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00:11:43 *** dfox [~dfox@94.142.237.120] has quit [Ping timeout: 480 seconds] 00:16:05 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Quit: Leaving] 00:23:10 *** fjb is now known as Guest772 00:23:11 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 00:29:58 *** Guest772 [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 00:33:03 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has joined #openttd 00:36:45 *** beest [~bem@c-69-180-240-128.hsd1.tn.comcast.net] has quit [Quit: WeeChat 1.0] 01:07:22 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 01:14:52 *** liq3 [~liq3@CPE-120-147-178-81.gdfw1.vic.bigpond.net.au] has quit [] 01:16:01 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 01:18:04 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Read error: Connection reset by peer] 01:18:57 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 01:53:16 *** dfox [~dfox@94.142.237.120] has joined #openttd 02:05:07 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 02:10:54 *** rambo [~jrambo@109-92-12-148.dynamic.isp.telekom.rs] has joined #openttd 02:11:26 *** rambo is now known as Guest778 02:12:38 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 02:17:18 *** jrambo [~jrambo@109-92-12-148.dynamic.isp.telekom.rs] has quit [Ping timeout: 480 seconds] 02:20:39 *** MJP [~mjp@hq.z77.fr] has quit [Ping timeout: 480 seconds] 02:21:32 *** theholyduck [~theholydu@172.245.30.36] has quit [Ping timeout: 480 seconds] 02:23:36 *** theholyduck [~theholydu@172.245.30.36] has joined #openttd 02:33:14 *** jinks [~jinks@172.245.35.67] has quit [Read error: Operation timed out] 02:35:00 *** jinks [~jinks@172.245.35.67] has joined #openttd 02:41:09 *** Guest778 [~jrambo@109-92-12-148.dynamic.isp.telekom.rs] has quit [Read error: Connection reset by peer] 02:41:37 *** johnrambo [~jrambo@109-92-12-148.dynamic.isp.telekom.rs] has joined #openttd 02:50:46 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 02:56:41 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 03:40:08 *** TheIJ [~rita@188.226.187.103] has quit [Remote host closed the connection] 03:47:04 *** TheIJ [~rita@188.226.187.103] has joined #openttd 04:00:20 *** liq3 [~liq3@CPE-120-147-178-81.gdfw1.vic.bigpond.net.au] has joined #openttd 04:05:48 *** guru3 [~guru3@000128ea.user.oftc.net] has quit [Ping timeout: 480 seconds] 04:15:47 <Supercheese> Hmm, the tooltip for the button to begin autoreplacement bugs me 04:15:55 <Supercheese> "Press to begin replacement of the left selected engine type with the right selected engine type" 04:16:07 <Supercheese> The problem is it always says "engine type" even when replacing ships and airplanes... 04:16:16 <Supercheese> which aren't really referred to as "engines" 04:16:37 <Supercheese> I'd like to see it say "vehicle type" 04:16:57 <Supercheese> STR_REPLACE_HELP_START_BUTTON for reference 04:24:07 *** rambo [~jrambo@109-92-12-148.dynamic.isp.telekom.rs] has joined #openttd 04:24:46 *** rambo is now known as Guest785 04:29:18 *** johnrambo [~jrambo@109-92-12-148.dynamic.isp.telekom.rs] has quit [Ping timeout: 480 seconds] 04:56:02 *** Eddi|zuHause [~johekr@p57BD4E02.dip0.t-ipconnect.de] has quit [] 04:56:16 *** Eddi|zuHause [~johekr@p5DC67DD7.dip0.t-ipconnect.de] has joined #openttd 05:11:40 <Sylf> vehicle type works too when you're replacing unpowered wagons 05:12:30 <V453000> huge problem :-D 05:12:47 <Sylf> :P 05:14:03 *** HerzogDeXtEr [~flex@i59F6A4CA.versanet.de] has joined #openttd 05:15:04 <Supercheese> Well, I find these very minor issues when translating 05:15:51 <Supercheese> that reminds me of another problem... 05:17:27 <V453000> solution dont translate =D 05:18:06 <Supercheese> :P 05:18:20 <Supercheese> at least they're all easy fixes 05:25:10 *** Jomann [~abchirk@p57A0802A.dip0.t-ipconnect.de] has joined #openttd 05:46:11 *** Eddi|zuHause [~johekr@p5DC67DD7.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 05:46:12 *** Eddi|zuHause2 [~johekr@p5DC67DD7.dip0.t-ipconnect.de] has joined #openttd 06:15:28 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 06:19:53 *** Yotson [~Yotson@2001:980:6ac8:1:5c96:22d1:2def:d033] has joined #openttd 06:26:24 *** HerzogDeXtEr1 [~flex@i59F6C820.versanet.de] has joined #openttd 06:26:54 *** guru3 [~guru3@000128ea.user.oftc.net] has joined #openttd 06:33:22 *** HerzogDeXtEr [~flex@i59F6A4CA.versanet.de] has quit [Ping timeout: 480 seconds] 07:01:22 <Supercheese> Yes, finally an accusative supine 07:01:45 <Supercheese> been wanting to use one 07:02:53 <planetmaker> when is it used? 07:04:56 <Supercheese> Chiefly in clauses that show a purpose of an action, "Something is heading for ___" 07:05:14 <Supercheese> In this case, "Heading for maintenance" -> "Iens ministratum" 07:05:46 <planetmaker> ah. Funky :) 07:05:56 <Supercheese> my textbook exemplar was, "Eo ambulatum" -> "I am going for a walk" 07:06:00 <Supercheese> or "going to walk" 07:07:36 <Supercheese> On the subject of grammar: https://bugs.openttd.org/task/6122 07:08:29 <Supercheese> the remains of a copypasta defect, I presume 07:14:21 <Supercheese> although hmm now that I think about it the supine may be too active and not passive enough, blerg 07:16:20 <Supercheese> need a deponent verb 07:18:50 <planetmaker> those are subtleties which elude my crude latin knowledge, I guess :D 07:20:27 <Supercheese> yeah, the lack of a progressive case in Latin requires more finesse in translation 07:21:02 <Supercheese> well, among other things :P 07:21:09 <planetmaker> hehe :) 07:22:26 <peter1138> Just change the first to be singular 07:22:29 <peter1138> Whenever weight... 07:22:33 <peter1138> *is 07:22:49 <peter1138> Whenever power is 07:22:49 <Supercheese> Yes, forcing everything singular is one route 07:23:05 <peter1138> a vehicle's power is very odd to have 07:23:09 <Supercheese> alternatively, force everything plural, take your pick 07:23:46 <planetmaker> singular sounds better in some cases (like with power). And never hurts in those where it's currently plural. IMHO 07:23:49 <peter1138> personally 07:23:53 <peter1138> i think the whole thing sounds crap 07:23:54 <Supercheese> Well, I suppose there could be other powers, perhaps from the power plant 07:24:07 <Supercheese> although not in the default industries 07:24:11 <peter1138> Whenever ... , do this 07:24:17 <peter1138> is quite a horrible phrasing :p 07:24:18 <planetmaker> power is rather uncountable 07:24:51 <Supercheese> Well, I suspect the majority of the Advanced Settings help texts were written rather quickly, since they did not exist for a long time and then suddenly all materialized 07:25:01 <Supercheese> although these units were added later on 07:25:26 * Supercheese wonders when the helptexts showed up first, digs logs 07:25:31 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 07:25:35 <peter1138> Show volume in the selected unit 07:25:56 <peter1138> Show andythenorth in the selected unit 07:26:15 <andythenorth> select peter1138 in the unit shown 07:26:27 <Supercheese> Units of... hmm 07:28:12 <Supercheese> @commit 24235 07:28:12 <DorpsGek> Supercheese: Commit by alberth :: r24235 /trunk/src (3 files in 2 dirs) (2012-05-12 10:09:56 UTC) 07:28:13 <DorpsGek> Supercheese: -Add: Add help-strings for the settings in the advanced settings window. 07:28:29 * Supercheese found it 07:29:30 <Supercheese> although units only showed up in: 07:29:35 <Supercheese> @commit 25508 07:29:35 <DorpsGek> Supercheese: Commit by rubidium :: r25508 /trunk/src (9 files in 4 dirs) (2013-06-29 09:47:18 UTC) 07:29:36 <DorpsGek> Supercheese: -Change: split unit localisation choice into a choice per type of unit, and move it to the advanced settings 07:29:37 <DorpsGek> Supercheese: -Feature [FS#5482]: have tractive effort in imperial (lbf) and metric (kgf) units 07:29:38 <DorpsGek> Supercheese: -Feature: have weights and volumes in imperial units (short tons, gallons) 07:34:23 <andythenorth> none of those commits add roadtypes 07:38:04 *** jinks [~jinks@172.245.35.67] has quit [Ping timeout: 480 seconds] 07:38:14 *** jinks [~jinks@172.245.35.67] has joined #openttd 07:41:18 *** George [~George@185.43.94.91] has quit [Read error: Connection reset by peer] 07:49:46 *** Mek [~quassel@marijnalexwedding.com] has quit [Remote host closed the connection] 07:49:46 *** Mek [~quassel@marijnalexwedding.com] has joined #openttd 07:51:08 <argoneus> Eddi|zuHause2: Sylf well, I made a savegame on my windows 1.4.3 client, then copied it along with the newgrfs to my server, then ran server, loaded the save, worked fine so far, but when I did restart I got a slightly different map, it waws similar, but some places were different, cities appeared in the middle of water etc 07:52:05 <Sylf> you restarted? not reload the map? 07:52:57 <argoneus> I wrote "restart" into the console 07:53:05 <Sylf> that generates a new map 07:53:46 <argoneus> but I thought the map has the same seed and settings as the savegame? 07:54:09 <argoneus> restart game Restart the same game. 07:54:15 <Sylf> same seed, yes, but it will still has new randomness 07:54:31 <argoneus> how can I reload a savegame from 1956 in 1950 then 07:54:33 <argoneus> or I can't? 07:54:37 <Sylf> if you want the exact same map over and over, just reload the map 07:54:55 <argoneus> reload as in load it again with the same date? 07:55:13 <Sylf> the original save game never changes 07:55:47 <Supercheese> if you don't have the original save... 07:55:55 <Supercheese> well, you may be out of luck 07:56:03 <argoneus> so I should probably just like 07:56:07 <argoneus> pause immediately when game starts 07:56:09 <argoneus> and then save 07:56:36 <peter1138> technically if it's the same seed then it should be completely the same 07:56:36 <Sylf> If you copied the file to the server once, that file on the server stays 07:56:40 <Sylf> won't it? 07:56:44 <peter1138> 08:54 < Sylf> same seed, yes, but it will still has new randomness 07:56:46 <Sylf> or are you writing over that file? 07:56:49 <peter1138> that actually makes no sense 07:56:59 <peter1138> that's like... it's the same seed, but the seed is different 07:57:18 <Sylf> I've tried to regenerate maps with same seed and came out differently in the past 07:57:37 <Sylf> they look similar - where the water is etc 07:57:39 <Sylf> but not the same 07:57:45 <peter1138> landscape is probably the same 07:57:56 <peter1138> but towns and industries different? 07:58:05 <argoneus> I had even landscape changes 07:58:13 <argoneus> there was a natural bridge from one island to another 07:58:23 <argoneus> and in the restarted map it was much narrower 07:58:24 <Sylf> landscape is similar, but not exactly the same 07:59:28 <peter1138> i'm doing "restart" and it's exactly the same 08:00:13 *** jinks [~jinks@172.245.35.67] has quit [Ping timeout: 480 seconds] 08:00:33 <V453000> whenever I tried, same seed also gave exactly the same map 08:00:39 * argoneus shrugs 08:00:41 <V453000> it didnt do quite that with some ancient saves 08:00:48 <argoneus> I can try sending you guys my save 08:00:51 <argoneus> and you try restarting it? 08:00:57 <argoneus> because on my linux server it gives different results 08:01:02 *** jinks [~jinks@172.245.35.67] has joined #openttd 08:01:15 <peter1138> was the save made with the same version? 08:01:21 <Supercheese> what version are you using? 1.4.3? 08:01:23 <peter1138> hmm 08:01:35 <peter1138> does loading a save even set the seed? 08:01:37 <peter1138> i don't think it does 08:01:39 <V453000> just restart with a different map :) 08:01:43 <Supercheese> and yes, what version(s) have you been using 08:02:38 *** Sylf [~sylf@c-71-199-78-95.hsd1.ks.comcast.net] has left #openttd [Leaving] 08:02:47 *** Sylf [~sylf@c-71-199-78-95.hsd1.ks.comcast.net] has joined #openttd 08:03:01 <Sylf> wrong window for ctrl-w 08:05:26 <peter1138> seems it does 08:05:35 <peter1138> and loading a game then doing restart gave me the same map 08:06:41 <peter1138> different map if i load a savegame from the different version, though that's expected 08:08:41 <Sylf> used 2 different machines (different os) with same settings and same seed - they generated different maps 08:09:44 <Sylf> anyway. it's getting late here 08:09:57 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 08:11:39 <peter1138> different os does not affect it 08:11:43 <peter1138> the rng is the same 08:13:45 <argoneus> I got a fresh 1.4.3 on both windows and linux 08:14:11 <argoneus> do ingame settings matter? 08:14:13 <argoneus> or is it all stored in save 08:15:17 <argoneus> when I get home, I'll try restarting the savegame on my windows where the save was made 08:15:20 <argoneus> and see if I get same results 08:17:16 *** jinks [~jinks@172.245.35.67] has quit [Ping timeout: 480 seconds] 08:17:37 <argoneus> cyka 08:17:41 <argoneus> er, wrong channel 08:19:02 *** jinks [~jinks@172.245.35.67] has joined #openttd 08:29:05 *** Pikka [~Octomom@d58-106-46-133.rdl801.qld.optusnet.com.au] has joined #openttd 08:31:49 <peter1138> newgrfs matter, at least 08:36:16 <Pikka> newgrfs are a bad feature 08:40:54 <Pikka> without all this newgrf nonsense we'd have had millions of new airports decades ago 08:41:06 <argoneus> we would? 08:41:19 <Pikka> maybe 08:41:24 <argoneus> I wish airports were tileable 08:41:35 <argoneus> like you could design taxiways and runways 08:41:47 <argoneus> wouldn't it be possible to fake that with railways? 08:41:54 <argoneus> then again how would they fly 08:42:00 <argoneus> you can't make invisible railways 08:42:07 <argoneus> non colliding 08:44:15 <Pikka> http://www.tt-forums.net/viewtopic.php?f=33&t=33163 enjoy, or rather don't. 08:45:42 <argoneus> Pikka: is it bad? 08:45:57 <Pikka> there was a lot of drama in that thread 08:46:39 <Pikka> a lot of drama about doing things properly vs just getting things done 08:46:45 <Pikka> (see also: roadtypes) 08:46:59 <argoneus> I don't see any drama :< 08:48:11 <Pikka> maybe it was more apparent at the time. :) anyway, we still don't have new(air)ports. What a shame. 08:58:24 *** nickshanks [~nickshank@5751c5c3.skybroadband.com] has joined #openttd 09:05:36 *** Celestar [~Celestar@mnch-5d86bcb2.pool.mediaWays.net] has joined #openttd 09:13:56 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 09:53:38 *** MJP [~mjp@hq.z77.fr] has joined #openttd 09:57:46 *** Eddi|zuHause2 is now known as Eddi|zuHause 10:02:39 <Eddi|zuHause> argoneus: and i told you to do this "restart" on the windows client first 10:03:03 <argoneus> sorry, I must have missed it :< 10:03:40 <Eddi|zuHause> there may be a few settings which are not actually saved in the savegame 10:04:13 <Eddi|zuHause> what you describe as "there was a land bridge" may mean different water level 10:06:17 <peter1138> heh 10:06:59 <peter1138> yeah, i don't think the landscape generator settings are saved 10:07:04 <peter1138> so if they change... 10:10:44 <NGC3982> Hey, i just found out about the A-train game. 10:11:16 <peter1138> bit late 10:11:43 <NGC3982> Nine damn games 10:11:46 <NGC3982> What have i missed. :D 10:11:59 <argoneus> Atrain? 10:12:38 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 10:18:33 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 10:20:45 <argoneus> huh 10:20:50 <argoneus> do autosaves not work with dedicated server? 10:20:57 <argoneus> I have monthly autosave on but no saves 10:22:18 <argoneus> oh, wait, the game has been paused since yesterday and not a month has passed 10:22:19 * argoneus facepalms 10:22:49 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 10:24:44 *** sla_ro|master [slamaster@95.76.26.55] has joined #openttd 10:27:04 *** jA_cOp [~yakobu@2001:41d0:1:c5ab::1] has quit [Ping timeout: 480 seconds] 10:34:15 <NGC3982> :D 10:37:14 *** jA_cOp [~yakobu@2001:41d0:1:c5ab::1] has joined #openttd 10:46:37 <Pikka> :O 10:46:41 *** Myhorta[1] [~Myhorta@10.87.37.188.rev.vodafone.pt] has joined #openttd 10:47:21 <V453000> no 10:47:30 <Pikka> why not? 10:47:38 <V453000> I disagree with it 10:47:54 <V453000> it is greatly offensive to me 10:48:01 <Pikka> well 10:48:06 <Pikka> good :O 10:49:05 <V453000> :D 10:49:20 *** Myhorta[2] [~Myhorta@10.87.37.188.rev.vodafone.pt] has joined #openttd 10:49:45 <Pikka> needs moer myhortas 10:50:11 <__ln__> yeah, 'D' contains only consonants, so it is probably some naughty word in czech. 10:51:22 <andythenorth> Pikka chops 10:51:25 <andythenorth> bonjour 10:51:32 <Pikka> guten thing 10:51:38 <Pikka> wot hap? 10:52:03 <andythenorth> trucks and thing 10:52:08 <andythenorth> also not roadtypes 10:52:11 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 10:52:14 <andythenorth> and new stations no happening either 10:52:16 <Pikka> never roadtypes 10:52:19 <andythenorth> for no discernible reason 10:52:48 <Pikka> what about hoversellepinz? 10:55:16 *** Myhorta[1] [~Myhorta@10.87.37.188.rev.vodafone.pt] has quit [Ping timeout: 480 seconds] 10:55:18 <NGC3982> So tired. 10:55:36 <Pikka> I had a thought today that maybe trucks should have no trailer if they have been refitted but not yet recieved cargo 10:55:59 <Pikka> but that might be impossible without an equivalent of prop 25 to store a flag in. 10:57:21 <__ln__> anyone visiting the Security Essen fair? 10:58:40 <andythenorth> Pikka: just no trailer when empty? 10:59:04 <Pikka> eh, I think it's better if they're just driving back and forth, as usual, that they take the empty trailer back 10:59:16 <Pikka> otherwise you end up with a big pile of trailers at one end :) 10:59:21 <andythenorth> :P 10:59:30 <andythenorth> also I am adding much trucks and trams to Road Hog 10:59:33 <andythenorth> minimal wasnât working 10:59:40 <andythenorth> it wasnât minimal, nor was it enough 10:59:43 <andythenorth> weird 11:00:07 <fjb> Moin 11:00:18 <Pikka> I already made "whole hog" jokes, didn't I? 11:00:21 <Pikka> boin fjb 11:00:51 <andythenorth> Pikka: I think thereâs fertile ground left there yet 11:00:57 <andythenorth> many hog jokes 11:06:03 <NGC3982> This is a serious issue 11:06:09 <NGC3982> I'm tired, so i drink coffee 11:06:36 <NGC3982> The coffee makes me more awake, but still tired. 11:07:05 <NGC3982> For some reason, the caffeine effect has turned somewhat surreal 11:07:32 <Eddi|zuHause> you probably should just go to sleep 11:08:19 <NGC3982> I have been sleeping for too long. 11:08:43 <NGC3982> Got to bed at midnight, slept until 11.00, and now i'm here. 11:08:49 <NGC3982> :,( 11:09:47 <V453000> then the only thing that can help you is vitamins 11:09:49 <V453000> through beer 11:09:59 <NGC3982> Indeed. 11:11:53 *** luaduck_zzz is now known as luaduck 11:17:09 <andythenorth> more coffee 11:17:13 <andythenorth> will sort you out 11:17:32 <andythenorth> then top it off with mint tea 11:17:34 <andythenorth> then wine 11:17:58 <NGC3982> mm, tea. 11:18:26 <andythenorth> also 11:18:35 <andythenorth> I think Road Hog is losing grip on reality 11:18:36 <andythenorth> shameful 11:18:38 <andythenorth> shocking 11:19:35 <NGC3982> What'zat 11:23:56 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 11:28:20 <Eddi|zuHause> is that klingon? 11:29:24 <andythenorth> hmm 11:29:32 <andythenorth> today I got new coffee 11:29:36 <andythenorth> intensity 13 out of 10 11:29:39 <andythenorth> very spinal tap 11:30:14 <andythenorth> the problem is that next it will need to be 14 11:30:18 <andythenorth> and so on 11:31:27 *** andythenorth is now known as Guest807 11:31:27 *** Guest807 [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Read error: Connection reset by peer] 11:31:27 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 11:32:06 <NGC3982> :) 11:32:10 <NGC3982> What kind of coffee? 11:32:31 <andythenorth> nespresso caps 11:32:36 <NGC3982> Oh, really? 11:32:36 *** Supercheese is now known as Guest808 11:32:39 *** Supercheese [~Superchee@76.178.136.186] has joined #openttd 11:32:40 <NGC3982> I'm a vivid user. 11:32:42 <andythenorth> some kind of cuban-indian thing 11:32:59 <NGC3982> The normal Ristretto is my favourite 11:33:16 <andythenorth> itâs just about strong enough 11:33:25 <NGC3982> Yes 11:33:33 <peter1138> I'm lazy, I get preground and roasted bags in the post... 11:33:35 <andythenorth> http://www.nespresso.com/uk/en/pages/grands-crus-coffee-range 11:33:38 <NGC3982> 2-3 shots a day for good ol' sanity. 11:33:39 <andythenorth> limited edition cubania 11:34:03 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 11:34:08 <NGC3982> Ah, i haven't tried it. 11:34:30 <NGC3982> Roma, Arpeggio and Ristretto is basiclly the only thing i use 11:34:50 <NGC3982> I used to have three machines. One in the home office, one in the kitchen and now one at work. 11:35:00 * andythenorth dreams of one at work 11:35:00 <NGC3982> It was the ideal thing to do when wanting to become God. 11:35:05 <andythenorth> itâs my sole ambition in life 11:35:34 <NGC3982> We order almost 300 capsules a month now 11:35:48 <NGC3982> And i'm kinda worried the machine wont survive without service 11:36:29 <NGC3982> It's one of the older versions 11:36:39 <NGC3982> It should have done 3-4000 capsules by now 11:36:51 <NGC3982> And i haven't descaled it since february. 11:36:52 <NGC3982> :⬠11:37:15 *** guru3 [~guru3@000128ea.user.oftc.net] has quit [Remote host closed the connection] 11:37:22 <peter1138> is it 1 capsule per drink? 11:37:23 *** Guest808 [~Superchee@76.178.136.186] has quit [Ping timeout: 480 seconds] 11:37:25 <andythenorth> yes 11:37:28 <andythenorth> 30p 11:37:31 <andythenorth> expensive 11:37:37 <andythenorth> but cheaper than silly old costa 11:37:43 <andythenorth> which is now everywhere, like a virus 11:37:58 <NGC3982> Costa? 11:38:03 <peter1138> coffee shop 11:38:08 <NGC3982> Swedish prices are even higher. 11:38:53 <NGC3982> I pay 3,6SEK per Ristretto capsule. That's ..somewhere around 30p, i guess. 11:39:09 <NGC3982> 0,306GBP 11:40:01 <V453000> see it all boils down to a simple solution 11:40:03 <V453000> beer 11:40:07 <NGC3982> Indeed. 11:40:14 <NGC3982> Beer and coffee is actually a fantastic combination. 11:40:21 <NGC3982> When out, i usually order espresso and stout. 11:40:57 <Pikka> when in, you order espresso and stin. 11:41:18 <NGC3982> :D. 11:42:20 *** George [~George@185.43.94.91] has joined #openttd 11:43:13 <Pikka> does it make sense for a 32bpp track set to include (some) station platforms too? 11:43:46 <Pikka> or even (lots of) station platforms? 11:44:00 <V453000> id say one or two just for basic support 11:44:13 <V453000> rest I would put to station newgrf 11:44:21 <V453000> I would probably put all of them in a station newgrf though 11:44:33 <andythenorth> thou mayst not mix types in grfs 11:44:37 <andythenorth> even if it would make more sense 11:44:42 <Pikka> well that's the question 11:44:43 <andythenorth> thou must make the user seek out things 11:44:49 <Pikka> are rails and stations the same "type"? 11:44:52 <planetmaker> Pikka, I don't think so. Stations can be coded without tracks. They're composed, thus can go independently 11:45:05 <Pikka> true 11:45:14 <Pikka> but currently there are no ez track sets, nor ez station sets 11:45:30 <Pikka> so why not a track and station set? :D 11:45:31 <planetmaker> yet. Still I think it makes sense to keep those two separate 11:45:42 <Pikka> hmm 11:45:48 <V453000> +1 11:45:49 <V453000> yet 11:45:50 <planetmaker> Pikka, because I might want your stations. But not your tracks 11:45:51 <Pikka> wokay 11:46:00 <Pikka> there's always hairy parameters ;) 11:46:05 <V453000> mhm :) 11:46:06 <planetmaker> and a track set included limits my choice of tracks 11:46:19 <Pikka> true 11:48:49 <V453000> esp since stations are usually often loaded 11:49:03 <V453000> the same way, and rest of newgrfs is changed 11:49:37 <planetmaker> yeah, indeed. I've a list of "always use station sets". And the rest can be adjusted to whatever map I create 11:49:46 <planetmaker> stations are nearly 100% agnostic of the rest of the game 11:49:59 <Pikka> what about bridges? can bridges go in a track set? or a station set? or do I need to make another grf again? :D 11:50:11 <planetmaker> :) 11:50:24 <planetmaker> bridges also affect roads. Bridges IMHO belong to a landscape set. Or separate 11:50:39 <V453000> train bridges = separate, road bridges == roads/landscape 11:50:42 <planetmaker> tracks get overlay sprites for bridges, thus bridges adopt to tracks 11:51:38 <planetmaker> bridges make sense to be separate when we really have road types and road overlay for bridges :P 11:52:10 <andythenorth> i.e. never 11:52:13 <andythenorth> :) 11:52:26 <andythenorth> heat death of the universe will take place before roadtypes 11:52:33 <argoneus> I wish someone made proper metro :( 11:52:35 <andythenorth> unless some future AI decides to do it 11:54:29 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 11:55:09 <peter1138> :D 11:55:13 <peter1138> HIGH 11:56:37 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 11:58:23 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 11:59:59 <argoneus> also talking about bridges 12:00:16 <argoneus> I'm rather sad the road bridges don't work with tram bridges 12:00:44 <andythenorth> ? 12:00:47 <argoneus> well 12:00:52 <argoneus> I need to kill off the city's bridge 12:00:53 <argoneus> and build my own 12:00:55 <argoneus> if I want tram 12:01:02 <argoneus> I can't just build over it 12:01:03 <andythenorth> you can tram over road bridges 12:01:05 <argoneus> like regular roads 12:01:06 <andythenorth> itâs just a PITA to do 12:01:11 <andythenorth> you have to get the right tile 12:01:17 <andythenorth> one of the bridge heads 12:01:22 <argoneus> huh 12:01:23 <andythenorth> itâs lame 12:03:55 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Read error: Operation timed out] 12:06:45 <V453000> andythenorth: there might be a setting where you cant build over city roads 12:07:33 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Read error: Connection reset by peer] 12:07:48 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 12:07:53 <andythenorth> maybe 12:12:54 *** m1oluf [~m1oluf@37.44.182.37] has joined #openttd 12:13:09 <m1oluf> hi all ! 12:13:55 <m1oluf> i do tried to download 1.4.3 for debian but it only installs as 1.4.2 can soeone help? 12:14:35 <m1oluf> sorry not for debian but for ubuntu Trusty 12:14:42 *** sla_ro|master [slamaster@95.76.26.55] has quit [] 12:15:00 <LordAro> http://openttd.org/download-stable ? 12:15:47 <m1oluf> yes 12:16:06 <m1oluf> might be fail build ? 12:18:27 <peter1138> which build? 12:18:48 <peter1138> oh, ubuntu 12:19:06 <V453000> lunigz 12:19:08 <peter1138> i can say there is no problem with the wheezy 64bit version 12:22:18 <peter1138> and... now i need to update my server ;P 12:23:23 *** Myhorta[2] [~Myhorta@10.87.37.188.rev.vodafone.pt] has quit [Ping timeout: 480 seconds] 12:24:46 <m1oluf> this is for 1.4.3 trusty co 12:24:56 <m1oluf> come up as 1.4.2 12:25:08 <peter1138> well i can't test them 12:25:18 <peter1138> i will not sully my system with ubuntu 12:25:33 <peter1138> you never said, though, 32 or 64 bit? 12:25:53 <m1oluf> sorry it's 64 bit 12:26:09 <m1oluf> i'm running mint 12:26:14 <peter1138> .. 12:26:30 <peter1138> the crazy things people do 12:26:38 <__ln__> first it's debian, then ubuntu, then mint 12:26:54 <peter1138> __ln__, thanks, saves me typing that 12:27:36 <m1oluf> my system is mint using package for ubuntu trusty, and it usually working nice. 12:28:00 <NGC3982> So.. 12:28:11 <NGC3982> The question we all want the answer to, but nobody dares to ask 12:28:24 <NGC3982> Who will create the OpenTTD software for Oculus Rift? 12:28:43 <m1oluf> thist time 1.4.3 come up as 1.4.2 after install 12:29:32 <Eddi|zuHause> NGC3982: i'm afraid oculus rift doesn't work well with ismetric non-rotatable stuff 12:29:58 <peter1138> best you could do is a giant virtual screen... but why? 12:30:01 <m1oluf> what the heck, it's not that important. i'll just let be playing 12:30:02 <NGC3982> I take that as all in favor! 12:30:31 <Eddi|zuHause> m1oluf: most likely you have two versions installed and it starts the wrong one 12:30:44 <m1oluf> good luck 12:30:44 <NGC3982> Though, i really want somebody to create some kind of xgl dist with Oculus support 12:30:46 *** nickshanks [~nickshank@5751c5c3.skybroadband.com] has quit [Quit: nickshanks] 12:30:47 <NGC3982> I would be first in line 12:30:52 *** m1oluf [~m1oluf@37.44.182.37] has quit [Quit: Leaving] 12:32:08 <peter1138> xgl dist? 12:32:45 <NGC3982> I can't really remember the name, but that Linux dist with three dimensional desktops and stuff. 12:32:55 <NGC3982> Isn't that XGL? 12:33:20 <peter1138> why does a little bit of software need to be a complete distribution? 12:33:59 <NGC3982> Why do you ask me thinks you know i have no idea about. 12:34:02 <NGC3982> :) 12:37:31 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 12:37:57 <Eddi|zuHause> why do you talk about things you have no idea about? 12:38:28 <NGC3982> #Autism 12:38:44 <Eddi|zuHause> "if you kept silent, you would have stayed a philosopher 12:38:48 <Eddi|zuHause> " 12:38:56 <NGC3982> :> 12:48:36 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 12:50:29 <andythenorth> what to call a bulk crop truck? 12:50:31 <andythenorth> farm dump truck? 12:50:38 <andythenorth> crop dump truck? 12:50:44 <andythenorth> farm bulk truck? 12:50:45 <Xaroth|Work> your m... wait, wrong time for that joke 12:50:51 <andythenorth> yeah 12:50:56 <andythenorth> save it for a better moment 12:53:18 *** liq3 [~liq3@CPE-120-147-178-81.gdfw1.vic.bigpond.net.au] has quit [] 13:03:35 *** sla_ro|master [slamaster@95.76.26.55] has joined #openttd 13:06:19 <Pikka> "bulk crop truck"? 13:06:32 <Pikka> covered hopper truck? grain truck? 13:06:50 <Eddi|zuHause> crop tipper 13:07:11 *** Hazzard_ [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 13:07:15 <Eddi|zuHause> harvest tipper 13:07:17 <Pikka> fred? 13:07:24 <Eddi|zuHause> harvest dump truck 13:07:47 <Eddi|zuHause> not to confuse with a harvest combine 13:08:00 <Pikka> reverse portuguese armoire? 13:08:01 <argoneus> crop hopper 13:08:20 <Eddi|zuHause> hopping cropper 13:13:56 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 13:15:29 <argoneus> redneck hauler 13:16:24 <andythenorth> Pikka: hauls farm crops that are uncountable and pourable: grain, wheat, fruit, sugar beet, sugar cane, etc 13:17:02 <Pikka> bulk crop truck then. or something. 13:17:06 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 13:17:26 <andythenorth> this sort of fellow http://www.duraquip.com.au/images/bulk_3.jpg 13:17:36 <Pikka> loadsacabbage 13:17:55 <Pikka> covered tipper truck 13:17:58 <Pikka> ? 13:18:07 <andythenorth> âcider ingredients truck' 13:18:13 <Pikka> "farm" isn't a cargo class 13:18:20 <andythenorth> do players care about that? 13:18:22 <andythenorth> I wondered 13:18:25 <andythenorth> I called it bulk 13:18:25 <Pikka> well, I'm just saying 13:18:34 <andythenorth> but eh, does anyone care about it being bulk 13:18:40 <Pikka> you can't guarantee that all the cargos it carries are "farm" cargos 13:18:40 <andythenorth> âliquid tanker' 13:18:47 <andythenorth> Iâm label refitting 13:18:48 <Pikka> unless you're specifying not-by-class, which is naughty 13:18:52 <Pikka> which is naughty 13:18:56 <andythenorth> itâs ok 13:18:59 <andythenorth> Iâm a grown up 13:19:04 <andythenorth> Iâm old enough to drink 13:19:14 <Pikka> what about all those fabulous industry sets which have other labels in the future? 13:19:29 <andythenorth> got a vehicle that refits all, innit 13:19:35 <argoneus> andythenorth: why is your apostrophe broken 13:20:03 <andythenorth> is it all fancy squirls? 13:20:04 <planetmaker> Pikka, it's nicer to go by label for those known. And cater for the unknown only by means of class :) 13:20:15 <planetmaker> but nicer in this context is just my personal preference :) 13:20:16 <Pikka> eh 13:20:16 <argoneus> andythenorth: it's a question mark here 13:20:19 <argoneus> ' 13:20:24 <Pikka> I'd just make it a covered tipper truck ;) 13:20:25 <andythenorth> covered tipper truck 13:20:26 <andythenorth> will do 13:20:32 <Pikka> not farm specific 13:20:33 * argoneus tips 13:20:38 <planetmaker> argoneus, then get an irc client with decent utf8 support 13:20:47 <argoneus> planetmaker: but I have 13:20:58 <argoneus> it could be the web interface that's messing up 13:21:05 <andythenorth> hmm 13:21:11 <andythenorth> lovely as this is, biab 13:21:19 <planetmaker> "web interface" and "decent irc client" are somewhat mutually exclusive 13:21:25 <argoneus> well 13:21:27 <argoneus> I use irssi on a vps 13:21:37 <argoneus> and a web frontend because port 22 is blocked at my work 13:21:55 <Pikka> http://i.imgur.com/AFvocFj.png 13:21:59 <Pikka> uk keyboards or something 13:22:08 <argoneus> okay 13:22:14 <argoneus> it's my client then :< 13:22:14 <planetmaker> anyhow, the problem is at your end as it is a nice backtick which andy uses. (Not an apostrophe though) 13:22:27 <argoneus> so it's `? 13:22:34 <argoneus> hmm 13:22:35 <Pikka> no 13:22:38 <Pikka> it isn't that 13:22:40 <argoneus> w/e I'll fix it when at home 13:23:20 <andythenorth> this client is doing smart quotes a bit unreliably tbh 13:23:30 <planetmaker> `some are, some aren't` 13:23:53 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 13:24:54 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 13:25:08 <V453000> planetmaker: your reddit comment gained a +1 :P 13:25:22 <Pikka> hooray for internet points 13:25:27 <planetmaker> he :) 13:25:36 <argoneus> leddit 13:26:01 <Pikka> "No distribution of OpenTTD should not contain an openttd.cfg"? 13:26:19 <planetmaker> hm :) One re-forumlation of that sentence too much, I guess :P 13:26:22 <V453000> double negative :P 13:26:29 <V453000> DOUBLE MEANING 13:26:33 <V453000> moar power 13:26:46 <argoneus> ROW ROW FIGHT THE POWA 13:27:04 <planetmaker> I don't see that double negative. You must have erred, Pikka ;) 13:27:10 <planetmaker> lalala :) 13:27:13 <Pikka> whoops 13:27:19 <planetmaker> aka thanks 13:27:39 <V453000> PIKKA LOSES ONE INTERNET POINT 13:27:46 <V453000> ROUND 2 BEGINS 13:27:56 <planetmaker> war of the internet points? 13:28:00 <Pikka> I'll have the same again, V 13:28:02 <planetmaker> can I clone points? 13:28:04 <__ln__> Is it not untrue, that no distribution should not fail to contain a .cfg 13:28:23 <V453000> :) 13:28:25 <Pikka> we can't not fail to disagree, ln. 13:28:33 <argoneus> just count the negatives 13:28:38 <argoneus> if it's even it means yes 13:28:54 <argoneus> if it's odd it's negative 13:29:04 <V453000> is beer positive or negative 13:29:12 <argoneus> depends on the time of the day 13:29:15 <Pikka> probably 13:30:54 <V453000> fuck no 13:30:58 <peter1138> ` is not â 13:31:00 <peter1138> or â 13:31:00 <V453000> beer is stable 13:31:18 <peter1138> no it's not 13:31:25 <argoneus> have you ever drank beer before noon 13:31:28 <planetmaker> V453000, untrue. It's presence is totally unstable. Especially in your vicinity 13:31:30 <argoneus> and I don't mean like at 2 AM 13:31:34 <argoneus> I mean frm 8 to 12 13:31:42 <peter1138> argoneus, yes! 13:31:45 <planetmaker> does 6am count? yes 13:31:47 <argoneus> disgusting 13:32:06 <argoneus> the later in the day, the better the beer tastes 13:32:20 <peter1138> Itâs only disgusting if youâre drinking yesterdayâs bottle... 13:32:31 <V453000> asdf 13:32:55 <argoneus> hm 13:32:59 <argoneus> why is my locale set to POSIX 13:52:17 *** Thurak [~oftc-webi@5751a8e0.skybroadband.com] has joined #openttd 13:53:21 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 13:54:07 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 13:54:54 <Thurak> does aptitude update to the latest version of openttd often, or should i manually download it from the website? 13:55:26 <planetmaker> Thurak, probably you want to do the latter 13:55:36 <Thurak> ok 13:55:51 <planetmaker> http://www.openttd.org/download-stable 13:56:30 <Thurak> while installing from the download off website, got a message saying aptitude has an older version, yep, think the website was the best option :) 13:57:10 <planetmaker> I'll be surprised if any distribution has already our two-day old release :P 13:58:23 <Thurak> oh that recent then :P 13:59:34 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 15:01:35 *** frosch123 [~frosch@frnk-4d00d399.pool.mediaWays.net] has joined #openttd 15:06:59 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 15:07:02 *** mode/#openttd [+o Alberth] by ChanServ 15:08:14 <frosch123> hola 15:09:01 *** nickshanks [~nickshank@5751c5c3.skybroadband.com] has joined #openttd 15:09:05 <andythenorth> quak also 15:10:26 <Alberth> a good afternoon all 15:11:56 <Rubidium> planetmaker: Debian unstable has it ;) 15:23:02 *** Celestar [~Celestar@mnch-5d86bcb2.pool.mediaWays.net] has quit [Quit: Leaving.] 15:28:13 <fjb> Moin Alberth 15:28:19 <fjb> Quak frosch123 15:28:43 <Alberth> oh, hi. Long time no see/talk :) 15:34:46 *** Thurak [~oftc-webi@5751a8e0.skybroadband.com] has quit [Quit: Page closed] 15:39:05 *** guru3 [~guru3@000128ea.user.oftc.net] has joined #openttd 15:40:03 *** DanMacK [~androirc@24.114.78.10] has joined #openttd 15:40:51 <DanMacK> hey all 15:49:58 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 15:52:17 <fjb> Moin DanMacK 15:52:43 <planetmaker> hey fjb :) Thanks 15:53:03 <fjb> Alberth: Didn't have much time, sadly. 15:53:19 <fjb> planetmaker: Didn't reach you yesterday. 15:53:45 <planetmaker> yeah, I left for friends' place for dinner in the afternoon 15:54:06 <planetmaker> though phone *should* have been re-directed 15:54:26 <fjb> If I only had found your phone number... 15:54:33 <planetmaker> he :) 15:54:45 <fjb> I once had it, I know. 15:54:54 <planetmaker> yeah, thought so :) 15:55:31 *** TheMask96 [martijn@wrath.vhost.ne2000.nl] has joined #openttd 15:55:45 <planetmaker> check private message 16:04:08 <DorpsGek> Commit by peter1138 :: r26919 trunk/src/gfxinit.cpp (2014-09-25 16:04:02 UTC) 16:04:09 *** nickshanks [~nickshank@5751c5c3.skybroadband.com] has quit [Quit: nickshanks] 16:04:10 <DorpsGek> -Fix [FS#6096]: Crash when enabling "Full animation" if multiplayer chat text is on screen. 16:07:06 *** DanMacK [~androirc@24.114.78.10] has quit [Ping timeout: 480 seconds] 16:07:48 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 16:26:11 *** nickshanks [~nickshank@5751c5c3.skybroadband.com] has joined #openttd 16:26:18 *** Yotson [~Yotson@2001:980:6ac8:1:5c96:22d1:2def:d033] has quit [Ping timeout: 480 seconds] 16:29:21 *** Yotson [~Yotson@2001:980:6ac8:1:5c96:22d1:2def:d033] has joined #openttd 16:31:38 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 16:51:38 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 16:51:41 *** mode/#openttd [+v glx] by ChanServ 16:54:56 *** gelignite [~gelignite@i5387a2af.versanet.de] has joined #openttd 16:55:01 *** nickshanks [~nickshank@5751c5c3.skybroadband.com] has quit [Quit: nickshanks] 17:02:55 *** shirish [~quassel@117.195.126.171] has joined #openttd 17:31:31 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 17:38:15 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 17:44:44 *** nickshanks [~nickshank@5751c5c3.skybroadband.com] has joined #openttd 17:45:55 <DorpsGek> Commit by translators :: r26920 /trunk/src/lang (3 files) (2014-09-25 17:45:45 UTC) 17:45:56 <DorpsGek> -Update from WebTranslator v3.0: 17:45:57 <DorpsGek> french - 79 changes by glx 17:45:58 <DorpsGek> spanish - 3 changes by SilverSurferZzZ 17:45:59 <DorpsGek> tamil - 2 changes by vv 17:49:57 *** Wolf01 [~wolf01@host116-238-dynamic.248-95-r.retail.telecomitalia.it] has joined #openttd 17:50:17 <Wolf01> hi hi 17:50:41 <fjb> Moin Wolf01 17:57:13 <Alberth> evenink mr Wolf 17:57:38 <Wolf01> tiiireeed 17:58:03 * Alberth fetches a pillow 17:58:54 * Wolf01 sleeps 18:00:13 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 18:10:25 *** Pikka [~Octomom@d58-106-46-133.rdl801.qld.optusnet.com.au] has quit [Read error: Connection reset by peer] 18:10:51 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 18:21:33 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 18:39:35 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 18:46:32 *** nickshanks [~nickshank@5751c5c3.skybroadband.com] has quit [Quit: nickshanks] 18:47:31 *** Supercheese is now known as Guest848 18:47:35 *** Supercheese [~Superchee@76.178.136.186] has joined #openttd 18:48:03 <Wolf01> mmmh, already tried transocean? 18:48:15 * andythenorth has horrible idea 18:48:37 <andythenorth> subtype refits for 25%, 50%, 75%, 100% capacity 18:48:50 <andythenorth> strictly already done in some Squid ships 18:48:55 <andythenorth> but considering it for RVs 18:49:00 <Wolf01> fix the cabeese 18:50:11 <andythenorth> mmm fixed cabeese 18:50:16 <andythenorth> how would you fix them? 18:50:23 <Wolf01> dualheaded engines 18:50:30 <andythenorth> 1 cabeese = 25% load 18:50:35 <andythenorth> 2 cabeese = 50% load... 18:50:38 <andythenorth> etc? 18:50:43 <andythenorth> haxor 18:51:08 <Wolf01> do you ever need more than one caboose? 18:52:09 <andythenorth> well 18:52:10 <Wolf01> I would have made all the steam engines which required a caboose dualheaded, engine from one side, caboose from the other 18:52:41 <andythenorth> oh that magic dual engine thing? 18:52:47 <argoneus> hold on a second 18:52:47 <andythenorth> interesting idea 18:52:52 <argoneus> one sided block signals are unpassable from the other side? 18:52:54 <andythenorth> doesnât work for IH, canât use dual-headed 18:53:08 <argoneus> I thought only the path signals with the yellow board were blocking from the other side 18:53:21 *** Guest848 [~Superchee@76.178.136.186] has quit [Ping timeout: 480 seconds] 18:53:22 <Wolf01> yes argoneus, as far as I remember 18:53:30 <argoneus> does this apply to presignals too? 18:53:50 <Wolf01> yes, they are block signals 18:54:07 * andythenorth seriously considers a subtype refit on RVs 18:54:17 <andythenorth> âoverloadâ 18:54:33 <Wolf01> I only use pbs signals and make plain junctions 18:56:13 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 18:56:16 *** mode/#openttd [+v tokai|noir] by ChanServ 18:59:56 <andythenorth> Eddi|zuHause: you always have an opinion, nearly always useful⊠subtype refits on RVs (but canât change length of vehicle - forbidden at stations) 18:59:58 <andythenorth> BAD FEATURE 19:00:05 <andythenorth> or worth exploring? 19:00:23 <Wolf01> BADGER 19:00:27 <andythenorth> BADGER FEATURE 19:00:32 <Eddi|zuHause> what kind of subtype? 19:00:35 <andythenorth> capacity 19:00:50 <Eddi|zuHause> just make sure that the autorefit callback keeps the subtype 19:01:21 <Eddi|zuHause> and that all generations have the same subtypes (for autoreplace) 19:01:25 <andythenorth> what would be the gameplay reason for not just always using biggest capacity? 19:01:34 <andythenorth> is the real question I think 19:01:35 <Wolf01> I never understood those refit gearing, capacity, speed, stuff refits 19:01:39 <frosch123> i never use the biggest capacity in heqs 19:01:43 <andythenorth> because...? 19:01:52 <frosch123> higher frequent cycles give better rating 19:01:54 <Eddi|zuHause> what would be the gameplay reason for not just having a different model for each capacity? 19:02:12 <andythenorth> effectively same question 19:02:15 <Eddi|zuHause> normally, the "reason" was to avoid combinatorial explosion 19:02:22 <andythenorth> why wouldnât you just choose the biggest? 19:02:30 *** tokai|mdlx [~tokai@port-92-195-1-147.dynamic.qsc.de] has quit [Read error: Operation timed out] 19:02:40 <Eddi|zuHause> maybe it has weird running costs? 19:02:46 <Wolf01> or is slower 19:02:47 <andythenorth> I refit a couple of ships in Squid, because sometimes you want 200t ship, and sometimes 800t 19:02:54 <andythenorth> but trucks / trams donât have that range 19:02:59 <andythenorth> 30t or 50t 19:03:04 <andythenorth> youâre going to use 50t every time 19:03:25 <frosch123> 30 or 50 is still factor two, but yes, 30 is way too small 19:03:30 <frosch123> 50 or 100 would be an option :p 19:03:38 <Eddi|zuHause> except when 50t needs special roads 19:03:43 <andythenorth> ha 19:03:45 <andythenorth> roadtypes 19:03:50 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Remote host closed the connection] 19:04:09 <frosch123> maybe the 50t version cannot overtake :p 19:04:17 <andythenorth> none of them can overtake :P 19:04:19 <andythenorth> articulated 19:04:38 <andythenorth> youâd still choose 50t 19:04:58 <andythenorth> ok well thatâs simple then, thanks :) 19:05:18 <andythenorth> no capacity refits, all RVs have roughly similar capacity range 19:05:27 <peter1138> roadtype3s 19:05:29 <peter1138> -3 19:05:31 <peter1138> hehe 19:05:32 <peter1138> funny 19:05:39 <andythenorth> there are 3 roadtypes 19:05:46 <andythenorth> allegedly 19:06:07 <peter1138> that is your imagination 19:06:21 <andythenorth> road, tram track, tram track on road 19:08:30 <Wolf01> mmmh, your graphics set is missing a number of sprites... I already have the 0.5.0 and seem that there isn't a newest one 19:09:13 <peter1138> use ttd graphics 19:09:31 <Wolf01> argh my eyes 19:09:38 <frosch123> or ignore it and enjoy the awesome map borders :) 19:10:06 * andythenorth -> pub 19:10:16 <andythenorth> if someone could just make roadtypes while Iâm gone 19:10:19 <argoneus> http://puu.sh/bNCpJ/71806d1f0d.png will this work? as in, does path signal go beyond the signal in front or not? 19:10:24 <argoneus> or do I need something better 19:10:26 <andythenorth> that will destroy my set design :P 19:10:37 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 19:15:02 <Alberth> argoneus: never make a block that can be entered from a path signal and a block signal at the same time 19:15:08 <Alberth> you'll get crashes 19:15:17 <argoneus> I did this 19:15:28 <argoneus> http://puu.sh/bNCTi/040b2e21da.png 19:15:30 <argoneus> this will work? 19:15:38 *** sla_ro|master [slamaster@95.76.26.55] has quit [] 19:15:56 <Alberth> sure 19:16:01 <argoneus> also why would I get crashes? 19:16:06 <argoneus> one of the signals will yield to the other either way, no? 19:16:39 <Alberth> you may want to add a signal on the incoming stream just before the junction at the station 19:16:53 <Alberth> so a train can stop there and wait for a free platform 19:17:31 <argoneus> but then it would wait in an unoptimal place, no? 19:17:39 <argoneus> because another station could free up meanwhile 19:18:25 <Alberth> trains entering a block through a path signal will plan a route through the block. trains entering a block through a block signal do not plan a route. Those two types will collide when they encounter each other 19:18:43 <argoneus> oh 19:18:55 <Alberth> somewhat, it depends on the amount of incoming trains and the duration of stay in the station 19:19:05 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 19:19:14 <argoneus> this station is both loading and unloading 19:19:21 <argoneus> so it might take a while 19:19:36 <Alberth> an alternative can perhaps be that you make the center the incoming source for all 4 platforms? 19:19:47 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 19:19:56 <Alberth> so trains can wait closer to the platform 19:20:08 <argoneus> so I won't have 2 junctions 19:20:10 <argoneus> but one superjunction? 19:20:43 <Alberth> I'd keep 2 exits at both sides so trains don't cross each other too much 19:21:33 <argoneus> so 19:21:43 <argoneus> http://puu.sh/bNDov/c44b1697b0.png ? 19:23:44 <Alberth> nope, one moment 19:23:46 *** JGR_ [~JGR@host81-156-247-122.range81-156.btcentralplus.com] has joined #openttd 19:24:23 <Supercheese> mixed path and block signals? naughty 19:24:51 *** JGR [~JGR@host81-156-242-153.range81-156.btcentralplus.com] has quit [Ping timeout: 480 seconds] 19:27:14 <DorpsGek> Commit by peter1138 :: r26921 trunk/src/network/network_content_gui.cpp (2014-09-25 19:27:07 UTC) 19:27:15 <DorpsGek> -Codechange: Adjust content window listing to fit icon size. 19:27:16 *** liq3 [~liq3@CPE-120-147-178-81.gdfw1.vic.bigpond.net.au] has joined #openttd 19:28:23 <Alberth> http://i.imgur.com/9oxzC7E.png 19:29:00 <argoneus> ohhh 19:29:46 <argoneus> so there will be only 2 exits from the station? 19:29:57 <argoneus> if I add another two platforms, and need 3 exits 19:30:04 <argoneus> what is a good place for that? in the middle? 19:30:26 <Eddi|zuHause> you only need 2 exits if they merge into one line anyway 19:30:52 <argoneus> and if I eventually double my exits 19:31:04 <argoneus> what is a good place for exits? 19:31:13 <argoneus> double my lines* 19:31:14 <Eddi|zuHause> you do that if you also double the incoming line 19:31:27 <Eddi|zuHause> then you likely also need to double the platforms 19:31:43 <argoneus> but then I can't have just two exits on the sides 19:31:45 <Eddi|zuHause> then it's better if you just put two separate stations like this adjacent to each other 19:31:46 <argoneus> but somewhere in the middle I guess? 19:32:00 <argoneus> ohh, right 19:32:13 <Eddi|zuHause> so you just copy or mirror this layout 19:32:14 <argoneus> or I can make it roro 19:32:18 <argoneus> and have infinite platforms 19:32:20 <Eddi|zuHause> and have no connections inbetween 19:33:19 <Eddi|zuHause> there is only so many trains which can come simultaneously from one line 19:33:57 <Eddi|zuHause> 5 or 6 platforms for that is probably plenty 19:34:00 <Alberth> http://i.imgur.com/yPAsNhj.png :) 19:35:35 <argoneus> o, I see 19:38:14 <Alberth> http://i.imgur.com/pUuzOLZ.png or exits go over the bridge 19:38:41 <Alberth> entries are a bit of a mess, but trains come from a lot of directions 19:38:57 <argoneus> that looks messy 19:38:57 <argoneus> :D 19:39:08 <argoneus> but I see 19:39:46 <Alberth> it's 5 platforms so the pattern breaks down a bit :p 19:54:10 <argoneus> if I have a station that leads into two lines 19:54:19 <argoneus> what is the easiest way to tell the train "go into the less populated line" ? 19:54:29 <argoneus> if I have block signals everywhere I can't just do it simply, can I? 19:55:03 <peter1138> use less signals everywhere for a start 19:55:14 <argoneus> I thought distance 2 was standard 19:55:23 <peter1138> standard for who? 19:55:29 <peter1138> (whom?) 19:55:31 <argoneus> openttdcoop 19:55:32 *** PulkoMandy [PulkoMandy@aus31-1-78-207-238-185.fbx.proxad.net] has joined #openttd 19:55:40 <peter1138> who cares what they use? o_O 19:55:46 <argoneus> well 19:55:50 <argoneus> they know how to optimize things 19:55:51 <argoneus> so I believe them 19:55:52 <argoneus> :< 19:56:14 <PulkoMandy> hi, I have some problems compiling openttd on Haiku 19:56:34 <PulkoMandy> first you are missing a #include <strings.h> to use strcasecmp (I added this to stdafx.h) 19:56:58 <PulkoMandy> and more annoying, the compiler seems to get stuck in an infinite loop compiling industry_cmd.cpp 19:57:08 <PulkoMandy> and eating a lot of RAM 19:58:02 <PulkoMandy> I get this issue both with 1.3.3 and 1.4.3. But I know I got 1.3.3 to compile in an earlier version of Haiku, which didn't need the strings.h fix 19:58:13 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 19:58:20 <PulkoMandy> and I noticed there is a generated file also named strings.h which may be a problem 19:59:03 <frosch123> #include <cstring> <- from stdafx.h 19:59:10 <frosch123> maybe your compiler is not standard compliant 19:59:27 <PulkoMandy> strcasecmp is in strings.h, not string.h 19:59:53 <PulkoMandy> it seems not everyone is standard compliant on that. We have found this issue in a lot of projects 20:00:15 *** Yotson [~Yotson@2001:980:6ac8:1:5c96:22d1:2def:d033] has quit [Quit: .] 20:00:22 <PulkoMandy> http://pubs.opengroup.org/onlinepubs/009695399/functions/strcasecmp.html 20:00:41 <frosch123> hmm, so strcasecmp is not part of the standard at all :p 20:01:10 <LordAro> http://istheinternetonfire.com/ 20:01:20 <PulkoMandy> it's POSIX, but not C99. I don't know which standards you are following 20:01:31 <frosch123> c++98 20:02:02 <frosch123> with some sprincles of c++11 20:02:06 <frosch123> like assert_statci 20:02:22 <PulkoMandy> ok, so you shouldn't be using strcasecmp then :) 20:02:51 <glx> but it's available almost everywhere 20:03:07 <PulkoMandy> yes, just in the wrong include file 20:04:57 <peter1138> infinite compiler loops are fun 20:05:38 <frosch123> strings.h is an interesting header file 20:05:52 <frosch123> 8 functions, 5 deprecated, 1 not related to strings at all 20:06:09 <frosch123> the 2 usable one are strcasecmp and strncasecmp 20:07:49 <PulkoMandy> I tried copying strcasecmp and strncasecmp dclarations to stdafx.h to make sure it is not an include order problem. it's not, I still get the infinite loop 20:07:57 <PulkoMandy> I guess I should report that to gcc then 20:08:27 *** Pulec [pulec@unaffilated.amunak.net] has quit [Remote host closed the connection] 20:09:01 <frosch123> if you think it is a problem if the include, you could try removing some from industry_cmd 20:09:15 <frosch123> it will fail compiling, but maybe you can figure out whether the loop is related to the includes 20:09:39 <PulkoMandy> no, apparently it's not 20:10:12 <argoneus> I wish there was an exit signal 20:10:14 <argoneus> that was a pathing signal 20:10:16 <argoneus> at the same time 20:11:26 <peter1138> just use pathsingals 20:11:31 <peter1138> and path signals 20:11:35 <argoneus> but you can't chain path signals 20:11:43 <argoneus> like when a train should decide if it should go station A or station B 20:12:14 <PulkoMandy> compiling with -O0 worked. So gcc bug it is 20:12:35 <peter1138> trains should decide that? 20:12:52 *** Pulec [pulec@unaffilated.amunak.net] has joined #openttd 20:13:03 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 20:13:29 <frosch123> according to my header files, these functions are defined in string.h if __USE_BSD is set 20:13:50 <frosch123> why does everything end up at bsd today? :p 20:14:29 <Wolf01> 'night 20:14:36 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 20:19:05 <argoneus> well 20:19:07 <argoneus> so I ended up doing this 20:19:16 <argoneus> http://puu.sh/bNIch/7d456bb1f2.png 20:19:25 <argoneus> seems to work fine 20:19:41 *** Progman [~progman@p57A185EB.dip0.t-ipconnect.de] has joined #openttd 20:20:43 <Sylf> why are those one way pbs there? 20:21:04 <argoneus> they shouldn't? 20:21:06 <Sylf> block signals work just fin 20:21:07 <Alberth> looks ok, the 2x45 degrees could be removed if you split earlier 20:21:08 <Sylf> fine 20:21:41 <Sylf> You can add 2 one way pbs for those 2 lines coming in, right outside of the platform splits 20:21:45 <argoneus> Alberth: where exactly? 20:21:56 <argoneus> Sylf: but then trains might go to stations that are full, no? 20:21:56 <Sylf> then those 2 long spaces work as waiting spaces 20:22:19 <Sylf> Trains are smarter than that usually 20:22:50 <Eddi|zuHause> [25.09.2014 22:10] <argoneus> I wish there was an exit signal that was a pathing signal <-- in most cases where you'd want that signal, you probably should just remove that signal 20:22:51 <argoneus> but the path calculation only goes upto next signal, no? 20:22:54 <Sylf> occupied platforms give pathfinder some penalties 20:23:03 <Sylf> it goes further 20:23:05 <argoneus> oh 20:23:30 <Eddi|zuHause> the path calculation goes until the final destination 20:23:57 <Eddi|zuHause> and for the first 10(-ish) signals, also the track and signal state are taken into account 20:24:32 <Alberth> argoneus: http://i.imgur.com/Ok0rB4x.png 20:24:35 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 20:24:41 <Eddi|zuHause> and for really masochistic people, all these parameters can be adjusted 20:24:43 <Alberth> just follow the red arrow :p 20:25:17 <Alberth> and you have way too many signals on the way out 20:25:20 <argoneus> Alberth: but then I'd need another bridge, no? 20:25:25 *** HerzogDeXtEr1 [~flex@i59F6C820.versanet.de] has quit [Quit: Leaving.] 20:25:47 <Alberth> re-use the one going left now :) 20:26:46 <argoneus> I'm confused what you mean :< 20:27:06 <Sylf> Trying to avoid those tight curves 20:27:10 <Alberth> just lay a track along the red arrow instead of the 2x45 degrees turn 20:27:16 <Sylf> assuming you're playing with realistic acceleration 20:27:43 <argoneus> but which one do you mean I should reuse? 20:27:46 <Alberth> it's totally useless to have signals more close than the largest block that you have 20:28:38 <Alberth> which is about 7 tiles 20:28:49 <argoneus> so I want distance 7? 20:29:18 <Alberth> you're having a huge block to enter the station (2 tracks, about 15 tiles) 20:29:33 <Alberth> no way you can ever get more than that out of the station 20:29:48 <Alberth> so an outgoing block size of 2 tiles is just nonsense 20:29:50 <argoneus> hmm, true 20:30:16 <Alberth> in fact, you're limiting the look ahead of trains for no good reason 20:30:19 <Eddi|zuHause> longer signal distance makes a few things easier, like bridges 20:30:37 <Eddi|zuHause> or line priorities 20:30:42 <Eddi|zuHause> or ... 20:31:11 <Eddi|zuHause> and the loss of track capacity is minimal 20:35:20 <argoneus> okay 20:35:22 <argoneus> I revisited my station 20:36:43 <argoneus> http://i.imgur.com/0SI7uvr.jpg 20:36:46 <argoneus> is this ok? 20:38:14 <Alberth> on the outgoing lines, you can remove the block signal directly after the junction at the station 20:38:34 <argoneus> oh 20:38:39 <argoneus> but capacity wise, this is ok? 20:38:42 <argoneus> also, this is what you meant? 20:38:48 <argoneus> or you would've done it differently 20:38:52 <PulkoMandy> so here's a patch for my strings.h issue and an include path problem (we changed our directory layout a bit): http://bb.haikuports.org/haikuports/raw/b9c8ccbceed2b85c1ae464bd9ebd310fee5de8c1/games-simulation/openttd/patches/openttd-1.4.3.patchset 20:39:20 <Alberth> you're in a path signal block, usually you don't put signals at points where you don't want trains to stop 20:39:29 <Alberth> looks ok to me 20:39:33 <Alberth> does it work? 20:39:44 <Sylf> argoneus, you can get rid of the block signals right outside of the station 20:39:53 <argoneus> yeah already did 20:39:56 <Sylf> the 4 signals that used to be 1way pbs 20:40:10 <Sylf> oh, Alberth already said the same thing 20:40:11 <Alberth> it looks a bit overkill having so many exits 20:40:45 <Alberth> but it depends on how busy it is 20:41:06 <Sylf> the block signal at the very beginning of the entry to the whole area 20:41:16 <Sylf> that might cause problems later on 20:41:29 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 20:41:39 <argoneus> oh 20:41:41 <argoneus> I missed that one 20:41:57 <peter1138> block signals: if you have to ask, don't use them 20:42:13 <Sylf> :P I use pbs and block signals the other way 20:43:26 *** eQualizer [~lauri@46-163-226-192.blcnet.fi] has quit [Ping timeout: 480 seconds] 20:44:08 <Sylf> by the way, about the 10 signal look ahead for yapf... 20:44:08 <Alberth> yeah, using only pbs makes life a lot easier 20:44:31 <Sylf> if you use pbs, how does it work? does it check if path is occupied? 20:44:40 <Sylf> you can't really check for the signal state, can you? 20:45:31 <DorpsGek> Commit by frosch :: r26922 trunk/src/stdafx.h (2014-09-25 20:45:25 UTC) 20:45:32 <DorpsGek> -Fix: Include strings.h on HAIKU for strcasecmp. Some platforms do not have a strings.h at all, most define the functions in string.h as well. 20:45:41 *** kalenz__ [~kalenz@ks3282865.kimsufi.com] has quit [Remote host closed the connection] 20:45:53 *** kalenz_ [~kalenz@ks3282865.kimsufi.com] has joined #openttd 20:46:07 <Alberth> path finder tries to avoid other trains if it can 20:46:31 *** gelignite [~gelignite@i5387a2af.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 20:47:07 <Sylf> ok 20:47:19 <Alberth> ie if you make a split to a destination that's equally-ish long, trains will use both paths 20:48:20 * peter1138 ponders distcc 20:48:44 <Alberth> like wise, trains will prefer free platforms 20:49:21 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 20:54:33 <peter1138> Hmm, works I guess :p 20:54:48 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 21:12:22 *** ccfreak2k_ [~ccfreak2k@hephaestus.untrust.org] has joined #openttd 21:15:28 <LordAro> TrueBrain: so, is openttd.org vulnerable to "shellshock"? finding attempts in my own nginx logs was surprising... 21:16:32 <argoneus> should my trains actually go self-service themselves when I autoreplace? 21:16:54 <Supercheese> They should 21:17:10 <Supercheese> if not you can Manage List -> Send for Maintenance 21:17:23 <argoneus> o they do 21:17:23 <argoneus> nice 21:17:29 <Supercheese> however I find they auto-go quite nicely 21:17:29 <argoneus> it took them a while for some reason 21:17:39 <Supercheese> they even wait for opportune times 21:17:47 *** ccfreak2k [~ccfreak2k@hephaestus.untrust.org] has quit [Ping timeout: 480 seconds] 21:17:47 *** ccfreak2k_ is now known as ccfreak2k 21:17:48 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 21:20:10 <TrueBrain> LordAro: it shouldnt, as we dont use cgi-bin 21:20:18 <TrueBrain> but ... who knows 21:21:07 <TrueBrain> so many software might be exploitable as they might use bash for some background what-ever 21:21:22 <peter1138> LordAro, that's not attempts, that's just a scanner 21:21:42 <peter1138> http://blog.erratasec.com/2014/09/bash-shellshock-scan-of-internet.html#.VCRt0YhIalh 21:22:03 *** PulkoMandy [PulkoMandy@aus31-1-78-207-238-185.fbx.proxad.net] has quit [Quit: Vision[0.9.7-H-20140108]: i've been blurred!] 21:22:16 <TrueBrain> hard to see if that scanner really found an exploit 21:22:22 <peter1138> no it's very limited 21:22:35 <peter1138> it's clearly something that's very app specific 21:22:49 <LordAro> peter1138: i had more than just that 21:23:06 <TrueBrain> many people are trying 21:23:09 <peter1138> and tbh a web scan is pretty useless anyway 21:23:11 <LordAro> http://fpaste.org/136568/67855214/ 21:23:12 <TrueBrain> but ... logs dont really tell you if it succeeded 21:23:28 <TrueBrain> honestly, this whole "as big as hearthbleed" is just a PR happy person 21:23:57 <peter1138> TrueBrain, i think so too 21:24:10 <TrueBrain> no real exploits have been reported 21:25:00 <TrueBrain> but okay 21:25:02 <TrueBrain> updating is easy 21:25:04 <TrueBrain> low effort 21:25:05 <TrueBrain> so meh 21:25:35 <peter1138> nod 21:25:51 <peter1138> otoh 21:25:59 <peter1138> maybe they considered the stick that openssl got 21:26:11 <peter1138> when it was originally reported "very unlikely" that anything could happen... except it did 21:26:34 <frosch123> not enough dash fanboys? 21:26:45 <peter1138> that too :) 21:27:12 <peter1138> most scripts on a debian system will be using dash not bash 21:27:17 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 21:27:40 <peter1138> anyone running bash as a cgi ... yuck 21:28:26 <peter1138> mind you 21:28:38 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Remote host closed the connection] 21:28:44 <peter1138> home routers are quite likely too, as firmware makers are ignorant when it comes to security 21:29:25 <frosch123> mine has a memory leak or something, i need to reset it about once a week :) 21:30:41 <TrueBrain> those firmware makers that run httpd as root 21:30:44 <TrueBrain> (the cgi-bin part) 21:30:47 <TrueBrain> they should be punished! :P 21:30:53 <peter1138> yeah 21:30:56 <peter1138> hmm 21:31:07 <peter1138> might be a handy way to root them to put better firmware on it :p 21:31:14 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 21:31:51 <frosch123> oh, yeah, a worm that installs a proper os would be something new 21:32:50 *** Jomann [~abchirk@p57A0802A.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:33:31 <glx> and the default admin/admin accessible from outside ? 21:36:35 *** Progman [~progman@p57A185EB.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:47:42 <argoneus> nn 21:47:43 <Eddi|zuHause> "a person who wrote 70 letters per day to the city administration was now sentenced to not write more than 2 letters, or face a prison sentence" 21:48:16 <NGC3982> It's a day of celebration 21:48:28 <NGC3982> At least if you are of indian descent and you love space. 21:48:49 <Eddi|zuHause> if you're not indian, the day is probably almost over 21:49:03 <frosch123> Eddi|zuHause: how many pages can a letter contain? 21:49:11 <NGC3982> It is actually quite fascinating. 21:49:25 <Eddi|zuHause> frosch123: there is both a weight and a size limit to letters 21:49:37 <NGC3982> The indian MOM project with a successfull probe to orbit Mars costs less than the cost of creating the movie Gravity. 21:50:00 <Eddi|zuHause> NGC3982: or a single air strike in syria 21:50:04 <NGC3982> And at almost a 1:20 of the entire Curiosity project. 21:50:14 <NGC3982> Eddi|zuHause: Exactly! 21:51:06 <frosch123> Eddi|zuHause: the international letter i sent to australia was limited to something like A3 * 5cm and 1 kg 21:51:59 <NGC3982> Eddi|zuHause: How can sending letters be subject to prison sentence? 21:52:18 <frosch123> actually L+B+H <= 90cm 21:52:27 <Eddi|zuHause> NGC3982: letters themselves not, but ignoring a court order... 21:52:50 <NGC3982> Oh. 21:52:56 <NGC3982> Bittuva' difference. 21:53:09 <NGC3982> With good reason, i guess. 21:53:47 <Eddi|zuHause> anyway: http://www.thedailybeast.com/articles/2014/09/24/first-u-s-stealth-jet-attack-on-syria-cost-79-million.html 21:54:16 <NGC3982> Jesus, you where serious 21:55:28 *** shirish [~quassel@117.195.126.171] has joined #openttd 21:55:39 <frosch123> NGC3982: just hope that noone figures out that they would be cheaper if they happened more often 21:55:40 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Remote host closed the connection] 21:55:46 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 21:58:05 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 21:58:46 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 21:58:49 <Eddi|zuHause> maybe this bash vulnerability should be called "shellbleed" :p 21:59:19 <NGC3982> Hehe. 21:59:26 <NGC3982> Yeah, what about thata? 21:59:28 <NGC3982> -a 21:59:32 <NGC3982> I did not really follow up on it. 22:00:34 <Eddi|zuHause> something about code injection via environment variables 22:01:10 <Eddi|zuHause> and bash is crazily old bad code, that nobody ever reviewed 22:01:17 <NGC3982> Ah, i see. 22:01:29 <NGC3982> I probably run it, and my server is most probably vournerable. 22:01:31 <NGC3982> As usual.. 22:01:45 <frosch123> Eddi|zuHause: it's only about as old as cvs 22:02:01 <Eddi|zuHause> that is probably older than me :p 22:02:15 <frosch123> you are not that young 22:02:29 <Eddi|zuHause> well, maybe 22:02:40 <frosch123> lordaro may have a chance of being younger than bash/cvs 22:02:43 <frosch123> but you don't :p 22:03:04 <LordAro> :3 22:03:13 <Eddi|zuHause> how old do you think i am? :p 22:03:27 <NGC3982> Like 95. 22:03:42 * NGC3982 is probably young around here. 22:03:45 <Eddi|zuHause> i'm not alberth :p 22:03:48 <LordAro> yup, both are >5 years older than me :p 22:04:03 <LordAro> well, cvs is 4.5 years older than me :3 22:04:26 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 22:04:53 * NGC3982 is born in 1987. 22:06:26 <Supercheese> was* ;) 22:06:51 <NGC3982> Nope. 22:07:22 <NGC3982> It's 1981 22:07:24 <Eddi|zuHause> i once learned that you use present perfect "if an action that happened in the past still has effects today" 22:08:17 <NGC3982> In English? 22:08:30 <LordAro> something like that 22:08:35 <Eddi|zuHause> yeah 22:08:42 <NGC3982> So, you is the stupidest toddler ever? 22:08:49 * NGC3982 harr's for herself. 22:09:08 <Eddi|zuHause> that is not present perfect 22:09:16 <NGC3982> :(. 22:11:04 <frosch123> perfect progressive? you have been borning since 1987? 22:11:15 <NGC3982> Indeed! 22:12:02 <Eddi|zuHause> i have my doubts that the infinitive of "born" is "born" :p 22:12:30 <frosch123> yeah, have no idea 22:12:37 <frosch123> maybe it only exists as perfect 22:12:41 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 22:13:03 <peter1138> vournerable yeah 22:13:17 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has joined #openttd 22:13:19 <Eddi|zuHause> maybe it's derived from "bear" (as in "carry") 22:13:37 <NGC3982> Beer? 22:13:43 <Eddi|zuHause> better not 22:13:53 <NGC3982> :( 22:14:53 <glx> wiktionary says "past participle of bear; given birth to." 22:15:10 * NGC3982 read particle. 22:16:29 <Eddi|zuHause> at least that makes sense in correlation to german (ge)bor(en) -> (ge)bÀr(en) 22:16:48 <LordAro> Eddi|zuHause: actually, it's being called "shellshock" 22:16:50 <LordAro> NGC3982: http://istheinternetonfire.com/ 22:16:58 <LordAro> (i missed the initial part of the conversation) 22:17:17 <NGC3982> What does that do? 22:17:18 <frosch123> are you sure you missed something? :p 22:18:51 <LordAro> well, i didn't notice `<Eddi|zuHause> maybe this bash vulnerability should be called "shellbleed" :p` and NGC3982's follow up stuff 22:18:59 <LordAro> i only looked after your highlight 22:18:59 <NGC3982> Ah, i see. 22:19:14 <NGC3982> I was a tad scared that "YEP." was related to my current connection. 22:19:24 <NGC3982> Like the "Are you affected by heartbleed?" site. 22:19:37 <Eddi|zuHause> LordAro: well, they call many political scandals XXX-gate nowadays 22:19:54 <frosch123> s/political// 22:20:00 <NGC3982> It's a very faulty use of the suffix 22:20:17 <frosch123> s/scandal/hype/ 22:20:22 <NGC3982> It's the name of a damn hotel 22:20:23 <NGC3982> :D 22:20:42 <LordAro> ^ 22:20:53 <Eddi|zuHause> NGC3982: or the name of a place where they happened to build a hotel? 22:20:57 <LordAro> see: gamergate 22:21:09 <glx> LordAro: gamergate is total bullshit 22:21:27 <Eddi|zuHause> i only know gamergod88 22:21:45 <LordAro> glx: of course 22:23:26 * NGC3982 googles gamergate. 22:23:48 <NGC3982> Oh, for god sake 22:24:21 <NGC3982> "#gamergate" is not even properly used, even if "gate" was a correctly used suffix in the first place. 22:25:30 <frosch123> night 22:25:33 *** frosch123 [~frosch@frnk-4d00d399.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 22:26:14 <LordAro> aha http://en.wikipedia.org/wiki/List_of_scandals_with_%22-gate%22_suffix 22:30:03 <Eddi|zuHause> well, and "shellshock" was originally a name for what we today call "PTSD" 22:31:19 <LordAro> quite 22:31:30 <Supercheese> or "ambulatory concussion" :P 22:31:44 <Eddi|zuHause> because people who were injured in WWI were the first larger group of people affected by it 22:33:06 <Eddi|zuHause> it's said that J.R.R. Tolkien had this condition, which led him to creating imagined worlds to process 22:53:02 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 22:54:24 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 22:59:26 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 23:01:03 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 23:01:31 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 23:02:02 *** Tirili [~chatzilla@kel30.kel.studentenwerk-goettingen.de] has joined #openttd 23:25:20 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 23:37:00 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Quit: Leaving] 23:39:19 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 23:42:38 *** Tirili [~chatzilla@kel30.kel.studentenwerk-goettingen.de] has quit [Quit: ChatZilla 0.9.90.1 [SeaMonkey 2.29/20140909085502]] 23:44:56 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 23:53:48 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds]