already 23:06:25 <Chris82> it's not even in the offline server list 23:06:38 <Chris82> although when I start OpenTTD I see it in the multiplayer list, how is that possible 23:07:28 *** Eddi|zuHause [~johekr@p54B74F57.dip.t-dialin.net] has joined #openttd 23:09:04 <Chris82> also another question why is Signal Auto Complete not in trunk? bad coding style? 23:09:15 <Chris82> because the patch is working perfectly :D it rox my sox :D 23:09:48 *** Eddi|zuHause2 [~johekr@p54B74EE6.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 23:13:31 *** Progman [~progman@p57A1CF14.dip.t-dialin.net] has quit [Remote host closed the connection] 23:15:30 *** thgergo [~th_gergo@dsl51B65D4A.pool.t-online.hu] has quit [Read error: Connection reset by peer] 23:17:17 <eekee> Chris82: http://openttd.sandra-bullock.co.uk/public/ChrisIN/grf/copypaste.grf gives a 404 whether I left-click or right-click... 23:17:36 <Sionide> that sandra-bullock.co.uk domain cracks me up 23:18:54 *** Johnmit [~John@213-162-104-104.neilmi097.adsl.metronet.co.uk] has quit [Quit: Going, Going...... Go] 23:21:30 <Chris82> eekee: same problem as before, I forgot the mime-type :p 23:21:40 <Chris82> will fix it right away just a few secs 23:23:48 <Chris82> k works now :) 23:24:02 <Chris82> right click save as only works with IE when no MIME Type is specified 23:24:16 <Chris82> and probably also with Firefox and Opera but definitely not with Konqueror and alike 23:24:41 * Prof_Frink throws wget at eekee 23:25:13 * eekee knows wget well, is just lazy =^_^= and was using firefox 23:25:48 <Prof_Frink> Yeah, but wget is but a c-a, c-a away 23:25:50 <eekee> oh got it, ty! 23:25:58 <eekee> Prof_Frink: hehe :D 23:28:15 <eekee> Chris82: ok it's working in Linux, & looking cool ^^ 23:30:11 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 23:30:36 <CIA-1> OpenTTD: KUDr * r10391 /trunk/ (5 files in 3 dirs): -Add: debug support - structured dump of variables/classes/structures (with anti-recursion repository) into string 23:30:39 <Chris82> cool :) 23:31:00 <Chris82> I just play with my bro on a server with daylength 3 :D 23:31:09 <Chris82> it's so much more fun when time doesn't fly by so quickly 23:31:25 <Chris82> and you don't have to replace your waggons every 10 minutes :D (using DB XL) 23:32:10 <Eddi|zuHause> yes, daylength is great 23:32:28 <Eddi|zuHause> but 32 is a little over the top most of the time :) 23:33:06 <Eddi|zuHause> the problem is to decide what should be day based and what should be realtime/tick based 23:33:07 <Prof_Frink> Chris82: It's "wagons" (Sorry, it's another mispelling that annoys me) 23:33:52 <Eddi|zuHause> it's "Waggong" or "Wagen" in german 23:34:03 <Chris82> wtf ?? 23:34:05 <Chris82> Waggong? 23:34:10 <Chris82> you surely mean Waggon? 23:34:14 <Chris82> :D 23:34:20 <Eddi|zuHause> well... yes 23:34:29 <Eddi|zuHause> that one slipped through, sorry :) 23:34:45 <Eddi|zuHause> too many 'g's in that sentence :) 23:34:50 <Chris82> http://dictionary.reference.com/browse/waggon < and it's spelled with two g in English too 23:35:21 <Chris82> one g is correct too tho 23:36:19 <Chris82> Eddi: I made the daypatch to handle most by day ticks so things that don't need to be influenced by the length of a day like desync checks don't use DaylengthMultiplier() but rather DAY_TICKS 23:36:51 <Chris82> and yeah 30 is really much :D I have never played with more than 10 myself 23:37:18 <Chris82> with 30 one game year takes almost 7 hours *g* 23:37:51 <Eddi|zuHause> well, i have only finished 6 years in over 6 months now :p 23:38:03 * eekee sleeps 23:39:16 <Eddi|zuHause> -rw-r--r-- 1 johannes users 1811786 28. Okt 2006 Johannes Transporte, 6. Feb 1920.sav 23:39:16 <Eddi|zuHause> -rw-r--r-- 1 johannes users 2230096 25. Jun 23:39 Johannes Transporte, 13. Nov 1925.sav 23:39:23 <Chris82> good night 23:39:26 <Eddi|zuHause> it's more than 6 months :) 23:39:37 <Chris82> with or w/o daypatch? 23:39:38 <eekee> night o/ 23:39:45 <Eddi|zuHause> with x32 daylength 23:40:03 <Eddi|zuHause> but i don't play all the time :) 23:40:59 <Chris82> whoa 23:41:19 <Chris82> but good to see that no bugs occur with such high industry production :D 23:42:00 <Eddi|zuHause> can i assume that you did not update the PBS patch for your IN? 23:43:26 <Chris82> PBS? 23:44:08 <Chris82> je ne sais pas what that is 23:44:09 <Eddi|zuHause> the thing that annoyed me the most with the daylength patch was, that it multiplied the yearly running costs, instead of dividing the per-day running costs 23:44:24 <Eddi|zuHause> Path Based Signalling 23:44:37 <Chris82> well it depends wheter you have daylength affects economy enabled or not 23:44:41 <Eddi|zuHause> that is THE feature that made me use the MiniIN 23:44:54 <Chris82> hmm what does path based signalling do? 23:45:02 <Chris82> I only have Signal GUI and Auto Complete in the IN 23:45:05 <Eddi|zuHause> allows multiple trains per signal blocks 23:45:13 <Eddi|zuHause> as long as their paths do not cross 23:45:26 <CIA-1> OpenTTD: KUDr * r10392 /trunk/src/ (7 files in 2 dirs): -Add [YAPF]: added structured dump support into some essential YAPF classes (node-list, nodes, keys, etc.) and CArrayT 23:45:33 <Chris82> hmmm doesn't that cause a huge amount of collision calc overhead? 23:46:32 <Eddi|zuHause> no 23:46:59 <Eddi|zuHause> you only need to check that your trackbit is not reserved when passing a signal 23:47:07 <Eddi|zuHause> it's a rather cheap check 23:47:14 <Chris82> is there a .diff file for the patch? 23:47:30 <Chris82> I could have a look at it as to wether it will be possible for me to update it for current trunk 23:47:34 <Eddi|zuHause> try branches/PBS 23:47:42 <Eddi|zuHause> but it is extremely old 23:48:02 <Chris82> well that doesn't necessarily mean it's a problem 23:48:06 <Eddi|zuHause> and it was rejected because of bugs 23:48:11 <Chris82> I have one patch update from around r1500 in the IN :D 23:48:28 <Eddi|zuHause> well, but lots of things have changed, e.g. the bridges 23:48:43 <Chris82> hmmm yeah 23:48:44 <Eddi|zuHause> and YAPF 23:48:50 <Chris82> apropo changed bridges 23:49:01 <Eddi|zuHause> there are several patches related to this in the miniin, you could check the log 23:49:01 <Chris82> there are lots and lots of clipping errors with bridges over diagonal railway 23:49:13 <Chris82> although the usefulness of the feature overweighs of course 23:50:36 <Eddi|zuHause> PBS allows for junctions like this to work: http://users.informatik.uni-halle.de/~krause/Johannes%20Transporte,%2014.%20Aug%201923.png 23:50:57 <CIA-1> OpenTTD: KUDr * r10393 /trunk/src/yapf/yapf_node_rail.hpp: -Fix [YAPF]: Trackdir needs 4 bits to store (not 3). The cached segment key didn't use the highest trackdir bit. It could confuse YAPF on bi-directional track segments. 23:51:47 *** Alanin is now known as alanin 23:52:25 *** Fuchsi| [~you.dont@p5482C90F.dip.t-dialin.net] has quit [Quit: get satisfied! :: ««« (Gamers.IRC) »»» www.gamersirc.net ::] 23:52:26 <Chris82> hmmm but junctions like this should work anyway? 23:52:37 <Chris82> you should see what kind of crazy junction weirdness my brother builds in games :D 23:52:51 <Eddi|zuHause> well, without PBS it would be blocking as hell 23:53:21 <Eddi|zuHause> i have seen 5 trains passing this signal block simultaneously 23:53:57 <Chris82> hmmm ok signal blocking might be possible 23:54:05 <Chris82> I thought you meant the pathfinding couldn't handle i 23:54:08 <Chris82> it* 23:54:11 <Eddi|zuHause> this snapshot was taken in a rather quiet moment 23:54:22 <Chris82> I will test build something like that :D 23:54:41 <Eddi|zuHause> PBS would not affect pathfinding 23:55:19 *** mikk36 [~mikk36@pc90.host7.starman.ee] has quit [Read error: Connection reset by peer] 23:55:28 <CIA-1> OpenTTD: KUDr * r10394 /trunk/src/yapf/yapf_costrail.hpp: 23:55:28 <CIA-1> OpenTTD: -Fix [YAPF]: MP desync caused by incorrect last-red-signal penalties applied 23:55:28 <CIA-1> OpenTTD: when cached segment was reused. Players that connected more recently (didn't 23:55:28 <CIA-1> OpenTTD: have these segments cached yet) calculated those penalties correctly. This 23:55:28 <CIA-1> OpenTTD: caused different YAPF results. 23:57:03 <Eddi|zuHause> the main problem with the old PBS are, that it often crashes trains, especially when they reverse automatically, two way segments will lock up (especially stations) with both trains waiting outside, and it requires NPF (major ressource issue) 23:57:47 <KUDr> ok, guys. You can play MP without desyncs 23:58:18 <KUDr> I am going home. Finally! 23:58:23 <Chris82> thx :) 23:58:26 <Chris82> good night 23:58:33 <KUDr> gn 23:59:49 *** Osai^zZz [~Osai@pD9EB5544.dip.t-dialin.net] has quit [Quit: Osai^zZz]