Times are UTC Toggle Colours
00:14:34 *** glx has quit IRC 00:26:50 *** Mazur has joined #openttd 00:35:01 *** FLHerne has quit IRC 00:45:32 *** JezK_ has joined #openttd 00:54:28 *** Eddi|zuHause has joined #openttd 01:07:47 *** Gja has quit IRC 01:07:48 *** Pulec has quit IRC 01:07:51 *** Samu has quit IRC 01:08:57 *** cranndarach has joined #openttd 01:09:35 *** Pulec has joined #openttd 01:55:04 *** Mazur has quit IRC 01:59:46 *** supermop_ has joined #openttd 02:04:55 *** TrueBrain has quit IRC 02:05:14 *** TrueBrain has joined #openttd 02:11:15 *** Mazur has joined #openttd 02:42:33 *** Supercheese has joined #openttd 02:55:33 *** cranndarach has quit IRC 02:57:53 *** Flygon_ has joined #openttd 03:02:06 *** Flygon__ has joined #openttd 03:04:10 *** Flygon has quit IRC 03:05:00 *** Flygon has joined #openttd 03:07:40 *** Flygon_ has quit IRC 03:10:20 *** Flygon__ has quit IRC 03:34:22 *** efess has joined #openttd 03:44:25 *** supermop_ has quit IRC 04:59:17 *** keoz has joined #openttd 05:13:47 *** Mazur has quit IRC 05:40:20 *** sla_ro|master has joined #openttd 06:02:57 *** supermop_ has joined #openttd 06:08:42 *** supermop has quit IRC 06:14:18 *** keoz has quit IRC 06:34:31 *** andythenorth has joined #openttd 06:34:33 <andythenorth> is cat 06:38:06 <argoneus> good morning train friends 06:39:44 *** Progman has joined #openttd 06:46:58 *** Biolunar has joined #openttd 06:49:54 *** andythenorth has left #openttd 06:53:48 *** sla_ro|master has quit IRC 07:08:42 *** sim-al2 has quit IRC 07:27:41 *** Flygon has quit IRC 07:38:04 *** Flygon has joined #openttd 07:42:06 *** Mazur has joined #openttd 07:48:42 *** Progman has quit IRC 07:50:07 *** Wolf01 has joined #openttd 07:50:31 <Wolf01> Moin 07:59:56 *** JezK_ has quit IRC 08:41:32 *** Supercheese has quit IRC 08:52:17 *** supermop has joined #openttd 08:56:55 <Wolf01> Finally got rid of that nasty piece of software which is NVidia GeForce Experience... It asked me to login after update 08:58:42 *** supermop_ has quit IRC 09:36:18 <Flygon> wut 09:36:27 <Flygon> Oh god, I hate that thing 09:36:36 <Flygon> And the fact they try to railroad you into it for updates 09:38:45 <Wolf01> And not to mention the increased data mining 10:21:24 *** sla_ro|master has joined #openttd 10:31:10 <goodger> believe me, it's nowhere near as bad as AMD's version 10:32:04 <goodger> AMD has banner ads in the driver settings program 10:34:27 <Flygon> I noticed that when I updated my drivers 10:34:35 <Flygon> (Laptop's been unstable. Can't source the problem) 10:34:50 <Flygon> (I've done almost everything, but it keeps randomly seizing after a bit of time turned on) 10:35:39 <goodger> reseated the sodimm? 10:39:13 <Flygon> Yep 10:39:29 <Flygon> As in 10:39:30 <Flygon> It stalls 10:39:30 <Flygon> Then it unstalls a few moments later 10:41:19 <Flygon> And it seems like certain applications stall at a time 10:41:20 <Flygon> And others don't 10:41:26 <Flygon> And Explorer likes to stall too 10:41:29 <Flygon> Dunno wtf is with that 10:41:46 <Wolf01> Overheating? 10:42:55 <Flygon> Doesn't seem to be... but 10:42:58 <Flygon> I'll double check 10:43:08 <Flygon> Usually the fan doesn't even whirr up unless it's doing something 'busy' 10:43:22 *** Samu has joined #openttd 10:44:21 <Wolf01> A friend's laptop automatically shuts down in idle after 10 minutes because overheating, but the fans need replacing as just cleaning up doesn't seem to have any effect 10:45:18 <Flygon> Kinda hope it isn't a significant hardware failure, hahaha 10:45:22 <Flygon> I can't afford a new laptop 10:45:37 <Flygon> CPU's hovering around 45c 10:45:44 <Flygon> Speccy can't get either GPU's temps 10:45:47 <Flygon> (Intel and AMD) 11:48:37 *** ConductCat has quit IRC 12:01:15 *** Flygon has quit IRC 12:03:39 *** Flygon has joined #openttd 12:06:44 *** Gja has joined #openttd 12:08:06 *** ConductorCat has joined #openttd 12:38:38 *** Progman has joined #openttd 12:46:50 *** sim-al2 has joined #openttd 13:13:03 <Samu> i need some help https://paste.openttdcoop.org/pnrs6ccbj 13:13:20 <Samu> i want to build on canal of competitor 13:13:31 <Samu> building a ship depot 13:14:08 <Samu> ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); - this is my biggest headache 13:14:34 <Samu> i got to work around the failure when it tries to build on a canal of competitor 13:15:06 <Samu> it fails, but it still needs to check if the tile is valid for placement 13:15:25 <Samu> does this code look right? 13:17:02 *** Gja has quit IRC 13:19:15 <Wolf01> CheckTileOwnership() does return Failed if the owner is different than your company? 13:39:52 *** sim-al2 has quit IRC 13:45:41 *** supermop_ has joined #openttd 13:51:57 *** supermop has quit IRC 13:52:05 *** Samu has quit IRC 14:01:48 *** TheMask96 has quit IRC 14:02:02 *** Samu has joined #openttd 14:02:04 <Samu> @logs 14:02:04 <DorpsGek> Samu: https://webster.openttdcoop.org/index.php?channel=openttd 14:02:36 <Samu> sorry lunch time got in between 14:04:00 *** Samu_ has joined #openttd 14:04:19 <Samu_> Owner o1 = wc1 == WATER_CLASS_CANAL ? GetCanalOwner(tile) : _current_company; 14:04:39 <Samu_> WaterClass wc1 = GetWaterClass(tile); 14:06:14 *** Samu__ has joined #openttd 14:06:22 <Samu__> my internet sucks today 14:07:08 *** TheMask96 has joined #openttd 14:10:40 *** Samu has quit IRC 14:12:40 *** Samu_ has quit IRC 14:18:30 *** Samu__ has quit IRC 14:18:51 *** Samu has joined #openttd 14:21:40 <Samu> sorry Wolf01 for not answering earlier 14:22:01 <Samu> looks like the code is fine, at least for now 14:23:12 <Samu> my main concern is that industries can have water at the ground but have no owner assigned to them 14:23:31 <Samu> i can't use GetTileOwnership on industries, or it gives me an assert 14:24:38 <Samu> namely referring to the oil rig 14:27:38 <Samu> the other problem is objects 14:27:57 <Samu> objects can have water at the ground 14:28:10 <Samu> rocks on water that are canals 14:28:59 *** Samu_ has joined #openttd 14:30:04 *** Samu__ has joined #openttd 14:30:11 <Samu__> stupid internet 14:36:15 *** Samu has quit IRC 14:37:00 *** Samu_ has quit IRC 14:38:21 *** Lejving_ has joined #openttd 14:38:27 *** Lejving_ has left #openttd 14:48:59 *** Lejving has quit IRC 14:49:28 *** Lejving has joined #openttd 14:49:36 *** keoz has joined #openttd 14:54:45 *** Samu__ has quit IRC 14:56:45 *** Mazur has quit IRC 15:05:11 *** Gja has joined #openttd 15:18:32 *** aard has joined #openttd 15:19:18 *** Gja has quit IRC 15:44:25 *** MonkeyDrone has quit IRC 15:45:30 *** MonkeyDrone has joined #openttd 15:47:42 *** Samu has joined #openttd 15:48:04 <Samu> sup 15:48:20 <Samu> https://paste.openttdcoop.org/pvpxewb4a - is this code readable? any improvement needed? 15:48:27 <Samu> i tested it and it works 15:49:51 <Samu> hmm i think it can be improved 15:50:01 <Samu> let me see 15:50:37 <Samu> ah no it can't, I need wc1 and wc2 down there 15:51:16 <Samu> Owner oc1 = wc1 == WATER_CLASS_CANAL ? GetCanalOwner(tile) : INVALID_OWNER; 15:51:23 <Samu> INVALID_OWNER 15:51:34 <Samu> i had no way to put anything else there 15:52:43 <Samu> when oc1 is being sent to MakeShipDepot 15:53:14 <Samu> https://paste.openttdcoop.org/pbabrqnc1 - this happens 15:53:53 <Samu> better yet, with description https://paste.openttdcoop.org/pwmbeu9w0 15:54:22 <Samu> then there's SetCanalOwner and GetCanalOwner 15:54:59 *** Speedy has quit IRC 15:55:04 <Samu> https://paste.openttdcoop.org/pb3j5htid - i dont have a description for them yet 15:56:13 <Samu> the comment mentions OWNER_WATER, got to remove it, i don't use it after all 16:03:25 *** Alberth has joined #openttd 16:03:25 *** ChanServ sets mode: +o Alberth 16:03:33 <Alberth> o/ 16:11:08 *** Flygon has quit IRC 16:12:57 *** Flygon has joined #openttd 16:15:59 <Samu> im not sure if i need a savegame conversion 16:16:10 <Samu> or a afterload thingy 16:16:13 <Samu> must think 16:19:08 <Samu> yep, i need t.t 16:19:19 *** Mazur has joined #openttd 16:27:10 *** Samu has quit IRC 16:30:33 *** Samu has joined #openttd 16:55:40 *** Gja has joined #openttd 17:22:08 *** frosch123 has joined #openttd 17:43:05 *** Mazur has quit IRC 17:50:22 <Alberth> o/ 17:50:30 <Wolf01> o/, quak 17:52:09 *** andythenorth has joined #openttd 17:52:14 <Wolf01> o/ 17:52:20 <andythenorth> o/ 17:54:55 <V453000> yo 17:56:33 <andythenorth> lo V453000 17:56:40 <andythenorth> have you forked FIRS to 32bpp yet? 17:57:27 <V453000> didn't even finish my SH40 yet :P 17:57:31 <V453000> almost though 17:57:53 <andythenorth> user hoomans are needing YETI-FIRS 17:57:57 <andythenorth> in full technicolor 17:58:33 <V453000> wich hooman 17:58:55 <andythenorth> forums 17:59:17 *** Mazur has joined #openttd 18:00:48 <V453000> haha 18:00:56 <V453000> well, it's not the first time this idea comes up :P 18:01:07 <V453000> until someone actively puts effort into making graphics, I will just ignore it ;) 18:03:02 <andythenorth> I think you are supposed to make them ;) 18:03:04 <andythenorth> that is the idea 18:03:08 <andythenorth> you made YETI 18:03:16 <andythenorth> ergo you are the person to make all 32bpp sets for free 18:03:21 <andythenorth> is how it works, no? o_O 18:03:50 <V453000> in their minds, yes :) 18:03:53 <Wolf01> :D 18:07:44 <V453000> honestly I would love to make shitload of newgrfs for openttd 18:08:03 <V453000> but at the same time I would love to make a shitload of grafix for factorio, and spend shitload of time with my family 18:08:10 <V453000> but ye 18:10:11 <frosch123> i found the notion "av9, once it's complete" funnier :) 18:14:20 *** supermop has joined #openttd 18:14:37 <andythenorth> ha ha 18:16:07 <andythenorth> ach 18:16:12 <andythenorth> how big do you want your trams? 18:16:16 <andythenorth> [pax] 18:16:38 <andythenorth> and does each generation get (a) not bigger (b) a bit bigger © much bigger 18:16:43 <andythenorth> ? 18:16:48 <frosch123> geometric middle between bus and 4-tile train 18:17:05 <andythenorth> 4 tile train, or 4 tile Iron Horse metro? :P 18:17:13 <Samu> question https://paste.openttdcoop.org/prwe7i9wl - are these explanations easy to follow? does it need more information? 18:17:20 <Samu> at savegame conversion 18:18:00 <frosch123> iron horse metro 18:18:44 <Eddi|zuHause> your (c) got autoreplaced by your weird app... 18:18:47 <andythenorth> yeah 18:18:49 <andythenorth> silly app 18:19:13 <Eddi|zuHause> i once used an icq client which replaced (c) with a coffee mug 18:19:31 <andythenorth> I can’t find how to turn it off 18:19:32 <andythenorth> nvm 18:19:37 <andythenorth> 960 pax for 4 tile IH metro 18:19:48 <frosch123> your app needs Ⓐ and Ⓑ 18:19:54 <andythenorth> 30 pax for bus at same year 18:20:14 *** supermop_ has quit IRC 18:20:26 <frosch123> 960 pax for 4 tile metro :o 18:20:31 <andythenorth> it’s high capacity :P 18:20:31 <frosch123> didn't know they were that big 18:21:04 <frosch123> well, rule still holds, tram should be something inbetween 18:21:08 <andythenorth> 200 pax for equivalent normal train 18:21:16 <andythenorth> 120 pax for current RH tram in that year 18:21:37 <frosch123> Eddi|zuHause: ☕ 18:21:52 <andythenorth> 120 seems high, when playing 18:21:53 <Eddi|zuHause> that is too tiny in my font 18:22:05 <andythenorth> 2 tram sizes? 18:22:14 <andythenorth> preferably not 18:22:34 * andythenorth tests some towns 18:22:58 <Eddi|zuHause> i'd say 1 (full tile) tram should cover 4 (half-tile) busses 18:23:36 *** keoz has quit IRC 18:24:48 <andythenorth> yeah 18:24:53 <andythenorth> unless the buses are double-decker 18:24:57 <andythenorth> which is mostly a UK problem :P 18:27:44 <andythenorth> 120 seems to work 18:28:19 <andythenorth> 7 trams will clear the stations in a 5k pop. city, whilst making money 18:28:23 <andythenorth> and not blocking at stations 18:33:08 *** HerzogDeXtEr has joined #openttd 18:33:35 *** Samu has quit IRC 18:36:36 <Eddi|zuHause> where britain uses double decker busses, most other european countries use articulated busses 18:36:44 <Eddi|zuHause> except maybe west berlin 18:38:18 <V453000> west berlin uses tanks? 18:39:30 <supermop> Buses load slow 18:39:35 <Eddi|zuHause> something like that :p 18:39:57 <V453000> supermop: add more conveyor belts and robotic hands 18:39:59 <supermop> double decker tanks load slower 18:40:08 <andythenorth> buses load slow 18:44:10 <andythenorth> meh, I should probably remove double decker buses 18:44:19 <andythenorth> but if everything is ultra-logical, it gets boring 18:46:07 <supermop> egrvts is interesting in its completionism, where there are separate strengths to double decker, coach, single, and bendy 18:46:11 <supermop> but 18:47:12 <supermop> i almost never use double deckers in egrvts. RH might have 'rosters', in which case you will want stereotypical britishness 18:47:27 <andythenorth> the default roster is quite brit-ish 18:47:54 <andythenorth> every roster has a number of quirks, I think double decker buses are one 18:48:16 <supermop> that said, the double decker almost always loses to trams 18:48:38 <andythenorth> unless you can’t be bothered to build trams 18:49:12 <supermop> coach is right capacity for small towns, tram owns double deck every other case 18:49:22 <supermop> except lay-up 18:49:53 <andythenorth> in egrvts? 18:49:55 <andythenorth> or in road hog? 18:50:00 <supermop> rh 18:51:10 <andythenorth> I am planning to make the double-deckers slightly smaller also 18:51:15 <andythenorth> wonder if they are valid? 18:52:04 <V453000> I actually think double deckers are the strongest option in eGRVTS over bendy fuckers 18:52:23 <V453000> simply because you get two of them in space of one, with more capacity and same loading speed when combined 18:52:37 <V453000> idk about the exact numbers, but that was the idea iirc 18:54:10 *** glx has joined #openttd 18:54:10 *** ChanServ sets mode: +v glx 18:55:29 <andythenorth> yeah, that’s the idea in RH at least 19:00:19 <Wolf01> Fuck... a steam train passed on the station near my home today and I didn't know :( 19:05:20 <Eddi|zuHause> sometimes i just role-play a city and don't build trams in favour of busses 19:06:08 <Eddi|zuHause> the disadvantage of double deckers should be very slow load times 19:06:57 <andythenorth> yeah 19:07:04 <andythenorth> although load times aren’t exposed to players 19:10:19 <Eddi|zuHause> could put them as extra text 19:14:41 <frosch123> what about self-discharging busses? 19:16:50 <andythenorth> I think they self-discharge more or less 19:19:53 *** Arveen has joined #openttd 19:23:10 <andythenorth> ha ha 19:23:15 <andythenorth> HEQS trams are so small :o 19:24:12 <andythenorth> but also so long :P 19:24:14 <andythenorth> 6 tiles 19:32:59 <Eddi|zuHause> 6 tiles was probably a bit exaggerated, but i think 2 tiles was fine 19:33:10 <Eddi|zuHause> i always found the HEQS trams a bit narrow 19:33:23 <Eddi|zuHause> in the context of other GRFs 19:33:32 <Eddi|zuHause> not necessarily based on "realism" 19:34:01 *** Mazur has quit IRC 19:35:08 *** aard has quit IRC 19:40:36 *** Samu has joined #openttd 19:45:20 <Samu> there is no Canal owner string 19:45:25 *** andythenorth has quit IRC 19:45:43 *** andythenorth has joined #openttd 19:46:19 <Samu> creating a STR_LAND_AREA_INFORMATION_CANAL_OWNER 19:53:47 <Samu> what should be the description of the tile when querying a canal that was built on a river? 19:54:09 <Samu> Canal? Canal on River? Canal with river beneath? 19:54:14 *** andythenorth has quit IRC 19:54:16 <Samu> something different? 19:56:32 *** FLHerne has joined #openttd 19:59:41 <Samu> anyone knows english? 20:00:08 <Samu> uhm... 20:01:16 <Samu> does "canal with river beneath" make sense in english language? 20:03:43 *** andythenorth has joined #openttd 20:05:49 <Alkel_U3> something like river with levee or dike would make more sense IMHO 20:06:34 <Alberth> Canalised river? 20:06:40 *** Alberth has left #openttd 20:07:09 <andythenorth> tramz 20:07:09 <andythenorth> https://twitter.com/metoffice/status/775771658443522048 20:07:13 <andythenorth> also ad-hoc river 20:11:18 <Alkel_U3> it redirected me to https://twitter.com/?exit_bouncer=1 for the first time and I was very confused because there were no trams there 20:13:03 <Alkel_U3> I've seen such submarine tram this year, too. Strong rain clogged all drains 20:13:42 *** frosch123 has quit IRC 20:16:39 <andythenorth> bed 20:16:40 *** andythenorth has left #openttd 20:19:20 <Samu> canalised river? 20:19:37 <Samu> river with levee? 20:19:45 <goodger> canalised river 20:19:49 <goodger> I live next to one 20:20:40 <Samu> alright, canalised river it is 20:20:57 <goodger> admittedly it is in the netherlands >_> 20:24:04 <Eddi|zuHause> we have a few canalised rivers here 20:24:13 <Eddi|zuHause> expecially near open mines 20:24:26 <supermop> we would say 'channelized' here, at least a hydrological engineer would 20:24:47 <supermop> but that also applies to a non navigable river 20:28:28 <Eddi|zuHause> the words "canal" and "channel" are completely synonymous for me 20:31:02 *** sla_ro|master has quit IRC 20:52:21 *** FLHerne_ has joined #openttd 20:52:22 *** FLHerne has quit IRC 20:59:45 *** FLHerne_ has quit IRC 20:59:52 *** FLHerne_ has joined #openttd 21:04:21 *** Arveen has quit IRC 21:27:21 <Samu> currently dealing with bankruptcy and company merge for ship depots with canal owners 21:32:02 <Samu> awesome, got it right 21:32:37 <Samu> infrastructure count is also being transferred correctly 21:35:08 <Samu> can't believe I'm able to do this on my own 21:35:15 <Samu> well, with a bit of help of course 21:35:41 *** FLHerne_ has quit IRC 21:37:18 *** FLHerne_ has joined #openttd 21:38:39 *** FLHerne_ has joined #openttd 21:39:49 *** Biolunar has quit IRC 21:43:05 *** sim-al2 has joined #openttd 21:43:14 <Samu> what happens to the road... whatever i'll check 21:46:53 *** FLHerne_ has quit IRC 21:48:49 <Samu> oh, the new owner takes it 21:51:34 *** chnkr_ has quit IRC 22:03:17 *** Progman has quit IRC 22:15:30 <Wolf01> 'night 22:15:33 *** Wolf01 has quit IRC 22:49:57 *** Samu has quit IRC 22:51:47 *** tokai has joined #openttd 22:51:47 *** ChanServ sets mode: +v tokai 22:58:37 *** tokai|noir has quit IRC 23:34:17 *** smoke_fumus has joined #openttd 23:52:03 *** HerzogDeXtEr has quit IRC