Times are UTC Toggle Colours
00:00:13 *** perk11 [~perk11@broadband-77-37-203-211.nationalcablenetworks.ru] has joined #openttd 00:01:43 *** Guest4984 [~George@212.113.107.39] has quit [Ping timeout: 480 seconds] 00:02:58 *** perk111 [~perk11@broadband-77-37-203-211.nationalcablenetworks.ru] has quit [Ping timeout: 480 seconds] 00:20:17 *** ar3k [~ident@ecx238.neoplus.adsl.tpnet.pl] has joined #openttd 00:27:23 *** ar3kaw [~ident@ecw32.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 00:33:49 *** robotx [~robotx@pat-36.wireless.bristol.edu] has joined #openttd 00:44:33 *** perk11 [~perk11@broadband-77-37-203-211.nationalcablenetworks.ru] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 00:58:10 *** AD [wilberforc@drinks.mountaindew.org] has left #openttd [] 01:00:03 *** a_p3rson [603c15ee@ircip1.mibbit.com] has joined #openttd 01:00:15 <a_p3rson> is there a way to debug signals? 01:00:22 <a_p3rson> mine are not working how they should be 01:00:53 *** pugi [~pugi@host-091-097-041-219.ewe-ip-backbone.de] has quit [Quit: I reject your reality and substitute my own] 01:01:06 <a_p3rson> anyone? 01:03:29 *** AD [wilberforc@drinks.mountaindew.org] has joined #openttd 01:04:29 <a_p3rson> does anyone have any advice? 01:05:45 <pjpe> path based or presignals? 01:20:28 *** robotx [~robotx@pat-36.wireless.bristol.edu] has quit [Ping timeout: 480 seconds] 01:22:25 *** douknoukem [~KEM@78.166.118.29] has quit [Read error: Connection reset by peer] 01:29:05 *** Brianetta [~brian@188.220.91.30] has quit [Quit: TschÃŒÃ] 01:30:35 *** Polygon [~Poly@p4FF1CB99.dip.t-dialin.net] has quit [Remote host closed the connection] 01:34:24 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has joined #openttd 02:10:02 *** Mazur [~mazur@5ED2BEAE.cm-7-3c.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 02:10:54 *** Mazur [~mazur@5ED2BEAE.cm-7-3c.dynamic.ziggo.nl] has joined #openttd 02:25:29 *** rhaeder [~quix0r@dslb-188-109-245-185.pools.arcor-ip.net] has joined #openttd 02:29:42 *** duckblaster [~duckblast@122-59-202-3.jetstream.xtra.co.nz] has joined #openttd 02:31:27 *** rhaeder1 [~quix0r@dslb-094-220-143-016.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 02:36:22 *** duckblaster1 [~duckblast@122-59-202-3.jetstream.xtra.co.nz] has joined #openttd 02:40:45 *** duckblaster [~duckblast@122-59-202-3.jetstream.xtra.co.nz] has quit [Ping timeout: 480 seconds] 03:04:20 *** llugo [~lugo@mgdb-4d0cfe96.pool.mediaWays.net] has joined #openttd 03:11:28 *** lugo [~lugo@mgdb-4db8d301.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 03:12:55 *** DDR [~DDR@d142-179-78-88.bchsia.telus.net] has joined #openttd 03:13:41 *** DDR [~DDR@d142-179-78-88.bchsia.telus.net] has quit [] 03:14:05 *** DDR [~DDR@d142-179-78-88.bchsia.telus.net] has joined #openttd 03:15:38 *** DDR [~DDR@d142-179-78-88.bchsia.telus.net] has quit [] 03:43:33 *** glx [glx@2a01:e35:2f59:c7c0:c1c9:3888:5d28:99d2] has quit [Quit: bye] 03:56:50 *** a_p3rson [603c15ee@ircip1.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 04:56:01 *** Eddi|zuHause [~johekr@p54B75AE8.dip.t-dialin.net] has quit [Remote host closed the connection] 04:56:23 *** Eddi|zuHause [~johekr@p54B75C98.dip.t-dialin.net] has joined #openttd 05:14:37 *** HerzogDeXtEr1 [~Flex@i59F6CE3D.versanet.de] has quit [Read error: Connection reset by peer] 05:18:59 *** HerzogDeXtEr [~Flex@i59F6B577.versanet.de] has joined #openttd 05:50:33 *** duckblaster [~duckblast@122-59-202-3.jetstream.xtra.co.nz] has joined #openttd 05:54:58 *** duckblaster1 [~duckblast@122-59-202-3.jetstream.xtra.co.nz] has quit [Ping timeout: 480 seconds] 06:05:10 *** Belugas [~belugas@216.191.111.237] has quit [Ping timeout: 480 seconds] 06:11:50 *** andythenorth [~Andy@host109-154-164-71.range109-154.btcentralplus.com] has joined #openttd 06:11:58 <andythenorth> yay 06:12:05 * andythenorth didn't get up until *7am* 06:12:34 <Rubidium> good boy ;) 06:19:09 *** Kurimus [~stabbity@dsl-tkubrasgw3-fe93dd00-34.dhcp.inet.fi] has joined #openttd 06:28:55 <andythenorth> what order is best for FISH buy menu? 06:29:03 <andythenorth> smallest - largest? 06:29:09 <andythenorth> grouped by type? 06:29:27 <andythenorth> (for the default sort) 06:31:33 *** Belugas [~belugas@216.191.111.237] has joined #openttd 06:31:36 *** mode/#openttd [+o Belugas] by ChanServ 06:45:48 *** sla_ro|master [~slaco@95.76.27.160] has joined #openttd 07:12:06 *** frosch123 [~frosch@frnk-590f4404.pool.mediaWays.net] has joined #openttd 07:13:19 *** robotx [~robotx@pat-36.wireless.bristol.edu] has joined #openttd 07:16:19 *** Prof_Frink [~proffrink@5e090e25.bb.sky.com] has joined #openttd 07:21:33 *** robotx [~robotx@pat-36.wireless.bristol.edu] has quit [Ping timeout: 480 seconds] 07:22:18 <planetmaker> moin 07:24:19 <planetmaker> http://imagebin.org/166769 <-- this "road" would be well suited for the new HEQS... if it only were a real road 07:35:14 * andythenorth dreams of roadtypes 07:35:17 <andythenorth> and also horses 07:35:22 <andythenorth> there should be horses 07:37:14 <planetmaker> egrvts has them 07:38:22 <andythenorth> egrvts is broken 07:38:29 <andythenorth> and none of us want to fix it :P 07:38:30 <planetmaker> yes 07:57:52 *** ar3k [~ident@ecx238.neoplus.adsl.tpnet.pl] has quit [Quit: âI-n-v-i-s-i-o-nâ 3.2 (July '10)] 07:58:01 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 07:58:04 *** mode/#openttd [+o Alberth] by ChanServ 07:58:59 *** Coke [~peter@h-135-45.a254.priv.bahnhof.se] has joined #openttd 08:00:46 *** duckblaster1 [~duckblast@122-59-202-3.jetstream.xtra.co.nz] has joined #openttd 08:05:08 *** duckblaster [~duckblast@122-59-202-3.jetstream.xtra.co.nz] has quit [Ping timeout: 480 seconds] 08:11:47 *** bodis [~bodis@cpc3-ando3-0-0-cust781.15-1.cable.virginmedia.com] has joined #openttd 08:16:34 *** Progman [~progman@p57A1DF26.dip.t-dialin.net] has joined #openttd 08:22:34 *** andythenorth [~Andy@host109-154-164-71.range109-154.btcentralplus.com] has quit [Quit: andythenorth] 08:28:15 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 08:28:20 *** DayDreamer [~DayDreame@94.142.234.1] has left #openttd [] 08:28:35 *** andythenorth [~Andy@host109-154-164-71.range109-154.btcentralplus.com] has joined #openttd 08:32:03 <Terkhen> good morning 08:34:17 <__ln__> sà 08:35:32 <SmatZ> hello Terkhen 08:38:45 *** perk11 [~perk11@broadband-77-37-203-211.nationalcablenetworks.ru] has joined #openttd 08:40:14 <Coke> any of u playing right now? :) 08:41:32 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 08:41:38 <__ln__> interesting that both john malkovich and 'claire from lost' are in this town right now, and not even for the same project. 08:42:33 <Alberth> for some forms of 'playing', yes 08:46:34 *** ar3k [~ident@ecx238.neoplus.adsl.tpnet.pl] has joined #openttd 08:46:35 *** ar3k is now known as ar3kaw 08:50:10 *** robotx [~robotx@pat-36.wireless.bristol.edu] has joined #openttd 08:50:52 *** robotz [~robotx@pat-36.wireless.bristol.edu] has joined #openttd 08:53:05 *** Neon [~Neon@dslb-094-219-004-010.pools.arcor-ip.net] has joined #openttd 08:54:27 *** andythenorth [~Andy@host109-154-164-71.range109-154.btcentralplus.com] has quit [Ping timeout: 480 seconds] 08:57:32 <Coke> Alberth: i was thinking openttd, silly billy. ;) 08:58:15 *** robotx [~robotx@pat-36.wireless.bristol.edu] has quit [Ping timeout: 480 seconds] 08:59:12 <Alberth> I guessed as much, but most people that actually write messages here play other games, mostly coding and painting pixels 08:59:46 <Coke> Sonds cool. 09:00:27 <Alberth> you're welcome to come and play too if you like :) 09:07:07 <Coke> I am :) 09:07:10 <planetmaker> there's lots of servers around where people play. Just checkout some and stick around where you like it 09:07:18 <Coke> I'm currently using the 32bpp version 09:07:29 <Coke> My buddy tried connecting, but the original client says the versions are different. 09:07:44 <Coke> Is there any chance of this 32bpp being part of upstream and compatible with other servers/clients? 09:07:47 <planetmaker> you don't need a special version to use 32bpp 09:07:48 <frosch123> yes, versions need to match exactly 09:08:08 <planetmaker> (why do people always confuse extra zoom with 32bpp support?) 09:08:08 <__ln__> SmatZ: 14:20 < frosch123> andythenorth: every os needs to be at least smatz enough to deal with the crappy hardware 09:08:08 <Coke> planetmaker: no? the extra zoom feature install page instructs me to get it 09:08:12 <Coke> yeah. 09:08:25 <Coke> planetmaker: because it's not exactly clear the two are separate 09:08:40 <Coke> but thanks for enlightening me 09:08:44 <planetmaker> yes, the extra zoom people make people believe it's synomymous. It's not 09:08:52 <planetmaker> OpenTTD supports 32bpp for years actually 09:09:09 <planetmaker> but still, nowhere a complete 32bpp graphics set exists 09:09:17 <Coke> Cool. But that extra level of zoom helps when youre on a 1920x1080 screen and play windowed mode 09:09:57 <planetmaker> well, but those version are not compatible with normal builds ;-) 09:10:01 <SmatZ> :D 09:10:36 <Coke> extra zoom is on 1.1.0 09:11:00 <Coke> how come it isn't part of upstream? not stable enough? 09:11:24 <planetmaker> not finished enough 09:11:37 <planetmaker> and there's no extra zoom in 1.1.0 09:12:05 <Coke> planetmaker: ok, but perhaps one day the upstream openttd will have such a feature? 09:12:19 <frosch123> that was said 5 years ago 09:12:20 <planetmaker> quite probably. The question is "when" 09:13:41 <Coke> does it require lots of changes? 09:14:10 <frosch123> depend on who you ask :p 09:14:14 <Coke> i dont really need the fancy graphics, just one more level of zoom would be enough 09:14:37 <frosch123> that part is more likely to hit official versions somewhen 09:14:42 <Ammler> use a OS, which supports zooming 09:15:16 <frosch123> Coke: btw. you can increase the font size in official versions 09:15:37 <frosch123> and there is also a ogfx big gui newgrf, though there are still lots of problems with it 09:20:11 <planetmaker> hm... another neglected point... we need static newgrf support 09:20:35 <planetmaker> though the bigGUI imho preferentially becomes part of the GUI itself 09:21:43 *** pugi [~pugi@host-091-097-041-219.ewe-ip-backbone.de] has joined #openttd 09:21:46 *** pjpe [~pjpe@173-230-161-25.cable.teksavvy.com] has quit [Quit: Computer has gone to sleep.] 09:24:42 *** Wolf01 [~wolf01@host178-232-dynamic.1-79-r.retail.telecomitalia.it] has joined #openttd 09:25:43 <Wolf01> helo 09:25:48 <Wolf01> +l 09:28:38 <SmatZ> hello Wolf01 09:31:58 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 09:32:11 *** perk11 [~perk11@broadband-77-37-203-211.nationalcablenetworks.ru] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 09:32:58 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 09:39:49 <Coke> does the game mechanics include transfers? if I build a station in nowhere will passengers get off and wait for another train? 09:40:39 <planetmaker> not automatically 09:40:53 <planetmaker> look for transfer orders 09:41:39 <planetmaker> it's different if you play with a version which features cargo destinations... but those are (again) not default openttd versions. Though they're fun 09:41:43 <planetmaker> loads of fun 09:45:17 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 09:47:20 <Coke> playing the normal openttd now 09:50:25 *** douknoukem [~KEM@78.166.118.29] has joined #openttd 09:58:01 <Coke> I seem to remember finding a list of commodity transport tariffs/prices in the wiki, but cant find it. Anyone want to buy me a clue what to google for? 09:58:41 <duckblaster1> it's available in game 09:59:00 <duckblaster1> graphs -> cargo payment rates 09:59:47 <Coke> thanks a lot! 10:07:10 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has quit [Remote host closed the connection] 10:12:57 *** KittenKoder [~kitten@174-24-255-9.tukw.qwest.net] has joined #openttd 10:13:07 <KittenKoder> Is planetmaker active right now? 10:13:30 <Rubidium> I hope at least parts of planetmaker are active at the moment 10:15:03 *** TWerkhoven [~twerkhove@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has joined #openttd 10:37:03 *** andythenorth [~Andy@host109-154-164-71.range109-154.btcentralplus.com] has joined #openttd 10:49:38 *** Noxbru [~Noxbru@76.Red-88-23-41.staticIP.rima-tde.net] has joined #openttd 10:52:12 <Noxbru> Hi, I have a question about Lists, is it always necessary to use "foreach ( item, *VALUE* in item_list)" to walk lists ? 10:53:58 <frosch123> you can also use valuators 10:55:09 <frosch123> and there is "for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {" 10:56:14 <frosch123> i.e. every list has some build-in iterator 10:56:43 <Noxbru> ah, ok, I just wanted to avoid that much code but seems that at the end it was a failure 10:57:04 <frosch123> valuators are most likely the most elegant way 10:57:16 <frosch123> though you cannot use them always 10:57:55 <Noxbru> ok, I just wanted to walk the list and extract the IDs to some extern variables 10:58:39 <KittenKoder> Okies, sorry for that lapse in response. >.< 10:58:48 <KittenKoder> Digging through documentation. 10:59:30 <KittenKoder> Anyone have a good NML example of rail replacement? 10:59:40 <frosch123> swedish rails 10:59:59 <KittenKoder> Well, replacement+expanding of types would be nice, but I can figure out most of it with just one decent example. 11:00:03 <KittenKoder> The source? 11:00:08 <frosch123> http://dev.openttdcoop.org/projects/swedishrails 11:00:21 <frosch123> click on repository 11:00:33 <frosch123> browse online, or clone 11:01:09 <Noxbru> yes, in the documentation says that you can use "foreach (town, value in townlist) { }" but i just wanted to know if I have to add the *value* thing, because i haven't used any valuator on the list 11:01:58 <Noxbru> and at the doc of AIList there isn't any info about "foreach" 11:02:04 <KittenKoder> Aha, found it, TY 11:02:14 <frosch123> Noxbru: just ignore 'val' then 11:02:48 <frosch123> that is you have to specify some "val" in the foreach statement, but you do not have to use it 11:02:59 <Noxbru> that's what I'm doing now, thanks! 11:04:34 <KittenKoder> Going to work on a new Maglev track, and maybe even some made up trains .... for personal use but I'll post it all on the forums, I promise. 11:05:28 <frosch123> swedish rails is gplv2 11:05:34 <Noxbru> I was asking that because checking the code of the RoadPathfinder, there's a couple of "foreach (item in item_list)" without any reference to value 11:05:52 <frosch123> so, if you base your work on it, and release it, you have to use gplv2 as well 11:06:53 <frosch123> Noxbru: i do not know that syntax, but i do not know a lot about squirrel. i can only read the api code :) 11:07:14 <frosch123> your best chance is to hope that zuu will join somewhen today 11:07:28 *** andythenorth [~Andy@host109-154-164-71.range109-154.btcentralplus.com] has quit [Quit: andythenorth] 11:07:36 <frosch123> yexo is still on the road 11:08:44 <Noxbru> ok, thanks a lot anyway (^_^) I use to code in C and this C++/Squirrel thing is a bit new for me 11:12:31 <Noxbru> see you later 11:12:46 <KittenKoder> Not basing my work on anything, just needed an example of how it's done. 11:12:53 <KittenKoder> I learn better that way, oddly. 11:13:02 <Noxbru> and thanks again frosch123 11:13:05 *** Noxbru [~Noxbru@76.Red-88-23-41.staticIP.rima-tde.net] has left #openttd [] 11:13:24 <KittenKoder> Now, I just need the base terrain graphics. >.< 11:13:38 <KittenKoder> Though .... 11:13:48 <frosch123> new railtypes work with overlay 11:13:53 <frosch123> you do not need the grass 11:14:07 <frosch123> just make those parts transparent 11:14:13 <KittenKoder> Oh, sweet, so I just draw the tracks filled in with all transparent color now. 11:14:33 <KittenKoder> Should have been a question. >.< 11:16:23 *** duckblaster1 [~duckblast@122-59-202-3.jetstream.xtra.co.nz] has quit [Ping timeout: 480 seconds] 11:18:43 <CIA-2> OpenTTD: smatz * r22728 /trunk/config.lib: -Codechange: add -Wno-narrowing to cxxflags in order to prevent many useless warnings with GCC 4.7 11:22:17 <KittenKoder> TY frosch123. 11:27:49 <robotz> does a openttd port to tablets (ipad/touchpad) already exist? 11:28:23 *** robotz is now known as robotx 11:28:51 *** robotx is now known as havanab 11:29:33 <frosch123> many ports came and went 11:29:43 *** Brianetta [~brian@188.220.91.30] has joined #openttd 11:29:44 <frosch123> no idea whether there is a current one 11:29:49 *** andythenorth [~Andy@host109-154-164-71.range109-154.btcentralplus.com] has joined #openttd 11:30:36 <Rubidium> I doubt there will be a current ipad port; after all, the public for it is pretty small as you'd need a jailbroken ipad 11:31:25 <Rubidium> and even then, all comments I heard from ipad users is that the buttons are too small 11:32:42 <havanab> i see, actually I m more interested in Touchpad. ok, too small buttons is bad for touch control 11:34:19 <havanab> but thanks for enlightenment 11:35:48 <Rubidium> in any case, in most cases porting is relatively trivial: get the required libraries compiled for the device and the right (gcc) cross-compiler and compile 11:35:49 <KittenKoder> Wasn't there a "big" GUI GRF out? 11:36:19 <Ammler> you didn't really search? 11:37:26 <Rubidium> KittenKoder: most buttons are bigger than busses. If you can't hit a button at normal scale, then you can't hit the bus either 11:37:53 *** andythenorth [~Andy@host109-154-164-71.range109-154.btcentralplus.com] has quit [Ping timeout: 480 seconds] 11:38:06 <KittenKoder> :p 11:38:12 <Rubidium> and when building with the autorail/autoroad tools it starts to need even more precision 11:38:22 <KittenKoder> I just saw it on the list once, that's all. 11:38:42 <Rubidium> and those are things the big gui grf doesn't/can't do anything about 11:38:50 <KittenKoder> Yeah. 11:38:58 <KittenKoder> I don't get touch screen myself anyway. 11:39:13 <KittenKoder> Fingerprints on my monitor. >.< Eeew. 11:41:09 <havanab> Ammler: aren't you from the german community? 11:41:46 <Ammler> hehe, got it :-P 11:44:36 <havanab> i think i played with you ~2 years ago on your(?) server, :) 11:47:36 <Ammler> I run for about a year a tt-ms.de server 11:49:05 <Eddi|zuHause> you mean the swiss forum :p 11:51:03 <havanab> the "german speaking" forum hehe 11:51:55 <havanab> the tt-ms server was cool indeed 11:59:25 *** TheNewTeddy [~TheNewTed@ip-198-96-35-248.dynamic.yorku.ca] has joined #openttd 12:00:26 <TheNewTeddy> hello? 12:01:12 *** TheNewTeddy [~TheNewTed@ip-198-96-35-248.dynamic.yorku.ca] has quit [] 12:01:18 <__ln__> ... 12:01:28 <__ln__> canadians 12:02:40 *** glx [glx@2a01:e35:2f59:c7c0:994c:c455:c966:c706] has joined #openttd 12:02:43 *** mode/#openttd [+v glx] by ChanServ 12:04:26 <frosch123> a candian at this time on a sunday? he probably just came home :p 12:07:41 <Eddi|zuHause> if i came home at 8am, i wouldn't go on IRC... 12:08:50 *** Illegal_Alien [~Illegal_A@ip4da39612.direct-adsl.nl] has joined #openttd 12:09:34 <frosch123> yes, you might not remember it later on :p 12:15:35 *** KritiK [~Maxim@176.14.216.93] has joined #openttd 12:15:58 <Eddi|zuHause> i might not _want_ to remember :p 12:18:30 *** rhaeder1 [~quix0r@dslb-188-109-251-222.pools.arcor-ip.net] has joined #openttd 12:19:11 *** Biolunar [mahdi@blfd-4db0f8fa.pool.mediaWays.net] has joined #openttd 12:22:32 *** rhaeder [~quix0r@dslb-188-109-245-185.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 12:40:27 <KittenKoder> Anyone know if tracks can have company color schemes? 12:41:28 <frosch123> no, only the fences 12:41:42 <frosch123> and the depot maybe 12:41:59 <KittenKoder> Okies, ty 12:49:07 *** andythenorth [~Andy@host109-154-164-71.range109-154.btcentralplus.com] has joined #openttd 12:51:01 <TrueBrain> owh, not 10 days ago I did it too, but today I do it again: OpenDUNE 0.6 released :D:D:D:D /me makes a happy dance 12:52:09 <__ln__> TrueBrain: remember to dance without a rhythm 12:52:47 <Rubidium> oh... does it have free graphics already? ;) 12:52:57 <glx> of course not 12:53:05 <TrueBrain> Rubidium: you volunteering? :) 12:53:23 <TrueBrain> you know what is funny, that all main distros have accepted 'opengfx' as package .. it just makes me smile :) 12:53:30 <TrueBrain> not openttd-opengfx, no, just opengfx :p 12:53:54 * Rubidium ponders what the main distros are 12:54:50 <Eddi|zuHause> > zypper search opengfx 12:54:51 <Rubidium> it can't include arch, debian, fedora or ubuntu 12:54:52 <Eddi|zuHause> | openttd-opengfx | Default replacement graphics for OpenTTD | Paket 12:54:59 <TrueBrain> did I wrote main? Lol: my :D 12:55:02 <TrueBrain> gentoo has it :p 12:55:11 <Prof_Frink> i A openttd-opengfx 12:55:25 <Eddi|zuHause> no, i don't have it installed 12:55:29 <Rubidium> gentoo, freebsd and sabayon have it named opengfx 12:55:37 <TrueBrain> its weird (and maybe clsoe to stupid :p) 12:55:38 <KittenKoder> I know, a bit bland, but easier to see what's what. :p http://rpgcn.com/backups/Track.png 12:55:40 <TrueBrain> bu it made me smile :) 12:56:09 <Eddi|zuHause> KittenKoder: might be a little high 12:56:10 <TrueBrain> so I tried opengfx with OpenDUNE, but it was ugly :P :D *troll* 12:56:19 <Rubidium> only debian (+ derivates) have openmsx though (of set: arch, debian, fedora, freebsd, gentoo, opensuse, sabayon, slackware & ubuntu) 12:56:46 <Eddi|zuHause> since when is opensuse a debian-derivate? 12:56:54 <KittenKoder> Okies, well this is a rough rendering, but it's my first try. Eddi|zuHause 12:57:12 *** andythenorth [~Andy@host109-154-164-71.range109-154.btcentralplus.com] has quit [Ping timeout: 480 seconds] 12:57:19 <Rubidium> Eddi|zuHause: http://oswatershed.org/pkg/openttd-openmsx <- it's not listed there 12:57:20 <Eddi|zuHause> KittenKoder: mind that you cannot change the offset of the vehicles, so they might drive next to the rails 12:57:21 <TrueBrain> Rubidium: gentoo also has openmsx 12:57:48 <TrueBrain> just not related to OpenTTD :P 12:57:51 <Rubidium> TrueBrain: not in the list I mentioned before, nor in http://oswatershed.org/pkg/openmsx 12:58:08 <TrueBrain> OpenMSX is an MSX Emulator, so it seems :p 12:58:11 <TrueBrain> no clue what MSX is 12:58:14 <KittenKoder> I'll see what it will do. 12:58:25 <Rubidium> TrueBrain: old game computer of some sorts 12:58:48 <KittenKoder> The only reason I don't like the default maglev tracks is that it's hard to tell where the tracks are in junctions. 12:59:33 <KittenKoder> The Shanghai based ones were cool but messed with all the bridge graphics for me. 12:59:51 <Eddi|zuHause> there's a transrapid track grf 12:59:58 <Eddi|zuHause> that kinda cheated with the height offset :p 13:00:03 <KittenKoder> I didn't like those. 13:00:09 <TrueBrain> Rubidium: but you should never have called it opengfx, always openttd-opengfx :P :P 13:00:43 <TrueBrain> http://oswatershed.org/pkg/opendune <- awwhh :( 13:02:51 *** devilsadvocate_ [~quassel@109.200.19.188] has joined #openttd 13:03:38 *** Vadtec_ [~Vadtec@2001:470:1f06:13e0::1337] has joined #openttd 13:04:49 *** Rubidium_ [~Rubidium@noiv.net] has joined #openttd 13:05:05 *** mikegrb_ [~michael@2600:3c00::2:2001] has joined #openttd 13:05:12 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 13:05:15 *** Netsplit resistance.oftc.net <-> charm.oftc.net quits: jonty-comp, Rubidium, devilsadvocate, Vadtec, bfrog, tparker, mikegrb, Noldo_ 13:05:15 *** Vadtec_ is now known as Vadtec 13:05:34 *** Netsplit over, joins: bfrog 13:05:41 *** Netsplit over, joins: tparker 13:05:43 *** Rubidium_ is now known as Rubidium 13:06:19 * Rubidium wonders whether all the IPv6-ies just got disconnected ;) 13:10:39 <Eddi|zuHause> probably the IPv6 server went down :p 13:13:20 *** keoz [~keikoz@141.2.96.19] has joined #openttd 13:14:08 <frosch123> i thought it were all on resistance.oftc.net charm.oftc.net 13:14:22 <frosch123> well, one of those 13:16:19 *** andythenorth [~Andy@host109-154-164-71.range109-154.btcentralplus.com] has joined #openttd 13:18:13 <Rubidium> frosch123: the majority of the netsplit definitely (have) used IPv6 connections 13:18:55 <Rubidium> which is somewhat odd given the penetration of IPv6 is in the percents (if it already reaches 1%) 13:20:16 <Eddi|zuHause> well, 5 of 108 is definitely more than 1% :p 13:23:04 <Rubidium> hmm, true... maybe we're somewhat more tech savy 13:23:20 *** valhallasw [~valhallas@s55978e11.adsl.wanadoo.nl] has joined #openttd 13:23:21 <Rubidium> even then, <10% vs >50% is quite significant 13:23:42 * glx was not affected by the split 13:24:19 * andythenorth misses consists :| 13:37:08 *** keoz [~keikoz@141.2.96.19] has quit [Quit: keoz] 13:37:45 *** Juo [~Juo@cpc11-acto2-2-0-cust244.4-2.cable.virginmedia.com] has quit [Remote host closed the connection] 13:37:51 *** Juo [~Juo@31.6.18.133] has joined #openttd 13:39:57 *** keoz [~keikoz@141.2.96.19] has joined #openttd 13:46:29 <andythenorth> how would I use an AI as a collaborator? 13:46:42 <andythenorth> maintaining bus routes is boring 13:49:21 <Ammler> with is 13:51:20 <Terkhen> create an AI company and use cheats to move to that company 13:57:25 *** Juo_ [~Juo@cpc11-acto2-2-0-cust244.4-2.cable.virginmedia.com] has joined #openttd 13:59:28 *** Juo_ [~Juo@cpc11-acto2-2-0-cust244.4-2.cable.virginmedia.com] has quit [] 13:59:32 *** Juo_ [~Juo@31.6.18.138] has joined #openttd 14:03:53 *** Juo [~Juo@31.6.18.133] has quit [Ping timeout: 480 seconds] 14:03:53 *** Juo_ is now known as Juo 14:04:26 <KittenKoder> I just use fewer buses. 14:05:43 *** keoz [~keikoz@141.2.96.19] has quit [Quit: keoz] 14:08:10 *** havanab [~robotx@pat-36.wireless.bristol.edu] has quit [Read error: Connection reset by peer] 14:18:33 *** andythenorth is now known as Guest5054 14:18:33 *** andythenorth_ [~Andy@host86-186-211-213.range86-186.btcentralplus.com] has joined #openttd 14:18:33 *** andythenorth_ is now known as andythenorth 14:24:12 *** Guest5054 [~Andy@host109-154-164-71.range109-154.btcentralplus.com] has quit [Ping timeout: 480 seconds] 14:26:36 *** jpx_ [~Joonas@a91-156-233-43.elisa-laajakaista.fi] has joined #openttd 14:31:11 <Eddi|zuHause> stupid idea of mine: www.informatik.uni-halle.de/~krause/alternate_fence_calculation.diff 14:31:41 <Eddi|zuHause> before: www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2026.%20Apr%201988.png 14:31:50 <Eddi|zuHause> after: www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%202.%20Mai%201988.png 14:34:05 *** Juo [~Juo@31.6.18.138] has quit [Quit: goodbye] 14:34:10 *** Juo [~Juo@31.6.18.138] has joined #openttd 14:34:12 <Ammler> nice 14:35:11 <Eddi|zuHause> two changes: 1) the fences don't depend on neighbouring trackbits anymore, only on owner, 2) it also considers neighbouring objects etc. 14:35:22 <Eddi|zuHause> 2) should probably get an exception for road 14:40:52 <andythenorth> Eddi|zuHause: looks great 14:42:52 <Eddi|zuHause> these small fences in the middle of junctions always annoyed me, that's why i play without fences most of the time 14:42:53 <Hirundo> KittenKoder: As of 1 minute ago, the NML repository contains an example railtype grf 14:43:00 <Hirundo> Thought, you might wanted to know :) 14:44:32 <KittenKoder> Woohoo! 14:44:45 <KittenKoder> Erm ... what's the link? >.< 14:45:15 <KittenKoder> Found it. LOL 14:45:23 <KittenKoder> ... and thank you so much. 14:51:19 <Eddi|zuHause> conceptual question: can we make GetTileOwner return OWNER_NONE on void tiles and OWNER_TOWN on house and industry tiles, instead of asserting? 14:58:11 <Rubidium> Eddi|zuHause: so when you put a road next to your rail it gets no fence? 14:58:31 <Eddi|zuHause> Rubidium: currently, yes, but that should probably change. 14:58:56 <Eddi|zuHause> Rubidium: it's rather meant to be for stations, objects, purchased land, ... 15:03:38 *** Juo [~Juo@31.6.18.138] has quit [Read error: Connection reset by peer] 15:03:45 *** Juo [~Juo@31.6.18.138] has joined #openttd 15:07:40 *** KouDy [~KouDy@ip-86-49-123-180.net.upcbroadband.cz] has joined #openttd 15:19:24 <andythenorth> could use-of-YACD be exposed to newgrf? 15:19:53 <andythenorth> e.g. var for 'routing mechanism in this game: original | yacd | [reserved] 15:21:21 <Rubidium> isn't there a feature bit for that? 15:21:41 <Rubidium> or has JGR failed to add that to ttdp? 15:22:02 <andythenorth> I wasn't aware of one :o 15:22:19 <andythenorth> FIRS + yacd is annoying - somewhat good, somewhat bad 15:22:22 <Rubidium> ah... there is one 15:22:42 <andythenorth> I am thinking of increasing initial production at some primary industries when yacd is enabled 15:23:03 <andythenorth> I could do a parameter, but parameters suck :P 15:24:29 <Rubidium> newcargodistribution it what you need to check for 15:24:54 <Rubidium> (var 85) 15:29:14 <andythenorth> is that documented? I looked... 15:29:32 <Rubidium> it is, otherwise I wouldn't have known the name ;) 15:31:00 *** a1270 [~a1270@72-24-233-98.cpe.cableone.net] has quit [Read error: Connection reset by peer] 15:32:10 *** a1270 [~a1270@72-24-233-98.cpe.cableone.net] has joined #openttd 15:41:49 <andythenorth> consist management would be really useful for cases like this (this is one train from a shared orders group) 15:41:49 <andythenorth> http://tt-foundry.com/misc/consists_mmmm.png 15:42:41 *** a1270 [~a1270@72-24-233-98.cpe.cableone.net] has quit [Quit: Leaving] 15:46:18 <Eddi|zuHause> update now, adjacent road will force a fence: www.informatik.uni-halle.de/~krause/alternate_fence_calculation_2.diff 15:46:27 * Rubidium wonders whether 2 HP / ton is realistic for rail travel 15:47:03 <Eddi|zuHause> Rubidium: depends on top speed 15:47:25 <Rubidium> as any somewhat recent car is at least to 50 HP / ton 15:47:41 <Eddi|zuHause> cars are hopelessly overpowered ;) 15:48:23 <andythenorth> http://forums.auran.com/trainz/archive/index.php/t-55876.html 15:49:17 <andythenorth> http://cs.trains.com/TRCCS/forums/t/188661.aspx 15:51:19 <andythenorth> the krug has a page too 15:51:20 <andythenorth> http://www.alkrug.vcn.com/rrfacts/hp_te.htm 15:51:29 <andythenorth> if you like trains, you'll like al krug ;) 15:51:31 <Rubidium> oh, so it's "within" normal realistic operating range 15:57:03 <frosch123> why is that page using so silly units? 16:02:17 *** Noxbru [~Noxbru@76.Red-88-23-41.staticIP.rima-tde.net] has joined #openttd 16:02:29 * andythenorth is still reading the krug page 16:05:38 *** Xrufuian [~xrufuian_@pool-98-119-100-203.lsanca.btas.verizon.net] has joined #openttd 16:05:55 <andythenorth> YACD is a good case for a year-length patch :P 16:06:10 <andythenorth> I'm only just getting started on my network, and 50 years are gone :P 16:06:52 <Coke> hey guys, is there a better explanation of the signals than the wiki page? 16:07:09 <Eddi|zuHause> there are many places that explain signals 16:07:23 <Coke> all i use is the block and entry signal 16:07:27 <frosch123> Coke: http://uwe.s2000.at/ttdx/signal/index.php?lang=en&filter=ottd 16:07:36 <Coke> havent encountered any scenarios where i need anything else yet 16:07:49 <Coke> thanks 16:08:06 <frosch123> i think there are also youtube video tutirals 16:08:07 *** a1270 [~a1270@72-24-233-98.cpe.cableone.net] has joined #openttd 16:08:21 <KittenKoder> PBS signals are the best. 16:08:32 <Coke> they anything like PMS? 16:08:37 <Coke> like, red light = don't go there 16:08:41 <KittenKoder> Anyhoo ... What does this mean? "Encountered an incorrect type of reference: 'track_underlays'" 16:13:43 <Coke> hm. still dont gt the exit and combo signals 16:14:18 <KittenKoder> Oh, I figured it out, I must have an old version of NML. 16:16:13 <Hirundo> Yes, example does not work on old nml 16:16:38 <Eddi|zuHause> Coke: http://kokolokus.de/?s=blog&v=6 16:17:26 <KittenKoder> Okay, now I just have some graphics problems to work out. ^_^ Woohoo! I'm getting there. 16:17:59 *** bodis [~bodis@cpc3-ando3-0-0-cust781.15-1.cable.virginmedia.com] has quit [Remote host closed the connection] 16:29:26 *** perk11 [~perk11@broadband-77-37-203-211.nationalcablenetworks.ru] has joined #openttd 16:30:45 *** Juo [~Juo@31.6.18.138] has quit [Quit: goodbye] 16:30:51 *** Juo [~Juo@31.6.18.138] has joined #openttd 16:36:28 <__ln__> truck: http://pkio.kapsi.fi/rails/20110807tus/IMG_8586.JPG cabin: http://pkio.kapsi.fi/rails/20110807tus/IMG_8580.JPG 16:40:16 <Eddi|zuHause> not good. 16:40:19 <Coke> Eddi|zuHause: guess i have to play a bit more to get it 16:41:10 <Eddi|zuHause> __ln__: looks like a horribly unsecure crossing 16:43:20 <__ln__> Eddi|zuHause: yes, but the speeds are slow, as the track ends maybe 300 metres after that point. 16:45:04 <Eddi|zuHause> __ln__: where is that? it's a border of some kind, but the sign is not decipherable 16:45:57 <Eddi|zuHause> i guess it's near a ferry 16:46:09 <__ln__> it's over here, in Turku. (not my photos though). it's a harbour, yes. 16:46:43 *** pugi [~pugi@host-091-097-041-219.ewe-ip-backbone.de] has quit [Ping timeout: 480 seconds] 16:46:52 <__ln__> the only place in finland where you can get to a harbour with a passenger train nowadays. 16:47:13 <__ln__> the truck driver had at least 1.2 per mil of alcohol in his blood. 16:47:49 <Eddi|zuHause> ouch 16:48:20 <Eddi|zuHause> but apparently the cab wasn't hit, the trailer was hit and then pushed the cab off the driving unit 16:48:26 <Coke> is it possible to change the signal without destroying the rail? 16:48:42 <Eddi|zuHause> Coke: yes, ctrl+click on it with the signal tool 16:48:44 <Coke> yep 16:48:50 <__ln__> the driver was not seriously injured, and no one in the train either. 16:48:53 <Coke> just saw it trying keys randomly :) 16:48:57 <Eddi|zuHause> Coke: or use the "convert signal" button in the gui 16:49:23 *** pugi [~pugi@dyndsl-091-096-062-188.ewe-ip-backbone.de] has joined #openttd 17:01:47 <KittenKoder> I can't find the maglev values in the documentation for NML, such as used for item(FEAT_RAILTYPES, ???) 17:02:39 <andythenorth> hmm 17:03:35 * andythenorth designs an economy for FIRS: secondary fund cost is low, almost no secondaries get built at map gen 17:03:52 <andythenorth> player must be industry tycoon as well :P 17:04:21 <KittenKoder> Bah. 17:04:29 <KittenKoder> I'd still manage a million in 20 years. 17:04:38 <KittenKoder> :p 17:10:58 <andythenorth> not with YACD 17:13:27 <Eddi|zuHause> andythenorth: interesting, but tertiary industries (shops, hotels, etc.) should still be automatically be built 17:13:34 <andythenorth> yes 17:13:40 <andythenorth> I don't want to have to build the whole economy 17:15:39 *** andythenorth [~Andy@host86-186-211-213.range86-186.btcentralplus.com] has quit [Quit: andythenorth] 17:18:45 <KittenKoder> I'm about to give up on this. 17:22:36 <Eddi|zuHause> KittenKoder: what kind of infromation do you seek? 17:22:58 <KittenKoder> The values needed to replace the maglev tracks. 17:23:01 <KittenKoder> For NML 17:23:32 <KittenKoder> I think label is MLEV, but can't find that again. 17:23:51 <Eddi|zuHause> have you checked the newgrf-specs wiki? 17:24:27 <Coke> what is dragging signal density? 17:26:08 <Eddi|zuHause> Coke: places a signal every X tiles when you click+drag (straight line) or ctrl+click+drag (follow curves) 17:27:59 <KittenKoder> TY Eddi|zuHause ... don't know why I forgot that page. 17:29:13 <George> Hi. 17:29:20 <George> Wiki says Supported by OpenTTD 1.2 (r22518)1.2 Adding 0x40 makes the layout an Advanced Spritelayout with register modifiers (to be documented). 17:29:36 <George> Is there any partial documentation? 17:30:01 <George> Some forum discussion or something to read about? 17:30:20 <Eddi|zuHause> George: have you checked the newgrf-technical forum? 17:32:21 <George> I read the first pages list of topica and did not find any that sounds like that 17:33:11 <Coke> Eddi|zuHause: ah, cool. 17:33:14 <frosch123> George: http://wiki.openttd.org/Frosch/Advanced_Sprite_Layout 17:33:15 <Coke> thanks a lot for the info! 17:33:20 <frosch123> the only documentation till now 17:33:43 <frosch123> it will be integrated into the official specs at some time 17:33:49 <Coke> Is there any way I can help out my bad eye sight short of using a magnifying glass? 17:34:13 <George> frosch123: Thank you. Does it work with the trunk? 17:34:17 <Coke> The semaphores pixels are so tough to see, in particular from behind 17:34:17 <frosch123> yes 17:34:38 <frosch123> George: though the examples in the wiki are not actually tested 17:34:43 <Eddi|zuHause> Coke: get a version from 5 years ago and press Ctrl+D 17:35:12 <Eddi|zuHause> Coke: or switch to fullscreen and set lower resolution 17:35:21 <Coke> I play in windowed mode. 17:35:34 <Coke> Is there a toggle button in game? 17:35:48 <Eddi|zuHause> alt+enter 17:35:57 <Coke> wow. 17:36:01 <Coke> ok. ill try that. 17:36:13 <Eddi|zuHause> or in the game settings window 17:39:01 <Coke> that worked out nicely 17:45:15 <CIA-2> OpenTTD: translators * r22729 /trunk/src/lang/romanian.txt: 17:45:15 <CIA-2> OpenTTD: -Update from WebTranslator v3.0: 17:45:15 <CIA-2> OpenTTD: romanian - 2 changes by tonny 17:48:18 *** Noxbru [~Noxbru@76.Red-88-23-41.staticIP.rima-tde.net] has left #openttd [] 18:27:05 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has joined #openttd 18:27:51 <KittenKoder> You know, Ubuntu is garbage now ... it use to be so cool ... but there is no point in even using Synaptic, everything in it is extremely out dated. 18:28:03 <KittenKoder> It's like .... Windows. 18:29:31 <KittenKoder> But I finally figured it all out. 18:29:46 <KittenKoder> Got it all working, stupid version conflicts were just making things not work. 18:36:12 <Coke> Is there a time limit for how long steel and goods are available from an industry? 18:38:10 <Eddi|zuHause> cargo disappears slowly if your rating drops below 50% 18:38:33 <Coke> I see. 18:38:44 <Coke> i guess good players never let it drop below 50? 18:39:00 <Eddi|zuHause> yes, mostly by having always a train waiting 18:40:42 <Coke> does the train cost if it's standing still? 18:41:25 <Coke> do you guys ever play co op? 18:41:27 <KittenKoder> I got the palette screwed up. >.< Animated colors are in the base. 18:41:53 <KittenKoder> It's pretty though. :p 18:53:49 <andythenorth> my yacd game was fun 18:53:56 <andythenorth> but now I'm bored with it :P 19:17:28 *** exec [~7c4e1e7c@101.haydn.openttdcoop.org] has joined #openttd 19:17:37 <exec> hi 19:17:50 <planetmaker> hello 19:18:08 <exec> anyone can tell how to pass exams to amateur games? 19:18:57 <exec> i mean what should i do on this 150 years old public server to get in? 19:19:13 <planetmaker> join the irc channel related to the server 19:19:20 <planetmaker> which is #openttdcoop 19:19:35 <exec> ok, thx a lot 19:19:37 <planetmaker> and read what @quickstart tells you when queried in that channel ;-) 19:19:58 <exec> it was a lot of data - boring to read) 19:21:04 <__ln__> have someone read it for you 19:34:49 *** Twerkhoven[L] [~twerkhove@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has joined #openttd 19:39:02 <andythenorth> it's a shame I have to dick around with scenario editor for 40 mins to get a sensible number of industries :( 19:39:03 <andythenorth> http://tt-foundry.com/misc/sane_industries.png 19:39:22 <planetmaker> andy why do you? 19:39:37 <KittenKoder> Tweak the settings. 19:39:45 <planetmaker> high density + more, more more ;-) 19:39:52 <andythenorth> I can't find a setting that will generate a sensible number like that 19:39:57 <andythenorth> especially at that map size 19:40:02 <KittenKoder> Like that image? 19:40:13 <andythenorth> and tweaking it in FIRS only affects balance, not total amount 19:40:28 <andythenorth> yes, like that image ;) 19:40:32 <KittenKoder> It does effect the total amount. 19:40:41 <KittenKoder> But a large number like that is easy breezy. 19:41:02 <andythenorth> it didn't affect the total amount last time I read the code 19:41:16 <andythenorth> although it may have been rewritten since then 19:41:25 <KittenKoder> My preferred setting is Very Low and multiples of the same per town. 19:41:37 <KittenKoder> No. 19:42:24 <KittenKoder> Go into your advanced settings, under economy-industries, check "Allow multiple ...",. 19:42:41 <andythenorth> KittenKoder: thanks 19:42:52 <KittenKoder> Then set it for normal in the generating a new game, you should see something like that. ;) 19:43:03 <andythenorth> but I suspect I've generated at least ^2 more maps than you have ;) 19:43:15 *** Kurimus [~stabbity@dsl-tkubrasgw3-fe93dd00-34.dhcp.inet.fi] has quit [] 19:43:37 <KittenKoder> Unless you are at least 25 years old and started playing TT when it was new, it would be virtually impossible. 19:43:42 <andythenorth> heh 19:43:49 <andythenorth> both of those are true 19:44:09 <KittenKoder> Then most likely you have generated the same number as me. 19:44:11 <andythenorth> but writing/testing FIRS industry generation code basically means spending hours typing 'newgame' in console 19:44:14 <andythenorth> then hitting m 19:44:17 <andythenorth> rinse, repeat :P 19:44:20 <KittenKoder> However, I play with every setting. 19:44:21 <andythenorth> for all map sizes 19:44:59 <KittenKoder> I need to write a batch script in Blender for rendering tracks. >.< 19:45:16 <andythenorth> anyway....a new setting value would be good. Industries: insane :P 19:45:23 <KittenKoder> Can't wait for the 32bpp version now that I figured out NML. 19:45:55 <KittenKoder> andythenorth, I have seen a lot of layouts like that, even on low setting. 19:47:03 <Terkhen> openttd includes 32bpp already 19:47:25 <glx> but not extra zoom 19:47:30 <andythenorth> oh 19:47:37 <andythenorth> where do I start on a map like this? :P 19:47:51 <andythenorth> it's bonkers 19:48:44 <Terkhen> the sea looks empty 19:48:58 <Rubidium> for the (almost) 7 years they're working on 32bpp the output is remarkably small 19:49:01 <andythenorth> hmm 19:49:06 <andythenorth> no trams in 1860 :( 19:50:21 *** sla_ro|vista [~slaco@95.76.27.160] has joined #openttd 19:50:48 <andythenorth> hmm 19:50:56 <andythenorth> I forgot to include TAI grf on that map :( 19:51:02 <andythenorth> so that's 40 minutes wasted :P 19:51:14 * andythenorth is done with the game for today in that case 19:51:30 <KittenKoder> Terkhen, why does the GRF still palette them? 19:51:37 <andythenorth> maybe I'll patch the industry setting to add 'insane' 19:51:58 <peter1138> just change the grfs midgame, trololol 19:52:16 <KittenKoder> I think I missed something in the updates. >.< 19:52:49 <Terkhen> KittenKoder: what GRF? 19:52:51 <andythenorth> peter1138: you think I didn't try that? ;) 19:52:58 <andythenorth> no dice 19:52:59 <Rubidium> to be honest, OpenGFX has taken 2 years as well 19:53:17 <andythenorth> FIRS will be 3 in November 19:53:27 <KittenKoder> NML ... which come to think of it ... suddenly the warning makes sense. 19:53:27 <planetmaker> Two years is a reasonable time for 10k sprites 19:53:46 <KittenKoder> 2 years is great time actually. 19:53:48 <Eddi|zuHause> that depends on various things 19:53:59 <Eddi|zuHause> 32bpp lacks some serious momentum 19:54:12 <Terkhen> yes 19:54:21 <Terkhen> unified vision? :P 19:54:31 <KittenKoder> I just don't like converting to indexed ... LOL 19:54:31 *** sla_ro|master [~slaco@95.76.27.160] has quit [Ping timeout: 480 seconds] 19:54:38 <Rubidium> Terkhen: too broad vision 19:54:42 <Eddi|zuHause> a vision, a goal, a plan, ... 19:54:44 <KittenKoder> It's why I put off playing with GRF making. 19:54:54 <Rubidium> changing 'requirements' from 'themselves' 19:54:55 *** jpx_ [~Joonas@a91-156-233-43.elisa-laajakaista.fi] has quit [Quit: Leaving.] 19:55:29 <Terkhen> KittenKoder: OpenTTD supports 32bpp, but that does not means it always work on 32bpp :) 19:55:30 <KittenKoder> What about alpha channel? 19:55:49 <planetmaker> why do you think it's called 32bpp? 19:55:49 <Terkhen> grfs use 8bpp 19:56:02 <Terkhen> and you add the 32bpp sprites separately IIRC 19:56:12 <planetmaker> iirc, yes 19:56:20 <planetmaker> I've never seen it really. 19:56:26 <KittenKoder> Okay, now I'm confused again ... but meh. 19:56:28 <planetmaker> Though (e)grvts might do that 19:56:43 <andythenorth> to change my town grf in SE, I have to delete all towns :P 19:56:52 <andythenorth> so all industries go too 19:56:53 <andythenorth> meh 19:57:03 <Terkhen> if you want to create a 32bpp only NewGRF, use black sprites for 8bpp, but since there is no 32bpp base set, no one will use your 32bpp NewGRF because it will look "wrong" with a 8bpp base set 19:57:07 <andythenorth> and here we see again why changing grfs = no 19:57:14 <Terkhen> and yes, egrvts is the only NewGRF I know that has 32bpp 19:57:15 <Eddi|zuHause> town grf can be added, but the towns themselves don't change immediately 19:57:24 <Eddi|zuHause> if "town" means "houses" 19:57:40 <Eddi|zuHause> so you have to bulldoze all towns, and then click "expand" a few times 19:57:47 <KittenKoder> I like rgvrts 19:58:25 <Eddi|zuHause> KittenKoder: just it's a known broken grf and nobody bothers to fix it 19:58:38 <KittenKoder> Aaah. 20:01:22 <andythenorth> the breaks are minor 20:05:44 <Terkhen> only the horses, or is there anything else? 20:06:19 <KittenKoder> Steam cars. 20:06:42 *** APTX [APTX@89-78-217-144.dynamic.chello.pl] has quit [Remote host closed the connection] 20:07:09 *** APTX [APTX@89-78-217-144.dynamic.chello.pl] has joined #openttd 20:09:27 <Eddi|zuHause> imho the horse stuff warrants putting into an extra grf, to complement all the other sets that don't provide anything before 1920 20:09:36 <andythenorth> I'm inclined to agree 20:09:49 <andythenorth> I was just playing a game that needed horses, but not rest of egrvts 20:10:14 <andythenorth> I could add them to HEQS :P 20:11:00 *** jpx_ [jpx_@a91-156-233-43.elisa-laajakaista.fi] has joined #openttd 20:11:29 <andythenorth> Heavy EQuine Set 20:11:46 <Rubidium> Happy! 20:12:42 <andythenorth> Where do the horses go when they are retired in depot? 20:13:07 <Rubidium> the butcher! 20:13:45 <Rubidium> but how dare you speak of this in such a cryptic language in such a closed community? This needs to be discussed in a much less cryptic language at a much more open place ;) 20:14:17 <Rubidium> (the reusing of bus / truck / tram vehicle IDs for horses that is) 20:14:40 <frosch123> oh no, did rubidum again read in the forbidden forums? :p 20:15:30 <Rubidium> forbidden? It seems to be the place where these kinds of issues ought to be discussed. 20:17:33 <andythenorth> I don't want to know about forbidden forums 20:17:44 <frosch123> they can affect your mind badly 20:18:31 <andythenorth> I am trying to forbid myself the suggestions forum 20:18:37 <andythenorth> but I keep screwing up :P 20:19:02 <andythenorth> wtf 'Adjustable and Different Station Tiles' ? 20:21:02 *** Xrufuian [~xrufuian_@pool-98-119-100-203.lsanca.btas.verizon.net] has left #openttd [] 20:21:20 <Rubidium> frosch123: I've understood that forum correctly if their standpoint is that the whole inter-NewGRF balancing is a problem caused by OpenTTD's "multipool" "misfeature". Thus it only is a problem in OpenTTD and that there are no cases where it could be seen as troublesome in TTDPatch, right? 20:22:53 <frosch123> i think if you use the canadian themepack and if we extent action e so you can disable all grfs except a few specific ones, everything is fine 20:25:56 <andythenorth> basically the solution to all balancing issues is 'use the canadian theme pack' 20:25:59 <andythenorth> :P 20:26:54 <Eddi|zuHause> frosch123: why does that need extension? a counter that enumerates all valid grf-ids, a loop, and an action 6 should be possible :p 20:27:28 <frosch123> good point 20:28:15 <Rubidium> Eddi|zuHause: it ought to just disable itself when it finds e.g. FF "OTT" 20:30:39 * andythenorth considers disabling grfs that are lame 20:31:39 <Eddi|zuHause> andythenorth: so "lame" being "all except mine"? 20:32:05 <Rubidium> yes openttd.grf is lame 20:32:30 <Eddi|zuHause> Rubidium: what happens if i disable that by a grf? 20:32:54 <Rubidium> Eddi|zuHause: you can't disable that 20:33:00 <Rubidium> it doesn't end up in the NewGRF list 20:33:34 <Rubidium> but openttd.grf disables itself when it find that you run ttdpatch 20:33:40 <Rubidium> or a too low version of OpenTTD 20:34:20 <Eddi|zuHause> why are no fences placed above snow line, where they are actually needed the most? 20:35:07 <Coke> Can I remove the implicit stops indefinately? 20:35:13 <Twerkhoven[L]> now cows / less humans to wander onto the tracks 20:35:19 <Coke> THey keep popping back up and the train just stops for a few secs, might as well not stop. 20:35:39 <Twerkhoven[L]> the fences arend the kind that can stop snow effectively anyway 20:35:41 <andythenorth> Eddi|zuHause: because you haven't patched for that? 20:35:48 <andythenorth> or the bits are used or something? 20:36:45 <Eddi|zuHause> i think there are no bits for it 20:37:13 <Eddi|zuHause> "rail has fence" implies "rail has grass" 20:37:21 <Eddi|zuHause> or something 20:37:39 <Rubidium> Coke: use non-stop orders 20:38:36 <Eddi|zuHause> and why are horses not company coloured? :p 20:39:23 <planetmaker> cows are, if owned by chocolate companies 20:39:48 * Eddi|zuHause wonders what a toblerone cow looks like 20:45:00 <Rubidium> yellow with red accents? 20:46:20 <KittenKoder> Going crosseyed. 20:46:24 <KittenKoder> Need a break. 20:46:50 <KittenKoder> Lining this stuff up is harder than I thought. 20:47:34 <__ln__> yes, having a break is also chocolate. 20:47:44 <KittenKoder> No chocolate. >.> 20:47:45 <KittenKoder> Eeew. 20:48:07 <KittenKoder> Ghost Ship ... that's a break. 20:50:08 <Eddi|zuHause> my cats don't like KitteKat for some reason 20:50:20 *** jpx_ [jpx_@a91-156-233-43.elisa-laajakaista.fi] has quit [Quit: jpx_] 20:50:25 *** jpx_ [jpx_@a91-156-233-43.elisa-laajakaista.fi] has joined #openttd 20:51:24 <Wolf01> 'night 20:51:28 *** Wolf01 [~wolf01@host178-232-dynamic.1-79-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 20:51:39 <andythenorth> time for bed? 20:51:53 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has left #openttd [] 21:05:21 <frosch123> night 21:05:24 *** frosch123 [~frosch@frnk-590f4404.pool.mediaWays.net] has quit [Remote host closed the connection] 21:11:19 *** KouDy [~KouDy@ip-86-49-123-180.net.upcbroadband.cz] has quit [Quit: Leaving.] 21:16:18 *** duckblaster [~duckblast@122-59-202-3.jetstream.xtra.co.nz] has joined #openttd 21:32:21 *** sla_ro|vista [~slaco@95.76.27.160] has quit [] 21:54:11 <Terkhen> good night 21:54:46 <planetmaker> good night 21:55:09 *** Twerkhoven[L] [~twerkhove@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has quit [Quit: He who can look into the future, has a brighter future to look into] 21:56:14 *** Juo [~Juo@31.6.18.138] has quit [Remote host closed the connection] 21:56:22 *** Juo [~Juo@cpc11-acto2-2-0-cust244.4-2.cable.virginmedia.com] has joined #openttd 21:56:24 *** Juo [~Juo@cpc11-acto2-2-0-cust244.4-2.cable.virginmedia.com] has quit [Remote host closed the connection] 21:56:33 *** Juo [~Juo@138.199.71.105] has joined #openttd 22:04:55 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 22:07:27 *** TWerkhoven [~twerkhove@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has quit [Quit: He who can look into the future, has a brighter future to look into] 22:19:15 *** Progman [~progman@p57A1DF26.dip.t-dialin.net] has quit [Remote host closed the connection] 22:31:51 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has joined #openttd 22:33:45 *** valhallasw [~valhallas@s55978e11.adsl.wanadoo.nl] has quit [Ping timeout: 480 seconds] 22:34:45 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 22:37:57 *** pjpe [~pjpe@bas1-erinmills65-2925476373.dsl.bell.ca] has joined #openttd 22:54:05 *** pjpe [~pjpe@bas1-erinmills65-2925476373.dsl.bell.ca] has quit [Quit: Textual IRC Client: http://www.textualapp.com/] 22:58:04 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [] 22:59:10 *** perk11 [~perk11@broadband-77-37-203-211.nationalcablenetworks.ru] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 23:01:03 *** Neon [~Neon@dslb-094-219-004-010.pools.arcor-ip.net] has quit [Quit: Python is way too complicated... I prefer doing it quickly in C.] 23:03:34 *** Biolunar [mahdi@blfd-4db0f8fa.pool.mediaWays.net] has quit [Quit: All your IRC are belong to us!] 23:15:53 *** Coke [~peter@h-135-45.a254.priv.bahnhof.se] has quit [Quit: Lost terminal] 23:18:29 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 23:50:32 *** jpx_ [jpx_@a91-156-233-43.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds]