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00:52:38 <glx[d]> hmm maybe irc puppet nickname to discord username conversion should not happen for github messages 01:09:45 <dwfreed> I mean, sure, annoying for the discord user, but useful for the other discord users 01:11:01 *** Eddi|zuHause has quit IRC 01:14:05 *** Eddi|zuHause has joined #openttd 01:44:15 *** Compu has joined #openttd 02:02:26 *** WormnestAndroid has quit IRC 02:02:27 *** WormnestAndroid has joined #openttd 02:03:03 *** WormnestAndroid has joined #openttd 02:06:15 <EmperorJake> Yeah I really don't need to get pinged twice every time I comment on github 02:07:50 *** debdog has joined #openttd 02:11:12 *** D-HUND has quit IRC 02:13:13 *** Wormnest has quit IRC 03:11:35 <andythenorth> is it lunch though? 03:29:09 <TallTyler> Is it morning already for you? 04:30:38 *** MaverickFischer has quit IRC 04:32:57 *** MaverickFischer has joined #openttd 04:45:46 <andythenorth> It was today 04:49:17 *** jpw has quit IRC 04:52:11 *** jpw has joined #openttd 05:14:53 <pickpacket> it's 07:14 here 05:44:21 *** WormnestAndroid has quit IRC 06:22:16 *** sla_ro|master has joined #openttd 06:22:53 *** ufo-piloot has quit IRC 08:50:45 <petern> I have an apple, and I must say its working really well, the doctor hasn't visited ever. 09:31:23 <andythenorth> proof positive 09:52:22 <Eddi|zuHause> can't you just silence notifications on discord if it's a bot? 10:14:21 <petern> That would silence all notifications from the bridge bot, not just DorpsGek. 10:41:48 *** WormnestAndroid has joined #openttd 10:51:22 *** Flygon has joined #openttd 10:54:10 <Eddi|zuHause> i'll file that unde "it's complicated" 10:54:15 <Eddi|zuHause> *r 13:02:38 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #9628: Feature: Wide rivers https://github.com/OpenTTD/OpenTTD/pull/9628 13:12:27 <pickpacket> Last night I started reworking the animated tea fields. Iβm doubling the number of frames to make the movements smoother 13:12:41 <pickpacket> itβsβ¦ somewhat taxing 13:13:19 <ag> Tell us more 13:28:53 *** tokai has joined #openttd 13:28:54 *** ChanServ sets mode: +v tokai 13:30:56 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #9931: Feature: Multi-track level crossings https://github.com/OpenTTD/OpenTTD/pull/9931 13:31:51 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #10088: [Bug]: Can't remove railroad with drag and drop https://github.com/OpenTTD/OpenTTD/issues/10088 13:32:51 <TallTyler> frosch: Editor permissions work on a real computer π 13:35:01 <pickpacket> ag: Itβs a bit of a long running story by now, but Iβm making a NewGRF for tea π tea farm produces tea leaves that go to a tea factory, which in turn produces tea that goes to teahouses to be consumed 13:35:49 *** tokai|noir has quit IRC 13:36:18 <LordAro> * TallTyler closes everything 13:37:48 <TallTyler> Nah, I'm starting by trying to tag issues properly when I can determine the proper tag (bug, needs triage, enhancement) 13:42:57 *** nielsm has joined #openttd 14:30:36 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #7247: With lots of vehicles, PerformanceAccumulator has a large performance impact itself https://github.com/OpenTTD/OpenTTD/issues/7247 14:39:25 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #8299: Show type of cargo and destination in vehicle list https://github.com/OpenTTD/OpenTTD/issues/8299 14:43:14 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #8205: Vehicles not sorted by cargo capacity when filtering specific cargo https://github.com/OpenTTD/OpenTTD/issues/8205 14:43:17 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #8205: Vehicles not sorted by cargo capacity when filtering specific cargo https://github.com/OpenTTD/OpenTTD/issues/8205 14:53:01 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1032305376047149097/Screenshot_20221019-155212.png 14:53:01 <petern> andythenorth: interface scale eh? 14:53:58 *** sla_ro|master has quit IRC 14:59:28 <petern> Interesting range though, 7x to 10x... 15:02:42 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #9083: inflation setting incorrectly affects starting loan and vehicle costs https://github.com/OpenTTD/OpenTTD/issues/9083 15:02:46 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #9083: inflation setting incorrectly affects starting loan and vehicle costs https://github.com/OpenTTD/OpenTTD/issues/9083 15:04:14 <petern> That's basically deliberate, isn't it? 15:08:03 <TallTyler> Yes, but the way it's presented to the player is confusing. The suggested improvement is to make the max loan a >100% percentage of the initial loan amount. 15:09:05 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #9708: [Crash]: Game crash after ~ 1 min. https://github.com/OpenTTD/OpenTTD/issues/9708 15:10:27 <DorpsGek> [OpenTTD/OpenTTD] Bouke commented on pull request #9931: Feature: Multi-track level crossings https://github.com/OpenTTD/OpenTTD/pull/9931#issuecomment-1284169779 15:16:27 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #7675: Wires incorrectly drawn on top of pylons that should be in front https://github.com/OpenTTD/OpenTTD/issues/7675 15:17:28 <LordAro> TallTyler: screenshots of discord are not all that helpful :p 15:17:39 <LordAro> the original image is completely unreadable 15:19:53 <TallTyler> Good point. New reply: `I asked the original reporter if this problem still exists, and they said yes.` 15:20:14 <LordAro> :) 15:33:23 <TallTyler> Honest question: is #9933 a legitimate issue? Do we need to support people playing at 640x480 resolution? 15:33:29 <TallTyler> https://github.com/OpenTTD/OpenTTD/issues/9933 15:47:35 <TallTyler> https://cdn.discordapp.com/attachments/1008473233844097104/1032319108852752465/errors.png 15:47:35 <TallTyler> I'm getting five failed annotations checks in #9931 after fixing some indentation in `road_cmd.cpp`. What am I missing? 15:48:09 <TallTyler> ^ these errors are all in `road_cmd.cpp`. No other files in the PR have errors. 15:49:11 <glx[d]> Missing header ? 15:49:42 <petern> TallTyler: IMHO, it's valid enough when 2x GUI at 1080p is 960x540, minus whatever OS status bar and window decorations are in use. 15:50:12 <petern> (And of course less at 1680x1050) 15:52:54 <TallTyler> glx[d]: I changed a header in `afterload.cpp` from using <> to "", but the path is correct and I don't know why that would cause errors in `road_cmd.cpp` 15:53:18 <petern> What header? 15:53:52 <petern> That's only signal.h in there that needs <> 15:53:59 <TallTyler> `roadveh_cmd.h` 15:54:25 <petern> <> means use the include path. it should be "" for local files. 15:56:54 <TallTyler> Right, so I think it's correct now? 15:57:24 <LordAro> indeed 15:57:55 <petern> Yes, I misread π 15:58:30 <petern> (And was looking at the current file which doesn't have any wrong lines) 15:58:42 *** wallabra_ has joined #openttd 16:00:34 *** wallabra has quit IRC 16:00:34 *** wallabra_ is now known as wallabra 16:02:40 <andythenorth> petern: such font also 16:03:19 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #9931: Feature: Multi-track level crossings https://github.com/OpenTTD/OpenTTD/pull/9931#issuecomment-1284246081 16:12:30 *** sla_ro|master has joined #openttd 16:17:11 <nielsm> line breaking: I see the above PR update message from the bot, and it breaks right after "Feature: Multi-track", and then my brain inserts "drifting" as the next word 16:17:40 <TallTyler> I've tried that in real life; would not recommend π 16:18:10 <nielsm> I've only tried it in Railworks 16:18:21 <nielsm> hmm maybe also in Derail Valley actually 16:21:29 <nielsm> and saying that made me check up on DV, looks like they had a news post recently 16:22:50 <TallTyler> I'm really looking forward to the Simulator update; DV is the only train sim I've ever played that really feels like working on the railroad, despite its generic setting and technology which is so different to what I'm used to. It just captures the feeling. 16:26:18 <nielsm> yeah, all other things I've tried are basically you locked into one or a few preset camera positions, always related to being in the driving cab, and it just seems so "gamey" 16:27:00 <nielsm> Railworks/TS is more like an arcade game where you need to hit the exact right buttons at the exact time to get a perfect score 16:27:50 <nielsm> (and even that is more freedom than japanese Densha De GO, which is pretty much a rhythm game, but you're driving a train and there's no music) 16:51:08 <DorpsGek> [OpenTTD/OpenTTD] Bouke commented on pull request #9931: Feature: Multi-track level crossings https://github.com/OpenTTD/OpenTTD/pull/9931#issuecomment-1284303397 16:52:09 <Bouke> Some bus-train collisions are probably unavoidable: https://nos.nl/artikel/2448719-bus-zonder-passagiers-helemaal-doormidden-na-botsing-met-trein 16:59:20 <DorpsGek> [OpenTTD/OpenTTD] Bouke commented on issue #7247: With lots of vehicles, PerformanceAccumulator has a large performance impact itself https://github.com/OpenTTD/OpenTTD/issues/7247 16:59:47 *** Flygon_ has joined #openttd 17:01:57 <DorpsGek> [OpenTTD/dibridge] TrueBrain opened pull request #84: fix(irc): status message fails when enough IRC puppets are connected https://github.com/OpenTTD/dibridge/pull/84 17:02:58 <TrueBrain> Bouke: please don't make this a feature request ... please don't π 17:03:13 <DorpsGek> [OpenTTD/dibridge] TrueBrain merged pull request #84: fix(irc): status message fails when enough IRC puppets are connected https://github.com/OpenTTD/dibridge/pull/84 17:04:06 <Bouke> TrueBrain: Maybe we could sever articulated vehicles when they crash? π 17:04:09 *** Flygon__ has joined #openttd 17:05:12 *** Flygon has quit IRC 17:08:14 *** Flygon_ has quit IRC 17:10:09 <TrueBrain> lol, since when can you not endlessly lengthen mIRCs license? This sucks π 17:10:25 <TallTyler> I went through all 184 issues and tagged them accordingly (except for a few that no relevant tag quite exists for). I'll work on tagging PRs next, although not today. 17:10:45 <TallTyler> Still stuck on the failed annotations, if anyone wants to take a look π 17:10:56 <TrueBrain> stuck on what? 17:11:21 <TallTyler> Can't figure out what's broken: https://discord.com/channels/142724111502802944/1008473233844097104/1032319109305729094 17:12:41 <TrueBrain> https://github.com/OpenTTD/OpenTTD/actions/runs/3281998048 17:12:41 <TrueBrain> States pretty clearly why it fails honestly π 17:13:52 <TallTyler> I'm either stupid or blind, maybe both π 17:13:58 <TallTyler> What am I looking at? 17:14:51 <TallTyler> I see `Error: 5 annotation(s) found` but no more info 17:15:40 <TrueBrain> https://cdn.discordapp.com/attachments/1008473233844097104/1032341277146091610/unknown.png 17:16:10 <TallTyler> The depreciated commands? I didn't change those? 17:16:21 <TrueBrain> it doesn't mean those aren't annotations after your PR has run! 17:16:31 <TrueBrain> nobody ever claimed annotations are limited to your changes π 17:16:41 <TrueBrain> they are a result of the actions that run over your PR π 17:17:18 <TallTyler> I'm sorry, I still don't understand what I need to fix π¦ 17:17:31 <TrueBrain> I am also not saying you have to fix anything π 17:17:50 <Bouke> Your build is failing locally? 17:17:59 <TrueBrain> but those annotations there are triggered on your work .. so some deduction would give me the suspicion it would trigger on any PR π 17:18:02 <pickpacket> andythenorth: I heard rumours (I didn't actually hear rumours) that FIRS is going to extend gameplay beyond 2050 with hyperloop trains and somethingsomething :) 17:18:36 <TallTyler> It builds locally but I get a whole bunch of Visual Studio errors: https://discord.com/channels/142724111502802944/1008473233844097104/1032319109305729094 17:19:59 <DorpsGek> [OpenTTD/dibridge] TrueBrain opened pull request #85: feat(irc): an ignore list for IRC nicknames; mostly to ignore bots https://github.com/OpenTTD/dibridge/pull/85 17:20:37 <TallTyler> TrueBrain: Oh, I see what you mean. But I rebased #9628 this morning and its actions succeeded 17:20:58 <TrueBrain> so? π 17:21:37 <DorpsGek> [OpenTTD/dibridge] TrueBrain updated pull request #85: feat(irc): an ignore list for IRC nicknames; mostly to ignore bots https://github.com/OpenTTD/dibridge/pull/85 17:21:59 <TallTyler> Maybe I don't understand what Check Annotations does β if it catches compilation errors and was triggered by some other change, wouldn't it be broken for all PRs? 17:22:37 <TrueBrain> I think you have to actually read the warnings you see π 17:22:55 <TrueBrain> it is not like: owh, annotations, I will check in "some other tool" what the problem is π 17:23:00 <TrueBrain> it actually says there what the trouble is 17:23:13 <TrueBrain> Windows (windows-2019, x64) 17:23:13 <TrueBrain> The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/ 17:23:18 <TrueBrain> I mean .. it even has a link and everything 17:23:28 <TrueBrain> so I am not completely sure how this information is missed in the conversation π Sorry π 17:24:21 <TallTyler> But that's seven warnings, and it says `5 annotation(s) found`? 17:24:46 <TallTyler> I also don't understand why that would fail on one PR and not another 17:25:14 <TallTyler> I'm sorry, this is all very foreign to me 17:25:29 <TrueBrain> hihi, it starts with just clicking those links π 17:25:39 <TrueBrain> TallTyler: the 6th is a warning in the job doing the annotation checks 17:25:53 <TrueBrain> pretty sure you cannot blame the system for not counting that (as in fact, the annotation doesn't exist yet when it executes) 17:26:08 <TrueBrain> the 7th is an after-thought of GitHub, so there too, not known when the job runs 17:26:31 <TallTyler> So to be clear, annotations related to GitHub actions, not Visual Studio? 17:26:33 <TrueBrain> TallTyler: well, clearly it is a change GitHub made .. so I am pretty sure there is a strong correlation between time and the moment the PRs are failing π 17:26:43 <TrueBrain> TallTyler: did you click the link? π 17:26:53 *** Eddi|zuHause has quit IRC 17:27:04 <TrueBrain> https://cdn.discordapp.com/attachments/1008473233844097104/1032344145542524978/unknown.png 17:27:04 <TrueBrain> Pretty sure it has nothing to do with code π 17:27:35 <TrueBrain> sorry, I am just having a bit of fun (at your expensive), and I do apologize π 17:27:45 <TrueBrain> but there is more to validation than just your code π 17:27:48 <glx[d]> hmm se-output is a new one 17:27:54 <TrueBrain> the PR checks also validate for other stuff 17:27:59 <TrueBrain> and sometimes GitHub pushes updates 17:28:04 <TrueBrain> and those updates can trigger warnings too, as in this case 17:28:07 <glx[d]> node.js we had it before 17:28:30 <TrueBrain> we check for annotations, as otherwise you might miss those annotations 17:28:37 <TrueBrain> so the checks highlights them a bit more than anything else 17:28:46 <TrueBrain> it is also not a mandatory check, if I am not mistaken 17:29:01 <glx[d]> other annotations are usually inlined in the diff 17:29:12 <TrueBrain> yup; but these are nowhere to be seen otherwise 17:29:18 <TrueBrain> which is really bad; so we highlight them π 17:29:41 <TrueBrain> so yeah, as the GitHub blog says, they deprecated some functionality in GitHub Actions, which we use 17:29:45 <TrueBrain> in result, we now get deprecation warnings π 17:30:11 <TallTyler> So to be clear, I don't have to / cannot fix anything in my PR? 17:30:29 <glx[d]> you can't fix those π 17:30:30 <TrueBrain> I cannot be the judge of that, your PR could destroy the world as far as I know 17:30:36 <TrueBrain> but these warnings are not for your PR to fix π 17:30:48 <TallTyler> Okay, that's good π 17:31:01 <TrueBrain> but I also hope you understand now a tiny bit more what the warnings actually mean π 17:31:39 <TallTyler> TrueBrain: I'm only pretending to be a terrible self-taught programmer, you've caught me playing the long con. Yes, I intend to destroy the world, one bus at a time. π 17:31:45 *** Eddi|zuHause has joined #openttd 17:31:53 <TrueBrain> good! 17:32:19 <glx[d]> ah seems the node.js one is fixable 17:32:23 <Bouke> Great, the endless stream of deprecations in CI systems π© 17:32:39 <TrueBrain> the first in N months, I think it is not that terrible as you make it sound π 17:32:57 <frosch> he's on osx 17:33:06 <frosch> half the system is deprecated there? 17:33:23 <andythenorth> hmm reminds me 17:33:30 <TrueBrain> oh-oh 17:33:31 <andythenorth> I need to make my OpenTTD compile work 17:33:50 <andythenorth> been up since 3am, today might not be the day π 17:33:58 <pickpacket> https://lounge.warmedal.se/uploads/017f695238462673/image.png <-- substitute for "Feature deprecation in CI systems" 17:34:24 <petern> Pfft, I am also a terrible self-taught programmer, just with nearly 40 years experience... 17:34:52 <pickpacket> Pfft. You don't need to be self-taught to be terrible. *points to self* 17:34:58 <TrueBrain> I want to make an age joke ... can I? Hmm 17:35:08 <pickpacket> yes 17:35:11 <petern> I hate that when if the GS pops up the goal window, anything else you were doing is toast 17:35:31 <pickpacket> GS? 17:35:38 <DorpsGek> [OpenTTD/dibridge] TrueBrain merged pull request #85: feat(irc): an ignore list for IRC nicknames; mostly to ignore bots https://github.com/OpenTTD/dibridge/pull/85 17:35:56 <glx[d]> oh it's not the same node.js as the other time 17:36:17 <andythenorth> petern: lol why does your 40 years self-taught get you better results than mine π 17:36:30 <petern> Busman's holiday 17:36:38 <TrueBrain> do you see him make Industry GRFs? π 17:38:32 <andythenorth> I saw him make a lot of the industry grf code π 17:38:44 <andythenorth> well...I started playing OpenTTD just as that got done 17:39:06 <pickpacket> how long have you all been playing the game? 17:39:16 <andythenorth> since at least 2008 17:39:24 <andythenorth> and some TTO 17:39:28 <DorpsGek> [OpenTTD/dibridge] TrueBrain opened pull request #86: fix(irc): allow starting without ignore-list https://github.com/OpenTTD/dibridge/pull/86 17:39:34 <TrueBrain> DorpsGek: testing before pushing is overrated 17:39:43 <Eddi|zuHause> openttd? around 2006-ish 17:40:01 <petern> Industry NewGRFs was mostly Belugas as far as I know, not me. 17:40:16 <andythenorth> oops 17:40:30 <andythenorth> I didn't use grf for first year or so 17:40:45 <andythenorth> it was the period of time when main grf was George's naked-pictures 17:40:48 <DorpsGek> [OpenTTD/dibridge] TrueBrain merged pull request #86: fix(irc): allow starting without ignore-list https://github.com/OpenTTD/dibridge/pull/86 17:40:58 <andythenorth> so I filed grf under 'risky mods' 17:44:02 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #9931: Feature: Multi-track level crossings https://github.com/OpenTTD/OpenTTD/pull/9931#issuecomment-1284364501 17:44:24 <andythenorth> so in latinish european languages 17:44:46 <FLHerne> since 2009 I think 17:44:53 <andythenorth> we switch the name convention for numbers from 16 onwards 17:45:01 <andythenorth> is this some powers of 2 thing? 17:45:24 <petern> We what? 17:45:28 <andythenorth> e.g. 15 is quince in spanish, then diecisΓ©is 17:45:48 <andythenorth> what does French do? 17:46:23 <andythenorth> oh french has seize 17:46:31 <andythenorth> my theory fails 17:47:28 <andythenorth> I thought maybe they'd reached 0x0F 17:48:39 <frosch> english has the power-of-2 stuff 17:48:42 <petern> French has fun with 80 too. 17:48:50 <frosch> jack, gill, pint, quart, pottle, gallon, ... 17:50:12 <frosch> https://en.wikipedia.org/wiki/English_units <- we should add support for that in ottd 17:50:35 <frosch> if people like semaphores, they probably like that stuff as well 17:50:45 <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #10089: Codechange: [Actions] set-output is deprecated https://github.com/OpenTTD/OpenTTD/pull/10089 17:51:20 * glx[d] was lazy in the PR description 17:52:04 <glx[d]> petern: and 90 17:52:27 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #10089: Codechange: [Actions] set-output is deprecated https://github.com/OpenTTD/OpenTTD/pull/10089#pullrequestreview-1148043376 17:53:06 <frosch> oh lol, there are even graphviz charts for unit conversion on that wiki page 17:53:30 <frosch> i did not know andy's graphviz obsession is based on english traditions 17:54:22 <andythenorth> is hogshead a unit? 17:54:47 <andythenorth> hmm we should add english units to the refittable capacity flowchart 17:54:57 <glx[d]> using SI is so simpler 17:54:59 <frosch> only for alcohol 17:55:11 <frosch> looks like you are not allowed to measure water in hogsheads 17:55:45 <andythenorth> grf spec needs to support this 17:55:50 <andythenorth> pls update the flowchart 17:56:09 <frosch> of course: 1 wine hogshead = 63 wine gallons, 1 beer hogshead = 54 beer gallons 17:56:11 <glx[d]> no, grf already supports enough weird units 17:57:04 <DorpsGek> [OpenTTD/dibridge] TrueBrain opened pull request #87: fix(irc): actually allow starting with empty ignore list https://github.com/OpenTTD/dibridge/pull/87 17:57:06 <TrueBrain> I don't want to talk about it ^^ 17:57:31 <frosch> oh, in 1688 beer gallons and ale gallons were unified 17:57:43 <glx[d]> "fix", then "really fix", then "really fix for real" 17:58:04 <TrueBrain> I SAID I DONT WANT TO TALK ABOUT IT 17:58:04 <TrueBrain> π 18:00:22 <glx[d]> don't look at bushel frosch, it's a volume unit commonly used as weight unit 18:00:53 <frosch> "commonly"? like today? 18:00:58 <glx[d]> yes 18:01:49 <glx[d]> (of course civilised countries use T or kg) 18:03:14 <andythenorth> final_final.doc 18:03:36 <frosch> andythenorth: 15 troy ounces equal 16 tower ounces 18:03:40 <frosch> enough powers of two? 18:03:42 <DorpsGek> [OpenTTD/dibridge] TrueBrain merged pull request #87: fix(irc): actually allow starting with empty ignore list https://github.com/OpenTTD/dibridge/pull/87 18:03:52 <andythenorth> yards are also a volume unit used as a proxy for weight 18:04:08 <andythenorth> and 'tonnage' of ships is a volume measure that does not reflect the weight 18:04:13 <frosch> i thought yard was a length... 18:05:32 <andythenorth> cubic yards 18:05:41 <andythenorth> so the US measures e.g. dump trucks in cubic yards 18:05:50 <andythenorth> some countries call the same thing cubes 18:06:06 *** Wormnest has joined #openttd 18:06:13 <andythenorth> ship tonnage, tuns not tons π https://en.wikipedia.org/wiki/Tonnage 18:06:31 <DorpsGek> [OpenTTD/dibridge] TrueBrain opened pull request #88: feat(irc): disconnect IRC puppets a while after the Discord user went offline https://github.com/OpenTTD/dibridge/pull/88 18:06:35 <TrueBrain> opinions on ^^ (the functionality, not the code) 18:06:44 <andythenorth> I should implement volume units for some FIRS cargos 18:07:02 <andythenorth> so concrete, aggregate etc is purchased in cubic yards in USA 18:07:10 <TrueBrain> means by default people only disconnect on IRC (after talking in this channel) after they appear offline for 48 hours on Discord 18:07:39 <DorpsGek> [OpenTTD/dibridge] TrueBrain updated pull request #88: feat(irc): disconnect IRC puppets a while after the Discord user went offline https://github.com/OpenTTD/dibridge/pull/88 18:08:35 <frosch> it's only fair if the bridge disconnects. i cannot autocomplete irc-users on discord, so they should not be able to autocomplete discord-users on irc 18:09:10 *** Xaroth8 has quit IRC 18:09:24 <TrueBrain> haha, well, that is also a way to look at it π 18:09:28 *** Xaroth8 has joined #openttd 18:09:32 <TrueBrain> no clue if 48 hours is a good balance, but it feels nice 18:11:08 <glx[d]> DorpsGek: TrueBrain is it simple to make an exception so irc nicknames are not translated in these messages ? 18:11:26 <TrueBrain> "these messages"? 18:11:40 <glx[d]> dorpsgek messages on irc 18:11:50 <glx[d]> github related ones 18:11:59 <TrueBrain> sorry, you have to be a bit more clear what you mean 18:12:00 <frosch> 72 or 96 would bridge a whole weekend being offline, but i guess any timeout is good 18:12:23 <frosch> glx[d]: they will be blocked entirely 18:12:41 <frosch> dorpsgek will no longer post on discord, so the highlight won't happen either 18:13:11 <TrueBrain> ah, the reply thing, lol, that was slightly too cryptic to me, sorry π 18:13:23 <frosch> glx[d]: https://github.com/OpenTTD/dibridge/pull/85 18:19:08 <TrueBrain> frosch: let's start with 48, and tune the value where needed π I agree with your reasoning, but I am too lazy to push a new version π 18:19:27 <DorpsGek> [OpenTTD/dibridge] TrueBrain merged pull request #88: feat(irc): disconnect IRC puppets a while after the Discord user went offline https://github.com/OpenTTD/dibridge/pull/88 18:21:37 <DorpsGek> [OpenTTD/dibridge] TrueBrain opened pull request #89: feat(irc): setting to add a postfix to nicknames for all IRC puppets https://github.com/OpenTTD/dibridge/pull/89 18:21:41 <TrueBrain> not going to enable ^^ here, but it is a nice feature request 18:24:37 <DorpsGek> [OpenTTD/dibridge] TrueBrain opened pull request #90: chore(irc): update README with latest state of the code https://github.com/OpenTTD/dibridge/pull/90 18:24:48 <DorpsGek> [OpenTTD/dibridge] TrueBrain merged pull request #89: feat(irc): setting to add a postfix to nicknames for all IRC puppets https://github.com/OpenTTD/dibridge/pull/89 18:24:53 <DorpsGek> [OpenTTD/dibridge] TrueBrain closed issue #78: Feature request: option to force nicknames on IRC to have a certain postfix https://github.com/OpenTTD/dibridge/issues/78 18:26:47 <DorpsGek> [OpenTTD/dibridge] TrueBrain merged pull request #90: chore(irc): update README with latest state of the code https://github.com/OpenTTD/dibridge/pull/90 18:31:26 <TrueBrain> guess it is release time 18:32:56 <DorpsGek> [OpenTTD/dibridge] TrueBrain created new tag: v1.2.0 https://github.com/OpenTTD/dibridge/releases/tag/v1.2.0 18:33:02 <TrueBrain> time to disconnect EVERYONE π Bye, see you soon 18:34:43 <Bouke> frosch: ouch 18:35:46 <Bouke> but yeah I've been maintaining a few python/django packages and the CI required constant baby-sitting. 18:36:28 *** JustANortherner has quit IRC 18:36:28 *** jfs- has quit IRC 18:36:28 *** Bouke has quit IRC 18:36:28 *** dP has quit IRC 18:36:28 *** Idkwrh has quit IRC 18:36:28 *** bigyihsuan has quit IRC 18:36:28 *** WoozyDragon4018 has quit IRC 18:36:28 *** michi_cc[d] has quit IRC 18:36:28 *** TrueBrain has quit IRC 18:36:28 *** andythenorth has quit IRC 18:36:28 *** DorpsGek_v has quit IRC 18:36:28 *** kamnet has quit IRC 18:36:28 *** Arastais has quit IRC 18:36:28 *** TallTyler has quit IRC 18:36:28 *** wyndbain has quit IRC 18:36:28 *** orthoAtomcraft has quit IRC 18:36:28 *** EmperorJake has quit IRC 18:36:28 *** TheDumGamer has quit IRC 18:36:28 *** ag has quit IRC 18:36:28 *** RektTangleCaptainKlu has quit IRC 18:36:28 *** Senjai has quit IRC 18:36:28 *** JGR has quit IRC 18:36:28 *** reldred has quit IRC 18:36:28 *** glx[d] has quit IRC 18:36:28 *** camthesaxman has quit IRC 18:36:28 *** matematysek has quit IRC 18:36:28 *** petern has quit IRC 18:36:28 *** Brickblock1 has quit IRC 18:36:29 *** NekoMaster has quit IRC 18:36:29 *** frosch has quit IRC 18:36:44 *** DorpsGek_v has joined #openttd 18:36:47 *** Bouke has joined #openttd 18:36:47 <Bouke> professionally we're on Azure DevOps and the platform is just stale. Maybe I'd rather have _some_ deprecations if that would mean we would finally get *gasp* markdown support in bug descriptions. 18:37:33 *** TrueBrain has joined #openttd 18:37:33 <TrueBrain> 33 connections .. that is not bad 18:40:57 <TrueBrain> guess it is time to swap bots in this channel? π 18:42:26 <Bouke> π DorpsGek 18:44:13 *** frosch has joined #openttd 18:44:13 <frosch> no messages were lost, it restarts quick π 18:44:22 <TrueBrain> yeah, it does π 18:45:29 <frosch> @seen dihedral 18:45:30 <DorpsGek> frosch: dihedral was last seen in #openttd 20 weeks, 0 days, 4 hours, 10 minutes, and 50 seconds ago: <dihedral> TrueBrain> was an experiment, but so far .. I am not complaining :) <- doubt :-P 18:45:42 <frosch> oh, i assumed they got blocked 18:45:53 <TrueBrain> it is time to swap, I didn't actually swapped yet π 18:50:23 <DorpsGek> [OpenTTD/DorpsGek] TrueBrain created new tag: v2.4.2 https://github.com/OpenTTD/DorpsGek/releases/tag/v2.4.2 18:50:36 <TrueBrain> right, that should move the announcements from one Discord channel to the other 18:54:51 <DorpsGek> [OpenTTD/OpenTTD] michicc dismissed a review for pull request #9931: Feature: Multi-track level crossings https://github.com/OpenTTD/OpenTTD/pull/9931#pullrequestreview-1146431301 18:55:55 *** DorpsGek has quit IRC 18:56:17 *** DorpsGek has joined #openttd 18:56:17 *** ChanServ sets mode: +o DorpsGek 18:56:59 <TrueBrain> let's hope I didn't screw something up π But the bots should now be fixed π 18:59:03 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #10089: Codechange: [Actions] set-output is deprecated https://github.com/OpenTTD/OpenTTD/pull/10089#issuecomment-1284444882 18:59:06 <TrueBrain> bah π 19:03:12 <TrueBrain> ah, I never actually deployed the new task definition .. fixing .. 19:03:35 *** TrueBrain has quit IRC 19:03:35 *** frosch has quit IRC 19:03:35 *** DorpsGek_v has quit IRC 19:03:35 *** Bouke has quit IRC 19:03:49 *** DorpsGek_v has joined #openttd 19:05:16 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #10089: Codechange: [Actions] set-output is deprecated https://github.com/OpenTTD/OpenTTD/pull/10089 19:05:19 *** TrueBrain has joined #openttd 19:05:19 <TrueBrain> there we go! 19:05:25 <TrueBrain> TrueBrainviaGitHub: and what does this do? 19:05:38 <TrueBrain> not sure I improved that situation ....... haha π 19:06:22 <TrueBrain> I need to think about that for a bit, to see what a proper solution is there ... π 19:07:22 *** frosch has joined #openttd 19:07:22 <frosch> what's the problem? 19:07:22 <TrueBrain> right, I asked staff to rename some channels Discord-side, but all should be good now π 19:07:30 <TrueBrain> frosch: check the IRC logs π 19:07:57 <TrueBrain> there is a very funny reply-name in that "and what does this do?" π 19:08:21 <frosch> not sure there is a better solution 19:08:37 <frosch> skipping the name does not add more content 19:08:59 <TrueBrain> I was thinking about maybe slugifying names, instead of strippings 19:09:07 <TrueBrain> so it becomes `TrueBrain-via-GitHub` 19:09:12 <TrueBrain> which is still shitty on IRC-side, but less shitty π 19:09:44 <frosch> ah, ok, slugs are cool 19:10:54 *** andythenorth has joined #openttd 19:10:54 <andythenorth> hmm can I safely symlink in git repos? 19:11:09 <andythenorth> sometimes teaching the compile about shared sprites is more trouble than it's worth π 19:11:24 <TrueBrain> Windows and symlinks 19:11:25 <TrueBrain> brrrrrr 19:11:29 <frosch> as long as noone builds on windows 19:11:40 <frosch> though there is a hidden registry setting to enable symlinks on windows 19:11:49 <frosch> and iirc git then also supports them 19:12:03 <frosch> otoh, just declare windows as obsolete 19:12:24 *** bigyihsuan has joined #openttd 19:12:24 <bigyihsuan> andythenorth: i've got hardlinks in a git repo for minecraft modpack dev (windows), but the source files are in the repo and the hardlinks elsewhere 19:12:25 <andythenorth> what is windows? 19:12:41 <TrueBrain> those things you never clean 19:12:46 <TrueBrain> so hard to look outside π¦ 19:15:09 <TrueBrain> right, that is enough toying around .. at least andythenorth can now unmute Discord channel #openttd-development π 19:15:56 <andythenorth> hurrah π 19:16:22 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1032371652715090011/unknown.png 19:16:23 <andythenorth> windows...still valid? 19:16:59 *** Bouke has joined #openttd 19:16:59 <Bouke> andythenorth: working fine for me. You need to opt-in to developer mode I believe to get symlinks to work. Otherwise they'll just end up as text-files with the target as contents. 19:17:25 <Bouke> Previously you had to modify the register indeed, I don't think that's needed anymore. 19:18:14 *** gelignite has joined #openttd 19:20:29 <frosch> i counted "developer mode" as "registry thing" :p 19:21:03 <frosch> it's basically a ctrl-click thing 19:21:38 <frosch> TrueBrain: i assumed that other channel would get axed 19:23:50 <TrueBrain> No worries, I do too π 19:51:42 *** glx has joined #openttd 19:51:42 <glx> oh I should have updated the version in `uses: OpenTTD/actions/annotation-check@v2` 19:52:03 <glx> v2 is node12 while v3 is node16 19:52:18 *** glx is now known as Guest3536 19:52:19 *** Guest3536 is now known as glx[d] 20:00:09 <TrueBrain> You still can! 20:14:55 <Bouke> woops the nightly failed creating a release: https://github.com/OpenTTD/OpenTTD/actions/runs/3284411271 20:17:16 <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #10090: Update: [Actions] use annotation-check v3 https://github.com/OpenTTD/OpenTTD/pull/10090 20:19:27 <glx[d]> https://github.com/peter-evans/repository-dispatch/releases/tag/v2.1.0 <-- the action we use was updated very recently 20:19:42 <glx[d]> could be the reason 20:23:00 <TrueBrain> Bit confused why the GitHub hook didn't trigger on Discord .. hmmm 20:23:49 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #10090: Update: [Actions] use annotation-check v3 https://github.com/OpenTTD/OpenTTD/pull/10090#pullrequestreview-1148225543 20:24:03 <glx[d]> progress 20:24:04 <TrueBrain> I know what I did wrong .. 20:24:20 <TrueBrain> Removed permissions of the wrong hook π 20:25:18 <TrueBrain> Hmm, no, as it did arrive on IRC 20:25:31 <TrueBrain> I think Discord just made a booboo 20:38:55 <glx[d]> ha no the nightly fail might be related to my changes 20:40:37 <glx[d]> `client-payload: {"version": "20221018-master-g252111512f", "folder": "openttd-nightlies/2022"}` for last working one, `client-payload: {"version": "", "folder": ""}` for the failing one 20:41:41 <glx[d]> lol an "old" undisplayed notification just arrived in Discord channel #openttd-development 20:42:07 *** gelignite has quit IRC 20:46:33 <glx[d]> https://github.com/OpenTTD/OpenTTD/actions/runs/3276329702/jobs/5392258848#step:21:1 vs https://github.com/OpenTTD/OpenTTD/actions/runs/3284411271/jobs/5410337714#step:21:1 20:46:39 <glx[d]> indeed something is wrong 20:52:42 <glx[d]> ok I see what's wrong 20:58:10 <DorpsGek> [OpenTTD/OpenTTD] glx22 dismissed a review for pull request #10090: Update: [Actions] use annotation-check v3 https://github.com/OpenTTD/OpenTTD/pull/10090#pullrequestreview-1148225543 20:58:13 <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #10090: Update: [Actions] use annotation-check v3 https://github.com/OpenTTD/OpenTTD/pull/10090 21:00:49 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #10090: Update: [Actions] use annotation-check v3 https://github.com/OpenTTD/OpenTTD/pull/10090#pullrequestreview-1148268642 21:01:17 <TrueBrain> glx[d]: Some are days old, aren't they? 21:01:36 <glx[d]> they are 21:02:27 <TrueBrain> Weirdly enough, I shadow all notifications in a second channel, to see what happens etc.. and there they all arrived as expected 21:02:58 <TrueBrain> So .. only on this Discord it is weird .. 21:03:46 <TrueBrain> No, that is a lie .. some arrive late there too .. just not always the same ones 21:05:13 *** petern has joined #openttd 21:05:13 <petern> frosch: Seems a bit excessive, I like the messages, it was just th