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00:08:44 <Eddi|zuHause> <DaleStan> That said, thingwath's right. Joe Random doesn't read URLs. Click links and (if you're lucky) search, but read? <- but it would be easier to write out a "random" url and have it point to something actually existing 00:08:58 *** Brianetta [~brian@client-82-20-28-97.brhm.adsl.virgin.net] has joined #openttd 00:09:13 <Eddi|zuHause> like in a forum post where someone asks about signals, one could type wiki.openttd.org/Signals, and it would be the actual link 00:10:15 <SmatZ> I think Eddi has the point, but I can't do anything with that 00:13:01 *** Yeggstry is now known as Yeggzzz 00:15:10 *** worldemar [~world@85.114.185.98] has quit [Remote host closed the connection] 00:16:10 *** worldemar [~world@85.114.185.98] has joined #openttd 00:16:15 *** smeding [~smeding@5354BE76.cable.casema.nl] has quit [Read error: Connection reset by peer] 00:16:21 *** nicfer [~Administr@168.226.104.182] has joined #openttd 00:25:49 *** HerzogDeXtEr1 [~Flex@89.246.164.57] has joined #openttd 00:32:26 *** HerzogDeXtEr [~Flex@89.246.202.215] has quit [Ping timeout: 480 seconds] 00:32:54 *** Eddi|zuHause [~johekr@p54B766ED.dip.t-dialin.net] has quit [] 00:33:19 *** Eddi|zuHause [~johekr@p54B75108.dip.t-dialin.net] has joined #openttd 00:34:37 *** gregor__ [~gregor@xdsl-87-78-35-230.netcologne.de] has quit [Quit: gregor__] 00:35:57 <amixppc> can i wish for something? 00:36:10 <amixppc> like for trams etc 00:36:32 <SmatZ> you may have a wish... 00:36:34 <amixppc> would be nice if there was a button for creating one single track tramtracks 00:37:15 <amixppc> also a button for trams togo back etc 00:37:26 <amixppc> like in japan 00:37:49 <amixppc> they just go to a point and go back again 00:37:57 <amixppc> there are no loops at ends etc 00:38:18 <Aali> just build trains 00:38:33 <amixppc> trains are borring 00:38:39 <amixppc> traintrams are cool 00:38:50 <Belugas> i fail to understand 00:38:59 <Aali> okay, I'm looking forward to your patch :) 00:42:19 <amixppc> hehe 00:42:42 <amixppc> http://www.urbanrail.net/eu/kass/kassel.htm 00:42:45 <amixppc> see 00:43:21 <Brokkoli> u can do that 00:43:30 <amixppc> ;p 00:43:52 <Brokkoli> trams can turn around without big loops 00:49:20 <Belugas> i see lots of lines. 00:51:13 *** KritiK [~Maxim@78-106-145-222.broadband.corbina.ru] has quit [Quit: Leaving] 00:54:11 *** Illegal_Alien [~Illegal_A@77.163.150.18] has quit [Quit: Ik ga weg] 00:55:25 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has quit [Quit: from __future__ import antigravity] 01:00:30 <amixppc> Belugas: yes 01:00:38 <amixppc> tram there goes fast 01:00:43 <amixppc> 100km/t etc 01:03:06 <SmatZ> 100km/hour? that's amazing 01:05:09 *** HerzogDeXtEr [~Flex@89.246.184.253] has joined #openttd 01:05:59 <nicfer> hey, OTTD is already a city building game! 01:06:42 <nicfer> just build the roads, put some bus stations on them and let them grow! 01:06:46 <thingwath> for a tram, fast means that you can't outrun it. 01:06:46 <SmatZ> :) 01:07:00 <Eddi|zuHause> those are hybrid trams, they count as trains (with signalling and stuff) when going that fast 01:08:07 <thingwath> any other big differences? 01:11:22 *** HerzogDeXtEr1 [~Flex@89.246.164.57] has quit [Ping timeout: 480 seconds] 01:11:46 <Eddi|zuHause> what do you mean? 01:12:14 <Eddi|zuHause> they don't magically morph into engine and wagons when hitting railway tracks 01:12:30 <thingwath> well, if the difference is only the signalling 01:12:53 <Eddi|zuHause> the difference is the whole law about operating a train line vs. operating a tram line 01:13:08 <Eddi|zuHause> and "only" signalling includes a hell lot of stuff 01:13:09 <thingwath> I mean technical differences 01:13:33 <SmatZ> our trains are allowed to go 50/60 km/h ... and the technical limit is 65 km/h iirc :) 01:13:34 <Eddi|zuHause> like security system for checking if the driver is asleep 01:13:38 <thingwath> even trams can use some basic signalling (Liberec - Jablonec line) 01:13:40 <SmatZ> *trams 01:13:46 <Eddi|zuHause> or security systems when the driver skips a red signal 01:14:13 <Eddi|zuHause> plus, on rail lines, the power supply is usually different from a tram line 01:14:30 <Eddi|zuHause> tram lines typically use DC, while rail lines are either diesel or AC 01:14:36 <SmatZ> thingwath: reminds me of tram crash in Ostrava... 01:14:48 <Eddi|zuHause> so there are DC/AC and DC/Diesel hybrid trams 01:15:38 <Nite_Owl> a long tram with a rather high capacity is a good idea - no more 'subway' suggestions 01:15:57 <SmatZ> it's not hard to code such grf ;) 01:16:01 *** wollollo [~martin@dyn1076-184.hor.ic.ac.uk] has quit [Quit: leaving] 01:16:27 <Eddi|zuHause> Nite_Owl: that is possible to code already, but why do you think it would stop the requests for subways? 01:17:56 <thingwath> SmatZ: http://www.zelpage.cz/zpravy/5204 ;simmilar accidents happen even with trains... 01:17:57 <Nite_Owl> the main reason for the subway discussion is the difficulty of getting a high number of inner city passengers around to toher parts of the same city - a role usually reserved for subways 01:18:04 * SmatZ remembers when he used "Metro Cammell DMU" as metro in TTO ;) 01:18:13 <Nite_Owl> *other 01:18:52 <SmatZ> thingwath: "kterÃœ si spletl dny a myslel si, ÅŸe je nedÄle." sad :( luckily nobody died 01:19:50 <Nite_Owl> Hiroshima Trams had a high capacity tram (450) but it was short lived 01:20:26 <Eddi|zuHause> the tram or the tram set? 01:20:35 <Nite_Owl> tram set 01:20:59 <Nite_Owl> oh sorry - the tram in the set was short lived 01:21:14 <thingwath> hm, two T3 trams in Brno have almost infinite capacity, usually :D 01:21:16 <SmatZ> thingwath: http://cs.wikipedia.org/wiki/%C5%BDelezni%C4%8Dn%C3%AD_ne%C5%A1t%C4%9Bst%C3%AD_u_St%C3%A9blov%C3%A9 this one is more serious :( 01:22:05 *** Zorn [~zorn@e177227019.adsl.alicedsl.de] has joined #openttd 01:22:57 <Nite_Owl> the next highest capacity I can remember for another tram was around 200 give or take 01:26:04 *** HerzogDeXtEr1 [~Flex@89.246.174.87] has joined #openttd 01:27:08 <SmatZ> thingwath: :-D I fully understand that "unlimited capacity theorem" 01:27:52 <SmatZ> when there is a space for 200 people, adding one human more is reduces the space for every other by 0.5% ... nobody will notice that :) 01:28:49 <thingwath> somehow, it doesn't work with 13T/14T trams. 01:29:37 *** Zorni [~zorn@e177230079.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 01:29:40 <SmatZ> :( 01:30:12 *** Brianetta [~brian@client-82-20-28-97.brhm.adsl.virgin.net] has quit [Quit: TschÃŒÃ] 01:31:36 <thingwath> and of course, it won't work if the human added is drunk and stinks. :) 01:31:55 <thingwath> which is far too common :-/ 01:32:06 <SmatZ> :-x 01:32:15 <Nite_Owl> what if he stinks but is not drunk 01:32:26 <SmatZ> yeah, half of the wagon is full of people 01:32:42 <SmatZ> while in the second half is only one home less person :-p 01:32:42 *** HerzogDeXtEr [~Flex@89.246.184.253] has quit [Ping timeout: 480 seconds] 01:33:03 <thingwath> Nite_Owl: rare case. 01:33:20 <Nite_Owl> or is drunk but does not stink - a clean, wholesome alcoholic 01:33:31 <thingwath> like me. 01:33:32 <thingwath> :o) 01:34:21 <thingwath> but there are different rules for night buses :) 01:34:44 <SmatZ> :-D 01:35:26 <SmatZ> I wonder how those people can live 01:35:29 <thingwath> http://www.youtube.com/watch?v=gViN1-jQ0xo 01:35:35 <SmatZ> when I can't stay 1 meter from them... 01:35:41 <SmatZ> because of the smell 01:35:42 <thingwath> buses and buses of drunk people! :-) 01:36:18 <SmatZ> :-) 01:37:49 <SmatZ> http://www.youtube.com/watch?v=_XQzNNsJc-0&NR=1 I like our anthem ;) but in the version, it doesn't sund that nice :-D 01:40:54 <thingwath> don't drink and sing :) 01:41:35 <thingwath> and it seems, that Nad Tatrou⊠part is missing. :o) 01:41:41 <SmatZ> yeah :) 01:42:06 <SmatZ> I missed that part too... though it seems someone was trying to sing it :) 01:43:49 *** HerzogDeXtEr [~Flex@89.246.168.77] has joined #openttd 01:44:11 <SmatZ> eeeeeeeeeej macejko... :) 01:46:03 <SmatZ> and SSSR anthem :-D 01:46:38 *** sigmund_ [~sigmund@91.80-202-245.nextgentel.com] has joined #openttd 01:47:25 *** stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has quit [Quit: leaving] 01:47:35 *** Nite_Owl_ [~Nite_Owl@c-98-211-146-65.hsd1.fl.comcast.net] has joined #openttd 01:47:51 *** Nite_Owl [~Nite_Owl@c-98-211-146-65.hsd1.fl.comcast.net] has quit [Read error: Connection reset by peer] 01:47:55 *** Nite_Owl_ is now known as Nite_Owl 01:48:27 *** sigmund [~sigmund@91.80-202-245.nextgentel.com] has quit [Ping timeout: 480 seconds] 01:49:00 <thingwath> I guess it's line 93 (99 now), others are more conservative, I think :) 01:49:16 <SmatZ> :-D 01:49:35 <thingwath> line 93 ends at halt "KolejnÃ" ;) 01:50:20 <SmatZ> not surprising at all ;) 01:50:37 *** HerzogDeXtEr1 [~Flex@89.246.174.87] has quit [Ping timeout: 480 seconds] 01:52:21 *** KenjiE20|LT [~Kenji@host86-164-137-215.range86-164.btcentralplus.com] has joined #openttd 01:52:42 *** KenjiE20 [~KenjiE20@92.23.83.14] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- In tests, 0x09 out of 0x0A l33t h4x0rz prefer it :)] 02:02:00 *** nicfer1 [~Administr@168.226.104.182] has joined #openttd 02:02:33 *** nicfer [~Administr@168.226.104.182] has quit [Read error: Connection reset by peer] 02:03:03 *** HerzogDeXtEr1 [~Flex@89.246.190.27] has joined #openttd 02:08:41 *** apo_ [apo@pD9E7EBEC.dip.t-dialin.net] has joined #openttd 02:09:07 *** HerzogDeXtEr [~Flex@89.246.168.77] has quit [Ping timeout: 480 seconds] 02:10:41 *** apo [apo@pD9E7E102.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 02:16:09 *** Brokkoli [~Brokkoli@f054125161.adsl.alicedsl.de] has quit [Quit: In aller Welt werden die Parallelen zur Krise 1929 diskutiert, aber damals wurde wenigstens noch die Verantwortung ÃŒbernommen. 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[~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 08:18:47 *** einKarl [~einKarl@91-66-180-201-dynip.superkabel.de] has joined #openttd 08:25:47 <planetmaker> morning 08:26:39 <db48x> hello planetmaker 08:34:33 *** Progman [~progman@p57A1F12F.dip.t-dialin.net] has joined #openttd 08:39:02 *** HerzogDeXtEr [~Flex@89.246.214.115] has joined #openttd 09:08:19 *** Eddi|zuHause [~johekr@p54B75108.dip.t-dialin.net] has quit [Remote host closed the connection] 09:08:41 *** Eddi|zuHause [~johekr@p54B75108.dip.t-dialin.net] has joined #openttd 09:24:55 *** Mortomes__ [~mortomes@i15108.upc-i.chello.nl] has joined #openttd 09:26:39 *** racetrack [~racetrack@c114-76-9-162.eburwd4.vic.optusnet.com.au] has joined #openttd 09:27:33 *** racetrack [~racetrack@c114-76-9-162.eburwd4.vic.optusnet.com.au] has quit [] 09:27:40 *** racetrack [~racetrack@c114-76-9-162.eburwd4.vic.optusnet.com.au] has joined #openttd 09:27:54 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 09:29:11 *** Wolf01 [~wolf01@host148-237-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd 09:29:41 <el_en> h, W 09:29:53 <Wolf01> hello 09:29:59 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has joined #openttd 09:30:55 <Wolf01> gah, new flash10 videos are not supported by my pda... I can't see any of the new youtube videos :( 09:33:53 <Wolf01> to grf artists: I was looking at speedpaint videos, why not make one showing how do you draw a grf? 09:37:40 *** TinoM [~Tino@i59F5D21B.versanet.de] has joined #openttd 09:38:56 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 09:44:39 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has joined #openttd 09:45:19 *** stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has joined #openttd 09:46:13 *** Mortomes__ [~mortomes@i15108.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 09:50:08 *** Eddi|zuHause [~johekr@p54B75108.dip.t-dialin.net] has quit [Remote host closed the connection] 09:50:25 *** Eddi|zuHause [~johekr@p54B75108.dip.t-dialin.net] has joined #openttd 09:50:34 *** Illegal_Alien [~Illegal_A@77.163.150.18] has joined #openttd 09:51:10 *** George [~George@212.113.107.216] has quit [Read error: Connection reset by peer] 09:54:01 *** Vikthor [~Vikthor@161-18-80-78.strcechy.adsl-llu.static.bluetone.cz] has joined #openttd 09:55:03 *** George [~George@212.113.107.216] has joined #openttd 10:24:22 *** zodttd [~me@user-142gtg7.cable.mindspring.com] has quit [Ping timeout: 480 seconds] 10:31:13 *** worldemar [~world@85.114.185.98] has quit [Ping timeout: 480 seconds] 10:32:57 *** frosch123 [~frosch@frnk-590fc28d.pool.einsundeins.de] has joined #openttd 10:38:23 *** TSC [~user@ppp118-208-161-27.lns10.mel4.internode.on.net] has joined #openttd 10:39:29 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has quit [Ping timeout: 480 seconds] 10:43:03 <TSC> !password 10:43:10 <TSC> Bah 10:43:14 <TSC> Wrong place (: 10:43:45 <Eddi|zuHause> where's glx when you need him? 10:47:06 *** worldemar [~world@85.114.184.33] has joined #openttd 10:49:51 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 10:50:28 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has joined #openttd 10:54:17 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has joined #openttd 11:07:33 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has joined #openttd 11:14:29 *** Progman [~progman@p57A1F12F.dip.t-dialin.net] has quit [Quit: Progman] 11:14:49 *** smeding [~smeding@5354BE76.cable.casema.nl] has joined #openttd 11:19:07 *** thingwath [~thingwath@morana.sks2.muni.cz] has quit [Ping timeout: 480 seconds] 11:28:13 *** worldemar [~world@85.114.184.33] has quit [Ping timeout: 480 seconds] 11:29:36 *** Yeggzzz is now known as Yeggstry 11:32:19 *** Whopper [~Whopper@co280805-a.almel1.ov.home.nl] has joined #openttd 11:32:31 *** Brianetta [~brian@client-82-20-28-97.brhm.adsl.virgin.net] has joined #openttd 11:33:29 *** Whopper [~Whopper@co280805-a.almel1.ov.home.nl] has quit [] 11:33:41 *** Whopper [~Whopper@co280805-a.almel1.ov.home.nl] has joined #openttd 11:33:59 *** racetrack [~racetrack@c114-76-9-162.eburwd4.vic.optusnet.com.au] has quit [Quit: Leaving] 11:43:39 *** worldemar [~world@213.178.38.249] has joined #openttd 11:43:54 *** Gekz [~brendan@123-243-206-232.static.tpgi.com.au] has joined #openttd 11:47:13 *** Whopper [~Whopper@co280805-a.almel1.ov.home.nl] has quit [Quit: Bye for now!] 11:47:26 *** Whopper [~Whopper@co280805-a.almel1.ov.home.nl] has joined #openttd 11:49:06 *** Whopper [~Whopper@co280805-a.almel1.ov.home.nl] has quit [] 11:49:49 *** Whopper [~Whopper@co280805-a.almel1.ov.home.nl] has joined #openttd 11:52:36 *** Whopper [~Whopper@co280805-a.almel1.ov.home.nl] has quit [] 12:04:06 *** stuffcorpse [~rick@121.98.136.241] has quit [Remote host closed the connection] 12:04:22 *** stuffcorpse [~rick@121.98.136.241] has joined #openttd 12:09:01 <el_en> what's the first day of week in germany? 12:09:19 <smeding> monntag 12:09:23 <smeding> or montag, i forget 12:09:36 <smeding> oh wait you mean if it's sunday or monday 12:09:39 <smeding> heh, no clue tbhj 12:09:46 <smeding> you shouldn't ask these things in the morning 12:09:54 *** Gekz_ [~brendan@123-243-206-102.static.tpgi.com.au] has joined #openttd 12:09:56 <Eddi|zuHause> tomorrow... 12:09:57 <Eddi|zuHause> ;) 12:10:30 *** mikl [~mikl@90.184.195.240] has quit [Ping timeout: 480 seconds] 12:12:52 *** Gekz [~brendan@123-243-206-232.static.tpgi.com.au] has quit [Ping timeout: 480 seconds] 12:12:55 <el_en> i wonder if glibc localedata for de_DE having "first_weekday 1" is a human error. 12:13:12 <Eddi|zuHause> why? 12:13:19 <Eddi|zuHause> 1 is Monday 12:13:29 <Eddi|zuHause> at least in crontabs 12:13:45 <Eddi|zuHause> 0 or 7 is sunday 12:13:46 <el_en> because 1 means sunday and 2 is monday in that context, but there seems to be confusion about that. 12:14:59 <el_en> (confusion is not surprising) 12:16:08 *** Brianetta [~brian@client-82-20-28-97.brhm.adsl.virgin.net] has quit [Quit: TschÃŒÃ] 12:16:18 <Alberth> it would be too easy to stick to already available conventions, of course 12:17:18 *** thingwath [~thingwath@morana.sks2.muni.cz] has joined #openttd 12:20:14 *** worldemar [~world@213.178.38.249] has quit [Ping timeout: 480 seconds] 12:33:17 *** stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 12:36:23 *** worldemar [~world@213.178.38.165] has joined #openttd 12:48:33 *** KenjiE20 [~KenjiE20@92.17.250.72] has joined #openttd 12:49:09 *** Brokkoli [~Brokkoli@f054125161.adsl.alicedsl.de] has joined #openttd 12:50:52 *** kasper [~krhfngmoc@d594e04f.dsl.concepts.nl] has joined #openttd 12:57:16 *** worldemar [~world@213.178.38.165] has quit [Read error: Connection reset by peer] 13:04:44 *** kasper [~krhfngmoc@d594e04f.dsl.concepts.nl] has quit [Quit: Leaving] 13:05:08 *** stuffcorpse [~rick@121.98.136.241] has left #openttd [] 13:05:25 *** stuffcorpse [~rick@121.98.136.241] has joined #openttd 13:15:37 *** worldemar [~world@62.106.104.112] has joined #openttd 13:21:18 *** tkjacobsen [~tkjacobse@50C558A3.flatrate.dk] has joined #openttd 13:38:28 <maristo> how can i add another town names in game? in what file are they described? 13:40:02 <el_en> existing town name generators cannot be changed. 13:40:24 <maristo> :( 13:40:35 *** kasper [~krhfngmoc@d594e04f.dsl.concepts.nl] has joined #openttd 13:40:44 <Rubidium> maristo: http://wiki.ttdpatch.net/tiki-index.php?page=ActionF 13:41:52 <kasper> hey there, is it possible to fund towns, just the way industry's can be funded? 13:41:54 <maristo> is it possuble to assign new toen names by adding grf-file? 13:42:05 <maristo> town* 13:46:11 *** Brokkoli [~Brokkoli@f054125161.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 13:48:16 *** Brokkoli [~Brokkoli@g224067125.adsl.alicedsl.de] has joined #openttd 13:49:04 <Eddi|zuHause> you cannot "extend" an existing town name generator by grf, you can only completely replace it 13:49:30 *** |Japa| [~Japa@117.201.96.155] has joined #openttd 13:50:54 *** JapaMala [~Japa@117.201.96.155] has joined #openttd 13:51:00 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:51:03 *** mode/#openttd [+v glx] by ChanServ 13:51:46 <planetmaker> Eddi|zuHause: Can I ask you (once more) to go through the German translation and make a list of strings which need improvement? 13:51:59 <planetmaker> There are certainly things I'll miss :) 13:55:06 <planetmaker> I went through strings ingame, especially the tool tips... but well... 13:57:33 *** |Japa| [~Japa@117.201.96.155] has quit [Ping timeout: 480 seconds] 13:57:33 *** JapaMala is now known as |Japa| 13:58:17 <Eddi|zuHause> STR_BORDER_FREEFORM :{BLACK}beliebig <- possibly with capital letter? (all other texts around that start with a captial letter) 14:01:04 <planetmaker> All others are a noun ;) But that doesn't really matter in this context, I guess. Yeah 14:01:31 <Eddi|zuHause> STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Spiel speichern, Spiel laden, Spiel verlassen, Beenden <- maybe "abbrechen" is better than "verlassen"? it is always a little confusing to me what exactly the difference between "verlassen" and "beenden" is [there must be another entry somewhere for the menu entry] 14:01:48 <Eddi|zuHause> STR_LEAVING :{LTBLUE}verlassend <-- possibly "Abfahrt" instead? 14:02:00 *** NightKhaos [~nightkhao@78-86-111-126.zone2.bethere.co.uk] has joined #openttd 14:02:40 <planetmaker> that's a good change, yes 14:02:57 <Eddi|zuHause> STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Unterwegs zu {TOWN} Zugdepot <- "zum Depot"? [also following: "im Depot"] 14:03:31 <planetmaker> Eddi|zuHause: in that case... it is an interesting information which depot is headed to, I think 14:03:45 <Eddi|zuHause> i mean the "zu" -> "zum" 14:03:49 <Eddi|zuHause> "in" -> "im" 14:03:51 <Eddi|zuHause> change 14:03:59 <Eddi|zuHause> the rest was just my laziness ;) 14:04:19 <Brokkoli> zu is better 14:04:22 <planetmaker> hm... Rather: "Unterwegs zum Depot {TOWN}? 14:04:27 <Brokkoli> noo 14:04:30 <Brokkoli> zu 14:04:51 <planetmaker> Unterwegs zum Bonn Zugdepot? 14:04:55 <planetmaker> That's wrong German 14:05:12 <planetmaker> Unterwegs zum Depot Bonn is correct 14:06:13 <Alberth> Unterwegs zum Depot im Bonn ? (sounds better to me) 14:06:43 <Eddi|zuHause> "in", but yes, that could work 14:07:35 <planetmaker> sounds alright 14:07:53 <planetmaker> but then it could also be "...zum Depot bei Bonn" 14:08:26 <Brokkoli> as the depot itself is called "Bonn Zugdepot" 14:08:33 <Brokkoli> it should stay as it is 14:08:40 <Brokkoli> everything else would be confusing 14:08:58 <Eddi|zuHause> STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Anzahl an Fahrzeugen (StraÃenfahrzeuge, ZÃŒge, Schiffe und Flugzeuge/Helikopter) <- "Anzahl der Fahrzeuge"? (and next string) 14:09:29 <Brokkoli> Anzahl an Fahrzeugen is correct 14:10:13 <Eddi|zuHause> it's not about whether it is correct, it is about whether it sounds good. 14:10:20 <Brokkoli> it does 14:10:23 <Eddi|zuHause> STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Das von dieser Firma in Anspruch genommene Darlehen <- superfluous space 14:11:08 <Eddi|zuHause> STR_NEWGRF_SETTINGS_BUTTON_TIP :{BLACK}NewGRF Einstellungen anzeigen <- the other strings use "NewGRF-Einstellungen" 14:11:38 <planetmaker> we should use only either "Kredit" or "Darlehen", I think 14:12:22 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has quit [Remote host closed the connection] 14:12:44 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has joined #openttd 14:12:55 <planetmaker> as everything is "Kredit" we can stick with that, I guess 14:13:03 <Eddi|zuHause> STR_BORDER_TYPE :{BLACK}Karten RÀnder: <- ??? 14:13:33 <planetmaker> I guess not :) 14:14:27 <Eddi|zuHause> the airport list looks a little odd, but i never use airports... 14:14:38 *** FauxFaux [faux@compsoc.sunion.warwick.ac.uk] has quit [Ping timeout: 480 seconds] 14:14:43 <Brokkoli> KartenrÀnder 14:14:47 <Brokkoli> in one word 14:16:10 *** TinoM| [~Tino@i59F5D21B.versanet.de] has joined #openttd 14:16:15 <Eddi|zuHause> STR_DATE_TINY :{STRING}-{STRING}-{NUM} <- where does that appear? and what do the "-" mean there? 14:17:06 *** Singaporekid [~notme@cm205.psi148.maxonline.com.sg] has joined #openttd 14:17:08 <planetmaker> I've no idea :) 14:17:55 <Eddi|zuHause> STR_AI_SETTINGS_BUTTON :{BLACK}Einstellungen fÃŒr die KI 14:17:56 <Eddi|zuHause> STR_AI_SETTINGS_BUTTON_TIP :{BLACK}Einstellungen fÃŒr KI anzeigen 14:18:10 <Eddi|zuHause> is the "Tipp" some kind of parody on the name? :p 14:18:17 <planetmaker> it's the iso date format 14:18:35 <Eddi|zuHause> no, that's what the STR_DATE_ISO is for 14:18:46 <Eddi|zuHause> (it reverses the order) 14:18:51 <planetmaker> src/strings.cpp: buff = FormatTinyOrISODate(buff, GetInt32(&argv), STR_DATE_TINY, last); 14:18:56 <planetmaker> ^^only occurance in the code 14:19:51 *** TinoM [~Tino@i59F5D21B.versanet.de] has quit [Ping timeout: 480 seconds] 14:19:53 <glx> [15:16:19] <Eddi|zuHause> STR_DATE_TINY :{STRING}-{STRING}-{NUM} <- where does that appear? and what do the "-" mean there? <-- savegame name 14:20:24 <planetmaker> :) ty. So we shouldn't change it, I think 14:21:05 <Rubidium> planetmaker: unless you want 20022002 to appear as date 14:21:25 <Eddi|zuHause> glx: is that a setting somewhere? my games always used the long date format 14:21:27 <planetmaker> :) No, I just want to sprinkle in a few Umlauts: À à à 14:21:41 <planetmaker> Eddi|zuHause: advanced settings... ui I think 14:21:58 <planetmaker> iso, long, and something else I forgot 14:23:24 <Eddi|zuHause> but still, why the "-"? i am still not sure what appears in that "tiny" date, but "." seems to be more appropriate 14:23:55 *** FauxFaux [~faux@molotov.compsoc.warwick.ac.uk] has joined #openttd 14:23:56 <planetmaker> Eddi|zuHause: filename like blubber Transports 2008-02-13.sav 14:24:09 <Eddi|zuHause> planetmaker: that's the iso format 14:24:18 <planetmaker> uh... no, please no . in filenames. 14:24:46 <planetmaker> at least in places where it doesn't belong 14:25:03 <Eddi|zuHause> 2008-02-13 is a valid date format, but 13-02-2008 is not 14:25:40 <Eddi|zuHause> and the "long" format had "." in it for ages 14:26:21 <Eddi|zuHause> STR_CONTENT_NO_ZLIB_SUB :{WHITE}... herunterladen von Inhalten nicht möglich! <- missed an "Erweiterungen" change 14:26:26 <planetmaker> true and fair enough. 14:26:34 <Eddi|zuHause> STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Name des Inhaltes <- here, too 14:27:01 <Eddi|zuHause> actually, plenty more of those 14:28:14 <Eddi|zuHause> STR_CONTENT_FILTER_TITLE :{BLACK}Tag/name filter: <- 3 words, and so many mistakes in it... 14:28:50 <Eddi|zuHause> i can't even look at this part of the file... 14:28:55 <Eddi|zuHause> it makes me really depressed... 14:29:12 <SmatZ> is this from german.txt? 14:29:20 <planetmaker> STR_CONTENT_DETAIL_TITLE <-- dafÃŒr brauche ich 'mal 'nen guten Vorschlag 14:29:27 <planetmaker> SmatZ: yeah 14:29:35 <Eddi|zuHause> STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Dateien anfordernd... <- grrrr... 14:29:43 <planetmaker> Eddi|zuHause: there are several instances with "Inhalt" still. Replacing them 14:29:54 <SmatZ> sometimes it happens english original is used in translation... I don't know why though :) 14:30:04 <SmatZ> most likely translator's fault 14:30:05 <planetmaker> better than "{SILVER}Erweiterungs-Info" needed :) 14:30:21 <planetmaker> SmatZ: if a string is missing in translation 14:30:26 <Eddi|zuHause> "Beschreibung"? 14:30:36 <Eddi|zuHause> "Beschreibung der Erweiterung"? 14:31:06 <planetmaker> I think it's a button. So we don't have huge space 14:32:36 <Eddi|zuHause> when i look at the window, there should be plenty of space 14:32:43 <planetmaker> k 14:32:45 *** Firzen [~chatzilla@dslb-088-069-209-101.pools.arcor-ip.net] has joined #openttd 14:33:06 <Firzen> Hi. May anyone help me getting my dedicated Linux Server work? 14:33:15 <planetmaker> oh, there. Yes. much space 14:33:32 <planetmaker> Beschreibung der Erweiterung it is then. 14:34:30 <Firzen> It says openttd: error while loading shared libraries when I try to run it. 14:35:01 <Eddi|zuHause> Feature request: a difference in icon for things i do not have and things i have older versions of (in the content download window) 14:35:30 <planetmaker> Firzen: that's a problem. You're missing some library. Find out which and install it 14:35:46 <SmatZ> Firzen: or compile ottd yourself 14:35:53 <planetmaker> ^^or that :) 14:37:15 <Eddi|zuHause> another feature request: URLs in the description need some kind of word-wrapping on non-space-characters (e.g. "/", "&", "?") 14:37:24 <planetmaker> also content window: Replace "Sie haben dies noch nicht zum Herunterladen ausgewÀhlt" by "Diese ist noch nicht zum Herunterladen ausgewÀhlt"? 14:38:25 <Firzen> It says: libSDL-1.2.so.0 14:38:39 <Firzen> I use debian 14:38:59 <SmatZ> hmm why does dedicated server need libsdl 14:39:01 <planetmaker> Firzen: that's only used, for the GUI. If you compile yourself with --enable-dedicated you don't need it 14:39:14 <planetmaker> SmatZ: downloads are non-dedicated afaik 14:39:22 <Rubidium> SmatZ: because he didn't compile a dedicated server 14:39:50 <SmatZ> planetmaker: Rubidium: yeah :) 14:39:53 <Firzen> I don't know how to do that <.< I'm not used to Linux. 14:40:09 <Firzen> Proud that I'm able to login. xD 14:40:36 <SmatZ> Firzen: http://wiki.openttd.org/wiki/index.php/Compiling_on_Linux 14:41:25 *** worldemar [~world@62.106.104.112] has quit [Read error: Connection reset by peer] 14:41:26 <SmatZ> but you can try without SDL libs when you want to run dedicated :) 14:42:12 <planetmaker> hm... what's better: "GesamtgröÃe des Downloads" or "GesamtgröÃe der Downloads"? 14:42:37 <Eddi|zuHause> Firzen: it is probably easier to just install SDL on the server 14:42:42 <Alberth> SmatZ: that only works for a build of a dedicated server, not for his current binary 14:42:45 <SmatZ> hehe :) 14:42:57 <Firzen> Eddi|zuHause: I think so, too ^^ 14:42:58 <SmatZ> Alberth: yeah 14:43:52 <SmatZ> planetmaker: can't you use something with 'von'? :) 14:44:01 <Firzen> Eddi|zuHause: You know where I can get the library? 14:44:27 <Eddi|zuHause> in whatever packet manager your system uses 14:44:45 <pound_fool> Well, it's Debian, right? So "apt" 14:44:46 <planetmaker> SmatZ: in this context it doesn't really fit IMO. One could say "GesamtgröÃe vom Download", but ... 14:44:51 <Alberth> Firzen: probably something with apt-get, see also Wiki page 14:44:54 <pound_fool> try "man apt-get" 14:45:07 <pound_fool> (to bring up the manual page) 14:45:12 <planetmaker> "...des Downloads" or "...der Downloads" is 'better' German :) 14:45:13 <Eddi|zuHause> out of the blue i'd say "apt-get install libsdl" 14:45:26 <SmatZ> planetmaker: ok :-) 14:45:41 <planetmaker> it's just a question is it one download or several :) 14:45:57 <Eddi|zuHause> planetmaker: i can't really decide... i think "des" is fine 14:46:42 <Eddi|zuHause> or try "DownloadgesamtgröÃe" :p 14:47:08 <Firzen> "GesamtgröÃe der Downloads" sounds best 14:47:27 <SmatZ> english.txt use "Total download size", not "Total downloads size" or so :) 14:47:55 <Firzen> Though... depends on how many files are downloaded 14:48:00 <Firzen> Always one or more= 14:48:04 <Firzen> ? 14:48:12 <Eddi|zuHause> SmatZ: i think it's not a noun in the english version ;) 14:49:03 <SmatZ> Eddi|zuHause: :o) I admire I failed to parse that sentence gramatically 14:50:03 <Firzen> Any way to find out Linux distributen the root uses? I have doubts that it's debian as it doesn't now apt and apt-get 14:50:16 <Firzen> distribution* 14:50:45 <Alberth> Hmm, could it be that the vehicle list code is not handling rtl languages? http://f.imagehost.org/0816/vehiclelist_rtl.png :D 14:50:54 <Eddi|zuHause> maybe something completely different: "Zum herunterladen ausgewÀhlt:" 14:51:03 <Alberth> Firzen: I hope the same as his users 14:51:09 <FauxFaux> Heh. 14:51:18 <planetmaker> Eddi|zuHause: where you want that? 14:51:36 <Eddi|zuHause> instead of "GesamtgröÃe" 14:51:43 <planetmaker> instead of "GesamtgröÃe des Downloads"? Hm... 14:51:44 <Alberth> Firzen: not in a robust way, different distributions have different ideas about how to do that 14:51:55 <Alberth> Firzen: do you have 'yum' ? 14:52:09 <Firzen> Alberth: I don't know what yum is so... I think no. 14:52:13 <planetmaker> But it would avoid "Download" - which isn't used elsewhere and not a 'proper' German word :) 14:52:32 <planetmaker> well... it is used. In the description 14:52:43 <Alberth> Firzen: type 'yum help'. You should get a page of help text 14:52:49 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has quit [Read error: Connection reset by peer] 14:52:58 <Firzen> We use "Download" in proper German language. 14:52:59 <planetmaker> btw. What do you think of "Schlagworte" for 'tags'? 14:53:03 <Eddi|zuHause> i'm just not entirely sure if it is a "nounified" verb here, and thus would be written with captital letter 14:53:10 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has joined #openttd 14:53:30 <planetmaker> Firzen: yeah. I think "GesamtgröÃe der Downloads" is okay... 14:53:41 <Firzen> planetmaker: It is. 14:54:01 <Firzen> "Zum herunterladen ausgewÀhlt:" means chosen for download 14:54:49 <Firzen> yum help doesn't work. Unknown command. 14:55:36 <Eddi|zuHause> Firzen: does the server have some kind of admin that you could ask? 14:55:41 <Ammler> [15:52] <planetmaker> btw. What do you think of "Schlagworte" for 'tags'? <-- aren't those Stichwörter? 14:56:09 <pound_fool> So I'm new to this and trying to get my GRFs set up. Do I need to pass any specific parameters to the #openttdcoop 7.3 grf package? 14:56:11 <Alberth> Firzen: 'locate apt-get' may give you a location of the program 14:56:13 <planetmaker> Could also be used. I just queried dict.cc for a proper translation of "Tags" :) 14:56:13 <Firzen> Eddi|zuHause: Admin yes, ask no. He has less knowledge of Linux than me. 14:56:24 <planetmaker> s/Admin/Ammler/ :D 14:56:25 <pound_fool> I'm trying to find if there's info about this on the wiki, but haven't yet. 14:56:34 <planetmaker> nvm 14:56:39 *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has joined #openttd 14:57:00 <Firzen> "locate: /var/lib/locatedb: file or directory not found" 14:57:07 <planetmaker> but "Stichworte" probably is better and more widely used. "Schlagworte" is kind dying out :) 14:57:12 <Alberth> frsh install eh ? 14:57:12 <Eddi|zuHause> Firzen: but he must have some kind of knowledge of what was written on the install CD 14:57:42 <Firzen> Eddi|zuHause: It's a strato root server. 14:57:46 <Alberth> s/frsh/fresh/ 14:57:50 <Firzen> Eddi|zuHause: He didn't install anything. 14:58:41 <Eddi|zuHause> so, does strato have a website which explains how to install stuff? 14:58:50 *** worldemar [~world@81.28.185.182] has joined #openttd 14:58:57 <Firzen> Eddi|zuHause: Maybe. I'll see. 14:59:15 <Alberth> Firzen: try 'ls /sbin/apt*' or 'ls /usr/sbin/apt*' (you may not have sbin in your path) 15:00:03 <SmatZ> Alberth: as a regular user, he probably doesn't 15:00:09 <SmatZ> arrr.... 15:00:14 <SmatZ> you just wrote that 15:00:18 <SmatZ> shame on me 15:00:22 * SmatZ out 15:01:36 <Firzen> file or directory not found 15:01:39 <Firzen> in both cases 15:01:45 <Rubidium> Firzen: are you 'root'? 15:01:48 <Firzen> yes 15:01:54 <Rubidium> what does whoami give? 15:02:05 <Firzen> root 15:02:40 <Rubidium> and there's no apt? 15:02:52 <Firzen> seems so 15:03:00 <el_en> Firzen: cat /etc/redhat-release 15:03:44 <Rubidium> is there dpkg and (curl or wget or lynx or links)? 15:03:54 <Firzen> not found 15:04:05 <Eddi|zuHause> is there "rpm"? 15:04:24 <Firzen> Well, I searched now for man, info and help about apt and also apt itself, it seems to be totally unknown 15:04:48 <Firzen> Yes,, there is RPM 4.4.2 15:05:17 <Rubidium> so it isn't a debian-alike one 15:05:28 <el_en> is it even a linux? 15:05:39 <Firzen> Yes. 15:05:47 <Eddi|zuHause> it could be suse, then it would have "yast" 15:06:08 <Firzen> It has yast 15:06:09 * Rubidium wonders why he only say debian in the backlog 15:06:26 <Firzen> Admin said me debian 15:06:27 <Eddi|zuHause> fine, then use yast ;) 15:06:35 <Firzen> k. 15:06:37 <Firzen> How? :D 15:06:51 <Alberth> Firzen: man yast 15:06:53 <Eddi|zuHause> it should have a mildly descriptive menu ;) 15:07:37 <Firzen> yeah. 15:07:39 <Eddi|zuHause> if you find the menu confusing, you could also try to use "zypper" 15:08:03 <Firzen> So I shall install the missing lib now with yast? 15:08:14 *** Sebihunter [~sebihunte@84.113.64.42] has joined #openttd 15:08:52 <Eddi|zuHause> yes, yast should be able to install sdl 15:09:29 <glx> and slap admin :) 15:09:54 <Firzen> Yes. xD 15:10:11 <Firzen> Thanks for finding out my Linux distribution. >.< 15:11:23 *** NightKhaos [~nightkhao@78-86-111-126.zone2.bethere.co.uk] has quit [Ping timeout: 480 seconds] 15:12:02 *** NightKhaos [~nightkhao@78-86-111-126.zone2.bethere.co.uk] has joined #openttd 15:15:13 <Firzen> I think it crashed ._. 15:21:11 <Alberth> Firzen: many tools do not have progress bars or so, they simply return the prompt when done, and say nothing while they do their work. 15:22:05 <Firzen> But Initialization of the Software Installer needs more than 5 Minutes? 15:22:42 <Alberth> Firzen: you have another terminal? then run 'top' in that one, to see what the system is spending its CPU time on 15:23:08 <Alberth> ('q' to quit top :) ) 15:24:09 <Alberth> Firzen: May depend on how slow your network is. Can you see network activity? 15:24:27 <Alberth> (LEDS on your modem/router eg) 15:25:10 <Firzen> It's 2MB/s 15:25:28 <Alberth> Firzen: another possibility is that it detected an ancient system, and is now busy updating to the current versions 15:25:59 <Firzen> It spends about 62% CPU on y2base 15:26:31 <Alberth> Fedora does something like 10MB+/week updates, so after a 'fresh' CD install, I needed to install 200MB+ updates first 15:27:00 <Firzen> k I'll let it initialize ^^ 15:27:13 <Firzen> See what happens after 10-30 Minutes 15:27:15 <Alberth> Firzen: no idea what y2base is. 15:28:25 *** Sacro_ [~ben@static-87-102-39-137.karoo.KCOM.COM] has joined #openttd 15:28:45 <Alberth> Firzen: Google thinks: âcommand line versionâ of YaST is called y2base 15:28:59 <Alberth> so it's busy :) 15:29:01 <Firzen> k 15:29:22 <Firzen> I'll go take a shower now, then return and tell if soemething happened. :D 15:30:41 <Firzen> And if there is another uncertainness of some german translation you may ask me - I'm german ^^ 15:32:41 <Eddi|zuHause> y2base is a module of yast 15:33:31 <glx> Firzen: germans are already talking about that ;) 15:33:54 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has quit [Remote host closed the connection] 15:34:11 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has joined #openttd 15:35:00 <Alberth> Apparently, TB changed his mind about the foreign language to speak today :) 15:35:15 *** Dred_furst [~Dred@resnet612.bournemouth.ac.uk] has joined #openttd 15:35:39 <Eddi|zuHause> wtf are you talking about? 15:37:44 <Alberth> Last week, he spoke about everybody having to speak a foreign language here, swedish I believe 15:37:55 *** tkjacobsen [~tkjacobse@50C558A3.flatrate.dk] has quit [Read error: Connection reset by peer] 15:41:19 *** dvo [~asd@0x3e42e6e6.adsl.cybercity.dk] has joined #openttd 15:57:42 *** dvo [~asd@0x3e42e6e6.adsl.cybercity.dk] has quit [Remote host closed the connection] 15:58:06 <Firzen> It's ready :D 15:58:43 <Alberth> Rubidium: does resizing any chance of working atm (ie with the resize box at the left, and resizing to the left/bottom?) 15:59:18 <Alberth> Firzen: so now you have a long list of updates to apply? 15:59:46 <Alberth> Rubidium: euh in a rtl context 15:59:51 <Firzen> 9 entries 16:00:28 <Rubidium> Alberth: no idea; I guess that needs 16:00:30 <Alberth> Firzen: hmm, so it did some db building most likely the first time 16:00:33 <Rubidium> Alberth: no idea; I guess that needs 'hacks' 16:00:49 <Firzen> But there is a Search function 16:02:10 <Firzen> Will I have to search for libSDL-1.2.so.0 or only for SDL? 16:02:28 <Eddi|zuHause> searching for sdl should suffice 16:03:29 <Eddi|zuHause> you can search for "libSDL-1.2.so.0" if you check the "search in 'provides'" field 16:04:05 <Alberth> Rubidium: am busy building a widget array generator, where it is easy to swap left and right. (diff is 41000 bytes). In 'normal' mode, I get the original widget array exactly, in swapped mode, it runs, but window updates make a lot of mess. 16:04:35 <Alberth> Firzen: if you want to build from source, you most likely also need some sdl-development package 16:04:58 <Eddi|zuHause> Alberth: we decided that he does not want to build from source ;) 16:05:32 <Alberth> We should also decide that he should run OpenTTD server as root ;) 16:05:44 <Alberth> +not (of course) 16:08:51 *** Eddi|zuHause [~johekr@p54B75108.dip.t-dialin.net] has quit [Remote host closed the connection] 16:09:13 *** NukeBuster [~NukeBuste@80.101.115.82] has joined #openttd 16:09:21 *** Eddi|zuHause [~johekr@p54B75108.dip.t-dialin.net] has joined #openttd 16:11:18 <Rubidium> Alberth: you mean that many window update refresh the wrong part of the window or so? Or is it the resizing that doesn't work quite yet? 16:13:42 <glx> Alberth: be sure your generator generates widgets using the right index 16:27:42 *** Mark_ [~M4rk@5351EC68.cable.casema.nl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- The professional IRC Client :D] 16:28:10 <el_en> Alberth: running openttd as root is recommended. 16:28:55 <Alberth> el_en: sure, getting hacked is also recommended, isn't it? 16:29:21 <el_en> yes, it is. 16:30:14 <Alberth> el_en: normal deamons don't even run as root, why would OpenTTD need root? 16:30:19 <glx> I think we shoud introduce a backdoor in openttd :) 16:31:06 <el_en> Alberth: running as root avoids all sorts of nasty errors about missing permissions, etc. 16:31:26 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 16:32:06 <Alberth> el_en: those permissions exist to protect you from yourself. 16:32:19 <el_en> Alberth: I once wrote a patch which would have made OTTD show an error message and exit if run as root. The patch was rejected. 16:32:38 <el_en> Alberth: Conclusion: Running as root is recommended by the developers. 16:35:11 <el_en> I also wrote a patch which would have shown an error message if _not_ run as root. It was rejected too. 16:36:50 <petern> ah, el_en-logic 16:38:58 *** |Japa| [~Japa@117.201.96.155] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- In tests, 0x09 out of 0x0A l33t h4x0rz prefer it :)] 16:39:11 *** stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has joined #openttd 16:40:40 <Alberth> well, it confirms that you should run OpenTTD as 'nobody' :D 16:41:01 <Alberth> Rubidium: glx: http://f.imagehost.org/0423/newshistory_swapped.png 16:41:33 <Alberth> top one is shot directly after opening, second one after trying to resize 16:42:04 <glx> check the resizing code 16:42:08 <Alberth> glx: index numbers are completely seperate from positions etc, so those are good 16:42:55 <Rubidium> the resizing assumes it goes the other way I reckon, so it keeps the original location, calculated the new size and marks the window dirty from the old 'base' location 16:42:58 <Alberth> glx: I will, but I would not be surprised if this case is not handled properly 16:43:28 <Alberth> At least we need a new resize-box sprite :) 16:43:56 <Rubidium> that's a minor detail I'd say ;) 16:45:53 <Alberth> I'd even consider rtl languages something of the future for now. Let's first get rid of those widget arrays 16:46:27 <Rubidium> well, RTL languages are actually used 16:46:51 <glx> Alberth: StartWindowSizing() is probably whay you need to modify 16:46:57 <glx> *what 16:47:11 <glx> ,..._drag_delta.x = _cursor.pos.x; 16:47:11 <glx> ,..._drag_delta.y = _cursor.pos.y; 16:47:19 <glx> ^^ these lines I think 16:48:04 <glx> or it is in HandleWindowDragging() 16:48:36 <glx> around line 1490 16:48:38 <Alberth> I think it is great to make OpenTTD rtl aware. However, even with something simple like the news history, the news lines get printed at the wrong place, since the drawing code didn't take into accout that the panel widget may be moved. 16:48:46 *** vamoquse [~vamoquse@193.43.249.169] has joined #openttd 16:48:55 <Alberth> There are probably a lot of those things in the code. 16:49:16 <glx> most windows use hardcoded text offsets 16:49:24 <Alberth> glx: tnx, I'll have a look later this week or so 16:50:13 *** HerzogDeXtEr1 [~Flex@88.130.183.28] has joined #openttd 16:52:00 <kasper> hmmz... :) 16:52:06 <Alberth> glx, Rubidium: I'll make a small doc, then ask you to have a look 16:52:45 <kasper> is there an easy to access parameter that sets the station influence area? 16:53:03 <glx> it's in the source 16:53:25 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Remote host closed the connection] 16:53:28 <kasper> so it cant be changd? 16:53:50 <kasper> well, not in a few clicks 16:54:46 <Rubidium> Alberth: yes, the text drawing can be a problem, but I've got some ideas for that too (basically handle the location swapping in the drawstring stuff) 16:54:56 *** worldemar [~world@81.28.185.182] has quit [Read error: Connection reset by peer] 16:55:38 <Alberth> I'd consider that a minor detail for now ;) 16:55:59 <glx> yeah first step is working windows :) 16:56:32 <glx> horizontal scrollbar will be fun too ;) 16:56:48 *** HerzogDeXtEr [~Flex@89.246.214.115] has quit [Ping timeout: 480 seconds] 16:59:32 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 17:08:14 *** batti5 [~batti5@92.82.70.50] has joined #openttd 17:10:33 *** Sacro_ [~ben@static-87-102-39-137.karoo.KCOM.COM] has quit [Quit: Sacro_] 17:10:46 *** Sacro [~ben@static-87-102-39-137.karoo.KCOM.COM] has joined #openttd 17:13:50 <petern> hardcoded pixel offsets is something i've been replacing as and when, heh 17:13:51 <petern> but 17:13:54 *** worldemar [~world@81.28.188.43] has joined #openttd 17:14:49 *** M4rk [~M4rk@5351EC68.cable.casema.nl] has joined #openttd 17:14:54 *** M4rk is now known as Mark_ 17:18:39 <batti5> can somebody please fix my nfo here http://paste.openttd.org/179990 , i tried everyway with no succes. 17:18:56 <batti5> ? 17:19:01 *** worldemar [~world@81.28.188.43] has quit [Read error: Connection reset by peer] 17:19:09 <Firzen> Well, let's go on trying to get this f****** dedicated server work :D 17:19:40 <Forked> ok I might ahve messed this up somewhat. But in 1995 with "vehicles never expires" turned off and using DB Set v0.82 (XL).. are no wagons to transport steel? 17:20:53 <frosch123> batti5: you specified two action 8, and you specified that 8 real sprites follow the action 1, it is up to you to learn how to fix those basic things 17:21:43 <Eddi|zuHause> Forked: wagonspeedlimits off? 17:21:48 <Forked> Eddi|zuHause: yes 17:21:58 <Eddi|zuHause> i think it's a bug in the DBSet 17:22:19 <Eddi|zuHause> the new "faster" wagons do not appear, but the old ones are still set to disappear 17:22:26 <Forked> oh meh 17:22:31 <Forked> and I can't change that in a game thats already running 17:22:36 <Eddi|zuHause> which was no problem, as long as openttd ignored the wagon lifetime :p 17:22:42 <frosch123> likely because "wagons can expire" was added later :) 17:24:06 <Forked> and no way to change that setting using rcon or anything in a game thats already running? :\ GUI has grayed out the option 17:24:43 <Eddi|zuHause> turn on "vehicles never expire", and do "resetengines" 17:24:50 <frosch123> you should be able to load the game in single player, change the setting and do resetengines 17:26:14 *** KritiK [~Maxim@78-106-70-192.broadband.corbina.ru] has joined #openttd 17:26:48 <Firzen> I downloaded the lib at libSDL-1.2.so.0" target="_blank">http://rpm.pbone.net/index.php3/stat/3/srodzaj/1/search/libSDL-1.2.so.0()(64bit) and installed it but it still says "./openttd: error while loading shared libraries: libSDL-1.2.so.0: cannot open shared object file: No such file or directory" 17:28:07 <Eddi|zuHause> did installing through yast not work? 17:28:52 <Firzen> I didn't find it. So I thought before I waste hours searching in yast for it I ask Google. 17:29:15 <Firzen> Installed it with "yast -i SDL-1.2.9-19.5.x86_64.rpm" then. 17:29:48 *** Zorn [~zorn@e177227019.adsl.alicedsl.de] has quit [Read error: Connection reset by peer] 17:30:56 *** Mortomes [~mortomes@e224212.upc-e.chello.nl] has joined #openttd 17:32:07 <Eddi|zuHause> http://paste.openttd.org/179991 <- this is when i search for "sdl" with zypper, it should be really easy to install 17:32:25 *** Zorn [~zorn@e177227019.adsl.alicedsl.de] has joined #openttd 17:32:31 *** Glade [~Ferekanet@nrbg-4dbe0633.pool.einsundeins.de] has joined #openttd 17:32:43 <Glade> hi? 17:33:10 <Eddi|zuHause> so simply typing "zypper install sdl" should work 17:33:35 <Ammler> Firzen: if you look for suse packages, try http://packages.opensuse-community.org/ 17:34:16 <Ammler> but you should be fine with repos oss non-oss update and packman 17:34:42 <Eddi|zuHause> "yast -i sdl" should work as well 17:35:01 <Ammler> (if you have the repos ;-) 17:35:09 <Firzen> "zypper info sdl" returns "package not found" for me 17:35:29 <Ammler> nopaste "zypper lr" 17:35:37 <Eddi|zuHause> then try "zypper search sdl" 17:35:53 <Firzen> Trying "yasi -i sdl" atm 17:36:03 <welshdragon> riight 17:36:06 <welshdragon> i need help 17:36:11 <Firzen> This server needs lots of time for reading cache... 17:36:19 <Ammler> Firzen: yast uses the same repos then zypper 17:36:21 <Eddi|zuHause> well, zypper and yast use the same database, so if one fails, the other one should fail, too 17:36:52 *** Mark [~markk@shell.etttretresju.net] has quit [Ping timeout: 480 seconds] 17:36:53 <welshdragon> i have 2 companies that were in a multiplayer game, the first company is now dead, any way of resetting it? 17:36:59 <Firzen> But why do you find it but I don't? 17:37:33 <Firzen> I thought this would be some kind of online database. 17:37:46 <Eddi|zuHause> because maybe your repositories are not set up for the general opensuse repository, but some locally hosted repository that is missing some packages? 17:38:13 <Eddi|zuHause> like ammler said, type in "zypper lr" 17:38:30 *** worldemar [~world@62.106.106.14] has joined #openttd 17:38:32 <Firzen> I get a table. 17:38:45 <Ammler> paste.openttd.org 17:38:52 <Eddi|zuHause> paste the table on paste.openttd.org 17:38:57 <Ammler> :-) 17:39:01 <Ammler> sorry 17:40:02 <Firzen> http://paste.openttd.org/179993 17:40:28 <Firzen> I'm sorry this is in german 17:40:57 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has quit [Ping timeout: 480 seconds] 17:41:32 <batti5> at the first sprite how i can declare 4 sprites, if i type 04 renum protests Error (51): Unexpected real sprite found., why? 17:41:39 <batti5> ? 17:42:18 <Eddi|zuHause> i can't find a zypper command that lists the repository details... 17:44:37 <Firzen> So? What should I do? :o 17:44:46 *** Mark [~markk@shell.etttretresju.net] has joined #openttd 17:45:14 <batti5> what should i try to 4 sprites? 17:45:20 <Eddi|zuHause> i'd say add http://download.opensuse.org/distribution/10.3/repo/oss/ as repository 17:45:40 <Eddi|zuHause> yast -> repository management 17:45:49 *** Glade [~Ferekanet@nrbg-4dbe0633.pool.einsundeins.de] has left #openttd [] 17:46:58 <batti5> #0: define how many sprites are in the file (13 decimal=0D) why not 04 = 4? 17:47:12 <Eddi|zuHause> or first, give us the url that your "SUSE-Linux-10.3-OSS" repository is set to 17:47:54 *** ecke [~ecke@213.195.202.11] has joined #openttd 17:48:23 <Firzen> too late, added it already ;) 17:48:37 <Eddi|zuHause> tell us anyway ;) 17:48:39 <Firzen> ftp://ftp.stratoserver.net/pub/linux/opensuse/distribution/10.3 17:49:06 <Eddi|zuHause> http://download.opensuse.org/distribution/10.3/repo/oss/suse/x86_64/SDL-1.2.12-26.x86_64.rpm <- the file is definitely there 17:49:51 <Eddi|zuHause> Firzen: that url gives me a "no connection" error ;) 17:50:00 <Firzen> lol 17:50:13 <Eddi|zuHause> well, i presume that's internal only 17:50:20 <Firzen> So strato seems to not take care of their customers 17:50:45 <Eddi|zuHause> i presume they stripped the graphical stuff off their server repos 17:51:09 <Firzen> Should i use now the yast search or enter uri directly or what? 17:51:16 <Eddi|zuHause> which a headless server is supposed to not need 17:51:43 <Eddi|zuHause> Firzen: when yast is done adding the repository searching should work 17:51:52 <Firzen> Ok. 17:52:38 *** Brianetta [~brian@client-82-20-28-97.brhm.adsl.virgin.net] has joined #openttd 17:53:51 *** Mark [~markk@shell.etttretresju.net] has quit [Ping timeout: 480 seconds] 17:58:19 <Firzen> lol still not findable 17:58:23 <Ammler> Firzen: http://packman.links2linux.de/install/openttd 17:59:15 <Firzen> Ammler: It's a yml-file. What's it for? 17:59:39 <Ammler> it adds the needed repos and installs openttd for you 17:59:48 <Ammler> 1-click-install 18:00:10 <Firzen> Just run it on the linux server? 18:00:26 <Ammler> why do you want to install sdl on a server? 18:00:43 <Firzen> Because OpenTTD says it cannot be found. 18:00:54 <Ammler> install a dedicated version 18:01:14 <Ammler> which version do you want? 18:01:38 *** Mark [~markk@shell.etttretresju.net] has joined #openttd 18:01:48 <Firzen> stable 18:01:50 <Firzen> 0.6.3 18:01:58 <Ammler> well, are you sure? 18:02:02 <Firzen> No. 18:02:03 <Rubidium> can I have r15594M ? 18:02:32 <Firzen> Beta doesn't sound good. You recommend me a newer than 0.6.3? 18:02:39 <Ammler> nightlies should have dedicated versions 18:03:17 <Rubidium> Ammler: they don't 18:03:29 *** Roujin [~chatzilla@p54970814.dip0.t-ipconnect.de] has joined #openttd 18:03:34 <Roujin> greetings 18:03:41 <Ammler> oh, so he didn't add them :-( 18:03:45 <Rubidium> unless TB sneaked that in very lately 18:03:54 <Eddi|zuHause> Firzen: did you actually "enable" the repository? 18:04:16 <Roujin> sorry for not being available since last week, but now finally exam time is over :) 18:04:18 <Ammler> installing sdl just for openttd is quite silly. 18:04:34 <Firzen> Well let's decide what I do <.< 18:04:49 <Rubidium> exams on sunday? 18:04:56 <Firzen> What shall I do with this yml? 18:05:23 <Roujin> I've done the requested changes to the waypoint counter patch Belugas posted in the flyspray task - will upload it in a moment.. 18:05:27 <Ammler> it is for desktops, don't know if you can run it from console. 18:06:10 <Firzen> Oh it's ymp xD 18:11:26 <Firzen> Argh I die x_X 18:12:50 <Ammler> openttd devs assume that evey admin should be alble to compile openttd self ;-) 18:13:08 <Firzen> Yeah but not a Linux noob like me. 18:17:20 <Ammler> zypper ar http://packman.iu-bremen.de/suse/10.3 && zypper in openttd 18:17:33 <batti5> //!!Fatal Error (44): Invalid feature byte. 18:17:35 <batti5> 8 * 6 02 18 06 04 04 00 18:17:37 <batti5> ??? 18:17:49 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has joined #openttd 18:17:59 <Roujin> I have a question regarding savegame version conditional variables: what happens if a version prior to their introduction is loaded? Are they initialized to zero? 18:18:40 <Roujin> Do I have to manually care for them in the loading code? 18:19:22 <Rubidium> stuff on the map might not be 0, stuff in the structs will be 0 18:19:37 <Rubidium> unless it's the settings code, where it'll will have the default value 18:20:14 <Eddi|zuHause> so if it 18:20:31 <Eddi|zuHause> is a setting, you can leave it on the defaults, or handle it specifically 18:20:36 *** kasper [~krhfngmoc@d594e04f.dsl.concepts.nl] has quit [Quit: Leaving] 18:20:58 <Roujin> ok thanks 18:21:03 <Roujin> it's in a struct 18:22:04 <Roujin> and zero is perfectly fine in this case 18:22:43 <Roujin> better than random, at least ^^ 18:24:11 <Rubidium> hmm, actually... I tink it's what the default constructor sets it to, but that's something you need to test as I'm not sure of that 18:25:27 <Rubidium> and when the constructor doesn't set it, it'll be 0 18:25:36 <Roujin> okay, will run a quick test.. 18:26:15 *** dvo [~asd@0x3e42e6e6.adsl.cybercity.dk] has joined #openttd 18:30:12 <Roujin> according to test, it's set to zero... 18:30:34 <Firzen> Why don't I get this ded server working? :( 18:31:57 <Sacro> surely it won't work 18:32:08 <Eddi|zuHause> if you "think" something is always true, insert an assert ;) 18:32:17 <Sacro> if you initialise them to zero then you handle them 18:32:34 <Sacro> oh right you mean updating the savegame's vesion 18:32:38 <Sacro> increasing it 18:32:41 * Sacro stops talking now 18:34:52 <batti5> //!!Warning (42): Length does not match n-id and num-cid of 01 and 00. (Expected 7 bytes) 18:34:54 <batti5> 9 * 59 03 00 01 01 00 00 00 18:35:05 <batti5> what this means? 18:35:07 <Roujin> okay, uploaded the new version to flyspray 18:36:37 <CIA-1> OpenTTD: translators * r15595 /trunk/src/lang/ (7 files in 2 dirs): (log message trimmed) 18:36:37 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2009-03-01 18:35:59 18:36:37 <CIA-1> OpenTTD: german - 39 changed by planetmaker (39) 18:36:37 <CIA-1> OpenTTD: icelandic - 80 fixed by scrooge (80) 18:36:37 <CIA-1> OpenTTD: italian - 2 changed by lorenzodv (2) 18:36:39 <CIA-1> OpenTTD: lithuanian - 116 fixed by Devastator (116) 18:36:41 <CIA-1> OpenTTD: persian - 219 fixed by ali sattari (219) 18:39:21 <Roujin> +STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}All Schiffe, die diese Werft anfahren, auflisten <--- we have space ships in OpenTTD? ^^ 18:39:32 <Roujin> "All Schiffe" 18:40:02 <frosch123> yeah, the translation sucks, the proper name is "Raumschiffe" :p 18:40:16 <Rubidium> Roujin: yes we have space ships 18:41:25 <Roujin> *runs away before planetmaker comes and hits me* ^^ 18:41:47 <planetmaker> :) 18:42:05 *** einKarl [~einKarl@91-66-180-201-dynip.superkabel.de] has quit [Remote host closed the connection] 18:44:16 <planetmaker> changed 18:45:22 <Rubidium> too late ;) 18:45:40 *** amixppc [~Michal@062016234094.customer.alfanett.no] has joined #openttd 18:45:50 <Rubidium> :O powerpc 18:45:55 <Rubidium> running OSX 10.3.9? 18:45:59 <amixppc> no 18:46:08 <amixppc> MorphOS 18:47:04 <Rubidium> have they already switched to a more recent GCC? 18:47:24 <amixppc> hmm, maybe a Aminet alike thing for OpenTTD would be great? 18:47:51 <amixppc> like www.aminet.net 18:48:25 <amixppc> thinking of it when seeing Check online content thing in 0.7.0 beta 18:48:33 <Rubidium> well... we used to build morphos binaries once 18:48:44 <glx> batti5: you really need to read nfo docs 18:49:13 <el_en> wtf is this MorphOS thing anyway? 18:49:14 <amixppc> Rubidium: i know. but tokai doesnt have time to do the ports before April 18:49:25 <amixppc> el_en: www.morphos-team.net 18:49:35 <amixppc> PPC based AmigaOS 18:50:04 <el_en> nice. at least the PPC part. 18:50:11 * Rubidium still would like some way to virtualise/emulate morpos on a x86 machine so we can actually build the binaries ourselves instead of relying on others 18:51:08 <amixppc> most morphos people hates x86 :) 18:51:32 <Rubidium> that's fine by me ;) 18:51:49 <Rubidium> as long as there is ONE that makes sure it runs in e.g. pearpc 18:52:45 * el_en owns about four or five PPC processors 18:53:19 * frosch123 owns about 10 atmega processors 18:53:32 <frosch123> :p 18:53:47 * Eddi|zuHause does not remember owning any non-x86-processor-based PC 18:54:32 <thingwath> neither do I, what is it good for? 18:54:59 <amixppc> http://amitopiatv.com/pics/morphos.png 18:55:02 *** Splex [~splex@121.165.245.9] has quit [Quit: Leaving] 18:55:05 <amixppc> thats morphos 18:55:14 <Rubidium> thingwath: proprietary stuff 18:55:35 <thingwath> ah. so I don't miss anything :) 18:56:12 <thingwath> (we have one old IRIX at school, as a server for students, it's such a crap) 18:56:55 <Eddi|zuHause> not everything that you are not able to handle is automatically crap 18:57:38 <thingwath> :) 18:59:05 <thingwath> it's good for C/C++ courses, students are expected to compile their stuff there, so they see there is not only linux/glibc 19:00:06 <Rubidium> yup, there's also apple/incompatible, unix/libc, windows/nonstandardstandard, etc. ;) 19:00:27 <thingwath> even though we use gcc on it 19:00:54 *** Firzen [~chatzilla@dslb-088-069-209-101.pools.arcor-ip.net] has quit [Quit: ChatZilla 0.9.84 [Firefox 3.0.6/2009011913]] 19:05:00 <DaleStan> <batti5> at the first sprite how i can declare 4 sprites, if i type 04 renum protests, why? <-- That depends entirely on where you put the 04. As for the rest of it, there's a nice file with a paragraph or more on each error message, the causes, and the solutions. Try reading it. 19:06:13 <DaleStan> Failing that, if an offset is specified, find what you think is the offending byte, and change it to something else. Repeat until you find the offending byte. (You'll know because the error message changed/disappeared.) That should provide clue as to why that byte is wrong. 19:07:53 *** stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 19:11:08 <amixppc> the openttd gui is such a copy of amigaos v2.05 19:11:18 <amixppc> fun to know 19:11:21 <amixppc> ;p 19:13:55 <Sacro> amigaos? 19:14:14 <amixppc> yes 19:14:17 <Sacro> Ahh Workbench 19:14:27 <amixppc> Workbenc v2.05 19:14:34 <amixppc> a bit lighter 19:14:40 <amixppc> grey tone 19:14:43 <amixppc> as default 19:14:55 *** Progman [~progman@p57A1F12F.dip.t-dialin.net] has joined #openttd 19:14:58 <Sacro> <3 1.3 19:16:44 <Eddi|zuHause> # dîr cuiol ú-'ar nin degi! 19:20:44 *** sigmund_ [~sigmund@91.80-202-245.nextgentel.com] has joined #openttd 19:20:45 <el_en> Q'apla! 19:21:53 <Eddi|zuHause> wrong language :p 19:22:30 *** sigmund [~sigmund@91.80-202-245.nextgentel.com] has quit [Ping timeout: 480 seconds] 19:23:19 <Eddi|zuHause> is the drink called "Spezi" known outside of germany? (mix of Fanta and Coke) 19:25:22 <el_en> never heard of it, even inside germany. 19:25:29 <Ammler> Eddi|zuHause: at least in autria 19:25:48 <Ammler> but not well known here (CH) 19:26:19 *** Splex [~splex@121.165.245.9] has joined #openttd 19:26:27 <Ammler> I thought, it is a mix of coke and sinalco 19:26:36 <Ammler> ;-) 19:27:10 <el_en> is it any similar to Mezzo Mix? 19:27:51 <el_en> or hmm, it even is. 19:29:03 <Eddi|zuHause> el_en: well, yes, i believe they produced mezzo mix after the drink became popular ;) 19:29:17 <Ammler> afaik, you can't buy it in bottles 19:29:39 <Ammler> you have to mix self 19:30:21 *** tokai [~tokai@p54B83F63.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 19:30:50 <el_en> "Most large beverage manufacturers sell similar products, though most of them only in Germany. Examples are Schwip Schwap by PepsiCo or Mezzo Mix by the Coca-Cola Company. Nowadays, these two competitors sell far better than the original Spezi. However, original Spezi, in contrast to is main competitors, is not available in some parts of Germany, particularly in large parts of former East Germany" 19:32:05 <el_en> actually, Lidl is selling something spezish even in Finland. 19:32:39 *** tokai [~tokai@p54B8329C.dip0.t-ipconnect.de] has joined #openttd 19:32:39 *** mode/#openttd [+v tokai] by ChanServ 19:37:18 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has quit [Remote host closed the connection] 19:37:36 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has joined #openttd 19:44:28 *** Roujin [~chatzilla@p54970814.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 19:44:35 *** Muxy [~Muxy@smtp.bdelalande.net] has joined #openttd 19:45:43 *** Muxy [~Muxy@smtp.bdelalande.net] has quit [] 19:53:43 *** Mortomes [~mortomes@e224212.upc-e.chello.nl] has quit [Ping timeout: 480 seconds] 19:55:46 *** Singaporekid is now known as sngprkd 20:03:24 *** Roujin [~chatzilla@p54970814.dip0.t-ipconnect.de] has joined #openttd 20:04:20 <Roujin> Flyspray just gave me "Warning: Unknown: write failed: No space left on device (28) in Unknown on line 0 Warning: Unknown: Failed to write session data (files). Please verify that the current setting of session.save_path is correct (/var/lib/php5) in Unknown on line 0 " 20:04:51 <frosch123> yeah, it fails also for me 20:06:26 <frosch123> so I post it here. Roujin: "+ this->wp->traffic_highest = this->wp->traffic_this_month;" won't work in multiplayer. It only sets the value on a singleclient, and as it stored in savegame elsewise, that is generally a bad idea 20:06:49 *** izhirahider [~izzy@izhirahider.user.oftc.net] has left #openttd [] 20:07:34 <Roujin> haha, yes, of course 20:08:13 <Roujin> what a silly mistake 20:08:37 <Roujin> changing game state'ish stuff in gui code.. 20:10:14 <Roujin> needs a command, plus disabling the button for non-owners of the waypoint, plus checking in the command that it's the owner of the waypoint who wants to reset it 20:10:43 <Roujin> or, removing the "reset" button again :P meh... 20:10:49 <frosch123> that's the price for storing it in the save :) 20:11:25 <petern> needs a save? 20:11:27 <petern> er 20:11:30 <petern> needs a command? 20:11:44 <petern> i suppose if you have a button to reset it or something 20:11:48 <petern> i've not looked :p 20:12:09 <Roujin> yeah, that's it. but I already stated the same some lines above you :P 20:12:31 <petern> i was reading downwards 20:13:26 <frosch123> http://bugs.openttd.org/task/2620 <- running again :) 20:17:40 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has quit [Remote host closed the connection] 20:18:00 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has joined #openttd 20:19:19 *** Gekz_ [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Quit: leaving] 20:20:03 *** NightKhaos [~nightkhao@78-86-111-126.zone2.bethere.co.uk] has quit [Quit: Leaving...] 20:23:15 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has joined #openttd 20:24:50 *** Zahl [~Zahl@f051011089.adsl.alicedsl.de] has joined #openttd 20:30:48 *** worldemar [~world@62.106.106.14] has quit [Quit: An exit status of zero indicates success, and a nonzero value indicates failure.] 20:33:16 *** Thor [~Thor@adsl-ull-144-55.48-151.net24.it] has joined #openttd 20:33:29 <Thor> hello, is there someone online? 20:33:34 <Rubidium> no 20:33:44 <Rubidium> ;) 20:33:55 <Thor> phew, i was lucky then :D 20:33:59 <Rubidium> @seen someone 20:33:59 <DorpsGek> Rubidium: someone was last seen in #openttd 1 year, 5 weeks, 1 day, 1 hour, 41 minutes, and 35 seconds ago: * Someone here is gay 20:34:14 <Rubidium> see, he isn't online 20:34:21 <Thor> lol 20:34:35 <Thor> i neither knew such a command existed... 20:34:59 <Thor> uhm am i mistaking or you are one of the coders ? 20:35:11 <Thor> (i'm quite a newbie here ... ) 20:36:58 *** KritiK_ [~Maxim@78-106-70-192.broadband.corbina.ru] has joined #openttd 20:36:59 *** KritiK [~Maxim@78-106-70-192.broadband.corbina.ru] has quit [Read error: Connection reset by peer] 20:37:00 *** KritiK_ is now known as KritiK 20:37:12 <glx> if you have a question, just ask :) 20:37:16 <Eddi|zuHause> yes. you are either mistaken or he is a coder. 20:37:36 <Eddi|zuHause> most likely both, though :) 20:38:23 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has quit [Quit: Ð£Ñ ÐŸÐ¶Ñ Ñ ÐŸÑ Ð²Ð°Ñ (xchat 2.4.5 ОлО ÑÑаÑÑе)] 20:38:33 <Thor> oh well, nobody's perfect i suppose,so being wrong is right :D 20:39:04 <Thor> is there a source of documentations for vectors? 20:39:34 <Eddi|zuHause> what vectors? 20:39:41 <Thor> i have chemicals factories that do not give me money when i give them refined stuff, so i'd like to know if it's me making something wrong or a bug 20:39:48 <Thor> err..chemical i think 20:39:54 <Thor> the one with the factory wich sells dies 20:40:09 <Eddi|zuHause> oh, you mean ECS Vectors, we have nothing to do with those 20:40:36 <Thor> oh 20:40:46 <Roujin> http://wiki.ttdpatch.net/tiki-index.php?page=ECSVectors <-- seen this wiki? 20:41:14 <Thor> no, never.. thank you, i'll look immediatly 20:41:30 * Roujin thought about c++ vectors, not ECS Vectors first, heh.. 20:41:51 <Thor> lol 20:41:54 <Thor> nope =P 20:43:14 <Thor> talking about pointers is too dangerous after dusk... 20:45:54 <Eddi|zuHause> you don't talk about pointers, you have them. 20:47:44 <Thor> there is nothing about the chemical vector in that wiki ._. 20:48:50 <Roujin> is it not this one? http://wiki.ttdpatch.net/tiki-index.php?page=ECSChemicalVector 20:49:28 <Thor> yes, but it's not talking about the plant that does not pay me 20:49:50 <Thor> i bring them stuff and they don't pay me -.- that's no good for business 20:50:15 <Roujin> did you change (add) grfs during the game? 20:50:19 <Brokkoli> maybe the stock is full? 20:51:07 <Thor> no,it was a new game with a recent nightly (so no beta7) / no ,it was a new route to a previously not connected plant 20:51:18 <Thor> (i found a thread on the forums i'll post there too...) 20:51:28 <Roujin> what revision of OpenTTD exactly? 20:51:57 <Thor> r15591 20:52:01 <Roujin> there was a bug recently iirc that messed up payment.. 20:52:12 <Thor> :/ 20:52:34 <Roujin> hm, no.. r15591 is after the fix for the bug I mentioned 20:53:02 <Thor> ç_ç 20:53:19 <Roujin> okay, another guess: do you have another industry set in addition to ECS? 20:53:54 <Thor> uhm...only a second,i check 20:54:31 *** frosch123 [~frosch@frnk-590fc28d.pool.einsundeins.de] has quit [Remote host closed the connection] 20:54:54 <Thor> in the right order: ecs town, ecs basic, ecs agricult, ecs chemic,planeset 459,old wagons new cargos 1.1 , egrvts 20:55:01 <Thor> so no, no other sets.. 20:56:10 <Thor> wow, another one had exactly the same problem as mine 20:58:41 <Roujin> hmm, if you don't find a solution there, you should post your problem there, with a savegame attached. George may be able to help you.. 20:59:27 <Thor> i guess i can only wait...the one with the same problem still doesn't have an answer.. 20:59:33 <Thor> i guess i'll change the vector meantime 21:02:50 *** sngprkd [~notme@cm205.psi148.maxonline.com.sg] has quit [Quit: THE BLACK CAT OF ILL OMEN] 21:07:51 *** Thor [~Thor@adsl-ull-144-55.48-151.net24.it] has quit [Quit: Bye for now!] 21:08:07 *** Thor [~Thor@adsl-ull-144-55.48-151.net24.it] has joined #openttd 21:09:17 *** Mark_ [~M4rk@5351EC68.cable.casema.nl] has quit [Read error: Connection reset by peer] 21:09:18 *** M4rk [~M4rk@5351EC68.cable.casema.nl] has joined #openttd 21:09:22 *** M4rk is now known as Mark_ 21:10:38 *** Bjarni [~Bjarni@0x3ef3a188.virnxx14.dynamic.dsl.tele.dk] has joined #openttd 21:10:41 *** mode/#openttd [+o Bjarni] by ChanServ 21:13:22 *** batti5 [~batti5@92.82.70.50] has quit [Remote host closed the connection] 21:23:32 <energetic> Some players found a really creative way to 'cheat' on other companies - by stationwalking from the town where a sttaue is bought to the loading place. 21:23:49 <energetic> Any creative ideas against it? 21:24:20 <Eddi|zuHause> yes, reduce station spread 21:24:56 <Eddi|zuHause> 12 should be enough for most purposes 21:25:15 <planetmaker> Eddi|zuHause: difficult, if you play with TL 15 :) 21:25:21 <Eddi|zuHause> or 5 if you want to be cruel ;) 21:25:34 <planetmaker> :P 21:25:44 <Bjarni> 2! 21:25:50 <planetmaker> 4 is minimum ... or? 21:25:56 <Eddi|zuHause> i think 4 was the limit 21:26:04 <Bjarni> I can't remember 21:26:13 <Bjarni> but 2 would be.... interesting 21:26:16 <Bjarni> and not a game for me 21:26:29 <Bjarni> it would likely be CPU friendly though 21:26:35 <el_en> captain on deck! 21:26:47 <Rubidium> station spread 1 with only ships and aircraft ;) 21:26:48 <Bjarni> HIT THE DECK! 21:26:55 <planetmaker> :D 21:27:05 <planetmaker> On a map 8 x 1024 tiles 21:27:34 <Bjarni> just ships only on that map size would also be interesting 21:27:44 <Aali> station spread 1 with trains only would be "interesting" 21:27:44 <Eddi|zuHause> you can build heliports, but have no hangars ;) 21:28:32 <Eddi|zuHause> with proper newgrfs you can get 4 wagons on 1 tile 21:28:58 *** Sebihunter [~sebihunte@84.113.64.42] has quit [Read error: Connection reset by peer] 21:29:17 <Eddi|zuHause> or even 5 21:33:01 <el_en> Bjarni: Have you ever built glib on Mac? 21:35:01 <Eddi|zuHause> bahh.... i totally hate that "delete" button on the newgrf window, i always hit it when i want to hit "remove" instead 21:35:25 <Eddi|zuHause> can we have a confirmation window there, please? 21:36:05 <Ammler> Eddi|zuHause: use better newgrf gui ;-) 21:36:22 <Eddi|zuHause> Ammler: get that into trunk then 21:36:46 *** energetic [~opera@ip82-139-119-221.lijbrandt.net] has quit [Quit: energetic] 21:37:04 <Ammler> the patch is up2date 21:37:34 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has quit [Remote host closed the connection] 21:38:15 <Bjarni> <el_en> Bjarni: Have you ever built glib on Mac? <--- actually I'm not sure. I built so many things 21:38:16 <Bjarni> why? 21:39:15 <Eddi|zuHause> Ammler: that does not suffice 21:39:43 *** TinoM| [~Tino@i59F5D21B.versanet.de] has quit [Quit: Verlassend] 21:40:02 <Eddi|zuHause> and can we _please_ split terraforming basecosts from foundation base costs? 21:41:10 <el_en> Bjarni: it's quite painful to build an use if it needs to be Universal... as for the why part, i'm interested to hear any tips. 21:45:14 *** nicfer [~Administr@168.226.105.11] has joined #openttd 21:47:37 *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has quit [Quit: ChatZilla 0.9.84 [Firefox 3.0.6/2009011913]] 21:48:34 <CIA-1> OpenTTD: rubidium * r15596 /trunk/src/roadveh_cmd.cpp: -Change: road vehicles can stop at stops when they own the stop, not when they own the road/tram track. 21:50:11 <el_en> and before Rubidium says anything, glib in general is painful to cross-compile. 21:57:11 <Bjarni> el_en: then build it natively only and then build it for the other CPU afterwards. Last step would then be to glue the results together into universal files 21:58:44 <Wolf01> 'night 21:58:48 *** DaleStan [~Dale@pool-71-98-104-215.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 21:58:54 *** Wolf01 [~wolf01@host148-237-dynamic.5-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 21:59:28 <Bjarni> say you work on an intel x86, then you make the PPC part by typing âCFLAGS="-arch ppc" LDFLAGS="-arch ppc" ./configureâ 21:59:53 <Bjarni> it's quite simple and works at least half of the time 22:00:47 *** Thor [~Thor@adsl-ull-144-55.48-151.net24.it] has quit [Quit: Bye for now!] 22:00:58 <Bjarni> if you are on 10.4 PPC, then you will need to add the path to the universal SDK to compile for x86 too 22:01:15 <Mark> I'm looking for a tread in tt-forums that had a guide to how to make a heightmap, can't find it now though, anyone know where it is? 22:01:29 <Rubidium> general sticky? 22:01:40 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has joined #openttd 22:01:47 <Mark> Oh, fund it :D 22:02:01 <Bjarni> you funded it? 22:02:05 <Mark> found* 22:02:05 <Bjarni> sounds interesting :P 22:02:08 <Mark> :D 22:02:47 <Bjarni> are you planning on funding me to write a page about how to place signals too? 22:03:49 <Rubidium> Bjarni: why would you need to build native first? Building an universal binary without OSX adds a nice extra challenge ;) 22:04:26 <el_en> Bjarni: yeah, i've managed building it universally, but it's silly how complicated it was. 22:04:27 *** nicfer [~Administr@168.226.105.11] has quit [Read error: Connection reset by peer] 22:04:41 *** nicfer [~Administr@168.226.105.11] has joined #openttd 22:05:13 <Bjarni> the reason for building natively first is that if you have a setup issue you want to detect it while building natively so you know you shouldn't blame it on a crosscompiler 22:05:22 <Mark> Bjarni: haha, now you're just mean :p 22:06:06 <el_en> Bjarni: what about... have you encountered a problem with autoconf/Makefile things wanting to link /usr/lib/libiconv.dylib, which doesn't work with universal builds because it's not universal? 22:06:16 *** Yeggstry [~mind@cpc2-rdng14-0-0-cust620.winn.cable.ntl.com] has quit [Ping timeout: 480 seconds] 22:06:27 <Bjarni> Mark: well if it works one out of 100 times, then I just have to say this 99 more times before I get credit :D 22:07:13 *** dvo [~asd@0x3e42e6e6.adsl.cybercity.dk] has quit [Quit: ( www.nnscript.com :: NoNameScript 4.22 :: www.esnation.com )] 22:07:54 <Bjarni> el_en: CFLAGS="-isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386" <-- this line will make the compiler see the SDK as file root and this should avoid that problem 22:08:15 <Bjarni> however it depends on how the autoconf script is written 22:08:20 <Bjarni> and sometimes it fails 22:08:33 <Bjarni> there is no "do it like this and it always work" solution 22:08:51 <Bjarni> I wouldn't mind such a solution though ;) 22:09:50 <Rubidium> true; many libraries don't even support cross compiling in a proper manner, e.g. libicu 22:11:14 <Bjarni> CFLAGS="-O -g -isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386 -arch ppc" LDFLAGS="-arch i386 -arch ppc" ./configure --disable-dependency-tracking <-- this work if configure is written as it should be written 22:11:29 <Bjarni> and it will produce a universal binary for 10.4 22:11:29 <Mark> Bjarni: how interested are you in swedish railroads? (Especially 891mm) 22:11:44 <Bjarni> hmm 22:11:51 <Bjarni> somewhat 22:12:24 <Bjarni> I haven't actually been on a Swedish narrowgauge railroad though 22:12:36 <Mark> Okey :p 22:12:52 <Rubidium> isn't 891mm quite wide for a model train? 22:13:29 <Mark> I'm thinking of doing a heightmap of uppland in sweden, where the narrow-gauge Roslagsbanan ( http://en.wikipedia.org/wiki/Roslagsbanan ) in OTTD 22:14:03 <el_en> Bjarni: the damned autoconf shit wants to use the absolute path, and -isysroot doesn't affect absolute paths. 22:14:05 <Mark> It isn't a modeltrain though :) 22:14:57 * Rubidium misses Uppsala 22:15:29 <Aali> Mark: I've seen it, never rode on it though 22:15:44 <Mark> Okay :) 22:15:51 <Bjarni> Mark: 891 mm gauge is a toy gauge though :P 22:16:06 <glx> <@Rubidium> true; many libraries don't even support cross compiling in a proper manner, e.g. libicu <-- even 'native' win32 compilation needs tricks for this one 22:16:23 <el_en> Bjarni: i'm quite convinced using -liconv would solve the problem, but seems to be next to impossible to change the exact linking parameters. 22:16:28 <Mark> I've have lived in Rimbo, where SRJ (former owner of Roslagsbanan) had their formed headstation 22:17:06 <Bjarni> I know Roslagsbanan a little bit, but I have never been anywhere near it 22:17:32 <Mark> And my gf lives about 500m from Stockholm Ãstra (The headstation now) 22:17:59 <Mark> And her father is very interested in trains too, that's nice, then we have something to talk about :) 22:18:07 <Aali> heh 22:18:12 <Mark> He has alot of books about trains 22:18:12 <Aali> so where do you live now? 22:18:29 <Mark> About 14km from stockholm 22:18:52 <Mark> But most of the time at my gf apartment in stockholm :p 22:20:28 <Bjarni> Roslagsbanan was actually the first railroad to be electrified (1895). Some US railroad opened their electric part later the same year and ever since the US have tried to convince the world that Roslagsbanan is in fact a tram and not a real railroad meaning that the first real electric railroad was in US 22:22:15 <Bjarni> <Mark> Bjarni: how interested are you in swedish railroads? <--- when I first read that question for some reason my first thought was that SJ introduced the compressed air brake in 1920. Don't ask me why that was the first thing that came to my mind, but at least it was about Swedish rails xD 22:22:22 <Mark> lol 22:22:37 <Mark> Haha 22:22:39 <Mark> yeah :P 22:23:47 <Bjarni> so do you have anything interesting to say about Swedish trains? 22:23:56 <Bjarni> I'm actually interested in information on Y6 22:24:06 <Rubidium> they have swedish conductors? 22:24:26 <Rubidium> or isn't that interesting? 22:24:34 <Bjarni> the Swedish conductors operate in Denmark for some reason :s 22:25:06 <Mark> Isn't that for the öresundsbanan just? 22:25:10 <Bjarni> seriously. Take a train from Copenhagen towards the airport or northbound along the coast and odds are that the train crew will be Swedish 22:25:29 <Mark> As I said :) 22:25:50 <Bjarni> <Mark> Isn't that for the öresundsbanan just? <-- no, it's also Kbh-HelsingÞr 22:26:16 <Bjarni> which used to be 100% Danish 22:26:23 <Mark> Mkay :p 22:26:44 <Bjarni> but then the train operator moved from being DSB to being DSB-First and they replaced the Danish crew with Swedish 22:26:44 <Mark> That may be because the swedes gets better paid in denmark then in sweden 22:26:50 <Bjarni> at least it feels like they did 22:27:13 <Bjarni> one Swedish kr is worth 0.65 Danish kr 22:27:40 <Bjarni> meaning it's a very good deal to pay living expenses in Sweden and getting a paycheck in Denmark 22:27:53 <Mark> Yes 22:28:00 <Mark> Hmm 22:28:12 <Rubidium> Bjarni: use the euro... a 1 French euro is worth 1 Dutch euro; makes those calculations much easier 22:28:15 <Bjarni> it's still somewhat wrong that the train crew is unable to speak Danish :S 22:28:22 <Mark> No one got "srtm_40_01"-files from Google Earth? 22:28:34 <Mark> The HTTP and FTPs don't have it it seems like 22:28:36 <Aali> if you're in it for the cash, just go to work in norway 22:28:50 <Mark> Rubidium: :D 22:28:58 <Bjarni> for instance the other day they warned about slippery platforms... or at least we think that is what they said on the speaker 22:29:05 <Mark> Aali: that's a good idea :) 22:29:19 <Bjarni> but nobody knows for sure since it was some Swede trying to speak Danish and nobody understood it 22:29:26 <nicfer> one question, what happens if a company in the title screen game goes bankrupt? 22:29:53 <Aali> friend of mine used to work in norway, came home every other weekend 22:29:54 <Mark> Btw, does danish people have easier too understand swedes from stockholm or north sweden then swedes from SkÃ¥ne? 22:30:07 <Aali> made boatloads of cash 22:31:25 <Bjarni> Mark: err... people in SkÃ¥ne can speak weird once in a while so it's not unlikely 22:32:13 <Bjarni> however personally I don't have a huge issue with Swedish. I mean I grew up with stuff being cheaper in Denmark than in Sweden meaning they were everywhere buying a whole lot of stuff 22:32:30 <Bjarni> also I have more Swedish than Danish TV channels 22:32:31 *** stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has joined #openttd 22:33:09 <Bjarni> I remember that I could see Duck Tales in Swedish when I was around 10 but nobody had translated it to Danish at the time, so I couldn't be picky :) 22:33:58 <Mark> Haha :p 22:34:27 <Mark> Swedes love to buy beer and other alcohol in denmark 22:34:32 <Mark> And in germany too 22:35:00 <Bjarni> hmm 22:35:04 <el_en> not surprising 22:35:14 <Bjarni> I can see 3 Danish TV channels and 13 Swedish ones 22:35:26 <Bjarni> most of the Swedish ones aren't that interesting though 22:36:04 <Mark> Nah, swedish TV sucks :p 22:36:39 <Bjarni> <Mark> Swedes love to buy beer and other alcohol in denmark <-- I think Swedish kr is worth too little today for that to be good 22:36:58 <Bjarni> they used to invade HelsingÞr every Saturday though 22:37:01 <Mark> ^^ 22:37:34 <Bjarni> I like this one. A bus from Sweden showed up in HelsingÞr, parked and everybody went to buy alcohol (this was the whole point) 22:37:37 <el_en> in sweden they need to get almost everything from systembolaget. 22:37:54 <Bjarni> when the Swedes returned a big issue had come up. The bus was illegally parked and had been hit by a train 22:39:15 <el_en> .. a train driven by Bjarni 22:40:58 <Bjarni> no 22:41:04 <Bjarni> I have yet to hit anything 22:41:23 <Bjarni> actually I read about this in the newspaper and I haven't been able to figure out who actually drove the train 22:41:51 <Bjarni> nobody wants to tell who drove 15 km/h and failed to avoid a parked bus :P 22:41:55 <Mark> Haha 22:41:55 <Mark> :D 22:45:03 <Bjarni> I did get the name of another guy (I will not tell it here). He starts off by hitting a knocked over tree that blocks the track (not his fault). Then he derails in a switch and after that he hits a shopping cart. He then goes "this appears to be a bad day" 22:45:09 <Bjarni> or something like that 22:46:08 <Bjarni> he was supposed to drive the first morning train but due to all his incidents the first train drove at 10 O'clock or something like that (it was weekend, but still) 22:46:50 <Bjarni> looks like he took all the bad luck for 3-5 years or something and "used" it during a few hours 22:47:10 <Bjarni> so do you have any good stories? 22:48:20 <Bjarni> anybody still reading this? 22:48:42 <Rubidium> no! 22:48:50 <Bjarni> :( 22:48:53 <Eddi|zuHause> never 22:49:01 <Eddi|zuHause> i would not dare 22:49:05 <Bjarni> then I wasted a great part of my life 22:49:12 <Rubidium> don't like your 20 line monologues 22:49:14 <Bjarni> or potientially great part of my life 22:49:24 <Mark> :P 22:49:40 <Bjarni> I will never know what great inventions I could have made if I had spent my time differently 22:49:54 <Bjarni> Mark: what can you tell me about Y6? 22:50:28 <apo_> Hm. How many ticks are approx. a day? 22:51:00 <Mark> Bjarni: not much, what do you want to know? 22:51:08 <Bjarni> everything 22:51:17 <Bjarni> since I just got one 22:52:02 <Bjarni> it's a great technical design, but it would be interesting to get comments from people who have actually seen them in commercial service 22:52:02 <Mark> Eh? 22:52:13 <Mark> I have'nt :p 22:52:17 <Bjarni> :/ 22:52:26 <apo_> ah, 74. 22:52:46 <Mark> All lines up here are electrified 22:53:24 <Bjarni> I should have guessed 22:53:25 <Mark> And running with X*/RC*-trains 22:53:42 <Bjarni> I think it's 80% or 85% of Swedish rails that have been electrified 22:53:59 <Mark> Mkay :p 22:54:00 <Bjarni> which is a result of coal shortage during WW1 22:54:18 <Mark> Yep 22:54:23 <Bjarni> coal is imported, but hydropower is local 22:54:40 <Mark> Waterpower? 22:54:46 <Bjarni> yeah 22:54:59 <Bjarni> it's called hydropowerplants in English 22:56:18 <Brokkoli> why is it "plant"? 22:56:18 <Mark> Ah 22:56:19 <Mark> :) 22:57:51 <Bjarni> define: plant 22:57:52 <Bjarni> (botany) a living organism lacking the power of locomotion 22:57:52 <Bjarni> buildings for carrying on industrial labor; "they built a large plant to manufacture automobiles" 22:58:02 <Bjarni> pick one you think suits a building for producing power 22:58:18 <Bjarni> after all it's called a "power plant" ;) 22:58:35 <Brokkoli> yes i know 22:58:59 <Brokkoli> but why did they choose "plant" for factorys ;) 22:59:10 <Brokkoli> or something similar 22:59:27 <Bjarni> I think it has been called power plant ever since the power plant on Pearl Street, which were coal powered and actually fitted the description of a plant 22:59:38 <Eddi|zuHause> why did they choose "Werk" in german? 23:00:02 <Bjarni> well... it has to be called something 23:00:10 <Brokkoli> yes sure 23:00:19 <Brokkoli> but a plant.. a botanic plant.. is so different 23:00:56 <Eddi|zuHause> why? botanic plants are (usually) solar power plants 23:01:06 *** smeding [~smeding@5354BE76.cable.casema.nl] has quit [Read error: Connection reset by peer] 23:01:17 <Brokkoli> ok thats an interesting link 23:01:17 <Bjarni> "Werk" is related to work, meaning it's a place where hard work takes place 23:01:20 <Brokkoli> yes 23:01:59 <Bjarni> if I recall correctly then Werk is also used in works where "Mill" is used in English 23:02:06 <Bjarni> like "Steel mill" 23:02:15 <Brokkoli> yes 23:02:28 <Brokkoli> we have a lot of "werk"s here 23:02:51 <Bjarni> English named it after using a water mill to power the plant while German (and Danish too) named it after the work that took place inside 23:03:03 <Brokkoli> yes 23:03:12 <Brokkoli> factory is from the work 23:03:27 *** TinoDid [~projectjj@port432.ds1-od.adsl.cybercity.dk] has joined #openttd 23:03:44 <Bjarni> In Danish it's called "vÊrk" and is pronounced more or less the same way as "Werk" and means the same 23:04:03 <Eddi|zuHause> "Stahlwalzwerk" 23:04:13 <Bjarni> StÃ¥lvalsevÊrk 23:04:36 <Bjarni> looks like you can learn Danish in a week 23:04:39 <Eddi|zuHause> also similar "SÀgewerk" -> "saw mill" 23:04:44 <Brokkoli> yes 23:04:50 *** TinoDidriksen [~projectjj@port432.ds1-od.adsl.cybercity.dk] has quit [Read error: Connection reset by peer] 23:04:56 <Eddi|zuHause> (although i also heard the term "SÀgemÃŒhle") 23:05:16 <Brokkoli> yes me too 23:05:39 <Brokkoli> but i have never heard "StahlmÃŒhle" ;) 23:05:56 <Bjarni> which would indicate that German decided on naming based on power while English kept the name even when it was steam powered 23:06:02 <Eddi|zuHause> that's also weird, mills are sometimes named after the thing that powers them but also sometimes after what they produce 23:06:21 <Eddi|zuHause> there used to be a "SteinmÃŒhle" here 23:06:46 <Brokkoli> or "WindmÃŒhle" 23:06:47 <Bjarni> I once got a letter from England and it turned out that it was from "Silk mill road" 23:07:00 <Bjarni> I don't think we ever had silk mills here 23:07:47 <Bjarni> <Eddi|zuHause> there used to be a "SteinmÃŒhle" here <-- is that based on construction or is it the stones for the grain that gave the name? 23:08:21 <Eddi|zuHause> i think i read a plate where it said that they actually cut stone there 23:08:29 <Brokkoli> ah ok 23:08:34 <Bjarni> (botany) a living organism lacking the power of locomotion <--- I just realised. If you break both legs, will you turn into a plant? 23:08:56 <thingwath> you can still crawl 23:08:57 <Eddi|zuHause> you can still move with your arms 23:09:06 <Brokkoli> lol 23:09:07 <Bjarni> ok, break both legs and arms then 23:09:08 <Eddi|zuHause> and you can still move your mouth 23:09:19 <Eddi|zuHause> or your eye lids 23:09:24 <Bjarni> plants can move too 23:09:24 <thingwath> some snake-like something with torso? 23:09:30 <Eddi|zuHause> or your heart 23:09:36 <Brokkoli> plants can move, too 23:09:48 <Brokkoli> some are moving towards the light 23:09:51 <Bjarni> meat eating plants actually move quite a lot 23:09:53 <Brokkoli> slow but moving 23:09:58 <Brokkoli> yes 23:09:59 <Bjarni> and quite fast too 23:10:07 <Bjarni> trapping bugs inside 23:10:16 <Brokkoli> yes i know them 23:10:20 <Brokkoli> had one here ;) 23:10:35 <Eddi|zuHause> yes, the distinction purely on moving is bound to fall into grey areas 23:10:44 <Brokkoli> yes 23:11:24 <Bjarni> and is it is the ability to turn CO2 into O2, then fungus wouldn't be plants 23:11:25 *** glx|away [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 23:11:27 *** mode/#openttd [+v glx|away] by ChanServ 23:11:28 <Eddi|zuHause> the typical definition of "plant" i know is based on capability of photosynthesis 23:12:05 <Eddi|zuHause> fungus are no plants in that sense 23:12:06 <Bjarni> Eddi|zuHause: you know the mushrooms on your pizza is usually classified as plants, yet they fail your definition 23:12:08 *** glx is now known as Guest128 23:12:08 *** glx|away is now known as glx 23:12:14 <SpComb> mushrooms are mushrooms 23:12:30 * Bjarni agrees with SpComb 23:12:39 <Rubidium> and mushrooms can be lethal 23:12:43 <Brokkoli> mushrooms are not plants 23:12:47 <Rubidium> and can spoil the soils 23:12:48 <SpComb> people might disagree.... indeeed 23:12:49 <db48x> mushrooms are fungus 23:13:13 <Bjarni> <Brokkoli> mushrooms are not plants <-- are you sure? 23:13:17 *** racetrack [~rob@lena.its.monash.edu.au] has joined #openttd 23:13:20 <Brokkoli> yes 23:13:50 <Brokkoli> http://en.wikipedia.org/wiki/Fungus#Phylogeny_and_classification 23:14:01 <Brokkoli> However, the fungi are now considered a separate kingdom, distinct from both plants and animals, from which they appear to have diverged approximately one billion years ago. 23:14:13 <Eddi|zuHause> it says so on wikipedia, it must be true! 23:14:14 <SpComb> there is no mention of the word "plant" on the wikipedia article for "mushroom" 23:14:23 <tokai> plants with animal cells :) 23:14:27 <Bjarni> Plants are organisms belonging to the kingdom Plantae. They include familiar organisms such as trees, herbs, bushes, grasses, vines, ferns, mosses, and green algae. About 350,000 species of plants, defined as seed plants, bryophytes, ferns and fern allies, are estimated to exist currently <-- that's the definition on wikipedia 23:14:44 <Bjarni> but I say it doesn't really define what it is. It just tells what's included 23:14:55 <Brokkoli> ists hard to define 23:15:06 <Brokkoli> you can do it with genetics 23:15:19 <Brokkoli> all plants have some similar genetic parts 23:15:40 <Eddi|zuHause> i remember that in our biology lessons we had a single-cellular organithm that was both plant and animal 23:15:52 <Bjarni> "Fungi were previously included in the plant kingdom, but are now seen to be more closely related to animals." 23:16:13 <Bjarni> oh dear. Now I will have nightmares of the dangerous hungry fungi chasing me and eating me 23:16:16 <Brokkoli> yes 23:16:18 <Brokkoli> lol 23:16:24 <Brokkoli> All of these plants have eukaryotic cells with cell walls composed of cellulose, and most obtain their energy through photosynthesis, using light and carbon dioxide to synthesize food. 23:16:31 <Brokkoli> thats a good definition 23:16:33 <Eddi|zuHause> Bjarni: we go fungus-hunting every autumn, they must be animals 23:16:52 <Bjarni> I tried that once 23:17:04 <Bjarni> a big group with an instructor 23:17:10 <Bjarni> I ended up with nothing 23:17:14 <tokai> Good that you survived. :) 23:17:27 <tokai> Some who try that don't. :) 23:17:32 <Brokkoli> they ran aray too fast ;) 23:17:38 <Bjarni> the basked was emptied because everything we found was poisonous 23:17:52 <Eddi|zuHause> well, yes, we occasionally had years where we found exactly 3 eatable mushrooms 23:17:55 <Bjarni> *were 23:18:15 <De_Ghosty> mushrooms are animals 23:18:17 <De_Ghosty> they eat plants 23:18:21 <De_Ghosty> :o 23:18:33 <tokai> There are plants who eat animals.. so :) 23:18:36 <Brokkoli> plants eat plants, too 23:18:43 <tokai> s/who/which/ rather 23:18:45 <Eddi|zuHause> well, brown on the top and spongy on the bottom, you can't do much wrong with that rule :) 23:18:49 <Bjarni> there is no rule that plants can't eat plants 23:18:52 *** Guest128 [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Ping timeout: 480 seconds] 23:18:56 <Bjarni> after all animals eats animals all the time 23:18:58 <De_Ghosty> plant can eat plant? 23:19:10 <db48x> and some plants eat animals 23:19:16 <De_Ghosty> name one 23:19:30 <db48x> pitcher plant 23:19:33 <db48x> venus fly trap 23:19:36 <Eddi|zuHause> there are plants that exclusively grow on other plants 23:19:38 <De_Ghosty> one that eat plant 23:19:42 <De_Ghosty> grow on 23:19:45 <Bjarni> I think he meant plants that eats plants 23:19:47 <db48x> ah 23:19:50 <De_Ghosty> mushroom kills the plant 23:19:57 <db48x> kudzu 23:19:58 <De_Ghosty> or eat dead plants 23:19:58 <Brokkoli> De_Ghosty: ivy 23:20:10 <Brokkoli> thy eat living plants 23:20:12 <Brokkoli> as parasites 23:20:17 <Eddi|zuHause> well "grow on" usually means "steal eatable material from" 23:20:26 <tokai> Venus Fly Trap eats Honey Bee eats Flower Stuff... so a plant eats plants by proxy :) 23:20:41 <Bjarni> :) 23:20:51 <Bjarni> proxy eating... never heard that before 23:21:01 <Brokkoli> lol 23:21:12 <Bjarni> does that mean that I can set up a proxy server in the kitchen and then I don't have to leave my bed to go eating? 23:21:36 <Bjarni> or even better. I can eat at uni without making a lunchbox at home first 23:21:45 <tokai> Bjarni: you train yourself a dog who eats in your kitchech... then you eat the dog in your bed:) 23:22:02 <tokai> kitchen even 23:22:06 <Bjarni> ... 23:22:12 <Bjarni> I wouldn't eat a dog 23:22:12 <Brokkoli> or open the window and wait for some animals 23:22:18 <Aali> proxy in the kitchen = wife 23:22:20 <glx> even a hot dog? 23:22:21 <tokai> Bjarni: a cat then. :) 23:22:32 <Bjarni> <Brokkoli> or open the window and wait for some animals <-- that actually happened for me 23:22:38 <Bjarni> open window = new bird 23:22:40 <CIA-1> OpenTTD: rubidium * r15597 /trunk/bin/ai/regression/ (regression.nut regression.txt): -Fix (r15563): regression wasn't updated after the removal of AIIndustry::GetMaxIndustryID(). 23:22:56 <Brokkoli> :) 23:23:13 <tokai> I usually get spiders here :) 23:23:19 <Bjarni> I didn't get a picture though, but once I entered my room and a bird was sitting on the open window looking at the room 23:23:23 <De_Ghosty> lol proxy eating 23:23:36 <Bjarni> didn't like the fact that I showed up though 23:23:44 <Sacro> zomg BJARNI 23:23:52 <Bjarni> so it looked at me instead and flew rather quickly 23:24:01 <Bjarni> zomg SACRO 23:24:22 * Sacro hugs his fellow mac user 23:24:36 <Bjarni> I got a hug.... 23:24:44 <Bjarni> Sacro: do you have boobs? 23:25:37 <Sacro> well, sorta 23:25:40 <Brokkoli> everyone has :P 23:25:48 <Bjarni> eek 23:25:57 <Bjarni> I got hugged by somebody with man boobs >.< 23:26:15 <Brokkoli> know fight club? 23:26:21 <Rubidium> Brokkoli: can you show where DorpsGek's boobs are? 23:26:23 <Bjarni> don't talk about it 23:26:23 <Sacro> Brokkoli: know rule 1? 23:26:40 <Bjarni> I hate the concept in that movie 23:28:01 <Bjarni> Sacro: so you want me to give you tips on how to compile on mac too? 23:28:15 <Sacro> nope 23:28:22 <Bjarni> lamer 23:28:28 <Bjarni> don't want to compile then 23:28:30 <Sacro> ./configure --enable-zlib=/usr/locale && make && make bundle 23:28:34 <Sacro> rer 23:28:42 <Sacro> s/le/l/ 23:28:55 <Brokkoli> oh i forgot rule 1 23:29:02 <Bjarni> why the enable zlib thing? 23:29:47 <tokai> I tried to compile quickly on MorphOS some days ago.. I was surprised that the stuff I thought would fail actually compiled fine and it broke so far on some much simpler stuff (some function names collide with system function names)... but was too lazy to fix and didn't look further yet ;) 23:30:20 <Bjarni> I think you should fix that before 0.7.0 23:30:56 *** Illegal_Alien [~Illegal_A@77.163.150.18] has quit [Quit: Ik ga weg] 23:31:09 <tokai> Depends on how soon you wanna release and what else problems could be in there too. 23:31:51 <tokai> Have only very little time currently on weekends.. and usually I know better things to do than fighting with C++ :P 23:31:53 <Roujin> @Anyone who cares about the waypoint statistics: Got any suggestions on how to improve the looks? http://bugs.openttd.org/task/2620/getfile/4034/waypoint_stats_4.png 23:32:04 <Bjarni> well... use the rest of the weekend to solve the name clashes (they are really simple to fix) and then you can figure out if there are any other issues 23:32:40 <Eddi|zuHause> Brokkoli: if you forget rule 1, you always have rule 2 as fallback 23:32:46 <Rubidium> tokai: then give us a morphos install in something like pearpc so we can fix it ourselves ;) 23:32:50 <Bjarni> Roujin: cool 23:32:58 <KenjiE20> ^ 23:33:09 <tokai> Rubidium: did you actually try it? maybe it just works? :) 23:33:10 <KenjiE20> also is it possible to count unique trains that pass? 23:33:15 <Bjarni> do you have room for storing the number of tons of cargo and passenger count too? 23:33:33 <Sacro> a large bucket! 23:33:40 <Roujin> Solved the network incompatibility in my local copy now by using a new command instead of directly changing the in the gui code :roll: 23:33:59 <Eddi|zuHause> tokai: last release was on 1st april, so you have one month ;) 23:34:22 <Rubidium> tokai: I seem to remember last time we discussed it it didn't work with pearpc for some reason 23:34:32 <Roujin> Bjarni: hmm, that'd be some extra variables.. 23:34:55 <Bjarni> Roujin: I know that but the question if is you can find room for them 23:35:05 <Roujin> GUI wise? 23:35:13 <Bjarni> no, in the memory 23:35:22 <Bjarni> changing the window to display this isn't an issue 23:35:52 <tokai> Rubidium: Yes, I don't know the status myself; but we had some more releases in between. Who knows, maybe some stuff has changed. But probably not. :) 23:36:09 *** amixppc [~Michal@062016234094.customer.alfanett.no] has quit [Quit: System rebooting] 23:36:24 <Eddi|zuHause> Bjarni: waypoints are pool items, there should be found space for that easily 23:36:31 <tokai> Rubidium: I guess the Mac mini/ PPC version which is worked on could actually run fine in some Emulation then 23:36:32 <Roujin> well, the waypoint struct can be given more variables easily 23:36:34 *** Vikthor [~Vikthor@161-18-80-78.strcechy.adsl-llu.static.bluetone.cz] has quit [Quit: Leaving.] 23:36:41 <Bjarni> good point 23:37:01 <Eddi|zuHause> but imho, the current "waypoints" should be completely removed 23:37:21 <Eddi|zuHause> and replaced by stations which will get a "go via" flag by default 23:37:49 <Bjarni> to get multitile waypoints 23:37:52 <Bjarni> I agree 23:38:51 <Bjarni> the single tile waypoint was due to a communication flaw and ludde didn't get the idea of multi tile waypoints so it will be a waypoint rewrite 23:39:06 <Bjarni> or reusing stations 23:39:22 <Eddi|zuHause> why not reuse stations? 23:39:25 *** stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has quit [Read error: Connection reset by peer] 23:40:13 <Bjarni> I guess it's not that tricky to reuse stations now that we have a 64k limit 23:40:31 <Bjarni> but the limit back then before the station pool was... well you know ;) 23:40:45 <Bjarni> way too low 23:40:46 <Eddi|zuHause> in the station window, you add a checkbox "treat this station as waypoint", and trains will not stop there unless given explicit order to stop 23:41:30 <Bjarni> why being able to change this? 23:41:37 <Bjarni> it could be a parameter when building 23:41:44 <Bjarni> and not changeable 23:41:51 <De_Ghosty> we need more buttons 23:41:57 <De_Ghosty> in the order menu 23:41:59 <Bjarni> and the building price would not be the same 23:42:00 <De_Ghosty> they are too stacked 23:42:08 <De_Ghosty> i have to click so much things to get an order 23:42:25 <De_Ghosty> dislike pull down menus :o 23:42:29 <glx> btw now you can easily use a "don't stop at" order 23:42:30 <Bjarni> we need speech to text to order in the orders window 23:42:36 <Bjarni> so you can just tell it what you want to do 23:43:22 <Eddi|zuHause> glx: yes, but you need to chose that every time. plus, you cannot make "pseudo-waypoint" signs invisible 23:44:01 *** stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has joined #openttd 23:44:09 <Bjarni> maybe part of the solution is to make a better orders window 23:44:14 <Eddi|zuHause> and i already had cases where i forgot to set the "go via" flag, and my passengers got heavily confused 23:44:16 <Bjarni> meaning it will be easier to set up 23:44:35 <Bjarni> hehe @ Eddi|zuHause's confused passengers 23:44:52 <Eddi|zuHause> well, i was using cargodest ;) 23:45:57 *** stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has quit [Read error: Connection reset by peer] 23:46:16 <Bjarni> I tried being a confused passenger not long ago 23:46:30 <Bjarni> I was supposed to use the 18:42 train 23:46:39 <Bjarni> at 28:46 a train showed up 23:46:42 *** NukeBuster [~NukeBuste@80.101.115.82] has quit [Quit: http://www.interplay.com/] 23:46:45 <Bjarni> *18:46 23:47:09 <KingJ> I really would be a confused passenger if a 28:46 train turned up 23:47:23 <Bjarni> and at the same time as it stopped at the platform the sign about the next train changed destination and I wondered "where is this train going and can I use this one?" 23:47:49 <Bjarni> the train got delayed because they had to get people out of the train again :S 23:49:34 <Bjarni> <KingJ> I really would be a confused passenger if a 28:46 train turned up <-- well we had interesting cases of this, like when I was in a train that broke down and got more than an hour late. One guy stood on the platform and saw the sign saying 9:20, then he checked his watch that most likely was correct (10:35) and then he looked at the sign and switched like that several times while looking really confused 23:50:12 *** Mortal [~mortal@0x573a3da2.cpe.ge-1-1-0-1101.odnqu1.customer.tele.dk] has quit [Quit: from __future__ import antigravity] 23:50:14 <KingJ> heh 23:50:44 <thingwath> is that so unusual? 23:51:00 <SpComb> KingJ: perfectly logical time 23:51:07 <SpComb> 04:46 the next morning 23:51:23 <Bjarni> or this one is even better. Next train as station X as destination (this was correct) and it will not stop between A and B and it wrote A and B incorrectly, so it didn't pass any of those stations and those two stations were not even on the same line 23:51:32 <KingJ> In which case, i'd be a very tired passenger SpComb 23:51:53 <SpComb> I wish trains drove at five in the morning 23:51:56 <SpComb> it would be most convenient 23:52:02 <Eddi|zuHause> the only case mildly similar to bjarnis was that i was waiting on a platform, and the train was so late, they shoved a different train inbetween there on the same platform, so the sign changed to the new train (with accompanying speaker announcement) and later it changed back to the original train 23:52:06 *** Progman [~progman@p57A1F12F.dip.t-dialin.net] has quit [Remote host closed the connection] 23:52:23 <Eddi|zuHause> some people were confused enough to try to get into the wrong train ;) 23:52:40 <Bjarni> <SpComb> I wish trains drove at five in the morning <-- if trains didn't stop driving during the night, it would have saved me at least 5 minutes that I wasted telling a guy that he missed the last train 23:53:00 <Roujin> uploaded new version of the waypoint statistics to flyspray that should now also work in multiplayer ;) 23:53:12 <Bjarni> he didn't understand that the northbound diesel train wasn't the southbound EMU that he planned to use 23:53:41 <Bjarni> I don't think this guy was clean 23:54:09 <Bjarni> in a way I hope that he wasn't because if he behaved normally then he would really be a lost cause :X 23:54:27 <SpComb> kernel tainted, support revoked 23:55:14 *** NukeBuster [~wouter@80.101.115.82] has joined #openttd 23:55:14 <Bjarni> SpComb: you shouldn't let your kernel access the internet. Everybody on the internet ends up being tainted at some point 23:55:36 <Eddi|zuHause> i once missed a train on a sunday, and i thought there was a fallback train that i could use two hours later. but then i realised that the other train would go on every sunday, except this one. because tuesday was a holiday, so the traditional sunday schedule was moved to tuesday, expecting all people to have a free day on monday 23:56:02 <Bjarni> hehe 23:56:08 <Bjarni> sounds complicated 23:56:14 <Bjarni> here Sundays are Sundays 23:56:37 <Bjarni> and national days off are treated as Sundays, but they announce that in advance 23:56:42 <Eddi|zuHause> it's not complicated, the problem was that they didn't want to give me that monday free 23:57:05 <Bjarni> I like Sundays 23:57:12 <Bjarni> lot's of vacant tracks 23:57:41 <Eddi|zuHause> well, they say that in the schedule. "every sunday, except 29th april" 23:57:43 <Bjarni> it's also interesting to drive during the night 23:57:55 <Bjarni> like after the last train 23:57:56 <Eddi|zuHause> "... also 1st may" 23:58:27 <Bjarni> basically you can take as long as you like when you block a station due to switching work 23:58:34 <Bjarni> and you never encounter red signals 23:58:42 *** DephNet[Paul] [~paul@host81-158-78-47.range81-158.btcentralplus.com] has quit [Ping timeout: 480 seconds]