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00:41:15 *** b_jonas has quit IRC 00:52:04 *** Gustavo6046 has quit IRC 00:54:47 *** openttdguest has joined #openttd 00:56:56 *** openttdguest has left #openttd 01:16:40 *** Gustavo6046 has joined #openttd 01:18:33 *** Flygon has joined #openttd 02:26:36 *** D-HUND has joined #openttd 02:30:02 *** debdog has quit IRC 02:41:59 *** Wormnest has quit IRC 02:50:21 *** glx has quit IRC 05:28:49 *** andythenorth has joined #openttd 05:49:56 *** snail_UES_ has quit IRC 06:05:01 *** sla_ro|master has joined #openttd 06:23:57 *** namad7 has joined #openttd 06:26:21 *** namad7 has quit IRC 07:13:53 *** Speedy` has quit IRC 07:14:25 *** nielsm has joined #openttd 07:14:48 *** Speedy` has joined #openttd 08:03:27 *** D-HUND is now known as debdog 08:22:15 *** y2kboy23_ has joined #openttd 08:26:02 *** y2kboy23 has quit IRC 10:00:29 *** gelignite has joined #openttd 10:29:30 *** gelignite has quit IRC 12:37:09 *** glx has joined #openttd 12:37:09 *** ChanServ sets mode: +v glx 12:38:27 <andythenorth> yo 12:42:26 *** WormnestAndroid has quit IRC 12:43:49 *** WormnestAndroid has joined #openttd 12:46:14 *** WormnestAndroid has quit IRC 12:46:20 <FLHerne> oy 12:47:39 *** WormnestAndroid has joined #openttd 12:50:00 <andythenorth> electric gronk for 2020? o_O 12:50:14 <andythenorth> https://www.railwaygazette.com/uk/hybrid-shunter-conversion-ready-for-testing/56472.article 12:50:45 <andythenorth> I do wonder about this hybrid madness 12:50:48 <andythenorth> there's a few of these 12:50:58 <andythenorth> self-charging hybrid train prototypes 12:51:13 <andythenorth> otherwise known as 'diesel-electric, with extra weight and complications' 12:52:07 <andythenorth> here's another https://claytonequipment.co.uk/new-locomotives-for-tata-steel-pull-their-weight/ 12:52:10 *** WormnestAndroid has quit IRC 12:53:09 *** WormnestAndroid has joined #openttd 12:53:26 <andythenorth> "The locomotive is self-contained, with onboard battery charging coming from a low-emission diesel engine (so they don’t need plugging in at night!)." 12:54:12 <FLHerne> Eh, for a shunter I can see it 12:54:17 <andythenorth> not really seeing the benefit, grid power is cheaper than diesel, and requires less frequent bunkerage 12:54:32 <FLHerne> But yes, plugging it in seems like the obvious next step 12:54:36 <andythenorth> I definitely want to buy a PHEV vehicle, because of range anxiety 12:54:45 <andythenorth> why make a virtue of not being able to plug it in :P 12:54:53 <andythenorth> so much fear of electric cables :P 12:54:55 <FLHerne> Not enough power sockets in random railway yards? 12:56:51 <Timberwolf> I already have to plug in my normal diesel car due to lack of use. An electric one will be an easy adaptation. 12:58:22 <andythenorth> Timberwolf, unrelated what date is your last train? o_O 12:58:41 <Timberwolf> 2019, but there's quite a big gap. 12:58:50 <Timberwolf> I was at Stratford earlier today, seeing things I wanted to draw :) 13:00:06 <Timberwolf> Also wondering if anyone will make the horror of an electric car that sounds like a Desiro. 13:03:28 <andythenorth> when I started Horse around 2014 it was quite hard to find much of interest for the 2014 era 13:03:55 <andythenorth> no rebuilt 73/9, no rebuilt 56, not many new units, no 68, no 88, 13:04:14 <andythenorth> no random new shunters 13:17:56 *** snail_UES_ has joined #openttd 13:19:59 *** Samu has joined #openttd 13:20:05 <andythenorth> so Gronk -> this thing https://www.rmweb.co.uk/community/uploads/monthly_2020_07/1528516877_CBD801.jpg.a59de75627eda30fab0183b7ae21d726.jpg 13:23:20 <CornsMcGowan[m]> its so short 13:23:24 <CornsMcGowan[m]> nice visibility though 13:25:29 <andythenorth> this one's even shorter https://www.youtube.com/watch?v=zn-Nwo_DBhQ 13:26:24 <Timberwolf> That has an oddly Thunderbirds vibe to it. 13:26:27 <andythenorth> the CB40 one sounds so odd 13:26:33 <andythenorth> really grunty for a battery engine 13:26:42 <Timberwolf> I think it's partly the sound, partly the size and lowness. 13:26:58 <andythenorth> maybe the mic is weird on that video 13:27:17 <andythenorth> sounds amazing though 13:36:34 *** Eddi|zuHause has quit IRC 13:37:45 <CornsMcGowan[m]> its so clean too 13:51:27 *** Eddi|zuHause has joined #openttd 13:54:16 <CornsMcGowan[m]> re: the pathfinding route builders, should the road planner allow/forbid level crossings? or make it an option for the user 13:55:11 <CornsMcGowan[m]> also: is there a setting that forbids level crossings on other company tracks? 13:56:37 <_dp_> no such setting but would be nice to have 13:58:07 <CornsMcGowan[m]> isn't it only a detriment to the road-builder as trains can destroy rvs 13:58:22 <CornsMcGowan[m]> oh but it prevents the rail-company from building signals or more track pieces 14:10:56 <Eddi|zuHause> you can have signals under bridges 14:11:16 <Eddi|zuHause> otherwise to the question: it should be an option 14:25:38 <FLHerne> Timberwolf: Also, it's brightly-coloured and has a large single-digit number on the side 14:26:55 <FLHerne> Anyway, that's not *really* low 14:29:05 <Timberwolf> I think what's really making me think Thunderbirds is all those tracking shots of it moving slowly past with appropriate engine noises. 14:30:45 <FLHerne> This is really low https://i.ytimg.com/vi/BLIKR0p6TiA/maxresdefault.jpg 14:31:17 <Timberwolf> Just needs an in-cab shot with some puppets, then a close up to a real person's hand pressing a button which inexplicably makes it attempt to travel at top speed for the next 40 miles, with no way to cancel or back out. 14:32:35 <FLHerne> Sometimes because it's been sabotaged as part of some illogical plot? 14:39:58 <andythenorth> FLHerne I think there aren't enough pixels to draw that one low enough :P 14:41:14 <FLHerne> andythenorth: Now we know why Pikka started using EZ 14:49:22 *** sla_ro|master has quit IRC 14:52:17 *** WormnestAndroid has quit IRC 14:52:30 *** WormnestAndroid has joined #openttd 14:58:10 *** frosch123 has joined #openttd 15:31:12 *** Samu has quit IRC 15:33:49 *** heffer has quit IRC 15:33:54 *** ericnoan has quit IRC 15:34:00 *** heffer has joined #openttd 15:42:21 *** ericnoan has joined #openttd 15:43:03 *** heffer has quit IRC 15:53:27 *** heffer has joined #openttd 15:54:43 *** Wormnest has joined #openttd 16:03:53 *** gelignite has joined #openttd 16:13:22 *** sla_ro|master has joined #openttd 16:24:58 *** b_jonas has joined #openttd 16:25:22 *** HerzogDeXtEr has joined #openttd 16:46:24 *** Progman has joined #openttd 17:13:16 *** Flygon has quit IRC 17:16:10 *** michi_cc_ is now known as michi_cc 17:34:57 *** WormnestAndroid has quit IRC 17:36:28 *** WormnestAndroid has joined #openttd 18:11:54 <andythenorth> well 18:12:21 <andythenorth> I have played this game now for 121 years, about 3 weeks of RL 18:15:18 <frosch123> in a pikka set you would approach new generation steam engines 18:19:32 <andythenorth> I am considering daylength :P 18:21:03 <andythenorth> does GS have buttons yet? :P 18:21:24 <nielsm> master has yes 18:21:40 <andythenorth> so that, plus vehicle availability 18:21:47 <andythenorth> means we could write a research GS 18:21:57 <andythenorth> 'push button to research new tech' 18:22:01 <frosch123> some buttons were available since 1.2 18:22:04 <andythenorth> 'researching: 10 years left' 18:23:17 <nielsm> yeah the question popups 18:23:20 <nielsm> right? 18:24:46 <andythenorth> the new ones in the story book seem most appropriate to research? 18:25:04 * _dp_ suspects some of those 1.2 buttons were never ever used by anyone 18:25:09 <andythenorth> assuming that the goal is to let player decide when to advance tech level 18:25:48 <frosch123> _dp_: zuu used them in the tutorial and other stuff 18:26:13 <andythenorth> my ideas isn't to replicate the ways some games offer strategy choices, e.g. "Do you want to research ships or aeroplanes" 18:26:26 <andythenorth> more just a daylength faker: 'advance tech level' 18:26:52 <frosch123> research transport of cassava? 18:26:55 <andythenorth> then it makes available new vehicles for some date range 18:27:07 <andythenorth> frosch123 researching by transport type is more interesting narratively :D 18:27:15 <andythenorth> I suspect it can't be done :) 18:28:05 <frosch123> to advance train research have 100 ships run at profit 18:28:39 <frosch123> to advance train research, replace your most profitable train route with trucks 18:29:01 <andythenorth> I have this circle train in my loft https://firs-test-1.s3.eu-west-2.amazonaws.com/images/6AE0E791-10BA-4EF3-9BEB-EBDCD4820EA7_1_105_c.jpeg 18:29:07 <andythenorth> and sometimes I run the 1970s trains 18:29:11 <andythenorth> and sometimes I run the 1990s trains 18:29:18 <andythenorth> I just want that for OpenTTD :P 18:29:30 <andythenorth> Pikka has sort of done it with a parameter in UKRS 3 18:30:24 <andythenorth> I'd like to make a miniature train foamer world until I'm bored of it, then press upgrade 18:31:22 <andythenorth> also I think that train in the picture needs more power 18:32:01 <andythenorth> it's only about 22,000 hp IRL 18:45:39 *** MrSan has joined #openttd 18:45:55 <MrSan> hi all. havea question about openGFX. are the compiled file OS indenpendent? 18:46:06 <nielsm> yes 18:46:10 <MrSan> perfect 18:46:29 <MrSan> is ther anywhere a "precompiled" release can be downloaded? 18:46:39 <MrSan> with like wget? 18:46:41 <nielsm> all openttd content is both os and architecture independent 18:47:05 <b_jonas> yes, I think there's a precompiled version on the server 18:47:06 <FLHerne> MrSan: https://www.openttd.org/downloads/opengfx-releases/latest.html 18:47:14 <b_jonas> ah, FLHerne is faster 18:47:39 <MrSan> thanks :) 18:47:48 <MrSan> last question what is different between any and all? 18:48:13 <nielsm> nothing 18:48:31 <nielsm> the dropdown box filters on os/arch usually, but there is only one which is "any" 18:48:40 <nielsm> "all" shows all available packages for the version 18:48:46 <MrSan> ah 18:48:53 <FLHerne> Hm, file a wobsite bug :p 18:49:08 <FLHerne> The dropdown might as well not exist in that case 18:49:33 *** Wormnest has quit IRC 18:49:46 <MrSan> i agree was a bit confusing 18:50:09 <MrSan> but atleast any and all has the same meaning :) (any os and All os :)) 18:51:55 <MrSan> ok sorry guys 2 more question : i dont really understand why a dedicated need openGFX, but will a dedicated also need openSFX? and they are also os independent? (like i can use the same files on wihdows and linux) 18:52:09 <nielsm> oh btw, if you're making any kind of automated deployment or install system, make sure to use the generic CDN link, and not any redirect you get from it 18:52:25 <nielsm> there's also a way to get manifest files to programmatically discover the available downloads 18:52:30 <MrSan> ofc nielsm. doing a Yocto image (if you know wat that is) 18:52:40 <frosch123> MrSan: you can use "NoSFX" 18:52:52 <MrSan> frosch123: can i use NoGFX also? 18:53:10 <frosch123> there also used to be a NoGFX set, but i do not know any working link 18:53:46 <frosch123> no_sound and no_music are bundled with ottd 18:53:52 <frosch123> nogfx is more complicated 18:54:27 <nielsm> nogfx actually still needs the graphics, just blank sprites instead 18:54:41 <MrSan> ah. to bad its like that. as for a dedicated server i dont see any need for sprites 18:55:10 <frosch123> the problem is that for reasons the graphics files also contain other data, not just sprites 18:55:17 <MrSan> ok 18:55:30 <b_jonas> yeah, game behavior like what each train does 18:55:44 <nielsm> no that's not part of the baseset 18:56:02 <nielsm> the base vehicles and cargo types and industries are hardcoded in the game code 18:56:10 <b_jonas> the vehicles too? I see 18:56:35 <nielsm> it's only NewGRF files that contain game data in that way, baseset files are GRF files but not NewGRF files 18:56:44 <b_jonas> ok 18:57:59 <MrSan> well il just have to got from a 501 mb os to 3gig due to openGFX :( 18:58:04 <nielsm> (and that's not entirely true either, since the baseset does need to contain some newgrf stuff to add graphics for the various extra features ottd has over the original game and that graphics is defined in a different way from the "raw" sprite data in "old" grf files) 18:58:04 <MrSan> thanks all for your help 18:58:25 <frosch123> since when is ogfx 3gig :p 18:58:43 <b_jonas> MrSan: 3 gigabytes? no way 18:58:53 <MrSan> i looked at the zip file 18:59:03 <frosch123> it's 9 mb 18:59:03 <MrSan> oh waiiiit that 18:59:23 <frosch123> no, that's the sources. it's 3 18:59:45 <b_jonas> you could get 3 gigabytes if you download a lot of NewGRF with high zoom level graphics 18:59:56 <b_jonas> but even then it's hard 19:00:16 <MrSan> according to content in zip its 5,07 mb :) 19:00:32 <MrSan> b_jonas: i just want a dedicated server :) 19:00:46 <MrSan> on a rpi 4 with optimized os 19:01:45 <MrSan> so i should not UNPACK the zip? 19:02:32 <frosch123> unpack the zip 19:02:37 <frosch123> do not untar the tar 19:04:31 <MrSan> well the one i get from the home page is a zip 19:04:38 *** WormnestAndroid has quit IRC 19:04:53 <FLHerne> MrSan: It's a zip with a tar in it 19:05:37 *** WormnestAndroid has joined #openttd 19:05:47 *** Progman has quit IRC 19:09:21 <MrSan> FLHerne: hmm ok. 19:09:47 <MrSan> FLHerne: so i only need to place the tar in /usr/share/games/openttd/baseset/? 19:09:52 <FLHerne> Yes 19:10:02 <MrSan> perfect thanks:) 19:10:32 <MrSan> lets hope this works. 8 hour clean compile of OS. and openttd 19:15:10 *** tokai|noir has joined #openttd 19:15:10 *** ChanServ sets mode: +v tokai|noir 19:22:14 *** tokai has quit IRC 19:28:09 *** Wormnest has joined #openttd 19:34:27 *** openttdguest has joined #openttd 19:35:23 *** openttdguest has joined #openttd 19:43:01 *** openttdguest has quit IRC 19:46:17 *** frosch123 has quit IRC 19:53:48 *** openttdguest has joined #openttd 19:55:38 *** openttdguest has left #openttd 20:02:42 *** WormnestAndroid has quit IRC 20:03:27 *** WormnestAndroid has joined #openttd 20:49:11 *** gelignite has quit IRC 20:51:24 *** Progman has joined #openttd 20:54:16 *** jottyfan has joined #openttd 20:59:14 *** nielsm has quit IRC 21:21:43 *** Gustavo6046 is now known as Guest5177 21:21:47 *** Gustavo6046 has joined #openttd 21:21:48 *** Guest5177 has quit IRC 21:48:28 *** andythenorth has quit IRC 21:48:34 *** Progman has quit IRC 22:08:22 *** HerzogDeXtEr has quit IRC 22:17:54 *** iSoSyS has joined #openttd 22:22:19 *** MrSan has quit IRC 22:22:42 *** sla_ro|master has quit IRC 23:48:30 *** iSoSyS has quit IRC